@combeenation/3d-viewer 4.0.0-beta5 → 4.0.0-rc1

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Files changed (95) hide show
  1. package/README.md +114 -114
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +1 -1
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +190 -190
  6. package/dist/lib-cjs/api/classes/element.d.ts +130 -130
  7. package/dist/lib-cjs/api/classes/element.js +743 -743
  8. package/dist/lib-cjs/api/classes/elementParameterizable.d.ts +14 -14
  9. package/dist/lib-cjs/api/classes/elementParameterizable.js +134 -134
  10. package/dist/lib-cjs/api/classes/event.d.ts +326 -326
  11. package/dist/lib-cjs/api/classes/event.js +371 -371
  12. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  13. package/dist/lib-cjs/api/classes/eventBroadcaster.js +53 -53
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +259 -259
  15. package/dist/lib-cjs/api/classes/parameter.js +387 -387
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +101 -101
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +149 -149
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +38 -38
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +149 -149
  22. package/dist/lib-cjs/api/classes/variant.d.ts +234 -234
  23. package/dist/lib-cjs/api/classes/variant.js +1147 -1147
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +45 -45
  25. package/dist/lib-cjs/api/classes/variantInstance.js +108 -108
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +92 -92
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +131 -131
  29. package/dist/lib-cjs/api/classes/viewer.js +567 -560
  30. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  31. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  32. package/dist/lib-cjs/api/classes/viewerLight.js +389 -389
  33. package/dist/lib-cjs/api/internal/debugViewer.d.ts +13 -13
  34. package/dist/lib-cjs/api/internal/debugViewer.js +87 -87
  35. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  36. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  37. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +10 -10
  38. package/dist/lib-cjs/api/internal/sceneSetup.js +231 -231
  39. package/dist/lib-cjs/api/manager/animationManager.d.ts +29 -29
  40. package/dist/lib-cjs/api/manager/animationManager.js +121 -121
  41. package/dist/lib-cjs/api/manager/sceneManager.d.ts +32 -32
  42. package/dist/lib-cjs/api/manager/sceneManager.js +132 -132
  43. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +90 -90
  44. package/dist/lib-cjs/api/manager/variantInstanceManager.js +321 -321
  45. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  46. package/dist/lib-cjs/api/store/specStorage.js +51 -51
  47. package/dist/lib-cjs/api/util/babylonHelper.d.ts +175 -175
  48. package/dist/lib-cjs/api/util/babylonHelper.js +520 -520
  49. package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
  50. package/dist/lib-cjs/api/util/globalTypes.d.ts +333 -333
  51. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  52. package/dist/lib-cjs/api/util/resourceHelper.d.ts +53 -53
  53. package/dist/lib-cjs/api/util/resourceHelper.js +240 -240
  54. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  55. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  56. package/dist/lib-cjs/buildinfo.json +3 -3
  57. package/dist/lib-cjs/index.d.ts +48 -48
  58. package/dist/lib-cjs/index.js +86 -86
  59. package/dist/webpack-stats.json +0 -0
  60. package/package.json +83 -83
  61. package/src/api/classes/animationInterface.ts +11 -11
  62. package/src/api/classes/dottedPath.ts +189 -189
  63. package/src/api/classes/element.ts +644 -644
  64. package/src/api/classes/event.ts +370 -370
  65. package/src/api/classes/eventBroadcaster.ts +54 -54
  66. package/src/api/classes/parameter.ts +408 -408
  67. package/src/api/classes/parameterObservable.ts +99 -99
  68. package/src/api/classes/parameterizable.ts +89 -89
  69. package/src/api/classes/placementAnimation.ts +143 -143
  70. package/src/api/classes/variant.ts +817 -817
  71. package/src/api/classes/variantInstance.ts +88 -88
  72. package/src/api/classes/variantParameterizable.ts +73 -73
  73. package/src/api/classes/viewer.ts +487 -478
  74. package/src/api/classes/viewerLight.ts +330 -330
  75. package/src/api/internal/debugViewer.ts +81 -81
  76. package/src/api/internal/lensRendering.ts +10 -10
  77. package/src/api/internal/sceneSetup.ts +193 -193
  78. package/src/api/manager/animationManager.ts +116 -116
  79. package/src/api/manager/sceneManager.ts +105 -105
  80. package/src/api/manager/variantInstanceManager.ts +236 -236
  81. package/src/api/store/specStorage.ts +53 -53
  82. package/src/api/util/babylonHelper.ts +555 -553
  83. package/src/api/util/globalTypes.ts +379 -379
  84. package/src/api/util/resourceHelper.ts +184 -184
  85. package/src/api/util/stringHelper.ts +25 -25
  86. package/src/buildinfo.json +2 -2
  87. package/src/commonjs.tsconfig.json +13 -13
  88. package/src/declaration.tsconfig.json +10 -10
  89. package/src/dev.ts +42 -42
  90. package/src/es6.tsconfig.json +13 -13
  91. package/src/index.ts +91 -91
  92. package/src/pagesconfig.json +61 -61
  93. package/src/tsconfig.json +43 -43
  94. package/src/tsconfig.types.json +9 -9
  95. package/src/types.d.ts +4 -4
@@ -1,38 +1,38 @@
1
- /**
2
- * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
3
- * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
4
- * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
5
- * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
6
- */
7
- export declare class PlacementAnimation implements AnimationInterface {
8
- readonly mutable: object;
9
- protected _placement: PlacementDefinition | string;
10
- protected _animation?: string | AnimationDefinition | undefined;
11
- protected _placementDefinition: PlacementDefinition;
12
- protected _animationDefinition: AnimationDefinition;
13
- protected _timeline: GSAPTimeline;
14
- /**
15
- * Constructor.
16
- */
17
- constructor(mutable: object, _placement: PlacementDefinition | string, _animation?: string | AnimationDefinition | undefined);
18
- /**
19
- * Plays all `Tweens` of this {@link PlacementAnimation}.
20
- */
21
- play(): Promise<AnimationInterface>;
22
- /**
23
- * Pause all `Tweens` of this {@link PlacementAnimation}.
24
- */
25
- pause(): AnimationInterface;
26
- /**
27
- * Kills all `Tweens` of this {@link PlacementAnimation}.
28
- */
29
- kill(): AnimationInterface;
30
- /**
31
- * Prepares different types of {@link PlacementDefinition} and sets some defaults.
32
- */
33
- protected preparePlacementDefinition(): void;
34
- /**
35
- * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
36
- */
37
- protected createTweens(): void;
38
- }
1
+ /**
2
+ * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
3
+ * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
4
+ * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
5
+ * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
6
+ */
7
+ export declare class PlacementAnimation implements AnimationInterface {
8
+ readonly mutable: object;
9
+ protected _placement: PlacementDefinition | string;
10
+ protected _animation?: string | AnimationDefinition | undefined;
11
+ protected _placementDefinition: PlacementDefinition;
12
+ protected _animationDefinition: AnimationDefinition;
13
+ protected _timeline: GSAPTimeline;
14
+ /**
15
+ * Constructor.
16
+ */
17
+ constructor(mutable: object, _placement: PlacementDefinition | string, _animation?: string | AnimationDefinition | undefined);
18
+ /**
19
+ * Plays all `Tweens` of this {@link PlacementAnimation}.
20
+ */
21
+ play(): Promise<AnimationInterface>;
22
+ /**
23
+ * Pause all `Tweens` of this {@link PlacementAnimation}.
24
+ */
25
+ pause(): AnimationInterface;
26
+ /**
27
+ * Kills all `Tweens` of this {@link PlacementAnimation}.
28
+ */
29
+ kill(): AnimationInterface;
30
+ /**
31
+ * Prepares different types of {@link PlacementDefinition} and sets some defaults.
32
+ */
33
+ protected preparePlacementDefinition(): void;
34
+ /**
35
+ * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
36
+ */
37
+ protected createTweens(): void;
38
+ }
@@ -1,150 +1,150 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PlacementAnimation = void 0;
4
- var tslib_1 = require("tslib");
5
- var arcRotateCamera_1 = require("@babylonjs/core/Cameras/arcRotateCamera");
6
- var math_vector_1 = require("@babylonjs/core/Maths/math.vector");
7
- var gsap_1 = require("gsap");
8
- var lodash_es_1 = require("lodash-es");
9
- var parameter_1 = require("../classes/parameter");
10
- var specStorage_1 = require("../store/specStorage");
11
- /**
12
- * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
13
- * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
14
- * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
15
- * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
16
- */
17
- var PlacementAnimation = /** @class */ (function () {
18
- /**
19
- * Constructor.
20
- */
21
- function PlacementAnimation(mutable, _placement, _animation) {
22
- var _a;
23
- this.mutable = mutable;
24
- this._placement = _placement;
25
- this._animation = _animation;
26
- if (lodash_es_1.isString(_placement)) {
27
- var placementDefinitions = specStorage_1.SpecStorage.get('scene.placements');
28
- if (!placementDefinitions) {
29
- throw new Error("No PlacementDefinitions defined in JSON structure.");
30
- }
31
- var placementDefinition = placementDefinitions[_placement];
32
- if (!placementDefinition) {
33
- throw new Error("PlacementDefinition \"" + _placement + "\" not defined in JSON structure.");
34
- }
35
- this._placementDefinition = lodash_es_1.cloneDeep(placementDefinition);
36
- }
37
- else {
38
- this._placementDefinition = lodash_es_1.cloneDeep(_placement);
39
- }
40
- if (lodash_es_1.isString(_animation)) {
41
- var animationDefinition = (_a = specStorage_1.SpecStorage.get('scene.animations')) === null || _a === void 0 ? void 0 : _a[_animation];
42
- if (!animationDefinition) {
43
- throw new Error("AnimationDefinition \"" + _animation + "\" not defined in JSON structure.");
44
- }
45
- this._animationDefinition = lodash_es_1.cloneDeep(animationDefinition);
46
- }
47
- else {
48
- this._animationDefinition = lodash_es_1.cloneDeep(_animation);
49
- }
50
- this._timeline = gsap_1.gsap.timeline({
51
- defaults: lodash_es_1.merge({ duration: 0, ease: 'none' }, this._animationDefinition),
52
- paused: true
53
- });
54
- this.preparePlacementDefinition();
55
- this.createTweens();
56
- }
57
- /**
58
- * Plays all `Tweens` of this {@link PlacementAnimation}.
59
- */
60
- PlacementAnimation.prototype.play = function () {
61
- return tslib_1.__awaiter(this, void 0, void 0, function () {
62
- return tslib_1.__generator(this, function (_a) {
63
- switch (_a.label) {
64
- case 0: return [4 /*yield*/, this._timeline.play().then()];
65
- case 1:
66
- _a.sent();
67
- return [2 /*return*/, this];
68
- }
69
- });
70
- });
71
- };
72
- /**
73
- * Pause all `Tweens` of this {@link PlacementAnimation}.
74
- */
75
- PlacementAnimation.prototype.pause = function () {
76
- this._timeline.pause();
77
- return this;
78
- };
79
- /**
80
- * Kills all `Tweens` of this {@link PlacementAnimation}.
81
- */
82
- PlacementAnimation.prototype.kill = function () {
83
- this._timeline.kill();
84
- return this;
85
- };
86
- /**
87
- * Prepares different types of {@link PlacementDefinition} and sets some defaults.
88
- */
89
- PlacementAnimation.prototype.preparePlacementDefinition = function () {
90
- var position = this._placementDefinition.position;
91
- if (lodash_es_1.isString(position)) {
92
- position = parameter_1.Parameter.parseVector(position);
93
- this._placementDefinition.position = position;
94
- }
95
- var shortestWay = true;
96
- if (this._animationDefinition.shortestWay !== undefined) {
97
- shortestWay = parameter_1.Parameter.parseBoolean(this._animationDefinition.shortestWay);
98
- this._animationDefinition.shortestWay = shortestWay;
99
- }
100
- if (this.mutable instanceof arcRotateCamera_1.ArcRotateCamera) {
101
- // parse the target
102
- if (lodash_es_1.isString(this._placementDefinition.target)) {
103
- this._placementDefinition.target = parameter_1.Parameter.parseVector(this._placementDefinition.target);
104
- }
105
- if (position) {
106
- // parse the position and calculate alpha, beta and radius with a "ghost camera"
107
- // @see https://www.babylonjs-playground.com/#4IVMG#0
108
- var ghostCam = this.mutable.clone('ghost');
109
- ghostCam.setPosition(position);
110
- lodash_es_1.merge(this._placementDefinition, {
111
- alpha: ghostCam.alpha,
112
- beta: ghostCam.beta,
113
- radius: ghostCam.radius,
114
- });
115
- delete this._placementDefinition.position;
116
- ghostCam.dispose();
117
- }
118
- else if (shortestWay && this._placementDefinition.alpha) {
119
- // transform the target's alpha value into the same turn as the current camera position to avoid movements > 360 degrees
120
- var alphaGap = this.mutable.alpha - this._placementDefinition.alpha;
121
- var cntTurns = Math.round(alphaGap / (2 * Math.PI));
122
- this._placementDefinition.alpha += (2 * Math.PI * cntTurns);
123
- }
124
- }
125
- };
126
- /**
127
- * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
128
- */
129
- PlacementAnimation.prototype.createTweens = function () {
130
- for (var property in this._placementDefinition) {
131
- var propertyValue = lodash_es_1.get(this._placementDefinition, property);
132
- var tweenVars = {};
133
- var _mutable = this.mutable;
134
- if (propertyValue instanceof math_vector_1.Vector3) {
135
- // GSAP does not support mutation of complex objects, so we are forced
136
- // to use the properties on the object as mutable directly and mutate
137
- // the coordinates separately.
138
- _mutable = lodash_es_1.get(this.mutable, property);
139
- lodash_es_1.merge(tweenVars, { x: propertyValue.x, y: propertyValue.y, z: propertyValue.z });
140
- }
141
- else {
142
- lodash_es_1.set(tweenVars, property, propertyValue);
143
- }
144
- this._timeline.to(_mutable, tweenVars, 0); // Note: position 0 does the "parallel" stuff here
145
- }
146
- };
147
- return PlacementAnimation;
148
- }());
149
- exports.PlacementAnimation = PlacementAnimation;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PlacementAnimation = void 0;
4
+ var tslib_1 = require("tslib");
5
+ var arcRotateCamera_1 = require("@babylonjs/core/Cameras/arcRotateCamera");
6
+ var math_vector_1 = require("@babylonjs/core/Maths/math.vector");
7
+ var gsap_1 = require("gsap");
8
+ var lodash_es_1 = require("lodash-es");
9
+ var parameter_1 = require("../classes/parameter");
10
+ var specStorage_1 = require("../store/specStorage");
11
+ /**
12
+ * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
13
+ * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
14
+ * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
15
+ * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
16
+ */
17
+ var PlacementAnimation = /** @class */ (function () {
18
+ /**
19
+ * Constructor.
20
+ */
21
+ function PlacementAnimation(mutable, _placement, _animation) {
22
+ var _a;
23
+ this.mutable = mutable;
24
+ this._placement = _placement;
25
+ this._animation = _animation;
26
+ if (lodash_es_1.isString(_placement)) {
27
+ var placementDefinitions = specStorage_1.SpecStorage.get('scene.placements');
28
+ if (!placementDefinitions) {
29
+ throw new Error("No PlacementDefinitions defined in JSON structure.");
30
+ }
31
+ var placementDefinition = placementDefinitions[_placement];
32
+ if (!placementDefinition) {
33
+ throw new Error("PlacementDefinition \"" + _placement + "\" not defined in JSON structure.");
34
+ }
35
+ this._placementDefinition = lodash_es_1.cloneDeep(placementDefinition);
36
+ }
37
+ else {
38
+ this._placementDefinition = lodash_es_1.cloneDeep(_placement);
39
+ }
40
+ if (lodash_es_1.isString(_animation)) {
41
+ var animationDefinition = (_a = specStorage_1.SpecStorage.get('scene.animations')) === null || _a === void 0 ? void 0 : _a[_animation];
42
+ if (!animationDefinition) {
43
+ throw new Error("AnimationDefinition \"" + _animation + "\" not defined in JSON structure.");
44
+ }
45
+ this._animationDefinition = lodash_es_1.cloneDeep(animationDefinition);
46
+ }
47
+ else {
48
+ this._animationDefinition = lodash_es_1.cloneDeep(_animation);
49
+ }
50
+ this._timeline = gsap_1.gsap.timeline({
51
+ defaults: lodash_es_1.merge({ duration: 0, ease: 'none' }, this._animationDefinition),
52
+ paused: true
53
+ });
54
+ this.preparePlacementDefinition();
55
+ this.createTweens();
56
+ }
57
+ /**
58
+ * Plays all `Tweens` of this {@link PlacementAnimation}.
59
+ */
60
+ PlacementAnimation.prototype.play = function () {
61
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
62
+ return tslib_1.__generator(this, function (_a) {
63
+ switch (_a.label) {
64
+ case 0: return [4 /*yield*/, this._timeline.play().then()];
65
+ case 1:
66
+ _a.sent();
67
+ return [2 /*return*/, this];
68
+ }
69
+ });
70
+ });
71
+ };
72
+ /**
73
+ * Pause all `Tweens` of this {@link PlacementAnimation}.
74
+ */
75
+ PlacementAnimation.prototype.pause = function () {
76
+ this._timeline.pause();
77
+ return this;
78
+ };
79
+ /**
80
+ * Kills all `Tweens` of this {@link PlacementAnimation}.
81
+ */
82
+ PlacementAnimation.prototype.kill = function () {
83
+ this._timeline.kill();
84
+ return this;
85
+ };
86
+ /**
87
+ * Prepares different types of {@link PlacementDefinition} and sets some defaults.
88
+ */
89
+ PlacementAnimation.prototype.preparePlacementDefinition = function () {
90
+ var position = this._placementDefinition.position;
91
+ if (lodash_es_1.isString(position)) {
92
+ position = parameter_1.Parameter.parseVector(position);
93
+ this._placementDefinition.position = position;
94
+ }
95
+ var shortestWay = true;
96
+ if (this._animationDefinition.shortestWay !== undefined) {
97
+ shortestWay = parameter_1.Parameter.parseBoolean(this._animationDefinition.shortestWay);
98
+ this._animationDefinition.shortestWay = shortestWay;
99
+ }
100
+ if (this.mutable instanceof arcRotateCamera_1.ArcRotateCamera) {
101
+ // parse the target
102
+ if (lodash_es_1.isString(this._placementDefinition.target)) {
103
+ this._placementDefinition.target = parameter_1.Parameter.parseVector(this._placementDefinition.target);
104
+ }
105
+ if (position) {
106
+ // parse the position and calculate alpha, beta and radius with a "ghost camera"
107
+ // @see https://www.babylonjs-playground.com/#4IVMG#0
108
+ var ghostCam = this.mutable.clone('ghost');
109
+ ghostCam.setPosition(position);
110
+ lodash_es_1.merge(this._placementDefinition, {
111
+ alpha: ghostCam.alpha,
112
+ beta: ghostCam.beta,
113
+ radius: ghostCam.radius,
114
+ });
115
+ delete this._placementDefinition.position;
116
+ ghostCam.dispose();
117
+ }
118
+ else if (shortestWay && this._placementDefinition.alpha) {
119
+ // transform the target's alpha value into the same turn as the current camera position to avoid movements > 360 degrees
120
+ var alphaGap = this.mutable.alpha - this._placementDefinition.alpha;
121
+ var cntTurns = Math.round(alphaGap / (2 * Math.PI));
122
+ this._placementDefinition.alpha += (2 * Math.PI * cntTurns);
123
+ }
124
+ }
125
+ };
126
+ /**
127
+ * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
128
+ */
129
+ PlacementAnimation.prototype.createTweens = function () {
130
+ for (var property in this._placementDefinition) {
131
+ var propertyValue = lodash_es_1.get(this._placementDefinition, property);
132
+ var tweenVars = {};
133
+ var _mutable = this.mutable;
134
+ if (propertyValue instanceof math_vector_1.Vector3) {
135
+ // GSAP does not support mutation of complex objects, so we are forced
136
+ // to use the properties on the object as mutable directly and mutate
137
+ // the coordinates separately.
138
+ _mutable = lodash_es_1.get(this.mutable, property);
139
+ lodash_es_1.merge(tweenVars, { x: propertyValue.x, y: propertyValue.y, z: propertyValue.z });
140
+ }
141
+ else {
142
+ lodash_es_1.set(tweenVars, property, propertyValue);
143
+ }
144
+ this._timeline.to(_mutable, tweenVars, 0); // Note: position 0 does the "parallel" stuff here
145
+ }
146
+ };
147
+ return PlacementAnimation;
148
+ }());
149
+ exports.PlacementAnimation = PlacementAnimation;
150
150
  //# sourceMappingURL=placementAnimation.js.map