@combeenation/3d-viewer 12.4.1 → 13.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (213) hide show
  1. package/dist/lib-cjs/buildinfo.json +1 -1
  2. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  3. package/dist/lib-cjs/index.d.ts +63 -63
  4. package/dist/lib-cjs/index.js +81 -114
  5. package/dist/lib-cjs/index.js.map +1 -1
  6. package/dist/lib-cjs/internal/cbnCustomBabylonLoaderPlugin.d.ts +10 -0
  7. package/dist/lib-cjs/internal/cbnCustomBabylonLoaderPlugin.js +124 -0
  8. package/dist/lib-cjs/internal/cbnCustomBabylonLoaderPlugin.js.map +1 -0
  9. package/dist/lib-cjs/internal/cloningHelper.d.ts +19 -0
  10. package/dist/lib-cjs/internal/cloningHelper.js +165 -0
  11. package/dist/lib-cjs/internal/cloningHelper.js.map +1 -0
  12. package/dist/lib-cjs/internal/deviceHelper.d.ts +9 -0
  13. package/dist/lib-cjs/{api/util → internal}/deviceHelper.js +6 -10
  14. package/dist/lib-cjs/internal/deviceHelper.js.map +1 -0
  15. package/dist/lib-cjs/internal/geometryHelper.d.ts +21 -0
  16. package/dist/lib-cjs/{api/util → internal}/geometryHelper.js +57 -24
  17. package/dist/lib-cjs/internal/geometryHelper.js.map +1 -0
  18. package/dist/lib-cjs/internal/metadataHelper.d.ts +26 -0
  19. package/dist/lib-cjs/internal/metadataHelper.js +51 -0
  20. package/dist/lib-cjs/internal/metadataHelper.js.map +1 -0
  21. package/dist/lib-cjs/internal/paintableHelper.d.ts +40 -0
  22. package/dist/lib-cjs/internal/paintableHelper.js +287 -0
  23. package/dist/lib-cjs/internal/paintableHelper.js.map +1 -0
  24. package/dist/lib-cjs/internal/tagsHelper.d.ts +12 -0
  25. package/dist/lib-cjs/internal/tagsHelper.js +38 -0
  26. package/dist/lib-cjs/internal/tagsHelper.js.map +1 -0
  27. package/dist/lib-cjs/manager/cameraManager.d.ts +51 -0
  28. package/dist/lib-cjs/manager/cameraManager.js +154 -0
  29. package/dist/lib-cjs/manager/cameraManager.js.map +1 -0
  30. package/dist/lib-cjs/manager/debugManager.d.ts +60 -0
  31. package/dist/lib-cjs/manager/debugManager.js +218 -0
  32. package/dist/lib-cjs/manager/debugManager.js.map +1 -0
  33. package/dist/lib-cjs/manager/eventManager.d.ts +52 -0
  34. package/dist/lib-cjs/manager/eventManager.js +72 -0
  35. package/dist/lib-cjs/manager/eventManager.js.map +1 -0
  36. package/dist/lib-cjs/{api/manager → manager}/gltfExportManager.d.ts +29 -34
  37. package/dist/lib-cjs/{api/manager → manager}/gltfExportManager.js +99 -120
  38. package/dist/lib-cjs/manager/gltfExportManager.js.map +1 -0
  39. package/dist/lib-cjs/manager/materialManager.d.ts +35 -0
  40. package/dist/lib-cjs/manager/materialManager.js +126 -0
  41. package/dist/lib-cjs/manager/materialManager.js.map +1 -0
  42. package/dist/lib-cjs/manager/modelManager.d.ts +145 -0
  43. package/dist/lib-cjs/manager/modelManager.js +381 -0
  44. package/dist/lib-cjs/manager/modelManager.js.map +1 -0
  45. package/dist/lib-cjs/manager/parameterManager.d.ts +210 -0
  46. package/dist/lib-cjs/manager/parameterManager.js +515 -0
  47. package/dist/lib-cjs/manager/parameterManager.js.map +1 -0
  48. package/dist/lib-cjs/manager/sceneManager.d.ts +45 -0
  49. package/dist/lib-cjs/manager/sceneManager.js +65 -0
  50. package/dist/lib-cjs/manager/sceneManager.js.map +1 -0
  51. package/dist/lib-cjs/manager/screenshotManager.d.ts +36 -0
  52. package/dist/lib-cjs/manager/screenshotManager.js +40 -0
  53. package/dist/lib-cjs/manager/screenshotManager.js.map +1 -0
  54. package/dist/lib-cjs/manager/textureManager.d.ts +12 -0
  55. package/dist/lib-cjs/manager/textureManager.js +44 -0
  56. package/dist/lib-cjs/manager/textureManager.js.map +1 -0
  57. package/dist/lib-cjs/viewer.d.ts +117 -0
  58. package/dist/lib-cjs/viewer.js +222 -0
  59. package/dist/lib-cjs/viewer.js.map +1 -0
  60. package/dist/lib-cjs/{api/classes/viewerError.d.ts → viewerError.d.ts} +6 -1
  61. package/dist/lib-cjs/{api/classes/viewerError.js → viewerError.js} +6 -1
  62. package/dist/lib-cjs/viewerError.js.map +1 -0
  63. package/package.json +10 -11
  64. package/src/dev.ts +14 -37
  65. package/src/{types.d.ts → globalTypes.d.ts} +8 -18
  66. package/src/index.ts +79 -113
  67. package/src/internal/cbnCustomBabylonLoaderPlugin.ts +149 -0
  68. package/src/internal/cloningHelper.ts +225 -0
  69. package/src/internal/deviceHelper.ts +25 -0
  70. package/src/{api/util → internal}/geometryHelper.ts +63 -24
  71. package/src/internal/metadataHelper.ts +63 -0
  72. package/src/internal/paintableHelper.ts +310 -0
  73. package/src/internal/tagsHelper.ts +41 -0
  74. package/src/manager/cameraManager.ts +236 -0
  75. package/src/manager/debugManager.ts +245 -0
  76. package/src/manager/eventManager.ts +72 -0
  77. package/src/{api/manager → manager}/gltfExportManager.ts +132 -125
  78. package/src/manager/materialManager.ts +135 -0
  79. package/src/manager/modelManager.ts +456 -0
  80. package/src/manager/parameterManager.ts +652 -0
  81. package/src/manager/sceneManager.ts +101 -0
  82. package/src/manager/screenshotManager.ts +59 -0
  83. package/src/manager/textureManager.ts +32 -0
  84. package/src/viewer.ts +296 -0
  85. package/src/{api/classes/viewerError.ts → viewerError.ts} +6 -1
  86. package/dist/lib-cjs/api/classes/animationInterface.d.ts +0 -8
  87. package/dist/lib-cjs/api/classes/animationInterface.js +0 -3
  88. package/dist/lib-cjs/api/classes/animationInterface.js.map +0 -1
  89. package/dist/lib-cjs/api/classes/dottedPath.d.ts +0 -79
  90. package/dist/lib-cjs/api/classes/dottedPath.js +0 -167
  91. package/dist/lib-cjs/api/classes/dottedPath.js.map +0 -1
  92. package/dist/lib-cjs/api/classes/element.d.ts +0 -153
  93. package/dist/lib-cjs/api/classes/element.js +0 -703
  94. package/dist/lib-cjs/api/classes/element.js.map +0 -1
  95. package/dist/lib-cjs/api/classes/event.d.ts +0 -401
  96. package/dist/lib-cjs/api/classes/event.js +0 -425
  97. package/dist/lib-cjs/api/classes/event.js.map +0 -1
  98. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +0 -26
  99. package/dist/lib-cjs/api/classes/eventBroadcaster.js +0 -50
  100. package/dist/lib-cjs/api/classes/eventBroadcaster.js.map +0 -1
  101. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +0 -7
  102. package/dist/lib-cjs/api/classes/fuzzyMap.js +0 -22
  103. package/dist/lib-cjs/api/classes/fuzzyMap.js.map +0 -1
  104. package/dist/lib-cjs/api/classes/parameter.d.ts +0 -410
  105. package/dist/lib-cjs/api/classes/parameter.js +0 -643
  106. package/dist/lib-cjs/api/classes/parameter.js.map +0 -1
  107. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +0 -36
  108. package/dist/lib-cjs/api/classes/parameterObservable.js +0 -73
  109. package/dist/lib-cjs/api/classes/parameterObservable.js.map +0 -1
  110. package/dist/lib-cjs/api/classes/parameterizable.d.ts +0 -15
  111. package/dist/lib-cjs/api/classes/parameterizable.js +0 -103
  112. package/dist/lib-cjs/api/classes/parameterizable.js.map +0 -1
  113. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +0 -45
  114. package/dist/lib-cjs/api/classes/placementAnimation.js +0 -177
  115. package/dist/lib-cjs/api/classes/placementAnimation.js.map +0 -1
  116. package/dist/lib-cjs/api/classes/variant.d.ts +0 -261
  117. package/dist/lib-cjs/api/classes/variant.js +0 -873
  118. package/dist/lib-cjs/api/classes/variant.js.map +0 -1
  119. package/dist/lib-cjs/api/classes/variantInstance.d.ts +0 -53
  120. package/dist/lib-cjs/api/classes/variantInstance.js +0 -126
  121. package/dist/lib-cjs/api/classes/variantInstance.js.map +0 -1
  122. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +0 -17
  123. package/dist/lib-cjs/api/classes/variantParameterizable.js +0 -87
  124. package/dist/lib-cjs/api/classes/variantParameterizable.js.map +0 -1
  125. package/dist/lib-cjs/api/classes/viewer.d.ts +0 -215
  126. package/dist/lib-cjs/api/classes/viewer.js +0 -709
  127. package/dist/lib-cjs/api/classes/viewer.js.map +0 -1
  128. package/dist/lib-cjs/api/classes/viewerError.js.map +0 -1
  129. package/dist/lib-cjs/api/classes/viewerLight.d.ts +0 -66
  130. package/dist/lib-cjs/api/classes/viewerLight.js +0 -345
  131. package/dist/lib-cjs/api/classes/viewerLight.js.map +0 -1
  132. package/dist/lib-cjs/api/internal/lensRendering.d.ts +0 -8
  133. package/dist/lib-cjs/api/internal/lensRendering.js +0 -12
  134. package/dist/lib-cjs/api/internal/lensRendering.js.map +0 -1
  135. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +0 -13
  136. package/dist/lib-cjs/api/internal/sceneSetup.js +0 -228
  137. package/dist/lib-cjs/api/internal/sceneSetup.js.map +0 -1
  138. package/dist/lib-cjs/api/manager/animationManager.d.ts +0 -30
  139. package/dist/lib-cjs/api/manager/animationManager.js +0 -127
  140. package/dist/lib-cjs/api/manager/animationManager.js.map +0 -1
  141. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +0 -1
  142. package/dist/lib-cjs/api/manager/sceneManager.d.ts +0 -33
  143. package/dist/lib-cjs/api/manager/sceneManager.js +0 -129
  144. package/dist/lib-cjs/api/manager/sceneManager.js.map +0 -1
  145. package/dist/lib-cjs/api/manager/tagManager.d.ts +0 -118
  146. package/dist/lib-cjs/api/manager/tagManager.js +0 -531
  147. package/dist/lib-cjs/api/manager/tagManager.js.map +0 -1
  148. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +0 -22
  149. package/dist/lib-cjs/api/manager/textureLoadManager.js +0 -108
  150. package/dist/lib-cjs/api/manager/textureLoadManager.js.map +0 -1
  151. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +0 -106
  152. package/dist/lib-cjs/api/manager/variantInstanceManager.js +0 -291
  153. package/dist/lib-cjs/api/manager/variantInstanceManager.js.map +0 -1
  154. package/dist/lib-cjs/api/store/specStorage.d.ts +0 -32
  155. package/dist/lib-cjs/api/store/specStorage.js +0 -66
  156. package/dist/lib-cjs/api/store/specStorage.js.map +0 -1
  157. package/dist/lib-cjs/api/util/babylonHelper.d.ts +0 -238
  158. package/dist/lib-cjs/api/util/babylonHelper.js +0 -826
  159. package/dist/lib-cjs/api/util/babylonHelper.js.map +0 -1
  160. package/dist/lib-cjs/api/util/debugHelper.d.ts +0 -9
  161. package/dist/lib-cjs/api/util/debugHelper.js +0 -94
  162. package/dist/lib-cjs/api/util/debugHelper.js.map +0 -1
  163. package/dist/lib-cjs/api/util/deviceHelper.d.ts +0 -9
  164. package/dist/lib-cjs/api/util/deviceHelper.js.map +0 -1
  165. package/dist/lib-cjs/api/util/geometryHelper.d.ts +0 -17
  166. package/dist/lib-cjs/api/util/geometryHelper.js.map +0 -1
  167. package/dist/lib-cjs/api/util/globalTypes.d.ts +0 -490
  168. package/dist/lib-cjs/api/util/globalTypes.js +0 -2
  169. package/dist/lib-cjs/api/util/globalTypes.js.map +0 -1
  170. package/dist/lib-cjs/api/util/resourceHelper.d.ts +0 -58
  171. package/dist/lib-cjs/api/util/resourceHelper.js +0 -215
  172. package/dist/lib-cjs/api/util/resourceHelper.js.map +0 -1
  173. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +0 -58
  174. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +0 -229
  175. package/dist/lib-cjs/api/util/sceneLoaderHelper.js.map +0 -1
  176. package/dist/lib-cjs/api/util/stringHelper.d.ts +0 -13
  177. package/dist/lib-cjs/api/util/stringHelper.js +0 -33
  178. package/dist/lib-cjs/api/util/stringHelper.js.map +0 -1
  179. package/dist/lib-cjs/api/util/structureHelper.d.ts +0 -9
  180. package/dist/lib-cjs/api/util/structureHelper.js +0 -58
  181. package/dist/lib-cjs/api/util/structureHelper.js.map +0 -1
  182. package/src/api/classes/animationInterface.ts +0 -10
  183. package/src/api/classes/dottedPath.ts +0 -181
  184. package/src/api/classes/element.ts +0 -766
  185. package/src/api/classes/event.ts +0 -457
  186. package/src/api/classes/eventBroadcaster.ts +0 -52
  187. package/src/api/classes/fuzzyMap.ts +0 -21
  188. package/src/api/classes/parameter.ts +0 -686
  189. package/src/api/classes/parameterObservable.ts +0 -73
  190. package/src/api/classes/parameterizable.ts +0 -87
  191. package/src/api/classes/placementAnimation.ts +0 -162
  192. package/src/api/classes/variant.ts +0 -965
  193. package/src/api/classes/variantInstance.ts +0 -123
  194. package/src/api/classes/variantParameterizable.ts +0 -83
  195. package/src/api/classes/viewer.ts +0 -751
  196. package/src/api/classes/viewerLight.ts +0 -335
  197. package/src/api/internal/debugViewer.ts +0 -90
  198. package/src/api/internal/lensRendering.ts +0 -9
  199. package/src/api/internal/sceneSetup.ts +0 -208
  200. package/src/api/manager/animationManager.ts +0 -143
  201. package/src/api/manager/sceneManager.ts +0 -134
  202. package/src/api/manager/tagManager.ts +0 -572
  203. package/src/api/manager/textureLoadManager.ts +0 -107
  204. package/src/api/manager/variantInstanceManager.ts +0 -306
  205. package/src/api/store/specStorage.ts +0 -68
  206. package/src/api/util/babylonHelper.ts +0 -915
  207. package/src/api/util/debugHelper.ts +0 -121
  208. package/src/api/util/deviceHelper.ts +0 -31
  209. package/src/api/util/globalTypes.ts +0 -566
  210. package/src/api/util/resourceHelper.ts +0 -201
  211. package/src/api/util/sceneLoaderHelper.ts +0 -247
  212. package/src/api/util/stringHelper.ts +0 -30
  213. package/src/api/util/structureHelper.ts +0 -62
@@ -1,826 +0,0 @@
1
- "use strict";
2
- var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
3
- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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- return new (P || (P = Promise))(function (resolve, reject) {
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- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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- step((generator = generator.apply(thisArg, _arguments || [])).next());
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- });
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.drawPaintableOnMaterial = exports.reportDuplicateNodeNames = exports.duplicateNodeNames = exports.intersectingNodeNames = exports.mapTags = exports.envHelperMetadataName = exports.backgroundDomeName = exports.changeEnvironment = exports.getClientRectFromMesh = exports.removeFromShadowGenerator = exports.addToShadowGenerator = exports.setReceiveShadows = exports.removeFromHighlightLayer = exports.addToHighlightLayer = exports.setMaterialRoughness = exports.setMaterialMetallness = exports.setMaterialTexture = exports.setMaterialColor = exports.setSourceNodeMaterial = exports.setMaterial = exports.transformTransformNode = exports.disableNodeWithParents = exports.enableNodeWithParents = exports.deactivateTransformNode = exports.activateTransformNode = exports.assertMeshCapability = exports.assertTransformNode = exports.injectMetadata = exports.applyMaterial = exports.getOrCreateMaterial = exports.cloneTransformNodeMaterial = exports.cloneNodeWithParents = exports.cloneTransformNode = exports.getDottedPathForNode = exports.mapToDottedNodes = exports.isLoadableTexture = exports.getRootNode = void 0;
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- const dottedPath_1 = require("../classes/dottedPath");
14
- const event_1 = require("../classes/event");
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- const sceneSetup_1 = require("../internal/sceneSetup");
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- const sceneLoaderHelper_1 = require("./sceneLoaderHelper");
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- const photoDome_1 = require("@babylonjs/core/Helpers/photoDome");
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- const light_1 = require("@babylonjs/core/Lights/light");
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- const baseTexture_1 = require("@babylonjs/core/Materials/Textures/baseTexture");
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- const cubeTexture_1 = require("@babylonjs/core/Materials/Textures/cubeTexture");
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- const dynamicTexture_1 = require("@babylonjs/core/Materials/Textures/dynamicTexture");
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- const texture_1 = require("@babylonjs/core/Materials/Textures/texture");
23
- const math_axis_1 = require("@babylonjs/core/Maths/math.axis");
24
- const math_color_1 = require("@babylonjs/core/Maths/math.color");
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- const math_vector_1 = require("@babylonjs/core/Maths/math.vector");
26
- const abstractMesh_1 = require("@babylonjs/core/Meshes/abstractMesh");
27
- const instancedMesh_1 = require("@babylonjs/core/Meshes/instancedMesh");
28
- const transformNode_1 = require("@babylonjs/core/Meshes/transformNode");
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- const tags_1 = require("@babylonjs/core/Misc/tags");
30
- const tools_1 = require("@babylonjs/core/Misc/tools");
31
- const lodash_es_1 = require("lodash-es");
32
- const backgroundDomeName = 'BackgroundDome_ViewerGenerated';
33
- exports.backgroundDomeName = backgroundDomeName;
34
- const envHelperMetadataName = 'viewerEnvHelper';
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- exports.envHelperMetadataName = envHelperMetadataName;
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- const materialWaitingToBeSetMetadataName = 'materialWaitingToBeSet';
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- // Holds pending `createMaterialFromCbnAssets` promises for dedicated material ids
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- // In this case we can make sure that a single material is not requested multiple times if used in various nodes
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- const getMaterialPromises = new Map();
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- /**
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- * @param node
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- * @return Node
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- */
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- const getRootNode = function (node) {
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- let _node = node;
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- while (_node.parent) {
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- _node = _node.parent;
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- }
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- return _node;
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- };
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- exports.getRootNode = getRootNode;
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- /**
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- * @param nodes
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- * @param predicate
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- * @return Map<DottedPath, T>
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- */
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- const mapToDottedNodes = function (nodes, predicate) {
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- const map = new Map();
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- const addNodes = function (_node) {
60
- if (predicate && predicate(_node)) {
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- map.set(_node.metadata.dottedPath, _node);
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- }
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- _node.getChildren().forEach(child => {
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- addNodes(child);
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- });
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- };
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- nodes.forEach(node => {
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- addNodes(node);
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- });
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- return map;
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- };
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- exports.mapToDottedNodes = mapToDottedNodes;
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- /**
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- * @param node
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- * @return DottedPath
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- */
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- const getDottedPathForNode = function (node) {
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- const dottedPath = dottedPath_1.DottedPath.create(node.name);
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- let _parent = node;
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- while (_parent.parent) {
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- _parent = _parent.parent;
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- dottedPath.unshiftPart(_parent.name);
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- }
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- return dottedPath;
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- };
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- exports.getDottedPathForNode = getDottedPathForNode;
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- /**
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- * @param node
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- * @param nodeNamingStrategy
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- * @param predicate
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- * @param deep
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- * @return TransformNode | null
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- */
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- const cloneTransformNode = function (node, nodeNamingStrategy, predicate, deep = true) {
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- if (predicate && !predicate(node)) {
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- return null;
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- }
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- const newName = nodeNamingStrategy.handler(node, nodeNamingStrategy.payload);
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- const clone = node.clone(newName, node.parent, true);
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- if (clone) {
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- clone.id = newName;
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- injectMetadata(clone, { cloneSource: node }, false);
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- injectMetadata(node, { cloneTarget: clone }, false);
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- // if the cloned node is of type InstancedMesh, due to a bug(?),
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- // the InstancedMesh.isEnabled state may have changed after cloning.
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- // in that case, set the clone's enabled state to the original's state
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- if (node instanceof instancedMesh_1.InstancedMesh) {
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- clone.setEnabled(node.isEnabled(false));
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- // tags are not cloned for instanced meshes by default
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- if (tags_1.Tags.HasTags(node)) {
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- tags_1.Tags.AddTagsTo(clone, tags_1.Tags.GetTags(node, true));
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- }
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- }
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- }
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- if (deep) {
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- const children = node.getChildTransformNodes(true);
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- children.forEach(child => {
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- const clonedChild = cloneTransformNode(child, nodeNamingStrategy, predicate, deep);
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- if (clonedChild) {
120
- clonedChild.parent = clone;
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- }
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- });
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- }
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- return clone;
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- };
126
- exports.cloneTransformNode = cloneTransformNode;
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- /**
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- * @param node
129
- */
130
- const cloneNodeWithParents = function (node) {
131
- let clone = null;
132
- if (node instanceof transformNode_1.TransformNode) {
133
- clone = node.clone(node.name, cloneNodeWithParents(node.parent), true);
134
- }
135
- else if (node instanceof light_1.Light) {
136
- clone = node.clone(node.name, cloneNodeWithParents(node.parent));
137
- }
138
- else if (node) {
139
- throw new Error(`Cloning of "${node === null || node === void 0 ? void 0 : node.constructor.name}" is not implemented (yet).`);
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- }
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- return clone;
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- };
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- exports.cloneNodeWithParents = cloneNodeWithParents;
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- /**
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- * @param node
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- * @param deep
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- * @param prefix
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- * @return TransformNode
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- */
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- const cloneTransformNodeMaterial = function (node, prefix = '', deep = true) {
151
- if (node instanceof abstractMesh_1.AbstractMesh && node.material) {
152
- const newMatName = dottedPath_1.DottedPath.create(prefix).addParts([node.material.name, 'clone', node.uniqueId.toString()]);
153
- node.material = node.material.clone(newMatName.path);
154
- }
155
- if (deep) {
156
- const children = node.getChildTransformNodes(true);
157
- children.forEach(child => cloneTransformNodeMaterial(child, prefix, deep));
158
- }
159
- return node;
160
- };
161
- exports.cloneTransformNodeMaterial = cloneTransformNodeMaterial;
162
- /**
163
- * @param object
164
- * @param deep
165
- * @param metadata
166
- */
167
- const injectMetadata = function (object, metadata, deep = true) {
168
- object.metadata = (0, lodash_es_1.merge)({}, object.metadata, metadata);
169
- if (deep && object instanceof transformNode_1.TransformNode) {
170
- const children = object.getChildTransformNodes(true);
171
- children.forEach(child => injectMetadata(child, metadata, deep));
172
- }
173
- };
174
- exports.injectMetadata = injectMetadata;
175
- /**
176
- * @param node
177
- * @param assertCallable
178
- * @param callableParameters
179
- * @param deep
180
- */
181
- const assertTransformNode = function (node, assertCallable, callableParameters = [], deep = true) {
182
- assertCallable(node, ...callableParameters);
183
- if (deep) {
184
- const children = node.getChildTransformNodes(true);
185
- children.forEach(child => assertTransformNode(child, assertCallable, callableParameters, deep));
186
- }
187
- };
188
- exports.assertTransformNode = assertTransformNode;
189
- /**
190
- * @param node
191
- * @param parameter
192
- */
193
- const assertMeshCapability = function (node, parameter) {
194
- if (!(node instanceof abstractMesh_1.AbstractMesh)) {
195
- const cls = node.getClassName();
196
- throw new Error(`Changing parameter "${parameter}" of a(n) ${cls} is not supported. Tried to change node "${node.id}".`);
197
- }
198
- if (node instanceof instancedMesh_1.InstancedMesh) {
199
- throw new Error(`Changing parameter "${parameter}" of an InstancedMesh is not supported. Tried to change node "${node.id}".`);
200
- }
201
- };
202
- exports.assertMeshCapability = assertMeshCapability;
203
- /**
204
- * @param node
205
- * @param deep
206
- */
207
- const activateTransformNode = function (node, deep = true) {
208
- node.setEnabled(true);
209
- /*
210
- if( node instanceof AbstractMesh ) {
211
- node.visibility = 1;
212
- node.isPickable = true;
213
- }
214
- */
215
- if (deep) {
216
- node.getChildTransformNodes(true).forEach(child => activateTransformNode(child, deep));
217
- }
218
- };
219
- exports.activateTransformNode = activateTransformNode;
220
- /**
221
- * @param node
222
- * @param deep
223
- */
224
- const deactivateTransformNode = function (node, deep = true) {
225
- node.setEnabled(false);
226
- /*
227
- if( node instanceof AbstractMesh ) {
228
- node.visibility = 0;
229
- node.isPickable = false;
230
- }
231
- */
232
- if (deep) {
233
- node.getChildTransformNodes(true).forEach(child => deactivateTransformNode(child, deep));
234
- }
235
- };
236
- exports.deactivateTransformNode = deactivateTransformNode;
237
- /**
238
- * @param node
239
- */
240
- const enableNodeWithParents = function (node) {
241
- node.setEnabled(true);
242
- if (node.parent) {
243
- enableNodeWithParents(node.parent);
244
- }
245
- };
246
- exports.enableNodeWithParents = enableNodeWithParents;
247
- /**
248
- * @param node
249
- */
250
- const disableNodeWithParents = function (node) {
251
- node.setEnabled(false);
252
- if (node.parent) {
253
- disableNodeWithParents(node.parent);
254
- }
255
- };
256
- exports.disableNodeWithParents = disableNodeWithParents;
257
- /**
258
- * Applies a {@link TransformationDefinition} consecutively to ensure dependencies in positioning etc.
259
- * @param node
260
- * @param transformation
261
- */
262
- const transformTransformNode = function (node, transformation) {
263
- // scaling
264
- if (!(0, lodash_es_1.has)(node.metadata, 'scaling.initial')) {
265
- injectMetadata(node, { 'scaling.initial': node.scaling }, false);
266
- }
267
- const initialScaling = (0, lodash_es_1.get)(node.metadata, 'scaling.initial');
268
- node.scaling = initialScaling.multiply(transformation.scaling);
269
- // position
270
- if (!(0, lodash_es_1.has)(node.metadata, 'position.initial')) {
271
- injectMetadata(node, { 'position.initial': node.absolutePosition.clone() }, false);
272
- }
273
- const initialPosition = (0, lodash_es_1.get)(node.metadata, 'position.initial');
274
- node.setAbsolutePosition(initialPosition.add(transformation.position).multiply(transformation.scaling));
275
- // rotation
276
- if (!(0, lodash_es_1.has)(node.metadata, 'rotation.initial')) {
277
- let rotationQuaternion = node.rotationQuaternion;
278
- if (!rotationQuaternion) {
279
- rotationQuaternion = math_vector_1.Quaternion.RotationYawPitchRoll(node.rotation.x, node.rotation.y, node.rotation.z);
280
- }
281
- injectMetadata(node, { 'rotation.initial': rotationQuaternion.asArray() }, false);
282
- }
283
- const initialRotationQuaternion = math_vector_1.Quaternion.FromArray((0, lodash_es_1.get)(node.metadata, 'rotation.initial'));
284
- node.rotationQuaternion = initialRotationQuaternion;
285
- node.rotateAround(math_vector_1.Vector3.Zero(), math_axis_1.Axis.X, transformation.rotation.x);
286
- node.rotateAround(math_vector_1.Vector3.Zero(), math_axis_1.Axis.Y, transformation.rotation.y);
287
- node.rotateAround(math_vector_1.Vector3.Zero(), math_axis_1.Axis.Z, transformation.rotation.z);
288
- node.computeWorldMatrix(true);
289
- };
290
- exports.transformTransformNode = transformTransformNode;
291
- /**
292
- * Apply changes of environment (background texture, etc.) consecutively in order to avoid dependency related issues.
293
- * @param scene
294
- * @param envDef
295
- */
296
- const changeEnvironment = function (scene, envDef) {
297
- var _a;
298
- // issue warning if both background texture and usedefault are set
299
- if (envDef.environmentUseDefault && envDef.environmentBackground) {
300
- console.warn(`!!! Warning !!! Spec parameter 'environment.usedefault' is being overruled by 'environment.background'.`);
301
- }
302
- const useDefaultEnv = envDef.environmentUseDefault && !envDef.environmentBackground;
303
- // 1) set ENVIRONMENT_COLOR
304
- const clearColorBefore = scene.clearColor.toString();
305
- scene.clearColor = envDef.environmentColor
306
- ? math_color_1.Color4.FromColor3(envDef.environmentColor)
307
- : useDefaultEnv
308
- ? sceneSetup_1.defaultEnvHelperColor
309
- : sceneSetup_1.defaultSceneClearColor;
310
- const clearColorChanged = clearColorBefore !== scene.clearColor.toString();
311
- // 2) dispose existing & set new ENVIRONMENT (==texture)
312
- const curEnvTexture = scene.environmentTexture;
313
- const envTextureChanged = envDef.environment !== (curEnvTexture === null || curEnvTexture === void 0 ? void 0 : curEnvTexture.url);
314
- if (curEnvTexture && (!envDef.environment || envTextureChanged)) {
315
- curEnvTexture.dispose();
316
- }
317
- const rotation = envDef.environmentRotation !== undefined ? tools_1.Tools.ToRadians(envDef.environmentRotation) : 0;
318
- if (envDef.environment && envTextureChanged) {
319
- const envTexture = cubeTexture_1.CubeTexture.CreateFromPrefilteredData(envDef.environment, scene);
320
- envTexture.rotationY = rotation;
321
- scene.environmentTexture = envTexture;
322
- }
323
- else if (curEnvTexture && curEnvTexture.rotationY !== rotation) {
324
- curEnvTexture.rotationY = rotation;
325
- }
326
- // 3) dispose existing & set new ENVIRONMENT_BACKGROUND
327
- const curDome = scene.getNodeByName(backgroundDomeName);
328
- const backgroundUrlChanged = envDef.environmentBackground !== (curDome === null || curDome === void 0 ? void 0 : curDome.texture.url);
329
- if (curDome && (!envDef.environmentBackground || backgroundUrlChanged)) {
330
- curDome.dispose();
331
- }
332
- const rotationPhotoDome = -1 * rotation;
333
- if (envDef.environmentBackground && backgroundUrlChanged) {
334
- const textureUrl = envDef.environmentBackground;
335
- const dome = new photoDome_1.PhotoDome(backgroundDomeName, textureUrl, { resolution: 32, size: 450 }, scene);
336
- // Rotate submesh to get them in line with environment texture
337
- dome.getChildMeshes(true)[0].rotation.y = tools_1.Tools.ToRadians(90);
338
- dome.rotation.y = rotationPhotoDome;
339
- }
340
- else if (curDome && curDome.rotation.y !== rotationPhotoDome) {
341
- curDome.rotation.y = rotationPhotoDome;
342
- }
343
- // 4) dispose existing & set new ENVIRONMENT_USEDEFAULT (only if no background is set)
344
- const curEnvHelper = (_a = scene.metadata) === null || _a === void 0 ? void 0 : _a[envHelperMetadataName];
345
- if (curEnvHelper && !useDefaultEnv) {
346
- curEnvHelper.dispose();
347
- delete scene.metadata[envHelperMetadataName];
348
- }
349
- const envHelperMainColor = math_color_1.Color3.FromArray(scene.clearColor.asArray());
350
- if (useDefaultEnv && !curEnvHelper) {
351
- const envHelper = scene.createDefaultEnvironment({ sizeAuto: true });
352
- envHelper === null || envHelper === void 0 ? void 0 : envHelper.setMainColor(envHelperMainColor);
353
- if (envHelper) {
354
- scene.metadata = (0, lodash_es_1.merge)({}, scene.metadata, { [envHelperMetadataName]: envHelper });
355
- }
356
- }
357
- else if (curEnvHelper && useDefaultEnv && clearColorChanged) {
358
- curEnvHelper.setMainColor(envHelperMainColor);
359
- }
360
- // 5) set ENVIRONMENT_INTENSITY
361
- if (envDef.environmentIntensity !== undefined) {
362
- scene.environmentIntensity = envDef.environmentIntensity;
363
- }
364
- };
365
- exports.changeEnvironment = changeEnvironment;
366
- /**
367
- * Sets a material by a given material id as material property on the given node.
368
- *
369
- * If the material is not already available in the scene, the viewer tries to create a material based on a Combeenation
370
- * [material asset](https://docs.combeenation.com/docs/howto-create-and-use-babylon-and-material-asset).
371
- * This of course only works if the viewer is used inside a Combeenation configurator.
372
- *
373
- * Furthermore this function also defers the material creation if the node is not visible yet to improve network &
374
- * viewer bootstrap performance as textures are automatically being lazy loaded only when they are actually visible in
375
- * the scene.
376
- *
377
- * Finally the material will not be applied before all its textures have been loaded. In this way "flickering" effects
378
- * will be avoided, since the material would be incomplete without its loaded textures.
379
- */
380
- const setMaterial = function (node, materialId, deep = true, variant) {
381
- if (node instanceof abstractMesh_1.AbstractMesh) {
382
- const materialExists = node.getScene().getMaterialById(materialId);
383
- const hasMissingMaterial = (0, lodash_es_1.has)(node.metadata, sceneLoaderHelper_1.missingMaterialMetadataName);
384
- const deferMaterialCreation = !materialExists && !node.isEnabled();
385
- if (deferMaterialCreation) {
386
- // do not set the material
387
- injectMetadata(node, { [sceneLoaderHelper_1.missingMaterialMetadataName]: materialId }, false);
388
- // if it already had the missing material flag before, there already exists an observer...
389
- if (!hasMissingMaterial) {
390
- (0, sceneLoaderHelper_1.addMissingMaterialObserver)(node);
391
- }
392
- }
393
- else {
394
- // create material and apply it when textures have been loaded
395
- getOrCreateMaterial(node.getScene(), materialId, variant).then(material => {
396
- applyMaterial(material, node).then(() => event_1.emitter.emit(event_1.Event.MESH_MATERIAL_APPLIED, node, material));
397
- if (hasMissingMaterial) {
398
- delete node.metadata[sceneLoaderHelper_1.missingMaterialMetadataName];
399
- }
400
- });
401
- }
402
- }
403
- // recursively set materials on children (if desired)
404
- if (deep) {
405
- for (const child of node.getChildTransformNodes(true)) {
406
- setMaterial(child, materialId, deep, variant);
407
- }
408
- }
409
- };
410
- exports.setMaterial = setMaterial;
411
- /**
412
- * Removes material from promise map once it has been added to the scene, because we can be sure that the material will
413
- * be taken from the scene directly, the next time it is requested
414
- */
415
- const onNewMaterialAddedCb = (material) => {
416
- if (getMaterialPromises.has(material.id)) {
417
- getMaterialPromises.delete(material.id);
418
- }
419
- };
420
- /**
421
- * Responsible for adding the `onNewMaterialAddedCb` only once
422
- */
423
- const registerOnNewMaterialAddedCbOnce = (scene) => {
424
- const observerAlreadyAssigned = scene.onNewMaterialAddedObservable.observers.find(observer => observer.callback === onNewMaterialAddedCb);
425
- if (!observerAlreadyAssigned) {
426
- scene.onNewMaterialAddedObservable.add(onNewMaterialAddedCb);
427
- }
428
- };
429
- /**
430
- * Gets the Material either from the given {@link Variant}, the given scene or tries to create it from an Combeenation
431
- * material asset when inside a Combeenation configurator.
432
- */
433
- const getOrCreateMaterial = function (scene, materialId, variant) {
434
- return __awaiter(this, void 0, void 0, function* () {
435
- registerOnNewMaterialAddedCbOnce(scene);
436
- let chosenMaterial;
437
- chosenMaterial = variant === null || variant === void 0 ? void 0 : variant.inheritedMaterials.find(mat => mat.id === materialId);
438
- chosenMaterial = chosenMaterial || scene.materials.find(mat => mat.id === materialId);
439
- if (!chosenMaterial) {
440
- // material not available yet, request it from Combeenation assets
441
- if (getMaterialPromises.has(materialId)) {
442
- // request is already pending, just wait for the result
443
- chosenMaterial = yield getMaterialPromises.get(materialId);
444
- }
445
- else {
446
- // request not pending, call the dedicated function
447
- const getMaterialProm = (0, sceneLoaderHelper_1.createMaterialFromCbnAssets)(materialId, scene);
448
- // store the promise in a global map, so that subsequent requests can reference it
449
- getMaterialPromises.set(materialId, getMaterialProm);
450
- chosenMaterial = yield getMaterialProm;
451
- }
452
- }
453
- if (chosenMaterial) {
454
- return chosenMaterial;
455
- }
456
- // reject when material was not found
457
- let rejectMessage = `Material with id "${materialId}" does not exist on scene.`;
458
- if (variant) {
459
- rejectMessage = `Material with id "${materialId}" does not exist for variant "${variant.id}".`;
460
- }
461
- throw new Error(rejectMessage);
462
- });
463
- };
464
- exports.getOrCreateMaterial = getOrCreateMaterial;
465
- /**
466
- * Waits until the materials textures are loaded and shaders are compiled.
467
- * Then sets the material on the node if there is no newer "set material" request
468
- */
469
- const applyMaterial = function (material, node) {
470
- var _a;
471
- return __awaiter(this, void 0, void 0, function* () {
472
- // set current material id as last valid id, in this case all previously set materials on the node will be invalidated
473
- injectMetadata(node, { [materialWaitingToBeSetMetadataName]: material.id }, false);
474
- const promTexturesReady = new Promise(resolve => baseTexture_1.BaseTexture.WhenAllReady(material.getActiveTextures(), resolve));
475
- // this promise should only take some time on the first call of the corresponding shader (eg: PBRMaterial shader)
476
- // on each other call of the same material/shader type there should be not be a waiting time, or at maximum one frame
477
- // https://forum.babylonjs.com/t/mesh-flickering-when-setting-material-initially/37312
478
- const promMaterialCompiled = material.forceCompilationAsync(node);
479
- // material needs to fulfill 2 criterias before it's ready to use
480
- // - textures need to be "ready" => downloaded
481
- // - dedicated shader needs to be compiled
482
- // if this would not be the case you can see some "flickering" when setting the material
483
- yield Promise.all([promTexturesReady, promMaterialCompiled]);
484
- // textures ready, now check if the material is still up-to-date
485
- if (material.id === ((_a = node.metadata) === null || _a === void 0 ? void 0 : _a[materialWaitingToBeSetMetadataName])) {
486
- node.material = material;
487
- delete node.metadata[materialWaitingToBeSetMetadataName];
488
- }
489
- });
490
- };
491
- exports.applyMaterial = applyMaterial;
492
- /**
493
- * !!! Warning !!!
494
- * This function is not public API. Whilst it can help solving certain problems, it only works reliably in well defined
495
- * situations and can cause unwanted side effects under some conditions. Use carefully at your own risk!
496
- *
497
- * See https://combeenation.myjetbrains.com/youtrack/issue/CB-5906 for further details regarding this warning.
498
- *
499
- * Set material of an instanced meshes source mesh.
500
- * Changes the material of all instanced meshes which have the same source mesh.
501
- *
502
- * @param node
503
- * @param material
504
- * @param deep
505
- *
506
- * @ignore
507
- */
508
- const setSourceNodeMaterial = function (node, material, deep = true) {
509
- const warn = ` You're using "setSourceNodeMaterial" which is not public API.
510
- Whilst it can help solving certain problems, it only works reliably in well defined situations and can cause unwanted side effects under some conditions.
511
- Use carefully at your own risk!`;
512
- console.warn(`!!! Warning !!!\n${warn}`);
513
- if (node instanceof instancedMesh_1.InstancedMesh) {
514
- node.sourceMesh.material = material;
515
- }
516
- if (deep) {
517
- node.getChildTransformNodes(true).forEach(child => setSourceNodeMaterial(child, material, deep));
518
- }
519
- };
520
- exports.setSourceNodeMaterial = setSourceNodeMaterial;
521
- /**
522
- * @param node
523
- * @param color
524
- * @param deep
525
- */
526
- const setMaterialColor = function (node, color, deep = true) {
527
- if (node instanceof abstractMesh_1.AbstractMesh && node.material) {
528
- const materialCls = node.material.getClassName();
529
- switch (materialCls) {
530
- case 'PBRMaterial':
531
- node.material.albedoColor = color.toLinearSpace();
532
- break;
533
- case 'StandardMaterial':
534
- node.material.diffuseColor = color;
535
- break;
536
- default:
537
- throw new Error(`Setting color for material of instance "${materialCls}" not implemented (yet).`);
538
- }
539
- setMaterial(node, node.material.id, false);
540
- }
541
- if (deep) {
542
- node.getChildTransformNodes(true).forEach(child => setMaterialColor(child, color, deep));
543
- }
544
- };
545
- exports.setMaterialColor = setMaterialColor;
546
- /**
547
- * @param node
548
- * @param texture
549
- * @param deep
550
- */
551
- const setMaterialTexture = function (node, texture, deep = true) {
552
- if (node instanceof abstractMesh_1.AbstractMesh && node.material) {
553
- const materialCls = node.material.getClassName();
554
- switch (materialCls) {
555
- case 'PBRMaterial':
556
- node.material.albedoTexture = texture;
557
- break;
558
- case 'StandardMaterial':
559
- node.material.diffuseTexture = texture;
560
- break;
561
- default:
562
- throw new Error(`Setting texture for material of instance "${materialCls}" not implemented (yet).`);
563
- }
564
- setMaterial(node, node.material.id, false);
565
- }
566
- if (deep) {
567
- node.getChildTransformNodes(true).forEach(child => setMaterialTexture(child, texture, deep));
568
- }
569
- };
570
- exports.setMaterialTexture = setMaterialTexture;
571
- /**
572
- * @param node
573
- * @param metallness
574
- * @param deep
575
- */
576
- const setMaterialMetallness = function (node, metallness, deep = true) {
577
- if (node instanceof abstractMesh_1.AbstractMesh && node.material) {
578
- const materialCls = node.material.getClassName();
579
- switch (materialCls) {
580
- case 'PBRMaterial':
581
- node.material.metallic = metallness;
582
- break;
583
- default:
584
- throw new Error(`Setting metallness for material of instance "${materialCls}" not implemented (yet).`);
585
- }
586
- setMaterial(node, node.material.id, false);
587
- }
588
- if (deep) {
589
- node.getChildTransformNodes(true).forEach(child => setMaterialMetallness(child, metallness, deep));
590
- }
591
- };
592
- exports.setMaterialMetallness = setMaterialMetallness;
593
- /**
594
- * @param node
595
- * @param roughness
596
- * @param deep
597
- */
598
- const setMaterialRoughness = function (node, roughness, deep = true) {
599
- if (node instanceof abstractMesh_1.AbstractMesh && node.material) {
600
- const materialCls = node.material.getClassName();
601
- switch (materialCls) {
602
- case 'PBRMaterial':
603
- node.material.roughness = roughness;
604
- break;
605
- case 'StandardMaterial':
606
- node.material.roughness = roughness;
607
- break;
608
- default:
609
- throw new Error(`Setting roughness for material of instance "${materialCls}" not implemented (yet).`);
610
- }
611
- setMaterial(node, node.material.id, false);
612
- }
613
- if (deep) {
614
- node.getChildTransformNodes(true).forEach(child => setMaterialRoughness(child, roughness, deep));
615
- }
616
- };
617
- exports.setMaterialRoughness = setMaterialRoughness;
618
- /**
619
- * @param node
620
- * @param layer
621
- * @param color
622
- * @param deep
623
- */
624
- const addToHighlightLayer = function (layer, color, node, deep = true) {
625
- if (node instanceof abstractMesh_1.AbstractMesh) {
626
- layer.addMesh(node, color);
627
- }
628
- if (deep) {
629
- node.getChildTransformNodes(true).forEach(child => addToHighlightLayer(layer, color, child, deep));
630
- }
631
- };
632
- exports.addToHighlightLayer = addToHighlightLayer;
633
- /**
634
- * @param node
635
- * @param layer
636
- * @param deep
637
- */
638
- const removeFromHighlightLayer = function (layer, node, deep = true) {
639
- if (node instanceof abstractMesh_1.AbstractMesh) {
640
- layer.removeMesh(node);
641
- }
642
- if (deep) {
643
- node.getChildTransformNodes(true).forEach(child => removeFromHighlightLayer(layer, child, deep));
644
- }
645
- };
646
- exports.removeFromHighlightLayer = removeFromHighlightLayer;
647
- /**
648
- * @param node
649
- * @param receiveShadows
650
- * @param deep
651
- */
652
- const setReceiveShadows = function (node, receiveShadows, deep = true) {
653
- if (node instanceof abstractMesh_1.AbstractMesh) {
654
- node.receiveShadows = receiveShadows;
655
- }
656
- if (deep) {
657
- node.getChildTransformNodes(true).forEach(child => setReceiveShadows(child, receiveShadows, deep));
658
- }
659
- };
660
- exports.setReceiveShadows = setReceiveShadows;
661
- /**
662
- * @param node
663
- * @param generator
664
- * @param deep
665
- */
666
- const addToShadowGenerator = function (generator, node, deep = true) {
667
- if (node instanceof abstractMesh_1.AbstractMesh) {
668
- // We have to remove the node because there's no duplicate check in babylon
669
- generator.removeShadowCaster(node, false);
670
- generator.addShadowCaster(node, false);
671
- }
672
- if (deep) {
673
- node.getChildTransformNodes(true).forEach(child => addToShadowGenerator(generator, child, deep));
674
- }
675
- };
676
- exports.addToShadowGenerator = addToShadowGenerator;
677
- /**
678
- * @param node
679
- * @param generator
680
- * @param deep
681
- */
682
- const removeFromShadowGenerator = function (generator, node, deep = true) {
683
- if (node instanceof abstractMesh_1.AbstractMesh) {
684
- generator.removeShadowCaster(node, false);
685
- }
686
- if (deep) {
687
- node.getChildTransformNodes(true).forEach(child => removeFromShadowGenerator(generator, child, deep));
688
- }
689
- };
690
- exports.removeFromShadowGenerator = removeFromShadowGenerator;
691
- /**
692
- * https://forum.babylonjs.com/t/get-mesh-bounding-box-position-and-size-in-2d-screen-coordinates/1058/3
693
- * @param mesh
694
- * @param scene
695
- * @param canvas
696
- */
697
- const getClientRectFromMesh = function (mesh, scene, canvas) {
698
- // get bounding box of the mesh
699
- const meshVectors = mesh.getBoundingInfo().boundingBox.vectors;
700
- // get the matrix and viewport needed to project the vectors onto the screen
701
- const worldMatrix = mesh.getWorldMatrix();
702
- const transformMatrix = scene.getTransformMatrix();
703
- const viewport = scene.activeCamera.viewport;
704
- // loop though all the vectors and project them against the current camera viewport to get a set of coordinates
705
- const coordinates = meshVectors.map(vector => {
706
- const projection = math_vector_1.Vector3.Project(vector, worldMatrix, transformMatrix, viewport);
707
- projection.x = projection.x * canvas.clientWidth;
708
- projection.y = projection.y * canvas.clientHeight;
709
- return projection;
710
- });
711
- // get the min and max for all the coordinates so we can calculate the largest possible screen size
712
- const maxX = Math.max(...coordinates.map(o => o.x));
713
- const minX = Math.min(...coordinates.map(o => o.x));
714
- const maxY = Math.max(...coordinates.map(o => o.y));
715
- const minY = Math.min(...coordinates.map(o => o.y));
716
- // return a ClientRect from this
717
- return {
718
- width: maxX - minX,
719
- height: maxY - minY,
720
- left: minX,
721
- top: minY,
722
- right: maxX,
723
- bottom: maxY,
724
- };
725
- };
726
- exports.getClientRectFromMesh = getClientRectFromMesh;
727
- /**
728
- * This type guard checks whether the given `BaseTextures` is any of its subtypes which comes with an url and
729
- * `onLoadObservable`.
730
- *
731
- * !!! Timing of when this function is called is important !!!
732
- * See the following for more details: https://forum.babylonjs.com/t/basetexture-whenallready-returns-too-early/34501/6
733
- */
734
- const isLoadableTexture = function (texture) {
735
- const castedTexture = texture;
736
- return !!castedTexture.url && !!castedTexture.onLoadObservable;
737
- };
738
- exports.isLoadableTexture = isLoadableTexture;
739
- /**
740
- * @param objects
741
- * @param tagMapping
742
- */
743
- const mapTags = function (objects, tagMapping) {
744
- var _a;
745
- let affectedTags = [];
746
- for (const object of objects) {
747
- const oldTags = Object.keys((_a = tags_1.Tags.GetTags(object, false)) !== null && _a !== void 0 ? _a : {});
748
- const mappedTags = oldTags.map(t => tagMapping[t] || t);
749
- tags_1.Tags.RemoveTagsFrom(object, oldTags.join(' '));
750
- tags_1.Tags.AddTagsTo(object, mappedTags.join(' '));
751
- affectedTags = [...affectedTags, ...mappedTags];
752
- }
753
- return (0, lodash_es_1.uniq)(affectedTags);
754
- };
755
- exports.mapTags = mapTags;
756
- /**
757
- * Gets an array of ids for nodeIds that exist in both TransformNode arrays.
758
- * @param nodes1
759
- * @param nodes2
760
- * @param predicate
761
- */
762
- const intersectingNodeNames = function (nodes1, nodes2, predicate) {
763
- const nodeNames1 = nodes1.filter(n => !predicate || predicate(n)).map(n => n.name);
764
- const nodesNames2 = nodes2.filter(n => !predicate || predicate(n)).map(n => n.name);
765
- return nodeNames1.filter(n1 => nodesNames2.includes(n1));
766
- };
767
- exports.intersectingNodeNames = intersectingNodeNames;
768
- /**
769
- * Gets an array of ids for duplicate nodeIds in given node array.
770
- * @param nodes
771
- * @param predicate
772
- */
773
- const duplicateNodeNames = function (nodes, predicate) {
774
- const nodeNames = nodes.filter(n => !predicate || predicate(n)).map(n => n.name);
775
- return nodeNames.filter((v, i, self) => self.indexOf(v) !== i);
776
- };
777
- exports.duplicateNodeNames = duplicateNodeNames;
778
- /**
779
- * Reports duplicate nodeIds.
780
- * @param nodeNames
781
- */
782
- const reportDuplicateNodeNames = function (nodeNames) {
783
- var _a;
784
- if (nodeNames.length > 0) {
785
- const warn = `There are duplicate nodeNames: ${nodeNames.join(', ')}`;
786
- console.warn(`!!! Warning !!!\n${warn}`);
787
- (_a = window.Cbn) === null || _a === void 0 ? void 0 : _a.Assets.reportDuplicateNodeName(nodeNames);
788
- }
789
- };
790
- exports.reportDuplicateNodeNames = reportDuplicateNodeNames;
791
- const drawPaintableOnMaterial = function (material, imageSource, scene, options) {
792
- var _a, _b, _c, _d;
793
- // always take width and height from image source, scaling is done with uvScale properties
794
- const widthAndHeight = {
795
- width: imageSource.width,
796
- height: imageSource.height,
797
- };
798
- const texture = new dynamicTexture_1.DynamicTexture(`${material.id}.paintable_texture`, widthAndHeight, scene);
799
- // draw image on texture
800
- const ctx = texture.getContext();
801
- ctx.drawImage(imageSource, 0, 0);
802
- texture.update();
803
- // apply settings from paintable options to tweak position and scaling of image on the texture
804
- texture.uScale = (_a = options === null || options === void 0 ? void 0 : options.uScale) !== null && _a !== void 0 ? _a : texture.uScale;
805
- texture.vScale = (_b = options === null || options === void 0 ? void 0 : options.vScale) !== null && _b !== void 0 ? _b : texture.vScale;
806
- texture.uOffset = (_c = options === null || options === void 0 ? void 0 : options.uOffset) !== null && _c !== void 0 ? _c : texture.uOffset;
807
- texture.vOffset = (_d = options === null || options === void 0 ? void 0 : options.vOffset) !== null && _d !== void 0 ? _d : texture.vOffset;
808
- // wrap mode is preferred, as it will always show the texture, no matter which position offset is currently chosen
809
- // clamp mode requires more knowledge (and patience) when adjusting the uv scale and offset values
810
- texture.wrapU = texture_1.Texture.WRAP_ADDRESSMODE;
811
- texture.wrapV = texture_1.Texture.WRAP_ADDRESSMODE;
812
- // apply the paintable texture on the dedicated material type
813
- const materialCls = material.getClassName();
814
- switch (materialCls) {
815
- case 'PBRMaterial':
816
- material.albedoTexture = texture;
817
- break;
818
- case 'StandardMaterial':
819
- material.diffuseTexture = texture;
820
- break;
821
- default:
822
- throw new Error(`Setting paintable texture for material of instance "${materialCls}" not implemented (yet).`);
823
- }
824
- };
825
- exports.drawPaintableOnMaterial = drawPaintableOnMaterial;
826
- //# sourceMappingURL=babylonHelper.js.map