@combeenation/3d-viewer 12.4.1 → 13.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (213) hide show
  1. package/dist/lib-cjs/buildinfo.json +1 -1
  2. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  3. package/dist/lib-cjs/index.d.ts +63 -63
  4. package/dist/lib-cjs/index.js +81 -114
  5. package/dist/lib-cjs/index.js.map +1 -1
  6. package/dist/lib-cjs/internal/cbnCustomBabylonLoaderPlugin.d.ts +10 -0
  7. package/dist/lib-cjs/internal/cbnCustomBabylonLoaderPlugin.js +124 -0
  8. package/dist/lib-cjs/internal/cbnCustomBabylonLoaderPlugin.js.map +1 -0
  9. package/dist/lib-cjs/internal/cloningHelper.d.ts +19 -0
  10. package/dist/lib-cjs/internal/cloningHelper.js +165 -0
  11. package/dist/lib-cjs/internal/cloningHelper.js.map +1 -0
  12. package/dist/lib-cjs/internal/deviceHelper.d.ts +9 -0
  13. package/dist/lib-cjs/{api/util → internal}/deviceHelper.js +6 -10
  14. package/dist/lib-cjs/internal/deviceHelper.js.map +1 -0
  15. package/dist/lib-cjs/internal/geometryHelper.d.ts +21 -0
  16. package/dist/lib-cjs/{api/util → internal}/geometryHelper.js +57 -24
  17. package/dist/lib-cjs/internal/geometryHelper.js.map +1 -0
  18. package/dist/lib-cjs/internal/metadataHelper.d.ts +26 -0
  19. package/dist/lib-cjs/internal/metadataHelper.js +51 -0
  20. package/dist/lib-cjs/internal/metadataHelper.js.map +1 -0
  21. package/dist/lib-cjs/internal/paintableHelper.d.ts +40 -0
  22. package/dist/lib-cjs/internal/paintableHelper.js +287 -0
  23. package/dist/lib-cjs/internal/paintableHelper.js.map +1 -0
  24. package/dist/lib-cjs/internal/tagsHelper.d.ts +12 -0
  25. package/dist/lib-cjs/internal/tagsHelper.js +38 -0
  26. package/dist/lib-cjs/internal/tagsHelper.js.map +1 -0
  27. package/dist/lib-cjs/manager/cameraManager.d.ts +51 -0
  28. package/dist/lib-cjs/manager/cameraManager.js +154 -0
  29. package/dist/lib-cjs/manager/cameraManager.js.map +1 -0
  30. package/dist/lib-cjs/manager/debugManager.d.ts +60 -0
  31. package/dist/lib-cjs/manager/debugManager.js +218 -0
  32. package/dist/lib-cjs/manager/debugManager.js.map +1 -0
  33. package/dist/lib-cjs/manager/eventManager.d.ts +52 -0
  34. package/dist/lib-cjs/manager/eventManager.js +72 -0
  35. package/dist/lib-cjs/manager/eventManager.js.map +1 -0
  36. package/dist/lib-cjs/{api/manager → manager}/gltfExportManager.d.ts +29 -34
  37. package/dist/lib-cjs/{api/manager → manager}/gltfExportManager.js +99 -120
  38. package/dist/lib-cjs/manager/gltfExportManager.js.map +1 -0
  39. package/dist/lib-cjs/manager/materialManager.d.ts +35 -0
  40. package/dist/lib-cjs/manager/materialManager.js +126 -0
  41. package/dist/lib-cjs/manager/materialManager.js.map +1 -0
  42. package/dist/lib-cjs/manager/modelManager.d.ts +145 -0
  43. package/dist/lib-cjs/manager/modelManager.js +381 -0
  44. package/dist/lib-cjs/manager/modelManager.js.map +1 -0
  45. package/dist/lib-cjs/manager/parameterManager.d.ts +210 -0
  46. package/dist/lib-cjs/manager/parameterManager.js +515 -0
  47. package/dist/lib-cjs/manager/parameterManager.js.map +1 -0
  48. package/dist/lib-cjs/manager/sceneManager.d.ts +45 -0
  49. package/dist/lib-cjs/manager/sceneManager.js +65 -0
  50. package/dist/lib-cjs/manager/sceneManager.js.map +1 -0
  51. package/dist/lib-cjs/manager/screenshotManager.d.ts +36 -0
  52. package/dist/lib-cjs/manager/screenshotManager.js +40 -0
  53. package/dist/lib-cjs/manager/screenshotManager.js.map +1 -0
  54. package/dist/lib-cjs/manager/textureManager.d.ts +12 -0
  55. package/dist/lib-cjs/manager/textureManager.js +44 -0
  56. package/dist/lib-cjs/manager/textureManager.js.map +1 -0
  57. package/dist/lib-cjs/viewer.d.ts +117 -0
  58. package/dist/lib-cjs/viewer.js +222 -0
  59. package/dist/lib-cjs/viewer.js.map +1 -0
  60. package/dist/lib-cjs/{api/classes/viewerError.d.ts → viewerError.d.ts} +6 -1
  61. package/dist/lib-cjs/{api/classes/viewerError.js → viewerError.js} +6 -1
  62. package/dist/lib-cjs/viewerError.js.map +1 -0
  63. package/package.json +10 -11
  64. package/src/dev.ts +14 -37
  65. package/src/{types.d.ts → globalTypes.d.ts} +8 -18
  66. package/src/index.ts +79 -113
  67. package/src/internal/cbnCustomBabylonLoaderPlugin.ts +149 -0
  68. package/src/internal/cloningHelper.ts +225 -0
  69. package/src/internal/deviceHelper.ts +25 -0
  70. package/src/{api/util → internal}/geometryHelper.ts +63 -24
  71. package/src/internal/metadataHelper.ts +63 -0
  72. package/src/internal/paintableHelper.ts +310 -0
  73. package/src/internal/tagsHelper.ts +41 -0
  74. package/src/manager/cameraManager.ts +236 -0
  75. package/src/manager/debugManager.ts +245 -0
  76. package/src/manager/eventManager.ts +72 -0
  77. package/src/{api/manager → manager}/gltfExportManager.ts +132 -125
  78. package/src/manager/materialManager.ts +135 -0
  79. package/src/manager/modelManager.ts +456 -0
  80. package/src/manager/parameterManager.ts +652 -0
  81. package/src/manager/sceneManager.ts +101 -0
  82. package/src/manager/screenshotManager.ts +59 -0
  83. package/src/manager/textureManager.ts +32 -0
  84. package/src/viewer.ts +296 -0
  85. package/src/{api/classes/viewerError.ts → viewerError.ts} +6 -1
  86. package/dist/lib-cjs/api/classes/animationInterface.d.ts +0 -8
  87. package/dist/lib-cjs/api/classes/animationInterface.js +0 -3
  88. package/dist/lib-cjs/api/classes/animationInterface.js.map +0 -1
  89. package/dist/lib-cjs/api/classes/dottedPath.d.ts +0 -79
  90. package/dist/lib-cjs/api/classes/dottedPath.js +0 -167
  91. package/dist/lib-cjs/api/classes/dottedPath.js.map +0 -1
  92. package/dist/lib-cjs/api/classes/element.d.ts +0 -153
  93. package/dist/lib-cjs/api/classes/element.js +0 -703
  94. package/dist/lib-cjs/api/classes/element.js.map +0 -1
  95. package/dist/lib-cjs/api/classes/event.d.ts +0 -401
  96. package/dist/lib-cjs/api/classes/event.js +0 -425
  97. package/dist/lib-cjs/api/classes/event.js.map +0 -1
  98. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +0 -26
  99. package/dist/lib-cjs/api/classes/eventBroadcaster.js +0 -50
  100. package/dist/lib-cjs/api/classes/eventBroadcaster.js.map +0 -1
  101. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +0 -7
  102. package/dist/lib-cjs/api/classes/fuzzyMap.js +0 -22
  103. package/dist/lib-cjs/api/classes/fuzzyMap.js.map +0 -1
  104. package/dist/lib-cjs/api/classes/parameter.d.ts +0 -410
  105. package/dist/lib-cjs/api/classes/parameter.js +0 -643
  106. package/dist/lib-cjs/api/classes/parameter.js.map +0 -1
  107. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +0 -36
  108. package/dist/lib-cjs/api/classes/parameterObservable.js +0 -73
  109. package/dist/lib-cjs/api/classes/parameterObservable.js.map +0 -1
  110. package/dist/lib-cjs/api/classes/parameterizable.d.ts +0 -15
  111. package/dist/lib-cjs/api/classes/parameterizable.js +0 -103
  112. package/dist/lib-cjs/api/classes/parameterizable.js.map +0 -1
  113. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +0 -45
  114. package/dist/lib-cjs/api/classes/placementAnimation.js +0 -177
  115. package/dist/lib-cjs/api/classes/placementAnimation.js.map +0 -1
  116. package/dist/lib-cjs/api/classes/variant.d.ts +0 -261
  117. package/dist/lib-cjs/api/classes/variant.js +0 -873
  118. package/dist/lib-cjs/api/classes/variant.js.map +0 -1
  119. package/dist/lib-cjs/api/classes/variantInstance.d.ts +0 -53
  120. package/dist/lib-cjs/api/classes/variantInstance.js +0 -126
  121. package/dist/lib-cjs/api/classes/variantInstance.js.map +0 -1
  122. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +0 -17
  123. package/dist/lib-cjs/api/classes/variantParameterizable.js +0 -87
  124. package/dist/lib-cjs/api/classes/variantParameterizable.js.map +0 -1
  125. package/dist/lib-cjs/api/classes/viewer.d.ts +0 -215
  126. package/dist/lib-cjs/api/classes/viewer.js +0 -709
  127. package/dist/lib-cjs/api/classes/viewer.js.map +0 -1
  128. package/dist/lib-cjs/api/classes/viewerError.js.map +0 -1
  129. package/dist/lib-cjs/api/classes/viewerLight.d.ts +0 -66
  130. package/dist/lib-cjs/api/classes/viewerLight.js +0 -345
  131. package/dist/lib-cjs/api/classes/viewerLight.js.map +0 -1
  132. package/dist/lib-cjs/api/internal/lensRendering.d.ts +0 -8
  133. package/dist/lib-cjs/api/internal/lensRendering.js +0 -12
  134. package/dist/lib-cjs/api/internal/lensRendering.js.map +0 -1
  135. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +0 -13
  136. package/dist/lib-cjs/api/internal/sceneSetup.js +0 -228
  137. package/dist/lib-cjs/api/internal/sceneSetup.js.map +0 -1
  138. package/dist/lib-cjs/api/manager/animationManager.d.ts +0 -30
  139. package/dist/lib-cjs/api/manager/animationManager.js +0 -127
  140. package/dist/lib-cjs/api/manager/animationManager.js.map +0 -1
  141. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +0 -1
  142. package/dist/lib-cjs/api/manager/sceneManager.d.ts +0 -33
  143. package/dist/lib-cjs/api/manager/sceneManager.js +0 -129
  144. package/dist/lib-cjs/api/manager/sceneManager.js.map +0 -1
  145. package/dist/lib-cjs/api/manager/tagManager.d.ts +0 -118
  146. package/dist/lib-cjs/api/manager/tagManager.js +0 -531
  147. package/dist/lib-cjs/api/manager/tagManager.js.map +0 -1
  148. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +0 -22
  149. package/dist/lib-cjs/api/manager/textureLoadManager.js +0 -108
  150. package/dist/lib-cjs/api/manager/textureLoadManager.js.map +0 -1
  151. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +0 -106
  152. package/dist/lib-cjs/api/manager/variantInstanceManager.js +0 -291
  153. package/dist/lib-cjs/api/manager/variantInstanceManager.js.map +0 -1
  154. package/dist/lib-cjs/api/store/specStorage.d.ts +0 -32
  155. package/dist/lib-cjs/api/store/specStorage.js +0 -66
  156. package/dist/lib-cjs/api/store/specStorage.js.map +0 -1
  157. package/dist/lib-cjs/api/util/babylonHelper.d.ts +0 -238
  158. package/dist/lib-cjs/api/util/babylonHelper.js +0 -826
  159. package/dist/lib-cjs/api/util/babylonHelper.js.map +0 -1
  160. package/dist/lib-cjs/api/util/debugHelper.d.ts +0 -9
  161. package/dist/lib-cjs/api/util/debugHelper.js +0 -94
  162. package/dist/lib-cjs/api/util/debugHelper.js.map +0 -1
  163. package/dist/lib-cjs/api/util/deviceHelper.d.ts +0 -9
  164. package/dist/lib-cjs/api/util/deviceHelper.js.map +0 -1
  165. package/dist/lib-cjs/api/util/geometryHelper.d.ts +0 -17
  166. package/dist/lib-cjs/api/util/geometryHelper.js.map +0 -1
  167. package/dist/lib-cjs/api/util/globalTypes.d.ts +0 -490
  168. package/dist/lib-cjs/api/util/globalTypes.js +0 -2
  169. package/dist/lib-cjs/api/util/globalTypes.js.map +0 -1
  170. package/dist/lib-cjs/api/util/resourceHelper.d.ts +0 -58
  171. package/dist/lib-cjs/api/util/resourceHelper.js +0 -215
  172. package/dist/lib-cjs/api/util/resourceHelper.js.map +0 -1
  173. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +0 -58
  174. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +0 -229
  175. package/dist/lib-cjs/api/util/sceneLoaderHelper.js.map +0 -1
  176. package/dist/lib-cjs/api/util/stringHelper.d.ts +0 -13
  177. package/dist/lib-cjs/api/util/stringHelper.js +0 -33
  178. package/dist/lib-cjs/api/util/stringHelper.js.map +0 -1
  179. package/dist/lib-cjs/api/util/structureHelper.d.ts +0 -9
  180. package/dist/lib-cjs/api/util/structureHelper.js +0 -58
  181. package/dist/lib-cjs/api/util/structureHelper.js.map +0 -1
  182. package/src/api/classes/animationInterface.ts +0 -10
  183. package/src/api/classes/dottedPath.ts +0 -181
  184. package/src/api/classes/element.ts +0 -766
  185. package/src/api/classes/event.ts +0 -457
  186. package/src/api/classes/eventBroadcaster.ts +0 -52
  187. package/src/api/classes/fuzzyMap.ts +0 -21
  188. package/src/api/classes/parameter.ts +0 -686
  189. package/src/api/classes/parameterObservable.ts +0 -73
  190. package/src/api/classes/parameterizable.ts +0 -87
  191. package/src/api/classes/placementAnimation.ts +0 -162
  192. package/src/api/classes/variant.ts +0 -965
  193. package/src/api/classes/variantInstance.ts +0 -123
  194. package/src/api/classes/variantParameterizable.ts +0 -83
  195. package/src/api/classes/viewer.ts +0 -751
  196. package/src/api/classes/viewerLight.ts +0 -335
  197. package/src/api/internal/debugViewer.ts +0 -90
  198. package/src/api/internal/lensRendering.ts +0 -9
  199. package/src/api/internal/sceneSetup.ts +0 -208
  200. package/src/api/manager/animationManager.ts +0 -143
  201. package/src/api/manager/sceneManager.ts +0 -134
  202. package/src/api/manager/tagManager.ts +0 -572
  203. package/src/api/manager/textureLoadManager.ts +0 -107
  204. package/src/api/manager/variantInstanceManager.ts +0 -306
  205. package/src/api/store/specStorage.ts +0 -68
  206. package/src/api/util/babylonHelper.ts +0 -915
  207. package/src/api/util/debugHelper.ts +0 -121
  208. package/src/api/util/deviceHelper.ts +0 -31
  209. package/src/api/util/globalTypes.ts +0 -566
  210. package/src/api/util/resourceHelper.ts +0 -201
  211. package/src/api/util/sceneLoaderHelper.ts +0 -247
  212. package/src/api/util/stringHelper.ts +0 -30
  213. package/src/api/util/structureHelper.ts +0 -62
package/src/dev.ts CHANGED
@@ -1,29 +1,19 @@
1
- import { Emitter, Event, Viewer } from '.';
1
+ import { Viewer } from '.';
2
2
  import {
3
- afterBootstrap,
4
- beforeBootstrap,
5
- createSpec,
6
- createTagManagerParameterValues,
3
+ afterViewerSetup,
7
4
  createUIelements,
5
+ getDefaultSceneSettings,
8
6
  getMaterial,
9
- mockMaterials,
7
+ getViewerSettings,
10
8
  } from '../assets/index';
9
+ import { mockMaterials } from '../assets/mock-materials';
11
10
  import { set } from 'lodash-es';
12
11
 
13
- const loadingElement = document.getElementById('loading') as HTMLDivElement;
14
-
15
- Emitter.on(Event.BOOTSTRAP_START, () => {
16
- loadingElement!.style.display = 'block';
17
- });
18
- Emitter.on(Event.BOOTSTRAP_END, () => {
19
- loadingElement!.style.display = 'none';
20
- });
21
-
22
12
  document.addEventListener('DOMContentLoaded', main);
23
13
 
24
14
  window.Cbn = {
25
15
  Assets: {
26
- async getMaterial(materialId: string) {
16
+ async getMaterial(materialId: string): Promise<object> {
27
17
  //! this creates a new function on the object that uses the imported function of the same name..
28
18
  const material = await getMaterial(materialId);
29
19
  if (material) return material;
@@ -34,11 +24,10 @@ window.Cbn = {
34
24
  assertMaterialExists(materialId: string): boolean {
35
25
  return true;
36
26
  },
37
- reportDuplicateNodeName(nodeNameOrArrayOfNodeNames: string | string[]): void {},
38
27
  },
39
28
  utils: {
40
29
  Viewer3dHelper: {
41
- getCfgrParentDomElementForInspector() {
30
+ getCfgrParentDomElementForInspector(): HTMLElement | undefined {
42
31
  // render in parent of viewer
43
32
  return document.querySelector<HTMLElement>('display-container') ?? undefined;
44
33
  },
@@ -46,25 +35,13 @@ window.Cbn = {
46
35
  },
47
36
  };
48
37
 
49
- async function main() {
50
- const viewer = await bootstrapViewer();
51
- // "Export" for console testing...
52
- set(window, 'viewer', viewer);
53
- }
54
-
55
- async function bootstrapViewer() {
38
+ async function main(): Promise<void> {
56
39
  const canvas = document.getElementById('babylon-canvas') as HTMLCanvasElement;
57
- if (!canvas) {
58
- throw new Error('Missing "canvas" element');
59
- }
60
- const viewer = new Viewer(canvas, createSpec());
61
- await beforeBootstrap(viewer);
62
- try {
63
- await viewer.bootstrap(createTagManagerParameterValues(viewer));
64
- } catch (e) {
65
- console.error(e);
66
- }
67
- await afterBootstrap(viewer);
40
+ const viewer = new Viewer(canvas, getViewerSettings(), getDefaultSceneSettings());
41
+
42
+ await afterViewerSetup(viewer);
68
43
  await createUIelements(viewer);
69
- return viewer;
44
+
45
+ // "Export" for console testing...
46
+ set(window, 'viewer', viewer);
70
47
  }
@@ -1,6 +1,9 @@
1
- /** @ignore **/
2
- declare let IS_PRODUCTION: boolean;
3
- declare let VERSION_INFORMATION: string;
1
+ /**
2
+ * Enhancement of Typescripts default `Partial` typing, which only creates shallow partials
3
+ */
4
+ type DeepPartial<T> = {
5
+ [K in keyof T]?: T[K] extends object ? DeepPartial<T[K]> : T[K];
6
+ };
4
7
 
5
8
  interface Window {
6
9
  Cbn:
@@ -8,39 +11,26 @@ interface Window {
8
11
  | {
9
12
  Assets: {
10
13
  /**
11
- * Retrieve material definition from configurator\
14
+ * Retrieve material definition from configurator.
12
15
  * Implementation depends on the Combeenation environment the viewer is used in
13
16
  * - Configurator: Access pre-fetched material JSON objects from Cbn client => synchronous
14
17
  * - Asset Editor: Load content from material asset on demand => asynchronous!
15
18
  *
16
- * @param materialId
17
- *
18
19
  * @return Undefined if no definition for the given material name exists, otherwise an "JSON object" which can
19
20
  * be passed to `BABYLON.Material.Parse` to create a runtime material object.
20
21
  */
21
22
  getMaterial(materialId: string): Promise<object | undefined>;
22
23
 
23
24
  /**
24
- * Checks if a definition for a given material name exists in the configurator and issues a warning if not.
25
- *
26
- * @param materialId
25
+ * Checks if a definition for a given material name exists in the configurator and issues a warning if not
27
26
  */
28
27
  assertMaterialExists(materialId: string): boolean;
29
-
30
- /**
31
- * Warns user about duplicate nodeNames on scene.
32
- *
33
- * @param nodeNameOrArrayOfNodeNames
34
- */
35
- reportDuplicateNodeName(nodeNameOrArrayOfNodeNames: string | string[]): void;
36
28
  };
37
29
  utils: {
38
30
  Viewer3dHelper: {
39
31
  /**
40
32
  * Returns parent DOM element of a Combeenation configurator, which can be used as root for the inspector.
41
33
  * Also adjusts styling of some configurator parent sub elements to fix the inspector layout.
42
- *
43
- * @return
44
34
  */
45
35
  getCfgrParentDomElementForInspector(): HTMLElement | undefined;
46
36
  };
package/src/index.ts CHANGED
@@ -1,116 +1,82 @@
1
- /// <reference path="api/util/globalTypes.ts" />
2
- /// <reference path="types.d.ts" />
3
- /// <reference types="gsap" />
4
- import { AnimationInterface } from './api/classes/animationInterface';
5
- import { Element } from './api/classes/element';
6
- import { Event, emitter } from './api/classes/event';
7
- import { EventBroadcaster } from './api/classes/eventBroadcaster';
8
- import { Parameter } from './api/classes/parameter';
9
- import { ParameterObservable } from './api/classes/parameterObservable';
10
- import { Parameterizable } from './api/classes/parameterizable';
11
- import { PlacementAnimation } from './api/classes/placementAnimation';
12
- import { Variant } from './api/classes/variant';
13
- import { VariantInstance } from './api/classes/variantInstance';
14
- import { VariantParameterizable } from './api/classes/variantParameterizable';
15
- import { Viewer } from './api/classes/viewer';
16
- import { ViewerError, ViewerErrorIds } from './api/classes/viewerError';
17
- import { ViewerLight } from './api/classes/viewerLight';
18
- import { AnimationManager } from './api/manager/animationManager';
19
- import { GltfExportManager } from './api/manager/gltfExportManager';
20
- import { SceneManager } from './api/manager/sceneManager';
21
- import { TagManager } from './api/manager/tagManager';
22
- import { VariantInstanceManager } from './api/manager/variantInstanceManager';
23
- import { SpecStorage } from './api/store/specStorage';
24
- import * as BabylonHelper from './api/util/babylonHelper';
25
- import { Animation as BabylonAnimation } from '@babylonjs/core/Animations/animation';
26
- import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
27
- import { Engine } from '@babylonjs/core/Engines/engine';
28
- import { DirectionalLight } from '@babylonjs/core/Lights/directionalLight';
29
- import { HemisphericLight } from '@babylonjs/core/Lights/hemisphericLight';
30
- import { BackgroundMaterial } from '@babylonjs/core/Materials/Background/backgroundMaterial';
31
- import { NodeMaterial } from '@babylonjs/core/Materials/Node';
1
+ /// <reference path="globalTypes.d.ts" />
2
+ // Babylon.js extensions
3
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression';
4
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat';
5
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior';
6
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness';
7
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen';
8
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular';
9
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_translucency';
10
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission';
11
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit';
12
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants';
13
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu';
14
+ import '@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform';
15
+ import '@babylonjs/serializers/glTF/2.0/Extensions/KHR_texture_transform';
32
16
 
33
- /**
34
- * Importing from .../PBR covers all PBR material types, also the deprecated ones like `PBRMetallicRoughnessMaterial`.
35
- * In this way we can also load models which contain these PBR materials.
36
- * Still we only actively use `PBRMaterial` in the viewer code base and we also only want to expose this one to the
37
- * consumer.
38
- */
39
- import { PBRMaterial } from '@babylonjs/core/Materials/PBR';
17
+ // Babylon.js modules
18
+ // All used Babylyon.js modules should be re-exported here.
19
+ // In this way consumers have access to all of them as well via an import of "@combeenation/3d-viewer" instead of having
20
+ // to make single imports from "@babylonjs/..."
21
+ // When using Babylon.js modules inside the viewer repo make sure to import from the viewer root as well.
22
+ // E.g. `import { BaseTexture, Material, Node } from '../index';`
23
+ export * from '@babylonjs/core/abstractScene';
24
+ export * from '@babylonjs/core/Animations';
25
+ export * from '@babylonjs/core/assetContainer';
26
+ export * from '@babylonjs/core/Buffers';
27
+ export * from '@babylonjs/core/Cameras/arcRotateCamera';
28
+ export * from '@babylonjs/core/Cameras/camera';
29
+ export * from '@babylonjs/core/Culling';
30
+ export * from '@babylonjs/core/Debug/axesViewer';
31
+ export * from '@babylonjs/core/Debug/debugLayer';
32
+ export * from '@babylonjs/core/Engines/engine';
33
+ export * from '@babylonjs/core/Engines/thinEngine';
34
+ export * from '@babylonjs/core/Lights';
35
+ export * from '@babylonjs/core/Loading';
36
+ export * from '@babylonjs/core/Materials/material';
37
+ export * from '@babylonjs/core/Materials/PBR';
38
+ export * from '@babylonjs/core/Materials/standardMaterial';
39
+ export * from '@babylonjs/core/Materials/Textures';
40
+ export * from '@babylonjs/core/Maths';
41
+ export * from '@babylonjs/core/Meshes/abstractMesh';
42
+ export * from '@babylonjs/core/Meshes/geometry';
43
+ export * from '@babylonjs/core/Meshes/instancedMesh';
44
+ export * from '@babylonjs/core/Meshes/mesh';
45
+ export * from '@babylonjs/core/Meshes/meshBuilder';
46
+ export * from '@babylonjs/core/Meshes/transformNode';
47
+ export * from '@babylonjs/core/Misc/interfaces/screenshotSize';
48
+ export * from '@babylonjs/core/Misc/screenshotTools';
49
+ export * from '@babylonjs/core/Morph';
50
+ export * from '@babylonjs/core/node';
51
+ export * from '@babylonjs/core/Rendering/utilityLayerRenderer';
52
+ export * from '@babylonjs/core/scene';
53
+ export * from '@babylonjs/core/types';
54
+ export * from '@babylonjs/loaders/glTF/2.0/glTFLoader';
55
+ export * from '@babylonjs/serializers/glTF/2.0/glTFSerializer';
40
56
 
41
- /**
42
- * Same story as for PBR materials, we want to support also textures but only want to expose a few of them
43
- */
44
- import { CubeTexture, DynamicTexture, Texture } from '@babylonjs/core/Materials/Textures';
45
- import { Material } from '@babylonjs/core/Materials/material';
46
- import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
47
- import { Color3, Color4 } from '@babylonjs/core/Maths/math.color';
48
- import { Vector3 } from '@babylonjs/core/Maths/math.vector';
49
- import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
50
- import { InstancedMesh } from '@babylonjs/core/Meshes/instancedMesh';
51
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
52
- import { MeshBuilder } from '@babylonjs/core/Meshes/meshBuilder';
53
- import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
57
+ // Additional Babylon.js modules
58
+ // These are not used in the "@combeenation/3d-viewer" repository directly, but required in consuming code for various
59
+ // reasons
60
+ // for checking camera collions with ground and wall meshes
61
+ export * from '@babylonjs/core/Collisions';
62
+ // for Scene.createDefaultEnvironment
63
+ export * from '@babylonjs/core/Helpers/sceneHelpers';
64
+ // support BackgroundMaterial on Combeenation platform
65
+ export * from '@babylonjs/core/Materials/Background';
66
+ // support NodeMaterial on Combeenation platform
67
+ export * from '@babylonjs/core/Materials/Node';
54
68
 
55
- /**
56
- * Without explicitly importing the "BoundingBoxRenderer", we're getting "scene.getBoundingBoxRenderer is undefined"
57
- * errors when creating HighlightLayer instances. Not sure why but those errors only happen when using the built
58
- * version of the viewer (e.g. when pulling it from NPM etc.)...
59
- */
60
- import '@babylonjs/core/Rendering/boundingBoxRenderer';
61
- import { Node } from '@babylonjs/core/node';
62
- import { Scene } from '@babylonjs/core/scene';
63
- import { EventEmitter } from 'eventemitter3';
64
-
65
- /**
66
- * Expose some frequently used babylon modules by our consumers.
67
- */
68
- export {
69
- AnimationManager,
70
- AnimationInterface,
71
- Variant,
72
- VariantInstanceManager,
73
- Viewer,
74
- ParameterObservable,
75
- Parameterizable,
76
- VariantParameterizable,
77
- ViewerLight,
78
- emitter as Emitter,
79
- EventEmitter,
80
- Event,
81
- Parameter,
82
- VariantInstance,
83
- Color3,
84
- Color4,
85
- Vector3,
86
- AbstractMesh,
87
- InstancedMesh,
88
- Mesh,
89
- TransformNode,
90
- Node,
91
- Material,
92
- PBRMaterial,
93
- StandardMaterial,
94
- NodeMaterial,
95
- BackgroundMaterial,
96
- Scene,
97
- Engine,
98
- ArcRotateCamera,
99
- DynamicTexture,
100
- CubeTexture,
101
- MeshBuilder,
102
- Texture,
103
- BabylonAnimation,
104
- HemisphericLight,
105
- DirectionalLight,
106
- Element,
107
- EventBroadcaster,
108
- SceneManager,
109
- PlacementAnimation,
110
- BabylonHelper,
111
- GltfExportManager,
112
- SpecStorage,
113
- TagManager,
114
- ViewerError,
115
- ViewerErrorIds,
116
- };
69
+ // Viewer modules
70
+ // all viewer modules that are not located in "internal" should be exported from here
71
+ export * from './viewer';
72
+ export * from './viewerError';
73
+ export * from './manager/cameraManager';
74
+ export * from './manager/debugManager';
75
+ export * from './manager/eventManager';
76
+ export * from './manager/gltfExportManager';
77
+ export * from './manager/materialManager';
78
+ export * from './manager/modelManager';
79
+ export * from './manager/parameterManager';
80
+ export * from './manager/sceneManager';
81
+ export * from './manager/screenshotManager';
82
+ export * from './manager/textureManager';
@@ -0,0 +1,149 @@
1
+ import { AssetContainer, ISceneLoaderPlugin, InstancedMesh, Scene, SceneLoader } from '../index';
2
+ import { cloneMorphTargetManager } from './cloningHelper';
3
+ import { setInternalMetadataValue } from './metadataHelper';
4
+ import { deleteAllTags, getTags, setTagsAsString } from './tagsHelper';
5
+ import { isArray, isString } from 'lodash-es';
6
+
7
+ /**
8
+ * Create and return a custom loader plugin to be registered with SceneLoader, that allows
9
+ * us to run our own code against the input data before using the standard procedure to
10
+ * import.
11
+ * The main use case is to mark missing material in meshes, which will get loaded on demand at the first time the
12
+ * dedicated mesh gets visible.
13
+ * This is the case if the babylon file is a Combeenation "3d asset" which comes without materials, as the materials
14
+ * are defined as "material assets".
15
+ */
16
+ export function registerCustomCbnBabylonLoaderPlugin(): void {
17
+ // get original plugin for babylon files
18
+ // we only want to manipulate Combeenation 3d assets, which are represented as babylon files
19
+ // the plugin is not used for GLB files, "local" babylon are also not really affected by this plugin
20
+ const previousLoaderPlugin = SceneLoader.GetPluginForExtension('.babylon') as ISceneLoaderPlugin;
21
+
22
+ const customLoader: ISceneLoaderPlugin = {
23
+ name: 'cbnCustomBabylonLoader',
24
+ extensions: '.babylon',
25
+ importMesh: previousLoaderPlugin.importMesh,
26
+ load: previousLoaderPlugin.load,
27
+ loadAssetContainer: function (scene, data, rootUrl, onError) {
28
+ const dataParsed = JSON.parse(data);
29
+ const importedContainer = previousLoaderPlugin.loadAssetContainer(scene, data, rootUrl);
30
+
31
+ _addMissingMaterialMetadata(dataParsed, importedContainer);
32
+ _reconstructTagsForInstancedMeshes(dataParsed, importedContainer);
33
+ _unifyMorphTargetManagerIds(importedContainer, scene);
34
+
35
+ return importedContainer;
36
+ },
37
+ };
38
+
39
+ SceneLoader.RegisterPlugin(customLoader);
40
+ }
41
+
42
+ type InstanceData = {
43
+ name: string;
44
+ tags?: string;
45
+ };
46
+
47
+ function _isMeshInstanceData(data: any): data is InstanceData {
48
+ const hasName = isString(data.name);
49
+ const hasValidTags = !data.tags || isString(data.tags);
50
+ return hasName && hasValidTags;
51
+ }
52
+
53
+ type MeshData = {
54
+ name: string;
55
+ materialId?: string;
56
+ instances?: unknown[];
57
+ };
58
+
59
+ function _isMeshData(data: any): data is MeshData {
60
+ const hasName = isString(data.name);
61
+ const hasValidMaterialId = !data.materialId || isString(data.materialId);
62
+
63
+ return hasName && hasValidMaterialId;
64
+ }
65
+
66
+ type DataWithMeshes = { meshes: unknown[] };
67
+
68
+ function _isDataWithMeshes(data: any): data is DataWithMeshes {
69
+ return data && isArray(data.meshes);
70
+ }
71
+
72
+ /**
73
+ * Internal function that compares the original meshes on a .babylon file with what was loaded,
74
+ * and tags missing materials with respective metadata on respective meshes.
75
+ * @param dataParsed original data
76
+ * @param container loaded data
77
+ */
78
+ function _addMissingMaterialMetadata(dataParsed: unknown, container: AssetContainer): void {
79
+ if (!_isDataWithMeshes(dataParsed)) return;
80
+
81
+ const validatedMeshes = dataParsed.meshes.filter(_isMeshData);
82
+
83
+ container.meshes.forEach(importedMesh => {
84
+ const parsedMesh = validatedMeshes.find(mesh => mesh.name === importedMesh.name);
85
+
86
+ const materialOnImportedMesh = importedMesh.material?.id;
87
+ const materialOnOriginalMesh = parsedMesh?.materialId;
88
+
89
+ if (materialOnOriginalMesh && materialOnImportedMesh !== materialOnOriginalMesh) {
90
+ window.Cbn?.Assets.assertMaterialExists(materialOnOriginalMesh);
91
+ setInternalMetadataValue(importedMesh, 'deferredMaterial', materialOnOriginalMesh);
92
+ }
93
+ });
94
+ }
95
+
96
+ /**
97
+ * Help function for manipulating tags of instances meshes after parsing.
98
+ * Per default babylon attaches the tags of the source mesh to the instance, **but only** if no tags are set for the
99
+ * instanced mesh. If the instanced mesh has dedicated tags set, the ones from the source mesh are **not** copied over.
100
+ * In this case it's not possible to have tags on the source mesh but not on the instance, which is a problem with our
101
+ * tagging system in the viewer and the Combeenation asset editor as well.
102
+ * This function rejects the default tag import algorithm and just copies the tags of the original parsed node without
103
+ * any parent synchronization.
104
+ *
105
+ * @param dataParsed original data
106
+ * @param container loaded data
107
+ */
108
+ function _reconstructTagsForInstancedMeshes(dataParsed: unknown, container: AssetContainer): void {
109
+ if (!_isDataWithMeshes(dataParsed)) return;
110
+
111
+ const validatedMeshes = dataParsed.meshes.filter(_isMeshData);
112
+
113
+ container.meshes.forEach(importedMesh => {
114
+ if (importedMesh instanceof InstancedMesh) {
115
+ // remove all tags from the imported mesh if there are some, since these tags are probably coming from the
116
+ // source mesh, if no tags are set there is no need for further operation though
117
+ const hasTags = getTags(importedMesh);
118
+ if (hasTags) {
119
+ deleteAllTags(importedMesh);
120
+
121
+ // get tags of parsed instanced mesh and set them on the imported instanced mesh
122
+ const parsedSourceMesh = validatedMeshes.find(mesh => mesh.name === importedMesh.sourceMesh.name);
123
+ const validatedSourceMeshInstances = parsedSourceMesh?.instances?.filter(_isMeshInstanceData);
124
+ const parsedInstancedMesh = validatedSourceMeshInstances?.find(mesh => mesh.name === importedMesh.name);
125
+ const parsedTags = parsedInstancedMesh?.tags;
126
+ if (parsedTags) {
127
+ setTagsAsString(importedMesh, parsedTags);
128
+ }
129
+ }
130
+ }
131
+ });
132
+ }
133
+
134
+ /**
135
+ * Morph target managers from different assets may receive the same id, which leads to erroneous morph target
136
+ * assignments. We can't change the id, but we can create a clone which then creates a new unique id.
137
+ */
138
+ function _unifyMorphTargetManagerIds(container: AssetContainer, scene: Scene): void {
139
+ [...container.morphTargetManagers].forEach(sourceMTM => {
140
+ const clonedMTM = cloneMorphTargetManager(sourceMTM, container);
141
+
142
+ // clone function adds morph target manager to scene right, which we don't want here as we are only loading the
143
+ // asset container
144
+ scene.removeMorphTargetManager(clonedMTM);
145
+
146
+ // original morph target manager with bad id is not needed anymore and can be disposed
147
+ sourceMTM.dispose();
148
+ });
149
+ }