@combeenation/3d-viewer 10.0.0-alpha3 → 11.0.0-beta1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (108) hide show
  1. package/README.md +9 -9
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +666 -666
  8. package/dist/lib-cjs/api/classes/event.d.ts +401 -401
  9. package/dist/lib-cjs/api/classes/event.js +424 -424
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  13. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +410 -410
  15. package/dist/lib-cjs/api/classes/parameter.js +642 -642
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  22. package/dist/lib-cjs/api/classes/variant.d.ts +261 -261
  23. package/dist/lib-cjs/api/classes/variant.js +871 -871
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  25. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -86
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +211 -211
  29. package/dist/lib-cjs/api/classes/viewer.js +736 -736
  30. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  31. package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -43
  32. package/dist/lib-cjs/api/classes/viewerError.js +55 -55
  33. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  34. package/dist/lib-cjs/api/classes/viewerLight.js +344 -344
  35. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  36. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  37. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  38. package/dist/lib-cjs/api/internal/sceneSetup.js +224 -224
  39. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  40. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  41. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +102 -102
  42. package/dist/lib-cjs/api/manager/gltfExportManager.js +322 -322
  43. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  44. package/dist/lib-cjs/api/manager/sceneManager.js +128 -128
  45. package/dist/lib-cjs/api/manager/tagManager.d.ts +118 -118
  46. package/dist/lib-cjs/api/manager/tagManager.js +535 -535
  47. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  48. package/dist/lib-cjs/api/manager/textureLoadManager.js +98 -98
  49. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
  50. package/dist/lib-cjs/api/manager/variantInstanceManager.js +290 -290
  51. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  52. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  53. package/dist/lib-cjs/api/util/babylonHelper.d.ts +238 -238
  54. package/dist/lib-cjs/api/util/babylonHelper.js +826 -826
  55. package/dist/lib-cjs/api/util/geometryHelper.d.ts +7 -7
  56. package/dist/lib-cjs/api/util/geometryHelper.js +115 -115
  57. package/dist/lib-cjs/api/util/globalTypes.d.ts +485 -484
  58. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  59. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  60. package/dist/lib-cjs/api/util/resourceHelper.js +214 -214
  61. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
  62. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +175 -175
  63. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  64. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  65. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  66. package/dist/lib-cjs/api/util/structureHelper.js +64 -64
  67. package/dist/lib-cjs/buildinfo.json +3 -3
  68. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  69. package/dist/lib-cjs/index.d.ts +54 -54
  70. package/dist/lib-cjs/index.js +117 -117
  71. package/package.json +84 -84
  72. package/src/api/classes/animationInterface.ts +10 -10
  73. package/src/api/classes/dottedPath.ts +181 -181
  74. package/src/api/classes/element.ts +723 -723
  75. package/src/api/classes/event.ts +457 -457
  76. package/src/api/classes/eventBroadcaster.ts +52 -52
  77. package/src/api/classes/fuzzyMap.ts +21 -21
  78. package/src/api/classes/parameter.ts +686 -686
  79. package/src/api/classes/parameterObservable.ts +73 -73
  80. package/src/api/classes/parameterizable.ts +87 -87
  81. package/src/api/classes/placementAnimation.ts +162 -162
  82. package/src/api/classes/variant.ts +964 -964
  83. package/src/api/classes/variantInstance.ts +123 -123
  84. package/src/api/classes/variantParameterizable.ts +83 -83
  85. package/src/api/classes/viewer.ts +786 -786
  86. package/src/api/classes/viewerError.ts +63 -63
  87. package/src/api/classes/viewerLight.ts +335 -335
  88. package/src/api/internal/debugViewer.ts +90 -90
  89. package/src/api/internal/lensRendering.ts +9 -9
  90. package/src/api/internal/sceneSetup.ts +203 -203
  91. package/src/api/manager/animationManager.ts +143 -143
  92. package/src/api/manager/gltfExportManager.ts +312 -312
  93. package/src/api/manager/sceneManager.ts +134 -134
  94. package/src/api/manager/tagManager.ts +576 -576
  95. package/src/api/manager/textureLoadManager.ts +96 -96
  96. package/src/api/manager/variantInstanceManager.ts +306 -306
  97. package/src/api/store/specStorage.ts +68 -68
  98. package/src/api/util/babylonHelper.ts +915 -915
  99. package/src/api/util/geometryHelper.ts +140 -140
  100. package/src/api/util/globalTypes.ts +561 -560
  101. package/src/api/util/resourceHelper.ts +201 -201
  102. package/src/api/util/sceneLoaderHelper.ts +170 -170
  103. package/src/api/util/stringHelper.ts +30 -30
  104. package/src/api/util/structureHelper.ts +63 -63
  105. package/src/buildinfo.json +3 -3
  106. package/src/dev.ts +70 -70
  107. package/src/index.ts +103 -103
  108. package/src/types.d.ts +49 -49
@@ -1,211 +1,211 @@
1
- import { AnimationManager } from '../manager/animationManager';
2
- import { GltfExportManager } from '../manager/gltfExportManager';
3
- import { SceneManager } from '../manager/sceneManager';
4
- import { TagManager } from '../manager/tagManager';
5
- import { VariantInstanceManager } from '../manager/variantInstanceManager';
6
- import * as Index from './../../index';
7
- import { AnimationInterface } from './animationInterface';
8
- import { EventBroadcaster } from './eventBroadcaster';
9
- import { VariantInstance } from './variantInstance';
10
- import { Engine } from '@babylonjs/core/Engines/engine';
11
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
12
- import { Scene } from '@babylonjs/core/scene';
13
- /**
14
- * The main exposed object. This is the entry point into the application
15
- *
16
- * ```js
17
- * const canvas = document.getElementById( 'babylon-canvas' );
18
- * const viewer = Viewer( canvas, '/path/to/index.json' );
19
- * ```
20
- * The class does nothing on its own and needs to {@link bootstrap}
21
- */
22
- export declare class Viewer extends EventBroadcaster {
23
- readonly canvas: HTMLCanvasElement;
24
- protected structureJson: string | StructureJson;
25
- static readonly BOUNDING_BOX_NAME = "__bounding_box__";
26
- protected _scene: Scene | null;
27
- protected _animationManager: AnimationManager | null;
28
- protected _sceneManager: SceneManager | null;
29
- protected _tagManager: TagManager | null;
30
- protected _gltfExportManager: GltfExportManager | null;
31
- protected _variantInstances: VariantInstanceManager | null;
32
- protected _cloneMaterialsOnMutation: boolean;
33
- protected _isRenderLoopPaused: boolean;
34
- protected _nodeNamingStrategyHandler: NodeNamingStrategyHandler | null;
35
- static version: string;
36
- private static readonly _autofocusConstants;
37
- /**
38
- * Help function for automatically creating a valid Spec from a list of variant names and dedicated GLB/babylon URLs.
39
- * This data is most likely coming from babylon assets from the Combeenation system but other sources are also valid.
40
- */
41
- static generateSpec(genData: SpecGenerationData[]): AutoSpecStructureJson;
42
- /**
43
- * Returns all modules which are exported by the viewers index file.
44
- *
45
- * Needed by the [Combeenation viewer control](https://docs.combeenation.com/docs/3d-viewer-control) in situations where the viewer is injected from external code.
46
- *
47
- * See [Combeenation docs](https://docs.combeenation.com/docs/3d-viewer-control-with-custom-js) for more details.
48
- */
49
- static getAllViewerModules(): typeof Index;
50
- /**
51
- * Constructor
52
- */
53
- constructor(canvas: HTMLCanvasElement, structureJson: string | StructureJson);
54
- /**
55
- * Gets the Babylon.js Scene that is attached to the instance.
56
- *
57
- * @throws Error if the `scene` has not been initialized.
58
- */
59
- get scene(): Scene;
60
- /**
61
- * Gets the {@link SceneManager} attached to the viewer.
62
- *
63
- * @throws Error if the {@link SceneManager} has not been initialized.
64
- */
65
- get sceneManager(): SceneManager;
66
- /**
67
- * Gets the {@link GltfExportManager} attached to the viewer.
68
- *
69
- * @throws Error if the {@link GltfExportManager} has not been initialized.
70
- */
71
- get gltfExportManager(): GltfExportManager;
72
- /**
73
- * Gets the Babylon.js Engine that is attached to the viewer.
74
- */
75
- get engine(): Engine;
76
- /**
77
- * Gets the {@link VariantInstanceManager} attached to the viewer.
78
- *
79
- * @throws Error if the {@link VariantInstanceManager} has not been initialized.
80
- */
81
- get variantInstances(): VariantInstanceManager;
82
- /**
83
- * Gets the {@link AnimationManager} attached to the viewer.
84
- *
85
- * @throws Error if the {@link AnimationManager} has not been initialized.
86
- */
87
- get animationManager(): AnimationManager;
88
- get tagManager(): TagManager;
89
- /**
90
- * Gets the `cloneMaterialsOnMutation` flag, as defined in the spec
91
- */
92
- get cloneMaterialsOnMutation(): boolean;
93
- /**
94
- * Gets the strategy handler for naming cloned nodes.
95
- */
96
- get nodeNamingStrategyHandler(): NodeNamingStrategyHandler;
97
- /**
98
- * Sets the strategy handler for naming cloned nodes.\
99
- * Check the docs of the tag managers [renaming](https://3dviewer.docs.combeenation.com/pages/documentation/Tag-Manager.html#uniqueness-of-node-and-tag-names)
100
- * chapter for further details.
101
- */
102
- set nodeNamingStrategyHandler(value: NodeNamingStrategyHandler);
103
- /**
104
- * Starts the application. This will
105
- * * load the given "index" JSON file
106
- * * setup the scene with the "scene" JSON file
107
- * * create an (optional) default setup with different variant settings
108
- * * sets up resizing by attaching a debounced version of {@link resize}
109
- *
110
- * @throws Error if any of the files is not found/valid
111
- *
112
- * @emits {@link Event.BOOTSTRAP_START}
113
- * @emits {@link Event.BOOTSTRAP_END}
114
- */
115
- bootstrap(tagManagerParameterValues?: TagManagerParameterValue[]): Promise<Viewer>;
116
- /**
117
- * Enables the Babylon.js [Inspector](https://doc.babylonjs.com/toolsAndResources/tools/inspector).\
118
- * Due to the additional size of the inspector, this function is only available in "development" builds!
119
- *
120
- * @returns Signalizes if inspector could be loaded
121
- */
122
- enableDebugLayer(options?: IInspectorOptions): Promise<boolean>;
123
- /**
124
- * Destroys all registered {@link VariantInstance}s that are registered
125
- */
126
- destroyVariantInstances(): Viewer;
127
- /**
128
- * Trigger a resize event for the `Engine`
129
- */
130
- resize(): Viewer;
131
- /**
132
- * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
133
- * {@link DottedPath}s.
134
- */
135
- getNode(variantInstanceName: string, elementDottedPath: DottedPathArgument, nodeDottedPath: DottedPathArgument): Promise<TransformNode>;
136
- /**
137
- * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
138
- * {@link DottedPath}s.
139
- */
140
- getMesh(variantInstanceName: string, elementDottedPath: DottedPathArgument, meshDottedPath: DottedPathArgument): Promise<Mesh | null>;
141
- /**
142
- * Switches the camera
143
- *
144
- * @emits {@link Event.CAMERA_SWITCHED}
145
- */
146
- switchCamera(newCamera: string, reset?: boolean): Viewer;
147
- /**
148
- * Moves or animates the active camera to given `placement`.
149
- */
150
- moveActiveCameraTo(placement: string | PlacementDefinition, animation?: string | AnimationDefinition): Promise<AnimationInterface>;
151
- /**
152
- * Takes a sceenshot the the current scene. The result is a string containing a base64 encoded image
153
- */
154
- screenshot(settings?: ScreenshotSettings): Promise<string>;
155
- /**
156
- * Checks whether the browser is capable of handling XR.
157
- */
158
- isBrowserARCapable(): Promise<boolean>;
159
- /**
160
- * Calculates the bounding box from all visible meshes on the scene.
161
- */
162
- calculateBoundingBox(excludeGeometry?: ExcludedGeometryList): Promise<Mesh>;
163
- /**
164
- * Focuses the camera to see every visible mesh in scene and tries to optimize wheel precision and panning
165
- */
166
- autofocusActiveCamera(settings?: AutofocusSettings): Promise<void>;
167
- /**
168
- * Resets everything by calling {@link destroy} to clear all references and {@link bootstrap} to setup a clean
169
- * environment
170
- */
171
- reset(tagManagerParameterValues?: TagManagerParameterValue[]): Promise<Viewer>;
172
- /**
173
- * Destroys
174
- *
175
- * * all {@link VariantInstance}s using {@link destroyVariantInstances}
176
- * * calling `dispose` on the `Engine` and `Scene`
177
- */
178
- destroy(): Viewer;
179
- /**
180
- * Show coordinate system with given dimension (for debugging purpose).
181
- */
182
- showWorldCoordinates(dimension: number): void;
183
- /**
184
- * Pause render loop.
185
- */
186
- pauseRendering(): void;
187
- /**
188
- * Resume render loop when paused.
189
- */
190
- resumeRendering(): void;
191
- /**
192
- * Prints defined instances from SetupJson to the console.
193
- */
194
- protected printInstanceDefinitions(setupJson: SetupJson): void;
195
- /**
196
- * @emits {@link Event.SCENE_PROCESSING_START}
197
- * @emits {@link Event.SCENE_PROCESSING_END}
198
- */
199
- protected initScene(): Promise<Scene>;
200
- /**
201
- * Register custom file loader for babylon files which adds "missing-material" metadata to meshes which reference
202
- * materials that are not present in the `materials` section of the given babylon file.
203
- *
204
- * Required for babylon files & materials loaded from "Combeenation configurator assets".
205
- */
206
- protected initCbnBabylonLoaderPlugin(): void;
207
- /**
208
- * Batch creation of multiple {@link VariantInstance} objects with a {@link SetupJson} object passed
209
- */
210
- protected createVariantInstances(): Promise<VariantInstance[]>;
211
- }
1
+ import { AnimationManager } from '../manager/animationManager';
2
+ import { GltfExportManager } from '../manager/gltfExportManager';
3
+ import { SceneManager } from '../manager/sceneManager';
4
+ import { TagManager } from '../manager/tagManager';
5
+ import { VariantInstanceManager } from '../manager/variantInstanceManager';
6
+ import * as Index from './../../index';
7
+ import { AnimationInterface } from './animationInterface';
8
+ import { EventBroadcaster } from './eventBroadcaster';
9
+ import { VariantInstance } from './variantInstance';
10
+ import { Engine } from '@babylonjs/core/Engines/engine';
11
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
12
+ import { Scene } from '@babylonjs/core/scene';
13
+ /**
14
+ * The main exposed object. This is the entry point into the application
15
+ *
16
+ * ```js
17
+ * const canvas = document.getElementById( 'babylon-canvas' );
18
+ * const viewer = Viewer( canvas, '/path/to/index.json' );
19
+ * ```
20
+ * The class does nothing on its own and needs to {@link bootstrap}
21
+ */
22
+ export declare class Viewer extends EventBroadcaster {
23
+ readonly canvas: HTMLCanvasElement;
24
+ protected structureJson: string | StructureJson;
25
+ static readonly BOUNDING_BOX_NAME = "__bounding_box__";
26
+ protected _scene: Scene | null;
27
+ protected _animationManager: AnimationManager | null;
28
+ protected _sceneManager: SceneManager | null;
29
+ protected _tagManager: TagManager | null;
30
+ protected _gltfExportManager: GltfExportManager | null;
31
+ protected _variantInstances: VariantInstanceManager | null;
32
+ protected _cloneMaterialsOnMutation: boolean;
33
+ protected _isRenderLoopPaused: boolean;
34
+ protected _nodeNamingStrategyHandler: NodeNamingStrategyHandler | null;
35
+ static version: string;
36
+ private static readonly _autofocusConstants;
37
+ /**
38
+ * Help function for automatically creating a valid Spec from a list of variant names and dedicated GLB/babylon URLs.
39
+ * This data is most likely coming from babylon assets from the Combeenation system but other sources are also valid.
40
+ */
41
+ static generateSpec(genData: SpecGenerationData[]): AutoSpecStructureJson;
42
+ /**
43
+ * Returns all modules which are exported by the viewers index file.
44
+ *
45
+ * Needed by the [Combeenation viewer control](https://docs.combeenation.com/docs/3d-viewer-control) in situations where the viewer is injected from external code.
46
+ *
47
+ * See [Combeenation docs](https://docs.combeenation.com/docs/3d-viewer-control-with-custom-js) for more details.
48
+ */
49
+ static getAllViewerModules(): typeof Index;
50
+ /**
51
+ * Constructor
52
+ */
53
+ constructor(canvas: HTMLCanvasElement, structureJson: string | StructureJson);
54
+ /**
55
+ * Gets the Babylon.js Scene that is attached to the instance.
56
+ *
57
+ * @throws Error if the `scene` has not been initialized.
58
+ */
59
+ get scene(): Scene;
60
+ /**
61
+ * Gets the {@link SceneManager} attached to the viewer.
62
+ *
63
+ * @throws Error if the {@link SceneManager} has not been initialized.
64
+ */
65
+ get sceneManager(): SceneManager;
66
+ /**
67
+ * Gets the {@link GltfExportManager} attached to the viewer.
68
+ *
69
+ * @throws Error if the {@link GltfExportManager} has not been initialized.
70
+ */
71
+ get gltfExportManager(): GltfExportManager;
72
+ /**
73
+ * Gets the Babylon.js Engine that is attached to the viewer.
74
+ */
75
+ get engine(): Engine;
76
+ /**
77
+ * Gets the {@link VariantInstanceManager} attached to the viewer.
78
+ *
79
+ * @throws Error if the {@link VariantInstanceManager} has not been initialized.
80
+ */
81
+ get variantInstances(): VariantInstanceManager;
82
+ /**
83
+ * Gets the {@link AnimationManager} attached to the viewer.
84
+ *
85
+ * @throws Error if the {@link AnimationManager} has not been initialized.
86
+ */
87
+ get animationManager(): AnimationManager;
88
+ get tagManager(): TagManager;
89
+ /**
90
+ * Gets the `cloneMaterialsOnMutation` flag, as defined in the spec
91
+ */
92
+ get cloneMaterialsOnMutation(): boolean;
93
+ /**
94
+ * Gets the strategy handler for naming cloned nodes.
95
+ */
96
+ get nodeNamingStrategyHandler(): NodeNamingStrategyHandler;
97
+ /**
98
+ * Sets the strategy handler for naming cloned nodes.\
99
+ * Check the docs of the tag managers [renaming](https://3dviewer.docs.combeenation.com/pages/documentation/Tag-Manager.html#uniqueness-of-node-and-tag-names)
100
+ * chapter for further details.
101
+ */
102
+ set nodeNamingStrategyHandler(value: NodeNamingStrategyHandler);
103
+ /**
104
+ * Starts the application. This will
105
+ * * load the given "index" JSON file
106
+ * * setup the scene with the "scene" JSON file
107
+ * * create an (optional) default setup with different variant settings
108
+ * * sets up resizing by attaching a debounced version of {@link resize}
109
+ *
110
+ * @throws Error if any of the files is not found/valid
111
+ *
112
+ * @emits {@link Event.BOOTSTRAP_START}
113
+ * @emits {@link Event.BOOTSTRAP_END}
114
+ */
115
+ bootstrap(tagManagerParameterValues?: TagManagerParameterValue[]): Promise<Viewer>;
116
+ /**
117
+ * Enables the Babylon.js [Inspector](https://doc.babylonjs.com/toolsAndResources/tools/inspector).\
118
+ * Due to the additional size of the inspector, this function is only available in "development" builds!
119
+ *
120
+ * @returns Signalizes if inspector could be loaded
121
+ */
122
+ enableDebugLayer(options?: IInspectorOptions): Promise<boolean>;
123
+ /**
124
+ * Destroys all registered {@link VariantInstance}s that are registered
125
+ */
126
+ destroyVariantInstances(): Viewer;
127
+ /**
128
+ * Trigger a resize event for the `Engine`
129
+ */
130
+ resize(): Viewer;
131
+ /**
132
+ * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
133
+ * {@link DottedPath}s.
134
+ */
135
+ getNode(variantInstanceName: string, elementDottedPath: DottedPathArgument, nodeDottedPath: DottedPathArgument): Promise<TransformNode>;
136
+ /**
137
+ * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
138
+ * {@link DottedPath}s.
139
+ */
140
+ getMesh(variantInstanceName: string, elementDottedPath: DottedPathArgument, meshDottedPath: DottedPathArgument): Promise<Mesh | null>;
141
+ /**
142
+ * Switches the camera
143
+ *
144
+ * @emits {@link Event.CAMERA_SWITCHED}
145
+ */
146
+ switchCamera(newCamera: string, reset?: boolean): Viewer;
147
+ /**
148
+ * Moves or animates the active camera to given `placement`.
149
+ */
150
+ moveActiveCameraTo(placement: string | PlacementDefinition, animation?: string | AnimationDefinition): Promise<AnimationInterface>;
151
+ /**
152
+ * Takes a sceenshot the the current scene. The result is a string containing a base64 encoded image
153
+ */
154
+ screenshot(settings?: ScreenshotSettings): Promise<string>;
155
+ /**
156
+ * Checks whether the browser is capable of handling XR.
157
+ */
158
+ isBrowserARCapable(): Promise<boolean>;
159
+ /**
160
+ * Calculates the bounding box from all visible meshes on the scene.
161
+ */
162
+ calculateBoundingBox(excludeGeometry?: ExcludedGeometryList): Promise<Mesh>;
163
+ /**
164
+ * Focuses the camera to see every visible mesh in scene and tries to optimize wheel precision and panning
165
+ */
166
+ autofocusActiveCamera(settings?: AutofocusSettings): Promise<void>;
167
+ /**
168
+ * Resets everything by calling {@link destroy} to clear all references and {@link bootstrap} to setup a clean
169
+ * environment
170
+ */
171
+ reset(tagManagerParameterValues?: TagManagerParameterValue[]): Promise<Viewer>;
172
+ /**
173
+ * Destroys
174
+ *
175
+ * * all {@link VariantInstance}s using {@link destroyVariantInstances}
176
+ * * calling `dispose` on the `Engine` and `Scene`
177
+ */
178
+ destroy(): Viewer;
179
+ /**
180
+ * Show coordinate system with given dimension (for debugging purpose).
181
+ */
182
+ showWorldCoordinates(dimension: number): void;
183
+ /**
184
+ * Pause render loop.
185
+ */
186
+ pauseRendering(): void;
187
+ /**
188
+ * Resume render loop when paused.
189
+ */
190
+ resumeRendering(): void;
191
+ /**
192
+ * Prints defined instances from SetupJson to the console.
193
+ */
194
+ protected printInstanceDefinitions(setupJson: SetupJson): void;
195
+ /**
196
+ * @emits {@link Event.SCENE_PROCESSING_START}
197
+ * @emits {@link Event.SCENE_PROCESSING_END}
198
+ */
199
+ protected initScene(): Promise<Scene>;
200
+ /**
201
+ * Register custom file loader for babylon files which adds "missing-material" metadata to meshes which reference
202
+ * materials that are not present in the `materials` section of the given babylon file.
203
+ *
204
+ * Required for babylon files & materials loaded from "Combeenation configurator assets".
205
+ */
206
+ protected initCbnBabylonLoaderPlugin(): void;
207
+ /**
208
+ * Batch creation of multiple {@link VariantInstance} objects with a {@link SetupJson} object passed
209
+ */
210
+ protected createVariantInstances(): Promise<VariantInstance[]>;
211
+ }