@codexo/exojs 0.8.3 → 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +107 -0
- package/README.md +26 -5
- package/dist/esm/animation/Tween.d.ts +20 -3
- package/dist/esm/animation/Tween.js +16 -8
- package/dist/esm/animation/Tween.js.map +1 -1
- package/dist/esm/animation/TweenManager.d.ts +16 -1
- package/dist/esm/animation/TweenManager.js +27 -2
- package/dist/esm/animation/TweenManager.js.map +1 -1
- package/dist/esm/audio/AudioAnalyser.d.ts +2 -0
- package/dist/esm/audio/AudioAnalyser.js +24 -9
- package/dist/esm/audio/AudioAnalyser.js.map +1 -1
- package/dist/esm/audio/AudioBus.d.ts +1 -0
- package/dist/esm/audio/AudioBus.js +8 -4
- package/dist/esm/audio/AudioBus.js.map +1 -1
- package/dist/esm/audio/AudioListener.d.ts +1 -0
- package/dist/esm/audio/AudioListener.js +7 -5
- package/dist/esm/audio/AudioListener.js.map +1 -1
- package/dist/esm/audio/AudioManager.d.ts +8 -2
- package/dist/esm/audio/AudioManager.js +14 -1
- package/dist/esm/audio/AudioManager.js.map +1 -1
- package/dist/esm/audio/BeatDetector.d.ts +2 -0
- package/dist/esm/audio/BeatDetector.js +27 -661
- package/dist/esm/audio/BeatDetector.js.map +1 -1
- package/dist/esm/audio/Music.d.ts +1 -0
- package/dist/esm/audio/Music.js +7 -3
- package/dist/esm/audio/Music.js.map +1 -1
- package/dist/esm/audio/OscillatorSound.d.ts +1 -0
- package/dist/esm/audio/OscillatorSound.js +7 -3
- package/dist/esm/audio/OscillatorSound.js.map +1 -1
- package/dist/esm/audio/Sound.d.ts +1 -0
- package/dist/esm/audio/Sound.js +7 -3
- package/dist/esm/audio/Sound.js.map +1 -1
- package/dist/esm/audio/audio-context.d.ts +2 -2
- package/dist/esm/audio/audio-context.js +4 -4
- package/dist/esm/audio/audio-context.js.map +1 -1
- package/dist/esm/audio/filters/ChorusFilter.d.ts +1 -0
- package/dist/esm/audio/filters/ChorusFilter.js +7 -3
- package/dist/esm/audio/filters/ChorusFilter.js.map +1 -1
- package/dist/esm/audio/filters/CompressorFilter.d.ts +1 -0
- package/dist/esm/audio/filters/CompressorFilter.js +7 -3
- package/dist/esm/audio/filters/CompressorFilter.js.map +1 -1
- package/dist/esm/audio/filters/DelayFilter.d.ts +1 -0
- package/dist/esm/audio/filters/DelayFilter.js +7 -3
- package/dist/esm/audio/filters/DelayFilter.js.map +1 -1
- package/dist/esm/audio/filters/EqualizerFilter.d.ts +1 -0
- package/dist/esm/audio/filters/EqualizerFilter.js +7 -3
- package/dist/esm/audio/filters/EqualizerFilter.js.map +1 -1
- package/dist/esm/audio/filters/GranularFilter.js +1 -86
- package/dist/esm/audio/filters/GranularFilter.js.map +1 -1
- package/dist/esm/audio/filters/HighpassFilter.d.ts +1 -0
- package/dist/esm/audio/filters/HighpassFilter.js +7 -3
- package/dist/esm/audio/filters/HighpassFilter.js.map +1 -1
- package/dist/esm/audio/filters/LowpassFilter.d.ts +1 -0
- package/dist/esm/audio/filters/LowpassFilter.js +7 -3
- package/dist/esm/audio/filters/LowpassFilter.js.map +1 -1
- package/dist/esm/audio/filters/PitchShiftFilter.js +1 -71
- package/dist/esm/audio/filters/PitchShiftFilter.js.map +1 -1
- package/dist/esm/audio/filters/ReverbFilter.d.ts +1 -0
- package/dist/esm/audio/filters/ReverbFilter.js +7 -3
- package/dist/esm/audio/filters/ReverbFilter.js.map +1 -1
- package/dist/esm/audio/filters/VocoderFilter.js +1 -89
- package/dist/esm/audio/filters/VocoderFilter.js.map +1 -1
- package/dist/esm/audio/filters/WorkletFilter.d.ts +2 -0
- package/dist/esm/audio/filters/WorkletFilter.js +10 -5
- package/dist/esm/audio/filters/WorkletFilter.js.map +1 -1
- package/dist/esm/audio/index.d.ts +15 -10
- package/dist/esm/audio/worklet/registerWorklet.d.ts +1 -1
- package/dist/esm/audio/worklet/registerWorklet.js +2 -2
- package/dist/esm/audio/worklet/registerWorklet.js.map +1 -1
- package/dist/esm/audio/worklets/beat-detector.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/beat-detector.worklet.js +647 -0
- package/dist/esm/audio/worklets/beat-detector.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/granular.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/granular.worklet.js +89 -0
- package/dist/esm/audio/worklets/granular.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.js +74 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/vocoder.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/vocoder.worklet.js +92 -0
- package/dist/esm/audio/worklets/vocoder.worklet.js.map +1 -0
- package/dist/esm/core/Application.d.ts +62 -24
- package/dist/esm/core/Application.js +116 -40
- package/dist/esm/core/Application.js.map +1 -1
- package/dist/esm/core/Color.d.ts +0 -8
- package/dist/esm/core/Color.js +0 -24
- package/dist/esm/core/Color.js.map +1 -1
- package/dist/esm/core/Scene.d.ts +32 -72
- package/dist/esm/core/Scene.js +56 -36
- package/dist/esm/core/Scene.js.map +1 -1
- package/dist/esm/core/SceneManager.d.ts +11 -25
- package/dist/esm/core/SceneManager.js +37 -100
- package/dist/esm/core/SceneManager.js.map +1 -1
- package/dist/esm/core/SceneNode.d.ts +28 -14
- package/dist/esm/core/SceneNode.js +66 -33
- package/dist/esm/core/SceneNode.js.map +1 -1
- package/dist/esm/core/Signal.d.ts +24 -28
- package/dist/esm/core/Signal.js +64 -50
- package/dist/esm/core/Signal.js.map +1 -1
- package/dist/esm/core/Timer.d.ts +1 -0
- package/dist/esm/core/Timer.js +3 -0
- package/dist/esm/core/Timer.js.map +1 -1
- package/dist/esm/debug/BoundingBoxesLayer.js +1 -1
- package/dist/esm/debug/BoundingBoxesLayer.js.map +1 -1
- package/dist/esm/debug/HitTestLayer.js +1 -1
- package/dist/esm/debug/HitTestLayer.js.map +1 -1
- package/dist/esm/debug/PerformanceLayer.js +1 -2
- package/dist/esm/debug/PerformanceLayer.js.map +1 -1
- package/dist/esm/debug/PointerStackLayer.js +1 -2
- package/dist/esm/debug/PointerStackLayer.js.map +1 -1
- package/dist/esm/debug/RenderPassInspectorLayer.js +1 -2
- package/dist/esm/debug/RenderPassInspectorLayer.js.map +1 -1
- package/dist/esm/index.js +23 -7
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/input/InputManager.d.ts +1 -0
- package/dist/esm/input/InputManager.js +30 -3
- package/dist/esm/input/InputManager.js.map +1 -1
- package/dist/esm/input/InteractionManager.d.ts +5 -2
- package/dist/esm/input/InteractionManager.js +29 -18
- package/dist/esm/input/InteractionManager.js.map +1 -1
- package/dist/esm/input/Pointer.js +3 -2
- package/dist/esm/input/Pointer.js.map +1 -1
- package/dist/esm/input/internal/interactionManagerRegistry.d.ts +9 -0
- package/dist/esm/input/internal/interactionManagerRegistry.js +10 -0
- package/dist/esm/input/internal/interactionManagerRegistry.js.map +1 -0
- package/dist/esm/math/AbstractVector.d.ts +1 -7
- package/dist/esm/math/AbstractVector.js +6 -20
- package/dist/esm/math/AbstractVector.js.map +1 -1
- package/dist/esm/math/Circle.js +0 -2
- package/dist/esm/math/Circle.js.map +1 -1
- package/dist/esm/math/Collision.d.ts +9 -3
- package/dist/esm/math/Ellipse.d.ts +2 -5
- package/dist/esm/math/Ellipse.js +10 -7
- package/dist/esm/math/Ellipse.js.map +1 -1
- package/dist/esm/math/ObservableVector.d.ts +1 -1
- package/dist/esm/math/ObservableVector.js +3 -3
- package/dist/esm/math/ObservableVector.js.map +1 -1
- package/dist/esm/math/Polygon.d.ts +0 -2
- package/dist/esm/math/Polygon.js +1 -9
- package/dist/esm/math/Polygon.js.map +1 -1
- package/dist/esm/math/Rectangle.js +0 -2
- package/dist/esm/math/Rectangle.js.map +1 -1
- package/dist/esm/math/collision-detection.d.ts +19 -4
- package/dist/esm/math/collision-detection.js +61 -4
- package/dist/esm/math/collision-detection.js.map +1 -1
- package/dist/esm/math/swept-collision.d.ts +16 -12
- package/dist/esm/math/swept-collision.js +109 -19
- package/dist/esm/math/swept-collision.js.map +1 -1
- package/dist/esm/particles/ParticleSystem.js +1 -1
- package/dist/esm/particles/ParticleSystem.js.map +1 -1
- package/dist/esm/particles/index.d.ts +1 -0
- package/dist/esm/rendering/CallbackRenderPass.d.ts +1 -0
- package/dist/esm/rendering/CallbackRenderPass.js +1 -0
- package/dist/esm/rendering/CallbackRenderPass.js.map +1 -1
- package/dist/esm/rendering/Container.d.ts +2 -1
- package/dist/esm/rendering/Container.js +17 -16
- package/dist/esm/rendering/Container.js.map +1 -1
- package/dist/esm/rendering/RenderBackend.d.ts +1 -0
- package/dist/esm/rendering/RenderNode.d.ts +1 -3
- package/dist/esm/rendering/RenderNode.js +12 -19
- package/dist/esm/rendering/RenderNode.js.map +1 -1
- package/dist/esm/rendering/RenderPass.d.ts +1 -0
- package/dist/esm/rendering/RenderStats.d.ts +9 -0
- package/dist/esm/rendering/RenderStats.js +2 -0
- package/dist/esm/rendering/RenderStats.js.map +1 -1
- package/dist/esm/rendering/RendererRegistry.d.ts +1 -0
- package/dist/esm/rendering/RendererRegistry.js +1 -0
- package/dist/esm/rendering/RendererRegistry.js.map +1 -1
- package/dist/esm/rendering/View.d.ts +23 -0
- package/dist/esm/rendering/View.js +42 -0
- package/dist/esm/rendering/View.js.map +1 -1
- package/dist/esm/rendering/index.d.ts +89 -59
- package/dist/esm/rendering/mesh/Mesh.js +1 -1
- package/dist/esm/rendering/mesh/Mesh.js.map +1 -1
- package/dist/esm/rendering/mesh/MeshShader.d.ts +1 -0
- package/dist/esm/rendering/mesh/MeshShader.js +1 -0
- package/dist/esm/rendering/mesh/MeshShader.js.map +1 -1
- package/dist/esm/rendering/shader/Shader.d.ts +1 -0
- package/dist/esm/rendering/shader/Shader.js +1 -0
- package/dist/esm/rendering/shader/Shader.js.map +1 -1
- package/dist/esm/rendering/shader/ShaderUniform.d.ts +1 -0
- package/dist/esm/rendering/shader/ShaderUniform.js +1 -0
- package/dist/esm/rendering/shader/ShaderUniform.js.map +1 -1
- package/dist/esm/rendering/sprite/Sprite.d.ts +3 -2
- package/dist/esm/rendering/sprite/Sprite.js +15 -13
- package/dist/esm/rendering/sprite/Sprite.js.map +1 -1
- package/dist/esm/rendering/text/AbstractText.d.ts +36 -0
- package/dist/esm/rendering/text/AbstractText.js +49 -0
- package/dist/esm/rendering/text/AbstractText.js.map +1 -0
- package/dist/esm/rendering/text/BitmapText.d.ts +97 -0
- package/dist/esm/rendering/text/BitmapText.js +220 -0
- package/dist/esm/rendering/text/BitmapText.js.map +1 -0
- package/dist/esm/rendering/text/BmFont.d.ts +50 -0
- package/dist/esm/rendering/text/BmFont.js +24 -0
- package/dist/esm/rendering/text/BmFont.js.map +1 -0
- package/dist/esm/rendering/text/GlyphAtlas.d.ts +104 -0
- package/dist/esm/rendering/text/GlyphAtlas.js +347 -0
- package/dist/esm/rendering/text/GlyphAtlas.js.map +1 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.d.ts +40 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.js +67 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.js.map +1 -0
- package/dist/esm/rendering/text/GlyphSdf.d.ts +92 -0
- package/dist/esm/rendering/text/GlyphSdf.js +220 -0
- package/dist/esm/rendering/text/GlyphSdf.js.map +1 -0
- package/dist/esm/rendering/text/HTMLText.d.ts +107 -0
- package/dist/esm/rendering/text/HTMLText.js +284 -0
- package/dist/esm/rendering/text/HTMLText.js.map +1 -0
- package/dist/esm/rendering/text/LayoutOptions.d.ts +30 -0
- package/dist/esm/rendering/text/Text.d.ts +89 -20
- package/dist/esm/rendering/text/Text.js +176 -101
- package/dist/esm/rendering/text/Text.js.map +1 -1
- package/dist/esm/rendering/text/TextLayout.d.ts +20 -8
- package/dist/esm/rendering/text/TextLayout.js +234 -25
- package/dist/esm/rendering/text/TextLayout.js.map +1 -1
- package/dist/esm/rendering/text/TextStyle.d.ts +154 -87
- package/dist/esm/rendering/text/TextStyle.js +257 -203
- package/dist/esm/rendering/text/TextStyle.js.map +1 -1
- package/dist/esm/rendering/text/types.d.ts +73 -13
- package/dist/esm/rendering/texture/Texture.d.ts +1 -0
- package/dist/esm/rendering/texture/Texture.js +1 -0
- package/dist/esm/rendering/texture/Texture.js.map +1 -1
- package/dist/esm/rendering/types.d.ts +3 -1
- package/dist/esm/rendering/types.js +2 -0
- package/dist/esm/rendering/types.js.map +1 -1
- package/dist/esm/rendering/video/Video.d.ts +2 -1
- package/dist/esm/rendering/video/Video.js +9 -5
- package/dist/esm/rendering/video/Video.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2Backend.js +41 -5
- package/dist/esm/rendering/webgl2/WebGl2Backend.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.js +4 -4
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.d.ts +56 -0
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.js +482 -0
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-color.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-color.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-msdf.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-msdf.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-sdf.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-sdf.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text.vert.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text.vert.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuBackend.js +16 -8
- package/dist/esm/rendering/webgpu/WebGpuBackend.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuBlendState.js +26 -0
- package/dist/esm/rendering/webgpu/WebGpuBlendState.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.d.ts +2 -2
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.js +23 -15
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.js +9 -1
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.d.ts +70 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.js +773 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.js.map +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuComputePipeline.js +96 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuComputePipeline.js.map +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuStorageBuffer.js +68 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuStorageBuffer.js.map +1 -0
- package/dist/esm/resources/Asset.d.ts +23 -0
- package/dist/esm/resources/Asset.js +23 -0
- package/dist/esm/resources/Asset.js.map +1 -0
- package/dist/esm/resources/AssetDefinitions.d.ts +137 -0
- package/dist/esm/resources/Assets.d.ts +35 -0
- package/dist/esm/resources/Assets.js +32 -0
- package/dist/esm/resources/Assets.js.map +1 -0
- package/dist/esm/resources/IndexedDbDatabase.js +17 -1
- package/dist/esm/resources/IndexedDbDatabase.js.map +1 -1
- package/dist/esm/resources/IndexedDbStore.js +17 -1
- package/dist/esm/resources/IndexedDbStore.js.map +1 -1
- package/dist/esm/resources/Loader.d.ts +244 -18
- package/dist/esm/resources/Loader.js +456 -50
- package/dist/esm/resources/Loader.js.map +1 -1
- package/dist/esm/resources/LoadingQueue.d.ts +28 -0
- package/dist/esm/resources/LoadingQueue.js +59 -0
- package/dist/esm/resources/LoadingQueue.js.map +1 -0
- package/dist/esm/resources/factories/BmFontFactory.d.ts +25 -0
- package/dist/esm/resources/factories/BmFontFactory.js +96 -0
- package/dist/esm/resources/factories/BmFontFactory.js.map +1 -0
- package/dist/esm/resources/factories/CsvFactory.d.ts +35 -0
- package/dist/esm/resources/factories/CsvFactory.js +87 -0
- package/dist/esm/resources/factories/CsvFactory.js.map +1 -0
- package/dist/esm/resources/factories/MusicFactory.d.ts +8 -2
- package/dist/esm/resources/factories/MusicFactory.js +25 -14
- package/dist/esm/resources/factories/MusicFactory.js.map +1 -1
- package/dist/esm/resources/factories/SoundFactory.d.ts +2 -2
- package/dist/esm/resources/factories/SoundFactory.js.map +1 -1
- package/dist/esm/resources/factories/SubtitleFactory.d.ts +28 -0
- package/dist/esm/resources/factories/SubtitleFactory.js +203 -0
- package/dist/esm/resources/factories/SubtitleFactory.js.map +1 -0
- package/dist/esm/resources/factories/SvgFactory.d.ts +18 -1
- package/dist/esm/resources/factories/SvgFactory.js +21 -2
- package/dist/esm/resources/factories/SvgFactory.js.map +1 -1
- package/dist/esm/resources/factories/VideoFactory.d.ts +8 -2
- package/dist/esm/resources/factories/VideoFactory.js +27 -20
- package/dist/esm/resources/factories/VideoFactory.js.map +1 -1
- package/dist/esm/resources/factories/XmlFactory.d.ts +24 -0
- package/dist/esm/resources/factories/XmlFactory.js +37 -0
- package/dist/esm/resources/factories/XmlFactory.js.map +1 -0
- package/dist/esm/resources/index.d.ts +8 -1
- package/dist/esm/resources/tokens.d.ts +49 -3
- package/dist/esm/resources/tokens.js +50 -4
- package/dist/esm/resources/tokens.js.map +1 -1
- package/dist/exo.esm.js +6635 -2550
- package/dist/exo.esm.js.map +1 -1
- package/package.json +19 -6
- package/dist/esm/input/interaction-hooks.d.ts +0 -34
- package/dist/esm/input/interaction-hooks.js +0 -35
- package/dist/esm/input/interaction-hooks.js.map +0 -1
- package/dist/esm/rendering/text/DynamicGlyphAtlas.d.ts +0 -33
- package/dist/esm/rendering/text/DynamicGlyphAtlas.js +0 -134
- package/dist/esm/rendering/text/DynamicGlyphAtlas.js.map +0 -1
- package/dist/esm/rendering/text/atlas-singleton.d.ts +0 -7
- package/dist/esm/rendering/text/atlas-singleton.js +0 -17
- package/dist/esm/rendering/text/atlas-singleton.js.map +0 -1
- package/dist/esm/resources/factories/VttFactory.d.ts +0 -24
- package/dist/esm/resources/factories/VttFactory.js +0 -158
- package/dist/esm/resources/factories/VttFactory.js.map +0 -1
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const beatDetectorWorkletSource = `
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// ---- Hann window + FFT (radix-2 Cooley-Tukey) ----
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function applyHannWindow(real, imag) {
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var n = real.length;
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real[i] *= w;
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}
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}
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function bitReversePermute(real, imag) {
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var n = real.length;
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var t = real[i]; real[i] = real[j]; real[j] = t;
|
|
21
|
+
t = imag[i]; imag[i] = imag[j]; imag[j] = t;
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
function fftInPlace(real, imag) {
|
|
27
|
+
applyHannWindow(real, imag);
|
|
28
|
+
bitReversePermute(real, imag);
|
|
29
|
+
var n = real.length;
|
|
30
|
+
for (var len = 2; len <= n; len <<= 1) {
|
|
31
|
+
var halfLen = len >> 1;
|
|
32
|
+
var step = -2 * Math.PI / len;
|
|
33
|
+
for (var i = 0; i < n; i += len) {
|
|
34
|
+
for (var k = 0; k < halfLen; k++) {
|
|
35
|
+
var angle = step * k;
|
|
36
|
+
var cos = Math.cos(angle);
|
|
37
|
+
var sin = Math.sin(angle);
|
|
38
|
+
var re = real[i+k+halfLen]*cos - imag[i+k+halfLen]*sin;
|
|
39
|
+
var im = real[i+k+halfLen]*sin + imag[i+k+halfLen]*cos;
|
|
40
|
+
real[i+k+halfLen] = real[i+k] - re;
|
|
41
|
+
imag[i+k+halfLen] = imag[i+k] - im;
|
|
42
|
+
real[i+k] += re;
|
|
43
|
+
imag[i+k] += im;
|
|
44
|
+
}
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
// ---- Mel filterbank ----
|
|
50
|
+
function buildMelFilterbank(numBands, fMin, fMax, fftSize, sampleRate) {
|
|
51
|
+
var numBins = fftSize >> 1;
|
|
52
|
+
var nyquist = sampleRate / 2;
|
|
53
|
+
var melMin = 2595 * Math.log10(1 + fMin / 700);
|
|
54
|
+
var melMax = 2595 * Math.log10(1 + fMax / 700);
|
|
55
|
+
var melPoints = new Float32Array(numBands + 2);
|
|
56
|
+
for (var i = 0; i < numBands + 2; i++) {
|
|
57
|
+
melPoints[i] = melMin + (melMax - melMin) * i / (numBands + 1);
|
|
58
|
+
}
|
|
59
|
+
var binPoints = new Float32Array(numBands + 2);
|
|
60
|
+
for (var i = 0; i < numBands + 2; i++) {
|
|
61
|
+
var hz = 700 * (Math.pow(10, melPoints[i] / 2595) - 1);
|
|
62
|
+
binPoints[i] = Math.round(hz / nyquist * (numBins - 1));
|
|
63
|
+
}
|
|
64
|
+
var bands = [];
|
|
65
|
+
for (var b = 0; b < numBands; b++) {
|
|
66
|
+
var startBin = Math.max(0, Math.min(numBins - 1, binPoints[b]));
|
|
67
|
+
var peakBin = Math.max(0, Math.min(numBins - 1, binPoints[b+1]));
|
|
68
|
+
var endBin = Math.max(0, Math.min(numBins - 1, binPoints[b+2]));
|
|
69
|
+
var len = endBin - startBin + 1;
|
|
70
|
+
var weights = new Float32Array(len);
|
|
71
|
+
for (var i = 0; i < len; i++) {
|
|
72
|
+
var bin = startBin + i;
|
|
73
|
+
if (bin <= peakBin && peakBin > startBin) {
|
|
74
|
+
weights[i] = (bin - startBin) / (peakBin - startBin);
|
|
75
|
+
} else if (bin > peakBin && endBin > peakBin) {
|
|
76
|
+
weights[i] = (endBin - bin) / (endBin - peakBin);
|
|
77
|
+
} else {
|
|
78
|
+
weights[i] = 1;
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
bands.push({ startBin: startBin, peakBin: peakBin, endBin: endBin, weights: weights });
|
|
82
|
+
}
|
|
83
|
+
return bands;
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
function computeMelBands(mag, bands, out) {
|
|
87
|
+
for (var b = 0; b < bands.length; b++) {
|
|
88
|
+
var band = bands[b];
|
|
89
|
+
var energy = 0;
|
|
90
|
+
for (var i = 0; i < band.weights.length; i++) {
|
|
91
|
+
energy += mag[band.startBin + i] * band.weights[i];
|
|
92
|
+
}
|
|
93
|
+
out[b] = Math.log(1 + energy);
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
// ---- Processor ----
|
|
98
|
+
class BeatDetectorProcessor extends AudioWorkletProcessor {
|
|
99
|
+
constructor(options) {
|
|
100
|
+
super();
|
|
101
|
+
var opts = (options && options.processorOptions) || {};
|
|
102
|
+
this._sampleRate = sampleRate;
|
|
103
|
+
this._fftSize = opts.fftSize || 2048;
|
|
104
|
+
this._hopSize = opts.hopSize || 512;
|
|
105
|
+
this._minBpm = opts.minBpm || 50;
|
|
106
|
+
this._maxBpm = opts.maxBpm || 250;
|
|
107
|
+
this._melBands = opts.melBands || 24;
|
|
108
|
+
this._settlingMs = opts.settlingMs !== undefined ? opts.settlingMs : 1500;
|
|
109
|
+
this._tempoWindowSec = opts.tempoWindowSec || 6;
|
|
110
|
+
this._enableTsDetection = opts.enableTimeSignatureDetection !== false;
|
|
111
|
+
|
|
112
|
+
var numBins = this._fftSize >> 1;
|
|
113
|
+
this._real = new Float32Array(this._fftSize);
|
|
114
|
+
this._imag = new Float32Array(this._fftSize);
|
|
115
|
+
this._mag = new Float32Array(numBins);
|
|
116
|
+
this._ringBuffer = new Float32Array(this._fftSize);
|
|
117
|
+
this._ringWritePos = 0;
|
|
118
|
+
this._sampleCount = 0;
|
|
119
|
+
this._hopAccum = 0;
|
|
120
|
+
|
|
121
|
+
this._melBandFilters = buildMelFilterbank(this._melBands, 80, 8000, this._fftSize, this._sampleRate);
|
|
122
|
+
this._melOut = new Float32Array(this._melBands);
|
|
123
|
+
var fluxWindowLen = Math.ceil(this._tempoWindowSec * this._sampleRate / this._hopSize);
|
|
124
|
+
this._fluxWindow = new Float32Array(fluxWindowLen);
|
|
125
|
+
this._fluxWritePos = 0;
|
|
126
|
+
this._fluxCount = 0;
|
|
127
|
+
var LAG_K = 3;
|
|
128
|
+
this._prevMelFrames = [];
|
|
129
|
+
for (var i = 0; i < LAG_K; i++) {
|
|
130
|
+
this._prevMelFrames.push(new Float32Array(this._melBands));
|
|
131
|
+
}
|
|
132
|
+
this._prevMelFrameIdx = 0;
|
|
133
|
+
|
|
134
|
+
// Lag range in hops for BPM range
|
|
135
|
+
this._minLag = Math.max(1, Math.round(60 / this._maxBpm * this._sampleRate / this._hopSize));
|
|
136
|
+
this._maxLag = Math.round(60 / this._minBpm * this._sampleRate / this._hopSize);
|
|
137
|
+
|
|
138
|
+
this._hopsSinceACF = 0;
|
|
139
|
+
var ACF_INTERVAL = 15;
|
|
140
|
+
this._acfInterval = ACF_INTERVAL;
|
|
141
|
+
|
|
142
|
+
// Tempo state
|
|
143
|
+
this._bestBpm = 0;
|
|
144
|
+
this._bestScore = 0;
|
|
145
|
+
this._candidates = [];
|
|
146
|
+
|
|
147
|
+
// Phase state
|
|
148
|
+
this._lastBeatSample = -1;
|
|
149
|
+
this._ibiHistory = new Float32Array(4); // last 4 inter-beat intervals
|
|
150
|
+
this._ibiIdx = 0;
|
|
151
|
+
|
|
152
|
+
// Bar position state — parallel posteriors for 4/4 and 3/4
|
|
153
|
+
this._posterior4 = new Float32Array([0.25, 0.25, 0.25, 0.25]);
|
|
154
|
+
this._posterior3 = new Float32Array([1/3, 1/3, 1/3]);
|
|
155
|
+
this._ts4Confidence = 0.5;
|
|
156
|
+
this._ts3Confidence = 0.5;
|
|
157
|
+
this._activeTs = '4/4';
|
|
158
|
+
this._sustainCounter = 0;
|
|
159
|
+
this._barPosition = 1; // 1-indexed
|
|
160
|
+
this._barNumber = 0;
|
|
161
|
+
this._beatsSinceStart = 0;
|
|
162
|
+
|
|
163
|
+
// Confidence
|
|
164
|
+
this._confidence = 0;
|
|
165
|
+
|
|
166
|
+
// State snapshot cadence (~20 Hz)
|
|
167
|
+
var STATE_INTERVAL_HOPS = Math.round(this._sampleRate / this._hopSize / 20);
|
|
168
|
+
this._stateInterval = Math.max(1, STATE_INTERVAL_HOPS);
|
|
169
|
+
this._hopsSinceState = 0;
|
|
170
|
+
|
|
171
|
+
// Settling
|
|
172
|
+
this._startSample = currentFrame;
|
|
173
|
+
this._settledSamples = Math.round(this._settlingMs * 0.001 * this._sampleRate);
|
|
174
|
+
|
|
175
|
+
// Lookahead
|
|
176
|
+
this._lookahead = [];
|
|
177
|
+
|
|
178
|
+
// RMS / onset state
|
|
179
|
+
this._rms = 0;
|
|
180
|
+
this._onsetStrength = 0;
|
|
181
|
+
|
|
182
|
+
// Band energy (for state messages)
|
|
183
|
+
var LOW_BANDS = Math.round(this._melBands * 0.25);
|
|
184
|
+
var MID_BANDS = Math.round(this._melBands * 0.6);
|
|
185
|
+
this._lowBandEnd = LOW_BANDS;
|
|
186
|
+
this._midBandEnd = MID_BANDS;
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
process(inputs, _outputs, _parameters) {
|
|
190
|
+
var input = inputs[0];
|
|
191
|
+
if (!input || input.length === 0) return true;
|
|
192
|
+
|
|
193
|
+
var left = input[0] || [];
|
|
194
|
+
var right = input[1] || left;
|
|
195
|
+
var blockLen = left.length;
|
|
196
|
+
|
|
197
|
+
for (var s = 0; s < blockLen; s++) {
|
|
198
|
+
// Mono downmix
|
|
199
|
+
var mono = (left[s] + right[s]) * 0.5;
|
|
200
|
+
|
|
201
|
+
// Accumulate RMS
|
|
202
|
+
this._rms += mono * mono;
|
|
203
|
+
|
|
204
|
+
// Fill ring buffer
|
|
205
|
+
this._ringBuffer[this._ringWritePos] = mono;
|
|
206
|
+
this._ringWritePos = (this._ringWritePos + 1) & (this._fftSize - 1);
|
|
207
|
+
|
|
208
|
+
this._hopAccum++;
|
|
209
|
+
this._sampleCount++;
|
|
210
|
+
|
|
211
|
+
if (this._hopAccum >= this._hopSize) {
|
|
212
|
+
this._hopAccum = 0;
|
|
213
|
+
this._processHop();
|
|
214
|
+
}
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
return true;
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
_processHop() {
|
|
221
|
+
// Read ring buffer into real[] (oldest first)
|
|
222
|
+
var rb = this._ringBuffer;
|
|
223
|
+
var wp = this._ringWritePos;
|
|
224
|
+
var n = this._fftSize;
|
|
225
|
+
for (var i = 0; i < n; i++) {
|
|
226
|
+
this._real[i] = rb[(wp + i) & (n - 1)];
|
|
227
|
+
}
|
|
228
|
+
|
|
229
|
+
// FFT
|
|
230
|
+
fftInPlace(this._real, this._imag);
|
|
231
|
+
|
|
232
|
+
// Magnitude spectrum
|
|
233
|
+
var bins = n >> 1;
|
|
234
|
+
for (var i = 0; i < bins; i++) {
|
|
235
|
+
this._mag[i] = Math.sqrt(this._real[i]*this._real[i] + this._imag[i]*this._imag[i]);
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
// RMS (from time domain, using ring buffer)
|
|
239
|
+
var rmsAccum = 0;
|
|
240
|
+
for (var i = 0; i < n; i++) {
|
|
241
|
+
rmsAccum += rb[(wp + i) & (n - 1)] * rb[(wp + i) & (n - 1)];
|
|
242
|
+
}
|
|
243
|
+
this._rms = Math.sqrt(rmsAccum / n);
|
|
244
|
+
|
|
245
|
+
// Mel bands
|
|
246
|
+
computeMelBands(this._mag, this._melBandFilters, this._melOut);
|
|
247
|
+
|
|
248
|
+
// Spectral flux (SuperFlux-lite, lag k=3)
|
|
249
|
+
var K = this._prevMelFrames.length;
|
|
250
|
+
var flux = 0;
|
|
251
|
+
for (var b = 0; b < this._melBands; b++) {
|
|
252
|
+
var localMax = -Infinity;
|
|
253
|
+
for (var k = 0; k < K; k++) {
|
|
254
|
+
var prevVal = this._prevMelFrames[k][b];
|
|
255
|
+
if (prevVal > localMax) localMax = prevVal;
|
|
256
|
+
}
|
|
257
|
+
var diff = this._melOut[b] - localMax;
|
|
258
|
+
if (diff > 0) flux += diff;
|
|
259
|
+
}
|
|
260
|
+
this._onsetStrength = flux;
|
|
261
|
+
|
|
262
|
+
// Store current mel frame in circular buffer
|
|
263
|
+
var prevFrame = this._prevMelFrames[this._prevMelFrameIdx];
|
|
264
|
+
for (var b = 0; b < this._melBands; b++) {
|
|
265
|
+
prevFrame[b] = this._melOut[b];
|
|
266
|
+
}
|
|
267
|
+
this._prevMelFrameIdx = (this._prevMelFrameIdx + 1) % K;
|
|
268
|
+
|
|
269
|
+
// Add flux to sliding window
|
|
270
|
+
this._fluxWindow[this._fluxWritePos] = flux;
|
|
271
|
+
this._fluxWritePos = (this._fluxWritePos + 1) % this._fluxWindow.length;
|
|
272
|
+
if (this._fluxCount < this._fluxWindow.length) this._fluxCount++;
|
|
273
|
+
|
|
274
|
+
// Tempogram: compute ACF periodically
|
|
275
|
+
this._hopsSinceACF++;
|
|
276
|
+
if (this._hopsSinceACF >= this._acfInterval && this._fluxCount >= this._maxLag + 1) {
|
|
277
|
+
this._hopsSinceACF = 0;
|
|
278
|
+
this._computeACFAndCandidates();
|
|
279
|
+
}
|
|
280
|
+
|
|
281
|
+
// Phase tracker
|
|
282
|
+
var settled = (this._sampleCount - this._settledSamples) > 0;
|
|
283
|
+
if (this._bestBpm > 0 && settled) {
|
|
284
|
+
this._tickPhase(flux);
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
// State snapshot
|
|
288
|
+
this._hopsSinceState++;
|
|
289
|
+
if (this._hopsSinceState >= this._stateInterval) {
|
|
290
|
+
this._hopsSinceState = 0;
|
|
291
|
+
this._sendStateMessage();
|
|
292
|
+
}
|
|
293
|
+
}
|
|
294
|
+
|
|
295
|
+
_computeACFAndCandidates() {
|
|
296
|
+
var n = this._fluxCount;
|
|
297
|
+
var buf = this._fluxWindow;
|
|
298
|
+
var wp = this._fluxWritePos;
|
|
299
|
+
var len = buf.length;
|
|
300
|
+
|
|
301
|
+
// Compute ACF for lags in [minLag, maxLag]
|
|
302
|
+
var numLags = this._maxLag - this._minLag + 1;
|
|
303
|
+
var acf = new Float32Array(numLags);
|
|
304
|
+
for (var lagIdx = 0; lagIdx < numLags; lagIdx++) {
|
|
305
|
+
var lag = this._minLag + lagIdx;
|
|
306
|
+
var sum = 0, count = 0;
|
|
307
|
+
for (var t = lag; t < n; t++) {
|
|
308
|
+
var idxT = (wp - 1 - (n - 1 - t) + len) % len;
|
|
309
|
+
var idxTL = (wp - 1 - (n - 1 - (t - lag)) + len) % len;
|
|
310
|
+
sum += buf[idxT] * buf[idxTL];
|
|
311
|
+
count++;
|
|
312
|
+
}
|
|
313
|
+
acf[lagIdx] = count > 0 ? sum / count : 0;
|
|
314
|
+
}
|
|
315
|
+
|
|
316
|
+
// Normalise
|
|
317
|
+
var norm = 0;
|
|
318
|
+
for (var i = 0; i < numLags; i++) { if (acf[i] > norm) norm = acf[i]; }
|
|
319
|
+
if (norm > 0) {
|
|
320
|
+
for (var i = 0; i < numLags; i++) acf[i] /= norm;
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
// Find top peaks
|
|
324
|
+
var peaks = [];
|
|
325
|
+
for (var i = 1; i < numLags - 1; i++) {
|
|
326
|
+
if (acf[i] > acf[i-1] && acf[i] > acf[i+1] && acf[i] > 0) {
|
|
327
|
+
var lag2 = this._minLag + i;
|
|
328
|
+
var bpm = 60 * this._sampleRate / (lag2 * this._hopSize);
|
|
329
|
+
if (bpm >= this._minBpm && bpm <= this._maxBpm) {
|
|
330
|
+
peaks.push({ bpm: bpm, score: acf[i], lag: lag2 });
|
|
331
|
+
}
|
|
332
|
+
}
|
|
333
|
+
}
|
|
334
|
+
peaks.sort(function(a, b) { return b.score - a.score; });
|
|
335
|
+
this._candidates = peaks.slice(0, 3);
|
|
336
|
+
|
|
337
|
+
if (this._candidates.length === 0) return;
|
|
338
|
+
|
|
339
|
+
var top = this._candidates[0];
|
|
340
|
+
|
|
341
|
+
// Hysteresis
|
|
342
|
+
if (this._bestBpm <= 0) {
|
|
343
|
+
// First lock
|
|
344
|
+
this._bestBpm = top.bpm;
|
|
345
|
+
this._bestScore = top.score;
|
|
346
|
+
} else {
|
|
347
|
+
var isOctave = (Math.abs(top.bpm / this._bestBpm - 2) < 0.1) ||
|
|
348
|
+
(Math.abs(top.bpm / this._bestBpm - 0.5) < 0.05);
|
|
349
|
+
var margin = isOctave ? 1.5 : 1.15;
|
|
350
|
+
if (top.score > this._bestScore * margin) {
|
|
351
|
+
var oldBpm = this._bestBpm;
|
|
352
|
+
this._bestBpm = top.bpm;
|
|
353
|
+
this._bestScore = top.score;
|
|
354
|
+
// Only fire tempoChange if > 5% different
|
|
355
|
+
if (Math.abs(this._bestBpm - oldBpm) / oldBpm > 0.05) {
|
|
356
|
+
this.port.postMessage({ type: 'tempoChange', newTempo: this._bestBpm, oldTempo: oldBpm });
|
|
357
|
+
}
|
|
358
|
+
} else {
|
|
359
|
+
this._bestScore = this._bestScore * 0.99 + top.score * 0.01; // slowly decay
|
|
360
|
+
}
|
|
361
|
+
}
|
|
362
|
+
|
|
363
|
+
this._updateConfidence();
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
_tickPhase(flux) {
|
|
367
|
+
if (this._lastBeatSample < 0) {
|
|
368
|
+
// Bootstrap: set first beat at current sample
|
|
369
|
+
this._lastBeatSample = this._sampleCount;
|
|
370
|
+
return;
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
var beatIntervalSamples = 60 / this._bestBpm * this._sampleRate;
|
|
374
|
+
var phase = (this._sampleCount - this._lastBeatSample) / beatIntervalSamples;
|
|
375
|
+
|
|
376
|
+
// Snap correction: if novelty peak is strong and phase is 0.7..1.3, snap
|
|
377
|
+
if (phase >= 0.7 && phase <= 1.3 && flux > 0) {
|
|
378
|
+
// Compute mean recent flux
|
|
379
|
+
var recentMean = 0;
|
|
380
|
+
var count = Math.min(this._fluxCount, 16);
|
|
381
|
+
var wp = this._fluxWritePos;
|
|
382
|
+
var len = this._fluxWindow.length;
|
|
383
|
+
for (var i = 0; i < count; i++) {
|
|
384
|
+
recentMean += this._fluxWindow[(wp - 1 - i + len) % len];
|
|
385
|
+
}
|
|
386
|
+
recentMean /= count || 1;
|
|
387
|
+
if (flux > 1.5 * recentMean && recentMean > 0) {
|
|
388
|
+
// Snap to this sample
|
|
389
|
+
this._lastBeatSample = this._sampleCount;
|
|
390
|
+
phase = 1.0;
|
|
391
|
+
}
|
|
392
|
+
}
|
|
393
|
+
|
|
394
|
+
if (phase >= 1.0) {
|
|
395
|
+
var beatTime = (this._lastBeatSample + beatIntervalSamples) / this._sampleRate;
|
|
396
|
+
this._lastBeatSample += beatIntervalSamples;
|
|
397
|
+
|
|
398
|
+
// Update IBI history
|
|
399
|
+
this._ibiHistory[this._ibiIdx] = beatIntervalSamples;
|
|
400
|
+
this._ibiIdx = (this._ibiIdx + 1) & 3;
|
|
401
|
+
|
|
402
|
+
this._beatsSinceStart++;
|
|
403
|
+
|
|
404
|
+
// Update bar position
|
|
405
|
+
this._updateBarPosition(flux);
|
|
406
|
+
|
|
407
|
+
// Compute confidence
|
|
408
|
+
this._updateConfidence();
|
|
409
|
+
|
|
410
|
+
// Lookahead
|
|
411
|
+
this._updateLookahead(beatTime);
|
|
412
|
+
|
|
413
|
+
var isDownbeat = this._barPosition === 1;
|
|
414
|
+
var beatInfo = {
|
|
415
|
+
type: 'beat',
|
|
416
|
+
audioTime: beatTime,
|
|
417
|
+
tempo: this._bestBpm,
|
|
418
|
+
confidence: this._confidence,
|
|
419
|
+
beatPhase: 0,
|
|
420
|
+
energy: flux,
|
|
421
|
+
isDownbeat: isDownbeat,
|
|
422
|
+
beatInBar: this._barPosition,
|
|
423
|
+
};
|
|
424
|
+
this.port.postMessage(beatInfo);
|
|
425
|
+
|
|
426
|
+
if (isDownbeat) {
|
|
427
|
+
this.port.postMessage({
|
|
428
|
+
type: 'barStart',
|
|
429
|
+
audioTime: beatTime,
|
|
430
|
+
tempo: this._bestBpm,
|
|
431
|
+
confidence: this._confidence,
|
|
432
|
+
barNumber: this._barNumber,
|
|
433
|
+
});
|
|
434
|
+
}
|
|
435
|
+
}
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
_computeBeatLikelihood(flux) {
|
|
439
|
+
var count = Math.min(this._fluxCount, 32);
|
|
440
|
+
var wp = this._fluxWritePos;
|
|
441
|
+
var len = this._fluxWindow.length;
|
|
442
|
+
var totalFlux = 0;
|
|
443
|
+
for (var i = 0; i < count; i++) {
|
|
444
|
+
totalFlux += this._fluxWindow[(wp - 1 - i + len) % len];
|
|
445
|
+
}
|
|
446
|
+
var mean = count > 0 ? totalFlux / count : 1;
|
|
447
|
+
return Math.max(0.5, Math.min(1.5, mean > 0 ? flux / mean : 1));
|
|
448
|
+
}
|
|
449
|
+
|
|
450
|
+
_updateBarPosition(flux) {
|
|
451
|
+
var likelihood = this._computeBeatLikelihood(flux);
|
|
452
|
+
|
|
453
|
+
// --- 4/4 posterior ---
|
|
454
|
+
var p4 = this._posterior4;
|
|
455
|
+
var s4 = new Float32Array(4);
|
|
456
|
+
s4[0] = p4[3]; s4[1] = p4[0]; s4[2] = p4[1]; s4[3] = p4[2];
|
|
457
|
+
var sum4 = 0;
|
|
458
|
+
for (var i = 0; i < 4; i++) {
|
|
459
|
+
p4[i] = s4[i] * (likelihood + (i === 0 ? 0.3 : 0));
|
|
460
|
+
sum4 += p4[i];
|
|
461
|
+
}
|
|
462
|
+
if (sum4 > 0) { for (var i = 0; i < 4; i++) p4[i] /= sum4; }
|
|
463
|
+
|
|
464
|
+
// --- 3/4 posterior ---
|
|
465
|
+
var p3 = this._posterior3;
|
|
466
|
+
var s3 = new Float32Array(3);
|
|
467
|
+
s3[0] = p3[2]; s3[1] = p3[0]; s3[2] = p3[1];
|
|
468
|
+
var sum3 = 0;
|
|
469
|
+
for (var i = 0; i < 3; i++) {
|
|
470
|
+
p3[i] = s3[i] * (likelihood + (i === 0 ? 0.3 : 0));
|
|
471
|
+
sum3 += p3[i];
|
|
472
|
+
}
|
|
473
|
+
if (sum3 > 0) { for (var i = 0; i < 3; i++) p3[i] /= sum3; }
|
|
474
|
+
|
|
475
|
+
// --- Update TS confidences (EMA) ---
|
|
476
|
+
var max4 = 0;
|
|
477
|
+
for (var i = 0; i < 4; i++) { if (p4[i] > max4) max4 = p4[i]; }
|
|
478
|
+
var max3 = 0;
|
|
479
|
+
for (var i = 0; i < 3; i++) { if (p3[i] > max3) max3 = p3[i]; }
|
|
480
|
+
var alpha = 0.1;
|
|
481
|
+
this._ts4Confidence = (1 - alpha) * this._ts4Confidence + alpha * max4;
|
|
482
|
+
this._ts3Confidence = (1 - alpha) * this._ts3Confidence + alpha * max3;
|
|
483
|
+
|
|
484
|
+
// --- Hysteresis switching ---
|
|
485
|
+
if (this._enableTsDetection && this._beatsSinceStart > 8) {
|
|
486
|
+
var minSwitchMargin = 1.4;
|
|
487
|
+
var minSustainBeats = 12; // ~4 bars * 3 beats
|
|
488
|
+
var threeFavored = this._ts3Confidence > this._ts4Confidence * minSwitchMargin;
|
|
489
|
+
var fourFavored = this._ts4Confidence > this._ts3Confidence * minSwitchMargin;
|
|
490
|
+
|
|
491
|
+
if (this._activeTs === '4/4' && threeFavored) {
|
|
492
|
+
this._sustainCounter++;
|
|
493
|
+
if (this._sustainCounter >= minSustainBeats) {
|
|
494
|
+
this._activeTs = '3/4';
|
|
495
|
+
this._sustainCounter = 0;
|
|
496
|
+
}
|
|
497
|
+
} else if (this._activeTs === '3/4' && fourFavored) {
|
|
498
|
+
this._sustainCounter++;
|
|
499
|
+
if (this._sustainCounter >= minSustainBeats + 4) { // 16 beats for 4/4
|
|
500
|
+
this._activeTs = '4/4';
|
|
501
|
+
this._sustainCounter = 0;
|
|
502
|
+
}
|
|
503
|
+
} else {
|
|
504
|
+
this._sustainCounter = 0;
|
|
505
|
+
}
|
|
506
|
+
}
|
|
507
|
+
|
|
508
|
+
// --- Determine bar position from active TS ---
|
|
509
|
+
var barLen = this._activeTs === '3/4' ? 3 : 4;
|
|
510
|
+
var posterior = this._activeTs === '3/4' ? p3 : p4;
|
|
511
|
+
|
|
512
|
+
if (this._beatsSinceStart >= barLen) {
|
|
513
|
+
var maxP = -1, maxI = 0;
|
|
514
|
+
for (var i = 0; i < barLen; i++) {
|
|
515
|
+
if (posterior[i] > maxP) { maxP = posterior[i]; maxI = i; }
|
|
516
|
+
}
|
|
517
|
+
var newPos = maxI + 1; // 1-indexed
|
|
518
|
+
if (newPos === 1 && this._barPosition !== 1) {
|
|
519
|
+
this._barNumber++;
|
|
520
|
+
}
|
|
521
|
+
this._barPosition = newPos;
|
|
522
|
+
} else {
|
|
523
|
+
// Just advance sequentially
|
|
524
|
+
this._barPosition = ((this._barPosition) % barLen) + 1;
|
|
525
|
+
if (this._barPosition === 1) this._barNumber++;
|
|
526
|
+
}
|
|
527
|
+
}
|
|
528
|
+
|
|
529
|
+
_updateConfidence() {
|
|
530
|
+
if (this._candidates.length === 0) {
|
|
531
|
+
this._confidence = 0;
|
|
532
|
+
return;
|
|
533
|
+
}
|
|
534
|
+
|
|
535
|
+
// Peak contrast
|
|
536
|
+
var top1 = this._candidates[0] ? this._candidates[0].score : 0;
|
|
537
|
+
var top2 = this._candidates[1] ? this._candidates[1].score : top1;
|
|
538
|
+
var top3 = this._candidates[2] ? this._candidates[2].score : top2;
|
|
539
|
+
var peakContrast = (top2 + top3) > 0 ? top1 / ((top2 + top3) / 2) : 1;
|
|
540
|
+
|
|
541
|
+
// Phase consistency from IBI variance
|
|
542
|
+
var ibiMean = 0;
|
|
543
|
+
for (var i = 0; i < 4; i++) ibiMean += this._ibiHistory[i];
|
|
544
|
+
ibiMean /= 4;
|
|
545
|
+
var ibiVar = 0;
|
|
546
|
+
for (var i = 0; i < 4; i++) {
|
|
547
|
+
var d = this._ibiHistory[i] - ibiMean;
|
|
548
|
+
ibiVar += d * d;
|
|
549
|
+
}
|
|
550
|
+
ibiVar /= 4;
|
|
551
|
+
var phaseConsistency = ibiMean > 0 ? Math.max(0, 1 - ibiVar / (ibiMean * ibiMean)) : 0;
|
|
552
|
+
|
|
553
|
+
// Bar consistency (use the active posterior)
|
|
554
|
+
var activePosterior = this._activeTs === '3/4' ? this._posterior3 : this._posterior4;
|
|
555
|
+
var activeLen = this._activeTs === '3/4' ? 3 : 4;
|
|
556
|
+
var maxP = 0;
|
|
557
|
+
for (var i = 0; i < activeLen; i++) {
|
|
558
|
+
if (activePosterior[i] > maxP) maxP = activePosterior[i];
|
|
559
|
+
}
|
|
560
|
+
var barConsistency = maxP;
|
|
561
|
+
|
|
562
|
+
var c = Math.sqrt(Math.max(0, peakContrast / 2)) *
|
|
563
|
+
Math.sqrt(Math.max(0, phaseConsistency)) *
|
|
564
|
+
(0.5 + 0.5 * barConsistency);
|
|
565
|
+
this._confidence = Math.max(0, Math.min(1, c));
|
|
566
|
+
}
|
|
567
|
+
|
|
568
|
+
_updateLookahead(lastBeatTime) {
|
|
569
|
+
var lookahead = [];
|
|
570
|
+
var beatInterval = 60 / this._bestBpm;
|
|
571
|
+
var barPos = this._barPosition;
|
|
572
|
+
var barLen = this._activeTs === '3/4' ? 3 : 4;
|
|
573
|
+
for (var i = 0; i < 8; i++) {
|
|
574
|
+
var t = lastBeatTime + (i + 1) * beatInterval;
|
|
575
|
+
var bp = ((barPos - 1 + i) % barLen) + 1;
|
|
576
|
+
lookahead.push({
|
|
577
|
+
audioTime: t,
|
|
578
|
+
tempo: this._bestBpm,
|
|
579
|
+
isDownbeat: bp === 1,
|
|
580
|
+
beatInBar: bp,
|
|
581
|
+
});
|
|
582
|
+
}
|
|
583
|
+
this._lookahead = lookahead;
|
|
584
|
+
}
|
|
585
|
+
|
|
586
|
+
_computeBandEnergy() {
|
|
587
|
+
var low = 0, mid = 0, high = 0;
|
|
588
|
+
for (var b = 0; b < this._lowBandEnd; b++) low += this._melOut[b];
|
|
589
|
+
for (var b = this._lowBandEnd; b < this._midBandEnd; b++) mid += this._melOut[b];
|
|
590
|
+
for (var b = this._midBandEnd; b < this._melBands; b++) high += this._melOut[b];
|
|
591
|
+
var denom = this._lowBandEnd || 1;
|
|
592
|
+
return {
|
|
593
|
+
low: low / denom,
|
|
594
|
+
mid: mid / Math.max(1, this._midBandEnd - this._lowBandEnd),
|
|
595
|
+
high: high / Math.max(1, this._melBands - this._midBandEnd),
|
|
596
|
+
};
|
|
597
|
+
}
|
|
598
|
+
|
|
599
|
+
_sendStateMessage() {
|
|
600
|
+
var settled = (this._sampleCount - this._settledSamples) > 0;
|
|
601
|
+
var beatInterval = this._bestBpm > 0 ? 60 / this._bestBpm : 0;
|
|
602
|
+
var currentTime = this._sampleCount / this._sampleRate;
|
|
603
|
+
var lastBeatTime = this._lastBeatSample >= 0 ? this._lastBeatSample / this._sampleRate : 0;
|
|
604
|
+
var beatPhase = beatInterval > 0
|
|
605
|
+
? Math.min(1, (currentTime - lastBeatTime) / beatInterval)
|
|
606
|
+
: 0;
|
|
607
|
+
var nextBeatTime = lastBeatTime + beatInterval;
|
|
608
|
+
|
|
609
|
+
var nextDownbeatTime = nextBeatTime;
|
|
610
|
+
for (var i = 0; i < this._lookahead.length; i++) {
|
|
611
|
+
if (this._lookahead[i].isDownbeat) {
|
|
612
|
+
nextDownbeatTime = this._lookahead[i].audioTime;
|
|
613
|
+
break;
|
|
614
|
+
}
|
|
615
|
+
}
|
|
616
|
+
|
|
617
|
+
var be = this._computeBandEnergy();
|
|
618
|
+
|
|
619
|
+
this.port.postMessage({
|
|
620
|
+
type: 'state',
|
|
621
|
+
tempo: settled ? this._bestBpm : 0,
|
|
622
|
+
beatPhase: beatPhase,
|
|
623
|
+
confidence: settled ? this._confidence : 0,
|
|
624
|
+
gridStability: settled ? this._confidence : 0,
|
|
625
|
+
tempoCandidates: settled ? this._candidates.map(function(c) {
|
|
626
|
+
return { bpm: c.bpm, score: c.score };
|
|
627
|
+
}) : [],
|
|
628
|
+
rms: this._rms,
|
|
629
|
+
onsetStrength: this._onsetStrength,
|
|
630
|
+
bandEnergy: be,
|
|
631
|
+
barPosition: this._barPosition,
|
|
632
|
+
barLength: this._activeTs === '3/4' ? 3 : 4,
|
|
633
|
+
timeSignature: this._activeTs === '3/4'
|
|
634
|
+
? { numerator: 3, denominator: 4 }
|
|
635
|
+
: { numerator: 4, denominator: 4 },
|
|
636
|
+
lookahead: this._lookahead,
|
|
637
|
+
nextBeatTime: settled ? nextBeatTime : 0,
|
|
638
|
+
nextDownbeatTime: settled ? nextDownbeatTime : 0,
|
|
639
|
+
});
|
|
640
|
+
}
|
|
641
|
+
}
|
|
642
|
+
|
|
643
|
+
registerProcessor('exojs-beat-detector', BeatDetectorProcessor);
|
|
644
|
+
`;
|
|
645
|
+
|
|
646
|
+
export { beatDetectorWorkletSource };
|
|
647
|
+
//# sourceMappingURL=beat-detector.worklet.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"beat-detector.worklet.js","sources":["../../../../../src/audio/worklets/beat-detector.worklet.ts"],"sourcesContent":[null],"names":[],"mappings":"AAAO,MAAM,yBAAyB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const granularWorkletSource = "\nconst sampleRate = globalThis.sampleRate;\n\nclass GranularProcessor extends AudioWorkletProcessor {\n static get parameterDescriptors() {\n return [\n { name: 'grainSize', defaultValue: 0.05, minValue: 0.005, maxValue: 0.5, automationRate: 'k-rate' },\n { name: 'density', defaultValue: 50, minValue: 1, maxValue: 500, automationRate: 'k-rate' },\n { name: 'spread', defaultValue: 0.5, minValue: 0, maxValue: 1.0, automationRate: 'k-rate' },\n { name: 'pitchMin', defaultValue: 1.0, minValue: 0.25, maxValue: 4.0, automationRate: 'k-rate' },\n { name: 'pitchMax', defaultValue: 1.0, minValue: 0.25, maxValue: 4.0, automationRate: 'k-rate' },\n { name: 'wet', defaultValue: 1.0, minValue: 0, maxValue: 1.0, automationRate: 'k-rate' },\n ];\n }\n\n constructor(options) {\n super();\n const opts = options.processorOptions ?? {};\n const bufferSeconds = opts.bufferSeconds ?? 2;\n this._bufferLength = Math.floor(bufferSeconds * sampleRate);\n this._buffer = new Float32Array(this._bufferLength);\n this._writePos = 0;\n this._timeUntilNextGrainSamples = 0;\n this._grains = []; // { startPos, ageSamples, lengthSamples, pitch }\n }\n\n process(inputs, outputs, parameters) {\n const input = inputs[0]?.[0];\n const output = outputs[0]?.[0];\n if (!input || !output) return true;\n\n const grainSize = parameters.grainSize[0];\n const density = parameters.density[0];\n const spread = parameters.spread[0];\n const pitchMin = parameters.pitchMin[0];\n const pitchMax = parameters.pitchMax[0];\n const wet = parameters.wet[0];\n\n const grainSizeSamples = Math.max(8, Math.floor(grainSize * sampleRate));\n const samplesPerGrain = sampleRate / Math.max(1, density);\n\n for (let i = 0; i < input.length; i++) {\n // Write input to circular buffer\n this._buffer[this._writePos] = input[i];\n this._writePos = (this._writePos + 1) % this._bufferLength;\n\n // Spawn new grain if scheduled\n this._timeUntilNextGrainSamples -= 1;\n if (this._timeUntilNextGrainSamples <= 0) {\n // Random offset into recent past, biased by spread\n const maxOffset = Math.floor(spread * this._bufferLength);\n const offset = Math.floor(Math.random() * Math.max(1, maxOffset));\n const startPos = (this._writePos - offset - grainSizeSamples + this._bufferLength) % this._bufferLength;\n // Random pitch in [pitchMin, pitchMax]\n const pitch = pitchMin + Math.random() * Math.max(0, pitchMax - pitchMin);\n\n this._grains.push({ startPos, ageSamples: 0, lengthSamples: grainSizeSamples, pitch });\n this._timeUntilNextGrainSamples = samplesPerGrain;\n }\n\n // Mix all active grains (apply Hann window)\n let grainSum = 0;\n for (let g = this._grains.length - 1; g >= 0; g--) {\n const grain = this._grains[g];\n if (grain.ageSamples >= grain.lengthSamples) {\n this._grains.splice(g, 1);\n continue;\n }\n\n const phase = grain.ageSamples / grain.lengthSamples;\n const window = 0.5 * (1 - Math.cos(2 * Math.PI * phase));\n const readPos = grain.startPos + grain.ageSamples * grain.pitch;\n const sampleIndex = Math.floor(readPos) % this._bufferLength;\n const safeIndex = (sampleIndex + this._bufferLength) % this._bufferLength;\n grainSum += this._buffer[safeIndex] * window;\n\n grain.ageSamples++;\n }\n\n output[i] = (1 - wet) * input[i] + wet * grainSum;\n }\n return true;\n }\n}\nregisterProcessor('exojs-granular', GranularProcessor);\n";
|