@codexo/exojs 0.8.3 → 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +107 -0
- package/README.md +26 -5
- package/dist/esm/animation/Tween.d.ts +20 -3
- package/dist/esm/animation/Tween.js +16 -8
- package/dist/esm/animation/Tween.js.map +1 -1
- package/dist/esm/animation/TweenManager.d.ts +16 -1
- package/dist/esm/animation/TweenManager.js +27 -2
- package/dist/esm/animation/TweenManager.js.map +1 -1
- package/dist/esm/audio/AudioAnalyser.d.ts +2 -0
- package/dist/esm/audio/AudioAnalyser.js +24 -9
- package/dist/esm/audio/AudioAnalyser.js.map +1 -1
- package/dist/esm/audio/AudioBus.d.ts +1 -0
- package/dist/esm/audio/AudioBus.js +8 -4
- package/dist/esm/audio/AudioBus.js.map +1 -1
- package/dist/esm/audio/AudioListener.d.ts +1 -0
- package/dist/esm/audio/AudioListener.js +7 -5
- package/dist/esm/audio/AudioListener.js.map +1 -1
- package/dist/esm/audio/AudioManager.d.ts +8 -2
- package/dist/esm/audio/AudioManager.js +14 -1
- package/dist/esm/audio/AudioManager.js.map +1 -1
- package/dist/esm/audio/BeatDetector.d.ts +2 -0
- package/dist/esm/audio/BeatDetector.js +27 -661
- package/dist/esm/audio/BeatDetector.js.map +1 -1
- package/dist/esm/audio/Music.d.ts +1 -0
- package/dist/esm/audio/Music.js +7 -3
- package/dist/esm/audio/Music.js.map +1 -1
- package/dist/esm/audio/OscillatorSound.d.ts +1 -0
- package/dist/esm/audio/OscillatorSound.js +7 -3
- package/dist/esm/audio/OscillatorSound.js.map +1 -1
- package/dist/esm/audio/Sound.d.ts +1 -0
- package/dist/esm/audio/Sound.js +7 -3
- package/dist/esm/audio/Sound.js.map +1 -1
- package/dist/esm/audio/audio-context.d.ts +2 -2
- package/dist/esm/audio/audio-context.js +4 -4
- package/dist/esm/audio/audio-context.js.map +1 -1
- package/dist/esm/audio/filters/ChorusFilter.d.ts +1 -0
- package/dist/esm/audio/filters/ChorusFilter.js +7 -3
- package/dist/esm/audio/filters/ChorusFilter.js.map +1 -1
- package/dist/esm/audio/filters/CompressorFilter.d.ts +1 -0
- package/dist/esm/audio/filters/CompressorFilter.js +7 -3
- package/dist/esm/audio/filters/CompressorFilter.js.map +1 -1
- package/dist/esm/audio/filters/DelayFilter.d.ts +1 -0
- package/dist/esm/audio/filters/DelayFilter.js +7 -3
- package/dist/esm/audio/filters/DelayFilter.js.map +1 -1
- package/dist/esm/audio/filters/EqualizerFilter.d.ts +1 -0
- package/dist/esm/audio/filters/EqualizerFilter.js +7 -3
- package/dist/esm/audio/filters/EqualizerFilter.js.map +1 -1
- package/dist/esm/audio/filters/GranularFilter.js +1 -86
- package/dist/esm/audio/filters/GranularFilter.js.map +1 -1
- package/dist/esm/audio/filters/HighpassFilter.d.ts +1 -0
- package/dist/esm/audio/filters/HighpassFilter.js +7 -3
- package/dist/esm/audio/filters/HighpassFilter.js.map +1 -1
- package/dist/esm/audio/filters/LowpassFilter.d.ts +1 -0
- package/dist/esm/audio/filters/LowpassFilter.js +7 -3
- package/dist/esm/audio/filters/LowpassFilter.js.map +1 -1
- package/dist/esm/audio/filters/PitchShiftFilter.js +1 -71
- package/dist/esm/audio/filters/PitchShiftFilter.js.map +1 -1
- package/dist/esm/audio/filters/ReverbFilter.d.ts +1 -0
- package/dist/esm/audio/filters/ReverbFilter.js +7 -3
- package/dist/esm/audio/filters/ReverbFilter.js.map +1 -1
- package/dist/esm/audio/filters/VocoderFilter.js +1 -89
- package/dist/esm/audio/filters/VocoderFilter.js.map +1 -1
- package/dist/esm/audio/filters/WorkletFilter.d.ts +2 -0
- package/dist/esm/audio/filters/WorkletFilter.js +10 -5
- package/dist/esm/audio/filters/WorkletFilter.js.map +1 -1
- package/dist/esm/audio/index.d.ts +15 -10
- package/dist/esm/audio/worklet/registerWorklet.d.ts +1 -1
- package/dist/esm/audio/worklet/registerWorklet.js +2 -2
- package/dist/esm/audio/worklet/registerWorklet.js.map +1 -1
- package/dist/esm/audio/worklets/beat-detector.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/beat-detector.worklet.js +647 -0
- package/dist/esm/audio/worklets/beat-detector.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/granular.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/granular.worklet.js +89 -0
- package/dist/esm/audio/worklets/granular.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.js +74 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/vocoder.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/vocoder.worklet.js +92 -0
- package/dist/esm/audio/worklets/vocoder.worklet.js.map +1 -0
- package/dist/esm/core/Application.d.ts +62 -24
- package/dist/esm/core/Application.js +116 -40
- package/dist/esm/core/Application.js.map +1 -1
- package/dist/esm/core/Color.d.ts +0 -8
- package/dist/esm/core/Color.js +0 -24
- package/dist/esm/core/Color.js.map +1 -1
- package/dist/esm/core/Scene.d.ts +32 -72
- package/dist/esm/core/Scene.js +56 -36
- package/dist/esm/core/Scene.js.map +1 -1
- package/dist/esm/core/SceneManager.d.ts +11 -25
- package/dist/esm/core/SceneManager.js +37 -100
- package/dist/esm/core/SceneManager.js.map +1 -1
- package/dist/esm/core/SceneNode.d.ts +28 -14
- package/dist/esm/core/SceneNode.js +66 -33
- package/dist/esm/core/SceneNode.js.map +1 -1
- package/dist/esm/core/Signal.d.ts +24 -28
- package/dist/esm/core/Signal.js +64 -50
- package/dist/esm/core/Signal.js.map +1 -1
- package/dist/esm/core/Timer.d.ts +1 -0
- package/dist/esm/core/Timer.js +3 -0
- package/dist/esm/core/Timer.js.map +1 -1
- package/dist/esm/debug/BoundingBoxesLayer.js +1 -1
- package/dist/esm/debug/BoundingBoxesLayer.js.map +1 -1
- package/dist/esm/debug/HitTestLayer.js +1 -1
- package/dist/esm/debug/HitTestLayer.js.map +1 -1
- package/dist/esm/debug/PerformanceLayer.js +1 -2
- package/dist/esm/debug/PerformanceLayer.js.map +1 -1
- package/dist/esm/debug/PointerStackLayer.js +1 -2
- package/dist/esm/debug/PointerStackLayer.js.map +1 -1
- package/dist/esm/debug/RenderPassInspectorLayer.js +1 -2
- package/dist/esm/debug/RenderPassInspectorLayer.js.map +1 -1
- package/dist/esm/index.js +23 -7
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/input/InputManager.d.ts +1 -0
- package/dist/esm/input/InputManager.js +30 -3
- package/dist/esm/input/InputManager.js.map +1 -1
- package/dist/esm/input/InteractionManager.d.ts +5 -2
- package/dist/esm/input/InteractionManager.js +29 -18
- package/dist/esm/input/InteractionManager.js.map +1 -1
- package/dist/esm/input/Pointer.js +3 -2
- package/dist/esm/input/Pointer.js.map +1 -1
- package/dist/esm/input/internal/interactionManagerRegistry.d.ts +9 -0
- package/dist/esm/input/internal/interactionManagerRegistry.js +10 -0
- package/dist/esm/input/internal/interactionManagerRegistry.js.map +1 -0
- package/dist/esm/math/AbstractVector.d.ts +1 -7
- package/dist/esm/math/AbstractVector.js +6 -20
- package/dist/esm/math/AbstractVector.js.map +1 -1
- package/dist/esm/math/Circle.js +0 -2
- package/dist/esm/math/Circle.js.map +1 -1
- package/dist/esm/math/Collision.d.ts +9 -3
- package/dist/esm/math/Ellipse.d.ts +2 -5
- package/dist/esm/math/Ellipse.js +10 -7
- package/dist/esm/math/Ellipse.js.map +1 -1
- package/dist/esm/math/ObservableVector.d.ts +1 -1
- package/dist/esm/math/ObservableVector.js +3 -3
- package/dist/esm/math/ObservableVector.js.map +1 -1
- package/dist/esm/math/Polygon.d.ts +0 -2
- package/dist/esm/math/Polygon.js +1 -9
- package/dist/esm/math/Polygon.js.map +1 -1
- package/dist/esm/math/Rectangle.js +0 -2
- package/dist/esm/math/Rectangle.js.map +1 -1
- package/dist/esm/math/collision-detection.d.ts +19 -4
- package/dist/esm/math/collision-detection.js +61 -4
- package/dist/esm/math/collision-detection.js.map +1 -1
- package/dist/esm/math/swept-collision.d.ts +16 -12
- package/dist/esm/math/swept-collision.js +109 -19
- package/dist/esm/math/swept-collision.js.map +1 -1
- package/dist/esm/particles/ParticleSystem.js +1 -1
- package/dist/esm/particles/ParticleSystem.js.map +1 -1
- package/dist/esm/particles/index.d.ts +1 -0
- package/dist/esm/rendering/CallbackRenderPass.d.ts +1 -0
- package/dist/esm/rendering/CallbackRenderPass.js +1 -0
- package/dist/esm/rendering/CallbackRenderPass.js.map +1 -1
- package/dist/esm/rendering/Container.d.ts +2 -1
- package/dist/esm/rendering/Container.js +17 -16
- package/dist/esm/rendering/Container.js.map +1 -1
- package/dist/esm/rendering/RenderBackend.d.ts +1 -0
- package/dist/esm/rendering/RenderNode.d.ts +1 -3
- package/dist/esm/rendering/RenderNode.js +12 -19
- package/dist/esm/rendering/RenderNode.js.map +1 -1
- package/dist/esm/rendering/RenderPass.d.ts +1 -0
- package/dist/esm/rendering/RenderStats.d.ts +9 -0
- package/dist/esm/rendering/RenderStats.js +2 -0
- package/dist/esm/rendering/RenderStats.js.map +1 -1
- package/dist/esm/rendering/RendererRegistry.d.ts +1 -0
- package/dist/esm/rendering/RendererRegistry.js +1 -0
- package/dist/esm/rendering/RendererRegistry.js.map +1 -1
- package/dist/esm/rendering/View.d.ts +23 -0
- package/dist/esm/rendering/View.js +42 -0
- package/dist/esm/rendering/View.js.map +1 -1
- package/dist/esm/rendering/index.d.ts +89 -59
- package/dist/esm/rendering/mesh/Mesh.js +1 -1
- package/dist/esm/rendering/mesh/Mesh.js.map +1 -1
- package/dist/esm/rendering/mesh/MeshShader.d.ts +1 -0
- package/dist/esm/rendering/mesh/MeshShader.js +1 -0
- package/dist/esm/rendering/mesh/MeshShader.js.map +1 -1
- package/dist/esm/rendering/shader/Shader.d.ts +1 -0
- package/dist/esm/rendering/shader/Shader.js +1 -0
- package/dist/esm/rendering/shader/Shader.js.map +1 -1
- package/dist/esm/rendering/shader/ShaderUniform.d.ts +1 -0
- package/dist/esm/rendering/shader/ShaderUniform.js +1 -0
- package/dist/esm/rendering/shader/ShaderUniform.js.map +1 -1
- package/dist/esm/rendering/sprite/Sprite.d.ts +3 -2
- package/dist/esm/rendering/sprite/Sprite.js +15 -13
- package/dist/esm/rendering/sprite/Sprite.js.map +1 -1
- package/dist/esm/rendering/text/AbstractText.d.ts +36 -0
- package/dist/esm/rendering/text/AbstractText.js +49 -0
- package/dist/esm/rendering/text/AbstractText.js.map +1 -0
- package/dist/esm/rendering/text/BitmapText.d.ts +97 -0
- package/dist/esm/rendering/text/BitmapText.js +220 -0
- package/dist/esm/rendering/text/BitmapText.js.map +1 -0
- package/dist/esm/rendering/text/BmFont.d.ts +50 -0
- package/dist/esm/rendering/text/BmFont.js +24 -0
- package/dist/esm/rendering/text/BmFont.js.map +1 -0
- package/dist/esm/rendering/text/GlyphAtlas.d.ts +104 -0
- package/dist/esm/rendering/text/GlyphAtlas.js +347 -0
- package/dist/esm/rendering/text/GlyphAtlas.js.map +1 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.d.ts +40 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.js +67 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.js.map +1 -0
- package/dist/esm/rendering/text/GlyphSdf.d.ts +92 -0
- package/dist/esm/rendering/text/GlyphSdf.js +220 -0
- package/dist/esm/rendering/text/GlyphSdf.js.map +1 -0
- package/dist/esm/rendering/text/HTMLText.d.ts +107 -0
- package/dist/esm/rendering/text/HTMLText.js +284 -0
- package/dist/esm/rendering/text/HTMLText.js.map +1 -0
- package/dist/esm/rendering/text/LayoutOptions.d.ts +30 -0
- package/dist/esm/rendering/text/Text.d.ts +89 -20
- package/dist/esm/rendering/text/Text.js +176 -101
- package/dist/esm/rendering/text/Text.js.map +1 -1
- package/dist/esm/rendering/text/TextLayout.d.ts +20 -8
- package/dist/esm/rendering/text/TextLayout.js +234 -25
- package/dist/esm/rendering/text/TextLayout.js.map +1 -1
- package/dist/esm/rendering/text/TextStyle.d.ts +154 -87
- package/dist/esm/rendering/text/TextStyle.js +257 -203
- package/dist/esm/rendering/text/TextStyle.js.map +1 -1
- package/dist/esm/rendering/text/types.d.ts +73 -13
- package/dist/esm/rendering/texture/Texture.d.ts +1 -0
- package/dist/esm/rendering/texture/Texture.js +1 -0
- package/dist/esm/rendering/texture/Texture.js.map +1 -1
- package/dist/esm/rendering/types.d.ts +3 -1
- package/dist/esm/rendering/types.js +2 -0
- package/dist/esm/rendering/types.js.map +1 -1
- package/dist/esm/rendering/video/Video.d.ts +2 -1
- package/dist/esm/rendering/video/Video.js +9 -5
- package/dist/esm/rendering/video/Video.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2Backend.js +41 -5
- package/dist/esm/rendering/webgl2/WebGl2Backend.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.js +4 -4
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.d.ts +56 -0
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.js +482 -0
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-color.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-color.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-msdf.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-msdf.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-sdf.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-sdf.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text.vert.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text.vert.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuBackend.js +16 -8
- package/dist/esm/rendering/webgpu/WebGpuBackend.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuBlendState.js +26 -0
- package/dist/esm/rendering/webgpu/WebGpuBlendState.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.d.ts +2 -2
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.js +23 -15
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.js +9 -1
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.d.ts +70 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.js +773 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.js.map +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuComputePipeline.js +96 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuComputePipeline.js.map +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuStorageBuffer.js +68 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuStorageBuffer.js.map +1 -0
- package/dist/esm/resources/Asset.d.ts +23 -0
- package/dist/esm/resources/Asset.js +23 -0
- package/dist/esm/resources/Asset.js.map +1 -0
- package/dist/esm/resources/AssetDefinitions.d.ts +137 -0
- package/dist/esm/resources/Assets.d.ts +35 -0
- package/dist/esm/resources/Assets.js +32 -0
- package/dist/esm/resources/Assets.js.map +1 -0
- package/dist/esm/resources/IndexedDbDatabase.js +17 -1
- package/dist/esm/resources/IndexedDbDatabase.js.map +1 -1
- package/dist/esm/resources/IndexedDbStore.js +17 -1
- package/dist/esm/resources/IndexedDbStore.js.map +1 -1
- package/dist/esm/resources/Loader.d.ts +244 -18
- package/dist/esm/resources/Loader.js +456 -50
- package/dist/esm/resources/Loader.js.map +1 -1
- package/dist/esm/resources/LoadingQueue.d.ts +28 -0
- package/dist/esm/resources/LoadingQueue.js +59 -0
- package/dist/esm/resources/LoadingQueue.js.map +1 -0
- package/dist/esm/resources/factories/BmFontFactory.d.ts +25 -0
- package/dist/esm/resources/factories/BmFontFactory.js +96 -0
- package/dist/esm/resources/factories/BmFontFactory.js.map +1 -0
- package/dist/esm/resources/factories/CsvFactory.d.ts +35 -0
- package/dist/esm/resources/factories/CsvFactory.js +87 -0
- package/dist/esm/resources/factories/CsvFactory.js.map +1 -0
- package/dist/esm/resources/factories/MusicFactory.d.ts +8 -2
- package/dist/esm/resources/factories/MusicFactory.js +25 -14
- package/dist/esm/resources/factories/MusicFactory.js.map +1 -1
- package/dist/esm/resources/factories/SoundFactory.d.ts +2 -2
- package/dist/esm/resources/factories/SoundFactory.js.map +1 -1
- package/dist/esm/resources/factories/SubtitleFactory.d.ts +28 -0
- package/dist/esm/resources/factories/SubtitleFactory.js +203 -0
- package/dist/esm/resources/factories/SubtitleFactory.js.map +1 -0
- package/dist/esm/resources/factories/SvgFactory.d.ts +18 -1
- package/dist/esm/resources/factories/SvgFactory.js +21 -2
- package/dist/esm/resources/factories/SvgFactory.js.map +1 -1
- package/dist/esm/resources/factories/VideoFactory.d.ts +8 -2
- package/dist/esm/resources/factories/VideoFactory.js +27 -20
- package/dist/esm/resources/factories/VideoFactory.js.map +1 -1
- package/dist/esm/resources/factories/XmlFactory.d.ts +24 -0
- package/dist/esm/resources/factories/XmlFactory.js +37 -0
- package/dist/esm/resources/factories/XmlFactory.js.map +1 -0
- package/dist/esm/resources/index.d.ts +8 -1
- package/dist/esm/resources/tokens.d.ts +49 -3
- package/dist/esm/resources/tokens.js +50 -4
- package/dist/esm/resources/tokens.js.map +1 -1
- package/dist/exo.esm.js +6635 -2550
- package/dist/exo.esm.js.map +1 -1
- package/package.json +19 -6
- package/dist/esm/input/interaction-hooks.d.ts +0 -34
- package/dist/esm/input/interaction-hooks.js +0 -35
- package/dist/esm/input/interaction-hooks.js.map +0 -1
- package/dist/esm/rendering/text/DynamicGlyphAtlas.d.ts +0 -33
- package/dist/esm/rendering/text/DynamicGlyphAtlas.js +0 -134
- package/dist/esm/rendering/text/DynamicGlyphAtlas.js.map +0 -1
- package/dist/esm/rendering/text/atlas-singleton.d.ts +0 -7
- package/dist/esm/rendering/text/atlas-singleton.js +0 -17
- package/dist/esm/rendering/text/atlas-singleton.js.map +0 -1
- package/dist/esm/resources/factories/VttFactory.d.ts +0 -24
- package/dist/esm/resources/factories/VttFactory.js +0 -158
- package/dist/esm/resources/factories/VttFactory.js.map +0 -1
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import { isAudioContextReady, getAudioContext
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import {
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import { onAudioContextReady, isAudioContextReady, getAudioContext } from './audio-context.js';
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import { registerAudioWorkletProcessor } from './worklet/registerWorklet.js';
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import { beatDetectorWorkletSource } from './worklets/beat-detector.worklet.js';
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// Worklet source (self-contained JavaScript, no imports)
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const workletName = 'exojs-beat-detector';
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const beatDetectorWorkletSource = `
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// ---- Hann window + FFT (radix-2 Cooley-Tukey) ----
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16
|
-
imag[i] = 0;
|
|
17
|
-
}
|
|
18
|
-
}
|
|
19
|
-
|
|
20
|
-
function bitReversePermute(real, imag) {
|
|
21
|
-
var n = real.length;
|
|
22
|
-
var j = 0;
|
|
23
|
-
for (var i = 1; i < n; i++) {
|
|
24
|
-
var bit = n >> 1;
|
|
25
|
-
for (; j & bit; bit >>= 1) { j ^= bit; }
|
|
26
|
-
j ^= bit;
|
|
27
|
-
if (i < j) {
|
|
28
|
-
var t = real[i]; real[i] = real[j]; real[j] = t;
|
|
29
|
-
t = imag[i]; imag[i] = imag[j]; imag[j] = t;
|
|
30
|
-
}
|
|
31
|
-
}
|
|
32
|
-
}
|
|
33
|
-
|
|
34
|
-
function fftInPlace(real, imag) {
|
|
35
|
-
applyHannWindow(real, imag);
|
|
36
|
-
bitReversePermute(real, imag);
|
|
37
|
-
var n = real.length;
|
|
38
|
-
for (var len = 2; len <= n; len <<= 1) {
|
|
39
|
-
var halfLen = len >> 1;
|
|
40
|
-
var step = -2 * Math.PI / len;
|
|
41
|
-
for (var i = 0; i < n; i += len) {
|
|
42
|
-
for (var k = 0; k < halfLen; k++) {
|
|
43
|
-
var angle = step * k;
|
|
44
|
-
var cos = Math.cos(angle);
|
|
45
|
-
var sin = Math.sin(angle);
|
|
46
|
-
var re = real[i+k+halfLen]*cos - imag[i+k+halfLen]*sin;
|
|
47
|
-
var im = real[i+k+halfLen]*sin + imag[i+k+halfLen]*cos;
|
|
48
|
-
real[i+k+halfLen] = real[i+k] - re;
|
|
49
|
-
imag[i+k+halfLen] = imag[i+k] - im;
|
|
50
|
-
real[i+k] += re;
|
|
51
|
-
imag[i+k] += im;
|
|
52
|
-
}
|
|
53
|
-
}
|
|
54
|
-
}
|
|
55
|
-
}
|
|
56
|
-
|
|
57
|
-
// ---- Mel filterbank ----
|
|
58
|
-
function buildMelFilterbank(numBands, fMin, fMax, fftSize, sampleRate) {
|
|
59
|
-
var numBins = fftSize >> 1;
|
|
60
|
-
var nyquist = sampleRate / 2;
|
|
61
|
-
var melMin = 2595 * Math.log10(1 + fMin / 700);
|
|
62
|
-
var melMax = 2595 * Math.log10(1 + fMax / 700);
|
|
63
|
-
var melPoints = new Float32Array(numBands + 2);
|
|
64
|
-
for (var i = 0; i < numBands + 2; i++) {
|
|
65
|
-
melPoints[i] = melMin + (melMax - melMin) * i / (numBands + 1);
|
|
66
|
-
}
|
|
67
|
-
var binPoints = new Float32Array(numBands + 2);
|
|
68
|
-
for (var i = 0; i < numBands + 2; i++) {
|
|
69
|
-
var hz = 700 * (Math.pow(10, melPoints[i] / 2595) - 1);
|
|
70
|
-
binPoints[i] = Math.round(hz / nyquist * (numBins - 1));
|
|
71
|
-
}
|
|
72
|
-
var bands = [];
|
|
73
|
-
for (var b = 0; b < numBands; b++) {
|
|
74
|
-
var startBin = Math.max(0, Math.min(numBins - 1, binPoints[b]));
|
|
75
|
-
var peakBin = Math.max(0, Math.min(numBins - 1, binPoints[b+1]));
|
|
76
|
-
var endBin = Math.max(0, Math.min(numBins - 1, binPoints[b+2]));
|
|
77
|
-
var len = endBin - startBin + 1;
|
|
78
|
-
var weights = new Float32Array(len);
|
|
79
|
-
for (var i = 0; i < len; i++) {
|
|
80
|
-
var bin = startBin + i;
|
|
81
|
-
if (bin <= peakBin && peakBin > startBin) {
|
|
82
|
-
weights[i] = (bin - startBin) / (peakBin - startBin);
|
|
83
|
-
} else if (bin > peakBin && endBin > peakBin) {
|
|
84
|
-
weights[i] = (endBin - bin) / (endBin - peakBin);
|
|
85
|
-
} else {
|
|
86
|
-
weights[i] = 1;
|
|
87
|
-
}
|
|
88
|
-
}
|
|
89
|
-
bands.push({ startBin: startBin, peakBin: peakBin, endBin: endBin, weights: weights });
|
|
90
|
-
}
|
|
91
|
-
return bands;
|
|
92
|
-
}
|
|
93
|
-
|
|
94
|
-
function computeMelBands(mag, bands, out) {
|
|
95
|
-
for (var b = 0; b < bands.length; b++) {
|
|
96
|
-
var band = bands[b];
|
|
97
|
-
var energy = 0;
|
|
98
|
-
for (var i = 0; i < band.weights.length; i++) {
|
|
99
|
-
energy += mag[band.startBin + i] * band.weights[i];
|
|
100
|
-
}
|
|
101
|
-
out[b] = Math.log(1 + energy);
|
|
102
|
-
}
|
|
103
|
-
}
|
|
104
|
-
|
|
105
|
-
// ---- Processor ----
|
|
106
|
-
class BeatDetectorProcessor extends AudioWorkletProcessor {
|
|
107
|
-
constructor(options) {
|
|
108
|
-
super();
|
|
109
|
-
var opts = (options && options.processorOptions) || {};
|
|
110
|
-
this._sampleRate = sampleRate;
|
|
111
|
-
this._fftSize = opts.fftSize || 2048;
|
|
112
|
-
this._hopSize = opts.hopSize || 512;
|
|
113
|
-
this._minBpm = opts.minBpm || 50;
|
|
114
|
-
this._maxBpm = opts.maxBpm || 250;
|
|
115
|
-
this._melBands = opts.melBands || 24;
|
|
116
|
-
this._settlingMs = opts.settlingMs !== undefined ? opts.settlingMs : 1500;
|
|
117
|
-
this._tempoWindowSec = opts.tempoWindowSec || 6;
|
|
118
|
-
this._enableTsDetection = opts.enableTimeSignatureDetection !== false;
|
|
119
|
-
|
|
120
|
-
var numBins = this._fftSize >> 1;
|
|
121
|
-
this._real = new Float32Array(this._fftSize);
|
|
122
|
-
this._imag = new Float32Array(this._fftSize);
|
|
123
|
-
this._mag = new Float32Array(numBins);
|
|
124
|
-
this._ringBuffer = new Float32Array(this._fftSize);
|
|
125
|
-
this._ringWritePos = 0;
|
|
126
|
-
this._sampleCount = 0;
|
|
127
|
-
this._hopAccum = 0;
|
|
128
|
-
|
|
129
|
-
this._melBandFilters = buildMelFilterbank(this._melBands, 80, 8000, this._fftSize, this._sampleRate);
|
|
130
|
-
this._melOut = new Float32Array(this._melBands);
|
|
131
|
-
var fluxWindowLen = Math.ceil(this._tempoWindowSec * this._sampleRate / this._hopSize);
|
|
132
|
-
this._fluxWindow = new Float32Array(fluxWindowLen);
|
|
133
|
-
this._fluxWritePos = 0;
|
|
134
|
-
this._fluxCount = 0;
|
|
135
|
-
var LAG_K = 3;
|
|
136
|
-
this._prevMelFrames = [];
|
|
137
|
-
for (var i = 0; i < LAG_K; i++) {
|
|
138
|
-
this._prevMelFrames.push(new Float32Array(this._melBands));
|
|
139
|
-
}
|
|
140
|
-
this._prevMelFrameIdx = 0;
|
|
141
|
-
|
|
142
|
-
// Lag range in hops for BPM range
|
|
143
|
-
this._minLag = Math.max(1, Math.round(60 / this._maxBpm * this._sampleRate / this._hopSize));
|
|
144
|
-
this._maxLag = Math.round(60 / this._minBpm * this._sampleRate / this._hopSize);
|
|
145
|
-
|
|
146
|
-
this._hopsSinceACF = 0;
|
|
147
|
-
var ACF_INTERVAL = 15;
|
|
148
|
-
this._acfInterval = ACF_INTERVAL;
|
|
149
|
-
|
|
150
|
-
// Tempo state
|
|
151
|
-
this._bestBpm = 0;
|
|
152
|
-
this._bestScore = 0;
|
|
153
|
-
this._candidates = [];
|
|
154
|
-
|
|
155
|
-
// Phase state
|
|
156
|
-
this._lastBeatSample = -1;
|
|
157
|
-
this._ibiHistory = new Float32Array(4); // last 4 inter-beat intervals
|
|
158
|
-
this._ibiIdx = 0;
|
|
159
|
-
|
|
160
|
-
// Bar position state — parallel posteriors for 4/4 and 3/4
|
|
161
|
-
this._posterior4 = new Float32Array([0.25, 0.25, 0.25, 0.25]);
|
|
162
|
-
this._posterior3 = new Float32Array([1/3, 1/3, 1/3]);
|
|
163
|
-
this._ts4Confidence = 0.5;
|
|
164
|
-
this._ts3Confidence = 0.5;
|
|
165
|
-
this._activeTs = '4/4';
|
|
166
|
-
this._sustainCounter = 0;
|
|
167
|
-
this._barPosition = 1; // 1-indexed
|
|
168
|
-
this._barNumber = 0;
|
|
169
|
-
this._beatsSinceStart = 0;
|
|
170
|
-
|
|
171
|
-
// Confidence
|
|
172
|
-
this._confidence = 0;
|
|
173
|
-
|
|
174
|
-
// State snapshot cadence (~20 Hz)
|
|
175
|
-
var STATE_INTERVAL_HOPS = Math.round(this._sampleRate / this._hopSize / 20);
|
|
176
|
-
this._stateInterval = Math.max(1, STATE_INTERVAL_HOPS);
|
|
177
|
-
this._hopsSinceState = 0;
|
|
178
|
-
|
|
179
|
-
// Settling
|
|
180
|
-
this._startSample = currentFrame;
|
|
181
|
-
this._settledSamples = Math.round(this._settlingMs * 0.001 * this._sampleRate);
|
|
182
|
-
|
|
183
|
-
// Lookahead
|
|
184
|
-
this._lookahead = [];
|
|
185
|
-
|
|
186
|
-
// RMS / onset state
|
|
187
|
-
this._rms = 0;
|
|
188
|
-
this._onsetStrength = 0;
|
|
189
|
-
|
|
190
|
-
// Band energy (for state messages)
|
|
191
|
-
var LOW_BANDS = Math.round(this._melBands * 0.25);
|
|
192
|
-
var MID_BANDS = Math.round(this._melBands * 0.6);
|
|
193
|
-
this._lowBandEnd = LOW_BANDS;
|
|
194
|
-
this._midBandEnd = MID_BANDS;
|
|
195
|
-
}
|
|
196
|
-
|
|
197
|
-
process(inputs, _outputs, _parameters) {
|
|
198
|
-
var input = inputs[0];
|
|
199
|
-
if (!input || input.length === 0) return true;
|
|
200
|
-
|
|
201
|
-
var left = input[0] || [];
|
|
202
|
-
var right = input[1] || left;
|
|
203
|
-
var blockLen = left.length;
|
|
204
|
-
|
|
205
|
-
for (var s = 0; s < blockLen; s++) {
|
|
206
|
-
// Mono downmix
|
|
207
|
-
var mono = (left[s] + right[s]) * 0.5;
|
|
208
|
-
|
|
209
|
-
// Accumulate RMS
|
|
210
|
-
this._rms += mono * mono;
|
|
211
|
-
|
|
212
|
-
// Fill ring buffer
|
|
213
|
-
this._ringBuffer[this._ringWritePos] = mono;
|
|
214
|
-
this._ringWritePos = (this._ringWritePos + 1) & (this._fftSize - 1);
|
|
215
|
-
|
|
216
|
-
this._hopAccum++;
|
|
217
|
-
this._sampleCount++;
|
|
218
|
-
|
|
219
|
-
if (this._hopAccum >= this._hopSize) {
|
|
220
|
-
this._hopAccum = 0;
|
|
221
|
-
this._processHop();
|
|
222
|
-
}
|
|
223
|
-
}
|
|
224
|
-
|
|
225
|
-
return true;
|
|
226
|
-
}
|
|
227
|
-
|
|
228
|
-
_processHop() {
|
|
229
|
-
// Read ring buffer into real[] (oldest first)
|
|
230
|
-
var rb = this._ringBuffer;
|
|
231
|
-
var wp = this._ringWritePos;
|
|
232
|
-
var n = this._fftSize;
|
|
233
|
-
for (var i = 0; i < n; i++) {
|
|
234
|
-
this._real[i] = rb[(wp + i) & (n - 1)];
|
|
235
|
-
}
|
|
236
|
-
|
|
237
|
-
// FFT
|
|
238
|
-
fftInPlace(this._real, this._imag);
|
|
239
|
-
|
|
240
|
-
// Magnitude spectrum
|
|
241
|
-
var bins = n >> 1;
|
|
242
|
-
for (var i = 0; i < bins; i++) {
|
|
243
|
-
this._mag[i] = Math.sqrt(this._real[i]*this._real[i] + this._imag[i]*this._imag[i]);
|
|
244
|
-
}
|
|
245
|
-
|
|
246
|
-
// RMS (from time domain, using ring buffer)
|
|
247
|
-
var rmsAccum = 0;
|
|
248
|
-
for (var i = 0; i < n; i++) {
|
|
249
|
-
rmsAccum += rb[(wp + i) & (n - 1)] * rb[(wp + i) & (n - 1)];
|
|
250
|
-
}
|
|
251
|
-
this._rms = Math.sqrt(rmsAccum / n);
|
|
252
|
-
|
|
253
|
-
// Mel bands
|
|
254
|
-
computeMelBands(this._mag, this._melBandFilters, this._melOut);
|
|
255
|
-
|
|
256
|
-
// Spectral flux (SuperFlux-lite, lag k=3)
|
|
257
|
-
var K = this._prevMelFrames.length;
|
|
258
|
-
var flux = 0;
|
|
259
|
-
for (var b = 0; b < this._melBands; b++) {
|
|
260
|
-
var localMax = -Infinity;
|
|
261
|
-
for (var k = 0; k < K; k++) {
|
|
262
|
-
var prevVal = this._prevMelFrames[k][b];
|
|
263
|
-
if (prevVal > localMax) localMax = prevVal;
|
|
264
|
-
}
|
|
265
|
-
var diff = this._melOut[b] - localMax;
|
|
266
|
-
if (diff > 0) flux += diff;
|
|
267
|
-
}
|
|
268
|
-
this._onsetStrength = flux;
|
|
269
|
-
|
|
270
|
-
// Store current mel frame in circular buffer
|
|
271
|
-
var prevFrame = this._prevMelFrames[this._prevMelFrameIdx];
|
|
272
|
-
for (var b = 0; b < this._melBands; b++) {
|
|
273
|
-
prevFrame[b] = this._melOut[b];
|
|
274
|
-
}
|
|
275
|
-
this._prevMelFrameIdx = (this._prevMelFrameIdx + 1) % K;
|
|
276
|
-
|
|
277
|
-
// Add flux to sliding window
|
|
278
|
-
this._fluxWindow[this._fluxWritePos] = flux;
|
|
279
|
-
this._fluxWritePos = (this._fluxWritePos + 1) % this._fluxWindow.length;
|
|
280
|
-
if (this._fluxCount < this._fluxWindow.length) this._fluxCount++;
|
|
281
|
-
|
|
282
|
-
// Tempogram: compute ACF periodically
|
|
283
|
-
this._hopsSinceACF++;
|
|
284
|
-
if (this._hopsSinceACF >= this._acfInterval && this._fluxCount >= this._maxLag + 1) {
|
|
285
|
-
this._hopsSinceACF = 0;
|
|
286
|
-
this._computeACFAndCandidates();
|
|
287
|
-
}
|
|
288
|
-
|
|
289
|
-
// Phase tracker
|
|
290
|
-
var settled = (this._sampleCount - this._settledSamples) > 0;
|
|
291
|
-
if (this._bestBpm > 0 && settled) {
|
|
292
|
-
this._tickPhase(flux);
|
|
293
|
-
}
|
|
294
|
-
|
|
295
|
-
// State snapshot
|
|
296
|
-
this._hopsSinceState++;
|
|
297
|
-
if (this._hopsSinceState >= this._stateInterval) {
|
|
298
|
-
this._hopsSinceState = 0;
|
|
299
|
-
this._sendStateMessage();
|
|
300
|
-
}
|
|
301
|
-
}
|
|
302
|
-
|
|
303
|
-
_computeACFAndCandidates() {
|
|
304
|
-
var n = this._fluxCount;
|
|
305
|
-
var buf = this._fluxWindow;
|
|
306
|
-
var wp = this._fluxWritePos;
|
|
307
|
-
var len = buf.length;
|
|
308
|
-
|
|
309
|
-
// Compute ACF for lags in [minLag, maxLag]
|
|
310
|
-
var numLags = this._maxLag - this._minLag + 1;
|
|
311
|
-
var acf = new Float32Array(numLags);
|
|
312
|
-
for (var lagIdx = 0; lagIdx < numLags; lagIdx++) {
|
|
313
|
-
var lag = this._minLag + lagIdx;
|
|
314
|
-
var sum = 0, count = 0;
|
|
315
|
-
for (var t = lag; t < n; t++) {
|
|
316
|
-
var idxT = (wp - 1 - (n - 1 - t) + len) % len;
|
|
317
|
-
var idxTL = (wp - 1 - (n - 1 - (t - lag)) + len) % len;
|
|
318
|
-
sum += buf[idxT] * buf[idxTL];
|
|
319
|
-
count++;
|
|
320
|
-
}
|
|
321
|
-
acf[lagIdx] = count > 0 ? sum / count : 0;
|
|
322
|
-
}
|
|
323
|
-
|
|
324
|
-
// Normalise
|
|
325
|
-
var norm = 0;
|
|
326
|
-
for (var i = 0; i < numLags; i++) { if (acf[i] > norm) norm = acf[i]; }
|
|
327
|
-
if (norm > 0) {
|
|
328
|
-
for (var i = 0; i < numLags; i++) acf[i] /= norm;
|
|
329
|
-
}
|
|
330
|
-
|
|
331
|
-
// Find top peaks
|
|
332
|
-
var peaks = [];
|
|
333
|
-
for (var i = 1; i < numLags - 1; i++) {
|
|
334
|
-
if (acf[i] > acf[i-1] && acf[i] > acf[i+1] && acf[i] > 0) {
|
|
335
|
-
var lag2 = this._minLag + i;
|
|
336
|
-
var bpm = 60 * this._sampleRate / (lag2 * this._hopSize);
|
|
337
|
-
if (bpm >= this._minBpm && bpm <= this._maxBpm) {
|
|
338
|
-
peaks.push({ bpm: bpm, score: acf[i], lag: lag2 });
|
|
339
|
-
}
|
|
340
|
-
}
|
|
341
|
-
}
|
|
342
|
-
peaks.sort(function(a, b) { return b.score - a.score; });
|
|
343
|
-
this._candidates = peaks.slice(0, 3);
|
|
344
|
-
|
|
345
|
-
if (this._candidates.length === 0) return;
|
|
346
|
-
|
|
347
|
-
var top = this._candidates[0];
|
|
348
|
-
|
|
349
|
-
// Hysteresis
|
|
350
|
-
if (this._bestBpm <= 0) {
|
|
351
|
-
// First lock
|
|
352
|
-
this._bestBpm = top.bpm;
|
|
353
|
-
this._bestScore = top.score;
|
|
354
|
-
} else {
|
|
355
|
-
var isOctave = (Math.abs(top.bpm / this._bestBpm - 2) < 0.1) ||
|
|
356
|
-
(Math.abs(top.bpm / this._bestBpm - 0.5) < 0.05);
|
|
357
|
-
var margin = isOctave ? 1.5 : 1.15;
|
|
358
|
-
if (top.score > this._bestScore * margin) {
|
|
359
|
-
var oldBpm = this._bestBpm;
|
|
360
|
-
this._bestBpm = top.bpm;
|
|
361
|
-
this._bestScore = top.score;
|
|
362
|
-
// Only fire tempoChange if > 5% different
|
|
363
|
-
if (Math.abs(this._bestBpm - oldBpm) / oldBpm > 0.05) {
|
|
364
|
-
this.port.postMessage({ type: 'tempoChange', newTempo: this._bestBpm, oldTempo: oldBpm });
|
|
365
|
-
}
|
|
366
|
-
} else {
|
|
367
|
-
this._bestScore = this._bestScore * 0.99 + top.score * 0.01; // slowly decay
|
|
368
|
-
}
|
|
369
|
-
}
|
|
370
|
-
|
|
371
|
-
this._updateConfidence();
|
|
372
|
-
}
|
|
373
|
-
|
|
374
|
-
_tickPhase(flux) {
|
|
375
|
-
if (this._lastBeatSample < 0) {
|
|
376
|
-
// Bootstrap: set first beat at current sample
|
|
377
|
-
this._lastBeatSample = this._sampleCount;
|
|
378
|
-
return;
|
|
379
|
-
}
|
|
380
|
-
|
|
381
|
-
var beatIntervalSamples = 60 / this._bestBpm * this._sampleRate;
|
|
382
|
-
var phase = (this._sampleCount - this._lastBeatSample) / beatIntervalSamples;
|
|
383
|
-
|
|
384
|
-
// Snap correction: if novelty peak is strong and phase is 0.7..1.3, snap
|
|
385
|
-
if (phase >= 0.7 && phase <= 1.3 && flux > 0) {
|
|
386
|
-
// Compute mean recent flux
|
|
387
|
-
var recentMean = 0;
|
|
388
|
-
var count = Math.min(this._fluxCount, 16);
|
|
389
|
-
var wp = this._fluxWritePos;
|
|
390
|
-
var len = this._fluxWindow.length;
|
|
391
|
-
for (var i = 0; i < count; i++) {
|
|
392
|
-
recentMean += this._fluxWindow[(wp - 1 - i + len) % len];
|
|
393
|
-
}
|
|
394
|
-
recentMean /= count || 1;
|
|
395
|
-
if (flux > 1.5 * recentMean && recentMean > 0) {
|
|
396
|
-
// Snap to this sample
|
|
397
|
-
this._lastBeatSample = this._sampleCount;
|
|
398
|
-
phase = 1.0;
|
|
399
|
-
}
|
|
400
|
-
}
|
|
401
|
-
|
|
402
|
-
if (phase >= 1.0) {
|
|
403
|
-
var beatTime = (this._lastBeatSample + beatIntervalSamples) / this._sampleRate;
|
|
404
|
-
this._lastBeatSample += beatIntervalSamples;
|
|
405
|
-
|
|
406
|
-
// Update IBI history
|
|
407
|
-
this._ibiHistory[this._ibiIdx] = beatIntervalSamples;
|
|
408
|
-
this._ibiIdx = (this._ibiIdx + 1) & 3;
|
|
409
|
-
|
|
410
|
-
this._beatsSinceStart++;
|
|
411
|
-
|
|
412
|
-
// Update bar position
|
|
413
|
-
this._updateBarPosition(flux);
|
|
414
|
-
|
|
415
|
-
// Compute confidence
|
|
416
|
-
this._updateConfidence();
|
|
417
|
-
|
|
418
|
-
// Lookahead
|
|
419
|
-
this._updateLookahead(beatTime);
|
|
420
|
-
|
|
421
|
-
var isDownbeat = this._barPosition === 1;
|
|
422
|
-
var beatInfo = {
|
|
423
|
-
type: 'beat',
|
|
424
|
-
audioTime: beatTime,
|
|
425
|
-
tempo: this._bestBpm,
|
|
426
|
-
confidence: this._confidence,
|
|
427
|
-
beatPhase: 0,
|
|
428
|
-
energy: flux,
|
|
429
|
-
isDownbeat: isDownbeat,
|
|
430
|
-
beatInBar: this._barPosition,
|
|
431
|
-
};
|
|
432
|
-
this.port.postMessage(beatInfo);
|
|
433
|
-
|
|
434
|
-
if (isDownbeat) {
|
|
435
|
-
this.port.postMessage({
|
|
436
|
-
type: 'barStart',
|
|
437
|
-
audioTime: beatTime,
|
|
438
|
-
tempo: this._bestBpm,
|
|
439
|
-
confidence: this._confidence,
|
|
440
|
-
barNumber: this._barNumber,
|
|
441
|
-
});
|
|
442
|
-
}
|
|
443
|
-
}
|
|
444
|
-
}
|
|
445
|
-
|
|
446
|
-
_computeBeatLikelihood(flux) {
|
|
447
|
-
var count = Math.min(this._fluxCount, 32);
|
|
448
|
-
var wp = this._fluxWritePos;
|
|
449
|
-
var len = this._fluxWindow.length;
|
|
450
|
-
var totalFlux = 0;
|
|
451
|
-
for (var i = 0; i < count; i++) {
|
|
452
|
-
totalFlux += this._fluxWindow[(wp - 1 - i + len) % len];
|
|
453
|
-
}
|
|
454
|
-
var mean = count > 0 ? totalFlux / count : 1;
|
|
455
|
-
return Math.max(0.5, Math.min(1.5, mean > 0 ? flux / mean : 1));
|
|
456
|
-
}
|
|
457
|
-
|
|
458
|
-
_updateBarPosition(flux) {
|
|
459
|
-
var likelihood = this._computeBeatLikelihood(flux);
|
|
460
|
-
|
|
461
|
-
// --- 4/4 posterior ---
|
|
462
|
-
var p4 = this._posterior4;
|
|
463
|
-
var s4 = new Float32Array(4);
|
|
464
|
-
s4[0] = p4[3]; s4[1] = p4[0]; s4[2] = p4[1]; s4[3] = p4[2];
|
|
465
|
-
var sum4 = 0;
|
|
466
|
-
for (var i = 0; i < 4; i++) {
|
|
467
|
-
p4[i] = s4[i] * (likelihood + (i === 0 ? 0.3 : 0));
|
|
468
|
-
sum4 += p4[i];
|
|
469
|
-
}
|
|
470
|
-
if (sum4 > 0) { for (var i = 0; i < 4; i++) p4[i] /= sum4; }
|
|
471
|
-
|
|
472
|
-
// --- 3/4 posterior ---
|
|
473
|
-
var p3 = this._posterior3;
|
|
474
|
-
var s3 = new Float32Array(3);
|
|
475
|
-
s3[0] = p3[2]; s3[1] = p3[0]; s3[2] = p3[1];
|
|
476
|
-
var sum3 = 0;
|
|
477
|
-
for (var i = 0; i < 3; i++) {
|
|
478
|
-
p3[i] = s3[i] * (likelihood + (i === 0 ? 0.3 : 0));
|
|
479
|
-
sum3 += p3[i];
|
|
480
|
-
}
|
|
481
|
-
if (sum3 > 0) { for (var i = 0; i < 3; i++) p3[i] /= sum3; }
|
|
482
|
-
|
|
483
|
-
// --- Update TS confidences (EMA) ---
|
|
484
|
-
var max4 = 0;
|
|
485
|
-
for (var i = 0; i < 4; i++) { if (p4[i] > max4) max4 = p4[i]; }
|
|
486
|
-
var max3 = 0;
|
|
487
|
-
for (var i = 0; i < 3; i++) { if (p3[i] > max3) max3 = p3[i]; }
|
|
488
|
-
var alpha = 0.1;
|
|
489
|
-
this._ts4Confidence = (1 - alpha) * this._ts4Confidence + alpha * max4;
|
|
490
|
-
this._ts3Confidence = (1 - alpha) * this._ts3Confidence + alpha * max3;
|
|
491
|
-
|
|
492
|
-
// --- Hysteresis switching ---
|
|
493
|
-
if (this._enableTsDetection && this._beatsSinceStart > 8) {
|
|
494
|
-
var minSwitchMargin = 1.4;
|
|
495
|
-
var minSustainBeats = 12; // ~4 bars * 3 beats
|
|
496
|
-
var threeFavored = this._ts3Confidence > this._ts4Confidence * minSwitchMargin;
|
|
497
|
-
var fourFavored = this._ts4Confidence > this._ts3Confidence * minSwitchMargin;
|
|
498
|
-
|
|
499
|
-
if (this._activeTs === '4/4' && threeFavored) {
|
|
500
|
-
this._sustainCounter++;
|
|
501
|
-
if (this._sustainCounter >= minSustainBeats) {
|
|
502
|
-
this._activeTs = '3/4';
|
|
503
|
-
this._sustainCounter = 0;
|
|
504
|
-
}
|
|
505
|
-
} else if (this._activeTs === '3/4' && fourFavored) {
|
|
506
|
-
this._sustainCounter++;
|
|
507
|
-
if (this._sustainCounter >= minSustainBeats + 4) { // 16 beats for 4/4
|
|
508
|
-
this._activeTs = '4/4';
|
|
509
|
-
this._sustainCounter = 0;
|
|
510
|
-
}
|
|
511
|
-
} else {
|
|
512
|
-
this._sustainCounter = 0;
|
|
513
|
-
}
|
|
514
|
-
}
|
|
515
|
-
|
|
516
|
-
// --- Determine bar position from active TS ---
|
|
517
|
-
var barLen = this._activeTs === '3/4' ? 3 : 4;
|
|
518
|
-
var posterior = this._activeTs === '3/4' ? p3 : p4;
|
|
519
|
-
|
|
520
|
-
if (this._beatsSinceStart >= barLen) {
|
|
521
|
-
var maxP = -1, maxI = 0;
|
|
522
|
-
for (var i = 0; i < barLen; i++) {
|
|
523
|
-
if (posterior[i] > maxP) { maxP = posterior[i]; maxI = i; }
|
|
524
|
-
}
|
|
525
|
-
var newPos = maxI + 1; // 1-indexed
|
|
526
|
-
if (newPos === 1 && this._barPosition !== 1) {
|
|
527
|
-
this._barNumber++;
|
|
528
|
-
}
|
|
529
|
-
this._barPosition = newPos;
|
|
530
|
-
} else {
|
|
531
|
-
// Just advance sequentially
|
|
532
|
-
this._barPosition = ((this._barPosition) % barLen) + 1;
|
|
533
|
-
if (this._barPosition === 1) this._barNumber++;
|
|
534
|
-
}
|
|
535
|
-
}
|
|
536
|
-
|
|
537
|
-
_updateConfidence() {
|
|
538
|
-
if (this._candidates.length === 0) {
|
|
539
|
-
this._confidence = 0;
|
|
540
|
-
return;
|
|
541
|
-
}
|
|
542
|
-
|
|
543
|
-
// Peak contrast
|
|
544
|
-
var top1 = this._candidates[0] ? this._candidates[0].score : 0;
|
|
545
|
-
var top2 = this._candidates[1] ? this._candidates[1].score : top1;
|
|
546
|
-
var top3 = this._candidates[2] ? this._candidates[2].score : top2;
|
|
547
|
-
var peakContrast = (top2 + top3) > 0 ? top1 / ((top2 + top3) / 2) : 1;
|
|
548
|
-
|
|
549
|
-
// Phase consistency from IBI variance
|
|
550
|
-
var ibiMean = 0;
|
|
551
|
-
for (var i = 0; i < 4; i++) ibiMean += this._ibiHistory[i];
|
|
552
|
-
ibiMean /= 4;
|
|
553
|
-
var ibiVar = 0;
|
|
554
|
-
for (var i = 0; i < 4; i++) {
|
|
555
|
-
var d = this._ibiHistory[i] - ibiMean;
|
|
556
|
-
ibiVar += d * d;
|
|
557
|
-
}
|
|
558
|
-
ibiVar /= 4;
|
|
559
|
-
var phaseConsistency = ibiMean > 0 ? Math.max(0, 1 - ibiVar / (ibiMean * ibiMean)) : 0;
|
|
560
|
-
|
|
561
|
-
// Bar consistency (use the active posterior)
|
|
562
|
-
var activePosterior = this._activeTs === '3/4' ? this._posterior3 : this._posterior4;
|
|
563
|
-
var activeLen = this._activeTs === '3/4' ? 3 : 4;
|
|
564
|
-
var maxP = 0;
|
|
565
|
-
for (var i = 0; i < activeLen; i++) {
|
|
566
|
-
if (activePosterior[i] > maxP) maxP = activePosterior[i];
|
|
567
|
-
}
|
|
568
|
-
var barConsistency = maxP;
|
|
569
|
-
|
|
570
|
-
var c = Math.sqrt(Math.max(0, peakContrast / 2)) *
|
|
571
|
-
Math.sqrt(Math.max(0, phaseConsistency)) *
|
|
572
|
-
(0.5 + 0.5 * barConsistency);
|
|
573
|
-
this._confidence = Math.max(0, Math.min(1, c));
|
|
574
|
-
}
|
|
575
|
-
|
|
576
|
-
_updateLookahead(lastBeatTime) {
|
|
577
|
-
var lookahead = [];
|
|
578
|
-
var beatInterval = 60 / this._bestBpm;
|
|
579
|
-
var barPos = this._barPosition;
|
|
580
|
-
var barLen = this._activeTs === '3/4' ? 3 : 4;
|
|
581
|
-
for (var i = 0; i < 8; i++) {
|
|
582
|
-
var t = lastBeatTime + (i + 1) * beatInterval;
|
|
583
|
-
var bp = ((barPos - 1 + i) % barLen) + 1;
|
|
584
|
-
lookahead.push({
|
|
585
|
-
audioTime: t,
|
|
586
|
-
tempo: this._bestBpm,
|
|
587
|
-
isDownbeat: bp === 1,
|
|
588
|
-
beatInBar: bp,
|
|
589
|
-
});
|
|
590
|
-
}
|
|
591
|
-
this._lookahead = lookahead;
|
|
592
|
-
}
|
|
593
|
-
|
|
594
|
-
_computeBandEnergy() {
|
|
595
|
-
var low = 0, mid = 0, high = 0;
|
|
596
|
-
for (var b = 0; b < this._lowBandEnd; b++) low += this._melOut[b];
|
|
597
|
-
for (var b = this._lowBandEnd; b < this._midBandEnd; b++) mid += this._melOut[b];
|
|
598
|
-
for (var b = this._midBandEnd; b < this._melBands; b++) high += this._melOut[b];
|
|
599
|
-
var denom = this._lowBandEnd || 1;
|
|
600
|
-
return {
|
|
601
|
-
low: low / denom,
|
|
602
|
-
mid: mid / Math.max(1, this._midBandEnd - this._lowBandEnd),
|
|
603
|
-
high: high / Math.max(1, this._melBands - this._midBandEnd),
|
|
604
|
-
};
|
|
605
|
-
}
|
|
606
|
-
|
|
607
|
-
_sendStateMessage() {
|
|
608
|
-
var settled = (this._sampleCount - this._settledSamples) > 0;
|
|
609
|
-
var beatInterval = this._bestBpm > 0 ? 60 / this._bestBpm : 0;
|
|
610
|
-
var currentTime = this._sampleCount / this._sampleRate;
|
|
611
|
-
var lastBeatTime = this._lastBeatSample >= 0 ? this._lastBeatSample / this._sampleRate : 0;
|
|
612
|
-
var beatPhase = beatInterval > 0
|
|
613
|
-
? Math.min(1, (currentTime - lastBeatTime) / beatInterval)
|
|
614
|
-
: 0;
|
|
615
|
-
var nextBeatTime = lastBeatTime + beatInterval;
|
|
616
|
-
|
|
617
|
-
var nextDownbeatTime = nextBeatTime;
|
|
618
|
-
for (var i = 0; i < this._lookahead.length; i++) {
|
|
619
|
-
if (this._lookahead[i].isDownbeat) {
|
|
620
|
-
nextDownbeatTime = this._lookahead[i].audioTime;
|
|
621
|
-
break;
|
|
622
|
-
}
|
|
623
|
-
}
|
|
624
|
-
|
|
625
|
-
var be = this._computeBandEnergy();
|
|
626
|
-
|
|
627
|
-
this.port.postMessage({
|
|
628
|
-
type: 'state',
|
|
629
|
-
tempo: settled ? this._bestBpm : 0,
|
|
630
|
-
beatPhase: beatPhase,
|
|
631
|
-
confidence: settled ? this._confidence : 0,
|
|
632
|
-
gridStability: settled ? this._confidence : 0,
|
|
633
|
-
tempoCandidates: settled ? this._candidates.map(function(c) {
|
|
634
|
-
return { bpm: c.bpm, score: c.score };
|
|
635
|
-
}) : [],
|
|
636
|
-
rms: this._rms,
|
|
637
|
-
onsetStrength: this._onsetStrength,
|
|
638
|
-
bandEnergy: be,
|
|
639
|
-
barPosition: this._barPosition,
|
|
640
|
-
barLength: this._activeTs === '3/4' ? 3 : 4,
|
|
641
|
-
timeSignature: this._activeTs === '3/4'
|
|
642
|
-
? { numerator: 3, denominator: 4 }
|
|
643
|
-
: { numerator: 4, denominator: 4 },
|
|
644
|
-
lookahead: this._lookahead,
|
|
645
|
-
nextBeatTime: settled ? nextBeatTime : 0,
|
|
646
|
-
nextDownbeatTime: settled ? nextDownbeatTime : 0,
|
|
647
|
-
});
|
|
648
|
-
}
|
|
649
|
-
}
|
|
650
|
-
|
|
651
|
-
registerProcessor('${workletName}', BeatDetectorProcessor);
|
|
652
|
-
`;
|
|
653
|
-
// ---------------------------------------------------------------------------
|
|
654
|
-
// Main-thread BeatDetector class
|
|
655
|
-
// ---------------------------------------------------------------------------
|
|
656
7
|
/**
|
|
657
8
|
* Real-time tempo + beat tracker. Splits work between the audio-rendering
|
|
658
9
|
* thread (an AudioWorklet that runs onset detection, tempogram analysis,
|
|
@@ -690,6 +41,11 @@ class BeatDetector {
|
|
|
690
41
|
_tapSource = null;
|
|
691
42
|
_streamSource = null;
|
|
692
43
|
_ready = null;
|
|
44
|
+
_pendingSourceSetup = null;
|
|
45
|
+
_onAudioContextReady = (ctx) => {
|
|
46
|
+
onAudioContextReady.remove(this._onAudioContextReady);
|
|
47
|
+
this._setup(ctx);
|
|
48
|
+
};
|
|
693
49
|
// ---- Cached state from worklet ----
|
|
694
50
|
_tempo = 0;
|
|
695
51
|
_beatPhase = 0;
|
|
@@ -738,7 +94,7 @@ class BeatDetector {
|
|
|
738
94
|
this._setup(getAudioContext());
|
|
739
95
|
}
|
|
740
96
|
else {
|
|
741
|
-
onAudioContextReady.
|
|
97
|
+
onAudioContextReady.add(this._onAudioContextReady);
|
|
742
98
|
}
|
|
743
99
|
if (options?.source !== undefined && options.source !== null) {
|
|
744
100
|
this.source = options.source;
|
|
@@ -758,14 +114,20 @@ class BeatDetector {
|
|
|
758
114
|
if (value === null)
|
|
759
115
|
return;
|
|
760
116
|
if (isAudioContextReady()) {
|
|
117
|
+
this._pendingSourceSetup = null;
|
|
761
118
|
this._connectSource(value, getAudioContext());
|
|
762
119
|
}
|
|
763
120
|
else {
|
|
764
|
-
|
|
765
|
-
|
|
766
|
-
|
|
767
|
-
|
|
768
|
-
|
|
121
|
+
if (this._pendingSourceSetup !== null) {
|
|
122
|
+
onAudioContextReady.remove(this._pendingSourceSetup);
|
|
123
|
+
}
|
|
124
|
+
const handler = (ctx) => {
|
|
125
|
+
onAudioContextReady.remove(handler);
|
|
126
|
+
this._pendingSourceSetup = null;
|
|
127
|
+
this._connectSource(value, ctx);
|
|
128
|
+
};
|
|
129
|
+
this._pendingSourceSetup = handler;
|
|
130
|
+
onAudioContextReady.add(handler);
|
|
769
131
|
}
|
|
770
132
|
}
|
|
771
133
|
// -----------------------------------------------------------------------
|
|
@@ -882,7 +244,11 @@ class BeatDetector {
|
|
|
882
244
|
// Lifecycle
|
|
883
245
|
// -----------------------------------------------------------------------
|
|
884
246
|
destroy() {
|
|
885
|
-
onAudioContextReady.
|
|
247
|
+
onAudioContextReady.remove(this._onAudioContextReady);
|
|
248
|
+
if (this._pendingSourceSetup !== null) {
|
|
249
|
+
onAudioContextReady.remove(this._pendingSourceSetup);
|
|
250
|
+
this._pendingSourceSetup = null;
|
|
251
|
+
}
|
|
886
252
|
this._disconnectTap();
|
|
887
253
|
this._workletNode?.disconnect();
|
|
888
254
|
this._workletNode = null;
|
|
@@ -898,7 +264,7 @@ class BeatDetector {
|
|
|
898
264
|
// -----------------------------------------------------------------------
|
|
899
265
|
_setup(audioContext) {
|
|
900
266
|
const opts = this._options;
|
|
901
|
-
this._ready =
|
|
267
|
+
this._ready = registerAudioWorkletProcessor(audioContext, workletName, beatDetectorWorkletSource).then(() => {
|
|
902
268
|
const node = new AudioWorkletNode(audioContext, workletName, {
|
|
903
269
|
numberOfInputs: 1,
|
|
904
270
|
numberOfOutputs: 0,
|
|
@@ -1035,7 +401,7 @@ class BeatDetector {
|
|
|
1035
401
|
if (this._source === source && this._workletNode && isAudioContextReady()) {
|
|
1036
402
|
this._connectSource(source, getAudioContext());
|
|
1037
403
|
}
|
|
1038
|
-
}
|
|
404
|
+
});
|
|
1039
405
|
}
|
|
1040
406
|
_disconnectTap() {
|
|
1041
407
|
if (this._tapSource && this._workletNode) {
|