@cesium/engine 9.1.0 → 10.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (255) hide show
  1. package/Build/ThirdParty/Workers/pako_deflate.min.js +108 -210
  2. package/Build/ThirdParty/Workers/pako_inflate.min.js +466 -568
  3. package/Build/ThirdParty/Workers/z-worker-pako.js +54 -104
  4. package/Build/Workers/{chunk-TMMOULW3.js → chunk-2J3JKXCP.js} +5 -5
  5. package/Build/Workers/{chunk-ZDP32RQI.js → chunk-3WUV74WM.js} +95 -155
  6. package/Build/Workers/{chunk-FOZQIHZK.js → chunk-4BAE4PWO.js} +6 -6
  7. package/Build/Workers/{chunk-CYAJYEKW.js → chunk-4MSUJ4I7.js} +8 -8
  8. package/Build/Workers/{chunk-KPY4F4BW.js → chunk-4YSNMHZ4.js} +6 -6
  9. package/Build/Workers/{chunk-66E3H2KU.js → chunk-5S7OLEPK.js} +12 -12
  10. package/Build/Workers/{chunk-4AJGCQFX.js → chunk-7XGC6YB2.js} +14 -14
  11. package/Build/Workers/{chunk-BDUJXBVF.js → chunk-AA4GZKOT.js} +3 -5
  12. package/Build/Workers/{chunk-7LPEGKOF.js → chunk-AD5HBJ2F.js} +11 -8
  13. package/Build/Workers/{chunk-XHLDDE65.js → chunk-AVI4IUWC.js} +11 -11
  14. package/Build/Workers/{chunk-MWYZ64MH.js → chunk-BCL4PHHT.js} +10 -10
  15. package/Build/Workers/{chunk-PWF3YJJ5.js → chunk-BDFNKFOE.js} +13 -13
  16. package/Build/Workers/{chunk-7VZNXIKG.js → chunk-BJF5LOWE.js} +7 -7
  17. package/Build/Workers/{chunk-3S2MFY4B.js → chunk-C2CGMAIU.js} +13 -13
  18. package/Build/Workers/{chunk-UAJEGIWA.js → chunk-COYFZ5VA.js} +6 -6
  19. package/Build/Workers/{chunk-ZWPIM77Q.js → chunk-DGS5QNIO.js} +13 -13
  20. package/Build/Workers/{chunk-V7JB576Q.js → chunk-DKVHRNFY.js} +5 -5
  21. package/Build/Workers/{chunk-NI2R52QD.js → chunk-DOXCPOG4.js} +11 -9
  22. package/Build/Workers/{chunk-XWML5Y7N.js → chunk-FXIHSF7O.js} +9 -9
  23. package/Build/Workers/{chunk-LW7WGHEU.js → chunk-G3YR53LY.js} +13 -13
  24. package/Build/Workers/{chunk-34DGOKCO.js → chunk-GR3CDLCP.js} +7 -7
  25. package/Build/Workers/{chunk-AOIKO5Y7.js → chunk-GRAT5GE7.js} +5 -5
  26. package/Build/Workers/{chunk-AOFMPKUB.js → chunk-I2RC4XVN.js} +4 -4
  27. package/Build/Workers/{chunk-PK7TEP3J.js → chunk-JYAHOGGL.js} +15 -15
  28. package/Build/Workers/{chunk-4KIUON73.js → chunk-KUN2ZA5X.js} +4 -4
  29. package/Build/Workers/{chunk-POLFRINT.js → chunk-L6RTJ3RE.js} +14 -14
  30. package/Build/Workers/{chunk-LVJCR7DH.js → chunk-LCLJJ2MZ.js} +18 -18
  31. package/Build/Workers/{chunk-3RZK5NNV.js → chunk-LEABCTLP.js} +4 -4
  32. package/Build/Workers/{chunk-QKF7XXEQ.js → chunk-MDHQR3ZS.js} +10 -8
  33. package/Build/Workers/{chunk-4PHPQRSH.js → chunk-MSKXMXJI.js} +5 -6
  34. package/Build/Workers/{chunk-GIFJ77E4.js → chunk-NTXTUNEF.js} +4 -4
  35. package/Build/Workers/{chunk-I5TDPPC4.js → chunk-O3JCMSS3.js} +17 -17
  36. package/Build/Workers/{chunk-PEABJLCK.js → chunk-OOK53QUQ.js} +1 -1
  37. package/Build/Workers/{chunk-PS6AEMBR.js → chunk-OORVMGDU.js} +7 -7
  38. package/Build/Workers/{chunk-JI2445T5.js → chunk-PCP4YQST.js} +11 -11
  39. package/Build/Workers/{chunk-C5CE4OG6.js → chunk-PYHLO636.js} +42 -13
  40. package/Build/Workers/{chunk-S4XDCPKD.js → chunk-Q55ECN3Y.js} +1 -1
  41. package/Build/Workers/{chunk-WWP3I7R5.js → chunk-QD4KM3GO.js} +5 -5
  42. package/Build/Workers/{chunk-YLZTCEBJ.js → chunk-QMLTCCYG.js} +1 -1
  43. package/Build/Workers/{chunk-IBXGK4WV.js → chunk-QX5XS4LC.js} +2 -2
  44. package/Build/Workers/{chunk-RL73GOEF.js → chunk-R6B7UCQB.js} +2 -2
  45. package/Build/Workers/{chunk-RR7EOKGZ.js → chunk-RJYML24O.js} +48 -85
  46. package/Build/Workers/{chunk-U4IMCOF5.js → chunk-S3PI2KFM.js} +2 -2
  47. package/Build/Workers/{chunk-6HCAQOVK.js → chunk-STBBMQGG.js} +6 -6
  48. package/Build/Workers/{chunk-CE6GTZ4I.js → chunk-SYCPRK3D.js} +10 -10
  49. package/Build/Workers/{chunk-WFICTTOE.js → chunk-T77JILCU.js} +2 -2
  50. package/Build/Workers/{chunk-ZC4AGBZK.js → chunk-TO2PVHKI.js} +2 -2
  51. package/Build/Workers/{chunk-UCPPWV64.js → chunk-VE7BFUIX.js} +1 -1
  52. package/Build/Workers/{chunk-2CSEEWHN.js → chunk-VFBNELXB.js} +7 -7
  53. package/Build/Workers/{chunk-A6NCZSL3.js → chunk-VO3ACQB2.js} +19 -19
  54. package/Build/Workers/{chunk-WEGCQ5DY.js → chunk-X23FRWHJ.js} +6 -6
  55. package/Build/Workers/{chunk-G7CJQKKD.js → chunk-XD445VDH.js} +7 -7
  56. package/Build/Workers/combineGeometry.js +22 -22
  57. package/Build/Workers/createBoxGeometry.js +16 -16
  58. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  59. package/Build/Workers/createCircleGeometry.js +29 -25
  60. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  61. package/Build/Workers/createCoplanarPolygonGeometry.js +32 -32
  62. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  63. package/Build/Workers/createCorridorGeometry.js +29 -29
  64. package/Build/Workers/createCorridorOutlineGeometry.js +27 -27
  65. package/Build/Workers/createCylinderGeometry.js +18 -18
  66. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  67. package/Build/Workers/createEllipseGeometry.js +24 -24
  68. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  69. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  70. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  71. package/Build/Workers/createFrustumGeometry.js +16 -16
  72. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  73. package/Build/Workers/createGeometry.js +22 -22
  74. package/Build/Workers/createGroundPolylineGeometry.js +24 -24
  75. package/Build/Workers/createPlaneGeometry.js +14 -14
  76. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  77. package/Build/Workers/createPolygonGeometry.js +32 -32
  78. package/Build/Workers/createPolygonOutlineGeometry.js +29 -29
  79. package/Build/Workers/createPolylineGeometry.js +24 -24
  80. package/Build/Workers/createPolylineVolumeGeometry.js +30 -30
  81. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +26 -26
  82. package/Build/Workers/createRectangleGeometry.js +27 -27
  83. package/Build/Workers/createRectangleOutlineGeometry.js +19 -19
  84. package/Build/Workers/createSimplePolylineGeometry.js +22 -22
  85. package/Build/Workers/createSphereGeometry.js +17 -17
  86. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  87. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  88. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  89. package/Build/Workers/createVectorTileGeometries.js +22 -22
  90. package/Build/Workers/createVectorTilePoints.js +12 -12
  91. package/Build/Workers/createVectorTilePolygons.js +20 -20
  92. package/Build/Workers/createVectorTilePolylines.js +13 -13
  93. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
  94. package/Build/Workers/createVerticesFromHeightmap.js +21 -21
  95. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
  96. package/Build/Workers/createWallGeometry.js +23 -23
  97. package/Build/Workers/createWallOutlineGeometry.js +22 -22
  98. package/Build/Workers/decodeDraco.js +11 -11
  99. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +12 -19
  100. package/Build/Workers/decodeI3S.js +10 -10
  101. package/Build/Workers/transcodeKTX2.js +43 -79
  102. package/Build/Workers/transferTypedArrayTest.js +1 -1
  103. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  104. package/Source/Core/ApproximateTerrainHeights.js +4 -4
  105. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +12 -8
  106. package/Source/Core/BoundingRectangle.js +2 -0
  107. package/Source/Core/BoundingSphere.js +4 -2
  108. package/Source/Core/Cartesian3.js +13 -10
  109. package/Source/Core/Cartographic.js +11 -8
  110. package/Source/Core/CesiumTerrainProvider.js +3 -2
  111. package/Source/Core/CircleGeometry.js +6 -2
  112. package/Source/Core/CircleOutlineGeometry.js +1 -1
  113. package/Source/Core/CoplanarPolygonGeometry.js +3 -3
  114. package/Source/Core/CorridorGeometry.js +4 -4
  115. package/Source/Core/CorridorOutlineGeometry.js +2 -2
  116. package/Source/Core/Credit.js +3 -2
  117. package/Source/Core/CustomHeightmapTerrainProvider.js +17 -3
  118. package/Source/Core/EllipseGeometry.js +4 -4
  119. package/Source/Core/EllipseOutlineGeometry.js +2 -2
  120. package/Source/Core/Ellipsoid.js +34 -0
  121. package/Source/Core/EllipsoidGeodesic.js +2 -2
  122. package/Source/Core/EllipsoidRhumbLine.js +4 -4
  123. package/Source/Core/EllipsoidTangentPlane.js +3 -3
  124. package/Source/Core/EllipsoidTerrainProvider.js +3 -3
  125. package/Source/Core/GeographicProjection.js +4 -3
  126. package/Source/Core/GeographicTilingScheme.js +3 -3
  127. package/Source/Core/GeometryPipeline.js +2 -2
  128. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +1 -1
  129. package/Source/Core/GoogleMaps.js +1 -1
  130. package/Source/Core/GroundPolylineGeometry.js +1 -1
  131. package/Source/Core/HeightmapTessellator.js +2 -2
  132. package/Source/Core/Ion.js +1 -1
  133. package/Source/Core/Math.js +0 -5
  134. package/Source/Core/Occluder.js +3 -3
  135. package/Source/Core/OrientedBoundingBox.js +2 -2
  136. package/Source/Core/PolygonGeometry.js +4 -4
  137. package/Source/Core/PolygonGeometryLibrary.js +1 -1
  138. package/Source/Core/PolygonOutlineGeometry.js +3 -3
  139. package/Source/Core/PolygonPipeline.js +2 -2
  140. package/Source/Core/PolylineGeometry.js +2 -2
  141. package/Source/Core/PolylinePipeline.js +6 -6
  142. package/Source/Core/PolylineVolumeGeometry.js +2 -2
  143. package/Source/Core/PolylineVolumeOutlineGeometry.js +2 -2
  144. package/Source/Core/Rectangle.js +6 -6
  145. package/Source/Core/RectangleGeometry.js +6 -6
  146. package/Source/Core/RectangleGeometryLibrary.js +3 -0
  147. package/Source/Core/RectangleOutlineGeometry.js +2 -2
  148. package/Source/Core/Simon1994PlanetaryPositions.js +3 -2
  149. package/Source/Core/SimplePolylineGeometry.js +2 -2
  150. package/Source/Core/Stereographic.js +2 -2
  151. package/Source/Core/TaskProcessor.js +19 -3
  152. package/Source/Core/Transforms.js +17 -17
  153. package/Source/Core/VRTheWorldTerrainProvider.js +2 -2
  154. package/Source/Core/WallGeometry.js +3 -3
  155. package/Source/Core/WallOutlineGeometry.js +3 -3
  156. package/Source/Core/WebMercatorTilingScheme.js +3 -3
  157. package/Source/Core/createWorldTerrainAsync.js +2 -0
  158. package/Source/Core/sampleTerrain.js +3 -3
  159. package/Source/DataSources/BoxGeometryUpdater.js +2 -2
  160. package/Source/DataSources/CylinderGeometryUpdater.js +2 -2
  161. package/Source/DataSources/CzmlDataSource.js +8 -8
  162. package/Source/DataSources/EllipsoidGeometryUpdater.js +3 -3
  163. package/Source/DataSources/EntityCluster.js +1 -1
  164. package/Source/DataSources/EntityView.js +2 -2
  165. package/Source/DataSources/KmlDataSource.js +4 -4
  166. package/Source/DataSources/ModelVisualizer.js +1 -2
  167. package/Source/DataSources/PolygonGeometryUpdater.js +1 -1
  168. package/Source/DataSources/PolylineGeometryUpdater.js +3 -2
  169. package/Source/DataSources/RectangleGeometryUpdater.js +1 -1
  170. package/Source/DataSources/ScaledPositionProperty.js +2 -2
  171. package/Source/DataSources/TerrainOffsetProperty.js +3 -7
  172. package/Source/DataSources/VelocityOrientationProperty.js +2 -2
  173. package/Source/DataSources/exportKml.js +2 -2
  174. package/Source/Renderer/UniformState.js +1 -1
  175. package/Source/Scene/ArcGisMapServerImageryProvider.js +2 -2
  176. package/Source/Scene/ArcGisMapService.js +1 -1
  177. package/Source/Scene/Billboard.js +8 -6
  178. package/Source/Scene/BingMapsImageryProvider.js +1 -1
  179. package/Source/Scene/Camera.js +16 -10
  180. package/Source/Scene/Cesium3DTileset.js +1 -1
  181. package/Source/Scene/ClippingPolygon.js +2 -2
  182. package/Source/Scene/ClippingPolygonCollection.js +1 -1
  183. package/Source/Scene/CreditDisplay.js +94 -104
  184. package/Source/Scene/Globe.js +16 -13
  185. package/Source/Scene/GltfLoader.js +458 -435
  186. package/Source/Scene/GltfLoaderUtil.js +5 -16
  187. package/Source/Scene/GltfPipeline/forEachTextureInMaterial.js +23 -7
  188. package/Source/Scene/GltfStructuralMetadataLoader.js +11 -9
  189. package/Source/Scene/GoogleEarthEnterpriseImageryProvider.js +1 -1
  190. package/Source/Scene/GoogleEarthEnterpriseMapsProvider.js +1 -1
  191. package/Source/Scene/GridImageryProvider.js +2 -2
  192. package/Source/Scene/ImageryLayerCollection.js +2 -2
  193. package/Source/Scene/Label.js +1 -1
  194. package/Source/Scene/MapboxImageryProvider.js +1 -1
  195. package/Source/Scene/MapboxStyleImageryProvider.js +1 -1
  196. package/Source/Scene/MetadataSemantic.js +4 -4
  197. package/Source/Scene/Model/AlphaPipelineStage.js +1 -1
  198. package/Source/Scene/Model/GeometryPipelineStage.js +15 -43
  199. package/Source/Scene/Model/ImageBasedLightingPipelineStage.js +7 -0
  200. package/Source/Scene/Model/InstancingPipelineStage.js +3 -3
  201. package/Source/Scene/Model/LightingPipelineStage.js +2 -4
  202. package/Source/Scene/Model/MaterialPipelineStage.js +395 -29
  203. package/Source/Scene/Model/Model.js +15 -7
  204. package/Source/Scene/Model/ModelSceneGraph.js +1 -1
  205. package/Source/Scene/Model/ModelUtility.js +3 -0
  206. package/Source/Scene/Model/SceneMode2DPipelineStage.js +3 -3
  207. package/Source/Scene/Model/VerticalExaggerationPipelineStage.js +4 -6
  208. package/Source/Scene/Model/pickModel.js +2 -2
  209. package/Source/Scene/ModelComponents.js +178 -1
  210. package/Source/Scene/PickDepth.js +23 -15
  211. package/Source/Scene/Picking.js +4 -13
  212. package/Source/Scene/PointPrimitive.js +5 -2
  213. package/Source/Scene/ResourceCache.js +41 -50
  214. package/Source/Scene/ResourceCacheKey.js +41 -53
  215. package/Source/Scene/Scene.js +39 -31
  216. package/Source/Scene/SceneTransforms.js +78 -20
  217. package/Source/Scene/SceneTransitioner.js +2 -2
  218. package/Source/Scene/ScreenSpaceCameraController.js +29 -19
  219. package/Source/Scene/SkyBox.js +26 -0
  220. package/Source/Scene/Sun.js +1 -1
  221. package/Source/Shaders/Builtin/CzmBuiltins.js +4 -10
  222. package/Source/Shaders/Builtin/Functions/ellipsoidTextureCoordinates.glsl +10 -0
  223. package/Source/Shaders/Builtin/Functions/{ellipsoidWgs84TextureCoordinates.js → ellipsoidTextureCoordinates.js} +3 -3
  224. package/Source/Shaders/Builtin/Functions/maximumComponent.glsl +21 -0
  225. package/Source/Shaders/Builtin/Functions/maximumComponent.js +23 -0
  226. package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +108 -44
  227. package/Source/Shaders/Builtin/Functions/pbrLighting.js +108 -44
  228. package/Source/Shaders/Builtin/Structs/materialInput.glsl +1 -1
  229. package/Source/Shaders/Builtin/Structs/materialInput.js +1 -1
  230. package/Source/Shaders/Builtin/Structs/modelMaterial.glsl +16 -0
  231. package/Source/Shaders/Builtin/Structs/modelMaterial.js +16 -0
  232. package/Source/Shaders/EllipsoidFS.glsl +1 -1
  233. package/Source/Shaders/EllipsoidFS.js +1 -1
  234. package/Source/Shaders/GlobeFS.glsl +3 -3
  235. package/Source/Shaders/GlobeFS.js +3 -3
  236. package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +211 -133
  237. package/Source/Shaders/Model/ImageBasedLightingStageFS.js +212 -133
  238. package/Source/Shaders/Model/LightingStageFS.glsl +113 -48
  239. package/Source/Shaders/Model/LightingStageFS.js +113 -48
  240. package/Source/Shaders/Model/MaterialStageFS.glsl +407 -136
  241. package/Source/Shaders/Model/MaterialStageFS.js +407 -136
  242. package/Source/Widget/CesiumWidget.css +0 -5
  243. package/Source/Widget/CesiumWidget.js +29 -28
  244. package/index.d.ts +184 -116
  245. package/index.js +92 -95
  246. package/package.json +2 -2
  247. package/Source/Shaders/Builtin/Functions/defaultPbrMaterial.glsl +0 -16
  248. package/Source/Shaders/Builtin/Functions/defaultPbrMaterial.js +0 -18
  249. package/Source/Shaders/Builtin/Functions/ellipsoidWgs84TextureCoordinates.glsl +0 -10
  250. package/Source/Shaders/Builtin/Functions/pbrMetallicRoughnessMaterial.glsl +0 -37
  251. package/Source/Shaders/Builtin/Functions/pbrMetallicRoughnessMaterial.js +0 -39
  252. package/Source/Shaders/Builtin/Functions/pbrSpecularGlossinessMaterial.glsl +0 -30
  253. package/Source/Shaders/Builtin/Functions/pbrSpecularGlossinessMaterial.js +0 -32
  254. package/Source/Shaders/Builtin/Structs/pbrParameters.glsl +0 -16
  255. package/Source/Shaders/Builtin/Structs/pbrParameters.js +0 -18
@@ -18,8 +18,7 @@
18
18
  let e2, t2 = [];
19
19
  for (var i2 = 0; i2 < 256; i2++) {
20
20
  e2 = i2;
21
- for (var n2 = 0; n2 < 8; n2++)
22
- e2 = 1 & e2 ? 3988292384 ^ e2 >>> 1 : e2 >>> 1;
21
+ for (var n2 = 0; n2 < 8; n2++) e2 = 1 & e2 ? 3988292384 ^ e2 >>> 1 : e2 >>> 1;
23
22
  t2[i2] = e2;
24
23
  }
25
24
  return t2;
@@ -27,8 +26,7 @@
27
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  var n = (e2, t2, n2, a2) => {
28
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  const r2 = i, o2 = a2 + n2;
29
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  e2 ^= -1;
30
- for (let i2 = a2; i2 < o2; i2++)
31
- e2 = e2 >>> 8 ^ r2[255 & (e2 ^ t2[i2])];
29
+ for (let i2 = a2; i2 < o2; i2++) e2 = e2 >>> 8 ^ r2[255 & (e2 ^ t2[i2])];
32
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  return -1 ^ e2;
33
31
  };
34
32
  const a = 16209;
@@ -36,91 +34,86 @@
36
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  let i2, n2, r2, o2, s2, l2, d2, f2, c2, h2, u2, w2, b2, m2, k2, _2, g2, p2, v2, x2, y2, E2, R2, A2;
37
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  const Z2 = e2.state;
38
36
  i2 = e2.next_in, R2 = e2.input, n2 = i2 + (e2.avail_in - 5), r2 = e2.next_out, A2 = e2.output, o2 = r2 - (t2 - e2.avail_out), s2 = r2 + (e2.avail_out - 257), l2 = Z2.dmax, d2 = Z2.wsize, f2 = Z2.whave, c2 = Z2.wnext, h2 = Z2.window, u2 = Z2.hold, w2 = Z2.bits, b2 = Z2.lencode, m2 = Z2.distcode, k2 = (1 << Z2.lenbits) - 1, _2 = (1 << Z2.distbits) - 1;
39
- e:
40
- do {
41
- w2 < 15 && (u2 += R2[i2++] << w2, w2 += 8, u2 += R2[i2++] << w2, w2 += 8), g2 = b2[u2 & k2];
42
- t:
43
- for (; ; ) {
44
- if (p2 = g2 >>> 24, u2 >>>= p2, w2 -= p2, p2 = g2 >>> 16 & 255, 0 === p2)
45
- A2[r2++] = 65535 & g2;
46
- else {
47
- if (!(16 & p2)) {
48
- if (0 == (64 & p2)) {
49
- g2 = b2[(65535 & g2) + (u2 & (1 << p2) - 1)];
50
- continue t;
51
- }
52
- if (32 & p2) {
53
- Z2.mode = 16191;
54
- break e;
55
- }
56
- e2.msg = "invalid literal/length code", Z2.mode = a;
37
+ e: do {
38
+ w2 < 15 && (u2 += R2[i2++] << w2, w2 += 8, u2 += R2[i2++] << w2, w2 += 8), g2 = b2[u2 & k2];
39
+ t: for (; ; ) {
40
+ if (p2 = g2 >>> 24, u2 >>>= p2, w2 -= p2, p2 = g2 >>> 16 & 255, 0 === p2) A2[r2++] = 65535 & g2;
41
+ else {
42
+ if (!(16 & p2)) {
43
+ if (0 == (64 & p2)) {
44
+ g2 = b2[(65535 & g2) + (u2 & (1 << p2) - 1)];
45
+ continue t;
46
+ }
47
+ if (32 & p2) {
48
+ Z2.mode = 16191;
49
+ break e;
50
+ }
51
+ e2.msg = "invalid literal/length code", Z2.mode = a;
52
+ break e;
53
+ }
54
+ v2 = 65535 & g2, p2 &= 15, p2 && (w2 < p2 && (u2 += R2[i2++] << w2, w2 += 8), v2 += u2 & (1 << p2) - 1, u2 >>>= p2, w2 -= p2), w2 < 15 && (u2 += R2[i2++] << w2, w2 += 8, u2 += R2[i2++] << w2, w2 += 8), g2 = m2[u2 & _2];
55
+ i: for (; ; ) {
56
+ if (p2 = g2 >>> 24, u2 >>>= p2, w2 -= p2, p2 = g2 >>> 16 & 255, !(16 & p2)) {
57
+ if (0 == (64 & p2)) {
58
+ g2 = m2[(65535 & g2) + (u2 & (1 << p2) - 1)];
59
+ continue i;
60
+ }
61
+ e2.msg = "invalid distance code", Z2.mode = a;
62
+ break e;
63
+ }
64
+ if (x2 = 65535 & g2, p2 &= 15, w2 < p2 && (u2 += R2[i2++] << w2, w2 += 8, w2 < p2 && (u2 += R2[i2++] << w2, w2 += 8)), x2 += u2 & (1 << p2) - 1, x2 > l2) {
65
+ e2.msg = "invalid distance too far back", Z2.mode = a;
66
+ break e;
67
+ }
68
+ if (u2 >>>= p2, w2 -= p2, p2 = r2 - o2, x2 > p2) {
69
+ if (p2 = x2 - p2, p2 > f2 && Z2.sane) {
70
+ e2.msg = "invalid distance too far back", Z2.mode = a;
57
71
  break e;
58
72
  }
59
- v2 = 65535 & g2, p2 &= 15, p2 && (w2 < p2 && (u2 += R2[i2++] << w2, w2 += 8), v2 += u2 & (1 << p2) - 1, u2 >>>= p2, w2 -= p2), w2 < 15 && (u2 += R2[i2++] << w2, w2 += 8, u2 += R2[i2++] << w2, w2 += 8), g2 = m2[u2 & _2];
60
- i:
61
- for (; ; ) {
62
- if (p2 = g2 >>> 24, u2 >>>= p2, w2 -= p2, p2 = g2 >>> 16 & 255, !(16 & p2)) {
63
- if (0 == (64 & p2)) {
64
- g2 = m2[(65535 & g2) + (u2 & (1 << p2) - 1)];
65
- continue i;
66
- }
67
- e2.msg = "invalid distance code", Z2.mode = a;
68
- break e;
69
- }
70
- if (x2 = 65535 & g2, p2 &= 15, w2 < p2 && (u2 += R2[i2++] << w2, w2 += 8, w2 < p2 && (u2 += R2[i2++] << w2, w2 += 8)), x2 += u2 & (1 << p2) - 1, x2 > l2) {
71
- e2.msg = "invalid distance too far back", Z2.mode = a;
72
- break e;
73
- }
74
- if (u2 >>>= p2, w2 -= p2, p2 = r2 - o2, x2 > p2) {
75
- if (p2 = x2 - p2, p2 > f2 && Z2.sane) {
76
- e2.msg = "invalid distance too far back", Z2.mode = a;
77
- break e;
78
- }
79
- if (y2 = 0, E2 = h2, 0 === c2) {
80
- if (y2 += d2 - p2, p2 < v2) {
81
- v2 -= p2;
82
- do {
83
- A2[r2++] = h2[y2++];
84
- } while (--p2);
85
- y2 = r2 - x2, E2 = A2;
86
- }
87
- } else if (c2 < p2) {
88
- if (y2 += d2 + c2 - p2, p2 -= c2, p2 < v2) {
89
- v2 -= p2;
90
- do {
91
- A2[r2++] = h2[y2++];
92
- } while (--p2);
93
- if (y2 = 0, c2 < v2) {
94
- p2 = c2, v2 -= p2;
95
- do {
96
- A2[r2++] = h2[y2++];
97
- } while (--p2);
98
- y2 = r2 - x2, E2 = A2;
99
- }
100
- }
101
- } else if (y2 += c2 - p2, p2 < v2) {
102
- v2 -= p2;
103
- do {
104
- A2[r2++] = h2[y2++];
105
- } while (--p2);
106
- y2 = r2 - x2, E2 = A2;
107
- }
108
- for (; v2 > 2; )
109
- A2[r2++] = E2[y2++], A2[r2++] = E2[y2++], A2[r2++] = E2[y2++], v2 -= 3;
110
- v2 && (A2[r2++] = E2[y2++], v2 > 1 && (A2[r2++] = E2[y2++]));
111
- } else {
112
- y2 = r2 - x2;
73
+ if (y2 = 0, E2 = h2, 0 === c2) {
74
+ if (y2 += d2 - p2, p2 < v2) {
75
+ v2 -= p2;
76
+ do {
77
+ A2[r2++] = h2[y2++];
78
+ } while (--p2);
79
+ y2 = r2 - x2, E2 = A2;
80
+ }
81
+ } else if (c2 < p2) {
82
+ if (y2 += d2 + c2 - p2, p2 -= c2, p2 < v2) {
83
+ v2 -= p2;
84
+ do {
85
+ A2[r2++] = h2[y2++];
86
+ } while (--p2);
87
+ if (y2 = 0, c2 < v2) {
88
+ p2 = c2, v2 -= p2;
113
89
  do {
114
- A2[r2++] = A2[y2++], A2[r2++] = A2[y2++], A2[r2++] = A2[y2++], v2 -= 3;
115
- } while (v2 > 2);
116
- v2 && (A2[r2++] = A2[y2++], v2 > 1 && (A2[r2++] = A2[y2++]));
90
+ A2[r2++] = h2[y2++];
91
+ } while (--p2);
92
+ y2 = r2 - x2, E2 = A2;
117
93
  }
118
- break;
119
94
  }
95
+ } else if (y2 += c2 - p2, p2 < v2) {
96
+ v2 -= p2;
97
+ do {
98
+ A2[r2++] = h2[y2++];
99
+ } while (--p2);
100
+ y2 = r2 - x2, E2 = A2;
101
+ }
102
+ for (; v2 > 2; ) A2[r2++] = E2[y2++], A2[r2++] = E2[y2++], A2[r2++] = E2[y2++], v2 -= 3;
103
+ v2 && (A2[r2++] = E2[y2++], v2 > 1 && (A2[r2++] = E2[y2++]));
104
+ } else {
105
+ y2 = r2 - x2;
106
+ do {
107
+ A2[r2++] = A2[y2++], A2[r2++] = A2[y2++], A2[r2++] = A2[y2++], v2 -= 3;
108
+ } while (v2 > 2);
109
+ v2 && (A2[r2++] = A2[y2++], v2 > 1 && (A2[r2++] = A2[y2++]));
120
110
  }
121
111
  break;
122
112
  }
123
- } while (i2 < n2 && r2 < s2);
113
+ }
114
+ break;
115
+ }
116
+ } while (i2 < n2 && r2 < s2);
124
117
  v2 = w2 >> 3, i2 -= v2, w2 -= v2 << 3, u2 &= (1 << w2) - 1, e2.next_in = i2, e2.next_out = r2, e2.avail_in = i2 < n2 ? n2 - i2 + 5 : 5 - (i2 - n2), e2.avail_out = r2 < s2 ? s2 - r2 + 257 : 257 - (r2 - s2), Z2.hold = u2, Z2.bits = w2;
125
118
  };
126
119
  const o = 15, s = new Uint16Array([3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0]), l = new Uint8Array([16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78]), d = new Uint16Array([1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0]), f = new Uint8Array([16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64]);
@@ -129,44 +122,29 @@
129
122
  let w2, b2, m2, k2, _2, g2, p2 = 0, v2 = 0, x2 = 0, y2 = 0, E2 = 0, R2 = 0, A2 = 0, Z2 = 0, S2 = 0, T2 = 0, O2 = null;
130
123
  const U2 = new Uint16Array(16), D2 = new Uint16Array(16);
131
124
  let I2, B2, N2, C2 = null;
132
- for (p2 = 0; p2 <= o; p2++)
133
- U2[p2] = 0;
134
- for (v2 = 0; v2 < n2; v2++)
135
- U2[t2[i2 + v2]]++;
136
- for (E2 = u2, y2 = o; y2 >= 1 && 0 === U2[y2]; y2--)
137
- ;
138
- if (E2 > y2 && (E2 = y2), 0 === y2)
139
- return a2[r2++] = 20971520, a2[r2++] = 20971520, h2.bits = 1, 0;
140
- for (x2 = 1; x2 < y2 && 0 === U2[x2]; x2++)
141
- ;
142
- for (E2 < x2 && (E2 = x2), Z2 = 1, p2 = 1; p2 <= o; p2++)
143
- if (Z2 <<= 1, Z2 -= U2[p2], Z2 < 0)
144
- return -1;
145
- if (Z2 > 0 && (0 === e2 || 1 !== y2))
146
- return -1;
147
- for (D2[1] = 0, p2 = 1; p2 < o; p2++)
148
- D2[p2 + 1] = D2[p2] + U2[p2];
149
- for (v2 = 0; v2 < n2; v2++)
150
- 0 !== t2[i2 + v2] && (c2[D2[t2[i2 + v2]]++] = v2);
151
- if (0 === e2 ? (O2 = C2 = c2, g2 = 20) : 1 === e2 ? (O2 = s, C2 = l, g2 = 257) : (O2 = d, C2 = f, g2 = 0), T2 = 0, v2 = 0, p2 = x2, _2 = r2, R2 = E2, A2 = 0, m2 = -1, S2 = 1 << E2, k2 = S2 - 1, 1 === e2 && S2 > 852 || 2 === e2 && S2 > 592)
152
- return 1;
125
+ for (p2 = 0; p2 <= o; p2++) U2[p2] = 0;
126
+ for (v2 = 0; v2 < n2; v2++) U2[t2[i2 + v2]]++;
127
+ for (E2 = u2, y2 = o; y2 >= 1 && 0 === U2[y2]; y2--) ;
128
+ if (E2 > y2 && (E2 = y2), 0 === y2) return a2[r2++] = 20971520, a2[r2++] = 20971520, h2.bits = 1, 0;
129
+ for (x2 = 1; x2 < y2 && 0 === U2[x2]; x2++) ;
130
+ for (E2 < x2 && (E2 = x2), Z2 = 1, p2 = 1; p2 <= o; p2++) if (Z2 <<= 1, Z2 -= U2[p2], Z2 < 0) return -1;
131
+ if (Z2 > 0 && (0 === e2 || 1 !== y2)) return -1;
132
+ for (D2[1] = 0, p2 = 1; p2 < o; p2++) D2[p2 + 1] = D2[p2] + U2[p2];
133
+ for (v2 = 0; v2 < n2; v2++) 0 !== t2[i2 + v2] && (c2[D2[t2[i2 + v2]]++] = v2);
134
+ if (0 === e2 ? (O2 = C2 = c2, g2 = 20) : 1 === e2 ? (O2 = s, C2 = l, g2 = 257) : (O2 = d, C2 = f, g2 = 0), T2 = 0, v2 = 0, p2 = x2, _2 = r2, R2 = E2, A2 = 0, m2 = -1, S2 = 1 << E2, k2 = S2 - 1, 1 === e2 && S2 > 852 || 2 === e2 && S2 > 592) return 1;
153
135
  for (; ; ) {
154
136
  I2 = p2 - A2, c2[v2] + 1 < g2 ? (B2 = 0, N2 = c2[v2]) : c2[v2] >= g2 ? (B2 = C2[c2[v2] - g2], N2 = O2[c2[v2] - g2]) : (B2 = 96, N2 = 0), w2 = 1 << p2 - A2, b2 = 1 << R2, x2 = b2;
155
137
  do {
156
138
  b2 -= w2, a2[_2 + (T2 >> A2) + b2] = I2 << 24 | B2 << 16 | N2 | 0;
157
139
  } while (0 !== b2);
158
- for (w2 = 1 << p2 - 1; T2 & w2; )
159
- w2 >>= 1;
140
+ for (w2 = 1 << p2 - 1; T2 & w2; ) w2 >>= 1;
160
141
  if (0 !== w2 ? (T2 &= w2 - 1, T2 += w2) : T2 = 0, v2++, 0 == --U2[p2]) {
161
- if (p2 === y2)
162
- break;
142
+ if (p2 === y2) break;
163
143
  p2 = t2[i2 + c2[v2]];
164
144
  }
165
145
  if (p2 > E2 && (T2 & k2) !== m2) {
166
- for (0 === A2 && (A2 = E2), _2 += x2, R2 = p2 - A2, Z2 = 1 << R2; R2 + A2 < y2 && (Z2 -= U2[R2 + A2], !(Z2 <= 0)); )
167
- R2++, Z2 <<= 1;
168
- if (S2 += 1 << R2, 1 === e2 && S2 > 852 || 2 === e2 && S2 > 592)
169
- return 1;
146
+ for (0 === A2 && (A2 = E2), _2 += x2, R2 = p2 - A2, Z2 = 1 << R2; R2 + A2 < y2 && (Z2 -= U2[R2 + A2], !(Z2 <= 0)); ) R2++, Z2 <<= 1;
147
+ if (S2 += 1 << R2, 1 === e2 && S2 > 852 || 2 === e2 && S2 > 592) return 1;
170
148
  m2 = T2 & k2, a2[m2] = E2 << 24 | R2 << 16 | _2 - r2 | 0;
171
149
  }
172
150
  }
@@ -177,29 +155,24 @@
177
155
  this.strm = null, this.mode = 0, this.last = false, this.wrap = 0, this.havedict = false, this.flags = 0, this.dmax = 0, this.check = 0, this.total = 0, this.head = null, this.wbits = 0, this.wsize = 0, this.whave = 0, this.wnext = 0, this.window = null, this.hold = 0, this.bits = 0, this.length = 0, this.offset = 0, this.extra = 0, this.lencode = null, this.distcode = null, this.lenbits = 0, this.distbits = 0, this.ncode = 0, this.nlen = 0, this.ndist = 0, this.have = 0, this.next = null, this.lens = new Uint16Array(320), this.work = new Uint16Array(288), this.lendyn = null, this.distdyn = null, this.sane = 0, this.back = 0, this.was = 0;
178
156
  }
179
157
  const N = (e2) => {
180
- if (!e2)
181
- return 1;
158
+ if (!e2) return 1;
182
159
  const t2 = e2.state;
183
160
  return !t2 || t2.strm !== e2 || t2.mode < E || t2.mode > 16211 ? 1 : 0;
184
161
  }, C = (e2) => {
185
- if (N(e2))
186
- return g;
162
+ if (N(e2)) return g;
187
163
  const t2 = e2.state;
188
164
  return e2.total_in = e2.total_out = t2.total = 0, e2.msg = "", t2.wrap && (e2.adler = 1 & t2.wrap), t2.mode = E, t2.last = 0, t2.havedict = 0, t2.flags = -1, t2.dmax = 32768, t2.head = null, t2.hold = 0, t2.bits = 0, t2.lencode = t2.lendyn = new Int32Array(852), t2.distcode = t2.distdyn = new Int32Array(592), t2.sane = 1, t2.back = -1, m;
189
165
  }, z = (e2) => {
190
- if (N(e2))
191
- return g;
166
+ if (N(e2)) return g;
192
167
  const t2 = e2.state;
193
168
  return t2.wsize = 0, t2.whave = 0, t2.wnext = 0, C(e2);
194
169
  }, F = (e2, t2) => {
195
170
  let i2;
196
- if (N(e2))
197
- return g;
171
+ if (N(e2)) return g;
198
172
  const n2 = e2.state;
199
173
  return t2 < 0 ? (i2 = 0, t2 = -t2) : (i2 = 5 + (t2 >> 4), t2 < 48 && (t2 &= 15)), t2 && (t2 < 8 || t2 > 15) ? g : (null !== n2.window && n2.wbits !== t2 && (n2.window = null), n2.wrap = i2, n2.wbits = t2, z(e2));
200
174
  }, L = (e2, t2) => {
201
- if (!e2)
202
- return g;
175
+ if (!e2) return g;
203
176
  const i2 = new B();
204
177
  e2.state = i2, i2.strm = e2, i2.window = null, i2.mode = E;
205
178
  const n2 = F(e2, t2);
@@ -210,16 +183,11 @@
210
183
  if (j) {
211
184
  M = new Int32Array(512), H = new Int32Array(32);
212
185
  let t2 = 0;
213
- for (; t2 < 144; )
214
- e2.lens[t2++] = 8;
215
- for (; t2 < 256; )
216
- e2.lens[t2++] = 9;
217
- for (; t2 < 280; )
218
- e2.lens[t2++] = 7;
219
- for (; t2 < 288; )
220
- e2.lens[t2++] = 8;
221
- for (c(1, e2.lens, 0, 288, M, 0, e2.work, { bits: 9 }), t2 = 0; t2 < 32; )
222
- e2.lens[t2++] = 5;
186
+ for (; t2 < 144; ) e2.lens[t2++] = 8;
187
+ for (; t2 < 256; ) e2.lens[t2++] = 9;
188
+ for (; t2 < 280; ) e2.lens[t2++] = 7;
189
+ for (; t2 < 288; ) e2.lens[t2++] = 8;
190
+ for (c(1, e2.lens, 0, 288, M, 0, e2.work, { bits: 9 }), t2 = 0; t2 < 32; ) e2.lens[t2++] = 5;
223
191
  c(2, e2.lens, 0, 32, H, 0, e2.work, { bits: 5 }), j = false;
224
192
  }
225
193
  e2.lencode = M, e2.lenbits = 9, e2.distcode = H, e2.distbits = 5;
@@ -233,423 +201,375 @@
233
201
  const $2 = new Uint8Array(4);
234
202
  let ee2, te2;
235
203
  const ie2 = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);
236
- if (N(e2) || !e2.output || !e2.input && 0 !== e2.avail_in)
237
- return g;
204
+ if (N(e2) || !e2.output || !e2.input && 0 !== e2.avail_in) return g;
238
205
  a2 = e2.state, a2.mode === A && (a2.mode = Z), d2 = e2.next_out, s2 = e2.output, h2 = e2.avail_out, l2 = e2.next_in, o2 = e2.input, f2 = e2.avail_in, B2 = a2.hold, C2 = a2.bits, z2 = f2, F2 = h2, Q2 = m;
239
- e:
240
- for (; ; )
241
- switch (a2.mode) {
242
- case E:
243
- if (0 === a2.wrap) {
244
- a2.mode = Z;
245
- break;
246
- }
247
- for (; C2 < 16; ) {
248
- if (0 === f2)
249
- break e;
250
- f2--, B2 += o2[l2++] << C2, C2 += 8;
251
- }
252
- if (2 & a2.wrap && 35615 === B2) {
253
- 0 === a2.wbits && (a2.wbits = 15), a2.check = 0, $2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0), B2 = 0, C2 = 0, a2.mode = 16181;
254
- break;
255
- }
256
- if (a2.head && (a2.head.done = false), !(1 & a2.wrap) || (((255 & B2) << 8) + (B2 >> 8)) % 31) {
257
- e2.msg = "incorrect header check", a2.mode = D;
258
- break;
259
- }
260
- if ((15 & B2) !== y) {
261
- e2.msg = "unknown compression method", a2.mode = D;
262
- break;
263
- }
264
- if (B2 >>>= 4, C2 -= 4, J2 = 8 + (15 & B2), 0 === a2.wbits && (a2.wbits = J2), J2 > 15 || J2 > a2.wbits) {
265
- e2.msg = "invalid window size", a2.mode = D;
266
- break;
267
- }
268
- a2.dmax = 1 << a2.wbits, a2.flags = 0, e2.adler = a2.check = 1, a2.mode = 512 & B2 ? 16189 : A, B2 = 0, C2 = 0;
206
+ e: for (; ; ) switch (a2.mode) {
207
+ case E:
208
+ if (0 === a2.wrap) {
209
+ a2.mode = Z;
210
+ break;
211
+ }
212
+ for (; C2 < 16; ) {
213
+ if (0 === f2) break e;
214
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
215
+ }
216
+ if (2 & a2.wrap && 35615 === B2) {
217
+ 0 === a2.wbits && (a2.wbits = 15), a2.check = 0, $2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0), B2 = 0, C2 = 0, a2.mode = 16181;
218
+ break;
219
+ }
220
+ if (a2.head && (a2.head.done = false), !(1 & a2.wrap) || (((255 & B2) << 8) + (B2 >> 8)) % 31) {
221
+ e2.msg = "incorrect header check", a2.mode = D;
222
+ break;
223
+ }
224
+ if ((15 & B2) !== y) {
225
+ e2.msg = "unknown compression method", a2.mode = D;
226
+ break;
227
+ }
228
+ if (B2 >>>= 4, C2 -= 4, J2 = 8 + (15 & B2), 0 === a2.wbits && (a2.wbits = J2), J2 > 15 || J2 > a2.wbits) {
229
+ e2.msg = "invalid window size", a2.mode = D;
230
+ break;
231
+ }
232
+ a2.dmax = 1 << a2.wbits, a2.flags = 0, e2.adler = a2.check = 1, a2.mode = 512 & B2 ? 16189 : A, B2 = 0, C2 = 0;
233
+ break;
234
+ case 16181:
235
+ for (; C2 < 16; ) {
236
+ if (0 === f2) break e;
237
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
238
+ }
239
+ if (a2.flags = B2, (255 & a2.flags) !== y) {
240
+ e2.msg = "unknown compression method", a2.mode = D;
241
+ break;
242
+ }
243
+ if (57344 & a2.flags) {
244
+ e2.msg = "unknown header flags set", a2.mode = D;
245
+ break;
246
+ }
247
+ a2.head && (a2.head.text = B2 >> 8 & 1), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0)), B2 = 0, C2 = 0, a2.mode = 16182;
248
+ case 16182:
249
+ for (; C2 < 32; ) {
250
+ if (0 === f2) break e;
251
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
252
+ }
253
+ a2.head && (a2.head.time = B2), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, $2[2] = B2 >>> 16 & 255, $2[3] = B2 >>> 24 & 255, a2.check = n(a2.check, $2, 4, 0)), B2 = 0, C2 = 0, a2.mode = 16183;
254
+ case 16183:
255
+ for (; C2 < 16; ) {
256
+ if (0 === f2) break e;
257
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
258
+ }
259
+ a2.head && (a2.head.xflags = 255 & B2, a2.head.os = B2 >> 8), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0)), B2 = 0, C2 = 0, a2.mode = 16184;
260
+ case 16184:
261
+ if (1024 & a2.flags) {
262
+ for (; C2 < 16; ) {
263
+ if (0 === f2) break e;
264
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
265
+ }
266
+ a2.length = B2, a2.head && (a2.head.extra_len = B2), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0)), B2 = 0, C2 = 0;
267
+ } else a2.head && (a2.head.extra = null);
268
+ a2.mode = 16185;
269
+ case 16185:
270
+ if (1024 & a2.flags && (L2 = a2.length, L2 > f2 && (L2 = f2), L2 && (a2.head && (J2 = a2.head.extra_len - a2.length, a2.head.extra || (a2.head.extra = new Uint8Array(a2.head.extra_len)), a2.head.extra.set(o2.subarray(l2, l2 + L2), J2)), 512 & a2.flags && 4 & a2.wrap && (a2.check = n(a2.check, o2, L2, l2)), f2 -= L2, l2 += L2, a2.length -= L2), a2.length)) break e;
271
+ a2.length = 0, a2.mode = 16186;
272
+ case 16186:
273
+ if (2048 & a2.flags) {
274
+ if (0 === f2) break e;
275
+ L2 = 0;
276
+ do {
277
+ J2 = o2[l2 + L2++], a2.head && J2 && a2.length < 65536 && (a2.head.name += String.fromCharCode(J2));
278
+ } while (J2 && L2 < f2);
279
+ if (512 & a2.flags && 4 & a2.wrap && (a2.check = n(a2.check, o2, L2, l2)), f2 -= L2, l2 += L2, J2) break e;
280
+ } else a2.head && (a2.head.name = null);
281
+ a2.length = 0, a2.mode = 16187;
282
+ case 16187:
283
+ if (4096 & a2.flags) {
284
+ if (0 === f2) break e;
285
+ L2 = 0;
286
+ do {
287
+ J2 = o2[l2 + L2++], a2.head && J2 && a2.length < 65536 && (a2.head.comment += String.fromCharCode(J2));
288
+ } while (J2 && L2 < f2);
289
+ if (512 & a2.flags && 4 & a2.wrap && (a2.check = n(a2.check, o2, L2, l2)), f2 -= L2, l2 += L2, J2) break e;
290
+ } else a2.head && (a2.head.comment = null);
291
+ a2.mode = 16188;
292
+ case 16188:
293
+ if (512 & a2.flags) {
294
+ for (; C2 < 16; ) {
295
+ if (0 === f2) break e;
296
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
297
+ }
298
+ if (4 & a2.wrap && B2 !== (65535 & a2.check)) {
299
+ e2.msg = "header crc mismatch", a2.mode = D;
269
300
  break;
270
- case 16181:
271
- for (; C2 < 16; ) {
272
- if (0 === f2)
273
- break e;
274
- f2--, B2 += o2[l2++] << C2, C2 += 8;
275
- }
276
- if (a2.flags = B2, (255 & a2.flags) !== y) {
277
- e2.msg = "unknown compression method", a2.mode = D;
278
- break;
279
- }
280
- if (57344 & a2.flags) {
281
- e2.msg = "unknown header flags set", a2.mode = D;
282
- break;
283
- }
284
- a2.head && (a2.head.text = B2 >> 8 & 1), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0)), B2 = 0, C2 = 0, a2.mode = 16182;
285
- case 16182:
286
- for (; C2 < 32; ) {
287
- if (0 === f2)
288
- break e;
289
- f2--, B2 += o2[l2++] << C2, C2 += 8;
290
- }
291
- a2.head && (a2.head.time = B2), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, $2[2] = B2 >>> 16 & 255, $2[3] = B2 >>> 24 & 255, a2.check = n(a2.check, $2, 4, 0)), B2 = 0, C2 = 0, a2.mode = 16183;
292
- case 16183:
293
- for (; C2 < 16; ) {
294
- if (0 === f2)
295
- break e;
296
- f2--, B2 += o2[l2++] << C2, C2 += 8;
297
- }
298
- a2.head && (a2.head.xflags = 255 & B2, a2.head.os = B2 >> 8), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0)), B2 = 0, C2 = 0, a2.mode = 16184;
299
- case 16184:
300
- if (1024 & a2.flags) {
301
- for (; C2 < 16; ) {
302
- if (0 === f2)
303
- break e;
304
- f2--, B2 += o2[l2++] << C2, C2 += 8;
305
- }
306
- a2.length = B2, a2.head && (a2.head.extra_len = B2), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0)), B2 = 0, C2 = 0;
307
- } else
308
- a2.head && (a2.head.extra = null);
309
- a2.mode = 16185;
310
- case 16185:
311
- if (1024 & a2.flags && (L2 = a2.length, L2 > f2 && (L2 = f2), L2 && (a2.head && (J2 = a2.head.extra_len - a2.length, a2.head.extra || (a2.head.extra = new Uint8Array(a2.head.extra_len)), a2.head.extra.set(o2.subarray(l2, l2 + L2), J2)), 512 & a2.flags && 4 & a2.wrap && (a2.check = n(a2.check, o2, L2, l2)), f2 -= L2, l2 += L2, a2.length -= L2), a2.length))
312
- break e;
313
- a2.length = 0, a2.mode = 16186;
314
- case 16186:
315
- if (2048 & a2.flags) {
316
- if (0 === f2)
317
- break e;
318
- L2 = 0;
319
- do {
320
- J2 = o2[l2 + L2++], a2.head && J2 && a2.length < 65536 && (a2.head.name += String.fromCharCode(J2));
321
- } while (J2 && L2 < f2);
322
- if (512 & a2.flags && 4 & a2.wrap && (a2.check = n(a2.check, o2, L2, l2)), f2 -= L2, l2 += L2, J2)
323
- break e;
324
- } else
325
- a2.head && (a2.head.name = null);
326
- a2.length = 0, a2.mode = 16187;
327
- case 16187:
328
- if (4096 & a2.flags) {
329
- if (0 === f2)
330
- break e;
331
- L2 = 0;
332
- do {
333
- J2 = o2[l2 + L2++], a2.head && J2 && a2.length < 65536 && (a2.head.comment += String.fromCharCode(J2));
334
- } while (J2 && L2 < f2);
335
- if (512 & a2.flags && 4 & a2.wrap && (a2.check = n(a2.check, o2, L2, l2)), f2 -= L2, l2 += L2, J2)
336
- break e;
337
- } else
338
- a2.head && (a2.head.comment = null);
339
- a2.mode = 16188;
340
- case 16188:
341
- if (512 & a2.flags) {
342
- for (; C2 < 16; ) {
343
- if (0 === f2)
344
- break e;
345
- f2--, B2 += o2[l2++] << C2, C2 += 8;
346
- }
347
- if (4 & a2.wrap && B2 !== (65535 & a2.check)) {
348
- e2.msg = "header crc mismatch", a2.mode = D;
349
- break;
350
- }
351
- B2 = 0, C2 = 0;
352
- }
353
- a2.head && (a2.head.hcrc = a2.flags >> 9 & 1, a2.head.done = true), e2.adler = a2.check = 0, a2.mode = A;
301
+ }
302
+ B2 = 0, C2 = 0;
303
+ }
304
+ a2.head && (a2.head.hcrc = a2.flags >> 9 & 1, a2.head.done = true), e2.adler = a2.check = 0, a2.mode = A;
305
+ break;
306
+ case 16189:
307
+ for (; C2 < 32; ) {
308
+ if (0 === f2) break e;
309
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
310
+ }
311
+ e2.adler = a2.check = I(B2), B2 = 0, C2 = 0, a2.mode = R;
312
+ case R:
313
+ if (0 === a2.havedict) return e2.next_out = d2, e2.avail_out = h2, e2.next_in = l2, e2.avail_in = f2, a2.hold = B2, a2.bits = C2, _;
314
+ e2.adler = a2.check = 1, a2.mode = A;
315
+ case A:
316
+ if (i2 === w || i2 === b) break e;
317
+ case Z:
318
+ if (a2.last) {
319
+ B2 >>>= 7 & C2, C2 -= 7 & C2, a2.mode = U;
320
+ break;
321
+ }
322
+ for (; C2 < 3; ) {
323
+ if (0 === f2) break e;
324
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
325
+ }
326
+ switch (a2.last = 1 & B2, B2 >>>= 1, C2 -= 1, 3 & B2) {
327
+ case 0:
328
+ a2.mode = 16193;
354
329
  break;
355
- case 16189:
356
- for (; C2 < 32; ) {
357
- if (0 === f2)
358
- break e;
359
- f2--, B2 += o2[l2++] << C2, C2 += 8;
360
- }
361
- e2.adler = a2.check = I(B2), B2 = 0, C2 = 0, a2.mode = R;
362
- case R:
363
- if (0 === a2.havedict)
364
- return e2.next_out = d2, e2.avail_out = h2, e2.next_in = l2, e2.avail_in = f2, a2.hold = B2, a2.bits = C2, _;
365
- e2.adler = a2.check = 1, a2.mode = A;
366
- case A:
367
- if (i2 === w || i2 === b)
330
+ case 1:
331
+ if (K(a2), a2.mode = T, i2 === b) {
332
+ B2 >>>= 2, C2 -= 2;
368
333
  break e;
369
- case Z:
370
- if (a2.last) {
371
- B2 >>>= 7 & C2, C2 -= 7 & C2, a2.mode = U;
372
- break;
373
334
  }
374
- for (; C2 < 3; ) {
375
- if (0 === f2)
376
- break e;
377
- f2--, B2 += o2[l2++] << C2, C2 += 8;
378
- }
379
- switch (a2.last = 1 & B2, B2 >>>= 1, C2 -= 1, 3 & B2) {
380
- case 0:
381
- a2.mode = 16193;
382
- break;
383
- case 1:
384
- if (K(a2), a2.mode = T, i2 === b) {
385
- B2 >>>= 2, C2 -= 2;
386
- break e;
387
- }
388
- break;
389
- case 2:
390
- a2.mode = 16196;
391
- break;
392
- case 3:
393
- e2.msg = "invalid block type", a2.mode = D;
394
- }
395
- B2 >>>= 2, C2 -= 2;
396
335
  break;
397
- case 16193:
398
- for (B2 >>>= 7 & C2, C2 -= 7 & C2; C2 < 32; ) {
399
- if (0 === f2)
400
- break e;
401
- f2--, B2 += o2[l2++] << C2, C2 += 8;
402
- }
403
- if ((65535 & B2) != (B2 >>> 16 ^ 65535)) {
404
- e2.msg = "invalid stored block lengths", a2.mode = D;
405
- break;
406
- }
407
- if (a2.length = 65535 & B2, B2 = 0, C2 = 0, a2.mode = S, i2 === b)
408
- break e;
409
- case S:
410
- a2.mode = 16195;
411
- case 16195:
412
- if (L2 = a2.length, L2) {
413
- if (L2 > f2 && (L2 = f2), L2 > h2 && (L2 = h2), 0 === L2)
414
- break e;
415
- s2.set(o2.subarray(l2, l2 + L2), d2), f2 -= L2, l2 += L2, h2 -= L2, d2 += L2, a2.length -= L2;
416
- break;
417
- }
418
- a2.mode = A;
336
+ case 2:
337
+ a2.mode = 16196;
419
338
  break;
420
- case 16196:
421
- for (; C2 < 14; ) {
422
- if (0 === f2)
423
- break e;
424
- f2--, B2 += o2[l2++] << C2, C2 += 8;
425
- }
426
- if (a2.nlen = 257 + (31 & B2), B2 >>>= 5, C2 -= 5, a2.ndist = 1 + (31 & B2), B2 >>>= 5, C2 -= 5, a2.ncode = 4 + (15 & B2), B2 >>>= 4, C2 -= 4, a2.nlen > 286 || a2.ndist > 30) {
427
- e2.msg = "too many length or distance symbols", a2.mode = D;
428
- break;
429
- }
430
- a2.have = 0, a2.mode = 16197;
431
- case 16197:
432
- for (; a2.have < a2.ncode; ) {
433
- for (; C2 < 3; ) {
434
- if (0 === f2)
435
- break e;
436
- f2--, B2 += o2[l2++] << C2, C2 += 8;
437
- }
438
- a2.lens[ie2[a2.have++]] = 7 & B2, B2 >>>= 3, C2 -= 3;
439
- }
440
- for (; a2.have < 19; )
441
- a2.lens[ie2[a2.have++]] = 0;
442
- if (a2.lencode = a2.lendyn, a2.lenbits = 7, ee2 = { bits: a2.lenbits }, Q2 = c(0, a2.lens, 0, 19, a2.lencode, 0, a2.work, ee2), a2.lenbits = ee2.bits, Q2) {
443
- e2.msg = "invalid code lengths set", a2.mode = D;
444
- break;
445
- }
446
- a2.have = 0, a2.mode = 16198;
447
- case 16198:
448
- for (; a2.have < a2.nlen + a2.ndist; ) {
449
- for (; V2 = a2.lencode[B2 & (1 << a2.lenbits) - 1], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(j2 <= C2); ) {
450
- if (0 === f2)
451
- break e;
452
- f2--, B2 += o2[l2++] << C2, C2 += 8;
453
- }
454
- if (G2 < 16)
455
- B2 >>>= j2, C2 -= j2, a2.lens[a2.have++] = G2;
456
- else {
457
- if (16 === G2) {
458
- for (te2 = j2 + 2; C2 < te2; ) {
459
- if (0 === f2)
460
- break e;
461
- f2--, B2 += o2[l2++] << C2, C2 += 8;
462
- }
463
- if (B2 >>>= j2, C2 -= j2, 0 === a2.have) {
464
- e2.msg = "invalid bit length repeat", a2.mode = D;
465
- break;
466
- }
467
- J2 = a2.lens[a2.have - 1], L2 = 3 + (3 & B2), B2 >>>= 2, C2 -= 2;
468
- } else if (17 === G2) {
469
- for (te2 = j2 + 3; C2 < te2; ) {
470
- if (0 === f2)
471
- break e;
472
- f2--, B2 += o2[l2++] << C2, C2 += 8;
473
- }
474
- B2 >>>= j2, C2 -= j2, J2 = 0, L2 = 3 + (7 & B2), B2 >>>= 3, C2 -= 3;
475
- } else {
476
- for (te2 = j2 + 7; C2 < te2; ) {
477
- if (0 === f2)
478
- break e;
479
- f2--, B2 += o2[l2++] << C2, C2 += 8;
480
- }
481
- B2 >>>= j2, C2 -= j2, J2 = 0, L2 = 11 + (127 & B2), B2 >>>= 7, C2 -= 7;
482
- }
483
- if (a2.have + L2 > a2.nlen + a2.ndist) {
484
- e2.msg = "invalid bit length repeat", a2.mode = D;
485
- break;
486
- }
487
- for (; L2--; )
488
- a2.lens[a2.have++] = J2;
489
- }
490
- }
491
- if (a2.mode === D)
492
- break;
493
- if (0 === a2.lens[256]) {
494
- e2.msg = "invalid code -- missing end-of-block", a2.mode = D;
495
- break;
496
- }
497
- if (a2.lenbits = 9, ee2 = { bits: a2.lenbits }, Q2 = c(1, a2.lens, 0, a2.nlen, a2.lencode, 0, a2.work, ee2), a2.lenbits = ee2.bits, Q2) {
498
- e2.msg = "invalid literal/lengths set", a2.mode = D;
499
- break;
500
- }
501
- if (a2.distbits = 6, a2.distcode = a2.distdyn, ee2 = { bits: a2.distbits }, Q2 = c(2, a2.lens, a2.nlen, a2.ndist, a2.distcode, 0, a2.work, ee2), a2.distbits = ee2.bits, Q2) {
502
- e2.msg = "invalid distances set", a2.mode = D;
503
- break;
504
- }
505
- if (a2.mode = T, i2 === b)
506
- break e;
507
- case T:
508
- a2.mode = O;
509
- case O:
510
- if (f2 >= 6 && h2 >= 258) {
511
- e2.next_out = d2, e2.avail_out = h2, e2.next_in = l2, e2.avail_in = f2, a2.hold = B2, a2.bits = C2, r(e2, F2), d2 = e2.next_out, s2 = e2.output, h2 = e2.avail_out, l2 = e2.next_in, o2 = e2.input, f2 = e2.avail_in, B2 = a2.hold, C2 = a2.bits, a2.mode === A && (a2.back = -1);
512
- break;
513
- }
514
- for (a2.back = 0; V2 = a2.lencode[B2 & (1 << a2.lenbits) - 1], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(j2 <= C2); ) {
515
- if (0 === f2)
516
- break e;
517
- f2--, B2 += o2[l2++] << C2, C2 += 8;
518
- }
519
- if (Y2 && 0 == (240 & Y2)) {
520
- for (X2 = j2, W2 = Y2, q2 = G2; V2 = a2.lencode[q2 + ((B2 & (1 << X2 + W2) - 1) >> X2)], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(X2 + j2 <= C2); ) {
521
- if (0 === f2)
522
- break e;
339
+ case 3:
340
+ e2.msg = "invalid block type", a2.mode = D;
341
+ }
342
+ B2 >>>= 2, C2 -= 2;
343
+ break;
344
+ case 16193:
345
+ for (B2 >>>= 7 & C2, C2 -= 7 & C2; C2 < 32; ) {
346
+ if (0 === f2) break e;
347
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
348
+ }
349
+ if ((65535 & B2) != (B2 >>> 16 ^ 65535)) {
350
+ e2.msg = "invalid stored block lengths", a2.mode = D;
351
+ break;
352
+ }
353
+ if (a2.length = 65535 & B2, B2 = 0, C2 = 0, a2.mode = S, i2 === b) break e;
354
+ case S:
355
+ a2.mode = 16195;
356
+ case 16195:
357
+ if (L2 = a2.length, L2) {
358
+ if (L2 > f2 && (L2 = f2), L2 > h2 && (L2 = h2), 0 === L2) break e;
359
+ s2.set(o2.subarray(l2, l2 + L2), d2), f2 -= L2, l2 += L2, h2 -= L2, d2 += L2, a2.length -= L2;
360
+ break;
361
+ }
362
+ a2.mode = A;
363
+ break;
364
+ case 16196:
365
+ for (; C2 < 14; ) {
366
+ if (0 === f2) break e;
367
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
368
+ }
369
+ if (a2.nlen = 257 + (31 & B2), B2 >>>= 5, C2 -= 5, a2.ndist = 1 + (31 & B2), B2 >>>= 5, C2 -= 5, a2.ncode = 4 + (15 & B2), B2 >>>= 4, C2 -= 4, a2.nlen > 286 || a2.ndist > 30) {
370
+ e2.msg = "too many length or distance symbols", a2.mode = D;
371
+ break;
372
+ }
373
+ a2.have = 0, a2.mode = 16197;
374
+ case 16197:
375
+ for (; a2.have < a2.ncode; ) {
376
+ for (; C2 < 3; ) {
377
+ if (0 === f2) break e;
378
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
379
+ }
380
+ a2.lens[ie2[a2.have++]] = 7 & B2, B2 >>>= 3, C2 -= 3;
381
+ }
382
+ for (; a2.have < 19; ) a2.lens[ie2[a2.have++]] = 0;
383
+ if (a2.lencode = a2.lendyn, a2.lenbits = 7, ee2 = { bits: a2.lenbits }, Q2 = c(0, a2.lens, 0, 19, a2.lencode, 0, a2.work, ee2), a2.lenbits = ee2.bits, Q2) {
384
+ e2.msg = "invalid code lengths set", a2.mode = D;
385
+ break;
386
+ }
387
+ a2.have = 0, a2.mode = 16198;
388
+ case 16198:
389
+ for (; a2.have < a2.nlen + a2.ndist; ) {
390
+ for (; V2 = a2.lencode[B2 & (1 << a2.lenbits) - 1], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(j2 <= C2); ) {
391
+ if (0 === f2) break e;
392
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
393
+ }
394
+ if (G2 < 16) B2 >>>= j2, C2 -= j2, a2.lens[a2.have++] = G2;
395
+ else {
396
+ if (16 === G2) {
397
+ for (te2 = j2 + 2; C2 < te2; ) {
398
+ if (0 === f2) break e;
523
399
  f2--, B2 += o2[l2++] << C2, C2 += 8;
524
400
  }
525
- B2 >>>= X2, C2 -= X2, a2.back += X2;
526
- }
527
- if (B2 >>>= j2, C2 -= j2, a2.back += j2, a2.length = G2, 0 === Y2) {
528
- a2.mode = 16205;
529
- break;
530
- }
531
- if (32 & Y2) {
532
- a2.back = -1, a2.mode = A;
533
- break;
534
- }
535
- if (64 & Y2) {
536
- e2.msg = "invalid literal/length code", a2.mode = D;
537
- break;
538
- }
539
- a2.extra = 15 & Y2, a2.mode = 16201;
540
- case 16201:
541
- if (a2.extra) {
542
- for (te2 = a2.extra; C2 < te2; ) {
543
- if (0 === f2)
544
- break e;
545
- f2--, B2 += o2[l2++] << C2, C2 += 8;
401
+ if (B2 >>>= j2, C2 -= j2, 0 === a2.have) {
402
+ e2.msg = "invalid bit length repeat", a2.mode = D;
403
+ break;
546
404
  }
547
- a2.length += B2 & (1 << a2.extra) - 1, B2 >>>= a2.extra, C2 -= a2.extra, a2.back += a2.extra;
548
- }
549
- a2.was = a2.length, a2.mode = 16202;
550
- case 16202:
551
- for (; V2 = a2.distcode[B2 & (1 << a2.distbits) - 1], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(j2 <= C2); ) {
552
- if (0 === f2)
553
- break e;
554
- f2--, B2 += o2[l2++] << C2, C2 += 8;
555
- }
556
- if (0 == (240 & Y2)) {
557
- for (X2 = j2, W2 = Y2, q2 = G2; V2 = a2.distcode[q2 + ((B2 & (1 << X2 + W2) - 1) >> X2)], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(X2 + j2 <= C2); ) {
558
- if (0 === f2)
559
- break e;
405
+ J2 = a2.lens[a2.have - 1], L2 = 3 + (3 & B2), B2 >>>= 2, C2 -= 2;
406
+ } else if (17 === G2) {
407
+ for (te2 = j2 + 3; C2 < te2; ) {
408
+ if (0 === f2) break e;
560
409
  f2--, B2 += o2[l2++] << C2, C2 += 8;
561
410
  }
562
- B2 >>>= X2, C2 -= X2, a2.back += X2;
563
- }
564
- if (B2 >>>= j2, C2 -= j2, a2.back += j2, 64 & Y2) {
565
- e2.msg = "invalid distance code", a2.mode = D;
566
- break;
567
- }
568
- a2.offset = G2, a2.extra = 15 & Y2, a2.mode = 16203;
569
- case 16203:
570
- if (a2.extra) {
571
- for (te2 = a2.extra; C2 < te2; ) {
572
- if (0 === f2)
573
- break e;
411
+ B2 >>>= j2, C2 -= j2, J2 = 0, L2 = 3 + (7 & B2), B2 >>>= 3, C2 -= 3;
412
+ } else {
413
+ for (te2 = j2 + 7; C2 < te2; ) {
414
+ if (0 === f2) break e;
574
415
  f2--, B2 += o2[l2++] << C2, C2 += 8;
575
416
  }
576
- a2.offset += B2 & (1 << a2.extra) - 1, B2 >>>= a2.extra, C2 -= a2.extra, a2.back += a2.extra;
417
+ B2 >>>= j2, C2 -= j2, J2 = 0, L2 = 11 + (127 & B2), B2 >>>= 7, C2 -= 7;
577
418
  }
578
- if (a2.offset > a2.dmax) {
579
- e2.msg = "invalid distance too far back", a2.mode = D;
419
+ if (a2.have + L2 > a2.nlen + a2.ndist) {
420
+ e2.msg = "invalid bit length repeat", a2.mode = D;
580
421
  break;
581
422
  }
582
- a2.mode = 16204;
583
- case 16204:
584
- if (0 === h2)
585
- break e;
586
- if (L2 = F2 - h2, a2.offset > L2) {
587
- if (L2 = a2.offset - L2, L2 > a2.whave && a2.sane) {
588
- e2.msg = "invalid distance too far back", a2.mode = D;
589
- break;
590
- }
591
- L2 > a2.wnext ? (L2 -= a2.wnext, M2 = a2.wsize - L2) : M2 = a2.wnext - L2, L2 > a2.length && (L2 = a2.length), H2 = a2.window;
592
- } else
593
- H2 = s2, M2 = d2 - a2.offset, L2 = a2.length;
594
- L2 > h2 && (L2 = h2), h2 -= L2, a2.length -= L2;
595
- do {
596
- s2[d2++] = H2[M2++];
597
- } while (--L2);
598
- 0 === a2.length && (a2.mode = O);
423
+ for (; L2--; ) a2.lens[a2.have++] = J2;
424
+ }
425
+ }
426
+ if (a2.mode === D) break;
427
+ if (0 === a2.lens[256]) {
428
+ e2.msg = "invalid code -- missing end-of-block", a2.mode = D;
429
+ break;
430
+ }
431
+ if (a2.lenbits = 9, ee2 = { bits: a2.lenbits }, Q2 = c(1, a2.lens, 0, a2.nlen, a2.lencode, 0, a2.work, ee2), a2.lenbits = ee2.bits, Q2) {
432
+ e2.msg = "invalid literal/lengths set", a2.mode = D;
433
+ break;
434
+ }
435
+ if (a2.distbits = 6, a2.distcode = a2.distdyn, ee2 = { bits: a2.distbits }, Q2 = c(2, a2.lens, a2.nlen, a2.ndist, a2.distcode, 0, a2.work, ee2), a2.distbits = ee2.bits, Q2) {
436
+ e2.msg = "invalid distances set", a2.mode = D;
437
+ break;
438
+ }
439
+ if (a2.mode = T, i2 === b) break e;
440
+ case T:
441
+ a2.mode = O;
442
+ case O:
443
+ if (f2 >= 6 && h2 >= 258) {
444
+ e2.next_out = d2, e2.avail_out = h2, e2.next_in = l2, e2.avail_in = f2, a2.hold = B2, a2.bits = C2, r(e2, F2), d2 = e2.next_out, s2 = e2.output, h2 = e2.avail_out, l2 = e2.next_in, o2 = e2.input, f2 = e2.avail_in, B2 = a2.hold, C2 = a2.bits, a2.mode === A && (a2.back = -1);
445
+ break;
446
+ }
447
+ for (a2.back = 0; V2 = a2.lencode[B2 & (1 << a2.lenbits) - 1], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(j2 <= C2); ) {
448
+ if (0 === f2) break e;
449
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
450
+ }
451
+ if (Y2 && 0 == (240 & Y2)) {
452
+ for (X2 = j2, W2 = Y2, q2 = G2; V2 = a2.lencode[q2 + ((B2 & (1 << X2 + W2) - 1) >> X2)], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(X2 + j2 <= C2); ) {
453
+ if (0 === f2) break e;
454
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
455
+ }
456
+ B2 >>>= X2, C2 -= X2, a2.back += X2;
457
+ }
458
+ if (B2 >>>= j2, C2 -= j2, a2.back += j2, a2.length = G2, 0 === Y2) {
459
+ a2.mode = 16205;
460
+ break;
461
+ }
462
+ if (32 & Y2) {
463
+ a2.back = -1, a2.mode = A;
464
+ break;
465
+ }
466
+ if (64 & Y2) {
467
+ e2.msg = "invalid literal/length code", a2.mode = D;
468
+ break;
469
+ }
470
+ a2.extra = 15 & Y2, a2.mode = 16201;
471
+ case 16201:
472
+ if (a2.extra) {
473
+ for (te2 = a2.extra; C2 < te2; ) {
474
+ if (0 === f2) break e;
475
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
476
+ }
477
+ a2.length += B2 & (1 << a2.extra) - 1, B2 >>>= a2.extra, C2 -= a2.extra, a2.back += a2.extra;
478
+ }
479
+ a2.was = a2.length, a2.mode = 16202;
480
+ case 16202:
481
+ for (; V2 = a2.distcode[B2 & (1 << a2.distbits) - 1], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(j2 <= C2); ) {
482
+ if (0 === f2) break e;
483
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
484
+ }
485
+ if (0 == (240 & Y2)) {
486
+ for (X2 = j2, W2 = Y2, q2 = G2; V2 = a2.distcode[q2 + ((B2 & (1 << X2 + W2) - 1) >> X2)], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(X2 + j2 <= C2); ) {
487
+ if (0 === f2) break e;
488
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
489
+ }
490
+ B2 >>>= X2, C2 -= X2, a2.back += X2;
491
+ }
492
+ if (B2 >>>= j2, C2 -= j2, a2.back += j2, 64 & Y2) {
493
+ e2.msg = "invalid distance code", a2.mode = D;
494
+ break;
495
+ }
496
+ a2.offset = G2, a2.extra = 15 & Y2, a2.mode = 16203;
497
+ case 16203:
498
+ if (a2.extra) {
499
+ for (te2 = a2.extra; C2 < te2; ) {
500
+ if (0 === f2) break e;
501
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
502
+ }
503
+ a2.offset += B2 & (1 << a2.extra) - 1, B2 >>>= a2.extra, C2 -= a2.extra, a2.back += a2.extra;
504
+ }
505
+ if (a2.offset > a2.dmax) {
506
+ e2.msg = "invalid distance too far back", a2.mode = D;
507
+ break;
508
+ }
509
+ a2.mode = 16204;
510
+ case 16204:
511
+ if (0 === h2) break e;
512
+ if (L2 = F2 - h2, a2.offset > L2) {
513
+ if (L2 = a2.offset - L2, L2 > a2.whave && a2.sane) {
514
+ e2.msg = "invalid distance too far back", a2.mode = D;
599
515
  break;
600
- case 16205:
601
- if (0 === h2)
602
- break e;
603
- s2[d2++] = a2.length, h2--, a2.mode = O;
516
+ }
517
+ L2 > a2.wnext ? (L2 -= a2.wnext, M2 = a2.wsize - L2) : M2 = a2.wnext - L2, L2 > a2.length && (L2 = a2.length), H2 = a2.window;
518
+ } else H2 = s2, M2 = d2 - a2.offset, L2 = a2.length;
519
+ L2 > h2 && (L2 = h2), h2 -= L2, a2.length -= L2;
520
+ do {
521
+ s2[d2++] = H2[M2++];
522
+ } while (--L2);
523
+ 0 === a2.length && (a2.mode = O);
524
+ break;
525
+ case 16205:
526
+ if (0 === h2) break e;
527
+ s2[d2++] = a2.length, h2--, a2.mode = O;
528
+ break;
529
+ case U:
530
+ if (a2.wrap) {
531
+ for (; C2 < 32; ) {
532
+ if (0 === f2) break e;
533
+ f2--, B2 |= o2[l2++] << C2, C2 += 8;
534
+ }
535
+ if (F2 -= h2, e2.total_out += F2, a2.total += F2, 4 & a2.wrap && F2 && (e2.adler = a2.check = a2.flags ? n(a2.check, s2, F2, d2 - F2) : t(a2.check, s2, F2, d2 - F2)), F2 = h2, 4 & a2.wrap && (a2.flags ? B2 : I(B2)) !== a2.check) {
536
+ e2.msg = "incorrect data check", a2.mode = D;
604
537
  break;
605
- case U:
606
- if (a2.wrap) {
607
- for (; C2 < 32; ) {
608
- if (0 === f2)
609
- break e;
610
- f2--, B2 |= o2[l2++] << C2, C2 += 8;
611
- }
612
- if (F2 -= h2, e2.total_out += F2, a2.total += F2, 4 & a2.wrap && F2 && (e2.adler = a2.check = a2.flags ? n(a2.check, s2, F2, d2 - F2) : t(a2.check, s2, F2, d2 - F2)), F2 = h2, 4 & a2.wrap && (a2.flags ? B2 : I(B2)) !== a2.check) {
613
- e2.msg = "incorrect data check", a2.mode = D;
614
- break;
615
- }
616
- B2 = 0, C2 = 0;
617
- }
618
- a2.mode = 16207;
619
- case 16207:
620
- if (a2.wrap && a2.flags) {
621
- for (; C2 < 32; ) {
622
- if (0 === f2)
623
- break e;
624
- f2--, B2 += o2[l2++] << C2, C2 += 8;
625
- }
626
- if (4 & a2.wrap && B2 !== (4294967295 & a2.total)) {
627
- e2.msg = "incorrect length check", a2.mode = D;
628
- break;
629
- }
630
- B2 = 0, C2 = 0;
631
- }
632
- a2.mode = 16208;
633
- case 16208:
634
- Q2 = k;
635
- break e;
636
- case D:
637
- Q2 = p;
638
- break e;
639
- case 16210:
640
- return v;
641
- default:
642
- return g;
538
+ }
539
+ B2 = 0, C2 = 0;
643
540
  }
541
+ a2.mode = 16207;
542
+ case 16207:
543
+ if (a2.wrap && a2.flags) {
544
+ for (; C2 < 32; ) {
545
+ if (0 === f2) break e;
546
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
547
+ }
548
+ if (4 & a2.wrap && B2 !== (4294967295 & a2.total)) {
549
+ e2.msg = "incorrect length check", a2.mode = D;
550
+ break;
551
+ }
552
+ B2 = 0, C2 = 0;
553
+ }
554
+ a2.mode = 16208;
555
+ case 16208:
556
+ Q2 = k;
557
+ break e;
558
+ case D:
559
+ Q2 = p;
560
+ break e;
561
+ case 16210:
562
+ return v;
563
+ default:
564
+ return g;
565
+ }
644
566
  return e2.next_out = d2, e2.avail_out = h2, e2.next_in = l2, e2.avail_in = f2, a2.hold = B2, a2.bits = C2, (a2.wsize || F2 !== e2.avail_out && a2.mode < D && (a2.mode < U || i2 !== u)) && P(e2, e2.output, e2.next_out, F2 - e2.avail_out), z2 -= e2.avail_in, F2 -= e2.avail_out, e2.total_in += z2, e2.total_out += F2, a2.total += F2, 4 & a2.wrap && F2 && (e2.adler = a2.check = a2.flags ? n(a2.check, s2, F2, e2.next_out - F2) : t(a2.check, s2, F2, e2.next_out - F2)), e2.data_type = a2.bits + (a2.last ? 64 : 0) + (a2.mode === A ? 128 : 0) + (a2.mode === T || a2.mode === S ? 256 : 0), (0 === z2 && 0 === F2 || i2 === u) && Q2 === m && (Q2 = x), Q2;
645
567
  }, inflateEnd: (e2) => {
646
- if (N(e2))
647
- return g;
568
+ if (N(e2)) return g;
648
569
  let t2 = e2.state;
649
570
  return t2.window && (t2.window = null), e2.state = null, m;
650
571
  }, inflateGetHeader: (e2, t2) => {
651
- if (N(e2))
652
- return g;
572
+ if (N(e2)) return g;
653
573
  const i2 = e2.state;
654
574
  return 0 == (2 & i2.wrap) ? g : (i2.head = t2, t2.done = false, m);
655
575
  }, inflateSetDictionary: (e2, i2) => {
@@ -663,17 +583,14 @@
663
583
  for (; t2.length; ) {
664
584
  const i2 = t2.shift();
665
585
  if (i2) {
666
- if ("object" != typeof i2)
667
- throw new TypeError(i2 + "must be non-object");
668
- for (const t3 in i2)
669
- G(i2, t3) && (e2[t3] = i2[t3]);
586
+ if ("object" != typeof i2) throw new TypeError(i2 + "must be non-object");
587
+ for (const t3 in i2) G(i2, t3) && (e2[t3] = i2[t3]);
670
588
  }
671
589
  }
672
590
  return e2;
673
591
  }, W = (e2) => {
674
592
  let t2 = 0;
675
- for (let i3 = 0, n2 = e2.length; i3 < n2; i3++)
676
- t2 += e2[i3].length;
593
+ for (let i3 = 0, n2 = e2.length; i3 < n2; i3++) t2 += e2[i3].length;
677
594
  const i2 = new Uint8Array(t2);
678
595
  for (let t3 = 0, n2 = 0, a2 = e2.length; t3 < a2; t3++) {
679
596
  let a3 = e2[t3];
@@ -688,22 +605,17 @@
688
605
  q = false;
689
606
  }
690
607
  const J = new Uint8Array(256);
691
- for (let e2 = 0; e2 < 256; e2++)
692
- J[e2] = e2 >= 252 ? 6 : e2 >= 248 ? 5 : e2 >= 240 ? 4 : e2 >= 224 ? 3 : e2 >= 192 ? 2 : 1;
608
+ for (let e2 = 0; e2 < 256; e2++) J[e2] = e2 >= 252 ? 6 : e2 >= 248 ? 5 : e2 >= 240 ? 4 : e2 >= 224 ? 3 : e2 >= 192 ? 2 : 1;
693
609
  J[254] = J[254] = 1;
694
610
  var Q = (e2) => {
695
- if ("function" == typeof TextEncoder && TextEncoder.prototype.encode)
696
- return new TextEncoder().encode(e2);
611
+ if ("function" == typeof TextEncoder && TextEncoder.prototype.encode) return new TextEncoder().encode(e2);
697
612
  let t2, i2, n2, a2, r2, o2 = e2.length, s2 = 0;
698
- for (a2 = 0; a2 < o2; a2++)
699
- i2 = e2.charCodeAt(a2), 55296 == (64512 & i2) && a2 + 1 < o2 && (n2 = e2.charCodeAt(a2 + 1), 56320 == (64512 & n2) && (i2 = 65536 + (i2 - 55296 << 10) + (n2 - 56320), a2++)), s2 += i2 < 128 ? 1 : i2 < 2048 ? 2 : i2 < 65536 ? 3 : 4;
700
- for (t2 = new Uint8Array(s2), r2 = 0, a2 = 0; r2 < s2; a2++)
701
- i2 = e2.charCodeAt(a2), 55296 == (64512 & i2) && a2 + 1 < o2 && (n2 = e2.charCodeAt(a2 + 1), 56320 == (64512 & n2) && (i2 = 65536 + (i2 - 55296 << 10) + (n2 - 56320), a2++)), i2 < 128 ? t2[r2++] = i2 : i2 < 2048 ? (t2[r2++] = 192 | i2 >>> 6, t2[r2++] = 128 | 63 & i2) : i2 < 65536 ? (t2[r2++] = 224 | i2 >>> 12, t2[r2++] = 128 | i2 >>> 6 & 63, t2[r2++] = 128 | 63 & i2) : (t2[r2++] = 240 | i2 >>> 18, t2[r2++] = 128 | i2 >>> 12 & 63, t2[r2++] = 128 | i2 >>> 6 & 63, t2[r2++] = 128 | 63 & i2);
613
+ for (a2 = 0; a2 < o2; a2++) i2 = e2.charCodeAt(a2), 55296 == (64512 & i2) && a2 + 1 < o2 && (n2 = e2.charCodeAt(a2 + 1), 56320 == (64512 & n2) && (i2 = 65536 + (i2 - 55296 << 10) + (n2 - 56320), a2++)), s2 += i2 < 128 ? 1 : i2 < 2048 ? 2 : i2 < 65536 ? 3 : 4;
614
+ for (t2 = new Uint8Array(s2), r2 = 0, a2 = 0; r2 < s2; a2++) i2 = e2.charCodeAt(a2), 55296 == (64512 & i2) && a2 + 1 < o2 && (n2 = e2.charCodeAt(a2 + 1), 56320 == (64512 & n2) && (i2 = 65536 + (i2 - 55296 << 10) + (n2 - 56320), a2++)), i2 < 128 ? t2[r2++] = i2 : i2 < 2048 ? (t2[r2++] = 192 | i2 >>> 6, t2[r2++] = 128 | 63 & i2) : i2 < 65536 ? (t2[r2++] = 224 | i2 >>> 12, t2[r2++] = 128 | i2 >>> 6 & 63, t2[r2++] = 128 | 63 & i2) : (t2[r2++] = 240 | i2 >>> 18, t2[r2++] = 128 | i2 >>> 12 & 63, t2[r2++] = 128 | i2 >>> 6 & 63, t2[r2++] = 128 | 63 & i2);
702
615
  return t2;
703
616
  }, V = (e2, t2) => {
704
617
  const i2 = t2 || e2.length;
705
- if ("function" == typeof TextDecoder && TextDecoder.prototype.decode)
706
- return new TextDecoder().decode(e2.subarray(0, t2));
618
+ if ("function" == typeof TextDecoder && TextDecoder.prototype.decode) return new TextDecoder().decode(e2.subarray(0, t2));
707
619
  let n2, a2;
708
620
  const r2 = new Array(2 * i2);
709
621
  for (a2 = 0, n2 = 0; n2 < i2; ) {
@@ -713,27 +625,22 @@
713
625
  continue;
714
626
  }
715
627
  let o2 = J[t3];
716
- if (o2 > 4)
717
- r2[a2++] = 65533, n2 += o2 - 1;
628
+ if (o2 > 4) r2[a2++] = 65533, n2 += o2 - 1;
718
629
  else {
719
- for (t3 &= 2 === o2 ? 31 : 3 === o2 ? 15 : 7; o2 > 1 && n2 < i2; )
720
- t3 = t3 << 6 | 63 & e2[n2++], o2--;
630
+ for (t3 &= 2 === o2 ? 31 : 3 === o2 ? 15 : 7; o2 > 1 && n2 < i2; ) t3 = t3 << 6 | 63 & e2[n2++], o2--;
721
631
  o2 > 1 ? r2[a2++] = 65533 : t3 < 65536 ? r2[a2++] = t3 : (t3 -= 65536, r2[a2++] = 55296 | t3 >> 10 & 1023, r2[a2++] = 56320 | 1023 & t3);
722
632
  }
723
633
  }
724
634
  return ((e3, t3) => {
725
- if (t3 < 65534 && e3.subarray && q)
726
- return String.fromCharCode.apply(null, e3.length === t3 ? e3 : e3.subarray(0, t3));
635
+ if (t3 < 65534 && e3.subarray && q) return String.fromCharCode.apply(null, e3.length === t3 ? e3 : e3.subarray(0, t3));
727
636
  let i3 = "";
728
- for (let n3 = 0; n3 < t3; n3++)
729
- i3 += String.fromCharCode(e3[n3]);
637
+ for (let n3 = 0; n3 < t3; n3++) i3 += String.fromCharCode(e3[n3]);
730
638
  return i3;
731
639
  })(r2, a2);
732
640
  }, $ = (e2, t2) => {
733
641
  (t2 = t2 || e2.length) > e2.length && (t2 = e2.length);
734
642
  let i2 = t2 - 1;
735
- for (; i2 >= 0 && 128 == (192 & e2[i2]); )
736
- i2--;
643
+ for (; i2 >= 0 && 128 == (192 & e2[i2]); ) i2--;
737
644
  return i2 < 0 || 0 === i2 ? t2 : i2 + J[e2[i2]] > t2 ? i2 : t2;
738
645
  }, ee = { 2: "need dictionary", 1: "stream end", 0: "", "-1": "file error", "-2": "stream error", "-3": "data error", "-4": "insufficient memory", "-5": "buffer error", "-6": "incompatible version" };
739
646
  var te = function() {
@@ -748,25 +655,20 @@
748
655
  const t2 = this.options;
749
656
  t2.raw && t2.windowBits >= 0 && t2.windowBits < 16 && (t2.windowBits = -t2.windowBits, 0 === t2.windowBits && (t2.windowBits = -15)), !(t2.windowBits >= 0 && t2.windowBits < 16) || e2 && e2.windowBits || (t2.windowBits += 32), t2.windowBits > 15 && t2.windowBits < 48 && 0 == (15 & t2.windowBits) && (t2.windowBits |= 15), this.err = 0, this.msg = "", this.ended = false, this.chunks = [], this.strm = new te(), this.strm.avail_out = 0;
750
657
  let i2 = Y.inflateInit2(this.strm, t2.windowBits);
751
- if (i2 !== oe)
752
- throw new Error(ee[i2]);
753
- if (this.header = new ie(), Y.inflateGetHeader(this.strm, this.header), t2.dictionary && ("string" == typeof t2.dictionary ? t2.dictionary = Q(t2.dictionary) : "[object ArrayBuffer]" === ne.call(t2.dictionary) && (t2.dictionary = new Uint8Array(t2.dictionary)), t2.raw && (i2 = Y.inflateSetDictionary(this.strm, t2.dictionary), i2 !== oe)))
754
- throw new Error(ee[i2]);
658
+ if (i2 !== oe) throw new Error(ee[i2]);
659
+ if (this.header = new ie(), Y.inflateGetHeader(this.strm, this.header), t2.dictionary && ("string" == typeof t2.dictionary ? t2.dictionary = Q(t2.dictionary) : "[object ArrayBuffer]" === ne.call(t2.dictionary) && (t2.dictionary = new Uint8Array(t2.dictionary)), t2.raw && (i2 = Y.inflateSetDictionary(this.strm, t2.dictionary), i2 !== oe))) throw new Error(ee[i2]);
755
660
  }
756
661
  function ue(e2, t2) {
757
662
  const i2 = new he(t2);
758
- if (i2.push(e2), i2.err)
759
- throw i2.msg || ee[i2.err];
663
+ if (i2.push(e2), i2.err) throw i2.msg || ee[i2.err];
760
664
  return i2.result;
761
665
  }
762
666
  he.prototype.push = function(e2, t2) {
763
667
  const i2 = this.strm, n2 = this.options.chunkSize, a2 = this.options.dictionary;
764
668
  let r2, o2, s2;
765
- if (this.ended)
766
- return false;
669
+ if (this.ended) return false;
767
670
  for (o2 = t2 === ~~t2 ? t2 : true === t2 ? re : ae, "[object ArrayBuffer]" === ne.call(e2) ? i2.input = new Uint8Array(e2) : i2.input = e2, i2.next_in = 0, i2.avail_in = i2.input.length; ; ) {
768
- for (0 === i2.avail_out && (i2.output = new Uint8Array(n2), i2.next_out = 0, i2.avail_out = n2), r2 = Y.inflate(i2, o2), r2 === le && a2 && (r2 = Y.inflateSetDictionary(i2, a2), r2 === oe ? r2 = Y.inflate(i2, o2) : r2 === fe && (r2 = le)); i2.avail_in > 0 && r2 === se && i2.state.wrap > 0 && 0 !== e2[i2.next_in]; )
769
- Y.inflateReset(i2), r2 = Y.inflate(i2, o2);
671
+ for (0 === i2.avail_out && (i2.output = new Uint8Array(n2), i2.next_out = 0, i2.avail_out = n2), r2 = Y.inflate(i2, o2), r2 === le && a2 && (r2 = Y.inflateSetDictionary(i2, a2), r2 === oe ? r2 = Y.inflate(i2, o2) : r2 === fe && (r2 = le)); i2.avail_in > 0 && r2 === se && i2.state.wrap > 0 && 0 !== e2[i2.next_in]; ) Y.inflateReset(i2), r2 = Y.inflate(i2, o2);
770
672
  switch (r2) {
771
673
  case de:
772
674
  case fe:
@@ -774,17 +676,13 @@
774
676
  case ce:
775
677
  return this.onEnd(r2), this.ended = true, false;
776
678
  }
777
- if (s2 = i2.avail_out, i2.next_out && (0 === i2.avail_out || r2 === se))
778
- if ("string" === this.options.to) {
779
- let e3 = $(i2.output, i2.next_out), t3 = i2.next_out - e3, a3 = V(i2.output, e3);
780
- i2.next_out = t3, i2.avail_out = n2 - t3, t3 && i2.output.set(i2.output.subarray(e3, e3 + t3), 0), this.onData(a3);
781
- } else
782
- this.onData(i2.output.length === i2.next_out ? i2.output : i2.output.subarray(0, i2.next_out));
679
+ if (s2 = i2.avail_out, i2.next_out && (0 === i2.avail_out || r2 === se)) if ("string" === this.options.to) {
680
+ let e3 = $(i2.output, i2.next_out), t3 = i2.next_out - e3, a3 = V(i2.output, e3);
681
+ i2.next_out = t3, i2.avail_out = n2 - t3, t3 && i2.output.set(i2.output.subarray(e3, e3 + t3), 0), this.onData(a3);
682
+ } else this.onData(i2.output.length === i2.next_out ? i2.output : i2.output.subarray(0, i2.next_out));
783
683
  if (r2 !== oe || 0 !== s2) {
784
- if (r2 === se)
785
- return r2 = Y.inflateEnd(this.strm), this.onEnd(r2), this.ended = true, true;
786
- if (0 === i2.avail_in)
787
- break;
684
+ if (r2 === se) return r2 = Y.inflateEnd(this.strm), this.onEnd(r2), this.ended = true, true;
685
+ if (0 === i2.avail_in) break;
788
686
  }
789
687
  }
790
688
  return true;