@cesium/engine 26.0.0 → 26.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (471) hide show
  1. package/Build/ThirdParty/Workers/zip-web-worker.js +586 -480
  2. package/Build/Workers/{chunk-7J2HKPRH.js → chunk-27FWRTJI.js} +9 -9
  3. package/Build/Workers/{chunk-EF2QYXGA.js → chunk-2EFYUSUY.js} +14 -14
  4. package/Build/Workers/chunk-2H5264K7.js +1284 -0
  5. package/Build/Workers/{chunk-DOBXCNC3.js → chunk-2H73KDBM.js} +13 -13
  6. package/Build/Workers/chunk-2RGJPWQX.js +1284 -0
  7. package/Build/Workers/chunk-2Z4ZLVOD.js +352 -0
  8. package/Build/Workers/{chunk-F6QDY6HU.js → chunk-2ZKH2QZB.js} +13 -13
  9. package/Build/Workers/chunk-36NI5E6W.js +3820 -0
  10. package/Build/Workers/{chunk-ZK3CF7ZD.js → chunk-37SW7SYS.js} +12 -12
  11. package/Build/Workers/chunk-3GHVJ3SO.js +455 -0
  12. package/Build/Workers/chunk-3LB4UVPU.js +387 -0
  13. package/Build/Workers/chunk-3PONLKEL.js +778 -0
  14. package/Build/Workers/{chunk-Y57HREW5.js → chunk-3PSS3T43.js} +4 -4
  15. package/Build/Workers/chunk-3QR662HH.js +3820 -0
  16. package/Build/Workers/{chunk-QN67VG36.js → chunk-3SX2WYSO.js} +6 -6
  17. package/Build/Workers/{chunk-G7PXZRVF.js → chunk-3UDN6LYX.js} +7 -7
  18. package/Build/Workers/chunk-47MCBSXI.js +9237 -0
  19. package/Build/Workers/{chunk-KKOSKAZB.js → chunk-4E626OCE.js} +17 -17
  20. package/Build/Workers/chunk-4NW2MJKH.js +455 -0
  21. package/Build/Workers/{chunk-DBOEKL43.js → chunk-52YK5BSN.js} +7 -7
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  24. package/Build/Workers/chunk-5YPQBFRD.js +519 -0
  25. package/Build/Workers/{chunk-S4MCOY6I.js → chunk-6FHT43QR.js} +5 -5
  26. package/Build/Workers/chunk-6FZDPMTO.js +455 -0
  27. package/Build/Workers/{chunk-VQYETPWC.js → chunk-6HK6IXK2.js} +4 -4
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  29. package/Build/Workers/{chunk-AYKR4VBR.js → chunk-6YR6JBMY.js} +2 -2
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  37. package/Build/Workers/chunk-7TKLTCZW.js +219 -0
  38. package/Build/Workers/chunk-7UUKBDH6.js +1054 -0
  39. package/Build/Workers/chunk-7W6DUHAB.js +693 -0
  40. package/Build/Workers/{chunk-DDWSZVMY.js → chunk-7XM5JK5F.js} +5 -5
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  42. package/Build/Workers/{chunk-IRBKFCEJ.js → chunk-A3O6EDBK.js} +2 -2
  43. package/Build/Workers/chunk-A62YI6S6.js +305 -0
  44. package/Build/Workers/{chunk-V7VQKN6N.js → chunk-A6X24AZI.js} +5 -5
  45. package/Build/Workers/chunk-A7TTWVTF.js +2719 -0
  46. package/Build/Workers/chunk-ACTVJHSP.js +519 -0
  47. package/Build/Workers/chunk-ADX3CBKD.js +9234 -0
  48. package/Build/Workers/{chunk-52JDLOEM.js → chunk-AF7DTMJ7.js} +14 -14
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  51. package/Build/Workers/{chunk-EBSIOBXY.js → chunk-ARZICEEP.js} +8 -8
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  53. package/Build/Workers/{chunk-YLY7NKAB.js → chunk-B4CQSLZJ.js} +4 -4
  54. package/Build/Workers/chunk-BKPQFCXH.js +511 -0
  55. package/Build/Workers/{chunk-O3EA5HS7.js → chunk-BSPCI2LO.js} +10 -10
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  57. package/Build/Workers/{chunk-J6BWOHUF.js → chunk-C7JQVRLM.js} +3 -3
  58. package/Build/Workers/chunk-C7QDUNI3.js +138 -0
  59. package/Build/Workers/{chunk-KSSWJIZW.js → chunk-CDJDJ5LK.js} +2 -2
  60. package/Build/Workers/chunk-CEEZE3YZ.js +476 -0
  61. package/Build/Workers/chunk-CIV5DJOQ.js +778 -0
  62. package/Build/Workers/{chunk-INUEEEQA.js → chunk-CLCTQVVL.js} +8 -8
  63. package/Build/Workers/{chunk-C6J67V5A.js → chunk-CQNFIAZU.js} +1 -1
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  76. package/Build/Workers/{chunk-EPYXRCDB.js → chunk-ELE6SC2C.js} +12 -12
  77. package/Build/Workers/{chunk-VWV2IJRB.js → chunk-ENNFMWDW.js} +11 -11
  78. package/Build/Workers/chunk-EOWDZN5S.js +288 -0
  79. package/Build/Workers/chunk-ERKUET22.js +3201 -0
  80. package/Build/Workers/chunk-EZGQPOIG.js +162 -0
  81. package/Build/Workers/chunk-F2IMBMZY.js +241 -0
  82. package/Build/Workers/chunk-F4CSNRZO.js +219 -0
  83. package/Build/Workers/chunk-FBP4DUQJ.js +693 -0
  84. package/Build/Workers/{chunk-FRQZECAO.js → chunk-FCP2QY4G.js} +5 -5
  85. package/Build/Workers/{chunk-ZZ46LWL6.js → chunk-FDK4K5IA.js} +1 -1
  86. package/Build/Workers/{chunk-C6KNZ7T4.js → chunk-FGQFQHN5.js} +17 -17
  87. package/Build/Workers/chunk-FJWZMGOQ.js +1992 -0
  88. package/Build/Workers/{chunk-Y5BF6AFU.js → chunk-FQ42MT7M.js} +2 -2
  89. package/Build/Workers/chunk-FU4BGABC.js +398 -0
  90. package/Build/Workers/chunk-FX3VEAIU.js +2719 -0
  91. package/Build/Workers/chunk-GGNWQWSB.js +301 -0
  92. package/Build/Workers/chunk-GHXVQVUM.js +1344 -0
  93. package/Build/Workers/{chunk-CZEYZU4N.js → chunk-GNKXEN4C.js} +10 -10
  94. package/Build/Workers/{chunk-MYP774IS.js → chunk-GSWMAFTE.js} +8 -8
  95. package/Build/Workers/chunk-GVA7XQI2.js +368 -0
  96. package/Build/Workers/chunk-GXDHRC4J.js +1344 -0
  97. package/Build/Workers/chunk-GXWQZBAI.js +58 -0
  98. package/Build/Workers/chunk-GYSYP6PC.js +1067 -0
  99. package/Build/Workers/chunk-H2WCFXLP.js +241 -0
  100. package/Build/Workers/chunk-HDL4HOXZ.js +778 -0
  101. package/Build/Workers/chunk-HHV3MCGV.js +162 -0
  102. package/Build/Workers/chunk-HLW2ZRVK.js +368 -0
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  119. package/Build/Workers/chunk-KGXSYGBG.js +387 -0
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  121. package/Build/Workers/chunk-KP5QD7WU.js +693 -0
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  236. package/Build/Workers/createCoplanarPolygonGeometry.js +35 -35
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  264. package/Build/Workers/createVectorTileGeometries.js +24 -24
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  267. package/Build/Workers/createVectorTilePolylines.js +14 -14
  268. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  269. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  270. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  271. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  272. package/Build/Workers/createWallGeometry.js +24 -24
  273. package/Build/Workers/createWallOutlineGeometry.js +24 -24
  274. package/Build/Workers/decodeDraco.js +10 -10
  275. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +987 -2320
  276. package/Build/Workers/decodeI3S.js +10 -10
  277. package/Build/Workers/gaussianSplatSorter.js +4 -4
  278. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  279. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  280. package/Build/Workers/transcodeKTX2.js +6 -6
  281. package/Build/Workers/transferTypedArrayTest.js +1 -1
  282. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  283. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  284. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +1 -5
  285. package/Source/Core/BoundingRectangle.js +6 -8
  286. package/Source/Core/BoundingSphere.js +0 -3
  287. package/Source/Core/Cesium3DTilesTerrainGeometryProcessor.js +3 -4
  288. package/Source/Core/Color.js +1 -0
  289. package/Source/Core/CoplanarPolygonGeometry.js +2 -2
  290. package/Source/Core/CorridorGeometry.js +2 -4
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  292. package/Source/Core/EarthOrientationParameters.js +2 -2
  293. package/Source/Core/EllipseGeometryLibrary.js +2 -2
  294. package/Source/Core/EllipsoidGeodesic.js +3 -3
  295. package/Source/Core/EllipsoidRhumbLine.js +1 -1
  296. package/Source/Core/GroundPolylineGeometry.js +2 -2
  297. package/Source/Core/Heap.js +1 -1
  298. package/Source/Core/HermitePolynomialApproximation.js +215 -179
  299. package/Source/Core/InterpolationAlgorithm.js +58 -50
  300. package/Source/Core/Ion.js +1 -1
  301. package/Source/Core/JulianDate.js +1 -1
  302. package/Source/Core/LagrangePolynomialApproximation.js +55 -52
  303. package/Source/Core/LinearApproximation.js +69 -66
  304. package/Source/Core/Math.js +59 -0
  305. package/Source/Core/Matrix2.js +2 -2
  306. package/Source/Core/Matrix3.js +2 -2
  307. package/Source/Core/OrthographicFrustum.js +1 -1
  308. package/Source/Core/PerspectiveFrustum.js +1 -1
  309. package/Source/Core/PolygonGeometry.js +2 -2
  310. package/Source/Core/PolygonGeometryLibrary.js +1 -1
  311. package/Source/Core/PolygonOutlineGeometry.js +1 -1
  312. package/Source/Core/PolylineGeometry.js +1 -1
  313. package/Source/Core/PolylineVolumeGeometryLibrary.js +1 -1
  314. package/Source/Core/Rectangle.js +7 -1
  315. package/Source/Core/RectangleOutlineGeometry.js +1 -1
  316. package/Source/Core/SimplePolylineGeometry.js +1 -1
  317. package/Source/Core/TerrainEncoding.js +2 -2
  318. package/Source/Core/TerrainMesh.js +3 -3
  319. package/Source/Core/TerrainPicker.js +180 -168
  320. package/Source/Core/TimeIntervalCollection.js +1 -3
  321. package/Source/Core/Tipsify.js +1 -1
  322. package/Source/Core/Transforms.js +5 -1
  323. package/Source/Core/VectorPipeline.js +1117 -0
  324. package/Source/Core/VectorProvider.js +429 -0
  325. package/Source/Core/WallOutlineGeometry.js +1 -1
  326. package/Source/Core/getTimestamp.js +4 -2
  327. package/Source/Core/writeTextToCanvas.js +1 -0
  328. package/Source/DataSources/CompositeEntityCollection.js +0 -1
  329. package/Source/DataSources/CzmlDataSource.js +14 -0
  330. package/Source/DataSources/DataSourceDisplay.js +1 -1
  331. package/Source/DataSources/GeoJsonDataSource.js +0 -1
  332. package/Source/DataSources/GeometryVisualizer.js +1 -1
  333. package/Source/DataSources/KmlDataSource.js +529 -557
  334. package/Source/DataSources/PathGraphics.js +8 -1
  335. package/Source/DataSources/PathMode.js +27 -0
  336. package/Source/DataSources/PathVisualizer.js +298 -1
  337. package/Source/DataSources/PolylineVisualizer.js +1 -1
  338. package/Source/DataSources/StaticOutlineGeometryBatch.js +1 -1
  339. package/Source/Renderer/AutomaticUniforms.js +23 -0
  340. package/Source/Renderer/Context.js +9 -3
  341. package/Source/Renderer/DrawCommand.js +22 -0
  342. package/Source/Renderer/Framebuffer.js +4 -0
  343. package/Source/Renderer/Pass.js +11 -10
  344. package/Source/Renderer/Texture.js +12 -1
  345. package/Source/Renderer/UniformState.js +7 -0
  346. package/Source/Renderer/VertexArray.js +1 -1
  347. package/Source/Scene/ArcGisMapServerImageryProvider.js +0 -5
  348. package/Source/Scene/ArcGisMapService.js +1 -1
  349. package/Source/Scene/Billboard.js +2 -1
  350. package/Source/Scene/BillboardCollection.js +7 -3
  351. package/Source/Scene/BillboardTexture.js +5 -3
  352. package/Source/Scene/BufferPrimitiveCollection.js +27 -5
  353. package/Source/Scene/Camera.js +71 -5
  354. package/Source/Scene/Cesium3DTileOptimizations.js +4 -6
  355. package/Source/Scene/Cesium3DTileset.js +1 -1
  356. package/Source/Scene/ClippingPlaneCollection.js +4 -4
  357. package/Source/Scene/ClippingPolygon.js +2 -0
  358. package/Source/Scene/ClippingPolygonCollection.js +2 -2
  359. package/Source/Scene/Controllers/Controller.js +63 -0
  360. package/Source/Scene/Controllers/ControllerHost.js +78 -0
  361. package/Source/Scene/Controllers/HybridScreenSpacePanCameraController.js +106 -0
  362. package/Source/Scene/Controllers/MouseButton.js +32 -0
  363. package/Source/Scene/Controllers/ScreenSpaceElevatorCameraController.js +295 -0
  364. package/Source/Scene/Controllers/ScreenSpaceInputBindings.js +154 -0
  365. package/Source/Scene/Controllers/ScreenSpaceMapCameraController.js +310 -0
  366. package/Source/Scene/Controllers/ScreenSpaceTiltOrbitCameraController.js +642 -0
  367. package/Source/Scene/Controllers/ScreenSpaceZoomCameraController.js +431 -0
  368. package/Source/Scene/Controllers/defaultPickWorldPosition.js +84 -0
  369. package/Source/Scene/DerivedCommand.js +98 -0
  370. package/Source/Scene/EdgeFramebuffer.js +1 -5
  371. package/Source/Scene/Expression.js +6 -8
  372. package/Source/Scene/FrameState.js +17 -0
  373. package/Source/Scene/Globe.js +20 -0
  374. package/Source/Scene/GlobeDepth.js +27 -1
  375. package/Source/Scene/GlobeSurfaceShaderSet.js +511 -409
  376. package/Source/Scene/GlobeSurfaceTile.js +575 -398
  377. package/Source/Scene/GlobeSurfaceTileProvider.js +1382 -1151
  378. package/Source/Scene/GltfBufferViewLoader.js +3 -3
  379. package/Source/Scene/GltfLoader.js +33 -3
  380. package/Source/Scene/GltfLoaderUtil.js +20 -4
  381. package/Source/Scene/GltfPipeline/forEachTextureInMaterial.js +10 -0
  382. package/Source/Scene/GltfPipeline/removeUnusedElements.js +21 -11
  383. package/Source/Scene/GltfSpzLoader.js +1 -1
  384. package/Source/Scene/GltfVertexBufferLoader.js +6 -3
  385. package/Source/Scene/I3SDataProvider.js +1 -1
  386. package/Source/Scene/I3SLayer.js +1 -1
  387. package/Source/Scene/I3SNode.js +2 -2
  388. package/Source/Scene/ImageryLayer.js +2 -2
  389. package/Source/Scene/ImageryLayerCollection.js +190 -6
  390. package/Source/Scene/IonImageryProvider.js +1 -5
  391. package/Source/Scene/Label.js +4 -4
  392. package/Source/Scene/LabelCollection.js +1 -1
  393. package/Source/Scene/MVTDataProvider.js +2 -0
  394. package/Source/Scene/Material.js +1 -0
  395. package/Source/Scene/Model/B3dmLoader.js +1 -2
  396. package/Source/Scene/Model/EdgeVisibilityPipelineStage.js +10 -8
  397. package/Source/Scene/Model/Extensions/Gpm/GltfGpmLoader.js +4 -0
  398. package/Source/Scene/Model/I3dmLoader.js +1 -1
  399. package/Source/Scene/Model/InstancingPipelineStage.js +4 -7
  400. package/Source/Scene/Model/MaterialPipelineStage.js +124 -1
  401. package/Source/Scene/Model/Model.js +11 -10
  402. package/Source/Scene/Model/ModelClippingPlanesPipelineStage.js +28 -1
  403. package/Source/Scene/Model/ModelDrawCommand.js +160 -16
  404. package/Source/Scene/Model/ModelDrawCommands.js +4 -0
  405. package/Source/Scene/Model/ModelSceneGraph.js +21 -0
  406. package/Source/Scene/Model/ModelUtility.js +1 -0
  407. package/Source/Scene/Model/PickingPipelineStage.js +29 -0
  408. package/Source/Scene/Model/PrimitiveRenderResources.js +24 -0
  409. package/Source/Scene/ModelComponents.js +71 -0
  410. package/Source/Scene/Picking.js +19 -3
  411. package/Source/Scene/PlanarFillIdFramebuffer.js +172 -0
  412. package/Source/Scene/PntsParser.js +1 -1
  413. package/Source/Scene/PolylineCollection.js +1 -1
  414. package/Source/Scene/PostProcessStage.js +4 -2
  415. package/Source/Scene/QuadtreePrimitive.js +3 -2
  416. package/Source/Scene/ResourceCache.js +7 -4
  417. package/Source/Scene/ResourceCacheKey.js +21 -18
  418. package/Source/Scene/Scene.js +203 -5
  419. package/Source/Scene/ScreenSpaceCameraController.js +1 -2
  420. package/Source/Scene/ShadowMap.js +9 -3
  421. package/Source/Scene/ShadowMapShader.js +50 -2
  422. package/Source/Scene/SnapFramebuffer.js +121 -0
  423. package/Source/Scene/Snapping.js +184 -0
  424. package/Source/Scene/TerrainFillMesh.js +3 -2
  425. package/Source/Scene/UrlTemplate3DTilesDataProvider.js +1 -1
  426. package/Source/Scene/Vector3DTileContent.js +2 -3
  427. package/Source/Scene/VectorGltf3DTileContent.js +23 -3
  428. package/Source/Scene/View.js +10 -8
  429. package/Source/Scene/VoxelTraversal.js +1 -1
  430. package/Source/Scene/createElevationBandMaterial.js +1 -1
  431. package/Source/Scene/findMeshoptExtension.js +23 -0
  432. package/Source/Scene/renderBufferPointCollection.js +14 -10
  433. package/Source/Scene/renderBufferPolygonCollection.js +10 -15
  434. package/Source/Scene/renderBufferPolylineCollection.js +121 -194
  435. package/Source/Shaders/Builtin/Constants/passCesium3DTile.glsl +1 -1
  436. package/Source/Shaders/Builtin/Constants/passCesium3DTile.js +1 -1
  437. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.glsl +1 -1
  438. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js +1 -1
  439. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.glsl +1 -1
  440. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js +1 -1
  441. package/Source/Shaders/Builtin/Constants/passCesium3DTilePlanarFillId.glsl +9 -0
  442. package/Source/Shaders/Builtin/Constants/passCesium3DTilePlanarFillId.js +11 -0
  443. package/Source/Shaders/Builtin/Constants/passClassification.glsl +1 -1
  444. package/Source/Shaders/Builtin/Constants/passClassification.js +1 -1
  445. package/Source/Shaders/Builtin/Constants/passGaussianSplats.glsl +1 -1
  446. package/Source/Shaders/Builtin/Constants/passGaussianSplats.js +1 -1
  447. package/Source/Shaders/Builtin/Constants/passOpaque.glsl +1 -1
  448. package/Source/Shaders/Builtin/Constants/passOpaque.js +1 -1
  449. package/Source/Shaders/Builtin/Constants/passTranslucent.glsl +1 -1
  450. package/Source/Shaders/Builtin/Constants/passTranslucent.js +1 -1
  451. package/Source/Shaders/Builtin/Constants/passVoxels.glsl +1 -1
  452. package/Source/Shaders/Builtin/Constants/passVoxels.js +1 -1
  453. package/Source/Shaders/Builtin/CzmBuiltins.js +2 -0
  454. package/Source/Shaders/GlobeFS.glsl +10 -5
  455. package/Source/Shaders/GlobeFS.js +9 -5
  456. package/Source/Shaders/Materials/PolylineGlowMaterial.glsl +1 -1
  457. package/Source/Shaders/Materials/PolylineGlowMaterial.js +1 -1
  458. package/Source/Shaders/Model/MaterialStageFS.glsl +8 -2
  459. package/Source/Shaders/Model/MaterialStageFS.js +8 -2
  460. package/Source/Shaders/Model/ModelFS.glsl +105 -0
  461. package/Source/Shaders/Model/ModelFS.js +105 -0
  462. package/Source/Shaders/VectorCommon.glsl +178 -0
  463. package/Source/Shaders/VectorCommon.js +75 -0
  464. package/Source/ThirdParty/Workers/zip-web-worker.js +1 -1
  465. package/Source/ThirdParty/zip-module.wasm +0 -0
  466. package/Source/Widget/CesiumWidget.js +30 -0
  467. package/Source/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2
  468. package/Source/Workers/incrementallyBuildTerrainPicker.js +2 -0
  469. package/index.d.ts +825 -260
  470. package/index.js +29 -10
  471. package/package.json +4 -4
@@ -0,0 +1,682 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.143.0
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ GeometryOffsetAttribute_default
28
+ } from "./chunk-UEY73NRN.js";
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+ import {
30
+ VertexFormat_default
31
+ } from "./chunk-C7QDUNI3.js";
32
+ import {
33
+ GeometryAttributes_default
34
+ } from "./chunk-IMBVP57H.js";
35
+ import {
36
+ GeometryAttribute_default,
37
+ Geometry_default,
38
+ PrimitiveType_default
39
+ } from "./chunk-GGNWQWSB.js";
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+ import {
41
+ BoundingSphere_default
42
+ } from "./chunk-6R5X2GUA.js";
43
+ import {
44
+ ComponentDatatype_default
45
+ } from "./chunk-VAL7DYNR.js";
46
+ import {
47
+ Cartesian3_default,
48
+ Frozen_default
49
+ } from "./chunk-ZQLZG4IN.js";
50
+ import {
51
+ Check_default,
52
+ DeveloperError_default
53
+ } from "./chunk-6YR6JBMY.js";
54
+ import {
55
+ defined_default
56
+ } from "./chunk-AHWAZRBV.js";
57
+
58
+ // packages/engine/Source/Core/BoxGeometry.js
59
+ var diffScratch = new Cartesian3_default();
60
+ function BoxGeometry(options) {
61
+ options = options ?? Frozen_default.EMPTY_OBJECT;
62
+ const min = options.minimum;
63
+ const max = options.maximum;
64
+ Check_default.typeOf.object("min", min);
65
+ Check_default.typeOf.object("max", max);
66
+ if (defined_default(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
67
+ throw new DeveloperError_default(
68
+ "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
69
+ );
70
+ }
71
+ const vertexFormat = options.vertexFormat ?? VertexFormat_default.DEFAULT;
72
+ this._minimum = Cartesian3_default.clone(min);
73
+ this._maximum = Cartesian3_default.clone(max);
74
+ this._vertexFormat = vertexFormat;
75
+ this._offsetAttribute = options.offsetAttribute;
76
+ this._workerName = "createBoxGeometry";
77
+ }
78
+ BoxGeometry.fromDimensions = function(options) {
79
+ options = options ?? Frozen_default.EMPTY_OBJECT;
80
+ const dimensions = options.dimensions;
81
+ Check_default.typeOf.object("dimensions", dimensions);
82
+ Check_default.typeOf.number.greaterThanOrEquals("dimensions.x", dimensions.x, 0);
83
+ Check_default.typeOf.number.greaterThanOrEquals("dimensions.y", dimensions.y, 0);
84
+ Check_default.typeOf.number.greaterThanOrEquals("dimensions.z", dimensions.z, 0);
85
+ const corner = Cartesian3_default.multiplyByScalar(dimensions, 0.5, new Cartesian3_default());
86
+ return new BoxGeometry({
87
+ minimum: Cartesian3_default.negate(corner, new Cartesian3_default()),
88
+ maximum: corner,
89
+ vertexFormat: options.vertexFormat,
90
+ offsetAttribute: options.offsetAttribute
91
+ });
92
+ };
93
+ BoxGeometry.fromAxisAlignedBoundingBox = function(boundingBox) {
94
+ Check_default.typeOf.object("boundingBox", boundingBox);
95
+ return new BoxGeometry({
96
+ minimum: boundingBox.minimum,
97
+ maximum: boundingBox.maximum
98
+ });
99
+ };
100
+ BoxGeometry.packedLength = 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength + 1;
101
+ BoxGeometry.pack = function(value, array, startingIndex) {
102
+ Check_default.typeOf.object("value", value);
103
+ Check_default.defined("array", array);
104
+ startingIndex = startingIndex ?? 0;
105
+ Cartesian3_default.pack(value._minimum, array, startingIndex);
106
+ Cartesian3_default.pack(
107
+ value._maximum,
108
+ array,
109
+ startingIndex + Cartesian3_default.packedLength
110
+ );
111
+ VertexFormat_default.pack(
112
+ value._vertexFormat,
113
+ array,
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+ startingIndex + 2 * Cartesian3_default.packedLength
115
+ );
116
+ array[startingIndex + 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength] = value._offsetAttribute ?? -1;
117
+ return array;
118
+ };
119
+ var scratchMin = new Cartesian3_default();
120
+ var scratchMax = new Cartesian3_default();
121
+ var scratchVertexFormat = new VertexFormat_default();
122
+ var scratchOptions = {
123
+ minimum: scratchMin,
124
+ maximum: scratchMax,
125
+ vertexFormat: scratchVertexFormat,
126
+ offsetAttribute: void 0
127
+ };
128
+ BoxGeometry.unpack = function(array, startingIndex, result) {
129
+ Check_default.defined("array", array);
130
+ startingIndex = startingIndex ?? 0;
131
+ const min = Cartesian3_default.unpack(array, startingIndex, scratchMin);
132
+ const max = Cartesian3_default.unpack(
133
+ array,
134
+ startingIndex + Cartesian3_default.packedLength,
135
+ scratchMax
136
+ );
137
+ const vertexFormat = VertexFormat_default.unpack(
138
+ array,
139
+ startingIndex + 2 * Cartesian3_default.packedLength,
140
+ scratchVertexFormat
141
+ );
142
+ const offsetAttribute = array[startingIndex + 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength];
143
+ if (!defined_default(result)) {
144
+ scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
145
+ return new BoxGeometry(scratchOptions);
146
+ }
147
+ result._minimum = Cartesian3_default.clone(min, result._minimum);
148
+ result._maximum = Cartesian3_default.clone(max, result._maximum);
149
+ result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
150
+ result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
151
+ return result;
152
+ };
153
+ BoxGeometry.createGeometry = function(boxGeometry) {
154
+ const min = boxGeometry._minimum;
155
+ const max = boxGeometry._maximum;
156
+ const vertexFormat = boxGeometry._vertexFormat;
157
+ if (Cartesian3_default.equals(min, max)) {
158
+ return;
159
+ }
160
+ const attributes = new GeometryAttributes_default();
161
+ let indices;
162
+ let positions;
163
+ if (vertexFormat.position && (vertexFormat.st || vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent)) {
164
+ if (vertexFormat.position) {
165
+ positions = new Float64Array(6 * 4 * 3);
166
+ positions[0] = min.x;
167
+ positions[1] = min.y;
168
+ positions[2] = max.z;
169
+ positions[3] = max.x;
170
+ positions[4] = min.y;
171
+ positions[5] = max.z;
172
+ positions[6] = max.x;
173
+ positions[7] = max.y;
174
+ positions[8] = max.z;
175
+ positions[9] = min.x;
176
+ positions[10] = max.y;
177
+ positions[11] = max.z;
178
+ positions[12] = min.x;
179
+ positions[13] = min.y;
180
+ positions[14] = min.z;
181
+ positions[15] = max.x;
182
+ positions[16] = min.y;
183
+ positions[17] = min.z;
184
+ positions[18] = max.x;
185
+ positions[19] = max.y;
186
+ positions[20] = min.z;
187
+ positions[21] = min.x;
188
+ positions[22] = max.y;
189
+ positions[23] = min.z;
190
+ positions[24] = max.x;
191
+ positions[25] = min.y;
192
+ positions[26] = min.z;
193
+ positions[27] = max.x;
194
+ positions[28] = max.y;
195
+ positions[29] = min.z;
196
+ positions[30] = max.x;
197
+ positions[31] = max.y;
198
+ positions[32] = max.z;
199
+ positions[33] = max.x;
200
+ positions[34] = min.y;
201
+ positions[35] = max.z;
202
+ positions[36] = min.x;
203
+ positions[37] = min.y;
204
+ positions[38] = min.z;
205
+ positions[39] = min.x;
206
+ positions[40] = max.y;
207
+ positions[41] = min.z;
208
+ positions[42] = min.x;
209
+ positions[43] = max.y;
210
+ positions[44] = max.z;
211
+ positions[45] = min.x;
212
+ positions[46] = min.y;
213
+ positions[47] = max.z;
214
+ positions[48] = min.x;
215
+ positions[49] = max.y;
216
+ positions[50] = min.z;
217
+ positions[51] = max.x;
218
+ positions[52] = max.y;
219
+ positions[53] = min.z;
220
+ positions[54] = max.x;
221
+ positions[55] = max.y;
222
+ positions[56] = max.z;
223
+ positions[57] = min.x;
224
+ positions[58] = max.y;
225
+ positions[59] = max.z;
226
+ positions[60] = min.x;
227
+ positions[61] = min.y;
228
+ positions[62] = min.z;
229
+ positions[63] = max.x;
230
+ positions[64] = min.y;
231
+ positions[65] = min.z;
232
+ positions[66] = max.x;
233
+ positions[67] = min.y;
234
+ positions[68] = max.z;
235
+ positions[69] = min.x;
236
+ positions[70] = min.y;
237
+ positions[71] = max.z;
238
+ attributes.position = new GeometryAttribute_default({
239
+ componentDatatype: ComponentDatatype_default.DOUBLE,
240
+ componentsPerAttribute: 3,
241
+ values: positions
242
+ });
243
+ }
244
+ if (vertexFormat.normal) {
245
+ const normals = new Float32Array(6 * 4 * 3);
246
+ normals[0] = 0;
247
+ normals[1] = 0;
248
+ normals[2] = 1;
249
+ normals[3] = 0;
250
+ normals[4] = 0;
251
+ normals[5] = 1;
252
+ normals[6] = 0;
253
+ normals[7] = 0;
254
+ normals[8] = 1;
255
+ normals[9] = 0;
256
+ normals[10] = 0;
257
+ normals[11] = 1;
258
+ normals[12] = 0;
259
+ normals[13] = 0;
260
+ normals[14] = -1;
261
+ normals[15] = 0;
262
+ normals[16] = 0;
263
+ normals[17] = -1;
264
+ normals[18] = 0;
265
+ normals[19] = 0;
266
+ normals[20] = -1;
267
+ normals[21] = 0;
268
+ normals[22] = 0;
269
+ normals[23] = -1;
270
+ normals[24] = 1;
271
+ normals[25] = 0;
272
+ normals[26] = 0;
273
+ normals[27] = 1;
274
+ normals[28] = 0;
275
+ normals[29] = 0;
276
+ normals[30] = 1;
277
+ normals[31] = 0;
278
+ normals[32] = 0;
279
+ normals[33] = 1;
280
+ normals[34] = 0;
281
+ normals[35] = 0;
282
+ normals[36] = -1;
283
+ normals[37] = 0;
284
+ normals[38] = 0;
285
+ normals[39] = -1;
286
+ normals[40] = 0;
287
+ normals[41] = 0;
288
+ normals[42] = -1;
289
+ normals[43] = 0;
290
+ normals[44] = 0;
291
+ normals[45] = -1;
292
+ normals[46] = 0;
293
+ normals[47] = 0;
294
+ normals[48] = 0;
295
+ normals[49] = 1;
296
+ normals[50] = 0;
297
+ normals[51] = 0;
298
+ normals[52] = 1;
299
+ normals[53] = 0;
300
+ normals[54] = 0;
301
+ normals[55] = 1;
302
+ normals[56] = 0;
303
+ normals[57] = 0;
304
+ normals[58] = 1;
305
+ normals[59] = 0;
306
+ normals[60] = 0;
307
+ normals[61] = -1;
308
+ normals[62] = 0;
309
+ normals[63] = 0;
310
+ normals[64] = -1;
311
+ normals[65] = 0;
312
+ normals[66] = 0;
313
+ normals[67] = -1;
314
+ normals[68] = 0;
315
+ normals[69] = 0;
316
+ normals[70] = -1;
317
+ normals[71] = 0;
318
+ attributes.normal = new GeometryAttribute_default({
319
+ componentDatatype: ComponentDatatype_default.FLOAT,
320
+ componentsPerAttribute: 3,
321
+ values: normals
322
+ });
323
+ }
324
+ if (vertexFormat.st) {
325
+ const texCoords = new Float32Array(6 * 4 * 2);
326
+ texCoords[0] = 0;
327
+ texCoords[1] = 0;
328
+ texCoords[2] = 1;
329
+ texCoords[3] = 0;
330
+ texCoords[4] = 1;
331
+ texCoords[5] = 1;
332
+ texCoords[6] = 0;
333
+ texCoords[7] = 1;
334
+ texCoords[8] = 1;
335
+ texCoords[9] = 0;
336
+ texCoords[10] = 0;
337
+ texCoords[11] = 0;
338
+ texCoords[12] = 0;
339
+ texCoords[13] = 1;
340
+ texCoords[14] = 1;
341
+ texCoords[15] = 1;
342
+ texCoords[16] = 0;
343
+ texCoords[17] = 0;
344
+ texCoords[18] = 1;
345
+ texCoords[19] = 0;
346
+ texCoords[20] = 1;
347
+ texCoords[21] = 1;
348
+ texCoords[22] = 0;
349
+ texCoords[23] = 1;
350
+ texCoords[24] = 1;
351
+ texCoords[25] = 0;
352
+ texCoords[26] = 0;
353
+ texCoords[27] = 0;
354
+ texCoords[28] = 0;
355
+ texCoords[29] = 1;
356
+ texCoords[30] = 1;
357
+ texCoords[31] = 1;
358
+ texCoords[32] = 1;
359
+ texCoords[33] = 0;
360
+ texCoords[34] = 0;
361
+ texCoords[35] = 0;
362
+ texCoords[36] = 0;
363
+ texCoords[37] = 1;
364
+ texCoords[38] = 1;
365
+ texCoords[39] = 1;
366
+ texCoords[40] = 0;
367
+ texCoords[41] = 0;
368
+ texCoords[42] = 1;
369
+ texCoords[43] = 0;
370
+ texCoords[44] = 1;
371
+ texCoords[45] = 1;
372
+ texCoords[46] = 0;
373
+ texCoords[47] = 1;
374
+ attributes.st = new GeometryAttribute_default({
375
+ componentDatatype: ComponentDatatype_default.FLOAT,
376
+ componentsPerAttribute: 2,
377
+ values: texCoords
378
+ });
379
+ }
380
+ if (vertexFormat.tangent) {
381
+ const tangents = new Float32Array(6 * 4 * 3);
382
+ tangents[0] = 1;
383
+ tangents[1] = 0;
384
+ tangents[2] = 0;
385
+ tangents[3] = 1;
386
+ tangents[4] = 0;
387
+ tangents[5] = 0;
388
+ tangents[6] = 1;
389
+ tangents[7] = 0;
390
+ tangents[8] = 0;
391
+ tangents[9] = 1;
392
+ tangents[10] = 0;
393
+ tangents[11] = 0;
394
+ tangents[12] = -1;
395
+ tangents[13] = 0;
396
+ tangents[14] = 0;
397
+ tangents[15] = -1;
398
+ tangents[16] = 0;
399
+ tangents[17] = 0;
400
+ tangents[18] = -1;
401
+ tangents[19] = 0;
402
+ tangents[20] = 0;
403
+ tangents[21] = -1;
404
+ tangents[22] = 0;
405
+ tangents[23] = 0;
406
+ tangents[24] = 0;
407
+ tangents[25] = 1;
408
+ tangents[26] = 0;
409
+ tangents[27] = 0;
410
+ tangents[28] = 1;
411
+ tangents[29] = 0;
412
+ tangents[30] = 0;
413
+ tangents[31] = 1;
414
+ tangents[32] = 0;
415
+ tangents[33] = 0;
416
+ tangents[34] = 1;
417
+ tangents[35] = 0;
418
+ tangents[36] = 0;
419
+ tangents[37] = -1;
420
+ tangents[38] = 0;
421
+ tangents[39] = 0;
422
+ tangents[40] = -1;
423
+ tangents[41] = 0;
424
+ tangents[42] = 0;
425
+ tangents[43] = -1;
426
+ tangents[44] = 0;
427
+ tangents[45] = 0;
428
+ tangents[46] = -1;
429
+ tangents[47] = 0;
430
+ tangents[48] = -1;
431
+ tangents[49] = 0;
432
+ tangents[50] = 0;
433
+ tangents[51] = -1;
434
+ tangents[52] = 0;
435
+ tangents[53] = 0;
436
+ tangents[54] = -1;
437
+ tangents[55] = 0;
438
+ tangents[56] = 0;
439
+ tangents[57] = -1;
440
+ tangents[58] = 0;
441
+ tangents[59] = 0;
442
+ tangents[60] = 1;
443
+ tangents[61] = 0;
444
+ tangents[62] = 0;
445
+ tangents[63] = 1;
446
+ tangents[64] = 0;
447
+ tangents[65] = 0;
448
+ tangents[66] = 1;
449
+ tangents[67] = 0;
450
+ tangents[68] = 0;
451
+ tangents[69] = 1;
452
+ tangents[70] = 0;
453
+ tangents[71] = 0;
454
+ attributes.tangent = new GeometryAttribute_default({
455
+ componentDatatype: ComponentDatatype_default.FLOAT,
456
+ componentsPerAttribute: 3,
457
+ values: tangents
458
+ });
459
+ }
460
+ if (vertexFormat.bitangent) {
461
+ const bitangents = new Float32Array(6 * 4 * 3);
462
+ bitangents[0] = 0;
463
+ bitangents[1] = 1;
464
+ bitangents[2] = 0;
465
+ bitangents[3] = 0;
466
+ bitangents[4] = 1;
467
+ bitangents[5] = 0;
468
+ bitangents[6] = 0;
469
+ bitangents[7] = 1;
470
+ bitangents[8] = 0;
471
+ bitangents[9] = 0;
472
+ bitangents[10] = 1;
473
+ bitangents[11] = 0;
474
+ bitangents[12] = 0;
475
+ bitangents[13] = 1;
476
+ bitangents[14] = 0;
477
+ bitangents[15] = 0;
478
+ bitangents[16] = 1;
479
+ bitangents[17] = 0;
480
+ bitangents[18] = 0;
481
+ bitangents[19] = 1;
482
+ bitangents[20] = 0;
483
+ bitangents[21] = 0;
484
+ bitangents[22] = 1;
485
+ bitangents[23] = 0;
486
+ bitangents[24] = 0;
487
+ bitangents[25] = 0;
488
+ bitangents[26] = 1;
489
+ bitangents[27] = 0;
490
+ bitangents[28] = 0;
491
+ bitangents[29] = 1;
492
+ bitangents[30] = 0;
493
+ bitangents[31] = 0;
494
+ bitangents[32] = 1;
495
+ bitangents[33] = 0;
496
+ bitangents[34] = 0;
497
+ bitangents[35] = 1;
498
+ bitangents[36] = 0;
499
+ bitangents[37] = 0;
500
+ bitangents[38] = 1;
501
+ bitangents[39] = 0;
502
+ bitangents[40] = 0;
503
+ bitangents[41] = 1;
504
+ bitangents[42] = 0;
505
+ bitangents[43] = 0;
506
+ bitangents[44] = 1;
507
+ bitangents[45] = 0;
508
+ bitangents[46] = 0;
509
+ bitangents[47] = 1;
510
+ bitangents[48] = 0;
511
+ bitangents[49] = 0;
512
+ bitangents[50] = 1;
513
+ bitangents[51] = 0;
514
+ bitangents[52] = 0;
515
+ bitangents[53] = 1;
516
+ bitangents[54] = 0;
517
+ bitangents[55] = 0;
518
+ bitangents[56] = 1;
519
+ bitangents[57] = 0;
520
+ bitangents[58] = 0;
521
+ bitangents[59] = 1;
522
+ bitangents[60] = 0;
523
+ bitangents[61] = 0;
524
+ bitangents[62] = 1;
525
+ bitangents[63] = 0;
526
+ bitangents[64] = 0;
527
+ bitangents[65] = 1;
528
+ bitangents[66] = 0;
529
+ bitangents[67] = 0;
530
+ bitangents[68] = 1;
531
+ bitangents[69] = 0;
532
+ bitangents[70] = 0;
533
+ bitangents[71] = 1;
534
+ attributes.bitangent = new GeometryAttribute_default({
535
+ componentDatatype: ComponentDatatype_default.FLOAT,
536
+ componentsPerAttribute: 3,
537
+ values: bitangents
538
+ });
539
+ }
540
+ indices = new Uint16Array(6 * 2 * 3);
541
+ indices[0] = 0;
542
+ indices[1] = 1;
543
+ indices[2] = 2;
544
+ indices[3] = 0;
545
+ indices[4] = 2;
546
+ indices[5] = 3;
547
+ indices[6] = 4 + 2;
548
+ indices[7] = 4 + 1;
549
+ indices[8] = 4 + 0;
550
+ indices[9] = 4 + 3;
551
+ indices[10] = 4 + 2;
552
+ indices[11] = 4 + 0;
553
+ indices[12] = 8 + 0;
554
+ indices[13] = 8 + 1;
555
+ indices[14] = 8 + 2;
556
+ indices[15] = 8 + 0;
557
+ indices[16] = 8 + 2;
558
+ indices[17] = 8 + 3;
559
+ indices[18] = 12 + 2;
560
+ indices[19] = 12 + 1;
561
+ indices[20] = 12 + 0;
562
+ indices[21] = 12 + 3;
563
+ indices[22] = 12 + 2;
564
+ indices[23] = 12 + 0;
565
+ indices[24] = 16 + 2;
566
+ indices[25] = 16 + 1;
567
+ indices[26] = 16 + 0;
568
+ indices[27] = 16 + 3;
569
+ indices[28] = 16 + 2;
570
+ indices[29] = 16 + 0;
571
+ indices[30] = 20 + 0;
572
+ indices[31] = 20 + 1;
573
+ indices[32] = 20 + 2;
574
+ indices[33] = 20 + 0;
575
+ indices[34] = 20 + 2;
576
+ indices[35] = 20 + 3;
577
+ } else {
578
+ positions = new Float64Array(8 * 3);
579
+ positions[0] = min.x;
580
+ positions[1] = min.y;
581
+ positions[2] = min.z;
582
+ positions[3] = max.x;
583
+ positions[4] = min.y;
584
+ positions[5] = min.z;
585
+ positions[6] = max.x;
586
+ positions[7] = max.y;
587
+ positions[8] = min.z;
588
+ positions[9] = min.x;
589
+ positions[10] = max.y;
590
+ positions[11] = min.z;
591
+ positions[12] = min.x;
592
+ positions[13] = min.y;
593
+ positions[14] = max.z;
594
+ positions[15] = max.x;
595
+ positions[16] = min.y;
596
+ positions[17] = max.z;
597
+ positions[18] = max.x;
598
+ positions[19] = max.y;
599
+ positions[20] = max.z;
600
+ positions[21] = min.x;
601
+ positions[22] = max.y;
602
+ positions[23] = max.z;
603
+ attributes.position = new GeometryAttribute_default({
604
+ componentDatatype: ComponentDatatype_default.DOUBLE,
605
+ componentsPerAttribute: 3,
606
+ values: positions
607
+ });
608
+ indices = new Uint16Array(6 * 2 * 3);
609
+ indices[0] = 4;
610
+ indices[1] = 5;
611
+ indices[2] = 6;
612
+ indices[3] = 4;
613
+ indices[4] = 6;
614
+ indices[5] = 7;
615
+ indices[6] = 1;
616
+ indices[7] = 0;
617
+ indices[8] = 3;
618
+ indices[9] = 1;
619
+ indices[10] = 3;
620
+ indices[11] = 2;
621
+ indices[12] = 1;
622
+ indices[13] = 6;
623
+ indices[14] = 5;
624
+ indices[15] = 1;
625
+ indices[16] = 2;
626
+ indices[17] = 6;
627
+ indices[18] = 2;
628
+ indices[19] = 3;
629
+ indices[20] = 7;
630
+ indices[21] = 2;
631
+ indices[22] = 7;
632
+ indices[23] = 6;
633
+ indices[24] = 3;
634
+ indices[25] = 0;
635
+ indices[26] = 4;
636
+ indices[27] = 3;
637
+ indices[28] = 4;
638
+ indices[29] = 7;
639
+ indices[30] = 0;
640
+ indices[31] = 1;
641
+ indices[32] = 5;
642
+ indices[33] = 0;
643
+ indices[34] = 5;
644
+ indices[35] = 4;
645
+ }
646
+ const diff = Cartesian3_default.subtract(max, min, diffScratch);
647
+ const radius = Cartesian3_default.magnitude(diff) * 0.5;
648
+ if (defined_default(boxGeometry._offsetAttribute)) {
649
+ const length = positions.length;
650
+ const offsetValue = boxGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
651
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
652
+ attributes.applyOffset = new GeometryAttribute_default({
653
+ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
654
+ componentsPerAttribute: 1,
655
+ values: applyOffset
656
+ });
657
+ }
658
+ return new Geometry_default({
659
+ attributes,
660
+ indices,
661
+ primitiveType: PrimitiveType_default.TRIANGLES,
662
+ boundingSphere: new BoundingSphere_default(Cartesian3_default.ZERO, radius),
663
+ offsetAttribute: boxGeometry._offsetAttribute
664
+ });
665
+ };
666
+ var unitBoxGeometry;
667
+ BoxGeometry.getUnitBox = function() {
668
+ if (!defined_default(unitBoxGeometry)) {
669
+ unitBoxGeometry = BoxGeometry.createGeometry(
670
+ BoxGeometry.fromDimensions({
671
+ dimensions: new Cartesian3_default(1, 1, 1),
672
+ vertexFormat: VertexFormat_default.POSITION_ONLY
673
+ })
674
+ );
675
+ }
676
+ return unitBoxGeometry;
677
+ };
678
+ var BoxGeometry_default = BoxGeometry;
679
+
680
+ export {
681
+ BoxGeometry_default
682
+ };