@certe/atmos-editor 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/LICENCE +674 -0
  2. package/README.md +206 -0
  3. package/dist/asset-browser-client.d.ts +24 -0
  4. package/dist/asset-browser-client.d.ts.map +1 -0
  5. package/dist/asset-browser-client.js +60 -0
  6. package/dist/asset-browser-client.js.map +1 -0
  7. package/dist/asset-types.d.ts +33 -0
  8. package/dist/asset-types.d.ts.map +1 -0
  9. package/dist/asset-types.js +2 -0
  10. package/dist/asset-types.js.map +1 -0
  11. package/dist/bootstrap/default-factories.d.ts +38 -0
  12. package/dist/bootstrap/default-factories.d.ts.map +1 -0
  13. package/dist/bootstrap/default-factories.js +268 -0
  14. package/dist/bootstrap/default-factories.js.map +1 -0
  15. package/dist/bootstrap/editor-physics.d.ts +81 -0
  16. package/dist/bootstrap/editor-physics.d.ts.map +1 -0
  17. package/dist/bootstrap/editor-physics.js +512 -0
  18. package/dist/bootstrap/editor-physics.js.map +1 -0
  19. package/dist/bootstrap/geometry-cache.d.ts +5 -0
  20. package/dist/bootstrap/geometry-cache.d.ts.map +1 -0
  21. package/dist/bootstrap/geometry-cache.js +18 -0
  22. package/dist/bootstrap/geometry-cache.js.map +1 -0
  23. package/dist/bootstrap/keyboard-shortcuts.d.ts +4 -0
  24. package/dist/bootstrap/keyboard-shortcuts.d.ts.map +1 -0
  25. package/dist/bootstrap/keyboard-shortcuts.js +43 -0
  26. package/dist/bootstrap/keyboard-shortcuts.js.map +1 -0
  27. package/dist/bootstrap/model-import.d.ts +9 -0
  28. package/dist/bootstrap/model-import.d.ts.map +1 -0
  29. package/dist/bootstrap/model-import.js +55 -0
  30. package/dist/bootstrap/model-import.js.map +1 -0
  31. package/dist/bootstrap/start-editor.d.ts +3 -0
  32. package/dist/bootstrap/start-editor.d.ts.map +1 -0
  33. package/dist/bootstrap/start-editor.js +506 -0
  34. package/dist/bootstrap/start-editor.js.map +1 -0
  35. package/dist/bootstrap/start-player.d.ts +23 -0
  36. package/dist/bootstrap/start-player.d.ts.map +1 -0
  37. package/dist/bootstrap/start-player.js +205 -0
  38. package/dist/bootstrap/start-player.js.map +1 -0
  39. package/dist/bootstrap/types.d.ts +160 -0
  40. package/dist/bootstrap/types.d.ts.map +1 -0
  41. package/dist/bootstrap/types.js +2 -0
  42. package/dist/bootstrap/types.js.map +1 -0
  43. package/dist/camera-frustum-renderer.d.ts +15 -0
  44. package/dist/camera-frustum-renderer.d.ts.map +1 -0
  45. package/dist/camera-frustum-renderer.js +110 -0
  46. package/dist/camera-frustum-renderer.js.map +1 -0
  47. package/dist/camera-presets.d.ts +10 -0
  48. package/dist/camera-presets.d.ts.map +1 -0
  49. package/dist/camera-presets.js +15 -0
  50. package/dist/camera-presets.js.map +1 -0
  51. package/dist/collider-gizmo-renderer.d.ts +13 -0
  52. package/dist/collider-gizmo-renderer.d.ts.map +1 -0
  53. package/dist/collider-gizmo-renderer.js +217 -0
  54. package/dist/collider-gizmo-renderer.js.map +1 -0
  55. package/dist/color-utils.d.ts +5 -0
  56. package/dist/color-utils.d.ts.map +1 -0
  57. package/dist/color-utils.js +13 -0
  58. package/dist/color-utils.js.map +1 -0
  59. package/dist/components/asset-browser-panel.d.ts +14 -0
  60. package/dist/components/asset-browser-panel.d.ts.map +1 -0
  61. package/dist/components/asset-browser-panel.js +247 -0
  62. package/dist/components/asset-browser-panel.js.map +1 -0
  63. package/dist/components/context-menu.d.ts +14 -0
  64. package/dist/components/context-menu.d.ts.map +1 -0
  65. package/dist/components/context-menu.js +48 -0
  66. package/dist/components/context-menu.js.map +1 -0
  67. package/dist/components/editor-shell.d.ts +27 -0
  68. package/dist/components/editor-shell.d.ts.map +1 -0
  69. package/dist/components/editor-shell.js +327 -0
  70. package/dist/components/editor-shell.js.map +1 -0
  71. package/dist/components/fields/boolean-field.d.ts +8 -0
  72. package/dist/components/fields/boolean-field.d.ts.map +1 -0
  73. package/dist/components/fields/boolean-field.js +11 -0
  74. package/dist/components/fields/boolean-field.js.map +1 -0
  75. package/dist/components/fields/color-field.d.ts +8 -0
  76. package/dist/components/fields/color-field.d.ts.map +1 -0
  77. package/dist/components/fields/color-field.js +34 -0
  78. package/dist/components/fields/color-field.js.map +1 -0
  79. package/dist/components/fields/decimal-input.d.ts +13 -0
  80. package/dist/components/fields/decimal-input.d.ts.map +1 -0
  81. package/dist/components/fields/decimal-input.js +49 -0
  82. package/dist/components/fields/decimal-input.js.map +1 -0
  83. package/dist/components/fields/enum-field.d.ts +12 -0
  84. package/dist/components/fields/enum-field.d.ts.map +1 -0
  85. package/dist/components/fields/enum-field.js +20 -0
  86. package/dist/components/fields/enum-field.js.map +1 -0
  87. package/dist/components/fields/game-object-ref-field.d.ts +11 -0
  88. package/dist/components/fields/game-object-ref-field.d.ts.map +1 -0
  89. package/dist/components/fields/game-object-ref-field.js +73 -0
  90. package/dist/components/fields/game-object-ref-field.js.map +1 -0
  91. package/dist/components/fields/material-asset-field.d.ts +10 -0
  92. package/dist/components/fields/material-asset-field.d.ts.map +1 -0
  93. package/dist/components/fields/material-asset-field.js +114 -0
  94. package/dist/components/fields/material-asset-field.js.map +1 -0
  95. package/dist/components/fields/number-field.d.ts +10 -0
  96. package/dist/components/fields/number-field.d.ts.map +1 -0
  97. package/dist/components/fields/number-field.js +21 -0
  98. package/dist/components/fields/number-field.js.map +1 -0
  99. package/dist/components/fields/quat-field.d.ts +8 -0
  100. package/dist/components/fields/quat-field.d.ts.map +1 -0
  101. package/dist/components/fields/quat-field.js +43 -0
  102. package/dist/components/fields/quat-field.js.map +1 -0
  103. package/dist/components/fields/string-field.d.ts +7 -0
  104. package/dist/components/fields/string-field.d.ts.map +1 -0
  105. package/dist/components/fields/string-field.js +20 -0
  106. package/dist/components/fields/string-field.js.map +1 -0
  107. package/dist/components/fields/vec3-field.d.ts +8 -0
  108. package/dist/components/fields/vec3-field.d.ts.map +1 -0
  109. package/dist/components/fields/vec3-field.js +30 -0
  110. package/dist/components/fields/vec3-field.js.map +1 -0
  111. package/dist/components/hierarchy-node.d.ts +18 -0
  112. package/dist/components/hierarchy-node.d.ts.map +1 -0
  113. package/dist/components/hierarchy-node.js +77 -0
  114. package/dist/components/hierarchy-node.js.map +1 -0
  115. package/dist/components/hierarchy-panel.d.ts +14 -0
  116. package/dist/components/hierarchy-panel.d.ts.map +1 -0
  117. package/dist/components/hierarchy-panel.js +228 -0
  118. package/dist/components/hierarchy-panel.js.map +1 -0
  119. package/dist/components/inspector-panel.d.ts +14 -0
  120. package/dist/components/inspector-panel.d.ts.map +1 -0
  121. package/dist/components/inspector-panel.js +288 -0
  122. package/dist/components/inspector-panel.js.map +1 -0
  123. package/dist/components/material-inspector.d.ts +10 -0
  124. package/dist/components/material-inspector.d.ts.map +1 -0
  125. package/dist/components/material-inspector.js +130 -0
  126. package/dist/components/material-inspector.js.map +1 -0
  127. package/dist/components/post-process-panel.d.ts +9 -0
  128. package/dist/components/post-process-panel.d.ts.map +1 -0
  129. package/dist/components/post-process-panel.js +70 -0
  130. package/dist/components/post-process-panel.js.map +1 -0
  131. package/dist/components/project-gate.d.ts +8 -0
  132. package/dist/components/project-gate.d.ts.map +1 -0
  133. package/dist/components/project-gate.js +87 -0
  134. package/dist/components/project-gate.js.map +1 -0
  135. package/dist/components/settings-panel.d.ts +8 -0
  136. package/dist/components/settings-panel.d.ts.map +1 -0
  137. package/dist/components/settings-panel.js +108 -0
  138. package/dist/components/settings-panel.js.map +1 -0
  139. package/dist/components/use-splitter.d.ts +4 -0
  140. package/dist/components/use-splitter.d.ts.map +1 -0
  141. package/dist/components/use-splitter.js +22 -0
  142. package/dist/components/use-splitter.js.map +1 -0
  143. package/dist/editor-mount.d.ts +36 -0
  144. package/dist/editor-mount.d.ts.map +1 -0
  145. package/dist/editor-mount.js +161 -0
  146. package/dist/editor-mount.js.map +1 -0
  147. package/dist/editor-state.d.ts +55 -0
  148. package/dist/editor-state.d.ts.map +1 -0
  149. package/dist/editor-state.js +181 -0
  150. package/dist/editor-state.js.map +1 -0
  151. package/dist/gizmo-meshes.d.ts +9 -0
  152. package/dist/gizmo-meshes.d.ts.map +1 -0
  153. package/dist/gizmo-meshes.js +229 -0
  154. package/dist/gizmo-meshes.js.map +1 -0
  155. package/dist/gizmo-renderer.d.ts +16 -0
  156. package/dist/gizmo-renderer.d.ts.map +1 -0
  157. package/dist/gizmo-renderer.js +77 -0
  158. package/dist/gizmo-renderer.js.map +1 -0
  159. package/dist/gizmo-state.d.ts +25 -0
  160. package/dist/gizmo-state.d.ts.map +1 -0
  161. package/dist/gizmo-state.js +269 -0
  162. package/dist/gizmo-state.js.map +1 -0
  163. package/dist/index.d.ts +33 -0
  164. package/dist/index.d.ts.map +1 -0
  165. package/dist/index.js +22 -0
  166. package/dist/index.js.map +1 -0
  167. package/dist/joint-gizmo-renderer.d.ts +13 -0
  168. package/dist/joint-gizmo-renderer.d.ts.map +1 -0
  169. package/dist/joint-gizmo-renderer.js +133 -0
  170. package/dist/joint-gizmo-renderer.js.map +1 -0
  171. package/dist/material-manager.d.ts +22 -0
  172. package/dist/material-manager.d.ts.map +1 -0
  173. package/dist/material-manager.js +156 -0
  174. package/dist/material-manager.js.map +1 -0
  175. package/dist/object-picker.d.ts +11 -0
  176. package/dist/object-picker.d.ts.map +1 -0
  177. package/dist/object-picker.js +104 -0
  178. package/dist/object-picker.js.map +1 -0
  179. package/dist/orbit-camera.d.ts +38 -0
  180. package/dist/orbit-camera.d.ts.map +1 -0
  181. package/dist/orbit-camera.js +180 -0
  182. package/dist/orbit-camera.js.map +1 -0
  183. package/dist/overlay-renderer.d.ts +23 -0
  184. package/dist/overlay-renderer.d.ts.map +1 -0
  185. package/dist/overlay-renderer.js +95 -0
  186. package/dist/overlay-renderer.js.map +1 -0
  187. package/dist/player-entry.d.ts +6 -0
  188. package/dist/player-entry.d.ts.map +1 -0
  189. package/dist/player-entry.js +4 -0
  190. package/dist/player-entry.js.map +1 -0
  191. package/dist/project-fs.d.ts +28 -0
  192. package/dist/project-fs.d.ts.map +1 -0
  193. package/dist/project-fs.js +258 -0
  194. package/dist/project-fs.js.map +1 -0
  195. package/dist/project-seed.d.ts +3 -0
  196. package/dist/project-seed.d.ts.map +1 -0
  197. package/dist/project-seed.js +35 -0
  198. package/dist/project-seed.js.map +1 -0
  199. package/dist/project-settings.d.ts +29 -0
  200. package/dist/project-settings.d.ts.map +1 -0
  201. package/dist/project-settings.js +69 -0
  202. package/dist/project-settings.js.map +1 -0
  203. package/dist/property-setters.d.ts +4 -0
  204. package/dist/property-setters.d.ts.map +1 -0
  205. package/dist/property-setters.js +58 -0
  206. package/dist/property-setters.js.map +1 -0
  207. package/dist/scene-operations.d.ts +14 -0
  208. package/dist/scene-operations.d.ts.map +1 -0
  209. package/dist/scene-operations.js +195 -0
  210. package/dist/scene-operations.js.map +1 -0
  211. package/dist/scene-snapshot.d.ts +28 -0
  212. package/dist/scene-snapshot.d.ts.map +1 -0
  213. package/dist/scene-snapshot.js +97 -0
  214. package/dist/scene-snapshot.js.map +1 -0
  215. package/dist/script-discovery.d.ts +12 -0
  216. package/dist/script-discovery.d.ts.map +1 -0
  217. package/dist/script-discovery.js +81 -0
  218. package/dist/script-discovery.js.map +1 -0
  219. package/dist/selection-utils.d.ts +4 -0
  220. package/dist/selection-utils.d.ts.map +1 -0
  221. package/dist/selection-utils.js +19 -0
  222. package/dist/selection-utils.js.map +1 -0
  223. package/dist/simple-material-loader.d.ts +17 -0
  224. package/dist/simple-material-loader.d.ts.map +1 -0
  225. package/dist/simple-material-loader.js +85 -0
  226. package/dist/simple-material-loader.js.map +1 -0
  227. package/dist/wireframe-renderer.d.ts +18 -0
  228. package/dist/wireframe-renderer.d.ts.map +1 -0
  229. package/dist/wireframe-renderer.js +106 -0
  230. package/dist/wireframe-renderer.js.map +1 -0
  231. package/package.json +65 -0
  232. package/src/index.ts +48 -0
  233. package/vite-plugin.d.ts +15 -0
  234. package/vite-plugin.mjs +395 -0
@@ -0,0 +1,81 @@
1
+ import { Component, registerComponent, getComponentDef } from '@certe/atmos-core';
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+ /**
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+ * Process eagerly-loaded script modules and return ScriptAsset[].
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+ */
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+ export function discoverScripts(modules) {
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+ const scripts = [];
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+ for (const [modulePath, mod] of Object.entries(modules)) {
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+ for (const [exportName, exported] of Object.entries(mod)) {
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+ if (!isComponentClass(exported))
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+ continue;
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+ const ctor = exported;
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+ const relPath = modulePath.replace('./', 'src/');
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+ if (!getComponentDef(ctor)) {
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+ const properties = extractEditorProperties(ctor);
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+ const def = { name: exportName, properties };
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+ registerComponent(ctor, def);
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+ }
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+ scripts.push({ path: relPath, name: exportName, ctor });
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+ }
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+ }
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+ return scripts;
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+ }
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+ /**
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+ * Auto-discover scripts by scanning the asset tree and dynamically importing
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+ * .ts files under the given prefix. Works automatically in Vite dev mode.
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+ */
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+ export async function autoDiscoverScripts(entries, scriptsPrefix = 'src/scripts') {
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+ const paths = collectTsFiles(entries, scriptsPrefix);
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+ if (paths.length === 0)
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+ return [];
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+ const scripts = [];
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+ for (const filePath of paths) {
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+ try {
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+ const mod = await import(/* @vite-ignore */ '/' + filePath);
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+ for (const [exportName, exported] of Object.entries(mod)) {
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+ if (!isComponentClass(exported))
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+ continue;
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+ const ctor = exported;
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+ if (!getComponentDef(ctor)) {
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+ registerComponent(ctor, {
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+ name: exportName,
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+ properties: extractEditorProperties(ctor),
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+ });
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+ }
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+ scripts.push({ path: filePath, name: exportName, ctor });
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+ }
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+ }
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+ catch {
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+ // Skip files that fail to import
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+ }
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+ }
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+ return scripts;
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+ }
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+ function collectTsFiles(entries, prefix) {
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+ const result = [];
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+ for (const entry of entries) {
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+ if (entry.kind === 'file' && entry.extension === 'ts' && entry.path.startsWith(prefix)) {
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+ result.push(entry.path);
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+ }
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+ if (entry.children) {
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+ result.push(...collectTsFiles(entry.children, prefix));
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+ }
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+ }
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+ return result;
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+ }
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+ function isComponentClass(value) {
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+ if (typeof value !== 'function')
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+ return false;
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+ let proto = Object.getPrototypeOf(value.prototype);
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+ while (proto) {
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+ if (proto.constructor === Component)
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+ return true;
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+ proto = Object.getPrototypeOf(proto);
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+ }
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+ return false;
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+ }
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+ function extractEditorProperties(ctor) {
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+ const withProps = ctor;
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+ return withProps.editorProperties ?? [];
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+ }
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+ //# sourceMappingURL=script-discovery.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"script-discovery.js","sourceRoot":"","sources":["../src/script-discovery.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,iBAAiB,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAKlF;;GAEG;AACH,MAAM,UAAU,eAAe,CAC7B,OAAgD;IAEhD,MAAM,OAAO,GAAkB,EAAE,CAAC;IAElC,KAAK,MAAM,CAAC,UAAU,EAAE,GAAG,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC;QACxD,KAAK,MAAM,CAAC,UAAU,EAAE,QAAQ,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC;YACzD,IAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC;gBAAE,SAAS;YAE1C,MAAM,IAAI,GAAG,QAA+B,CAAC;YAC7C,MAAM,OAAO,GAAG,UAAU,CAAC,OAAO,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;YAEjD,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC3B,MAAM,UAAU,GAAG,uBAAuB,CAAC,IAAI,CAAC,CAAC;gBACjD,MAAM,GAAG,GAAiB,EAAE,IAAI,EAAE,UAAU,EAAE,UAAU,EAAE,CAAC;gBAC3D,iBAAiB,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;YAC/B,CAAC;YAED,OAAO,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,CAAC,CAAC;QAC1D,CAAC;IACH,CAAC;IAED,OAAO,OAAO,CAAC;AACjB,CAAC;AAED;;;GAGG;AACH,MAAM,CAAC,KAAK,UAAU,mBAAmB,CACvC,OAAqB,EACrB,aAAa,GAAG,aAAa;IAE7B,MAAM,KAAK,GAAG,cAAc,CAAC,OAAO,EAAE,aAAa,CAAC,CAAC;IACrD,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO,EAAE,CAAC;IAElC,MAAM,OAAO,GAAkB,EAAE,CAAC;IAClC,KAAK,MAAM,QAAQ,IAAI,KAAK,EAAE,CAAC;QAC7B,IAAI,CAAC;YACH,MAAM,GAAG,GAAG,MAAM,MAAM,CAAC,kBAAkB,CAAC,GAAG,GAAG,QAAQ,CAA4B,CAAC;YACvF,KAAK,MAAM,CAAC,UAAU,EAAE,QAAQ,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC;gBACzD,IAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC;oBAAE,SAAS;gBAC1C,MAAM,IAAI,GAAG,QAA+B,CAAC;gBAC7C,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,EAAE,CAAC;oBAC3B,iBAAiB,CAAC,IAAI,EAAE;wBACtB,IAAI,EAAE,UAAU;wBAChB,UAAU,EAAE,uBAAuB,CAAC,IAAI,CAAC;qBAC1C,CAAC,CAAC;gBACL,CAAC;gBACD,OAAO,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,CAAC,CAAC;YAC3D,CAAC;QACH,CAAC;QAAC,MAAM,CAAC;YACP,iCAAiC;QACnC,CAAC;IACH,CAAC;IACD,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,SAAS,cAAc,CAAC,OAAqB,EAAE,MAAc;IAC3D,MAAM,MAAM,GAAa,EAAE,CAAC;IAC5B,KAAK,MAAM,KAAK,IAAI,OAAO,EAAE,CAAC;QAC5B,IAAI,KAAK,CAAC,IAAI,KAAK,MAAM,IAAI,KAAK,CAAC,SAAS,KAAK,IAAI,IAAI,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,CAAC;YACvF,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAC1B,CAAC;QACD,IAAI,KAAK,CAAC,QAAQ,EAAE,CAAC;YACnB,MAAM,CAAC,IAAI,CAAC,GAAG,cAAc,CAAC,KAAK,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC,CAAC;QACzD,CAAC;IACH,CAAC;IACD,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,gBAAgB,CAAC,KAAc;IACtC,IAAI,OAAO,KAAK,KAAK,UAAU;QAAE,OAAO,KAAK,CAAC;IAC9C,IAAI,KAAK,GAAG,MAAM,CAAC,cAAc,CAAC,KAAK,CAAC,SAAS,CAAkB,CAAC;IACpE,OAAO,KAAK,EAAE,CAAC;QACb,IAAI,KAAK,CAAC,WAAW,KAAK,SAAS;YAAE,OAAO,IAAI,CAAC;QACjD,KAAK,GAAG,MAAM,CAAC,cAAc,CAAC,KAAK,CAAkB,CAAC;IACxD,CAAC;IACD,OAAO,KAAK,CAAC;AACf,CAAC;AAED,SAAS,uBAAuB,CAAC,IAAyB;IACxD,MAAM,SAAS,GAAG,IAAuD,CAAC;IAC1E,OAAO,SAAS,CAAC,gBAAgB,IAAI,EAAE,CAAC;AAC1C,CAAC"}
@@ -0,0 +1,4 @@
1
+ import type { GameObject } from '@certe/atmos-core';
2
+ /** Compute the centroid of world positions for a set of objects. */
3
+ export declare function computeSelectionCenter(objects: ReadonlySet<GameObject>, out: Float32Array): void;
4
+ //# sourceMappingURL=selection-utils.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"selection-utils.d.ts","sourceRoot":"","sources":["../src/selection-utils.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAEpD,oEAAoE;AACpE,wBAAgB,sBAAsB,CACpC,OAAO,EAAE,WAAW,CAAC,UAAU,CAAC,EAChC,GAAG,EAAE,YAAY,GAChB,IAAI,CAWN"}
@@ -0,0 +1,19 @@
1
+ /** Compute the centroid of world positions for a set of objects. */
2
+ export function computeSelectionCenter(objects, out) {
3
+ out[0] = 0;
4
+ out[1] = 0;
5
+ out[2] = 0;
6
+ if (objects.size === 0)
7
+ return;
8
+ for (const obj of objects) {
9
+ const wm = obj.transform.worldMatrix;
10
+ out[0] += wm[12];
11
+ out[1] += wm[13];
12
+ out[2] += wm[14];
13
+ }
14
+ const inv = 1 / objects.size;
15
+ out[0] *= inv;
16
+ out[1] *= inv;
17
+ out[2] *= inv;
18
+ }
19
+ //# sourceMappingURL=selection-utils.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"selection-utils.js","sourceRoot":"","sources":["../src/selection-utils.ts"],"names":[],"mappings":"AAEA,oEAAoE;AACpE,MAAM,UAAU,sBAAsB,CACpC,OAAgC,EAChC,GAAiB;IAEjB,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IACnC,IAAI,OAAO,CAAC,IAAI,KAAK,CAAC;QAAE,OAAO;IAC/B,KAAK,MAAM,GAAG,IAAI,OAAO,EAAE,CAAC;QAC1B,MAAM,EAAE,GAAG,GAAG,CAAC,SAAS,CAAC,WAAW,CAAC;QACrC,GAAG,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,EAAE,CAAE,CAAC;QAClB,GAAG,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,EAAE,CAAE,CAAC;QAClB,GAAG,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,EAAE,CAAE,CAAC;IACpB,CAAC;IACD,MAAM,GAAG,GAAG,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;IAC7B,GAAG,CAAC,CAAC,CAAC,IAAI,GAAG,CAAC;IAAC,GAAG,CAAC,CAAC,CAAC,IAAI,GAAG,CAAC;IAAC,GAAG,CAAC,CAAC,CAAC,IAAI,GAAG,CAAC;AAC9C,CAAC"}
@@ -0,0 +1,17 @@
1
+ import type { Material } from '@certe/atmos-renderer';
2
+ /**
3
+ * Lightweight material loader for the standalone player runtime.
4
+ * Fetches .mat.json files via HTTP and creates GPU materials.
5
+ */
6
+ export declare class SimpleMaterialLoader {
7
+ private _device;
8
+ private _assetBase;
9
+ private _cache;
10
+ private _textureCache;
11
+ private _pending;
12
+ constructor(_device: GPUDevice, _assetBase: string);
13
+ getMaterial(path: string): Promise<Material>;
14
+ private _load;
15
+ private _loadTexture;
16
+ }
17
+ //# sourceMappingURL=simple-material-loader.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"simple-material-loader.d.ts","sourceRoot":"","sources":["../src/simple-material-loader.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AAKtD;;;GAGG;AACH,qBAAa,oBAAoB;IAM7B,OAAO,CAAC,OAAO;IACf,OAAO,CAAC,UAAU;IANpB,OAAO,CAAC,MAAM,CAA+B;IAC7C,OAAO,CAAC,aAAa,CAAuC;IAC5D,OAAO,CAAC,QAAQ,CAAwC;gBAG9C,OAAO,EAAE,SAAS,EAClB,UAAU,EAAE,MAAM;IAGtB,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAAC,QAAQ,CAAC;YAkBpC,KAAK;YA2BL,YAAY;CA0B3B"}
@@ -0,0 +1,85 @@
1
+ import { createMaterial, decodeImageToRGBA, createTextureFromRGBA } from '@certe/atmos-renderer';
2
+ import { deserializeMaterialAsset } from '@certe/atmos-renderer';
3
+ /**
4
+ * Lightweight material loader for the standalone player runtime.
5
+ * Fetches .mat.json files via HTTP and creates GPU materials.
6
+ */
7
+ export class SimpleMaterialLoader {
8
+ _device;
9
+ _assetBase;
10
+ _cache = new Map();
11
+ _textureCache = new Map();
12
+ _pending = new Map();
13
+ constructor(_device, _assetBase) {
14
+ this._device = _device;
15
+ this._assetBase = _assetBase;
16
+ }
17
+ async getMaterial(path) {
18
+ const cached = this._cache.get(path);
19
+ if (cached)
20
+ return cached;
21
+ // Deduplicate concurrent loads for the same path
22
+ const pending = this._pending.get(path);
23
+ if (pending)
24
+ return pending;
25
+ const promise = this._load(path);
26
+ this._pending.set(path, promise);
27
+ try {
28
+ const mat = await promise;
29
+ return mat;
30
+ }
31
+ finally {
32
+ this._pending.delete(path);
33
+ }
34
+ }
35
+ async _load(path) {
36
+ const url = this._assetBase + path;
37
+ const res = await fetch(url);
38
+ if (!res.ok)
39
+ throw new Error(`Failed to fetch material: ${url}`);
40
+ const json = await res.text();
41
+ const data = deserializeMaterialAsset(json);
42
+ const material = createMaterial({
43
+ albedo: [data.albedo[0], data.albedo[1], data.albedo[2], data.albedo[3]],
44
+ metallic: data.metallic,
45
+ roughness: data.roughness,
46
+ emissive: data.emissive ? [data.emissive[0], data.emissive[1], data.emissive[2]] : undefined,
47
+ emissiveIntensity: data.emissiveIntensity,
48
+ texTilingX: data.texTilingX,
49
+ texTilingY: data.texTilingY,
50
+ });
51
+ if (data.albedoTexture)
52
+ await this._loadTexture(material, 'albedoTexture', data.albedoTexture);
53
+ if (data.normalTexture)
54
+ await this._loadTexture(material, 'normalTexture', data.normalTexture);
55
+ if (data.metallicRoughnessTexture) {
56
+ await this._loadTexture(material, 'metallicRoughnessTexture', data.metallicRoughnessTexture);
57
+ }
58
+ this._cache.set(path, material);
59
+ return material;
60
+ }
61
+ async _loadTexture(mat, prop, texturePath) {
62
+ const cached = this._textureCache.get(texturePath);
63
+ if (cached) {
64
+ mat[prop] = cached;
65
+ mat.textureVersion++;
66
+ return;
67
+ }
68
+ try {
69
+ const url = this._assetBase + texturePath;
70
+ const res = await fetch(url);
71
+ if (!res.ok)
72
+ return;
73
+ const blob = await res.blob();
74
+ const decoded = await decodeImageToRGBA(blob);
75
+ const handle = createTextureFromRGBA(this._device, decoded.data, decoded.width, decoded.height);
76
+ this._textureCache.set(texturePath, handle);
77
+ mat[prop] = handle;
78
+ mat.textureVersion++;
79
+ }
80
+ catch (err) {
81
+ console.warn(`[Player] Failed to load texture: ${texturePath}`, err);
82
+ }
83
+ }
84
+ }
85
+ //# sourceMappingURL=simple-material-loader.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"simple-material-loader.js","sourceRoot":"","sources":["../src/simple-material-loader.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAAE,iBAAiB,EAAE,qBAAqB,EAAE,MAAM,uBAAuB,CAAC;AAEjG,OAAO,EAAE,wBAAwB,EAAE,MAAM,uBAAuB,CAAC;AAEjE;;;GAGG;AACH,MAAM,OAAO,oBAAoB;IAMrB;IACA;IANF,MAAM,GAAG,IAAI,GAAG,EAAoB,CAAC;IACrC,aAAa,GAAG,IAAI,GAAG,EAA4B,CAAC;IACpD,QAAQ,GAAG,IAAI,GAAG,EAA6B,CAAC;IAExD,YACU,OAAkB,EAClB,UAAkB;QADlB,YAAO,GAAP,OAAO,CAAW;QAClB,eAAU,GAAV,UAAU,CAAQ;IACzB,CAAC;IAEJ,KAAK,CAAC,WAAW,CAAC,IAAY;QAC5B,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QACrC,IAAI,MAAM;YAAE,OAAO,MAAM,CAAC;QAE1B,iDAAiD;QACjD,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QACxC,IAAI,OAAO;YAAE,OAAO,OAAO,CAAC;QAE5B,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;QACjC,IAAI,CAAC;YACH,MAAM,GAAG,GAAG,MAAM,OAAO,CAAC;YAC1B,OAAO,GAAG,CAAC;QACb,CAAC;gBAAS,CAAC;YACT,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAC7B,CAAC;IACH,CAAC;IAEO,KAAK,CAAC,KAAK,CAAC,IAAY;QAC9B,MAAM,GAAG,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QACnC,MAAM,GAAG,GAAG,MAAM,KAAK,CAAC,GAAG,CAAC,CAAC;QAC7B,IAAI,CAAC,GAAG,CAAC,EAAE;YAAE,MAAM,IAAI,KAAK,CAAC,6BAA6B,GAAG,EAAE,CAAC,CAAC;QACjE,MAAM,IAAI,GAAG,MAAM,GAAG,CAAC,IAAI,EAAE,CAAC;QAC9B,MAAM,IAAI,GAAG,wBAAwB,CAAC,IAAI,CAAC,CAAC;QAE5C,MAAM,QAAQ,GAAG,cAAc,CAAC;YAC9B,MAAM,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YACxE,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,SAAS,EAAE,IAAI,CAAC,SAAS;YACzB,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS;YAC5F,iBAAiB,EAAE,IAAI,CAAC,iBAAiB;YACzC,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,UAAU,EAAE,IAAI,CAAC,UAAU;SAC5B,CAAC,CAAC;QAEH,IAAI,IAAI,CAAC,aAAa;YAAE,MAAM,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,eAAe,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAC/F,IAAI,IAAI,CAAC,aAAa;YAAE,MAAM,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,eAAe,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAC/F,IAAI,IAAI,CAAC,wBAAwB,EAAE,CAAC;YAClC,MAAM,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,0BAA0B,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC/F,CAAC;QAED,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC;QAChC,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEO,KAAK,CAAC,YAAY,CACxB,GAAa,EACb,IAAoE,EACpE,WAAmB;QAEnB,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;QACnD,IAAI,MAAM,EAAE,CAAC;YACX,GAAG,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;YACnB,GAAG,CAAC,cAAc,EAAE,CAAC;YACrB,OAAO;QACT,CAAC;QAED,IAAI,CAAC;YACH,MAAM,GAAG,GAAG,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC;YAC1C,MAAM,GAAG,GAAG,MAAM,KAAK,CAAC,GAAG,CAAC,CAAC;YAC7B,IAAI,CAAC,GAAG,CAAC,EAAE;gBAAE,OAAO;YACpB,MAAM,IAAI,GAAG,MAAM,GAAG,CAAC,IAAI,EAAE,CAAC;YAC9B,MAAM,OAAO,GAAG,MAAM,iBAAiB,CAAC,IAAI,CAAC,CAAC;YAC9C,MAAM,MAAM,GAAG,qBAAqB,CAAC,IAAI,CAAC,OAAO,EAAE,OAAO,CAAC,IAAI,EAAE,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,MAAM,CAAC,CAAC;YAChG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,WAAW,EAAE,MAAM,CAAC,CAAC;YAC5C,GAAG,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;YACnB,GAAG,CAAC,cAAc,EAAE,CAAC;QACvB,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACb,OAAO,CAAC,IAAI,CAAC,oCAAoC,WAAW,EAAE,EAAE,GAAG,CAAC,CAAC;QACvE,CAAC;IACH,CAAC;CACF"}
@@ -0,0 +1,18 @@
1
+ import type { MeshRenderer } from '@certe/atmos-renderer';
2
+ export declare class WireframeRenderer {
3
+ private _enabled;
4
+ private _pipeline;
5
+ private _device;
6
+ private _colorBuffer;
7
+ private _colorBindGroup;
8
+ /** Cached line index buffers per mesh */
9
+ private readonly _lineIndexCache;
10
+ constructor(device: GPUDevice);
11
+ get enabled(): boolean;
12
+ setEnabled(on: boolean): void;
13
+ render(pass: GPURenderPassEncoder, meshRenderers: MeshRenderer[]): void;
14
+ private _createColorUniform;
15
+ private _getOrCreateLineIndex;
16
+ destroy(): void;
17
+ }
18
+ //# sourceMappingURL=wireframe-renderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"wireframe-renderer.d.ts","sourceRoot":"","sources":["../src/wireframe-renderer.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,YAAY,EAAQ,MAAM,uBAAuB,CAAC;AAqChE,qBAAa,iBAAiB;IAC5B,OAAO,CAAC,QAAQ,CAAS;IACzB,OAAO,CAAC,SAAS,CAA2C;IAC5D,OAAO,CAAC,OAAO,CAAY;IAC3B,OAAO,CAAC,YAAY,CAA0B;IAC9C,OAAO,CAAC,eAAe,CAA6B;IAEpD,yCAAyC;IACzC,OAAO,CAAC,QAAQ,CAAC,eAAe,CAA6D;gBAEjF,MAAM,EAAE,SAAS;IAI7B,IAAI,OAAO,IAAI,OAAO,CAA0B;IAEhD,UAAU,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAI7B,MAAM,CACJ,IAAI,EAAE,oBAAoB,EAC1B,aAAa,EAAE,YAAY,EAAE,GAC5B,IAAI;IAuBP,OAAO,CAAC,mBAAmB;IAiB3B,OAAO,CAAC,qBAAqB;IAoB7B,OAAO,IAAI,IAAI;CAGhB"}
@@ -0,0 +1,106 @@
1
+ import { createWireframePipeline } from '@certe/atmos-renderer';
2
+ /**
3
+ * Converts triangle indices to line-list indices with edge deduplication.
4
+ * For each triangle (a, b, c), emits edges (a,b), (b,c), (c,a)
5
+ * but deduplicates so each edge is only drawn once.
6
+ */
7
+ function buildLineIndices(mesh) {
8
+ const indices = mesh.indices;
9
+ if (!indices)
10
+ return new Uint32Array(0);
11
+ const edgeSet = new Set();
12
+ const lines = [];
13
+ const count = indices.length;
14
+ for (let i = 0; i + 2 < count; i += 3) {
15
+ const a = indices[i];
16
+ const b = indices[i + 1];
17
+ const c = indices[i + 2];
18
+ addEdge(a, b);
19
+ addEdge(b, c);
20
+ addEdge(c, a);
21
+ }
22
+ function addEdge(v0, v1) {
23
+ const lo = v0 < v1 ? v0 : v1;
24
+ const hi = v0 < v1 ? v1 : v0;
25
+ const key = (BigInt(lo) << 32n) | BigInt(hi);
26
+ if (edgeSet.has(key))
27
+ return;
28
+ edgeSet.add(key);
29
+ lines.push(v0, v1);
30
+ }
31
+ return new Uint32Array(lines);
32
+ }
33
+ export class WireframeRenderer {
34
+ _enabled = false;
35
+ _pipeline = null;
36
+ _device;
37
+ _colorBuffer = null;
38
+ _colorBindGroup = null;
39
+ /** Cached line index buffers per mesh */
40
+ _lineIndexCache = new WeakMap();
41
+ constructor(device) {
42
+ this._device = device;
43
+ }
44
+ get enabled() { return this._enabled; }
45
+ setEnabled(on) {
46
+ this._enabled = on;
47
+ }
48
+ render(pass, meshRenderers) {
49
+ if (!this._enabled || meshRenderers.length === 0)
50
+ return;
51
+ if (!this._pipeline) {
52
+ this._pipeline = createWireframePipeline(this._device);
53
+ this._createColorUniform();
54
+ }
55
+ pass.setPipeline(this._pipeline.pipeline);
56
+ pass.setBindGroup(1, this._colorBindGroup);
57
+ for (const mr of meshRenderers) {
58
+ if (!mr.mesh || !mr.bindGroup)
59
+ continue;
60
+ const lineData = this._getOrCreateLineIndex(mr.mesh);
61
+ if (!lineData || lineData.count === 0)
62
+ continue;
63
+ pass.setBindGroup(0, mr.bindGroup);
64
+ pass.setVertexBuffer(0, mr.mesh.vertexBuffer);
65
+ pass.setIndexBuffer(lineData.buffer, 'uint32');
66
+ pass.drawIndexed(lineData.count);
67
+ }
68
+ }
69
+ _createColorUniform() {
70
+ // Bright green wireframe color (linear space, HDR-safe)
71
+ const colorData = new Float32Array([0.0, 2.0, 0.5, 1.0]);
72
+ this._colorBuffer = this._device.createBuffer({
73
+ size: 16,
74
+ usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
75
+ });
76
+ this._device.queue.writeBuffer(this._colorBuffer, 0, colorData);
77
+ this._colorBindGroup = this._device.createBindGroup({
78
+ layout: this._pipeline.colorBindGroupLayout,
79
+ entries: [
80
+ { binding: 0, resource: { buffer: this._colorBuffer } },
81
+ ],
82
+ });
83
+ }
84
+ _getOrCreateLineIndex(mesh) {
85
+ let cached = this._lineIndexCache.get(mesh);
86
+ if (cached)
87
+ return cached;
88
+ if (!mesh.indices)
89
+ return null;
90
+ const lineIndices = buildLineIndices(mesh);
91
+ if (lineIndices.length === 0)
92
+ return null;
93
+ const buffer = this._device.createBuffer({
94
+ size: lineIndices.byteLength,
95
+ usage: GPUBufferUsage.INDEX | GPUBufferUsage.COPY_DST,
96
+ });
97
+ this._device.queue.writeBuffer(buffer, 0, lineIndices);
98
+ cached = { buffer, count: lineIndices.length };
99
+ this._lineIndexCache.set(mesh, cached);
100
+ return cached;
101
+ }
102
+ destroy() {
103
+ this._colorBuffer?.destroy();
104
+ }
105
+ }
106
+ //# sourceMappingURL=wireframe-renderer.js.map
@@ -0,0 +1 @@
1
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package/package.json ADDED
@@ -0,0 +1,65 @@
1
+ {
2
+ "name": "@certe/atmos-editor",
3
+ "description": "Browser-based Unity-style editor for the Atmos Engine — hierarchy, inspector, gizmos",
4
+ "version": "0.1.0",
5
+ "repository": {
6
+ "type": "git",
7
+ "url": "https://github.com/certesolutions-cyber/atmos.git",
8
+ "directory": "packages/editor"
9
+ },
10
+ "homepage": "https://github.com/certesolutions-cyber/atmos",
11
+ "license": "GPL-3.0-or-later",
12
+ "keywords": ["editor", "game-engine", "webgpu", "scene-editor", "gizmo", "inspector", "atmos"],
13
+ "type": "module",
14
+ "main": "src/index.ts",
15
+ "types": "src/index.ts",
16
+ "exports": {
17
+ ".": "./src/index.ts",
18
+ "./player": "./src/player-entry.ts",
19
+ "./vite": {
20
+ "types": "./vite-plugin.d.ts",
21
+ "import": "./vite-plugin.mjs"
22
+ }
23
+ },
24
+ "publishConfig": {
25
+ "main": "dist/index.js",
26
+ "types": "dist/index.d.ts",
27
+ "exports": {
28
+ ".": {
29
+ "types": "./dist/index.d.ts",
30
+ "import": "./dist/index.js"
31
+ },
32
+ "./player": {
33
+ "types": "./dist/player-entry.d.ts",
34
+ "import": "./dist/player-entry.js"
35
+ },
36
+ "./vite": {
37
+ "types": "./vite-plugin.d.ts",
38
+ "import": "./vite-plugin.mjs"
39
+ }
40
+ }
41
+ },
42
+ "files": ["dist", "!dist/__tests__", "vite-plugin.mjs", "vite-plugin.d.ts", "package.json", "README.md", "LICENCE"],
43
+ "peerDependencies": {
44
+ "vite": ">=5.0.0"
45
+ },
46
+ "peerDependenciesMeta": {
47
+ "vite": { "optional": true }
48
+ },
49
+ "dependencies": {
50
+ "@certe/atmos-animation": "^0.1.0",
51
+ "@certe/atmos-assets": "^0.1.0",
52
+ "@certe/atmos-core": "^0.1.0",
53
+ "@certe/atmos-math": "^0.1.0",
54
+ "@certe/atmos-renderer": "^0.1.0",
55
+ "react": "^19.0.0",
56
+ "react-dom": "^19.0.0"
57
+ },
58
+ "devDependencies": {
59
+ "@types/react": "^19.0.0",
60
+ "@types/react-dom": "^19.0.0"
61
+ },
62
+ "scripts": {
63
+ "test": "vitest run"
64
+ }
65
+ }
package/src/index.ts ADDED
@@ -0,0 +1,48 @@
1
+ export { EditorState } from './editor-state.js';
2
+ export type { EditorEvent } from './editor-state.js';
3
+ export { mountEditor } from './editor-mount.js';
4
+ export type { MountEditorOptions, MountEditorResult, PrimitiveType } from './editor-mount.js';
5
+ export { getProperty, setProperty } from './property-setters.js';
6
+ export { OrbitCamera } from './orbit-camera.js';
7
+ export { ObjectPicker } from './object-picker.js';
8
+ export type { PickResult } from './object-picker.js';
9
+ export { computeSelectionCenter } from './selection-utils.js';
10
+ export { GizmoState } from './gizmo-state.js';
11
+ export type { GizmoMode, GizmoAxis } from './gizmo-state.js';
12
+ export { GizmoRenderer } from './gizmo-renderer.js';
13
+ export { OverlayRenderer } from './overlay-renderer.js';
14
+ export { CAMERA_PRESETS, applyCameraPreset } from './camera-presets.js';
15
+ export type { CameraPreset } from './camera-presets.js';
16
+ export {
17
+ findObjectById,
18
+ duplicateGameObject,
19
+ deleteGameObject,
20
+ canReparent,
21
+ reparentGameObject,
22
+ setReparentValidator,
23
+ setOnReparent,
24
+ setOnDuplicate,
25
+ } from './scene-operations.js';
26
+ export type { ReparentValidator, ReparentCallback, DuplicateCallback } from './scene-operations.js';
27
+ export { takeSnapshot, restoreSnapshot } from './scene-snapshot.js';
28
+ export type { SceneSnapshot } from './scene-snapshot.js';
29
+ export { AssetBrowserClient } from './asset-browser-client.js';
30
+ export type { AssetEntry, AssetListResponse, AssetChangeEvent, ScriptAsset } from './asset-types.js';
31
+ export { discoverScripts, autoDiscoverScripts } from './script-discovery.js';
32
+ export { ProjectFileSystem } from './project-fs.js';
33
+ export { MaterialManager } from './material-manager.js';
34
+ export { ProjectSettingsManager } from './project-settings.js';
35
+ export type { PhysicsSettings, ProjectSettings } from './project-settings.js';
36
+ export { startEditor } from './bootstrap/start-editor.js';
37
+ export { startPlayer } from './bootstrap/start-player.js';
38
+ export type { PlayerConfig, PlayerApp } from './bootstrap/start-player.js';
39
+ export { createEditorPhysics } from './bootstrap/editor-physics.js';
40
+ export { SimpleMaterialLoader } from './simple-material-loader.js';
41
+ export type {
42
+ EditorConfig,
43
+ EditorApp,
44
+ EditorPhysicsPlugin,
45
+ SceneSetupContext,
46
+ MeshLike,
47
+ PhysicsInitContext,
48
+ } from './bootstrap/types.js';
@@ -0,0 +1,15 @@
1
+ import type { Plugin } from 'vite';
2
+
3
+ export interface AtmosPluginOptions {
4
+ /** Directories to scan for the asset browser. Default: ['src'] */
5
+ include?: string[];
6
+ /** Names to exclude (directories / files). Default: common non-asset dirs */
7
+ exclude?: string[];
8
+ /** Entry file for auto-generated index.html. Default: 'src/main.ts' */
9
+ entry?: string;
10
+ }
11
+
12
+ export declare function atmosPlugin(options?: AtmosPluginOptions): Plugin;
13
+
14
+ /** @deprecated Use atmosPlugin() instead */
15
+ export declare const atmosAssetsPlugin: typeof atmosPlugin;