@carbonenginejs/runtime 0.1.0-alpha.0 → 0.1.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (935) hide show
  1. package/README.md +58 -125
  2. package/dist/audio/index.js +8 -1
  3. package/dist/audio/index.js.map +1 -1
  4. package/dist/audio/trinity/audio/AudActionLog/AudActionLogCB.js +84 -0
  5. package/dist/audio/trinity/audio/AudActionLog/AudActionLogCB.js.map +1 -0
  6. package/dist/audio/trinity/audio/AudActionLog/AudActionRecord.js +14 -0
  7. package/dist/audio/trinity/audio/AudActionLog/AudActionRecord.js.map +1 -0
  8. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordExecuteActionOnPlayingID.js +26 -0
  9. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordExecuteActionOnPlayingID.js.map +1 -0
  10. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordPostEvent.js +27 -0
  11. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordPostEvent.js.map +1 -0
  12. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetRTPC.js +27 -0
  13. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetRTPC.js.map +1 -0
  14. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetState.js +25 -0
  15. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetState.js.map +1 -0
  16. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetSwitch.js +26 -0
  17. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetSwitch.js.map +1 -0
  18. package/dist/audio/trinity/audio/AudActionLog/IAudActionLog.js +58 -0
  19. package/dist/audio/trinity/audio/AudActionLog/IAudActionLog.js.map +1 -0
  20. package/dist/audio/trinity/audio/AudManager.js +1 -1
  21. package/dist/audio/trinity/audio/AudManager.js.map +1 -1
  22. package/dist/audio/trinity/audio/{AudObstructionOcclusion.js → AudObstructionOcclusion/AudObstructionOcclusion.js} +8 -52
  23. package/dist/audio/trinity/audio/AudObstructionOcclusion/AudObstructionOcclusion.js.map +1 -0
  24. package/dist/audio/trinity/audio/AudObstructionOcclusion/EmitterState.js +17 -0
  25. package/dist/audio/trinity/audio/AudObstructionOcclusion/EmitterState.js.map +1 -0
  26. package/dist/audio/trinity/audio/AudObstructionOcclusion/FadingValue.js +46 -0
  27. package/dist/audio/trinity/audio/AudObstructionOcclusion/FadingValue.js.map +1 -0
  28. package/dist/audio/trinity/index.js +8 -1
  29. package/dist/audio/trinity/index.js.map +1 -1
  30. package/dist/character/CjsCharacterAppearanceConstruction.js +5 -0
  31. package/dist/character/CjsCharacterAppearanceConstruction.js.map +1 -1
  32. package/dist/character/CjsCharacterAppearanceManager.js +14 -0
  33. package/dist/character/CjsCharacterAppearanceManager.js.map +1 -1
  34. package/dist/character/CjsCharacterFoundationConstruction.js +5 -0
  35. package/dist/character/CjsCharacterFoundationConstruction.js.map +1 -1
  36. package/dist/character/CjsCharacterTexturePolicy.js +5 -0
  37. package/dist/character/CjsCharacterTexturePolicy.js.map +1 -1
  38. package/dist/character/gles/CjsCharacterGlesAppearanceAL.js +17 -0
  39. package/dist/character/gles/CjsCharacterGlesAppearanceAL.js.map +1 -1
  40. package/dist/character/gles/CjsCharacterGlesAtlasRenderer.js +2 -0
  41. package/dist/character/gles/CjsCharacterGlesAtlasRenderer.js.map +1 -1
  42. package/dist/character/gles/CjsCharacterGlesFoundationTranslator.js +5 -0
  43. package/dist/character/gles/CjsCharacterGlesFoundationTranslator.js.map +1 -1
  44. package/dist/character/gles/CjsCharacterGlesLegacyConstructionTranslator.js +5 -0
  45. package/dist/character/gles/CjsCharacterGlesLegacyConstructionTranslator.js.map +1 -1
  46. package/dist/character/gles/CjsCharacterGlesMorphDeformation.js +2 -0
  47. package/dist/character/gles/CjsCharacterGlesMorphDeformation.js.map +1 -1
  48. package/dist/character/gles/CjsCharacterGlesPaletteCompatibility.js +5 -0
  49. package/dist/character/gles/CjsCharacterGlesPaletteCompatibility.js.map +1 -1
  50. package/dist/character/gles/CjsCharacterGlesTriangleCoverage.js +5 -0
  51. package/dist/character/gles/CjsCharacterGlesTriangleCoverage.js.map +1 -1
  52. package/dist/character/webgl2/CjsCharacterWebgl2EffectRouter.js +9 -0
  53. package/dist/character/webgl2/CjsCharacterWebgl2EffectRouter.js.map +1 -1
  54. package/dist/global/blue/CjsScriptCallback.js +142 -0
  55. package/dist/global/blue/CjsScriptCallback.js.map +1 -0
  56. package/dist/global/blue/index.js +2 -0
  57. package/dist/global/blue/index.js.map +1 -0
  58. package/dist/global/consts/renderContext/formats.js +51 -1
  59. package/dist/global/consts/renderContext/formats.js.map +1 -1
  60. package/dist/global/consts/renderContext/index.js +2 -2
  61. package/dist/global/consts/renderContext/renderStates.js +16 -1
  62. package/dist/global/consts/renderContext/renderStates.js.map +1 -1
  63. package/dist/global/contracts/index.js +0 -1
  64. package/dist/global/contracts/index.js.map +1 -1
  65. package/dist/global/index.js +4 -3
  66. package/dist/global/index.js.map +1 -1
  67. package/dist/global/math/index.js +2 -0
  68. package/dist/global/math/index.js.map +1 -1
  69. package/dist/global/math/mesh.js +70 -16
  70. package/dist/global/math/mesh.js.map +1 -1
  71. package/dist/global/math/noise.js +47 -68
  72. package/dist/global/math/noise.js.map +1 -1
  73. package/dist/global/math/pool.js +18 -3
  74. package/dist/global/math/pool.js.map +1 -1
  75. package/dist/global/math/random.js +52 -0
  76. package/dist/global/math/random.js.map +1 -0
  77. package/dist/global/math/tri3.js +18 -4
  78. package/dist/global/math/tri3.js.map +1 -1
  79. package/dist/global/schema/CjsSchema.js +20 -2
  80. package/dist/global/schema/CjsSchema.js.map +1 -1
  81. package/dist/global/schema/hydration.js +14 -0
  82. package/dist/global/schema/hydration.js.map +1 -1
  83. package/dist/global/utils/bytes.js +22 -4
  84. package/dist/global/utils/bytes.js.map +1 -1
  85. package/dist/global/utils/checksum.js +80 -0
  86. package/dist/global/utils/checksum.js.map +1 -0
  87. package/dist/global/utils/errors/CjsCancellationError.js +36 -0
  88. package/dist/global/utils/errors/CjsCancellationError.js.map +1 -0
  89. package/dist/global/utils/errors/CjsError.js +21 -52
  90. package/dist/global/utils/errors/CjsError.js.map +1 -1
  91. package/dist/global/utils/errors/abort.js +1 -1
  92. package/dist/global/utils/errors/abort.js.map +1 -1
  93. package/dist/global/utils/errors/index.js +2 -1
  94. package/dist/global/utils/errors/index.js.map +1 -1
  95. package/dist/global/utils/index.js +4 -2
  96. package/dist/global/utils/index.js.map +1 -1
  97. package/dist/index.js +95 -35
  98. package/dist/index.js.map +1 -1
  99. package/dist/input/Tr2MainWindow.js +7 -9
  100. package/dist/input/Tr2MainWindow.js.map +1 -1
  101. package/dist/resource/CjsResMan.js +33 -39
  102. package/dist/resource/CjsResMan.js.map +1 -1
  103. package/dist/resource/CjsResource.js +19 -5
  104. package/dist/resource/CjsResource.js.map +1 -1
  105. package/dist/resource/audio/AudioGeometryResData.js +22 -27
  106. package/dist/resource/audio/AudioGeometryResData.js.map +1 -1
  107. package/dist/resource/audio/CjsAudioRes.js +4 -5
  108. package/dist/resource/audio/CjsAudioRes.js.map +1 -1
  109. package/dist/resource/format/CjsBitReader.js +263 -0
  110. package/dist/resource/format/CjsBitReader.js.map +1 -0
  111. package/dist/resource/format/CjsByteReader.js +130 -125
  112. package/dist/resource/format/CjsByteReader.js.map +1 -1
  113. package/dist/resource/format/CjsFormat.js +11 -4
  114. package/dist/resource/format/CjsFormat.js.map +1 -1
  115. package/dist/resource/format/CjsFormatError.js +37 -1
  116. package/dist/resource/format/CjsFormatError.js.map +1 -1
  117. package/dist/resource/format/CjsResourceProbe.js +41 -37
  118. package/dist/resource/format/CjsResourceProbe.js.map +1 -1
  119. package/dist/resource/format/carbonRecordGuard.js +33 -0
  120. package/dist/resource/format/carbonRecordGuard.js.map +1 -0
  121. package/dist/resource/format/imageSignatures.js +202 -0
  122. package/dist/resource/format/imageSignatures.js.map +1 -0
  123. package/dist/resource/format/index.js +2 -1
  124. package/dist/resource/format/index.js.map +1 -1
  125. package/dist/resource/format/jsonPolicies.js +180 -0
  126. package/dist/resource/format/jsonPolicies.js.map +1 -0
  127. package/dist/resource/formats/black/core/helpers.js +18 -29
  128. package/dist/resource/formats/black/core/helpers.js.map +1 -1
  129. package/dist/resource/formats/bnk/CjsBnkFormat.js +4 -3
  130. package/dist/resource/formats/bnk/CjsBnkFormat.js.map +1 -1
  131. package/dist/resource/formats/bnk/core/WwiseCursor.js +218 -0
  132. package/dist/resource/formats/bnk/core/WwiseCursor.js.map +1 -0
  133. package/dist/resource/formats/bnk/core/busNodes.js +2 -1
  134. package/dist/resource/formats/bnk/core/busNodes.js.map +1 -1
  135. package/dist/resource/formats/bnk/core/effectNodes.js +2 -1
  136. package/dist/resource/formats/bnk/core/effectNodes.js.map +1 -1
  137. package/dist/resource/formats/bnk/core/eventAction.js +15 -93
  138. package/dist/resource/formats/bnk/core/eventAction.js.map +1 -1
  139. package/dist/resource/formats/bnk/core/globalSettings.js +19 -94
  140. package/dist/resource/formats/bnk/core/globalSettings.js.map +1 -1
  141. package/dist/resource/formats/bnk/core/helpers.js +2 -48
  142. package/dist/resource/formats/bnk/core/helpers.js.map +1 -1
  143. package/dist/resource/formats/bnk/core/musicNodes.js +42 -134
  144. package/dist/resource/formats/bnk/core/musicNodes.js.map +1 -1
  145. package/dist/resource/formats/bnk/core/nodeBase.js +20 -111
  146. package/dist/resource/formats/bnk/core/nodeBase.js.map +1 -1
  147. package/dist/resource/formats/bnk/core/sfxNodes.js +2 -1
  148. package/dist/resource/formats/bnk/core/sfxNodes.js.map +1 -1
  149. package/dist/resource/formats/cmf/CjsCmfFormat.js +242 -228
  150. package/dist/resource/formats/cmf/CjsCmfFormat.js.map +1 -1
  151. package/dist/resource/formats/cmf/core/binary.js +54 -60
  152. package/dist/resource/formats/cmf/core/binary.js.map +1 -1
  153. package/dist/resource/formats/dds/CjsDdsFormat.js +5 -3
  154. package/dist/resource/formats/dds/CjsDdsFormat.js.map +1 -1
  155. package/dist/resource/formats/dds/core/bc6h.js +16 -18
  156. package/dist/resource/formats/dds/core/bc6h.js.map +1 -1
  157. package/dist/resource/formats/dds/core/bc7.js +28 -24
  158. package/dist/resource/formats/dds/core/bc7.js.map +1 -1
  159. package/dist/resource/formats/dds/core/helpers.js +7 -133
  160. package/dist/resource/formats/dds/core/helpers.js.map +1 -1
  161. package/dist/resource/formats/dxbc/CjsDxbcFormat.js +3 -2
  162. package/dist/resource/formats/dxbc/CjsDxbcFormat.js.map +1 -1
  163. package/dist/resource/formats/dxbc/core/helpers.js +4 -32
  164. package/dist/resource/formats/dxbc/core/helpers.js.map +1 -1
  165. package/dist/resource/formats/fbx/CjsFbxFormat.js +11 -0
  166. package/dist/resource/formats/fbx/CjsFbxFormat.js.map +1 -1
  167. package/dist/resource/formats/fbx/core/helpers.js +18 -12
  168. package/dist/resource/formats/fbx/core/helpers.js.map +1 -1
  169. package/dist/resource/formats/flac/CjsFlacFormat.js +4 -9
  170. package/dist/resource/formats/flac/CjsFlacFormat.js.map +1 -1
  171. package/dist/resource/formats/flac/core/helpers.js +1 -62
  172. package/dist/resource/formats/flac/core/helpers.js.map +1 -1
  173. package/dist/resource/formats/gif/CjsGifFormat.js +4 -9
  174. package/dist/resource/formats/gif/CjsGifFormat.js.map +1 -1
  175. package/dist/resource/formats/gif/core/helpers.js +1 -63
  176. package/dist/resource/formats/gif/core/helpers.js.map +1 -1
  177. package/dist/resource/formats/gltf/CjsGltfFormat.js +4 -3
  178. package/dist/resource/formats/gltf/CjsGltfFormat.js.map +1 -1
  179. package/dist/resource/formats/gltf/core/helpers.js +3 -19
  180. package/dist/resource/formats/gltf/core/helpers.js.map +1 -1
  181. package/dist/resource/formats/gr2/CjsGr2Format.js +105 -92
  182. package/dist/resource/formats/gr2/CjsGr2Format.js.map +1 -1
  183. package/dist/resource/formats/gr2/core/container.js +1 -10
  184. package/dist/resource/formats/gr2/core/container.js.map +1 -1
  185. package/dist/resource/formats/gr2/core/helpers.js +24 -35
  186. package/dist/resource/formats/gr2/core/helpers.js.map +1 -1
  187. package/dist/resource/formats/gr2/core/shared.js +193 -189
  188. package/dist/resource/formats/gr2/core/shared.js.map +1 -1
  189. package/dist/resource/formats/hlsl/CjsHlslFormat.js +4 -3
  190. package/dist/resource/formats/hlsl/CjsHlslFormat.js.map +1 -1
  191. package/dist/resource/formats/hlsl/core/helpers.js +1 -30
  192. package/dist/resource/formats/hlsl/core/helpers.js.map +1 -1
  193. package/dist/resource/formats/jpeg/CjsJpegFormat.js +5 -3
  194. package/dist/resource/formats/jpeg/CjsJpegFormat.js.map +1 -1
  195. package/dist/resource/formats/jpeg/core/helpers.js +7 -134
  196. package/dist/resource/formats/jpeg/core/helpers.js.map +1 -1
  197. package/dist/resource/formats/mp3/CjsMp3Format.js +4 -9
  198. package/dist/resource/formats/mp3/CjsMp3Format.js.map +1 -1
  199. package/dist/resource/formats/mp3/core/helpers.js +1 -64
  200. package/dist/resource/formats/mp3/core/helpers.js.map +1 -1
  201. package/dist/resource/formats/mp4/CjsMp4Format.js +4 -9
  202. package/dist/resource/formats/mp4/CjsMp4Format.js.map +1 -1
  203. package/dist/resource/formats/mp4/core/helpers.js +1 -73
  204. package/dist/resource/formats/mp4/core/helpers.js.map +1 -1
  205. package/dist/resource/formats/obj/CjsObjFormat.js +4 -3
  206. package/dist/resource/formats/obj/CjsObjFormat.js.map +1 -1
  207. package/dist/resource/formats/obj/core/helpers.js +93 -115
  208. package/dist/resource/formats/obj/core/helpers.js.map +1 -1
  209. package/dist/resource/formats/ogg/CjsOggFormat.js +4 -3
  210. package/dist/resource/formats/ogg/CjsOggFormat.js.map +1 -1
  211. package/dist/resource/formats/ogg/core/helpers.js +1 -15
  212. package/dist/resource/formats/ogg/core/helpers.js.map +1 -1
  213. package/dist/resource/formats/ogg/core/vorbis.js +138 -144
  214. package/dist/resource/formats/ogg/core/vorbis.js.map +1 -1
  215. package/dist/resource/formats/pickle/CjsPickleFormat.js +83 -114
  216. package/dist/resource/formats/pickle/CjsPickleFormat.js.map +1 -1
  217. package/dist/resource/formats/png/CjsPngFormat.js +5 -3
  218. package/dist/resource/formats/png/CjsPngFormat.js.map +1 -1
  219. package/dist/resource/formats/png/core/helpers.js +13 -152
  220. package/dist/resource/formats/png/core/helpers.js.map +1 -1
  221. package/dist/resource/formats/png/core/writer.js +3 -27
  222. package/dist/resource/formats/png/core/writer.js.map +1 -1
  223. package/dist/resource/formats/red/core/helpers.js +19 -29
  224. package/dist/resource/formats/red/core/helpers.js.map +1 -1
  225. package/dist/resource/formats/stl/CjsStlFormat.js +158 -147
  226. package/dist/resource/formats/stl/CjsStlFormat.js.map +1 -1
  227. package/dist/resource/formats/stl/core/helpers.js +44 -66
  228. package/dist/resource/formats/stl/core/helpers.js.map +1 -1
  229. package/dist/resource/formats/tga/CjsTgaFormat.js +5 -3
  230. package/dist/resource/formats/tga/CjsTgaFormat.js.map +1 -1
  231. package/dist/resource/formats/tga/core/helpers.js +7 -153
  232. package/dist/resource/formats/tga/core/helpers.js.map +1 -1
  233. package/dist/resource/formats/vta/CjsVtaFormat.js +4 -3
  234. package/dist/resource/formats/vta/CjsVtaFormat.js.map +1 -1
  235. package/dist/resource/formats/vta/core/helpers.js +1 -17
  236. package/dist/resource/formats/vta/core/helpers.js.map +1 -1
  237. package/dist/resource/formats/wav/CjsWavFormat.js +4 -3
  238. package/dist/resource/formats/wav/CjsWavFormat.js.map +1 -1
  239. package/dist/resource/formats/wav/core/helpers.js +1 -15
  240. package/dist/resource/formats/wav/core/helpers.js.map +1 -1
  241. package/dist/resource/formats/webgl/CjsWebglFormat.js +4 -3
  242. package/dist/resource/formats/webgl/CjsWebglFormat.js.map +1 -1
  243. package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js +69 -9
  244. package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js.map +1 -1
  245. package/dist/resource/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js +12 -3
  246. package/dist/resource/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js.map +1 -1
  247. package/dist/resource/formats/webgl/core/helpers.js +39 -68
  248. package/dist/resource/formats/webgl/core/helpers.js.map +1 -1
  249. package/dist/resource/formats/webgpu/CjsWebgpuFormat.js +4 -3
  250. package/dist/resource/formats/webgpu/CjsWebgpuFormat.js.map +1 -1
  251. package/dist/resource/formats/webgpu/core/helpers.js +4 -30
  252. package/dist/resource/formats/webgpu/core/helpers.js.map +1 -1
  253. package/dist/resource/formats/webm/CjsWebmFormat.js +4 -9
  254. package/dist/resource/formats/webm/CjsWebmFormat.js.map +1 -1
  255. package/dist/resource/formats/webm/core/helpers.js +1 -73
  256. package/dist/resource/formats/webm/core/helpers.js.map +1 -1
  257. package/dist/resource/formats/webp/CjsWebpFormat.js +4 -9
  258. package/dist/resource/formats/webp/CjsWebpFormat.js.map +1 -1
  259. package/dist/resource/formats/webp/core/helpers.js +1 -62
  260. package/dist/resource/formats/webp/core/helpers.js.map +1 -1
  261. package/dist/resource/formats/wem/CjsWemFormat.js +4 -3
  262. package/dist/resource/formats/wem/CjsWemFormat.js.map +1 -1
  263. package/dist/resource/formats/wem/core/bitStream.js +83 -106
  264. package/dist/resource/formats/wem/core/bitStream.js.map +1 -1
  265. package/dist/resource/formats/wem/core/codebookLibrary.js +52 -52
  266. package/dist/resource/formats/wem/core/codebookLibrary.js.map +1 -1
  267. package/dist/resource/formats/wem/core/helpers.js +1 -15
  268. package/dist/resource/formats/wem/core/helpers.js.map +1 -1
  269. package/dist/resource/formats/wem/core/wemToOgg.js +67 -67
  270. package/dist/resource/formats/wem/core/wemToOgg.js.map +1 -1
  271. package/dist/resource/geometry/MeshDecalData.js +23 -25
  272. package/dist/resource/geometry/MeshDecalData.js.map +1 -1
  273. package/dist/resource/geometry/MeshDecalLodData.js +14 -23
  274. package/dist/resource/geometry/MeshDecalLodData.js.map +1 -1
  275. package/dist/resource/geometry/TriGeometryRes.js +299 -284
  276. package/dist/resource/geometry/TriGeometryRes.js.map +1 -1
  277. package/dist/resource/geometry/TriGeometryResAreaData.js +30 -31
  278. package/dist/resource/geometry/TriGeometryResAreaData.js.map +1 -1
  279. package/dist/resource/geometry/TriGeometryResJointData.js +16 -24
  280. package/dist/resource/geometry/TriGeometryResJointData.js.map +1 -1
  281. package/dist/resource/geometry/TriGeometryResLodData.js +50 -41
  282. package/dist/resource/geometry/TriGeometryResLodData.js.map +1 -1
  283. package/dist/resource/geometry/TriGeometryResMeshData.js +32 -32
  284. package/dist/resource/geometry/TriGeometryResMeshData.js.map +1 -1
  285. package/dist/resource/geometry/TriGeometryResSkeletonData.js +14 -23
  286. package/dist/resource/geometry/TriGeometryResSkeletonData.js.map +1 -1
  287. package/dist/resource/geometry/TriJointBinding.js +16 -24
  288. package/dist/resource/geometry/TriJointBinding.js.map +1 -1
  289. package/dist/resource/geometry/TriMorphTargetGeometryConstants.js +22 -27
  290. package/dist/resource/geometry/TriMorphTargetGeometryConstants.js.map +1 -1
  291. package/dist/resource/geometry/TriRtGeometryConstants.js +50 -41
  292. package/dist/resource/geometry/TriRtGeometryConstants.js.map +1 -1
  293. package/dist/resource/geometry/granny/GStateBindingCallbackData.js +12 -22
  294. package/dist/resource/geometry/granny/GStateBindingCallbackData.js.map +1 -1
  295. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js +30 -31
  296. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js.map +1 -1
  297. package/dist/resource/index.js +1 -1
  298. package/dist/resource/shader/reflection/Tr2EffectConstant.js +16 -17
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  826. package/dist/trinityal/webgpu/core/{workQueue.js → CjsWebgpuWorkQueue.js} +1 -1
  827. package/dist/trinityal/webgpu/core/CjsWebgpuWorkQueue.js.map +1 -0
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@@ -0,0 +1,59 @@
1
+ import { applyDecs2311 as _applyDecs2311 } from '../../../../_virtual/_rollupPluginBabelHelpers.js';
2
+ import { Tr2PerObjectData } from './Tr2PerObjectData.js';
3
+ import { carbon, impl } from '#schema';
4
+
5
+ let _initProto;
6
+
7
+ /**
8
+ * A booster set's vertex and pixel blocks.
9
+ */
10
+ class EveBoosterSetPerObjectData extends Tr2PerObjectData {
11
+ static {
12
+ [_initProto] = _applyDecs2311(this, [], [[[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.")], 18, "SetPerObjectDataToDevice"]], 0, void 0, Tr2PerObjectData).e;
13
+ }
14
+ /** The vertex payload. */
15
+ vs = (_initProto(this), null);
16
+
17
+ /** The pixel payload. */
18
+ ps = null;
19
+
20
+ /** @returns {object[]} The payloads this object uploads. */
21
+ GetPayloads() {
22
+ return [this.vs, this.ps];
23
+ }
24
+
25
+ /**
26
+ * Leases the object and its payload.
27
+ *
28
+ * The layout name is fixed rather than a parameter: Carbon's class is bound to
29
+ * its struct type by the member's declaration, so there is nothing for a caller
30
+ * to choose.
31
+ *
32
+ * @param {object} accumulator An `ITriRenderBatchAccumulator`.
33
+ * @returns {EveBoosterSetPerObjectData} The leased object.
34
+ */
35
+ static alloc(accumulator) {
36
+ const record = new this();
37
+ record.vs = accumulator.Alloc("EveBoosterSetVSData");
38
+ record.ps = accumulator.Alloc("EveBoosterSetPSData");
39
+ return record;
40
+ }
41
+
42
+ /**
43
+ * Uploads this object's payload and binds it.
44
+ *
45
+ * Carbon binds without consulting the technique's shader mask; we gate on it.
46
+ * The reason is the family's, stated once in README.md and docketed as CE-19.
47
+ *
48
+ * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.
49
+ * @param {number} constantTypeMask A bit per `ShaderType`.
50
+ * @param {object} renderContext The context to upload and bind against.
51
+ * @returns {number} How many payloads were uploaded.
52
+ */
53
+ SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext) {
54
+ return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);
55
+ }
56
+ }
57
+
58
+ export { EveBoosterSetPerObjectData };
59
+ //# sourceMappingURL=EveBoosterSetPerObjectData.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"EveBoosterSetPerObjectData.js","sources":["../../../../../../src/trinity/core/rawData/perObjectData/EveBoosterSetPerObjectData.js"],"sourcesContent":["// Source: trinity/Eve/SpaceObject/Attachments/EveBoosterSet2.h:48\r\n//\r\n// A booster set's vertex and pixel blocks.\r\n//\r\n// A VERTEX PAYLOAD AND A PIXEL PAYLOAD, each at its own per-object register -\r\n// the same shape as Tr2PerObjectDataStandard, which this does NOT extend because\r\n// Carbon's derives straight from Tr2PerObjectData.\r\n//\r\n// Carbon holds its payload as members and uploads them with hand-written\r\n// FillAndSetConstants calls.\r\n//\r\n// Here the payload is a RawData leased in a named layout and the upload is the\r\n// family's shared one, so this class carries the donor's identity and its payload\r\n// shape - which is all that distinguishes it from its siblings in Carbon either.\r\n\r\nimport { Tr2PerObjectData } from \"./Tr2PerObjectData.js\";\r\nimport { carbon, impl } from \"#schema\";\r\n\r\n\r\n/**\r\n * A booster set's vertex and pixel blocks.\r\n */\r\nexport class EveBoosterSetPerObjectData extends Tr2PerObjectData\r\n{\r\n /** The vertex payload. */\r\n vs = null;\r\n\r\n /** The pixel payload. */\r\n ps = null;\r\n\r\n /** @returns {object[]} The payloads this object uploads. */\r\n GetPayloads()\r\n {\r\n return [ this.vs, this.ps ];\r\n }\r\n\r\n /**\r\n * Leases the object and its payload.\r\n *\r\n * The layout name is fixed rather than a parameter: Carbon's class is bound to\r\n * its struct type by the member's declaration, so there is nothing for a caller\r\n * to choose.\r\n *\r\n * @param {object} accumulator An `ITriRenderBatchAccumulator`.\r\n * @returns {EveBoosterSetPerObjectData} The leased object.\r\n */\r\n static alloc(accumulator)\r\n {\r\n const record = new this();\r\n\r\n record.vs = accumulator.Alloc(\"EveBoosterSetVSData\");\r\n record.ps = accumulator.Alloc(\"EveBoosterSetPSData\");\r\n\r\n return record;\r\n }\r\n\r\n /**\r\n * Uploads this object's payload and binds it.\r\n *\r\n * Carbon binds without consulting the technique's shader mask; we gate on it.\r\n * The reason is the family's, stated once in README.md and docketed as CE-19.\r\n *\r\n * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.\r\n * @param {number} constantTypeMask A bit per `ShaderType`.\r\n * @param {object} renderContext The context to upload and bind against.\r\n * @returns {number} How many payloads were uploaded.\r\n */\r\n @carbon.method\r\n @impl.adapted\r\n @impl.reason(\"Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.\")\r\n SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext)\r\n {\r\n return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);\r\n }\r\n}\r\n"],"names":["EveBoosterSetPerObjectData","Tr2PerObjectData","_initProto","_applyDecs","carbon","method","impl","adapted","reason","e","vs","ps","GetPayloads","alloc","accumulator","record","Alloc","SetPerObjectDataToDevice","buffers","constantTypeMask","renderContext","setPerObjectDataToDevice"],"mappings":";;;;;;AAmBA;AACA;AACA;AACO,MAAMA,0BAA0B,SAASC,gBAAgB,CAChE;AAAA,EAAA;IAAA,CAAAC,UAAA,CAAA,GAAAC,cAAA,CAAA,IAAA,EAAA,EAAA,EAAA,CAAA,CAAA,CA4CGC,MAAM,EAANA,MAAM,CAACC,MAAM,EACbC,IAAI,EAAJA,IAAI,CAACC,OAAO,EAAA,MAAA,EACZD,IAAI,CAACE,MAAM,CAAC,2QAA2Q,CAAC,CAAA,EAAA,EAAA,EAAA,0BAAA,CAAA,CAAA,EAAA,CAAA,EAAA,MAAA,EA/C3OP,gBAAgB,CAAA,CAAAQ,CAAA;AAAA;AAE9D;EACAC,EAAE,IAAAR,UAAA,CAAA,IAAA,CAAA,EAAG,IAAI;;AAET;AACAS,EAAAA,EAAE,GAAG,IAAI;;AAET;AACAC,EAAAA,WAAWA,GACX;IACE,OAAO,CAAE,IAAI,CAACF,EAAE,EAAE,IAAI,CAACC,EAAE,CAAE;AAC7B,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;EACE,OAAOE,KAAKA,CAACC,WAAW,EACxB;AACE,IAAA,MAAMC,MAAM,GAAG,IAAI,IAAI,EAAE;IAEzBA,MAAM,CAACL,EAAE,GAAGI,WAAW,CAACE,KAAK,CAAC,qBAAqB,CAAC;IACpDD,MAAM,CAACJ,EAAE,GAAGG,WAAW,CAACE,KAAK,CAAC,qBAAqB,CAAC;AAEpD,IAAA,OAAOD,MAAM;AACf,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAIEE,EAAAA,wBAAwBA,CAACC,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,EACjE;IACE,OAAOnB,gBAAgB,CAACoB,wBAAwB,CAAC,IAAI,EAAEH,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,CAAC;AAClG,EAAA;AACF;;;;"}
@@ -0,0 +1,59 @@
1
+ import { applyDecs2311 as _applyDecs2311 } from '../../../../_virtual/_rollupPluginBabelHelpers.js';
2
+ import { Tr2PerObjectData } from './Tr2PerObjectData.js';
3
+ import { carbon, impl } from '#schema';
4
+
5
+ let _initProto;
6
+
7
+ /**
8
+ * The child booster set's vertex and pixel blocks.
9
+ */
10
+ class EveChildBoosterSetPerObjectData extends Tr2PerObjectData {
11
+ static {
12
+ [_initProto] = _applyDecs2311(this, [], [[[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.")], 18, "SetPerObjectDataToDevice"]], 0, void 0, Tr2PerObjectData).e;
13
+ }
14
+ /** The vertex payload. */
15
+ vs = (_initProto(this), null);
16
+
17
+ /** The pixel payload. */
18
+ ps = null;
19
+
20
+ /** @returns {object[]} The payloads this object uploads. */
21
+ GetPayloads() {
22
+ return [this.vs, this.ps];
23
+ }
24
+
25
+ /**
26
+ * Leases the object and its payload.
27
+ *
28
+ * The layout name is fixed rather than a parameter: Carbon's class is bound to
29
+ * its struct type by the member's declaration, so there is nothing for a caller
30
+ * to choose.
31
+ *
32
+ * @param {object} accumulator An `ITriRenderBatchAccumulator`.
33
+ * @returns {EveChildBoosterSetPerObjectData} The leased object.
34
+ */
35
+ static alloc(accumulator) {
36
+ const record = new this();
37
+ record.vs = accumulator.Alloc("EveChildBoosterSetVSData");
38
+ record.ps = accumulator.Alloc("EveChildBoosterSetPSData");
39
+ return record;
40
+ }
41
+
42
+ /**
43
+ * Uploads this object's payload and binds it.
44
+ *
45
+ * Carbon binds without consulting the technique's shader mask; we gate on it.
46
+ * The reason is the family's, stated once in README.md and docketed as CE-19.
47
+ *
48
+ * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.
49
+ * @param {number} constantTypeMask A bit per `ShaderType`.
50
+ * @param {object} renderContext The context to upload and bind against.
51
+ * @returns {number} How many payloads were uploaded.
52
+ */
53
+ SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext) {
54
+ return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);
55
+ }
56
+ }
57
+
58
+ export { EveChildBoosterSetPerObjectData };
59
+ //# sourceMappingURL=EveChildBoosterSetPerObjectData.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"EveChildBoosterSetPerObjectData.js","sources":["../../../../../../src/trinity/core/rawData/perObjectData/EveChildBoosterSetPerObjectData.js"],"sourcesContent":["// Source: trinity/Eve/SpaceObject/Children/EveChildBoosterSet.h:36\r\n//\r\n// The child booster set's vertex and pixel blocks.\r\n//\r\n// A VERTEX PAYLOAD AND A PIXEL PAYLOAD, each at its own per-object register -\r\n// the same shape as Tr2PerObjectDataStandard, which this does NOT extend because\r\n// Carbon's derives straight from Tr2PerObjectData.\r\n//\r\n// Carbon holds its payload as members and uploads them with hand-written\r\n// FillAndSetConstants calls.\r\n//\r\n// Here the payload is a RawData leased in a named layout and the upload is the\r\n// family's shared one, so this class carries the donor's identity and its payload\r\n// shape - which is all that distinguishes it from its siblings in Carbon either.\r\n\r\nimport { Tr2PerObjectData } from \"./Tr2PerObjectData.js\";\r\nimport { carbon, impl } from \"#schema\";\r\n\r\n\r\n/**\r\n * The child booster set's vertex and pixel blocks.\r\n */\r\nexport class EveChildBoosterSetPerObjectData extends Tr2PerObjectData\r\n{\r\n /** The vertex payload. */\r\n vs = null;\r\n\r\n /** The pixel payload. */\r\n ps = null;\r\n\r\n /** @returns {object[]} The payloads this object uploads. */\r\n GetPayloads()\r\n {\r\n return [ this.vs, this.ps ];\r\n }\r\n\r\n /**\r\n * Leases the object and its payload.\r\n *\r\n * The layout name is fixed rather than a parameter: Carbon's class is bound to\r\n * its struct type by the member's declaration, so there is nothing for a caller\r\n * to choose.\r\n *\r\n * @param {object} accumulator An `ITriRenderBatchAccumulator`.\r\n * @returns {EveChildBoosterSetPerObjectData} The leased object.\r\n */\r\n static alloc(accumulator)\r\n {\r\n const record = new this();\r\n\r\n record.vs = accumulator.Alloc(\"EveChildBoosterSetVSData\");\r\n record.ps = accumulator.Alloc(\"EveChildBoosterSetPSData\");\r\n\r\n return record;\r\n }\r\n\r\n /**\r\n * Uploads this object's payload and binds it.\r\n *\r\n * Carbon binds without consulting the technique's shader mask; we gate on it.\r\n * The reason is the family's, stated once in README.md and docketed as CE-19.\r\n *\r\n * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.\r\n * @param {number} constantTypeMask A bit per `ShaderType`.\r\n * @param {object} renderContext The context to upload and bind against.\r\n * @returns {number} How many payloads were uploaded.\r\n */\r\n @carbon.method\r\n @impl.adapted\r\n @impl.reason(\"Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.\")\r\n SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext)\r\n {\r\n return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);\r\n }\r\n}\r\n"],"names":["EveChildBoosterSetPerObjectData","Tr2PerObjectData","_initProto","_applyDecs","carbon","method","impl","adapted","reason","e","vs","ps","GetPayloads","alloc","accumulator","record","Alloc","SetPerObjectDataToDevice","buffers","constantTypeMask","renderContext","setPerObjectDataToDevice"],"mappings":";;;;;;AAmBA;AACA;AACA;AACO,MAAMA,+BAA+B,SAASC,gBAAgB,CACrE;AAAA,EAAA;IAAA,CAAAC,UAAA,CAAA,GAAAC,cAAA,CAAA,IAAA,EAAA,EAAA,EAAA,CAAA,CAAA,CA4CGC,MAAM,EAANA,MAAM,CAACC,MAAM,EACbC,IAAI,EAAJA,IAAI,CAACC,OAAO,EAAA,MAAA,EACZD,IAAI,CAACE,MAAM,CAAC,2QAA2Q,CAAC,CAAA,EAAA,EAAA,EAAA,0BAAA,CAAA,CAAA,EAAA,CAAA,EAAA,MAAA,EA/CtOP,gBAAgB,CAAA,CAAAQ,CAAA;AAAA;AAEnE;EACAC,EAAE,IAAAR,UAAA,CAAA,IAAA,CAAA,EAAG,IAAI;;AAET;AACAS,EAAAA,EAAE,GAAG,IAAI;;AAET;AACAC,EAAAA,WAAWA,GACX;IACE,OAAO,CAAE,IAAI,CAACF,EAAE,EAAE,IAAI,CAACC,EAAE,CAAE;AAC7B,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;EACE,OAAOE,KAAKA,CAACC,WAAW,EACxB;AACE,IAAA,MAAMC,MAAM,GAAG,IAAI,IAAI,EAAE;IAEzBA,MAAM,CAACL,EAAE,GAAGI,WAAW,CAACE,KAAK,CAAC,0BAA0B,CAAC;IACzDD,MAAM,CAACJ,EAAE,GAAGG,WAAW,CAACE,KAAK,CAAC,0BAA0B,CAAC;AAEzD,IAAA,OAAOD,MAAM;AACf,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAIEE,EAAAA,wBAAwBA,CAACC,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,EACjE;IACE,OAAOnB,gBAAgB,CAACoB,wBAAwB,CAAC,IAAI,EAAEH,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,CAAC;AAClG,EAAA;AACF;;;;"}
@@ -0,0 +1,55 @@
1
+ import { applyDecs2311 as _applyDecs2311 } from '../../../../_virtual/_rollupPluginBabelHelpers.js';
2
+ import { Tr2PerObjectData } from './Tr2PerObjectData.js';
3
+ import { carbon, impl } from '#schema';
4
+
5
+ let _initProto;
6
+
7
+ /**
8
+ * A bullet storm's transform, effect info and up to ten world-space target positions.
9
+ */
10
+ class EveChildBulletStormPerObjectData extends Tr2PerObjectData {
11
+ static {
12
+ [_initProto] = _applyDecs2311(this, [], [[[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.")], 18, "SetPerObjectDataToDevice"]], 0, void 0, Tr2PerObjectData).e;
13
+ }
14
+ /** The vertex payload. */
15
+ vs = (_initProto(this), null);
16
+
17
+ /** @returns {object[]} The payloads this object uploads. */
18
+ GetPayloads() {
19
+ return [this.vs];
20
+ }
21
+
22
+ /**
23
+ * Leases the object and its payload.
24
+ *
25
+ * The layout name is fixed rather than a parameter: Carbon's class is bound to
26
+ * its struct type by the member's declaration, so there is nothing for a caller
27
+ * to choose.
28
+ *
29
+ * @param {object} accumulator An `ITriRenderBatchAccumulator`.
30
+ * @returns {EveChildBulletStormPerObjectData} The leased object.
31
+ */
32
+ static alloc(accumulator) {
33
+ const record = new this();
34
+ record.vs = accumulator.Alloc("EveChildBulletStormPerObjectData");
35
+ return record;
36
+ }
37
+
38
+ /**
39
+ * Uploads this object's payload and binds it.
40
+ *
41
+ * Carbon binds without consulting the technique's shader mask; we gate on it.
42
+ * The reason is the family's, stated once in README.md and docketed as CE-19.
43
+ *
44
+ * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.
45
+ * @param {number} constantTypeMask A bit per `ShaderType`.
46
+ * @param {object} renderContext The context to upload and bind against.
47
+ * @returns {number} How many payloads were uploaded.
48
+ */
49
+ SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext) {
50
+ return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);
51
+ }
52
+ }
53
+
54
+ export { EveChildBulletStormPerObjectData };
55
+ //# sourceMappingURL=EveChildBulletStormPerObjectData.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"EveChildBulletStormPerObjectData.js","sources":["../../../../../../src/trinity/core/rawData/perObjectData/EveChildBulletStormPerObjectData.js"],"sourcesContent":["// Source: trinity/Eve/SpaceObject/Children/EveChildBulletStorm.h:20\r\n//\r\n// A bullet storm's transform, effect info and up to ten world-space target positions.\r\n//\r\n// ONE VERTEX PAYLOAD. Carbon uploads it at the per-object VS register and\r\n// binds nothing to the pixel stage.\r\n//\r\n// Carbon holds its fields inline and uploads them with a hand-computed size,\r\n// `64 + 16 + 10 * 16`.\r\n//\r\n// Here the payload is a RawData leased in a named layout and the upload is the\r\n// family's shared one, so this class carries the donor's identity and its payload\r\n// shape - which is all that distinguishes it from its siblings in Carbon either.\r\n\r\nimport { Tr2PerObjectData } from \"./Tr2PerObjectData.js\";\r\nimport { carbon, impl } from \"#schema\";\r\n\r\n\r\n/**\r\n * A bullet storm's transform, effect info and up to ten world-space target positions.\r\n */\r\nexport class EveChildBulletStormPerObjectData extends Tr2PerObjectData\r\n{\r\n /** The vertex payload. */\r\n vs = null;\r\n\r\n /** @returns {object[]} The payloads this object uploads. */\r\n GetPayloads()\r\n {\r\n return [ this.vs ];\r\n }\r\n\r\n /**\r\n * Leases the object and its payload.\r\n *\r\n * The layout name is fixed rather than a parameter: Carbon's class is bound to\r\n * its struct type by the member's declaration, so there is nothing for a caller\r\n * to choose.\r\n *\r\n * @param {object} accumulator An `ITriRenderBatchAccumulator`.\r\n * @returns {EveChildBulletStormPerObjectData} The leased object.\r\n */\r\n static alloc(accumulator)\r\n {\r\n const record = new this();\r\n\r\n record.vs = accumulator.Alloc(\"EveChildBulletStormPerObjectData\");\r\n\r\n return record;\r\n }\r\n\r\n /**\r\n * Uploads this object's payload and binds it.\r\n *\r\n * Carbon binds without consulting the technique's shader mask; we gate on it.\r\n * The reason is the family's, stated once in README.md and docketed as CE-19.\r\n *\r\n * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.\r\n * @param {number} constantTypeMask A bit per `ShaderType`.\r\n * @param {object} renderContext The context to upload and bind against.\r\n * @returns {number} How many payloads were uploaded.\r\n */\r\n @carbon.method\r\n @impl.adapted\r\n @impl.reason(\"Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.\")\r\n SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext)\r\n {\r\n return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);\r\n }\r\n}\r\n"],"names":["EveChildBulletStormPerObjectData","Tr2PerObjectData","_initProto","_applyDecs","carbon","method","impl","adapted","reason","e","vs","GetPayloads","alloc","accumulator","record","Alloc","SetPerObjectDataToDevice","buffers","constantTypeMask","renderContext","setPerObjectDataToDevice"],"mappings":";;;;;;AAkBA;AACA;AACA;AACO,MAAMA,gCAAgC,SAASC,gBAAgB,CACtE;AAAA,EAAA;IAAA,CAAAC,UAAA,CAAA,GAAAC,cAAA,CAAA,IAAA,EAAA,EAAA,EAAA,CAAA,CAAA,CAwCGC,MAAM,EAANA,MAAM,CAACC,MAAM,EACbC,IAAI,EAAJA,IAAI,CAACC,OAAO,EAAA,MAAA,EACZD,IAAI,CAACE,MAAM,CAAC,2QAA2Q,CAAC,CAAA,EAAA,EAAA,EAAA,0BAAA,CAAA,CAAA,EAAA,CAAA,EAAA,MAAA,EA3CrOP,gBAAgB,CAAA,CAAAQ,CAAA;AAAA;AAEpE;EACAC,EAAE,IAAAR,UAAA,CAAA,IAAA,CAAA,EAAG,IAAI;;AAET;AACAS,EAAAA,WAAWA,GACX;AACE,IAAA,OAAO,CAAE,IAAI,CAACD,EAAE,CAAE;AACpB,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;EACE,OAAOE,KAAKA,CAACC,WAAW,EACxB;AACE,IAAA,MAAMC,MAAM,GAAG,IAAI,IAAI,EAAE;IAEzBA,MAAM,CAACJ,EAAE,GAAGG,WAAW,CAACE,KAAK,CAAC,kCAAkC,CAAC;AAEjE,IAAA,OAAOD,MAAM;AACf,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAIEE,EAAAA,wBAAwBA,CAACC,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,EACjE;IACE,OAAOlB,gBAAgB,CAACmB,wBAAwB,CAAC,IAAI,EAAEH,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,CAAC;AAClG,EAAA;AACF;;;;"}
@@ -0,0 +1,55 @@
1
+ import { applyDecs2311 as _applyDecs2311 } from '../../../../_virtual/_rollupPluginBabelHelpers.js';
2
+ import { Tr2PerObjectData } from './Tr2PerObjectData.js';
3
+ import { carbon, impl } from '#schema';
4
+
5
+ let _initProto;
6
+
7
+ /**
8
+ * The child sphere pin's block, bound to both registers.
9
+ */
10
+ class EveChildSpherePinPerObjectData extends Tr2PerObjectData {
11
+ static {
12
+ [_initProto] = _applyDecs2311(this, [], [[[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.")], 18, "SetPerObjectDataToDevice"]], 0, void 0, Tr2PerObjectData).e;
13
+ }
14
+ /** The payload, bound to both per-object registers. */
15
+ data = (_initProto(this), null);
16
+
17
+ /** @returns {object[]} The payloads this object uploads. */
18
+ GetPayloads() {
19
+ return [this.data];
20
+ }
21
+
22
+ /**
23
+ * Leases the object and its payload.
24
+ *
25
+ * The layout name is fixed rather than a parameter: Carbon's class is bound to
26
+ * its struct type by the member's declaration, so there is nothing for a caller
27
+ * to choose.
28
+ *
29
+ * @param {object} accumulator An `ITriRenderBatchAccumulator`.
30
+ * @returns {EveChildSpherePinPerObjectData} The leased object.
31
+ */
32
+ static alloc(accumulator) {
33
+ const record = new this();
34
+ record.data = accumulator.Alloc("EveChildSpherePinPerObjectData");
35
+ return record;
36
+ }
37
+
38
+ /**
39
+ * Uploads this object's payload and binds it.
40
+ *
41
+ * Carbon binds without consulting the technique's shader mask; we gate on it.
42
+ * The reason is the family's, stated once in README.md and docketed as CE-19.
43
+ *
44
+ * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.
45
+ * @param {number} constantTypeMask A bit per `ShaderType`.
46
+ * @param {object} renderContext The context to upload and bind against.
47
+ * @returns {number} How many payloads were uploaded.
48
+ */
49
+ SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext) {
50
+ return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);
51
+ }
52
+ }
53
+
54
+ export { EveChildSpherePinPerObjectData };
55
+ //# sourceMappingURL=EveChildSpherePinPerObjectData.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"EveChildSpherePinPerObjectData.js","sources":["../../../../../../src/trinity/core/rawData/perObjectData/EveChildSpherePinPerObjectData.js"],"sourcesContent":["// Source: trinity/Eve/SpaceObject/Children/EveChildSpherePin.h:16\r\n//\r\n// The child sphere pin's block, bound to both registers.\r\n//\r\n// ONE PAYLOAD, BOUND TO BOTH per-object registers. Carbon calls\r\n// FillAndSetConstants TWICE over the same bytes to do that; the layout declares\r\n// `stages: [ \"vs\", \"ps\" ]`, so the payload is uploaded once and bound to both.\r\n// See README.md, The divergence.\r\n//\r\n// Carbon holds its payload as members and uploads them with hand-written\r\n// FillAndSetConstants calls.\r\n//\r\n// Here the payload is a RawData leased in a named layout and the upload is the\r\n// family's shared one, so this class carries the donor's identity and its payload\r\n// shape - which is all that distinguishes it from its siblings in Carbon either.\r\n\r\nimport { Tr2PerObjectData } from \"./Tr2PerObjectData.js\";\r\nimport { carbon, impl } from \"#schema\";\r\n\r\n\r\n/**\r\n * The child sphere pin's block, bound to both registers.\r\n */\r\nexport class EveChildSpherePinPerObjectData extends Tr2PerObjectData\r\n{\r\n /** The payload, bound to both per-object registers. */\r\n data = null;\r\n\r\n /** @returns {object[]} The payloads this object uploads. */\r\n GetPayloads()\r\n {\r\n return [ this.data ];\r\n }\r\n\r\n /**\r\n * Leases the object and its payload.\r\n *\r\n * The layout name is fixed rather than a parameter: Carbon's class is bound to\r\n * its struct type by the member's declaration, so there is nothing for a caller\r\n * to choose.\r\n *\r\n * @param {object} accumulator An `ITriRenderBatchAccumulator`.\r\n * @returns {EveChildSpherePinPerObjectData} The leased object.\r\n */\r\n static alloc(accumulator)\r\n {\r\n const record = new this();\r\n\r\n record.data = accumulator.Alloc(\"EveChildSpherePinPerObjectData\");\r\n\r\n return record;\r\n }\r\n\r\n /**\r\n * Uploads this object's payload and binds it.\r\n *\r\n * Carbon binds without consulting the technique's shader mask; we gate on it.\r\n * The reason is the family's, stated once in README.md and docketed as CE-19.\r\n *\r\n * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.\r\n * @param {number} constantTypeMask A bit per `ShaderType`.\r\n * @param {object} renderContext The context to upload and bind against.\r\n * @returns {number} How many payloads were uploaded.\r\n */\r\n @carbon.method\r\n @impl.adapted\r\n @impl.reason(\"Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.\")\r\n SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext)\r\n {\r\n return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);\r\n }\r\n}\r\n"],"names":["EveChildSpherePinPerObjectData","Tr2PerObjectData","_initProto","_applyDecs","carbon","method","impl","adapted","reason","e","data","GetPayloads","alloc","accumulator","record","Alloc","SetPerObjectDataToDevice","buffers","constantTypeMask","renderContext","setPerObjectDataToDevice"],"mappings":";;;;;;AAoBA;AACA;AACA;AACO,MAAMA,8BAA8B,SAASC,gBAAgB,CACpE;AAAA,EAAA;IAAA,CAAAC,UAAA,CAAA,GAAAC,cAAA,CAAA,IAAA,EAAA,EAAA,EAAA,CAAA,CAAA,CAwCGC,MAAM,EAANA,MAAM,CAACC,MAAM,EACbC,IAAI,EAAJA,IAAI,CAACC,OAAO,EAAA,MAAA,EACZD,IAAI,CAACE,MAAM,CAAC,2QAA2Q,CAAC,CAAA,EAAA,EAAA,EAAA,0BAAA,CAAA,CAAA,EAAA,CAAA,EAAA,MAAA,EA3CvOP,gBAAgB,CAAA,CAAAQ,CAAA;AAAA;AAElE;EACAC,IAAI,IAAAR,UAAA,CAAA,IAAA,CAAA,EAAG,IAAI;;AAEX;AACAS,EAAAA,WAAWA,GACX;AACE,IAAA,OAAO,CAAE,IAAI,CAACD,IAAI,CAAE;AACtB,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;EACE,OAAOE,KAAKA,CAACC,WAAW,EACxB;AACE,IAAA,MAAMC,MAAM,GAAG,IAAI,IAAI,EAAE;IAEzBA,MAAM,CAACJ,IAAI,GAAGG,WAAW,CAACE,KAAK,CAAC,gCAAgC,CAAC;AAEjE,IAAA,OAAOD,MAAM;AACf,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAIEE,EAAAA,wBAAwBA,CAACC,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,EACjE;IACE,OAAOlB,gBAAgB,CAACmB,wBAAwB,CAAC,IAAI,EAAEH,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,CAAC;AAClG,EAAA;AACF;;;;"}
@@ -0,0 +1,59 @@
1
+ import { applyDecs2311 as _applyDecs2311 } from '../../../../_virtual/_rollupPluginBabelHelpers.js';
2
+ import { Tr2PerObjectData } from './Tr2PerObjectData.js';
3
+ import { carbon, impl } from '#schema';
4
+
5
+ let _initProto;
6
+
7
+ /**
8
+ * A decal's vertex and pixel blocks.
9
+ */
10
+ class EveDecalPerObjectData extends Tr2PerObjectData {
11
+ static {
12
+ [_initProto] = _applyDecs2311(this, [], [[[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.")], 18, "SetPerObjectDataToDevice"]], 0, void 0, Tr2PerObjectData).e;
13
+ }
14
+ /** The vertex payload. */
15
+ vs = (_initProto(this), null);
16
+
17
+ /** The pixel payload. */
18
+ ps = null;
19
+
20
+ /** @returns {object[]} The payloads this object uploads. */
21
+ GetPayloads() {
22
+ return [this.vs, this.ps];
23
+ }
24
+
25
+ /**
26
+ * Leases the object and its payload.
27
+ *
28
+ * The layout name is fixed rather than a parameter: Carbon's class is bound to
29
+ * its struct type by the member's declaration, so there is nothing for a caller
30
+ * to choose.
31
+ *
32
+ * @param {object} accumulator An `ITriRenderBatchAccumulator`.
33
+ * @returns {EveDecalPerObjectData} The leased object.
34
+ */
35
+ static alloc(accumulator) {
36
+ const record = new this();
37
+ record.vs = accumulator.Alloc("DecalVSPerObjectData");
38
+ record.ps = accumulator.Alloc("DecalPSPerObjectData");
39
+ return record;
40
+ }
41
+
42
+ /**
43
+ * Uploads this object's payload and binds it.
44
+ *
45
+ * Carbon binds without consulting the technique's shader mask; we gate on it.
46
+ * The reason is the family's, stated once in README.md and docketed as CE-19.
47
+ *
48
+ * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.
49
+ * @param {number} constantTypeMask A bit per `ShaderType`.
50
+ * @param {object} renderContext The context to upload and bind against.
51
+ * @returns {number} How many payloads were uploaded.
52
+ */
53
+ SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext) {
54
+ return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);
55
+ }
56
+ }
57
+
58
+ export { EveDecalPerObjectData };
59
+ //# sourceMappingURL=EveDecalPerObjectData.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"EveDecalPerObjectData.js","sources":["../../../../../../src/trinity/core/rawData/perObjectData/EveDecalPerObjectData.js"],"sourcesContent":["// Source: trinity/Eve/SpaceObject/Attachments/EveSpaceObjectDecal.h:53\r\n//\r\n// A decal's vertex and pixel blocks.\r\n//\r\n// A VERTEX PAYLOAD AND A PIXEL PAYLOAD, each at its own per-object register -\r\n// the same shape as Tr2PerObjectDataStandard, which this does NOT extend because\r\n// Carbon's derives straight from Tr2PerObjectData.\r\n//\r\n// Carbon holds its payload as members and uploads them with hand-written\r\n// FillAndSetConstants calls.\r\n//\r\n// Here the payload is a RawData leased in a named layout and the upload is the\r\n// family's shared one, so this class carries the donor's identity and its payload\r\n// shape - which is all that distinguishes it from its siblings in Carbon either.\r\n\r\nimport { Tr2PerObjectData } from \"./Tr2PerObjectData.js\";\r\nimport { carbon, impl } from \"#schema\";\r\n\r\n\r\n/**\r\n * A decal's vertex and pixel blocks.\r\n */\r\nexport class EveDecalPerObjectData extends Tr2PerObjectData\r\n{\r\n /** The vertex payload. */\r\n vs = null;\r\n\r\n /** The pixel payload. */\r\n ps = null;\r\n\r\n /** @returns {object[]} The payloads this object uploads. */\r\n GetPayloads()\r\n {\r\n return [ this.vs, this.ps ];\r\n }\r\n\r\n /**\r\n * Leases the object and its payload.\r\n *\r\n * The layout name is fixed rather than a parameter: Carbon's class is bound to\r\n * its struct type by the member's declaration, so there is nothing for a caller\r\n * to choose.\r\n *\r\n * @param {object} accumulator An `ITriRenderBatchAccumulator`.\r\n * @returns {EveDecalPerObjectData} The leased object.\r\n */\r\n static alloc(accumulator)\r\n {\r\n const record = new this();\r\n\r\n record.vs = accumulator.Alloc(\"DecalVSPerObjectData\");\r\n record.ps = accumulator.Alloc(\"DecalPSPerObjectData\");\r\n\r\n return record;\r\n }\r\n\r\n /**\r\n * Uploads this object's payload and binds it.\r\n *\r\n * Carbon binds without consulting the technique's shader mask; we gate on it.\r\n * The reason is the family's, stated once in README.md and docketed as CE-19.\r\n *\r\n * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.\r\n * @param {number} constantTypeMask A bit per `ShaderType`.\r\n * @param {object} renderContext The context to upload and bind against.\r\n * @returns {number} How many payloads were uploaded.\r\n */\r\n @carbon.method\r\n @impl.adapted\r\n @impl.reason(\"Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.\")\r\n SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext)\r\n {\r\n return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);\r\n }\r\n}\r\n"],"names":["EveDecalPerObjectData","Tr2PerObjectData","_initProto","_applyDecs","carbon","method","impl","adapted","reason","e","vs","ps","GetPayloads","alloc","accumulator","record","Alloc","SetPerObjectDataToDevice","buffers","constantTypeMask","renderContext","setPerObjectDataToDevice"],"mappings":";;;;;;AAmBA;AACA;AACA;AACO,MAAMA,qBAAqB,SAASC,gBAAgB,CAC3D;AAAA,EAAA;IAAA,CAAAC,UAAA,CAAA,GAAAC,cAAA,CAAA,IAAA,EAAA,EAAA,EAAA,CAAA,CAAA,CA4CGC,MAAM,EAANA,MAAM,CAACC,MAAM,EACbC,IAAI,EAAJA,IAAI,CAACC,OAAO,EAAA,MAAA,EACZD,IAAI,CAACE,MAAM,CAAC,2QAA2Q,CAAC,CAAA,EAAA,EAAA,EAAA,0BAAA,CAAA,CAAA,EAAA,CAAA,EAAA,MAAA,EA/ChPP,gBAAgB,CAAA,CAAAQ,CAAA;AAAA;AAEzD;EACAC,EAAE,IAAAR,UAAA,CAAA,IAAA,CAAA,EAAG,IAAI;;AAET;AACAS,EAAAA,EAAE,GAAG,IAAI;;AAET;AACAC,EAAAA,WAAWA,GACX;IACE,OAAO,CAAE,IAAI,CAACF,EAAE,EAAE,IAAI,CAACC,EAAE,CAAE;AAC7B,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;EACE,OAAOE,KAAKA,CAACC,WAAW,EACxB;AACE,IAAA,MAAMC,MAAM,GAAG,IAAI,IAAI,EAAE;IAEzBA,MAAM,CAACL,EAAE,GAAGI,WAAW,CAACE,KAAK,CAAC,sBAAsB,CAAC;IACrDD,MAAM,CAACJ,EAAE,GAAGG,WAAW,CAACE,KAAK,CAAC,sBAAsB,CAAC;AAErD,IAAA,OAAOD,MAAM;AACf,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAIEE,EAAAA,wBAAwBA,CAACC,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,EACjE;IACE,OAAOnB,gBAAgB,CAACoB,wBAAwB,CAAC,IAAI,EAAEH,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,CAAC;AAClG,EAAA;AACF;;;;"}
@@ -0,0 +1,55 @@
1
+ import { applyDecs2311 as _applyDecs2311 } from '../../../../_virtual/_rollupPluginBabelHelpers.js';
2
+ import { Tr2PerObjectData } from './Tr2PerObjectData.js';
3
+ import { carbon, impl } from '#schema';
4
+
5
+ let _initProto;
6
+
7
+ /**
8
+ * A lensflare's block, bound to both per-object registers.
9
+ */
10
+ class EveLensflarePerObjectData extends Tr2PerObjectData {
11
+ static {
12
+ [_initProto] = _applyDecs2311(this, [], [[[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.")], 18, "SetPerObjectDataToDevice"]], 0, void 0, Tr2PerObjectData).e;
13
+ }
14
+ /** The payload, bound to both per-object registers. */
15
+ data = (_initProto(this), null);
16
+
17
+ /** @returns {object[]} The payloads this object uploads. */
18
+ GetPayloads() {
19
+ return [this.data];
20
+ }
21
+
22
+ /**
23
+ * Leases the object and its payload.
24
+ *
25
+ * The layout name is fixed rather than a parameter: Carbon's class is bound to
26
+ * its struct type by the member's declaration, so there is nothing for a caller
27
+ * to choose.
28
+ *
29
+ * @param {object} accumulator An `ITriRenderBatchAccumulator`.
30
+ * @returns {EveLensflarePerObjectData} The leased object.
31
+ */
32
+ static alloc(accumulator) {
33
+ const record = new this();
34
+ record.data = accumulator.Alloc("EveLensflarePerObjectData");
35
+ return record;
36
+ }
37
+
38
+ /**
39
+ * Uploads this object's payload and binds it.
40
+ *
41
+ * Carbon binds without consulting the technique's shader mask; we gate on it.
42
+ * The reason is the family's, stated once in README.md and docketed as CE-19.
43
+ *
44
+ * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.
45
+ * @param {number} constantTypeMask A bit per `ShaderType`.
46
+ * @param {object} renderContext The context to upload and bind against.
47
+ * @returns {number} How many payloads were uploaded.
48
+ */
49
+ SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext) {
50
+ return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);
51
+ }
52
+ }
53
+
54
+ export { EveLensflarePerObjectData };
55
+ //# sourceMappingURL=EveLensflarePerObjectData.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"EveLensflarePerObjectData.js","sources":["../../../../../../src/trinity/core/rawData/perObjectData/EveLensflarePerObjectData.js"],"sourcesContent":["// Source: trinity/Eve/EveLensflare.cpp:22\r\n//\r\n// A lensflare's block, bound to both per-object registers.\r\n//\r\n// ONE PAYLOAD, BOUND TO BOTH per-object registers. Carbon calls\r\n// FillAndSetConstants TWICE over the same bytes to do that; the layout declares\r\n// `stages: [ \"vs\", \"ps\" ]`, so the payload is uploaded once and bound to both.\r\n// See README.md, The divergence.\r\n//\r\n// Carbon holds its payload as members and uploads them with hand-written\r\n// FillAndSetConstants calls.\r\n//\r\n// Here the payload is a RawData leased in a named layout and the upload is the\r\n// family's shared one, so this class carries the donor's identity and its payload\r\n// shape - which is all that distinguishes it from its siblings in Carbon either.\r\n\r\nimport { Tr2PerObjectData } from \"./Tr2PerObjectData.js\";\r\nimport { carbon, impl } from \"#schema\";\r\n\r\n\r\n/**\r\n * A lensflare's block, bound to both per-object registers.\r\n */\r\nexport class EveLensflarePerObjectData extends Tr2PerObjectData\r\n{\r\n /** The payload, bound to both per-object registers. */\r\n data = null;\r\n\r\n /** @returns {object[]} The payloads this object uploads. */\r\n GetPayloads()\r\n {\r\n return [ this.data ];\r\n }\r\n\r\n /**\r\n * Leases the object and its payload.\r\n *\r\n * The layout name is fixed rather than a parameter: Carbon's class is bound to\r\n * its struct type by the member's declaration, so there is nothing for a caller\r\n * to choose.\r\n *\r\n * @param {object} accumulator An `ITriRenderBatchAccumulator`.\r\n * @returns {EveLensflarePerObjectData} The leased object.\r\n */\r\n static alloc(accumulator)\r\n {\r\n const record = new this();\r\n\r\n record.data = accumulator.Alloc(\"EveLensflarePerObjectData\");\r\n\r\n return record;\r\n }\r\n\r\n /**\r\n * Uploads this object's payload and binds it.\r\n *\r\n * Carbon binds without consulting the technique's shader mask; we gate on it.\r\n * The reason is the family's, stated once in README.md and docketed as CE-19.\r\n *\r\n * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.\r\n * @param {number} constantTypeMask A bit per `ShaderType`.\r\n * @param {object} renderContext The context to upload and bind against.\r\n * @returns {number} How many payloads were uploaded.\r\n */\r\n @carbon.method\r\n @impl.adapted\r\n @impl.reason(\"Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.\")\r\n SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext)\r\n {\r\n return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);\r\n }\r\n}\r\n"],"names":["EveLensflarePerObjectData","Tr2PerObjectData","_initProto","_applyDecs","carbon","method","impl","adapted","reason","e","data","GetPayloads","alloc","accumulator","record","Alloc","SetPerObjectDataToDevice","buffers","constantTypeMask","renderContext","setPerObjectDataToDevice"],"mappings":";;;;;;AAoBA;AACA;AACA;AACO,MAAMA,yBAAyB,SAASC,gBAAgB,CAC/D;AAAA,EAAA;IAAA,CAAAC,UAAA,CAAA,GAAAC,cAAA,CAAA,IAAA,EAAA,EAAA,EAAA,CAAA,CAAA,CAwCGC,MAAM,EAANA,MAAM,CAACC,MAAM,EACbC,IAAI,EAAJA,IAAI,CAACC,OAAO,EAAA,MAAA,EACZD,IAAI,CAACE,MAAM,CAAC,2QAA2Q,CAAC,CAAA,EAAA,EAAA,EAAA,0BAAA,CAAA,CAAA,EAAA,CAAA,EAAA,MAAA,EA3C5OP,gBAAgB,CAAA,CAAAQ,CAAA;AAAA;AAE7D;EACAC,IAAI,IAAAR,UAAA,CAAA,IAAA,CAAA,EAAG,IAAI;;AAEX;AACAS,EAAAA,WAAWA,GACX;AACE,IAAA,OAAO,CAAE,IAAI,CAACD,IAAI,CAAE;AACtB,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;EACE,OAAOE,KAAKA,CAACC,WAAW,EACxB;AACE,IAAA,MAAMC,MAAM,GAAG,IAAI,IAAI,EAAE;IAEzBA,MAAM,CAACJ,IAAI,GAAGG,WAAW,CAACE,KAAK,CAAC,2BAA2B,CAAC;AAE5D,IAAA,OAAOD,MAAM;AACf,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAIEE,EAAAA,wBAAwBA,CAACC,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,EACjE;IACE,OAAOlB,gBAAgB,CAACmB,wBAAwB,CAAC,IAAI,EAAEH,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,CAAC;AAClG,EAAA;AACF;;;;"}
@@ -0,0 +1,55 @@
1
+ import { applyDecs2311 as _applyDecs2311 } from '../../../../_virtual/_rollupPluginBabelHelpers.js';
2
+ import { Tr2PerObjectData } from './Tr2PerObjectData.js';
3
+ import { carbon, impl } from '#schema';
4
+
5
+ let _initProto;
6
+
7
+ /**
8
+ * A warhead's transform block.
9
+ */
10
+ class EveMissileWarheadPerObjectData extends Tr2PerObjectData {
11
+ static {
12
+ [_initProto] = _applyDecs2311(this, [], [[[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.")], 18, "SetPerObjectDataToDevice"]], 0, void 0, Tr2PerObjectData).e;
13
+ }
14
+ /** The vertex payload. */
15
+ vs = (_initProto(this), null);
16
+
17
+ /** @returns {object[]} The payloads this object uploads. */
18
+ GetPayloads() {
19
+ return [this.vs];
20
+ }
21
+
22
+ /**
23
+ * Leases the object and its payload.
24
+ *
25
+ * The layout name is fixed rather than a parameter: Carbon's class is bound to
26
+ * its struct type by the member's declaration, so there is nothing for a caller
27
+ * to choose.
28
+ *
29
+ * @param {object} accumulator An `ITriRenderBatchAccumulator`.
30
+ * @returns {EveMissileWarheadPerObjectData} The leased object.
31
+ */
32
+ static alloc(accumulator) {
33
+ const record = new this();
34
+ record.vs = accumulator.Alloc("EveMissileWarheadPerObjectData");
35
+ return record;
36
+ }
37
+
38
+ /**
39
+ * Uploads this object's payload and binds it.
40
+ *
41
+ * Carbon binds without consulting the technique's shader mask; we gate on it.
42
+ * The reason is the family's, stated once in README.md and docketed as CE-19.
43
+ *
44
+ * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.
45
+ * @param {number} constantTypeMask A bit per `ShaderType`.
46
+ * @param {object} renderContext The context to upload and bind against.
47
+ * @returns {number} How many payloads were uploaded.
48
+ */
49
+ SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext) {
50
+ return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);
51
+ }
52
+ }
53
+
54
+ export { EveMissileWarheadPerObjectData };
55
+ //# sourceMappingURL=EveMissileWarheadPerObjectData.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"EveMissileWarheadPerObjectData.js","sources":["../../../../../../src/trinity/core/rawData/perObjectData/EveMissileWarheadPerObjectData.js"],"sourcesContent":["// Source: trinity/Eve/SpaceObject/EveMissileWarhead.h:194\r\n//\r\n// A warhead's transform block.\r\n//\r\n// ONE VERTEX PAYLOAD. Carbon uploads it at the per-object VS register and\r\n// binds nothing to the pixel stage.\r\n//\r\n// Carbon holds its payload as members and uploads them with hand-written\r\n// FillAndSetConstants calls.\r\n//\r\n// Here the payload is a RawData leased in a named layout and the upload is the\r\n// family's shared one, so this class carries the donor's identity and its payload\r\n// shape - which is all that distinguishes it from its siblings in Carbon either.\r\n\r\nimport { Tr2PerObjectData } from \"./Tr2PerObjectData.js\";\r\nimport { carbon, impl } from \"#schema\";\r\n\r\n\r\n/**\r\n * A warhead's transform block.\r\n */\r\nexport class EveMissileWarheadPerObjectData extends Tr2PerObjectData\r\n{\r\n /** The vertex payload. */\r\n vs = null;\r\n\r\n /** @returns {object[]} The payloads this object uploads. */\r\n GetPayloads()\r\n {\r\n return [ this.vs ];\r\n }\r\n\r\n /**\r\n * Leases the object and its payload.\r\n *\r\n * The layout name is fixed rather than a parameter: Carbon's class is bound to\r\n * its struct type by the member's declaration, so there is nothing for a caller\r\n * to choose.\r\n *\r\n * @param {object} accumulator An `ITriRenderBatchAccumulator`.\r\n * @returns {EveMissileWarheadPerObjectData} The leased object.\r\n */\r\n static alloc(accumulator)\r\n {\r\n const record = new this();\r\n\r\n record.vs = accumulator.Alloc(\"EveMissileWarheadPerObjectData\");\r\n\r\n return record;\r\n }\r\n\r\n /**\r\n * Uploads this object's payload and binds it.\r\n *\r\n * Carbon binds without consulting the technique's shader mask; we gate on it.\r\n * The reason is the family's, stated once in README.md and docketed as CE-19.\r\n *\r\n * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.\r\n * @param {number} constantTypeMask A bit per `ShaderType`.\r\n * @param {object} renderContext The context to upload and bind against.\r\n * @returns {number} How many payloads were uploaded.\r\n */\r\n @carbon.method\r\n @impl.adapted\r\n @impl.reason(\"Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.\")\r\n SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext)\r\n {\r\n return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);\r\n }\r\n}\r\n"],"names":["EveMissileWarheadPerObjectData","Tr2PerObjectData","_initProto","_applyDecs","carbon","method","impl","adapted","reason","e","vs","GetPayloads","alloc","accumulator","record","Alloc","SetPerObjectDataToDevice","buffers","constantTypeMask","renderContext","setPerObjectDataToDevice"],"mappings":";;;;;;AAkBA;AACA;AACA;AACO,MAAMA,8BAA8B,SAASC,gBAAgB,CACpE;AAAA,EAAA;IAAA,CAAAC,UAAA,CAAA,GAAAC,cAAA,CAAA,IAAA,EAAA,EAAA,EAAA,CAAA,CAAA,CAwCGC,MAAM,EAANA,MAAM,CAACC,MAAM,EACbC,IAAI,EAAJA,IAAI,CAACC,OAAO,EAAA,MAAA,EACZD,IAAI,CAACE,MAAM,CAAC,2QAA2Q,CAAC,CAAA,EAAA,EAAA,EAAA,0BAAA,CAAA,CAAA,EAAA,CAAA,EAAA,MAAA,EA3CvOP,gBAAgB,CAAA,CAAAQ,CAAA;AAAA;AAElE;EACAC,EAAE,IAAAR,UAAA,CAAA,IAAA,CAAA,EAAG,IAAI;;AAET;AACAS,EAAAA,WAAWA,GACX;AACE,IAAA,OAAO,CAAE,IAAI,CAACD,EAAE,CAAE;AACpB,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;EACE,OAAOE,KAAKA,CAACC,WAAW,EACxB;AACE,IAAA,MAAMC,MAAM,GAAG,IAAI,IAAI,EAAE;IAEzBA,MAAM,CAACJ,EAAE,GAAGG,WAAW,CAACE,KAAK,CAAC,gCAAgC,CAAC;AAE/D,IAAA,OAAOD,MAAM;AACf,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAIEE,EAAAA,wBAAwBA,CAACC,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,EACjE;IACE,OAAOlB,gBAAgB,CAACmB,wBAAwB,CAAC,IAAI,EAAEH,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,CAAC;AAClG,EAAA;AACF;;;;"}
@@ -0,0 +1,55 @@
1
+ import { applyDecs2311 as _applyDecs2311 } from '../../../../_virtual/_rollupPluginBabelHelpers.js';
2
+ import { Tr2PerObjectData } from './Tr2PerObjectData.js';
3
+ import { carbon, impl } from '#schema';
4
+
5
+ let _initProto;
6
+
7
+ /**
8
+ * The static-particle field's per-draw block.
9
+ */
10
+ class EveSceneStaticParticlesPerObjectData extends Tr2PerObjectData {
11
+ static {
12
+ [_initProto] = _applyDecs2311(this, [], [[[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.")], 18, "SetPerObjectDataToDevice"]], 0, void 0, Tr2PerObjectData).e;
13
+ }
14
+ /** The vertex payload. */
15
+ vs = (_initProto(this), null);
16
+
17
+ /** @returns {object[]} The payloads this object uploads. */
18
+ GetPayloads() {
19
+ return [this.vs];
20
+ }
21
+
22
+ /**
23
+ * Leases the object and its payload.
24
+ *
25
+ * The layout name is fixed rather than a parameter: Carbon's class is bound to
26
+ * its struct type by the member's declaration, so there is nothing for a caller
27
+ * to choose.
28
+ *
29
+ * @param {object} accumulator An `ITriRenderBatchAccumulator`.
30
+ * @returns {EveSceneStaticParticlesPerObjectData} The leased object.
31
+ */
32
+ static alloc(accumulator) {
33
+ const record = new this();
34
+ record.vs = accumulator.Alloc("EveSceneStaticParticlesPerObjectData");
35
+ return record;
36
+ }
37
+
38
+ /**
39
+ * Uploads this object's payload and binds it.
40
+ *
41
+ * Carbon binds without consulting the technique's shader mask; we gate on it.
42
+ * The reason is the family's, stated once in README.md and docketed as CE-19.
43
+ *
44
+ * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.
45
+ * @param {number} constantTypeMask A bit per `ShaderType`.
46
+ * @param {object} renderContext The context to upload and bind against.
47
+ * @returns {number} How many payloads were uploaded.
48
+ */
49
+ SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext) {
50
+ return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);
51
+ }
52
+ }
53
+
54
+ export { EveSceneStaticParticlesPerObjectData };
55
+ //# sourceMappingURL=EveSceneStaticParticlesPerObjectData.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"EveSceneStaticParticlesPerObjectData.js","sources":["../../../../../../src/trinity/core/rawData/perObjectData/EveSceneStaticParticlesPerObjectData.js"],"sourcesContent":["// Source: trinity/Eve/Renderable/EveSceneStaticParticles.h:105\r\n//\r\n// The static-particle field's per-draw block.\r\n//\r\n// ONE VERTEX PAYLOAD. Carbon uploads it at the per-object VS register and\r\n// binds nothing to the pixel stage.\r\n//\r\n// Carbon holds its payload as members and uploads them with hand-written\r\n// FillAndSetConstants calls.\r\n//\r\n// Here the payload is a RawData leased in a named layout and the upload is the\r\n// family's shared one, so this class carries the donor's identity and its payload\r\n// shape - which is all that distinguishes it from its siblings in Carbon either.\r\n\r\nimport { Tr2PerObjectData } from \"./Tr2PerObjectData.js\";\r\nimport { carbon, impl } from \"#schema\";\r\n\r\n\r\n/**\r\n * The static-particle field's per-draw block.\r\n */\r\nexport class EveSceneStaticParticlesPerObjectData extends Tr2PerObjectData\r\n{\r\n /** The vertex payload. */\r\n vs = null;\r\n\r\n /** @returns {object[]} The payloads this object uploads. */\r\n GetPayloads()\r\n {\r\n return [ this.vs ];\r\n }\r\n\r\n /**\r\n * Leases the object and its payload.\r\n *\r\n * The layout name is fixed rather than a parameter: Carbon's class is bound to\r\n * its struct type by the member's declaration, so there is nothing for a caller\r\n * to choose.\r\n *\r\n * @param {object} accumulator An `ITriRenderBatchAccumulator`.\r\n * @returns {EveSceneStaticParticlesPerObjectData} The leased object.\r\n */\r\n static alloc(accumulator)\r\n {\r\n const record = new this();\r\n\r\n record.vs = accumulator.Alloc(\"EveSceneStaticParticlesPerObjectData\");\r\n\r\n return record;\r\n }\r\n\r\n /**\r\n * Uploads this object's payload and binds it.\r\n *\r\n * Carbon binds without consulting the technique's shader mask; we gate on it.\r\n * The reason is the family's, stated once in README.md and docketed as CE-19.\r\n *\r\n * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.\r\n * @param {number} constantTypeMask A bit per `ShaderType`.\r\n * @param {object} renderContext The context to upload and bind against.\r\n * @returns {number} How many payloads were uploaded.\r\n */\r\n @carbon.method\r\n @impl.adapted\r\n @impl.reason(\"Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.\")\r\n SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext)\r\n {\r\n return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);\r\n }\r\n}\r\n"],"names":["EveSceneStaticParticlesPerObjectData","Tr2PerObjectData","_initProto","_applyDecs","carbon","method","impl","adapted","reason","e","vs","GetPayloads","alloc","accumulator","record","Alloc","SetPerObjectDataToDevice","buffers","constantTypeMask","renderContext","setPerObjectDataToDevice"],"mappings":";;;;;;AAkBA;AACA;AACA;AACO,MAAMA,oCAAoC,SAASC,gBAAgB,CAC1E;AAAA,EAAA;IAAA,CAAAC,UAAA,CAAA,GAAAC,cAAA,CAAA,IAAA,EAAA,EAAA,EAAA,CAAA,CAAA,CAwCGC,MAAM,EAANA,MAAM,CAACC,MAAM,EACbC,IAAI,EAAJA,IAAI,CAACC,OAAO,EAAA,MAAA,EACZD,IAAI,CAACE,MAAM,CAAC,2QAA2Q,CAAC,CAAA,EAAA,EAAA,EAAA,0BAAA,CAAA,CAAA,EAAA,CAAA,EAAA,MAAA,EA3CjOP,gBAAgB,CAAA,CAAAQ,CAAA;AAAA;AAExE;EACAC,EAAE,IAAAR,UAAA,CAAA,IAAA,CAAA,EAAG,IAAI;;AAET;AACAS,EAAAA,WAAWA,GACX;AACE,IAAA,OAAO,CAAE,IAAI,CAACD,EAAE,CAAE;AACpB,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;EACE,OAAOE,KAAKA,CAACC,WAAW,EACxB;AACE,IAAA,MAAMC,MAAM,GAAG,IAAI,IAAI,EAAE;IAEzBA,MAAM,CAACJ,EAAE,GAAGG,WAAW,CAACE,KAAK,CAAC,sCAAsC,CAAC;AAErE,IAAA,OAAOD,MAAM;AACf,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAIEE,EAAAA,wBAAwBA,CAACC,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,EACjE;IACE,OAAOlB,gBAAgB,CAACmB,wBAAwB,CAAC,IAAI,EAAEH,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,CAAC;AAClG,EAAA;AACF;;;;"}
@@ -0,0 +1,55 @@
1
+ import { applyDecs2311 as _applyDecs2311 } from '../../../../_virtual/_rollupPluginBabelHelpers.js';
2
+ import { Tr2PerObjectData } from './Tr2PerObjectData.js';
3
+ import { carbon, impl } from '#schema';
4
+
5
+ let _initProto;
6
+
7
+ /**
8
+ * A sphere pin's transform, position, rotation and colour, bound to both registers.
9
+ */
10
+ class EveSpherePinPerObjectData extends Tr2PerObjectData {
11
+ static {
12
+ [_initProto] = _applyDecs2311(this, [], [[[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.")], 18, "SetPerObjectDataToDevice"]], 0, void 0, Tr2PerObjectData).e;
13
+ }
14
+ /** The payload, bound to both per-object registers. */
15
+ data = (_initProto(this), null);
16
+
17
+ /** @returns {object[]} The payloads this object uploads. */
18
+ GetPayloads() {
19
+ return [this.data];
20
+ }
21
+
22
+ /**
23
+ * Leases the object and its payload.
24
+ *
25
+ * The layout name is fixed rather than a parameter: Carbon's class is bound to
26
+ * its struct type by the member's declaration, so there is nothing for a caller
27
+ * to choose.
28
+ *
29
+ * @param {object} accumulator An `ITriRenderBatchAccumulator`.
30
+ * @returns {EveSpherePinPerObjectData} The leased object.
31
+ */
32
+ static alloc(accumulator) {
33
+ const record = new this();
34
+ record.data = accumulator.Alloc("EveSpherePinPerObjectData");
35
+ return record;
36
+ }
37
+
38
+ /**
39
+ * Uploads this object's payload and binds it.
40
+ *
41
+ * Carbon binds without consulting the technique's shader mask; we gate on it.
42
+ * The reason is the family's, stated once in README.md and docketed as CE-19.
43
+ *
44
+ * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.
45
+ * @param {number} constantTypeMask A bit per `ShaderType`.
46
+ * @param {object} renderContext The context to upload and bind against.
47
+ * @returns {number} How many payloads were uploaded.
48
+ */
49
+ SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext) {
50
+ return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);
51
+ }
52
+ }
53
+
54
+ export { EveSpherePinPerObjectData };
55
+ //# sourceMappingURL=EveSpherePinPerObjectData.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"EveSpherePinPerObjectData.js","sources":["../../../../../../src/trinity/core/rawData/perObjectData/EveSpherePinPerObjectData.js"],"sourcesContent":["// Source: trinity/Eve/UI/EveSpherePin.h:25\r\n//\r\n// A sphere pin's transform, position, rotation and colour, bound to both registers.\r\n//\r\n// ONE PAYLOAD, BOUND TO BOTH per-object registers. Carbon calls\r\n// FillAndSetConstants TWICE over the same bytes to do that; the layout declares\r\n// `stages: [ \"vs\", \"ps\" ]`, so the payload is uploaded once and bound to both.\r\n// See README.md, The divergence.\r\n//\r\n// Carbon holds its payload as members and uploads them with hand-written\r\n// FillAndSetConstants calls.\r\n//\r\n// Here the payload is a RawData leased in a named layout and the upload is the\r\n// family's shared one, so this class carries the donor's identity and its payload\r\n// shape - which is all that distinguishes it from its siblings in Carbon either.\r\n\r\nimport { Tr2PerObjectData } from \"./Tr2PerObjectData.js\";\r\nimport { carbon, impl } from \"#schema\";\r\n\r\n\r\n/**\r\n * A sphere pin's transform, position, rotation and colour, bound to both registers.\r\n */\r\nexport class EveSpherePinPerObjectData extends Tr2PerObjectData\r\n{\r\n /** The payload, bound to both per-object registers. */\r\n data = null;\r\n\r\n /** @returns {object[]} The payloads this object uploads. */\r\n GetPayloads()\r\n {\r\n return [ this.data ];\r\n }\r\n\r\n /**\r\n * Leases the object and its payload.\r\n *\r\n * The layout name is fixed rather than a parameter: Carbon's class is bound to\r\n * its struct type by the member's declaration, so there is nothing for a caller\r\n * to choose.\r\n *\r\n * @param {object} accumulator An `ITriRenderBatchAccumulator`.\r\n * @returns {EveSpherePinPerObjectData} The leased object.\r\n */\r\n static alloc(accumulator)\r\n {\r\n const record = new this();\r\n\r\n record.data = accumulator.Alloc(\"EveSpherePinPerObjectData\");\r\n\r\n return record;\r\n }\r\n\r\n /**\r\n * Uploads this object's payload and binds it.\r\n *\r\n * Carbon binds without consulting the technique's shader mask; we gate on it.\r\n * The reason is the family's, stated once in README.md and docketed as CE-19.\r\n *\r\n * @param {object[]} buffers A `Tr2ConstantBufferAL` per `ShaderType`.\r\n * @param {number} constantTypeMask A bit per `ShaderType`.\r\n * @param {object} renderContext The context to upload and bind against.\r\n * @returns {number} How many payloads were uploaded.\r\n */\r\n @carbon.method\r\n @impl.adapted\r\n @impl.reason(\"Carbon binds this payload without consulting the technique mask, a form distinguished from the gated one only by C++ overload resolution on an argument type. Our layouts declare the stages they serve, so the gate is per declaration; see the family README and CE-19.\")\r\n SetPerObjectDataToDevice(buffers, constantTypeMask, renderContext)\r\n {\r\n return Tr2PerObjectData.setPerObjectDataToDevice(this, buffers, constantTypeMask, renderContext);\r\n }\r\n}\r\n"],"names":["EveSpherePinPerObjectData","Tr2PerObjectData","_initProto","_applyDecs","carbon","method","impl","adapted","reason","e","data","GetPayloads","alloc","accumulator","record","Alloc","SetPerObjectDataToDevice","buffers","constantTypeMask","renderContext","setPerObjectDataToDevice"],"mappings":";;;;;;AAoBA;AACA;AACA;AACO,MAAMA,yBAAyB,SAASC,gBAAgB,CAC/D;AAAA,EAAA;IAAA,CAAAC,UAAA,CAAA,GAAAC,cAAA,CAAA,IAAA,EAAA,EAAA,EAAA,CAAA,CAAA,CAwCGC,MAAM,EAANA,MAAM,CAACC,MAAM,EACbC,IAAI,EAAJA,IAAI,CAACC,OAAO,EAAA,MAAA,EACZD,IAAI,CAACE,MAAM,CAAC,2QAA2Q,CAAC,CAAA,EAAA,EAAA,EAAA,0BAAA,CAAA,CAAA,EAAA,CAAA,EAAA,MAAA,EA3C5OP,gBAAgB,CAAA,CAAAQ,CAAA;AAAA;AAE7D;EACAC,IAAI,IAAAR,UAAA,CAAA,IAAA,CAAA,EAAG,IAAI;;AAEX;AACAS,EAAAA,WAAWA,GACX;AACE,IAAA,OAAO,CAAE,IAAI,CAACD,IAAI,CAAE;AACtB,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;EACE,OAAOE,KAAKA,CAACC,WAAW,EACxB;AACE,IAAA,MAAMC,MAAM,GAAG,IAAI,IAAI,EAAE;IAEzBA,MAAM,CAACJ,IAAI,GAAGG,WAAW,CAACE,KAAK,CAAC,2BAA2B,CAAC;AAE5D,IAAA,OAAOD,MAAM;AACf,EAAA;;AAEA;AACF;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAIEE,EAAAA,wBAAwBA,CAACC,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,EACjE;IACE,OAAOlB,gBAAgB,CAACmB,wBAAwB,CAAC,IAAI,EAAEH,OAAO,EAAEC,gBAAgB,EAAEC,aAAa,CAAC;AAClG,EAAA;AACF;;;;"}