@carbonenginejs/runtime 0.1.0-alpha.0 → 0.1.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (935) hide show
  1. package/README.md +58 -125
  2. package/dist/audio/index.js +8 -1
  3. package/dist/audio/index.js.map +1 -1
  4. package/dist/audio/trinity/audio/AudActionLog/AudActionLogCB.js +84 -0
  5. package/dist/audio/trinity/audio/AudActionLog/AudActionLogCB.js.map +1 -0
  6. package/dist/audio/trinity/audio/AudActionLog/AudActionRecord.js +14 -0
  7. package/dist/audio/trinity/audio/AudActionLog/AudActionRecord.js.map +1 -0
  8. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordExecuteActionOnPlayingID.js +26 -0
  9. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordExecuteActionOnPlayingID.js.map +1 -0
  10. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordPostEvent.js +27 -0
  11. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordPostEvent.js.map +1 -0
  12. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetRTPC.js +27 -0
  13. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetRTPC.js.map +1 -0
  14. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetState.js +25 -0
  15. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetState.js.map +1 -0
  16. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetSwitch.js +26 -0
  17. package/dist/audio/trinity/audio/AudActionLog/AudActionRecordSetSwitch.js.map +1 -0
  18. package/dist/audio/trinity/audio/AudActionLog/IAudActionLog.js +58 -0
  19. package/dist/audio/trinity/audio/AudActionLog/IAudActionLog.js.map +1 -0
  20. package/dist/audio/trinity/audio/AudManager.js +1 -1
  21. package/dist/audio/trinity/audio/AudManager.js.map +1 -1
  22. package/dist/audio/trinity/audio/{AudObstructionOcclusion.js → AudObstructionOcclusion/AudObstructionOcclusion.js} +8 -52
  23. package/dist/audio/trinity/audio/AudObstructionOcclusion/AudObstructionOcclusion.js.map +1 -0
  24. package/dist/audio/trinity/audio/AudObstructionOcclusion/EmitterState.js +17 -0
  25. package/dist/audio/trinity/audio/AudObstructionOcclusion/EmitterState.js.map +1 -0
  26. package/dist/audio/trinity/audio/AudObstructionOcclusion/FadingValue.js +46 -0
  27. package/dist/audio/trinity/audio/AudObstructionOcclusion/FadingValue.js.map +1 -0
  28. package/dist/audio/trinity/index.js +8 -1
  29. package/dist/audio/trinity/index.js.map +1 -1
  30. package/dist/character/CjsCharacterAppearanceConstruction.js +5 -0
  31. package/dist/character/CjsCharacterAppearanceConstruction.js.map +1 -1
  32. package/dist/character/CjsCharacterAppearanceManager.js +14 -0
  33. package/dist/character/CjsCharacterAppearanceManager.js.map +1 -1
  34. package/dist/character/CjsCharacterFoundationConstruction.js +5 -0
  35. package/dist/character/CjsCharacterFoundationConstruction.js.map +1 -1
  36. package/dist/character/CjsCharacterTexturePolicy.js +5 -0
  37. package/dist/character/CjsCharacterTexturePolicy.js.map +1 -1
  38. package/dist/character/gles/CjsCharacterGlesAppearanceAL.js +17 -0
  39. package/dist/character/gles/CjsCharacterGlesAppearanceAL.js.map +1 -1
  40. package/dist/character/gles/CjsCharacterGlesAtlasRenderer.js +2 -0
  41. package/dist/character/gles/CjsCharacterGlesAtlasRenderer.js.map +1 -1
  42. package/dist/character/gles/CjsCharacterGlesFoundationTranslator.js +5 -0
  43. package/dist/character/gles/CjsCharacterGlesFoundationTranslator.js.map +1 -1
  44. package/dist/character/gles/CjsCharacterGlesLegacyConstructionTranslator.js +5 -0
  45. package/dist/character/gles/CjsCharacterGlesLegacyConstructionTranslator.js.map +1 -1
  46. package/dist/character/gles/CjsCharacterGlesMorphDeformation.js +2 -0
  47. package/dist/character/gles/CjsCharacterGlesMorphDeformation.js.map +1 -1
  48. package/dist/character/gles/CjsCharacterGlesPaletteCompatibility.js +5 -0
  49. package/dist/character/gles/CjsCharacterGlesPaletteCompatibility.js.map +1 -1
  50. package/dist/character/gles/CjsCharacterGlesTriangleCoverage.js +5 -0
  51. package/dist/character/gles/CjsCharacterGlesTriangleCoverage.js.map +1 -1
  52. package/dist/character/webgl2/CjsCharacterWebgl2EffectRouter.js +9 -0
  53. package/dist/character/webgl2/CjsCharacterWebgl2EffectRouter.js.map +1 -1
  54. package/dist/global/blue/CjsScriptCallback.js +142 -0
  55. package/dist/global/blue/CjsScriptCallback.js.map +1 -0
  56. package/dist/global/blue/index.js +2 -0
  57. package/dist/global/blue/index.js.map +1 -0
  58. package/dist/global/consts/renderContext/formats.js +51 -1
  59. package/dist/global/consts/renderContext/formats.js.map +1 -1
  60. package/dist/global/consts/renderContext/index.js +2 -2
  61. package/dist/global/consts/renderContext/renderStates.js +16 -1
  62. package/dist/global/consts/renderContext/renderStates.js.map +1 -1
  63. package/dist/global/contracts/index.js +0 -1
  64. package/dist/global/contracts/index.js.map +1 -1
  65. package/dist/global/index.js +4 -3
  66. package/dist/global/index.js.map +1 -1
  67. package/dist/global/math/index.js +2 -0
  68. package/dist/global/math/index.js.map +1 -1
  69. package/dist/global/math/mesh.js +70 -16
  70. package/dist/global/math/mesh.js.map +1 -1
  71. package/dist/global/math/noise.js +47 -68
  72. package/dist/global/math/noise.js.map +1 -1
  73. package/dist/global/math/pool.js +18 -3
  74. package/dist/global/math/pool.js.map +1 -1
  75. package/dist/global/math/random.js +52 -0
  76. package/dist/global/math/random.js.map +1 -0
  77. package/dist/global/math/tri3.js +18 -4
  78. package/dist/global/math/tri3.js.map +1 -1
  79. package/dist/global/schema/CjsSchema.js +20 -2
  80. package/dist/global/schema/CjsSchema.js.map +1 -1
  81. package/dist/global/schema/hydration.js +14 -0
  82. package/dist/global/schema/hydration.js.map +1 -1
  83. package/dist/global/utils/bytes.js +22 -4
  84. package/dist/global/utils/bytes.js.map +1 -1
  85. package/dist/global/utils/checksum.js +80 -0
  86. package/dist/global/utils/checksum.js.map +1 -0
  87. package/dist/global/utils/errors/CjsCancellationError.js +36 -0
  88. package/dist/global/utils/errors/CjsCancellationError.js.map +1 -0
  89. package/dist/global/utils/errors/CjsError.js +21 -52
  90. package/dist/global/utils/errors/CjsError.js.map +1 -1
  91. package/dist/global/utils/errors/abort.js +1 -1
  92. package/dist/global/utils/errors/abort.js.map +1 -1
  93. package/dist/global/utils/errors/index.js +2 -1
  94. package/dist/global/utils/errors/index.js.map +1 -1
  95. package/dist/global/utils/index.js +4 -2
  96. package/dist/global/utils/index.js.map +1 -1
  97. package/dist/index.js +95 -35
  98. package/dist/index.js.map +1 -1
  99. package/dist/input/Tr2MainWindow.js +7 -9
  100. package/dist/input/Tr2MainWindow.js.map +1 -1
  101. package/dist/resource/CjsResMan.js +33 -39
  102. package/dist/resource/CjsResMan.js.map +1 -1
  103. package/dist/resource/CjsResource.js +19 -5
  104. package/dist/resource/CjsResource.js.map +1 -1
  105. package/dist/resource/audio/AudioGeometryResData.js +22 -27
  106. package/dist/resource/audio/AudioGeometryResData.js.map +1 -1
  107. package/dist/resource/audio/CjsAudioRes.js +4 -5
  108. package/dist/resource/audio/CjsAudioRes.js.map +1 -1
  109. package/dist/resource/format/CjsBitReader.js +263 -0
  110. package/dist/resource/format/CjsBitReader.js.map +1 -0
  111. package/dist/resource/format/CjsByteReader.js +130 -125
  112. package/dist/resource/format/CjsByteReader.js.map +1 -1
  113. package/dist/resource/format/CjsFormat.js +11 -4
  114. package/dist/resource/format/CjsFormat.js.map +1 -1
  115. package/dist/resource/format/CjsFormatError.js +37 -1
  116. package/dist/resource/format/CjsFormatError.js.map +1 -1
  117. package/dist/resource/format/CjsResourceProbe.js +41 -37
  118. package/dist/resource/format/CjsResourceProbe.js.map +1 -1
  119. package/dist/resource/format/carbonRecordGuard.js +33 -0
  120. package/dist/resource/format/carbonRecordGuard.js.map +1 -0
  121. package/dist/resource/format/imageSignatures.js +202 -0
  122. package/dist/resource/format/imageSignatures.js.map +1 -0
  123. package/dist/resource/format/index.js +2 -1
  124. package/dist/resource/format/index.js.map +1 -1
  125. package/dist/resource/format/jsonPolicies.js +180 -0
  126. package/dist/resource/format/jsonPolicies.js.map +1 -0
  127. package/dist/resource/formats/black/core/helpers.js +18 -29
  128. package/dist/resource/formats/black/core/helpers.js.map +1 -1
  129. package/dist/resource/formats/bnk/CjsBnkFormat.js +4 -3
  130. package/dist/resource/formats/bnk/CjsBnkFormat.js.map +1 -1
  131. package/dist/resource/formats/bnk/core/WwiseCursor.js +218 -0
  132. package/dist/resource/formats/bnk/core/WwiseCursor.js.map +1 -0
  133. package/dist/resource/formats/bnk/core/busNodes.js +2 -1
  134. package/dist/resource/formats/bnk/core/busNodes.js.map +1 -1
  135. package/dist/resource/formats/bnk/core/effectNodes.js +2 -1
  136. package/dist/resource/formats/bnk/core/effectNodes.js.map +1 -1
  137. package/dist/resource/formats/bnk/core/eventAction.js +15 -93
  138. package/dist/resource/formats/bnk/core/eventAction.js.map +1 -1
  139. package/dist/resource/formats/bnk/core/globalSettings.js +19 -94
  140. package/dist/resource/formats/bnk/core/globalSettings.js.map +1 -1
  141. package/dist/resource/formats/bnk/core/helpers.js +2 -48
  142. package/dist/resource/formats/bnk/core/helpers.js.map +1 -1
  143. package/dist/resource/formats/bnk/core/musicNodes.js +42 -134
  144. package/dist/resource/formats/bnk/core/musicNodes.js.map +1 -1
  145. package/dist/resource/formats/bnk/core/nodeBase.js +20 -111
  146. package/dist/resource/formats/bnk/core/nodeBase.js.map +1 -1
  147. package/dist/resource/formats/bnk/core/sfxNodes.js +2 -1
  148. package/dist/resource/formats/bnk/core/sfxNodes.js.map +1 -1
  149. package/dist/resource/formats/cmf/CjsCmfFormat.js +242 -228
  150. package/dist/resource/formats/cmf/CjsCmfFormat.js.map +1 -1
  151. package/dist/resource/formats/cmf/core/binary.js +54 -60
  152. package/dist/resource/formats/cmf/core/binary.js.map +1 -1
  153. package/dist/resource/formats/dds/CjsDdsFormat.js +5 -3
  154. package/dist/resource/formats/dds/CjsDdsFormat.js.map +1 -1
  155. package/dist/resource/formats/dds/core/bc6h.js +16 -18
  156. package/dist/resource/formats/dds/core/bc6h.js.map +1 -1
  157. package/dist/resource/formats/dds/core/bc7.js +28 -24
  158. package/dist/resource/formats/dds/core/bc7.js.map +1 -1
  159. package/dist/resource/formats/dds/core/helpers.js +7 -133
  160. package/dist/resource/formats/dds/core/helpers.js.map +1 -1
  161. package/dist/resource/formats/dxbc/CjsDxbcFormat.js +3 -2
  162. package/dist/resource/formats/dxbc/CjsDxbcFormat.js.map +1 -1
  163. package/dist/resource/formats/dxbc/core/helpers.js +4 -32
  164. package/dist/resource/formats/dxbc/core/helpers.js.map +1 -1
  165. package/dist/resource/formats/fbx/CjsFbxFormat.js +11 -0
  166. package/dist/resource/formats/fbx/CjsFbxFormat.js.map +1 -1
  167. package/dist/resource/formats/fbx/core/helpers.js +18 -12
  168. package/dist/resource/formats/fbx/core/helpers.js.map +1 -1
  169. package/dist/resource/formats/flac/CjsFlacFormat.js +4 -9
  170. package/dist/resource/formats/flac/CjsFlacFormat.js.map +1 -1
  171. package/dist/resource/formats/flac/core/helpers.js +1 -62
  172. package/dist/resource/formats/flac/core/helpers.js.map +1 -1
  173. package/dist/resource/formats/gif/CjsGifFormat.js +4 -9
  174. package/dist/resource/formats/gif/CjsGifFormat.js.map +1 -1
  175. package/dist/resource/formats/gif/core/helpers.js +1 -63
  176. package/dist/resource/formats/gif/core/helpers.js.map +1 -1
  177. package/dist/resource/formats/gltf/CjsGltfFormat.js +4 -3
  178. package/dist/resource/formats/gltf/CjsGltfFormat.js.map +1 -1
  179. package/dist/resource/formats/gltf/core/helpers.js +3 -19
  180. package/dist/resource/formats/gltf/core/helpers.js.map +1 -1
  181. package/dist/resource/formats/gr2/CjsGr2Format.js +105 -92
  182. package/dist/resource/formats/gr2/CjsGr2Format.js.map +1 -1
  183. package/dist/resource/formats/gr2/core/container.js +1 -10
  184. package/dist/resource/formats/gr2/core/container.js.map +1 -1
  185. package/dist/resource/formats/gr2/core/helpers.js +24 -35
  186. package/dist/resource/formats/gr2/core/helpers.js.map +1 -1
  187. package/dist/resource/formats/gr2/core/shared.js +193 -189
  188. package/dist/resource/formats/gr2/core/shared.js.map +1 -1
  189. package/dist/resource/formats/hlsl/CjsHlslFormat.js +4 -3
  190. package/dist/resource/formats/hlsl/CjsHlslFormat.js.map +1 -1
  191. package/dist/resource/formats/hlsl/core/helpers.js +1 -30
  192. package/dist/resource/formats/hlsl/core/helpers.js.map +1 -1
  193. package/dist/resource/formats/jpeg/CjsJpegFormat.js +5 -3
  194. package/dist/resource/formats/jpeg/CjsJpegFormat.js.map +1 -1
  195. package/dist/resource/formats/jpeg/core/helpers.js +7 -134
  196. package/dist/resource/formats/jpeg/core/helpers.js.map +1 -1
  197. package/dist/resource/formats/mp3/CjsMp3Format.js +4 -9
  198. package/dist/resource/formats/mp3/CjsMp3Format.js.map +1 -1
  199. package/dist/resource/formats/mp3/core/helpers.js +1 -64
  200. package/dist/resource/formats/mp3/core/helpers.js.map +1 -1
  201. package/dist/resource/formats/mp4/CjsMp4Format.js +4 -9
  202. package/dist/resource/formats/mp4/CjsMp4Format.js.map +1 -1
  203. package/dist/resource/formats/mp4/core/helpers.js +1 -73
  204. package/dist/resource/formats/mp4/core/helpers.js.map +1 -1
  205. package/dist/resource/formats/obj/CjsObjFormat.js +4 -3
  206. package/dist/resource/formats/obj/CjsObjFormat.js.map +1 -1
  207. package/dist/resource/formats/obj/core/helpers.js +93 -115
  208. package/dist/resource/formats/obj/core/helpers.js.map +1 -1
  209. package/dist/resource/formats/ogg/CjsOggFormat.js +4 -3
  210. package/dist/resource/formats/ogg/CjsOggFormat.js.map +1 -1
  211. package/dist/resource/formats/ogg/core/helpers.js +1 -15
  212. package/dist/resource/formats/ogg/core/helpers.js.map +1 -1
  213. package/dist/resource/formats/ogg/core/vorbis.js +138 -144
  214. package/dist/resource/formats/ogg/core/vorbis.js.map +1 -1
  215. package/dist/resource/formats/pickle/CjsPickleFormat.js +83 -114
  216. package/dist/resource/formats/pickle/CjsPickleFormat.js.map +1 -1
  217. package/dist/resource/formats/png/CjsPngFormat.js +5 -3
  218. package/dist/resource/formats/png/CjsPngFormat.js.map +1 -1
  219. package/dist/resource/formats/png/core/helpers.js +13 -152
  220. package/dist/resource/formats/png/core/helpers.js.map +1 -1
  221. package/dist/resource/formats/png/core/writer.js +3 -27
  222. package/dist/resource/formats/png/core/writer.js.map +1 -1
  223. package/dist/resource/formats/red/core/helpers.js +19 -29
  224. package/dist/resource/formats/red/core/helpers.js.map +1 -1
  225. package/dist/resource/formats/stl/CjsStlFormat.js +158 -147
  226. package/dist/resource/formats/stl/CjsStlFormat.js.map +1 -1
  227. package/dist/resource/formats/stl/core/helpers.js +44 -66
  228. package/dist/resource/formats/stl/core/helpers.js.map +1 -1
  229. package/dist/resource/formats/tga/CjsTgaFormat.js +5 -3
  230. package/dist/resource/formats/tga/CjsTgaFormat.js.map +1 -1
  231. package/dist/resource/formats/tga/core/helpers.js +7 -153
  232. package/dist/resource/formats/tga/core/helpers.js.map +1 -1
  233. package/dist/resource/formats/vta/CjsVtaFormat.js +4 -3
  234. package/dist/resource/formats/vta/CjsVtaFormat.js.map +1 -1
  235. package/dist/resource/formats/vta/core/helpers.js +1 -17
  236. package/dist/resource/formats/vta/core/helpers.js.map +1 -1
  237. package/dist/resource/formats/wav/CjsWavFormat.js +4 -3
  238. package/dist/resource/formats/wav/CjsWavFormat.js.map +1 -1
  239. package/dist/resource/formats/wav/core/helpers.js +1 -15
  240. package/dist/resource/formats/wav/core/helpers.js.map +1 -1
  241. package/dist/resource/formats/webgl/CjsWebglFormat.js +4 -3
  242. package/dist/resource/formats/webgl/CjsWebglFormat.js.map +1 -1
  243. package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js +69 -9
  244. package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js.map +1 -1
  245. package/dist/resource/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js +12 -3
  246. package/dist/resource/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js.map +1 -1
  247. package/dist/resource/formats/webgl/core/helpers.js +39 -68
  248. package/dist/resource/formats/webgl/core/helpers.js.map +1 -1
  249. package/dist/resource/formats/webgpu/CjsWebgpuFormat.js +4 -3
  250. package/dist/resource/formats/webgpu/CjsWebgpuFormat.js.map +1 -1
  251. package/dist/resource/formats/webgpu/core/helpers.js +4 -30
  252. package/dist/resource/formats/webgpu/core/helpers.js.map +1 -1
  253. package/dist/resource/formats/webm/CjsWebmFormat.js +4 -9
  254. package/dist/resource/formats/webm/CjsWebmFormat.js.map +1 -1
  255. package/dist/resource/formats/webm/core/helpers.js +1 -73
  256. package/dist/resource/formats/webm/core/helpers.js.map +1 -1
  257. package/dist/resource/formats/webp/CjsWebpFormat.js +4 -9
  258. package/dist/resource/formats/webp/CjsWebpFormat.js.map +1 -1
  259. package/dist/resource/formats/webp/core/helpers.js +1 -62
  260. package/dist/resource/formats/webp/core/helpers.js.map +1 -1
  261. package/dist/resource/formats/wem/CjsWemFormat.js +4 -3
  262. package/dist/resource/formats/wem/CjsWemFormat.js.map +1 -1
  263. package/dist/resource/formats/wem/core/bitStream.js +83 -106
  264. package/dist/resource/formats/wem/core/bitStream.js.map +1 -1
  265. package/dist/resource/formats/wem/core/codebookLibrary.js +52 -52
  266. package/dist/resource/formats/wem/core/codebookLibrary.js.map +1 -1
  267. package/dist/resource/formats/wem/core/helpers.js +1 -15
  268. package/dist/resource/formats/wem/core/helpers.js.map +1 -1
  269. package/dist/resource/formats/wem/core/wemToOgg.js +67 -67
  270. package/dist/resource/formats/wem/core/wemToOgg.js.map +1 -1
  271. package/dist/resource/geometry/MeshDecalData.js +23 -25
  272. package/dist/resource/geometry/MeshDecalData.js.map +1 -1
  273. package/dist/resource/geometry/MeshDecalLodData.js +14 -23
  274. package/dist/resource/geometry/MeshDecalLodData.js.map +1 -1
  275. package/dist/resource/geometry/TriGeometryRes.js +299 -284
  276. package/dist/resource/geometry/TriGeometryRes.js.map +1 -1
  277. package/dist/resource/geometry/TriGeometryResAreaData.js +30 -31
  278. package/dist/resource/geometry/TriGeometryResAreaData.js.map +1 -1
  279. package/dist/resource/geometry/TriGeometryResJointData.js +16 -24
  280. package/dist/resource/geometry/TriGeometryResJointData.js.map +1 -1
  281. package/dist/resource/geometry/TriGeometryResLodData.js +50 -41
  282. package/dist/resource/geometry/TriGeometryResLodData.js.map +1 -1
  283. package/dist/resource/geometry/TriGeometryResMeshData.js +32 -32
  284. package/dist/resource/geometry/TriGeometryResMeshData.js.map +1 -1
  285. package/dist/resource/geometry/TriGeometryResSkeletonData.js +14 -23
  286. package/dist/resource/geometry/TriGeometryResSkeletonData.js.map +1 -1
  287. package/dist/resource/geometry/TriJointBinding.js +16 -24
  288. package/dist/resource/geometry/TriJointBinding.js.map +1 -1
  289. package/dist/resource/geometry/TriMorphTargetGeometryConstants.js +22 -27
  290. package/dist/resource/geometry/TriMorphTargetGeometryConstants.js.map +1 -1
  291. package/dist/resource/geometry/TriRtGeometryConstants.js +50 -41
  292. package/dist/resource/geometry/TriRtGeometryConstants.js.map +1 -1
  293. package/dist/resource/geometry/granny/GStateBindingCallbackData.js +12 -22
  294. package/dist/resource/geometry/granny/GStateBindingCallbackData.js.map +1 -1
  295. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js +30 -31
  296. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js.map +1 -1
  297. package/dist/resource/index.js +1 -1
  298. package/dist/resource/shader/reflection/Tr2EffectConstant.js +16 -17
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  826. package/dist/trinityal/webgpu/core/{workQueue.js → CjsWebgpuWorkQueue.js} +1 -1
  827. package/dist/trinityal/webgpu/core/CjsWebgpuWorkQueue.js.map +1 -0
  828. package/dist/trinityal/webgpu/internal.js +12 -11
  829. package/dist/trinityal/webgpu/internal.js.map +1 -1
  830. package/docs/audio/reference/classes/trinity.md +44 -34
  831. package/docs/character/architecture.md +276 -0
  832. package/docs/character/reference/character-appearance-plans.md +30 -66
  833. package/docs/character/reference/prepared-libraries.md +14 -30
  834. package/docs/global/reference/api.md +2 -1
  835. package/docs/global/reference/classes/README.md +53 -71
  836. package/docs/global/reference/classes/dropped.md +16 -0
  837. package/docs/resource/README.md +19 -15
  838. package/docs/resource/architecture.md +9 -2
  839. package/docs/resource/concepts/format-capabilities.md +124 -80
  840. package/docs/resource/concepts/shared-format-helpers.md +94 -0
  841. package/docs/resource/formats/README.md +230 -224
  842. package/docs/resource/formats/bitknit2.md +221 -0
  843. package/docs/resource/formats/carbon-effect-container.md +184 -269
  844. package/docs/resource/formats/gr2.md +6 -1
  845. package/docs/resource/formats/schemabound.md +28 -48
  846. package/docs/resource/formats/static.md +70 -97
  847. package/docs/resource/formats/webgl/carbon-constant-layouts.md +8 -8
  848. package/docs/resource/formats/webgl/decl-io.md +165 -256
  849. package/docs/resource/formats/webgl/memory-structured.md +64 -142
  850. package/docs/resource/formats/webgl/texture-sample.md +109 -138
  851. package/docs/resource/formats/webgpu/formats/carbon-webgpu.md +38 -69
  852. package/docs/resource/formats/webgpu/guides/effect-packaging.md +54 -116
  853. package/docs/resource/formats/webgpu/reference/api.md +64 -67
  854. package/docs/resource/formats/webgpu/reference/wgsl-compatibility.md +158 -345
  855. package/docs/resource/reference/classes/core.md +256 -236
  856. package/docs/resource/reference/classes/formats.md +1668 -1672
  857. package/docs/resource/reference/workers.md +4 -2
  858. package/docs/sof/reference/classes/core.md +1 -1
  859. package/docs/sof/reference/classes/faction.md +2 -2
  860. package/docs/sof/reference/classes/generic.md +4 -4
  861. package/docs/sof/reference/classes/pattern.md +1 -1
  862. package/docs/sof/reference/classes/shared.md +10 -10
  863. package/docs/trinity/architecture.md +55 -44
  864. package/docs/trinity/concepts/generated-class-lifecycle.md +10 -15
  865. package/docs/trinity/reference/classes/curves-and-utilities.md +496 -506
  866. package/docs/trinity/reference/classes/dropped.md +0 -189
  867. package/docs/trinity/reference/classes/eve-runtime.md +8 -8
  868. package/docs/trinity/reference/classes/generated.md +0 -10
  869. package/docs/trinity/reference/classes/particle.md +2 -2
  870. package/docs/trinity/reference/classes/trinity-core.md +1554 -1256
  871. package/docs/trinity/reference/implementation-status.md +50 -75
  872. package/docs/trinity/reference/main-semantic-extraction.md +13 -17
  873. package/docs/trinityal/reference/classes/README.md +77 -27
  874. package/docs/trinityal/reference/classes/dropped.md +92 -0
  875. package/docs/trinityal/webgpu/README.md +3 -1
  876. package/docs/trinityal/webgpu/architecture.md +121 -228
  877. package/docs/trinityal/webgpu/reference/api.md +5 -5
  878. package/docs/trinityal/webgpu/reference/classes/README.md +13 -13
  879. package/format-notices/gr2/NOTICE +18 -12
  880. package/format-notices/gr2/THIRD-PARTY-NOTICES.md +5 -5
  881. package/package.json +4 -1
  882. package/dist/audio/trinity/audio/AudActionLog.js +0 -173
  883. package/dist/audio/trinity/audio/AudActionLog.js.map +0 -1
  884. package/dist/audio/trinity/audio/AudObstructionOcclusion.js.map +0 -1
  885. package/dist/global/contracts/CjsScriptCallback.js +0 -94
  886. package/dist/global/contracts/CjsScriptCallback.js.map +0 -1
  887. package/dist/trinity/controllers/ITr2Controller.js.map +0 -1
  888. package/dist/trinity/core/Tr2GpuResourcePool.js.map +0 -1
  889. package/dist/trinity/core/Tr2QuadRenderer.js.map +0 -1
  890. package/dist/trinity/core/Tr2TextureArray.js.map +0 -1
  891. package/dist/trinity/core/batch/ITriRenderBatchAccumulator.js.map +0 -1
  892. package/dist/trinity/core/batch/Tr2RenderBatch.js.map +0 -1
  893. package/dist/trinity/core/batch/TriRenderBatchAccumulator.js.map +0 -1
  894. package/dist/trinity/core/context/CjsShadowMapExecutor.js +0 -43
  895. package/dist/trinity/core/context/CjsShadowMapExecutor.js.map +0 -1
  896. package/dist/trinity/core/context/CjsVolumetricsExecutor.js +0 -64
  897. package/dist/trinity/core/context/CjsVolumetricsExecutor.js.map +0 -1
  898. package/dist/trinity/core/context/Tr2VisibilityResults.js +0 -109
  899. package/dist/trinity/core/context/Tr2VisibilityResults.js.map +0 -1
  900. package/dist/trinity/core/device/Tr2RingBuffer.js.map +0 -1
  901. package/dist/trinity/core/device/Tr2SuballocatedBuffer.js.map +0 -1
  902. package/dist/trinity/core/mesh/ITr2ImpostorSource.js.map +0 -1
  903. package/dist/trinity/core/mesh/ITr2InstanceData.js.map +0 -1
  904. package/dist/trinity/core/rawData/Tr2PerObjectData.js.map +0 -1
  905. package/dist/trinity/core/rawData/constantLayout.js +0 -175
  906. package/dist/trinity/core/rawData/constantLayout.js.map +0 -1
  907. package/dist/trinity/core/vertex/Tr2VertexDefinition.js.map +0 -1
  908. package/dist/trinity/eve/child/EveChildInstancedMeshes.js.map +0 -1
  909. package/dist/trinity/eve/child/EveChildPartData.js.map +0 -1
  910. package/dist/trinity/generated/trinityCore/Tr2Denoiser.js +0 -47
  911. package/dist/trinity/generated/trinityCore/Tr2Denoiser.js.map +0 -1
  912. package/dist/trinity/particle/ITr2GenericEmitter.js.map +0 -1
  913. package/dist/trinityal/Tr2DeviceResourceAL.js.map +0 -1
  914. package/dist/trinityal/Tr2HalHelperStructures.js.map +0 -1
  915. package/dist/trinityal/Tr2RenderPassAL.js.map +0 -1
  916. package/dist/trinityal/Tr2ResourceSetAL.js +0 -419
  917. package/dist/trinityal/Tr2ResourceSetAL.js.map +0 -1
  918. package/dist/trinityal/Tr2SamplerDescription.js +0 -72
  919. package/dist/trinityal/Tr2SamplerDescription.js.map +0 -1
  920. package/dist/trinityal/stub/Tr2QueryALStub.js +0 -326
  921. package/dist/trinityal/stub/Tr2QueryALStub.js.map +0 -1
  922. package/dist/trinityal/stub/Tr2RenderContextALStub.js.map +0 -1
  923. package/dist/trinityal/stub/Tr2VideoAdapterInfoALStub.js.map +0 -1
  924. package/dist/trinityal/webgpu/core/batchGroups.js.map +0 -1
  925. package/dist/trinityal/webgpu/core/constantArena.js.map +0 -1
  926. package/dist/trinityal/webgpu/core/perFrameSource.js.map +0 -1
  927. package/dist/trinityal/webgpu/core/pipelineCache.js.map +0 -1
  928. package/dist/trinityal/webgpu/core/psoDescription.js.map +0 -1
  929. package/dist/trinityal/webgpu/core/renderTarget.js.map +0 -1
  930. package/dist/trinityal/webgpu/core/samplerSource.js.map +0 -1
  931. package/dist/trinityal/webgpu/core/textureSource.js.map +0 -1
  932. package/dist/trinityal/webgpu/core/trinityBatchDispatcher.js.map +0 -1
  933. package/dist/trinityal/webgpu/core/trinityBatchResolver.js.map +0 -1
  934. package/dist/trinityal/webgpu/core/trinityPassEncoder.js.map +0 -1
  935. package/dist/trinityal/webgpu/core/workQueue.js.map +0 -1
@@ -7,10 +7,11 @@ Summary: Defines the DXBC declaration and I/O rules used by the GLSL emitter.
7
7
 
8
8
  Historical lowering study: the package-time `cb3` rewrite was superseded
9
9
  2026-08-02. Remaining confidence/qualification questions are not current
10
- support certification.
11
-
12
- Target: GLSL ES 3.00 (WebGL2), vertex + pixel stages only. No SSBOs, no compute, no
13
- tessellation/geometry stages (facts for those stages are cited where they explain
10
+ support certification. The [full study and retired receipts](https://github.com/carbonenginejs/runtime/blob/917c644807fa7d4802dbba572af50cb98fff0bef/docs/resource/formats/webgl/decl-io.md)
11
+ remain in pinned history; condensation does not re-qualify their claims.
12
+
13
+ Target: GLSL ES 3.00 (WebGL2), vertex + pixel stages only. No SSBOs, no compute, no
14
+ tessellation/geometry stages (facts for those stages are cited where they explain
14
15
  *why* a code path in the authority source is skipped, never as things this emitter
15
16
  must implement).
16
17
 
@@ -53,49 +54,30 @@ unless another file is named.
53
54
  ---
54
55
 
55
56
  ## Emission order and `#version` boilerplate
56
-
57
- Authority: `vendor/HLSLcc/src/toGLSL.cpp`.
58
-
59
- HLSLcc builds the final GLSL text as two bstrings that get concatenated at the very
60
- end (`toGLSL.cpp:1039` region: `// Concat extensions and glsl for the final shader
61
- code.`):
62
-
63
- 1. `extensions` — seeded with the version string (`toGLSL.cpp:617`,
64
- `GetVersionString(LANG_ES_300)` returns `"#version 300 es\n"` at `toGLSL.cpp:387`),
65
- then every `#extension ... : require|enable` line added by `RequireExtension` /
66
- `EnableExtension` calls made while walking declarations and instructions.
67
- 2. `glsl` — populated in this order:
68
- a. `AddVersionDependentCode` (`toGLSL.cpp:93`, called at `toGLSL.cpp:647`) emits,
69
- for pixel shaders on an ES target (`toGLSL.cpp:307-328`):
70
- ```
71
- precision highp float;
72
- precision highp int;
73
- ```
74
- (int precision is forced to `highp` "to avoid issues on platforms that
75
- actually implement mediump" — comment at `toGLSL.cpp:326`). Vertex shaders get
76
- no default-precision block from this path.
77
- b. If the shader has any constant buffers or textures, two `#define` blocks for
78
- `UNITY_LOCATION`/`UNITY_BINDING`/`HLSLCC_ENABLE_UNIFORM_BUFFERS` macros
79
- (`toGLSL.cpp:667-691`). These are Unity-build plumbing; a from-scratch JS
80
- emitter does not need the macro indirection, only the concrete
81
- `layout(std140) uniform ... { vec4 data[N]; } cbN;` text it expands to when the
82
- macros are defined to `1` (the emitter should hardcode the "enabled" expansion,
83
- not restate the `#if`/`#else` machinery, since WebGL2 has no runtime toggle for
84
- it).
85
- c. `TranslateDeclaration` for every `Declaration` in bytecode order — this is the
86
- entire `decl-io` family plus every other declaration opcode.
87
- d. `void main() { ... }` with early-main redirect code, then translated
88
- instructions.
89
-
90
- **WebGL2 note**: emit exactly `#version 300 es` as line 1, nothing before it (WebGL2
91
- rejects any non-comment/non-whitespace token before `#version`). Do not emit the
92
- `GL_FRAGMENT_PRECISION_HIGH` `#ifdef` dance used for `LANG_ES_100`
93
- (`toGLSL.cpp:311-320`) — that branch is ES 2.0-only; ES 3.00 always has `highp`
94
- fragment-shader float support and HLSLcc itself only takes the unconditional
95
- `precision highp float;` branch for `LANG_ES_300` (`toGLSL.cpp:321-324`).
96
-
97
- **Confidence: high** — this is a straight read of the concatenation order in
98
- `toGLSL.cpp`, not a translated instruction whose semantics could be ambiguous.
57
+
58
+ Authority: `vendor/HLSLcc/src/toGLSL.cpp`.
59
+
60
+ HLSLcc concatenates `extensions` then `glsl` (`1039`). Preserve this order:
61
+
62
+ 1. `#version 300 es` (`GetVersionString`, `387`, seeded at `617`), followed
63
+ by required/enabled extensions.
64
+ 2. `AddVersionDependentCode` (`93`, called at `647`): for ES pixel shaders,
65
+ `precision highp float;` and `precision highp int;` (`307-328`). High integer
66
+ precision avoids real mediump implementations (`326`). This path emits no
67
+ default-precision block for vertex shaders.
68
+ 3. Constant-buffer/texture macros (`667-691`): the JS emitter uses their enabled
69
+ concrete expansion, such as `layout(std140) uniform ... { vec4 data[N]; } cbN;`,
70
+ without Unity `UNITY_LOCATION`/`UNITY_BINDING`/`HLSLCC_ENABLE_UNIFORM_BUFFERS`
71
+ indirection or runtime toggles.
72
+ 4. `TranslateDeclaration` in bytecode order, then `main` with early-main
73
+ redirects before translated instructions.
74
+
75
+ **WebGL2 note**: emit `#version 300 es` as line 1, nothing before it. Do not copy the ES100-only
76
+ `GL_FRAGMENT_PRECISION_HIGH` conditional (`311-320`); ES300 takes the
77
+ unconditional highp float branch (`321-324`).
78
+
79
+ **Confidence: high** — this is a straight read of the concatenation order in
80
+ `toGLSL.cpp`, not a translated instruction whose semantics could be ambiguous.
99
81
 
100
82
  ---
101
83
 
@@ -146,53 +128,27 @@ against the corpus in this pass.
146
128
 
147
129
  ## `dcl_temps` (5035)
148
130
 
149
- **Semantics**: declares the count of general-purpose temporary registers (`r0..r{N-1}`)
150
- used by the current shader phase (`D3D10_SB_OPCODE_DCL_TEMPS`, one dword: `ui32NumTemps`).
151
-
152
- **GLSL lowering (stock HLSLcc)**: `toGLSLDeclaration.cpp:2425-2523`. For each temp
153
- index `i`, HLSLcc's `DataTypeAnalysis` pass has already recorded which *native* GLSL
154
- types that register was ever read/written as (`psFloatTempSizes[i]`,
155
- `psIntTempSizes[i]`, `psUIntTempSizes[i]`, `psBoolTempSizes[i]`, plus 16/12/10-bit
156
- minimum-precision and `fp64` variants), and HLSLcc declares one shadow variable per
157
- type actually used, e.g.:
158
- ```
159
- vec4 u_xlat0;
160
- int u_xlati0; // only if r0 was ever read/written as int
161
- uint u_xlatu0; // only if r0 was ever read/written as uint
162
- ```
163
- (prefix macro `HLSLCC_TEMP_PREFIX` = `"u_xlat"`, `vendor/HLSLcc/include/hlslcc.h:127`).
164
- On Switch targets only, each gets a `= <ctor>(0)` default initializer
165
- (`2436-2498`) to dodge a false-positive uninitialized-variable compiler warning;
166
- non-Switch targets declare with no initializer (`2501-2521`).
167
-
168
- **GLSL lowering (this emitter's float-only register file — required deviation)**:
169
- because this project does not run `DataTypeAnalysis` (that pass requires full
170
- def/use dataflow over the instruction stream, ref: project brief), declare exactly
171
- one `vec4` per temp index, unconditionally:
172
- ```
173
- vec4 r0;
174
- vec4 r1;
175
- ...
176
- vec4 r{N-1};
177
- ```
178
- Every instruction that consumes `rN` as int/uint wraps the read in
179
- `floatBitsToInt(rN)` / `floatBitsToUint(rN)`; every instruction that produces an
180
- int/uint result destined for `rN` wraps the write in `intBitsToFloat(...)` /
181
- `uintBitsToFloat(...)` before assigning. This is the single largest structural
182
- deviation from the stock HLSLcc temp-register model in this whole family — flag it
183
- prominently to the instruction-family authors, since every arithmetic/logic opcode's
184
- lowering depends on this convention holding for `dcl_temps`-declared registers.
185
-
186
- **Type rules**: declared type is always `vec4` (float). Actual read/write type is
187
- determined per-instruction by the consuming/producing opcode, not by this
188
- declaration.
189
-
190
- **Helpers needed**: none beyond the four bitcast builtins (already core GLSL ES 3.00,
191
- not user-defined helpers).
192
-
193
- **Edge cases**: initializing temps to zero (as HLSLcc does only for Switch) is *not*
194
- required for GLSL ES 3.00/WebGL2 correctness in general, but this project's
195
- `vec4(0.0)` fallback convention for signature-only outputs (see `dcl_output` below)
131
+ **Semantics**: declares the count of general-purpose temporary registers (`r0..r{N-1}`)
132
+ used by the current shader phase (`D3D10_SB_OPCODE_DCL_TEMPS`, one dword: `ui32NumTemps`).
133
+
134
+ **GLSL lowering (stock HLSLcc)**: `toGLSLDeclaration.cpp:2425-2523` declares
135
+ one native-typed shadow per used type after `DataTypeAnalysis`: `u_xlatN`
136
+ (float), `u_xlatiN` (int), `u_xlatuN` (uint), with bool, minimum-precision
137
+ 16/12/10-bit and fp64 variants. `HLSLCC_TEMP_PREFIX` is `u_xlat`
138
+ (`vendor/HLSLcc/include/hlslcc.h:127`). Switch alone initializes them to zero
139
+ (`2436-2498`); other targets leave them uninitialized (`2501-2521`).
140
+
141
+ **This study's required deviation**: without the stock def/use type analysis,
142
+ declare one `vec4 rN;` per temporary, not typed shadows. Use the opening
143
+ float-register convention: int/uint reads use `floatBitsToInt`/`floatBitsToUint`;
144
+ writes use `intBitsToFloat`/`uintBitsToFloat`. These are core ES300 builtins,
145
+ not custom helpers. The consuming/producing opcode determines the actual type.
146
+ Every instruction family must honor this convention; one missed bitcast can
147
+ silently corrupt values without a compilation failure.
148
+
149
+ **Edge cases**: initializing temps to zero (as HLSLcc does only for Switch) is *not*
150
+ required for GLSL ES 3.00/WebGL2 correctness in general, but this project's
151
+ `vec4(0.0)` fallback convention for signature-only outputs (see `dcl_output` below)
196
152
  suggests the same defensive default-init could be applied here too if any code path
197
153
  is ever found reading a temp before it is written; no corpus evidence of that has
198
154
  been found (`TRANSPILING-GAPS.md` "Already handled" section reports 0 instruction
@@ -252,41 +208,28 @@ count, used by later `mov`/arithmetic instructions that read `cb#[i].component`.
252
208
  Authoritative source for constant *names/offsets/layout* is Carbon/Trinity RDEF-derived
253
209
  metadata, not this fork (`CARBONENGINEJS-FORK.md`: "Carbon/Trinity metadata remains
254
210
  authoritative for ... per-frame and per-object constant buffer layout"); this fork's
255
- job is only to keep the register-stable `cb#` GLSL symbol emitting correctly when that
256
- reflection metadata is present *or stripped*.
257
-
258
- **GLSL lowering — stripped-RDEF fallback (the path this project actually depends on)**:
259
- `toGLSLDeclaration.cpp:2530-2559`. When `GetConstantBufferFromBindingPoint` returns
260
- `nullptr` (no RDEF, or RDEF present but missing this specific buffer — the CarbonEngineJS
261
- fork's stripped-reflection case, `CARBONENGINEJS-FORK.md` "Constant-buffer operands
262
- emit fallback register access such as `cb3.data[0]`"), HLSLcc emits:
263
- ```cpp
264
- bformata(glsl, "layout(std140) uniform %s {\n\tvec4 data[%d];\n} cb%d;\n",
265
- name, psOperand->aui32ArraySizes[1], ui32BindingPoint);
266
- ```
267
- i.e. exactly:
268
- ```glsl
269
- layout(std140) uniform ConstantBuffer3 {
270
- vec4 data[200];
271
- } cb3;
272
- ```
273
- where `ConstantBuffer{N}` is a synthesized block-type name (`name` built at
274
- `2541-2542`, `sprintf(name, "ConstantBuffer%d", ui32BindingPoint)`), the instance
275
- name is always `cb{N}` (`ui32BindingPoint`), and the array size is
276
- `psOperand->aui32ArraySizes[1]` — the DXBC declaration's own encoded slot count, read
277
- directly off the `dcl_constant_buffer` instruction, independent of any reflection
278
- data. This `cbN.data[i]` register-stable access convention is the ABI this whole
279
- project is built to preserve (`CARBONENGINEJS-FORK.md` "Runtime Contract";
280
- `TRANSPILING-GAPS.md` records the cross-stage `ConstantBuffer0` size-mismatch bug
281
- this produces when VS/PS declare different slot counts for the same `cb#` — normalize
282
- to the maximum observed size across stages sharing a binding point before emitting).
283
- If `UNITY_LOCATION`/binding macros are relevant (`2550-2555`) they add a
284
- `UNITY_LOCATION(%d)` prefix, which this emitter should expand directly to
285
- `layout(location = N)` text (WebGL2 has no runtime macro toggle, so skip the
286
- `#if`/`#else` indirection described above).
287
-
288
- **GLSL lowering — named/reflected path**: when RDEF metadata for the named cbuffer
289
- *is* present, HLSLcc instead calls `DeclareUBOConstants`
211
+ job is only to keep the register-stable `cb#` GLSL symbol emitting correctly when that
212
+ reflection metadata is present *or stripped*.
213
+
214
+ **GLSL lowering — stripped-RDEF fallback**: `toGLSLDeclaration.cpp:2530-2559`
215
+ handles a missing buffer from `GetConstantBufferFromBindingPoint`, whether RDEF
216
+ is absent or merely omits that binding. It emits:
217
+
218
+ ```glsl
219
+ layout(std140) uniform ConstantBuffer3 { vec4 data[200]; } cb3;
220
+ ```
221
+
222
+ `ConstantBuffer{N}` is synthesized at `2541-2542`; the instance is `cb{N}`.
223
+ The slot count is the declaration's `psOperand->aui32ArraySizes[1]`, not a
224
+ reflection-derived size. Preserve the register-stable `cbN.data[i]` ABI
225
+ (`CARBONENGINEJS-FORK.md`, “Runtime Contract” and stripped-reflection fallback).
226
+ For linked stages sharing a binding, normalize to the maximum declared slot
227
+ count; see the cross-stage link failure and qualification below.
228
+ If the `UNITY_LOCATION` macros apply (`2550-2555`), this study calls for their
229
+ concrete `layout(location = N)` expansion rather than macro indirection.
230
+
231
+ **GLSL lowering — named/reflected path**: when RDEF metadata for the named cbuffer
232
+ *is* present, HLSLcc instead calls `DeclareUBOConstants`
290
233
  (`877-997`, used when `HLSLCC_FLAG_UNIFORM_BUFFER_OBJECT` is set) or
291
234
  `DeclareStructConstants` (`1094+`) to emit one named `float`/`vecN`/matrix member per
292
235
  reflected constant, inside `uniform {CBufferName} { ... };`. This path is **not** the
@@ -307,25 +250,19 @@ mirroring how the fallback path above has no member-type information at all).
307
250
  - Cross-stage size mismatch: VS and PS `dcl_constant_buffer` for the same binding
308
251
  point can carry different `aui32ArraySizes[1]` if each stage only reads a prefix of
309
252
  the buffer (`TRANSPILING-GAPS.md`, "AB hull test-set blockers" — `boostervolumetric`
310
- and `planeglow` failed WebGL2 *linking* because of this, not compilation). Emit the
311
- **max** slot count seen for a given `cb#` across the linked program's stages.
312
- - Vulkan-subpass-input (`2561-2636`) and `OVR_multiview` (`2638-2664`) special cases
313
- are Vulkan/Unity-specific and out of scope for this project's DX11→WebGL2 EVE
314
- corpus. **Correction**: these two are the only special cases actually in the
315
- `2561-2670` range; the `"$Globals"` name check is a *different* piece of code, not
316
- located there. There are two distinct `$Globals`-related checks elsewhere in this
317
- file: (1) `psCBuf->name[0] == '$'` at `2674`, inside the *named/reflected* path
318
- (`2672-2687`), which chooses `DeclareStructConstants` over `DeclareUBOConstants`
319
- when `HLSLCC_FLAG_GLOBAL_CONSTS_NEVER_IN_UBO` is also set; and (2) the `"$Globals"`
320
- string checks inside `DeclareUBOConstants`/`DeclareStructConstants` themselves
321
- (`883`, `888`, `1105`, `1142`). None of this is reached by the stripped-RDEF
322
- fallback path this project depends on (that path returns at `2558` before any of
323
- `2561` onward runs) — so the conclusion ("$Globals is out of scope, handled
324
- generically by the synthesized `ConstantBufferN` name") still holds, just not for
325
- the reason/line-range originally cited.
326
-
327
- **WebGL2 notes**: `layout(std140) uniform` blocks are core GLSL ES 3.00 — no
328
- extension required. `std140` layout rules (16-byte vec4 alignment, `vec4 data[]`
253
+ and `planeglow` failed WebGL2 *linking* because of this, not compilation). Emit the
254
+ **max** slot count seen for a given `cb#` across the linked program's stages.
255
+ - Vulkan-subpass-input (`2561-2636`) and `OVR_multiview` (`2638-2664`) special cases
256
+ are Vulkan/Unity-specific and outside this study's DX11→WebGL2 scope.
257
+ Keep `$Globals` separate: `psCBuf->name[0] == '$'` at `2674` in the named
258
+ path (`2672-2687`) selects `DeclareStructConstants` over `DeclareUBOConstants`
259
+ when `HLSLCC_FLAG_GLOBAL_CONSTS_NEVER_IN_UBO` is set. The helper-internal
260
+ `$Globals` checks are at `883`, `888`, `1105`, `1142`, not `2561-2670`.
261
+ None runs in the stripped-RDEF fallback: it returns at `2558`, using the
262
+ synthesized `ConstantBufferN` name.
263
+
264
+ **WebGL2 notes**: `layout(std140) uniform` blocks are core GLSL ES 3.00 — no
265
+ extension required. `std140` layout rules (16-byte vec4 alignment, `vec4 data[]`
329
266
  array) mean every array element is a full 16 bytes regardless of the HLSL source
330
267
  type, which is exactly why the flat `vec4 data[N]` fallback shape is both simple and
331
268
  correct for any packed constant layout.
@@ -386,24 +323,16 @@ above for a WebGL2 target; it will not compile. The following **historical
386
323
  package-time ABI rewrite was superseded 2026-08-02**. The current emitter uses
387
324
  dedicated `std140` UBOs for vertex-stage structured buffers; see the
388
325
  [recorded closure](memory-structured.md#glsl-lowering--b-webgl2-cb3-joint-matrix-rewrite-contract-the-shipping-path).
389
- The old path's citations and proposed follow-up work below are historical,
390
- not pending implementation requirements:
391
- - `CARBONENGINEJS-FORK.md` / `016-carbonwebgl-skinning-abi-lowering-for-ccpwgl-2026-06-30.md`
392
- / `TRANSPILING-GAPS.md`: drop the `t0` SSBO declaration entirely, grow the
393
- paired `ConstantBuffer3` (`cb3`) to at least `vec4 data[200]`, and rewrite every
394
- `ld_structured` row load against `t0` into `cb3.data[26 + blendIndex * 3 + row]`
395
- (the ccpwgl `EveShip2` `JointMat` uniform-block projection, `58` joints × `12`
396
- floats/joint = `696` floats appended at `cb3[26..199]`).
397
- - This rewrite is package/runtime-ABI policy for the current ccpwgl compatibility
398
- target, **not** a native CarbonEngineJS/Trinity representation
399
- (`016-...md`, "Boundary" section) — a future non-ccpwgl consumer may want a real
400
- buffer-texture or uniform-array representation of `BoneTransforms` instead of this
401
- specific `cb3` splice.
402
- - Validated: `skinned_quadv5.sm_converted_hi` 75/75 shaders translate, 336/336
403
- WebGL2 programs link after the rewrite; `skinned_quadheatv5` 63/63 / 240/240.
404
-
405
- **Confidence: high** on both "stock HLSLcc emits an SSBO" and "WebGL2 cannot use
406
- SSBOs" (directly cited, unambiguous); **medium** on the exact `cb3.data[26 + ...]`
326
+ The [retired splice instructions and link receipts](https://github.com/carbonenginejs/runtime/blob/917c644807fa7d4802dbba572af50cb98fff0bef/docs/resource/formats/webgl/decl-io.md#dcl_resource_structured-684)
327
+ are history, not pending work. The splice was ccpwgl compatibility policy,
328
+ not native Carbon/Trinity representation. Keep that distinction:
329
+ [per-object layout comparison](carbon-constant-layouts.md#4c-per-object-vs-drift-carbon-2a-vs-ccpwgl-vs-b3)
330
+ records native `BoneTransforms` separately from ccpwgl's inline joints.
331
+ The historical formula and its qualification below apply only to the observed
332
+ `BoneTransforms` case, never to arbitrary structured resources.
333
+
334
+ **Confidence: high** on both "stock HLSLcc emits an SSBO" and "WebGL2 cannot use
335
+ SSBOs" (directly cited, unambiguous); **medium** on the exact `cb3.data[26 + ...]`
407
336
  offset formula for any *other* structured buffer this family's opcode might describe
408
337
  in a shader outside the skinned space-object set — this is proven only for
409
338
  `BoneTransforms` specifically, not as a general `dcl_resource_structured` policy.
@@ -432,23 +361,21 @@ instructions.
432
361
  ```
433
362
  and, only if the resource is a shadow-comparison texture
434
363
  (`psDecl->ui32IsShadowTex`), an *additional* `<samplerType>Shadow t{N}_shadow`-style
435
- binding (`1668-1686`) — this second declaration is **unconditional** on
436
- `ui32IsShadowTex`/`samplerCanDoShadowCmp` and fires regardless of whether
437
- `HLSLCC_FLAG_COMBINE_TEXTURE_SAMPLERS` is set (that flag is not tested anywhere in
438
- this code path). What the combine flag actually gates is a *separate*, earlier
439
- block (`1632-1657`, inside `TranslateResourceTexture`): when
440
- `HLSLCC_FLAG_COMBINE_TEXTURE_SAMPLERS` is set, HLSLcc emits one *additional*
441
- `uniform <samplerType> <name>;` per (texture, sampler) pair actually used together
442
- (name from `TextureSamplerName`, iterating `psDecl->samplersUsed`) — on top of, not
443
- instead of, the plain `t{N}` declaration at `1659-1666`. Since this project's
444
- `dcl_sampler` section concludes the combine flag is required for any GLSL-ES
445
- target, expect these extra per-combo uniforms to be emitted too, and confirm which
446
- name (`t{N}` vs. the combo name) the consuming `sample`/`sample_c` instruction
447
- family actually references before assuming plain `t{N}` is the only symbol that
448
- matters.
449
- 4. `TEXTURE2DMS`/`TEXTURE3D`/`TEXTURE2DMSARRAY` → `TranslateResourceTexture(..., 0)`
450
- (same emission, `samplerCanDoShadowCmp=0`, i.e. never a comparison sampler).
451
-
364
+ binding (`1668-1686`) — this second declaration is **unconditional** on
365
+ `ui32IsShadowTex`/`samplerCanDoShadowCmp` and fires regardless of whether
366
+ `HLSLCC_FLAG_COMBINE_TEXTURE_SAMPLERS` is set (that flag is not tested anywhere in
367
+ this code path). The separate combine-flag branch (`1632-1657`) emits one
368
+ additional uniform per used `(texture, sampler)` pair from `psDecl->samplersUsed`;
369
+ it does not replace the plain declaration (`1659-1666`). See
370
+ [register-stable naming](texture-sample.md#0-register-stable-abi-how-ts-become-glsl-names)
371
+ for `TextureSamplerName`, duplicate declarations and the stock instruction
372
+ consumer. This study still requires confirming which name (`t{N}` vs. the
373
+ combo name) the consuming `sample`/`sample_c` instruction family references
374
+ before assuming plain `t{N}` is the only symbol that matters.
375
+
376
+ 4. `TEXTURE2DMS`/`TEXTURE3D`/`TEXTURE2DMSARRAY` → `TranslateResourceTexture(..., 0)`
377
+ (same emission, `samplerCanDoShadowCmp=0`, i.e. never a comparison sampler).
378
+
452
379
  **Sampler-type selection** (`GetSamplerType`, `1388-1551`): base type name keyed on
453
380
  `RESOURCE_DIMENSION` (`sampler2D`, `sampler3D`, `samplerCube`, `sampler2DArray`,
454
381
  `samplerCubeArray`, `sampler2DMS`, `sampler2DMSArray`, `sampler1D`/`1DArray`,
@@ -509,57 +436,44 @@ cited); **medium** for MS/cube-array/buffer dimensions (low corpus incidence, GL
509
436
  3.00 extension availability not verified per-device).
510
437
 
511
438
  ---
512
-
513
- ## `dcl_sampler` (3277)
514
-
515
- **Semantics**: declares a sampler-state binding (`s#`) — filter mode, address mode,
516
- comparison mode, LOD clamp/bias — consumed by `sample`/`sample_c`/`sample_l`
517
- instructions when combined with a `t#` resource via `dcl_resource`'s
518
- `samplersUsed` set.
519
-
520
- **GLSL lowering**: `toGLSLDeclaration.cpp:3348-3365`. For **non-Vulkan** targets (this
521
- project's WebGL2 target), the entire case body is gated behind
522
- `if (psContext->IsVulkan()) { ...; break; }` — falling through to `break;` with **no
523
- GLSL text emitted at all** for OpenGL/GLSL/GLSL-ES targets. The separate sampler
524
- object is *not* represented as its own GLSL declaration on this target; it is folded
525
- into the combined `uniform sampler2D t{N};` declaration emitted by `dcl_resource`
526
- above (`HLSLCC_FLAG_COMBINE_TEXTURE_SAMPLERS`-style combined texture+sampler model,
527
- the only model GLSL ES 3.00 supports). The one piece of state this instruction does
528
- carry into codegen is whether the sampler is a comparison sampler
529
- (`D3D10_SB_SAMPLER_MODE_COMPARISON`) — that fact reaches
530
- `TranslateResourceTexture`'s shadow-texture branch (`ui32IsShadowTex`, decided
531
- upstream at declaration-plan time from which `s#`/`t#` pairs get used together in
532
- `sample_c`-family instructions, not from this opcode's own GLSL emission path).
533
-
534
- **Type rules**: n/a — no GLSL variable is produced for this opcode on WebGL2/GLSL
535
- targets.
536
-
537
- **Helpers needed**: none.
538
-
539
- **Edge cases**: DX11 sampler-state fields that have no WebGL2 shader-side
540
- representation at all (address mode, filter mode, LOD bias/clamp, anisotropy,
541
- border color) are **runtime binding-state policy**, not shader text — they must be
542
- applied via `gl.texParameteri`/`gl.samplerParameteri` from Carbon/Trinity sampler
543
- metadata at draw time, entirely outside this translator
544
- (`TRANSPILING-GAPS.md`, "Exporter and runtime policy": "WebGL sampler-state
545
- application" is explicitly listed as deferred/out-of-scope for the DXBC reader and
546
- draft transpiler).
547
-
548
- **WebGL2 notes**: this is the single opcode in the family whose stock-HLSLcc-for-our-
549
- target lowering is "emit nothing" — worth flagging clearly to the implementing
550
- engineer so they don't go looking for a `s0` GLSL symbol; the register-stable name
551
- `s0` only shows up in Carbon binding-manifest metadata (`CARBONENGINEJS-FORK.md`:
552
- "`s0`" is one of the register-stable symbols this fork preserves for
553
- `HlslEffectBindingManifest`), not in the GLSL source text itself.
554
-
555
- **Confidence: high** — the Vulkan/non-Vulkan branch is unconditional and
556
- unambiguous; the only judgment call is confirming this project always wants
557
- `HLSLCC_FLAG_COMBINE_TEXTURE_SAMPLERS`-style combined sampling (yes — required for
558
- any WebGL2/GLSL-ES target, since GLSL ES 3.00 has no separate sampler-object type).
559
-
560
- ---
561
-
562
- ## `dcl_input` (11726)
439
+
440
+ ## `dcl_sampler` (3277)
441
+
442
+ **Semantics**: declares sampler-state binding `s#`—filter/address mode,
443
+ comparison mode and LOD clamp/bias—paired with a `t#` resource through
444
+ `samplersUsed` for `sample`/`sample_c`/`sample_l`.
445
+
446
+ **GLSL lowering**: `toGLSLDeclaration.cpp:3348-3365` emits text only inside
447
+ `if (psContext->IsVulkan()) { ...; break; }`. Non-Vulkan targets emit no
448
+ declaration, GLSL variable or helper for this opcode. Resource declarations
449
+ provide combined texture/sampler uniforms; see
450
+ [register-stable naming](texture-sample.md#0-register-stable-abi-how-ts-become-glsl-names)
451
+ and the consumer-name qualification in `dcl_resource`.
452
+
453
+ `D3D10_SB_SAMPLER_MODE_COMPARISON` still affects codegen: declaration planning
454
+ uses the `s#`/`t#` pairs in `sample_c`-family instructions to set
455
+ `ui32IsShadowTex` for `TranslateResourceTexture`. This is not GLSL emitted
456
+ by `dcl_sampler` itself.
457
+
458
+ **Runtime boundary**: address/filter mode, LOD bias/clamp, anisotropy and
459
+ border color are binding-state policy, not shader text. These must be applied
460
+ at draw time via `gl.texParameteri`/`gl.samplerParameteri` from Carbon/Trinity
461
+ sampler metadata, outside this translator (`TRANSPILING-GAPS.md`, “Exporter and runtime policy”,
462
+ “WebGL sampler-state application”: deferred/out-of-scope for the DXBC reader
463
+ and draft transpiler).
464
+
465
+ Do not look for a separately declared `s0` GLSL variable. Its register identity
466
+ belongs to Carbon binding-manifest metadata (`CARBONENGINEJS-FORK.md`,
467
+ `HlslEffectBindingManifest`).
468
+
469
+ **Confidence: high** for the source's Vulkan/non-Vulkan branch. The study
470
+ requires the combined texture/sampler model for WebGL2/GLSL ES 3.00, which
471
+ has no separate shader-language sampler-object type; this does not close
472
+ the consumer-name qualification above.
473
+
474
+ ---
475
+
476
+ ## `dcl_input` (11726)
563
477
 
564
478
  **Semantics**: declares a shader-stage input register (vertex-shader per-vertex
565
479
  attribute, or any non-pixel stage's plain input) bound to an input-signature (ISGN)
@@ -1189,28 +1103,23 @@ restatement of a single already-proven CarbonEngineJS-fork code path — validat
1189
1103
  treating it as final.
1190
1104
 
1191
1105
  ---
1192
-
1193
- ## Helpers summary
1194
-
1195
- Every helper function/macro/convention this family requires the JS emitter to
1196
- provide, in one place:
1197
-
1198
- | Helper | Kind | Used by | Definition |
1199
- |---|---|---|---|
1200
- | `floatBitsToInt` | core GLSL ES 3.00 builtin | any int-typed read of a float-register-file value (`dcl_temps`, `dcl_indexable_temp`, `dcl_constant_buffer` fallback slots, `customdata`, integer-lowered `dcl_input`) | built-in, no definition needed |
1201
- | `floatBitsToUint` | core GLSL ES 3.00 builtin | same as above, uint-typed reads (also the `SV_IsFrontFace` mask materialization, `dcl_input_ps_sgv`/`dcl_input_sgv`) | built-in |
1202
- | `intBitsToFloat` | core GLSL ES 3.00 builtin | writing an int-typed result into a float register (`gl_VertexID`/`gl_InstanceID`/`gl_PrimitiveID`/`gl_SampleID` materialization into the float register file) | built-in |
1203
- | `uintBitsToFloat` | core GLSL ES 3.00 builtin | writing a uint-typed result into a float register; ICB literal decoding (`customdata`); `SV_IsFrontFace` mask materialization | built-in |
1204
- | `hlslcc_FragCoord` early-main redirect | fixed substitution statement, not a function | `dcl_input_ps_siv` (`NAME_POSITION`) | `vec4 hlslcc_FragCoord = vec4(gl_FragCoord.xyz, 1.0/gl_FragCoord.w);` — every `SV_Position`-as-PS-input read must use this name, not raw `gl_FragCoord` |
1205
- | `SV_IsFrontFace` mask expression | fixed substitution expression, not a function | `dcl_input_ps_sgv`/`dcl_input_sgv` (`NAME_IS_FRONT_FACE`) | `uintBitsToFloat(gl_FrontFacing ? 0xffffffffu : 0u)` materialized wherever the DXBC 0/0xFFFFFFFF mask value is read |
1206
- | Integer-vertex-attribute float lowering | declaration-shape convention, not a function | `dcl_input` for any `INOUT_COMPONENT_UINT32`/`SINT32` vertex attribute (proven for `BLENDINDICES`; generalize cautiously) | declare `vec4`/`vecN` instead of `uvecN`/`ivecN`; bitcast at every use site |
1207
- | `in_BINORMALn -> in_BITANGENTn` rename | package-time post-process, not a GLSL-emission-time helper | `dcl_input` split-tangent-space vertex shaders | applied by `scripts/packageTr2WebglEffect.js`-equivalent tooling **after** this family's GLSL text is emitted, keyed off the stage's Carbon metadata contract — do not bake into the opcode lowering itself |
1208
- | Cross-stage `cbN` size normalization | package/link-time policy, not a per-shader GLSL-emission helper | `dcl_constant_buffer` | emit the **max** `data[]` slot count observed for a given `cb#` across every stage sharing that binding point in one linked program |
1209
- | `BoneTransforms` SSBO→`cb3` splice | historical package-time rewrite; superseded 2026-08-02, not a current helper requirement | `dcl_resource_structured` (skinned space-object shaders specifically) | drop the `t0` SSBO decl; grow `cb3` to `vec4 data[200]`; rewrite `ld_structured` row reads to `cb3.data[26 + blendIndex*3 + row]` |
1210
- | `layout(early_fragment_tests) in;` suppression | emission-time language gate (not present in stock HLSLcc) | `dcl_global_flags` (`FORCE_EARLY_DEPTH_STENCIL`) | drop the qualifier entirely when targeting GLSL ES 3.00 |
1211
-
1212
- ---
1213
-
1106
+
1107
+ ## Helpers summary
1108
+
1109
+ Definitions and qualifications live with their opcode, not in a second table:
1110
+
1111
+ - Float-register bitcasts: opening register model and [temps](#dcl_temps-5035).
1112
+ - Fixed early-main `hlslcc_FragCoord` redirect: [PS position](#dcl_input_ps_siv-538).
1113
+ - Inline all-ones front-face mask and signed builtin casts:
1114
+ [system-generated inputs](#dcl_input_ps_sgv-42--dcl_input_sgv-18).
1115
+ - Integer-attribute lowering and metadata-keyed post-emission BINORMAL alias:
1116
+ [vertex inputs](#dcl_input-11726).
1117
+ - Cross-stage maximum cbuffer size: [constant buffers](#dcl_constant_buffer-10160).
1118
+ - Retired bone splice: [structured resources](#dcl_resource_structured-684).
1119
+ - Early-fragment qualifier gate: [global flags](#dcl_global_flags-5848).
1120
+
1121
+ ---
1122
+
1214
1123
  ## Cross-cutting risks (lowest-confidence areas across this whole family)
1215
1124
 
1216
1125
  1. **`dcl_input_siv`** (3 corpus instances) — sample too small to be confident the