@carbonenginejs/runtime-resource 0.13.0 → 0.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (453) hide show
  1. package/LICENSE +21 -21
  2. package/NOTICE +32 -32
  3. package/README.md +129 -129
  4. package/dist/CjsMotherLode.js +1271 -1271
  5. package/dist/CjsResMan.js +3858 -3858
  6. package/dist/CjsResManFetchProvider.js +94 -94
  7. package/dist/CjsResManWorkQueue.js +301 -301
  8. package/dist/_virtual/_rollupPluginBabelHelpers.js +150 -150
  9. package/dist/format/CjsBlueReader.js +358 -358
  10. package/dist/format/CjsByteReader.js +310 -310
  11. package/dist/format/CjsByteWriter.js +242 -242
  12. package/dist/format/CjsFormat.js +223 -223
  13. package/dist/format/CjsFormatError.js +41 -41
  14. package/dist/format/CjsReader.js +22 -22
  15. package/dist/format/CjsResourceProbe.js +279 -279
  16. package/dist/format/CjsStringTable.js +268 -268
  17. package/dist/format/carbonEffect/CjsCarbonEffectReader.js +265 -265
  18. package/dist/format/carbonEffect/CjsCarbonEffectWriter.js +373 -373
  19. package/dist/format/carbonEffect/buildCarbonEffectContainer.js +182 -182
  20. package/dist/format/carbonEffect/carbonEffectBackendBlock.js +321 -321
  21. package/dist/format/carbonEffect/carbonEffectRecords.js +1147 -1147
  22. package/dist/format/carbonEffect/carbonEffectResourceTransform.js +197 -197
  23. package/dist/format/compareUtf8.js +36 -36
  24. package/dist/format/effect/effectBodyInventory.js +146 -146
  25. package/dist/format/effect/effectPermutationGraph.js +257 -257
  26. package/dist/format/effect/sha256.js +114 -114
  27. package/dist/format/index.js +11 -11
  28. package/dist/format/payloadContract.js +193 -193
  29. package/dist/formats/black/CjsBlackFormat.js +310 -310
  30. package/dist/formats/black/core/CjsBlackBinaryReader.js +260 -260
  31. package/dist/formats/black/core/CjsBlackPropertyReaders.js +448 -448
  32. package/dist/formats/black/core/CjsBlackReader.js +764 -764
  33. package/dist/formats/black/core/CjsBlackSchemaRegistry.js +540 -540
  34. package/dist/formats/black/core/black-schema-v1-2026-07-23.json.js +4 -4
  35. package/dist/formats/black/core/blackConstants.js +7 -7
  36. package/dist/formats/black/core/blackDefinitions.js +10 -10
  37. package/dist/formats/black/core/blackEnums.js +6 -6
  38. package/dist/formats/black/core/blackSchema.js +3 -3
  39. package/dist/formats/black/core/blackVersion.js +22 -22
  40. package/dist/formats/black/core/helpers.js +199 -199
  41. package/dist/formats/black/core/schema.js +4 -4
  42. package/dist/formats/black/index.js +2 -2
  43. package/dist/formats/bnk/CjsBnkFormat.js +175 -175
  44. package/dist/formats/bnk/core/busNodes.js +252 -252
  45. package/dist/formats/bnk/core/effectNodes.js +147 -147
  46. package/dist/formats/bnk/core/eventAction.js +416 -416
  47. package/dist/formats/bnk/core/globalSettings.js +215 -215
  48. package/dist/formats/bnk/core/graph.js +137 -137
  49. package/dist/formats/bnk/core/helpers.js +512 -512
  50. package/dist/formats/bnk/core/musicNodes.js +540 -540
  51. package/dist/formats/bnk/core/nodeBase.js +553 -553
  52. package/dist/formats/bnk/core/sfxNodes.js +632 -632
  53. package/dist/formats/bnk/core/soundbanksInfo.js +209 -209
  54. package/dist/formats/bnk/index.js +2 -2
  55. package/dist/formats/cmf/CjsCmfFormat.js +497 -497
  56. package/dist/formats/cmf/core/binary.js +194 -194
  57. package/dist/formats/cmf/core/buffers.js +237 -237
  58. package/dist/formats/cmf/core/constants.js +47 -47
  59. package/dist/formats/cmf/core/gr2Anim.js +453 -453
  60. package/dist/formats/cmf/core/helpers.js +318 -318
  61. package/dist/formats/cmf/core/pack.js +276 -276
  62. package/dist/formats/cmf/core/schema.js +374 -374
  63. package/dist/formats/cmf/core/shared.js +277 -277
  64. package/dist/formats/cmf/core/writer.js +571 -571
  65. package/dist/formats/cmf/index.js +2 -2
  66. package/dist/formats/dds/CjsDdsFormat.js +200 -200
  67. package/dist/formats/dds/core/bc6h.js +298 -298
  68. package/dist/formats/dds/core/bc7.js +272 -272
  69. package/dist/formats/dds/core/helpers.js +901 -862
  70. package/dist/formats/dds/core/helpers.js.map +1 -1
  71. package/dist/formats/dds/index.js +2 -2
  72. package/dist/formats/dxbc/CjsDxbcFormat.js +187 -142
  73. package/dist/formats/dxbc/CjsDxbcFormat.js.map +1 -1
  74. package/dist/formats/dxbc/core/DxbcReader.js +266 -266
  75. package/dist/formats/dxbc/core/container.js +169 -169
  76. package/dist/formats/dxbc/core/decoder.js +789 -789
  77. package/dist/formats/dxbc/core/disassemble.js +240 -0
  78. package/dist/formats/dxbc/core/disassemble.js.map +1 -0
  79. package/dist/formats/dxbc/core/errors.js +19 -19
  80. package/dist/formats/dxbc/core/helpers.js +220 -220
  81. package/dist/formats/dxbc/core/opcodes.js +45 -45
  82. package/dist/formats/dxbc/core/program.js +91 -91
  83. package/dist/formats/dxbc/core/signature.js +172 -172
  84. package/dist/formats/dxbc/index.js +2 -2
  85. package/dist/formats/fbx/CjsFbxFormat.js +266 -266
  86. package/dist/formats/fbx/core/helpers.js +3932 -3932
  87. package/dist/formats/fbx/index.js +2 -2
  88. package/dist/formats/flac/CjsFlacFormat.js +142 -142
  89. package/dist/formats/flac/core/helpers.js +315 -315
  90. package/dist/formats/flac/index.js +2 -2
  91. package/dist/formats/gif/CjsGifFormat.js +141 -141
  92. package/dist/formats/gif/core/helpers.js +380 -380
  93. package/dist/formats/gif/index.js +2 -2
  94. package/dist/formats/gltf/CjsGltfFormat.js +252 -290
  95. package/dist/formats/gltf/CjsGltfFormat.js.map +1 -1
  96. package/dist/formats/gltf/core/helpers.js +287 -307
  97. package/dist/formats/gltf/core/helpers.js.map +1 -1
  98. package/dist/formats/gltf/core/json.js +79 -79
  99. package/dist/formats/gltf/core/parser.js +679 -679
  100. package/dist/formats/gltf/core/targets.js +173 -173
  101. package/dist/formats/gltf/index.js +2 -2
  102. package/dist/formats/gr2/CjsGr2Format.js +289 -289
  103. package/dist/formats/gr2/core/bitknit2.js +282 -282
  104. package/dist/formats/gr2/core/curves.js +1047 -1047
  105. package/dist/formats/gr2/core/gsf.js +72 -72
  106. package/dist/formats/gr2/core/helpers.js +352 -352
  107. package/dist/formats/gr2/core/json.js +622 -622
  108. package/dist/formats/gr2/core/oodle1.js +388 -388
  109. package/dist/formats/gr2/core/tangents.js +48 -48
  110. package/dist/formats/gr2/core/targets.js +361 -361
  111. package/dist/formats/gr2/index.js +2 -2
  112. package/dist/formats/hlsl/CjsHlslFormat.js +233 -254
  113. package/dist/formats/hlsl/CjsHlslFormat.js.map +1 -1
  114. package/dist/formats/hlsl/core/HlslBinaryUtils.js +15 -15
  115. package/dist/formats/hlsl/core/HlslEffectReadError.js +19 -19
  116. package/dist/formats/hlsl/core/HlslEffectStateManager.js +130 -130
  117. package/dist/formats/hlsl/core/HlslRenderStateSetup.js +37 -37
  118. package/dist/formats/hlsl/core/HlslResourceSetDescription.js +94 -94
  119. package/dist/formats/hlsl/core/HlslShaderBytecode.js +44 -44
  120. package/dist/formats/hlsl/core/analysis.js +51 -51
  121. package/dist/formats/hlsl/core/carbonDescriptionToRuntime.js +850 -850
  122. package/dist/formats/hlsl/core/detailMapFamily.js +128 -128
  123. package/dist/formats/hlsl/core/helpers.js +270 -270
  124. package/dist/formats/hlsl/core/json.js +284 -284
  125. package/dist/formats/hlsl/core/localLightFamily.js +133 -133
  126. package/dist/formats/hlsl/core/metadata.js +327 -327
  127. package/dist/formats/hlsl/core/render-states.js +280 -280
  128. package/dist/formats/hlsl/core/tr2/HlslRenderContextEnum.js +43 -43
  129. package/dist/formats/hlsl/core/tr2/resources/HlslEffectRes.js +320 -320
  130. package/dist/formats/hlsl/core/tr2/resources/HlslShaderPermutation.js +33 -33
  131. package/dist/formats/hlsl/core/tr2/shader/HlslEffectBindingManifest.js +423 -416
  132. package/dist/formats/hlsl/core/tr2/shader/HlslEffectBindingManifest.js.map +1 -1
  133. package/dist/formats/hlsl/core/tr2/shader/HlslEffectConstant.js +40 -40
  134. package/dist/formats/hlsl/core/tr2/shader/HlslEffectDescription.js +62 -62
  135. package/dist/formats/hlsl/core/tr2/shader/HlslEffectLibrary.js +52 -52
  136. package/dist/formats/hlsl/core/tr2/shader/HlslEffectParameterAnnotation.js +38 -38
  137. package/dist/formats/hlsl/core/tr2/shader/HlslEffectResource.js +50 -50
  138. package/dist/formats/hlsl/core/tr2/shader/HlslEffectStageInput.js +86 -86
  139. package/dist/formats/hlsl/core/tr2/shader/HlslEffectTechnique.js +31 -31
  140. package/dist/formats/hlsl/core/tr2/shader/HlslPass.js +42 -42
  141. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerDescription.js +55 -55
  142. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerSetup.js +29 -29
  143. package/dist/formats/hlsl/core/tr2/shader/HlslShader.js +220 -220
  144. package/dist/formats/hlsl/core/tr2/shader/HlslShaderOption.js +30 -30
  145. package/dist/formats/hlsl/index.js +3 -3
  146. package/dist/formats/index.js +33 -33
  147. package/dist/formats/jpeg/CjsJpegFormat.js +212 -212
  148. package/dist/formats/jpeg/core/helpers.js +402 -402
  149. package/dist/formats/jpeg/core/jpeg.js +480 -480
  150. package/dist/formats/jpeg/index.js +2 -2
  151. package/dist/formats/mp3/CjsMp3Format.js +197 -197
  152. package/dist/formats/mp3/core/helpers.js +375 -375
  153. package/dist/formats/mp3/index.js +2 -2
  154. package/dist/formats/mp4/CjsMp4Format.js +197 -197
  155. package/dist/formats/mp4/core/helpers.js +484 -484
  156. package/dist/formats/mp4/index.js +2 -2
  157. package/dist/formats/obj/CjsObjFormat.js +232 -253
  158. package/dist/formats/obj/CjsObjFormat.js.map +1 -1
  159. package/dist/formats/obj/core/helpers.js +553 -573
  160. package/dist/formats/obj/core/helpers.js.map +1 -1
  161. package/dist/formats/obj/core/json.js +64 -64
  162. package/dist/formats/obj/core/parser.js +321 -321
  163. package/dist/formats/obj/index.js +2 -2
  164. package/dist/formats/ogg/CjsOggFormat.js +143 -143
  165. package/dist/formats/ogg/core/helpers.js +410 -410
  166. package/dist/formats/ogg/core/imdct.js +178 -178
  167. package/dist/formats/ogg/core/vorbis.js +1017 -1017
  168. package/dist/formats/ogg/index.js +2 -2
  169. package/dist/formats/pickle/CjsPickleFormat.js +214 -214
  170. package/dist/formats/pickle/core/CjsPickleProtocol0Reader.js +551 -551
  171. package/dist/formats/pickle/index.js +2 -2
  172. package/dist/formats/png/CjsPngFormat.js +201 -201
  173. package/dist/formats/png/core/helpers.js +635 -635
  174. package/dist/formats/png/index.js +2 -2
  175. package/dist/formats/red/CjsRedFormat.js +263 -263
  176. package/dist/formats/red/core/CjsRedReader.js +246 -246
  177. package/dist/formats/red/core/blackDefinitions.js +3 -3
  178. package/dist/formats/red/core/helpers.js +158 -158
  179. package/dist/formats/red/core/redGraph.js +71 -71
  180. package/dist/formats/red/core/schema.js +4 -4
  181. package/dist/formats/red/index.js +2 -2
  182. package/dist/formats/stl/CjsStlFormat.js +320 -365
  183. package/dist/formats/stl/CjsStlFormat.js.map +1 -1
  184. package/dist/formats/stl/core/helpers.js +241 -261
  185. package/dist/formats/stl/core/helpers.js.map +1 -1
  186. package/dist/formats/stl/core/json.js +51 -51
  187. package/dist/formats/stl/core/stl.js +642 -642
  188. package/dist/formats/stl/core/targets.js +173 -173
  189. package/dist/formats/stl/index.js +2 -2
  190. package/dist/formats/tga/CjsTgaFormat.js +197 -197
  191. package/dist/formats/tga/core/helpers.js +493 -493
  192. package/dist/formats/tga/index.js +2 -2
  193. package/dist/formats/wav/CjsWavFormat.js +198 -198
  194. package/dist/formats/wav/core/helpers.js +365 -365
  195. package/dist/formats/wav/index.js +2 -2
  196. package/dist/formats/webgl/CjsWebglFormat.js +199 -199
  197. package/dist/formats/webgl/core/buildGlslEffectContainer.js +70 -70
  198. package/dist/formats/webgl/core/effectPackage.js +900 -900
  199. package/dist/formats/webgl/core/errors.js +27 -27
  200. package/dist/formats/webgl/core/glsl/DxbcGlslEmitter.js +2820 -2820
  201. package/dist/formats/webgl/core/glsl/DxbcGlslHelpers.js +89 -89
  202. package/dist/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js +486 -486
  203. package/dist/formats/webgl/core/glsl/packedLightFixups.js +98 -98
  204. package/dist/formats/webgl/core/glslBackendBlock.js +552 -552
  205. package/dist/formats/webgl/core/glslBackendBodySet.js +243 -243
  206. package/dist/formats/webgl/core/glslEffectCompleteness.js +85 -85
  207. package/dist/formats/webgl/core/glslEffectCompleteness.js.map +1 -1
  208. package/dist/formats/webgl/core/helpers.js +167 -167
  209. package/dist/formats/webgl/core/inspectGlslEffectContainer.js +122 -122
  210. package/dist/formats/webgl/core/readGlslEffectContainer.js +202 -256
  211. package/dist/formats/webgl/core/readGlslEffectContainer.js.map +1 -1
  212. package/dist/formats/webgl/index.js +2 -2
  213. package/dist/formats/webgpu/CjsWebgpuFormat.js +357 -357
  214. package/dist/formats/webgpu/core/buildCarbonEffectContainer.js +89 -89
  215. package/dist/formats/webgpu/core/carbonWebgpu/CarbonWebgpuContainer.js +354 -354
  216. package/dist/formats/webgpu/core/carbonWebgpu/containerViews.js +355 -355
  217. package/dist/formats/webgpu/core/carbonWebgpu/validateContainer.js +90 -90
  218. package/dist/formats/webgpu/core/effectAnalysis.js +82 -82
  219. package/dist/formats/webgpu/core/effectBackendBodySet.js +306 -306
  220. package/dist/formats/webgpu/core/errors.js +20 -20
  221. package/dist/formats/webgpu/core/helpers.js +443 -443
  222. package/dist/formats/webgpu/core/ir/analyzeRegisterValues.js +212 -212
  223. package/dist/formats/webgpu/core/ir/buildControlFlow.js +220 -220
  224. package/dist/formats/webgpu/core/ir/indexableTemps.js +137 -137
  225. package/dist/formats/webgpu/core/ir/inferValueTypes.js +449 -449
  226. package/dist/formats/webgpu/core/ir/lowerDxbcToIr.js +494 -494
  227. package/dist/formats/webgpu/core/ir/resolveRegisterFlow.js +177 -177
  228. package/dist/formats/webgpu/core/ir/sourceLanes.js +61 -61
  229. package/dist/formats/webgpu/core/packageEffect.js +381 -381
  230. package/dist/formats/webgpu/core/packageEffectSelection.js +164 -164
  231. package/dist/formats/webgpu/core/packageMetadata.js +17 -17
  232. package/dist/formats/webgpu/core/schema.js +4 -4
  233. package/dist/formats/webgpu/core/wgsl/buildResourceTransformPlan.js +263 -263
  234. package/dist/formats/webgpu/core/wgsl/buildWgslBindingPlan.js +172 -172
  235. package/dist/formats/webgpu/core/wgsl/buildWgslSet.js +325 -325
  236. package/dist/formats/webgpu/core/wgsl/emitWgsl.js +356 -356
  237. package/dist/formats/webgpu/core/wgsl/hoistEscapingValues.js +77 -77
  238. package/dist/formats/webgpu/core/wgsl/lowerBindingLayout.js +451 -451
  239. package/dist/formats/webgpu/core/wgsl/lowerComputeProgram.js +735 -735
  240. package/dist/formats/webgpu/core/wgsl/lowerCreateHistogramsComputeProgram.js +457 -457
  241. package/dist/formats/webgpu/core/wgsl/lowerFragmentProgram.js +1572 -1572
  242. package/dist/formats/webgpu/core/wgsl/lowerMergeHistogramsComputeProgram.js +659 -659
  243. package/dist/formats/webgpu/core/wgsl/lowerParticleClearComputePrograms.js +734 -734
  244. package/dist/formats/webgpu/core/wgsl/lowerParticleEmitComputeProgram.js +583 -583
  245. package/dist/formats/webgpu/core/wgsl/lowerSkinVerticesComputeProgram.js +621 -621
  246. package/dist/formats/webgpu/core/wgsl/lowerSortComputeProgram.js +824 -824
  247. package/dist/formats/webgpu/core/wgsl/lowerSortInnerComputeProgram.js +697 -697
  248. package/dist/formats/webgpu/core/wgsl/lowerSortStepComputeProgram.js +559 -559
  249. package/dist/formats/webgpu/core/wgsl/lowerVertexProgram.js +1328 -1328
  250. package/dist/formats/webgpu/core/wgsl/particleEmitSemanticDigest.js +110 -110
  251. package/dist/formats/webgpu/core/wgsl/precisionControls.js +55 -55
  252. package/dist/formats/webgpu/core/wgsl/selectionPlans.js +717 -717
  253. package/dist/formats/webgpu/core/wgsl/uniformity.js +78 -78
  254. package/dist/formats/webgpu/core/wgsl/validateExactComputeIr.js +196 -196
  255. package/dist/formats/webgpu/core/wgsl/validateHandleOperand.js +37 -37
  256. package/dist/formats/webgpu/index.js +2 -2
  257. package/dist/formats/webm/CjsWebmFormat.js +197 -197
  258. package/dist/formats/webm/core/helpers.js +572 -572
  259. package/dist/formats/webm/index.js +2 -2
  260. package/dist/formats/webp/CjsWebpFormat.js +140 -140
  261. package/dist/formats/webp/core/helpers.js +237 -237
  262. package/dist/formats/webp/index.js +2 -2
  263. package/dist/formats/wem/CjsWemFormat.js +250 -250
  264. package/dist/formats/wem/core/bitStream.js +261 -261
  265. package/dist/formats/wem/core/codebookLibrary.js +164 -164
  266. package/dist/formats/wem/core/helpers.js +437 -437
  267. package/dist/formats/wem/core/packedCodebooksAotuv603.js +30 -30
  268. package/dist/formats/wem/core/ptadpcm.js +77 -77
  269. package/dist/formats/wem/core/resolve.js +121 -121
  270. package/dist/formats/wem/core/wemToOgg.js +485 -485
  271. package/dist/formats/wem/index.js +2 -2
  272. package/dist/formats/yaml/CjsYamlFormat.js +134 -134
  273. package/dist/formats/yaml/core/CjsYamlReader.js +400 -400
  274. package/dist/formats/yaml/core/helpers.js +196 -196
  275. package/dist/formats/yaml/index.js +2 -2
  276. package/dist/index.js +64 -64
  277. package/dist/resource/CjsLoadingObject.js +19 -19
  278. package/dist/resource/CjsResource.js +801 -801
  279. package/dist/resource/ResourceHandlerMode.js +14 -14
  280. package/dist/resource/Tr2LightProfileRes.js +32 -32
  281. package/dist/resource/audio/AudioGeometryResData.js +47 -47
  282. package/dist/resource/audio/CjsAudioBufferRes.js +86 -86
  283. package/dist/resource/audio/CjsAudioRes.js +213 -213
  284. package/dist/resource/audio/index.js +4 -4
  285. package/dist/resource/geometry/MeshDecalData.js +37 -37
  286. package/dist/resource/geometry/MeshDecalLodData.js +34 -34
  287. package/dist/resource/geometry/TriGeometryRes.js +675 -675
  288. package/dist/resource/geometry/TriGeometryResAreaData.js +59 -59
  289. package/dist/resource/geometry/TriGeometryResJointData.js +38 -38
  290. package/dist/resource/geometry/TriGeometryResLodData.js +88 -88
  291. package/dist/resource/geometry/TriGeometryResMeshData.js +63 -63
  292. package/dist/resource/geometry/TriGeometryResSkeletonData.js +34 -34
  293. package/dist/resource/geometry/TriJointBinding.js +38 -38
  294. package/dist/resource/geometry/TriMorphTargetGeometryConstants.js +46 -46
  295. package/dist/resource/geometry/TriRtGeometryConstants.js +88 -88
  296. package/dist/resource/geometry/granny/GStateBindingCallbackData.js +31 -31
  297. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js +60 -60
  298. package/dist/resource/geometry/granny/Tr2GrannyStateRes.js +36 -36
  299. package/dist/resource/geometry/granny/TriGrannyRes.js +35 -35
  300. package/dist/resource/geometry/granny/enums.js +10 -10
  301. package/dist/resource/geometry/granny/index.js +6 -6
  302. package/dist/resource/geometry/index.js +17 -17
  303. package/dist/resource/index.js +54 -54
  304. package/dist/resource/resourceBoundary.js +64 -64
  305. package/dist/resource/shader/Tr2EffectRes.js +336 -336
  306. package/dist/resource/shader/Tr2MaterialArea.js +31 -31
  307. package/dist/resource/shader/Tr2MaterialMesh.js +27 -27
  308. package/dist/resource/shader/Tr2MaterialRes.js +31 -31
  309. package/dist/resource/shader/Tr2Shader.js +283 -283
  310. package/dist/resource/shader/Tr2ShaderPermutation.js +43 -43
  311. package/dist/resource/shader/index.js +17 -17
  312. package/dist/resource/shader/reflection/Tr2EffectConstant.js +143 -143
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@@ -1,326 +1,326 @@
1
- # EVE Carbon/Trinity Shader Constant-Buffer Layout Map
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-
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- Status: Evolving
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- Scope: Carbon/Trinity constant-buffer layouts used by `@carbonenginejs/runtime-resource/formats/webgl`
5
- Audience: Shader translators, runtime packers, and engine integrators
6
- Summary: Maps Carbon constant-buffer registers and field layouts for WebGL integration.
7
-
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- > Produced 2026-07-05 from ../carbonengine source (authoritative) for the Carbon WebGL
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- > per-frame/per-object packer in ccpwgl. All register offsets are in float4
10
- > (vec4) units. File references are relative to
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- > `../carbonengine/trinity/trinity/`.
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-
13
- Scope note: Carbon has **two parallel constant-buffer families**. (a) a
14
- *generic* Tr2 family in `Tr2ConstantBufferFormats.h`, used by generic Tr2
15
- renderables; and (b) an *EVE-space* family (`EveSpaceScene::PerFrame*` +
16
- `EveSpaceObjectVSData/PSData`) used by ships/stations. **ccpwgl's ships mirror
17
- family (b)**, so that is the primary comparison target.
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-
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- ## 0. Register assignment (shared by all families)
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-
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- From `Tr2Renderer.cpp:38-43`:
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-
23
- | Register | Purpose | Getter |
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- |---|---|---|
25
- | `b1` | per-frame VS | `GetPerFrameVSStartRegister()` (`Tr2Renderer.cpp:1199`) |
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- | `b2` | per-frame PS | `GetPerFramePSStartRegister()` (`:1204`) |
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- | `b3` | per-object VS | `GetPerObjectVSStartRegister()` (`:1209`) |
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- | `b4` | per-object PS | `GetPerObjectPSStartRegister()` (`:1219`) |
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- | `b5` | per-object RT vertex-buffer data | `:1224` |
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- | `b6` | per-object VS GUI | `GetPerObjectVSGUIStartRegister()` (`:1214`) |
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-
32
- `b0` is left for effect/material ("custom cb0"); effect constants are handled
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- by the material path (`Tr2EffectDescription.cpp`), not these structs. EVE space
34
- objects reach `b3/b4` through `Tr2Renderer::GetPerObjectStartRegister(shaderType)`
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- in `Tr2PersistentPerObjectData.h:122,139`.
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-
37
- ---
38
-
39
- ## 1. EVE-space per-frame layouts (the ccpwgl-relevant path)
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-
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- ### 1a. `EveSpaceScene::PerFrameVSData` -> b1
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-
43
- Struct: `Eve/EveSpaceScene.h:300-327`. Filled: `EveSpaceScene.cpp:3011-3064`
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- (`PopulatePerFrameVSData`).
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-
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- | Field | Type | vec4 off | count | Fed from (EveSpaceScene.cpp) |
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- |---|---|---|---|---|
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- | ViewInverseTransposeMat | Matrix | 0 | 4 | `GetInverseViewTransform()` (`:3020`) |
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- | ViewProjectionMat | Matrix | 4 | 4 | `Transpose(view*reversedProj)` (`:3017-3018`) |
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- | ViewMat | Matrix | 8 | 4 | `Transpose(GetViewTransform())` (`:3014`) |
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- | ProjectionMat | Matrix | 12 | 4 | `Transpose(GetReversedDepthProjectionTransform())` (`:3015-3016`) |
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- | ShadowViewMat | Matrix | 16 | 4 | (populated by shadow path) |
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- | ShadowViewProjectionMat | Matrix | 20 | 4 | (shadow path) |
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- | EnvMapRotationMat | Matrix | 24 | 4 | `Transpose(RotationMatrix(m_envMapRotation))` (`:3028`) |
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- | ViewProjectionLast | Matrix | 28 | 4 | `Transpose(m_viewLast * m_projectionLast*m_jitterMatrix)` (`:3022-3023`) |
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- | ViewLast | Matrix | 32 | 4 | `Transpose(m_viewLast)` (`:3024`) |
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- | ProjLast | Matrix | 36 | 4 | `Transpose(lastProjection)` (`:3025`) |
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- | Sun.DirWorld + unused_pad0 | Vector3+float | 40 | 1 | `-Normalize(m_sunData.DirWorld)` (`:3035`) |
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- | Sun.DiffuseColor | Color | 41 | 1 | `m_currentSunColor` (`:3032`) |
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- | FogFactors + pad | Vector3+float | 42 | 1 | `(fogEnd/d, 1/d, fogMax)` (`:3045-3050`) |
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- | TargetResolution + FovXY | Vector2+Vector2 | 43 | 1 | RT w/h (`:3038-3039`); FovXY from projection+aspect (`:3042-3043`) |
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- | ViewportAdjustment | Vector4 | 44 | 1 | device/logical viewport ratios (`:3055-3058`) |
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- | Time, Upscaling, ViewportSize | float,float,Vector2 | 45 | 1 | `GetAnimationTime()`, `m_upscalingAmount`, device viewport (`:3059-3063`) |
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-
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- Total = **46 registers**. `SunData` struct: `EveSpaceScene.h:218-223`
66
- (Vector3 DirWorld, float pad, Color DiffuseColor).
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-
68
- ### 1b. `EveSpaceScene::PerFramePSData` -> b2
69
-
70
- Struct: `EveSpaceScene.h:240-294`. Filled: `EveSpaceScene.cpp:3066-3198`
71
- (`PopulatePerFramePSData`).
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-
73
- | Field | Type | vec4 off | count | Fed from |
74
- |---|---|---|---|---|
75
- | ViewInverseTransposeMat | Matrix | 0 | 4 | `GetInverseViewTransform()` (`:3076`) |
76
- | ViewMat | Matrix | 4 | 4 | `Transpose(GetViewTransform())` (`:3074`) |
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- | EnvMapRotationMat | Matrix | 8 | 4 | `Transpose(RotationMatrix(m_envMapRotation))` (`:3079`) |
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- | Sun.DirWorld+pad | Vector3+float | 12 | 1 | `-Normalize(sun dir)` (`:3085`) |
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- | Sun.DiffuseColor | Color | 13 | 1 | `m_currentSunColor`, `.a=m_defaultDiffuseRoughness` (`:3082-3083`) |
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- | AmbientColor + ReflectionIntensity | Vector3+float | 14 | 1 | `m_ambientColor` (`:3086`), `m_currentReflectionIntensity` (`:3088`) |
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- | FogColor | Vector4 | 15 | 1 | `(m_fogColor.rgb, m_fogMax)` (`:3089`) |
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- | ViewportOffset + ViewportSize | Vector2+Vector2 | 16 | 1 | viewport x/y (`:3105-3106`), device viewport (`:3108-3109`) |
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- | TargetResolution + DepthMapSampleCount + Debug | Vector2+f+f | 17 | 1 | RT w/h (`:3095-3096`); DepthMapSampleCount=1 legacy (`:3134`); Debug=`m_perFrameDebug` (`:3190`) |
84
- | ShadowMapSettings | Vector4 | 18 | 1 | `(1,1,0,0)` (`:3131`) |
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- | ShadowCameraRange + ShadowLightness + ShadowQuality | Vec2+f+uint | 19 | 1 | `(1,0)` default (`:3103`), lightness=0 (`:3133`), `1<<m_shadowQuality` (`:3117`) |
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- | ProjectionToView + FovXY | Vector2+Vector2 | 20 | 1 | proj `_43,_33` (`:3137-3138`); FovXY (`:3099-3100`) |
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- | Time, SceneMipLodBias, Upscaling, GammaBrightness | 4xfloat | 21 | 1 | `GetAnimationTime()` (`:3111`), mip bias (`:3140-3157`), upscaling (`:3112,3152`), `g_eveSpaceSceneGammaBrightness` (`:3092`) |
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- | FrameIndex, Jittering, InverseShadowMapAtlasSize, ShadowMapAtlasEntryMinSizeLog2 | uint,uint,f,uint | 22 | 1 | frame counter (`:3114`), jitter!=0 (`:3115`), light-manager atlas (`:3121-3124`) |
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- | VolumetricSlices[4] | float[4] | 23 | 1 | hard-coded 1e3..1e6 (`:3192-3195`) |
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- | ShadowMapValues[4] | Vector4[4] | 24 | 4 | `shadowMap->m_perSplitData` (`:3161-3164`) |
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- | ShadowMatrixVal[16] | Matrix[16] | 28 | 64 | per-split shadow matrices, atlas-tiled 8x2 (`:3171-3184`) |
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- | SplitInfo | Vector4 | 92 | 1 | `shadowMap->m_perSplitData.SplitInfo` (`:3185`) |
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- | ProjectionInverseMat | Matrix | 93 | 4 | `Inverse(Transpose(reversedProj))` (`:3189`) |
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- | CascadeRanges[16] | Vector4[16] | 97 | 16 | `shadowMap->m_perSplitData.CascadeRanges` (`:3166-3169`) |
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- | FroxelFogData | FroxelPerFrameData | 113 | 5 | `m_volumetricsRenderer->PopulatePerFrameData` (`:3197`) |
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-
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- Total = **118 registers**. `SHADOW_FRUSTUM_COUNT = 16` (`Tr2ShadowMap.h:15`).
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- `FroxelPerFrameData` (`Tr2VolumetricsRenderer.h:119-135`): FogColor(vec3)+
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- BackgroundVisibility, BaseDensity/MaxDistance/MaxDistanceVisibility/
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- EnvironmentIntensity, EnvironmentG+3pad, planets[2] (2xSphere=2 vec4)
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- = 5 registers.
102
-
103
- ---
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-
105
- ## 2. EVE-space per-object layouts (ships/stations) -> b3 / b4
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-
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- Structs: `Eve/SpaceObject/EveSpaceObject2.h:99-141`. Copied verbatim into the
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- buffers by `EveSpaceObject2::UpdatePerObjectBuffer` (`EveSpaceObject2.cpp:1469-1483`,
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- plain `memcpy` of the struct). Bound to b3/b4 via
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- `Tr2PerObjectDataWithPersistentBuffers` (`Tr2PersistentPerObjectData.h`).
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- `EVE_SPACEOBJECT_CUSTOWMASK_MAX = 2` (`EveSpaceObject2.h:49`);
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- `PACKED_COEFFICIENT_COUNT = 7` (`Tr2ShLightingManager.h:51`).
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-
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- ### 2a. `EveSpaceObjectVSData` -> b3
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-
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- | Field | Type | vec4 off | count | Fed from (EveSpaceObject2.cpp) |
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- |---|---|---|---|---|
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- | worldTransform | Matrix | 0 | 4 | `Transpose(m_worldTransform)` (`:637`) |
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- | worldTransformLast | Matrix | 4 | 4 | `Transpose(m_worldTransform)` prev frame (`:2675`) |
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- | invWorldTransform | Matrix | 8 | 4 | `Transpose(m_invWorldTransform)` (`:638`) |
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- | shipData | Vector4 | 12 | 1 | `m_spaceObjectShipData` = (boosterGain, activation, dirt, boundingRadius) (`:639`,`734-744`) |
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- | clipData | Vector4 | 13 | 1 | `(clipSphereCenter, clipRadiusSq)` (`:758`) |
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- | ellpsoidRadii | Vector4 | 14 | 1 | `GetShapeEllipsoid` radius (`:643`) |
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- | ellpsoidCenter | Vector4 | 15 | 1 | `GetShapeEllipsoid` center (`:644`) |
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- | customMaskMatrix[2] | Matrix[2] | 16 | 8 | `m_customMasks[i]->FillPerObjectData` (`:654-664`) |
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- | customMaskData[2] | Vector4[2] | 24 | 2 | custom-mask fill (`:654-664`) |
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- | boneOffsets[4] | uint32[4] | 26 | 1 | `[curFrameOffset, prevFrameOffset, boneCount, -]` (`:1440-1444`) |
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- | morphTargetVertexDataOffset / AnimationDataOffset / activeMorphTargetsCount / bakedMorphTargetVertexDataOffset | uint32x4 | 27 | 1 | morph-target path |
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- | customData | Vector4 | 28 | 1 | copied from PS customData (`:1445`) |
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-
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- Total = **29 registers**.
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-
133
- **Joints are NOT in this buffer on DX11.** `boneOffsets` (reg 26) index a
134
- separate `BoneTransforms` ring buffer/SSBO
135
- (`m_boneOffsets.UploadTransforms(... Float4x3 ...)`, `EveSpaceObject2.cpp:1441`).
136
- Bones are `Float4x3` (3 vec4 per joint). This is the structured-buffer path
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- that `docs/dxbc-lowering/memory-structured.md:131-213` rewrites for WebGL2.
138
-
139
- ### 2b. `EveSpaceObjectPSData` -> b4
140
-
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- | Field | Type | vec4 off | count | Fed from |
142
- |---|---|---|---|---|
143
- | worldTransform | Matrix | 0 | 4 | `m_vsData.worldTransform` (`:646`) |
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- | worldTransformLast | Matrix | 4 | 4 | (`:2676`) |
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- | invWorldTransform | Matrix | 8 | 4 | (`:647`) |
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- | shipData | Vector4 | 12 | 1 | `m_spaceObjectShipData` (`:636`) |
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- | clipSphereCenter + clipRadiusSq | Vector3+float | 13 | 1 | (`:755-756`) |
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- | clipRadius2Sq, impactDataOffset, clipSphereFactor2, clipSphereFactor | 4xfloat | 14 | 1 | (`:651,760-762`) |
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- | shLightingCoefficients[7] | Vector4[7] | 15 | 7 | `UpdateShLighting` / cleared `:1425` |
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- | customMaskMaterialIDs[2] | Vector4[2] | 22 | 2 | custom-mask fill |
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- | customMaskTargets[2] | Vector4[2] | 24 | 2 | custom-mask fill |
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- | customMaskClamps | Vector4 | 26 | 1 | custom-mask fill |
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- | screenSize | Vector4 | 27 | 1 | screen size |
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- | customData | Vector4 | 28 | 1 | |
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-
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- Total = **29 registers**.
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-
158
- ### 2c. Other EVE per-object buffers
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-
160
- - **Turrets** `EveTurretSet.h:47-70`: `EveTurretSetVSData` = baseCutoffData,
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- turretSetData, shipMatrix, prevShipMatrix, currentBoneOffset/prevBoneOffset/
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- 2x unused, then `turretTranslation[N]` + `turretRotation[N]` (per-turret).
163
- `EveTurretSetPSData` = shipData, clipData1, clipRadius2Sq+3unused,
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- shLightingCoefficients[7]. Bound at b3/b4 (`EveTurretSet.cpp:3959,3961`).
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- - **Missile warhead** (ccpwgl `GLESPerObjectDataEveMissileWarhead`,
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- `Tr2PerObjectData.js:317-337`) mirrors a smaller variant.
167
-
168
- ---
169
-
170
- ## 3. Generic Tr2 per-frame / per-object family (`Tr2ConstantBufferFormats.h`)
171
-
172
- Used by non-EVE Tr2 renderables. Filled in `Tr2ConstantBufferFormats.cpp` +
173
- bound at b1/b2/b3/b4. Included for completeness; **not** what ccpwgl ships
174
- mirror.
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-
176
- - `Tr2PerFrameVSData` (`.h:53-63`): ViewInverseTransposeMat(0-3), sunDirWorld(4),
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- sceneFogColor(5), ViewProjectionMat(6-9), ViewMat(10-13), ProjectionMat(14-17).
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- Filled `Tr2ConstantBufferFormats.cpp:13-29`.
179
- - `Tr2PerFramePSData` (`.h:73-92`): ViewInverseTransposeMat(0-3),
180
- sceneAmbientColor(4), sceneFogColor(5), sunDirWorld(6), sunDiffuseColor(7),
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- sunSpecularColor(8), maxFogAmount/maxFogDistance/minFogDistance/cullDirection(9),
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- ViewProjectionMat(10-13), shScale/shadowCount/invShadowSize/radius(14),
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- viewPort(15), ViewProjInverse(16-19).
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- - `Tr2PerObjectVSData` (`.h:35-41`): WorldMat(0-3), boundingCylinderLocalHeight+
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- boundingCylinderLocalXZCenter+boundingCylinderRotation(4).
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- - `Tr2PerObjectPSData` (`.h:43-51`): farFadeDistance/nearFadeDistance/padding(0),
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- highlightColor(1), then `Tr2PerObjectPerPixelPointLightData pointLights[8]`
188
- (4 regs each, `.h:17-33`) = 32 regs. **<- generic path dynamic lights live in
189
- per-object PS constants, 8 point lights max.**
190
- - Generic VS float buffer capacity is `40*4` floats, PS `80*4` floats
191
- (`Tr2PerObjectData.h:67,94`).
192
-
193
- **Generic skinned path** (`Tr2PerObjectDataSkinned` / `Tr2PerAreaDataSkinned`,
194
- `Tr2PerObjectData.cpp:75-193`): here joints ARE inlined into the b3 VS buffer.
195
- Layout = `[jointMatrices | worldMat | (1 pad reg) | mirrorMatrix]`, total
196
- `(TR2_MAX_BONES_PER_MESHAREA*3 + 5 + 4)*16` bytes. `TR2_MAX_BONES_PER_MESHAREA
197
- = 69` (`Tr2PerObjectData.h:98`). Joints are 3 vec4 each (`Float4x3`), packed at
198
- offset 0; worldMat at reg `69*3=207`, mirrorMatrix at reg `69*3+5=212`
199
- (`Tr2PerObjectData.cpp:102-103,117-118`).
200
-
201
- ---
202
-
203
- ## 4. Drift vs ccpwgl GLES-v8 layouts
204
-
205
- ccpwgl per-frame: `../ccpwgl/src/eve/EveSpaceScene.js:1906-1949`, filled
206
- `:1659-1855`. ccpwgl per-object: `../ccpwgl/src/core/data/Tr2PerObjectData.js:52-105`.
207
-
208
- ### 4a. Per-frame VS drift (Carbon 1a vs ccpwgl vs, b1)
209
-
210
- ccpwgl VS = ViewInverseTransposeMat, ViewProjectionMat, ViewMat, ProjectionMat,
211
- ShadowViewMat, ShadowViewProjectionMat, EnvMapRotationMat, SunData.DirWorld,
212
- SunData.DiffuseColor, FogFactors, TargetResolution, ViewportAdjustment,
213
- MiscSettings = **34 regs**.
214
-
215
- | Carbon field (off) | ccpwgl field (off) | Status |
216
- |---|---|---|
217
- | ViewInverseTransposeMat..EnvMapRotationMat (0-27) | same (0-27) | OK aligned |
218
- | **ViewProjectionLast (28-31)** | - | MISSING in ccpwgl |
219
- | **ViewLast (32-35)** | - | MISSING in ccpwgl |
220
- | **ProjLast (36-39)** | - | MISSING in ccpwgl |
221
- | Sun.DirWorld+pad (40) | SunData.DirWorld (28) | semantic match, **-12 reg shift** |
222
- | Sun.DiffuseColor (41) | SunData.DiffuseColor (29) | (-12) |
223
- | FogFactors+pad (42) | FogFactors (30) | (-12) |
224
- | TargetResolution+FovXY (43) | TargetResolution (31) | Carbon packs FovXY in .zw; verify `d.targetResolution` carries fov |
225
- | ViewportAdjustment (44) | ViewportAdjustment (32) | (-12) |
226
- | Time,Upscaling,ViewportSize (45) | MiscSettings (33)=time,**unused**,vpW,vpH | `.y` differs: Carbon=Upscaling, ccpwgl=0 |
227
-
228
- Net: ccpwgl VS omits the 3 motion-vector matrices (12 regs); every field from
229
- Sun onward is shifted -12 registers. DX11 shaders reading `cb1[28+]` need the
230
- Carbon-shaped buffer.
231
-
232
- ### 4b. Per-frame PS drift (Carbon 1b vs ccpwgl ps, b2)
233
-
234
- ccpwgl PS = 13 entries ending at VolumetricSlices = **23 regs** vs Carbon's
235
- **118**.
236
-
237
- | Carbon field (off) | ccpwgl field (off) | Status |
238
- |---|---|---|
239
- | ViewInverseTransposeMat/ViewMat/EnvMapRotationMat (0-11) | same (0-11) | OK |
240
- | Sun.DirWorld (12), Sun.DiffuseColor (13) | SunData.DirWorld (12), .DiffuseColor (13) | OK |
241
- | AmbientColor+ReflectionIntensity (14) | AmbientColor+**NebulaIntensity** (14) | `.w` semantic differs |
242
- | FogColor (15) | FogColor (15) | OK |
243
- | ViewportOffset+ViewportSize (16) | ViewportOffset+ViewportSize (16) | OK |
244
- | TargetResolution+DepthMapSampleCount+Debug (17) | TargetResolution vec4 (17) | `.z/.w` differ |
245
- | ShadowMapSettings (18) | ShadowMapSettings (18) | OK |
246
- | ShadowCameraRange+ShadowLightness+ShadowQuality (19) | ShadowCameraRange vec4 (19) | `.z/.w` differ |
247
- | ProjectionToView+FovXY (20) | ProjectionToView+FovXY (20) | OK |
248
- | Time,SceneMipLodBias,Upscaling,GammaBrightness (21) | MiscSettings=time,fogType,fogBlur,contrast (21) | only `.x` matches |
249
- | **FrameIndex,Jittering,invAtlasSize,atlasMinLog2 (22)** | - | MISSING entirely |
250
- | VolumetricSlices (23) | VolumetricSlices (22) | **-1 reg shift** |
251
- | **ShadowMapValues[4] (24-27)** | - | MISSING |
252
- | **ShadowMatrixVal[16] (28-91)** | - | MISSING (64 regs) |
253
- | **SplitInfo (92)** | - | MISSING |
254
- | **ProjectionInverseMat (93-96)** | - | MISSING |
255
- | **CascadeRanges[16] (97-112)** | - | MISSING |
256
- | **FroxelFogData (113-117)** | - | MISSING |
257
-
258
- Net: aligned through reg ~20, diverges at 21, -1 shift from 23, and the whole
259
- cascaded-shadow + froxel tail (95 regs) is absent in ccpwgl.
260
-
261
- ### 4c. Per-object VS drift (Carbon 2a vs ccpwgl vs, b3)
262
-
263
- | Carbon field (off) | ccpwgl field (off) | Status |
264
- |---|---|---|
265
- | worldTransform..customMaskData[1] (0-25) | WorldMat..CustomMaskData1 (0-25) | OK aligned |
266
- | **boneOffsets[4] (26)** | - (JointMat starts at 26) | CONFLICT |
267
- | morph data (27) | (part of JointMat) | CONFLICT |
268
- | customData (28) | (part of JointMat) | CONFLICT |
269
- | - (joints in separate SSBO) | **JointMat cb3[26..199], 696 floats = 58 joints** | architecture drift |
270
-
271
- In Carbon DX11, cb3[26]=boneOffsets, cb3[27]=morph, cb3[28]=customData, and
272
- joints live in the separate `BoneTransforms` structured buffer (69 max,
273
- Float4x3). ccpwgl WebGL2 splices 58 joints inline at cb3[26..199] instead.
274
- The Carbon WebGL path keeps Carbon's shape: cb3 stays 29 regs, joints go to the
275
- dedicated CjsSb UBO (capacity 69). Bone-count note: Carbon
276
- TR2_MAX_BONES_PER_MESHAREA=69 vs ccpwgl inline 58 (likely a WebGL uniform
277
- budget choice, not a Carbon constant).
278
-
279
- ### 4d. Per-object PS drift (Carbon 2b vs ccpwgl ps, b4)
280
-
281
- | Carbon field (off) | ccpwgl field (off) | Status |
282
- |---|---|---|
283
- | **worldTransform (0-3)** | - | MISSING in ccpwgl |
284
- | **worldTransformLast (4-7)** | - | MISSING in ccpwgl |
285
- | **invWorldTransform (8-11)** | - | MISSING in ccpwgl |
286
- | shipData (12) | Shipdata (0) | match, **-12 reg** |
287
- | clipSphereCenter+clipRadiusSq (13) | Clipdata1 (1) | (-12) |
288
- | clipRadius2Sq,impactDataOffset,clipSphereFactor2,clipSphereFactor (14) | Miscdata (2) | partial semantic overlap |
289
- | shLightingCoefficients[7] (15-21) | ShLighting 4x7 (3-9) | same 7 vec4 (-12) |
290
- | customMaskMaterialIDs[2] (22-23) | CustomMaskMaterialID0/1 (10-11) | (-12) |
291
- | customMaskTargets[2] (24-25) | CustomMaskTarget0/1 (12-13) | (-12) |
292
- | customMaskClamps (26) | CustomMaskBlending (14) | name differs, same slot |
293
- | screenSize (27) | Screensize (15) | (-12) |
294
- | customData (28) | - | MISSING in ccpwgl |
295
-
296
- Net: Carbon's per-object PS leads with three matrices (12 regs) ccpwgl lacks —
297
- every ccpwgl PS field is -12 registers vs the DX11 expectation. Largest
298
- per-object drift; most likely to break translated pixel shaders if the
299
- GLES-shaped buffer were reused.
300
-
301
- ---
302
-
303
- ## 5. Ambiguities / flags (not guessed — verify before relying on)
304
-
305
- 1. **Which per-frame family do specific shipped DX11 shaders bind?** EVE ships
306
- use `EveSpaceScene::PerFrame*` (b1/b2), but the generic `Tr2PerFrame*`
307
- family, `Tr2InteriorScene` per-frame (`Tr2InteriorScene.cpp:644-645`) and
308
- shadow-only `Tr2PerFrameShadowPSData` (`Tr2ConstantBufferFormats.h:10-15`)
309
- also exist. Confirm per shader family before packing.
310
- 2. **`d.targetResolution` contents:** ccpwgl relies on `device.targetResolution`
311
- carrying FovXY in `.zw` (used at `EveSpaceScene.js:1683`). Not verified in
312
- `Tw2Device.js`.
313
- 3. **`Tr2PerFrameVSDataDebug`** (`Tr2ConstantBufferFormats.h:66-70`, used
314
- `EveSpaceScene.cpp:856`) is a smaller 8-register b1 variant for debug/shadow
315
- passes (ViewInverseTransposeMat + ViewProjectionMat only).
316
- 4. **Bone count 69 vs 58**: source of ccpwgl's 58 not found in Carbon; flag for
317
- reconciliation.
318
- 5. **Miscdata/customMaskClamps/CustomMaskBlending semantics** only positionally
319
- matched; exact float meanings not fully cross-verified.
320
- 6. Effect/material "custom cb0" buffers are per-effect and out of scope of the
321
- fixed ABI above.
322
-
323
- Primary authoritative files: `Tr2ConstantBufferFormats.h/.cpp`,
324
- `Tr2PerObjectData.h/.cpp`, `Tr2PersistentPerObjectData.h`,
325
- `Eve/EveSpaceScene.h/.cpp`, `Eve/SpaceObject/EveSpaceObject2.h/.cpp`,
326
- `Tr2Renderer.cpp`, `Tr2ShadowMap.h`, `Tr2VolumetricsRenderer.h`.
1
+ # EVE Carbon/Trinity Shader Constant-Buffer Layout Map
2
+
3
+ Status: Evolving
4
+ Scope: Carbon/Trinity constant-buffer layouts used by `@carbonenginejs/runtime-resource/formats/webgl`
5
+ Audience: Shader translators, runtime packers, and engine integrators
6
+ Summary: Maps Carbon constant-buffer registers and field layouts for WebGL integration.
7
+
8
+ > Produced 2026-07-05 from ../carbonengine source (authoritative) for the Carbon WebGL
9
+ > per-frame/per-object packer in ccpwgl. All register offsets are in float4
10
+ > (vec4) units. File references are relative to
11
+ > `../carbonengine/trinity/trinity/`.
12
+
13
+ Scope note: Carbon has **two parallel constant-buffer families**. (a) a
14
+ *generic* Tr2 family in `Tr2ConstantBufferFormats.h`, used by generic Tr2
15
+ renderables; and (b) an *EVE-space* family (`EveSpaceScene::PerFrame*` +
16
+ `EveSpaceObjectVSData/PSData`) used by ships/stations. **ccpwgl's ships mirror
17
+ family (b)**, so that is the primary comparison target.
18
+
19
+ ## 0. Register assignment (shared by all families)
20
+
21
+ From `Tr2Renderer.cpp:38-43`:
22
+
23
+ | Register | Purpose | Getter |
24
+ |---|---|---|
25
+ | `b1` | per-frame VS | `GetPerFrameVSStartRegister()` (`Tr2Renderer.cpp:1199`) |
26
+ | `b2` | per-frame PS | `GetPerFramePSStartRegister()` (`:1204`) |
27
+ | `b3` | per-object VS | `GetPerObjectVSStartRegister()` (`:1209`) |
28
+ | `b4` | per-object PS | `GetPerObjectPSStartRegister()` (`:1219`) |
29
+ | `b5` | per-object RT vertex-buffer data | `:1224` |
30
+ | `b6` | per-object VS GUI | `GetPerObjectVSGUIStartRegister()` (`:1214`) |
31
+
32
+ `b0` is left for effect/material ("custom cb0"); effect constants are handled
33
+ by the material path (`Tr2EffectDescription.cpp`), not these structs. EVE space
34
+ objects reach `b3/b4` through `Tr2Renderer::GetPerObjectStartRegister(shaderType)`
35
+ in `Tr2PersistentPerObjectData.h:122,139`.
36
+
37
+ ---
38
+
39
+ ## 1. EVE-space per-frame layouts (the ccpwgl-relevant path)
40
+
41
+ ### 1a. `EveSpaceScene::PerFrameVSData` -> b1
42
+
43
+ Struct: `Eve/EveSpaceScene.h:300-327`. Filled: `EveSpaceScene.cpp:3011-3064`
44
+ (`PopulatePerFrameVSData`).
45
+
46
+ | Field | Type | vec4 off | count | Fed from (EveSpaceScene.cpp) |
47
+ |---|---|---|---|---|
48
+ | ViewInverseTransposeMat | Matrix | 0 | 4 | `GetInverseViewTransform()` (`:3020`) |
49
+ | ViewProjectionMat | Matrix | 4 | 4 | `Transpose(view*reversedProj)` (`:3017-3018`) |
50
+ | ViewMat | Matrix | 8 | 4 | `Transpose(GetViewTransform())` (`:3014`) |
51
+ | ProjectionMat | Matrix | 12 | 4 | `Transpose(GetReversedDepthProjectionTransform())` (`:3015-3016`) |
52
+ | ShadowViewMat | Matrix | 16 | 4 | (populated by shadow path) |
53
+ | ShadowViewProjectionMat | Matrix | 20 | 4 | (shadow path) |
54
+ | EnvMapRotationMat | Matrix | 24 | 4 | `Transpose(RotationMatrix(m_envMapRotation))` (`:3028`) |
55
+ | ViewProjectionLast | Matrix | 28 | 4 | `Transpose(m_viewLast * m_projectionLast*m_jitterMatrix)` (`:3022-3023`) |
56
+ | ViewLast | Matrix | 32 | 4 | `Transpose(m_viewLast)` (`:3024`) |
57
+ | ProjLast | Matrix | 36 | 4 | `Transpose(lastProjection)` (`:3025`) |
58
+ | Sun.DirWorld + unused_pad0 | Vector3+float | 40 | 1 | `-Normalize(m_sunData.DirWorld)` (`:3035`) |
59
+ | Sun.DiffuseColor | Color | 41 | 1 | `m_currentSunColor` (`:3032`) |
60
+ | FogFactors + pad | Vector3+float | 42 | 1 | `(fogEnd/d, 1/d, fogMax)` (`:3045-3050`) |
61
+ | TargetResolution + FovXY | Vector2+Vector2 | 43 | 1 | RT w/h (`:3038-3039`); FovXY from projection+aspect (`:3042-3043`) |
62
+ | ViewportAdjustment | Vector4 | 44 | 1 | device/logical viewport ratios (`:3055-3058`) |
63
+ | Time, Upscaling, ViewportSize | float,float,Vector2 | 45 | 1 | `GetAnimationTime()`, `m_upscalingAmount`, device viewport (`:3059-3063`) |
64
+
65
+ Total = **46 registers**. `SunData` struct: `EveSpaceScene.h:218-223`
66
+ (Vector3 DirWorld, float pad, Color DiffuseColor).
67
+
68
+ ### 1b. `EveSpaceScene::PerFramePSData` -> b2
69
+
70
+ Struct: `EveSpaceScene.h:240-294`. Filled: `EveSpaceScene.cpp:3066-3198`
71
+ (`PopulatePerFramePSData`).
72
+
73
+ | Field | Type | vec4 off | count | Fed from |
74
+ |---|---|---|---|---|
75
+ | ViewInverseTransposeMat | Matrix | 0 | 4 | `GetInverseViewTransform()` (`:3076`) |
76
+ | ViewMat | Matrix | 4 | 4 | `Transpose(GetViewTransform())` (`:3074`) |
77
+ | EnvMapRotationMat | Matrix | 8 | 4 | `Transpose(RotationMatrix(m_envMapRotation))` (`:3079`) |
78
+ | Sun.DirWorld+pad | Vector3+float | 12 | 1 | `-Normalize(sun dir)` (`:3085`) |
79
+ | Sun.DiffuseColor | Color | 13 | 1 | `m_currentSunColor`, `.a=m_defaultDiffuseRoughness` (`:3082-3083`) |
80
+ | AmbientColor + ReflectionIntensity | Vector3+float | 14 | 1 | `m_ambientColor` (`:3086`), `m_currentReflectionIntensity` (`:3088`) |
81
+ | FogColor | Vector4 | 15 | 1 | `(m_fogColor.rgb, m_fogMax)` (`:3089`) |
82
+ | ViewportOffset + ViewportSize | Vector2+Vector2 | 16 | 1 | viewport x/y (`:3105-3106`), device viewport (`:3108-3109`) |
83
+ | TargetResolution + DepthMapSampleCount + Debug | Vector2+f+f | 17 | 1 | RT w/h (`:3095-3096`); DepthMapSampleCount=1 legacy (`:3134`); Debug=`m_perFrameDebug` (`:3190`) |
84
+ | ShadowMapSettings | Vector4 | 18 | 1 | `(1,1,0,0)` (`:3131`) |
85
+ | ShadowCameraRange + ShadowLightness + ShadowQuality | Vec2+f+uint | 19 | 1 | `(1,0)` default (`:3103`), lightness=0 (`:3133`), `1<<m_shadowQuality` (`:3117`) |
86
+ | ProjectionToView + FovXY | Vector2+Vector2 | 20 | 1 | proj `_43,_33` (`:3137-3138`); FovXY (`:3099-3100`) |
87
+ | Time, SceneMipLodBias, Upscaling, GammaBrightness | 4xfloat | 21 | 1 | `GetAnimationTime()` (`:3111`), mip bias (`:3140-3157`), upscaling (`:3112,3152`), `g_eveSpaceSceneGammaBrightness` (`:3092`) |
88
+ | FrameIndex, Jittering, InverseShadowMapAtlasSize, ShadowMapAtlasEntryMinSizeLog2 | uint,uint,f,uint | 22 | 1 | frame counter (`:3114`), jitter!=0 (`:3115`), light-manager atlas (`:3121-3124`) |
89
+ | VolumetricSlices[4] | float[4] | 23 | 1 | hard-coded 1e3..1e6 (`:3192-3195`) |
90
+ | ShadowMapValues[4] | Vector4[4] | 24 | 4 | `shadowMap->m_perSplitData` (`:3161-3164`) |
91
+ | ShadowMatrixVal[16] | Matrix[16] | 28 | 64 | per-split shadow matrices, atlas-tiled 8x2 (`:3171-3184`) |
92
+ | SplitInfo | Vector4 | 92 | 1 | `shadowMap->m_perSplitData.SplitInfo` (`:3185`) |
93
+ | ProjectionInverseMat | Matrix | 93 | 4 | `Inverse(Transpose(reversedProj))` (`:3189`) |
94
+ | CascadeRanges[16] | Vector4[16] | 97 | 16 | `shadowMap->m_perSplitData.CascadeRanges` (`:3166-3169`) |
95
+ | FroxelFogData | FroxelPerFrameData | 113 | 5 | `m_volumetricsRenderer->PopulatePerFrameData` (`:3197`) |
96
+
97
+ Total = **118 registers**. `SHADOW_FRUSTUM_COUNT = 16` (`Tr2ShadowMap.h:15`).
98
+ `FroxelPerFrameData` (`Tr2VolumetricsRenderer.h:119-135`): FogColor(vec3)+
99
+ BackgroundVisibility, BaseDensity/MaxDistance/MaxDistanceVisibility/
100
+ EnvironmentIntensity, EnvironmentG+3pad, planets[2] (2xSphere=2 vec4)
101
+ = 5 registers.
102
+
103
+ ---
104
+
105
+ ## 2. EVE-space per-object layouts (ships/stations) -> b3 / b4
106
+
107
+ Structs: `Eve/SpaceObject/EveSpaceObject2.h:99-141`. Copied verbatim into the
108
+ buffers by `EveSpaceObject2::UpdatePerObjectBuffer` (`EveSpaceObject2.cpp:1469-1483`,
109
+ plain `memcpy` of the struct). Bound to b3/b4 via
110
+ `Tr2PerObjectDataWithPersistentBuffers` (`Tr2PersistentPerObjectData.h`).
111
+ `EVE_SPACEOBJECT_CUSTOWMASK_MAX = 2` (`EveSpaceObject2.h:49`);
112
+ `PACKED_COEFFICIENT_COUNT = 7` (`Tr2ShLightingManager.h:51`).
113
+
114
+ ### 2a. `EveSpaceObjectVSData` -> b3
115
+
116
+ | Field | Type | vec4 off | count | Fed from (EveSpaceObject2.cpp) |
117
+ |---|---|---|---|---|
118
+ | worldTransform | Matrix | 0 | 4 | `Transpose(m_worldTransform)` (`:637`) |
119
+ | worldTransformLast | Matrix | 4 | 4 | `Transpose(m_worldTransform)` prev frame (`:2675`) |
120
+ | invWorldTransform | Matrix | 8 | 4 | `Transpose(m_invWorldTransform)` (`:638`) |
121
+ | shipData | Vector4 | 12 | 1 | `m_spaceObjectShipData` = (boosterGain, activation, dirt, boundingRadius) (`:639`,`734-744`) |
122
+ | clipData | Vector4 | 13 | 1 | `(clipSphereCenter, clipRadiusSq)` (`:758`) |
123
+ | ellpsoidRadii | Vector4 | 14 | 1 | `GetShapeEllipsoid` radius (`:643`) |
124
+ | ellpsoidCenter | Vector4 | 15 | 1 | `GetShapeEllipsoid` center (`:644`) |
125
+ | customMaskMatrix[2] | Matrix[2] | 16 | 8 | `m_customMasks[i]->FillPerObjectData` (`:654-664`) |
126
+ | customMaskData[2] | Vector4[2] | 24 | 2 | custom-mask fill (`:654-664`) |
127
+ | boneOffsets[4] | uint32[4] | 26 | 1 | `[curFrameOffset, prevFrameOffset, boneCount, -]` (`:1440-1444`) |
128
+ | morphTargetVertexDataOffset / AnimationDataOffset / activeMorphTargetsCount / bakedMorphTargetVertexDataOffset | uint32x4 | 27 | 1 | morph-target path |
129
+ | customData | Vector4 | 28 | 1 | copied from PS customData (`:1445`) |
130
+
131
+ Total = **29 registers**.
132
+
133
+ **Joints are NOT in this buffer on DX11.** `boneOffsets` (reg 26) index a
134
+ separate `BoneTransforms` ring buffer/SSBO
135
+ (`m_boneOffsets.UploadTransforms(... Float4x3 ...)`, `EveSpaceObject2.cpp:1441`).
136
+ Bones are `Float4x3` (3 vec4 per joint). This is the structured-buffer path
137
+ that `docs/dxbc-lowering/memory-structured.md:131-213` rewrites for WebGL2.
138
+
139
+ ### 2b. `EveSpaceObjectPSData` -> b4
140
+
141
+ | Field | Type | vec4 off | count | Fed from |
142
+ |---|---|---|---|---|
143
+ | worldTransform | Matrix | 0 | 4 | `m_vsData.worldTransform` (`:646`) |
144
+ | worldTransformLast | Matrix | 4 | 4 | (`:2676`) |
145
+ | invWorldTransform | Matrix | 8 | 4 | (`:647`) |
146
+ | shipData | Vector4 | 12 | 1 | `m_spaceObjectShipData` (`:636`) |
147
+ | clipSphereCenter + clipRadiusSq | Vector3+float | 13 | 1 | (`:755-756`) |
148
+ | clipRadius2Sq, impactDataOffset, clipSphereFactor2, clipSphereFactor | 4xfloat | 14 | 1 | (`:651,760-762`) |
149
+ | shLightingCoefficients[7] | Vector4[7] | 15 | 7 | `UpdateShLighting` / cleared `:1425` |
150
+ | customMaskMaterialIDs[2] | Vector4[2] | 22 | 2 | custom-mask fill |
151
+ | customMaskTargets[2] | Vector4[2] | 24 | 2 | custom-mask fill |
152
+ | customMaskClamps | Vector4 | 26 | 1 | custom-mask fill |
153
+ | screenSize | Vector4 | 27 | 1 | screen size |
154
+ | customData | Vector4 | 28 | 1 | |
155
+
156
+ Total = **29 registers**.
157
+
158
+ ### 2c. Other EVE per-object buffers
159
+
160
+ - **Turrets** `EveTurretSet.h:47-70`: `EveTurretSetVSData` = baseCutoffData,
161
+ turretSetData, shipMatrix, prevShipMatrix, currentBoneOffset/prevBoneOffset/
162
+ 2x unused, then `turretTranslation[N]` + `turretRotation[N]` (per-turret).
163
+ `EveTurretSetPSData` = shipData, clipData1, clipRadius2Sq+3unused,
164
+ shLightingCoefficients[7]. Bound at b3/b4 (`EveTurretSet.cpp:3959,3961`).
165
+ - **Missile warhead** (ccpwgl `GLESPerObjectDataEveMissileWarhead`,
166
+ `Tr2PerObjectData.js:317-337`) mirrors a smaller variant.
167
+
168
+ ---
169
+
170
+ ## 3. Generic Tr2 per-frame / per-object family (`Tr2ConstantBufferFormats.h`)
171
+
172
+ Used by non-EVE Tr2 renderables. Filled in `Tr2ConstantBufferFormats.cpp` +
173
+ bound at b1/b2/b3/b4. Included for completeness; **not** what ccpwgl ships
174
+ mirror.
175
+
176
+ - `Tr2PerFrameVSData` (`.h:53-63`): ViewInverseTransposeMat(0-3), sunDirWorld(4),
177
+ sceneFogColor(5), ViewProjectionMat(6-9), ViewMat(10-13), ProjectionMat(14-17).
178
+ Filled `Tr2ConstantBufferFormats.cpp:13-29`.
179
+ - `Tr2PerFramePSData` (`.h:73-92`): ViewInverseTransposeMat(0-3),
180
+ sceneAmbientColor(4), sceneFogColor(5), sunDirWorld(6), sunDiffuseColor(7),
181
+ sunSpecularColor(8), maxFogAmount/maxFogDistance/minFogDistance/cullDirection(9),
182
+ ViewProjectionMat(10-13), shScale/shadowCount/invShadowSize/radius(14),
183
+ viewPort(15), ViewProjInverse(16-19).
184
+ - `Tr2PerObjectVSData` (`.h:35-41`): WorldMat(0-3), boundingCylinderLocalHeight+
185
+ boundingCylinderLocalXZCenter+boundingCylinderRotation(4).
186
+ - `Tr2PerObjectPSData` (`.h:43-51`): farFadeDistance/nearFadeDistance/padding(0),
187
+ highlightColor(1), then `Tr2PerObjectPerPixelPointLightData pointLights[8]`
188
+ (4 regs each, `.h:17-33`) = 32 regs. **<- generic path dynamic lights live in
189
+ per-object PS constants, 8 point lights max.**
190
+ - Generic VS float buffer capacity is `40*4` floats, PS `80*4` floats
191
+ (`Tr2PerObjectData.h:67,94`).
192
+
193
+ **Generic skinned path** (`Tr2PerObjectDataSkinned` / `Tr2PerAreaDataSkinned`,
194
+ `Tr2PerObjectData.cpp:75-193`): here joints ARE inlined into the b3 VS buffer.
195
+ Layout = `[jointMatrices | worldMat | (1 pad reg) | mirrorMatrix]`, total
196
+ `(TR2_MAX_BONES_PER_MESHAREA*3 + 5 + 4)*16` bytes. `TR2_MAX_BONES_PER_MESHAREA
197
+ = 69` (`Tr2PerObjectData.h:98`). Joints are 3 vec4 each (`Float4x3`), packed at
198
+ offset 0; worldMat at reg `69*3=207`, mirrorMatrix at reg `69*3+5=212`
199
+ (`Tr2PerObjectData.cpp:102-103,117-118`).
200
+
201
+ ---
202
+
203
+ ## 4. Drift vs ccpwgl GLES-v8 layouts
204
+
205
+ ccpwgl per-frame: `../ccpwgl/src/eve/EveSpaceScene.js:1906-1949`, filled
206
+ `:1659-1855`. ccpwgl per-object: `../ccpwgl/src/core/data/Tr2PerObjectData.js:52-105`.
207
+
208
+ ### 4a. Per-frame VS drift (Carbon 1a vs ccpwgl vs, b1)
209
+
210
+ ccpwgl VS = ViewInverseTransposeMat, ViewProjectionMat, ViewMat, ProjectionMat,
211
+ ShadowViewMat, ShadowViewProjectionMat, EnvMapRotationMat, SunData.DirWorld,
212
+ SunData.DiffuseColor, FogFactors, TargetResolution, ViewportAdjustment,
213
+ MiscSettings = **34 regs**.
214
+
215
+ | Carbon field (off) | ccpwgl field (off) | Status |
216
+ |---|---|---|
217
+ | ViewInverseTransposeMat..EnvMapRotationMat (0-27) | same (0-27) | OK aligned |
218
+ | **ViewProjectionLast (28-31)** | - | MISSING in ccpwgl |
219
+ | **ViewLast (32-35)** | - | MISSING in ccpwgl |
220
+ | **ProjLast (36-39)** | - | MISSING in ccpwgl |
221
+ | Sun.DirWorld+pad (40) | SunData.DirWorld (28) | semantic match, **-12 reg shift** |
222
+ | Sun.DiffuseColor (41) | SunData.DiffuseColor (29) | (-12) |
223
+ | FogFactors+pad (42) | FogFactors (30) | (-12) |
224
+ | TargetResolution+FovXY (43) | TargetResolution (31) | Carbon packs FovXY in .zw; verify `d.targetResolution` carries fov |
225
+ | ViewportAdjustment (44) | ViewportAdjustment (32) | (-12) |
226
+ | Time,Upscaling,ViewportSize (45) | MiscSettings (33)=time,**unused**,vpW,vpH | `.y` differs: Carbon=Upscaling, ccpwgl=0 |
227
+
228
+ Net: ccpwgl VS omits the 3 motion-vector matrices (12 regs); every field from
229
+ Sun onward is shifted -12 registers. DX11 shaders reading `cb1[28+]` need the
230
+ Carbon-shaped buffer.
231
+
232
+ ### 4b. Per-frame PS drift (Carbon 1b vs ccpwgl ps, b2)
233
+
234
+ ccpwgl PS = 13 entries ending at VolumetricSlices = **23 regs** vs Carbon's
235
+ **118**.
236
+
237
+ | Carbon field (off) | ccpwgl field (off) | Status |
238
+ |---|---|---|
239
+ | ViewInverseTransposeMat/ViewMat/EnvMapRotationMat (0-11) | same (0-11) | OK |
240
+ | Sun.DirWorld (12), Sun.DiffuseColor (13) | SunData.DirWorld (12), .DiffuseColor (13) | OK |
241
+ | AmbientColor+ReflectionIntensity (14) | AmbientColor+**NebulaIntensity** (14) | `.w` semantic differs |
242
+ | FogColor (15) | FogColor (15) | OK |
243
+ | ViewportOffset+ViewportSize (16) | ViewportOffset+ViewportSize (16) | OK |
244
+ | TargetResolution+DepthMapSampleCount+Debug (17) | TargetResolution vec4 (17) | `.z/.w` differ |
245
+ | ShadowMapSettings (18) | ShadowMapSettings (18) | OK |
246
+ | ShadowCameraRange+ShadowLightness+ShadowQuality (19) | ShadowCameraRange vec4 (19) | `.z/.w` differ |
247
+ | ProjectionToView+FovXY (20) | ProjectionToView+FovXY (20) | OK |
248
+ | Time,SceneMipLodBias,Upscaling,GammaBrightness (21) | MiscSettings=time,fogType,fogBlur,contrast (21) | only `.x` matches |
249
+ | **FrameIndex,Jittering,invAtlasSize,atlasMinLog2 (22)** | - | MISSING entirely |
250
+ | VolumetricSlices (23) | VolumetricSlices (22) | **-1 reg shift** |
251
+ | **ShadowMapValues[4] (24-27)** | - | MISSING |
252
+ | **ShadowMatrixVal[16] (28-91)** | - | MISSING (64 regs) |
253
+ | **SplitInfo (92)** | - | MISSING |
254
+ | **ProjectionInverseMat (93-96)** | - | MISSING |
255
+ | **CascadeRanges[16] (97-112)** | - | MISSING |
256
+ | **FroxelFogData (113-117)** | - | MISSING |
257
+
258
+ Net: aligned through reg ~20, diverges at 21, -1 shift from 23, and the whole
259
+ cascaded-shadow + froxel tail (95 regs) is absent in ccpwgl.
260
+
261
+ ### 4c. Per-object VS drift (Carbon 2a vs ccpwgl vs, b3)
262
+
263
+ | Carbon field (off) | ccpwgl field (off) | Status |
264
+ |---|---|---|
265
+ | worldTransform..customMaskData[1] (0-25) | WorldMat..CustomMaskData1 (0-25) | OK aligned |
266
+ | **boneOffsets[4] (26)** | - (JointMat starts at 26) | CONFLICT |
267
+ | morph data (27) | (part of JointMat) | CONFLICT |
268
+ | customData (28) | (part of JointMat) | CONFLICT |
269
+ | - (joints in separate SSBO) | **JointMat cb3[26..199], 696 floats = 58 joints** | architecture drift |
270
+
271
+ In Carbon DX11, cb3[26]=boneOffsets, cb3[27]=morph, cb3[28]=customData, and
272
+ joints live in the separate `BoneTransforms` structured buffer (69 max,
273
+ Float4x3). ccpwgl WebGL2 splices 58 joints inline at cb3[26..199] instead.
274
+ The Carbon WebGL path keeps Carbon's shape: cb3 stays 29 regs, joints go to the
275
+ dedicated CjsSb UBO (capacity 69). Bone-count note: Carbon
276
+ TR2_MAX_BONES_PER_MESHAREA=69 vs ccpwgl inline 58 (likely a WebGL uniform
277
+ budget choice, not a Carbon constant).
278
+
279
+ ### 4d. Per-object PS drift (Carbon 2b vs ccpwgl ps, b4)
280
+
281
+ | Carbon field (off) | ccpwgl field (off) | Status |
282
+ |---|---|---|
283
+ | **worldTransform (0-3)** | - | MISSING in ccpwgl |
284
+ | **worldTransformLast (4-7)** | - | MISSING in ccpwgl |
285
+ | **invWorldTransform (8-11)** | - | MISSING in ccpwgl |
286
+ | shipData (12) | Shipdata (0) | match, **-12 reg** |
287
+ | clipSphereCenter+clipRadiusSq (13) | Clipdata1 (1) | (-12) |
288
+ | clipRadius2Sq,impactDataOffset,clipSphereFactor2,clipSphereFactor (14) | Miscdata (2) | partial semantic overlap |
289
+ | shLightingCoefficients[7] (15-21) | ShLighting 4x7 (3-9) | same 7 vec4 (-12) |
290
+ | customMaskMaterialIDs[2] (22-23) | CustomMaskMaterialID0/1 (10-11) | (-12) |
291
+ | customMaskTargets[2] (24-25) | CustomMaskTarget0/1 (12-13) | (-12) |
292
+ | customMaskClamps (26) | CustomMaskBlending (14) | name differs, same slot |
293
+ | screenSize (27) | Screensize (15) | (-12) |
294
+ | customData (28) | - | MISSING in ccpwgl |
295
+
296
+ Net: Carbon's per-object PS leads with three matrices (12 regs) ccpwgl lacks —
297
+ every ccpwgl PS field is -12 registers vs the DX11 expectation. Largest
298
+ per-object drift; most likely to break translated pixel shaders if the
299
+ GLES-shaped buffer were reused.
300
+
301
+ ---
302
+
303
+ ## 5. Ambiguities / flags (not guessed — verify before relying on)
304
+
305
+ 1. **Which per-frame family do specific shipped DX11 shaders bind?** EVE ships
306
+ use `EveSpaceScene::PerFrame*` (b1/b2), but the generic `Tr2PerFrame*`
307
+ family, `Tr2InteriorScene` per-frame (`Tr2InteriorScene.cpp:644-645`) and
308
+ shadow-only `Tr2PerFrameShadowPSData` (`Tr2ConstantBufferFormats.h:10-15`)
309
+ also exist. Confirm per shader family before packing.
310
+ 2. **`d.targetResolution` contents:** ccpwgl relies on `device.targetResolution`
311
+ carrying FovXY in `.zw` (used at `EveSpaceScene.js:1683`). Not verified in
312
+ `Tw2Device.js`.
313
+ 3. **`Tr2PerFrameVSDataDebug`** (`Tr2ConstantBufferFormats.h:66-70`, used
314
+ `EveSpaceScene.cpp:856`) is a smaller 8-register b1 variant for debug/shadow
315
+ passes (ViewInverseTransposeMat + ViewProjectionMat only).
316
+ 4. **Bone count 69 vs 58**: source of ccpwgl's 58 not found in Carbon; flag for
317
+ reconciliation.
318
+ 5. **Miscdata/customMaskClamps/CustomMaskBlending semantics** only positionally
319
+ matched; exact float meanings not fully cross-verified.
320
+ 6. Effect/material "custom cb0" buffers are per-effect and out of scope of the
321
+ fixed ABI above.
322
+
323
+ Primary authoritative files: `Tr2ConstantBufferFormats.h/.cpp`,
324
+ `Tr2PerObjectData.h/.cpp`, `Tr2PersistentPerObjectData.h`,
325
+ `Eve/EveSpaceScene.h/.cpp`, `Eve/SpaceObject/EveSpaceObject2.h/.cpp`,
326
+ `Tr2Renderer.cpp`, `Tr2ShadowMap.h`, `Tr2VolumetricsRenderer.h`.