@carbonenginejs/runtime-resource 0.12.2 → 0.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (541) hide show
  1. package/LICENSE +21 -21
  2. package/NOTICE +32 -32
  3. package/README.md +129 -108
  4. package/dist/CjsMotherLode.js +1271 -1271
  5. package/dist/CjsResMan.js +3858 -3494
  6. package/dist/CjsResMan.js.map +1 -1
  7. package/dist/CjsResManFetchProvider.js +94 -94
  8. package/dist/CjsResManWorkQueue.js +301 -301
  9. package/dist/_virtual/_rollupPluginBabelHelpers.js +150 -150
  10. package/dist/format/CjsBlueReader.js +358 -358
  11. package/dist/format/CjsByteReader.js +310 -310
  12. package/dist/format/CjsByteWriter.js +242 -242
  13. package/dist/format/CjsFormat.js +223 -223
  14. package/dist/format/CjsFormatError.js +41 -41
  15. package/dist/format/CjsReader.js +22 -22
  16. package/dist/format/CjsResourceProbe.js +279 -279
  17. package/dist/format/CjsStringTable.js +268 -268
  18. package/dist/format/carbonEffect/CjsCarbonEffectReader.js +408 -361
  19. package/dist/format/carbonEffect/CjsCarbonEffectReader.js.map +1 -1
  20. package/dist/format/carbonEffect/CjsCarbonEffectWriter.js +373 -373
  21. package/dist/format/carbonEffect/buildCarbonEffectContainer.js +182 -0
  22. package/dist/format/carbonEffect/buildCarbonEffectContainer.js.map +1 -0
  23. package/dist/format/carbonEffect/carbonEffectBackendBlock.js +321 -427
  24. package/dist/format/carbonEffect/carbonEffectBackendBlock.js.map +1 -1
  25. package/dist/format/carbonEffect/carbonEffectRecords.js +1147 -955
  26. package/dist/format/carbonEffect/carbonEffectRecords.js.map +1 -1
  27. package/dist/format/carbonEffect/carbonEffectResourceTransform.js +197 -0
  28. package/dist/format/carbonEffect/carbonEffectResourceTransform.js.map +1 -0
  29. package/dist/format/compareUtf8.js +36 -36
  30. package/dist/format/effect/effectBodyInventory.js +146 -0
  31. package/dist/format/effect/effectBodyInventory.js.map +1 -0
  32. package/dist/format/effect/effectPermutationGraph.js +257 -257
  33. package/dist/format/effect/effectPermutationGraph.js.map +1 -1
  34. package/dist/format/effect/sha256.js +114 -114
  35. package/dist/format/index.js +11 -11
  36. package/dist/format/payloadContract.js +193 -193
  37. package/dist/formats/black/CjsBlackFormat.js +310 -292
  38. package/dist/formats/black/CjsBlackFormat.js.map +1 -1
  39. package/dist/formats/black/core/CjsBlackBinaryReader.js +260 -260
  40. package/dist/formats/black/core/CjsBlackPropertyReaders.js +448 -448
  41. package/dist/formats/black/core/CjsBlackReader.js +764 -764
  42. package/dist/formats/black/core/CjsBlackSchemaRegistry.js +540 -540
  43. package/dist/formats/black/core/black-schema-v1-2026-07-23.json.js +4 -4
  44. package/dist/formats/black/core/blackConstants.js +7 -7
  45. package/dist/formats/black/core/blackDefinitions.js +10 -10
  46. package/dist/formats/black/core/blackEnums.js +6 -6
  47. package/dist/formats/black/core/blackSchema.js +3 -3
  48. package/dist/formats/black/core/blackVersion.js +22 -22
  49. package/dist/formats/black/core/helpers.js +199 -199
  50. package/dist/formats/black/core/schema.js +4 -4
  51. package/dist/formats/black/index.js +2 -2
  52. package/dist/formats/bnk/CjsBnkFormat.js +175 -156
  53. package/dist/formats/bnk/CjsBnkFormat.js.map +1 -1
  54. package/dist/formats/bnk/core/busNodes.js +252 -0
  55. package/dist/formats/bnk/core/busNodes.js.map +1 -0
  56. package/dist/formats/bnk/core/effectNodes.js +147 -0
  57. package/dist/formats/bnk/core/effectNodes.js.map +1 -0
  58. package/dist/formats/bnk/core/eventAction.js +416 -305
  59. package/dist/formats/bnk/core/eventAction.js.map +1 -1
  60. package/dist/formats/bnk/core/globalSettings.js +215 -0
  61. package/dist/formats/bnk/core/globalSettings.js.map +1 -0
  62. package/dist/formats/bnk/core/graph.js +137 -137
  63. package/dist/formats/bnk/core/helpers.js +512 -480
  64. package/dist/formats/bnk/core/helpers.js.map +1 -1
  65. package/dist/formats/bnk/core/musicNodes.js +533 -509
  66. package/dist/formats/bnk/core/musicNodes.js.map +1 -1
  67. package/dist/formats/bnk/core/nodeBase.js +553 -532
  68. package/dist/formats/bnk/core/nodeBase.js.map +1 -1
  69. package/dist/formats/bnk/core/sfxNodes.js +632 -632
  70. package/dist/formats/bnk/core/soundbanksInfo.js +209 -209
  71. package/dist/formats/bnk/index.js +2 -2
  72. package/dist/formats/cmf/CjsCmfFormat.js +497 -497
  73. package/dist/formats/cmf/core/binary.js +194 -194
  74. package/dist/formats/cmf/core/buffers.js +237 -237
  75. package/dist/formats/cmf/core/constants.js +47 -47
  76. package/dist/formats/cmf/core/gr2Anim.js +453 -453
  77. package/dist/formats/cmf/core/helpers.js +318 -318
  78. package/dist/formats/cmf/core/pack.js +276 -276
  79. package/dist/formats/cmf/core/schema.js +374 -374
  80. package/dist/formats/cmf/core/shared.js +277 -277
  81. package/dist/formats/cmf/core/writer.js +571 -571
  82. package/dist/formats/cmf/index.js +2 -2
  83. package/dist/formats/dds/CjsDdsFormat.js +200 -200
  84. package/dist/formats/dds/core/bc6h.js +298 -298
  85. package/dist/formats/dds/core/bc7.js +272 -272
  86. package/dist/formats/dds/core/helpers.js +862 -862
  87. package/dist/formats/dds/index.js +2 -2
  88. package/dist/formats/dxbc/CjsDxbcFormat.js +142 -142
  89. package/dist/formats/dxbc/core/DxbcReader.js +266 -266
  90. package/dist/formats/dxbc/core/container.js +169 -169
  91. package/dist/formats/dxbc/core/decoder.js +789 -789
  92. package/dist/formats/dxbc/core/errors.js +19 -19
  93. package/dist/formats/dxbc/core/helpers.js +220 -220
  94. package/dist/formats/dxbc/core/opcodes.js +45 -45
  95. package/dist/formats/dxbc/core/program.js +91 -91
  96. package/dist/formats/dxbc/core/signature.js +172 -172
  97. package/dist/formats/dxbc/index.js +2 -2
  98. package/dist/formats/fbx/CjsFbxFormat.js +266 -266
  99. package/dist/formats/fbx/core/helpers.js +3932 -3932
  100. package/dist/formats/fbx/index.js +2 -2
  101. package/dist/formats/flac/CjsFlacFormat.js +142 -142
  102. package/dist/formats/flac/core/helpers.js +315 -315
  103. package/dist/formats/flac/index.js +2 -2
  104. package/dist/formats/gif/CjsGifFormat.js +141 -141
  105. package/dist/formats/gif/core/helpers.js +380 -380
  106. package/dist/formats/gif/index.js +2 -2
  107. package/dist/formats/gltf/CjsGltfFormat.js +290 -290
  108. package/dist/formats/gltf/core/helpers.js +307 -307
  109. package/dist/formats/gltf/core/json.js +79 -79
  110. package/dist/formats/gltf/core/parser.js +679 -679
  111. package/dist/formats/gltf/core/targets.js +173 -173
  112. package/dist/formats/gltf/index.js +2 -2
  113. package/dist/formats/gr2/CjsGr2Format.js +289 -289
  114. package/dist/formats/gr2/core/bitknit2.js +282 -282
  115. package/dist/formats/gr2/core/curves.js +1047 -1047
  116. package/dist/formats/gr2/core/gsf.js +72 -72
  117. package/dist/formats/gr2/core/helpers.js +352 -352
  118. package/dist/formats/gr2/core/json.js +622 -622
  119. package/dist/formats/gr2/core/oodle1.js +388 -388
  120. package/dist/formats/gr2/core/tangents.js +48 -48
  121. package/dist/formats/gr2/core/targets.js +361 -361
  122. package/dist/formats/gr2/index.js +2 -2
  123. package/dist/formats/hlsl/CjsHlslFormat.js +254 -254
  124. package/dist/formats/hlsl/core/HlslBinaryUtils.js +15 -15
  125. package/dist/formats/hlsl/core/HlslEffectReadError.js +19 -19
  126. package/dist/formats/hlsl/core/HlslEffectStateManager.js +130 -130
  127. package/dist/formats/hlsl/core/HlslRenderStateSetup.js +37 -37
  128. package/dist/formats/hlsl/core/HlslResourceSetDescription.js +94 -94
  129. package/dist/formats/hlsl/core/HlslShaderBytecode.js +44 -44
  130. package/dist/formats/hlsl/core/analysis.js +51 -51
  131. package/dist/formats/hlsl/core/carbonDescriptionToRuntime.js +850 -781
  132. package/dist/formats/hlsl/core/carbonDescriptionToRuntime.js.map +1 -1
  133. package/dist/formats/hlsl/core/detailMapFamily.js +128 -0
  134. package/dist/formats/hlsl/core/detailMapFamily.js.map +1 -0
  135. package/dist/formats/hlsl/core/helpers.js +270 -270
  136. package/dist/formats/hlsl/core/json.js +284 -284
  137. package/dist/formats/hlsl/core/localLightFamily.js +133 -0
  138. package/dist/formats/hlsl/core/localLightFamily.js.map +1 -0
  139. package/dist/formats/hlsl/core/metadata.js +327 -327
  140. package/dist/formats/hlsl/core/render-states.js +280 -280
  141. package/dist/formats/hlsl/core/tr2/HlslRenderContextEnum.js +43 -43
  142. package/dist/formats/hlsl/core/tr2/resources/HlslEffectRes.js +320 -314
  143. package/dist/formats/hlsl/core/tr2/resources/HlslEffectRes.js.map +1 -1
  144. package/dist/formats/hlsl/core/tr2/resources/HlslShaderPermutation.js +33 -33
  145. package/dist/formats/hlsl/core/tr2/shader/HlslEffectBindingManifest.js +416 -416
  146. package/dist/formats/hlsl/core/tr2/shader/HlslEffectConstant.js +40 -40
  147. package/dist/formats/hlsl/core/tr2/shader/HlslEffectDescription.js +62 -742
  148. package/dist/formats/hlsl/core/tr2/shader/HlslEffectDescription.js.map +1 -1
  149. package/dist/formats/hlsl/core/tr2/shader/HlslEffectLibrary.js +52 -52
  150. package/dist/formats/hlsl/core/tr2/shader/HlslEffectParameterAnnotation.js +38 -38
  151. package/dist/formats/hlsl/core/tr2/shader/HlslEffectResource.js +50 -50
  152. package/dist/formats/hlsl/core/tr2/shader/HlslEffectStageInput.js +86 -86
  153. package/dist/formats/hlsl/core/tr2/shader/HlslEffectTechnique.js +31 -31
  154. package/dist/formats/hlsl/core/tr2/shader/HlslPass.js +42 -42
  155. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerDescription.js +55 -55
  156. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerSetup.js +29 -29
  157. package/dist/formats/hlsl/core/tr2/shader/HlslShader.js +220 -220
  158. package/dist/formats/hlsl/core/tr2/shader/HlslShaderOption.js +30 -30
  159. package/dist/formats/hlsl/index.js +3 -3
  160. package/dist/formats/index.js +33 -31
  161. package/dist/formats/index.js.map +1 -1
  162. package/dist/formats/jpeg/CjsJpegFormat.js +212 -212
  163. package/dist/formats/jpeg/core/helpers.js +402 -402
  164. package/dist/formats/jpeg/core/jpeg.js +480 -480
  165. package/dist/formats/jpeg/index.js +2 -2
  166. package/dist/formats/mp3/CjsMp3Format.js +197 -197
  167. package/dist/formats/mp3/core/helpers.js +375 -375
  168. package/dist/formats/mp3/index.js +2 -2
  169. package/dist/formats/mp4/CjsMp4Format.js +197 -197
  170. package/dist/formats/mp4/core/helpers.js +484 -484
  171. package/dist/formats/mp4/index.js +2 -2
  172. package/dist/formats/obj/CjsObjFormat.js +253 -253
  173. package/dist/formats/obj/core/helpers.js +573 -573
  174. package/dist/formats/obj/core/json.js +64 -64
  175. package/dist/formats/obj/core/parser.js +321 -321
  176. package/dist/formats/obj/index.js +2 -2
  177. package/dist/formats/ogg/CjsOggFormat.js +143 -143
  178. package/dist/formats/ogg/core/helpers.js +410 -410
  179. package/dist/formats/ogg/core/imdct.js +178 -178
  180. package/dist/formats/ogg/core/vorbis.js +1017 -1017
  181. package/dist/formats/ogg/index.js +2 -2
  182. package/dist/formats/pickle/CjsPickleFormat.js +214 -0
  183. package/dist/formats/pickle/CjsPickleFormat.js.map +1 -0
  184. package/dist/formats/pickle/core/CjsPickleProtocol0Reader.js +551 -0
  185. package/dist/formats/pickle/core/CjsPickleProtocol0Reader.js.map +1 -0
  186. package/dist/formats/pickle/index.js +2 -0
  187. package/dist/formats/pickle/index.js.map +1 -0
  188. package/dist/formats/png/CjsPngFormat.js +201 -201
  189. package/dist/formats/png/core/helpers.js +635 -635
  190. package/dist/formats/png/index.js +2 -2
  191. package/dist/formats/red/CjsRedFormat.js +263 -263
  192. package/dist/formats/red/core/CjsRedReader.js +246 -246
  193. package/dist/formats/red/core/blackDefinitions.js +3 -3
  194. package/dist/formats/red/core/helpers.js +158 -158
  195. package/dist/formats/red/core/redGraph.js +71 -68
  196. package/dist/formats/red/core/redGraph.js.map +1 -1
  197. package/dist/formats/red/core/schema.js +4 -4
  198. package/dist/formats/red/index.js +2 -2
  199. package/dist/formats/stl/CjsStlFormat.js +365 -365
  200. package/dist/formats/stl/core/helpers.js +261 -261
  201. package/dist/formats/stl/core/json.js +51 -51
  202. package/dist/formats/stl/core/stl.js +642 -642
  203. package/dist/formats/stl/core/targets.js +173 -173
  204. package/dist/formats/stl/index.js +2 -2
  205. package/dist/formats/tga/CjsTgaFormat.js +197 -197
  206. package/dist/formats/tga/core/helpers.js +493 -493
  207. package/dist/formats/tga/index.js +2 -2
  208. package/dist/formats/wav/CjsWavFormat.js +198 -198
  209. package/dist/formats/wav/core/helpers.js +365 -365
  210. package/dist/formats/wav/index.js +2 -2
  211. package/dist/formats/webgl/CjsWebglFormat.js +199 -221
  212. package/dist/formats/webgl/CjsWebglFormat.js.map +1 -1
  213. package/dist/formats/webgl/core/buildGlslEffectContainer.js +70 -0
  214. package/dist/formats/webgl/core/buildGlslEffectContainer.js.map +1 -0
  215. package/dist/formats/webgl/core/effectPackage.js +900 -792
  216. package/dist/formats/webgl/core/effectPackage.js.map +1 -1
  217. package/dist/formats/webgl/core/errors.js +27 -27
  218. package/dist/formats/webgl/core/errors.js.map +1 -1
  219. package/dist/formats/webgl/core/glsl/DxbcGlslEmitter.js +2820 -2678
  220. package/dist/formats/webgl/core/glsl/DxbcGlslEmitter.js.map +1 -1
  221. package/dist/formats/webgl/core/glsl/DxbcGlslHelpers.js +89 -89
  222. package/dist/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js +486 -428
  223. package/dist/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js.map +1 -1
  224. package/dist/formats/webgl/core/glsl/packedLightFixups.js +98 -0
  225. package/dist/formats/webgl/core/glsl/packedLightFixups.js.map +1 -0
  226. package/dist/formats/webgl/core/glslBackendBlock.js +552 -0
  227. package/dist/formats/webgl/core/glslBackendBlock.js.map +1 -0
  228. package/dist/formats/webgl/core/glslBackendBodySet.js +243 -0
  229. package/dist/formats/webgl/core/glslBackendBodySet.js.map +1 -0
  230. package/dist/formats/webgl/core/{cewgCompleteness.js → glslEffectCompleteness.js} +85 -81
  231. package/dist/formats/webgl/core/glslEffectCompleteness.js.map +1 -0
  232. package/dist/formats/webgl/core/helpers.js +167 -306
  233. package/dist/formats/webgl/core/helpers.js.map +1 -1
  234. package/dist/formats/webgl/core/inspectGlslEffectContainer.js +122 -0
  235. package/dist/formats/webgl/core/inspectGlslEffectContainer.js.map +1 -0
  236. package/dist/formats/webgl/core/readGlslEffectContainer.js +303 -0
  237. package/dist/formats/webgl/core/readGlslEffectContainer.js.map +1 -0
  238. package/dist/formats/webgl/index.js +2 -2
  239. package/dist/formats/webgpu/CjsWebgpuFormat.js +357 -357
  240. package/dist/formats/webgpu/CjsWebgpuFormat.js.map +1 -1
  241. package/dist/formats/webgpu/core/buildCarbonEffectContainer.js +89 -197
  242. package/dist/formats/webgpu/core/buildCarbonEffectContainer.js.map +1 -1
  243. package/dist/formats/webgpu/core/{cewgpu/CewgpuContainer.js → carbonWebgpu/CarbonWebgpuContainer.js} +354 -368
  244. package/dist/formats/webgpu/core/carbonWebgpu/CarbonWebgpuContainer.js.map +1 -0
  245. package/dist/formats/webgpu/core/{cewgpu → carbonWebgpu}/containerViews.js +355 -355
  246. package/dist/formats/webgpu/core/carbonWebgpu/containerViews.js.map +1 -0
  247. package/dist/formats/webgpu/core/{cewgpu → carbonWebgpu}/validateContainer.js +90 -90
  248. package/dist/formats/webgpu/core/carbonWebgpu/validateContainer.js.map +1 -0
  249. package/dist/formats/webgpu/core/effectAnalysis.js +82 -82
  250. package/dist/formats/webgpu/core/effectBackendBodySet.js +289 -289
  251. package/dist/formats/webgpu/core/effectBackendBodySet.js.map +1 -1
  252. package/dist/formats/webgpu/core/errors.js +20 -20
  253. package/dist/formats/webgpu/core/errors.js.map +1 -1
  254. package/dist/formats/webgpu/core/helpers.js +443 -443
  255. package/dist/formats/webgpu/core/helpers.js.map +1 -1
  256. package/dist/formats/webgpu/core/ir/analyzeRegisterValues.js +212 -212
  257. package/dist/formats/webgpu/core/ir/buildControlFlow.js +220 -220
  258. package/dist/formats/webgpu/core/ir/indexableTemps.js +137 -137
  259. package/dist/formats/webgpu/core/ir/inferValueTypes.js +449 -449
  260. package/dist/formats/webgpu/core/ir/lowerDxbcToIr.js +494 -494
  261. package/dist/formats/webgpu/core/ir/resolveRegisterFlow.js +177 -177
  262. package/dist/formats/webgpu/core/ir/sourceLanes.js +61 -61
  263. package/dist/formats/webgpu/core/packageEffect.js +381 -385
  264. package/dist/formats/webgpu/core/packageEffect.js.map +1 -1
  265. package/dist/formats/webgpu/core/packageEffectSelection.js +164 -164
  266. package/dist/formats/webgpu/core/packageEffectSelection.js.map +1 -1
  267. package/dist/formats/webgpu/core/packageMetadata.js +17 -17
  268. package/dist/formats/webgpu/core/schema.js +4 -4
  269. package/dist/formats/webgpu/core/wgsl/buildResourceTransformPlan.js +263 -263
  270. package/dist/formats/webgpu/core/wgsl/buildResourceTransformPlan.js.map +1 -1
  271. package/dist/formats/webgpu/core/wgsl/buildWgslBindingPlan.js +172 -172
  272. package/dist/formats/webgpu/core/wgsl/buildWgslSet.js +320 -320
  273. package/dist/formats/webgpu/core/wgsl/buildWgslSet.js.map +1 -1
  274. package/dist/formats/webgpu/core/wgsl/emitWgsl.js +356 -356
  275. package/dist/formats/webgpu/core/wgsl/hoistEscapingValues.js +77 -77
  276. package/dist/formats/webgpu/core/wgsl/lowerBindingLayout.js +451 -451
  277. package/dist/formats/webgpu/core/wgsl/lowerComputeProgram.js +735 -735
  278. package/dist/formats/webgpu/core/wgsl/lowerCreateHistogramsComputeProgram.js +457 -457
  279. package/dist/formats/webgpu/core/wgsl/lowerFragmentProgram.js +1572 -1572
  280. package/dist/formats/webgpu/core/wgsl/lowerMergeHistogramsComputeProgram.js +659 -659
  281. package/dist/formats/webgpu/core/wgsl/lowerParticleClearComputePrograms.js +734 -734
  282. package/dist/formats/webgpu/core/wgsl/lowerParticleEmitComputeProgram.js +583 -583
  283. package/dist/formats/webgpu/core/wgsl/lowerSkinVerticesComputeProgram.js +621 -621
  284. package/dist/formats/webgpu/core/wgsl/lowerSortComputeProgram.js +824 -824
  285. package/dist/formats/webgpu/core/wgsl/lowerSortInnerComputeProgram.js +697 -697
  286. package/dist/formats/webgpu/core/wgsl/lowerSortStepComputeProgram.js +559 -559
  287. package/dist/formats/webgpu/core/wgsl/lowerVertexProgram.js +1328 -1328
  288. package/dist/formats/webgpu/core/wgsl/particleEmitSemanticDigest.js +110 -110
  289. package/dist/formats/webgpu/core/wgsl/precisionControls.js +55 -55
  290. package/dist/formats/webgpu/core/wgsl/selectionPlans.js +717 -717
  291. package/dist/formats/webgpu/core/wgsl/uniformity.js +78 -78
  292. package/dist/formats/webgpu/core/wgsl/validateExactComputeIr.js +196 -196
  293. package/dist/formats/webgpu/core/wgsl/validateHandleOperand.js +37 -37
  294. package/dist/formats/webgpu/index.js +2 -2
  295. package/dist/formats/webm/CjsWebmFormat.js +197 -197
  296. package/dist/formats/webm/core/helpers.js +572 -572
  297. package/dist/formats/webm/index.js +2 -2
  298. package/dist/formats/webp/CjsWebpFormat.js +140 -140
  299. package/dist/formats/webp/core/helpers.js +237 -237
  300. package/dist/formats/webp/index.js +2 -2
  301. package/dist/formats/wem/CjsWemFormat.js +250 -250
  302. package/dist/formats/wem/core/bitStream.js +261 -261
  303. package/dist/formats/wem/core/codebookLibrary.js +164 -164
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@@ -0,0 +1,552 @@
1
+ import { CjsByteWriter } from '../../../format/CjsByteWriter.js';
2
+ import { CjsByteReader } from '../../../format/CjsByteReader.js';
3
+ import { CjsFormatReadError, CjsFormatWriteError } from '../../../format/CjsFormatError.js';
4
+ import { readInlineString, readTransformSection, writeInlineString, writeTransformSection } from '../../../format/carbonEffect/carbonEffectResourceTransform.js';
5
+ import { DxbcComponentTypeNames } from '../../dxbc/core/signature.js';
6
+ import { DxbcResourceDimensionNames } from '../../dxbc/core/decoder.js';
7
+
8
+ /**
9
+ * The WebGL 2 pass block: what the GLSL text declares but cannot say how to
10
+ * build or bind.
11
+ *
12
+ * This is the GLSL counterpart of `carbonEffectBackendBlock.js`, occupying the
13
+ * same one optional trailing block per pass, and it shares that file's
14
+ * resource-transform section verbatim. Everything else differs, because the two
15
+ * backends' lowering decisions are genuinely different documents: WebGPU records
16
+ * bind-group topology, while WebGL 2 records sampler and uniform declarations,
17
+ * synthesised data textures and UBOs, the vertex attribute ABI, and the recipe
18
+ * for running a compute shader as a fragment pass.
19
+ *
20
+ * Both codecs start at their own version 1, and that is safe: which one parses a
21
+ * given block is decided by the resource path the file came from, the same way
22
+ * the backend itself is chosen. Nothing has to sniff.
23
+ *
24
+ * ## Why identifiers are on the wire
25
+ *
26
+ * `docs/contracts/constant-buffer-slots.md` establishes that a constant buffer's
27
+ * register index is its meaning, and that identifiers are positional. That is
28
+ * true of the *contract* but not sufficient to derive a name here: the pixel
29
+ * stage remaps slot 0 to `cb7` (`DxbcGlslEmitter.js`, `pixelConstantBufferRemap`),
30
+ * so an identifier is a function of register **and stage**, through a profile
31
+ * table. A reader deriving names would be re-implementing the emitter's naming
32
+ * policy, and a divergence would surface as a uniform that silently never binds
33
+ * rather than as an error. The name is the actual link between this block and
34
+ * the GLSL text, so it is stored and the text stays checkable against it.
35
+ *
36
+ * What is genuinely derived: the sampler type (a total function of the DXBC
37
+ * resource dimension and whether comparison sampling is used) and the data
38
+ * texture formats (constant per binding kind).
39
+ *
40
+ * ## What this block deliberately does not carry
41
+ *
42
+ * **Resource names.** The enclosing Carbon description already lists every
43
+ * texture with its name and register, interned in the string table exactly as a
44
+ * shipped Carbon file does. That is the name authority, and duplicating it here
45
+ * would create two places to disagree.
46
+ *
47
+ * **Merge layer counts.** A merged detail-map array's layer count is the number
48
+ * of inputs on its transform in the section below. The emitter also reports
49
+ * `arrayLayerCount` and `mergedFrom` on the binding for standalone callers with
50
+ * no container around them, and those are intentionally not stored: inside a
51
+ * container the transform is the single source of truth for what merged.
52
+ */
53
+
54
+ /** Current block version. Bump when a field is added; readers may skip unknown. */
55
+ const GLSL_BACKEND_BLOCK_VERSION = 1;
56
+
57
+ /**
58
+ * Stage names, as a wire index.
59
+ *
60
+ * These are the emitter's own names, which are Carbon's and D3D's: the pixel
61
+ * stage is `pixel`, not `fragment`. The WebGPU block's visibility enum says
62
+ * `fragment` because that is WGSL's word. Neither is translated into the other -
63
+ * each block speaks its own backend's vocabulary, and the stage a record belongs
64
+ * to is never inferred across the two.
65
+ */
66
+ const GLSL_BACKEND_STAGE = Object.freeze(["vertex", "pixel", "compute"]);
67
+
68
+ /**
69
+ * Binding kinds, ordered so the wire value is stable. These are the emitter's
70
+ * own `binding.kind` values (`DxbcGlslEmitter.js`).
71
+ */
72
+ const GLSL_BACKEND_BINDING_KIND = Object.freeze(["constantBuffer", "resource", "bufferTexture", "structuredTexture", "structuredUbo", "uavTexture", "dispatchUniform"]);
73
+
74
+ /** Constant-buffer declaration styles. */
75
+ const GLSL_BACKEND_CONSTANT_BUFFER_STYLE = Object.freeze(["array", "std140"]);
76
+
77
+ /** Sampler type per WebGL2-supported DXBC resource dimension. */
78
+ const SAMPLER_TYPE_BY_DIMENSION = Object.freeze({
79
+ 2: "sampler2D",
80
+ 3: "sampler2D",
81
+ 5: "sampler3D",
82
+ 6: "samplerCube",
83
+ 8: "sampler2DArray"
84
+ });
85
+
86
+ /** Shadow-sampler type per WebGL2-supported DXBC resource dimension. */
87
+ const SHADOW_SAMPLER_TYPE_BY_DIMENSION = Object.freeze({
88
+ 3: "sampler2DShadow",
89
+ 6: "samplerCubeShadow",
90
+ 8: "sampler2DArrayShadow"
91
+ });
92
+
93
+ /** Texel formats a synthesised data texture always uses, by binding kind. */
94
+ const DATA_TEXTURE_FORMAT = Object.freeze({
95
+ bufferTexture: "RGBA32F",
96
+ structuredTexture: "RGBA32UI"
97
+ });
98
+
99
+ /** Marks an absent optional `u8`. */
100
+ const ABSENT_U8 = 0xff;
101
+
102
+ /**
103
+ * Local-light lowering roles, as a wire index.
104
+ *
105
+ * Carbon puts local lights in two structured buffers plus a profile texture.
106
+ * WebGL 2 has no structured buffers at all, so they have to be re-expressed —
107
+ * this is a *storage* change, not a shading one, and without it the affected
108
+ * shaders cannot bind their lights.
109
+ *
110
+ * The emitter still spells the role `cjsSemantic` on its binding records. That
111
+ * name is not carried onto the wire: it names a defunct package format rather
112
+ * than the thing it describes. Renaming it at the emitter is a separate change.
113
+ */
114
+ const GLSL_LOCAL_LIGHT_ROLE = Object.freeze(["packed-texture", "constant-buffer"]);
115
+
116
+ /** Emitter `cjsSemantic` values, in the same order as the roles above. */
117
+ const EMITTER_LIGHT_SEMANTIC = Object.freeze(["packedLocalLights", "localLights"]);
118
+
119
+ /**
120
+ * Writes the optional local-light lowering record.
121
+ *
122
+ * Carries the source registers so a consumer can tie the synthesised resource
123
+ * back to the Carbon resources it replaced, which is otherwise unrecoverable:
124
+ * the shader no longer declares them.
125
+ *
126
+ * @param {CjsByteWriter} writer Target writer.
127
+ * @param {object} binding Emitter binding record.
128
+ */
129
+ function writeLocalLightRecord(writer, binding) {
130
+ const role = EMITTER_LIGHT_SEMANTIC.indexOf(binding.cjsSemantic);
131
+ if (!binding.cjsSemantic) {
132
+ writer.u8(0);
133
+ return;
134
+ }
135
+ if (role < 0) {
136
+ throw new CjsFormatWriteError(`Binding "${binding.name}" carries unknown local-light role "${binding.cjsSemantic}"`, {
137
+ name: binding.name,
138
+ semantic: binding.cjsSemantic
139
+ });
140
+ }
141
+ writer.u8(1);
142
+ writer.u8(role);
143
+ writer.u8(binding.lightIndexRegister);
144
+ writer.u8(binding.lightDataRegister);
145
+ // The profile array is optional: some permutations never sample it, and the
146
+ // lowering replaces it with neutral attenuation when it is absent.
147
+ writer.u8(binding.lightProfileRegister ?? ABSENT_U8);
148
+ writer.u32(binding.dataTexelBase ?? 0);
149
+ writer.u16(binding.capacityLights ?? 0);
150
+ }
151
+
152
+ /**
153
+ * Reads the optional local-light lowering record.
154
+ *
155
+ * @param {CjsByteReader} reader Source reader.
156
+ * @returns {object|null} Local-light fields, or null when the binding is ordinary.
157
+ */
158
+ function readLocalLightRecord(reader) {
159
+ if (!reader.readUint8()) return null;
160
+ const role = GLSL_LOCAL_LIGHT_ROLE[reader.readUint8()];
161
+ const lightIndexRegister = reader.readUint8();
162
+ const lightDataRegister = reader.readUint8();
163
+ const profile = reader.readUint8();
164
+ const dataTexelBase = reader.readUint32();
165
+ const capacityLights = reader.readUint16();
166
+ return {
167
+ localLightRole: role,
168
+ lightIndexRegister,
169
+ lightDataRegister,
170
+ lightProfileRegister: profile === ABSENT_U8 ? null : profile,
171
+ ...(role === "packed-texture" ? {
172
+ dataTexelBase
173
+ } : {}),
174
+ ...(role === "constant-buffer" ? {
175
+ capacityLights
176
+ } : {})
177
+ };
178
+ }
179
+
180
+ /**
181
+ * Writes one binding's kind-specific payload.
182
+ *
183
+ * @param {CjsByteWriter} writer Target writer.
184
+ * @param {object} binding Emitter binding record.
185
+ */
186
+ function writeBindingBody(writer, binding) {
187
+ switch (binding.kind) {
188
+ case "constantBuffer":
189
+ {
190
+ const style = GLSL_BACKEND_CONSTANT_BUFFER_STYLE.indexOf(binding.style ?? "array");
191
+ if (style < 0) {
192
+ throw new CjsFormatWriteError(`Unknown constant-buffer style "${binding.style}"`, {
193
+ style: binding.style
194
+ });
195
+ }
196
+ writer.u16(binding.sizeInVec4);
197
+ writer.u8(style);
198
+ writeLocalLightRecord(writer, binding);
199
+ break;
200
+ }
201
+ case "resource":
202
+ {
203
+ const dimension = DxbcResourceDimensionNames.indexOf(binding.dimensionName);
204
+ if (dimension < 0) {
205
+ throw new CjsFormatWriteError(`Unknown resource dimension "${binding.dimensionName}"`, {
206
+ dimensionName: binding.dimensionName
207
+ });
208
+ }
209
+ writer.u8(dimension);
210
+ const samplers = binding.comparison ? binding.samplerRegisterIndices ?? [] : [];
211
+ writer.u8(samplers.length);
212
+ for (const register of samplers) writer.u8(register);
213
+ break;
214
+ }
215
+ case "bufferTexture":
216
+ writer.u16(binding.width);
217
+ writeStringList(writer, binding.returnTypes);
218
+ break;
219
+ case "structuredTexture":
220
+ writer.u32(binding.strideBytes ?? 0);
221
+ writer.u16(binding.width);
222
+ writeLocalLightRecord(writer, binding);
223
+ break;
224
+ case "structuredUbo":
225
+ writer.u32(binding.strideBytes ?? 0);
226
+ writer.u16(binding.capacityElements);
227
+ break;
228
+ case "uavTexture":
229
+ writer.u8(binding.slice ?? ABSENT_U8);
230
+ writer.u8(binding.location);
231
+ writeStringList(writer, binding.returnTypes);
232
+ break;
233
+ case "dispatchUniform":
234
+ break;
235
+ default:
236
+ throw new CjsFormatWriteError(`Unknown binding kind "${binding.kind}"`, {
237
+ kind: binding.kind
238
+ });
239
+ }
240
+ }
241
+
242
+ /**
243
+ * Reads one binding's kind-specific payload, restoring derived fields.
244
+ *
245
+ * @param {CjsByteReader} reader Source reader.
246
+ * @param {string} kind Binding kind.
247
+ * @returns {object} Kind-specific fields.
248
+ */
249
+ function readBindingBody(reader, kind) {
250
+ switch (kind) {
251
+ case "constantBuffer":
252
+ {
253
+ const sizeInVec4 = reader.readUint16();
254
+ const style = GLSL_BACKEND_CONSTANT_BUFFER_STYLE[reader.readUint8()];
255
+ return {
256
+ sizeInVec4,
257
+ style,
258
+ ...(readLocalLightRecord(reader) ?? {})
259
+ };
260
+ }
261
+ case "resource":
262
+ {
263
+ const dimension = reader.readUint8();
264
+ const samplerCount = reader.readUint8();
265
+ const samplerRegisterIndices = [];
266
+ for (let index = 0; index < samplerCount; index += 1) {
267
+ samplerRegisterIndices.push(reader.readUint8());
268
+ }
269
+ const comparison = samplerCount > 0;
270
+ const samplerType = comparison ? SHADOW_SAMPLER_TYPE_BY_DIMENSION[dimension] : SAMPLER_TYPE_BY_DIMENSION[dimension];
271
+ if (!samplerType) {
272
+ throw new CjsFormatReadError(`Resource dimension ${dimension} has no ${comparison ? "shadow " : ""}sampler type`, {
273
+ dimension,
274
+ comparison
275
+ });
276
+ }
277
+ return {
278
+ samplerType,
279
+ dimensionName: DxbcResourceDimensionNames[dimension] ?? `dimension_${dimension}`,
280
+ ...(comparison ? {
281
+ comparison: true,
282
+ samplerRegisterIndices
283
+ } : {})
284
+ };
285
+ }
286
+ case "bufferTexture":
287
+ return {
288
+ format: DATA_TEXTURE_FORMAT.bufferTexture,
289
+ width: reader.readUint16(),
290
+ returnTypes: readStringList(reader)
291
+ };
292
+ case "structuredTexture":
293
+ {
294
+ const strideBytes = reader.readUint32();
295
+ const width = reader.readUint16();
296
+ return {
297
+ strideBytes,
298
+ format: DATA_TEXTURE_FORMAT.structuredTexture,
299
+ width,
300
+ ...(readLocalLightRecord(reader) ?? {})
301
+ };
302
+ }
303
+ case "structuredUbo":
304
+ return {
305
+ strideBytes: reader.readUint32(),
306
+ capacityElements: reader.readUint16()
307
+ };
308
+ case "uavTexture":
309
+ {
310
+ const slice = reader.readUint8();
311
+ return {
312
+ slice: slice === ABSENT_U8 ? null : slice,
313
+ location: reader.readUint8(),
314
+ returnTypes: readStringList(reader)
315
+ };
316
+ }
317
+ case "dispatchUniform":
318
+ return {};
319
+ default:
320
+ throw new CjsFormatReadError(`Unknown binding kind "${kind}"`, {
321
+ kind
322
+ });
323
+ }
324
+ }
325
+
326
+ /**
327
+ * Writes an optional count-prefixed string list.
328
+ *
329
+ * @param {CjsByteWriter} writer Target writer.
330
+ * @param {string[]|null} values String list, or null.
331
+ */
332
+ function writeStringList(writer, values) {
333
+ const list = Array.isArray(values) ? values : [];
334
+ writer.u8(list.length);
335
+ for (const value of list) writeInlineString(writer, value);
336
+ }
337
+
338
+ /**
339
+ * Reads an optional count-prefixed string list.
340
+ *
341
+ * @param {CjsByteReader} reader Source reader.
342
+ * @returns {string[]|null} String list, or null when empty.
343
+ */
344
+ function readStringList(reader) {
345
+ const count = reader.readUint8();
346
+ if (!count) return null;
347
+ const values = [];
348
+ for (let index = 0; index < count; index += 1) values.push(readInlineString(reader));
349
+ return values;
350
+ }
351
+
352
+ /**
353
+ * Writes the compute-as-fragment section.
354
+ *
355
+ * @param {CjsByteWriter} writer Target writer.
356
+ * @param {object|null} computeFragment Compute-fragment contract, or null.
357
+ */
358
+ function writeComputeFragment(writer, computeFragment) {
359
+ if (!computeFragment) {
360
+ writer.u8(0);
361
+ return;
362
+ }
363
+ writer.u8(1);
364
+ const threadGroup = computeFragment.threadGroup;
365
+ writer.u8(threadGroup ? 1 : 0);
366
+ if (threadGroup) for (const extent of threadGroup) writer.u16(extent);
367
+ writeInlineString(writer, computeFragment.dispatchOriginUniform ?? "");
368
+ const outputs = computeFragment.uavOutputs ?? [];
369
+ writer.u8(outputs.length);
370
+ for (const output of outputs) {
371
+ writer.u8(output.register);
372
+ writer.u8(output.slice ?? ABSENT_U8);
373
+ writer.u8(output.location);
374
+ writeInlineString(writer, output.glslName);
375
+ }
376
+ }
377
+
378
+ /**
379
+ * Reads the compute-as-fragment section.
380
+ *
381
+ * @param {CjsByteReader} reader Source reader.
382
+ * @returns {object|null} Compute-fragment contract, or null.
383
+ */
384
+ function readComputeFragment(reader) {
385
+ if (!reader.readUint8()) return null;
386
+ const threadGroup = reader.readUint8() ? [reader.readUint16(), reader.readUint16(), reader.readUint16()] : null;
387
+ const dispatchOriginUniform = readInlineString(reader);
388
+ const uavOutputs = [];
389
+ const outputCount = reader.readUint8();
390
+ for (let index = 0; index < outputCount; index += 1) {
391
+ const register = reader.readUint8();
392
+ const slice = reader.readUint8();
393
+ uavOutputs.push({
394
+ register,
395
+ slice: slice === ABSENT_U8 ? null : slice,
396
+ location: reader.readUint8(),
397
+ glslName: readInlineString(reader)
398
+ });
399
+ }
400
+ return {
401
+ threadGroup,
402
+ dispatchOriginUniform: dispatchOriginUniform === "" ? null : dispatchOriginUniform,
403
+ uavOutputs
404
+ };
405
+ }
406
+
407
+ /**
408
+ * Serialises one pass's GLSL backend block.
409
+ *
410
+ * @param {object} block Block contents.
411
+ * @param {object} [block.stages] Per-stage lowering data, keyed by stage name.
412
+ * @param {object[]} [block.transforms] Resource transforms.
413
+ * @returns {Uint8Array} Self-contained block bytes.
414
+ */
415
+ function writeGlslBackendBlock(block) {
416
+ const stages = block.stages ?? {};
417
+ const writer = new CjsByteWriter(256);
418
+ writer.u8(GLSL_BACKEND_BLOCK_VERSION);
419
+
420
+ // Canonical stage order, not object insertion order: two passes with the
421
+ // same lowering must produce the same bytes so the arena dedupes them.
422
+ const present = GLSL_BACKEND_STAGE.filter(name => stages[name]);
423
+ writer.u8(present.length);
424
+ for (const stageName of present) {
425
+ const stage = stages[stageName];
426
+ writer.u8(GLSL_BACKEND_STAGE.indexOf(stageName));
427
+ const bindings = stage.bindings ?? [];
428
+ writer.u8(bindings.length);
429
+ for (const binding of bindings) {
430
+ const kind = GLSL_BACKEND_BINDING_KIND.indexOf(binding.kind);
431
+ if (kind < 0) {
432
+ throw new CjsFormatWriteError(`Unknown binding kind "${binding.kind}"`, {
433
+ kind: binding.kind
434
+ });
435
+ }
436
+ writer.u8(kind);
437
+ writer.u8(binding.registerIndex ?? ABSENT_U8);
438
+ writeInlineString(writer, binding.name);
439
+ writeBindingBody(writer, binding);
440
+ }
441
+ const stageInputs = stage.stageInputs ?? [];
442
+ writer.u8(stageInputs.length);
443
+ for (const input of stageInputs) {
444
+ const componentType = DxbcComponentTypeNames.indexOf(input.componentTypeName);
445
+ if (componentType < 0) {
446
+ throw new CjsFormatWriteError(`Unknown component type "${input.componentTypeName}"`, {
447
+ componentTypeName: input.componentTypeName
448
+ });
449
+ }
450
+ writer.u8(input.register);
451
+ writeInlineString(writer, input.name);
452
+ writeInlineString(writer, input.semanticName);
453
+ writer.u8(input.semanticIndex);
454
+ writer.u8(componentType);
455
+ writer.u8(input.mask);
456
+ }
457
+ writeComputeFragment(writer, stage.computeFragment ?? null);
458
+ }
459
+ writeTransformSection(writer, block.transforms ?? []);
460
+ return writer.toBytes();
461
+ }
462
+
463
+ /**
464
+ * Parses one pass's GLSL backend block, restoring every derived field.
465
+ *
466
+ * @param {ArrayBuffer|ArrayBufferView|Uint8Array} bytes Block bytes.
467
+ * @param {object} [options] Read options.
468
+ * @param {string} [options.layoutKey] Enclosing pass key, restored onto records.
469
+ * @param {string} [options.source] Source name for error details.
470
+ * @returns {object} Block contents with derived fields restored.
471
+ */
472
+ function readGlslBackendBlock(bytes, options = {}) {
473
+ const reader = new CjsByteReader(bytes, {
474
+ source: options.source ?? "glsl backend block"
475
+ });
476
+ const layoutKey = options.layoutKey ?? null;
477
+ const version = reader.readUint8();
478
+ if (version > GLSL_BACKEND_BLOCK_VERSION) {
479
+ // Forward compatibility: an unknown block version means a newer writer
480
+ // added fields. Report the pass as having no backend data rather than
481
+ // misparsing it; the enclosing `{size, offset}` pair makes it skippable.
482
+ return {
483
+ version,
484
+ unsupported: true,
485
+ stages: {},
486
+ transforms: []
487
+ };
488
+ }
489
+ const stages = {};
490
+ const stageCount = reader.readUint8();
491
+ for (let index = 0; index < stageCount; index += 1) {
492
+ const stageName = GLSL_BACKEND_STAGE[reader.readUint8()];
493
+ const bindings = [];
494
+ const bindingCount = reader.readUint8();
495
+ for (let bindingIndex = 0; bindingIndex < bindingCount; bindingIndex += 1) {
496
+ const kind = GLSL_BACKEND_BINDING_KIND[reader.readUint8()];
497
+ const registerIndex = reader.readUint8();
498
+ const name = readInlineString(reader);
499
+ bindings.push({
500
+ kind,
501
+ ...(registerIndex === ABSENT_U8 ? {} : {
502
+ registerIndex
503
+ }),
504
+ name,
505
+ ...readBindingBody(reader, kind)
506
+ });
507
+ }
508
+ const stageInputs = [];
509
+ const stageInputCount = reader.readUint8();
510
+ for (let inputIndex = 0; inputIndex < stageInputCount; inputIndex += 1) {
511
+ stageInputs.push({
512
+ register: reader.readUint8(),
513
+ name: readInlineString(reader),
514
+ semanticName: readInlineString(reader),
515
+ semanticIndex: reader.readUint8(),
516
+ componentTypeName: DxbcComponentTypeNames[reader.readUint8()],
517
+ mask: reader.readUint8()
518
+ });
519
+ }
520
+ const computeFragment = readComputeFragment(reader);
521
+ stages[stageName] = {
522
+ bindings,
523
+ stageInputs,
524
+ ...(computeFragment ? {
525
+ computeFragment
526
+ } : {})
527
+ };
528
+ }
529
+ const transforms = readTransformSection(reader, layoutKey);
530
+
531
+ // A sized record parsed at a known version must land exactly on its declared
532
+ // end. Trailing bytes mean the writer knew fields this reader does not - the
533
+ // same skew an unknown version reports, arriving without a version bump.
534
+ if (reader.remaining !== 0) {
535
+ throw new CjsFormatReadError(`GLSL backend block has ${reader.remaining} unparsed trailing byte(s) at version ${version}`, {
536
+ source: options.source ?? "glsl backend block",
537
+ version,
538
+ trailingBytes: reader.remaining
539
+ });
540
+ }
541
+ return {
542
+ version,
543
+ unsupported: false,
544
+ layoutKey,
545
+ stages,
546
+ transforms,
547
+ trailingBytes: 0
548
+ };
549
+ }
550
+
551
+ export { GLSL_BACKEND_BINDING_KIND, GLSL_BACKEND_BLOCK_VERSION, GLSL_BACKEND_CONSTANT_BUFFER_STYLE, GLSL_BACKEND_STAGE, GLSL_LOCAL_LIGHT_ROLE, readGlslBackendBlock, writeGlslBackendBlock };
552
+ //# sourceMappingURL=glslBackendBlock.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"glslBackendBlock.js","sources":["../../../../../src/formats/webgl/core/glslBackendBlock.js"],"sourcesContent":["import { CjsByteWriter } from \"../../../format/CjsByteWriter.js\";\nimport { CjsByteReader } from \"../../../format/CjsByteReader.js\";\nimport { CjsFormatReadError, CjsFormatWriteError } from \"../../../format/CjsFormatError.js\";\nimport {\n readInlineString,\n readTransformSection,\n writeInlineString,\n writeTransformSection\n} from \"../../../format/carbonEffect/carbonEffectResourceTransform.js\";\nimport { DxbcComponentTypeNames } from \"../../dxbc/core/signature.js\";\nimport { DxbcResourceDimensionNames } from \"../../dxbc/core/decoder.js\";\n\n/**\n * The WebGL 2 pass block: what the GLSL text declares but cannot say how to\n * build or bind.\n *\n * This is the GLSL counterpart of `carbonEffectBackendBlock.js`, occupying the\n * same one optional trailing block per pass, and it shares that file's\n * resource-transform section verbatim. Everything else differs, because the two\n * backends' lowering decisions are genuinely different documents: WebGPU records\n * bind-group topology, while WebGL 2 records sampler and uniform declarations,\n * synthesised data textures and UBOs, the vertex attribute ABI, and the recipe\n * for running a compute shader as a fragment pass.\n *\n * Both codecs start at their own version 1, and that is safe: which one parses a\n * given block is decided by the resource path the file came from, the same way\n * the backend itself is chosen. Nothing has to sniff.\n *\n * ## Why identifiers are on the wire\n *\n * `docs/contracts/constant-buffer-slots.md` establishes that a constant buffer's\n * register index is its meaning, and that identifiers are positional. That is\n * true of the *contract* but not sufficient to derive a name here: the pixel\n * stage remaps slot 0 to `cb7` (`DxbcGlslEmitter.js`, `pixelConstantBufferRemap`),\n * so an identifier is a function of register **and stage**, through a profile\n * table. A reader deriving names would be re-implementing the emitter's naming\n * policy, and a divergence would surface as a uniform that silently never binds\n * rather than as an error. The name is the actual link between this block and\n * the GLSL text, so it is stored and the text stays checkable against it.\n *\n * What is genuinely derived: the sampler type (a total function of the DXBC\n * resource dimension and whether comparison sampling is used) and the data\n * texture formats (constant per binding kind).\n *\n * ## What this block deliberately does not carry\n *\n * **Resource names.** The enclosing Carbon description already lists every\n * texture with its name and register, interned in the string table exactly as a\n * shipped Carbon file does. That is the name authority, and duplicating it here\n * would create two places to disagree.\n *\n * **Merge layer counts.** A merged detail-map array's layer count is the number\n * of inputs on its transform in the section below. The emitter also reports\n * `arrayLayerCount` and `mergedFrom` on the binding for standalone callers with\n * no container around them, and those are intentionally not stored: inside a\n * container the transform is the single source of truth for what merged.\n */\n\n/** Current block version. Bump when a field is added; readers may skip unknown. */\nexport const GLSL_BACKEND_BLOCK_VERSION = 1;\n\n/**\n * Stage names, as a wire index.\n *\n * These are the emitter's own names, which are Carbon's and D3D's: the pixel\n * stage is `pixel`, not `fragment`. The WebGPU block's visibility enum says\n * `fragment` because that is WGSL's word. Neither is translated into the other -\n * each block speaks its own backend's vocabulary, and the stage a record belongs\n * to is never inferred across the two.\n */\nexport const GLSL_BACKEND_STAGE = Object.freeze([ \"vertex\", \"pixel\", \"compute\" ]);\n\n/**\n * Binding kinds, ordered so the wire value is stable. These are the emitter's\n * own `binding.kind` values (`DxbcGlslEmitter.js`).\n */\nexport const GLSL_BACKEND_BINDING_KIND = Object.freeze([\n \"constantBuffer\",\n \"resource\",\n \"bufferTexture\",\n \"structuredTexture\",\n \"structuredUbo\",\n \"uavTexture\",\n \"dispatchUniform\"\n]);\n\n/** Constant-buffer declaration styles. */\nexport const GLSL_BACKEND_CONSTANT_BUFFER_STYLE = Object.freeze([ \"array\", \"std140\" ]);\n\n/** Sampler type per WebGL2-supported DXBC resource dimension. */\nconst SAMPLER_TYPE_BY_DIMENSION = Object.freeze({\n 2: \"sampler2D\",\n 3: \"sampler2D\",\n 5: \"sampler3D\",\n 6: \"samplerCube\",\n 8: \"sampler2DArray\"\n});\n\n/** Shadow-sampler type per WebGL2-supported DXBC resource dimension. */\nconst SHADOW_SAMPLER_TYPE_BY_DIMENSION = Object.freeze({\n 3: \"sampler2DShadow\",\n 6: \"samplerCubeShadow\",\n 8: \"sampler2DArrayShadow\"\n});\n\n/** Texel formats a synthesised data texture always uses, by binding kind. */\nconst DATA_TEXTURE_FORMAT = Object.freeze({\n bufferTexture: \"RGBA32F\",\n structuredTexture: \"RGBA32UI\"\n});\n\n/** Marks an absent optional `u8`. */\nconst ABSENT_U8 = 0xff;\n\n/**\n * Local-light lowering roles, as a wire index.\n *\n * Carbon puts local lights in two structured buffers plus a profile texture.\n * WebGL 2 has no structured buffers at all, so they have to be re-expressed —\n * this is a *storage* change, not a shading one, and without it the affected\n * shaders cannot bind their lights.\n *\n * The emitter still spells the role `cjsSemantic` on its binding records. That\n * name is not carried onto the wire: it names a defunct package format rather\n * than the thing it describes. Renaming it at the emitter is a separate change.\n */\nexport const GLSL_LOCAL_LIGHT_ROLE = Object.freeze([ \"packed-texture\", \"constant-buffer\" ]);\n\n/** Emitter `cjsSemantic` values, in the same order as the roles above. */\nconst EMITTER_LIGHT_SEMANTIC = Object.freeze([ \"packedLocalLights\", \"localLights\" ]);\n\n/**\n * Writes the optional local-light lowering record.\n *\n * Carries the source registers so a consumer can tie the synthesised resource\n * back to the Carbon resources it replaced, which is otherwise unrecoverable:\n * the shader no longer declares them.\n *\n * @param {CjsByteWriter} writer Target writer.\n * @param {object} binding Emitter binding record.\n */\nfunction writeLocalLightRecord(writer, binding)\n{\n const role = EMITTER_LIGHT_SEMANTIC.indexOf(binding.cjsSemantic);\n\n if (!binding.cjsSemantic)\n {\n writer.u8(0);\n return;\n }\n\n if (role < 0)\n {\n throw new CjsFormatWriteError(\n `Binding \"${binding.name}\" carries unknown local-light role \"${binding.cjsSemantic}\"`,\n { name: binding.name, semantic: binding.cjsSemantic }\n );\n }\n\n writer.u8(1);\n writer.u8(role);\n writer.u8(binding.lightIndexRegister);\n writer.u8(binding.lightDataRegister);\n // The profile array is optional: some permutations never sample it, and the\n // lowering replaces it with neutral attenuation when it is absent.\n writer.u8(binding.lightProfileRegister ?? ABSENT_U8);\n writer.u32(binding.dataTexelBase ?? 0);\n writer.u16(binding.capacityLights ?? 0);\n}\n\n/**\n * Reads the optional local-light lowering record.\n *\n * @param {CjsByteReader} reader Source reader.\n * @returns {object|null} Local-light fields, or null when the binding is ordinary.\n */\nfunction readLocalLightRecord(reader)\n{\n if (!reader.readUint8()) return null;\n\n const role = GLSL_LOCAL_LIGHT_ROLE[reader.readUint8()];\n const lightIndexRegister = reader.readUint8();\n const lightDataRegister = reader.readUint8();\n const profile = reader.readUint8();\n const dataTexelBase = reader.readUint32();\n const capacityLights = reader.readUint16();\n\n return {\n localLightRole: role,\n lightIndexRegister,\n lightDataRegister,\n lightProfileRegister: profile === ABSENT_U8 ? null : profile,\n ...(role === \"packed-texture\" ? { dataTexelBase } : {}),\n ...(role === \"constant-buffer\" ? { capacityLights } : {})\n };\n}\n\n/**\n * Writes one binding's kind-specific payload.\n *\n * @param {CjsByteWriter} writer Target writer.\n * @param {object} binding Emitter binding record.\n */\nfunction writeBindingBody(writer, binding)\n{\n switch (binding.kind)\n {\n case \"constantBuffer\": {\n const style = GLSL_BACKEND_CONSTANT_BUFFER_STYLE.indexOf(binding.style ?? \"array\");\n if (style < 0)\n {\n throw new CjsFormatWriteError(\n `Unknown constant-buffer style \"${binding.style}\"`, { style: binding.style }\n );\n }\n writer.u16(binding.sizeInVec4);\n writer.u8(style);\n writeLocalLightRecord(writer, binding);\n break;\n }\n case \"resource\": {\n const dimension = DxbcResourceDimensionNames.indexOf(binding.dimensionName);\n if (dimension < 0)\n {\n throw new CjsFormatWriteError(\n `Unknown resource dimension \"${binding.dimensionName}\"`,\n { dimensionName: binding.dimensionName }\n );\n }\n writer.u8(dimension);\n const samplers = binding.comparison ? binding.samplerRegisterIndices ?? [] : [];\n writer.u8(samplers.length);\n for (const register of samplers) writer.u8(register);\n break;\n }\n case \"bufferTexture\":\n writer.u16(binding.width);\n writeStringList(writer, binding.returnTypes);\n break;\n case \"structuredTexture\":\n writer.u32(binding.strideBytes ?? 0);\n writer.u16(binding.width);\n writeLocalLightRecord(writer, binding);\n break;\n case \"structuredUbo\":\n writer.u32(binding.strideBytes ?? 0);\n writer.u16(binding.capacityElements);\n break;\n case \"uavTexture\":\n writer.u8(binding.slice ?? ABSENT_U8);\n writer.u8(binding.location);\n writeStringList(writer, binding.returnTypes);\n break;\n case \"dispatchUniform\":\n break;\n default:\n throw new CjsFormatWriteError(`Unknown binding kind \"${binding.kind}\"`, {\n kind: binding.kind\n });\n }\n}\n\n/**\n * Reads one binding's kind-specific payload, restoring derived fields.\n *\n * @param {CjsByteReader} reader Source reader.\n * @param {string} kind Binding kind.\n * @returns {object} Kind-specific fields.\n */\nfunction readBindingBody(reader, kind)\n{\n switch (kind)\n {\n case \"constantBuffer\": {\n const sizeInVec4 = reader.readUint16();\n const style = GLSL_BACKEND_CONSTANT_BUFFER_STYLE[reader.readUint8()];\n return { sizeInVec4, style, ...(readLocalLightRecord(reader) ?? {}) };\n }\n case \"resource\": {\n const dimension = reader.readUint8();\n const samplerCount = reader.readUint8();\n const samplerRegisterIndices = [];\n for (let index = 0; index < samplerCount; index += 1)\n {\n samplerRegisterIndices.push(reader.readUint8());\n }\n const comparison = samplerCount > 0;\n const samplerType = comparison\n ? SHADOW_SAMPLER_TYPE_BY_DIMENSION[dimension]\n : SAMPLER_TYPE_BY_DIMENSION[dimension];\n\n if (!samplerType)\n {\n throw new CjsFormatReadError(\n `Resource dimension ${dimension} has no ${comparison ? \"shadow \" : \"\"}sampler type`,\n { dimension, comparison }\n );\n }\n\n return {\n samplerType,\n dimensionName: DxbcResourceDimensionNames[dimension] ?? `dimension_${dimension}`,\n ...(comparison ? { comparison: true, samplerRegisterIndices } : {})\n };\n }\n case \"bufferTexture\":\n return {\n format: DATA_TEXTURE_FORMAT.bufferTexture,\n width: reader.readUint16(),\n returnTypes: readStringList(reader)\n };\n case \"structuredTexture\": {\n const strideBytes = reader.readUint32();\n const width = reader.readUint16();\n return {\n strideBytes,\n format: DATA_TEXTURE_FORMAT.structuredTexture,\n width,\n ...(readLocalLightRecord(reader) ?? {})\n };\n }\n case \"structuredUbo\":\n return {\n strideBytes: reader.readUint32(),\n capacityElements: reader.readUint16()\n };\n case \"uavTexture\": {\n const slice = reader.readUint8();\n return {\n slice: slice === ABSENT_U8 ? null : slice,\n location: reader.readUint8(),\n returnTypes: readStringList(reader)\n };\n }\n case \"dispatchUniform\":\n return {};\n default:\n throw new CjsFormatReadError(`Unknown binding kind \"${kind}\"`, { kind });\n }\n}\n\n/**\n * Writes an optional count-prefixed string list.\n *\n * @param {CjsByteWriter} writer Target writer.\n * @param {string[]|null} values String list, or null.\n */\nfunction writeStringList(writer, values)\n{\n const list = Array.isArray(values) ? values : [];\n writer.u8(list.length);\n for (const value of list) writeInlineString(writer, value);\n}\n\n/**\n * Reads an optional count-prefixed string list.\n *\n * @param {CjsByteReader} reader Source reader.\n * @returns {string[]|null} String list, or null when empty.\n */\nfunction readStringList(reader)\n{\n const count = reader.readUint8();\n if (!count) return null;\n\n const values = [];\n for (let index = 0; index < count; index += 1) values.push(readInlineString(reader));\n return values;\n}\n\n/**\n * Writes the compute-as-fragment section.\n *\n * @param {CjsByteWriter} writer Target writer.\n * @param {object|null} computeFragment Compute-fragment contract, or null.\n */\nfunction writeComputeFragment(writer, computeFragment)\n{\n if (!computeFragment)\n {\n writer.u8(0);\n return;\n }\n\n writer.u8(1);\n const threadGroup = computeFragment.threadGroup;\n writer.u8(threadGroup ? 1 : 0);\n if (threadGroup) for (const extent of threadGroup) writer.u16(extent);\n writeInlineString(writer, computeFragment.dispatchOriginUniform ?? \"\");\n\n const outputs = computeFragment.uavOutputs ?? [];\n writer.u8(outputs.length);\n for (const output of outputs)\n {\n writer.u8(output.register);\n writer.u8(output.slice ?? ABSENT_U8);\n writer.u8(output.location);\n writeInlineString(writer, output.glslName);\n }\n}\n\n/**\n * Reads the compute-as-fragment section.\n *\n * @param {CjsByteReader} reader Source reader.\n * @returns {object|null} Compute-fragment contract, or null.\n */\nfunction readComputeFragment(reader)\n{\n if (!reader.readUint8()) return null;\n\n const threadGroup = reader.readUint8()\n ? [ reader.readUint16(), reader.readUint16(), reader.readUint16() ]\n : null;\n const dispatchOriginUniform = readInlineString(reader);\n\n const uavOutputs = [];\n const outputCount = reader.readUint8();\n for (let index = 0; index < outputCount; index += 1)\n {\n const register = reader.readUint8();\n const slice = reader.readUint8();\n uavOutputs.push({\n register,\n slice: slice === ABSENT_U8 ? null : slice,\n location: reader.readUint8(),\n glslName: readInlineString(reader)\n });\n }\n\n return {\n threadGroup,\n dispatchOriginUniform: dispatchOriginUniform === \"\" ? null : dispatchOriginUniform,\n uavOutputs\n };\n}\n\n/**\n * Serialises one pass's GLSL backend block.\n *\n * @param {object} block Block contents.\n * @param {object} [block.stages] Per-stage lowering data, keyed by stage name.\n * @param {object[]} [block.transforms] Resource transforms.\n * @returns {Uint8Array} Self-contained block bytes.\n */\nexport function writeGlslBackendBlock(block)\n{\n const stages = block.stages ?? {};\n const writer = new CjsByteWriter(256);\n\n writer.u8(GLSL_BACKEND_BLOCK_VERSION);\n\n // Canonical stage order, not object insertion order: two passes with the\n // same lowering must produce the same bytes so the arena dedupes them.\n const present = GLSL_BACKEND_STAGE.filter((name) => stages[name]);\n writer.u8(present.length);\n\n for (const stageName of present)\n {\n const stage = stages[stageName];\n writer.u8(GLSL_BACKEND_STAGE.indexOf(stageName));\n\n const bindings = stage.bindings ?? [];\n writer.u8(bindings.length);\n for (const binding of bindings)\n {\n const kind = GLSL_BACKEND_BINDING_KIND.indexOf(binding.kind);\n if (kind < 0)\n {\n throw new CjsFormatWriteError(`Unknown binding kind \"${binding.kind}\"`, {\n kind: binding.kind\n });\n }\n writer.u8(kind);\n writer.u8(binding.registerIndex ?? ABSENT_U8);\n writeInlineString(writer, binding.name);\n writeBindingBody(writer, binding);\n }\n\n const stageInputs = stage.stageInputs ?? [];\n writer.u8(stageInputs.length);\n for (const input of stageInputs)\n {\n const componentType = DxbcComponentTypeNames.indexOf(input.componentTypeName);\n if (componentType < 0)\n {\n throw new CjsFormatWriteError(\n `Unknown component type \"${input.componentTypeName}\"`,\n { componentTypeName: input.componentTypeName }\n );\n }\n writer.u8(input.register);\n writeInlineString(writer, input.name);\n writeInlineString(writer, input.semanticName);\n writer.u8(input.semanticIndex);\n writer.u8(componentType);\n writer.u8(input.mask);\n }\n\n writeComputeFragment(writer, stage.computeFragment ?? null);\n }\n\n writeTransformSection(writer, block.transforms ?? 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