@carbonenginejs/runtime-resource 0.12.2 → 0.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (541) hide show
  1. package/LICENSE +21 -21
  2. package/NOTICE +32 -32
  3. package/README.md +129 -108
  4. package/dist/CjsMotherLode.js +1271 -1271
  5. package/dist/CjsResMan.js +3858 -3494
  6. package/dist/CjsResMan.js.map +1 -1
  7. package/dist/CjsResManFetchProvider.js +94 -94
  8. package/dist/CjsResManWorkQueue.js +301 -301
  9. package/dist/_virtual/_rollupPluginBabelHelpers.js +150 -150
  10. package/dist/format/CjsBlueReader.js +358 -358
  11. package/dist/format/CjsByteReader.js +310 -310
  12. package/dist/format/CjsByteWriter.js +242 -242
  13. package/dist/format/CjsFormat.js +223 -223
  14. package/dist/format/CjsFormatError.js +41 -41
  15. package/dist/format/CjsReader.js +22 -22
  16. package/dist/format/CjsResourceProbe.js +279 -279
  17. package/dist/format/CjsStringTable.js +268 -268
  18. package/dist/format/carbonEffect/CjsCarbonEffectReader.js +408 -361
  19. package/dist/format/carbonEffect/CjsCarbonEffectReader.js.map +1 -1
  20. package/dist/format/carbonEffect/CjsCarbonEffectWriter.js +373 -373
  21. package/dist/format/carbonEffect/buildCarbonEffectContainer.js +182 -0
  22. package/dist/format/carbonEffect/buildCarbonEffectContainer.js.map +1 -0
  23. package/dist/format/carbonEffect/carbonEffectBackendBlock.js +321 -427
  24. package/dist/format/carbonEffect/carbonEffectBackendBlock.js.map +1 -1
  25. package/dist/format/carbonEffect/carbonEffectRecords.js +1147 -955
  26. package/dist/format/carbonEffect/carbonEffectRecords.js.map +1 -1
  27. package/dist/format/carbonEffect/carbonEffectResourceTransform.js +197 -0
  28. package/dist/format/carbonEffect/carbonEffectResourceTransform.js.map +1 -0
  29. package/dist/format/compareUtf8.js +36 -36
  30. package/dist/format/effect/effectBodyInventory.js +146 -0
  31. package/dist/format/effect/effectBodyInventory.js.map +1 -0
  32. package/dist/format/effect/effectPermutationGraph.js +257 -257
  33. package/dist/format/effect/effectPermutationGraph.js.map +1 -1
  34. package/dist/format/effect/sha256.js +114 -114
  35. package/dist/format/index.js +11 -11
  36. package/dist/format/payloadContract.js +193 -193
  37. package/dist/formats/black/CjsBlackFormat.js +310 -292
  38. package/dist/formats/black/CjsBlackFormat.js.map +1 -1
  39. package/dist/formats/black/core/CjsBlackBinaryReader.js +260 -260
  40. package/dist/formats/black/core/CjsBlackPropertyReaders.js +448 -448
  41. package/dist/formats/black/core/CjsBlackReader.js +764 -764
  42. package/dist/formats/black/core/CjsBlackSchemaRegistry.js +540 -540
  43. package/dist/formats/black/core/black-schema-v1-2026-07-23.json.js +4 -4
  44. package/dist/formats/black/core/blackConstants.js +7 -7
  45. package/dist/formats/black/core/blackDefinitions.js +10 -10
  46. package/dist/formats/black/core/blackEnums.js +6 -6
  47. package/dist/formats/black/core/blackSchema.js +3 -3
  48. package/dist/formats/black/core/blackVersion.js +22 -22
  49. package/dist/formats/black/core/helpers.js +199 -199
  50. package/dist/formats/black/core/schema.js +4 -4
  51. package/dist/formats/black/index.js +2 -2
  52. package/dist/formats/bnk/CjsBnkFormat.js +175 -156
  53. package/dist/formats/bnk/CjsBnkFormat.js.map +1 -1
  54. package/dist/formats/bnk/core/busNodes.js +252 -0
  55. package/dist/formats/bnk/core/busNodes.js.map +1 -0
  56. package/dist/formats/bnk/core/effectNodes.js +147 -0
  57. package/dist/formats/bnk/core/effectNodes.js.map +1 -0
  58. package/dist/formats/bnk/core/eventAction.js +416 -305
  59. package/dist/formats/bnk/core/eventAction.js.map +1 -1
  60. package/dist/formats/bnk/core/globalSettings.js +215 -0
  61. package/dist/formats/bnk/core/globalSettings.js.map +1 -0
  62. package/dist/formats/bnk/core/graph.js +137 -137
  63. package/dist/formats/bnk/core/helpers.js +512 -480
  64. package/dist/formats/bnk/core/helpers.js.map +1 -1
  65. package/dist/formats/bnk/core/musicNodes.js +533 -509
  66. package/dist/formats/bnk/core/musicNodes.js.map +1 -1
  67. package/dist/formats/bnk/core/nodeBase.js +553 -532
  68. package/dist/formats/bnk/core/nodeBase.js.map +1 -1
  69. package/dist/formats/bnk/core/sfxNodes.js +632 -632
  70. package/dist/formats/bnk/core/soundbanksInfo.js +209 -209
  71. package/dist/formats/bnk/index.js +2 -2
  72. package/dist/formats/cmf/CjsCmfFormat.js +497 -497
  73. package/dist/formats/cmf/core/binary.js +194 -194
  74. package/dist/formats/cmf/core/buffers.js +237 -237
  75. package/dist/formats/cmf/core/constants.js +47 -47
  76. package/dist/formats/cmf/core/gr2Anim.js +453 -453
  77. package/dist/formats/cmf/core/helpers.js +318 -318
  78. package/dist/formats/cmf/core/pack.js +276 -276
  79. package/dist/formats/cmf/core/schema.js +374 -374
  80. package/dist/formats/cmf/core/shared.js +277 -277
  81. package/dist/formats/cmf/core/writer.js +571 -571
  82. package/dist/formats/cmf/index.js +2 -2
  83. package/dist/formats/dds/CjsDdsFormat.js +200 -200
  84. package/dist/formats/dds/core/bc6h.js +298 -298
  85. package/dist/formats/dds/core/bc7.js +272 -272
  86. package/dist/formats/dds/core/helpers.js +862 -862
  87. package/dist/formats/dds/index.js +2 -2
  88. package/dist/formats/dxbc/CjsDxbcFormat.js +142 -142
  89. package/dist/formats/dxbc/core/DxbcReader.js +266 -266
  90. package/dist/formats/dxbc/core/container.js +169 -169
  91. package/dist/formats/dxbc/core/decoder.js +789 -789
  92. package/dist/formats/dxbc/core/errors.js +19 -19
  93. package/dist/formats/dxbc/core/helpers.js +220 -220
  94. package/dist/formats/dxbc/core/opcodes.js +45 -45
  95. package/dist/formats/dxbc/core/program.js +91 -91
  96. package/dist/formats/dxbc/core/signature.js +172 -172
  97. package/dist/formats/dxbc/index.js +2 -2
  98. package/dist/formats/fbx/CjsFbxFormat.js +266 -266
  99. package/dist/formats/fbx/core/helpers.js +3932 -3932
  100. package/dist/formats/fbx/index.js +2 -2
  101. package/dist/formats/flac/CjsFlacFormat.js +142 -142
  102. package/dist/formats/flac/core/helpers.js +315 -315
  103. package/dist/formats/flac/index.js +2 -2
  104. package/dist/formats/gif/CjsGifFormat.js +141 -141
  105. package/dist/formats/gif/core/helpers.js +380 -380
  106. package/dist/formats/gif/index.js +2 -2
  107. package/dist/formats/gltf/CjsGltfFormat.js +290 -290
  108. package/dist/formats/gltf/core/helpers.js +307 -307
  109. package/dist/formats/gltf/core/json.js +79 -79
  110. package/dist/formats/gltf/core/parser.js +679 -679
  111. package/dist/formats/gltf/core/targets.js +173 -173
  112. package/dist/formats/gltf/index.js +2 -2
  113. package/dist/formats/gr2/CjsGr2Format.js +289 -289
  114. package/dist/formats/gr2/core/bitknit2.js +282 -282
  115. package/dist/formats/gr2/core/curves.js +1047 -1047
  116. package/dist/formats/gr2/core/gsf.js +72 -72
  117. package/dist/formats/gr2/core/helpers.js +352 -352
  118. package/dist/formats/gr2/core/json.js +622 -622
  119. package/dist/formats/gr2/core/oodle1.js +388 -388
  120. package/dist/formats/gr2/core/tangents.js +48 -48
  121. package/dist/formats/gr2/core/targets.js +361 -361
  122. package/dist/formats/gr2/index.js +2 -2
  123. package/dist/formats/hlsl/CjsHlslFormat.js +254 -254
  124. package/dist/formats/hlsl/core/HlslBinaryUtils.js +15 -15
  125. package/dist/formats/hlsl/core/HlslEffectReadError.js +19 -19
  126. package/dist/formats/hlsl/core/HlslEffectStateManager.js +130 -130
  127. package/dist/formats/hlsl/core/HlslRenderStateSetup.js +37 -37
  128. package/dist/formats/hlsl/core/HlslResourceSetDescription.js +94 -94
  129. package/dist/formats/hlsl/core/HlslShaderBytecode.js +44 -44
  130. package/dist/formats/hlsl/core/analysis.js +51 -51
  131. package/dist/formats/hlsl/core/carbonDescriptionToRuntime.js +850 -781
  132. package/dist/formats/hlsl/core/carbonDescriptionToRuntime.js.map +1 -1
  133. package/dist/formats/hlsl/core/detailMapFamily.js +128 -0
  134. package/dist/formats/hlsl/core/detailMapFamily.js.map +1 -0
  135. package/dist/formats/hlsl/core/helpers.js +270 -270
  136. package/dist/formats/hlsl/core/json.js +284 -284
  137. package/dist/formats/hlsl/core/localLightFamily.js +133 -0
  138. package/dist/formats/hlsl/core/localLightFamily.js.map +1 -0
  139. package/dist/formats/hlsl/core/metadata.js +327 -327
  140. package/dist/formats/hlsl/core/render-states.js +280 -280
  141. package/dist/formats/hlsl/core/tr2/HlslRenderContextEnum.js +43 -43
  142. package/dist/formats/hlsl/core/tr2/resources/HlslEffectRes.js +320 -314
  143. package/dist/formats/hlsl/core/tr2/resources/HlslEffectRes.js.map +1 -1
  144. package/dist/formats/hlsl/core/tr2/resources/HlslShaderPermutation.js +33 -33
  145. package/dist/formats/hlsl/core/tr2/shader/HlslEffectBindingManifest.js +416 -416
  146. package/dist/formats/hlsl/core/tr2/shader/HlslEffectConstant.js +40 -40
  147. package/dist/formats/hlsl/core/tr2/shader/HlslEffectDescription.js +62 -742
  148. package/dist/formats/hlsl/core/tr2/shader/HlslEffectDescription.js.map +1 -1
  149. package/dist/formats/hlsl/core/tr2/shader/HlslEffectLibrary.js +52 -52
  150. package/dist/formats/hlsl/core/tr2/shader/HlslEffectParameterAnnotation.js +38 -38
  151. package/dist/formats/hlsl/core/tr2/shader/HlslEffectResource.js +50 -50
  152. package/dist/formats/hlsl/core/tr2/shader/HlslEffectStageInput.js +86 -86
  153. package/dist/formats/hlsl/core/tr2/shader/HlslEffectTechnique.js +31 -31
  154. package/dist/formats/hlsl/core/tr2/shader/HlslPass.js +42 -42
  155. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerDescription.js +55 -55
  156. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerSetup.js +29 -29
  157. package/dist/formats/hlsl/core/tr2/shader/HlslShader.js +220 -220
  158. package/dist/formats/hlsl/core/tr2/shader/HlslShaderOption.js +30 -30
  159. package/dist/formats/hlsl/index.js +3 -3
  160. package/dist/formats/index.js +33 -31
  161. package/dist/formats/index.js.map +1 -1
  162. package/dist/formats/jpeg/CjsJpegFormat.js +212 -212
  163. package/dist/formats/jpeg/core/helpers.js +402 -402
  164. package/dist/formats/jpeg/core/jpeg.js +480 -480
  165. package/dist/formats/jpeg/index.js +2 -2
  166. package/dist/formats/mp3/CjsMp3Format.js +197 -197
  167. package/dist/formats/mp3/core/helpers.js +375 -375
  168. package/dist/formats/mp3/index.js +2 -2
  169. package/dist/formats/mp4/CjsMp4Format.js +197 -197
  170. package/dist/formats/mp4/core/helpers.js +484 -484
  171. package/dist/formats/mp4/index.js +2 -2
  172. package/dist/formats/obj/CjsObjFormat.js +253 -253
  173. package/dist/formats/obj/core/helpers.js +573 -573
  174. package/dist/formats/obj/core/json.js +64 -64
  175. package/dist/formats/obj/core/parser.js +321 -321
  176. package/dist/formats/obj/index.js +2 -2
  177. package/dist/formats/ogg/CjsOggFormat.js +143 -143
  178. package/dist/formats/ogg/core/helpers.js +410 -410
  179. package/dist/formats/ogg/core/imdct.js +178 -178
  180. package/dist/formats/ogg/core/vorbis.js +1017 -1017
  181. package/dist/formats/ogg/index.js +2 -2
  182. package/dist/formats/pickle/CjsPickleFormat.js +214 -0
  183. package/dist/formats/pickle/CjsPickleFormat.js.map +1 -0
  184. package/dist/formats/pickle/core/CjsPickleProtocol0Reader.js +551 -0
  185. package/dist/formats/pickle/core/CjsPickleProtocol0Reader.js.map +1 -0
  186. package/dist/formats/pickle/index.js +2 -0
  187. package/dist/formats/pickle/index.js.map +1 -0
  188. package/dist/formats/png/CjsPngFormat.js +201 -201
  189. package/dist/formats/png/core/helpers.js +635 -635
  190. package/dist/formats/png/index.js +2 -2
  191. package/dist/formats/red/CjsRedFormat.js +263 -263
  192. package/dist/formats/red/core/CjsRedReader.js +246 -246
  193. package/dist/formats/red/core/blackDefinitions.js +3 -3
  194. package/dist/formats/red/core/helpers.js +158 -158
  195. package/dist/formats/red/core/redGraph.js +71 -68
  196. package/dist/formats/red/core/redGraph.js.map +1 -1
  197. package/dist/formats/red/core/schema.js +4 -4
  198. package/dist/formats/red/index.js +2 -2
  199. package/dist/formats/stl/CjsStlFormat.js +365 -365
  200. package/dist/formats/stl/core/helpers.js +261 -261
  201. package/dist/formats/stl/core/json.js +51 -51
  202. package/dist/formats/stl/core/stl.js +642 -642
  203. package/dist/formats/stl/core/targets.js +173 -173
  204. package/dist/formats/stl/index.js +2 -2
  205. package/dist/formats/tga/CjsTgaFormat.js +197 -197
  206. package/dist/formats/tga/core/helpers.js +493 -493
  207. package/dist/formats/tga/index.js +2 -2
  208. package/dist/formats/wav/CjsWavFormat.js +198 -198
  209. package/dist/formats/wav/core/helpers.js +365 -365
  210. package/dist/formats/wav/index.js +2 -2
  211. package/dist/formats/webgl/CjsWebglFormat.js +199 -221
  212. package/dist/formats/webgl/CjsWebglFormat.js.map +1 -1
  213. package/dist/formats/webgl/core/buildGlslEffectContainer.js +70 -0
  214. package/dist/formats/webgl/core/buildGlslEffectContainer.js.map +1 -0
  215. package/dist/formats/webgl/core/effectPackage.js +900 -792
  216. package/dist/formats/webgl/core/effectPackage.js.map +1 -1
  217. package/dist/formats/webgl/core/errors.js +27 -27
  218. package/dist/formats/webgl/core/errors.js.map +1 -1
  219. package/dist/formats/webgl/core/glsl/DxbcGlslEmitter.js +2820 -2678
  220. package/dist/formats/webgl/core/glsl/DxbcGlslEmitter.js.map +1 -1
  221. package/dist/formats/webgl/core/glsl/DxbcGlslHelpers.js +89 -89
  222. package/dist/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js +486 -428
  223. package/dist/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js.map +1 -1
  224. package/dist/formats/webgl/core/glsl/packedLightFixups.js +98 -0
  225. package/dist/formats/webgl/core/glsl/packedLightFixups.js.map +1 -0
  226. package/dist/formats/webgl/core/glslBackendBlock.js +552 -0
  227. package/dist/formats/webgl/core/glslBackendBlock.js.map +1 -0
  228. package/dist/formats/webgl/core/glslBackendBodySet.js +243 -0
  229. package/dist/formats/webgl/core/glslBackendBodySet.js.map +1 -0
  230. package/dist/formats/webgl/core/{cewgCompleteness.js → glslEffectCompleteness.js} +85 -81
  231. package/dist/formats/webgl/core/glslEffectCompleteness.js.map +1 -0
  232. package/dist/formats/webgl/core/helpers.js +167 -306
  233. package/dist/formats/webgl/core/helpers.js.map +1 -1
  234. package/dist/formats/webgl/core/inspectGlslEffectContainer.js +122 -0
  235. package/dist/formats/webgl/core/inspectGlslEffectContainer.js.map +1 -0
  236. package/dist/formats/webgl/core/readGlslEffectContainer.js +303 -0
  237. package/dist/formats/webgl/core/readGlslEffectContainer.js.map +1 -0
  238. package/dist/formats/webgl/index.js +2 -2
  239. package/dist/formats/webgpu/CjsWebgpuFormat.js +357 -357
  240. package/dist/formats/webgpu/CjsWebgpuFormat.js.map +1 -1
  241. package/dist/formats/webgpu/core/buildCarbonEffectContainer.js +89 -197
  242. package/dist/formats/webgpu/core/buildCarbonEffectContainer.js.map +1 -1
  243. package/dist/formats/webgpu/core/{cewgpu/CewgpuContainer.js → carbonWebgpu/CarbonWebgpuContainer.js} +354 -368
  244. package/dist/formats/webgpu/core/carbonWebgpu/CarbonWebgpuContainer.js.map +1 -0
  245. package/dist/formats/webgpu/core/{cewgpu → carbonWebgpu}/containerViews.js +355 -355
  246. package/dist/formats/webgpu/core/carbonWebgpu/containerViews.js.map +1 -0
  247. package/dist/formats/webgpu/core/{cewgpu → carbonWebgpu}/validateContainer.js +90 -90
  248. package/dist/formats/webgpu/core/carbonWebgpu/validateContainer.js.map +1 -0
  249. package/dist/formats/webgpu/core/effectAnalysis.js +82 -82
  250. package/dist/formats/webgpu/core/effectBackendBodySet.js +289 -289
  251. package/dist/formats/webgpu/core/effectBackendBodySet.js.map +1 -1
  252. package/dist/formats/webgpu/core/errors.js +20 -20
  253. package/dist/formats/webgpu/core/errors.js.map +1 -1
  254. package/dist/formats/webgpu/core/helpers.js +443 -443
  255. package/dist/formats/webgpu/core/helpers.js.map +1 -1
  256. package/dist/formats/webgpu/core/ir/analyzeRegisterValues.js +212 -212
  257. package/dist/formats/webgpu/core/ir/buildControlFlow.js +220 -220
  258. package/dist/formats/webgpu/core/ir/indexableTemps.js +137 -137
  259. package/dist/formats/webgpu/core/ir/inferValueTypes.js +449 -449
  260. package/dist/formats/webgpu/core/ir/lowerDxbcToIr.js +494 -494
  261. package/dist/formats/webgpu/core/ir/resolveRegisterFlow.js +177 -177
  262. package/dist/formats/webgpu/core/ir/sourceLanes.js +61 -61
  263. package/dist/formats/webgpu/core/packageEffect.js +381 -385
  264. package/dist/formats/webgpu/core/packageEffect.js.map +1 -1
  265. package/dist/formats/webgpu/core/packageEffectSelection.js +164 -164
  266. package/dist/formats/webgpu/core/packageEffectSelection.js.map +1 -1
  267. package/dist/formats/webgpu/core/packageMetadata.js +17 -17
  268. package/dist/formats/webgpu/core/schema.js +4 -4
  269. package/dist/formats/webgpu/core/wgsl/buildResourceTransformPlan.js +263 -263
  270. package/dist/formats/webgpu/core/wgsl/buildResourceTransformPlan.js.map +1 -1
  271. package/dist/formats/webgpu/core/wgsl/buildWgslBindingPlan.js +172 -172
  272. package/dist/formats/webgpu/core/wgsl/buildWgslSet.js +320 -320
  273. package/dist/formats/webgpu/core/wgsl/buildWgslSet.js.map +1 -1
  274. package/dist/formats/webgpu/core/wgsl/emitWgsl.js +356 -356
  275. package/dist/formats/webgpu/core/wgsl/hoistEscapingValues.js +77 -77
  276. package/dist/formats/webgpu/core/wgsl/lowerBindingLayout.js +451 -451
  277. package/dist/formats/webgpu/core/wgsl/lowerComputeProgram.js +735 -735
  278. package/dist/formats/webgpu/core/wgsl/lowerCreateHistogramsComputeProgram.js +457 -457
  279. package/dist/formats/webgpu/core/wgsl/lowerFragmentProgram.js +1572 -1572
  280. package/dist/formats/webgpu/core/wgsl/lowerMergeHistogramsComputeProgram.js +659 -659
  281. package/dist/formats/webgpu/core/wgsl/lowerParticleClearComputePrograms.js +734 -734
  282. package/dist/formats/webgpu/core/wgsl/lowerParticleEmitComputeProgram.js +583 -583
  283. package/dist/formats/webgpu/core/wgsl/lowerSkinVerticesComputeProgram.js +621 -621
  284. package/dist/formats/webgpu/core/wgsl/lowerSortComputeProgram.js +824 -824
  285. package/dist/formats/webgpu/core/wgsl/lowerSortInnerComputeProgram.js +697 -697
  286. package/dist/formats/webgpu/core/wgsl/lowerSortStepComputeProgram.js +559 -559
  287. package/dist/formats/webgpu/core/wgsl/lowerVertexProgram.js +1328 -1328
  288. package/dist/formats/webgpu/core/wgsl/particleEmitSemanticDigest.js +110 -110
  289. package/dist/formats/webgpu/core/wgsl/precisionControls.js +55 -55
  290. package/dist/formats/webgpu/core/wgsl/selectionPlans.js +717 -717
  291. package/dist/formats/webgpu/core/wgsl/uniformity.js +78 -78
  292. package/dist/formats/webgpu/core/wgsl/validateExactComputeIr.js +196 -196
  293. package/dist/formats/webgpu/core/wgsl/validateHandleOperand.js +37 -37
  294. package/dist/formats/webgpu/index.js +2 -2
  295. package/dist/formats/webm/CjsWebmFormat.js +197 -197
  296. package/dist/formats/webm/core/helpers.js +572 -572
  297. package/dist/formats/webm/index.js +2 -2
  298. package/dist/formats/webp/CjsWebpFormat.js +140 -140
  299. package/dist/formats/webp/core/helpers.js +237 -237
  300. package/dist/formats/webp/index.js +2 -2
  301. package/dist/formats/wem/CjsWemFormat.js +250 -250
  302. package/dist/formats/wem/core/bitStream.js +261 -261
  303. package/dist/formats/wem/core/codebookLibrary.js +164 -164
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- {"version":3,"file":"DxbcGlslOperandFormatter.js","sources":["../../../../../../src/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js"],"sourcesContent":["import { WebglReadError } from \"../errors.js\";\n\nconst COMPONENTS = [ \"x\", \"y\", \"z\", \"w\" ];\nconst COMPONENT_INDEX = { x: 0, y: 1, z: 2, w: 3 };\nconst VEC_TYPE_BY_KIND = {\n float: [ \"float\", \"vec2\", \"vec3\", \"vec4\" ],\n int: [ \"int\", \"ivec2\", \"ivec3\", \"ivec4\" ],\n uint: [ \"uint\", \"uvec2\", \"uvec3\", \"uvec4\" ]\n};\nconst BITCAST_FROM_FLOAT = { int: \"floatBitsToInt\", uint: \"floatBitsToUint\" };\nconst BITCAST_TO_FLOAT = { int: \"intBitsToFloat\", uint: \"uintBitsToFloat\" };\n\n/**\n * Operand types that resolve to a special GLSL built-in instead of a register.\n */\nconst SPECIAL_OPERAND_NAMES = {\n 12: \"gl_FragDepth\",\n 38: \"gl_FragDepth\",\n 39: \"gl_FragDepth\"\n};\n\n/**\n * Formats decoded DXBC operands as GLSL ES 3.00 expressions and assignments.\n *\n * Type policy: every register file is stored as float `vec4`s. Integer and\n * unsigned reads/writes bitcast at the use site (`floatBitsToInt` family),\n * mirroring HLSLcc's lowering when reflection-driven type analysis is\n * unavailable — which is always true for this stripped-DXBC corpus.\n *\n * Register naming defaults to the fork's register-stable ABI: `r#` temps,\n * `v#`/`o#` stage IO, `cb#.data[i]` constant buffers, `t#`/`s#` resources.\n */\nexport class DxbcGlslOperandFormatter\n{\n /**\n * @param {object} [options] Naming overrides.\n * @param {object} [options.names] Partial override of the register-name builders.\n */\n constructor(options = {})\n {\n this.componentMap = options.componentMap || null;\n // Map of vertex-input register index -> \"int\"|\"uint\" for inputs whose\n // ISGN component type is integer but whose GLSL declaration was\n // float-lowered. Integer reads of these VALUE-convert (int(attr)), not\n // bitcast (floatBitsToInt(attr)) - ccpwgl uploads them as plain float\n // values, not integer bit patterns (see DxbcGlslEmitter._declareVertexInput).\n this.integerInputs = options.integerInputs || null;\n this.names = {\n temp: (index) => `r${index}`,\n indexableTemp: (index) => `x${index}`,\n input: (index) => `v${index}`,\n output: (index) => `o${index}`,\n constantBuffer: (slot) => `cb${slot}`,\n constantBufferMember: \"data\",\n resource: (index) => `t${index}`,\n sampler: (index) => `s${index}`,\n uav: (index) => `u${index}`,\n // Compute-stage pseudo-registers (map-style lowering): fixed names, one\n // instance per shader, independent of any register index.\n threadId: () => \"vThreadID\",\n threadGroupId: () => \"vThreadGroupID\",\n threadIdInGroup: () => \"vThreadIDInGroup\",\n threadIdInGroupFlattened: () => \"vThreadIDInGroupFlattened\",\n immediateConstantBuffer: \"icb\",\n ...options.names\n };\n }\n\n /**\n * Formats a source operand as a typed GLSL expression.\n *\n * @param {object} operand Decoded operand.\n * @param {object} [options] Formatting context.\n * @param {string} [options.destMask] Destination write mask driving swizzle selection.\n * @param {\"float\"|\"int\"|\"uint\"} [options.as] Type the consuming instruction reads.\n * @returns {string} GLSL expression.\n */\n sourceExpression(operand, options = {})\n {\n const destMask = options.destMask || \"xyzw\";\n const as = options.as || \"float\";\n\n if (operand.type === 4)\n {\n return this._immediateExpression(operand, destMask, as);\n }\n if (operand.type === 5)\n {\n throw new WebglReadError(\"64-bit immediates are not supported by the WebGL2 emitter\", {\n operandType: operand.typeName\n });\n }\n\n const suffix = this._swizzleSuffix(operand, destMask);\n let expression = this.registerReference(operand) + suffix;\n if (as !== \"float\")\n {\n const integerInputKind = operand.type === 1 && this.integerInputs\n ? this.integerInputs.get(operand.registerIndex)\n : undefined;\n\n if (integerInputKind)\n {\n // Float-lowered integer vertex attribute (e.g. BLENDINDICES):\n // the register holds the value (3.0), not the bit pattern of 3,\n // so convert rather than bitcast (which would read garbage).\n const width = suffix ? suffix.length - 1 : 4;\n expression = `${VEC_TYPE_BY_KIND[as][width - 1]}(${expression})`;\n }\n else\n {\n expression = `${BITCAST_FROM_FLOAT[as]}(${expression})`;\n }\n }\n if (operand.modifierName === \"neg\")\n {\n expression = `(-${expression})`;\n }\n else if (operand.modifierName === \"abs\")\n {\n expression = `abs(${expression})`;\n }\n else if (operand.modifierName === \"absneg\")\n {\n expression = `(-abs(${expression}))`;\n }\n return expression;\n }\n\n /**\n * Remaps register-space component letters into an operand's declared-variable\n * component space (an input packed at `.z` of its register but declared as a\n * scalar `float` reads without any suffix; one packed at `.zw` and declared\n * `vec2` reads `.xy`).\n *\n * @param {object} operand Decoded operand.\n * @param {string} chars Register-space component letters.\n * @returns {string} Declared-space component letters (\"\" for scalar variables).\n */\n remapComponents(operand, chars)\n {\n const declared = this.componentMap ? this.componentMap(operand) : null;\n if (!declared || declared === \"xyzw\")\n {\n return chars;\n }\n if (declared.length === 1)\n {\n return \"\";\n }\n return [ ...chars ]\n .map((component) =>\n {\n const index = declared.indexOf(component);\n return COMPONENTS[index >= 0 ? index : 0];\n })\n .join(\"\");\n }\n\n /**\n * Computes how many components a formatted source expression yields, after\n * declared-variable remapping (a swizzle over a scalar-declared input reads\n * as width 1 regardless of the requested mask width).\n *\n * @param {object} operand Decoded operand.\n * @param {string} [destMask] Destination write mask driving swizzle selection.\n * @returns {number} Component count of the emitted expression.\n */\n expressionWidth(operand, destMask = \"xyzw\")\n {\n if (operand.type === 4)\n {\n return operand.componentCount === 1 ? 1 : destMask.length;\n }\n if (operand.componentCount < 4 || operand.selectionModeName === \"select1\")\n {\n return 1;\n }\n let selected = destMask;\n if (operand.selectionModeName === \"swizzle\")\n {\n selected = [ ...destMask ].map((component) => operand.swizzle[COMPONENT_INDEX[component]]).join(\"\");\n }\n else if (operand.selectionModeName === \"mask\" && operand.mask && operand.mask !== \"xyzw\")\n {\n selected = operand.mask;\n }\n const remapped = this.remapComponents(operand, selected);\n return remapped === \"\" ? 1 : remapped.length;\n }\n\n /**\n * Resolves a destination operand to its register reference and write masks.\n *\n * @param {object} operand Decoded destination operand.\n * @returns {{ref:string,mask:string,registerMask:string}|null} Target with the\n * declared-space display mask and the register-space mask, or null for the\n * `null` register.\n */\n destination(operand)\n {\n if (operand.type === 13)\n {\n return null;\n }\n if (SPECIAL_OPERAND_NAMES[operand.type])\n {\n return { ref: SPECIAL_OPERAND_NAMES[operand.type], mask: \"\", registerMask: operand.mask || \"xyzw\" };\n }\n const registerMask = operand.mask || \"\";\n return {\n ref: this.registerReference(operand),\n mask: this.remapComponents(operand, registerMask),\n registerMask\n };\n }\n\n /**\n * Builds a full assignment statement for a destination operand.\n *\n * @param {object} destOperand Decoded destination operand.\n * @param {string} valueExpression GLSL expression producing the value.\n * @param {object} [options] Assignment context.\n * @param {boolean} [options.saturate] Wrap the value in `clamp(v, 0.0, 1.0)`.\n * @param {\"float\"|\"int\"|\"uint\"} [options.as] Type of `valueExpression`; non-float\n * values are bitcast back into the float register storage.\n * @returns 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+ {"version":3,"file":"DxbcGlslOperandFormatter.js","sources":["../../../../../../src/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js"],"sourcesContent":["import { WebglReadError } from \"../errors.js\";\n\nconst COMPONENTS = [ \"x\", \"y\", \"z\", \"w\" ];\nconst COMPONENT_INDEX = { x: 0, y: 1, z: 2, w: 3 };\nconst VEC_TYPE_BY_KIND = {\n float: [ \"float\", \"vec2\", \"vec3\", \"vec4\" ],\n int: [ \"int\", \"ivec2\", \"ivec3\", \"ivec4\" ],\n uint: [ \"uint\", \"uvec2\", \"uvec3\", \"uvec4\" ]\n};\nconst BITCAST_FROM_FLOAT = { int: \"floatBitsToInt\", uint: \"floatBitsToUint\" };\nconst BITCAST_TO_FLOAT = { int: \"intBitsToFloat\", uint: \"uintBitsToFloat\" };\n\n/**\n * Operand types that resolve to a special GLSL built-in instead of a register.\n */\nconst SPECIAL_OPERAND_NAMES = {\n 12: \"gl_FragDepth\",\n 38: \"gl_FragDepth\",\n 39: \"gl_FragDepth\"\n};\n\n/**\n * Formats decoded DXBC operands as GLSL ES 3.00 expressions and assignments.\n *\n * Type policy: every register file is stored as float `vec4`s. Integer and\n * unsigned reads/writes bitcast at the use site (`floatBitsToInt` family),\n * mirroring HLSLcc's lowering when reflection-driven type analysis is\n * unavailable — which is always true for this stripped-DXBC corpus.\n *\n * Register naming defaults to the fork's register-stable ABI: `r#` temps,\n * `v#`/`o#` stage IO, `cb#.data[i]` constant buffers, `t#`/`s#` resources.\n */\nexport class DxbcGlslOperandFormatter\n{\n /**\n * @param {object} [options] Naming overrides.\n * @param {object} [options.names] Partial override of the register-name builders.\n */\n constructor(options = {})\n {\n this.componentMap = options.componentMap || null;\n // Map of vertex-input register index -> \"int\"|\"uint\" for inputs whose\n // ISGN component type is integer but whose GLSL declaration was\n // float-lowered. Integer reads of these VALUE-convert (int(attr)), not\n // bitcast (floatBitsToInt(attr)) - ccpwgl uploads them as plain float\n // values, not integer bit patterns (see DxbcGlslEmitter._declareVertexInput).\n this.integerInputs = options.integerInputs || null;\n this.names = {\n temp: (index) => `r${index}`,\n indexableTemp: (index) => `x${index}`,\n input: (index) => `v${index}`,\n output: (index) => `o${index}`,\n constantBuffer: (slot) => `cb${slot}`,\n constantBufferMember: \"data\",\n resource: (index) => `t${index}`,\n sampler: (index) => `s${index}`,\n uav: (index) => `u${index}`,\n // Compute-stage pseudo-registers (map-style lowering): fixed names, one\n // instance per shader, independent of any register index.\n threadId: () => \"vThreadID\",\n threadGroupId: () => \"vThreadGroupID\",\n threadIdInGroup: () => \"vThreadIDInGroup\",\n threadIdInGroupFlattened: () => \"vThreadIDInGroupFlattened\",\n immediateConstantBuffer: \"icb\",\n ...options.names\n };\n }\n\n /**\n * Formats a source operand as a typed GLSL expression.\n *\n * @param {object} operand Decoded operand.\n * @param {object} [options] Formatting context.\n * @param {string} [options.destMask] Destination write mask driving swizzle selection.\n * @param {\"float\"|\"int\"|\"uint\"} [options.as] Type the consuming instruction reads.\n * @returns {string} GLSL expression.\n */\n sourceExpression(operand, options = {})\n {\n const destMask = options.destMask || \"xyzw\";\n const as = options.as || \"float\";\n\n if (operand.type === 4)\n {\n return this._immediateExpression(operand, destMask, as);\n }\n if (operand.type === 5)\n {\n throw new WebglReadError(\"64-bit immediates are not supported by the WebGL2 emitter\", {\n operandType: operand.typeName\n });\n }\n\n const suffix = this._swizzleSuffix(operand, destMask);\n let expression = this.registerReference(operand) + suffix;\n if (as !== \"float\")\n {\n const integerInputKind = operand.type === 1 && this.integerInputs\n ? this.integerInputs.get(operand.registerIndex)\n : undefined;\n\n if (integerInputKind)\n {\n // Float-lowered integer vertex attribute (e.g. BLENDINDICES):\n // the register holds the value (3.0), not the bit pattern of 3,\n // so convert rather than bitcast (which would read garbage).\n const width = suffix ? suffix.length - 1 : 4;\n expression = `${VEC_TYPE_BY_KIND[as][width - 1]}(${expression})`;\n }\n else\n {\n expression = `${BITCAST_FROM_FLOAT[as]}(${expression})`;\n }\n }\n if (operand.modifierName === \"neg\")\n {\n expression = `(-${expression})`;\n }\n else if (operand.modifierName === \"abs\")\n {\n expression = `abs(${expression})`;\n }\n else if (operand.modifierName === \"absneg\")\n {\n expression = `(-abs(${expression}))`;\n }\n return expression;\n }\n\n /**\n * Remaps register-space component letters into an operand's declared-variable\n * component space (an input packed at `.z` of its register but declared as a\n * scalar `float` reads without any suffix; one packed at `.zw` and declared\n * `vec2` reads `.xy`).\n *\n * @param {object} operand Decoded operand.\n * @param {string} chars Register-space component letters.\n * @returns {string} Declared-space component letters (\"\" for scalar variables).\n */\n remapComponents(operand, chars)\n {\n const declared = this.componentMap ? 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1 : remapped.length;\n }\n\n /**\n * Resolves a destination operand to its register reference and write masks.\n *\n * @param {object} operand Decoded destination operand.\n * @returns {{ref:string,mask:string,registerMask:string}|null} Target with the\n * declared-space display mask and the register-space mask, or null for the\n * `null` register.\n */\n destination(operand)\n {\n if (operand.type === 13)\n {\n return null;\n }\n if (SPECIAL_OPERAND_NAMES[operand.type])\n {\n return { ref: SPECIAL_OPERAND_NAMES[operand.type], mask: \"\", registerMask: operand.mask || \"xyzw\" };\n }\n const registerMask = operand.mask || \"\";\n return {\n ref: this.registerReference(operand),\n mask: this.remapComponents(operand, registerMask),\n registerMask\n };\n }\n\n /**\n * Builds a full assignment statement for a destination operand.\n *\n * @param {object} destOperand Decoded destination operand.\n * @param {string} valueExpression GLSL expression producing the value.\n * @param {object} [options] Assignment context.\n * @param {boolean} [options.saturate] Wrap the value in `clamp(v, 0.0, 1.0)`.\n * @param {\"float\"|\"int\"|\"uint\"} [options.as] Type of `valueExpression`; non-float\n * values are bitcast back into the float register storage.\n * @returns {string|null} GLSL statement, or null when the destination is `null`.\n */\n assignment(destOperand, valueExpression, options = {})\n {\n const target = this.destination(destOperand);\n if (!target)\n {\n return null;\n }\n let value = valueExpression;\n const as = options.as || \"float\";\n if (as !== \"float\")\n {\n value = `${BITCAST_TO_FLOAT[as]}(${value})`;\n }\n if (options.saturate)\n {\n value = `clamp(${value}, 0.0, 1.0)`;\n }\n const mask = target.mask ? `.${target.mask}` : \"\";\n return `${target.ref}${mask} = ${value};`;\n }\n\n /**\n * Resolves an operand's register reference without swizzle or casts.\n *\n * @param {object} operand Decoded operand.\n * @returns {string} GLSL lvalue such as `r0`, `cb3.data[26]`, or `t0`.\n */\n registerReference(operand)\n {\n const indices = operand.indices;\n switch (operand.type)\n {\n case 0:\n return this.names.temp(this._immediateIndex(operand, 0));\n case 1:\n if (indices.length !== 1)\n {\n throw new WebglReadError(\"Multi-dimensional inputs are not supported by the WebGL2 emitter\", {\n operandType: operand.typeName,\n dimensions: indices.length\n });\n }\n return this.names.input(this._immediateIndex(operand, 0));\n case 2:\n return this.names.output(this._immediateIndex(operand, 0));\n case 3:\n return `${this.names.indexableTemp(this._immediateIndex(operand, 0))}[${this._indexExpression(operand, 1)}]`;\n case 6:\n return this.names.sampler(this._registerIndex(operand));\n case 7:\n return this.names.resource(this._registerIndex(operand));\n case 8: {\n // A constant-buffer operand is indexed either 2D or 3D, and both\n // appear in the shipped corpus - 1,660 two-dimensional against\n // 1,747 three-dimensional across 152 shaders.\n //\n // 2D: (register, row) - shader model 5.0\n // 3D: (range id, register, row) - shader model 5.1\n //\n // Reading a 3D operand as if it were 2D takes the range id for\n // the register and the register for the row. 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@@ -0,0 +1,98 @@
1
+ /**
2
+ * Post-emission fixups for the packed local-light path.
3
+ *
4
+ * Both correct a real hazard rather than a cosmetic one, and both used to live
5
+ * in the CLI packager where only its legacy diagnostic path applied them. That
6
+ * meant asking for packed lights through the library produced GLSL missing both.
7
+ * They belong on the shared emission path so every caller gets them.
8
+ *
9
+ * These are textual rewrites over emitted GLSL, which is not where this logic
10
+ * ideally lives — the emitter should not produce the idiom in the first place.
11
+ * Moving them is a faithful transfer, not an endorsement of the technique.
12
+ */
13
+
14
+ /**
15
+ * Keeps packed local-light enabled-flag tests in integer space.
16
+ *
17
+ * The emitter represents structured-buffer uint lanes in vec registers by
18
+ * round-tripping through uintBitsToFloat/floatBitsToUint. The translated
19
+ * Carbon light flag idiom can otherwise become:
20
+ *
21
+ * mask = uintBitsToFloat(floatBitsToUint(flags) & 65536u);
22
+ * mask = uintBitsToFloat((floatBitsToInt(mask) != 0) ? 0xFFFFFFFFu : 0u);
23
+ *
24
+ * For packed light texture fetches, collapse that to a direct uint mask test
25
+ * while preserving the downstream float-mask representation.
26
+ *
27
+ * @param {string} source GLSL source.
28
+ * @param {object} record Shader record.
29
+ * @returns {string} Rewritten GLSL source.
30
+ */
31
+ function fixPackedLightFlagMask(source, record) {
32
+ if (record?.stageName !== "pixel" || !source.includes("cjsLocalLightTexture")) return source;
33
+ return source.replace(/(\s*)([A-Za-z_][A-Za-z0-9_]*(?:\.[xyzw])?) = uintBitsToFloat\(floatBitsToUint\(([^;\r\n]+?)\) & 65536u\);\r?\n\s*\2 = uintBitsToFloat\(\(floatBitsToInt\(\2\) != 0\) \? 0xFFFFFFFFu : 0u\);/g, (_match, indent, maskTarget, flagsSource) => `${indent}${maskTarget} = uintBitsToFloat(((floatBitsToUint(${flagsSource}) & 65536u) != 0u) ? 1u : 0u);`);
34
+ }
35
+
36
+ /**
37
+ * Keeps the packed local-light combined radius/enabled mask out of float
38
+ * registers when it is immediately used for branch control.
39
+ *
40
+ * The all-bits mask value 0xFFFFFFFF is a NaN if stored through
41
+ * uintBitsToFloat. Some drivers preserve the raw bits, but branch control
42
+ * should not depend on NaN payload preservation.
43
+ *
44
+ * @param {string} source GLSL source.
45
+ * @param {object} record Shader record.
46
+ * @returns {string} Rewritten GLSL source.
47
+ */
48
+ function fixPackedLightAcceptedMask(source, record) {
49
+ if (record?.stageName !== "pixel" || !source.includes("cjsLocalLightTexture")) return source;
50
+ const directAccepted = source.replace(/(\s*)[A-Za-z_][A-Za-z0-9_]*(?:\.[xyzw])? = uintBitsToFloat\(\(([^;\r\n]+?)\) \? (?:0xFFFFFFFFu|1u) : 0u\);\r?\n\s*[A-Za-z_][A-Za-z0-9_]*(?:\.[xyzw])? = uintBitsToFloat\(\(floatBitsToUint\(([^;\r\n]+?)\) & 65536u\) != 0u\) \? (?:0xFFFFFFFFu|1u) : 0u\);\r?\n\s*[A-Za-z_][A-Za-z0-9_]*(?:\.[xyzw])? = uintBitsToFloat\(floatBitsToUint\([^)]+\) & floatBitsToUint\([^)]+\)\);\r?\n\s*if \(floatBitsToUint\([^)]+\) != 0u\) \{/g, (_match, indent, radiusCondition, flagsSource) => {
51
+ const flagTest = buildPackedLightFlagUintTest(source, flagsSource);
52
+ return `${indent}if ((${radiusCondition}) && (${flagTest})) {`;
53
+ });
54
+ const directMaskBranch = directAccepted.replace(/(\s*)([A-Za-z_][A-Za-z0-9_]*(?:\.[xyzw])?) = uintBitsToFloat\(floatBitsToUint\(([^)]+)\) & floatBitsToUint\(([^)]+)\)\);\r?\n\s*if \(floatBitsToUint\(\2\) != 0u\) \{/g, (_match, indent, _target, leftMask, rightMask) => `${indent}if ((floatBitsToUint(${leftMask}) & floatBitsToUint(${rightMask})) != 0u) {`);
55
+ return directMaskBranch.replace(/(\s*)[A-Za-z_][A-Za-z0-9_]*(?:\.[xyzw])? = uintBitsToFloat\(\(([^;\r\n]+?)\) \? 0xFFFFFFFFu : 0u\);\r?\n\s*[A-Za-z_][A-Za-z0-9_]*(?:\.[xyzw])? = uintBitsToFloat\(\(\(floatBitsToUint\(([^;\r\n]+?)\) & 65536u\) != 0u\) \? 1u : 0u\);\r?\n\s*if \(\(floatBitsToUint\([^)]+\) & floatBitsToUint\([^)]+\)\) != 0u\) \{/g, (_match, indent, radiusCondition, flagsSource) => {
56
+ const flagTest = buildPackedLightFlagUintTest(source, flagsSource);
57
+ return `${indent}if ((${radiusCondition}) && (${flagTest})) {`;
58
+ });
59
+ }
60
+
61
+ /**
62
+ * Builds a direct uint flag test for a packed light flag register when possible.
63
+ *
64
+ * @param {string} source GLSL source.
65
+ * @param {string} flagsSource Float register expression carrying row1.w.
66
+ * @returns {string} GLSL boolean expression.
67
+ */
68
+ function buildPackedLightFlagUintTest(source, flagsSource) {
69
+ const escaped = flagsSource.replace(/[.*+?^${}()|[\]\\]/g, "\\$&");
70
+ const assignPattern = new RegExp(`${escaped}\\s*=\\s*uintBitsToFloat\\((texelFetch\\(cjsLocalLightTexture,[^;\\r\\n]+\\[[^;\\r\\n]+\\])\\);`);
71
+ const match = assignPattern.exec(source);
72
+ return match ? `((${match[1]}) & 65536u) != 0u` : `(floatBitsToUint(${flagsSource}) & 65536u) != 0u`;
73
+ }
74
+
75
+ /**
76
+ * Applies temporary packed-light fragment debug paints.
77
+ *
78
+ * @param {string} source GLSL source.
79
+ * @param {object} record Shader record.
80
+ * @param {object} args Parsed options.
81
+ * @returns {string} Debug-painted GLSL source.
82
+
83
+ /**
84
+ * Applies every packed local-light fixup, in order.
85
+ *
86
+ * @param {string} source Emitted GLSL source.
87
+ * @param {string} stageName Emitted stage name.
88
+ * @returns {string} Fixed GLSL source.
89
+ */
90
+ function applyPackedLightFixups(source, stageName) {
91
+ const record = {
92
+ stageName
93
+ };
94
+ return fixPackedLightAcceptedMask(fixPackedLightFlagMask(source, record), record);
95
+ }
96
+
97
+ export { applyPackedLightFixups, fixPackedLightAcceptedMask, fixPackedLightFlagMask };
98
+ //# sourceMappingURL=packedLightFixups.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"packedLightFixups.js","sources":["../../../../../../src/formats/webgl/core/glsl/packedLightFixups.js"],"sourcesContent":["/**\n * Post-emission fixups for the packed local-light path.\n *\n * Both correct a real hazard rather than a cosmetic one, and both used to live\n * in the CLI packager where only its legacy diagnostic path applied them. That\n * meant asking for packed lights through the library produced GLSL missing both.\n * They belong on the shared emission path so every caller gets them.\n *\n * These are textual rewrites over emitted GLSL, which is not where this logic\n * ideally lives — the emitter should not produce the idiom in the first place.\n * Moving them is a faithful transfer, not an endorsement of the technique.\n */\n\n/**\n * Keeps packed local-light enabled-flag tests in integer space.\n *\n * The emitter represents structured-buffer uint lanes in vec registers by\n * round-tripping through uintBitsToFloat/floatBitsToUint. The translated\n * Carbon light flag idiom can otherwise become:\n *\n * mask = uintBitsToFloat(floatBitsToUint(flags) & 65536u);\n * mask = uintBitsToFloat((floatBitsToInt(mask) != 0) ? 0xFFFFFFFFu : 0u);\n *\n * For packed light texture fetches, collapse that to a direct uint mask test\n * while preserving the downstream float-mask representation.\n *\n * @param {string} source GLSL source.\n * @param {object} record Shader record.\n * @returns {string} Rewritten GLSL source.\n */\nexport function fixPackedLightFlagMask(source, record)\n{\n if (record?.stageName !== \"pixel\" || !source.includes(\"cjsLocalLightTexture\")) return source;\n\n return source.replace(\n /(\\s*)([A-Za-z_][A-Za-z0-9_]*(?:\\.[xyzw])?) = uintBitsToFloat\\(floatBitsToUint\\(([^;\\r\\n]+?)\\) & 65536u\\);\\r?\\n\\s*\\2 = uintBitsToFloat\\(\\(floatBitsToInt\\(\\2\\) != 0\\) \\? 0xFFFFFFFFu : 0u\\);/g,\n (_match, indent, maskTarget, flagsSource) =>\n `${indent}${maskTarget} = uintBitsToFloat(((floatBitsToUint(${flagsSource}) & 65536u) != 0u) ? 1u : 0u);`\n );\n}\n\n/**\n * Keeps the packed local-light combined radius/enabled mask out of float\n * registers when it is immediately used for branch control.\n *\n * The all-bits mask value 0xFFFFFFFF is a NaN if stored through\n * uintBitsToFloat. Some drivers preserve the raw bits, but branch control\n * should not depend on NaN payload preservation.\n *\n * @param {string} source GLSL source.\n * @param {object} record Shader record.\n * @returns {string} Rewritten GLSL source.\n */\nexport function fixPackedLightAcceptedMask(source, record)\n{\n if (record?.stageName !== \"pixel\" || !source.includes(\"cjsLocalLightTexture\")) return source;\n\n const directAccepted = source.replace(\n /(\\s*)[A-Za-z_][A-Za-z0-9_]*(?:\\.[xyzw])? = uintBitsToFloat\\(\\(([^;\\r\\n]+?)\\) \\? (?:0xFFFFFFFFu|1u) : 0u\\);\\r?\\n\\s*[A-Za-z_][A-Za-z0-9_]*(?:\\.[xyzw])? = uintBitsToFloat\\(\\(floatBitsToUint\\(([^;\\r\\n]+?)\\) & 65536u\\) != 0u\\) \\? (?:0xFFFFFFFFu|1u) : 0u\\);\\r?\\n\\s*[A-Za-z_][A-Za-z0-9_]*(?:\\.[xyzw])? = uintBitsToFloat\\(floatBitsToUint\\([^)]+\\) & floatBitsToUint\\([^)]+\\)\\);\\r?\\n\\s*if \\(floatBitsToUint\\([^)]+\\) != 0u\\) \\{/g,\n (_match, indent, radiusCondition, flagsSource) => {\n const flagTest = buildPackedLightFlagUintTest(source, flagsSource);\n return `${indent}if ((${radiusCondition}) && (${flagTest})) {`;\n }\n );\n\n const directMaskBranch = directAccepted.replace(\n /(\\s*)([A-Za-z_][A-Za-z0-9_]*(?:\\.[xyzw])?) = uintBitsToFloat\\(floatBitsToUint\\(([^)]+)\\) & floatBitsToUint\\(([^)]+)\\)\\);\\r?\\n\\s*if \\(floatBitsToUint\\(\\2\\) != 0u\\) \\{/g,\n (_match, indent, _target, leftMask, rightMask) =>\n `${indent}if ((floatBitsToUint(${leftMask}) & floatBitsToUint(${rightMask})) != 0u) {`\n );\n\n return directMaskBranch.replace(\n /(\\s*)[A-Za-z_][A-Za-z0-9_]*(?:\\.[xyzw])? = uintBitsToFloat\\(\\(([^;\\r\\n]+?)\\) \\? 0xFFFFFFFFu : 0u\\);\\r?\\n\\s*[A-Za-z_][A-Za-z0-9_]*(?:\\.[xyzw])? = uintBitsToFloat\\(\\(\\(floatBitsToUint\\(([^;\\r\\n]+?)\\) & 65536u\\) != 0u\\) \\? 1u : 0u\\);\\r?\\n\\s*if \\(\\(floatBitsToUint\\([^)]+\\) & floatBitsToUint\\([^)]+\\)\\) != 0u\\) \\{/g,\n (_match, indent, radiusCondition, flagsSource) => {\n const flagTest = buildPackedLightFlagUintTest(source, flagsSource);\n return `${indent}if ((${radiusCondition}) && (${flagTest})) {`;\n }\n );\n}\n\n/**\n * Builds a direct uint flag test for a packed light flag register when possible.\n *\n * @param {string} source GLSL source.\n * @param {string} flagsSource Float register expression carrying row1.w.\n * @returns {string} GLSL boolean expression.\n */\nfunction buildPackedLightFlagUintTest(source, flagsSource)\n{\n const escaped = flagsSource.replace(/[.*+?^${}()|[\\]\\\\]/g, \"\\\\$&\");\n const assignPattern = new RegExp(`${escaped}\\\\s*=\\\\s*uintBitsToFloat\\\\((texelFetch\\\\(cjsLocalLightTexture,[^;\\\\r\\\\n]+\\\\[[^;\\\\r\\\\n]+\\\\])\\\\);`);\n const match = assignPattern.exec(source);\n return match\n ? `((${match[1]}) & 65536u) != 0u`\n : `(floatBitsToUint(${flagsSource}) & 65536u) != 0u`;\n}\n\n/**\n * Applies temporary packed-light fragment debug paints.\n *\n * @param {string} source GLSL source.\n * @param {object} record Shader record.\n * @param {object} args Parsed options.\n * @returns {string} Debug-painted GLSL source.\n\n/**\n * Applies every packed local-light fixup, in order.\n *\n * @param {string} source Emitted GLSL source.\n * @param {string} stageName Emitted stage name.\n * @returns {string} Fixed GLSL source.\n */\nexport function applyPackedLightFixups(source, stageName)\n{\n const record = { stageName };\n return fixPackedLightAcceptedMask(fixPackedLightFlagMask(source, record), record);\n}\n"],"names":["fixPackedLightFlagMask","source","record","stageName","includes","replace","_match","indent","maskTarget","flagsSource","fixPackedLightAcceptedMask","directAccepted","radiusCondition","flagTest","buildPackedLightFlagUintTest","directMaskBranch","_target","leftMask","rightMask","escaped","assignPattern","RegExp","match","exec","applyPackedLightFixups"],"mappings":"AAAA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACO,SAASA,sBAAsBA,CAACC,MAAM,EAAEC,MAAM,EACrD;AACE,EAAA,IAAIA,MAAM,EAAEC,SAAS,KAAK,OAAO,IAAI,CAACF,MAAM,CAACG,QAAQ,CAAC,sBAAsB,CAAC,EAAE,OAAOH,MAAM;EAE5F,OAAOA,MAAM,CAACI,OAAO,CACnB,8LAA8L,EAC9L,CAACC,MAAM,EAAEC,MAAM,EAAEC,UAAU,EAAEC,WAAW,KACtC,CAAA,EAAGF,MAAM,GAAGC,UAAU,CAAA,qCAAA,EAAwCC,WAAW,CAAA,8BAAA,CAC7E,CAAC;AACH;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACO,SAASC,0BAA0BA,CAACT,MAAM,EAAEC,MAAM,EACzD;AACE,EAAA,IAAIA,MAAM,EAAEC,SAAS,KAAK,OAAO,IAAI,CAACF,MAAM,CAACG,QAAQ,CAAC,sBAAsB,CAAC,EAAE,OAAOH,MAAM;AAE5F,EAAA,MAAMU,cAAc,GAAGV,MAAM,CAACI,OAAO,CACnC,maAAma,EACna,CAACC,MAAM,EAAEC,MAAM,EAAEK,eAAe,EAAEH,WAAW,KAAK;AAChD,IAAA,MAAMI,QAAQ,GAAGC,4BAA4B,CAACb,MAAM,EAAEQ,WAAW,CAAC;AAClE,IAAA,OAAO,GAAGF,MAAM,CAAA,KAAA,EAAQK,eAAe,CAAA,MAAA,EAASC,QAAQ,CAAA,IAAA,CAAM;AAChE,EAAA,CACF,CAAC;EAED,MAAME,gBAAgB,GAAGJ,cAAc,CAACN,OAAO,CAC7C,wKAAwK,EACxK,CAACC,MAAM,EAAEC,MAAM,EAAES,OAAO,EAAEC,QAAQ,EAAEC,SAAS,KAC3C,CAAA,EAAGX,MAAM,CAAA,qBAAA,EAAwBU,QAAQ,CAAA,oBAAA,EAAuBC,SAAS,CAAA,WAAA,CAC7E,CAAC;AAED,EAAA,OAAOH,gBAAgB,CAACV,OAAO,CAC7B,wTAAwT,EACxT,CAACC,MAAM,EAAEC,MAAM,EAAEK,eAAe,EAAEH,WAAW,KAAK;AAChD,IAAA,MAAMI,QAAQ,GAAGC,4BAA4B,CAACb,MAAM,EAAEQ,WAAW,CAAC;AAClE,IAAA,OAAO,GAAGF,MAAM,CAAA,KAAA,EAAQK,eAAe,CAAA,MAAA,EAASC,QAAQ,CAAA,IAAA,CAAM;AAChE,EAAA,CACF,CAAC;AACH;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,SAASC,4BAA4BA,CAACb,MAAM,EAAEQ,WAAW,EACzD;EACE,MAAMU,OAAO,GAAGV,WAAW,CAACJ,OAAO,CAAC,qBAAqB,EAAE,MAAM,CAAC;EAClE,MAAMe,aAAa,GAAG,IAAIC,MAAM,CAAC,CAAA,EAAGF,OAAO,iGAAiG,CAAC;AAC7I,EAAA,MAAMG,KAAK,GAAGF,aAAa,CAACG,IAAI,CAACtB,MAAM,CAAC;EACxC,OAAOqB,KAAK,GACR,CAAA,EAAA,EAAKA,KAAK,CAAC,CAAC,CAAC,CAAA,iBAAA,CAAmB,GAChC,CAAA,iBAAA,EAAoBb,WAAW,CAAA,iBAAA,CAAmB;AACxD;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACO,SAASe,sBAAsBA,CAACvB,MAAM,EAAEE,SAAS,EACxD;AACI,EAAA,MAAMD,MAAM,GAAG;AAAEC,IAAAA;GAAW;EAC5B,OAAOO,0BAA0B,CAACV,sBAAsB,CAACC,MAAM,EAAEC,MAAM,CAAC,EAAEA,MAAM,CAAC;AACrF;;;;"}