@carbonenginejs/runtime-resource 0.12.1 → 0.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (541) hide show
  1. package/LICENSE +21 -21
  2. package/NOTICE +32 -32
  3. package/README.md +129 -108
  4. package/dist/CjsMotherLode.js +1271 -1271
  5. package/dist/CjsResMan.js +3858 -3494
  6. package/dist/CjsResMan.js.map +1 -1
  7. package/dist/CjsResManFetchProvider.js +94 -94
  8. package/dist/CjsResManWorkQueue.js +301 -301
  9. package/dist/_virtual/_rollupPluginBabelHelpers.js +150 -150
  10. package/dist/format/CjsBlueReader.js +358 -358
  11. package/dist/format/CjsByteReader.js +310 -310
  12. package/dist/format/CjsByteWriter.js +242 -242
  13. package/dist/format/CjsFormat.js +223 -223
  14. package/dist/format/CjsFormatError.js +41 -41
  15. package/dist/format/CjsReader.js +22 -22
  16. package/dist/format/CjsResourceProbe.js +279 -279
  17. package/dist/format/CjsStringTable.js +268 -268
  18. package/dist/format/carbonEffect/CjsCarbonEffectReader.js +408 -361
  19. package/dist/format/carbonEffect/CjsCarbonEffectReader.js.map +1 -1
  20. package/dist/format/carbonEffect/CjsCarbonEffectWriter.js +373 -373
  21. package/dist/format/carbonEffect/buildCarbonEffectContainer.js +182 -0
  22. package/dist/format/carbonEffect/buildCarbonEffectContainer.js.map +1 -0
  23. package/dist/format/carbonEffect/carbonEffectBackendBlock.js +321 -427
  24. package/dist/format/carbonEffect/carbonEffectBackendBlock.js.map +1 -1
  25. package/dist/format/carbonEffect/carbonEffectRecords.js +1147 -955
  26. package/dist/format/carbonEffect/carbonEffectRecords.js.map +1 -1
  27. package/dist/format/carbonEffect/carbonEffectResourceTransform.js +197 -0
  28. package/dist/format/carbonEffect/carbonEffectResourceTransform.js.map +1 -0
  29. package/dist/format/compareUtf8.js +36 -36
  30. package/dist/format/effect/effectBodyInventory.js +146 -0
  31. package/dist/format/effect/effectBodyInventory.js.map +1 -0
  32. package/dist/format/effect/effectPermutationGraph.js +257 -257
  33. package/dist/format/effect/effectPermutationGraph.js.map +1 -1
  34. package/dist/format/effect/sha256.js +114 -114
  35. package/dist/format/index.js +11 -11
  36. package/dist/format/payloadContract.js +193 -193
  37. package/dist/formats/black/CjsBlackFormat.js +310 -292
  38. package/dist/formats/black/CjsBlackFormat.js.map +1 -1
  39. package/dist/formats/black/core/CjsBlackBinaryReader.js +260 -260
  40. package/dist/formats/black/core/CjsBlackPropertyReaders.js +448 -448
  41. package/dist/formats/black/core/CjsBlackReader.js +764 -764
  42. package/dist/formats/black/core/CjsBlackSchemaRegistry.js +540 -540
  43. package/dist/formats/black/core/black-schema-v1-2026-07-23.json.js +4 -4
  44. package/dist/formats/black/core/blackConstants.js +7 -7
  45. package/dist/formats/black/core/blackDefinitions.js +10 -10
  46. package/dist/formats/black/core/blackEnums.js +6 -6
  47. package/dist/formats/black/core/blackSchema.js +3 -3
  48. package/dist/formats/black/core/blackVersion.js +22 -22
  49. package/dist/formats/black/core/helpers.js +199 -199
  50. package/dist/formats/black/core/schema.js +4 -4
  51. package/dist/formats/black/index.js +2 -2
  52. package/dist/formats/bnk/CjsBnkFormat.js +175 -156
  53. package/dist/formats/bnk/CjsBnkFormat.js.map +1 -1
  54. package/dist/formats/bnk/core/busNodes.js +252 -0
  55. package/dist/formats/bnk/core/busNodes.js.map +1 -0
  56. package/dist/formats/bnk/core/effectNodes.js +147 -0
  57. package/dist/formats/bnk/core/effectNodes.js.map +1 -0
  58. package/dist/formats/bnk/core/eventAction.js +416 -305
  59. package/dist/formats/bnk/core/eventAction.js.map +1 -1
  60. package/dist/formats/bnk/core/globalSettings.js +215 -0
  61. package/dist/formats/bnk/core/globalSettings.js.map +1 -0
  62. package/dist/formats/bnk/core/graph.js +137 -137
  63. package/dist/formats/bnk/core/helpers.js +512 -480
  64. package/dist/formats/bnk/core/helpers.js.map +1 -1
  65. package/dist/formats/bnk/core/musicNodes.js +533 -509
  66. package/dist/formats/bnk/core/musicNodes.js.map +1 -1
  67. package/dist/formats/bnk/core/nodeBase.js +553 -532
  68. package/dist/formats/bnk/core/nodeBase.js.map +1 -1
  69. package/dist/formats/bnk/core/sfxNodes.js +632 -632
  70. package/dist/formats/bnk/core/soundbanksInfo.js +209 -209
  71. package/dist/formats/bnk/index.js +2 -2
  72. package/dist/formats/cmf/CjsCmfFormat.js +497 -497
  73. package/dist/formats/cmf/core/binary.js +194 -194
  74. package/dist/formats/cmf/core/buffers.js +237 -237
  75. package/dist/formats/cmf/core/constants.js +47 -47
  76. package/dist/formats/cmf/core/gr2Anim.js +453 -453
  77. package/dist/formats/cmf/core/helpers.js +318 -318
  78. package/dist/formats/cmf/core/pack.js +276 -276
  79. package/dist/formats/cmf/core/schema.js +374 -374
  80. package/dist/formats/cmf/core/shared.js +277 -277
  81. package/dist/formats/cmf/core/writer.js +571 -571
  82. package/dist/formats/cmf/index.js +2 -2
  83. package/dist/formats/dds/CjsDdsFormat.js +200 -200
  84. package/dist/formats/dds/core/bc6h.js +298 -298
  85. package/dist/formats/dds/core/bc7.js +272 -272
  86. package/dist/formats/dds/core/helpers.js +862 -862
  87. package/dist/formats/dds/index.js +2 -2
  88. package/dist/formats/dxbc/CjsDxbcFormat.js +142 -142
  89. package/dist/formats/dxbc/core/DxbcReader.js +266 -266
  90. package/dist/formats/dxbc/core/container.js +169 -169
  91. package/dist/formats/dxbc/core/decoder.js +789 -789
  92. package/dist/formats/dxbc/core/errors.js +19 -19
  93. package/dist/formats/dxbc/core/helpers.js +220 -220
  94. package/dist/formats/dxbc/core/opcodes.js +45 -45
  95. package/dist/formats/dxbc/core/program.js +91 -91
  96. package/dist/formats/dxbc/core/signature.js +172 -172
  97. package/dist/formats/dxbc/index.js +2 -2
  98. package/dist/formats/fbx/CjsFbxFormat.js +266 -266
  99. package/dist/formats/fbx/core/helpers.js +3932 -3932
  100. package/dist/formats/fbx/index.js +2 -2
  101. package/dist/formats/flac/CjsFlacFormat.js +142 -142
  102. package/dist/formats/flac/core/helpers.js +315 -315
  103. package/dist/formats/flac/index.js +2 -2
  104. package/dist/formats/gif/CjsGifFormat.js +141 -141
  105. package/dist/formats/gif/core/helpers.js +380 -380
  106. package/dist/formats/gif/index.js +2 -2
  107. package/dist/formats/gltf/CjsGltfFormat.js +290 -290
  108. package/dist/formats/gltf/core/helpers.js +307 -307
  109. package/dist/formats/gltf/core/json.js +79 -79
  110. package/dist/formats/gltf/core/parser.js +679 -679
  111. package/dist/formats/gltf/core/targets.js +173 -173
  112. package/dist/formats/gltf/index.js +2 -2
  113. package/dist/formats/gr2/CjsGr2Format.js +289 -289
  114. package/dist/formats/gr2/core/bitknit2.js +282 -282
  115. package/dist/formats/gr2/core/curves.js +1047 -1047
  116. package/dist/formats/gr2/core/gsf.js +72 -72
  117. package/dist/formats/gr2/core/helpers.js +352 -352
  118. package/dist/formats/gr2/core/json.js +622 -622
  119. package/dist/formats/gr2/core/oodle1.js +388 -388
  120. package/dist/formats/gr2/core/tangents.js +48 -48
  121. package/dist/formats/gr2/core/targets.js +361 -361
  122. package/dist/formats/gr2/index.js +2 -2
  123. package/dist/formats/hlsl/CjsHlslFormat.js +254 -254
  124. package/dist/formats/hlsl/core/HlslBinaryUtils.js +15 -15
  125. package/dist/formats/hlsl/core/HlslEffectReadError.js +19 -19
  126. package/dist/formats/hlsl/core/HlslEffectStateManager.js +130 -130
  127. package/dist/formats/hlsl/core/HlslRenderStateSetup.js +37 -37
  128. package/dist/formats/hlsl/core/HlslResourceSetDescription.js +94 -94
  129. package/dist/formats/hlsl/core/HlslShaderBytecode.js +44 -44
  130. package/dist/formats/hlsl/core/analysis.js +51 -51
  131. package/dist/formats/hlsl/core/carbonDescriptionToRuntime.js +850 -781
  132. package/dist/formats/hlsl/core/carbonDescriptionToRuntime.js.map +1 -1
  133. package/dist/formats/hlsl/core/detailMapFamily.js +128 -0
  134. package/dist/formats/hlsl/core/detailMapFamily.js.map +1 -0
  135. package/dist/formats/hlsl/core/helpers.js +270 -270
  136. package/dist/formats/hlsl/core/json.js +284 -284
  137. package/dist/formats/hlsl/core/localLightFamily.js +133 -0
  138. package/dist/formats/hlsl/core/localLightFamily.js.map +1 -0
  139. package/dist/formats/hlsl/core/metadata.js +327 -327
  140. package/dist/formats/hlsl/core/render-states.js +280 -280
  141. package/dist/formats/hlsl/core/tr2/HlslRenderContextEnum.js +43 -43
  142. package/dist/formats/hlsl/core/tr2/resources/HlslEffectRes.js +320 -314
  143. package/dist/formats/hlsl/core/tr2/resources/HlslEffectRes.js.map +1 -1
  144. package/dist/formats/hlsl/core/tr2/resources/HlslShaderPermutation.js +33 -33
  145. package/dist/formats/hlsl/core/tr2/shader/HlslEffectBindingManifest.js +416 -416
  146. package/dist/formats/hlsl/core/tr2/shader/HlslEffectConstant.js +40 -40
  147. package/dist/formats/hlsl/core/tr2/shader/HlslEffectDescription.js +62 -742
  148. package/dist/formats/hlsl/core/tr2/shader/HlslEffectDescription.js.map +1 -1
  149. package/dist/formats/hlsl/core/tr2/shader/HlslEffectLibrary.js +52 -52
  150. package/dist/formats/hlsl/core/tr2/shader/HlslEffectParameterAnnotation.js +38 -38
  151. package/dist/formats/hlsl/core/tr2/shader/HlslEffectResource.js +50 -50
  152. package/dist/formats/hlsl/core/tr2/shader/HlslEffectStageInput.js +86 -86
  153. package/dist/formats/hlsl/core/tr2/shader/HlslEffectTechnique.js +31 -31
  154. package/dist/formats/hlsl/core/tr2/shader/HlslPass.js +42 -42
  155. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerDescription.js +55 -55
  156. package/dist/formats/hlsl/core/tr2/shader/HlslSamplerSetup.js +29 -29
  157. package/dist/formats/hlsl/core/tr2/shader/HlslShader.js +220 -220
  158. package/dist/formats/hlsl/core/tr2/shader/HlslShaderOption.js +30 -30
  159. package/dist/formats/hlsl/index.js +3 -3
  160. package/dist/formats/index.js +33 -31
  161. package/dist/formats/index.js.map +1 -1
  162. package/dist/formats/jpeg/CjsJpegFormat.js +212 -212
  163. package/dist/formats/jpeg/core/helpers.js +402 -402
  164. package/dist/formats/jpeg/core/jpeg.js +480 -480
  165. package/dist/formats/jpeg/index.js +2 -2
  166. package/dist/formats/mp3/CjsMp3Format.js +197 -197
  167. package/dist/formats/mp3/core/helpers.js +375 -375
  168. package/dist/formats/mp3/index.js +2 -2
  169. package/dist/formats/mp4/CjsMp4Format.js +197 -197
  170. package/dist/formats/mp4/core/helpers.js +484 -484
  171. package/dist/formats/mp4/index.js +2 -2
  172. package/dist/formats/obj/CjsObjFormat.js +253 -253
  173. package/dist/formats/obj/core/helpers.js +573 -573
  174. package/dist/formats/obj/core/json.js +64 -64
  175. package/dist/formats/obj/core/parser.js +321 -321
  176. package/dist/formats/obj/index.js +2 -2
  177. package/dist/formats/ogg/CjsOggFormat.js +143 -143
  178. package/dist/formats/ogg/core/helpers.js +410 -410
  179. package/dist/formats/ogg/core/imdct.js +178 -178
  180. package/dist/formats/ogg/core/vorbis.js +1017 -1017
  181. package/dist/formats/ogg/index.js +2 -2
  182. package/dist/formats/pickle/CjsPickleFormat.js +214 -0
  183. package/dist/formats/pickle/CjsPickleFormat.js.map +1 -0
  184. package/dist/formats/pickle/core/CjsPickleProtocol0Reader.js +551 -0
  185. package/dist/formats/pickle/core/CjsPickleProtocol0Reader.js.map +1 -0
  186. package/dist/formats/pickle/index.js +2 -0
  187. package/dist/formats/pickle/index.js.map +1 -0
  188. package/dist/formats/png/CjsPngFormat.js +201 -201
  189. package/dist/formats/png/core/helpers.js +635 -635
  190. package/dist/formats/png/index.js +2 -2
  191. package/dist/formats/red/CjsRedFormat.js +263 -263
  192. package/dist/formats/red/core/CjsRedReader.js +246 -246
  193. package/dist/formats/red/core/blackDefinitions.js +3 -3
  194. package/dist/formats/red/core/helpers.js +158 -158
  195. package/dist/formats/red/core/redGraph.js +71 -68
  196. package/dist/formats/red/core/redGraph.js.map +1 -1
  197. package/dist/formats/red/core/schema.js +4 -4
  198. package/dist/formats/red/index.js +2 -2
  199. package/dist/formats/stl/CjsStlFormat.js +365 -365
  200. package/dist/formats/stl/core/helpers.js +261 -261
  201. package/dist/formats/stl/core/json.js +51 -51
  202. package/dist/formats/stl/core/stl.js +642 -642
  203. package/dist/formats/stl/core/targets.js +173 -173
  204. package/dist/formats/stl/index.js +2 -2
  205. package/dist/formats/tga/CjsTgaFormat.js +197 -197
  206. package/dist/formats/tga/core/helpers.js +493 -493
  207. package/dist/formats/tga/index.js +2 -2
  208. package/dist/formats/wav/CjsWavFormat.js +198 -198
  209. package/dist/formats/wav/core/helpers.js +365 -365
  210. package/dist/formats/wav/index.js +2 -2
  211. package/dist/formats/webgl/CjsWebglFormat.js +199 -221
  212. package/dist/formats/webgl/CjsWebglFormat.js.map +1 -1
  213. package/dist/formats/webgl/core/buildGlslEffectContainer.js +70 -0
  214. package/dist/formats/webgl/core/buildGlslEffectContainer.js.map +1 -0
  215. package/dist/formats/webgl/core/effectPackage.js +900 -792
  216. package/dist/formats/webgl/core/effectPackage.js.map +1 -1
  217. package/dist/formats/webgl/core/errors.js +27 -27
  218. package/dist/formats/webgl/core/errors.js.map +1 -1
  219. package/dist/formats/webgl/core/glsl/DxbcGlslEmitter.js +2820 -2678
  220. package/dist/formats/webgl/core/glsl/DxbcGlslEmitter.js.map +1 -1
  221. package/dist/formats/webgl/core/glsl/DxbcGlslHelpers.js +89 -89
  222. package/dist/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js +486 -428
  223. package/dist/formats/webgl/core/glsl/DxbcGlslOperandFormatter.js.map +1 -1
  224. package/dist/formats/webgl/core/glsl/packedLightFixups.js +98 -0
  225. package/dist/formats/webgl/core/glsl/packedLightFixups.js.map +1 -0
  226. package/dist/formats/webgl/core/glslBackendBlock.js +552 -0
  227. package/dist/formats/webgl/core/glslBackendBlock.js.map +1 -0
  228. package/dist/formats/webgl/core/glslBackendBodySet.js +243 -0
  229. package/dist/formats/webgl/core/glslBackendBodySet.js.map +1 -0
  230. package/dist/formats/webgl/core/{cewgCompleteness.js → glslEffectCompleteness.js} +85 -81
  231. package/dist/formats/webgl/core/glslEffectCompleteness.js.map +1 -0
  232. package/dist/formats/webgl/core/helpers.js +167 -306
  233. package/dist/formats/webgl/core/helpers.js.map +1 -1
  234. package/dist/formats/webgl/core/inspectGlslEffectContainer.js +122 -0
  235. package/dist/formats/webgl/core/inspectGlslEffectContainer.js.map +1 -0
  236. package/dist/formats/webgl/core/readGlslEffectContainer.js +303 -0
  237. package/dist/formats/webgl/core/readGlslEffectContainer.js.map +1 -0
  238. package/dist/formats/webgl/index.js +2 -2
  239. package/dist/formats/webgpu/CjsWebgpuFormat.js +357 -357
  240. package/dist/formats/webgpu/CjsWebgpuFormat.js.map +1 -1
  241. package/dist/formats/webgpu/core/buildCarbonEffectContainer.js +89 -197
  242. package/dist/formats/webgpu/core/buildCarbonEffectContainer.js.map +1 -1
  243. package/dist/formats/webgpu/core/{cewgpu/CewgpuContainer.js → carbonWebgpu/CarbonWebgpuContainer.js} +354 -368
  244. package/dist/formats/webgpu/core/carbonWebgpu/CarbonWebgpuContainer.js.map +1 -0
  245. package/dist/formats/webgpu/core/{cewgpu → carbonWebgpu}/containerViews.js +355 -355
  246. package/dist/formats/webgpu/core/carbonWebgpu/containerViews.js.map +1 -0
  247. package/dist/formats/webgpu/core/{cewgpu → carbonWebgpu}/validateContainer.js +90 -90
  248. package/dist/formats/webgpu/core/carbonWebgpu/validateContainer.js.map +1 -0
  249. package/dist/formats/webgpu/core/effectAnalysis.js +82 -82
  250. package/dist/formats/webgpu/core/effectBackendBodySet.js +289 -289
  251. package/dist/formats/webgpu/core/effectBackendBodySet.js.map +1 -1
  252. package/dist/formats/webgpu/core/errors.js +20 -20
  253. package/dist/formats/webgpu/core/errors.js.map +1 -1
  254. package/dist/formats/webgpu/core/helpers.js +443 -443
  255. package/dist/formats/webgpu/core/helpers.js.map +1 -1
  256. package/dist/formats/webgpu/core/ir/analyzeRegisterValues.js +212 -212
  257. package/dist/formats/webgpu/core/ir/buildControlFlow.js +220 -220
  258. package/dist/formats/webgpu/core/ir/indexableTemps.js +137 -137
  259. package/dist/formats/webgpu/core/ir/inferValueTypes.js +449 -449
  260. package/dist/formats/webgpu/core/ir/lowerDxbcToIr.js +494 -494
  261. package/dist/formats/webgpu/core/ir/resolveRegisterFlow.js +177 -177
  262. package/dist/formats/webgpu/core/ir/sourceLanes.js +61 -61
  263. package/dist/formats/webgpu/core/packageEffect.js +381 -385
  264. package/dist/formats/webgpu/core/packageEffect.js.map +1 -1
  265. package/dist/formats/webgpu/core/packageEffectSelection.js +164 -164
  266. package/dist/formats/webgpu/core/packageEffectSelection.js.map +1 -1
  267. package/dist/formats/webgpu/core/packageMetadata.js +17 -17
  268. package/dist/formats/webgpu/core/schema.js +4 -4
  269. package/dist/formats/webgpu/core/wgsl/buildResourceTransformPlan.js +263 -263
  270. package/dist/formats/webgpu/core/wgsl/buildResourceTransformPlan.js.map +1 -1
  271. package/dist/formats/webgpu/core/wgsl/buildWgslBindingPlan.js +172 -172
  272. package/dist/formats/webgpu/core/wgsl/buildWgslSet.js +320 -320
  273. package/dist/formats/webgpu/core/wgsl/buildWgslSet.js.map +1 -1
  274. package/dist/formats/webgpu/core/wgsl/emitWgsl.js +356 -356
  275. package/dist/formats/webgpu/core/wgsl/hoistEscapingValues.js +77 -77
  276. package/dist/formats/webgpu/core/wgsl/lowerBindingLayout.js +451 -451
  277. package/dist/formats/webgpu/core/wgsl/lowerComputeProgram.js +735 -735
  278. package/dist/formats/webgpu/core/wgsl/lowerCreateHistogramsComputeProgram.js +457 -457
  279. package/dist/formats/webgpu/core/wgsl/lowerFragmentProgram.js +1572 -1572
  280. package/dist/formats/webgpu/core/wgsl/lowerMergeHistogramsComputeProgram.js +659 -659
  281. package/dist/formats/webgpu/core/wgsl/lowerParticleClearComputePrograms.js +734 -734
  282. package/dist/formats/webgpu/core/wgsl/lowerParticleEmitComputeProgram.js +583 -583
  283. package/dist/formats/webgpu/core/wgsl/lowerSkinVerticesComputeProgram.js +621 -621
  284. package/dist/formats/webgpu/core/wgsl/lowerSortComputeProgram.js +824 -824
  285. package/dist/formats/webgpu/core/wgsl/lowerSortInnerComputeProgram.js +697 -697
  286. package/dist/formats/webgpu/core/wgsl/lowerSortStepComputeProgram.js +559 -559
  287. package/dist/formats/webgpu/core/wgsl/lowerVertexProgram.js +1328 -1328
  288. package/dist/formats/webgpu/core/wgsl/particleEmitSemanticDigest.js +110 -110
  289. package/dist/formats/webgpu/core/wgsl/precisionControls.js +55 -55
  290. package/dist/formats/webgpu/core/wgsl/selectionPlans.js +717 -717
  291. package/dist/formats/webgpu/core/wgsl/uniformity.js +78 -78
  292. package/dist/formats/webgpu/core/wgsl/validateExactComputeIr.js +196 -196
  293. package/dist/formats/webgpu/core/wgsl/validateHandleOperand.js +37 -37
  294. package/dist/formats/webgpu/index.js +2 -2
  295. package/dist/formats/webm/CjsWebmFormat.js +197 -197
  296. package/dist/formats/webm/core/helpers.js +572 -572
  297. package/dist/formats/webm/index.js +2 -2
  298. package/dist/formats/webp/CjsWebpFormat.js +140 -140
  299. package/dist/formats/webp/core/helpers.js +237 -237
  300. package/dist/formats/webp/index.js +2 -2
  301. package/dist/formats/wem/CjsWemFormat.js +250 -250
  302. package/dist/formats/wem/core/bitStream.js +261 -261
  303. package/dist/formats/wem/core/codebookLibrary.js +164 -164
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@@ -1,326 +1,326 @@
1
- # EVE Carbon/Trinity Shader Constant-Buffer Layout Map
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-
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- Status: Evolving
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- Scope: Carbon/Trinity constant-buffer layouts used by `@carbonenginejs/runtime-resource/formats/webgl`
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- Audience: Shader translators, runtime packers, and engine integrators
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- Summary: Maps Carbon constant-buffer registers and field layouts for WebGL integration.
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-
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- > Produced 2026-07-05 from ../carbonengine source (authoritative) for the CEWG
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- > per-frame/per-object packer in ccpwgl. All register offsets are in float4
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- > (vec4) units. File references are relative to
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- > `../carbonengine/trinity/trinity/`.
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-
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- Scope note: Carbon has **two parallel constant-buffer families**. (a) a
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- *generic* Tr2 family in `Tr2ConstantBufferFormats.h`, used by generic Tr2
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- renderables; and (b) an *EVE-space* family (`EveSpaceScene::PerFrame*` +
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- `EveSpaceObjectVSData/PSData`) used by ships/stations. **ccpwgl's ships mirror
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- family (b)**, so that is the primary comparison target.
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-
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- ## 0. Register assignment (shared by all families)
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-
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- From `Tr2Renderer.cpp:38-43`:
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-
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- | Register | Purpose | Getter |
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- |---|---|---|
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- | `b1` | per-frame VS | `GetPerFrameVSStartRegister()` (`Tr2Renderer.cpp:1199`) |
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- | `b2` | per-frame PS | `GetPerFramePSStartRegister()` (`:1204`) |
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- | `b3` | per-object VS | `GetPerObjectVSStartRegister()` (`:1209`) |
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- | `b4` | per-object PS | `GetPerObjectPSStartRegister()` (`:1219`) |
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- | `b5` | per-object RT vertex-buffer data | `:1224` |
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- | `b6` | per-object VS GUI | `GetPerObjectVSGUIStartRegister()` (`:1214`) |
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-
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- `b0` is left for effect/material ("custom cb0"); effect constants are handled
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- by the material path (`Tr2EffectDescription.cpp`), not these structs. EVE space
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- objects reach `b3/b4` through `Tr2Renderer::GetPerObjectStartRegister(shaderType)`
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- in `Tr2PersistentPerObjectData.h:122,139`.
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-
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- ---
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-
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- ## 1. EVE-space per-frame layouts (the ccpwgl-relevant path)
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-
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- ### 1a. `EveSpaceScene::PerFrameVSData` -> b1
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-
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- Struct: `Eve/EveSpaceScene.h:300-327`. Filled: `EveSpaceScene.cpp:3011-3064`
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- (`PopulatePerFrameVSData`).
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-
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- | Field | Type | vec4 off | count | Fed from (EveSpaceScene.cpp) |
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- |---|---|---|---|---|
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- | ViewInverseTransposeMat | Matrix | 0 | 4 | `GetInverseViewTransform()` (`:3020`) |
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- | ViewProjectionMat | Matrix | 4 | 4 | `Transpose(view*reversedProj)` (`:3017-3018`) |
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- | ViewMat | Matrix | 8 | 4 | `Transpose(GetViewTransform())` (`:3014`) |
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- | ProjectionMat | Matrix | 12 | 4 | `Transpose(GetReversedDepthProjectionTransform())` (`:3015-3016`) |
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- | ShadowViewMat | Matrix | 16 | 4 | (populated by shadow path) |
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- | ShadowViewProjectionMat | Matrix | 20 | 4 | (shadow path) |
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- | EnvMapRotationMat | Matrix | 24 | 4 | `Transpose(RotationMatrix(m_envMapRotation))` (`:3028`) |
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- | ViewProjectionLast | Matrix | 28 | 4 | `Transpose(m_viewLast * m_projectionLast*m_jitterMatrix)` (`:3022-3023`) |
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- | ViewLast | Matrix | 32 | 4 | `Transpose(m_viewLast)` (`:3024`) |
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- | ProjLast | Matrix | 36 | 4 | `Transpose(lastProjection)` (`:3025`) |
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- | Sun.DirWorld + unused_pad0 | Vector3+float | 40 | 1 | `-Normalize(m_sunData.DirWorld)` (`:3035`) |
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- | Sun.DiffuseColor | Color | 41 | 1 | `m_currentSunColor` (`:3032`) |
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- | FogFactors + pad | Vector3+float | 42 | 1 | `(fogEnd/d, 1/d, fogMax)` (`:3045-3050`) |
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- | TargetResolution + FovXY | Vector2+Vector2 | 43 | 1 | RT w/h (`:3038-3039`); FovXY from projection+aspect (`:3042-3043`) |
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- | ViewportAdjustment | Vector4 | 44 | 1 | device/logical viewport ratios (`:3055-3058`) |
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- | Time, Upscaling, ViewportSize | float,float,Vector2 | 45 | 1 | `GetAnimationTime()`, `m_upscalingAmount`, device viewport (`:3059-3063`) |
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-
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- Total = **46 registers**. `SunData` struct: `EveSpaceScene.h:218-223`
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- (Vector3 DirWorld, float pad, Color DiffuseColor).
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-
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- ### 1b. `EveSpaceScene::PerFramePSData` -> b2
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-
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- Struct: `EveSpaceScene.h:240-294`. Filled: `EveSpaceScene.cpp:3066-3198`
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- (`PopulatePerFramePSData`).
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-
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- | Field | Type | vec4 off | count | Fed from |
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- |---|---|---|---|---|
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- | ViewInverseTransposeMat | Matrix | 0 | 4 | `GetInverseViewTransform()` (`:3076`) |
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- | ViewMat | Matrix | 4 | 4 | `Transpose(GetViewTransform())` (`:3074`) |
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- | EnvMapRotationMat | Matrix | 8 | 4 | `Transpose(RotationMatrix(m_envMapRotation))` (`:3079`) |
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- | Sun.DirWorld+pad | Vector3+float | 12 | 1 | `-Normalize(sun dir)` (`:3085`) |
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- | Sun.DiffuseColor | Color | 13 | 1 | `m_currentSunColor`, `.a=m_defaultDiffuseRoughness` (`:3082-3083`) |
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- | AmbientColor + ReflectionIntensity | Vector3+float | 14 | 1 | `m_ambientColor` (`:3086`), `m_currentReflectionIntensity` (`:3088`) |
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- | FogColor | Vector4 | 15 | 1 | `(m_fogColor.rgb, m_fogMax)` (`:3089`) |
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- | ViewportOffset + ViewportSize | Vector2+Vector2 | 16 | 1 | viewport x/y (`:3105-3106`), device viewport (`:3108-3109`) |
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- | TargetResolution + DepthMapSampleCount + Debug | Vector2+f+f | 17 | 1 | RT w/h (`:3095-3096`); DepthMapSampleCount=1 legacy (`:3134`); Debug=`m_perFrameDebug` (`:3190`) |
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- | ShadowMapSettings | Vector4 | 18 | 1 | `(1,1,0,0)` (`:3131`) |
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- | ShadowCameraRange + ShadowLightness + ShadowQuality | Vec2+f+uint | 19 | 1 | `(1,0)` default (`:3103`), lightness=0 (`:3133`), `1<<m_shadowQuality` (`:3117`) |
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- | ProjectionToView + FovXY | Vector2+Vector2 | 20 | 1 | proj `_43,_33` (`:3137-3138`); FovXY (`:3099-3100`) |
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- | Time, SceneMipLodBias, Upscaling, GammaBrightness | 4xfloat | 21 | 1 | `GetAnimationTime()` (`:3111`), mip bias (`:3140-3157`), upscaling (`:3112,3152`), `g_eveSpaceSceneGammaBrightness` (`:3092`) |
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- | FrameIndex, Jittering, InverseShadowMapAtlasSize, ShadowMapAtlasEntryMinSizeLog2 | uint,uint,f,uint | 22 | 1 | frame counter (`:3114`), jitter!=0 (`:3115`), light-manager atlas (`:3121-3124`) |
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- | VolumetricSlices[4] | float[4] | 23 | 1 | hard-coded 1e3..1e6 (`:3192-3195`) |
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- | ShadowMapValues[4] | Vector4[4] | 24 | 4 | `shadowMap->m_perSplitData` (`:3161-3164`) |
91
- | ShadowMatrixVal[16] | Matrix[16] | 28 | 64 | per-split shadow matrices, atlas-tiled 8x2 (`:3171-3184`) |
92
- | SplitInfo | Vector4 | 92 | 1 | `shadowMap->m_perSplitData.SplitInfo` (`:3185`) |
93
- | ProjectionInverseMat | Matrix | 93 | 4 | `Inverse(Transpose(reversedProj))` (`:3189`) |
94
- | CascadeRanges[16] | Vector4[16] | 97 | 16 | `shadowMap->m_perSplitData.CascadeRanges` (`:3166-3169`) |
95
- | FroxelFogData | FroxelPerFrameData | 113 | 5 | `m_volumetricsRenderer->PopulatePerFrameData` (`:3197`) |
96
-
97
- Total = **118 registers**. `SHADOW_FRUSTUM_COUNT = 16` (`Tr2ShadowMap.h:15`).
98
- `FroxelPerFrameData` (`Tr2VolumetricsRenderer.h:119-135`): FogColor(vec3)+
99
- BackgroundVisibility, BaseDensity/MaxDistance/MaxDistanceVisibility/
100
- EnvironmentIntensity, EnvironmentG+3pad, planets[2] (2xSphere=2 vec4)
101
- = 5 registers.
102
-
103
- ---
104
-
105
- ## 2. EVE-space per-object layouts (ships/stations) -> b3 / b4
106
-
107
- Structs: `Eve/SpaceObject/EveSpaceObject2.h:99-141`. Copied verbatim into the
108
- buffers by `EveSpaceObject2::UpdatePerObjectBuffer` (`EveSpaceObject2.cpp:1469-1483`,
109
- plain `memcpy` of the struct). Bound to b3/b4 via
110
- `Tr2PerObjectDataWithPersistentBuffers` (`Tr2PersistentPerObjectData.h`).
111
- `EVE_SPACEOBJECT_CUSTOWMASK_MAX = 2` (`EveSpaceObject2.h:49`);
112
- `PACKED_COEFFICIENT_COUNT = 7` (`Tr2ShLightingManager.h:51`).
113
-
114
- ### 2a. `EveSpaceObjectVSData` -> b3
115
-
116
- | Field | Type | vec4 off | count | Fed from (EveSpaceObject2.cpp) |
117
- |---|---|---|---|---|
118
- | worldTransform | Matrix | 0 | 4 | `Transpose(m_worldTransform)` (`:637`) |
119
- | worldTransformLast | Matrix | 4 | 4 | `Transpose(m_worldTransform)` prev frame (`:2675`) |
120
- | invWorldTransform | Matrix | 8 | 4 | `Transpose(m_invWorldTransform)` (`:638`) |
121
- | shipData | Vector4 | 12 | 1 | `m_spaceObjectShipData` = (boosterGain, activation, dirt, boundingRadius) (`:639`,`734-744`) |
122
- | clipData | Vector4 | 13 | 1 | `(clipSphereCenter, clipRadiusSq)` (`:758`) |
123
- | ellpsoidRadii | Vector4 | 14 | 1 | `GetShapeEllipsoid` radius (`:643`) |
124
- | ellpsoidCenter | Vector4 | 15 | 1 | `GetShapeEllipsoid` center (`:644`) |
125
- | customMaskMatrix[2] | Matrix[2] | 16 | 8 | `m_customMasks[i]->FillPerObjectData` (`:654-664`) |
126
- | customMaskData[2] | Vector4[2] | 24 | 2 | custom-mask fill (`:654-664`) |
127
- | boneOffsets[4] | uint32[4] | 26 | 1 | `[curFrameOffset, prevFrameOffset, boneCount, -]` (`:1440-1444`) |
128
- | morphTargetVertexDataOffset / AnimationDataOffset / activeMorphTargetsCount / bakedMorphTargetVertexDataOffset | uint32x4 | 27 | 1 | morph-target path |
129
- | customData | Vector4 | 28 | 1 | copied from PS customData (`:1445`) |
130
-
131
- Total = **29 registers**.
132
-
133
- **Joints are NOT in this buffer on DX11.** `boneOffsets` (reg 26) index a
134
- separate `BoneTransforms` ring buffer/SSBO
135
- (`m_boneOffsets.UploadTransforms(... Float4x3 ...)`, `EveSpaceObject2.cpp:1441`).
136
- Bones are `Float4x3` (3 vec4 per joint). This is the structured-buffer path
137
- that `docs/dxbc-lowering/memory-structured.md:131-213` rewrites for WebGL2.
138
-
139
- ### 2b. `EveSpaceObjectPSData` -> b4
140
-
141
- | Field | Type | vec4 off | count | Fed from |
142
- |---|---|---|---|---|
143
- | worldTransform | Matrix | 0 | 4 | `m_vsData.worldTransform` (`:646`) |
144
- | worldTransformLast | Matrix | 4 | 4 | (`:2676`) |
145
- | invWorldTransform | Matrix | 8 | 4 | (`:647`) |
146
- | shipData | Vector4 | 12 | 1 | `m_spaceObjectShipData` (`:636`) |
147
- | clipSphereCenter + clipRadiusSq | Vector3+float | 13 | 1 | (`:755-756`) |
148
- | clipRadius2Sq, impactDataOffset, clipSphereFactor2, clipSphereFactor | 4xfloat | 14 | 1 | (`:651,760-762`) |
149
- | shLightingCoefficients[7] | Vector4[7] | 15 | 7 | `UpdateShLighting` / cleared `:1425` |
150
- | customMaskMaterialIDs[2] | Vector4[2] | 22 | 2 | custom-mask fill |
151
- | customMaskTargets[2] | Vector4[2] | 24 | 2 | custom-mask fill |
152
- | customMaskClamps | Vector4 | 26 | 1 | custom-mask fill |
153
- | screenSize | Vector4 | 27 | 1 | screen size |
154
- | customData | Vector4 | 28 | 1 | |
155
-
156
- Total = **29 registers**.
157
-
158
- ### 2c. Other EVE per-object buffers
159
-
160
- - **Turrets** `EveTurretSet.h:47-70`: `EveTurretSetVSData` = baseCutoffData,
161
- turretSetData, shipMatrix, prevShipMatrix, currentBoneOffset/prevBoneOffset/
162
- 2x unused, then `turretTranslation[N]` + `turretRotation[N]` (per-turret).
163
- `EveTurretSetPSData` = shipData, clipData1, clipRadius2Sq+3unused,
164
- shLightingCoefficients[7]. Bound at b3/b4 (`EveTurretSet.cpp:3959,3961`).
165
- - **Missile warhead** (ccpwgl `GLESPerObjectDataEveMissileWarhead`,
166
- `Tr2PerObjectData.js:317-337`) mirrors a smaller variant.
167
-
168
- ---
169
-
170
- ## 3. Generic Tr2 per-frame / per-object family (`Tr2ConstantBufferFormats.h`)
171
-
172
- Used by non-EVE Tr2 renderables. Filled in `Tr2ConstantBufferFormats.cpp` +
173
- bound at b1/b2/b3/b4. Included for completeness; **not** what ccpwgl ships
174
- mirror.
175
-
176
- - `Tr2PerFrameVSData` (`.h:53-63`): ViewInverseTransposeMat(0-3), sunDirWorld(4),
177
- sceneFogColor(5), ViewProjectionMat(6-9), ViewMat(10-13), ProjectionMat(14-17).
178
- Filled `Tr2ConstantBufferFormats.cpp:13-29`.
179
- - `Tr2PerFramePSData` (`.h:73-92`): ViewInverseTransposeMat(0-3),
180
- sceneAmbientColor(4), sceneFogColor(5), sunDirWorld(6), sunDiffuseColor(7),
181
- sunSpecularColor(8), maxFogAmount/maxFogDistance/minFogDistance/cullDirection(9),
182
- ViewProjectionMat(10-13), shScale/shadowCount/invShadowSize/radius(14),
183
- viewPort(15), ViewProjInverse(16-19).
184
- - `Tr2PerObjectVSData` (`.h:35-41`): WorldMat(0-3), boundingCylinderLocalHeight+
185
- boundingCylinderLocalXZCenter+boundingCylinderRotation(4).
186
- - `Tr2PerObjectPSData` (`.h:43-51`): farFadeDistance/nearFadeDistance/padding(0),
187
- highlightColor(1), then `Tr2PerObjectPerPixelPointLightData pointLights[8]`
188
- (4 regs each, `.h:17-33`) = 32 regs. **<- generic path dynamic lights live in
189
- per-object PS constants, 8 point lights max.**
190
- - Generic VS float buffer capacity is `40*4` floats, PS `80*4` floats
191
- (`Tr2PerObjectData.h:67,94`).
192
-
193
- **Generic skinned path** (`Tr2PerObjectDataSkinned` / `Tr2PerAreaDataSkinned`,
194
- `Tr2PerObjectData.cpp:75-193`): here joints ARE inlined into the b3 VS buffer.
195
- Layout = `[jointMatrices | worldMat | (1 pad reg) | mirrorMatrix]`, total
196
- `(TR2_MAX_BONES_PER_MESHAREA*3 + 5 + 4)*16` bytes. `TR2_MAX_BONES_PER_MESHAREA
197
- = 69` (`Tr2PerObjectData.h:98`). Joints are 3 vec4 each (`Float4x3`), packed at
198
- offset 0; worldMat at reg `69*3=207`, mirrorMatrix at reg `69*3+5=212`
199
- (`Tr2PerObjectData.cpp:102-103,117-118`).
200
-
201
- ---
202
-
203
- ## 4. Drift vs ccpwgl GLES-v8 layouts
204
-
205
- ccpwgl per-frame: `../ccpwgl/src/eve/EveSpaceScene.js:1906-1949`, filled
206
- `:1659-1855`. ccpwgl per-object: `../ccpwgl/src/core/data/Tr2PerObjectData.js:52-105`.
207
-
208
- ### 4a. Per-frame VS drift (Carbon 1a vs ccpwgl vs, b1)
209
-
210
- ccpwgl VS = ViewInverseTransposeMat, ViewProjectionMat, ViewMat, ProjectionMat,
211
- ShadowViewMat, ShadowViewProjectionMat, EnvMapRotationMat, SunData.DirWorld,
212
- SunData.DiffuseColor, FogFactors, TargetResolution, ViewportAdjustment,
213
- MiscSettings = **34 regs**.
214
-
215
- | Carbon field (off) | ccpwgl field (off) | Status |
216
- |---|---|---|
217
- | ViewInverseTransposeMat..EnvMapRotationMat (0-27) | same (0-27) | OK aligned |
218
- | **ViewProjectionLast (28-31)** | - | MISSING in ccpwgl |
219
- | **ViewLast (32-35)** | - | MISSING in ccpwgl |
220
- | **ProjLast (36-39)** | - | MISSING in ccpwgl |
221
- | Sun.DirWorld+pad (40) | SunData.DirWorld (28) | semantic match, **-12 reg shift** |
222
- | Sun.DiffuseColor (41) | SunData.DiffuseColor (29) | (-12) |
223
- | FogFactors+pad (42) | FogFactors (30) | (-12) |
224
- | TargetResolution+FovXY (43) | TargetResolution (31) | Carbon packs FovXY in .zw; verify `d.targetResolution` carries fov |
225
- | ViewportAdjustment (44) | ViewportAdjustment (32) | (-12) |
226
- | Time,Upscaling,ViewportSize (45) | MiscSettings (33)=time,**unused**,vpW,vpH | `.y` differs: Carbon=Upscaling, ccpwgl=0 |
227
-
228
- Net: ccpwgl VS omits the 3 motion-vector matrices (12 regs); every field from
229
- Sun onward is shifted -12 registers. DX11 shaders reading `cb1[28+]` need the
230
- Carbon-shaped buffer.
231
-
232
- ### 4b. Per-frame PS drift (Carbon 1b vs ccpwgl ps, b2)
233
-
234
- ccpwgl PS = 13 entries ending at VolumetricSlices = **23 regs** vs Carbon's
235
- **118**.
236
-
237
- | Carbon field (off) | ccpwgl field (off) | Status |
238
- |---|---|---|
239
- | ViewInverseTransposeMat/ViewMat/EnvMapRotationMat (0-11) | same (0-11) | OK |
240
- | Sun.DirWorld (12), Sun.DiffuseColor (13) | SunData.DirWorld (12), .DiffuseColor (13) | OK |
241
- | AmbientColor+ReflectionIntensity (14) | AmbientColor+**NebulaIntensity** (14) | `.w` semantic differs |
242
- | FogColor (15) | FogColor (15) | OK |
243
- | ViewportOffset+ViewportSize (16) | ViewportOffset+ViewportSize (16) | OK |
244
- | TargetResolution+DepthMapSampleCount+Debug (17) | TargetResolution vec4 (17) | `.z/.w` differ |
245
- | ShadowMapSettings (18) | ShadowMapSettings (18) | OK |
246
- | ShadowCameraRange+ShadowLightness+ShadowQuality (19) | ShadowCameraRange vec4 (19) | `.z/.w` differ |
247
- | ProjectionToView+FovXY (20) | ProjectionToView+FovXY (20) | OK |
248
- | Time,SceneMipLodBias,Upscaling,GammaBrightness (21) | MiscSettings=time,fogType,fogBlur,contrast (21) | only `.x` matches |
249
- | **FrameIndex,Jittering,invAtlasSize,atlasMinLog2 (22)** | - | MISSING entirely |
250
- | VolumetricSlices (23) | VolumetricSlices (22) | **-1 reg shift** |
251
- | **ShadowMapValues[4] (24-27)** | - | MISSING |
252
- | **ShadowMatrixVal[16] (28-91)** | - | MISSING (64 regs) |
253
- | **SplitInfo (92)** | - | MISSING |
254
- | **ProjectionInverseMat (93-96)** | - | MISSING |
255
- | **CascadeRanges[16] (97-112)** | - | MISSING |
256
- | **FroxelFogData (113-117)** | - | MISSING |
257
-
258
- Net: aligned through reg ~20, diverges at 21, -1 shift from 23, and the whole
259
- cascaded-shadow + froxel tail (95 regs) is absent in ccpwgl.
260
-
261
- ### 4c. Per-object VS drift (Carbon 2a vs ccpwgl vs, b3)
262
-
263
- | Carbon field (off) | ccpwgl field (off) | Status |
264
- |---|---|---|
265
- | worldTransform..customMaskData[1] (0-25) | WorldMat..CustomMaskData1 (0-25) | OK aligned |
266
- | **boneOffsets[4] (26)** | - (JointMat starts at 26) | CONFLICT |
267
- | morph data (27) | (part of JointMat) | CONFLICT |
268
- | customData (28) | (part of JointMat) | CONFLICT |
269
- | - (joints in separate SSBO) | **JointMat cb3[26..199], 696 floats = 58 joints** | architecture drift |
270
-
271
- In Carbon DX11, cb3[26]=boneOffsets, cb3[27]=morph, cb3[28]=customData, and
272
- joints live in the separate `BoneTransforms` structured buffer (69 max,
273
- Float4x3). ccpwgl WebGL2 splices 58 joints inline at cb3[26..199] instead.
274
- The CEWG path keeps Carbon's shape: cb3 stays 29 regs, joints go to the
275
- dedicated CewgSb UBO (capacity 69). Bone-count note: Carbon
276
- TR2_MAX_BONES_PER_MESHAREA=69 vs ccpwgl inline 58 (likely a WebGL uniform
277
- budget choice, not a Carbon constant).
278
-
279
- ### 4d. Per-object PS drift (Carbon 2b vs ccpwgl ps, b4)
280
-
281
- | Carbon field (off) | ccpwgl field (off) | Status |
282
- |---|---|---|
283
- | **worldTransform (0-3)** | - | MISSING in ccpwgl |
284
- | **worldTransformLast (4-7)** | - | MISSING in ccpwgl |
285
- | **invWorldTransform (8-11)** | - | MISSING in ccpwgl |
286
- | shipData (12) | Shipdata (0) | match, **-12 reg** |
287
- | clipSphereCenter+clipRadiusSq (13) | Clipdata1 (1) | (-12) |
288
- | clipRadius2Sq,impactDataOffset,clipSphereFactor2,clipSphereFactor (14) | Miscdata (2) | partial semantic overlap |
289
- | shLightingCoefficients[7] (15-21) | ShLighting 4x7 (3-9) | same 7 vec4 (-12) |
290
- | customMaskMaterialIDs[2] (22-23) | CustomMaskMaterialID0/1 (10-11) | (-12) |
291
- | customMaskTargets[2] (24-25) | CustomMaskTarget0/1 (12-13) | (-12) |
292
- | customMaskClamps (26) | CustomMaskBlending (14) | name differs, same slot |
293
- | screenSize (27) | Screensize (15) | (-12) |
294
- | customData (28) | - | MISSING in ccpwgl |
295
-
296
- Net: Carbon's per-object PS leads with three matrices (12 regs) ccpwgl lacks —
297
- every ccpwgl PS field is -12 registers vs the DX11 expectation. Largest
298
- per-object drift; most likely to break translated pixel shaders if the
299
- GLES-shaped buffer were reused.
300
-
301
- ---
302
-
303
- ## 5. Ambiguities / flags (not guessed — verify before relying on)
304
-
305
- 1. **Which per-frame family do specific shipped DX11 shaders bind?** EVE ships
306
- use `EveSpaceScene::PerFrame*` (b1/b2), but the generic `Tr2PerFrame*`
307
- family, `Tr2InteriorScene` per-frame (`Tr2InteriorScene.cpp:644-645`) and
308
- shadow-only `Tr2PerFrameShadowPSData` (`Tr2ConstantBufferFormats.h:10-15`)
309
- also exist. Confirm per shader family before packing.
310
- 2. **`d.targetResolution` contents:** ccpwgl relies on `device.targetResolution`
311
- carrying FovXY in `.zw` (used at `EveSpaceScene.js:1683`). Not verified in
312
- `Tw2Device.js`.
313
- 3. **`Tr2PerFrameVSDataDebug`** (`Tr2ConstantBufferFormats.h:66-70`, used
314
- `EveSpaceScene.cpp:856`) is a smaller 8-register b1 variant for debug/shadow
315
- passes (ViewInverseTransposeMat + ViewProjectionMat only).
316
- 4. **Bone count 69 vs 58**: source of ccpwgl's 58 not found in Carbon; flag for
317
- reconciliation.
318
- 5. **Miscdata/customMaskClamps/CustomMaskBlending semantics** only positionally
319
- matched; exact float meanings not fully cross-verified.
320
- 6. Effect/material "custom cb0" buffers are per-effect and out of scope of the
321
- fixed ABI above.
322
-
323
- Primary authoritative files: `Tr2ConstantBufferFormats.h/.cpp`,
324
- `Tr2PerObjectData.h/.cpp`, `Tr2PersistentPerObjectData.h`,
325
- `Eve/EveSpaceScene.h/.cpp`, `Eve/SpaceObject/EveSpaceObject2.h/.cpp`,
326
- `Tr2Renderer.cpp`, `Tr2ShadowMap.h`, `Tr2VolumetricsRenderer.h`.
1
+ # EVE Carbon/Trinity Shader Constant-Buffer Layout Map
2
+
3
+ Status: Evolving
4
+ Scope: Carbon/Trinity constant-buffer layouts used by `@carbonenginejs/runtime-resource/formats/webgl`
5
+ Audience: Shader translators, runtime packers, and engine integrators
6
+ Summary: Maps Carbon constant-buffer registers and field layouts for WebGL integration.
7
+
8
+ > Produced 2026-07-05 from ../carbonengine source (authoritative) for the Carbon WebGL
9
+ > per-frame/per-object packer in ccpwgl. All register offsets are in float4
10
+ > (vec4) units. File references are relative to
11
+ > `../carbonengine/trinity/trinity/`.
12
+
13
+ Scope note: Carbon has **two parallel constant-buffer families**. (a) a
14
+ *generic* Tr2 family in `Tr2ConstantBufferFormats.h`, used by generic Tr2
15
+ renderables; and (b) an *EVE-space* family (`EveSpaceScene::PerFrame*` +
16
+ `EveSpaceObjectVSData/PSData`) used by ships/stations. **ccpwgl's ships mirror
17
+ family (b)**, so that is the primary comparison target.
18
+
19
+ ## 0. Register assignment (shared by all families)
20
+
21
+ From `Tr2Renderer.cpp:38-43`:
22
+
23
+ | Register | Purpose | Getter |
24
+ |---|---|---|
25
+ | `b1` | per-frame VS | `GetPerFrameVSStartRegister()` (`Tr2Renderer.cpp:1199`) |
26
+ | `b2` | per-frame PS | `GetPerFramePSStartRegister()` (`:1204`) |
27
+ | `b3` | per-object VS | `GetPerObjectVSStartRegister()` (`:1209`) |
28
+ | `b4` | per-object PS | `GetPerObjectPSStartRegister()` (`:1219`) |
29
+ | `b5` | per-object RT vertex-buffer data | `:1224` |
30
+ | `b6` | per-object VS GUI | `GetPerObjectVSGUIStartRegister()` (`:1214`) |
31
+
32
+ `b0` is left for effect/material ("custom cb0"); effect constants are handled
33
+ by the material path (`Tr2EffectDescription.cpp`), not these structs. EVE space
34
+ objects reach `b3/b4` through `Tr2Renderer::GetPerObjectStartRegister(shaderType)`
35
+ in `Tr2PersistentPerObjectData.h:122,139`.
36
+
37
+ ---
38
+
39
+ ## 1. EVE-space per-frame layouts (the ccpwgl-relevant path)
40
+
41
+ ### 1a. `EveSpaceScene::PerFrameVSData` -> b1
42
+
43
+ Struct: `Eve/EveSpaceScene.h:300-327`. Filled: `EveSpaceScene.cpp:3011-3064`
44
+ (`PopulatePerFrameVSData`).
45
+
46
+ | Field | Type | vec4 off | count | Fed from (EveSpaceScene.cpp) |
47
+ |---|---|---|---|---|
48
+ | ViewInverseTransposeMat | Matrix | 0 | 4 | `GetInverseViewTransform()` (`:3020`) |
49
+ | ViewProjectionMat | Matrix | 4 | 4 | `Transpose(view*reversedProj)` (`:3017-3018`) |
50
+ | ViewMat | Matrix | 8 | 4 | `Transpose(GetViewTransform())` (`:3014`) |
51
+ | ProjectionMat | Matrix | 12 | 4 | `Transpose(GetReversedDepthProjectionTransform())` (`:3015-3016`) |
52
+ | ShadowViewMat | Matrix | 16 | 4 | (populated by shadow path) |
53
+ | ShadowViewProjectionMat | Matrix | 20 | 4 | (shadow path) |
54
+ | EnvMapRotationMat | Matrix | 24 | 4 | `Transpose(RotationMatrix(m_envMapRotation))` (`:3028`) |
55
+ | ViewProjectionLast | Matrix | 28 | 4 | `Transpose(m_viewLast * m_projectionLast*m_jitterMatrix)` (`:3022-3023`) |
56
+ | ViewLast | Matrix | 32 | 4 | `Transpose(m_viewLast)` (`:3024`) |
57
+ | ProjLast | Matrix | 36 | 4 | `Transpose(lastProjection)` (`:3025`) |
58
+ | Sun.DirWorld + unused_pad0 | Vector3+float | 40 | 1 | `-Normalize(m_sunData.DirWorld)` (`:3035`) |
59
+ | Sun.DiffuseColor | Color | 41 | 1 | `m_currentSunColor` (`:3032`) |
60
+ | FogFactors + pad | Vector3+float | 42 | 1 | `(fogEnd/d, 1/d, fogMax)` (`:3045-3050`) |
61
+ | TargetResolution + FovXY | Vector2+Vector2 | 43 | 1 | RT w/h (`:3038-3039`); FovXY from projection+aspect (`:3042-3043`) |
62
+ | ViewportAdjustment | Vector4 | 44 | 1 | device/logical viewport ratios (`:3055-3058`) |
63
+ | Time, Upscaling, ViewportSize | float,float,Vector2 | 45 | 1 | `GetAnimationTime()`, `m_upscalingAmount`, device viewport (`:3059-3063`) |
64
+
65
+ Total = **46 registers**. `SunData` struct: `EveSpaceScene.h:218-223`
66
+ (Vector3 DirWorld, float pad, Color DiffuseColor).
67
+
68
+ ### 1b. `EveSpaceScene::PerFramePSData` -> b2
69
+
70
+ Struct: `EveSpaceScene.h:240-294`. Filled: `EveSpaceScene.cpp:3066-3198`
71
+ (`PopulatePerFramePSData`).
72
+
73
+ | Field | Type | vec4 off | count | Fed from |
74
+ |---|---|---|---|---|
75
+ | ViewInverseTransposeMat | Matrix | 0 | 4 | `GetInverseViewTransform()` (`:3076`) |
76
+ | ViewMat | Matrix | 4 | 4 | `Transpose(GetViewTransform())` (`:3074`) |
77
+ | EnvMapRotationMat | Matrix | 8 | 4 | `Transpose(RotationMatrix(m_envMapRotation))` (`:3079`) |
78
+ | Sun.DirWorld+pad | Vector3+float | 12 | 1 | `-Normalize(sun dir)` (`:3085`) |
79
+ | Sun.DiffuseColor | Color | 13 | 1 | `m_currentSunColor`, `.a=m_defaultDiffuseRoughness` (`:3082-3083`) |
80
+ | AmbientColor + ReflectionIntensity | Vector3+float | 14 | 1 | `m_ambientColor` (`:3086`), `m_currentReflectionIntensity` (`:3088`) |
81
+ | FogColor | Vector4 | 15 | 1 | `(m_fogColor.rgb, m_fogMax)` (`:3089`) |
82
+ | ViewportOffset + ViewportSize | Vector2+Vector2 | 16 | 1 | viewport x/y (`:3105-3106`), device viewport (`:3108-3109`) |
83
+ | TargetResolution + DepthMapSampleCount + Debug | Vector2+f+f | 17 | 1 | RT w/h (`:3095-3096`); DepthMapSampleCount=1 legacy (`:3134`); Debug=`m_perFrameDebug` (`:3190`) |
84
+ | ShadowMapSettings | Vector4 | 18 | 1 | `(1,1,0,0)` (`:3131`) |
85
+ | ShadowCameraRange + ShadowLightness + ShadowQuality | Vec2+f+uint | 19 | 1 | `(1,0)` default (`:3103`), lightness=0 (`:3133`), `1<<m_shadowQuality` (`:3117`) |
86
+ | ProjectionToView + FovXY | Vector2+Vector2 | 20 | 1 | proj `_43,_33` (`:3137-3138`); FovXY (`:3099-3100`) |
87
+ | Time, SceneMipLodBias, Upscaling, GammaBrightness | 4xfloat | 21 | 1 | `GetAnimationTime()` (`:3111`), mip bias (`:3140-3157`), upscaling (`:3112,3152`), `g_eveSpaceSceneGammaBrightness` (`:3092`) |
88
+ | FrameIndex, Jittering, InverseShadowMapAtlasSize, ShadowMapAtlasEntryMinSizeLog2 | uint,uint,f,uint | 22 | 1 | frame counter (`:3114`), jitter!=0 (`:3115`), light-manager atlas (`:3121-3124`) |
89
+ | VolumetricSlices[4] | float[4] | 23 | 1 | hard-coded 1e3..1e6 (`:3192-3195`) |
90
+ | ShadowMapValues[4] | Vector4[4] | 24 | 4 | `shadowMap->m_perSplitData` (`:3161-3164`) |
91
+ | ShadowMatrixVal[16] | Matrix[16] | 28 | 64 | per-split shadow matrices, atlas-tiled 8x2 (`:3171-3184`) |
92
+ | SplitInfo | Vector4 | 92 | 1 | `shadowMap->m_perSplitData.SplitInfo` (`:3185`) |
93
+ | ProjectionInverseMat | Matrix | 93 | 4 | `Inverse(Transpose(reversedProj))` (`:3189`) |
94
+ | CascadeRanges[16] | Vector4[16] | 97 | 16 | `shadowMap->m_perSplitData.CascadeRanges` (`:3166-3169`) |
95
+ | FroxelFogData | FroxelPerFrameData | 113 | 5 | `m_volumetricsRenderer->PopulatePerFrameData` (`:3197`) |
96
+
97
+ Total = **118 registers**. `SHADOW_FRUSTUM_COUNT = 16` (`Tr2ShadowMap.h:15`).
98
+ `FroxelPerFrameData` (`Tr2VolumetricsRenderer.h:119-135`): FogColor(vec3)+
99
+ BackgroundVisibility, BaseDensity/MaxDistance/MaxDistanceVisibility/
100
+ EnvironmentIntensity, EnvironmentG+3pad, planets[2] (2xSphere=2 vec4)
101
+ = 5 registers.
102
+
103
+ ---
104
+
105
+ ## 2. EVE-space per-object layouts (ships/stations) -> b3 / b4
106
+
107
+ Structs: `Eve/SpaceObject/EveSpaceObject2.h:99-141`. Copied verbatim into the
108
+ buffers by `EveSpaceObject2::UpdatePerObjectBuffer` (`EveSpaceObject2.cpp:1469-1483`,
109
+ plain `memcpy` of the struct). Bound to b3/b4 via
110
+ `Tr2PerObjectDataWithPersistentBuffers` (`Tr2PersistentPerObjectData.h`).
111
+ `EVE_SPACEOBJECT_CUSTOWMASK_MAX = 2` (`EveSpaceObject2.h:49`);
112
+ `PACKED_COEFFICIENT_COUNT = 7` (`Tr2ShLightingManager.h:51`).
113
+
114
+ ### 2a. `EveSpaceObjectVSData` -> b3
115
+
116
+ | Field | Type | vec4 off | count | Fed from (EveSpaceObject2.cpp) |
117
+ |---|---|---|---|---|
118
+ | worldTransform | Matrix | 0 | 4 | `Transpose(m_worldTransform)` (`:637`) |
119
+ | worldTransformLast | Matrix | 4 | 4 | `Transpose(m_worldTransform)` prev frame (`:2675`) |
120
+ | invWorldTransform | Matrix | 8 | 4 | `Transpose(m_invWorldTransform)` (`:638`) |
121
+ | shipData | Vector4 | 12 | 1 | `m_spaceObjectShipData` = (boosterGain, activation, dirt, boundingRadius) (`:639`,`734-744`) |
122
+ | clipData | Vector4 | 13 | 1 | `(clipSphereCenter, clipRadiusSq)` (`:758`) |
123
+ | ellpsoidRadii | Vector4 | 14 | 1 | `GetShapeEllipsoid` radius (`:643`) |
124
+ | ellpsoidCenter | Vector4 | 15 | 1 | `GetShapeEllipsoid` center (`:644`) |
125
+ | customMaskMatrix[2] | Matrix[2] | 16 | 8 | `m_customMasks[i]->FillPerObjectData` (`:654-664`) |
126
+ | customMaskData[2] | Vector4[2] | 24 | 2 | custom-mask fill (`:654-664`) |
127
+ | boneOffsets[4] | uint32[4] | 26 | 1 | `[curFrameOffset, prevFrameOffset, boneCount, -]` (`:1440-1444`) |
128
+ | morphTargetVertexDataOffset / AnimationDataOffset / activeMorphTargetsCount / bakedMorphTargetVertexDataOffset | uint32x4 | 27 | 1 | morph-target path |
129
+ | customData | Vector4 | 28 | 1 | copied from PS customData (`:1445`) |
130
+
131
+ Total = **29 registers**.
132
+
133
+ **Joints are NOT in this buffer on DX11.** `boneOffsets` (reg 26) index a
134
+ separate `BoneTransforms` ring buffer/SSBO
135
+ (`m_boneOffsets.UploadTransforms(... Float4x3 ...)`, `EveSpaceObject2.cpp:1441`).
136
+ Bones are `Float4x3` (3 vec4 per joint). This is the structured-buffer path
137
+ that `docs/dxbc-lowering/memory-structured.md:131-213` rewrites for WebGL2.
138
+
139
+ ### 2b. `EveSpaceObjectPSData` -> b4
140
+
141
+ | Field | Type | vec4 off | count | Fed from |
142
+ |---|---|---|---|---|
143
+ | worldTransform | Matrix | 0 | 4 | `m_vsData.worldTransform` (`:646`) |
144
+ | worldTransformLast | Matrix | 4 | 4 | (`:2676`) |
145
+ | invWorldTransform | Matrix | 8 | 4 | (`:647`) |
146
+ | shipData | Vector4 | 12 | 1 | `m_spaceObjectShipData` (`:636`) |
147
+ | clipSphereCenter + clipRadiusSq | Vector3+float | 13 | 1 | (`:755-756`) |
148
+ | clipRadius2Sq, impactDataOffset, clipSphereFactor2, clipSphereFactor | 4xfloat | 14 | 1 | (`:651,760-762`) |
149
+ | shLightingCoefficients[7] | Vector4[7] | 15 | 7 | `UpdateShLighting` / cleared `:1425` |
150
+ | customMaskMaterialIDs[2] | Vector4[2] | 22 | 2 | custom-mask fill |
151
+ | customMaskTargets[2] | Vector4[2] | 24 | 2 | custom-mask fill |
152
+ | customMaskClamps | Vector4 | 26 | 1 | custom-mask fill |
153
+ | screenSize | Vector4 | 27 | 1 | screen size |
154
+ | customData | Vector4 | 28 | 1 | |
155
+
156
+ Total = **29 registers**.
157
+
158
+ ### 2c. Other EVE per-object buffers
159
+
160
+ - **Turrets** `EveTurretSet.h:47-70`: `EveTurretSetVSData` = baseCutoffData,
161
+ turretSetData, shipMatrix, prevShipMatrix, currentBoneOffset/prevBoneOffset/
162
+ 2x unused, then `turretTranslation[N]` + `turretRotation[N]` (per-turret).
163
+ `EveTurretSetPSData` = shipData, clipData1, clipRadius2Sq+3unused,
164
+ shLightingCoefficients[7]. Bound at b3/b4 (`EveTurretSet.cpp:3959,3961`).
165
+ - **Missile warhead** (ccpwgl `GLESPerObjectDataEveMissileWarhead`,
166
+ `Tr2PerObjectData.js:317-337`) mirrors a smaller variant.
167
+
168
+ ---
169
+
170
+ ## 3. Generic Tr2 per-frame / per-object family (`Tr2ConstantBufferFormats.h`)
171
+
172
+ Used by non-EVE Tr2 renderables. Filled in `Tr2ConstantBufferFormats.cpp` +
173
+ bound at b1/b2/b3/b4. Included for completeness; **not** what ccpwgl ships
174
+ mirror.
175
+
176
+ - `Tr2PerFrameVSData` (`.h:53-63`): ViewInverseTransposeMat(0-3), sunDirWorld(4),
177
+ sceneFogColor(5), ViewProjectionMat(6-9), ViewMat(10-13), ProjectionMat(14-17).
178
+ Filled `Tr2ConstantBufferFormats.cpp:13-29`.
179
+ - `Tr2PerFramePSData` (`.h:73-92`): ViewInverseTransposeMat(0-3),
180
+ sceneAmbientColor(4), sceneFogColor(5), sunDirWorld(6), sunDiffuseColor(7),
181
+ sunSpecularColor(8), maxFogAmount/maxFogDistance/minFogDistance/cullDirection(9),
182
+ ViewProjectionMat(10-13), shScale/shadowCount/invShadowSize/radius(14),
183
+ viewPort(15), ViewProjInverse(16-19).
184
+ - `Tr2PerObjectVSData` (`.h:35-41`): WorldMat(0-3), boundingCylinderLocalHeight+
185
+ boundingCylinderLocalXZCenter+boundingCylinderRotation(4).
186
+ - `Tr2PerObjectPSData` (`.h:43-51`): farFadeDistance/nearFadeDistance/padding(0),
187
+ highlightColor(1), then `Tr2PerObjectPerPixelPointLightData pointLights[8]`
188
+ (4 regs each, `.h:17-33`) = 32 regs. **<- generic path dynamic lights live in
189
+ per-object PS constants, 8 point lights max.**
190
+ - Generic VS float buffer capacity is `40*4` floats, PS `80*4` floats
191
+ (`Tr2PerObjectData.h:67,94`).
192
+
193
+ **Generic skinned path** (`Tr2PerObjectDataSkinned` / `Tr2PerAreaDataSkinned`,
194
+ `Tr2PerObjectData.cpp:75-193`): here joints ARE inlined into the b3 VS buffer.
195
+ Layout = `[jointMatrices | worldMat | (1 pad reg) | mirrorMatrix]`, total
196
+ `(TR2_MAX_BONES_PER_MESHAREA*3 + 5 + 4)*16` bytes. `TR2_MAX_BONES_PER_MESHAREA
197
+ = 69` (`Tr2PerObjectData.h:98`). Joints are 3 vec4 each (`Float4x3`), packed at
198
+ offset 0; worldMat at reg `69*3=207`, mirrorMatrix at reg `69*3+5=212`
199
+ (`Tr2PerObjectData.cpp:102-103,117-118`).
200
+
201
+ ---
202
+
203
+ ## 4. Drift vs ccpwgl GLES-v8 layouts
204
+
205
+ ccpwgl per-frame: `../ccpwgl/src/eve/EveSpaceScene.js:1906-1949`, filled
206
+ `:1659-1855`. ccpwgl per-object: `../ccpwgl/src/core/data/Tr2PerObjectData.js:52-105`.
207
+
208
+ ### 4a. Per-frame VS drift (Carbon 1a vs ccpwgl vs, b1)
209
+
210
+ ccpwgl VS = ViewInverseTransposeMat, ViewProjectionMat, ViewMat, ProjectionMat,
211
+ ShadowViewMat, ShadowViewProjectionMat, EnvMapRotationMat, SunData.DirWorld,
212
+ SunData.DiffuseColor, FogFactors, TargetResolution, ViewportAdjustment,
213
+ MiscSettings = **34 regs**.
214
+
215
+ | Carbon field (off) | ccpwgl field (off) | Status |
216
+ |---|---|---|
217
+ | ViewInverseTransposeMat..EnvMapRotationMat (0-27) | same (0-27) | OK aligned |
218
+ | **ViewProjectionLast (28-31)** | - | MISSING in ccpwgl |
219
+ | **ViewLast (32-35)** | - | MISSING in ccpwgl |
220
+ | **ProjLast (36-39)** | - | MISSING in ccpwgl |
221
+ | Sun.DirWorld+pad (40) | SunData.DirWorld (28) | semantic match, **-12 reg shift** |
222
+ | Sun.DiffuseColor (41) | SunData.DiffuseColor (29) | (-12) |
223
+ | FogFactors+pad (42) | FogFactors (30) | (-12) |
224
+ | TargetResolution+FovXY (43) | TargetResolution (31) | Carbon packs FovXY in .zw; verify `d.targetResolution` carries fov |
225
+ | ViewportAdjustment (44) | ViewportAdjustment (32) | (-12) |
226
+ | Time,Upscaling,ViewportSize (45) | MiscSettings (33)=time,**unused**,vpW,vpH | `.y` differs: Carbon=Upscaling, ccpwgl=0 |
227
+
228
+ Net: ccpwgl VS omits the 3 motion-vector matrices (12 regs); every field from
229
+ Sun onward is shifted -12 registers. DX11 shaders reading `cb1[28+]` need the
230
+ Carbon-shaped buffer.
231
+
232
+ ### 4b. Per-frame PS drift (Carbon 1b vs ccpwgl ps, b2)
233
+
234
+ ccpwgl PS = 13 entries ending at VolumetricSlices = **23 regs** vs Carbon's
235
+ **118**.
236
+
237
+ | Carbon field (off) | ccpwgl field (off) | Status |
238
+ |---|---|---|
239
+ | ViewInverseTransposeMat/ViewMat/EnvMapRotationMat (0-11) | same (0-11) | OK |
240
+ | Sun.DirWorld (12), Sun.DiffuseColor (13) | SunData.DirWorld (12), .DiffuseColor (13) | OK |
241
+ | AmbientColor+ReflectionIntensity (14) | AmbientColor+**NebulaIntensity** (14) | `.w` semantic differs |
242
+ | FogColor (15) | FogColor (15) | OK |
243
+ | ViewportOffset+ViewportSize (16) | ViewportOffset+ViewportSize (16) | OK |
244
+ | TargetResolution+DepthMapSampleCount+Debug (17) | TargetResolution vec4 (17) | `.z/.w` differ |
245
+ | ShadowMapSettings (18) | ShadowMapSettings (18) | OK |
246
+ | ShadowCameraRange+ShadowLightness+ShadowQuality (19) | ShadowCameraRange vec4 (19) | `.z/.w` differ |
247
+ | ProjectionToView+FovXY (20) | ProjectionToView+FovXY (20) | OK |
248
+ | Time,SceneMipLodBias,Upscaling,GammaBrightness (21) | MiscSettings=time,fogType,fogBlur,contrast (21) | only `.x` matches |
249
+ | **FrameIndex,Jittering,invAtlasSize,atlasMinLog2 (22)** | - | MISSING entirely |
250
+ | VolumetricSlices (23) | VolumetricSlices (22) | **-1 reg shift** |
251
+ | **ShadowMapValues[4] (24-27)** | - | MISSING |
252
+ | **ShadowMatrixVal[16] (28-91)** | - | MISSING (64 regs) |
253
+ | **SplitInfo (92)** | - | MISSING |
254
+ | **ProjectionInverseMat (93-96)** | - | MISSING |
255
+ | **CascadeRanges[16] (97-112)** | - | MISSING |
256
+ | **FroxelFogData (113-117)** | - | MISSING |
257
+
258
+ Net: aligned through reg ~20, diverges at 21, -1 shift from 23, and the whole
259
+ cascaded-shadow + froxel tail (95 regs) is absent in ccpwgl.
260
+
261
+ ### 4c. Per-object VS drift (Carbon 2a vs ccpwgl vs, b3)
262
+
263
+ | Carbon field (off) | ccpwgl field (off) | Status |
264
+ |---|---|---|
265
+ | worldTransform..customMaskData[1] (0-25) | WorldMat..CustomMaskData1 (0-25) | OK aligned |
266
+ | **boneOffsets[4] (26)** | - (JointMat starts at 26) | CONFLICT |
267
+ | morph data (27) | (part of JointMat) | CONFLICT |
268
+ | customData (28) | (part of JointMat) | CONFLICT |
269
+ | - (joints in separate SSBO) | **JointMat cb3[26..199], 696 floats = 58 joints** | architecture drift |
270
+
271
+ In Carbon DX11, cb3[26]=boneOffsets, cb3[27]=morph, cb3[28]=customData, and
272
+ joints live in the separate `BoneTransforms` structured buffer (69 max,
273
+ Float4x3). ccpwgl WebGL2 splices 58 joints inline at cb3[26..199] instead.
274
+ The Carbon WebGL path keeps Carbon's shape: cb3 stays 29 regs, joints go to the
275
+ dedicated CjsSb UBO (capacity 69). Bone-count note: Carbon
276
+ TR2_MAX_BONES_PER_MESHAREA=69 vs ccpwgl inline 58 (likely a WebGL uniform
277
+ budget choice, not a Carbon constant).
278
+
279
+ ### 4d. Per-object PS drift (Carbon 2b vs ccpwgl ps, b4)
280
+
281
+ | Carbon field (off) | ccpwgl field (off) | Status |
282
+ |---|---|---|
283
+ | **worldTransform (0-3)** | - | MISSING in ccpwgl |
284
+ | **worldTransformLast (4-7)** | - | MISSING in ccpwgl |
285
+ | **invWorldTransform (8-11)** | - | MISSING in ccpwgl |
286
+ | shipData (12) | Shipdata (0) | match, **-12 reg** |
287
+ | clipSphereCenter+clipRadiusSq (13) | Clipdata1 (1) | (-12) |
288
+ | clipRadius2Sq,impactDataOffset,clipSphereFactor2,clipSphereFactor (14) | Miscdata (2) | partial semantic overlap |
289
+ | shLightingCoefficients[7] (15-21) | ShLighting 4x7 (3-9) | same 7 vec4 (-12) |
290
+ | customMaskMaterialIDs[2] (22-23) | CustomMaskMaterialID0/1 (10-11) | (-12) |
291
+ | customMaskTargets[2] (24-25) | CustomMaskTarget0/1 (12-13) | (-12) |
292
+ | customMaskClamps (26) | CustomMaskBlending (14) | name differs, same slot |
293
+ | screenSize (27) | Screensize (15) | (-12) |
294
+ | customData (28) | - | MISSING in ccpwgl |
295
+
296
+ Net: Carbon's per-object PS leads with three matrices (12 regs) ccpwgl lacks —
297
+ every ccpwgl PS field is -12 registers vs the DX11 expectation. Largest
298
+ per-object drift; most likely to break translated pixel shaders if the
299
+ GLES-shaped buffer were reused.
300
+
301
+ ---
302
+
303
+ ## 5. Ambiguities / flags (not guessed — verify before relying on)
304
+
305
+ 1. **Which per-frame family do specific shipped DX11 shaders bind?** EVE ships
306
+ use `EveSpaceScene::PerFrame*` (b1/b2), but the generic `Tr2PerFrame*`
307
+ family, `Tr2InteriorScene` per-frame (`Tr2InteriorScene.cpp:644-645`) and
308
+ shadow-only `Tr2PerFrameShadowPSData` (`Tr2ConstantBufferFormats.h:10-15`)
309
+ also exist. Confirm per shader family before packing.
310
+ 2. **`d.targetResolution` contents:** ccpwgl relies on `device.targetResolution`
311
+ carrying FovXY in `.zw` (used at `EveSpaceScene.js:1683`). Not verified in
312
+ `Tw2Device.js`.
313
+ 3. **`Tr2PerFrameVSDataDebug`** (`Tr2ConstantBufferFormats.h:66-70`, used
314
+ `EveSpaceScene.cpp:856`) is a smaller 8-register b1 variant for debug/shadow
315
+ passes (ViewInverseTransposeMat + ViewProjectionMat only).
316
+ 4. **Bone count 69 vs 58**: source of ccpwgl's 58 not found in Carbon; flag for
317
+ reconciliation.
318
+ 5. **Miscdata/customMaskClamps/CustomMaskBlending semantics** only positionally
319
+ matched; exact float meanings not fully cross-verified.
320
+ 6. Effect/material "custom cb0" buffers are per-effect and out of scope of the
321
+ fixed ABI above.
322
+
323
+ Primary authoritative files: `Tr2ConstantBufferFormats.h/.cpp`,
324
+ `Tr2PerObjectData.h/.cpp`, `Tr2PersistentPerObjectData.h`,
325
+ `Eve/EveSpaceScene.h/.cpp`, `Eve/SpaceObject/EveSpaceObject2.h/.cpp`,
326
+ `Tr2Renderer.cpp`, `Tr2ShadowMap.h`, `Tr2VolumetricsRenderer.h`.