@bongos/core 1.21.174 → 1.21.176

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1744) hide show
  1. package/.bongos-core.json +3565 -1515
  2. package/.claude/skills/ask-for-help/SKILL.md +4 -4
  3. package/.claude/skills/backlog-review/SKILL.md +1 -1
  4. package/.claude/skills/blocker-review/SKILL.md +2 -2
  5. package/.claude/skills/blocker-solve/SKILL.md +4 -4
  6. package/.claude/skills/bongos-feedback/SKILL.md +1 -1
  7. package/.claude/skills/bug-triage/SKILL.md +8 -8
  8. package/.claude/skills/builder-backup/SKILL.md +3 -3
  9. package/.claude/skills/builder-claim/SKILL.md +5 -5
  10. package/.claude/skills/builder-cost/SKILL.md +5 -5
  11. package/.claude/skills/builder-end/SKILL.md +6 -6
  12. package/.claude/skills/builder-exit/SKILL.md +2 -2
  13. package/.claude/skills/builder-key/SKILL.md +6 -6
  14. package/.claude/skills/builder-reauth/SKILL.md +4 -4
  15. package/.claude/skills/builder-redteam/SKILL.md +3 -3
  16. package/.claude/skills/builder-release/SKILL.md +3 -3
  17. package/.claude/skills/builder-sequence/SKILL.md +8 -8
  18. package/.claude/skills/builder-setup/SKILL.md +4 -4
  19. package/.claude/skills/builder-ship/SKILL.md +7 -7
  20. package/.claude/skills/builder-stage/SKILL.md +8 -8
  21. package/.claude/skills/builder-start/SKILL.md +4 -4
  22. package/.claude/skills/collab-review/SKILL.md +5 -5
  23. package/.claude/skills/design/SKILL.md +6 -4
  24. package/.claude/skills/design-sync/SKILL.md +3 -3
  25. package/.claude/skills/figma-design-sync/SKILL.md +4 -4
  26. package/.claude/skills/fix-task/SKILL.md +8 -8
  27. package/.claude/skills/goal-close/SKILL.md +9 -9
  28. package/.claude/skills/goal-create/SKILL.md +18 -18
  29. package/.claude/skills/grade-recover/SKILL.md +8 -8
  30. package/.claude/skills/grade-sweep/SKILL.md +15 -15
  31. package/.claude/skills/idea-triage/SKILL.md +15 -15
  32. package/.claude/skills/merge-mode/SKILL.md +14 -14
  33. package/.claude/skills/new-project/SKILL.md +5 -5
  34. package/.claude/skills/owner-review/SKILL.md +1 -1
  35. package/.claude/skills/planning-session/SKILL.md +14 -14
  36. package/.claude/skills/priority-session/SKILL.md +6 -6
  37. package/.claude/skills/read-session-export/SKILL.md +3 -3
  38. package/.claude/skills/recall/SKILL.md +7 -7
  39. package/.claude/skills/scan-before-install/SKILL.md +3 -3
  40. package/.claude/skills/session-handoff/SKILL.md +1 -1
  41. package/.claude/skills/ship-check/SKILL.md +3 -3
  42. package/.claude/skills/status/SKILL.md +3 -3
  43. package/.claude/skills/strand-fix/SKILL.md +6 -6
  44. package/.claude/skills/worktree-clean/SKILL.md +4 -4
  45. package/.gitattributes +12 -32
  46. package/GOVERNMENT.md +1 -1
  47. package/README.md +8 -8
  48. package/bin/bongos.js +23 -23
  49. package/clients/bongos-client/README.md +2 -2
  50. package/clients/bongos-client/bongos-client.global.js +22 -4
  51. package/clients/bongos-client/index.cjs +22 -4
  52. package/clients/bongos-client/index.d.ts +33 -4
  53. package/clients/bongos-client/index.mjs +21 -3
  54. package/config/branding.neutral.json +1 -1
  55. package/config/design-tokens.schema.json +1 -1
  56. package/config/modules.neutral.json +1 -3
  57. package/docs/adr/0029-status-page-outage-resilience.md +6 -6
  58. package/docs/adr/0227-a-task-network-map-is-refused-the-goal-graph-is-the-map.md +1 -1
  59. package/docs/adr/0294-cli-sessions-do-not-expire.md +1 -1
  60. package/docs/adr/0383-sessions-end-after-ten-idle-days.md +35 -0
  61. package/docs/adr/0384-the-raise-page-is-a-hub-module-builders-edit-in-place.md +31 -0
  62. package/docs/adr/README.md +2 -0
  63. package/docs/api/openapi.json +606 -44
  64. package/docs/api-reference.md +25 -12
  65. package/docs/architecture.md +8 -7
  66. package/docs/canonical-permissions.md +3 -3
  67. package/docs/copy-inventory.md +1389 -1437
  68. package/docs/copy-registry.json +2160 -2634
  69. package/docs/design/demonolith-plan.md +6 -6
  70. package/docs/design/modular-architecture/00-research-report.md +1 -1
  71. package/docs/design/project-startup-direction.md +2 -2
  72. package/docs/design/projects-hub-direction-v2.md +1 -1
  73. package/docs/design/reviews/hall-v2/README.md +2 -2
  74. package/docs/design/vanilla-hall-ui-redesign-scope.md +1 -1
  75. package/docs/file-map.md +89 -88
  76. package/docs/handoff-template.md +4 -4
  77. package/docs/module-api-changelog.md +6 -2
  78. package/docs/modules-contract.md +8 -7
  79. package/docs/onboarding/diagrams/01-task-lifecycle.mmd +1 -1
  80. package/docs/onboarding/diagrams/02-rank-ladder.mmd +1 -1
  81. package/docs/onboarding/diagrams/03-drachmae-karma.mmd +1 -1
  82. package/docs/onboarding/diagrams/04-architecture.mmd +1 -1
  83. package/docs/onboarding/diagrams/05-versioning.mmd +1 -1
  84. package/docs/onboarding/diagrams/README.md +2 -2
  85. package/docs/onboarding/diagrams/assertions.json +2 -2
  86. package/docs/onboarding/slash-commands.md +2 -2
  87. package/docs/packs/artist.md +4 -4
  88. package/docs/packs/engineer.md +11 -10
  89. package/docs/packs/ideator.md +7 -7
  90. package/docs/page-inventory.json +25 -1
  91. package/docs/page-readings.json +4388 -4602
  92. package/docs/recipes/README.md +1 -1
  93. package/docs/recipes/audit-replay.md +4 -4
  94. package/docs/recipes/autobongos-windows-host.md +6 -6
  95. package/docs/recipes/bongos-cli-release.md +2 -2
  96. package/docs/recipes/claude-design-loop.md +7 -7
  97. package/docs/recipes/core-release-pipeline.md +19 -19
  98. package/docs/recipes/failed-ship-recovery-proof.md +2 -2
  99. package/docs/recipes/figma-design-loop.md +6 -6
  100. package/docs/recipes/gds-db-backup.md +9 -9
  101. package/docs/recipes/instance-deploy.md +3 -3
  102. package/docs/recipes/instance-first-run.md +1 -1
  103. package/docs/recipes/multi-builder-merge.md +2 -2
  104. package/docs/recipes/ops-gotchas.md +10 -9
  105. package/docs/recipes/packaging-the-core.md +6 -6
  106. package/docs/recipes/parallel-goal-waves.md +4 -4
  107. package/docs/recipes/private-npm-distribution.md +9 -9
  108. package/docs/recipes/redteam-patrol.md +5 -5
  109. package/docs/recipes/render-pilot.md +2 -2
  110. package/docs/recipes/reranking-a-goals-board.md +2 -2
  111. package/docs/recipes/search-index-ingestion.md +5 -5
  112. package/docs/recipes/self-host.md +1 -1
  113. package/docs/recipes/ship-and-regrade.md +4 -4
  114. package/docs/recipes/staging-environment.md +1 -1
  115. package/docs/recipes/standalone-live-docs.md +1 -1
  116. package/docs/recipes/ui-look-before-you-ship.md +2 -2
  117. package/docs/recipes/upgrading-the-core.md +11 -11
  118. package/docs/recipes/windows-builders.md +18 -18
  119. package/docs/research/llm-model-agnostic-and-cheaper-grader.md +6 -6
  120. package/docs/research/task-network-map-readability.md +3 -3
  121. package/migrations/core_278_builder_tester_tag.sql +18 -0
  122. package/migrations/core_279_bongos_shipper_new_scripts_path.sql +13 -0
  123. package/modules/agents/lib/answer-hold.js +1 -1
  124. package/modules/agents/lib/gate.js +1 -1
  125. package/modules/agents/lib/validate.js +1 -1
  126. package/modules/autonomy/gauge.js +1 -1
  127. package/modules/autonomy/governor-docket.js +2 -2
  128. package/modules/autonomy/pollers/routine-timers.js +3 -3
  129. package/modules/autonomy/routes/autonomy.js +3 -3
  130. package/modules/builder-settings/interaction-prefs.js +1 -1
  131. package/modules/builder-settings/render-prefs.js +1 -1
  132. package/modules/builder-settings/routes/settings.js +1 -1
  133. package/modules/builder-settings/skill-prefs.js +2 -2
  134. package/modules/builder-settings/wandering-prefs.js +2 -2
  135. package/modules/copy-desk/module.json +2 -2
  136. package/modules/copy-desk/page-data.js +5 -5
  137. package/modules/copy-desk/page-decisions.js +13 -1
  138. package/modules/copy-desk/proposals.js +4 -4
  139. package/modules/copy-desk/registry.js +2 -2
  140. package/modules/copy-desk/routes/copy-desk-release.js +119 -0
  141. package/modules/copy-desk/routes/copy-desk.js +3 -12
  142. package/modules/copy-desk/skills/tweak/SKILL.md +12 -12
  143. package/modules/copy-desk/tests/copy_flags.mjs +1 -1
  144. package/modules/copy-desk/tests/copy_no_cms.mjs +7 -3
  145. package/modules/copy-desk/tests/copy_proposals.mjs +2 -2
  146. package/modules/copy-desk/tests/copy_queue.mjs +1 -1
  147. package/modules/design-styles/skills/README.md +4 -4
  148. package/modules/design-styles/skills/imagegen-frontend-mobile/SKILL.md +1 -1
  149. package/modules/design-styles/skills/imagegen-frontend-web/SKILL.md +1 -1
  150. package/modules/discord/bug-attachments.js +1 -1
  151. package/modules/discord/ship-broadcast.js +1 -1
  152. package/modules/economy/achievements.js +49 -7
  153. package/modules/economy/cost-classify.js +6 -6
  154. package/modules/economy/cost-report.js +1 -1
  155. package/modules/economy/cost.js +1 -1
  156. package/modules/economy/credits.js +2 -1
  157. package/modules/economy/idea-size.js +2 -2
  158. package/modules/economy/reward.js +2 -0
  159. package/modules/economy/routes/cost.js +1 -1
  160. package/modules/economy/streak.js +43 -4
  161. package/modules/government/asks.js +1 -1
  162. package/modules/government/board.js +19 -2
  163. package/modules/government/catalog.js +3 -0
  164. package/modules/government/migrations/government_033_idea_vote.sql +46 -0
  165. package/modules/government/protected-surfaces.json +48 -47
  166. package/modules/government/recommendations.js +6 -2
  167. package/modules/government/routes/government.js +1 -1
  168. package/modules/grading/generated-provenance.js +13 -5
  169. package/modules/grading/grade-engine.js +1 -1
  170. package/modules/grading/grader-rubric.json +1 -1
  171. package/modules/grading/grader-score.js +1 -1
  172. package/modules/grading/grader-workers/index.js +1 -1
  173. package/modules/grading/grader.js +1 -1
  174. package/modules/grading/routes/grade.js +1 -1
  175. package/modules/hall-ui/public/atlas.html +5 -7
  176. package/modules/hall-ui/public/atlas.js +1 -1
  177. package/modules/hall-ui/public/atlas.states.json +1 -1
  178. package/modules/hall-ui/public/blockers.css +9 -0
  179. package/modules/hall-ui/public/blockers.html +6 -4
  180. package/modules/hall-ui/public/blockers.js +39 -27
  181. package/modules/hall-ui/public/board-room.css +5 -12
  182. package/modules/hall-ui/public/board-room.html +6 -6
  183. package/modules/hall-ui/public/board-room.js +41 -23
  184. package/modules/hall-ui/public/board-room.states.json +1 -1
  185. package/modules/hall-ui/public/brand-apply.js +1 -1
  186. package/modules/hall-ui/public/brand-holes.js +1 -1
  187. package/modules/hall-ui/public/builders.js +40 -86
  188. package/modules/hall-ui/public/city-decide.js +18 -4
  189. package/modules/hall-ui/public/city.html +1 -1
  190. package/modules/hall-ui/public/collab.html +1 -1
  191. package/modules/hall-ui/public/commands.html +6 -9
  192. package/modules/hall-ui/public/copy-desk.html +1 -1
  193. package/modules/hall-ui/public/copy-desk.js +2 -2
  194. package/modules/hall-ui/public/craft-mode.js +4 -0
  195. package/modules/hall-ui/public/deploy.html +6 -2
  196. package/modules/hall-ui/public/deploy.js +21 -13
  197. package/modules/hall-ui/public/diagrams.css +1 -1
  198. package/modules/hall-ui/public/diagrams.html +5 -8
  199. package/modules/hall-ui/public/diagrams.states.json +1 -1
  200. package/modules/hall-ui/public/drachmae.html +3 -7
  201. package/modules/hall-ui/public/fleet.html +3 -2
  202. package/modules/hall-ui/public/fleet.js +0 -4
  203. package/modules/hall-ui/public/gate.html +7 -7
  204. package/modules/hall-ui/public/gate.js +58 -77
  205. package/modules/hall-ui/public/goal-inbox.js +69 -86
  206. package/modules/hall-ui/public/goal-map.html +1 -1
  207. package/modules/hall-ui/public/goals-page.js +5 -5
  208. package/modules/hall-ui/public/goals-render.js +10 -11
  209. package/modules/hall-ui/public/goals.css +10 -0
  210. package/modules/hall-ui/public/goals.html +14 -7
  211. package/modules/hall-ui/public/government.html +3 -5
  212. package/modules/hall-ui/public/government.js +1 -5
  213. package/modules/hall-ui/public/hall-ask.css +57 -0
  214. package/modules/hall-ui/public/hall-ask.js +50 -0
  215. package/modules/hall-ui/public/hall-render.js +117 -57
  216. package/modules/hall-ui/public/hall-widgets.js +11 -11
  217. package/modules/hall-ui/public/idea.html +1 -1
  218. package/modules/hall-ui/public/ideas.html +3 -1
  219. package/modules/hall-ui/public/ideas.js +1 -0
  220. package/modules/hall-ui/public/index.html +15 -6
  221. package/modules/hall-ui/public/index.states.json +1 -1
  222. package/modules/hall-ui/public/mine-lens.js +1 -1
  223. package/modules/hall-ui/public/modules.html +7 -10
  224. package/modules/hall-ui/public/modules.js +0 -2
  225. package/modules/hall-ui/public/my-agents.html +1 -1
  226. package/modules/hall-ui/public/palette.js +5 -5
  227. package/modules/hall-ui/public/primer.html +4 -9
  228. package/modules/hall-ui/public/profile-connections.js +10 -2
  229. package/modules/hall-ui/public/profile-roles.js +3 -10
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  232. package/modules/hall-ui/public/project-settings.html +3 -4
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  236. package/modules/hall-ui/public/roadmap.css +0 -2
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  239. package/modules/hall-ui/public/roster.html +1 -1
  240. package/modules/hall-ui/public/sessions.html +6 -8
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  242. package/modules/hall-ui/public/settings.html +1 -1
  243. package/modules/hall-ui/public/shell-trail.js +1 -1
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  245. package/modules/hall-ui/public/street-deck.css +2 -1
  246. package/modules/hall-ui/public/street-deck.js +10 -2
  247. package/modules/hall-ui/public/street-desk.js +16 -5
  248. package/modules/hall-ui/public/street.html +1 -1
  249. package/modules/hall-ui/public/studio-lib.js +4 -0
  250. package/modules/hall-ui/public/studio.css +2 -0
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  254. package/modules/hall-ui/public/task-detail.js +10 -7
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  258. package/modules/hall-ui/public/thinking.html +1 -1
  259. package/modules/hall-ui/public/tweak-editor.html +1 -1
  260. package/modules/hall-ui/public/vote-control.js +208 -0
  261. package/modules/hall-ui/public/watch.html +3 -5
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  263. package/modules/hall-ui/public/welcome-boot.css +130 -0
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  265. package/modules/hall-ui/public/welcome-day.webp +0 -0
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  267. package/modules/hall-ui/public/work-summary.js +1 -1
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  271. package/modules/hall-ui/records/accomplishments.md +16 -0
  272. package/modules/hall-ui/records/hall-ask-card.md +33 -0
  273. package/modules/hall-ui/records/karma-vote-control.md +13 -0
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  278. package/modules/hall-ui/records/welcome-tower.md +50 -0
  279. package/modules/ideas/migrations/ideas_011_idea_votes.sql +31 -0
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@@ -0,0 +1,151 @@
1
+ #!/usr/bin/env node
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+ // scripts/bongos/runner-drift.js — do the intent-runner units run the core this instance installed? (task 1002722)
3
+ //
4
+ // WHY. For weeks the prod intent runners ran core 1.19.2 from a retired clone while the
5
+ // instance served a current core, so an owner's domain-attach click executed as a TEARDOWN
6
+ // (task 1002716). The hotfix repointed the units with systemd drop-ins; nothing noticed the
7
+ // drift, and the only tell was a PWD in sudo logs. This reads each `*intent-runner*` unit the
8
+ // way systemd does (a drop-in overrides the base file), finds the core package the ExecStart
9
+ // script lives in, and compares its version to the instance's installed @bongos/core.
10
+ //
11
+ // A unit whose version cannot be read — a shell wrapper that picks the core at runtime, a
12
+ // missing package — is UNRESOLVED, never ok: a gate that guesses green is the incident again.
13
+ //
14
+ // node scripts/bongos/runner-drift.js [--instance-root <dir>] [--json]
15
+ // exit 0 = every unit resolved and matched (or no systemd here), 1 = drift, 2 = bad usage.
16
+ // Unresolved units are listed but do not fail the run. `bongos doctor` runs the same check.
17
+ 'use strict';
18
+
19
+ const fs = require('node:fs');
20
+ const path = require('node:path');
21
+ const { spawnSync } = require('node:child_process');
22
+
23
+ const CORE_NAMES = ['@bongos/core', '@cloudbongos/core'];
24
+ const P = path.posix; // unit files describe the Linux control plane, whatever runs the tests
25
+
26
+ // The effective WorkingDirectory + ExecStart lines from `systemctl cat` output. Later files
27
+ // are drop-ins: a later WorkingDirectory wins, an empty `ExecStart=` clears the list, and a
28
+ // drop-in that only ADDS one leaves the base command running too (oneshot runs them all).
29
+ function effectiveUnit(catText) {
30
+ let workingDirectory = null;
31
+ let execs = [];
32
+ for (const raw of String(catText || '').split(/\r?\n/)) {
33
+ const line = raw.trim();
34
+ const m = line.match(/^(WorkingDirectory|ExecStart)=(.*)$/);
35
+ if (!m) continue;
36
+ const value = m[2].trim();
37
+ if (m[1] === 'WorkingDirectory') workingDirectory = value.replace(/^-/, '') || null;
38
+ else if (value === '') execs = [];
39
+ else execs.push(value);
40
+ }
41
+ return { workingDirectory, execStarts: execs };
42
+ }
43
+
44
+ // The absolute path of the .js script an ExecStart runs, or null when its first argument is
45
+ // not one (a shell wrapper decides at runtime which core it loads).
46
+ function runnerScriptPath({ workingDirectory, execStart }) {
47
+ const tokens = String(execStart || '').trim().split(/\s+/).filter(Boolean);
48
+ if (!tokens.length) return null;
49
+ let i = 0;
50
+ if (P.basename(tokens[i].replace(/^[@\-:+!]+/, '')) === 'env') {
51
+ i++;
52
+ while (i < tokens.length && /^[A-Za-z_][A-Za-z0-9_]*=/.test(tokens[i])) i++;
53
+ }
54
+ const script = tokens.slice(i + 1).find((tok) => !tok.startsWith('-'));
55
+ if (!script || !/\.[cm]?js$/.test(script)) return null;
56
+ if (script.startsWith('/')) return script;
57
+ return workingDirectory ? P.join(workingDirectory, script) : null;
58
+ }
59
+
60
+ function readJson(p, fsImpl) {
61
+ try { return JSON.parse(fsImpl.readFileSync(p, 'utf8')); } catch { return null; }
62
+ }
63
+
64
+ // The core version a script belongs to: the nearest enclosing @bongos/core package, or a
65
+ // source checkout's CORE_VERSION. Null when neither is found.
66
+ function coreVersionFor(scriptPath, { fsImpl = fs } = {}) {
67
+ let dir = P.dirname(String(scriptPath || ''));
68
+ for (;;) {
69
+ const pkg = readJson(P.join(dir, 'package.json'), fsImpl);
70
+ if (pkg && CORE_NAMES.includes(pkg.name) && pkg.version) return String(pkg.version);
71
+ try {
72
+ const m = String(fsImpl.readFileSync(P.join(dir, 'src', 'module-api.js'), 'utf8')).match(/CORE_VERSION\s*=\s*['"]([^'"]+)['"]/);
73
+ if (m) return m[1];
74
+ } catch { /* not a checkout root */ }
75
+ const up = P.dirname(dir);
76
+ if (up === dir) return null;
77
+ dir = up;
78
+ }
79
+ }
80
+
81
+ function installedCoreVersion(instanceRoot, { fsImpl = fs } = {}) {
82
+ if (!instanceRoot) return null;
83
+ for (const name of CORE_NAMES) {
84
+ const pkg = readJson(P.join(instanceRoot, 'node_modules', name, 'package.json'), fsImpl);
85
+ if (pkg && pkg.version) return String(pkg.version);
86
+ }
87
+ return null;
88
+ }
89
+
90
+ function assessExecStart({ workingDirectory, execStart, instanceVersion, instanceRoot, fsImpl }) {
91
+ const scriptPath = runnerScriptPath({ workingDirectory, execStart });
92
+ const base = { scriptPath, runnerVersion: null, instanceVersion };
93
+ if (!scriptPath) return { ...base, status: 'unresolved', reason: `ExecStart does not run a .js script directly (${execStart}) — cannot tell which core it loads` };
94
+ const runnerVersion = coreVersionFor(scriptPath, { fsImpl });
95
+ const found = { ...base, runnerVersion };
96
+ if (!runnerVersion) return { ...found, status: 'unresolved', reason: `no core version found above ${scriptPath}` };
97
+ if (!instanceVersion) return { ...found, status: 'unresolved', reason: `no installed @bongos/core under ${instanceRoot}` };
98
+ if (runnerVersion === instanceVersion) return { ...found, status: 'ok', reason: `runs core ${runnerVersion}` };
99
+ return { ...found, status: 'drift', reason: `runs core ${runnerVersion} (${scriptPath}) but the instance installed ${instanceVersion} at ${instanceRoot}` };
100
+ }
101
+
102
+ // One verdict per unit, from its WORST ExecStart: drift, then unresolved, then ok.
103
+ function assessRunnerUnit({ name, catText, instanceRoot, fsImpl = fs }) {
104
+ const { workingDirectory, execStarts } = effectiveUnit(catText);
105
+ const instanceVersion = installedCoreVersion(instanceRoot, { fsImpl });
106
+ if (!execStarts.length) return { name, status: 'unresolved', reason: 'no ExecStart in the unit', scriptPath: null, runnerVersion: null, instanceVersion };
107
+ const all = execStarts.map((execStart) => assessExecStart({ workingDirectory, execStart, instanceVersion, instanceRoot, fsImpl }));
108
+ const worst = ['drift', 'unresolved', 'ok'].map((s) => all.find((r) => r.status === s)).find(Boolean);
109
+ return { name, ...worst };
110
+ }
111
+
112
+ function parseUnitList(stdout) {
113
+ return String(stdout || '').split(/\r?\n/).map((l) => l.trim().split(/\s+/)[0]).filter((n) => n && n.endsWith('.service'));
114
+ }
115
+
116
+ // The first line of every run-intents, so a journal grep shows a stale runner at once.
117
+ function runnerBanner({ runnerVersion, runnerRoot, instanceVersion, instanceRoot }) {
118
+ const tail = instanceVersion ? `instance core ${instanceVersion} at ${instanceRoot}` : `no installed core at ${instanceRoot}`;
119
+ const line = `runner core ${runnerVersion || '?'} from ${runnerRoot} (${tail})`;
120
+ return runnerVersion && instanceVersion && runnerVersion !== instanceVersion ? `⚠ DRIFT: ${line}` : line;
121
+ }
122
+
123
+ // Every intent-runner unit on this host, assessed. Null when there is no systemd to ask.
124
+ function collectRunnerDrift({ instanceRoot }) {
125
+ const run = (args) => spawnSync('systemctl', args, { encoding: 'utf8', timeout: 15000 });
126
+ const list = run(['list-units', '--all', '--plain', '--no-legend', '--no-pager', '--type=service', '*intent-runner*']);
127
+ if (list.error || list.status !== 0) return null;
128
+ return parseUnitList(list.stdout).map((name) => {
129
+ const cat = run(['cat', '--no-pager', name]);
130
+ return assessRunnerUnit({ name, catText: cat.status === 0 ? cat.stdout : '', instanceRoot });
131
+ });
132
+ }
133
+
134
+ function main(argv) {
135
+ const at = argv.indexOf('--instance-root');
136
+ const instanceRoot = (at >= 0 ? argv[at + 1] : null) || process.env.BONGOS_INSTANCE_ROOT;
137
+ if (!instanceRoot) {
138
+ console.error('runner-drift: name the instance root — --instance-root <dir> or BONGOS_INSTANCE_ROOT');
139
+ return 2;
140
+ }
141
+ const results = collectRunnerDrift({ instanceRoot });
142
+ if (argv.includes('--json')) console.log(JSON.stringify({ instanceRoot, systemd: results !== null, units: results || [] }, null, 2));
143
+ else if (results === null) console.log('runner-drift: no systemd on this host — nothing to check');
144
+ else if (!results.length) console.log('runner-drift: no *intent-runner* units on this host');
145
+ else for (const r of results) console.log(`${r.status === 'ok' ? '✓' : r.status === 'drift' ? '✖' : '?'} ${r.name}: ${r.reason}`);
146
+ return results && results.some((r) => r.status === 'drift') ? 1 : 0;
147
+ }
148
+
149
+ module.exports = { effectiveUnit, runnerScriptPath, coreVersionFor, installedCoreVersion, assessRunnerUnit, parseUnitList, runnerBanner, collectRunnerDrift };
150
+
151
+ if (require.main === module) process.exitCode = main(process.argv.slice(2));
@@ -0,0 +1,459 @@
1
+ #!/usr/bin/env node
2
+ // scripts/bongos/sandbox-stage.js — stage the current working tree on the
3
+ // builder's own live game preview (the "sandbox", ADR 0044) so a change can be
4
+ // REVIEWED in a browser before /builder-ship pushes it toward the main game.
5
+ // (#927, ADR 0046 — the sandbox-first review step.)
6
+ //
7
+ // The preview is LOCAL (task 1056): a builder on a full clone runs the ADR 0052
8
+ // game-only entry privately at http://localhost:<port> via
9
+ // scripts/bongos/local-preview.js, and "staging" (re)starts that process to pick up
10
+ // the current working tree, health-checks it, records a marker of exactly WHAT
11
+ // tree state was staged, and hands back the URL. ship.js consults the marker
12
+ // through runShipGate(): if the tree changed since the last staging, the builder
13
+ // is asked to stage + review again before the claim resolves. On approval (a TTY
14
+ // 'y' or an --approved re-run on a fresh stage) the gate returns a durable
15
+ // self-approval record that ship.js persists on the task (#1048).
16
+ //
17
+ // Usage (a checkout with no game has no sandbox; the script says so):
18
+ // node scripts/bongos/sandbox-stage.js # stage + print the review URL
19
+ // node scripts/bongos/sandbox-stage.js status # preview state + is the marker current?
20
+ // node scripts/bongos/sandbox-stage.js url # just print the sandbox URL
21
+
22
+ const { execFileSync } = require('node:child_process');
23
+ const crypto = require('node:crypto');
24
+ const fs = require('node:fs');
25
+ const os = require('node:os');
26
+ const path = require('node:path');
27
+ const readline = require('node:readline');
28
+ const localPreview = require('./local-preview-lib');
29
+
30
+ // The default health URL waitHealthy probes when a caller supplies none; the
31
+ // local context always passes its own (localPreview.healthUrl).
32
+ const HEALTH_URL = 'http://127.0.0.1:3000/';
33
+ const HEALTH_TIMEOUT_MS = 90_000; // a cold first start can be slow
34
+ const HEALTH_POLL_MS = 2_000;
35
+
36
+ // Game surfaces the sandbox can actually show. The sandbox host serves the
37
+ // GAME-ONLY entry (src/preview-server.js, ADR 0052), so only game-rendering paths
38
+ // are previewable — GDS/internal-tooling diffs have nothing to look at there.
39
+ // src/preview-server.js + server.js are the entrypoints that render the game.
40
+ // The GAME CLIENT directories the sandbox renders. These MOVED in the module
41
+ // carve (ADR 0083, BV1.R49 / task 1418): public/ -> modules/game/public/,
42
+ // src/world/ -> modules/game/world/, src/rooms/ -> modules/game/rooms/. The
43
+ // pre-carve spelling sat here matching NOTHING for 69 days (task 1002062), so
44
+ // tests/sandbox_stage.mjs pins the list against the real tree.
45
+ const PREVIEWABLE_DIRS = ['modules/game/public', 'modules/game/world', 'modules/game/rooms'];
46
+ // The entrypoints that render the game.
47
+ const PREVIEWABLE_ENTRYPOINTS = ['server.js', 'src/preview-server.js'];
48
+ // DERIVED, all three of them. They used to be three hand-maintained copies of the
49
+ // same list, and the carve updated none of them; deriving removes the drift class
50
+ // rather than just this instance of it.
51
+ const PREVIEWABLE_PREFIXES = PREVIEWABLE_DIRS.map((d) => `${d}/`);
52
+ const PREVIEWABLE_FILES = new Set(PREVIEWABLE_ENTRYPOINTS);
53
+ const PREVIEWABLE_PATHSPECS = [...PREVIEWABLE_DIRS, ...PREVIEWABLE_ENTRYPOINTS];
54
+
55
+ function isPreviewableFile(file) {
56
+ const fp = String(file || '').replace(/\\/g, '/');
57
+ if (PREVIEWABLE_FILES.has(fp)) return true;
58
+ return PREVIEWABLE_PREFIXES.some((p) => fp.startsWith(p));
59
+ }
60
+
61
+ function anyPreviewable(files) {
62
+ return (files || []).some(isPreviewableFile);
63
+ }
64
+
65
+ // Identity of the staged state: a CONTENT hash of the previewable game
66
+ // surfaces as they sit in the working tree right now — exactly what the
67
+ // sandbox serves. Scoped + content-stable on purpose:
68
+ // - editing docs/GDS files does NOT invalidate a staged review (the sandbox
69
+ // shows none of that), and
70
+ // - `git add` / committing the SAME content does not either (blob hashes are
71
+ // content hashes), so the natural stage → review → commit → ship flow
72
+ // keeps the marker fresh.
73
+ // Any actual change to a game file (tracked, staged, or untracked) produces a
74
+ // different stamp and the ship gate asks for a fresh stage + review. Returns
75
+ // null if git fails (not a repo) — callers treat that as "cannot assert
76
+ // freshness".
77
+ function computeTreeStamp(deps = {}) {
78
+ const run = deps.execFileSync || execFileSync;
79
+ const cwd = deps.cwd || process.cwd();
80
+ try {
81
+ const tracked = run('git', ['ls-files', '--', ...PREVIEWABLE_PATHSPECS], { cwd, encoding: 'utf8' });
82
+ const untracked = run('git', ['ls-files', '-o', '--exclude-standard', '--', ...PREVIEWABLE_PATHSPECS], { cwd, encoding: 'utf8' });
83
+ const f = deps.fs || fs;
84
+ const files = [...new Set([...tracked.split('\n'), ...untracked.split('\n')])]
85
+ .filter(Boolean)
86
+ .filter((p) => f.existsSync(path.join(cwd, p))) // deleted-but-still-indexed files
87
+ .sort();
88
+ const hashes = files.length === 0 ? '' : run('git', ['hash-object', '--stdin-paths'], {
89
+ cwd, encoding: 'utf8', input: files.join('\n') + '\n', maxBuffer: 64 * 1024 * 1024,
90
+ });
91
+ // The sorted file list is part of the stamp so deletions/renames count too.
92
+ return crypto.createHash('sha256').update(files.join('\n') + '\n' + hashes).digest('hex');
93
+ } catch {
94
+ return null;
95
+ }
96
+ }
97
+
98
+ // True when the WORKING TREE has uncommitted (or untracked) changes on a
99
+ // previewable surface — the committed diff alone misses these, but the
100
+ // sandbox shows them, so the gate must too.
101
+ function workingTreePreviewable(deps = {}) {
102
+ const run = deps.execFileSync || execFileSync;
103
+ const cwd = deps.cwd || process.cwd();
104
+ try {
105
+ const out = run('git', ['status', '--porcelain', '--', ...PREVIEWABLE_PATHSPECS], { cwd, encoding: 'utf8' });
106
+ return out.trim().length > 0;
107
+ } catch {
108
+ return false;
109
+ }
110
+ }
111
+
112
+ function markerPath(deps = {}) {
113
+ return deps.markerPath || path.join((deps.tmpdir || os.tmpdir)(), 'otb-sandbox-staged.json');
114
+ }
115
+
116
+ function readMarker(deps = {}) {
117
+ const f = deps.fs || fs;
118
+ try {
119
+ return JSON.parse(f.readFileSync(markerPath(deps), 'utf8'));
120
+ } catch {
121
+ return null;
122
+ }
123
+ }
124
+
125
+ function writeMarker(marker, deps = {}) {
126
+ const f = deps.fs || fs;
127
+ f.writeFileSync(markerPath(deps), JSON.stringify(marker, null, 2) + '\n');
128
+ }
129
+
130
+ // Pure decision for the ship gate. Returns one of:
131
+ // skip — gate doesn't apply (no sandbox here / nothing previewable / no
132
+ // preview URL / --skip-stage); ship proceeds untouched.
133
+ // pass — current game-surface state is already staged on the sandbox;
134
+ // the builder had their review opportunity — proceed.
135
+ // review — interactive TTY: stage now, hand over the URL, ask before
136
+ // resolving.
137
+ // stage_abort — non-interactive (the dominant case: an agent-driven session
138
+ // runs ship.js through a non-TTY shell): stage so the sandbox
139
+ // shows the work, then ABORT with the claim intact and the
140
+ // review URL. The agent relays the URL, the human reviews, and
141
+ // the re-run passes on the now-fresh marker. Never hangs on
142
+ // stdin; never silently skips the review.
143
+ // gateActive = there IS a sandbox here to review on (a local game preview).
144
+ function decideShipGate({ gateActive, previewUrl: url, previewable, stagedFresh, tty, skipStage }) {
145
+ if (skipStage) return { action: 'skip', reason: '--skip-stage' };
146
+ if (!gateActive) return { action: 'skip', reason: 'no sandbox here (no local game preview)' };
147
+ if (!previewable) return { action: 'skip', reason: 'no previewable game surfaces in the diff' };
148
+ if (!url) return { action: 'skip', reason: 'preview has no URL (local preview unavailable)' };
149
+ if (stagedFresh) return { action: 'pass', reason: 'working tree already staged' };
150
+ return tty ? { action: 'review', reason: 'stage + review before ship' }
151
+ : { action: 'stage_abort', reason: 'non-interactive: stage, then pause for review' };
152
+ }
153
+
154
+ // task 1002607: the discriminator probe URL — same origin as the health URL, at
155
+ // the API healthz path only the FULL server mounts. Pure + exported for tests.
156
+ function apiHealthzProbeUrl(healthUrl) {
157
+ try { return new URL('/api/bongos/healthz', healthUrl).toString(); } catch { return null; }
158
+ }
159
+
160
+ // task 1002607: is the thing answering the health URL actually the MAIN server?
161
+ // The game-only preview entry (ADR 0052) mounts no /api/bongos, so a 200 from the
162
+ // API healthz proves the answerer is the full server — which can hold the very
163
+ // port the preview was asked to bind — not the preview. A probe error/404 means
164
+ // "not the main server", which is the expected preview answer.
165
+ async function answeredByMainServer(healthUrl, fetchImpl) {
166
+ const probe = apiHealthzProbeUrl(healthUrl);
167
+ if (!probe) return false;
168
+ try {
169
+ const res = await fetchImpl(probe, { signal: AbortSignal.timeout(5_000) });
170
+ return res.status === 200;
171
+ } catch {
172
+ return false;
173
+ }
174
+ }
175
+
176
+ async function waitHealthy(deps = {}) {
177
+ const fetchImpl = deps.fetchImpl || fetch;
178
+ const healthUrl = deps.healthUrl || HEALTH_URL;
179
+ const deadline = Date.now() + (deps.timeoutMs || HEALTH_TIMEOUT_MS);
180
+ let lastErr = 'no response';
181
+ while (Date.now() < deadline) {
182
+ try {
183
+ const res = await fetchImpl(healthUrl, { signal: AbortSignal.timeout(5_000) });
184
+ // task 1002607: was `< 500`, which called a 404 "healthy" — any wrong server
185
+ // with nothing at '/' passed. And a good status alone doesn't prove the
186
+ // PREVIEW answered: the main server binds the same port, so a dead preview
187
+ // "passed" whenever the full server was up. Cross-examine the answerer.
188
+ if (res.status < 400) {
189
+ if (await answeredByMainServer(healthUrl, fetchImpl)) {
190
+ return {
191
+ ok: false,
192
+ reason: `${healthUrl} is answered by the MAIN server (/api/bongos/healthz responded 200), not the game preview — the preview did not start (its port is taken by the full server)`,
193
+ };
194
+ }
195
+ return { ok: true };
196
+ }
197
+ lastErr = `HTTP ${res.status}`;
198
+ } catch (e) {
199
+ lastErr = e.message;
200
+ }
201
+ await new Promise((r) => setTimeout(r, deps.pollMs || HEALTH_POLL_MS));
202
+ }
203
+ return { ok: false, reason: lastErr };
204
+ }
205
+
206
+ // Which sandbox does this machine have? A full LOCAL clone (task 1056) is keyed by
207
+ // the presence of the game-only entry (src/preview-server.js). Returns a uniform
208
+ // context { kind, url, healthUrl, restart(deps) } — or null when there is NO
209
+ // sandbox here (a checkout with no game). deps.previewContext short-circuits for
210
+ // hermetic tests.
211
+ function resolvePreviewContext(deps = {}) {
212
+ if (deps.previewContext !== undefined) return deps.previewContext;
213
+ if (localPreview.hasGameEntry(deps)) {
214
+ return {
215
+ kind: 'local',
216
+ url: localPreview.localUrl(deps),
217
+ healthUrl: localPreview.healthUrl(deps),
218
+ // localPreview.restart returns {ok,reason}; throw so stage()'s try/catch
219
+ // turns a failed local start into the standard "could not start" reason.
220
+ restart: (d) => { const r = localPreview.restart(d); if (!r.ok) throw new Error(r.reason); },
221
+ };
222
+ }
223
+ return null;
224
+ }
225
+
226
+ // Stage the current working tree: (re)start the resolved preview, wait for it to
227
+ // answer, write the staged marker. Returns { ok, url, kind, reason? }.
228
+ async function stage({ taskId } = {}, deps = {}) {
229
+ const ctx = resolvePreviewContext(deps);
230
+ if (!ctx) return { ok: false, reason: 'no sandbox here (this checkout has no local game preview)' };
231
+ if (!ctx.url) return { ok: false, reason: 'local preview URL unavailable' };
232
+ console.log('Staging your working tree on your local sandbox (starting the game preview)...');
233
+ try {
234
+ ctx.restart(deps);
235
+ } catch (e) {
236
+ return { ok: false, reason: `could not start the ${ctx.kind} preview: ${e.message}` };
237
+ }
238
+ const health = await waitHealthy({ ...deps, healthUrl: ctx.healthUrl });
239
+ if (!health.ok) {
240
+ return { ok: false, reason: `preview did not come up healthy (${health.reason}) — check 'node scripts/bongos/local-preview.js logs'` };
241
+ }
242
+ writeMarker({
243
+ stamp: computeTreeStamp(deps),
244
+ url: ctx.url,
245
+ kind: ctx.kind,
246
+ task_id: taskId ?? null,
247
+ staged_at: new Date().toISOString(),
248
+ }, deps);
249
+ return { ok: true, url: ctx.url, kind: ctx.kind };
250
+ }
251
+
252
+ function promptYesNo(question) {
253
+ return new Promise((resolve) => {
254
+ const rl = readline.createInterface({ input: process.stdin, output: process.stdout });
255
+ rl.question(question, (answer) => {
256
+ rl.close();
257
+ resolve(/^y(es)?$/i.test(String(answer || '').trim()));
258
+ });
259
+ });
260
+ }
261
+
262
+ // The prominent, easy-to-surface review block (#1048). ship.js almost always
263
+ // runs in a NON-TTY shell inside the builder's Claude session, so the AGENT is
264
+ // the one that relays this to the human — the /builder-ship skill instructs it
265
+ // to present the URL as its own callout in chat. Keep the URL ALONE on its own
266
+ // line, framed by a rule, so it stands out from the surrounding log noise and
267
+ // stays clickable. This is the moment the change is "ready to review", so the
268
+ // link has to be impossible to miss. The URL (http://localhost:<port>) is
269
+ // passed in.
270
+ function printReviewBlock(url, taskId) {
271
+ const bar = '─'.repeat(64);
272
+ console.log('');
273
+ console.log(bar);
274
+ console.log(' 🔍 REVIEW REQUIRED — your change is live on YOUR sandbox (not prod)');
275
+ console.log('');
276
+ console.log(` ${url}`);
277
+ console.log('');
278
+ console.log(` Open that link and walk through the change in the browser${taskId ? ` (task #${taskId})` : ''}.`);
279
+ console.log(' When it looks right, approve to ship to the main game:');
280
+ console.log(' re-run /builder-ship --approved ← records your sign-off');
281
+ console.log(bar);
282
+ console.log('');
283
+ }
284
+
285
+ // Build the recorded-approval payload ship.js threads into the resolve call
286
+ // (#1048). The server stamps `by`/`at` authoritatively — we only supply the
287
+ // content stamp of what was reviewed, the sandbox URL, and HOW it was approved.
288
+ function approvalRecord(method, url, deps) {
289
+ return { stamp: computeTreeStamp(deps), url, method };
290
+ }
291
+
292
+ // The gate ship.js runs before resolving the claim (#927, ADR 0046).
293
+ // Returns { ok: true } to proceed or { ok: false, reason } to abort the ship
294
+ // with the claim still active so the builder can iterate. On a recorded
295
+ // approval it also returns { sandboxReview } so ship.js can persist the
296
+ // self-approval as a durable fact on the task (#1048).
297
+ //
298
+ // `approved` (the --approved flag) records the builder's sign-off, but ONLY
299
+ // when the current game state is already staged-fresh (decideShipGate → 'pass')
300
+ // — i.e. a re-run after the work was staged and reviewed on a prior invocation.
301
+ // It can never short-circuit the first stage+review of a change: a stale/absent
302
+ // marker still stages and pauses, so there is nothing to "pre-approve".
303
+ async function runShipGate({ taskId, files, skipStage, tty, approved }, deps = {}) {
304
+ const ctx = resolvePreviewContext(deps);
305
+ const gateActive = Boolean(ctx);
306
+ const url = ctx ? ctx.url : null;
307
+ // Previewable = the committed diff OR uncommitted working-tree edits touch a
308
+ // game surface — the sandbox serves the working tree, so both views count.
309
+ const previewable = anyPreviewable(files) || (gateActive && workingTreePreviewable(deps));
310
+ const marker = gateActive ? readMarker(deps) : null;
311
+ const stamp = gateActive ? computeTreeStamp(deps) : null;
312
+ const stagedFresh = Boolean(stamp && marker && marker.stamp === stamp);
313
+ const d = decideShipGate({ gateActive, previewUrl: url, previewable, stagedFresh, tty, skipStage });
314
+
315
+ if (d.action === 'skip') {
316
+ if (gateActive && previewable) console.log(`Sandbox review gate: skipped (${d.reason}).`);
317
+ return { ok: true };
318
+ }
319
+ if (d.action === 'pass') {
320
+ // This exact game state is already staged + reviewable on the sandbox.
321
+ if (approved) {
322
+ // Explicit sign-off after an out-of-band review — record it (#1048).
323
+ console.log(`Sandbox review: recorded your approval of ${url} — shipping to the main game.`);
324
+ return { ok: true, sandboxReview: approvalRecord('flag', url, deps) };
325
+ }
326
+ // Back-compat / failure-open: a bare fresh-marker re-run still ships, but
327
+ // there is no human sign-off to record. Nudge toward --approved next time.
328
+ console.log(`Sandbox review: this exact game state is already staged at ${url} — proceeding.`);
329
+ console.log(' note: no sandbox approval recorded (re-ran on a fresh stage without --approved);');
330
+ console.log(' re-run /builder-ship --approved after reviewing to record your sign-off.');
331
+ return { ok: true };
332
+ }
333
+
334
+ // 'review' and 'stage_abort' both stage first so the sandbox shows the work.
335
+ // Reuse the already-resolved context so we don't resolve it twice.
336
+ const staged = await stage({ taskId }, { ...deps, previewContext: ctx });
337
+ if (!staged.ok) {
338
+ // task 1002607 (§4.4 station 9): a staging failure (the preview didn't come up)
339
+ // used to WARN one stderr line and return ok — the review gate silently
340
+ // turned itself off and the ship went on as if the review had happened.
341
+ // Fail closed like the smoke gate (task 1002605): abort with the claim
342
+ // intact; --skip-stage is the explicit, visible bypass. No review:true —
343
+ // this is a failure to present, not a calm review pause.
344
+ return {
345
+ ok: false,
346
+ reason: `sandbox staging failed (${staged.reason}) — the sandbox review step DID NOT run. Fix the preview and re-run /builder-ship, or run /builder-ship --skip-stage to explicitly ship WITHOUT the sandbox review. Your claim is still active`,
347
+ };
348
+ }
349
+
350
+ if (d.action === 'stage_abort') {
351
+ printReviewBlock(staged.url, taskId);
352
+ return {
353
+ ok: false,
354
+ review: true,
355
+ url: staged.url,
356
+ reason: `game changes must be reviewed on the sandbox before shipping — staged at ${staged.url}; open it, review the change (suggest fixes if needed), then re-run /builder-ship --approved to record your sign-off and ship (--skip-stage to bypass)`,
357
+ };
358
+ }
359
+
360
+ // Interactive (TTY): show the same prominent block, then ask in-line.
361
+ printReviewBlock(staged.url, taskId);
362
+ const yes = await (deps.promptYesNo || promptYesNo)(
363
+ 'Reviewed on the sandbox — ship this to the main game? [y/N]: '
364
+ );
365
+ if (!yes) {
366
+ return {
367
+ ok: false,
368
+ review: true,
369
+ url: staged.url,
370
+ reason: `sandbox review declined — iterate on the change, restage (node scripts/bongos/sandbox-stage.js), and re-run /builder-ship when it looks right at ${staged.url}`,
371
+ };
372
+ }
373
+ // A TTY 'y' IS the explicit approval — record it (#1048).
374
+ return { ok: true, sandboxReview: approvalRecord('tty', staged.url, deps) };
375
+ }
376
+
377
+ // task 1002607: the old message ("this clone has no game preview entry") implied
378
+ // the BUILDER's clone was at fault, when the commonest cause is that the checkout
379
+ // simply carries no game — src/preview-server.js is an instance's product file
380
+ // (the ADR 0052 game-only server); the core repo does not ship one. Name what is
381
+ // actually missing and both real causes. Exported so the wording is pinned.
382
+ const NO_SANDBOX_MSG =
383
+ 'No sandbox here: this checkout has no game preview entry (src/preview-server.js — the ADR 0052 game-only server).';
384
+ const NO_SANDBOX_DETAIL =
385
+ 'That entry file comes from an instance\'s product layer. This repo does not ship one, and a partial/sparse clone of an instance that has one also lacks it — nothing here can be staged or previewed.';
386
+
387
+ async function cliMain() {
388
+ const cmd = process.argv[2] || 'stage';
389
+ const ctx = resolvePreviewContext();
390
+ const NO_SANDBOX = NO_SANDBOX_MSG;
391
+
392
+ if (cmd === 'url') {
393
+ console.log(ctx && ctx.url ? ctx.url : '(no sandbox here — no local game preview in this checkout)');
394
+ return;
395
+ }
396
+ if (cmd === 'status') {
397
+ if (!ctx) { console.log(NO_SANDBOX); return; }
398
+ const marker = readMarker();
399
+ const stamp = computeTreeStamp();
400
+ const fresh = Boolean(stamp && marker && marker.stamp === stamp);
401
+ console.log(`sandbox kind: ${ctx.kind}`);
402
+ console.log(`sandbox URL: ${ctx.url || '(none)'}`);
403
+ if (ctx.kind === 'local') {
404
+ console.log(`local preview: ${localPreview.isRunning() ? `running (pid ${localPreview.readPid()})` : 'stopped — staging will start it'}`);
405
+ }
406
+ console.log(`staged marker: ${marker ? `staged ${marker.staged_at}${marker.task_id ? ` (task #${marker.task_id})` : ''}` : '(never staged)'}`);
407
+ console.log(`current game state: ${fresh ? 'MATCHES the staged state — sandbox is current' : 'differs from the staged state — run sandbox-stage to refresh'}`);
408
+ return;
409
+ }
410
+ if (cmd !== 'stage') {
411
+ console.error(`sandbox-stage: unknown command '${cmd}' (try: stage | status | url)`);
412
+ process.exit(2);
413
+ }
414
+ if (!ctx) {
415
+ // task 1002607: an explicit `stage` invocation that can stage nothing is a
416
+ // FAILED command, not a quiet success — exit 1 was exit 0, which read as
417
+ // "staged fine" to any caller that only checks the code.
418
+ console.log(NO_SANDBOX);
419
+ console.log(NO_SANDBOX_DETAIL);
420
+ process.exit(1);
421
+ }
422
+ const res = await stage({});
423
+ if (!res.ok) {
424
+ console.error(`sandbox-stage failed: ${res.reason}`);
425
+ process.exit(1);
426
+ }
427
+ console.log('');
428
+ console.log(`Staged. Review your change in a browser at: ${res.url}`);
429
+ if (res.kind === 'local') console.log('(A private localhost copy — degraded DB, nothing shipped. Edit + re-run to refresh.)');
430
+ console.log('When it looks right, run /builder-ship to push it to the main game.');
431
+ }
432
+
433
+ module.exports = {
434
+ isPreviewableFile,
435
+ anyPreviewable,
436
+ computeTreeStamp,
437
+ workingTreePreviewable,
438
+ markerPath,
439
+ readMarker,
440
+ writeMarker,
441
+ decideShipGate,
442
+ resolvePreviewContext,
443
+ stage,
444
+ runShipGate,
445
+ PREVIEWABLE_PATHSPECS,
446
+ PREVIEWABLE_DIRS,
447
+ PREVIEWABLE_ENTRYPOINTS,
448
+ // task 1002607: the health truth table + the honest no-sandbox wording, pinned.
449
+ waitHealthy,
450
+ apiHealthzProbeUrl,
451
+ NO_SANDBOX_MSG,
452
+ };
453
+
454
+ if (require.main === module) {
455
+ cliMain().catch((e) => {
456
+ console.error('sandbox-stage error:', e.message);
457
+ process.exit(1);
458
+ });
459
+ }