@blamnetwork/blf 1.0.0-beta.1 → 1.0.0-beta.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/automapper/create_map.d.ts +5 -0
- package/dist/automapper/create_map.d.ts.map +1 -0
- package/dist/automapper/create_map.js +6 -0
- package/dist/automapper/create_mapper.d.ts +6 -0
- package/dist/automapper/create_mapper.d.ts.map +1 -0
- package/dist/automapper/create_mapper.js +9 -0
- package/dist/automapper/enum_by_name.d.ts +16 -0
- package/dist/automapper/enum_by_name.d.ts.map +1 -0
- package/dist/automapper/enum_by_name.js +50 -0
- package/dist/automapper/index.d.ts +7 -0
- package/dist/automapper/index.d.ts.map +1 -0
- package/dist/automapper/index.js +6 -0
- package/dist/automapper/stage3_metadata.d.ts +7 -0
- package/dist/automapper/stage3_metadata.d.ts.map +1 -0
- package/dist/automapper/stage3_metadata.js +38 -0
- package/dist/bitstream/enum.d.ts +5 -1
- package/dist/bitstream/enum.d.ts.map +1 -1
- package/dist/bitstream/enum.js +21 -1
- package/dist/bitstream/reader.d.ts.map +1 -1
- package/dist/bitstream/reader.js +3 -6
- package/dist/bitstream/writer.d.ts +2 -1
- package/dist/bitstream/writer.d.ts.map +1 -1
- package/dist/bitstream/writer.js +3 -2
- package/dist/blam/common/math/real_types.d.ts +19 -0
- package/dist/blam/common/math/real_types.d.ts.map +1 -0
- package/dist/blam/common/math/real_types.js +21 -0
- package/dist/blam/common/math/unit_vector_quantization.d.ts +6 -0
- package/dist/blam/common/math/unit_vector_quantization.d.ts.map +1 -0
- package/dist/blam/common/math/unit_vector_quantization.js +26 -0
- package/dist/blam/common/simulation/simulation_encoding.d.ts +7 -0
- package/dist/blam/common/simulation/simulation_encoding.d.ts.map +1 -0
- package/dist/blam/common/simulation/simulation_encoding.js +23 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_custom_variant.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_custom_variant.js +272 -112
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_custom_variant_au1_settings.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_custom_variant_au1_settings.js +113 -28
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_default.d.ts +7 -4
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_default.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_default.js +752 -279
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_survival_variant.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_survival_variant.js +485 -170
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_traits.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_traits.js +74 -14
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_variant.d.ts +2 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_variant.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_variant.js +153 -87
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_player_traits.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_player_traits.js +435 -140
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_string_table.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_string_table.js +206 -144
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/game_engine_enums.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/game_engine_enums.js +93 -23
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_megalo_game_statistic.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_megalo_game_statistic.js +81 -16
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_megalogamengine_map_permissions.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_megalogamengine_map_permissions.js +70 -15
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_object_filter.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_object_filter.js +108 -33
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_trigger.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_trigger.js +113 -33
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_actions.d.ts +130 -26
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_actions.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_actions.js +3193 -1602
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_conditions.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_conditions.js +418 -208
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_references.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_references.js +744 -459
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_text.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_text.js +218 -98
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_custom_game_engine_definition.d.ts +5 -4
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_custom_game_engine_definition.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_custom_game_engine_definition.js +242 -107
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_game_engine_player_rating_parameters.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_game_engine_player_rating_parameters.js +177 -52
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_user_defined_option.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_user_defined_option.js +187 -72
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_variable_metadata.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_variable_metadata.js +134 -66
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_variant_variable.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_variant_variable.js +138 -63
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/math/real_math.d.ts +23 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/math/real_math.d.ts.map +1 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/math/real_math.js +110 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/memory/bitstream_extensions.d.ts +5 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/memory/bitstream_extensions.d.ts.map +1 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/memory/bitstream_extensions.js +39 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/saved_games/index.d.ts +1 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/saved_games/index.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/saved_games/index.js +1 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/saved_games/scenario_map_variant.d.ts +104 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/saved_games/scenario_map_variant.d.ts.map +1 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/saved_games/scenario_map_variant.js +681 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/simulation/simulation_encoding.d.ts +5 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/simulation/simulation_encoding.d.ts.map +1 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/simulation/simulation_encoding.js +28 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_custom_variant.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_custom_variant.js +285 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_custom_variant_au1_settings.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_custom_variant_au1_settings.js +115 -0
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/c_game_engine_default.d.ts +7 -4
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_default.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_default.js +765 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_survival_variant.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_survival_variant.js +504 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_traits.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_traits.js +76 -0
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/c_game_variant.d.ts +2 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_variant.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_variant.js +175 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_player_traits.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_player_traits.js +437 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_string_table.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_string_table.js +252 -0
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/game_engine_enums.d.ts.map +1 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/game_engine_enums.js +130 -0
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/index.d.ts.map +1 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/c_megalo_game_statistic.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/c_megalo_game_statistic.js +83 -0
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/c_megalogamengine_map_permissions.d.ts.map +1 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/c_megalogamengine_map_permissions.js +73 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/c_object_filter.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/c_object_filter.js +114 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/c_trigger.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/c_trigger.js +139 -0
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/index.d.ts.map +1 -1
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_actions.d.ts +187 -26
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_actions.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_actions.js +3636 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_conditions.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_conditions.js +436 -0
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_object.d.ts.map +1 -1
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_player.d.ts.map +1 -1
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_team.d.ts.map +1 -1
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_hud_widgets.d.ts.map +1 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_references.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_references.js +787 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_text.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_text.js +239 -0
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/s_custom_game_engine_definition.d.ts +5 -4
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_custom_game_engine_definition.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_custom_game_engine_definition.js +251 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_game_engine_player_rating_parameters.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_game_engine_player_rating_parameters.js +179 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_user_defined_option.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_user_defined_option.js +197 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_variable_metadata.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_variable_metadata.js +153 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_variant_variable.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_variant_variable.js +150 -0
- package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/index.d.ts.map +1 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/saved_games/index.d.ts +3 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/saved_games/index.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/saved_games/index.js +2 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/saved_games/saved_game_files.d.ts +2 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/saved_games/saved_game_files.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_16_1352/saved_games/saved_game_files.js +1 -0
- package/dist/blf_chunk.d.ts +2 -2
- package/dist/blf_chunk.d.ts.map +1 -1
- package/dist/blf_chunk.js +20 -15
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/index.d.ts +3 -2
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/index.d.ts.map +1 -1
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/index.js +3 -2
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/s_blf_chunk_content_header.d.ts +1 -1
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/s_blf_chunk_content_header.d.ts.map +1 -1
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/s_blf_chunk_content_header.js +7 -7
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/s_blf_chunk_map_variant.d.ts +19 -0
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/s_blf_chunk_map_variant.d.ts.map +1 -0
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/s_blf_chunk_map_variant.js +106 -0
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_16_1352/index.d.ts +6 -0
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_16_1352/index.d.ts.map +1 -0
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_16_1352/index.js +5 -0
- package/dist/chunks/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/s_blf_chunk_game_variant.d.ts +1 -1
- package/dist/chunks/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/s_blf_chunk_game_variant.d.ts.map +1 -1
- package/dist/chunks/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/s_blf_chunk_game_variant.js +1 -1
- package/dist/chunks/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/s_blf_chunk_packed_game_variant.d.ts +1 -1
- package/dist/chunks/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/s_blf_chunk_packed_game_variant.d.ts.map +1 -1
- package/dist/chunks/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/s_blf_chunk_packed_game_variant.js +1 -1
- package/dist/chunks/mcc/s_blf_chunk_fileshare_metadata.d.ts +12 -0
- package/dist/chunks/mcc/s_blf_chunk_fileshare_metadata.d.ts.map +1 -0
- package/dist/chunks/mcc/s_blf_chunk_fileshare_metadata.js +107 -0
- package/dist/helpers/automap.d.ts +9 -0
- package/dist/helpers/automap.d.ts.map +1 -0
- package/dist/helpers/automap.js +34 -0
- package/dist/helpers/convert_reach_gametype.d.ts +12 -11
- package/dist/helpers/convert_reach_gametype.d.ts.map +1 -1
- package/dist/helpers/convert_reach_gametype.js +403 -109
- package/dist/helpers/game_variant_json.d.ts +19 -0
- package/dist/helpers/game_variant_json.d.ts.map +1 -0
- package/dist/helpers/game_variant_json.js +121 -0
- package/dist/helpers/index.d.ts +1 -1
- package/dist/helpers/index.d.ts.map +1 -1
- package/dist/helpers/index.js +1 -1
- package/dist/helpers/reach_gametype_automap.d.ts +10 -0
- package/dist/helpers/reach_gametype_automap.d.ts.map +1 -0
- package/dist/helpers/reach_gametype_automap.js +45 -0
- package/dist/helpers/reach_gametype_automapper.d.ts +5 -0
- package/dist/helpers/reach_gametype_automapper.d.ts.map +1 -0
- package/dist/helpers/reach_gametype_automapper.js +9 -0
- package/dist/helpers/reach_gametype_conversion_error.d.ts +11 -0
- package/dist/helpers/reach_gametype_conversion_error.d.ts.map +1 -0
- package/dist/helpers/reach_gametype_conversion_error.js +11 -0
- package/dist/types/static_array.d.ts +6 -0
- package/dist/types/static_array.d.ts.map +1 -0
- package/dist/types/static_array.js +3 -0
- package/dist/versions/haloreach/v12065_11_08_24_1738_tu1actual.d.ts +1 -0
- package/dist/versions/haloreach/v12065_11_08_24_1738_tu1actual.d.ts.map +1 -1
- package/dist/versions/haloreach/v12065_11_08_24_1738_tu1actual.js +1 -0
- package/dist/versions/haloreach_mcc/{v_untracked_25_08_19_1352.js → v_untracked_25_08_16_1352.d.ts} +5 -3
- package/dist/versions/haloreach_mcc/{v_untracked_25_08_19_1352.d.ts.map → v_untracked_25_08_16_1352.d.ts.map} +1 -1
- package/dist/versions/haloreach_mcc/{v_untracked_25_08_19_1352.d.ts → v_untracked_25_08_16_1352.js} +4 -4
- package/dist/versions/mcc/v2025_08_16_178512_1_release.d.ts +4 -0
- package/dist/versions/mcc/v2025_08_16_178512_1_release.d.ts.map +1 -0
- package/dist/versions/mcc/v2025_08_16_178512_1_release.js +3 -0
- package/dist-cjs/automapper/create_map.js +9 -0
- package/dist-cjs/automapper/create_mapper.js +12 -0
- package/dist-cjs/automapper/enum_by_name.js +55 -0
- package/dist-cjs/automapper/index.js +20 -0
- package/dist-cjs/automapper/stage3_metadata.js +43 -0
- package/dist-cjs/bitstream/enum.js +25 -2
- package/dist-cjs/bitstream/reader.js +2 -5
- package/dist-cjs/bitstream/writer.js +3 -2
- package/dist-cjs/blam/common/math/real_types.js +27 -0
- package/dist-cjs/blam/common/math/unit_vector_quantization.js +29 -0
- package/dist-cjs/blam/common/simulation/simulation_encoding.js +26 -0
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_custom_variant.js +271 -112
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_custom_variant_au1_settings.js +114 -30
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_default.js +743 -280
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_survival_variant.js +480 -170
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_engine_traits.js +74 -15
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_game_variant.js +152 -87
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_player_traits.js +431 -142
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/c_string_table.js +205 -145
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/game_engine_enums.js +92 -23
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_megalo_game_statistic.js +82 -18
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_megalogamengine_map_permissions.js +70 -16
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_object_filter.js +108 -34
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/c_trigger.js +112 -33
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_actions.js +3150 -1607
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_conditions.js +413 -208
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_references.js +735 -459
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_text.js +216 -99
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_custom_game_engine_definition.js +240 -106
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_game_engine_player_rating_parameters.js +178 -54
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_user_defined_option.js +186 -73
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_variable_metadata.js +135 -68
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/s_variant_variable.js +137 -63
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/math/real_math.js +116 -0
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/memory/bitstream_extensions.js +43 -0
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/saved_games/index.js +1 -0
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/saved_games/scenario_map_variant.js +687 -0
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/simulation/simulation_encoding.js +32 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_custom_variant.js +288 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_custom_variant_au1_settings.js +118 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_default.js +768 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_survival_variant.js +507 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_engine_traits.js +79 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_game_variant.js +178 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_player_traits.js +440 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/c_string_table.js +255 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/game_engine_enums.js +133 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/c_megalo_game_statistic.js +86 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/c_megalogamengine_map_permissions.js +76 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/c_object_filter.js +117 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/c_trigger.js +142 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_actions.js +3640 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_conditions.js +439 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_references.js +793 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/megalogamengine_text.js +242 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_custom_game_engine_definition.js +254 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_game_engine_player_rating_parameters.js +182 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_user_defined_option.js +200 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_variable_metadata.js +160 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/game/megalogamengine/s_variant_variable.js +153 -0
- package/dist-cjs/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/saved_games/index.js +1 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_16_1352/saved_games/saved_game_files.js +17 -0
- package/dist-cjs/blf_chunk.js +20 -15
- package/dist-cjs/chunks/haloreach/v12065_11_08_24_1738_tu1actual/index.js +19 -13
- package/dist-cjs/chunks/haloreach/v12065_11_08_24_1738_tu1actual/s_blf_chunk_content_header.js +7 -7
- package/dist-cjs/chunks/haloreach/v12065_11_08_24_1738_tu1actual/s_blf_chunk_map_variant.js +109 -0
- package/dist-cjs/chunks/haloreach_mcc/v_untracked_25_08_16_1352/index.js +26 -0
- package/dist-cjs/chunks/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/s_blf_chunk_game_variant.js +1 -1
- package/dist-cjs/chunks/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/s_blf_chunk_packed_game_variant.js +1 -1
- package/dist-cjs/chunks/mcc/s_blf_chunk_fileshare_metadata.js +110 -0
- package/dist-cjs/helpers/automap.js +40 -0
- package/dist-cjs/helpers/convert_reach_gametype.js +407 -111
- package/dist-cjs/helpers/game_variant_json.js +127 -0
- package/dist-cjs/helpers/index.js +2 -1
- package/dist-cjs/helpers/reach_gametype_automap.js +81 -0
- package/dist-cjs/helpers/reach_gametype_automapper.js +13 -0
- package/dist-cjs/helpers/reach_gametype_conversion_error.js +14 -0
- package/dist-cjs/types/static_array.js +6 -0
- package/dist-cjs/versions/haloreach/v12065_11_08_24_1738_tu1actual.js +1 -0
- package/dist-cjs/versions/haloreach_mcc/{v_untracked_25_08_19_1352.js → v_untracked_25_08_16_1352.js} +4 -3
- package/dist-cjs/versions/mcc/v2025_08_16_178512_1_release.js +20 -0
- package/package.json +14 -3
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant.js +0 -125
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant_au1_settings.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant_au1_settings.js +0 -30
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_default.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_default.js +0 -292
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_survival_variant.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_survival_variant.js +0 -184
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_traits.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_traits.js +0 -16
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_variant.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_variant.js +0 -109
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_player_traits.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_player_traits.js +0 -142
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_string_table.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_string_table.js +0 -190
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/game_engine_enums.js +0 -60
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalo_game_statistic.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalo_game_statistic.js +0 -18
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalogamengine_map_permissions.js +0 -18
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_object_filter.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_object_filter.js +0 -39
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_trigger.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_trigger.js +0 -59
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_actions.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_actions.js +0 -1696
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_conditions.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_conditions.js +0 -226
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_references.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_references.js +0 -502
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_text.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_text.js +0 -119
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_custom_game_engine_definition.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_custom_game_engine_definition.js +0 -116
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_game_engine_player_rating_parameters.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_game_engine_player_rating_parameters.js +0 -54
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_user_defined_option.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_user_defined_option.js +0 -82
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variable_metadata.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variable_metadata.js +0 -85
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variant_variable.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variant_variable.js +0 -75
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/index.d.ts +0 -2
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/index.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/index.js +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/saved_game_files.d.ts +0 -66
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/saved_game_files.d.ts.map +0 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/saved_game_files.js +0 -586
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/index.d.ts +0 -5
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/index.d.ts.map +0 -1
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/index.js +0 -4
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant.js +0 -129
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant_au1_settings.js +0 -34
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_default.js +0 -305
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_survival_variant.js +0 -192
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_traits.js +0 -20
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_variant.js +0 -113
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_player_traits.js +0 -151
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_string_table.js +0 -195
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/game_engine_enums.js +0 -64
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalo_game_statistic.js +0 -22
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalogamengine_map_permissions.js +0 -22
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_object_filter.js +0 -43
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_trigger.js +0 -63
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_actions.js +0 -1748
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_conditions.js +0 -234
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_references.js +0 -517
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_text.js +0 -125
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_custom_game_engine_definition.js +0 -120
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_game_engine_player_rating_parameters.js +0 -58
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_user_defined_option.js +0 -87
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variable_metadata.js +0 -93
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variant_variable.js +0 -79
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/saved_game_files.js +0 -591
- package/dist-cjs/chunks/haloreach_mcc/v_untracked_25_08_19_1352/index.js +0 -19
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/c_game_engine_custom_variant.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/c_game_engine_custom_variant_au1_settings.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/c_game_engine_survival_variant.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/c_game_engine_traits.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/c_player_traits.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/c_string_table.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/game_engine_enums.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/index.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/index.js +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/c_megalo_game_statistic.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/c_megalogamengine_map_permissions.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/c_object_filter.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/c_trigger.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/index.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/index.js +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_conditions.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_object.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_object.js +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_player.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_player.js +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_team.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_team.js +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_hud_widgets.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_hud_widgets.js +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_references.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_text.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/s_game_engine_player_rating_parameters.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/s_user_defined_option.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/s_variable_metadata.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/s_variant_variable.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/index.d.ts +0 -0
- /package/dist/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/index.js +0 -0
- /package/dist-cjs/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/index.js +0 -0
- /package/dist-cjs/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/index.js +0 -0
- /package/dist-cjs/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_object.js +0 -0
- /package/dist-cjs/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_player.js +0 -0
- /package/dist-cjs/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_explicit_team.js +0 -0
- /package/dist-cjs/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/game/megalogamengine/megalogamengine_hud_widgets.js +0 -0
- /package/dist-cjs/blam/haloreach_mcc/{v_untracked_25_08_19_1352 → v_untracked_25_08_16_1352}/index.js +0 -0
|
@@ -1,151 +1,440 @@
|
|
|
1
1
|
"use strict";
|
|
2
|
+
var __esDecorate = (this && this.__esDecorate) || function (ctor, descriptorIn, decorators, contextIn, initializers, extraInitializers) {
|
|
3
|
+
function accept(f) { if (f !== void 0 && typeof f !== "function") throw new TypeError("Function expected"); return f; }
|
|
4
|
+
var kind = contextIn.kind, key = kind === "getter" ? "get" : kind === "setter" ? "set" : "value";
|
|
5
|
+
var target = !descriptorIn && ctor ? contextIn["static"] ? ctor : ctor.prototype : null;
|
|
6
|
+
var descriptor = descriptorIn || (target ? Object.getOwnPropertyDescriptor(target, contextIn.name) : {});
|
|
7
|
+
var _, done = false;
|
|
8
|
+
for (var i = decorators.length - 1; i >= 0; i--) {
|
|
9
|
+
var context = {};
|
|
10
|
+
for (var p in contextIn) context[p] = p === "access" ? {} : contextIn[p];
|
|
11
|
+
for (var p in contextIn.access) context.access[p] = contextIn.access[p];
|
|
12
|
+
context.addInitializer = function (f) { if (done) throw new TypeError("Cannot add initializers after decoration has completed"); extraInitializers.push(accept(f || null)); };
|
|
13
|
+
var result = (0, decorators[i])(kind === "accessor" ? { get: descriptor.get, set: descriptor.set } : descriptor[key], context);
|
|
14
|
+
if (kind === "accessor") {
|
|
15
|
+
if (result === void 0) continue;
|
|
16
|
+
if (result === null || typeof result !== "object") throw new TypeError("Object expected");
|
|
17
|
+
if (_ = accept(result.get)) descriptor.get = _;
|
|
18
|
+
if (_ = accept(result.set)) descriptor.set = _;
|
|
19
|
+
if (_ = accept(result.init)) initializers.unshift(_);
|
|
20
|
+
}
|
|
21
|
+
else if (_ = accept(result)) {
|
|
22
|
+
if (kind === "field") initializers.unshift(_);
|
|
23
|
+
else descriptor[key] = _;
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
if (target) Object.defineProperty(target, contextIn.name, descriptor);
|
|
27
|
+
done = true;
|
|
28
|
+
};
|
|
29
|
+
var __runInitializers = (this && this.__runInitializers) || function (thisArg, initializers, value) {
|
|
30
|
+
var useValue = arguments.length > 2;
|
|
31
|
+
for (var i = 0; i < initializers.length; i++) {
|
|
32
|
+
value = useValue ? initializers[i].call(thisArg, value) : initializers[i].call(thisArg);
|
|
33
|
+
}
|
|
34
|
+
return useValue ? value : void 0;
|
|
35
|
+
};
|
|
2
36
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
37
|
exports.c_player_traits = exports.c_player_trait_sensors = exports.c_player_trait_appearance = exports.c_player_trait_movement = exports.c_player_trait_weapons = exports.c_player_trait_shield_vitality = void 0;
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
38
|
+
const automap_1 = require("../../../../helpers/automap");
|
|
39
|
+
let c_player_trait_shield_vitality = (() => {
|
|
40
|
+
let _m_damage_resistance_percentage_setting_decorators;
|
|
41
|
+
let _m_damage_resistance_percentage_setting_initializers = [];
|
|
42
|
+
let _m_damage_resistance_percentage_setting_extraInitializers = [];
|
|
43
|
+
let _m_body_multiplier_decorators;
|
|
44
|
+
let _m_body_multiplier_initializers = [];
|
|
45
|
+
let _m_body_multiplier_extraInitializers = [];
|
|
46
|
+
let _m_body_recharge_rate_decorators;
|
|
47
|
+
let _m_body_recharge_rate_initializers = [];
|
|
48
|
+
let _m_body_recharge_rate_extraInitializers = [];
|
|
49
|
+
let _m_shield_multiplier_decorators;
|
|
50
|
+
let _m_shield_multiplier_initializers = [];
|
|
51
|
+
let _m_shield_multiplier_extraInitializers = [];
|
|
52
|
+
let _m_shield_recharge_rate_decorators;
|
|
53
|
+
let _m_shield_recharge_rate_initializers = [];
|
|
54
|
+
let _m_shield_recharge_rate_extraInitializers = [];
|
|
55
|
+
let _m_overshield_recharge_rate_decorators;
|
|
56
|
+
let _m_overshield_recharge_rate_initializers = [];
|
|
57
|
+
let _m_overshield_recharge_rate_extraInitializers = [];
|
|
58
|
+
let _m_headshot_immunity_setting_decorators;
|
|
59
|
+
let _m_headshot_immunity_setting_initializers = [];
|
|
60
|
+
let _m_headshot_immunity_setting_extraInitializers = [];
|
|
61
|
+
let _m_vampirism_percentage_setting_decorators;
|
|
62
|
+
let _m_vampirism_percentage_setting_initializers = [];
|
|
63
|
+
let _m_vampirism_percentage_setting_extraInitializers = [];
|
|
64
|
+
let _m_assasination_immunity_decorators;
|
|
65
|
+
let _m_assasination_immunity_initializers = [];
|
|
66
|
+
let _m_assasination_immunity_extraInitializers = [];
|
|
67
|
+
let _m_cannot_die_from_damage_decorators;
|
|
68
|
+
let _m_cannot_die_from_damage_initializers = [];
|
|
69
|
+
let _m_cannot_die_from_damage_extraInitializers = [];
|
|
70
|
+
return class c_player_trait_shield_vitality {
|
|
71
|
+
static {
|
|
72
|
+
const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(null) : void 0;
|
|
73
|
+
_m_damage_resistance_percentage_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
74
|
+
_m_body_multiplier_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
75
|
+
_m_body_recharge_rate_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
76
|
+
_m_shield_multiplier_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
77
|
+
_m_shield_recharge_rate_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
78
|
+
_m_overshield_recharge_rate_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
79
|
+
_m_headshot_immunity_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
80
|
+
_m_vampirism_percentage_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
81
|
+
_m_assasination_immunity_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
82
|
+
_m_cannot_die_from_damage_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
83
|
+
__esDecorate(null, null, _m_damage_resistance_percentage_setting_decorators, { kind: "field", name: "m_damage_resistance_percentage_setting", static: false, private: false, access: { has: obj => "m_damage_resistance_percentage_setting" in obj, get: obj => obj.m_damage_resistance_percentage_setting, set: (obj, value) => { obj.m_damage_resistance_percentage_setting = value; } }, metadata: _metadata }, _m_damage_resistance_percentage_setting_initializers, _m_damage_resistance_percentage_setting_extraInitializers);
|
|
84
|
+
__esDecorate(null, null, _m_body_multiplier_decorators, { kind: "field", name: "m_body_multiplier", static: false, private: false, access: { has: obj => "m_body_multiplier" in obj, get: obj => obj.m_body_multiplier, set: (obj, value) => { obj.m_body_multiplier = value; } }, metadata: _metadata }, _m_body_multiplier_initializers, _m_body_multiplier_extraInitializers);
|
|
85
|
+
__esDecorate(null, null, _m_body_recharge_rate_decorators, { kind: "field", name: "m_body_recharge_rate", static: false, private: false, access: { has: obj => "m_body_recharge_rate" in obj, get: obj => obj.m_body_recharge_rate, set: (obj, value) => { obj.m_body_recharge_rate = value; } }, metadata: _metadata }, _m_body_recharge_rate_initializers, _m_body_recharge_rate_extraInitializers);
|
|
86
|
+
__esDecorate(null, null, _m_shield_multiplier_decorators, { kind: "field", name: "m_shield_multiplier", static: false, private: false, access: { has: obj => "m_shield_multiplier" in obj, get: obj => obj.m_shield_multiplier, set: (obj, value) => { obj.m_shield_multiplier = value; } }, metadata: _metadata }, _m_shield_multiplier_initializers, _m_shield_multiplier_extraInitializers);
|
|
87
|
+
__esDecorate(null, null, _m_shield_recharge_rate_decorators, { kind: "field", name: "m_shield_recharge_rate", static: false, private: false, access: { has: obj => "m_shield_recharge_rate" in obj, get: obj => obj.m_shield_recharge_rate, set: (obj, value) => { obj.m_shield_recharge_rate = value; } }, metadata: _metadata }, _m_shield_recharge_rate_initializers, _m_shield_recharge_rate_extraInitializers);
|
|
88
|
+
__esDecorate(null, null, _m_overshield_recharge_rate_decorators, { kind: "field", name: "m_overshield_recharge_rate", static: false, private: false, access: { has: obj => "m_overshield_recharge_rate" in obj, get: obj => obj.m_overshield_recharge_rate, set: (obj, value) => { obj.m_overshield_recharge_rate = value; } }, metadata: _metadata }, _m_overshield_recharge_rate_initializers, _m_overshield_recharge_rate_extraInitializers);
|
|
89
|
+
__esDecorate(null, null, _m_headshot_immunity_setting_decorators, { kind: "field", name: "m_headshot_immunity_setting", static: false, private: false, access: { has: obj => "m_headshot_immunity_setting" in obj, get: obj => obj.m_headshot_immunity_setting, set: (obj, value) => { obj.m_headshot_immunity_setting = value; } }, metadata: _metadata }, _m_headshot_immunity_setting_initializers, _m_headshot_immunity_setting_extraInitializers);
|
|
90
|
+
__esDecorate(null, null, _m_vampirism_percentage_setting_decorators, { kind: "field", name: "m_vampirism_percentage_setting", static: false, private: false, access: { has: obj => "m_vampirism_percentage_setting" in obj, get: obj => obj.m_vampirism_percentage_setting, set: (obj, value) => { obj.m_vampirism_percentage_setting = value; } }, metadata: _metadata }, _m_vampirism_percentage_setting_initializers, _m_vampirism_percentage_setting_extraInitializers);
|
|
91
|
+
__esDecorate(null, null, _m_assasination_immunity_decorators, { kind: "field", name: "m_assasination_immunity", static: false, private: false, access: { has: obj => "m_assasination_immunity" in obj, get: obj => obj.m_assasination_immunity, set: (obj, value) => { obj.m_assasination_immunity = value; } }, metadata: _metadata }, _m_assasination_immunity_initializers, _m_assasination_immunity_extraInitializers);
|
|
92
|
+
__esDecorate(null, null, _m_cannot_die_from_damage_decorators, { kind: "field", name: "m_cannot_die_from_damage", static: false, private: false, access: { has: obj => "m_cannot_die_from_damage" in obj, get: obj => obj.m_cannot_die_from_damage, set: (obj, value) => { obj.m_cannot_die_from_damage = value; } }, metadata: _metadata }, _m_cannot_die_from_damage_initializers, _m_cannot_die_from_damage_extraInitializers);
|
|
93
|
+
if (_metadata) Object.defineProperty(this, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
|
|
94
|
+
}
|
|
95
|
+
m_damage_resistance_percentage_setting = __runInitializers(this, _m_damage_resistance_percentage_setting_initializers, 0);
|
|
96
|
+
m_body_multiplier = (__runInitializers(this, _m_damage_resistance_percentage_setting_extraInitializers), __runInitializers(this, _m_body_multiplier_initializers, 0));
|
|
97
|
+
m_body_recharge_rate = (__runInitializers(this, _m_body_multiplier_extraInitializers), __runInitializers(this, _m_body_recharge_rate_initializers, 0));
|
|
98
|
+
m_shield_multiplier = (__runInitializers(this, _m_body_recharge_rate_extraInitializers), __runInitializers(this, _m_shield_multiplier_initializers, 0));
|
|
99
|
+
m_shield_recharge_rate = (__runInitializers(this, _m_shield_multiplier_extraInitializers), __runInitializers(this, _m_shield_recharge_rate_initializers, 0));
|
|
100
|
+
m_overshield_recharge_rate = (__runInitializers(this, _m_shield_recharge_rate_extraInitializers), __runInitializers(this, _m_overshield_recharge_rate_initializers, 0));
|
|
101
|
+
m_headshot_immunity_setting = (__runInitializers(this, _m_overshield_recharge_rate_extraInitializers), __runInitializers(this, _m_headshot_immunity_setting_initializers, 0));
|
|
102
|
+
m_vampirism_percentage_setting = (__runInitializers(this, _m_headshot_immunity_setting_extraInitializers), __runInitializers(this, _m_vampirism_percentage_setting_initializers, 0));
|
|
103
|
+
m_assasination_immunity = (__runInitializers(this, _m_vampirism_percentage_setting_extraInitializers), __runInitializers(this, _m_assasination_immunity_initializers, 0));
|
|
104
|
+
m_cannot_die_from_damage = (__runInitializers(this, _m_assasination_immunity_extraInitializers), __runInitializers(this, _m_cannot_die_from_damage_initializers, 0));
|
|
105
|
+
constructor() {
|
|
106
|
+
__runInitializers(this, _m_cannot_die_from_damage_extraInitializers);
|
|
107
|
+
}
|
|
108
|
+
};
|
|
109
|
+
})();
|
|
16
110
|
exports.c_player_trait_shield_vitality = c_player_trait_shield_vitality;
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
111
|
+
let c_player_trait_weapons = (() => {
|
|
112
|
+
let _m_damage_modifier_percentage_setting_decorators;
|
|
113
|
+
let _m_damage_modifier_percentage_setting_initializers = [];
|
|
114
|
+
let _m_damage_modifier_percentage_setting_extraInitializers = [];
|
|
115
|
+
let _m_melee_damage_modifier_percentage_setting_decorators;
|
|
116
|
+
let _m_melee_damage_modifier_percentage_setting_initializers = [];
|
|
117
|
+
let _m_melee_damage_modifier_percentage_setting_extraInitializers = [];
|
|
118
|
+
let _m_initial_primary_weapon_absolute_index_decorators;
|
|
119
|
+
let _m_initial_primary_weapon_absolute_index_initializers = [];
|
|
120
|
+
let _m_initial_primary_weapon_absolute_index_extraInitializers = [];
|
|
121
|
+
let _m_initial_secondary_weapon_absolute_index_decorators;
|
|
122
|
+
let _m_initial_secondary_weapon_absolute_index_initializers = [];
|
|
123
|
+
let _m_initial_secondary_weapon_absolute_index_extraInitializers = [];
|
|
124
|
+
let _m_initial_grenade_count_setting_decorators;
|
|
125
|
+
let _m_initial_grenade_count_setting_initializers = [];
|
|
126
|
+
let _m_initial_grenade_count_setting_extraInitializers = [];
|
|
127
|
+
let _m_infinite_ammo_setting_decorators;
|
|
128
|
+
let _m_infinite_ammo_setting_initializers = [];
|
|
129
|
+
let _m_infinite_ammo_setting_extraInitializers = [];
|
|
130
|
+
let _m_recharging_grenades_setting_decorators;
|
|
131
|
+
let _m_recharging_grenades_setting_initializers = [];
|
|
132
|
+
let _m_recharging_grenades_setting_extraInitializers = [];
|
|
133
|
+
let _m_weapon_pickup_setting_decorators;
|
|
134
|
+
let _m_weapon_pickup_setting_initializers = [];
|
|
135
|
+
let _m_weapon_pickup_setting_extraInitializers = [];
|
|
136
|
+
let _m_equipment_usage_setting_decorators;
|
|
137
|
+
let _m_equipment_usage_setting_initializers = [];
|
|
138
|
+
let _m_equipment_usage_setting_extraInitializers = [];
|
|
139
|
+
let _m_equipment_drop_on_death_setting_decorators;
|
|
140
|
+
let _m_equipment_drop_on_death_setting_initializers = [];
|
|
141
|
+
let _m_equipment_drop_on_death_setting_extraInitializers = [];
|
|
142
|
+
let _m_infinite_equipment_setting_decorators;
|
|
143
|
+
let _m_infinite_equipment_setting_initializers = [];
|
|
144
|
+
let _m_infinite_equipment_setting_extraInitializers = [];
|
|
145
|
+
let _m_initial_equipment_absolute_index_decorators;
|
|
146
|
+
let _m_initial_equipment_absolute_index_initializers = [];
|
|
147
|
+
let _m_initial_equipment_absolute_index_extraInitializers = [];
|
|
148
|
+
return class c_player_trait_weapons {
|
|
149
|
+
static {
|
|
150
|
+
const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(null) : void 0;
|
|
151
|
+
_m_damage_modifier_percentage_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
152
|
+
_m_melee_damage_modifier_percentage_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
153
|
+
_m_initial_primary_weapon_absolute_index_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
154
|
+
_m_initial_secondary_weapon_absolute_index_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
155
|
+
_m_initial_grenade_count_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
156
|
+
_m_infinite_ammo_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
157
|
+
_m_recharging_grenades_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
158
|
+
_m_weapon_pickup_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
159
|
+
_m_equipment_usage_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
160
|
+
_m_equipment_drop_on_death_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
161
|
+
_m_infinite_equipment_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
162
|
+
_m_initial_equipment_absolute_index_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
163
|
+
__esDecorate(null, null, _m_damage_modifier_percentage_setting_decorators, { kind: "field", name: "m_damage_modifier_percentage_setting", static: false, private: false, access: { has: obj => "m_damage_modifier_percentage_setting" in obj, get: obj => obj.m_damage_modifier_percentage_setting, set: (obj, value) => { obj.m_damage_modifier_percentage_setting = value; } }, metadata: _metadata }, _m_damage_modifier_percentage_setting_initializers, _m_damage_modifier_percentage_setting_extraInitializers);
|
|
164
|
+
__esDecorate(null, null, _m_melee_damage_modifier_percentage_setting_decorators, { kind: "field", name: "m_melee_damage_modifier_percentage_setting", static: false, private: false, access: { has: obj => "m_melee_damage_modifier_percentage_setting" in obj, get: obj => obj.m_melee_damage_modifier_percentage_setting, set: (obj, value) => { obj.m_melee_damage_modifier_percentage_setting = value; } }, metadata: _metadata }, _m_melee_damage_modifier_percentage_setting_initializers, _m_melee_damage_modifier_percentage_setting_extraInitializers);
|
|
165
|
+
__esDecorate(null, null, _m_initial_primary_weapon_absolute_index_decorators, { kind: "field", name: "m_initial_primary_weapon_absolute_index", static: false, private: false, access: { has: obj => "m_initial_primary_weapon_absolute_index" in obj, get: obj => obj.m_initial_primary_weapon_absolute_index, set: (obj, value) => { obj.m_initial_primary_weapon_absolute_index = value; } }, metadata: _metadata }, _m_initial_primary_weapon_absolute_index_initializers, _m_initial_primary_weapon_absolute_index_extraInitializers);
|
|
166
|
+
__esDecorate(null, null, _m_initial_secondary_weapon_absolute_index_decorators, { kind: "field", name: "m_initial_secondary_weapon_absolute_index", static: false, private: false, access: { has: obj => "m_initial_secondary_weapon_absolute_index" in obj, get: obj => obj.m_initial_secondary_weapon_absolute_index, set: (obj, value) => { obj.m_initial_secondary_weapon_absolute_index = value; } }, metadata: _metadata }, _m_initial_secondary_weapon_absolute_index_initializers, _m_initial_secondary_weapon_absolute_index_extraInitializers);
|
|
167
|
+
__esDecorate(null, null, _m_initial_grenade_count_setting_decorators, { kind: "field", name: "m_initial_grenade_count_setting", static: false, private: false, access: { has: obj => "m_initial_grenade_count_setting" in obj, get: obj => obj.m_initial_grenade_count_setting, set: (obj, value) => { obj.m_initial_grenade_count_setting = value; } }, metadata: _metadata }, _m_initial_grenade_count_setting_initializers, _m_initial_grenade_count_setting_extraInitializers);
|
|
168
|
+
__esDecorate(null, null, _m_infinite_ammo_setting_decorators, { kind: "field", name: "m_infinite_ammo_setting", static: false, private: false, access: { has: obj => "m_infinite_ammo_setting" in obj, get: obj => obj.m_infinite_ammo_setting, set: (obj, value) => { obj.m_infinite_ammo_setting = value; } }, metadata: _metadata }, _m_infinite_ammo_setting_initializers, _m_infinite_ammo_setting_extraInitializers);
|
|
169
|
+
__esDecorate(null, null, _m_recharging_grenades_setting_decorators, { kind: "field", name: "m_recharging_grenades_setting", static: false, private: false, access: { has: obj => "m_recharging_grenades_setting" in obj, get: obj => obj.m_recharging_grenades_setting, set: (obj, value) => { obj.m_recharging_grenades_setting = value; } }, metadata: _metadata }, _m_recharging_grenades_setting_initializers, _m_recharging_grenades_setting_extraInitializers);
|
|
170
|
+
__esDecorate(null, null, _m_weapon_pickup_setting_decorators, { kind: "field", name: "m_weapon_pickup_setting", static: false, private: false, access: { has: obj => "m_weapon_pickup_setting" in obj, get: obj => obj.m_weapon_pickup_setting, set: (obj, value) => { obj.m_weapon_pickup_setting = value; } }, metadata: _metadata }, _m_weapon_pickup_setting_initializers, _m_weapon_pickup_setting_extraInitializers);
|
|
171
|
+
__esDecorate(null, null, _m_equipment_usage_setting_decorators, { kind: "field", name: "m_equipment_usage_setting", static: false, private: false, access: { has: obj => "m_equipment_usage_setting" in obj, get: obj => obj.m_equipment_usage_setting, set: (obj, value) => { obj.m_equipment_usage_setting = value; } }, metadata: _metadata }, _m_equipment_usage_setting_initializers, _m_equipment_usage_setting_extraInitializers);
|
|
172
|
+
__esDecorate(null, null, _m_equipment_drop_on_death_setting_decorators, { kind: "field", name: "m_equipment_drop_on_death_setting", static: false, private: false, access: { has: obj => "m_equipment_drop_on_death_setting" in obj, get: obj => obj.m_equipment_drop_on_death_setting, set: (obj, value) => { obj.m_equipment_drop_on_death_setting = value; } }, metadata: _metadata }, _m_equipment_drop_on_death_setting_initializers, _m_equipment_drop_on_death_setting_extraInitializers);
|
|
173
|
+
__esDecorate(null, null, _m_infinite_equipment_setting_decorators, { kind: "field", name: "m_infinite_equipment_setting", static: false, private: false, access: { has: obj => "m_infinite_equipment_setting" in obj, get: obj => obj.m_infinite_equipment_setting, set: (obj, value) => { obj.m_infinite_equipment_setting = value; } }, metadata: _metadata }, _m_infinite_equipment_setting_initializers, _m_infinite_equipment_setting_extraInitializers);
|
|
174
|
+
__esDecorate(null, null, _m_initial_equipment_absolute_index_decorators, { kind: "field", name: "m_initial_equipment_absolute_index", static: false, private: false, access: { has: obj => "m_initial_equipment_absolute_index" in obj, get: obj => obj.m_initial_equipment_absolute_index, set: (obj, value) => { obj.m_initial_equipment_absolute_index = value; } }, metadata: _metadata }, _m_initial_equipment_absolute_index_initializers, _m_initial_equipment_absolute_index_extraInitializers);
|
|
175
|
+
if (_metadata) Object.defineProperty(this, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
|
|
176
|
+
}
|
|
177
|
+
m_damage_modifier_percentage_setting = __runInitializers(this, _m_damage_modifier_percentage_setting_initializers, 0);
|
|
178
|
+
m_melee_damage_modifier_percentage_setting = (__runInitializers(this, _m_damage_modifier_percentage_setting_extraInitializers), __runInitializers(this, _m_melee_damage_modifier_percentage_setting_initializers, 0));
|
|
179
|
+
m_initial_primary_weapon_absolute_index = (__runInitializers(this, _m_melee_damage_modifier_percentage_setting_extraInitializers), __runInitializers(this, _m_initial_primary_weapon_absolute_index_initializers, 0));
|
|
180
|
+
m_initial_secondary_weapon_absolute_index = (__runInitializers(this, _m_initial_primary_weapon_absolute_index_extraInitializers), __runInitializers(this, _m_initial_secondary_weapon_absolute_index_initializers, 0));
|
|
181
|
+
m_initial_grenade_count_setting = (__runInitializers(this, _m_initial_secondary_weapon_absolute_index_extraInitializers), __runInitializers(this, _m_initial_grenade_count_setting_initializers, 0));
|
|
182
|
+
m_infinite_ammo_setting = (__runInitializers(this, _m_initial_grenade_count_setting_extraInitializers), __runInitializers(this, _m_infinite_ammo_setting_initializers, 0));
|
|
183
|
+
m_recharging_grenades_setting = (__runInitializers(this, _m_infinite_ammo_setting_extraInitializers), __runInitializers(this, _m_recharging_grenades_setting_initializers, 0));
|
|
184
|
+
m_weapon_pickup_setting = (__runInitializers(this, _m_recharging_grenades_setting_extraInitializers), __runInitializers(this, _m_weapon_pickup_setting_initializers, 0));
|
|
185
|
+
m_equipment_usage_setting = (__runInitializers(this, _m_weapon_pickup_setting_extraInitializers), __runInitializers(this, _m_equipment_usage_setting_initializers, 0));
|
|
186
|
+
m_equipment_drop_on_death_setting = (__runInitializers(this, _m_equipment_usage_setting_extraInitializers), __runInitializers(this, _m_equipment_drop_on_death_setting_initializers, 0));
|
|
187
|
+
m_infinite_equipment_setting = (__runInitializers(this, _m_equipment_drop_on_death_setting_extraInitializers), __runInitializers(this, _m_infinite_equipment_setting_initializers, 0));
|
|
188
|
+
m_initial_equipment_absolute_index = (__runInitializers(this, _m_infinite_equipment_setting_extraInitializers), __runInitializers(this, _m_initial_equipment_absolute_index_initializers, 0));
|
|
189
|
+
constructor() {
|
|
190
|
+
__runInitializers(this, _m_initial_equipment_absolute_index_extraInitializers);
|
|
191
|
+
}
|
|
192
|
+
};
|
|
193
|
+
})();
|
|
31
194
|
exports.c_player_trait_weapons = c_player_trait_weapons;
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
195
|
+
let c_player_trait_movement = (() => {
|
|
196
|
+
let _m_speed_setting_decorators;
|
|
197
|
+
let _m_speed_setting_initializers = [];
|
|
198
|
+
let _m_speed_setting_extraInitializers = [];
|
|
199
|
+
let _m_gravity_setting_decorators;
|
|
200
|
+
let _m_gravity_setting_initializers = [];
|
|
201
|
+
let _m_gravity_setting_extraInitializers = [];
|
|
202
|
+
let _m_vehicle_usage_setting_decorators;
|
|
203
|
+
let _m_vehicle_usage_setting_initializers = [];
|
|
204
|
+
let _m_vehicle_usage_setting_extraInitializers = [];
|
|
205
|
+
let _m_double_jump_setting_decorators;
|
|
206
|
+
let _m_double_jump_setting_initializers = [];
|
|
207
|
+
let _m_double_jump_setting_extraInitializers = [];
|
|
208
|
+
let _m_jump_modifier_decorators;
|
|
209
|
+
let _m_jump_modifier_initializers = [];
|
|
210
|
+
let _m_jump_modifier_extraInitializers = [];
|
|
211
|
+
return class c_player_trait_movement {
|
|
212
|
+
static {
|
|
213
|
+
const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(null) : void 0;
|
|
214
|
+
_m_speed_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
215
|
+
_m_gravity_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
216
|
+
_m_vehicle_usage_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
217
|
+
_m_double_jump_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
218
|
+
_m_jump_modifier_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
219
|
+
__esDecorate(null, null, _m_speed_setting_decorators, { kind: "field", name: "m_speed_setting", static: false, private: false, access: { has: obj => "m_speed_setting" in obj, get: obj => obj.m_speed_setting, set: (obj, value) => { obj.m_speed_setting = value; } }, metadata: _metadata }, _m_speed_setting_initializers, _m_speed_setting_extraInitializers);
|
|
220
|
+
__esDecorate(null, null, _m_gravity_setting_decorators, { kind: "field", name: "m_gravity_setting", static: false, private: false, access: { has: obj => "m_gravity_setting" in obj, get: obj => obj.m_gravity_setting, set: (obj, value) => { obj.m_gravity_setting = value; } }, metadata: _metadata }, _m_gravity_setting_initializers, _m_gravity_setting_extraInitializers);
|
|
221
|
+
__esDecorate(null, null, _m_vehicle_usage_setting_decorators, { kind: "field", name: "m_vehicle_usage_setting", static: false, private: false, access: { has: obj => "m_vehicle_usage_setting" in obj, get: obj => obj.m_vehicle_usage_setting, set: (obj, value) => { obj.m_vehicle_usage_setting = value; } }, metadata: _metadata }, _m_vehicle_usage_setting_initializers, _m_vehicle_usage_setting_extraInitializers);
|
|
222
|
+
__esDecorate(null, null, _m_double_jump_setting_decorators, { kind: "field", name: "m_double_jump_setting", static: false, private: false, access: { has: obj => "m_double_jump_setting" in obj, get: obj => obj.m_double_jump_setting, set: (obj, value) => { obj.m_double_jump_setting = value; } }, metadata: _metadata }, _m_double_jump_setting_initializers, _m_double_jump_setting_extraInitializers);
|
|
223
|
+
__esDecorate(null, null, _m_jump_modifier_decorators, { kind: "field", name: "m_jump_modifier", static: false, private: false, access: { has: obj => "m_jump_modifier" in obj, get: obj => obj.m_jump_modifier, set: (obj, value) => { obj.m_jump_modifier = value; } }, metadata: _metadata }, _m_jump_modifier_initializers, _m_jump_modifier_extraInitializers);
|
|
224
|
+
if (_metadata) Object.defineProperty(this, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
|
|
225
|
+
}
|
|
226
|
+
m_speed_setting = __runInitializers(this, _m_speed_setting_initializers, 0);
|
|
227
|
+
m_gravity_setting = (__runInitializers(this, _m_speed_setting_extraInitializers), __runInitializers(this, _m_gravity_setting_initializers, 0));
|
|
228
|
+
m_vehicle_usage_setting = (__runInitializers(this, _m_gravity_setting_extraInitializers), __runInitializers(this, _m_vehicle_usage_setting_initializers, 0));
|
|
229
|
+
m_double_jump_setting = (__runInitializers(this, _m_vehicle_usage_setting_extraInitializers), __runInitializers(this, _m_double_jump_setting_initializers, 0));
|
|
230
|
+
m_jump_modifier = (__runInitializers(this, _m_double_jump_setting_extraInitializers), __runInitializers(this, _m_jump_modifier_initializers, -1));
|
|
231
|
+
constructor() {
|
|
232
|
+
__runInitializers(this, _m_jump_modifier_extraInitializers);
|
|
233
|
+
}
|
|
234
|
+
};
|
|
235
|
+
})();
|
|
39
236
|
exports.c_player_trait_movement = c_player_trait_movement;
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
237
|
+
let c_player_trait_appearance = (() => {
|
|
238
|
+
let _m_active_camo_setting_decorators;
|
|
239
|
+
let _m_active_camo_setting_initializers = [];
|
|
240
|
+
let _m_active_camo_setting_extraInitializers = [];
|
|
241
|
+
let _m_waypoint_setting_decorators;
|
|
242
|
+
let _m_waypoint_setting_initializers = [];
|
|
243
|
+
let _m_waypoint_setting_extraInitializers = [];
|
|
244
|
+
let _m_gamertag_setting_decorators;
|
|
245
|
+
let _m_gamertag_setting_initializers = [];
|
|
246
|
+
let _m_gamertag_setting_extraInitializers = [];
|
|
247
|
+
let _m_aura_setting_decorators;
|
|
248
|
+
let _m_aura_setting_initializers = [];
|
|
249
|
+
let _m_aura_setting_extraInitializers = [];
|
|
250
|
+
let _m_forced_change_color_setting_decorators;
|
|
251
|
+
let _m_forced_change_color_setting_initializers = [];
|
|
252
|
+
let _m_forced_change_color_setting_extraInitializers = [];
|
|
253
|
+
return class c_player_trait_appearance {
|
|
254
|
+
static {
|
|
255
|
+
const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(null) : void 0;
|
|
256
|
+
_m_active_camo_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
257
|
+
_m_waypoint_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
258
|
+
_m_gamertag_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
259
|
+
_m_aura_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
260
|
+
_m_forced_change_color_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
261
|
+
__esDecorate(null, null, _m_active_camo_setting_decorators, { kind: "field", name: "m_active_camo_setting", static: false, private: false, access: { has: obj => "m_active_camo_setting" in obj, get: obj => obj.m_active_camo_setting, set: (obj, value) => { obj.m_active_camo_setting = value; } }, metadata: _metadata }, _m_active_camo_setting_initializers, _m_active_camo_setting_extraInitializers);
|
|
262
|
+
__esDecorate(null, null, _m_waypoint_setting_decorators, { kind: "field", name: "m_waypoint_setting", static: false, private: false, access: { has: obj => "m_waypoint_setting" in obj, get: obj => obj.m_waypoint_setting, set: (obj, value) => { obj.m_waypoint_setting = value; } }, metadata: _metadata }, _m_waypoint_setting_initializers, _m_waypoint_setting_extraInitializers);
|
|
263
|
+
__esDecorate(null, null, _m_gamertag_setting_decorators, { kind: "field", name: "m_gamertag_setting", static: false, private: false, access: { has: obj => "m_gamertag_setting" in obj, get: obj => obj.m_gamertag_setting, set: (obj, value) => { obj.m_gamertag_setting = value; } }, metadata: _metadata }, _m_gamertag_setting_initializers, _m_gamertag_setting_extraInitializers);
|
|
264
|
+
__esDecorate(null, null, _m_aura_setting_decorators, { kind: "field", name: "m_aura_setting", static: false, private: false, access: { has: obj => "m_aura_setting" in obj, get: obj => obj.m_aura_setting, set: (obj, value) => { obj.m_aura_setting = value; } }, metadata: _metadata }, _m_aura_setting_initializers, _m_aura_setting_extraInitializers);
|
|
265
|
+
__esDecorate(null, null, _m_forced_change_color_setting_decorators, { kind: "field", name: "m_forced_change_color_setting", static: false, private: false, access: { has: obj => "m_forced_change_color_setting" in obj, get: obj => obj.m_forced_change_color_setting, set: (obj, value) => { obj.m_forced_change_color_setting = value; } }, metadata: _metadata }, _m_forced_change_color_setting_initializers, _m_forced_change_color_setting_extraInitializers);
|
|
266
|
+
if (_metadata) Object.defineProperty(this, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
|
|
267
|
+
}
|
|
268
|
+
m_active_camo_setting = __runInitializers(this, _m_active_camo_setting_initializers, 0);
|
|
269
|
+
m_waypoint_setting = (__runInitializers(this, _m_active_camo_setting_extraInitializers), __runInitializers(this, _m_waypoint_setting_initializers, 0));
|
|
270
|
+
m_gamertag_setting = (__runInitializers(this, _m_waypoint_setting_extraInitializers), __runInitializers(this, _m_gamertag_setting_initializers, 0));
|
|
271
|
+
m_aura_setting = (__runInitializers(this, _m_gamertag_setting_extraInitializers), __runInitializers(this, _m_aura_setting_initializers, 0));
|
|
272
|
+
m_forced_change_color_setting = (__runInitializers(this, _m_aura_setting_extraInitializers), __runInitializers(this, _m_forced_change_color_setting_initializers, 0));
|
|
273
|
+
constructor() {
|
|
274
|
+
__runInitializers(this, _m_forced_change_color_setting_extraInitializers);
|
|
275
|
+
}
|
|
276
|
+
};
|
|
277
|
+
})();
|
|
47
278
|
exports.c_player_trait_appearance = c_player_trait_appearance;
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
279
|
+
let c_player_trait_sensors = (() => {
|
|
280
|
+
let _m_motion_tracker_setting_decorators;
|
|
281
|
+
let _m_motion_tracker_setting_initializers = [];
|
|
282
|
+
let _m_motion_tracker_setting_extraInitializers = [];
|
|
283
|
+
let _m_motion_tracker_range_setting_decorators;
|
|
284
|
+
let _m_motion_tracker_range_setting_initializers = [];
|
|
285
|
+
let _m_motion_tracker_range_setting_extraInitializers = [];
|
|
286
|
+
let _m_directional_damage_setting_decorators;
|
|
287
|
+
let _m_directional_damage_setting_initializers = [];
|
|
288
|
+
let _m_directional_damage_setting_extraInitializers = [];
|
|
289
|
+
return class c_player_trait_sensors {
|
|
290
|
+
static {
|
|
291
|
+
const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(null) : void 0;
|
|
292
|
+
_m_motion_tracker_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
293
|
+
_m_motion_tracker_range_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
294
|
+
_m_directional_damage_setting_decorators = [(0, automap_1.AutoMap)(() => Number)];
|
|
295
|
+
__esDecorate(null, null, _m_motion_tracker_setting_decorators, { kind: "field", name: "m_motion_tracker_setting", static: false, private: false, access: { has: obj => "m_motion_tracker_setting" in obj, get: obj => obj.m_motion_tracker_setting, set: (obj, value) => { obj.m_motion_tracker_setting = value; } }, metadata: _metadata }, _m_motion_tracker_setting_initializers, _m_motion_tracker_setting_extraInitializers);
|
|
296
|
+
__esDecorate(null, null, _m_motion_tracker_range_setting_decorators, { kind: "field", name: "m_motion_tracker_range_setting", static: false, private: false, access: { has: obj => "m_motion_tracker_range_setting" in obj, get: obj => obj.m_motion_tracker_range_setting, set: (obj, value) => { obj.m_motion_tracker_range_setting = value; } }, metadata: _metadata }, _m_motion_tracker_range_setting_initializers, _m_motion_tracker_range_setting_extraInitializers);
|
|
297
|
+
__esDecorate(null, null, _m_directional_damage_setting_decorators, { kind: "field", name: "m_directional_damage_setting", static: false, private: false, access: { has: obj => "m_directional_damage_setting" in obj, get: obj => obj.m_directional_damage_setting, set: (obj, value) => { obj.m_directional_damage_setting = value; } }, metadata: _metadata }, _m_directional_damage_setting_initializers, _m_directional_damage_setting_extraInitializers);
|
|
298
|
+
if (_metadata) Object.defineProperty(this, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
|
|
299
|
+
}
|
|
300
|
+
m_motion_tracker_setting = __runInitializers(this, _m_motion_tracker_setting_initializers, 0);
|
|
301
|
+
m_motion_tracker_range_setting = (__runInitializers(this, _m_motion_tracker_setting_extraInitializers), __runInitializers(this, _m_motion_tracker_range_setting_initializers, 0));
|
|
302
|
+
m_directional_damage_setting = (__runInitializers(this, _m_motion_tracker_range_setting_extraInitializers), __runInitializers(this, _m_directional_damage_setting_initializers, 0));
|
|
303
|
+
constructor() {
|
|
304
|
+
__runInitializers(this, _m_directional_damage_setting_extraInitializers);
|
|
305
|
+
}
|
|
306
|
+
};
|
|
307
|
+
})();
|
|
53
308
|
exports.c_player_trait_sensors = c_player_trait_sensors;
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
|
|
133
|
-
|
|
134
|
-
|
|
135
|
-
bitstream.
|
|
136
|
-
}
|
|
137
|
-
|
|
138
|
-
bitstream.
|
|
139
|
-
bitstream.
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
|
|
146
|
-
|
|
147
|
-
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
309
|
+
let c_player_traits = (() => {
|
|
310
|
+
let _m_shield_vitality_traits_decorators;
|
|
311
|
+
let _m_shield_vitality_traits_initializers = [];
|
|
312
|
+
let _m_shield_vitality_traits_extraInitializers = [];
|
|
313
|
+
let _m_weapon_traits_decorators;
|
|
314
|
+
let _m_weapon_traits_initializers = [];
|
|
315
|
+
let _m_weapon_traits_extraInitializers = [];
|
|
316
|
+
let _m_movement_traits_decorators;
|
|
317
|
+
let _m_movement_traits_initializers = [];
|
|
318
|
+
let _m_movement_traits_extraInitializers = [];
|
|
319
|
+
let _m_appearance_traits_decorators;
|
|
320
|
+
let _m_appearance_traits_initializers = [];
|
|
321
|
+
let _m_appearance_traits_extraInitializers = [];
|
|
322
|
+
let _m_sensor_traits_decorators;
|
|
323
|
+
let _m_sensor_traits_initializers = [];
|
|
324
|
+
let _m_sensor_traits_extraInitializers = [];
|
|
325
|
+
return class c_player_traits {
|
|
326
|
+
static {
|
|
327
|
+
const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(null) : void 0;
|
|
328
|
+
_m_shield_vitality_traits_decorators = [(0, automap_1.AutoMap)(() => c_player_trait_shield_vitality)];
|
|
329
|
+
_m_weapon_traits_decorators = [(0, automap_1.AutoMap)(() => c_player_trait_weapons)];
|
|
330
|
+
_m_movement_traits_decorators = [(0, automap_1.AutoMap)(() => c_player_trait_movement)];
|
|
331
|
+
_m_appearance_traits_decorators = [(0, automap_1.AutoMap)(() => c_player_trait_appearance)];
|
|
332
|
+
_m_sensor_traits_decorators = [(0, automap_1.AutoMap)(() => c_player_trait_sensors)];
|
|
333
|
+
__esDecorate(null, null, _m_shield_vitality_traits_decorators, { kind: "field", name: "m_shield_vitality_traits", static: false, private: false, access: { has: obj => "m_shield_vitality_traits" in obj, get: obj => obj.m_shield_vitality_traits, set: (obj, value) => { obj.m_shield_vitality_traits = value; } }, metadata: _metadata }, _m_shield_vitality_traits_initializers, _m_shield_vitality_traits_extraInitializers);
|
|
334
|
+
__esDecorate(null, null, _m_weapon_traits_decorators, { kind: "field", name: "m_weapon_traits", static: false, private: false, access: { has: obj => "m_weapon_traits" in obj, get: obj => obj.m_weapon_traits, set: (obj, value) => { obj.m_weapon_traits = value; } }, metadata: _metadata }, _m_weapon_traits_initializers, _m_weapon_traits_extraInitializers);
|
|
335
|
+
__esDecorate(null, null, _m_movement_traits_decorators, { kind: "field", name: "m_movement_traits", static: false, private: false, access: { has: obj => "m_movement_traits" in obj, get: obj => obj.m_movement_traits, set: (obj, value) => { obj.m_movement_traits = value; } }, metadata: _metadata }, _m_movement_traits_initializers, _m_movement_traits_extraInitializers);
|
|
336
|
+
__esDecorate(null, null, _m_appearance_traits_decorators, { kind: "field", name: "m_appearance_traits", static: false, private: false, access: { has: obj => "m_appearance_traits" in obj, get: obj => obj.m_appearance_traits, set: (obj, value) => { obj.m_appearance_traits = value; } }, metadata: _metadata }, _m_appearance_traits_initializers, _m_appearance_traits_extraInitializers);
|
|
337
|
+
__esDecorate(null, null, _m_sensor_traits_decorators, { kind: "field", name: "m_sensor_traits", static: false, private: false, access: { has: obj => "m_sensor_traits" in obj, get: obj => obj.m_sensor_traits, set: (obj, value) => { obj.m_sensor_traits = value; } }, metadata: _metadata }, _m_sensor_traits_initializers, _m_sensor_traits_extraInitializers);
|
|
338
|
+
if (_metadata) Object.defineProperty(this, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
|
|
339
|
+
}
|
|
340
|
+
m_shield_vitality_traits = __runInitializers(this, _m_shield_vitality_traits_initializers, new c_player_trait_shield_vitality());
|
|
341
|
+
m_weapon_traits = (__runInitializers(this, _m_shield_vitality_traits_extraInitializers), __runInitializers(this, _m_weapon_traits_initializers, new c_player_trait_weapons()));
|
|
342
|
+
m_movement_traits = (__runInitializers(this, _m_weapon_traits_extraInitializers), __runInitializers(this, _m_movement_traits_initializers, new c_player_trait_movement()));
|
|
343
|
+
m_appearance_traits = (__runInitializers(this, _m_movement_traits_extraInitializers), __runInitializers(this, _m_appearance_traits_initializers, new c_player_trait_appearance()));
|
|
344
|
+
m_sensor_traits = (__runInitializers(this, _m_appearance_traits_extraInitializers), __runInitializers(this, _m_sensor_traits_initializers, new c_player_trait_sensors()));
|
|
345
|
+
decode(bitstream) {
|
|
346
|
+
const sv = this.m_shield_vitality_traits;
|
|
347
|
+
sv.m_damage_resistance_percentage_setting = bitstream.read_integer("damage-resistance", 4);
|
|
348
|
+
sv.m_body_multiplier = bitstream.read_integer("body-multiplier", 3);
|
|
349
|
+
sv.m_body_recharge_rate = bitstream.read_integer("body-recharge-rate", 4);
|
|
350
|
+
sv.m_shield_multiplier = bitstream.read_integer("shield-multiplier", 3);
|
|
351
|
+
sv.m_shield_recharge_rate = bitstream.read_integer("shield-recharge-rate", 4);
|
|
352
|
+
sv.m_overshield_recharge_rate = bitstream.read_integer("overshield-recharge-rate", 4);
|
|
353
|
+
sv.m_headshot_immunity_setting = bitstream.read_integer("headshot-immunity", 2);
|
|
354
|
+
sv.m_vampirism_percentage_setting = bitstream.read_integer("vampirism", 3);
|
|
355
|
+
sv.m_assasination_immunity = bitstream.read_integer("assasination-immunity", 2);
|
|
356
|
+
sv.m_cannot_die_from_damage = bitstream.read_integer("cannot-die-from-damage", 2);
|
|
357
|
+
const w = this.m_weapon_traits;
|
|
358
|
+
w.m_damage_modifier_percentage_setting = bitstream.read_integer("damage-modifier", 4);
|
|
359
|
+
w.m_melee_damage_modifier_percentage_setting = bitstream.read_integer("melee-damage-modifier", 4);
|
|
360
|
+
w.m_initial_primary_weapon_absolute_index = bitstream.read_signed_integer("player-trait-initial-primary-weapon", 8);
|
|
361
|
+
w.m_initial_secondary_weapon_absolute_index = bitstream.read_signed_integer("player-trait-initial-secondary-weapon", 8);
|
|
362
|
+
w.m_initial_grenade_count_setting = bitstream.read_integer("player-trait-initial-grenade-count", 4);
|
|
363
|
+
w.m_infinite_ammo_setting = bitstream.read_integer("player-traits-infinite-ammo-setting", 2);
|
|
364
|
+
w.m_recharging_grenades_setting = bitstream.read_integer("player-traits-recharging-grenades", 2);
|
|
365
|
+
w.m_weapon_pickup_setting = bitstream.read_integer("player-traits-weapon-pickup-allowed", 2);
|
|
366
|
+
w.m_equipment_usage_setting = bitstream.read_integer("player-traits-equipment-usage", 2);
|
|
367
|
+
w.m_equipment_drop_on_death_setting = bitstream.read_integer("player-traits-equipment-drop", 2);
|
|
368
|
+
w.m_infinite_equipment_setting = bitstream.read_integer("player-traits-infinite-equipment", 2);
|
|
369
|
+
w.m_initial_equipment_absolute_index = bitstream.read_signed_integer("player-trait-initial-equipment", 8);
|
|
370
|
+
const m = this.m_movement_traits;
|
|
371
|
+
m.m_speed_setting = bitstream.read_integer("player-speed", 5);
|
|
372
|
+
m.m_gravity_setting = bitstream.read_integer("player-gravity", 4);
|
|
373
|
+
m.m_vehicle_usage_setting = bitstream.read_integer("player-traits-movement-vehicle-usage", 4);
|
|
374
|
+
m.m_double_jump_setting = bitstream.read_integer("player-traits-movement-double-jump", 2);
|
|
375
|
+
if (bitstream.read_bool("player-traits-movement-jump-modifier-changed")) {
|
|
376
|
+
m.m_jump_modifier = bitstream.read_integer("player-traits-movement-jump-modifier", 9);
|
|
377
|
+
}
|
|
378
|
+
else {
|
|
379
|
+
m.m_jump_modifier = -1;
|
|
380
|
+
}
|
|
381
|
+
const a = this.m_appearance_traits;
|
|
382
|
+
a.m_active_camo_setting = bitstream.read_integer("player-traits-appearance-active-camo", 3);
|
|
383
|
+
a.m_waypoint_setting = bitstream.read_integer("player-traits-appearance-waypoint", 2);
|
|
384
|
+
a.m_gamertag_setting = bitstream.read_integer("player-traits-appearance-gamertag", 2);
|
|
385
|
+
a.m_aura_setting = bitstream.read_integer("player-traits-appearance-aura", 3);
|
|
386
|
+
a.m_forced_change_color_setting = bitstream.read_integer("player-traits-appearance-forced-change-color", 4);
|
|
387
|
+
const s = this.m_sensor_traits;
|
|
388
|
+
s.m_motion_tracker_setting = bitstream.read_integer("player-traits-sensors-motion-tracker", 3);
|
|
389
|
+
s.m_motion_tracker_range_setting = bitstream.read_integer("motion-tracker-range", 3);
|
|
390
|
+
s.m_directional_damage_setting = bitstream.read_integer("player-traits-sensors-directional-damage", 2);
|
|
391
|
+
}
|
|
392
|
+
encode(bitstream) {
|
|
393
|
+
bitstream.write_integer(this.m_shield_vitality_traits.m_damage_resistance_percentage_setting, 4);
|
|
394
|
+
bitstream.write_integer(this.m_shield_vitality_traits.m_body_multiplier, 3);
|
|
395
|
+
bitstream.write_integer(this.m_shield_vitality_traits.m_body_recharge_rate, 4);
|
|
396
|
+
bitstream.write_integer(this.m_shield_vitality_traits.m_shield_multiplier, 3);
|
|
397
|
+
bitstream.write_integer(this.m_shield_vitality_traits.m_shield_recharge_rate, 4);
|
|
398
|
+
bitstream.write_integer(this.m_shield_vitality_traits.m_overshield_recharge_rate, 4);
|
|
399
|
+
bitstream.write_integer(this.m_shield_vitality_traits.m_headshot_immunity_setting, 2);
|
|
400
|
+
bitstream.write_integer(this.m_shield_vitality_traits.m_vampirism_percentage_setting, 3);
|
|
401
|
+
bitstream.write_integer(this.m_shield_vitality_traits.m_assasination_immunity, 2);
|
|
402
|
+
bitstream.write_integer(this.m_shield_vitality_traits.m_cannot_die_from_damage, 2);
|
|
403
|
+
bitstream.write_integer(this.m_weapon_traits.m_damage_modifier_percentage_setting, 4);
|
|
404
|
+
bitstream.write_integer(this.m_weapon_traits.m_melee_damage_modifier_percentage_setting, 4);
|
|
405
|
+
bitstream.write_signed_integer(this.m_weapon_traits.m_initial_primary_weapon_absolute_index, 8);
|
|
406
|
+
bitstream.write_signed_integer(this.m_weapon_traits.m_initial_secondary_weapon_absolute_index, 8);
|
|
407
|
+
bitstream.write_integer(this.m_weapon_traits.m_initial_grenade_count_setting, 4);
|
|
408
|
+
bitstream.write_integer(this.m_weapon_traits.m_infinite_ammo_setting, 2);
|
|
409
|
+
bitstream.write_integer(this.m_weapon_traits.m_recharging_grenades_setting, 2);
|
|
410
|
+
bitstream.write_integer(this.m_weapon_traits.m_weapon_pickup_setting, 2);
|
|
411
|
+
bitstream.write_integer(this.m_weapon_traits.m_equipment_usage_setting, 2);
|
|
412
|
+
bitstream.write_integer(this.m_weapon_traits.m_equipment_drop_on_death_setting, 2);
|
|
413
|
+
bitstream.write_integer(this.m_weapon_traits.m_infinite_equipment_setting, 2);
|
|
414
|
+
bitstream.write_signed_integer(this.m_weapon_traits.m_initial_equipment_absolute_index, 8);
|
|
415
|
+
bitstream.write_integer(this.m_movement_traits.m_speed_setting, 5);
|
|
416
|
+
bitstream.write_integer(this.m_movement_traits.m_gravity_setting, 4);
|
|
417
|
+
bitstream.write_integer(this.m_movement_traits.m_vehicle_usage_setting, 4);
|
|
418
|
+
bitstream.write_integer(this.m_movement_traits.m_double_jump_setting, 2);
|
|
419
|
+
if (this.m_movement_traits.m_jump_modifier === -1) {
|
|
420
|
+
bitstream.write_bool(false);
|
|
421
|
+
}
|
|
422
|
+
else {
|
|
423
|
+
bitstream.write_bool(true);
|
|
424
|
+
bitstream.write_integer(this.m_movement_traits.m_jump_modifier, 9);
|
|
425
|
+
}
|
|
426
|
+
bitstream.write_integer(this.m_appearance_traits.m_active_camo_setting, 3);
|
|
427
|
+
bitstream.write_integer(this.m_appearance_traits.m_waypoint_setting, 2);
|
|
428
|
+
bitstream.write_integer(this.m_appearance_traits.m_gamertag_setting, 2);
|
|
429
|
+
bitstream.write_integer(this.m_appearance_traits.m_aura_setting, 3);
|
|
430
|
+
bitstream.write_integer(this.m_appearance_traits.m_forced_change_color_setting, 4);
|
|
431
|
+
bitstream.write_integer(this.m_sensor_traits.m_motion_tracker_setting, 3);
|
|
432
|
+
bitstream.write_integer(this.m_sensor_traits.m_motion_tracker_range_setting, 3);
|
|
433
|
+
bitstream.write_integer(this.m_sensor_traits.m_directional_damage_setting, 2);
|
|
434
|
+
}
|
|
435
|
+
constructor() {
|
|
436
|
+
__runInitializers(this, _m_sensor_traits_extraInitializers);
|
|
437
|
+
}
|
|
438
|
+
};
|
|
439
|
+
})();
|
|
151
440
|
exports.c_player_traits = c_player_traits;
|