@betorigami/games 2.10.1 → 2.10.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/advanced-dice/AdvancedDiceContent/AdvancedDiceContent.d.ts +24 -0
- package/dist/components/advanced-dice/AdvancedDiceContent/AdvancedDiceContent.styles.d.ts +1 -0
- package/dist/components/advanced-dice/AdvancedDiceContentBottom/AdvancedDiceContentBottom.d.ts +55 -0
- package/dist/components/advanced-dice/AdvancedDiceContentBottom/AdvancedDiceContentBottom.styles.d.ts +1 -0
- package/dist/components/advanced-dice/AdvancedDiceControls/AdvancedDiceAuto.d.ts +15 -0
- package/dist/components/advanced-dice/AdvancedDiceControls/AdvancedDiceControls.styles.d.ts +1 -0
- package/dist/components/advanced-dice/AdvancedDiceControls/AdvancedDiceManual.d.ts +16 -0
- package/dist/components/advanced-dice/AdvancedDiceGame.d.ts +41 -0
- package/dist/components/advanced-dice/AdvancedDiceGame.styles.d.ts +1 -0
- package/dist/components/advanced-dice/AdvancedDiceSlider/AdvancedDiceSlider.d.ts +30 -0
- package/dist/components/advanced-dice/AdvancedDiceSlider/AdvancedDiceSlider.styles.d.ts +1 -0
- package/dist/components/advanced-dice/advanced-dice.api.d.ts +14 -0
- package/dist/components/advanced-dice/advanced-dice.constants.d.ts +59 -0
- package/dist/components/advanced-dice/advanced-dice.mock.api.d.ts +13 -0
- package/dist/components/advanced-dice/advanced-dice.types.d.ts +84 -0
- package/dist/components/advanced-dice/advanced-dice.utils.d.ts +18 -0
- package/dist/components/advanced-dice/strategies/base-roll-type.strategy.d.ts +30 -0
- package/dist/components/advanced-dice/strategies/index.d.ts +4 -0
- package/dist/components/advanced-dice/strategies/roll-between-two.strategy.d.ts +20 -0
- package/dist/components/advanced-dice/strategies/roll-between.strategy.d.ts +12 -0
- package/dist/components/advanced-dice/strategies/roll-outside.strategy.d.ts +19 -0
- package/dist/components/advanced-dice/strategies/roll-type-strategy.factory.d.ts +3 -0
- package/dist/components/baccarat/BaccaratBetButton/BaccaratBetButton.d.ts +11 -0
- package/dist/components/baccarat/BaccaratBetButton/BaccaratBetButton.styles.d.ts +1 -0
- package/dist/components/baccarat/BaccaratContent/BaccaratContent.d.ts +39 -0
- package/dist/components/baccarat/BaccaratContent/BaccaratContent.styles.d.ts +1 -0
- package/dist/components/baccarat/BaccaratControls/BaccaratAuto.d.ts +18 -0
- package/dist/components/baccarat/BaccaratControls/BaccaratControls.styles.d.ts +1 -0
- package/dist/components/baccarat/BaccaratControls/BaccaratManual.d.ts +19 -0
- package/dist/components/baccarat/BaccaratDisplay/BaccaratDisplay.d.ts +22 -0
- package/dist/components/baccarat/BaccaratDisplay/BaccaratDisplay.styles.d.ts +1 -0
- package/dist/components/baccarat/BaccaratGame.d.ts +40 -0
- package/dist/components/baccarat/BaccaratGame.styles.d.ts +1 -0
- package/dist/components/baccarat/baccarat.api.d.ts +19 -0
- package/dist/components/baccarat/baccarat.constants.d.ts +16 -0
- package/dist/components/baccarat/baccarat.mock.api.d.ts +8 -0
- package/dist/components/baccarat/baccarat.types.d.ts +17 -0
- package/dist/components/baccarat/baccarat.utils.d.ts +20 -0
- package/dist/components/baccarat/baccarat.utils.test.d.ts +1 -0
- package/dist/components/blackjack/BlackjackContent/BlackjackContent.d.ts +49 -0
- package/dist/components/blackjack/BlackjackContent/BlackjackContent.styles.d.ts +1 -0
- package/dist/components/blackjack/BlackjackControls/BlackjackControls.styles.d.ts +1 -0
- package/dist/components/blackjack/BlackjackControls/BlackjackManual.d.ts +26 -0
- package/dist/components/blackjack/BlackjackGame.d.ts +87 -0
- package/dist/components/blackjack/BlackjackGame.styles.d.ts +1 -0
- package/dist/components/blackjack/BlackjackSideBetOnboarding/BlackjackSideBetOnboarding.d.ts +16 -0
- package/dist/components/blackjack/BlackjackSideBetOnboarding/BlackjackSideBetOnboarding.styles.d.ts +1 -0
- package/dist/components/blackjack/actions/betController.d.ts +20 -0
- package/dist/components/blackjack/actions/gameActionHandlers.d.ts +18 -0
- package/dist/components/blackjack/blackjack.api.d.ts +37 -0
- package/dist/components/blackjack/blackjack.helpers.d.ts +44 -0
- package/dist/components/blackjack/blackjack.icons.d.ts +4 -0
- package/dist/components/blackjack/blackjack.mock.api.d.ts +19 -0
- package/dist/components/blackjack/blackjack.utils.d.ts +18 -0
- package/dist/components/blackjack/blackjack.utils.test.d.ts +1 -0
- package/dist/components/blackjack/controllers/CardAnimationController.d.ts +36 -0
- package/dist/components/blitz/BlitzContent/BlitzCard.d.ts +9 -0
- package/dist/components/blitz/BlitzContent/BlitzCard.styles.d.ts +1 -0
- package/dist/components/blitz/BlitzContent/BlitzCardContainer.d.ts +19 -0
- package/dist/components/blitz/BlitzContent/BlitzCardContainer.styles.d.ts +1 -0
- package/dist/components/blitz/BlitzContent/BlitzContent.d.ts +13 -0
- package/dist/components/blitz/BlitzContent/BlitzContent.styles.d.ts +1 -0
- package/dist/components/blitz/BlitzControls/BlitzAuto.d.ts +23 -0
- package/dist/components/blitz/BlitzControls/BlitzControls.styles.d.ts +1 -0
- package/dist/components/blitz/BlitzControls/BlitzManual.d.ts +25 -0
- package/dist/components/blitz/BlitzControls/BlitzPicksInput.d.ts +15 -0
- package/dist/components/blitz/BlitzGame.d.ts +43 -0
- package/dist/components/blitz/BlitzGame.styles.d.ts +1 -0
- package/dist/components/blitz/blitz.api.d.ts +21 -0
- package/dist/components/blitz/blitz.mock.api.d.ts +10 -0
- package/dist/components/blitz/blitz.utils.d.ts +45 -0
- package/dist/components/diamonds/DiamondsContent/DiamondSlot.d.ts +17 -0
- package/dist/components/diamonds/DiamondsContent/DiamondSlot.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsContent.d.ts +28 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsContent.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsMultiplierItem.d.ts +12 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsMultiplierItem.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsProfitTooltip.d.ts +14 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsProfitTooltip.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsSlots.d.ts +13 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsSlots.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsControls/DiamondsAuto.d.ts +11 -0
- package/dist/components/diamonds/DiamondsControls/DiamondsControls.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsControls/DiamondsManual.d.ts +13 -0
- package/dist/components/diamonds/DiamondsGame.d.ts +18 -0
- package/dist/components/diamonds/DiamondsGame.styles.d.ts +1 -0
- package/dist/components/diamonds/diamonds.api.d.ts +11 -0
- package/dist/components/diamonds/diamonds.mock.api.d.ts +11 -0
- package/dist/components/diamonds/diamonds.utils.d.ts +100 -0
- package/dist/components/diamonds/svgs/diamond-gems.d.ts +1 -0
- package/dist/components/dice/DiceContent/DiceContent.d.ts +23 -0
- package/dist/components/dice/DiceContent/DiceContent.styles.d.ts +1 -0
- package/dist/components/dice/DiceContentBottom/DiceContentBottom.d.ts +29 -0
- package/dist/components/dice/DiceContentBottom/DiceContentBottom.styles.d.ts +1 -0
- package/dist/components/dice/DiceControls/DiceAuto.d.ts +14 -0
- package/dist/components/dice/DiceControls/DiceControls.styles.d.ts +1 -0
- package/dist/components/dice/DiceControls/DiceManual.d.ts +19 -0
- package/dist/components/dice/DiceGame.d.ts +34 -0
- package/dist/components/dice/DiceGame.styles.d.ts +1 -0
- package/dist/components/dice/DiceSlider/DiceSlider.d.ts +31 -0
- package/dist/components/dice/DiceSlider/DiceSlider.styles.d.ts +1 -0
- package/dist/components/dice/dice-calculations.d.ts +28 -0
- package/dist/components/dice/dice.api.d.ts +18 -0
- package/dist/components/dice/dice.mock.api.d.ts +10 -0
- package/dist/components/keno/KenoContent/KenoContent.d.ts +20 -0
- package/dist/components/keno/KenoContent/KenoContent.styles.d.ts +1 -0
- package/dist/components/keno/KenoContentBottom/KenoContentBottom.d.ts +21 -0
- package/dist/components/keno/KenoContentBottom/KenoContentBottom.styles.d.ts +1 -0
- package/dist/components/keno/KenoControls/KenoAuto.d.ts +16 -0
- package/dist/components/keno/KenoControls/KenoControls.styles.d.ts +1 -0
- package/dist/components/keno/KenoControls/KenoManual.d.ts +16 -0
- package/dist/components/keno/KenoGame.d.ts +52 -0
- package/dist/components/keno/KenoGame.styles.d.ts +1 -0
- package/dist/components/keno/KenoGrid/KenoGrid.d.ts +18 -0
- package/dist/components/keno/KenoGrid/KenoGrid.styles.d.ts +1 -0
- package/dist/components/keno/KenoTile/KenoTile.d.ts +19 -0
- package/dist/components/keno/KenoTile/KenoTile.styles.d.ts +1 -0
- package/dist/components/keno/keno.api.d.ts +24 -0
- package/dist/components/keno/keno.mock.api.d.ts +19 -0
- package/dist/components/limbo/LimboContent/LimboContent.d.ts +21 -0
- package/dist/components/limbo/LimboContent/LimboContent.styles.d.ts +1 -0
- package/dist/components/limbo/LimboContentBottom/LimboContentBottom.d.ts +21 -0
- package/dist/components/limbo/LimboContentBottom/LimboContentBottom.styles.d.ts +1 -0
- package/dist/components/limbo/LimboControls/LimboAuto.d.ts +13 -0
- package/dist/components/limbo/LimboControls/LimboControls.styles.d.ts +1 -0
- package/dist/components/limbo/LimboControls/LimboManual.d.ts +19 -0
- package/dist/components/limbo/LimboGame.d.ts +37 -0
- package/dist/components/limbo/LimboGame.styles.d.ts +1 -0
- package/dist/components/limbo/Multiplier/LimboMultiplier.d.ts +27 -0
- package/dist/components/limbo/Multiplier/LimboMultiplier.styles.d.ts +1 -0
- package/dist/components/limbo/limbo.api.d.ts +29 -0
- package/dist/components/limbo/limbo.mock.api.d.ts +8 -0
- package/dist/components/mines/MinesControls/MinesAuto.d.ts +18 -0
- package/dist/components/mines/MinesControls/MinesControls.styles.d.ts +1 -0
- package/dist/components/mines/MinesControls/MinesManual.d.ts +32 -0
- package/dist/components/mines/MinesGame.d.ts +48 -0
- package/dist/components/mines/MinesGame.styles.d.ts +1 -0
- package/dist/components/mines/MinesGrid/MinesGrid.d.ts +26 -0
- package/dist/components/mines/MinesGrid/MinesGrid.styles.d.ts +1 -0
- package/dist/components/mines/MinesTile/MinesTile.d.ts +49 -0
- package/dist/components/mines/MinesTile/MinesTile.styles.d.ts +1 -0
- package/dist/components/mines/mines.api.d.ts +66 -0
- package/dist/components/mines/mines.constants.d.ts +27 -0
- package/dist/components/mines/mines.mock.api.d.ts +22 -0
- package/dist/components/plinko/PlinkoContent/PlinkoBin/PlinkoBin.d.ts +13 -0
- package/dist/components/plinko/PlinkoContent/PlinkoBin/PlinkoBin.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoContent/PlinkoBins/PlinkoBins.d.ts +10 -0
- package/dist/components/plinko/PlinkoContent/PlinkoBins/PlinkoBins.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoContent/PlinkoContent.d.ts +67 -0
- package/dist/components/plinko/PlinkoContent/PlinkoContent.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoControls/PlinkoAuto.d.ts +14 -0
- package/dist/components/plinko/PlinkoControls/PlinkoControls.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoControls/PlinkoManual.d.ts +16 -0
- package/dist/components/plinko/PlinkoEngine.d.ts +164 -0
- package/dist/components/plinko/PlinkoGame.d.ts +47 -0
- package/dist/components/plinko/PlinkoGame.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoRowsSelect/PlinkoRiskSelect.d.ts +10 -0
- package/dist/components/plinko/PlinkoRowsSelect/PlinkoRiskSelect.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoRowsSelect/PlinkoRowsSelect.d.ts +10 -0
- package/dist/components/plinko/PlinkoRowsSlider/PlinkoRowsSlider.d.ts +12 -0
- package/dist/components/plinko/PlinkoRowsSlider/PlinkoRowsSlider.styles.d.ts +1 -0
- package/dist/components/plinko/plinko-content.utils.d.ts +77 -0
- package/dist/components/plinko/plinko.api.d.ts +14 -0
- package/dist/components/plinko/plinko.constants.d.ts +47 -0
- package/dist/components/plinko/plinko.mock.api.d.ts +11 -0
- package/dist/components/plinko/plinko.utils.d.ts +20 -0
- package/dist/components/roulette/RouletteAnimator/RouletteAnimator.d.ts +42 -0
- package/dist/components/roulette/RouletteAnimator/RouletteAnimator.styles.d.ts +1 -0
- package/dist/components/roulette/RouletteContent/RouletteContent.d.ts +34 -0
- package/dist/components/roulette/RouletteContent/RouletteContent.styles.d.ts +1 -0
- package/dist/components/roulette/RouletteControls/RouletteAuto.d.ts +19 -0
- package/dist/components/roulette/RouletteControls/RouletteControls.styles.d.ts +1 -0
- package/dist/components/roulette/RouletteControls/RouletteManual.d.ts +17 -0
- package/dist/components/roulette/RouletteGame.d.ts +37 -0
- package/dist/components/roulette/RouletteGame.styles.d.ts +1 -0
- package/dist/components/roulette/RouletteGrid/RouletteGrid.d.ts +21 -0
- package/dist/components/roulette/RouletteGrid/RouletteGrid.styles.d.ts +1 -0
- package/dist/components/roulette/RouletteTop/RouletteTop.d.ts +18 -0
- package/dist/components/roulette/RouletteTop/RouletteTop.styles.d.ts +1 -0
- package/dist/components/roulette/assets/index.d.ts +2 -0
- package/dist/components/roulette/roulette.api.d.ts +16 -0
- package/dist/components/roulette/roulette.constants.d.ts +57 -0
- package/dist/components/roulette/roulette.mock.api.d.ts +10 -0
- package/dist/components/roulette/roulette.positions.d.ts +58 -0
- package/dist/components/roulette/roulette.transformer.d.ts +4 -0
- package/dist/components/roulette/roulette.utils.d.ts +24 -0
- package/dist/components/shared/Alert/Alert.d.ts +27 -0
- package/dist/components/shared/Alert/Alert.styles.d.ts +1 -0
- package/dist/components/shared/AlertManager/AlertManager.d.ts +28 -0
- package/dist/components/shared/AlertManager/AlertManager.styles.d.ts +1 -0
- package/dist/components/shared/BetDetailsComponent/BetDetailsComponent.d.ts +21 -0
- package/dist/components/shared/BetDetailsComponent/BetDetailsComponent.styles.d.ts +1 -0
- package/dist/components/shared/BetResultModal/BetResultDataExtractor.d.ts +75 -0
- package/dist/components/shared/BetResultModal/BetResultModal.d.ts +31 -0
- package/dist/components/shared/BetResultModal/BetResultModal.styles.d.ts +1 -0
- package/dist/components/shared/Button/Button.d.ts +26 -0
- package/dist/components/shared/Button/Button.styles.d.ts +1 -0
- package/dist/components/shared/Button/ButtonGroup.d.ts +5 -0
- package/dist/components/shared/Button/ButtonGroup.styles.d.ts +1 -0
- package/dist/components/shared/ChipStack/ChipStack.d.ts +10 -0
- package/dist/components/shared/ChipStack/ChipStack.styles.d.ts +1 -0
- package/dist/components/shared/ChipTableGameComponent.d.ts +43 -0
- package/dist/components/shared/DepositButton/DepositButton.d.ts +9 -0
- package/dist/components/shared/Drawer/Drawer.d.ts +45 -0
- package/dist/components/shared/Drawer/Drawer.styles.d.ts +1 -0
- package/dist/components/shared/FairnessDetails/FairnessContent.d.ts +47 -0
- package/dist/components/shared/FairnessDetails/FairnessContent.styles.d.ts +1 -0
- package/dist/components/shared/FairnessDetails/FairnessDetails.d.ts +14 -0
- package/dist/components/shared/FairnessDetails/HistoryTable.d.ts +28 -0
- package/dist/components/shared/FairnessDetails/HistoryTable.styles.d.ts +1 -0
- package/dist/components/shared/Footer/Footer.d.ts +20 -0
- package/dist/components/shared/Footer/Footer.styles.d.ts +1 -0
- package/dist/components/shared/GameComponent.d.ts +77 -0
- package/dist/components/shared/GameInfo/GameInfoModal.d.ts +16 -0
- package/dist/components/shared/GameInfo/GameInfoModal.styles.d.ts +1 -0
- package/dist/components/shared/GameInfo/gameInfoConfig.d.ts +27 -0
- package/dist/components/shared/GameLayout/GameLayout.d.ts +51 -0
- package/dist/components/shared/GameLayout/GameLayout.styles.d.ts +1 -0
- package/dist/components/shared/GameOutcomeDisplay/GameOutcomeDisplay.d.ts +113 -0
- package/dist/components/shared/GameOutcomeDisplay/GameOutcomeDisplay.styles.d.ts +1 -0
- package/dist/components/shared/GameProviderWrapper.d.ts +106 -0
- package/dist/components/shared/GameProviderWrapper.styles.d.ts +1 -0
- package/dist/components/shared/GameSidebar/GameSidebar.d.ts +16 -0
- package/dist/components/shared/GameSidebar/GameSidebar.styles.d.ts +1 -0
- package/dist/components/shared/GameWinPopup/GameWinPopup.d.ts +27 -0
- package/dist/components/shared/GameWinPopup/GameWinPopup.styles.d.ts +1 -0
- package/dist/components/shared/GenericAutobet/BetCountInput.d.ts +12 -0
- package/dist/components/shared/GenericAutobet/GenericAutobet.d.ts +52 -0
- package/dist/components/shared/GenericAutobet/GenericAutobet.styles.d.ts +1 -0
- package/dist/components/shared/GenericAutobet/context/autobet.context.d.ts +13 -0
- package/dist/components/shared/HistoryPills/HistoryPills.d.ts +27 -0
- package/dist/components/shared/HistoryPills/HistoryPills.styles.d.ts +1 -0
- package/dist/components/shared/HotkeysModal/HotKeysModal.styles.d.ts +1 -0
- package/dist/components/shared/HotkeysModal/HotkeysModal.d.ts +10 -0
- package/dist/components/shared/Inputs/BetAmountInput/BetAmountInput.d.ts +44 -0
- package/dist/components/shared/Inputs/ChipInput/ChipInput.d.ts +19 -0
- package/dist/components/shared/Inputs/ChipInput/ChipInput.styles.d.ts +1 -0
- package/dist/components/shared/Inputs/ChipInput/chip-input.constants.d.ts +4 -0
- package/dist/components/shared/Inputs/CurrencyInput/RawCurrencyInput.d.ts +36 -0
- package/dist/components/shared/Inputs/CurrencyInput/RawCurrencyInput.styles.d.ts +1 -0
- package/dist/components/shared/Inputs/Input/Input.d.ts +74 -0
- package/dist/components/shared/Inputs/Input/Input.styles.d.ts +1 -0
- package/dist/components/shared/LottieIcon/LottieIcon.d.ts +24 -0
- package/dist/components/shared/Modal/Modal.d.ts +29 -0
- package/dist/components/shared/Modal/Modal.styles.d.ts +1 -0
- package/dist/components/shared/Modal/Portal.d.ts +13 -0
- package/dist/components/shared/ResponsiveModal/ResponsiveModal.d.ts +17 -0
- package/dist/components/shared/ResponsiveModal/ResponsiveModal.styles.d.ts +1 -0
- package/dist/components/shared/Select/Select.d.ts +34 -0
- package/dist/components/shared/Select/Select.styles.d.ts +1 -0
- package/dist/components/shared/Spinner/Spinner.d.ts +5 -0
- package/dist/components/shared/Spinner/Spinner.styles.d.ts +1 -0
- package/dist/components/shared/Switch/Switch.d.ts +11 -0
- package/dist/components/shared/Switch/Switch.styles.d.ts +1 -0
- package/dist/components/shared/Toggle/Toggle.d.ts +15 -0
- package/dist/components/shared/Toggle/Toggle.styles.d.ts +1 -0
- package/dist/components/shared/Tooltip/Tooltip.d.ts +56 -0
- package/dist/components/shared/Tooltip/Tooltip.styles.d.ts +1 -0
- package/dist/components/shared/context/game.context.d.ts +90 -0
- package/dist/components/shared/types/chip.types.d.ts +10 -0
- package/dist/components/wheel/WheelAnimator/WheelAnimator.d.ts +31 -0
- package/dist/components/wheel/WheelAnimator/WheelAnimator.styles.d.ts +1 -0
- package/dist/components/wheel/WheelContentBottom/WheelContentBottom.d.ts +24 -0
- package/dist/components/wheel/WheelContentBottom/WheelContentBottom.styles.d.ts +1 -0
- package/dist/components/wheel/WheelControls/WheelAuto.d.ts +16 -0
- package/dist/components/wheel/WheelControls/WheelControls.styles.d.ts +1 -0
- package/dist/components/wheel/WheelControls/WheelManual.d.ts +16 -0
- package/dist/components/wheel/WheelGame.d.ts +26 -0
- package/dist/components/wheel/WheelGame.styles.d.ts +1 -0
- package/dist/components/wheel/WheelLayout/WheelLayout.d.ts +19 -0
- package/dist/components/wheel/WheelLayout/WheelLayout.styles.d.ts +1 -0
- package/dist/components/wheel/WheelSvg/WheelSvg.d.ts +12 -0
- package/dist/components/wheel/WheelSvg/WheelSvg.styles.d.ts +1 -0
- package/dist/components/wheel/wheel.api.d.ts +11 -0
- package/dist/components/wheel/wheel.constants.d.ts +25 -0
- package/dist/components/wheel/wheel.mock.api.d.ts +10 -0
- package/dist/components/wheel/wheel.multipliers.d.ts +11 -0
- package/dist/components/wheel/wheel.patterns.d.ts +3 -0
- package/dist/components/wheel/wheel.utils.d.ts +41 -0
- package/dist/controllers/bet-result-cache.controller.d.ts +14 -0
- package/dist/controllers/haptics.controller.d.ts +17 -0
- package/dist/controllers/history.controller.d.ts +56 -0
- package/dist/controllers/hotkey.controller.d.ts +30 -0
- package/dist/controllers/sound/sound-definitions.d.ts +24 -0
- package/dist/controllers/sound/sound-effects.controller.d.ts +18 -0
- package/dist/controllers/sound/sound-layer.types.d.ts +45 -0
- package/dist/index.d.ts +17 -8345
- package/dist/index.mjs +21068 -2189
- package/dist/limbo-multiplier-bg.svg +1 -0
- package/dist/shared/animation.styles.d.ts +1 -0
- package/dist/shared/async-throttle-queue.d.ts +51 -0
- package/dist/shared/async-throttle-queue.test.d.ts +1 -0
- package/dist/shared/autobet-pacing.d.ts +4 -0
- package/dist/shared/bet.types.d.ts +196 -0
- package/dist/shared/button-feedback.d.ts +13 -0
- package/dist/shared/calculations/games/dice.d.ts +1 -0
- package/dist/shared/calculations/games/keno.d.ts +25 -0
- package/dist/shared/calculations/games/mines.d.ts +7 -0
- package/dist/shared/calculations/utils/big-validation.d.ts +71 -0
- package/dist/shared/calculations/utils/bignumber-max.d.ts +2 -0
- package/dist/shared/calculations/utils/bignumber-min.d.ts +7 -0
- package/dist/shared/calculations/utils/factorial.d.ts +2 -0
- package/dist/shared/calculations/utils/hex-to-bytes.d.ts +1 -0
- package/dist/shared/calculations/utils/ncr.d.ts +2 -0
- package/dist/shared/cards/Card.d.ts +30 -0
- package/dist/shared/cards/Card.styles.d.ts +1 -0
- package/dist/shared/cards/CardStack.d.ts +6 -0
- package/dist/shared/cards/CardStack.styles.d.ts +1 -0
- package/dist/shared/cards/card.constants.d.ts +11 -0
- package/dist/shared/cards/card.types.d.ts +10 -0
- package/dist/shared/cards/card.utils.d.ts +5 -0
- package/dist/shared/chip-state.utils.d.ts +125 -0
- package/dist/shared/chip-state.utils.test.d.ts +1 -0
- package/dist/shared/component.styles.d.ts +1 -0
- package/dist/shared/constants.d.ts +60 -0
- package/dist/shared/create-api-factory.d.ts +10 -0
- package/dist/shared/event-map.d.ts +342 -0
- package/dist/shared/format-monetary-amount.d.ts +4 -0
- package/dist/shared/format-win-chance.d.ts +1 -0
- package/dist/shared/format-win-chance.test.d.ts +1 -0
- package/dist/shared/get-correlation-id.d.ts +5 -0
- package/dist/shared/get-currency-details.d.ts +12 -0
- package/dist/shared/get-currency-details.test.d.ts +1 -0
- package/dist/shared/get-currency-precision.d.ts +2 -0
- package/dist/shared/get-currency-precision.test.d.ts +1 -0
- package/dist/shared/get-currency-symbol-position.d.ts +4 -0
- package/dist/shared/get-currency-symbol-position.test.d.ts +1 -0
- package/dist/shared/get-currency-symbol.d.ts +2 -0
- package/dist/shared/get-currency-symbol.test.d.ts +1 -0
- package/dist/shared/get-game-outcome.d.ts +1 -0
- package/dist/shared/hotkey-helper.d.ts +14 -0
- package/dist/shared/icons/currencies/arsIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/audIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/brlIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/cadIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/chfIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/clpIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/cnyIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/czkIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/dopIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/eurIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/gbpIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/gcIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/gtqIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/hnlIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/hufIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/idrIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/inrIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/jpyIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/krwIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/kztIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/mxnIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/myrIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/ngnIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/nokIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/nzdIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/penIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/phpIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/ronIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/rubIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/scIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/thbIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/tryIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/uahIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/usdIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/uzsIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/vndIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/zarIcon.d.ts +1 -0
- package/dist/shared/icons/get-currency-icon.d.ts +2 -0
- package/dist/shared/icons/get-currency-icon.test.d.ts +1 -0
- package/dist/shared/icons/index.d.ts +1 -0
- package/dist/shared/icons/kenoGemIcon.d.ts +1 -0
- package/dist/shared/icons/minesBombIcon.d.ts +1 -0
- package/dist/shared/icons/minesGemIcon.d.ts +1 -0
- package/dist/shared/mock-bridged-game-service.d.ts +42 -0
- package/dist/shared/mock-rng-generator.d.ts +3 -0
- package/dist/shared/origami-action.type.d.ts +7 -0
- package/dist/shared/origami-element.d.ts +21 -0
- package/dist/shared/primary-input.d.ts +2 -0
- package/dist/shared/provably-fair-verifier.d.ts +28 -0
- package/dist/shared/provider-api/bet-result.d.ts +18 -0
- package/dist/shared/provider-api/error-codes.d.ts +8 -0
- package/dist/shared/sleep.d.ts +1 -0
- package/dist/shared/utils/format-autobet-settings.d.ts +5 -0
- package/dist/shared/utils/prevent-non-numeric-input.d.ts +4 -0
- package/dist/shared/wait-for-event.d.ts +1 -0
- package/dist/shared/watch.d.ts +26 -0
- package/dist/translations/ar.json.d.ts +405 -0
- package/dist/translations/de.json.d.ts +405 -0
- package/dist/translations/dynamic-loader.d.ts +15 -0
- package/dist/translations/en-soc.json.d.ts +405 -0
- package/dist/translations/en.json.d.ts +406 -0
- package/dist/translations/es.json.d.ts +405 -0
- package/dist/translations/fi.json.d.ts +405 -0
- package/dist/translations/fr.json.d.ts +405 -0
- package/dist/translations/hi.json.d.ts +405 -0
- package/dist/translations/id.json.d.ts +405 -0
- package/dist/translations/index.d.ts +6854 -0
- package/dist/translations/ja.json.d.ts +405 -0
- package/dist/translations/ko.json.d.ts +405 -0
- package/dist/translations/language.context.d.ts +9 -0
- package/dist/translations/pl.json.d.ts +405 -0
- package/dist/translations/pt.json.d.ts +405 -0
- package/dist/translations/ru.json.d.ts +405 -0
- package/dist/translations/tr.json.d.ts +405 -0
- package/dist/translations/utils.d.ts +22 -0
- package/dist/translations/vi.json.d.ts +405 -0
- package/dist/translations/zh.json.d.ts +405 -0
- package/dist/utils/active-elements.d.ts +15 -0
- package/dist/utils/animate.d.ts +22 -0
- package/dist/utils/animation-registry.d.ts +24 -0
- package/dist/utils/blur-active-element.d.ts +7 -0
- package/dist/utils/event.d.ts +2 -0
- package/dist/utils/focus-trap.d.ts +24 -0
- package/dist/utils/game-layout-style.d.ts +9 -0
- package/dist/utils/scroll.d.ts +22 -0
- package/dist/utils/slot.controller.d.ts +23 -0
- package/dist/utils/tabbable.d.ts +9 -0
- package/package.json +18 -15
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declare const _default: {
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"accessibility": {
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"sliderValue": "{value} out of {max}"
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},
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"alerts": {
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"autobetStarted": "Started autobet mode",
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"autobetStopped": "Stopped autobet mode",
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"betAmountAboveMaxBet": "Maximum bet is {value}",
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"betAmountBelowMinBet": "Minimum bet is {value}",
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"betLimitReached": "Bet limit reached",
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"errorProcessingBet": "There was an error processing your bet. Please try again.",
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"failedToLoadBetData": "Failed to load bet data",
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"gameError": "There was an error processing your bet. Please try again.",
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"insufficientBalance": "Insufficient balance",
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"notEnoughBalance": "Not enough balance",
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"maxPayoutExceeded": "Max payout exceeded"
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},
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"autobet": {
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"configureAutobet": "Configure Autobet",
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"games": "Games",
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"games10": "10 Games",
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"games100": "100 Games",
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"games25": "25 Games",
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"games5": "5 Games",
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"games50": "50 Games",
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"increase": "Increase",
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"infinite": "Infinite",
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"onLoss": "On Loss",
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"onWin": "On Win",
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"reset": "Reset",
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"placeBet": "Place {count} Bet",
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"placeBets": "Place {count} Bets",
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"startAutobet": "Start Autobet",
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"stopAutobet": "Stop Autobet",
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"stopOnLoss": "Stop on Loss",
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"stopOnProfit": "Stop On Profit"
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},
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"clipboard": {
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"linkCopied": "Link copied to clipboard!"
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},
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"common": {
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"auto": "Auto",
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"back": "Back",
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"balance": "Balance",
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"bet": "Bet Amount",
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"betAmount": "Bet Amount",
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"cancel": "Cancel",
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"cashOut": "Cash Out",
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"classic": "Classic",
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"confirm": "Confirm",
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"continue": "Continue",
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"copied": "Copied",
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"currency": "Currency",
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"deposit": "Deposit",
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"disableHotkeys": "Disable Hotkeys",
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"disableMaxBet": "Disable Max Bet",
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"enableHotkeys": "Enable Hotkeys",
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"enableMaxBet": "Enable Max Bet",
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"footerNavigation": "Footer Navigation",
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"gameInfo": "Game Info",
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"gameName": "Game Name",
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"getStarted": "Get Started",
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"high": "High",
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"history": "History",
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"hotkeys": "Hotkeys",
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"id": "ID",
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"instantBet": "Instant Bet",
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"loading": "Loading...",
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"loadMore": "Load More",
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"lobby": "Back to Lobby",
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"low": "Low",
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"manual": "Manual",
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"max": "MAX",
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"medium": "Medium",
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"multiplier": "Multiplier",
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"opensInNewWindow": "opens in a new window",
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"payout": "Payout",
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"placeBet": "Place Bet",
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"profit": "Profit",
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"profitOnWin": "Profit On Win",
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"provablyFair": "Provably Fair",
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"risk": "Risk",
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"roundId": "Round ID",
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"saveChanges": "Save Changes",
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"shareReplay": "Share Replay",
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"siteInformation": "Game Information",
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"space": "SPACE",
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"support": "Support",
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"targetMultiplier": "Multiplier",
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"thisFieldIsRequired": "This field is required",
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"timestamp": "Time",
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"toggleHotkeys": "Toggle Hotkeys",
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"viewFairnessInformation": "View Fairness Information",
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"viewHistory": "View History",
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"volume": "Volume",
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"winChance": "Win Chance"
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},
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"errors": {
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"dice": {
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"multiplierRange": "Must be between {min} and {max}",
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"winChanceRange": "Must be between {min} and {max}",
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"rollValueRange": "Must be between {min} and {max}"
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},
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"roulette": {
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"oppositeBet": "Bet restrictions apply"
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},
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"noWheelData": "No wheel data available",
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"requestDropped": "Request dropped"
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},
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"fairness": {
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"activeClientSeed": "Active Client Seed",
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"enterClientSeed": "Enter Client Seed",
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"enterProof": "Enter Proof",
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"enterPublicKey": "Enter Public Key",
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"enterRandomness": "Enter Randomness",
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"enterSeed": "Enter Seed",
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"info": {
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"p1": "Every round’s result comes from verifiable randomness, not hidden server logic. We build a deterministic seed from values unique to your round—gameId, tenantId, tenantUserId, an incrementing nonce (one per completed round), plus your clientSeed. This guarantees each round is unique and reproducible: same inputs → same random stream → same outcome.",
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"p2": "That seed is run through an Elliptic Curve Verifiable Random Function (ECVRF) per the IETF spec draft-irtf-cfrg-vrf-15. Our server uses its private key to produce a random value and a cryptographic proof (proofString). Anyone with our public key can independently verify that proof for the given inputs—confirming the randomness came from the seed and wasn’t tampered with. The SDK is TypeScript, while the core crypto uses the fastcrypto Rust library via NAPI-RS for performance and safety.",
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"p3": "Once verified, the VRF output seeds a deterministic random byte generator (hashSequence). The games transform those bytes into outcomes using deterministic, unbiased logic. Because the process is deterministic and the nonce advances every completed round, you get both replayable audits (recreate the same round exactly) and fresh, non-repeating randomness each time.",
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"p4": "After a round, you have the inputs (including your clientSeed and the round’s nonce), the VRF output, the proofString, and our public key. Use any ECVRF verifier or our libraries to: (1) verify the proof against the inputs and public key, and (2) regenerate the same hashSequence and outcome. Our private key never leaves secure servers; the public key is safe to use client-side for independent checks.",
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"step1Desc": "We combine gameId, tenantId, tenantUserId, a per-round nonce, and your clientSeed. Same inputs always produce the same random stream and outcome.",
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"step1Title": "Deterministic Seed",
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"step2Title": "Generate Randomness",
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"step3Desc": "Anyone can verify the proofString for the given inputs using our public key. This confirms the randomness matches the seed and was not tampered with.",
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"step3Title": "Verify Proof",
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"step4Title": "Derive Outcomes",
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"step5Title": "Reproduction"
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},
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"invalidGame": "Invalid game type provided.",
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"learnMore": "Learn More",
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"newClientSeed": "New Client Seed",
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"noBettingHistory": "No betting history",
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"outcomeCalculationInfo": "This game uses a provably fair algorithm that ensures the outcome is fair and transparent.",
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"proof": "Proof",
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"provablyFair": "Provably Fair",
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"publicKey": "Active Public Key",
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"randomness": "Randomness",
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"saveClientSeed": "Save Client Seed",
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"seed": "Seed",
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"verifyIndependently": "Verify Independently"
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},
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"gameInfo": {
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"blackjack": {
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"how1": "Set your bet amount and place your bet.",
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"how2": "You and the dealer are each dealt two cards; one dealer card is face-up.",
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"how3": "Choose to hit (take a card), stand (keep your hand), double (double bet, one card), or split (if you have a pair).",
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"how4": "Going over 21 means you bust and lose immediately.",
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"how5": "The dealer reveals their hand and must hit until reaching 17 or higher.",
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"how6": "Closest to 21 without busting wins; ties push and return your bet.",
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"overview": "Beat the dealer by getting closer to 21 without going over. Hit for more cards or stand with your hand. Face cards are worth 10, and aces count as 1 or 11.",
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"provablyFair": "Our verifiable randomness system generates every Blackjack deal. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
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"strategyTip": "Learn basic strategy to minimize the house edge. Generally, stand on 17+, hit on 8 or less, and double on 10 or 11 against weak dealer cards. Consistent bet sizing helps manage bankroll swings."
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},
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"baccarat": {
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"how1": "Place chips on Player, Banker, or Tie.",
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"how2": "Adjust your chip value with the 1/2 and 2X buttons.",
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"how3": "Place your bet to deal the cards.",
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"how4": "Two cards are dealt to each hand; a third card may be drawn following standard rules.",
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"how5": "The hand closest to 9 wins. Player pays 2X, Banker pays 1.95X, and Tie pays 9X.",
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"overview": "Baccarat is a classic card game where you bet on which hand will win. The hand closest to 9 wins. Face cards and tens count as zero; aces count as one.",
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"provablyFair": "Our verifiable randomness system generates every Baccarat deal. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same outcome.",
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"strategyTip": "Banker and Player bets offer consistent odds, while Tie pays 9X but hits less often. Mix your bets based on your risk preference."
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},
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"advancedDice": {
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"how1": "Select your roll mode: Inside, Outside, or Between.",
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"how2": "Drag the sliders to define your winning zone(s).",
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"how3": "Set your bet amount and place your bet.",
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"how4": "A random number between 0 and 100 is generated.",
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"how5": "Win if the result falls within your chosen zone(s).",
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"overview": "Advanced Dice lets you set custom win zones. Choose Inside to win when the result lands within your range, Outside to win when it lands beyond your range, or Between to split into two winning zones.",
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"provablyFair": "Our verifiable randomness system generates every Advanced Dice outcome. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
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"strategyTip": "Wider zones offer more frequent wins but smaller multipliers. Narrow zones risk more but pay bigger. Between mode lets you target two ranges for flexible strategies."
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},
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175
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+
"diamonds": {
|
|
176
|
+
"how1": "Set your bet amount and place your bet.",
|
|
177
|
+
"how2": "Five diamonds are revealed from a fixed set of gem types.",
|
|
178
|
+
"how3": "Your result is evaluated like a poker hand: pairs, two pairs, three-of-a-kind, full house, four-of-a-kind, and five-of-a-kind.",
|
|
179
|
+
"how4": "Each hand type has its own multiplier; higher-value hands award bigger multipliers, while no made hand pays 0X.",
|
|
180
|
+
"how5": "Your payout is your bet multiplied by the shown multiplier for the resulting hand.",
|
|
181
|
+
"overview": "Diamonds is a five-reel matching game. Each round reveals five diamonds from a set of different gem types. Your goal is to land poker-style combinations - pairs, three-of-a-kind, full houses, and so on.",
|
|
182
|
+
"provablyFair": "Our verifiable randomness system selects each diamond result. After every round, you can view the underlying random values and proof, verify the outcome with our public key, and reproduce the same hand.",
|
|
183
|
+
"strategyTip": "Diamonds is a high-volatility, fixed-odds game where you're hunting for big, poker-style hands. Your main lever is how aggressive you want to be. Use smaller, steady bets if you want to ride out dry streaks, or occasionally push your bet size when you're chasing premium hands."
|
|
184
|
+
},
|
|
185
|
+
"dice": {
|
|
186
|
+
"how1": "Choose roll under or roll over.",
|
|
187
|
+
"how2": "Set your target number.",
|
|
188
|
+
"how3": "Set your bet amount and place your bet.",
|
|
189
|
+
"how4": "We generate one random result (displayed on the 0–99.99 scale in-game).",
|
|
190
|
+
"how5": "You win if the result is in your chosen range.",
|
|
191
|
+
"how6": "Your payout is bet x the shown multiplier, which updates as you move the slider.",
|
|
192
|
+
"overview": "Set a target number and choose whether the roll will land under or over it. Moving the slider changes your win chance and multiplier—a higher chance lowers the multiplier, a lower chance increases it. Each round is one independent roll on the game's scale.",
|
|
193
|
+
"provablyFair": "Our verifiable randomness system generates every Dice roll. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
|
|
194
|
+
"strategyTip": "Pick your volatility. A lower win chance yields bigger multipliers but rarer hits. A higher win chance yields smaller multipliers but more frequent wins. Size your bets to your bankroll for steadier swings."
|
|
195
|
+
},
|
|
196
|
+
"keno": {
|
|
197
|
+
"how1": "Pick 1–10 tiles on the 1–40 board.",
|
|
198
|
+
"how2": "Set your bet amount and place your bet.",
|
|
199
|
+
"how3": "We draw 10 winning numbers; your matches are highlighted.",
|
|
200
|
+
"how4": "Payouts depend on how many tiles you selected and how many hits you got—check the paytable.",
|
|
201
|
+
"how5": "You can never hit more numbers than you selected, and the maximum selection is 10.",
|
|
202
|
+
"overview": "Pick your lucky numbers and try to match the draw. You can choose 1–10 numbers from 1–40, and we then draw 10 numbers. The more of your picks that hit, the higher your payout.",
|
|
203
|
+
"provablyFair": "Our verifiable randomness system generates every Keno draw. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
|
|
204
|
+
"strategyTip": "Choose your volatility. Picking fewer spots means rarer wins but much bigger multipliers. More spots give more frequent hits but smaller average returns per hit. A middle range balances hit rate and payout. Adjust your bet size to match your risk preference and bankroll."
|
|
205
|
+
},
|
|
206
|
+
"limbo": {
|
|
207
|
+
"how1": "Set your target multiplier.",
|
|
208
|
+
"how2": "Set your bet amount and place your bet.",
|
|
209
|
+
"how3": "We generate one random outcome multiplier.",
|
|
210
|
+
"how4": "You win if the outcome is greater than or equal to your target.",
|
|
211
|
+
"how5": "Your payout is bet x your target multiplier; otherwise, you lose your bet.",
|
|
212
|
+
"overview": "In Limbo, you set your desired payout, and the game draws a single random outcome multiplier. If the outcome is at least your target, you win. If it's lower, you lose. A higher chance lowers the multiplier; a lower chance increases it.",
|
|
213
|
+
"provablyFair": "Our verifiable randomness system generates every Limbo outcome. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
|
|
214
|
+
"strategyTip": "Lower targets win more often but pay less, while higher targets hit rarely but pay much more. Consider a fixed target per session or mix in occasional long shots, and size bets consistently to manage variance."
|
|
215
|
+
},
|
|
216
|
+
"limitContent": "The maximum achievable multiplier for this game is {multiplier}X. The maximum achievable payout is {payout}",
|
|
217
|
+
"limitTitle": "Limits",
|
|
218
|
+
"mines": {
|
|
219
|
+
"how1": "Choose the number of mines for this round.",
|
|
220
|
+
"how2": "Set your bet amount and place your bet.",
|
|
221
|
+
"how3": "Click tiles to reveal them: a safe tile increases your multiplier; a mine ends the round.",
|
|
222
|
+
"how4": "You can cash out at any time to lock in your current multiplier.",
|
|
223
|
+
"how5": "Your payout is bet x the current multiplier when you cash out.",
|
|
224
|
+
"how6": "The round ends when you cash out or when a mine is revealed.",
|
|
225
|
+
"overview": "Mines is about picking safe tiles and deciding when to cash out. Before the round starts, choose how many mines will be hidden on the board. Each safe tile you reveal increases your multiplier. Hit a mine, and the round ends with no payout.",
|
|
226
|
+
"provablyFair": "Our verifiable randomness system generates each board's hidden mine layout. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
|
|
227
|
+
"strategyTip": "Pick your volatility. Fewer mines mean safer reveals and smaller multipliers per step. More mines lead to riskier reveals with bigger multipliers. Set a target or use a stop-loss to manage swings. Consistent bet sizing and disciplined cash outs help keep variance in check."
|
|
228
|
+
},
|
|
229
|
+
"plinko": {
|
|
230
|
+
"how1": "Select your risk level and number of rows.",
|
|
231
|
+
"how2": "Set your bet amount and place your bet.",
|
|
232
|
+
"how3": "The ball drops and bounces through the pegs.",
|
|
233
|
+
"how4": "Your payout is bet × the multiplier of the bin where the ball lands.",
|
|
234
|
+
"how5": "Center bins pay less; edge bins pay more based on your chosen risk level and row count.",
|
|
235
|
+
"overview": "Drop a ball and watch it bounce down through a field of pegs. Choose your risk level and number of rows before each drop—higher risk and more rows unlock bigger edge multipliers but make them harder to hit.",
|
|
236
|
+
"provablyFair": "Our verifiable randomness system generates every Plinko drop. After each round, you can view the inputs and proof, verify the result with our public key, and reproduce the same outcome.",
|
|
237
|
+
"strategyTip": "Low risk offers steady, smaller wins. Medium risk balances frequency and payout. High risk targets rare but massive edge multipliers. More rows spread the multipliers across more bins, increasing maximum potential but reducing the chance of hitting the edges."
|
|
238
|
+
},
|
|
239
|
+
"rtpContent": "The Return-to-Player (RTP) percentage for this game is {rtpValue}%.",
|
|
240
|
+
"rtpTitle": "RTP: {rtpValue}%",
|
|
241
|
+
"strategyTitle": "Strategy",
|
|
242
|
+
"tutorial": "Tutorial",
|
|
243
|
+
"wheel": {
|
|
244
|
+
"how1": "Select your risk level and number of segments.",
|
|
245
|
+
"how2": "Set your bet amount and place your bet.",
|
|
246
|
+
"how3": "The wheel spins and lands on a segment.",
|
|
247
|
+
"how4": "Your payout is bet × the multiplier shown on the segment where the wheel stops.",
|
|
248
|
+
"how5": "Each segment has a different multiplier based on your chosen risk level and segment count.",
|
|
249
|
+
"overview": "Spin the wheel and watch where it lands. Choose your risk level and number of segments before each spin - lower risk yields more frequent wins with smaller multipliers; higher risk yields rare wins with bigger multipliers.",
|
|
250
|
+
"provablyFair": "Our verifiable randomness system generates every Wheel outcome. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
|
|
251
|
+
"strategyTip": "Low risk offers steady, smaller wins. Medium risk balances frequency and payout. High risk targets rare but massive multipliers. More segments increase maximum potential but reduce win frequency."
|
|
252
|
+
},
|
|
253
|
+
"roulette": {
|
|
254
|
+
"how1": "Click on the grid to place chips on your chosen bets.",
|
|
255
|
+
"how2": "Adjust your chip value with the 1/2 and 2X buttons.",
|
|
256
|
+
"how3": "Place your bet to spin the wheel.",
|
|
257
|
+
"how4": "The ball lands on a random number from 0–36 (or 00 for American).",
|
|
258
|
+
"how5": "Winning bets pay out based on their odds; all other chips are lost.",
|
|
259
|
+
"overview": "Place chips on the betting grid and spin the wheel. Bet on single numbers, groups of numbers, colors, or odd/even. The ball lands on a random pocket, and matching bets pay out based on their odds.",
|
|
260
|
+
"provablyFair": "Our verifiable randomness system generates every Roulette spin. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same outcome.",
|
|
261
|
+
"strategyTip": "Outside bets (red/black, odd/even) offer nearly 50% win chance with 2X payout. Inside bets on single numbers pay up to 36X but hit rarely. Spread your chips to balance risk and reward."
|
|
262
|
+
},
|
|
263
|
+
"blitz": {
|
|
264
|
+
"how1": "Choose how many unique cards you want to chase.",
|
|
265
|
+
"how2": "Set your bet amount and place your bet.",
|
|
266
|
+
"how3": "Cards are revealed one at a time on the deck grid.",
|
|
267
|
+
"how4": "You win if every revealed card is unique.",
|
|
268
|
+
"how5": "The first duplicate ends the round with no payout.",
|
|
269
|
+
"overview": "Blitz is a clean-sweep card draw. Choose how many cards to draw, then win if every revealed card is unique. More cards raise the multiplier and the risk of hitting a duplicate.",
|
|
270
|
+
"provablyFair": "Our verifiable randomness system generates the card stream for every Blitz round. After each round, you can view the inputs and proof, verify the draw with our public key, and reproduce the same result.",
|
|
271
|
+
"strategyTip": "Lower card counts hit more often with smaller multipliers. Higher card counts are much more volatile but can pay dramatically more. Size the bet around the card count you choose."
|
|
272
|
+
}
|
|
273
|
+
},
|
|
274
|
+
"games": {
|
|
275
|
+
"advancedDice": {
|
|
276
|
+
"between": "Between",
|
|
277
|
+
"boundsLower": "Bounds lower",
|
|
278
|
+
"boundsUpper": "Bounds upper",
|
|
279
|
+
"inside": "Inside",
|
|
280
|
+
"outside": "Outside",
|
|
281
|
+
"rollMode": "Roll Mode",
|
|
282
|
+
"secondBoundsLower": "Second bounds lower",
|
|
283
|
+
"secondBoundsUpper": "Second bounds upper"
|
|
284
|
+
},
|
|
285
|
+
"baccarat": {
|
|
286
|
+
"chipValue": "Chip Value",
|
|
287
|
+
"player": "Player",
|
|
288
|
+
"banker": "Banker",
|
|
289
|
+
"tie": "Tie",
|
|
290
|
+
"totalBetAmount": "Total Bet Amount",
|
|
291
|
+
"selectChip": "Place at least one bet",
|
|
292
|
+
"slowReveal": "Slow Reveal"
|
|
293
|
+
},
|
|
294
|
+
"blackjack": {
|
|
295
|
+
"seats": "Seats",
|
|
296
|
+
"hit": "Hit",
|
|
297
|
+
"stand": "Stand",
|
|
298
|
+
"split": "Split",
|
|
299
|
+
"double": "Double",
|
|
300
|
+
"standard": "Standard",
|
|
301
|
+
"sideBet": "Side Bet",
|
|
302
|
+
"blackjackLabel": "Blackjack",
|
|
303
|
+
"insuranceLabel": "Insurance",
|
|
304
|
+
"blackjackPays": "Blackjack pays 3 to 2",
|
|
305
|
+
"insurancePays": "Insurance pays 2 to 1",
|
|
306
|
+
"exactPair": "Exact Pair",
|
|
307
|
+
"coloredPair": "Colored Pair",
|
|
308
|
+
"mixedPair": "Mixed Pair",
|
|
309
|
+
"suitedTrips": "Suited Trips",
|
|
310
|
+
"straightFlush": "Straight Flush",
|
|
311
|
+
"threeOfAKind": "Three of a Kind",
|
|
312
|
+
"straight": "Straight",
|
|
313
|
+
"flush": "Flush",
|
|
314
|
+
"sideBetPairBonus": "Pair Bonus",
|
|
315
|
+
"sideBetThreeCardBonus": "3 Card Bonus",
|
|
316
|
+
"sideBetOnboarding": {
|
|
317
|
+
"step1Title": "Side Bets",
|
|
318
|
+
"step1Body": "Optional wagers placed alongside your main bet. Choose Pair Bonus, 3 Card Bonus, or both.",
|
|
319
|
+
"step2Title": "Pair Bonus",
|
|
320
|
+
"step2Body": "Uses your first two cards. Wins if they match in rank, with higher payouts for colored and exact pairs.",
|
|
321
|
+
"step3Title": "3 Card Bonus",
|
|
322
|
+
"step3Body": "Combines your two cards with the dealer's upcard. Wins on a flush, straight, or three of a kind.",
|
|
323
|
+
"step4Title": "Separate Payouts",
|
|
324
|
+
"step4Body": "Both bets resolve on the opening deal and pay independently from your main hand.",
|
|
325
|
+
"openingCardsOnly": "Settled on the deal",
|
|
326
|
+
"separateFromMainHand": "Independent of main hand",
|
|
327
|
+
"pairBonusCards": "Your first 2 cards",
|
|
328
|
+
"threeCardBonusCards": "Your 2 cards + dealer's upcard",
|
|
329
|
+
"pairBonusResults": "Mixed, Colored, or Exact Pair",
|
|
330
|
+
"threeCardBonusResults": "Flush, Straight, Trips, or better"
|
|
331
|
+
},
|
|
332
|
+
"buyInsurance": "Buy Insurance",
|
|
333
|
+
"noInsurance": "No Insurance"
|
|
334
|
+
},
|
|
335
|
+
"blitz": {
|
|
336
|
+
"cardsRemaining": "Cards Remaining",
|
|
337
|
+
"decreasePicks": "Decrease Picks",
|
|
338
|
+
"increasePicks": "Increase Picks",
|
|
339
|
+
"uniqueCards": "Unique Cards"
|
|
340
|
+
},
|
|
341
|
+
"dice": {
|
|
342
|
+
"rollOver": "Roll Over",
|
|
343
|
+
"rollUnder": "Roll Under"
|
|
344
|
+
},
|
|
345
|
+
"keno": {
|
|
346
|
+
"autoPick": "Auto Pick",
|
|
347
|
+
"clearTable": "Clear",
|
|
348
|
+
"kenoGameGrid": "Keno Game Grid",
|
|
349
|
+
"kenoNumber": "Keno Number {value}",
|
|
350
|
+
"selectAtLeastOneTile": "Select at least one tile",
|
|
351
|
+
"selectTileToAutobet": "Select at least one tile"
|
|
352
|
+
},
|
|
353
|
+
"limbo": {
|
|
354
|
+
"multiplierError": "Must be between {min} and {max}",
|
|
355
|
+
"targetMultiplier": "Multiplier",
|
|
356
|
+
"winChanceError": "Must be between {min} and {max}"
|
|
357
|
+
},
|
|
358
|
+
"mines": {
|
|
359
|
+
"cashout": "Cash Out",
|
|
360
|
+
"gem": "Gem",
|
|
361
|
+
"gems": "Gems",
|
|
362
|
+
"mine": "Mine",
|
|
363
|
+
"mines": "Mines",
|
|
364
|
+
"nextGem": "Next Gem",
|
|
365
|
+
"selectRandomTile": "Select Random Tile",
|
|
366
|
+
"selectTileToAutobet": "Select at least one tile",
|
|
367
|
+
"tile": "Tile",
|
|
368
|
+
"unrevealed": "Unrevealed"
|
|
369
|
+
},
|
|
370
|
+
"roulette": {
|
|
371
|
+
"chipValue": "Chip Value",
|
|
372
|
+
"totalBetAmount": "Total Bet Amount"
|
|
373
|
+
},
|
|
374
|
+
"wheel": {
|
|
375
|
+
"segments": "Segments"
|
|
376
|
+
}
|
|
377
|
+
},
|
|
378
|
+
"hotkeys": {
|
|
379
|
+
"clearBets": "Clear Bets",
|
|
380
|
+
"doubleBet": "Double Bet Amount",
|
|
381
|
+
"doubleChipValue": "Double Chip Value",
|
|
382
|
+
"doubleTotalBet": "Double Total Bet",
|
|
383
|
+
"halveBet": "Halve Bet Amount",
|
|
384
|
+
"halveChipValue": "Halve Chip Value",
|
|
385
|
+
"halveTotalBet": "Halve Total Bet",
|
|
386
|
+
"higherTarget": "Higher Target",
|
|
387
|
+
"info": "When hotkeys are enabled, they will remain on for this game until disabled. Despite some games sharing similar key binds, it's always advised to confirm hotkeys for each game.",
|
|
388
|
+
"lowerTarget": "Lower Target",
|
|
389
|
+
"makeBet": "Place Bet",
|
|
390
|
+
"resetChipValue": "Reset Chip Value",
|
|
391
|
+
"toggleWinCondition": "Toggle Win Condition",
|
|
392
|
+
"undo": "Undo",
|
|
393
|
+
"clear": "Clear",
|
|
394
|
+
"zeroBet": "Zero Bet Amount"
|
|
395
|
+
},
|
|
396
|
+
"modals": {
|
|
397
|
+
"betResult": "Bet Result",
|
|
398
|
+
"fairnessAndHistory": "Fairness and History",
|
|
399
|
+
"gameArea": "Game Area",
|
|
400
|
+
"gameControls": "Game Controls",
|
|
401
|
+
"gameInfo": "Game Info"
|
|
402
|
+
}
|
|
403
|
+
}
|
|
404
|
+
;
|
|
405
|
+
|
|
406
|
+
export default _default;
|