@betorigami/games 2.10.1 → 2.10.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/advanced-dice/AdvancedDiceContent/AdvancedDiceContent.d.ts +24 -0
- package/dist/components/advanced-dice/AdvancedDiceContent/AdvancedDiceContent.styles.d.ts +1 -0
- package/dist/components/advanced-dice/AdvancedDiceContentBottom/AdvancedDiceContentBottom.d.ts +55 -0
- package/dist/components/advanced-dice/AdvancedDiceContentBottom/AdvancedDiceContentBottom.styles.d.ts +1 -0
- package/dist/components/advanced-dice/AdvancedDiceControls/AdvancedDiceAuto.d.ts +15 -0
- package/dist/components/advanced-dice/AdvancedDiceControls/AdvancedDiceControls.styles.d.ts +1 -0
- package/dist/components/advanced-dice/AdvancedDiceControls/AdvancedDiceManual.d.ts +16 -0
- package/dist/components/advanced-dice/AdvancedDiceGame.d.ts +41 -0
- package/dist/components/advanced-dice/AdvancedDiceGame.styles.d.ts +1 -0
- package/dist/components/advanced-dice/AdvancedDiceSlider/AdvancedDiceSlider.d.ts +30 -0
- package/dist/components/advanced-dice/AdvancedDiceSlider/AdvancedDiceSlider.styles.d.ts +1 -0
- package/dist/components/advanced-dice/advanced-dice.api.d.ts +14 -0
- package/dist/components/advanced-dice/advanced-dice.constants.d.ts +59 -0
- package/dist/components/advanced-dice/advanced-dice.mock.api.d.ts +13 -0
- package/dist/components/advanced-dice/advanced-dice.types.d.ts +84 -0
- package/dist/components/advanced-dice/advanced-dice.utils.d.ts +18 -0
- package/dist/components/advanced-dice/strategies/base-roll-type.strategy.d.ts +30 -0
- package/dist/components/advanced-dice/strategies/index.d.ts +4 -0
- package/dist/components/advanced-dice/strategies/roll-between-two.strategy.d.ts +20 -0
- package/dist/components/advanced-dice/strategies/roll-between.strategy.d.ts +12 -0
- package/dist/components/advanced-dice/strategies/roll-outside.strategy.d.ts +19 -0
- package/dist/components/advanced-dice/strategies/roll-type-strategy.factory.d.ts +3 -0
- package/dist/components/baccarat/BaccaratBetButton/BaccaratBetButton.d.ts +11 -0
- package/dist/components/baccarat/BaccaratBetButton/BaccaratBetButton.styles.d.ts +1 -0
- package/dist/components/baccarat/BaccaratContent/BaccaratContent.d.ts +39 -0
- package/dist/components/baccarat/BaccaratContent/BaccaratContent.styles.d.ts +1 -0
- package/dist/components/baccarat/BaccaratControls/BaccaratAuto.d.ts +18 -0
- package/dist/components/baccarat/BaccaratControls/BaccaratControls.styles.d.ts +1 -0
- package/dist/components/baccarat/BaccaratControls/BaccaratManual.d.ts +19 -0
- package/dist/components/baccarat/BaccaratDisplay/BaccaratDisplay.d.ts +22 -0
- package/dist/components/baccarat/BaccaratDisplay/BaccaratDisplay.styles.d.ts +1 -0
- package/dist/components/baccarat/BaccaratGame.d.ts +40 -0
- package/dist/components/baccarat/BaccaratGame.styles.d.ts +1 -0
- package/dist/components/baccarat/baccarat.api.d.ts +19 -0
- package/dist/components/baccarat/baccarat.constants.d.ts +16 -0
- package/dist/components/baccarat/baccarat.mock.api.d.ts +8 -0
- package/dist/components/baccarat/baccarat.types.d.ts +17 -0
- package/dist/components/baccarat/baccarat.utils.d.ts +20 -0
- package/dist/components/baccarat/baccarat.utils.test.d.ts +1 -0
- package/dist/components/blackjack/BlackjackContent/BlackjackContent.d.ts +49 -0
- package/dist/components/blackjack/BlackjackContent/BlackjackContent.styles.d.ts +1 -0
- package/dist/components/blackjack/BlackjackControls/BlackjackControls.styles.d.ts +1 -0
- package/dist/components/blackjack/BlackjackControls/BlackjackManual.d.ts +26 -0
- package/dist/components/blackjack/BlackjackGame.d.ts +87 -0
- package/dist/components/blackjack/BlackjackGame.styles.d.ts +1 -0
- package/dist/components/blackjack/BlackjackSideBetOnboarding/BlackjackSideBetOnboarding.d.ts +16 -0
- package/dist/components/blackjack/BlackjackSideBetOnboarding/BlackjackSideBetOnboarding.styles.d.ts +1 -0
- package/dist/components/blackjack/actions/betController.d.ts +20 -0
- package/dist/components/blackjack/actions/gameActionHandlers.d.ts +18 -0
- package/dist/components/blackjack/blackjack.api.d.ts +37 -0
- package/dist/components/blackjack/blackjack.helpers.d.ts +44 -0
- package/dist/components/blackjack/blackjack.icons.d.ts +4 -0
- package/dist/components/blackjack/blackjack.mock.api.d.ts +19 -0
- package/dist/components/blackjack/blackjack.utils.d.ts +18 -0
- package/dist/components/blackjack/blackjack.utils.test.d.ts +1 -0
- package/dist/components/blackjack/controllers/CardAnimationController.d.ts +36 -0
- package/dist/components/blitz/BlitzContent/BlitzCard.d.ts +9 -0
- package/dist/components/blitz/BlitzContent/BlitzCard.styles.d.ts +1 -0
- package/dist/components/blitz/BlitzContent/BlitzCardContainer.d.ts +19 -0
- package/dist/components/blitz/BlitzContent/BlitzCardContainer.styles.d.ts +1 -0
- package/dist/components/blitz/BlitzContent/BlitzContent.d.ts +13 -0
- package/dist/components/blitz/BlitzContent/BlitzContent.styles.d.ts +1 -0
- package/dist/components/blitz/BlitzControls/BlitzAuto.d.ts +23 -0
- package/dist/components/blitz/BlitzControls/BlitzControls.styles.d.ts +1 -0
- package/dist/components/blitz/BlitzControls/BlitzManual.d.ts +25 -0
- package/dist/components/blitz/BlitzControls/BlitzPicksInput.d.ts +15 -0
- package/dist/components/blitz/BlitzGame.d.ts +43 -0
- package/dist/components/blitz/BlitzGame.styles.d.ts +1 -0
- package/dist/components/blitz/blitz.api.d.ts +21 -0
- package/dist/components/blitz/blitz.mock.api.d.ts +10 -0
- package/dist/components/blitz/blitz.utils.d.ts +45 -0
- package/dist/components/diamonds/DiamondsContent/DiamondSlot.d.ts +17 -0
- package/dist/components/diamonds/DiamondsContent/DiamondSlot.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsContent.d.ts +28 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsContent.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsMultiplierItem.d.ts +12 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsMultiplierItem.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsProfitTooltip.d.ts +14 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsProfitTooltip.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsSlots.d.ts +13 -0
- package/dist/components/diamonds/DiamondsContent/DiamondsSlots.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsControls/DiamondsAuto.d.ts +11 -0
- package/dist/components/diamonds/DiamondsControls/DiamondsControls.styles.d.ts +1 -0
- package/dist/components/diamonds/DiamondsControls/DiamondsManual.d.ts +13 -0
- package/dist/components/diamonds/DiamondsGame.d.ts +18 -0
- package/dist/components/diamonds/DiamondsGame.styles.d.ts +1 -0
- package/dist/components/diamonds/diamonds.api.d.ts +11 -0
- package/dist/components/diamonds/diamonds.mock.api.d.ts +11 -0
- package/dist/components/diamonds/diamonds.utils.d.ts +100 -0
- package/dist/components/diamonds/svgs/diamond-gems.d.ts +1 -0
- package/dist/components/dice/DiceContent/DiceContent.d.ts +23 -0
- package/dist/components/dice/DiceContent/DiceContent.styles.d.ts +1 -0
- package/dist/components/dice/DiceContentBottom/DiceContentBottom.d.ts +29 -0
- package/dist/components/dice/DiceContentBottom/DiceContentBottom.styles.d.ts +1 -0
- package/dist/components/dice/DiceControls/DiceAuto.d.ts +14 -0
- package/dist/components/dice/DiceControls/DiceControls.styles.d.ts +1 -0
- package/dist/components/dice/DiceControls/DiceManual.d.ts +19 -0
- package/dist/components/dice/DiceGame.d.ts +34 -0
- package/dist/components/dice/DiceGame.styles.d.ts +1 -0
- package/dist/components/dice/DiceSlider/DiceSlider.d.ts +31 -0
- package/dist/components/dice/DiceSlider/DiceSlider.styles.d.ts +1 -0
- package/dist/components/dice/dice-calculations.d.ts +28 -0
- package/dist/components/dice/dice.api.d.ts +18 -0
- package/dist/components/dice/dice.mock.api.d.ts +10 -0
- package/dist/components/keno/KenoContent/KenoContent.d.ts +20 -0
- package/dist/components/keno/KenoContent/KenoContent.styles.d.ts +1 -0
- package/dist/components/keno/KenoContentBottom/KenoContentBottom.d.ts +21 -0
- package/dist/components/keno/KenoContentBottom/KenoContentBottom.styles.d.ts +1 -0
- package/dist/components/keno/KenoControls/KenoAuto.d.ts +16 -0
- package/dist/components/keno/KenoControls/KenoControls.styles.d.ts +1 -0
- package/dist/components/keno/KenoControls/KenoManual.d.ts +16 -0
- package/dist/components/keno/KenoGame.d.ts +52 -0
- package/dist/components/keno/KenoGame.styles.d.ts +1 -0
- package/dist/components/keno/KenoGrid/KenoGrid.d.ts +18 -0
- package/dist/components/keno/KenoGrid/KenoGrid.styles.d.ts +1 -0
- package/dist/components/keno/KenoTile/KenoTile.d.ts +19 -0
- package/dist/components/keno/KenoTile/KenoTile.styles.d.ts +1 -0
- package/dist/components/keno/keno.api.d.ts +24 -0
- package/dist/components/keno/keno.mock.api.d.ts +19 -0
- package/dist/components/limbo/LimboContent/LimboContent.d.ts +21 -0
- package/dist/components/limbo/LimboContent/LimboContent.styles.d.ts +1 -0
- package/dist/components/limbo/LimboContentBottom/LimboContentBottom.d.ts +21 -0
- package/dist/components/limbo/LimboContentBottom/LimboContentBottom.styles.d.ts +1 -0
- package/dist/components/limbo/LimboControls/LimboAuto.d.ts +13 -0
- package/dist/components/limbo/LimboControls/LimboControls.styles.d.ts +1 -0
- package/dist/components/limbo/LimboControls/LimboManual.d.ts +19 -0
- package/dist/components/limbo/LimboGame.d.ts +37 -0
- package/dist/components/limbo/LimboGame.styles.d.ts +1 -0
- package/dist/components/limbo/Multiplier/LimboMultiplier.d.ts +27 -0
- package/dist/components/limbo/Multiplier/LimboMultiplier.styles.d.ts +1 -0
- package/dist/components/limbo/limbo.api.d.ts +29 -0
- package/dist/components/limbo/limbo.mock.api.d.ts +8 -0
- package/dist/components/mines/MinesControls/MinesAuto.d.ts +18 -0
- package/dist/components/mines/MinesControls/MinesControls.styles.d.ts +1 -0
- package/dist/components/mines/MinesControls/MinesManual.d.ts +32 -0
- package/dist/components/mines/MinesGame.d.ts +48 -0
- package/dist/components/mines/MinesGame.styles.d.ts +1 -0
- package/dist/components/mines/MinesGrid/MinesGrid.d.ts +26 -0
- package/dist/components/mines/MinesGrid/MinesGrid.styles.d.ts +1 -0
- package/dist/components/mines/MinesTile/MinesTile.d.ts +49 -0
- package/dist/components/mines/MinesTile/MinesTile.styles.d.ts +1 -0
- package/dist/components/mines/mines.api.d.ts +66 -0
- package/dist/components/mines/mines.constants.d.ts +27 -0
- package/dist/components/mines/mines.mock.api.d.ts +22 -0
- package/dist/components/plinko/PlinkoContent/PlinkoBin/PlinkoBin.d.ts +13 -0
- package/dist/components/plinko/PlinkoContent/PlinkoBin/PlinkoBin.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoContent/PlinkoBins/PlinkoBins.d.ts +10 -0
- package/dist/components/plinko/PlinkoContent/PlinkoBins/PlinkoBins.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoContent/PlinkoContent.d.ts +67 -0
- package/dist/components/plinko/PlinkoContent/PlinkoContent.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoControls/PlinkoAuto.d.ts +14 -0
- package/dist/components/plinko/PlinkoControls/PlinkoControls.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoControls/PlinkoManual.d.ts +16 -0
- package/dist/components/plinko/PlinkoEngine.d.ts +164 -0
- package/dist/components/plinko/PlinkoGame.d.ts +47 -0
- package/dist/components/plinko/PlinkoGame.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoRowsSelect/PlinkoRiskSelect.d.ts +10 -0
- package/dist/components/plinko/PlinkoRowsSelect/PlinkoRiskSelect.styles.d.ts +1 -0
- package/dist/components/plinko/PlinkoRowsSelect/PlinkoRowsSelect.d.ts +10 -0
- package/dist/components/plinko/PlinkoRowsSlider/PlinkoRowsSlider.d.ts +12 -0
- package/dist/components/plinko/PlinkoRowsSlider/PlinkoRowsSlider.styles.d.ts +1 -0
- package/dist/components/plinko/plinko-content.utils.d.ts +77 -0
- package/dist/components/plinko/plinko.api.d.ts +14 -0
- package/dist/components/plinko/plinko.constants.d.ts +47 -0
- package/dist/components/plinko/plinko.mock.api.d.ts +11 -0
- package/dist/components/plinko/plinko.utils.d.ts +20 -0
- package/dist/components/roulette/RouletteAnimator/RouletteAnimator.d.ts +42 -0
- package/dist/components/roulette/RouletteAnimator/RouletteAnimator.styles.d.ts +1 -0
- package/dist/components/roulette/RouletteContent/RouletteContent.d.ts +34 -0
- package/dist/components/roulette/RouletteContent/RouletteContent.styles.d.ts +1 -0
- package/dist/components/roulette/RouletteControls/RouletteAuto.d.ts +19 -0
- package/dist/components/roulette/RouletteControls/RouletteControls.styles.d.ts +1 -0
- package/dist/components/roulette/RouletteControls/RouletteManual.d.ts +17 -0
- package/dist/components/roulette/RouletteGame.d.ts +37 -0
- package/dist/components/roulette/RouletteGame.styles.d.ts +1 -0
- package/dist/components/roulette/RouletteGrid/RouletteGrid.d.ts +21 -0
- package/dist/components/roulette/RouletteGrid/RouletteGrid.styles.d.ts +1 -0
- package/dist/components/roulette/RouletteTop/RouletteTop.d.ts +18 -0
- package/dist/components/roulette/RouletteTop/RouletteTop.styles.d.ts +1 -0
- package/dist/components/roulette/assets/index.d.ts +2 -0
- package/dist/components/roulette/roulette.api.d.ts +16 -0
- package/dist/components/roulette/roulette.constants.d.ts +57 -0
- package/dist/components/roulette/roulette.mock.api.d.ts +10 -0
- package/dist/components/roulette/roulette.positions.d.ts +58 -0
- package/dist/components/roulette/roulette.transformer.d.ts +4 -0
- package/dist/components/roulette/roulette.utils.d.ts +24 -0
- package/dist/components/shared/Alert/Alert.d.ts +27 -0
- package/dist/components/shared/Alert/Alert.styles.d.ts +1 -0
- package/dist/components/shared/AlertManager/AlertManager.d.ts +28 -0
- package/dist/components/shared/AlertManager/AlertManager.styles.d.ts +1 -0
- package/dist/components/shared/BetDetailsComponent/BetDetailsComponent.d.ts +21 -0
- package/dist/components/shared/BetDetailsComponent/BetDetailsComponent.styles.d.ts +1 -0
- package/dist/components/shared/BetResultModal/BetResultDataExtractor.d.ts +75 -0
- package/dist/components/shared/BetResultModal/BetResultModal.d.ts +31 -0
- package/dist/components/shared/BetResultModal/BetResultModal.styles.d.ts +1 -0
- package/dist/components/shared/Button/Button.d.ts +26 -0
- package/dist/components/shared/Button/Button.styles.d.ts +1 -0
- package/dist/components/shared/Button/ButtonGroup.d.ts +5 -0
- package/dist/components/shared/Button/ButtonGroup.styles.d.ts +1 -0
- package/dist/components/shared/ChipStack/ChipStack.d.ts +10 -0
- package/dist/components/shared/ChipStack/ChipStack.styles.d.ts +1 -0
- package/dist/components/shared/ChipTableGameComponent.d.ts +43 -0
- package/dist/components/shared/DepositButton/DepositButton.d.ts +9 -0
- package/dist/components/shared/Drawer/Drawer.d.ts +45 -0
- package/dist/components/shared/Drawer/Drawer.styles.d.ts +1 -0
- package/dist/components/shared/FairnessDetails/FairnessContent.d.ts +47 -0
- package/dist/components/shared/FairnessDetails/FairnessContent.styles.d.ts +1 -0
- package/dist/components/shared/FairnessDetails/FairnessDetails.d.ts +14 -0
- package/dist/components/shared/FairnessDetails/HistoryTable.d.ts +28 -0
- package/dist/components/shared/FairnessDetails/HistoryTable.styles.d.ts +1 -0
- package/dist/components/shared/Footer/Footer.d.ts +20 -0
- package/dist/components/shared/Footer/Footer.styles.d.ts +1 -0
- package/dist/components/shared/GameComponent.d.ts +77 -0
- package/dist/components/shared/GameInfo/GameInfoModal.d.ts +16 -0
- package/dist/components/shared/GameInfo/GameInfoModal.styles.d.ts +1 -0
- package/dist/components/shared/GameInfo/gameInfoConfig.d.ts +27 -0
- package/dist/components/shared/GameLayout/GameLayout.d.ts +51 -0
- package/dist/components/shared/GameLayout/GameLayout.styles.d.ts +1 -0
- package/dist/components/shared/GameOutcomeDisplay/GameOutcomeDisplay.d.ts +113 -0
- package/dist/components/shared/GameOutcomeDisplay/GameOutcomeDisplay.styles.d.ts +1 -0
- package/dist/components/shared/GameProviderWrapper.d.ts +106 -0
- package/dist/components/shared/GameProviderWrapper.styles.d.ts +1 -0
- package/dist/components/shared/GameSidebar/GameSidebar.d.ts +16 -0
- package/dist/components/shared/GameSidebar/GameSidebar.styles.d.ts +1 -0
- package/dist/components/shared/GameWinPopup/GameWinPopup.d.ts +27 -0
- package/dist/components/shared/GameWinPopup/GameWinPopup.styles.d.ts +1 -0
- package/dist/components/shared/GenericAutobet/BetCountInput.d.ts +12 -0
- package/dist/components/shared/GenericAutobet/GenericAutobet.d.ts +52 -0
- package/dist/components/shared/GenericAutobet/GenericAutobet.styles.d.ts +1 -0
- package/dist/components/shared/GenericAutobet/context/autobet.context.d.ts +13 -0
- package/dist/components/shared/HistoryPills/HistoryPills.d.ts +27 -0
- package/dist/components/shared/HistoryPills/HistoryPills.styles.d.ts +1 -0
- package/dist/components/shared/HotkeysModal/HotKeysModal.styles.d.ts +1 -0
- package/dist/components/shared/HotkeysModal/HotkeysModal.d.ts +10 -0
- package/dist/components/shared/Inputs/BetAmountInput/BetAmountInput.d.ts +44 -0
- package/dist/components/shared/Inputs/ChipInput/ChipInput.d.ts +19 -0
- package/dist/components/shared/Inputs/ChipInput/ChipInput.styles.d.ts +1 -0
- package/dist/components/shared/Inputs/ChipInput/chip-input.constants.d.ts +4 -0
- package/dist/components/shared/Inputs/CurrencyInput/RawCurrencyInput.d.ts +36 -0
- package/dist/components/shared/Inputs/CurrencyInput/RawCurrencyInput.styles.d.ts +1 -0
- package/dist/components/shared/Inputs/Input/Input.d.ts +74 -0
- package/dist/components/shared/Inputs/Input/Input.styles.d.ts +1 -0
- package/dist/components/shared/LottieIcon/LottieIcon.d.ts +24 -0
- package/dist/components/shared/Modal/Modal.d.ts +29 -0
- package/dist/components/shared/Modal/Modal.styles.d.ts +1 -0
- package/dist/components/shared/Modal/Portal.d.ts +13 -0
- package/dist/components/shared/ResponsiveModal/ResponsiveModal.d.ts +17 -0
- package/dist/components/shared/ResponsiveModal/ResponsiveModal.styles.d.ts +1 -0
- package/dist/components/shared/Select/Select.d.ts +34 -0
- package/dist/components/shared/Select/Select.styles.d.ts +1 -0
- package/dist/components/shared/Spinner/Spinner.d.ts +5 -0
- package/dist/components/shared/Spinner/Spinner.styles.d.ts +1 -0
- package/dist/components/shared/Switch/Switch.d.ts +11 -0
- package/dist/components/shared/Switch/Switch.styles.d.ts +1 -0
- package/dist/components/shared/Toggle/Toggle.d.ts +15 -0
- package/dist/components/shared/Toggle/Toggle.styles.d.ts +1 -0
- package/dist/components/shared/Tooltip/Tooltip.d.ts +56 -0
- package/dist/components/shared/Tooltip/Tooltip.styles.d.ts +1 -0
- package/dist/components/shared/context/game.context.d.ts +90 -0
- package/dist/components/shared/types/chip.types.d.ts +10 -0
- package/dist/components/wheel/WheelAnimator/WheelAnimator.d.ts +31 -0
- package/dist/components/wheel/WheelAnimator/WheelAnimator.styles.d.ts +1 -0
- package/dist/components/wheel/WheelContentBottom/WheelContentBottom.d.ts +24 -0
- package/dist/components/wheel/WheelContentBottom/WheelContentBottom.styles.d.ts +1 -0
- package/dist/components/wheel/WheelControls/WheelAuto.d.ts +16 -0
- package/dist/components/wheel/WheelControls/WheelControls.styles.d.ts +1 -0
- package/dist/components/wheel/WheelControls/WheelManual.d.ts +16 -0
- package/dist/components/wheel/WheelGame.d.ts +26 -0
- package/dist/components/wheel/WheelGame.styles.d.ts +1 -0
- package/dist/components/wheel/WheelLayout/WheelLayout.d.ts +19 -0
- package/dist/components/wheel/WheelLayout/WheelLayout.styles.d.ts +1 -0
- package/dist/components/wheel/WheelSvg/WheelSvg.d.ts +12 -0
- package/dist/components/wheel/WheelSvg/WheelSvg.styles.d.ts +1 -0
- package/dist/components/wheel/wheel.api.d.ts +11 -0
- package/dist/components/wheel/wheel.constants.d.ts +25 -0
- package/dist/components/wheel/wheel.mock.api.d.ts +10 -0
- package/dist/components/wheel/wheel.multipliers.d.ts +11 -0
- package/dist/components/wheel/wheel.patterns.d.ts +3 -0
- package/dist/components/wheel/wheel.utils.d.ts +41 -0
- package/dist/controllers/bet-result-cache.controller.d.ts +14 -0
- package/dist/controllers/haptics.controller.d.ts +17 -0
- package/dist/controllers/history.controller.d.ts +56 -0
- package/dist/controllers/hotkey.controller.d.ts +30 -0
- package/dist/controllers/sound/sound-definitions.d.ts +24 -0
- package/dist/controllers/sound/sound-effects.controller.d.ts +18 -0
- package/dist/controllers/sound/sound-layer.types.d.ts +45 -0
- package/dist/index.d.ts +17 -8345
- package/dist/index.mjs +21068 -2189
- package/dist/limbo-multiplier-bg.svg +1 -0
- package/dist/shared/animation.styles.d.ts +1 -0
- package/dist/shared/async-throttle-queue.d.ts +51 -0
- package/dist/shared/async-throttle-queue.test.d.ts +1 -0
- package/dist/shared/autobet-pacing.d.ts +4 -0
- package/dist/shared/bet.types.d.ts +196 -0
- package/dist/shared/button-feedback.d.ts +13 -0
- package/dist/shared/calculations/games/dice.d.ts +1 -0
- package/dist/shared/calculations/games/keno.d.ts +25 -0
- package/dist/shared/calculations/games/mines.d.ts +7 -0
- package/dist/shared/calculations/utils/big-validation.d.ts +71 -0
- package/dist/shared/calculations/utils/bignumber-max.d.ts +2 -0
- package/dist/shared/calculations/utils/bignumber-min.d.ts +7 -0
- package/dist/shared/calculations/utils/factorial.d.ts +2 -0
- package/dist/shared/calculations/utils/hex-to-bytes.d.ts +1 -0
- package/dist/shared/calculations/utils/ncr.d.ts +2 -0
- package/dist/shared/cards/Card.d.ts +30 -0
- package/dist/shared/cards/Card.styles.d.ts +1 -0
- package/dist/shared/cards/CardStack.d.ts +6 -0
- package/dist/shared/cards/CardStack.styles.d.ts +1 -0
- package/dist/shared/cards/card.constants.d.ts +11 -0
- package/dist/shared/cards/card.types.d.ts +10 -0
- package/dist/shared/cards/card.utils.d.ts +5 -0
- package/dist/shared/chip-state.utils.d.ts +125 -0
- package/dist/shared/chip-state.utils.test.d.ts +1 -0
- package/dist/shared/component.styles.d.ts +1 -0
- package/dist/shared/constants.d.ts +60 -0
- package/dist/shared/create-api-factory.d.ts +10 -0
- package/dist/shared/event-map.d.ts +342 -0
- package/dist/shared/format-monetary-amount.d.ts +4 -0
- package/dist/shared/format-win-chance.d.ts +1 -0
- package/dist/shared/format-win-chance.test.d.ts +1 -0
- package/dist/shared/get-correlation-id.d.ts +5 -0
- package/dist/shared/get-currency-details.d.ts +12 -0
- package/dist/shared/get-currency-details.test.d.ts +1 -0
- package/dist/shared/get-currency-precision.d.ts +2 -0
- package/dist/shared/get-currency-precision.test.d.ts +1 -0
- package/dist/shared/get-currency-symbol-position.d.ts +4 -0
- package/dist/shared/get-currency-symbol-position.test.d.ts +1 -0
- package/dist/shared/get-currency-symbol.d.ts +2 -0
- package/dist/shared/get-currency-symbol.test.d.ts +1 -0
- package/dist/shared/get-game-outcome.d.ts +1 -0
- package/dist/shared/hotkey-helper.d.ts +14 -0
- package/dist/shared/icons/currencies/arsIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/audIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/brlIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/cadIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/chfIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/clpIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/cnyIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/czkIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/dopIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/eurIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/gbpIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/gcIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/gtqIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/hnlIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/hufIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/idrIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/inrIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/jpyIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/krwIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/kztIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/mxnIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/myrIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/ngnIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/nokIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/nzdIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/penIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/phpIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/ronIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/rubIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/scIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/thbIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/tryIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/uahIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/usdIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/uzsIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/vndIcon.d.ts +1 -0
- package/dist/shared/icons/currencies/zarIcon.d.ts +1 -0
- package/dist/shared/icons/get-currency-icon.d.ts +2 -0
- package/dist/shared/icons/get-currency-icon.test.d.ts +1 -0
- package/dist/shared/icons/index.d.ts +1 -0
- package/dist/shared/icons/kenoGemIcon.d.ts +1 -0
- package/dist/shared/icons/minesBombIcon.d.ts +1 -0
- package/dist/shared/icons/minesGemIcon.d.ts +1 -0
- package/dist/shared/mock-bridged-game-service.d.ts +42 -0
- package/dist/shared/mock-rng-generator.d.ts +3 -0
- package/dist/shared/origami-action.type.d.ts +7 -0
- package/dist/shared/origami-element.d.ts +21 -0
- package/dist/shared/primary-input.d.ts +2 -0
- package/dist/shared/provably-fair-verifier.d.ts +28 -0
- package/dist/shared/provider-api/bet-result.d.ts +18 -0
- package/dist/shared/provider-api/error-codes.d.ts +8 -0
- package/dist/shared/sleep.d.ts +1 -0
- package/dist/shared/utils/format-autobet-settings.d.ts +5 -0
- package/dist/shared/utils/prevent-non-numeric-input.d.ts +4 -0
- package/dist/shared/wait-for-event.d.ts +1 -0
- package/dist/shared/watch.d.ts +26 -0
- package/dist/translations/ar.json.d.ts +405 -0
- package/dist/translations/de.json.d.ts +405 -0
- package/dist/translations/dynamic-loader.d.ts +15 -0
- package/dist/translations/en-soc.json.d.ts +405 -0
- package/dist/translations/en.json.d.ts +406 -0
- package/dist/translations/es.json.d.ts +405 -0
- package/dist/translations/fi.json.d.ts +405 -0
- package/dist/translations/fr.json.d.ts +405 -0
- package/dist/translations/hi.json.d.ts +405 -0
- package/dist/translations/id.json.d.ts +405 -0
- package/dist/translations/index.d.ts +6854 -0
- package/dist/translations/ja.json.d.ts +405 -0
- package/dist/translations/ko.json.d.ts +405 -0
- package/dist/translations/language.context.d.ts +9 -0
- package/dist/translations/pl.json.d.ts +405 -0
- package/dist/translations/pt.json.d.ts +405 -0
- package/dist/translations/ru.json.d.ts +405 -0
- package/dist/translations/tr.json.d.ts +405 -0
- package/dist/translations/utils.d.ts +22 -0
- package/dist/translations/vi.json.d.ts +405 -0
- package/dist/translations/zh.json.d.ts +405 -0
- package/dist/utils/active-elements.d.ts +15 -0
- package/dist/utils/animate.d.ts +22 -0
- package/dist/utils/animation-registry.d.ts +24 -0
- package/dist/utils/blur-active-element.d.ts +7 -0
- package/dist/utils/event.d.ts +2 -0
- package/dist/utils/focus-trap.d.ts +24 -0
- package/dist/utils/game-layout-style.d.ts +9 -0
- package/dist/utils/scroll.d.ts +22 -0
- package/dist/utils/slot.controller.d.ts +23 -0
- package/dist/utils/tabbable.d.ts +9 -0
- package/package.json +18 -15
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declare const _default: {
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"accessibility": {
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"sliderValue": "{value} out of {max}"
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},
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"alerts": {
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"autobetStarted": "Started autoplay mode",
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"autobetStopped": "Stopped autoplay mode",
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"betAmountAboveMaxBet": "Maximum entry is {value}",
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"betAmountBelowMinBet": "Minimum entry is {value}",
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"betLimitReached": "Entry limit reached",
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"errorProcessingBet": "There was an error. Please try again.",
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"failedToLoadBetData": "Failed to load round details",
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"gameError": "There was an error. Please try again.",
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"insufficientBalance": "Insufficient balance",
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"notEnoughBalance": "Not enough balance",
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"maxPayoutExceeded": "Max prize exceeded"
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},
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"autobet": {
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"configureAutobet": "Configure Autoplay",
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"games": "Games",
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"games10": "10 Games",
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"games100": "100 Games",
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"games25": "25 Games",
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"games5": "5 Games",
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"games50": "50 Games",
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"increase": "Increase",
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"infinite": "Infinite",
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"onLoss": "On Loss",
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"onWin": "On Win",
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"reset": "Reset",
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"placeBet": "Place {count} Entry",
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"placeBets": "Place {count} Entries",
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"startAutobet": "Start Autoplay",
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"stopAutobet": "Stop Autoplay",
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"stopOnLoss": "Stop on Loss",
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"stopOnProfit": "Stop On Winnings"
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},
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"clipboard": {
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"linkCopied": "Link copied to clipboard!"
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},
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"common": {
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"auto": "Auto",
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"back": "Back",
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"balance": "Balance",
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"bet": "Entry",
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"betAmount": "Entry Amount",
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"cancel": "Cancel",
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"cashOut": "Redeem",
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"classic": "Classic",
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"confirm": "Confirm",
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"continue": "Continue",
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"copied": "Copied",
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"currency": "Currency",
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"deposit": "Purchase",
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"disableHotkeys": "Disable Hotkeys",
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"disableMaxBet": "Disable Max Entry",
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"enableHotkeys": "Enable Hotkeys",
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"enableMaxBet": "Enable Max Entry",
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"footerNavigation": "Footer Navigation",
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"gameInfo": "Game Info",
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"gameName": "Game Name",
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"getStarted": "Get Started",
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"high": "High",
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"history": "History",
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"hotkeys": "Hotkeys",
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"id": "ID",
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"instantBet": "Instant Play",
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"loading": "Loading...",
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"loadMore": "Load More",
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"lobby": "Back to Lobby",
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"low": "Low",
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"manual": "Manual",
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"max": "MAX",
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"medium": "Medium",
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"multiplier": "Multiplier",
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"opensInNewWindow": "opens in a new window",
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"payout": "Prize",
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"placeBet": "Play",
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"profit": "Winnings",
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"profitOnWin": "Potential Winnings",
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"provablyFair": "Provably Fair",
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"risk": "Risk",
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"roundId": "Round ID",
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"saveChanges": "Save Changes",
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"shareReplay": "Share Replay",
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"siteInformation": "Game Information",
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"space": "SPACE",
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"support": "Support",
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"targetMultiplier": "Multiplier",
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"thisFieldIsRequired": "This field is required",
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"timestamp": "Time",
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"toggleHotkeys": "Toggle Hotkeys",
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"viewFairnessInformation": "View Fairness Information",
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"viewHistory": "View History",
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"volume": "Volume",
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"winChance": "Win Chance"
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},
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"errors": {
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"dice": {
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"multiplierRange": "Must be between {min} and {max}",
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"winChanceRange": "Must be between {min} and {max}"
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},
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"roulette": {
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"oppositeBet": "Play restrictions apply"
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},
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"noWheelData": "No wheel data available",
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"requestDropped": "Request dropped"
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},
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"fairness": {
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"activeClientSeed": "Active Client Seed",
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"enterClientSeed": "Enter Client Seed",
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"enterProof": "Enter Proof",
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"enterPublicKey": "Enter Public Key",
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"enterRandomness": "Enter Randomness",
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"enterSeed": "Enter Seed",
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"info": {
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"p1": "Every round's result comes from verifiable randomness, not hidden server logic. We build a deterministic seed from values unique to your round—gameId, tenantId, tenantUserId, an incrementing nonce (one per completed round), plus your clientSeed. This guarantees each round is unique and reproducible: same inputs → same random stream → same outcome.",
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"p2": "That seed is run through an Elliptic Curve Verifiable Random Function (ECVRF) per the IETF spec draft-irtf-cfrg-vrf-15. Our server uses its private key to produce a random value and a cryptographic proof (proofString). Anyone with our public key can independently verify that proof for the given inputs—confirming the randomness came from the seed and wasn't tampered with. The SDK is TypeScript, while the core crypto uses the fastcrypto Rust library via NAPI-RS for performance and safety.",
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"p3": "Once verified, the VRF output seeds a deterministic random byte generator (hashSequence). The games transform those bytes into outcomes using deterministic, unbiased logic. Because the process is deterministic and the nonce advances every completed round, you get both replayable audits (recreate the same round exactly) and fresh, non-repeating randomness each time.",
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"p4": "After a round, you have the inputs (including your clientSeed and the round's nonce), the VRF output, the proofString, and our public key. Use any ECVRF verifier or our libraries to: (1) verify the proof against the inputs and public key, and (2) regenerate the same hashSequence and outcome. Our private key never leaves secure servers; the public key is safe to use client-side for independent checks.",
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"step1Desc": "We combine gameId, tenantId, tenantUserId, a per-round nonce, and your clientSeed. Same inputs always produce the same random stream and outcome.",
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"step1Title": "Deterministic Seed",
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"step2Title": "Generate Randomness",
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"step3Desc": "Anyone can verify the proofString for the given inputs using our public key. This confirms the randomness matches the seed and was not tampered with.",
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"step3Title": "Verify Proof",
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"step4Title": "Derive Outcomes",
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"step5Title": "Reproduction"
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},
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"invalidGame": "Invalid game type provided.",
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"learnMore": "Learn More",
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"newClientSeed": "New Client Seed",
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"noBettingHistory": "No play history",
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"outcomeCalculationInfo": "This game uses a provably fair algorithm that ensures the outcome is fair and transparent.",
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"proof": "Proof",
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"provablyFair": "Provably Fair",
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"publicKey": "Active Public Key",
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"randomness": "Randomness",
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"saveClientSeed": "Save Client Seed",
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"seed": "Seed",
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"verifyIndependently": "Verify Independently"
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},
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"gameInfo": {
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"blackjack": {
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"how1": "Set your entry and play.",
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"how2": "You and the dealer are each dealt two cards; one dealer card is face-up.",
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"how3": "Choose to hit (take a card), stand (keep your hand), double (double entry, one card), or split (if you have a pair).",
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"how4": "Going over 21 means you bust and lose immediately.",
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"how5": "The dealer reveals their hand and must hit until reaching 17 or higher.",
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"how6": "Closest to 21 without busting wins; ties push and return your entry.",
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"overview": "Beat the dealer by getting closer to 21 without going over. Hit for more cards or stand with your hand. Face cards are worth 10, and aces count as 1 or 11.",
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"provablyFair": "Our verifiable randomness system generates every Blackjack deal. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
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"strategyTip": "Learn basic strategy to minimize the house edge. Generally, stand on 17+, hit on 8 or less, and double on 10 or 11 against weak dealer cards. Consistent entry sizing helps manage swings."
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},
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"baccarat": {
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"how1": "Place coins on Player, Banker, or Tie.",
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"how2": "Adjust your coin value with the 1/2 and 2X buttons.",
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"how3": "Place your entry to deal the cards.",
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"how4": "Two cards are dealt to each hand; a third card may be drawn following standard rules.",
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"how5": "The hand closest to 9 wins. Player results in 2X, Banker results in 1.95X, and Tie results in 9X.",
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"overview": "Baccarat is a classic card game where you select which hand will win. The hand closest to 9 wins. Face cards and tens count as zero; aces count as one.",
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"provablyFair": "Our verifiable randomness system generates every Baccarat deal. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same outcome.",
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"strategyTip": "Banker and Player entries offer consistent odds, while Tie results in 9X but hits less often. Mix your entries based on your risk preference."
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},
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"advancedDice": {
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"how1": "Select your roll mode: Inside, Outside, or Between.",
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"how2": "Drag the sliders to define your winning zone(s).",
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"how3": "Set your entry and play.",
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"how4": "A random number between 0 and 100 is generated.",
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"how5": "Win if the result falls within your chosen zone(s).",
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"overview": "Advanced Dice lets you set custom win zones. Choose Inside to win when the result lands within your range, Outside to win when it lands beyond your range, or Between to split into two winning zones.",
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"provablyFair": "Our verifiable randomness system generates every Advanced Dice outcome. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
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"strategyTip": "Wider zones offer more frequent wins but smaller multipliers. Narrow zones risk more but have bigger prizes. Between mode lets you target two ranges for flexible strategies."
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},
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"diamonds": {
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"how1": "Set your entry and play.",
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176
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+
"how2": "Five diamonds are revealed from a fixed set of gem types.",
|
|
177
|
+
"how3": "Your result is evaluated like a poker hand: pairs, two pairs, three-of-a-kind, full house, four-of-a-kind, and five-of-a-kind.",
|
|
178
|
+
"how4": "Each hand type has its own multiplier; higher-value hands award bigger multipliers, while no made hand results in 0X.",
|
|
179
|
+
"how5": "Your prize is your entry multiplied by the shown multiplier for the resulting hand.",
|
|
180
|
+
"overview": "Diamonds is a five-reel matching game. Each round reveals five diamonds from a set of different gem types. Your goal is to land poker-style combinations - pairs, three-of-a-kind, full houses, and so on.",
|
|
181
|
+
"provablyFair": "Our verifiable randomness system selects each diamond result. After every round, you can view the underlying random values and proof, verify the outcome with our public key, and reproduce the same hand.",
|
|
182
|
+
"strategyTip": "Diamonds is a high-volatility, fixed-odds game where you're hunting for big, poker-style hands. Your main lever is how aggressive you want to be. Use smaller, steady entries if you want to ride out dry streaks, or occasionally push your entry size when you're chasing premium hands."
|
|
183
|
+
},
|
|
184
|
+
"dice": {
|
|
185
|
+
"how1": "Choose roll under or roll over.",
|
|
186
|
+
"how2": "Set your target number.",
|
|
187
|
+
"how3": "Set your entry and play.",
|
|
188
|
+
"how4": "We generate one random result (displayed on the 0–99.99 scale in-game).",
|
|
189
|
+
"how5": "You win if the result is in your chosen range.",
|
|
190
|
+
"how6": "Your prize is entry x the shown multiplier, which updates as you move the slider.",
|
|
191
|
+
"overview": "Set a target number and choose whether the roll will land under or over it. Moving the slider changes your win chance and multiplier—a higher chance lowers the multiplier, a lower chance increases it. Each round is one independent roll on the game's scale.",
|
|
192
|
+
"provablyFair": "Our verifiable randomness system generates every Dice roll. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
|
|
193
|
+
"strategyTip": "Pick your volatility. A lower win chance yields bigger multipliers but rarer hits. A higher win chance yields smaller multipliers but more frequent wins. Size your entries to your total available coins for steadier swings."
|
|
194
|
+
},
|
|
195
|
+
"keno": {
|
|
196
|
+
"how1": "Pick 1–10 tiles on the 1–40 board.",
|
|
197
|
+
"how2": "Set your entry and play.",
|
|
198
|
+
"how3": "We draw 10 winning numbers; your matches are highlighted.",
|
|
199
|
+
"how4": "Prizes depend on how many tiles you selected and how many hits you got—check the prize table.",
|
|
200
|
+
"how5": "You can never hit more numbers than you selected, and the maximum selection is 10.",
|
|
201
|
+
"overview": "Pick your lucky numbers and try to match the draw. You can choose 1–10 numbers from 1–40, and we then draw 10 numbers. The more of your picks that hit, the higher your prize.",
|
|
202
|
+
"provablyFair": "Our verifiable randomness system generates every Keno draw. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
|
|
203
|
+
"strategyTip": "Choose your volatility. Picking fewer spots means rarer wins but much bigger multipliers. More spots give more frequent hits but smaller average returns per hit. A middle range balances hit rate and prize. Adjust your entry size to match your risk preference and total available coins."
|
|
204
|
+
},
|
|
205
|
+
"limbo": {
|
|
206
|
+
"how1": "Set your target multiplier.",
|
|
207
|
+
"how2": "Set your entry and play.",
|
|
208
|
+
"how3": "We generate one random outcome multiplier.",
|
|
209
|
+
"how4": "You win if the outcome is greater than or equal to your target.",
|
|
210
|
+
"how5": "Your prize is entry x your target multiplier; otherwise, you lose your entry.",
|
|
211
|
+
"overview": "In Limbo, you set your desired prize, and the game draws a single random outcome multiplier. If the outcome is at least your target, you win. If it's lower, you lose. A higher chance lowers the multiplier; a lower chance increases it.",
|
|
212
|
+
"provablyFair": "Our verifiable randomness system generates every Limbo outcome. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
|
|
213
|
+
"strategyTip": "Lower targets win more often but have a smaller prize, while higher targets hit rarely but have a much larger prize. Consider a fixed target per session or mix in occasional long shots, and size entries consistently to manage variance."
|
|
214
|
+
},
|
|
215
|
+
"limitContent": "The maximum achievable multiplier for this game is {multiplier}X. The maximum achievable prize is {payout}",
|
|
216
|
+
"limitTitle": "Limits",
|
|
217
|
+
"mines": {
|
|
218
|
+
"how1": "Choose the number of mines for this round.",
|
|
219
|
+
"how2": "Set your entry and play.",
|
|
220
|
+
"how3": "Click tiles to reveal them: a safe tile increases your multiplier; a mine ends the round.",
|
|
221
|
+
"how4": "You can redeem your prize at any time to lock in your current multiplier.",
|
|
222
|
+
"how5": "Your prize is entry x the current multiplier when you redeem.",
|
|
223
|
+
"how6": "The round ends when you redeem your prize or when a mine is revealed.",
|
|
224
|
+
"overview": "Mines is about picking safe tiles and deciding when to redeem your prize. Before the round starts, choose how many mines will be hidden on the board. Each safe tile you reveal increases your multiplier. Hit a mine, and the round ends with no prize.",
|
|
225
|
+
"provablyFair": "Our verifiable randomness system generates each board's hidden mine layout. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
|
|
226
|
+
"strategyTip": "Pick your volatility. Fewer mines mean safer reveals and smaller multipliers per step. More mines lead to riskier reveals with bigger multipliers. Set a target or use a stop-loss to manage swings. Consistent entry sizing and disciplined redemptions help keep variance in check."
|
|
227
|
+
},
|
|
228
|
+
"plinko": {
|
|
229
|
+
"how1": "Select your risk level and number of rows.",
|
|
230
|
+
"how2": "Set your entry and play.",
|
|
231
|
+
"how3": "The ball drops and bounces through the pegs.",
|
|
232
|
+
"how4": "Your prize is entry × the multiplier of the bin where the ball lands.",
|
|
233
|
+
"how5": "Center bins have smaller prizes; edge bins have larger prizes based on your chosen risk level and row count.",
|
|
234
|
+
"overview": "Drop a ball and watch it bounce down through a field of pegs. Choose your risk level and number of rows before each drop—higher risk and more rows unlock bigger edge multipliers but make them harder to hit.",
|
|
235
|
+
"provablyFair": "Our verifiable randomness system generates every Plinko drop. After each round, you can view the inputs and proof, verify the result with our public key, and reproduce the same outcome.",
|
|
236
|
+
"strategyTip": "Low risk offers steady, smaller wins. Medium risk balances frequency and prize. High risk targets rare but massive edge multipliers. More rows spread the multipliers across more bins, increasing maximum potential but reducing the chance of hitting the edges."
|
|
237
|
+
},
|
|
238
|
+
"rtpContent": "The Return-to-Player (RTP) percentage for this game is {rtpValue}%.",
|
|
239
|
+
"rtpTitle": "RTP: {rtpValue}%",
|
|
240
|
+
"strategyTitle": "Strategy",
|
|
241
|
+
"tutorial": "Tutorial",
|
|
242
|
+
"wheel": {
|
|
243
|
+
"how1": "Select your risk level and number of segments.",
|
|
244
|
+
"how2": "Set your entry and play.",
|
|
245
|
+
"how3": "The wheel spins and lands on a segment.",
|
|
246
|
+
"how4": "Your prize is entry × the multiplier shown on the segment where the wheel stops.",
|
|
247
|
+
"how5": "Each segment has a different multiplier based on your chosen risk level and segment count.",
|
|
248
|
+
"overview": "Spin the wheel and watch where it lands. Choose your risk level and number of segments before each spin - lower risk yields more frequent wins with smaller multipliers; higher risk yields rare wins with bigger multipliers.",
|
|
249
|
+
"provablyFair": "Our verifiable randomness system generates every Wheel outcome. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same result.",
|
|
250
|
+
"strategyTip": "Low risk offers steady, smaller wins. Medium risk balances frequency and prize. High risk targets rare but massive multipliers. More segments increase maximum potential but reduce win frequency."
|
|
251
|
+
},
|
|
252
|
+
"roulette": {
|
|
253
|
+
"how1": "Click on the grid to place coins on your chosen entries.",
|
|
254
|
+
"how2": "Adjust your coin value with the 1/2 and 2X buttons.",
|
|
255
|
+
"how3": "Place your entry to spin the wheel.",
|
|
256
|
+
"how4": "The ball lands on a random number from 0–36 (or 00 for American).",
|
|
257
|
+
"how5": "Winning entries have prizes sized based on their odds; all other coins are lost.",
|
|
258
|
+
"overview": "Place coins on the grid and spin the wheel. Select single numbers, groups of numbers, colors, or odd/even. The ball lands on a random pocket, and matching entries have prizes sized based on their odds.",
|
|
259
|
+
"provablyFair": "Our verifiable randomness system generates every Roulette spin. After every round, you can view the inputs and proof, verify the result with our public key, and reproduce the same outcome.",
|
|
260
|
+
"strategyTip": "Outside entries (red/black, odd/even) offer nearly 50% win chance with 2X prize. Inside entries on single numbers have prizes up to 36X but hit rarely. Spread your coins to balance risk and reward."
|
|
261
|
+
},
|
|
262
|
+
"blitz": {
|
|
263
|
+
"overview": "Blitz is a clean-sweep card draw. Choose how many cards to draw, then win if every revealed card is unique. More cards raise the multiplier and the chance of hitting a duplicate.",
|
|
264
|
+
"how1": "Choose how many unique cards you want to chase.",
|
|
265
|
+
"how2": "Set your entry amount and play.",
|
|
266
|
+
"how3": "Cards are revealed one at a time on the deck grid.",
|
|
267
|
+
"how4": "You win if every revealed card is unique.",
|
|
268
|
+
"how5": "The first duplicate ends the round with no prize.",
|
|
269
|
+
"strategyTip": "Lower card counts hit more often with smaller multipliers. Higher card counts are much more volatile but can award dramatically more. Size the entry around the card count you choose.",
|
|
270
|
+
"provablyFair": "Our verifiable randomness system generates the card stream for every Blitz round. After each round, you can view the inputs and proof, verify the draw with our public key, and reproduce the same result."
|
|
271
|
+
}
|
|
272
|
+
},
|
|
273
|
+
"games": {
|
|
274
|
+
"advancedDice": {
|
|
275
|
+
"between": "Between",
|
|
276
|
+
"boundsLower": "Bounds lower",
|
|
277
|
+
"boundsUpper": "Bounds upper",
|
|
278
|
+
"inside": "Inside",
|
|
279
|
+
"outside": "Outside",
|
|
280
|
+
"rollMode": "Roll Mode",
|
|
281
|
+
"secondBoundsLower": "Second bounds lower",
|
|
282
|
+
"secondBoundsUpper": "Second bounds upper"
|
|
283
|
+
},
|
|
284
|
+
"baccarat": {
|
|
285
|
+
"chipValue": "Coin Value",
|
|
286
|
+
"player": "Player",
|
|
287
|
+
"banker": "Banker",
|
|
288
|
+
"tie": "Tie",
|
|
289
|
+
"totalBetAmount": "Total Entry",
|
|
290
|
+
"selectChip": "Select an entry",
|
|
291
|
+
"slowReveal": "Slow Reveal"
|
|
292
|
+
},
|
|
293
|
+
"blackjack": {
|
|
294
|
+
"seats": "Seats",
|
|
295
|
+
"hit": "Hit",
|
|
296
|
+
"stand": "Stand",
|
|
297
|
+
"split": "Split",
|
|
298
|
+
"double": "Double",
|
|
299
|
+
"standard": "Standard",
|
|
300
|
+
"sideBet": "Side Entry",
|
|
301
|
+
"blackjackLabel": "Blackjack",
|
|
302
|
+
"insuranceLabel": "Insurance",
|
|
303
|
+
"blackjackPays": "Blackjack awards 3 to 2",
|
|
304
|
+
"insurancePays": "Insurance awards 2 to 1",
|
|
305
|
+
"exactPair": "Exact Pair",
|
|
306
|
+
"coloredPair": "Coloured Pair",
|
|
307
|
+
"mixedPair": "Mixed Pair",
|
|
308
|
+
"suitedTrips": "Suited Trips",
|
|
309
|
+
"straightFlush": "Straight Flush",
|
|
310
|
+
"threeOfAKind": "Three of a Kind",
|
|
311
|
+
"straight": "Straight",
|
|
312
|
+
"flush": "Flush",
|
|
313
|
+
"sideBetPairBonus": "Pair Bonus",
|
|
314
|
+
"sideBetThreeCardBonus": "3 Card Bonus",
|
|
315
|
+
"sideBetOnboarding": {
|
|
316
|
+
"step1Title": "Side Entries",
|
|
317
|
+
"step1Body": "Optional entries placed alongside your main entry. Choose Pair Bonus, 3 Card Bonus, or both.",
|
|
318
|
+
"step2Title": "Pair Bonus",
|
|
319
|
+
"step2Body": "Uses your first two cards. Wins if they match in rank, with higher prizes for coloured and exact pairs.",
|
|
320
|
+
"step3Title": "3 Card Bonus",
|
|
321
|
+
"step3Body": "Combines your two cards with the dealer's upcard. Wins on a flush, straight, or three of a kind.",
|
|
322
|
+
"step4Title": "Separate Prizes",
|
|
323
|
+
"step4Body": "Both entries resolve on the opening deal and pay independently from your main hand.",
|
|
324
|
+
"openingCardsOnly": "Settled on the deal",
|
|
325
|
+
"separateFromMainHand": "Independent of main hand",
|
|
326
|
+
"pairBonusCards": "Your first 2 cards",
|
|
327
|
+
"threeCardBonusCards": "Your 2 cards + dealer's upcard",
|
|
328
|
+
"pairBonusResults": "Mixed, Coloured, or Exact Pair",
|
|
329
|
+
"threeCardBonusResults": "Flush, Straight, Trips, or better"
|
|
330
|
+
},
|
|
331
|
+
"buyInsurance": "Buy Insurance",
|
|
332
|
+
"noInsurance": "No Insurance"
|
|
333
|
+
},
|
|
334
|
+
"blitz": {
|
|
335
|
+
"cardsRemaining": "Cards Remaining",
|
|
336
|
+
"decreasePicks": "Decrease Picks",
|
|
337
|
+
"increasePicks": "Increase Picks",
|
|
338
|
+
"uniqueCards": "Unique Cards"
|
|
339
|
+
},
|
|
340
|
+
"dice": {
|
|
341
|
+
"rollOver": "Roll Over",
|
|
342
|
+
"rollUnder": "Roll Under"
|
|
343
|
+
},
|
|
344
|
+
"keno": {
|
|
345
|
+
"autoPick": "Auto Pick",
|
|
346
|
+
"clearTable": "Clear",
|
|
347
|
+
"kenoGameGrid": "Keno Game Grid",
|
|
348
|
+
"kenoNumber": "Keno Number {value}",
|
|
349
|
+
"selectAtLeastOneTile": "Select at least one tile",
|
|
350
|
+
"selectTileToAutobet": "Select at least one tile"
|
|
351
|
+
},
|
|
352
|
+
"limbo": {
|
|
353
|
+
"multiplierError": "Must be between {min} and {max}",
|
|
354
|
+
"targetMultiplier": "Multiplier",
|
|
355
|
+
"winChanceError": "Must be between {min} and {max}"
|
|
356
|
+
},
|
|
357
|
+
"mines": {
|
|
358
|
+
"cashout": "Redeem Prize",
|
|
359
|
+
"gem": "Gem",
|
|
360
|
+
"gems": "Gems",
|
|
361
|
+
"mine": "Mine",
|
|
362
|
+
"mines": "Mines",
|
|
363
|
+
"nextGem": "Next Gem",
|
|
364
|
+
"selectRandomTile": "Select Random Tile",
|
|
365
|
+
"selectTileToAutobet": "Select at least one tile",
|
|
366
|
+
"tile": "Tile",
|
|
367
|
+
"unrevealed": "Unrevealed"
|
|
368
|
+
},
|
|
369
|
+
"roulette": {
|
|
370
|
+
"chipValue": "Coin Value",
|
|
371
|
+
"totalBetAmount": "Total Entry"
|
|
372
|
+
},
|
|
373
|
+
"wheel": {
|
|
374
|
+
"segments": "Segments"
|
|
375
|
+
}
|
|
376
|
+
},
|
|
377
|
+
"hotkeys": {
|
|
378
|
+
"clearBets": "Clear Entries",
|
|
379
|
+
"doubleBet": "Double Entry",
|
|
380
|
+
"doubleChipValue": "Double Coin Value",
|
|
381
|
+
"doubleTotalBet": "Double Total Entry",
|
|
382
|
+
"halveBet": "Halve Entry",
|
|
383
|
+
"halveChipValue": "Halve Coin Value",
|
|
384
|
+
"halveTotalBet": "Halve Total Entry",
|
|
385
|
+
"higherTarget": "Higher Target",
|
|
386
|
+
"info": "When hotkeys are enabled, they will remain on for this game until disabled. Despite some games sharing similar key binds, it's always advised to confirm hotkeys for each game.",
|
|
387
|
+
"lowerTarget": "Lower Target",
|
|
388
|
+
"makeBet": "Play",
|
|
389
|
+
"resetChipValue": "Reset Coin Value",
|
|
390
|
+
"toggleWinCondition": "Toggle Win Condition",
|
|
391
|
+
"undo": "Undo",
|
|
392
|
+
"clear": "Clear",
|
|
393
|
+
"zeroBet": "Zero Entry"
|
|
394
|
+
},
|
|
395
|
+
"modals": {
|
|
396
|
+
"betResult": "Round Result",
|
|
397
|
+
"fairnessAndHistory": "Fairness and History",
|
|
398
|
+
"gameArea": "Game Area",
|
|
399
|
+
"gameControls": "Game Controls",
|
|
400
|
+
"gameInfo": "Game Info"
|
|
401
|
+
}
|
|
402
|
+
}
|
|
403
|
+
;
|
|
404
|
+
|
|
405
|
+
export default _default;
|