@babylonjs/viewer 7.41.1-alpha → 7.42.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/configuration/configuration.d.ts +107 -0
- package/configuration/configuration.js +16 -0
- package/configuration/configuration.js.map +1 -0
- package/configuration/configurationCompatibility.d.ts +8 -0
- package/configuration/configurationCompatibility.js +66 -0
- package/configuration/configurationCompatibility.js.map +1 -0
- package/configuration/configurationContainer.d.ts +10 -0
- package/configuration/configurationContainer.js +10 -0
- package/configuration/configurationContainer.js.map +1 -0
- package/configuration/globals.d.ts +6 -0
- package/configuration/globals.js +18 -0
- package/configuration/globals.js.map +1 -0
- package/configuration/index.d.ts +2 -0
- package/configuration/index.js +4 -0
- package/configuration/index.js.map +1 -0
- package/configuration/interfaces/cameraConfiguration.d.ts +31 -0
- package/configuration/interfaces/cameraConfiguration.js +2 -0
- package/configuration/interfaces/cameraConfiguration.js.map +1 -0
- package/configuration/interfaces/colorGradingConfiguration.d.ts +81 -0
- package/configuration/interfaces/colorGradingConfiguration.js +2 -0
- package/configuration/interfaces/colorGradingConfiguration.js.map +1 -0
- package/configuration/interfaces/defaultRenderingPipelineConfiguration.d.ts +20 -0
- package/configuration/interfaces/defaultRenderingPipelineConfiguration.js +2 -0
- package/configuration/interfaces/defaultRenderingPipelineConfiguration.js.map +1 -0
- package/configuration/interfaces/environmentMapConfiguration.d.ts +22 -0
- package/configuration/interfaces/environmentMapConfiguration.js +2 -0
- package/configuration/interfaces/environmentMapConfiguration.js.map +1 -0
- package/configuration/interfaces/groundConfiguration.d.ts +24 -0
- package/configuration/interfaces/groundConfiguration.js +2 -0
- package/configuration/interfaces/groundConfiguration.js.map +1 -0
- package/configuration/interfaces/imageProcessingConfiguration.d.ts +45 -0
- package/configuration/interfaces/imageProcessingConfiguration.js +2 -0
- package/configuration/interfaces/imageProcessingConfiguration.js.map +1 -0
- package/configuration/interfaces/index.d.ts +15 -0
- package/configuration/interfaces/index.js +16 -0
- package/configuration/interfaces/index.js.map +1 -0
- package/configuration/interfaces/lightConfiguration.d.ts +60 -0
- package/configuration/interfaces/lightConfiguration.js +2 -0
- package/configuration/interfaces/lightConfiguration.js.map +1 -0
- package/configuration/interfaces/modelAnimationConfiguration.d.ts +26 -0
- package/configuration/interfaces/modelAnimationConfiguration.js +2 -0
- package/configuration/interfaces/modelAnimationConfiguration.js.map +1 -0
- package/configuration/interfaces/modelConfiguration.d.ts +65 -0
- package/configuration/interfaces/modelConfiguration.js +2 -0
- package/configuration/interfaces/modelConfiguration.js.map +1 -0
- package/configuration/interfaces/observersConfiguration.d.ts +5 -0
- package/configuration/interfaces/observersConfiguration.js +2 -0
- package/configuration/interfaces/observersConfiguration.js.map +1 -0
- package/configuration/interfaces/sceneConfiguration.d.ts +48 -0
- package/configuration/interfaces/sceneConfiguration.js +2 -0
- package/configuration/interfaces/sceneConfiguration.js.map +1 -0
- package/configuration/interfaces/sceneOptimizerConfiguration.d.ts +23 -0
- package/configuration/interfaces/sceneOptimizerConfiguration.js +2 -0
- package/configuration/interfaces/sceneOptimizerConfiguration.js.map +1 -0
- package/configuration/interfaces/skyboxConfiguration.d.ts +21 -0
- package/configuration/interfaces/skyboxConfiguration.js +2 -0
- package/configuration/interfaces/skyboxConfiguration.js.map +1 -0
- package/configuration/interfaces/templateConfiguration.d.ts +67 -0
- package/configuration/interfaces/templateConfiguration.js +2 -0
- package/configuration/interfaces/templateConfiguration.js.map +1 -0
- package/configuration/interfaces/vrConfiguration.d.ts +16 -0
- package/configuration/interfaces/vrConfiguration.js +2 -0
- package/configuration/interfaces/vrConfiguration.js.map +1 -0
- package/configuration/loader.d.ts +4 -0
- package/configuration/loader.js +17 -0
- package/configuration/loader.js.map +1 -0
- package/configuration/mappers.d.ts +43 -0
- package/configuration/mappers.js +193 -0
- package/configuration/mappers.js.map +1 -0
- package/configuration/renderOnlyLoader.d.ts +33 -0
- package/configuration/renderOnlyLoader.js +162 -0
- package/configuration/renderOnlyLoader.js.map +1 -0
- package/configuration/types/default.d.ts +6 -0
- package/configuration/types/default.js +121 -0
- package/configuration/types/default.js.map +1 -0
- package/configuration/types/environmentMap.d.ts +5 -0
- package/configuration/types/environmentMap.js +14 -0
- package/configuration/types/environmentMap.js.map +1 -0
- package/configuration/types/extended.d.ts +6 -0
- package/configuration/types/extended.js +317 -0
- package/configuration/types/extended.js.map +1 -0
- package/configuration/types/index.d.ts +14 -0
- package/configuration/types/index.js +51 -0
- package/configuration/types/index.js.map +1 -0
- package/configuration/types/minimal.d.ts +6 -0
- package/configuration/types/minimal.js +43 -0
- package/configuration/types/minimal.js.map +1 -0
- package/configuration/types/renderOnlyDefault.d.ts +30 -0
- package/configuration/types/renderOnlyDefault.js +31 -0
- package/configuration/types/renderOnlyDefault.js.map +1 -0
- package/configuration/types/shadowLight.d.ts +9 -0
- package/configuration/types/shadowLight.js +64 -0
- package/configuration/types/shadowLight.js.map +1 -0
- package/helper/index.d.ts +29 -0
- package/helper/index.js +66 -0
- package/helper/index.js.map +1 -0
- package/index.d.ts +30 -0
- package/index.js +46 -0
- package/index.js.map +1 -0
- package/initializer.d.ts +11 -0
- package/initializer.js +35 -0
- package/initializer.js.map +1 -0
- package/interfaces.d.ts +5 -0
- package/interfaces.js +7 -0
- package/interfaces.js.map +1 -0
- package/labs/environmentSerializer.d.ts +126 -0
- package/labs/environmentSerializer.js +191 -0
- package/labs/environmentSerializer.js.map +1 -0
- package/labs/texture.d.ts +183 -0
- package/labs/texture.js +351 -0
- package/labs/texture.js.map +1 -0
- package/labs/viewerLabs.d.ts +51 -0
- package/labs/viewerLabs.js +134 -0
- package/labs/viewerLabs.js.map +1 -0
- package/loader/modelLoader.d.ts +56 -0
- package/loader/modelLoader.js +202 -0
- package/loader/modelLoader.js.map +1 -0
- package/loader/plugins/applyMaterialConfig.d.ts +12 -0
- package/loader/plugins/applyMaterialConfig.js +16 -0
- package/loader/plugins/applyMaterialConfig.js.map +1 -0
- package/loader/plugins/extendedMaterialLoaderPlugin.d.ts +9 -0
- package/loader/plugins/extendedMaterialLoaderPlugin.js +16 -0
- package/loader/plugins/extendedMaterialLoaderPlugin.js.map +1 -0
- package/loader/plugins/index.d.ts +19 -0
- package/loader/plugins/index.js +44 -0
- package/loader/plugins/index.js.map +1 -0
- package/loader/plugins/loaderPlugin.d.ts +24 -0
- package/loader/plugins/loaderPlugin.js +2 -0
- package/loader/plugins/loaderPlugin.js.map +1 -0
- package/loader/plugins/msftLodLoaderPlugin.d.ts +12 -0
- package/loader/plugins/msftLodLoaderPlugin.js +21 -0
- package/loader/plugins/msftLodLoaderPlugin.js.map +1 -0
- package/loader/plugins/telemetryLoaderPlugin.d.ts +12 -0
- package/loader/plugins/telemetryLoaderPlugin.js +36 -0
- package/loader/plugins/telemetryLoaderPlugin.js.map +1 -0
- package/managers/observablesManager.d.ts +66 -0
- package/managers/observablesManager.js +35 -0
- package/managers/observablesManager.js.map +1 -0
- package/managers/sceneManager.d.ts +245 -0
- package/managers/sceneManager.js +1375 -0
- package/managers/sceneManager.js.map +1 -0
- package/managers/telemetryManager.d.ts +78 -0
- package/managers/telemetryManager.js +117 -0
- package/managers/telemetryManager.js.map +1 -0
- package/model/modelAnimation.d.ts +215 -0
- package/model/modelAnimation.js +237 -0
- package/model/modelAnimation.js.map +1 -0
- package/model/viewerModel.d.ts +233 -0
- package/model/viewerModel.js +673 -0
- package/model/viewerModel.js.map +1 -0
- package/optimizer/custom/extended.d.ts +13 -0
- package/optimizer/custom/extended.js +101 -0
- package/optimizer/custom/extended.js.map +1 -0
- package/optimizer/custom/index.d.ts +9 -0
- package/optimizer/custom/index.js +26 -0
- package/optimizer/custom/index.js.map +1 -0
- package/package.json +28 -19
- package/readme.md +28 -28
- package/renderOnlyIndex.d.ts +11 -0
- package/renderOnlyIndex.js +18 -0
- package/renderOnlyIndex.js.map +1 -0
- package/templating/eventManager.d.ts +35 -0
- package/templating/eventManager.js +66 -0
- package/templating/eventManager.js.map +1 -0
- package/templating/plugins/hdButtonPlugin.d.ts +9 -0
- package/templating/plugins/hdButtonPlugin.js +22 -0
- package/templating/plugins/hdButtonPlugin.js.map +1 -0
- package/templating/plugins/printButton.d.ts +9 -0
- package/templating/plugins/printButton.js +41 -0
- package/templating/plugins/printButton.js.map +1 -0
- package/templating/templateManager.d.ts +197 -0
- package/templating/templateManager.js +561 -0
- package/templating/templateManager.js.map +1 -0
- package/templating/viewerTemplatePlugin.d.ts +21 -0
- package/templating/viewerTemplatePlugin.js +69 -0
- package/templating/viewerTemplatePlugin.js.map +1 -0
- package/viewer/defaultViewer.d.ts +130 -0
- package/viewer/defaultViewer.js +672 -0
- package/viewer/defaultViewer.js.map +1 -0
- package/viewer/renderOnlyViewer.d.ts +9 -0
- package/viewer/renderOnlyViewer.js +46 -0
- package/viewer/renderOnlyViewer.js.map +1 -0
- package/viewer/viewer.d.ts +258 -0
- package/viewer/viewer.js +783 -0
- package/viewer/viewer.js.map +1 -0
- package/viewer/viewerManager.d.ts +58 -0
- package/viewer/viewerManager.js +91 -0
- package/viewer/viewerManager.js.map +1 -0
- package/viewer/viewerWithTemplate.d.ts +9 -0
- package/viewer/viewerWithTemplate.js +20 -0
- package/viewer/viewerWithTemplate.js.map +1 -0
- package/assets/photoStudio.env +0 -0
- package/dist/babylon-viewer.esm.js +0 -2
- package/dist/babylon-viewer.esm.js.map +0 -1
- package/dist/babylon-viewer.esm.min.js +0 -2
- package/dist/babylon-viewer.esm.min.js.map +0 -1
- package/dist/chunks/EXT_lights_ies-BS2USlck.esm.min.js +0 -2
- package/dist/chunks/EXT_lights_ies-BS2USlck.esm.min.js.map +0 -1
- package/dist/chunks/EXT_lights_ies-C-joQ5O4.esm.js +0 -84
- package/dist/chunks/EXT_lights_ies-C-joQ5O4.esm.js.map +0 -1
- package/dist/chunks/EXT_lights_image_based-C3wbbb5Z.esm.js +0 -171
- package/dist/chunks/EXT_lights_image_based-C3wbbb5Z.esm.js.map +0 -1
- package/dist/chunks/EXT_lights_image_based-DDdRDnM2.esm.min.js +0 -2
- package/dist/chunks/EXT_lights_image_based-DDdRDnM2.esm.min.js.map +0 -1
- package/dist/chunks/EXT_mesh_gpu_instancing-AXAnRQN7.esm.js +0 -86
- package/dist/chunks/EXT_mesh_gpu_instancing-AXAnRQN7.esm.js.map +0 -1
- package/dist/chunks/EXT_mesh_gpu_instancing-BcjPo6uC.esm.min.js +0 -2
- package/dist/chunks/EXT_mesh_gpu_instancing-BcjPo6uC.esm.min.js.map +0 -1
- package/dist/chunks/EXT_meshopt_compression-DlUkQB2P.esm.js +0 -134
- package/dist/chunks/EXT_meshopt_compression-DlUkQB2P.esm.js.map +0 -1
- package/dist/chunks/EXT_meshopt_compression-yJ4OpORd.esm.min.js +0 -2
- package/dist/chunks/EXT_meshopt_compression-yJ4OpORd.esm.min.js.map +0 -1
- package/dist/chunks/EXT_texture_avif-BQWbvJfK.esm.min.js +0 -2
- package/dist/chunks/EXT_texture_avif-BQWbvJfK.esm.min.js.map +0 -1
- package/dist/chunks/EXT_texture_avif-C0pGpnGv.esm.js +0 -44
- package/dist/chunks/EXT_texture_avif-C0pGpnGv.esm.js.map +0 -1
- package/dist/chunks/EXT_texture_webp-Dd7Uqtmh.esm.min.js +0 -2
- package/dist/chunks/EXT_texture_webp-Dd7Uqtmh.esm.min.js.map +0 -1
- package/dist/chunks/EXT_texture_webp-DehlrnW-.esm.js +0 -43
- package/dist/chunks/EXT_texture_webp-DehlrnW-.esm.js.map +0 -1
- package/dist/chunks/ExtrasAsMetadata-C5NMuDj4.esm.js +0 -64
- package/dist/chunks/ExtrasAsMetadata-C5NMuDj4.esm.js.map +0 -1
- package/dist/chunks/ExtrasAsMetadata-Cp3LHdoG.esm.min.js +0 -2
- package/dist/chunks/ExtrasAsMetadata-Cp3LHdoG.esm.min.js.map +0 -1
- package/dist/chunks/KHR_animation_pointer-DEBOwDXh.esm.min.js +0 -2
- package/dist/chunks/KHR_animation_pointer-DEBOwDXh.esm.min.js.map +0 -1
- package/dist/chunks/KHR_animation_pointer-Dx1OeG2b.esm.js +0 -352
- package/dist/chunks/KHR_animation_pointer-Dx1OeG2b.esm.js.map +0 -1
- package/dist/chunks/KHR_draco_mesh_compression-Ch0QOlBL.esm.min.js +0 -2
- package/dist/chunks/KHR_draco_mesh_compression-Ch0QOlBL.esm.min.js.map +0 -1
- package/dist/chunks/KHR_draco_mesh_compression-D59SFLyo.esm.js +0 -610
- package/dist/chunks/KHR_draco_mesh_compression-D59SFLyo.esm.js.map +0 -1
- package/dist/chunks/KHR_interactivity-Blj_9jts.esm.min.js +0 -2
- package/dist/chunks/KHR_interactivity-Blj_9jts.esm.min.js.map +0 -1
- package/dist/chunks/KHR_interactivity-CR0LYUa7.esm.js +0 -4033
- package/dist/chunks/KHR_interactivity-CR0LYUa7.esm.js.map +0 -1
- package/dist/chunks/KHR_lights_punctual--w0a62AP.esm.js +0 -581
- package/dist/chunks/KHR_lights_punctual--w0a62AP.esm.js.map +0 -1
- package/dist/chunks/KHR_lights_punctual-BojffBbG.esm.min.js +0 -2
- package/dist/chunks/KHR_lights_punctual-BojffBbG.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_anisotropy-BPtHWkOQ.esm.js +0 -65
- package/dist/chunks/KHR_materials_anisotropy-BPtHWkOQ.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_anisotropy-DU5_bnCL.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_anisotropy-DU5_bnCL.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_clearcoat-BBuRlPhc.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_clearcoat-BBuRlPhc.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_clearcoat-Eg0xbuWN.esm.js +0 -96
- package/dist/chunks/KHR_materials_clearcoat-Eg0xbuWN.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_diffuse_transmission-Bkzk60Y5.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_diffuse_transmission-Bkzk60Y5.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_diffuse_transmission-C3DaLgRY.esm.js +0 -97
- package/dist/chunks/KHR_materials_diffuse_transmission-C3DaLgRY.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_dispersion-DL_XFhxj.esm.js +0 -62
- package/dist/chunks/KHR_materials_dispersion-DL_XFhxj.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_dispersion-DbMQPBgM.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_dispersion-DbMQPBgM.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_emissive_strength-BuHyjtBD.esm.js +0 -55
- package/dist/chunks/KHR_materials_emissive_strength-BuHyjtBD.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_emissive_strength-Djlr_ul3.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_emissive_strength-Djlr_ul3.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_ior-BIe6qBOo.esm.js +0 -64
- package/dist/chunks/KHR_materials_ior-BIe6qBOo.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_ior-DOfaAmNY.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_ior-DOfaAmNY.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_iridescence-BgElZgUu.esm.js +0 -72
- package/dist/chunks/KHR_materials_iridescence-BgElZgUu.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_iridescence-lUeo07SZ.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_iridescence-lUeo07SZ.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_pbrSpecularGlossiness-9ShQyhJ6.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_pbrSpecularGlossiness-9ShQyhJ6.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_pbrSpecularGlossiness-DE5LjLg6.esm.js +0 -81
- package/dist/chunks/KHR_materials_pbrSpecularGlossiness-DE5LjLg6.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_sheen-BfZe6ZFu.esm.js +0 -85
- package/dist/chunks/KHR_materials_sheen-BfZe6ZFu.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_sheen-OWjuK2V4.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_sheen-OWjuK2V4.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_specular-dowPxbW3.esm.js +0 -75
- package/dist/chunks/KHR_materials_specular-dowPxbW3.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_specular-nWeBZu0R.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_specular-nWeBZu0R.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_transmission-BPNQkK0O.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_transmission-BPNQkK0O.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_transmission-CHr_yLLX.esm.js +0 -307
- package/dist/chunks/KHR_materials_transmission-CHr_yLLX.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_unlit-BYXpcsdj.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_unlit-BYXpcsdj.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_unlit-Cr7YsDHT.esm.js +0 -74
- package/dist/chunks/KHR_materials_unlit-Cr7YsDHT.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_variants-BCVX3sJa.esm.js +0 -262
- package/dist/chunks/KHR_materials_variants-BCVX3sJa.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_variants-BXzl6KpJ.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_variants-BXzl6KpJ.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_volume-BD9KEaJz.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_volume-BD9KEaJz.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_volume-DrqGUGW6.esm.js +0 -87
- package/dist/chunks/KHR_materials_volume-DrqGUGW6.esm.js.map +0 -1
- package/dist/chunks/KHR_mesh_quantization-Dg22auJA.esm.min.js +0 -2
- package/dist/chunks/KHR_mesh_quantization-Dg22auJA.esm.min.js.map +0 -1
- package/dist/chunks/KHR_mesh_quantization-hvxpvTbe.esm.js +0 -26
- package/dist/chunks/KHR_mesh_quantization-hvxpvTbe.esm.js.map +0 -1
- package/dist/chunks/KHR_node_hoverability-BDiqFmBB.esm.js +0 -39
- package/dist/chunks/KHR_node_hoverability-BDiqFmBB.esm.js.map +0 -1
- package/dist/chunks/KHR_node_hoverability-CumkOtZM.esm.min.js +0 -2
- package/dist/chunks/KHR_node_hoverability-CumkOtZM.esm.min.js.map +0 -1
- package/dist/chunks/KHR_node_visibility-BKEa-Yfj.esm.min.js +0 -2
- package/dist/chunks/KHR_node_visibility-BKEa-Yfj.esm.min.js.map +0 -1
- package/dist/chunks/KHR_node_visibility-K0fsD4Vv.esm.js +0 -46
- package/dist/chunks/KHR_node_visibility-K0fsD4Vv.esm.js.map +0 -1
- package/dist/chunks/KHR_texture_basisu-8YVY1pKo.esm.js +0 -43
- package/dist/chunks/KHR_texture_basisu-8YVY1pKo.esm.js.map +0 -1
- package/dist/chunks/KHR_texture_basisu-BM__NeSW.esm.min.js +0 -2
- package/dist/chunks/KHR_texture_basisu-BM__NeSW.esm.min.js.map +0 -1
- package/dist/chunks/KHR_texture_transform--qxpdvRw.esm.js +0 -63
- package/dist/chunks/KHR_texture_transform--qxpdvRw.esm.js.map +0 -1
- package/dist/chunks/KHR_texture_transform-C0MO-oJp.esm.min.js +0 -2
- package/dist/chunks/KHR_texture_transform-C0MO-oJp.esm.min.js.map +0 -1
- package/dist/chunks/KHR_xmp_json_ld-D9FpHvJo.esm.js +0 -51
- package/dist/chunks/KHR_xmp_json_ld-D9FpHvJo.esm.js.map +0 -1
- package/dist/chunks/KHR_xmp_json_ld-DeXPWWQE.esm.min.js +0 -2
- package/dist/chunks/KHR_xmp_json_ld-DeXPWWQE.esm.min.js.map +0 -1
- package/dist/chunks/MSFT_audio_emitter-BbICSwFH.esm.min.js +0 -2
- package/dist/chunks/MSFT_audio_emitter-BbICSwFH.esm.min.js.map +0 -1
- package/dist/chunks/MSFT_audio_emitter-Dd5lbfUc.esm.js +0 -2201
- package/dist/chunks/MSFT_audio_emitter-Dd5lbfUc.esm.js.map +0 -1
- package/dist/chunks/MSFT_lod-B0zrRF3s.esm.js +0 -337
- package/dist/chunks/MSFT_lod-B0zrRF3s.esm.js.map +0 -1
- package/dist/chunks/MSFT_lod-Bd4znUfD.esm.min.js +0 -2
- package/dist/chunks/MSFT_lod-Bd4znUfD.esm.min.js.map +0 -1
- package/dist/chunks/MSFT_minecraftMesh-CdIpMgsb.esm.min.js +0 -2
- package/dist/chunks/MSFT_minecraftMesh-CdIpMgsb.esm.min.js.map +0 -1
- package/dist/chunks/MSFT_minecraftMesh-WFc8m_Ka.esm.js +0 -46
- package/dist/chunks/MSFT_minecraftMesh-WFc8m_Ka.esm.js.map +0 -1
- package/dist/chunks/MSFT_sRGBFactors-CTbtGna8.esm.js +0 -47
- package/dist/chunks/MSFT_sRGBFactors-CTbtGna8.esm.js.map +0 -1
- package/dist/chunks/MSFT_sRGBFactors-yTSoBQJx.esm.min.js +0 -2
- package/dist/chunks/MSFT_sRGBFactors-yTSoBQJx.esm.min.js.map +0 -1
- package/dist/chunks/animationGroup-8TJDgymS.esm.js +0 -2482
- package/dist/chunks/animationGroup-8TJDgymS.esm.js.map +0 -1
- package/dist/chunks/animationGroup-toXtd3a1.esm.min.js +0 -2
- package/dist/chunks/animationGroup-toXtd3a1.esm.min.js.map +0 -1
- package/dist/chunks/assetContainer-7pMDUaac.esm.min.js +0 -2
- package/dist/chunks/assetContainer-7pMDUaac.esm.min.js.map +0 -1
- package/dist/chunks/assetContainer-DYzO0AbX.esm.js +0 -1720
- package/dist/chunks/assetContainer-DYzO0AbX.esm.js.map +0 -1
- package/dist/chunks/audioEngine-Kz4HSEXd.esm.min.js +0 -2
- package/dist/chunks/audioEngine-Kz4HSEXd.esm.min.js.map +0 -1
- package/dist/chunks/audioEngine-peiGqjr6.esm.js +0 -305
- package/dist/chunks/audioEngine-peiGqjr6.esm.js.map +0 -1
- package/dist/chunks/bakedVertexAnimation-BZvcL01J.esm.min.js +0 -2
- package/dist/chunks/bakedVertexAnimation-BZvcL01J.esm.min.js.map +0 -1
- package/dist/chunks/bakedVertexAnimation-CPflSjER.esm.js +0 -114
- package/dist/chunks/bakedVertexAnimation-CPflSjER.esm.js.map +0 -1
- package/dist/chunks/basisTextureLoader-CR0XhSAg.esm.js +0 -600
- package/dist/chunks/basisTextureLoader-CR0XhSAg.esm.js.map +0 -1
- package/dist/chunks/basisTextureLoader-DVJdcB62.esm.min.js +0 -2
- package/dist/chunks/basisTextureLoader-DVJdcB62.esm.min.js.map +0 -1
- package/dist/chunks/dds-6EdM5O6M.esm.js +0 -540
- package/dist/chunks/dds-6EdM5O6M.esm.js.map +0 -1
- package/dist/chunks/dds-DVX_K9B3.esm.min.js +0 -2
- package/dist/chunks/dds-DVX_K9B3.esm.min.js.map +0 -1
- package/dist/chunks/ddsTextureLoader-BAK7Ib2Z.esm.min.js +0 -2
- package/dist/chunks/ddsTextureLoader-BAK7Ib2Z.esm.min.js.map +0 -1
- package/dist/chunks/ddsTextureLoader-_nktVxwZ.esm.js +0 -88
- package/dist/chunks/ddsTextureLoader-_nktVxwZ.esm.js.map +0 -1
- package/dist/chunks/decalFragment-C_Cews3-.esm.js +0 -18
- package/dist/chunks/decalFragment-C_Cews3-.esm.js.map +0 -1
- package/dist/chunks/decalFragment-Dmj88EX9.esm.min.js +0 -2
- package/dist/chunks/decalFragment-Dmj88EX9.esm.min.js.map +0 -1
- package/dist/chunks/default.fragment-Bv_nR7po.esm.min.js +0 -2
- package/dist/chunks/default.fragment-Bv_nR7po.esm.min.js.map +0 -1
- package/dist/chunks/default.fragment-CkZQyJVM.esm.min.js +0 -2
- package/dist/chunks/default.fragment-CkZQyJVM.esm.min.js.map +0 -1
- package/dist/chunks/default.fragment-CyFHDykY.esm.js +0 -446
- package/dist/chunks/default.fragment-CyFHDykY.esm.js.map +0 -1
- package/dist/chunks/default.fragment-ej-2z5tS.esm.js +0 -515
- package/dist/chunks/default.fragment-ej-2z5tS.esm.js.map +0 -1
- package/dist/chunks/default.vertex-16mVOFgT.esm.js +0 -211
- package/dist/chunks/default.vertex-16mVOFgT.esm.js.map +0 -1
- package/dist/chunks/default.vertex-D--q2At3.esm.min.js +0 -2
- package/dist/chunks/default.vertex-D--q2At3.esm.min.js.map +0 -1
- package/dist/chunks/default.vertex-DDlgZTrR.esm.js +0 -190
- package/dist/chunks/default.vertex-DDlgZTrR.esm.js.map +0 -1
- package/dist/chunks/default.vertex-_jqs3KiZ.esm.min.js +0 -2
- package/dist/chunks/default.vertex-_jqs3KiZ.esm.min.js.map +0 -1
- package/dist/chunks/defaultUboDeclaration-8YG0iNg8.esm.js +0 -15
- package/dist/chunks/defaultUboDeclaration-8YG0iNg8.esm.js.map +0 -1
- package/dist/chunks/defaultUboDeclaration-BoBSRTbi.esm.js +0 -13
- package/dist/chunks/defaultUboDeclaration-BoBSRTbi.esm.js.map +0 -1
- package/dist/chunks/defaultUboDeclaration-Dt_5vo1d.esm.min.js +0 -2
- package/dist/chunks/defaultUboDeclaration-Dt_5vo1d.esm.min.js.map +0 -1
- package/dist/chunks/defaultUboDeclaration-R6gGjkAM.esm.min.js +0 -2
- package/dist/chunks/defaultUboDeclaration-R6gGjkAM.esm.min.js.map +0 -1
- package/dist/chunks/drawWrapper.functions-CKg3_9x4.esm.js +0 -11
- package/dist/chunks/drawWrapper.functions-CKg3_9x4.esm.js.map +0 -1
- package/dist/chunks/drawWrapper.functions-ng7lvueZ.esm.min.js +0 -2
- package/dist/chunks/drawWrapper.functions-ng7lvueZ.esm.min.js.map +0 -1
- package/dist/chunks/dumpTools-Bhux0wvM.esm.js +0 -200
- package/dist/chunks/dumpTools-Bhux0wvM.esm.js.map +0 -1
- package/dist/chunks/dumpTools-CHCb2UkY.esm.min.js +0 -2
- package/dist/chunks/dumpTools-CHCb2UkY.esm.min.js.map +0 -1
- package/dist/chunks/engine-DF_zE4qj.esm.js +0 -2213
- package/dist/chunks/engine-DF_zE4qj.esm.js.map +0 -1
- package/dist/chunks/engine-DVmdDcyP.esm.min.js +0 -2
- package/dist/chunks/engine-DVmdDcyP.esm.min.js.map +0 -1
- package/dist/chunks/engine.common-CvOmoKru.esm.js +0 -1162
- package/dist/chunks/engine.common-CvOmoKru.esm.js.map +0 -1
- package/dist/chunks/engine.common-DpTzktQJ.esm.min.js +0 -2
- package/dist/chunks/engine.common-DpTzktQJ.esm.min.js.map +0 -1
- package/dist/chunks/envTextureLoader-4YxGm-Px.esm.js +0 -64
- package/dist/chunks/envTextureLoader-4YxGm-Px.esm.js.map +0 -1
- package/dist/chunks/envTextureLoader-DMQui088.esm.min.js +0 -2
- package/dist/chunks/envTextureLoader-DMQui088.esm.min.js.map +0 -1
- package/dist/chunks/environmentTextureTools-BPGrTBPI.esm.min.js +0 -2
- package/dist/chunks/environmentTextureTools-BPGrTBPI.esm.min.js.map +0 -1
- package/dist/chunks/environmentTextureTools-DvkpsqkN.esm.js +0 -382
- package/dist/chunks/environmentTextureTools-DvkpsqkN.esm.js.map +0 -1
- package/dist/chunks/exrTextureLoader-BRkB54sO.esm.js +0 -1683
- package/dist/chunks/exrTextureLoader-BRkB54sO.esm.js.map +0 -1
- package/dist/chunks/exrTextureLoader-BtN7_zst.esm.min.js +0 -2
- package/dist/chunks/exrTextureLoader-BtN7_zst.esm.min.js.map +0 -1
- package/dist/chunks/fogFragment-BrGGFaiu.esm.js +0 -101
- package/dist/chunks/fogFragment-BrGGFaiu.esm.js.map +0 -1
- package/dist/chunks/fogFragment-ByOwwQur.esm.min.js +0 -2
- package/dist/chunks/fogFragment-ByOwwQur.esm.min.js.map +0 -1
- package/dist/chunks/fogFragment-Chod24nu.esm.min.js +0 -2
- package/dist/chunks/fogFragment-Chod24nu.esm.min.js.map +0 -1
- package/dist/chunks/fogFragment-gZfybCpt.esm.js +0 -102
- package/dist/chunks/fogFragment-gZfybCpt.esm.js.map +0 -1
- package/dist/chunks/fresnelFunction-BdEia8ob.esm.min.js +0 -2
- package/dist/chunks/fresnelFunction-BdEia8ob.esm.min.js.map +0 -1
- package/dist/chunks/fresnelFunction-DBlxfmri.esm.js +0 -12
- package/dist/chunks/fresnelFunction-DBlxfmri.esm.js.map +0 -1
- package/dist/chunks/glTFLoader-D4C1IGb3.esm.min.js +0 -2
- package/dist/chunks/glTFLoader-D4C1IGb3.esm.min.js.map +0 -1
- package/dist/chunks/glTFLoader-fUFiWvYb.esm.js +0 -7693
- package/dist/chunks/glTFLoader-fUFiWvYb.esm.js.map +0 -1
- package/dist/chunks/glTFLoaderAnimation-BB_Vw079.esm.min.js +0 -2
- package/dist/chunks/glTFLoaderAnimation-BB_Vw079.esm.min.js.map +0 -1
- package/dist/chunks/glTFLoaderAnimation-CttmY50U.esm.js +0 -77
- package/dist/chunks/glTFLoaderAnimation-CttmY50U.esm.js.map +0 -1
- package/dist/chunks/gltfPathToObjectConverter-Dyt_Y9jE.esm.min.js +0 -2
- package/dist/chunks/gltfPathToObjectConverter-Dyt_Y9jE.esm.min.js.map +0 -1
- package/dist/chunks/gltfPathToObjectConverter-GcUmfOyo.esm.js +0 -67
- package/dist/chunks/gltfPathToObjectConverter-GcUmfOyo.esm.js.map +0 -1
- package/dist/chunks/harmonicsFunctions-B0Rp1hEo.esm.min.js +0 -2
- package/dist/chunks/harmonicsFunctions-B0Rp1hEo.esm.min.js.map +0 -1
- package/dist/chunks/harmonicsFunctions-Cca_z552.esm.js +0 -34
- package/dist/chunks/harmonicsFunctions-Cca_z552.esm.js.map +0 -1
- package/dist/chunks/harmonicsFunctions-D4ID83NC.esm.min.js +0 -2
- package/dist/chunks/harmonicsFunctions-D4ID83NC.esm.min.js.map +0 -1
- package/dist/chunks/harmonicsFunctions-HJ5dbl0w.esm.js +0 -35
- package/dist/chunks/harmonicsFunctions-HJ5dbl0w.esm.js.map +0 -1
- package/dist/chunks/hdrTextureLoader-C3kqy6YV.esm.js +0 -253
- package/dist/chunks/hdrTextureLoader-C3kqy6YV.esm.js.map +0 -1
- package/dist/chunks/hdrTextureLoader-Dhlluz4z.esm.min.js +0 -2
- package/dist/chunks/hdrTextureLoader-Dhlluz4z.esm.min.js.map +0 -1
- package/dist/chunks/helperFunctions-BJotVqUd.esm.min.js +0 -2
- package/dist/chunks/helperFunctions-BJotVqUd.esm.min.js.map +0 -1
- package/dist/chunks/helperFunctions-C66wRWtu.esm.js +0 -110
- package/dist/chunks/helperFunctions-C66wRWtu.esm.js.map +0 -1
- package/dist/chunks/helperFunctions-DwEZ9rqh.esm.min.js +0 -2
- package/dist/chunks/helperFunctions-DwEZ9rqh.esm.min.js.map +0 -1
- package/dist/chunks/helperFunctions-gnki_9Kj.esm.js +0 -83
- package/dist/chunks/helperFunctions-gnki_9Kj.esm.js.map +0 -1
- package/dist/chunks/iesTextureLoader-QDs2Cwy5.esm.js +0 -189
- package/dist/chunks/iesTextureLoader-QDs2Cwy5.esm.js.map +0 -1
- package/dist/chunks/iesTextureLoader-pwA6Q4HK.esm.min.js +0 -2
- package/dist/chunks/iesTextureLoader-pwA6Q4HK.esm.min.js.map +0 -1
- package/dist/chunks/index-C6hXZyZb.esm.js +0 -74889
- package/dist/chunks/index-C6hXZyZb.esm.js.map +0 -1
- package/dist/chunks/index-rZVkfTE6.esm.min.js +0 -57
- package/dist/chunks/index-rZVkfTE6.esm.min.js.map +0 -1
- package/dist/chunks/ktxTextureLoader-jVu-Sj-0.esm.js +0 -814
- package/dist/chunks/ktxTextureLoader-jVu-Sj-0.esm.js.map +0 -1
- package/dist/chunks/ktxTextureLoader-zG9azrZF.esm.min.js +0 -2
- package/dist/chunks/ktxTextureLoader-zG9azrZF.esm.min.js.map +0 -1
- package/dist/chunks/logDepthDeclaration-0cA1pTvQ.esm.min.js +0 -2
- package/dist/chunks/logDepthDeclaration-0cA1pTvQ.esm.min.js.map +0 -1
- package/dist/chunks/logDepthDeclaration-CYxYhXIS.esm.js +0 -11
- package/dist/chunks/logDepthDeclaration-CYxYhXIS.esm.js.map +0 -1
- package/dist/chunks/logDepthDeclaration-D4KGxdX-.esm.min.js +0 -2
- package/dist/chunks/logDepthDeclaration-D4KGxdX-.esm.min.js.map +0 -1
- package/dist/chunks/logDepthDeclaration-DJlt2-H5.esm.js +0 -35
- package/dist/chunks/logDepthDeclaration-DJlt2-H5.esm.js.map +0 -1
- package/dist/chunks/logDepthVertex-BS2JEtXA.esm.min.js +0 -2
- package/dist/chunks/logDepthVertex-BS2JEtXA.esm.min.js.map +0 -1
- package/dist/chunks/logDepthVertex-DKPfA10X.esm.js +0 -81
- package/dist/chunks/logDepthVertex-DKPfA10X.esm.js.map +0 -1
- package/dist/chunks/logDepthVertex-ojTShW5I.esm.js +0 -77
- package/dist/chunks/logDepthVertex-ojTShW5I.esm.js.map +0 -1
- package/dist/chunks/logDepthVertex-v-0pHNc-.esm.min.js +0 -2
- package/dist/chunks/logDepthVertex-v-0pHNc-.esm.min.js.map +0 -1
- package/dist/chunks/mainUVVaryingDeclaration-BAzmbS0W.esm.min.js +0 -2
- package/dist/chunks/mainUVVaryingDeclaration-BAzmbS0W.esm.min.js.map +0 -1
- package/dist/chunks/mainUVVaryingDeclaration-Cnux1jkK.esm.js +0 -11
- package/dist/chunks/mainUVVaryingDeclaration-Cnux1jkK.esm.js.map +0 -1
- package/dist/chunks/mainUVVaryingDeclaration-CwS0hUUZ.esm.min.js +0 -2
- package/dist/chunks/mainUVVaryingDeclaration-CwS0hUUZ.esm.min.js.map +0 -1
- package/dist/chunks/mainUVVaryingDeclaration-DCawby1A.esm.js +0 -11
- package/dist/chunks/mainUVVaryingDeclaration-DCawby1A.esm.js.map +0 -1
- package/dist/chunks/mesh.vertexData.functions-B_pMCAzZ.esm.js +0 -119
- package/dist/chunks/mesh.vertexData.functions-B_pMCAzZ.esm.js.map +0 -1
- package/dist/chunks/mesh.vertexData.functions-Bo7e6Of9.esm.min.js +0 -2
- package/dist/chunks/mesh.vertexData.functions-Bo7e6Of9.esm.min.js.map +0 -1
- package/dist/chunks/meshUboDeclaration-QvH0RgeZ.esm.js +0 -26
- package/dist/chunks/meshUboDeclaration-QvH0RgeZ.esm.js.map +0 -1
- package/dist/chunks/meshUboDeclaration-g2s_cYI1.esm.min.js +0 -2
- package/dist/chunks/meshUboDeclaration-g2s_cYI1.esm.min.js.map +0 -1
- package/dist/chunks/objFileLoader-BOutXdVR.esm.min.js +0 -2
- package/dist/chunks/objFileLoader-BOutXdVR.esm.min.js.map +0 -1
- package/dist/chunks/objFileLoader-BPwrX8RK.esm.js +0 -1338
- package/dist/chunks/objFileLoader-BPwrX8RK.esm.js.map +0 -1
- package/dist/chunks/oitFragment-CmcWUhsZ.esm.js +0 -1240
- package/dist/chunks/oitFragment-CmcWUhsZ.esm.js.map +0 -1
- package/dist/chunks/oitFragment-D8XBQ6Wa.esm.js +0 -1078
- package/dist/chunks/oitFragment-D8XBQ6Wa.esm.js.map +0 -1
- package/dist/chunks/oitFragment-DgAlmoHs.esm.min.js +0 -2
- package/dist/chunks/oitFragment-DgAlmoHs.esm.min.js.map +0 -1
- package/dist/chunks/oitFragment-DpJ5xGhy.esm.min.js +0 -2
- package/dist/chunks/oitFragment-DpJ5xGhy.esm.min.js.map +0 -1
- package/dist/chunks/pass.fragment--XRaXRhU.esm.js +0 -15
- package/dist/chunks/pass.fragment--XRaXRhU.esm.js.map +0 -1
- package/dist/chunks/pass.fragment-5Q3qXxDe.esm.min.js +0 -2
- package/dist/chunks/pass.fragment-5Q3qXxDe.esm.min.js.map +0 -1
- package/dist/chunks/pass.fragment-BBLiyU_i.esm.min.js +0 -2
- package/dist/chunks/pass.fragment-BBLiyU_i.esm.min.js.map +0 -1
- package/dist/chunks/pass.fragment-DI4ZYZJe.esm.js +0 -15
- package/dist/chunks/pass.fragment-DI4ZYZJe.esm.js.map +0 -1
- package/dist/chunks/pbr.fragment-C7xQS4ZJ.esm.js +0 -3269
- package/dist/chunks/pbr.fragment-C7xQS4ZJ.esm.js.map +0 -1
- package/dist/chunks/pbr.fragment-Ddxaik8T.esm.min.js +0 -2
- package/dist/chunks/pbr.fragment-Ddxaik8T.esm.min.js.map +0 -1
- package/dist/chunks/pbr.fragment-fky04gH_.esm.js +0 -3222
- package/dist/chunks/pbr.fragment-fky04gH_.esm.js.map +0 -1
- package/dist/chunks/pbr.fragment-ya1zai4w.esm.min.js +0 -2
- package/dist/chunks/pbr.fragment-ya1zai4w.esm.min.js.map +0 -1
- package/dist/chunks/pbr.vertex-BPEYHoRM.esm.js +0 -223
- package/dist/chunks/pbr.vertex-BPEYHoRM.esm.js.map +0 -1
- package/dist/chunks/pbr.vertex-BXcMYADF.esm.js +0 -348
- package/dist/chunks/pbr.vertex-BXcMYADF.esm.js.map +0 -1
- package/dist/chunks/pbr.vertex-BjA08auU.esm.min.js +0 -2
- package/dist/chunks/pbr.vertex-BjA08auU.esm.min.js.map +0 -1
- package/dist/chunks/pbr.vertex-Cx2V3lNf.esm.min.js +0 -2
- package/dist/chunks/pbr.vertex-Cx2V3lNf.esm.min.js.map +0 -1
- package/dist/chunks/postprocess.vertex-BHpQrNSx.esm.min.js +0 -2
- package/dist/chunks/postprocess.vertex-BHpQrNSx.esm.min.js.map +0 -1
- package/dist/chunks/postprocess.vertex-DnDbk0tq.esm.js +0 -20
- package/dist/chunks/postprocess.vertex-DnDbk0tq.esm.js.map +0 -1
- package/dist/chunks/rawTexture-CWiRIto8.esm.js +0 -191
- package/dist/chunks/rawTexture-CWiRIto8.esm.js.map +0 -1
- package/dist/chunks/rawTexture-DX8V9PEj.esm.min.js +0 -2
- package/dist/chunks/rawTexture-DX8V9PEj.esm.min.js.map +0 -1
- package/dist/chunks/ray-ix7SqYNQ.esm.min.js +0 -2
- package/dist/chunks/ray-ix7SqYNQ.esm.min.js.map +0 -1
- package/dist/chunks/ray-nTZBkOil.esm.js +0 -946
- package/dist/chunks/ray-nTZBkOil.esm.js.map +0 -1
- package/dist/chunks/rgbdDecode.fragment-Be3ofvlt.esm.min.js +0 -2
- package/dist/chunks/rgbdDecode.fragment-Be3ofvlt.esm.min.js.map +0 -1
- package/dist/chunks/rgbdDecode.fragment-C05QJpT2.esm.js +0 -13
- package/dist/chunks/rgbdDecode.fragment-C05QJpT2.esm.js.map +0 -1
- package/dist/chunks/rgbdDecode.fragment-D3SYBclQ.esm.min.js +0 -2
- package/dist/chunks/rgbdDecode.fragment-D3SYBclQ.esm.min.js.map +0 -1
- package/dist/chunks/rgbdDecode.fragment-DBG6KfKF.esm.js +0 -13
- package/dist/chunks/rgbdDecode.fragment-DBG6KfKF.esm.js.map +0 -1
- package/dist/chunks/rgbdEncode.fragment-BlhtohrO.esm.js +0 -13
- package/dist/chunks/rgbdEncode.fragment-BlhtohrO.esm.js.map +0 -1
- package/dist/chunks/rgbdEncode.fragment-BmJKYw6A.esm.min.js +0 -2
- package/dist/chunks/rgbdEncode.fragment-BmJKYw6A.esm.min.js.map +0 -1
- package/dist/chunks/rgbdEncode.fragment-dr2kGjSO.esm.js +0 -13
- package/dist/chunks/rgbdEncode.fragment-dr2kGjSO.esm.js.map +0 -1
- package/dist/chunks/rgbdEncode.fragment-hXPzg1p5.esm.min.js +0 -2
- package/dist/chunks/rgbdEncode.fragment-hXPzg1p5.esm.min.js.map +0 -1
- package/dist/chunks/splatFileLoader-Bs42LtsP.esm.min.js +0 -2
- package/dist/chunks/splatFileLoader-Bs42LtsP.esm.min.js.map +0 -1
- package/dist/chunks/splatFileLoader-Dp33YOem.esm.js +0 -3379
- package/dist/chunks/splatFileLoader-Dp33YOem.esm.js.map +0 -1
- package/dist/chunks/spotLight-C0NmKeem.esm.js +0 -701
- package/dist/chunks/spotLight-C0NmKeem.esm.js.map +0 -1
- package/dist/chunks/spotLight-CcuCNdES.esm.min.js +0 -2
- package/dist/chunks/spotLight-CcuCNdES.esm.min.js.map +0 -1
- package/dist/chunks/standardMaterial-C1E5n_4w.esm.min.js +0 -2
- package/dist/chunks/standardMaterial-C1E5n_4w.esm.min.js.map +0 -1
- package/dist/chunks/standardMaterial-v_D8QA4q.esm.js +0 -1807
- package/dist/chunks/standardMaterial-v_D8QA4q.esm.js.map +0 -1
- package/dist/chunks/stlFileLoader-DC2IRQDj.esm.min.js +0 -2
- package/dist/chunks/stlFileLoader-DC2IRQDj.esm.min.js.map +0 -1
- package/dist/chunks/stlFileLoader-LRHEIFfU.esm.js +0 -238
- package/dist/chunks/stlFileLoader-LRHEIFfU.esm.js.map +0 -1
- package/dist/chunks/tgaTextureLoader-2ekJC0En.esm.js +0 -349
- package/dist/chunks/tgaTextureLoader-2ekJC0En.esm.js.map +0 -1
- package/dist/chunks/tgaTextureLoader-Clj6zUK-.esm.min.js +0 -2
- package/dist/chunks/tgaTextureLoader-Clj6zUK-.esm.min.js.map +0 -1
- package/dist/chunks/thinEngine-DksimP2U.esm.js +0 -3848
- package/dist/chunks/thinEngine-DksimP2U.esm.js.map +0 -1
- package/dist/chunks/thinEngine-tsALaFYH.esm.min.js +0 -2
- package/dist/chunks/thinEngine-tsALaFYH.esm.min.js.map +0 -1
- package/dist/chunks/thinInstanceMesh-B8AW0Oa2.esm.js +0 -314
- package/dist/chunks/thinInstanceMesh-B8AW0Oa2.esm.js.map +0 -1
- package/dist/chunks/thinInstanceMesh-kCGEJ0-e.esm.min.js +0 -2
- package/dist/chunks/thinInstanceMesh-kCGEJ0-e.esm.min.js.map +0 -1
- package/dist/chunks/vertexColorMixing-Bjijk3lU.esm.min.js +0 -2
- package/dist/chunks/vertexColorMixing-Bjijk3lU.esm.min.js.map +0 -1
- package/dist/chunks/vertexColorMixing-D9917nJN.esm.js +0 -428
- package/dist/chunks/vertexColorMixing-D9917nJN.esm.js.map +0 -1
- package/dist/chunks/vertexColorMixing-DgthWrKf.esm.min.js +0 -2
- package/dist/chunks/vertexColorMixing-DgthWrKf.esm.min.js.map +0 -1
- package/dist/chunks/vertexColorMixing-U1SA6UK3.esm.js +0 -538
- package/dist/chunks/vertexColorMixing-U1SA6UK3.esm.js.map +0 -1
- package/dist/chunks/webgpuEngine-BOGR1D8F.esm.min.js +0 -2
- package/dist/chunks/webgpuEngine-BOGR1D8F.esm.min.js.map +0 -1
- package/dist/chunks/webgpuEngine-BrzOpZ-2.esm.js +0 -11533
- package/dist/chunks/webgpuEngine-BrzOpZ-2.esm.js.map +0 -1
- package/dist/chunks/workerPool-BUOov2K1.esm.js +0 -122
- package/dist/chunks/workerPool-BUOov2K1.esm.js.map +0 -1
- package/dist/chunks/workerPool-BWHiDmEZ.esm.min.js +0 -2
- package/dist/chunks/workerPool-BWHiDmEZ.esm.min.js.map +0 -1
- package/lib/index.d.ts +0 -591
- package/lib/index.js +0 -2165
- package/lib/index.js.map +0 -1
|
@@ -1,77 +0,0 @@
|
|
|
1
|
-
import { i as ShaderStore } from './index-C6hXZyZb.esm.js';
|
|
2
|
-
|
|
3
|
-
// Do not edit.
|
|
4
|
-
const name$4 = "clipPlaneVertexDeclaration";
|
|
5
|
-
const shader$4 = `#ifdef CLIPPLANE
|
|
6
|
-
uniform vec4 vClipPlane;varying float fClipDistance;
|
|
7
|
-
#endif
|
|
8
|
-
#ifdef CLIPPLANE2
|
|
9
|
-
uniform vec4 vClipPlane2;varying float fClipDistance2;
|
|
10
|
-
#endif
|
|
11
|
-
#ifdef CLIPPLANE3
|
|
12
|
-
uniform vec4 vClipPlane3;varying float fClipDistance3;
|
|
13
|
-
#endif
|
|
14
|
-
#ifdef CLIPPLANE4
|
|
15
|
-
uniform vec4 vClipPlane4;varying float fClipDistance4;
|
|
16
|
-
#endif
|
|
17
|
-
#ifdef CLIPPLANE5
|
|
18
|
-
uniform vec4 vClipPlane5;varying float fClipDistance5;
|
|
19
|
-
#endif
|
|
20
|
-
#ifdef CLIPPLANE6
|
|
21
|
-
uniform vec4 vClipPlane6;varying float fClipDistance6;
|
|
22
|
-
#endif
|
|
23
|
-
`;
|
|
24
|
-
// Sideeffect
|
|
25
|
-
ShaderStore.IncludesShadersStore[name$4] = shader$4;
|
|
26
|
-
|
|
27
|
-
// Do not edit.
|
|
28
|
-
const name$3 = "fogVertexDeclaration";
|
|
29
|
-
const shader$3 = `#ifdef FOG
|
|
30
|
-
varying vec3 vFogDistance;
|
|
31
|
-
#endif
|
|
32
|
-
`;
|
|
33
|
-
// Sideeffect
|
|
34
|
-
ShaderStore.IncludesShadersStore[name$3] = shader$3;
|
|
35
|
-
|
|
36
|
-
// Do not edit.
|
|
37
|
-
const name$2 = "clipPlaneVertex";
|
|
38
|
-
const shader$2 = `#ifdef CLIPPLANE
|
|
39
|
-
fClipDistance=dot(worldPos,vClipPlane);
|
|
40
|
-
#endif
|
|
41
|
-
#ifdef CLIPPLANE2
|
|
42
|
-
fClipDistance2=dot(worldPos,vClipPlane2);
|
|
43
|
-
#endif
|
|
44
|
-
#ifdef CLIPPLANE3
|
|
45
|
-
fClipDistance3=dot(worldPos,vClipPlane3);
|
|
46
|
-
#endif
|
|
47
|
-
#ifdef CLIPPLANE4
|
|
48
|
-
fClipDistance4=dot(worldPos,vClipPlane4);
|
|
49
|
-
#endif
|
|
50
|
-
#ifdef CLIPPLANE5
|
|
51
|
-
fClipDistance5=dot(worldPos,vClipPlane5);
|
|
52
|
-
#endif
|
|
53
|
-
#ifdef CLIPPLANE6
|
|
54
|
-
fClipDistance6=dot(worldPos,vClipPlane6);
|
|
55
|
-
#endif
|
|
56
|
-
`;
|
|
57
|
-
// Sideeffect
|
|
58
|
-
ShaderStore.IncludesShadersStore[name$2] = shader$2;
|
|
59
|
-
|
|
60
|
-
// Do not edit.
|
|
61
|
-
const name$1 = "fogVertex";
|
|
62
|
-
const shader$1 = `#ifdef FOG
|
|
63
|
-
vFogDistance=(view*worldPos).xyz;
|
|
64
|
-
#endif
|
|
65
|
-
`;
|
|
66
|
-
// Sideeffect
|
|
67
|
-
ShaderStore.IncludesShadersStore[name$1] = shader$1;
|
|
68
|
-
|
|
69
|
-
// Do not edit.
|
|
70
|
-
const name = "logDepthVertex";
|
|
71
|
-
const shader = `#ifdef LOGARITHMICDEPTH
|
|
72
|
-
vFragmentDepth=1.0+gl_Position.w;gl_Position.z=log2(max(0.000001,vFragmentDepth))*logarithmicDepthConstant;
|
|
73
|
-
#endif
|
|
74
|
-
`;
|
|
75
|
-
// Sideeffect
|
|
76
|
-
ShaderStore.IncludesShadersStore[name] = shader;
|
|
77
|
-
//# sourceMappingURL=logDepthVertex-ojTShW5I.esm.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"logDepthVertex-ojTShW5I.esm.js","sources":["../../../../../dev/core/dist/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js","../../../../../dev/core/dist/Shaders/ShadersInclude/fogVertexDeclaration.js","../../../../../dev/core/dist/Shaders/ShadersInclude/clipPlaneVertex.js","../../../../../dev/core/dist/Shaders/ShadersInclude/fogVertex.js","../../../../../dev/core/dist/Shaders/ShadersInclude/logDepthVertex.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"clipPlaneVertexDeclaration\";\nconst shader = `#ifdef CLIPPLANE\nuniform vec4 vClipPlane;varying float fClipDistance;\n#endif\n#ifdef CLIPPLANE2\nuniform vec4 vClipPlane2;varying float fClipDistance2;\n#endif\n#ifdef CLIPPLANE3\nuniform vec4 vClipPlane3;varying float fClipDistance3;\n#endif\n#ifdef CLIPPLANE4\nuniform vec4 vClipPlane4;varying float fClipDistance4;\n#endif\n#ifdef CLIPPLANE5\nuniform vec4 vClipPlane5;varying float fClipDistance5;\n#endif\n#ifdef CLIPPLANE6\nuniform vec4 vClipPlane6;varying float fClipDistance6;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStore[name] = shader;\n/** @internal */\nexport const clipPlaneVertexDeclaration = { name, shader };\n//# sourceMappingURL=clipPlaneVertexDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"fogVertexDeclaration\";\nconst shader = `#ifdef FOG\nvarying vec3 vFogDistance;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStore[name] = shader;\n/** @internal */\nexport const fogVertexDeclaration = { name, shader };\n//# sourceMappingURL=fogVertexDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"clipPlaneVertex\";\nconst shader = `#ifdef CLIPPLANE\nfClipDistance=dot(worldPos,vClipPlane);\n#endif\n#ifdef CLIPPLANE2\nfClipDistance2=dot(worldPos,vClipPlane2);\n#endif\n#ifdef CLIPPLANE3\nfClipDistance3=dot(worldPos,vClipPlane3);\n#endif\n#ifdef CLIPPLANE4\nfClipDistance4=dot(worldPos,vClipPlane4);\n#endif\n#ifdef CLIPPLANE5\nfClipDistance5=dot(worldPos,vClipPlane5);\n#endif\n#ifdef CLIPPLANE6\nfClipDistance6=dot(worldPos,vClipPlane6);\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStore[name] = shader;\n/** @internal */\nexport const clipPlaneVertex = { name, shader };\n//# sourceMappingURL=clipPlaneVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"fogVertex\";\nconst shader = `#ifdef FOG\nvFogDistance=(view*worldPos).xyz;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStore[name] = shader;\n/** @internal */\nexport const fogVertex = { name, shader };\n//# sourceMappingURL=fogVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"logDepthVertex\";\nconst shader = `#ifdef LOGARITHMICDEPTH\nvFragmentDepth=1.0+gl_Position.w;gl_Position.z=log2(max(0.000001,vFragmentDepth))*logarithmicDepthConstant;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStore[name] = shader;\n/** @internal */\nexport const logDepthVertex = { name, shader };\n//# sourceMappingURL=logDepthVertex.js.map"],"names":["name","shader"],"mappings":";;AAAA;AAEA,MAAMA,MAAI,GAAG,4BAA4B;AACzC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC;AACD;AACA,WAAW,CAAC,oBAAoB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACvB/C;AAEA,MAAMD,MAAI,GAAG,sBAAsB;AACnC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC;AACD;AACA,WAAW,CAAC,oBAAoB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACR/C;AAEA,MAAMD,MAAI,GAAG,iBAAiB;AAC9B,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC;AACD;AACA,WAAW,CAAC,oBAAoB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACvB/C;AAEA,MAAMD,MAAI,GAAG,WAAW;AACxB,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC;AACD;AACA,WAAW,CAAC,oBAAoB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACR/C;AAEA,MAAM,IAAI,GAAG,gBAAgB;AAC7B,MAAM,MAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC;AACD;AACA,WAAW,CAAC,oBAAoB,CAAC,IAAI,CAAC,GAAG,MAAM"}
|
|
@@ -1,2 +0,0 @@
|
|
|
1
|
-
import{i as e}from"./index-rZVkfTE6.esm.min.js";e.IncludesShadersStoreWGSL.clipPlaneVertexDeclaration="#ifdef CLIPPLANE\nuniform vClipPlane: vec4<f32>;varying fClipDistance: f32;\n#endif\n#ifdef CLIPPLANE2\nuniform vClipPlane2: vec4<f32>;varying fClipDistance2: f32;\n#endif\n#ifdef CLIPPLANE3\nuniform vClipPlane3: vec4<f32>;varying fClipDistance3: f32;\n#endif\n#ifdef CLIPPLANE4\nuniform vClipPlane4: vec4<f32>;varying fClipDistance4: f32;\n#endif\n#ifdef CLIPPLANE5\nuniform vClipPlane5: vec4<f32>;varying fClipDistance5: f32;\n#endif\n#ifdef CLIPPLANE6\nuniform vClipPlane6: vec4<f32>;varying fClipDistance6: f32;\n#endif\n";e.IncludesShadersStoreWGSL.fogVertexDeclaration="#ifdef FOG\nvarying vFogDistance: vec3f;\n#endif\n";e.IncludesShadersStoreWGSL.clipPlaneVertex="#ifdef CLIPPLANE\nvertexOutputs.fClipDistance=dot(worldPos,uniforms.vClipPlane);\n#endif\n#ifdef CLIPPLANE2\nvertexOutputs.fClipDistance2=dot(worldPos,uniforms.vClipPlane2);\n#endif\n#ifdef CLIPPLANE3\nvertexOutputs.fClipDistance3=dot(worldPos,uniforms.vClipPlane3);\n#endif\n#ifdef CLIPPLANE4\nvertexOutputs.fClipDistance4=dot(worldPos,uniforms.vClipPlane4);\n#endif\n#ifdef CLIPPLANE5\nvertexOutputs.fClipDistance5=dot(worldPos,uniforms.vClipPlane5);\n#endif\n#ifdef CLIPPLANE6\nvertexOutputs.fClipDistance6=dot(worldPos,uniforms.vClipPlane6);\n#endif\n";e.IncludesShadersStoreWGSL.fogVertex="#ifdef FOG\n#ifdef SCENE_UBO\nvertexOutputs.vFogDistance=(scene.view*worldPos).xyz;\n#else\nvertexOutputs.vFogDistance=(uniforms.view*worldPos).xyz;\n#endif\n#endif\n";e.IncludesShadersStoreWGSL.logDepthVertex="#ifdef LOGARITHMICDEPTH\nvertexOutputs.vFragmentDepth=1.0+vertexOutputs.position.w;vertexOutputs.position.z=log2(max(0.000001,vertexOutputs.vFragmentDepth))*uniforms.logarithmicDepthConstant;\n#endif\n";
|
|
2
|
-
//# sourceMappingURL=logDepthVertex-v-0pHNc-.esm.min.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"logDepthVertex-v-0pHNc-.esm.min.js","sources":["../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/fogVertexDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/clipPlaneVertex.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/fogVertex.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/logDepthVertex.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"clipPlaneVertexDeclaration\";\nconst shader = `#ifdef CLIPPLANE\nuniform vClipPlane: vec4<f32>;varying fClipDistance: f32;\n#endif\n#ifdef CLIPPLANE2\nuniform vClipPlane2: vec4<f32>;varying fClipDistance2: f32;\n#endif\n#ifdef CLIPPLANE3\nuniform vClipPlane3: vec4<f32>;varying fClipDistance3: f32;\n#endif\n#ifdef CLIPPLANE4\nuniform vClipPlane4: vec4<f32>;varying fClipDistance4: f32;\n#endif\n#ifdef CLIPPLANE5\nuniform vClipPlane5: vec4<f32>;varying fClipDistance5: f32;\n#endif\n#ifdef CLIPPLANE6\nuniform vClipPlane6: vec4<f32>;varying fClipDistance6: f32;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const clipPlaneVertexDeclarationWGSL = { name, shader };\n//# sourceMappingURL=clipPlaneVertexDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"fogVertexDeclaration\";\nconst shader = `#ifdef FOG\nvarying vFogDistance: vec3f;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const fogVertexDeclarationWGSL = { name, shader };\n//# sourceMappingURL=fogVertexDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"clipPlaneVertex\";\nconst shader = `#ifdef CLIPPLANE\nvertexOutputs.fClipDistance=dot(worldPos,uniforms.vClipPlane);\n#endif\n#ifdef CLIPPLANE2\nvertexOutputs.fClipDistance2=dot(worldPos,uniforms.vClipPlane2);\n#endif\n#ifdef CLIPPLANE3\nvertexOutputs.fClipDistance3=dot(worldPos,uniforms.vClipPlane3);\n#endif\n#ifdef CLIPPLANE4\nvertexOutputs.fClipDistance4=dot(worldPos,uniforms.vClipPlane4);\n#endif\n#ifdef CLIPPLANE5\nvertexOutputs.fClipDistance5=dot(worldPos,uniforms.vClipPlane5);\n#endif\n#ifdef CLIPPLANE6\nvertexOutputs.fClipDistance6=dot(worldPos,uniforms.vClipPlane6);\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const clipPlaneVertexWGSL = { name, shader };\n//# sourceMappingURL=clipPlaneVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"fogVertex\";\nconst shader = `#ifdef FOG\n#ifdef SCENE_UBO\nvertexOutputs.vFogDistance=(scene.view*worldPos).xyz;\n#else\nvertexOutputs.vFogDistance=(uniforms.view*worldPos).xyz;\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const fogVertexWGSL = { name, shader };\n//# sourceMappingURL=fogVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"logDepthVertex\";\nconst shader = `#ifdef LOGARITHMICDEPTH\nvertexOutputs.vFragmentDepth=1.0+vertexOutputs.position.w;vertexOutputs.position.z=log2(max(0.000001,vertexOutputs.vFragmentDepth))*uniforms.logarithmicDepthConstant;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const logDepthVertexWGSL = { name, shader };\n//# sourceMappingURL=logDepthVertex.js.map"],"names":["ShaderStore","IncludesShadersStoreWGSL"],"mappings":"gDAuBAA,EAAYC,yBAA6B,2BApB1B,ghBCKfD,EAAYC,yBAA6B,qBAL1B,qDCoBfD,EAAYC,yBAA6B,gBApB1B,8iBCSfD,EAAYC,yBAA6B,UAT1B,yKCKfD,EAAYC,yBAA6B,eAL1B"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"mainUVVaryingDeclaration-BAzmbS0W.esm.min.js","sources":["../../../../../dev/core/dist/Shaders/ShadersInclude/mainUVVaryingDeclaration.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"mainUVVaryingDeclaration\";\nconst shader = `#ifdef MAINUV{X}\nvarying vec2 vMainUV{X};\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStore[name] = shader;\n/** @internal */\nexport const mainUVVaryingDeclaration = { name, shader };\n//# sourceMappingURL=mainUVVaryingDeclaration.js.map"],"names":["ShaderStore","IncludesShadersStore"],"mappings":"gDAQAA,EAAYC,qBAAyB,yBALtB"}
|
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
import { i as ShaderStore } from './index-C6hXZyZb.esm.js';
|
|
2
|
-
|
|
3
|
-
// Do not edit.
|
|
4
|
-
const name = "mainUVVaryingDeclaration";
|
|
5
|
-
const shader = `#ifdef MAINUV{X}
|
|
6
|
-
varying vec2 vMainUV{X};
|
|
7
|
-
#endif
|
|
8
|
-
`;
|
|
9
|
-
// Sideeffect
|
|
10
|
-
ShaderStore.IncludesShadersStore[name] = shader;
|
|
11
|
-
//# sourceMappingURL=mainUVVaryingDeclaration-Cnux1jkK.esm.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"mainUVVaryingDeclaration-Cnux1jkK.esm.js","sources":["../../../../../dev/core/dist/Shaders/ShadersInclude/mainUVVaryingDeclaration.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"mainUVVaryingDeclaration\";\nconst shader = `#ifdef MAINUV{X}\nvarying vec2 vMainUV{X};\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStore[name] = shader;\n/** @internal */\nexport const mainUVVaryingDeclaration = { name, shader };\n//# sourceMappingURL=mainUVVaryingDeclaration.js.map"],"names":[],"mappings":";;AAAA;AAEA,MAAM,IAAI,GAAG,0BAA0B;AACvC,MAAM,MAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC;AACD;AACA,WAAW,CAAC,oBAAoB,CAAC,IAAI,CAAC,GAAG,MAAM"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"mainUVVaryingDeclaration-CwS0hUUZ.esm.min.js","sources":["../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/mainUVVaryingDeclaration.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"mainUVVaryingDeclaration\";\nconst shader = `#ifdef MAINUV{X}\nvarying vMainUV{X}: vec2f;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const mainUVVaryingDeclarationWGSL = { name, shader };\n//# sourceMappingURL=mainUVVaryingDeclaration.js.map"],"names":["ShaderStore","IncludesShadersStoreWGSL"],"mappings":"gDAQAA,EAAYC,yBAA6B,yBAL1B"}
|
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
import { i as ShaderStore } from './index-C6hXZyZb.esm.js';
|
|
2
|
-
|
|
3
|
-
// Do not edit.
|
|
4
|
-
const name = "mainUVVaryingDeclaration";
|
|
5
|
-
const shader = `#ifdef MAINUV{X}
|
|
6
|
-
varying vMainUV{X}: vec2f;
|
|
7
|
-
#endif
|
|
8
|
-
`;
|
|
9
|
-
// Sideeffect
|
|
10
|
-
ShaderStore.IncludesShadersStoreWGSL[name] = shader;
|
|
11
|
-
//# sourceMappingURL=mainUVVaryingDeclaration-DCawby1A.esm.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"mainUVVaryingDeclaration-DCawby1A.esm.js","sources":["../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/mainUVVaryingDeclaration.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"mainUVVaryingDeclaration\";\nconst shader = `#ifdef MAINUV{X}\nvarying vMainUV{X}: vec2f;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const mainUVVaryingDeclarationWGSL = { name, shader };\n//# sourceMappingURL=mainUVVaryingDeclaration.js.map"],"names":[],"mappings":";;AAAA;AAEA,MAAM,IAAI,GAAG,0BAA0B;AACvC,MAAM,MAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC;AACD;AACA,WAAW,CAAC,wBAAwB,CAAC,IAAI,CAAC,GAAG,MAAM"}
|
|
@@ -1,119 +0,0 @@
|
|
|
1
|
-
function getByteIndex(bitIndex) {
|
|
2
|
-
return Math.floor(bitIndex / 8);
|
|
3
|
-
}
|
|
4
|
-
function getBitMask(bitIndex) {
|
|
5
|
-
return 1 << bitIndex % 8;
|
|
6
|
-
}
|
|
7
|
-
/**
|
|
8
|
-
* An fixed size array that effectively stores boolean values where each value is a single bit of backing data.
|
|
9
|
-
* @remarks
|
|
10
|
-
* All bits are initialized to false.
|
|
11
|
-
*/
|
|
12
|
-
class BitArray {
|
|
13
|
-
/**
|
|
14
|
-
* Creates a new bit array with a fixed size.
|
|
15
|
-
* @param size The number of bits to store.
|
|
16
|
-
*/
|
|
17
|
-
constructor(size) {
|
|
18
|
-
this.size = size;
|
|
19
|
-
this._byteArray = new Uint8Array(Math.ceil(this.size / 8));
|
|
20
|
-
}
|
|
21
|
-
/**
|
|
22
|
-
* Gets the current value at the specified index.
|
|
23
|
-
* @param bitIndex The index to get the value from.
|
|
24
|
-
* @returns The value at the specified index.
|
|
25
|
-
*/
|
|
26
|
-
get(bitIndex) {
|
|
27
|
-
if (bitIndex >= this.size) {
|
|
28
|
-
throw new RangeError("Bit index out of range");
|
|
29
|
-
}
|
|
30
|
-
const byteIndex = getByteIndex(bitIndex);
|
|
31
|
-
const bitMask = getBitMask(bitIndex);
|
|
32
|
-
return (this._byteArray[byteIndex] & bitMask) !== 0;
|
|
33
|
-
}
|
|
34
|
-
/**
|
|
35
|
-
* Sets the value at the specified index.
|
|
36
|
-
* @param bitIndex The index to set the value at.
|
|
37
|
-
* @param value The value to set.
|
|
38
|
-
*/
|
|
39
|
-
set(bitIndex, value) {
|
|
40
|
-
if (bitIndex >= this.size) {
|
|
41
|
-
throw new RangeError("Bit index out of range");
|
|
42
|
-
}
|
|
43
|
-
const byteIndex = getByteIndex(bitIndex);
|
|
44
|
-
const bitMask = getBitMask(bitIndex);
|
|
45
|
-
if (value) {
|
|
46
|
-
this._byteArray[byteIndex] |= bitMask;
|
|
47
|
-
}
|
|
48
|
-
else {
|
|
49
|
-
this._byteArray[byteIndex] &= ~bitMask;
|
|
50
|
-
}
|
|
51
|
-
}
|
|
52
|
-
}
|
|
53
|
-
|
|
54
|
-
/**
|
|
55
|
-
* Sort (in place) the index array so that faces with common indices are close
|
|
56
|
-
* @param indices the array of indices to sort
|
|
57
|
-
*/
|
|
58
|
-
function OptimizeIndices(indices) {
|
|
59
|
-
const faces = [];
|
|
60
|
-
const faceCount = indices.length / 3;
|
|
61
|
-
// Step 1: Break the indices array into faces
|
|
62
|
-
for (let i = 0; i < faceCount; i++) {
|
|
63
|
-
faces.push([indices[i * 3], indices[i * 3 + 1], indices[i * 3 + 2]]);
|
|
64
|
-
}
|
|
65
|
-
// Step 2: Build a graph connecting faces sharing a vertex
|
|
66
|
-
const vertexToFaceMap = new Map();
|
|
67
|
-
faces.forEach((face, faceIndex) => {
|
|
68
|
-
face.forEach((vertex) => {
|
|
69
|
-
let face = vertexToFaceMap.get(vertex);
|
|
70
|
-
if (!face) {
|
|
71
|
-
vertexToFaceMap.set(vertex, (face = []));
|
|
72
|
-
}
|
|
73
|
-
face.push(faceIndex);
|
|
74
|
-
});
|
|
75
|
-
});
|
|
76
|
-
// Step 3: Traverse faces using DFS to ensure connected faces are close
|
|
77
|
-
const visited = new BitArray(faceCount);
|
|
78
|
-
const sortedFaces = [];
|
|
79
|
-
// Using a stack and not a recursive version to avoid call stack overflow
|
|
80
|
-
const deepFirstSearchStack = (startFaceIndex) => {
|
|
81
|
-
const stack = [startFaceIndex];
|
|
82
|
-
while (stack.length > 0) {
|
|
83
|
-
const currentFaceIndex = stack.pop();
|
|
84
|
-
if (visited.get(currentFaceIndex)) {
|
|
85
|
-
continue;
|
|
86
|
-
}
|
|
87
|
-
visited.set(currentFaceIndex, true);
|
|
88
|
-
sortedFaces.push(faces[currentFaceIndex]);
|
|
89
|
-
// Push unvisited neighbors (faces sharing a vertex) onto the stack
|
|
90
|
-
faces[currentFaceIndex].forEach((vertex) => {
|
|
91
|
-
const neighbors = vertexToFaceMap.get(vertex);
|
|
92
|
-
if (!neighbors) {
|
|
93
|
-
return;
|
|
94
|
-
}
|
|
95
|
-
neighbors.forEach((neighborFaceIndex) => {
|
|
96
|
-
if (!visited.get(neighborFaceIndex)) {
|
|
97
|
-
stack.push(neighborFaceIndex);
|
|
98
|
-
}
|
|
99
|
-
});
|
|
100
|
-
});
|
|
101
|
-
}
|
|
102
|
-
};
|
|
103
|
-
// Start DFS from the first face
|
|
104
|
-
for (let i = 0; i < faceCount; i++) {
|
|
105
|
-
if (!visited.get(i)) {
|
|
106
|
-
deepFirstSearchStack(i);
|
|
107
|
-
}
|
|
108
|
-
}
|
|
109
|
-
// Step 4: Flatten the sorted faces back into an array
|
|
110
|
-
let index = 0;
|
|
111
|
-
sortedFaces.forEach((face) => {
|
|
112
|
-
indices[index++] = face[0];
|
|
113
|
-
indices[index++] = face[1];
|
|
114
|
-
indices[index++] = face[2];
|
|
115
|
-
});
|
|
116
|
-
}
|
|
117
|
-
|
|
118
|
-
export { OptimizeIndices };
|
|
119
|
-
//# sourceMappingURL=mesh.vertexData.functions-B_pMCAzZ.esm.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"mesh.vertexData.functions-B_pMCAzZ.esm.js","sources":["../../../../../dev/core/dist/Misc/bitArray.js","../../../../../dev/core/dist/Meshes/mesh.vertexData.functions.js"],"sourcesContent":["function getByteIndex(bitIndex) {\n return Math.floor(bitIndex / 8);\n}\nfunction getBitMask(bitIndex) {\n return 1 << bitIndex % 8;\n}\n/**\n * An fixed size array that effectively stores boolean values where each value is a single bit of backing data.\n * @remarks\n * All bits are initialized to false.\n */\nexport class BitArray {\n /**\n * Creates a new bit array with a fixed size.\n * @param size The number of bits to store.\n */\n constructor(size) {\n this.size = size;\n this._byteArray = new Uint8Array(Math.ceil(this.size / 8));\n }\n /**\n * Gets the current value at the specified index.\n * @param bitIndex The index to get the value from.\n * @returns The value at the specified index.\n */\n get(bitIndex) {\n if (bitIndex >= this.size) {\n throw new RangeError(\"Bit index out of range\");\n }\n const byteIndex = getByteIndex(bitIndex);\n const bitMask = getBitMask(bitIndex);\n return (this._byteArray[byteIndex] & bitMask) !== 0;\n }\n /**\n * Sets the value at the specified index.\n * @param bitIndex The index to set the value at.\n * @param value The value to set.\n */\n set(bitIndex, value) {\n if (bitIndex >= this.size) {\n throw new RangeError(\"Bit index out of range\");\n }\n const byteIndex = getByteIndex(bitIndex);\n const bitMask = getBitMask(bitIndex);\n if (value) {\n this._byteArray[byteIndex] |= bitMask;\n }\n else {\n this._byteArray[byteIndex] &= ~bitMask;\n }\n }\n}\n//# sourceMappingURL=bitArray.js.map","import { BitArray } from \"core/Misc/bitArray\";\n/**\n * Sort (in place) the index array so that faces with common indices are close\n * @param indices the array of indices to sort\n */\nexport function OptimizeIndices(indices) {\n const faces = [];\n const faceCount = indices.length / 3;\n // Step 1: Break the indices array into faces\n for (let i = 0; i < faceCount; i++) {\n faces.push([indices[i * 3], indices[i * 3 + 1], indices[i * 3 + 2]]);\n }\n // Step 2: Build a graph connecting faces sharing a vertex\n const vertexToFaceMap = new Map();\n faces.forEach((face, faceIndex) => {\n face.forEach((vertex) => {\n let face = vertexToFaceMap.get(vertex);\n if (!face) {\n vertexToFaceMap.set(vertex, (face = []));\n }\n face.push(faceIndex);\n });\n });\n // Step 3: Traverse faces using DFS to ensure connected faces are close\n const visited = new BitArray(faceCount);\n const sortedFaces = [];\n // Using a stack and not a recursive version to avoid call stack overflow\n const deepFirstSearchStack = (startFaceIndex) => {\n const stack = [startFaceIndex];\n while (stack.length > 0) {\n const currentFaceIndex = stack.pop();\n if (visited.get(currentFaceIndex)) {\n continue;\n }\n visited.set(currentFaceIndex, true);\n sortedFaces.push(faces[currentFaceIndex]);\n // Push unvisited neighbors (faces sharing a vertex) onto the stack\n faces[currentFaceIndex].forEach((vertex) => {\n const neighbors = vertexToFaceMap.get(vertex);\n if (!neighbors) {\n return;\n }\n neighbors.forEach((neighborFaceIndex) => {\n if (!visited.get(neighborFaceIndex)) {\n stack.push(neighborFaceIndex);\n }\n });\n });\n }\n };\n // Start DFS from the first face\n for (let i = 0; i < faceCount; i++) {\n if (!visited.get(i)) {\n deepFirstSearchStack(i);\n }\n }\n // Step 4: Flatten the sorted faces back into an array\n let index = 0;\n sortedFaces.forEach((face) => {\n indices[index++] = face[0];\n indices[index++] = face[1];\n indices[index++] = face[2];\n });\n}\n//# sourceMappingURL=mesh.vertexData.functions.js.map"],"names":[],"mappings":"AAAA,SAAS,YAAY,CAAC,QAAQ,EAAE;AAChC,IAAI,OAAO,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;AACnC;AACA,SAAS,UAAU,CAAC,QAAQ,EAAE;AAC9B,IAAI,OAAO,CAAC,IAAI,QAAQ,GAAG,CAAC;AAC5B;AACA;AACA;AACA;AACA;AACA;AACO,MAAM,QAAQ,CAAC;AACtB;AACA;AACA;AACA;AACA,IAAI,WAAW,CAAC,IAAI,EAAE;AACtB,QAAQ,IAAI,CAAC,IAAI,GAAG,IAAI;AACxB,QAAQ,IAAI,CAAC,UAAU,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC,CAAC;AAClE;AACA;AACA;AACA;AACA;AACA;AACA,IAAI,GAAG,CAAC,QAAQ,EAAE;AAClB,QAAQ,IAAI,QAAQ,IAAI,IAAI,CAAC,IAAI,EAAE;AACnC,YAAY,MAAM,IAAI,UAAU,CAAC,wBAAwB,CAAC;AAC1D;AACA,QAAQ,MAAM,SAAS,GAAG,YAAY,CAAC,QAAQ,CAAC;AAChD,QAAQ,MAAM,OAAO,GAAG,UAAU,CAAC,QAAQ,CAAC;AAC5C,QAAQ,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,GAAG,OAAO,MAAM,CAAC;AAC3D;AACA;AACA;AACA;AACA;AACA;AACA,IAAI,GAAG,CAAC,QAAQ,EAAE,KAAK,EAAE;AACzB,QAAQ,IAAI,QAAQ,IAAI,IAAI,CAAC,IAAI,EAAE;AACnC,YAAY,MAAM,IAAI,UAAU,CAAC,wBAAwB,CAAC;AAC1D;AACA,QAAQ,MAAM,SAAS,GAAG,YAAY,CAAC,QAAQ,CAAC;AAChD,QAAQ,MAAM,OAAO,GAAG,UAAU,CAAC,QAAQ,CAAC;AAC5C,QAAQ,IAAI,KAAK,EAAE;AACnB,YAAY,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,IAAI,OAAO;AACjD;AACA,aAAa;AACb,YAAY,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO;AAClD;AACA;AACA;;AClDA;AACA;AACA;AACA;AACO,SAAS,eAAe,CAAC,OAAO,EAAE;AACzC,IAAI,MAAM,KAAK,GAAG,EAAE;AACpB,IAAI,MAAM,SAAS,GAAG,OAAO,CAAC,MAAM,GAAG,CAAC;AACxC;AACA,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE;AACxC,QAAQ,KAAK,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;AAC5E;AACA;AACA,IAAI,MAAM,eAAe,GAAG,IAAI,GAAG,EAAE;AACrC,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,SAAS,KAAK;AACvC,QAAQ,IAAI,CAAC,OAAO,CAAC,CAAC,MAAM,KAAK;AACjC,YAAY,IAAI,IAAI,GAAG,eAAe,CAAC,GAAG,CAAC,MAAM,CAAC;AAClD,YAAY,IAAI,CAAC,IAAI,EAAE;AACvB,gBAAgB,eAAe,CAAC,GAAG,CAAC,MAAM,GAAG,IAAI,GAAG,EAAE,EAAE;AACxD;AACA,YAAY,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC;AAChC,SAAS,CAAC;AACV,KAAK,CAAC;AACN;AACA,IAAI,MAAM,OAAO,GAAG,IAAI,QAAQ,CAAC,SAAS,CAAC;AAC3C,IAAI,MAAM,WAAW,GAAG,EAAE;AAC1B;AACA,IAAI,MAAM,oBAAoB,GAAG,CAAC,cAAc,KAAK;AACrD,QAAQ,MAAM,KAAK,GAAG,CAAC,cAAc,CAAC;AACtC,QAAQ,OAAO,KAAK,CAAC,MAAM,GAAG,CAAC,EAAE;AACjC,YAAY,MAAM,gBAAgB,GAAG,KAAK,CAAC,GAAG,EAAE;AAChD,YAAY,IAAI,OAAO,CAAC,GAAG,CAAC,gBAAgB,CAAC,EAAE;AAC/C,gBAAgB;AAChB;AACA,YAAY,OAAO,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC;AAC/C,YAAY,WAAW,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC;AACrD;AACA,YAAY,KAAK,CAAC,gBAAgB,CAAC,CAAC,OAAO,CAAC,CAAC,MAAM,KAAK;AACxD,gBAAgB,MAAM,SAAS,GAAG,eAAe,CAAC,GAAG,CAAC,MAAM,CAAC;AAC7D,gBAAgB,IAAI,CAAC,SAAS,EAAE;AAChC,oBAAoB;AACpB;AACA,gBAAgB,SAAS,CAAC,OAAO,CAAC,CAAC,iBAAiB,KAAK;AACzD,oBAAoB,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,iBAAiB,CAAC,EAAE;AACzD,wBAAwB,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC;AACrD;AACA,iBAAiB,CAAC;AAClB,aAAa,CAAC;AACd;AACA,KAAK;AACL;AACA,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE;AACxC,QAAQ,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE;AAC7B,YAAY,oBAAoB,CAAC,CAAC,CAAC;AACnC;AACA;AACA;AACA,IAAI,IAAI,KAAK,GAAG,CAAC;AACjB,IAAI,WAAW,CAAC,OAAO,CAAC,CAAC,IAAI,KAAK;AAClC,QAAQ,OAAO,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC;AAClC,QAAQ,OAAO,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC;AAClC,QAAQ,OAAO,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC;AAClC,KAAK,CAAC;AACN;;;;"}
|
|
@@ -1,2 +0,0 @@
|
|
|
1
|
-
function t(t){return Math.floor(t/8)}function e(t){return 1<<t%8}class r{constructor(t){this.size=t,this._byteArray=new Uint8Array(Math.ceil(this.size/8))}get(r){if(r>=this.size)throw new RangeError("Bit index out of range");const o=t(r),n=e(r);return!!(this._byteArray[o]&n)}set(r,o){if(r>=this.size)throw new RangeError("Bit index out of range");const n=t(r),s=e(r);o?this._byteArray[n]|=s:this._byteArray[n]&=~s}}function o(t){const e=[],o=t.length/3;for(let r=0;r<o;r++)e.push([t[3*r],t[3*r+1],t[3*r+2]]);const n=new Map;e.forEach(((t,e)=>{t.forEach((t=>{let r=n.get(t);r||n.set(t,r=[]),r.push(e)}))}));const s=new r(o),h=[],i=t=>{const r=[t];for(;r.length>0;){const t=r.pop();s.get(t)||(s.set(t,!0),h.push(e[t]),e[t].forEach((t=>{const e=n.get(t);e&&e.forEach((t=>{s.get(t)||r.push(t)}))})))}};for(let t=0;t<o;t++)s.get(t)||i(t);let c=0;h.forEach((e=>{t[c++]=e[0],t[c++]=e[1],t[c++]=e[2]}))}export{o as OptimizeIndices};
|
|
2
|
-
//# sourceMappingURL=mesh.vertexData.functions-Bo7e6Of9.esm.min.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"mesh.vertexData.functions-Bo7e6Of9.esm.min.js","sources":["../../../../../dev/core/dist/Misc/bitArray.js","../../../../../dev/core/dist/Meshes/mesh.vertexData.functions.js"],"sourcesContent":["function getByteIndex(bitIndex) {\n return Math.floor(bitIndex / 8);\n}\nfunction getBitMask(bitIndex) {\n return 1 << bitIndex % 8;\n}\n/**\n * An fixed size array that effectively stores boolean values where each value is a single bit of backing data.\n * @remarks\n * All bits are initialized to false.\n */\nexport class BitArray {\n /**\n * Creates a new bit array with a fixed size.\n * @param size The number of bits to store.\n */\n constructor(size) {\n this.size = size;\n this._byteArray = new Uint8Array(Math.ceil(this.size / 8));\n }\n /**\n * Gets the current value at the specified index.\n * @param bitIndex The index to get the value from.\n * @returns The value at the specified index.\n */\n get(bitIndex) {\n if (bitIndex >= this.size) {\n throw new RangeError(\"Bit index out of range\");\n }\n const byteIndex = getByteIndex(bitIndex);\n const bitMask = getBitMask(bitIndex);\n return (this._byteArray[byteIndex] & bitMask) !== 0;\n }\n /**\n * Sets the value at the specified index.\n * @param bitIndex The index to set the value at.\n * @param value The value to set.\n */\n set(bitIndex, value) {\n if (bitIndex >= this.size) {\n throw new RangeError(\"Bit index out of range\");\n }\n const byteIndex = getByteIndex(bitIndex);\n const bitMask = getBitMask(bitIndex);\n if (value) {\n this._byteArray[byteIndex] |= bitMask;\n }\n else {\n this._byteArray[byteIndex] &= ~bitMask;\n }\n }\n}\n//# sourceMappingURL=bitArray.js.map","import { BitArray } from \"core/Misc/bitArray\";\n/**\n * Sort (in place) the index array so that faces with common indices are close\n * @param indices the array of indices to sort\n */\nexport function OptimizeIndices(indices) {\n const faces = [];\n const faceCount = indices.length / 3;\n // Step 1: Break the indices array into faces\n for (let i = 0; i < faceCount; i++) {\n faces.push([indices[i * 3], indices[i * 3 + 1], indices[i * 3 + 2]]);\n }\n // Step 2: Build a graph connecting faces sharing a vertex\n const vertexToFaceMap = new Map();\n faces.forEach((face, faceIndex) => {\n face.forEach((vertex) => {\n let face = vertexToFaceMap.get(vertex);\n if (!face) {\n vertexToFaceMap.set(vertex, (face = []));\n }\n face.push(faceIndex);\n });\n });\n // Step 3: Traverse faces using DFS to ensure connected faces are close\n const visited = new BitArray(faceCount);\n const sortedFaces = [];\n // Using a stack and not a recursive version to avoid call stack overflow\n const deepFirstSearchStack = (startFaceIndex) => {\n const stack = [startFaceIndex];\n while (stack.length > 0) {\n const currentFaceIndex = stack.pop();\n if (visited.get(currentFaceIndex)) {\n continue;\n }\n visited.set(currentFaceIndex, true);\n sortedFaces.push(faces[currentFaceIndex]);\n // Push unvisited neighbors (faces sharing a vertex) onto the stack\n faces[currentFaceIndex].forEach((vertex) => {\n const neighbors = vertexToFaceMap.get(vertex);\n if (!neighbors) {\n return;\n }\n neighbors.forEach((neighborFaceIndex) => {\n if (!visited.get(neighborFaceIndex)) {\n stack.push(neighborFaceIndex);\n }\n });\n });\n }\n };\n // Start DFS from the first face\n for (let i = 0; i < faceCount; i++) {\n if (!visited.get(i)) {\n deepFirstSearchStack(i);\n }\n }\n // Step 4: Flatten the sorted faces back into an array\n let index = 0;\n sortedFaces.forEach((face) => {\n indices[index++] = face[0];\n indices[index++] = face[1];\n indices[index++] = face[2];\n });\n}\n//# sourceMappingURL=mesh.vertexData.functions.js.map"],"names":["getByteIndex","bitIndex","Math","floor","getBitMask","BitArray","constructor","size","this","_byteArray","Uint8Array","ceil","get","RangeError","byteIndex","bitMask","set","value","OptimizeIndices","indices","faces","faceCount","length","i","push","vertexToFaceMap","Map","forEach","face","faceIndex","vertex","visited","sortedFaces","deepFirstSearchStack","startFaceIndex","stack","currentFaceIndex","pop","neighbors","neighborFaceIndex","index"],"mappings":"AAAA,SAASA,EAAaC,GAClB,OAAOC,KAAKC,MAAMF,EAAW,EACjC,CACA,SAASG,EAAWH,GAChB,OAAO,GAAKA,EAAW,CAC3B,CAMO,MAAMI,EAKT,WAAAC,CAAYC,GACRC,KAAKD,KAAOA,EACZC,KAAKC,WAAa,IAAIC,WAAWR,KAAKS,KAAKH,KAAKD,KAAO,GAC/D,CAMI,GAAAK,CAAIX,GACA,GAAIA,GAAYO,KAAKD,KACjB,MAAM,IAAIM,WAAW,0BAEzB,MAAMC,EAAYd,EAAaC,GACzBc,EAAUX,EAAWH,GAC3B,SAAQO,KAAKC,WAAWK,GAAaC,EAC7C,CAMI,GAAAC,CAAIf,EAAUgB,GACV,GAAIhB,GAAYO,KAAKD,KACjB,MAAM,IAAIM,WAAW,0BAEzB,MAAMC,EAAYd,EAAaC,GACzBc,EAAUX,EAAWH,GACvBgB,EACAT,KAAKC,WAAWK,IAAcC,EAG9BP,KAAKC,WAAWK,KAAeC,CAE3C,EC7CO,SAASG,EAAgBC,GAC5B,MAAMC,EAAQ,GACRC,EAAYF,EAAQG,OAAS,EAEnC,IAAK,IAAIC,EAAI,EAAGA,EAAIF,EAAWE,IAC3BH,EAAMI,KAAK,CAACL,EAAY,EAAJI,GAAQJ,EAAY,EAAJI,EAAQ,GAAIJ,EAAY,EAAJI,EAAQ,KAGpE,MAAME,EAAkB,IAAIC,IAC5BN,EAAMO,SAAQ,CAACC,EAAMC,KACjBD,EAAKD,SAASG,IACV,IAAIF,EAAOH,EAAgBb,IAAIkB,GAC1BF,GACDH,EAAgBT,IAAIc,EAASF,EAAO,IAExCA,EAAKJ,KAAKK,EAAU,GACtB,IAGN,MAAME,EAAU,IAAI1B,EAASgB,GACvBW,EAAc,GAEdC,EAAwBC,IAC1B,MAAMC,EAAQ,CAACD,GACf,KAAOC,EAAMb,OAAS,GAAG,CACrB,MAAMc,EAAmBD,EAAME,MAC3BN,EAAQnB,IAAIwB,KAGhBL,EAAQf,IAAIoB,GAAkB,GAC9BJ,EAAYR,KAAKJ,EAAMgB,IAEvBhB,EAAMgB,GAAkBT,SAASG,IAC7B,MAAMQ,EAAYb,EAAgBb,IAAIkB,GACjCQ,GAGLA,EAAUX,SAASY,IACVR,EAAQnB,IAAI2B,IACbJ,EAAMX,KAAKe,EACnC,GACkB,IAElB,GAGI,IAAK,IAAIhB,EAAI,EAAGA,EAAIF,EAAWE,IACtBQ,EAAQnB,IAAIW,IACbU,EAAqBV,GAI7B,IAAIiB,EAAQ,EACZR,EAAYL,SAASC,IACjBT,EAAQqB,KAAWZ,EAAK,GACxBT,EAAQqB,KAAWZ,EAAK,GACxBT,EAAQqB,KAAWZ,EAAK,EAAE,GAElC"}
|
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
import { i as ShaderStore } from './index-C6hXZyZb.esm.js';
|
|
2
|
-
|
|
3
|
-
// Do not edit.
|
|
4
|
-
const name$1 = "sceneUboDeclaration";
|
|
5
|
-
const shader$1 = `struct Scene {viewProjection : mat4x4<f32>,
|
|
6
|
-
#ifdef MULTIVIEW
|
|
7
|
-
viewProjectionR : mat4x4<f32>,
|
|
8
|
-
#endif
|
|
9
|
-
view : mat4x4<f32>,
|
|
10
|
-
projection : mat4x4<f32>,
|
|
11
|
-
vEyePosition : vec4<f32>,};
|
|
12
|
-
#define SCENE_UBO
|
|
13
|
-
var<uniform> scene : Scene;
|
|
14
|
-
`;
|
|
15
|
-
// Sideeffect
|
|
16
|
-
ShaderStore.IncludesShadersStoreWGSL[name$1] = shader$1;
|
|
17
|
-
|
|
18
|
-
// Do not edit.
|
|
19
|
-
const name = "meshUboDeclaration";
|
|
20
|
-
const shader = `struct Mesh {world : mat4x4<f32>,
|
|
21
|
-
visibility : f32,};var<uniform> mesh : Mesh;
|
|
22
|
-
#define WORLD_UBO
|
|
23
|
-
`;
|
|
24
|
-
// Sideeffect
|
|
25
|
-
ShaderStore.IncludesShadersStoreWGSL[name] = shader;
|
|
26
|
-
//# sourceMappingURL=meshUboDeclaration-QvH0RgeZ.esm.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"meshUboDeclaration-QvH0RgeZ.esm.js","sources":["../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/meshUboDeclaration.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"sceneUboDeclaration\";\nconst shader = `struct Scene {viewProjection : mat4x4<f32>,\n#ifdef MULTIVIEW\nviewProjectionR : mat4x4<f32>,\n#endif \nview : mat4x4<f32>,\nprojection : mat4x4<f32>,\nvEyePosition : vec4<f32>,};\n#define SCENE_UBO\nvar<uniform> scene : Scene;\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const sceneUboDeclarationWGSL = { name, shader };\n//# sourceMappingURL=sceneUboDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"meshUboDeclaration\";\nconst shader = `struct Mesh {world : mat4x4<f32>,\nvisibility : f32,};var<uniform> mesh : Mesh;\n#define WORLD_UBO\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const meshUboDeclarationWGSL = { name, shader };\n//# sourceMappingURL=meshUboDeclaration.js.map"],"names":["name","shader"],"mappings":";;AAAA;AAEA,MAAMA,MAAI,GAAG,qBAAqB;AAClC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC;AACD;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACdnD;AAEA,MAAM,IAAI,GAAG,oBAAoB;AACjC,MAAM,MAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC;AACD;AACA,WAAW,CAAC,wBAAwB,CAAC,IAAI,CAAC,GAAG,MAAM"}
|
|
@@ -1,2 +0,0 @@
|
|
|
1
|
-
import{i as e}from"./index-rZVkfTE6.esm.min.js";e.IncludesShadersStoreWGSL.sceneUboDeclaration="struct Scene {viewProjection : mat4x4<f32>,\n#ifdef MULTIVIEW\nviewProjectionR : mat4x4<f32>,\n#endif \nview : mat4x4<f32>,\nprojection : mat4x4<f32>,\nvEyePosition : vec4<f32>,};\n#define SCENE_UBO\nvar<uniform> scene : Scene;\n";e.IncludesShadersStoreWGSL.meshUboDeclaration="struct Mesh {world : mat4x4<f32>,\nvisibility : f32,};var<uniform> mesh : Mesh;\n#define WORLD_UBO\n";
|
|
2
|
-
//# sourceMappingURL=meshUboDeclaration-g2s_cYI1.esm.min.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"meshUboDeclaration-g2s_cYI1.esm.min.js","sources":["../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/meshUboDeclaration.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"sceneUboDeclaration\";\nconst shader = `struct Scene {viewProjection : mat4x4<f32>,\n#ifdef MULTIVIEW\nviewProjectionR : mat4x4<f32>,\n#endif \nview : mat4x4<f32>,\nprojection : mat4x4<f32>,\nvEyePosition : vec4<f32>,};\n#define SCENE_UBO\nvar<uniform> scene : Scene;\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const sceneUboDeclarationWGSL = { name, shader };\n//# sourceMappingURL=sceneUboDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"meshUboDeclaration\";\nconst shader = `struct Mesh {world : mat4x4<f32>,\nvisibility : f32,};var<uniform> mesh : Mesh;\n#define WORLD_UBO\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const meshUboDeclarationWGSL = { name, shader };\n//# sourceMappingURL=meshUboDeclaration.js.map"],"names":["ShaderStore","IncludesShadersStoreWGSL"],"mappings":"gDAcAA,EAAYC,yBAA6B,oBAX1B,wOCKfD,EAAYC,yBAA6B,mBAL1B"}
|
|
@@ -1,2 +0,0 @@
|
|
|
1
|
-
import{s,t,m as e,u as i,v as a,V as r,L as n,w as o,M as l,x as h,O as _,T as p,y as m}from"./index-rZVkfTE6.esm.min.js";import{A as d}from"./assetContainer-7pMDUaac.esm.min.js";import{S as u}from"./standardMaterial-C1E5n_4w.esm.min.js";class c{constructor(){this.materials=[]}parseMTL(t,e,i,a){if(e instanceof ArrayBuffer)return;const r=e.split("\n"),n=/\s+/;let o,l=null;for(let e=0;e<r.length;e++){const h=r[e].trim();if(0===h.length||"#"===h.charAt(0))continue;const _=h.indexOf(" ");let p=_>=0?h.substring(0,_):h;p=p.toLowerCase();const m=_>=0?h.substring(_+1).trim():"";if("newmtl"===p)l&&this.materials.push(l),t._blockEntityCollection=!!a,l=new u(m,t),l._parentContainer=a,t._blockEntityCollection=!1;else if("kd"===p&&l)o=m.split(n,3).map(parseFloat),l.diffuseColor=s.FromArray(o);else if("ka"===p&&l)o=m.split(n,3).map(parseFloat),l.ambientColor=s.FromArray(o);else if("ks"===p&&l)o=m.split(n,3).map(parseFloat),l.specularColor=s.FromArray(o);else if("ke"===p&&l)o=m.split(n,3).map(parseFloat),l.emissiveColor=s.FromArray(o);else if("ns"===p&&l)l.specularPower=parseFloat(m);else if("d"===p&&l)l.alpha=parseFloat(m);else if("map_ka"===p&&l)l.ambientTexture=c._GetTexture(i,m,t);else if("map_kd"===p&&l)l.diffuseTexture=c._GetTexture(i,m,t);else if("map_ks"===p&&l)l.specularTexture=c._GetTexture(i,m,t);else if("map_ns"===p);else if("map_bump"===p&&l){const s=m.split(n),e=s.indexOf("-bm");let a=null;e>=0&&(a=s[e+1],s.splice(e,2)),l.bumpTexture=c._GetTexture(i,s.join(" "),t),l.bumpTexture&&null!==a&&(l.bumpTexture.level=parseFloat(a))}else"map_d"===p&&l&&(l.opacityTexture=c._GetTexture(i,m,t))}l&&this.materials.push(l)}static _GetTexture(s,e,i){if(!e)return null;let a=s;if("file:"===s){let s=e.lastIndexOf("\\");-1===s&&(s=e.lastIndexOf("/")),a+=s>-1?e.substring(s+1):e}else a+=e;return new t(a,i,!1,c.INVERT_TEXTURE_Y)}}c.INVERT_TEXTURE_Y=!0;class g{constructor(s,t,i){this._positions=[],this._normals=[],this._uvs=[],this._colors=[],this._extColors=[],this._meshesFromObj=[],this._indicesForBabylon=[],this._wrappedPositionForBabylon=[],this._wrappedUvsForBabylon=[],this._wrappedColorsForBabylon=[],this._wrappedNormalsForBabylon=[],this._tuplePosNorm=[],this._curPositionInIndices=0,this._hasMeshes=!1,this._unwrappedPositionsForBabylon=[],this._unwrappedColorsForBabylon=[],this._unwrappedNormalsForBabylon=[],this._unwrappedUVForBabylon=[],this._triangles=[],this._materialNameFromObj="",this._objMeshName="",this._increment=1,this._isFirstMaterial=!0,this._grayColor=new e(.5,.5,.5,1),this._hasLineData=!1,this._materialToUse=s,this._babylonMeshesArray=t,this._loadingOptions=i}_isInArray(s,t){s[t[0]]||(s[t[0]]={normals:[],idx:[]});const e=s[t[0]].normals.indexOf(t[1]);return-1===e?-1:s[t[0]].idx[e]}_isInArrayUV(s,t){s[t[0]]||(s[t[0]]={normals:[],idx:[],uv:[]});const e=s[t[0]].normals.indexOf(t[1]);return 1!=e&&t[2]===s[t[0]].uv[e]?s[t[0]].idx[e]:-1}_setData(s,t,e,a,r,n,o){let l;l=this._loadingOptions.optimizeWithUV?this._isInArrayUV(this._tuplePosNorm,[s,e,t]):this._isInArray(this._tuplePosNorm,[s,e]),-1===l?(this._indicesForBabylon.push(this._wrappedPositionForBabylon.length),this._wrappedPositionForBabylon.push(a),r=r??new i(0,0),this._wrappedUvsForBabylon.push(r),this._wrappedNormalsForBabylon.push(n),void 0!==o&&this._wrappedColorsForBabylon.push(o),this._tuplePosNorm[s].normals.push(e),this._tuplePosNorm[s].idx.push(this._curPositionInIndices++),this._loadingOptions.optimizeWithUV&&this._tuplePosNorm[s].uv.push(t)):this._indicesForBabylon.push(l)}_unwrapData(){try{for(let s=0;s<this._wrappedPositionForBabylon.length;s++)this._unwrappedPositionsForBabylon.push(this._wrappedPositionForBabylon[s].x*this._handednessSign,this._wrappedPositionForBabylon[s].y,this._wrappedPositionForBabylon[s].z),this._unwrappedNormalsForBabylon.push(this._wrappedNormalsForBabylon[s].x*this._handednessSign,this._wrappedNormalsForBabylon[s].y,this._wrappedNormalsForBabylon[s].z),this._unwrappedUVForBabylon.push(this._wrappedUvsForBabylon[s].x,this._wrappedUvsForBabylon[s].y),this._loadingOptions.importVertexColors&&this._unwrappedColorsForBabylon.push(this._wrappedColorsForBabylon[s].r,this._wrappedColorsForBabylon[s].g,this._wrappedColorsForBabylon[s].b,this._wrappedColorsForBabylon[s].a);this._wrappedPositionForBabylon.length=0,this._wrappedNormalsForBabylon.length=0,this._wrappedUvsForBabylon.length=0,this._wrappedColorsForBabylon.length=0,this._tuplePosNorm.length=0,this._curPositionInIndices=0}catch(s){throw new Error("Unable to unwrap data while parsing OBJ data.")}}_getTriangles(s,t){for(let e=t;e<s.length-1;e++)this._pushTriangle(s,e)}_getColor(s){return this._loadingOptions.importVertexColors?this._extColors[s]??this._colors[s]:void 0}_setDataForCurrentFaceWithPattern1(s,t){this._getTriangles(s,t);for(let s=0;s<this._triangles.length;s++){const t=parseInt(this._triangles[s])-1;this._setData(t,0,0,this._positions[t],i.Zero(),a.Up(),this._getColor(t))}this._triangles.length=0}_setDataForCurrentFaceWithPattern2(s,t){this._getTriangles(s,t);for(let s=0;s<this._triangles.length;s++){const t=this._triangles[s].split("/"),e=parseInt(t[0])-1,r=parseInt(t[1])-1;this._setData(e,r,0,this._positions[e],this._uvs[r]??i.Zero(),a.Up(),this._getColor(e))}this._triangles.length=0}_setDataForCurrentFaceWithPattern3(s,t){this._getTriangles(s,t);for(let s=0;s<this._triangles.length;s++){const t=this._triangles[s].split("/"),e=parseInt(t[0])-1,r=parseInt(t[1])-1,n=parseInt(t[2])-1;this._setData(e,r,n,this._positions[e],this._uvs[r]??i.Zero(),this._normals[n]??a.Up())}this._triangles.length=0}_setDataForCurrentFaceWithPattern4(s,t){this._getTriangles(s,t);for(let s=0;s<this._triangles.length;s++){const t=this._triangles[s].split("//"),e=parseInt(t[0])-1,a=parseInt(t[1])-1;this._setData(e,1,a,this._positions[e],i.Zero(),this._normals[a],this._getColor(e))}this._triangles.length=0}_setDataForCurrentFaceWithPattern5(s,t){this._getTriangles(s,t);for(let s=0;s<this._triangles.length;s++){const t=this._triangles[s].split("/"),e=this._positions.length+parseInt(t[0]),i=this._uvs.length+parseInt(t[1]),a=this._normals.length+parseInt(t[2]);this._setData(e,i,a,this._positions[e],this._uvs[i],this._normals[a],this._getColor(e))}this._triangles.length=0}_addPreviousObjMesh(){this._meshesFromObj.length>0&&(this._handledMesh=this._meshesFromObj[this._meshesFromObj.length-1],this._unwrapData(),this._loadingOptions.useLegacyBehavior&&this._indicesForBabylon.reverse(),this._handledMesh.indices=this._indicesForBabylon.slice(),this._handledMesh.positions=this._unwrappedPositionsForBabylon.slice(),this._handledMesh.normals=this._unwrappedNormalsForBabylon.slice(),this._handledMesh.uvs=this._unwrappedUVForBabylon.slice(),this._handledMesh.hasLines=this._hasLineData,this._loadingOptions.importVertexColors&&(this._handledMesh.colors=this._unwrappedColorsForBabylon.slice()),this._indicesForBabylon.length=0,this._unwrappedPositionsForBabylon.length=0,this._unwrappedColorsForBabylon.length=0,this._unwrappedNormalsForBabylon.length=0,this._unwrappedUVForBabylon.length=0,this._hasLineData=!1)}_optimizeNormals(s){const t=s.getVerticesData(r.PositionKind),e=s.getVerticesData(r.NormalKind),i={};if(!t||!e)return;for(let s=0;s<t.length/3;s++){const e=t[3*s+0]+"_"+t[3*s+1]+"_"+t[3*s+2];let a=i[e];a||(a=[],i[e]=a),a.push(s)}const n=new a;for(const s in i){const t=i[s];if(t.length<2)continue;const a=t[0];for(let s=1;s<t.length;++s){const i=t[s];e[3*a+0]+=e[3*i+0],e[3*a+1]+=e[3*i+1],e[3*a+2]+=e[3*i+2]}n.copyFromFloats(e[3*a+0],e[3*a+1],e[3*a+2]),n.normalize();for(let s=0;s<t.length;++s){const i=t[s];e[3*i+0]=n.x,e[3*i+1]=n.y,e[3*i+2]=n.z}}s.setVerticesData(r.NormalKind,e)}static _IsLineElement(s){return s.startsWith("l")}static _IsObjectElement(s){return s.startsWith("o")}static _IsGroupElement(s){return s.startsWith("g")}static _GetZbrushMRGB(s,t){if(!s.startsWith("mrgb"))return null;if(s=s.replace("mrgb","").trim(),t)return[];const i=s.match(/[a-z0-9]/g);if(!i||i.length%8!=0)return[];const a=[];for(let s=0;s<i.length/8;s++){const t=i[8*s+2]+i[8*s+3],r=i[8*s+4]+i[8*s+5],n=i[8*s+6]+i[8*s+7];a.push(new e(parseInt(t,16)/255,parseInt(r,16)/255,parseInt(n,16)/255,1))}return a}parse(t,r,_,p,m){r=(r=r.replace(/#MRGB/g,"mrgb")).replace(/#.*$/gm,"").trim(),this._loadingOptions.useLegacyBehavior?(this._pushTriangle=(s,t)=>this._triangles.push(s[0],s[t],s[t+1]),this._handednessSign=1):_.useRightHandedSystem?(this._pushTriangle=(s,t)=>this._triangles.push(s[0],s[t+1],s[t]),this._handednessSign=1):(this._pushTriangle=(s,t)=>this._triangles.push(s[0],s[t],s[t+1]),this._handednessSign=-1);const d=r.split("\n"),c=[];let F=[];c.push(F);for(let s=0;s<d.length;s++){const t=d[s].trim().replace(/\s\s/g," ");if(0!==t.length&&"#"!==t.charAt(0))if((g._IsGroupElement(t)||g._IsObjectElement(t))&&(F=[],c.push(F)),g._IsLineElement(t)){const s=t.split(" ");for(let t=1;t<s.length-1;t++)F.push(`l ${s[t]} ${s[t+1]}`)}else F.push(t)}const b=c.flat();for(let s=0;s<b.length;s++){const t=b[s].trim().replace(/\s\s/g," ");let r;if(0!==t.length&&"#"!==t.charAt(0))if(g.VertexPattern.test(t)){if(r=t.match(/[^ ]+/g),this._positions.push(new a(parseFloat(r[1]),parseFloat(r[2]),parseFloat(r[3]))),this._loadingOptions.importVertexColors)if(r.length>=7){const s=parseFloat(r[4]),t=parseFloat(r[5]),i=parseFloat(r[6]);this._colors.push(new e(s>1?s/255:s,t>1?t/255:t,i>1?i/255:i,7===r.length||void 0===r[7]?1:parseFloat(r[7])))}else this._colors.push(this._grayColor)}else if(null!==(r=g.NormalPattern.exec(t)))this._normals.push(new a(parseFloat(r[1]),parseFloat(r[2]),parseFloat(r[3])));else if(null!==(r=g.UVPattern.exec(t)))this._uvs.push(new i(parseFloat(r[1])*this._loadingOptions.UVScaling.x,parseFloat(r[2])*this._loadingOptions.UVScaling.y));else if(null!==(r=g.FacePattern3.exec(t)))this._setDataForCurrentFaceWithPattern3(r[1].trim().split(" "),1);else if(null!==(r=g.FacePattern4.exec(t)))this._setDataForCurrentFaceWithPattern4(r[1].trim().split(" "),1);else if(null!==(r=g.FacePattern5.exec(t)))this._setDataForCurrentFaceWithPattern5(r[1].trim().split(" "),1);else if(null!==(r=g.FacePattern2.exec(t)))this._setDataForCurrentFaceWithPattern2(r[1].trim().split(" "),1);else if(null!==(r=g.FacePattern1.exec(t)))this._setDataForCurrentFaceWithPattern1(r[1].trim().split(" "),1);else if(null!==(r=g.LinePattern1.exec(t)))this._setDataForCurrentFaceWithPattern1(r[1].trim().split(" "),0),this._hasLineData=!0;else if(null!==(r=g.LinePattern2.exec(t)))this._setDataForCurrentFaceWithPattern2(r[1].trim().split(" "),0),this._hasLineData=!0;else if(r=g._GetZbrushMRGB(t,!this._loadingOptions.importVertexColors))r.forEach((s=>{this._extColors.push(s)}));else if(null!==(r=g.LinePattern3.exec(t)))this._setDataForCurrentFaceWithPattern3(r[1].trim().split(" "),0),this._hasLineData=!0;else if(g.GroupDescriptor.test(t)||g.ObjectDescriptor.test(t)){const s={name:t.substring(2).trim(),indices:null,positions:null,normals:null,uvs:null,colors:null,materialName:this._materialNameFromObj,isObject:g.ObjectDescriptor.test(t)};this._addPreviousObjMesh(),this._meshesFromObj.push(s),this._hasMeshes=!0,this._isFirstMaterial=!0,this._increment=1}else if(g.UseMtlDescriptor.test(t)){if(this._materialNameFromObj=t.substring(7).trim(),!this._isFirstMaterial||!this._hasMeshes){this._addPreviousObjMesh();const s={name:(this._objMeshName||"mesh")+"_mm"+this._increment.toString(),indices:null,positions:null,normals:null,uvs:null,colors:null,materialName:this._materialNameFromObj,isObject:!1};this._increment++,this._meshesFromObj.push(s),this._hasMeshes=!0}this._hasMeshes&&this._isFirstMaterial&&(this._meshesFromObj[this._meshesFromObj.length-1].materialName=this._materialNameFromObj,this._isFirstMaterial=!1)}else g.MtlLibGroupDescriptor.test(t)?m(t.substring(7).trim()):g.SmoothDescriptor.test(t)||n.Log("Unhandled expression at line : "+t)}if(this._hasMeshes&&(this._handledMesh=this._meshesFromObj[this._meshesFromObj.length-1],this._loadingOptions.useLegacyBehavior&&this._indicesForBabylon.reverse(),this._unwrapData(),this._handledMesh.indices=this._indicesForBabylon,this._handledMesh.positions=this._unwrappedPositionsForBabylon,this._handledMesh.normals=this._unwrappedNormalsForBabylon,this._handledMesh.uvs=this._unwrappedUVForBabylon,this._handledMesh.hasLines=this._hasLineData,this._loadingOptions.importVertexColors&&(this._handledMesh.colors=this._unwrappedColorsForBabylon)),!this._hasMeshes){let t=null;if(this._indicesForBabylon.length)this._loadingOptions.useLegacyBehavior&&this._indicesForBabylon.reverse(),this._unwrapData();else{for(const s of this._positions)this._unwrappedPositionsForBabylon.push(s.x,s.y,s.z);if(this._normals.length)for(const s of this._normals)this._unwrappedNormalsForBabylon.push(s.x,s.y,s.z);if(this._uvs.length)for(const s of this._uvs)this._unwrappedUVForBabylon.push(s.x,s.y);if(this._extColors.length)for(const s of this._extColors)this._unwrappedColorsForBabylon.push(s.r,s.g,s.b,s.a);else if(this._colors.length)for(const s of this._colors)this._unwrappedColorsForBabylon.push(s.r,s.g,s.b,s.a);this._materialNameFromObj||(t=new u(o.RandomId(),_),t.pointsCloud=!0,this._materialNameFromObj=t.name,this._normals.length||(t.disableLighting=!0,t.emissiveColor=s.White()))}this._meshesFromObj.push({name:o.RandomId(),indices:this._indicesForBabylon,positions:this._unwrappedPositionsForBabylon,colors:this._unwrappedColorsForBabylon,normals:this._unwrappedNormalsForBabylon,uvs:this._unwrappedUVForBabylon,materialName:this._materialNameFromObj,directMaterial:t,isObject:!0,hasLines:this._hasLineData})}for(let s=0;s<this._meshesFromObj.length;s++){if(t&&this._meshesFromObj[s].name)if(t instanceof Array){if(-1===t.indexOf(this._meshesFromObj[s].name))continue}else if(this._meshesFromObj[s].name!==t)continue;this._handledMesh=this._meshesFromObj[s],_._blockEntityCollection=!!p;const e=new l(this._meshesFromObj[s].name,_);if(e._parentContainer=p,_._blockEntityCollection=!1,this._handledMesh._babylonMesh=e,!this._handledMesh.isObject)for(let t=s-1;t>=0;--t)if(this._meshesFromObj[t].isObject&&this._meshesFromObj[t]._babylonMesh){e.parent=this._meshesFromObj[t]._babylonMesh;break}if(this._materialToUse.push(this._meshesFromObj[s].materialName),this._handledMesh.hasLines&&(e._internalMetadata??={},e._internalMetadata._isLine=!0),0===this._handledMesh.positions?.length){this._babylonMeshesArray.push(e);continue}const i=new h;if(i.uvs=this._handledMesh.uvs,i.indices=this._handledMesh.indices,i.positions=this._handledMesh.positions,this._loadingOptions.computeNormals){const s=new Array;h.ComputeNormals(this._handledMesh.positions,this._handledMesh.indices,s),i.normals=s}else i.normals=this._handledMesh.normals;this._loadingOptions.importVertexColors&&(i.colors=this._handledMesh.colors),i.applyToMesh(e),this._loadingOptions.invertY&&(e.scaling.y*=-1),this._loadingOptions.optimizeNormals&&this._optimizeNormals(e),this._babylonMeshesArray.push(e),this._handledMesh.directMaterial&&(e.material=this._handledMesh.directMaterial)}}}g.ObjectDescriptor=/^o/,g.GroupDescriptor=/^g/,g.MtlLibGroupDescriptor=/^mtllib /,g.UseMtlDescriptor=/^usemtl /,g.SmoothDescriptor=/^s /,g.VertexPattern=/^v(\s+[\d|.|+|\-|e|E]+){3,7}/,g.NormalPattern=/^vn(\s+[\d|.|+|\-|e|E]+)( +[\d|.|+|\-|e|E]+)( +[\d|.|+|\-|e|E]+)/,g.UVPattern=/^vt(\s+[\d|.|+|\-|e|E]+)( +[\d|.|+|\-|e|E]+)/,g.FacePattern1=/^f\s+(([\d]{1,}[\s]?){3,})+/,g.FacePattern2=/^f\s+((([\d]{1,}\/[\d]{1,}[\s]?){3,})+)/,g.FacePattern3=/^f\s+((([\d]{1,}\/[\d]{1,}\/[\d]{1,}[\s]?){3,})+)/,g.FacePattern4=/^f\s+((([\d]{1,}\/\/[\d]{1,}[\s]?){3,})+)/,g.FacePattern5=/^f\s+(((-[\d]{1,}\/-[\d]{1,}\/-[\d]{1,}[\s]?){3,})+)/,g.LinePattern1=/^l\s+(([\d]{1,}[\s]?){2,})+/,g.LinePattern2=/^l\s+((([\d]{1,}\/[\d]{1,}[\s]?){2,})+)/,g.LinePattern3=/^l\s+((([\d]{1,}\/[\d]{1,}\/[\d]{1,}[\s]?){2,})+)/;class F{static get INVERT_TEXTURE_Y(){return c.INVERT_TEXTURE_Y}static set INVERT_TEXTURE_Y(s){c.INVERT_TEXTURE_Y=s}constructor(s){this.name=_.name,this.extensions=_.extensions,this._assetContainer=null,this._loadingOptions=s||F._DefaultLoadingOptions}static get _DefaultLoadingOptions(){return{computeNormals:F.COMPUTE_NORMALS,optimizeNormals:F.OPTIMIZE_NORMALS,importVertexColors:F.IMPORT_VERTEX_COLORS,invertY:F.INVERT_Y,invertTextureY:F.INVERT_TEXTURE_Y,UVScaling:F.UV_SCALING,materialLoadingFailsSilently:F.MATERIAL_LOADING_FAILS_SILENTLY,optimizeWithUV:F.OPTIMIZE_WITH_UV,skipMaterials:F.SKIP_MATERIALS,useLegacyBehavior:F.USE_LEGACY_BEHAVIOR}}_loadMTL(s,t,e,i){const a=t+s;p.LoadFile(a,e,void 0,void 0,!1,((s,t)=>{i(a,t)}))}createPlugin(){return new F(F._DefaultLoadingOptions)}canDirectLoad(){return!1}importMeshAsync(s,t,e,i){return this._parseSolid(s,t,e,i).then((s=>({meshes:s,particleSystems:[],skeletons:[],animationGroups:[],transformNodes:[],geometries:[],lights:[],spriteManagers:[]})))}loadAsync(s,t,e){return this.importMeshAsync(null,s,t,e).then((()=>{}))}loadAssetContainerAsync(s,t,e){const i=new d(s);return this._assetContainer=i,this.importMeshAsync(null,s,t,e).then((s=>(s.meshes.forEach((s=>i.meshes.push(s))),s.meshes.forEach((s=>{const t=s.material;if(t&&-1==i.materials.indexOf(t)){i.materials.push(t);t.getActiveTextures().forEach((s=>{-1==i.textures.indexOf(s)&&i.textures.push(s)}))}})),this._assetContainer=null,i))).catch((s=>{throw this._assetContainer=null,s}))}_parseSolid(s,t,e,i){let a="";const r=new c,n=[],o=[];e=e.replace(/#.*$/gm,"").trim();new g(n,o,this._loadingOptions).parse(s,e,t,this._assetContainer,(s=>{a=s}));const l=[];return""===a||this._loadingOptions.skipMaterials||l.push(new Promise(((s,e)=>{this._loadMTL(a,i,(l=>{try{r.parseMTL(t,l,i,this._assetContainer);for(let s=0;s<r.materials.length;s++){let t=0;const e=[];let i;for(;(i=n.indexOf(r.materials[s].name,t))>-1;)e.push(i),t=i+1;if(-1===i&&0===e.length)r.materials[s].dispose();else for(let t=0;t<e.length;t++){const i=o[e[t]],a=r.materials[s];i.material=a,i.getTotalIndices()||(a.pointsCloud=!0)}}s()}catch(t){p.Warn(`Error processing MTL file: '${a}'`),this._loadingOptions.materialLoadingFailsSilently?s():e(t)}}),((t,i)=>{p.Warn(`Error downloading MTL file: '${a}'`),this._loadingOptions.materialLoadingFailsSilently?s():e(i)}))}))),Promise.all(l).then((()=>{const s=s=>Boolean(s._internalMetadata?._isLine??!1);return o.forEach((e=>{if(s(e)){let i=e.material??new u(e.name+"_line",t);i.getBindedMeshes().filter((t=>!s(t))).length>0&&(i=i.clone(i.name+"_line")??i),i.wireframe=!0,e.material=i,e._internalMetadata&&(e._internalMetadata._isLine=void 0)}})),o}))}}F.OPTIMIZE_WITH_UV=!0,F.INVERT_Y=!1,F.IMPORT_VERTEX_COLORS=!1,F.COMPUTE_NORMALS=!1,F.OPTIMIZE_NORMALS=!1,F.UV_SCALING=new i(1,1),F.SKIP_MATERIALS=!1,F.MATERIAL_LOADING_FAILS_SILENTLY=!0,F.USE_LEGACY_BEHAVIOR=!1,m(new F);export{F as OBJFileLoader};
|
|
2
|
-
//# sourceMappingURL=objFileLoader-BOutXdVR.esm.min.js.map
|