@babylonjs/lite 0.1.1 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (262) hide show
  1. package/_mat4-storage-f64-CjDoht2w.js +11 -0
  2. package/_mat4-storage-f64-CjDoht2w.js.map +1 -0
  3. package/{alpha-test-fragment-CUiHCw7W.js → alpha-test-fragment-B7DjSnF7.js} +2 -2
  4. package/{alpha-test-fragment-CUiHCw7W.js.map → alpha-test-fragment-B7DjSnF7.js.map} +1 -1
  5. package/assets/splat-sort-worker-DT3eybMZ.js.map +1 -0
  6. package/{background-dds-skybox-yHTqabU3.js → background-dds-skybox-BEX309u3.js} +14 -14
  7. package/background-dds-skybox-BEX309u3.js.map +1 -0
  8. package/{background-ground-DIw6D3qf.js → background-ground-BU0HOcM4.js} +20 -20
  9. package/background-ground-BU0HOcM4.js.map +1 -0
  10. package/{background-hdr-skybox-c4uuTmkP.js → background-hdr-skybox--RRRic_K.js} +10 -10
  11. package/background-hdr-skybox--RRRic_K.js.map +1 -0
  12. package/{background-solid-skybox-DPGBpPbm.js → background-solid-skybox-BrH2fXSu.js} +12 -13
  13. package/background-solid-skybox-BrH2fXSu.js.map +1 -0
  14. package/{billboard-renderable-D8mlVGCd.js → billboard-renderable-BHWryAeC.js} +46 -10
  15. package/billboard-renderable-BHWryAeC.js.map +1 -0
  16. package/{clamp-block-BdII67hT.js → clamp-block-DqbwnQGW.js} +2 -2
  17. package/{clamp-block-BdII67hT.js.map → clamp-block-DqbwnQGW.js.map} +1 -1
  18. package/{clearcoat-fragment-LCiG98Rf.js → clearcoat-fragment-D6FSCie1.js} +2 -2
  19. package/{clearcoat-fragment-LCiG98Rf.js.map → clearcoat-fragment-D6FSCie1.js.map} +1 -1
  20. package/{create-skeleton-C9JdIJnb.js → create-skeleton-D_uplboC.js} +9 -9
  21. package/create-skeleton-D_uplboC.js.map +1 -0
  22. package/{cubemap-skybox-material-DvXMVc4k.js → cubemap-skybox-material-DQcMMdf-.js} +6 -7
  23. package/cubemap-skybox-material-DQcMMdf-.js.map +1 -0
  24. package/{curve-block-BlJpXVYv.js → curve-block-21rT0JjG.js} +2 -2
  25. package/{curve-block-BlJpXVYv.js.map → curve-block-21rT0JjG.js.map} +1 -1
  26. package/{emissive-fragment-BnNvbBCw.js → emissive-fragment-C5FtBs3y.js} +3 -3
  27. package/emissive-fragment-C5FtBs3y.js.map +1 -0
  28. package/{esm-shadow-view-DN9HIaM4.js → esm-shadow-view-Cl3rPGof.js} +2 -2
  29. package/{esm-shadow-view-DN9HIaM4.js.map → esm-shadow-view-Cl3rPGof.js.map} +1 -1
  30. package/{esm-shadow-view-Dk9NFtLq.js → esm-shadow-view-Gtd1LWRP.js} +2 -2
  31. package/{esm-shadow-view-Dk9NFtLq.js.map → esm-shadow-view-Gtd1LWRP.js.map} +1 -1
  32. package/{esm-shadow-view-DGKdF1NI.js → esm-shadow-view-c5YV4Eg9.js} +2 -2
  33. package/{esm-shadow-view-DGKdF1NI.js.map → esm-shadow-view-c5YV4Eg9.js.map} +1 -1
  34. package/{gaussian-splatting-pipeline-sh-DgJl7l56.js → gaussian-splatting-pipeline-sh-7J31V23x.js} +19 -19
  35. package/gaussian-splatting-pipeline-sh-7J31V23x.js.map +1 -0
  36. package/geometry-texture-output-dXk4E9uu.js +41 -0
  37. package/geometry-texture-output-dXk4E9uu.js.map +1 -0
  38. package/geometry-view-BsFJpBJa.js +404 -0
  39. package/geometry-view-BsFJpBJa.js.map +1 -0
  40. package/{gltf-animation-D7uyTyO3.js → gltf-animation-K_zZxj_d.js} +7 -7
  41. package/gltf-animation-K_zZxj_d.js.map +1 -0
  42. package/gltf-color-normalize-Qxl-9C48.js +29 -0
  43. package/gltf-color-normalize-Qxl-9C48.js.map +1 -0
  44. package/{gltf-ext-basisu-CPg5kPrx.js → gltf-ext-basisu-CDbPclzZ.js} +53 -18
  45. package/gltf-ext-basisu-CDbPclzZ.js.map +1 -0
  46. package/{gltf-ext-node-visibility-MafA9ot2.js → gltf-ext-node-visibility-DXCJEYr6.js} +2 -2
  47. package/{gltf-ext-node-visibility-MafA9ot2.js.map → gltf-ext-node-visibility-DXCJEYr6.js.map} +1 -1
  48. package/{gltf-ext-quantization-CpZyLDIz.js → gltf-ext-quantization-CvHI_0Vg.js} +4 -3
  49. package/gltf-ext-quantization-CvHI_0Vg.js.map +1 -0
  50. package/{gltf-ext-uv-transform-CE_-T1Tr.js → gltf-ext-uv-transform-DgYazJBs.js} +2 -2
  51. package/{gltf-ext-uv-transform-CE_-T1Tr.js.map → gltf-ext-uv-transform-DgYazJBs.js.map} +1 -1
  52. package/{gltf-feature-animation-pointer-BjpwOOqo.js → gltf-feature-animation-pointer-D1RJRFBw.js} +9 -9
  53. package/gltf-feature-animation-pointer-D1RJRFBw.js.map +1 -0
  54. package/{gltf-feature-animations-CCizegp8.js → gltf-feature-animations-Cmc1uoIu.js} +2 -2
  55. package/{gltf-feature-animations-CCizegp8.js.map → gltf-feature-animations-Cmc1uoIu.js.map} +1 -1
  56. package/{gltf-feature-draco-yGSMGTE3.js → gltf-feature-draco-CKKzT5E3.js} +6 -5
  57. package/gltf-feature-draco-CKKzT5E3.js.map +1 -0
  58. package/{gltf-feature-gpu-instancing-2e_CFQnl.js → gltf-feature-gpu-instancing-n87SO6Vh.js} +7 -6
  59. package/gltf-feature-gpu-instancing-n87SO6Vh.js.map +1 -0
  60. package/{gltf-feature-lights-punctual-DDDg4j0U.js → gltf-feature-lights-punctual-Ckm3ciL8.js} +5 -5
  61. package/{gltf-feature-lights-punctual-DDDg4j0U.js.map → gltf-feature-lights-punctual-Ckm3ciL8.js.map} +1 -1
  62. package/{gltf-feature-meshopt-Des96YFI.js → gltf-feature-meshopt-DLC4SF1E.js} +7 -6
  63. package/gltf-feature-meshopt-DLC4SF1E.js.map +1 -0
  64. package/{gltf-feature-morph-CKCw6tkX.js → gltf-feature-morph-Cjtu7hYa.js} +4 -4
  65. package/gltf-feature-morph-Cjtu7hYa.js.map +1 -0
  66. package/gltf-feature-registry-C63Hjp9w.js +59 -0
  67. package/gltf-feature-registry-C63Hjp9w.js.map +1 -0
  68. package/{gltf-feature-skeleton-D8hWLqi2.js → gltf-feature-skeleton-DKbOGidp.js} +3 -3
  69. package/{gltf-feature-skeleton-D8hWLqi2.js.map → gltf-feature-skeleton-DKbOGidp.js.map} +1 -1
  70. package/{gltf-feature-variants-Ds6v9byg.js → gltf-feature-variants-Cmzu0O0e.js} +2 -2
  71. package/{gltf-feature-variants-Ds6v9byg.js.map → gltf-feature-variants-Cmzu0O0e.js.map} +1 -1
  72. package/{gltf-glb-parser-D6UZWFuC.js → gltf-glb-parser-Cj5MHS-v.js} +5 -4
  73. package/gltf-glb-parser-Cj5MHS-v.js.map +1 -0
  74. package/{gltf-interleave-DGnUlz28.js → gltf-interleave-gHf9_t0i.js} +14 -14
  75. package/gltf-interleave-gHf9_t0i.js.map +1 -0
  76. package/gltf-normals-b2h74380.js +37 -0
  77. package/gltf-normals-b2h74380.js.map +1 -0
  78. package/{gltf-pbr-builder-ext-BFOxOCnQ.js → gltf-pbr-builder-ext-edNcjwPf.js} +5 -5
  79. package/gltf-pbr-builder-ext-edNcjwPf.js.map +1 -0
  80. package/{gltf-variants-DFbr8EES.js → gltf-variants-CPxNdtP4.js} +4 -4
  81. package/{gltf-variants-DFbr8EES.js.map → gltf-variants-CPxNdtP4.js.map} +1 -1
  82. package/{gs-picking-pipeline-DzfMASL9.js → gs-picking-pipeline-DYaW_Lg3.js} +14 -14
  83. package/gs-picking-pipeline-DYaW_Lg3.js.map +1 -0
  84. package/havok-floating-origin-Dr-18Nds.js +198 -0
  85. package/havok-floating-origin-Dr-18Nds.js.map +1 -0
  86. package/index-CLElg2Bo.js +39209 -0
  87. package/index-CLElg2Bo.js.map +1 -0
  88. package/index-CYZDclhF.js +918 -0
  89. package/index-CYZDclhF.js.map +1 -0
  90. package/index-SMJ67XwT.js +3330 -0
  91. package/index-SMJ67XwT.js.map +1 -0
  92. package/index.d.ts +2508 -119
  93. package/index.js +444 -302
  94. package/{input-block-DgAJBzN_.js → input-block-DqEedWF2.js} +2 -2
  95. package/{input-block-DgAJBzN_.js.map → input-block-DqEedWF2.js.map} +1 -1
  96. package/{iridescence-fragment-Gymp7or5.js → iridescence-fragment-BHU59-gQ.js} +2 -2
  97. package/{iridescence-fragment-Gymp7or5.js.map → iridescence-fragment-BHU59-gQ.js.map} +1 -1
  98. package/{light-block-B11ew7FA.js → light-block-Bv37V8vl.js} +2 -2
  99. package/{light-block-B11ew7FA.js.map → light-block-Bv37V8vl.js.map} +1 -1
  100. package/{loop-block-Bb23EOMb.js → loop-block-qTg8vb99.js} +2 -2
  101. package/{loop-block-Bb23EOMb.js.map → loop-block-qTg8vb99.js.map} +1 -1
  102. package/{morph-fragment-DOVo70gP.js → morph-fragment-BRCUr2wQ.js} +2 -2
  103. package/{morph-fragment-DOVo70gP.js.map → morph-fragment-BRCUr2wQ.js.map} +1 -1
  104. package/{multilight-wgsl-BGyiIOp3.js → multilight-wgsl-DMeppAdZ.js} +4 -4
  105. package/{multilight-wgsl-BGyiIOp3.js.map → multilight-wgsl-DMeppAdZ.js.map} +1 -1
  106. package/{node-env-BPZXZzBf.js → node-env-Bc559GmY.js} +6 -5
  107. package/node-env-Bc559GmY.js.map +1 -0
  108. package/node-geometry-view-COmWsRXK.js +291 -0
  109. package/node-geometry-view-COmWsRXK.js.map +1 -0
  110. package/{node-registry-extra-compat-Dhrw8fDQ.js → node-registry-extra-compat-dWrv7gpS.js} +2 -2
  111. package/{node-registry-extra-compat-Dhrw8fDQ.js.map → node-registry-extra-compat-dWrv7gpS.js.map} +1 -1
  112. package/{node-registry-extra-math-CsAHvIZo.js → node-registry-extra-math-Bn854sX9.js} +2 -2
  113. package/{node-registry-extra-math-CsAHvIZo.js.map → node-registry-extra-math-Bn854sX9.js.map} +1 -1
  114. package/{node-renderable-DlLIdBmd.js → node-renderable-B5G8WcdH.js} +41 -22
  115. package/node-renderable-B5G8WcdH.js.map +1 -0
  116. package/{node-shadow-DKrcqmNg.js → node-shadow-CVIUlNf0.js} +7 -7
  117. package/node-shadow-CVIUlNf0.js.map +1 -0
  118. package/{normal-map-fragment-DpsIXrJf.js → normal-map-fragment-CQSxhjCy.js} +3 -3
  119. package/{normal-map-fragment-DpsIXrJf.js.map → normal-map-fragment-CQSxhjCy.js.map} +1 -1
  120. package/pack-mat4-with-offset-BqB8Jqo7.js +37 -0
  121. package/pack-mat4-with-offset-BqB8Jqo7.js.map +1 -0
  122. package/package.json +3 -10
  123. package/{parse-camera-DM3oJJeT.js → parse-camera-pBRT_6i5.js} +2 -2
  124. package/{parse-camera-DM3oJJeT.js.map → parse-camera-pBRT_6i5.js.map} +1 -1
  125. package/pbr-fog-wgsl-BqdCid6r.js +8 -0
  126. package/pbr-fog-wgsl-BqdCid6r.js.map +1 -0
  127. package/pbr-geometry-view-NiZY_juX.js +491 -0
  128. package/pbr-geometry-view-NiZY_juX.js.map +1 -0
  129. package/{pbr-metallic-roughness-block-h_KAOZrW.js → pbr-metallic-roughness-block-JBSi-tQN.js} +2 -2
  130. package/{pbr-metallic-roughness-block-h_KAOZrW.js.map → pbr-metallic-roughness-block-JBSi-tQN.js.map} +1 -1
  131. package/{pbr-metallic-roughness-block-full-6vMm1Jk6.js → pbr-metallic-roughness-block-full-Ta9lR2cz.js} +2 -2
  132. package/{pbr-metallic-roughness-block-full-6vMm1Jk6.js.map → pbr-metallic-roughness-block-full-Ta9lR2cz.js.map} +1 -1
  133. package/{pbr-mr-helper-core-CIwm-T1G.js → pbr-mr-helper-core-BVWNR08D.js} +2 -2
  134. package/{pbr-mr-helper-core-CIwm-T1G.js.map → pbr-mr-helper-core-BVWNR08D.js.map} +1 -1
  135. package/{pbr-refraction-DGmMSa2v.js → pbr-refraction-C9FvFmAp.js} +2 -2
  136. package/{pbr-refraction-DGmMSa2v.js.map → pbr-refraction-C9FvFmAp.js.map} +1 -1
  137. package/{pbr-renderable-BJxUtPBb.js → pbr-renderable-DzUF2QIk.js} +118 -58
  138. package/pbr-renderable-DzUF2QIk.js.map +1 -0
  139. package/{pbr-shadow-fragment-LO9SlbJj.js → pbr-shadow-fragment-CnqnbGYS.js} +6 -1
  140. package/pbr-shadow-fragment-CnqnbGYS.js.map +1 -0
  141. package/{pbr-template-ext-8q7BcTDf.js → pbr-template-ext-CGgB2n2y.js} +3 -2
  142. package/{pbr-template-ext-8q7BcTDf.js.map → pbr-template-ext-CGgB2n2y.js.map} +1 -1
  143. package/{pbr-tracking-B3alzn91.js → pbr-tracking-3tU1kqea.js} +2 -2
  144. package/{pbr-tracking-B3alzn91.js.map → pbr-tracking-3tU1kqea.js.map} +1 -1
  145. package/pbr-transmission-ext-BcLjRxfB.js +190 -0
  146. package/pbr-transmission-ext-BcLjRxfB.js.map +1 -0
  147. package/recast-navigation.wasm-DG_0AFuk.js +8706 -0
  148. package/recast-navigation.wasm-DG_0AFuk.js.map +1 -0
  149. package/recast-navigation.wasm-compat-C-Bf2ylB.js +8692 -0
  150. package/recast-navigation.wasm-compat-C-Bf2ylB.js.map +1 -0
  151. package/{reflectance-fragment-BCrgPmrt.js → reflectance-fragment-Dbpgw3Jt.js} +2 -2
  152. package/{reflectance-fragment-BCrgPmrt.js.map → reflectance-fragment-Dbpgw3Jt.js.map} +1 -1
  153. package/{rgbd-decode-DCvzUYeI.js → rgbd-decode-DoyUquy3.js} +7 -6
  154. package/rgbd-decode-DoyUquy3.js.map +1 -0
  155. package/{scene-material-swap-C2ykv55W.js → scene-material-swap-nNUH4nGn.js} +11 -4
  156. package/scene-material-swap-nNUH4nGn.js.map +1 -0
  157. package/screenshot-readback-D0Sj9qq3.js +92 -0
  158. package/screenshot-readback-D0Sj9qq3.js.map +1 -0
  159. package/{mesh-features-BLENkYVt.js → shader-composer-BUD_pSX4.js} +7 -55
  160. package/shader-composer-BUD_pSX4.js.map +1 -0
  161. package/{shader-renderable-D-6796KR.js → shader-renderable-D7-RyVxa.js} +62 -27
  162. package/shader-renderable-D7-RyVxa.js.map +1 -0
  163. package/shader-thin-instance-DuBotxDO.js +150 -0
  164. package/shader-thin-instance-DuBotxDO.js.map +1 -0
  165. package/shadow-fragment-core-DHN2G6FI.js.map +1 -1
  166. package/{sheen-fragment-Dze2f7XJ.js → sheen-fragment-1MkEMcbc.js} +2 -2
  167. package/{sheen-fragment-Dze2f7XJ.js.map → sheen-fragment-1MkEMcbc.js.map} +1 -1
  168. package/{singlelight-directional-wgsl-CmUDZxwz.js → singlelight-directional-wgsl-BsV8G456.js} +2 -2
  169. package/{singlelight-directional-wgsl-CmUDZxwz.js.map → singlelight-directional-wgsl-BsV8G456.js.map} +1 -1
  170. package/{singlelight-hemispheric-wgsl-t-83IP_s.js → singlelight-hemispheric-wgsl-Bo0jKlW5.js} +2 -2
  171. package/{singlelight-hemispheric-wgsl-t-83IP_s.js.map → singlelight-hemispheric-wgsl-Bo0jKlW5.js.map} +1 -1
  172. package/{singlelight-point-wgsl-CLzULIYV.js → singlelight-point-wgsl-DV39UP5Y.js} +2 -2
  173. package/{singlelight-point-wgsl-CLzULIYV.js.map → singlelight-point-wgsl-DV39UP5Y.js.map} +1 -1
  174. package/{singlelight-spot-wgsl-DEEUrfVM.js → singlelight-spot-wgsl-yg3od6vL.js} +2 -2
  175. package/{singlelight-spot-wgsl-DEEUrfVM.js.map → singlelight-spot-wgsl-yg3od6vL.js.map} +1 -1
  176. package/{skeleton-fragment-B_XlFbtx.js → skeleton-fragment-DdxYG6kv.js} +2 -2
  177. package/{skeleton-fragment-B_XlFbtx.js.map → skeleton-fragment-DdxYG6kv.js.map} +1 -1
  178. package/{skybox-renderable-DDwzu-PT.js → skybox-renderable-CJD4XmX5.js} +8 -9
  179. package/skybox-renderable-CJD4XmX5.js.map +1 -0
  180. package/{splat-ply-compressed-BahdBG1r.js → splat-ply-compressed-DHjyiVmI.js} +9 -8
  181. package/splat-ply-compressed-DHjyiVmI.js.map +1 -0
  182. package/{standard-renderable-GjxL9xSf.js → standard-pipeline-XTbHL7MY.js} +12 -257
  183. package/standard-pipeline-XTbHL7MY.js.map +1 -0
  184. package/standard-renderable-CREWLNHI.js +191 -0
  185. package/standard-renderable-CREWLNHI.js.map +1 -0
  186. package/{std-ambient-fragment-BoUsD06w.js → std-ambient-fragment-Bjx3VFrr.js} +2 -2
  187. package/{std-ambient-fragment-BoUsD06w.js.map → std-ambient-fragment-Bjx3VFrr.js.map} +1 -1
  188. package/{std-cube-reflection-fragment-ulqc3bsP.js → std-cube-reflection-fragment-y9WWdXUt.js} +2 -2
  189. package/{std-cube-reflection-fragment-ulqc3bsP.js.map → std-cube-reflection-fragment-y9WWdXUt.js.map} +1 -1
  190. package/{std-emissive-fragment-DNGj1HdQ.js → std-emissive-fragment-C8Lnmojh.js} +2 -2
  191. package/{std-emissive-fragment-DNGj1HdQ.js.map → std-emissive-fragment-C8Lnmojh.js.map} +1 -1
  192. package/{std-lightmap-fragment-Bqj89aIe.js → std-lightmap-fragment-DFxGcoA5.js} +2 -2
  193. package/{std-lightmap-fragment-Bqj89aIe.js.map → std-lightmap-fragment-DFxGcoA5.js.map} +1 -1
  194. package/{std-opacity-fragment-KuPh5N2Z.js → std-opacity-fragment-EXzFWiSp.js} +2 -2
  195. package/{std-opacity-fragment-KuPh5N2Z.js.map → std-opacity-fragment-EXzFWiSp.js.map} +1 -1
  196. package/{std-reflection-fragment-BA5Ghn_M.js → std-reflection-fragment-BoJORqpG.js} +2 -2
  197. package/{std-reflection-fragment-BA5Ghn_M.js.map → std-reflection-fragment-BoJORqpG.js.map} +1 -1
  198. package/std-shadow-fragment-Bq-Wc8UJ.js +13 -0
  199. package/std-shadow-fragment-Bq-Wc8UJ.js.map +1 -0
  200. package/{std-specular-fragment-CE-6scqd.js → std-specular-fragment-CM5R5j2g.js} +2 -2
  201. package/{std-specular-fragment-CE-6scqd.js.map → std-specular-fragment-CM5R5j2g.js.map} +1 -1
  202. package/{std-tracking-CNKZ-hJN.js → std-tracking-Cif_wXeT.js} +2 -2
  203. package/{std-tracking-CNKZ-hJN.js.map → std-tracking-Cif_wXeT.js.map} +1 -1
  204. package/{subsurface-fragment-liM3y2-P.js → subsurface-fragment-BEaAXYXz.js} +2 -2
  205. package/{subsurface-fragment-liM3y2-P.js.map → subsurface-fragment-BEaAXYXz.js.map} +1 -1
  206. package/swapchain-overlay-UCLilhbq.js +37 -0
  207. package/swapchain-overlay-UCLilhbq.js.map +1 -0
  208. package/thin-instance-cull-binding-DWKUt5ZN.js +310 -0
  209. package/thin-instance-cull-binding-DWKUt5ZN.js.map +1 -0
  210. package/{thin-instance-gpu-C9Gv_Z1w.js → thin-instance-gpu-BDdRcNAh.js} +30 -5
  211. package/thin-instance-gpu-BDdRcNAh.js.map +1 -0
  212. package/{tracking-primitives-wgdBY85t.js → tracking-primitives-CglRNTlX.js} +2 -2
  213. package/{tracking-primitives-wgdBY85t.js.map → tracking-primitives-CglRNTlX.js.map} +1 -1
  214. package/{unlit-fragment-BIlhJpz6.js → unlit-fragment-kxfZWlnp.js} +2 -2
  215. package/{unlit-fragment-BIlhJpz6.js.map → unlit-fragment-kxfZWlnp.js.map} +1 -1
  216. package/{wgsl-helpers-DyzNzCeE.js → wgsl-helpers-D8sl1VVA.js} +4 -4
  217. package/{wgsl-helpers-DyzNzCeE.js.map → wgsl-helpers-D8sl1VVA.js.map} +1 -1
  218. package/assets/splat-sort-worker-Crg3CaCc.js.map +0 -1
  219. package/background-dds-skybox-yHTqabU3.js.map +0 -1
  220. package/background-ground-DIw6D3qf.js.map +0 -1
  221. package/background-hdr-skybox-c4uuTmkP.js.map +0 -1
  222. package/background-solid-skybox-DPGBpPbm.js.map +0 -1
  223. package/billboard-renderable-D8mlVGCd.js.map +0 -1
  224. package/create-skeleton-C9JdIJnb.js.map +0 -1
  225. package/cubemap-skybox-material-DvXMVc4k.js.map +0 -1
  226. package/emissive-fragment-BnNvbBCw.js.map +0 -1
  227. package/gaussian-splatting-pipeline-sh-DgJl7l56.js.map +0 -1
  228. package/gltf-animation-D7uyTyO3.js.map +0 -1
  229. package/gltf-ext-basisu-CPg5kPrx.js.map +0 -1
  230. package/gltf-ext-quantization-CpZyLDIz.js.map +0 -1
  231. package/gltf-feature-animation-pointer-BjpwOOqo.js.map +0 -1
  232. package/gltf-feature-draco-yGSMGTE3.js.map +0 -1
  233. package/gltf-feature-gpu-instancing-2e_CFQnl.js.map +0 -1
  234. package/gltf-feature-meshopt-Des96YFI.js.map +0 -1
  235. package/gltf-feature-morph-CKCw6tkX.js.map +0 -1
  236. package/gltf-glb-parser-D6UZWFuC.js.map +0 -1
  237. package/gltf-interleave-DGnUlz28.js.map +0 -1
  238. package/gltf-pbr-builder-ext-BFOxOCnQ.js.map +0 -1
  239. package/gs-picking-pipeline-DzfMASL9.js.map +0 -1
  240. package/index-C8HOR2sB.js +0 -19222
  241. package/index-C8HOR2sB.js.map +0 -1
  242. package/mesh-features-BLENkYVt.js.map +0 -1
  243. package/node-env-BPZXZzBf.js.map +0 -1
  244. package/node-registry-DwgC4yth.js +0 -190
  245. package/node-registry-DwgC4yth.js.map +0 -1
  246. package/node-renderable-DlLIdBmd.js.map +0 -1
  247. package/node-shadow-DKrcqmNg.js.map +0 -1
  248. package/pbr-renderable-BJxUtPBb.js.map +0 -1
  249. package/pbr-shadow-fragment-LO9SlbJj.js.map +0 -1
  250. package/pbr-transmission-ext-BxW4CEGu.js +0 -581
  251. package/pbr-transmission-ext-BxW4CEGu.js.map +0 -1
  252. package/rgbd-decode-DCvzUYeI.js.map +0 -1
  253. package/scene-material-swap-C2ykv55W.js.map +0 -1
  254. package/shader-renderable-D-6796KR.js.map +0 -1
  255. package/skybox-renderable-DDwzu-PT.js.map +0 -1
  256. package/splat-ply-compressed-BahdBG1r.js.map +0 -1
  257. package/standard-renderable-GjxL9xSf.js.map +0 -1
  258. package/std-shadow-fragment-FNQfrJuC.js +0 -8
  259. package/std-shadow-fragment-FNQfrJuC.js.map +0 -1
  260. package/swapchain-overlay-DcCSFDp7.js +0 -35
  261. package/swapchain-overlay-DcCSFDp7.js.map +0 -1
  262. package/thin-instance-gpu-C9Gv_Z1w.js.map +0 -1
package/index.js CHANGED
@@ -1,309 +1,451 @@
1
- import { bI, bJ, bK, bL, M, bM, bN, bO, bP, bQ, bR, bS, bT, bU, bV, bW, bX, bY, bZ, b_, b$, c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, ca, cb, cc, cd, ce, cf, cg, ch, ci, cj, ck, cl, cm, cn, co, cp, cq, cr, cs, ct, cu, cv, cw, cx, cy, cz, cA, cB, cC, cD, cE, cF, cG, cH, cI, cJ, cK, cL, cM, cN, cO, cP, cQ, cR, cS, cT, cU, cV, C, cW, cX, cY, cZ, c_, c$, d0, bq, d1, Q, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ds, dt, du, dv, dw, dx, dy, dz, dA, dB, dC, dD, dE, dF, dG, dH, dI, dJ, dK, dL, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, d$, e0, e1, e2, e3, e4, e5, e6, e7, e8, W, e9, ea, eb, ec, ed, ee, ef, eg, O, eh, a$, ei, ej, ek, el, em, en, eo, L, ep, eq, K, b0, er, es, Y, et, eu, ev, ew, ex, ey, ez, eA, eB, eC, eD, eE, eF, eG, eH, eI, eJ, m, eK, k, eL, eM, eN, eO, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, s, h, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, h as h2, fN, fO, v, fP, fQ, fR, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, g7, g8, g9, ga, gb, gc } from "./index-C8HOR2sB.js";
1
+ import { cp, cq, cr, cs, ct, G, M, cu, cv, ac, cw, cx, ax, cy, cz, cA, cB, cC, cD, cE, cF, cG, cH, cI, cJ, cK, cL, cM, cN, cO, cP, cQ, cR, cS, cT, cU, cV, cW, cX, cY, cZ, c_, c$, d0, d1, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ar, ds, dt, v, du, dv, dw, dx, dy, dz, dA, dB, dC, dD, dE, dF, dG, dH, dI, dJ, dK, dL, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, d$, e0, e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, l, ed, ee, ef, eg, eh, ei, ej, ek, el, em, en, eo, ep, eq, O, er, es, et, eu, ev, ew, ex, ey, ez, eA, eB, eC, eD, eE, eF, eG, eH, eI, eJ, eK, eL, eM, eN, eO, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, fN, fO, fP, fQ, fR, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, b$, g7, W, g8, g9, ga, gb, gc, gd, ge, gf, gg, gh, K, gi, bP, gj, gk, gl, gm, br, gn, go, gp, gq, gr, gs, J, gt, gu, I, bN, gv, gw, Y, gx, gy, gz, gA, gB, gC, gD, gE, gF, t, gG, gH, gI, gJ, gK, gL, gM, gN, gO, gP, gQ, gR, gS, gT, gU, m, gV, bb, ba, gW, gX, gY, gZ, g_, g$, h0, h1, h2, h3, h4, h5, h6, h7, h8, h9, ha, hb, hc, hd, he, hf, hg, hh, hi, hj, hk, hl, ay, hm, hn, ho, hp, hq, hr, hs, ht, hu, hv, hw, hx, hy, hz, hA, hB, hC, hD, hE, hF, hG, hH, hI, hJ, hK, hL, hM, hN, hO, hP, hQ, hR, hS, hT, hU, b7, b9, hV, hW, hX, hY, hZ, h_, h$, i0, i1, i2, i3, i4, i5, i6, i7, i8, i9, ia, ib, ic, id, ie, ig, ih, ii, ij, ik, b9 as b92, il, im, io, ip, iq, ir, bm, is, it, iu, iv, iw, ix, iy, iz, iA, iB, iC, iD, iE, iF, iG, iH, iI, iJ, iK, iL, iM, iN, iO, iP, iQ, iR, iS, iT, iU, iV, iW, iX, iY, iZ, i_, i$, j0 } from "./index-CLElg2Bo.js";
2
2
  export {
3
- bI as CAP_ALL,
4
- bJ as CAP_END,
5
- bK as CAP_NONE,
6
- bL as CAP_START,
3
+ cp as CAP_ALL,
4
+ cq as CAP_END,
5
+ cr as CAP_NONE,
6
+ cs as CAP_START,
7
+ ct as DepthOfFieldBlurLevel,
8
+ G as GeometryTextureType,
7
9
  M as MAX_LIGHTS,
8
- bM as ObservableQuat,
9
- bN as ObservableVec3,
10
- bO as PhysicsMotionType,
11
- bP as PhysicsShapeType,
12
- bQ as VERSION,
13
- bR as addAgent,
14
- bS as addAnimationGroup,
15
- bT as addAnimationGroups,
16
- bU as addAnimationTask,
17
- bV as addAxisLockedBillboardSystem,
18
- bW as addBillboardSprite,
19
- bX as addBillboardSpriteIndex,
20
- bY as addBoxObstacle,
21
- bZ as addCylinderObstacle,
22
- b_ as addDepthHostedSpriteLayer,
23
- b$ as addFacingBillboardSystem,
24
- c0 as addPassDependencies,
25
- c1 as addRenderPass,
26
- c2 as addSprite2D,
27
- c3 as addSprite2DIndex,
28
- c4 as addSpriteAnimation,
29
- c5 as addSpriteAnimationManager,
30
- c6 as addSpriteRendererLayer,
31
- c7 as addTask,
32
- c8 as addTaskAtStart,
33
- c9 as addTaskBefore,
34
- ca as addThinInstance,
35
- cb as addToScene,
36
- cc as agentGoto,
37
- cd as attachControl,
38
- ce as attachFreeControl,
39
- cf as attachSpriteAnimationsToRenderer,
40
- cg as attachSpriteAnimationsToScene,
41
- ch as bakeCurrentTransformIntoVertices,
42
- ci as bakeTransformIntoVertices,
43
- cj as billboardBlendAdditive,
44
- ck as billboardBlendAlpha,
45
- cl as billboardBlendCutout,
46
- cm as billboardBlendPremultiplied,
47
- cn as clearAnimationManager,
48
- co as clearBillboardSprites,
49
- cp as clearSprite2DLayer,
50
- cq as clearSpriteAnimations,
51
- cr as cloneTransformNode,
52
- cs as computePath,
53
- ct as createAnaglyphPostProcessTask,
54
- cu as createAnimationController,
55
- cv as createAnimationGroups,
56
- cw as createAnimationManager,
57
- cx as createAnimationTask,
58
- cy as createArcRotateCamera,
59
- cz as createAxisLockedBillboardSystem,
60
- cA as createBillboardCustomShader,
61
- cB as createBlackAndWhitePostProcessTask,
62
- cC as createBloomPostProcessTask,
63
- cD as createBlurPostProcessTask,
64
- cE as createBox,
65
- cF as createChromaticAberrationPostProcessTask,
66
- cG as createCsg2FromMesh,
67
- cH as createCsgFromMesh,
68
- cI as createCylinder,
69
- cJ as createDebugNavMeshGeometry,
70
- cK as createDefaultCamera,
71
- cL as createDirectionalLight,
72
- cM as createDisc,
73
- cN as createEffectRenderTask,
74
- cO as createEffectRenderer,
75
- cP as createEffectWrapper,
76
- cQ as createEngine,
77
- cR as createEsmDirectionalShadowGenerator,
78
- cS as createExtractHighlightsPostProcessTask,
79
- cT as createExtrudeShape,
80
- cU as createFacingBillboardSystem,
81
- cV as createFrameGraphContext,
82
- C as createFreeCamera,
83
- cW as createGpuPicker,
84
- cX as createGridMaterial,
85
- cY as createGridSpriteAtlas,
86
- cZ as createGround,
87
- c_ as createGroundFromHeightMap,
88
- c$ as createHavokWorld,
89
- d0 as createHemisphericLight,
90
- bq as createImageProcessingTask,
91
- d1 as createLinearDepthMaterial,
92
- Q as createMaterialView,
93
- d2 as createMeshFromCsg,
94
- d3 as createMeshFromCsg2,
95
- d4 as createMeshFromData,
96
- d5 as createMeshesFromCsg2,
97
- d6 as createMorphTargets,
98
- d7 as createNavCrowd,
99
- d8 as createNavMesh,
100
- d9 as createNavigationPluginAsync,
101
- da as createNodeNoColorMaterialView,
102
- db as createPbrMaterial,
103
- dc as createPbrNoColorMaterialView,
104
- dd as createPcfDirectionalShadowGenerator,
105
- de as createPcfSpotlightShadowGenerator,
106
- df as createPhysicsAggregate,
107
- dg as createPhysicsBody,
108
- dh as createPhysicsShape,
109
- di as createPlane,
110
- dj as createPointLight,
111
- dk as createPolyhedron,
112
- dl as createProceduralGaussianSplattingMesh,
113
- dm as createPropertyAnimationClip,
114
- dn as createPropertyAnimationGroup,
115
- dp as createRenderTarget,
116
- dq as createRenderTargetTexture,
117
- dr as createRenderTask,
118
- ds as createRibbon,
119
- dt as createSceneContext,
120
- du as createShaderMaterial,
121
- dv as createShadowTask,
122
- dw as createSolidTexture2D,
123
- dx as createSphere,
124
- dy as createSphereData,
125
- dz as createSpotLight,
126
- dA as createSprite2DCustomShader,
127
- dB as createSprite2DLayer,
128
- dC as createSpriteAnimationManager,
129
- dD as createSpriteAtlasFromFrames,
130
- dE as createSpriteFrameAnimation,
131
- dF as createSpriteRenderer,
132
- dG as createStandardMaterial,
133
- dH as createStandardNoColorMaterialView,
134
- dI as createTexture2DFromPixels,
135
- dJ as createTorus,
136
- dK as createTransformNode,
137
- dL as createTube,
138
- dM as createUniformEffectRenderTask,
139
- dN as createUniformEffectWrapper,
140
- dO as crossFadeAnimationGroups,
141
- dP as csg2Add,
142
- dQ as csg2Intersect,
143
- dR as csg2Subtract,
144
- dS as csgIntersect,
145
- dT as csgSubtract,
146
- dU as csgUnion,
147
- dV as disposeCsg2,
148
- dW as disposeEffectRenderer,
149
- dX as disposeEffectWrapper,
150
- dY as disposeEngine,
151
- dZ as disposeFrameGraphContext,
152
- d_ as disposePhysics,
153
- d$ as disposePicker,
154
- e0 as disposeScene,
155
- e1 as disposeSpriteAnimationBinding,
156
- e2 as disposeSpriteRenderer,
157
- e3 as disposeUniformEffectWrapper,
158
- e4 as enableAnimationBlending,
159
- e5 as enableDetailedPicking,
160
- e6 as enableMaterialTracking,
161
- e7 as enablePropertyAnimationBlending,
162
- e8 as enableThinInstanceGpuCulling,
10
+ cu as ObservableQuat,
11
+ cv as ObservableVec3,
12
+ ac as PhysicsMotionType,
13
+ cw as PhysicsShapeType,
14
+ cx as VERSION,
15
+ ax as acquireTexture,
16
+ cy as addAgent,
17
+ cz as addAnimationGroup,
18
+ cA as addAnimationGroups,
19
+ cB as addAnimationTask,
20
+ cC as addAxisLockedBillboardSystem,
21
+ cD as addBillboardSprite,
22
+ cE as addBillboardSpriteIndex,
23
+ cF as addBoxObstacle,
24
+ cG as addClusteredLightContainer,
25
+ cH as addCylinderObstacle,
26
+ cI as addDepthHostedSpriteLayer,
27
+ cJ as addFacingBillboardSystem,
28
+ cK as addPassDependencies,
29
+ cL as addRenderPass,
30
+ cM as addSprite2D,
31
+ cN as addSprite2DIndex,
32
+ cO as addSpriteAnimation,
33
+ cP as addSpriteAnimationManager,
34
+ cQ as addSpriteRendererLayer,
35
+ cR as addTask,
36
+ cS as addTaskAtStart,
37
+ cT as addTaskBefore,
38
+ cU as addTextRenderable,
39
+ cV as addTextRendererLayer,
40
+ cW as addThinInstance,
41
+ cX as addToScene,
42
+ cY as agentGoto,
43
+ cZ as appendSpriteAtlasFrames,
44
+ c_ as applyPhysicsImpulse,
45
+ c$ as attachAxisDragGizmoToNode,
46
+ d0 as attachAxisScaleGizmoToNode,
47
+ d1 as attachBoundingBoxGizmoToNode,
48
+ d2 as attachCameraGizmoToCamera,
49
+ d3 as attachControl,
50
+ d4 as attachFreeControl,
51
+ d5 as attachGeospatialControls,
52
+ d6 as attachLightGizmoToLight,
53
+ d7 as attachPlaneDragGizmoToNode,
54
+ d8 as attachPlaneRotationGizmoToNode,
55
+ d9 as attachPositionGizmoToNode,
56
+ da as attachRotationGizmoToNode,
57
+ db as attachScaleGizmoToNode,
58
+ dc as attachSpriteAnimationsToRenderer,
59
+ dd as attachSpriteAnimationsToScene,
60
+ de as attachVat,
61
+ df as bakeCurrentTransformIntoVertices,
62
+ dg as bakeTransformIntoVertices,
63
+ dh as bakeVat,
64
+ di as billboardBlendAdditive,
65
+ dj as billboardBlendAlpha,
66
+ dk as billboardBlendCutout,
67
+ dl as billboardBlendPremultiplied,
68
+ dm as captureScreenshot,
69
+ dn as clampCenterFromPoles,
70
+ dp as clampZoomDistance,
71
+ dq as clearAnimationManager,
72
+ dr as clearBillboardSprites,
73
+ ar as clearSamplerCache,
74
+ ds as clearSprite2DLayer,
75
+ dt as clearSpriteAnimations,
76
+ v as cloneTexture2D,
77
+ du as cloneTransformNode,
78
+ dv as computeLocalBasis,
79
+ dw as computeLookAtFromYawPitch,
80
+ dx as computePath,
81
+ dy as computeYawPitchFromLookAt,
82
+ dz as createAnaglyphPostProcessTask,
83
+ dA as createAnimationController,
84
+ dB as createAnimationGroups,
85
+ dC as createAnimationManager,
86
+ dD as createAnimationTask,
87
+ dE as createArcRotateCamera,
88
+ dF as createAxisDragGizmo,
89
+ dG as createAxisLockedBillboardSystem,
90
+ dH as createAxisScaleGizmo,
91
+ dI as createBillboardCustomShader,
92
+ dJ as createBlackAndWhitePostProcessTask,
93
+ dK as createBloomPostProcessTask,
94
+ dL as createBlurPostProcessTask,
95
+ dM as createBoundingBoxGizmo,
96
+ dN as createBox,
97
+ dO as createCameraGizmo,
98
+ dP as createChromaticAberrationPostProcessTask,
99
+ dQ as createCircleOfConfusionPostProcessTask,
100
+ dR as createClusteredLightContainer,
101
+ dS as createClusteredPointLight,
102
+ dT as createCopyToTextureTask,
103
+ dU as createCsg2FromMesh,
104
+ dV as createCsgFromMesh,
105
+ dW as createCsmDirectionalShadowGenerator,
106
+ dX as createCylinder,
107
+ dY as createCylinderData,
108
+ dZ as createDebugNavMeshGeometry,
109
+ d_ as createDefaultCamera,
110
+ d$ as createDefaultTextData,
111
+ e0 as createDepthOfFieldPostProcessTask,
112
+ e1 as createDirectionalLight,
113
+ e2 as createDisc,
114
+ e3 as createEffectRenderTask,
115
+ e4 as createEffectRenderer,
116
+ e5 as createEffectWrapper,
117
+ e6 as createEngine,
118
+ e7 as createEsmDirectionalShadowGenerator,
119
+ e8 as createExtractHighlightsPostProcessTask,
120
+ e9 as createExtrudeShape,
121
+ ea as createFacingBillboardSystem,
122
+ eb as createFontFromBuffer,
123
+ ec as createFrameGraphContext,
124
+ l as createFreeCamera,
125
+ ed as createGeometryRendererTask,
126
+ ee as createGeospatialCamera,
127
+ ef as createGeospatialLimits,
128
+ eg as createGlyphStorage,
129
+ eh as createGpuPicker,
130
+ ei as createGridMaterial,
131
+ ej as createGridSpriteAtlas,
132
+ ek as createGround,
133
+ el as createGroundFromHeightMap,
134
+ em as createHavokWorld,
135
+ en as createHemisphericLight,
136
+ eo as createImageProcessingTask,
137
+ ep as createLightGizmo,
138
+ eq as createLinearDepthMaterial,
139
+ O as createMaterialView,
140
+ er as createMeshFromCsg,
141
+ es as createMeshFromCsg2,
142
+ et as createMeshFromData,
143
+ eu as createMeshesFromCsg2,
144
+ ev as createMorphTargets,
145
+ ew as createNavCrowd,
146
+ ex as createNavMesh,
147
+ ey as createNavMeshFromSources,
148
+ ez as createNavigationPluginAsync,
149
+ eA as createNodeNoColorMaterialView,
150
+ eB as createPbrMaterial,
151
+ eC as createPbrNoColorMaterialView,
152
+ eD as createPcfDirectionalShadowGenerator,
153
+ eE as createPcfSpotlightShadowGenerator,
154
+ eF as createPhysicsAggregate,
155
+ eG as createPhysicsBody,
156
+ eH as createPhysicsShape,
157
+ eI as createPlane,
158
+ eJ as createPlaneDragGizmo,
159
+ eK as createPlaneRotationGizmo,
160
+ eL as createPointLight,
161
+ eM as createPointerDrag,
162
+ eN as createPolyhedron,
163
+ eO as createPositionGizmo,
164
+ eP as createProceduralGaussianSplattingMesh,
165
+ eQ as createPropertyAnimationClip,
166
+ eR as createPropertyAnimationGroup,
167
+ eS as createRenderTarget,
168
+ eT as createRenderTargetTexture,
169
+ eU as createRenderTask,
170
+ eV as createRenderTexture2D,
171
+ eW as createRibbon,
172
+ eX as createRotationGizmo,
173
+ eY as createScaleGizmo,
174
+ eZ as createSceneContext,
175
+ e_ as createShaderMaterial,
176
+ e$ as createShaderNoColorMaterialView,
177
+ f0 as createShaderNormalMaterialView,
178
+ f1 as createShadowTask,
179
+ f2 as createSolidTexture2D,
180
+ f3 as createSphere,
181
+ f4 as createSphereData,
182
+ f5 as createSpotLight,
183
+ f6 as createSprite2DCustomShader,
184
+ f7 as createSprite2DLayer,
185
+ f8 as createSpriteAnimationManager,
186
+ f9 as createSpriteAtlasFromFrames,
187
+ fa as createSpriteFrameAnimation,
188
+ fb as createSpriteRenderer,
189
+ fc as createStandardMaterial,
190
+ fd as createStandardNoColorMaterialView,
191
+ fe as createSurface,
192
+ ff as createTextData,
193
+ fg as createTextLayer,
194
+ fh as createTextRenderable,
195
+ fi as createTextRenderer,
196
+ fj as createTexture2DFromPixels,
197
+ fk as createTorus,
198
+ fl as createTorusKnot,
199
+ fm as createTorusKnotData,
200
+ fn as createTransformNode,
201
+ fo as createTube,
202
+ fp as createUniformEffectRenderTask,
203
+ fq as createUniformEffectWrapper,
204
+ fr as createUtilityLayer,
205
+ fs as crossFadeAnimationGroups,
206
+ ft as csg2Add,
207
+ fu as csg2Intersect,
208
+ fv as csg2Subtract,
209
+ fw as csgIntersect,
210
+ fx as csgSubtract,
211
+ fy as csgUnion,
212
+ fz as cubicToQuadratics,
213
+ fA as disposeAxisDragGizmo,
214
+ fB as disposeAxisScaleGizmo,
215
+ fC as disposeBoundingBoxGizmo,
216
+ fD as disposeCameraGizmo,
217
+ fE as disposeCsg2,
218
+ fF as disposeDefaultTextData,
219
+ fG as disposeEffectRenderer,
220
+ fH as disposeEffectWrapper,
221
+ fI as disposeEngine,
222
+ fJ as disposeFrameGraphContext,
223
+ fK as disposeGlyphStorage,
224
+ fL as disposeLightGizmo,
225
+ fM as disposePhysics,
226
+ fN as disposePicker,
227
+ fO as disposePlaneDragGizmo,
228
+ fP as disposePlaneRotationGizmo,
229
+ fQ as disposePositionGizmo,
230
+ fR as disposeRotationGizmo,
231
+ fS as disposeScaleGizmo,
232
+ fT as disposeScene,
233
+ fU as disposeSpriteAnimationBinding,
234
+ fV as disposeSpriteRenderer,
235
+ fW as disposeSurface,
236
+ fX as disposeTextData,
237
+ fY as disposeTextRenderable,
238
+ fZ as disposeTextRenderer,
239
+ f_ as disposeUniformEffectWrapper,
240
+ f$ as disposeUtilityLayer,
241
+ g0 as enableAnimationBlending,
242
+ g1 as enableDetailedPicking,
243
+ g2 as enableHavokFloatingOrigin,
244
+ g3 as enableMaterialPlugins,
245
+ g4 as enableMaterialTracking,
246
+ g5 as enablePropertyAnimationBlending,
247
+ g6 as enableRenderTaskTransmission,
248
+ b$ as enableSceneTransmission,
249
+ g7 as enableThinInstanceGpuCulling,
163
250
  W as encodeIdToColor,
164
- e9 as fadeAnimationWeight,
165
- ea as findRandomPoint,
166
- eb as findRandomPointAroundCircle,
167
- ec as flushThinInstances,
168
- ed as getAgentPosition,
169
- ee as getAgentVelocity,
170
- ef as getAnimationGroups,
171
- eg as getBillboardSpriteHandleIndex,
172
- O as getCameraPosition,
173
- eh as getClosestPoint,
174
- a$ as getEffectiveAspectRatio,
175
- ei as getFrameGraph,
176
- ej as getNavigationRandomSeed,
177
- ek as getPhysicsGravity,
178
- el as getPhysicsTimestep,
179
- em as getPhysicsVelocityLimits,
180
- en as getPickedNormal,
181
- eo as getPickedUV,
182
- L as getProjectionMatrix,
183
- ep as getSprite2DHandleIndex,
184
- eq as getVariantNames,
185
- K as getViewMatrix,
186
- b0 as getViewProjectionMatrix,
187
- er as goToFrame,
188
- es as gsAlphaBlendedDepthFragment,
251
+ g8 as extractGlyphCurves,
252
+ g9 as fadeAnimationWeight,
253
+ ga as findRandomPoint,
254
+ gb as findRandomPointAroundCircle,
255
+ gc as flushThinInstances,
256
+ gd as flyGeospatialCameraToAsync,
257
+ ge as getAgentPosition,
258
+ gf as getAgentVelocity,
259
+ gg as getAnimationGroups,
260
+ gh as getBillboardSpriteHandleIndex,
261
+ K as getCameraPosition,
262
+ gi as getClosestPoint,
263
+ bP as getEffectiveAspectRatio,
264
+ gj as getEffectivePitchMax,
265
+ gk as getFloatingOriginOffset,
266
+ gl as getFrameGraph,
267
+ gm as getNavigationRandomSeed,
268
+ br as getOrCreateSampler,
269
+ gn as getPhysicsBodyLinearVelocity,
270
+ go as getPhysicsGravity,
271
+ gp as getPhysicsTimestep,
272
+ gq as getPhysicsVelocityLimits,
273
+ gr as getPickedNormal,
274
+ gs as getPickedUV,
275
+ J as getProjectionMatrix,
276
+ gt as getSprite2DHandleIndex,
277
+ gu as getVariantNames,
278
+ I as getViewMatrix,
279
+ bN as getViewProjectionMatrix,
280
+ gv as goToFrame,
281
+ gw as gsAlphaBlendedDepthFragment,
189
282
  Y as gsGpuPickingFragment,
190
- et as gsLinearDepthFragment,
191
- eu as initializeCsg2Async,
192
- ev as isBillboardSpriteHandleAlive,
193
- ew as isCsg2Ready,
194
- ex as isSprite2DHandleAlive,
195
- ey as loadBabylon,
196
- ez as loadBasisTexture2D,
197
- eA as loadEnvironment,
198
- eB as loadGltf,
199
- eC as loadHdrEnvironment,
200
- eD as loadKtxTexture2D,
201
- eE as loadSOG,
202
- eF as loadSPZ,
203
- eG as loadSkybox,
204
- eH as loadSplat,
205
- eI as loadSpriteAtlas,
206
- eJ as loadTexture2D,
283
+ gx as gsLinearDepthFragment,
284
+ gy as initializeCsg2Async,
285
+ gz as invalidateRenderBundles,
286
+ gA as isBillboardSpriteHandleAlive,
287
+ gB as isCsg2Ready,
288
+ gC as isGizmoDragging,
289
+ gD as isGizmoInteracting,
290
+ gE as isGizmoPickPending,
291
+ gF as isSprite2DHandleAlive,
292
+ t as linearToSrgbByte,
293
+ gG as loadBabylon,
294
+ gH as loadBasisTexture2D,
295
+ gI as loadEnvironment,
296
+ gJ as loadFont,
297
+ gK as loadGltf,
298
+ gL as loadHdrEnvironment,
299
+ gM as loadKtxTexture2D,
300
+ gN as loadNodeBlockEmitterWithGeometry,
301
+ gO as loadSOG,
302
+ gP as loadSPZ,
303
+ gQ as loadSkybox,
304
+ gR as loadSplat,
305
+ gS as loadSpriteAtlas,
306
+ gT as loadTexture2D,
307
+ gU as markClusteredLightContainerDirty,
207
308
  m as markMaterialUboDirty,
208
- eK as mat4Compose,
209
- k as mat4Identity,
210
- eL as mat4Scale,
211
- eM as mat4Translation,
212
- eN as normalizeVec3,
213
- eO as onBeforeRender,
214
- eP as onSceneDispose,
215
- eQ as parseNodeMaterialFromSnippet,
216
- eR as pauseAnimation,
217
- eS as pickAsync,
218
- eT as playAnimation,
219
- eU as playBillboardSpriteAnimation,
220
- eV as playBillboardSpriteIndexAnimation,
221
- eW as playSprite2DAnimation,
222
- eX as playSprite2DIndexAnimation,
223
- eY as playSpriteFrameAnimation,
224
- eZ as raycast,
225
- e_ as rebuildMaterial,
226
- e$ as registerEffectRenderer,
227
- f0 as registerFrameGraphContext,
228
- f1 as registerScene,
229
- f2 as registerSceneWithShadowSupport,
230
- f3 as registerSpriteRenderer,
231
- f4 as removeAnimationGroup,
232
- f5 as removeAnimationTask,
233
- f6 as removeBillboardSprite,
234
- f7 as removeBillboardSpriteIndex,
235
- f8 as removeFromScene,
236
- f9 as removeMeshFromTask,
237
- fa as removeObstacle,
238
- fb as removeSprite2D,
239
- fc as removeSprite2DIndex,
240
- fd as removeSpriteAnimation,
241
- fe as removeSpriteAnimationManager,
242
- ff as removeSpriteRendererLayer,
243
- fg as removeThinInstance,
244
- fh as resetVariant,
245
- fi as resizeEngine,
246
- fj as resolveCameraViewport,
247
- fk as selectVariant,
248
- fl as setAnimationAdditive,
249
- fm as setAnimationTaskCategoryHandler,
250
- fn as setAnimationWeight,
251
- fo as setBillboardShaderParams,
252
- fp as setBillboardSpriteFrame,
253
- fq as setBillboardSpriteFrameIndex,
254
- fr as setEffectTexture,
255
- fs as setEffectUniforms,
256
- ft as setEngineSize,
257
- s as setMaxLights,
258
- h as setMeshVisible,
259
- fu as setMorphTargetWeights,
260
- fv as setNavigationRandomSeed,
261
- fw as setParent,
262
- fx as setPhysicsBodyMass,
263
- fy as setPhysicsBodyShape,
264
- fz as setPhysicsGravity,
265
- fA as setPhysicsShapeMaterial,
266
- fB as setPhysicsTimestep,
267
- fC as setPhysicsVelocityLimits,
268
- fD as setShaderFloat,
269
- fE as setShaderMatrix,
270
- fF as setShaderTexture,
271
- fG as setShaderUniform,
272
- fH as setShaderVector3,
273
- fI as setShadowTaskCasterMeshes,
274
- fJ as setSprite2DFrame,
275
- fK as setSprite2DFrameIndex,
276
- fL as setSprite2DShaderParams,
277
- fM as setSprite2DUvOffset,
278
- h2 as setSubtreeVisible,
279
- fN as setThinInstanceColors,
280
- fO as setThinInstanceMatrix,
281
- v as setThinInstances,
282
- fP as setUniformEffectUniforms,
283
- fQ as spriteBlendAdditive,
284
- fR as spriteBlendAlpha,
285
- fS as spriteBlendMultiply,
286
- fT as spriteBlendPremultiplied,
287
- fU as startAnimationManager,
288
- fV as startEngine,
289
- fW as startSpriteAnimationManager,
290
- fX as stopAnimation,
291
- fY as stopAnimationManager,
292
- fZ as stopEngine,
293
- f_ as stopSpriteAnimation,
294
- f$ as stopSpriteAnimationManager,
295
- g0 as unregisterEffectRenderer,
296
- g1 as unregisterFrameGraphContext,
297
- g2 as unregisterScene,
298
- g3 as unregisterSpriteRenderer,
299
- g4 as updateAnimationManager,
300
- g5 as updateBillboardSprite,
301
- g6 as updateBillboardSpriteIndex,
302
- g7 as updateMeshPositions,
303
- g8 as updateNavCrowd,
304
- g9 as updateNavMeshObstacles,
305
- ga as updateSprite2D,
306
- gb as updateSprite2DIndex,
307
- gc as updateSpriteAnimationManager
309
+ gV as mat4Compose,
310
+ bb as mat4Identity,
311
+ ba as mat4Invert,
312
+ gW as mat4Scale,
313
+ gX as mat4Translation,
314
+ gY as normalizeRadians,
315
+ gZ as normalizeVec3,
316
+ g_ as onBeforeRender,
317
+ g$ as onCsmReceiverUpdate,
318
+ h0 as onSceneDispose,
319
+ h1 as packedSrgbToLinearRgba,
320
+ h2 as parseNodeMaterialFromSnippet,
321
+ h3 as pauseAnimation,
322
+ h4 as pickAsync,
323
+ h5 as playAnimation,
324
+ h6 as playBillboardSpriteAnimation,
325
+ h7 as playBillboardSpriteIndexAnimation,
326
+ h8 as playSprite2DAnimation,
327
+ h9 as playSprite2DIndexAnimation,
328
+ ha as playSpriteFrameAnimation,
329
+ hb as raycast,
330
+ hc as rebuildMaterial,
331
+ hd as registerEffectRenderer,
332
+ he as registerFrameGraphContext,
333
+ hf as registerPointerDrag,
334
+ hg as registerScene,
335
+ hh as registerSceneWithShadowSupport,
336
+ hi as registerSpriteRenderer,
337
+ hj as registerTextRenderer,
338
+ hk as registerUtilityLayer,
339
+ hl as releasePhysicsShape,
340
+ ay as releaseTexture,
341
+ hm as removeAnimationGroup,
342
+ hn as removeAnimationTask,
343
+ ho as removeBillboardSprite,
344
+ hp as removeBillboardSpriteIndex,
345
+ hq as removeFromScene,
346
+ hr as removeMeshFromTask,
347
+ hs as removeObstacle,
348
+ ht as removePhysicsBody,
349
+ hu as removeSprite2D,
350
+ hv as removeSprite2DIndex,
351
+ hw as removeSpriteAnimation,
352
+ hx as removeSpriteAnimationManager,
353
+ hy as removeSpriteRendererLayer,
354
+ hz as removeTextRendererLayer,
355
+ hA as removeThinInstance,
356
+ hB as renderFrame,
357
+ hC as resetVariant,
358
+ hD as resizeEngine,
359
+ hE as resizeMeshGeometry,
360
+ hF as resizeSurface,
361
+ hG as resolveCameraViewport,
362
+ hH as selectVariant,
363
+ hI as setAnimationAdditive,
364
+ hJ as setAnimationTaskCategoryHandler,
365
+ hK as setAnimationWeight,
366
+ hL as setBillboardShaderParams,
367
+ hM as setBillboardSpriteFrame,
368
+ hN as setBillboardSpriteFrameIndex,
369
+ hO as setCameraLimits,
370
+ hP as setClipPlane,
371
+ hQ as setEffectTexture,
372
+ hR as setEffectUniforms,
373
+ hS as setEngineSize,
374
+ hT as setFog,
375
+ hU as setGeospatialOrientation,
376
+ b7 as setMaxLights,
377
+ b9 as setMeshVisible,
378
+ hV as setMorphTargetWeights,
379
+ hW as setNavigationRandomSeed,
380
+ hX as setParent,
381
+ hY as setPhysicsBodyAngularVelocity,
382
+ hZ as setPhysicsBodyLinearVelocity,
383
+ h_ as setPhysicsBodyMass,
384
+ h$ as setPhysicsBodyMotionType,
385
+ i0 as setPhysicsBodyShape,
386
+ i1 as setPhysicsBodyTransform,
387
+ i2 as setPhysicsGravity,
388
+ i3 as setPhysicsShapeMaterial,
389
+ i4 as setPhysicsTimestep,
390
+ i5 as setPhysicsVelocityLimits,
391
+ i6 as setPositionGizmoLocalCoordinates,
392
+ i7 as setRotationGizmoLocalCoordinates,
393
+ i8 as setScaleGizmoLocalCoordinates,
394
+ i9 as setShaderFloat,
395
+ ia as setShaderMatrix,
396
+ ib as setShaderTexture,
397
+ ic as setShaderUniform,
398
+ id as setShaderVector3,
399
+ ie as setShadowTaskCasterMeshes,
400
+ ig as setSprite2DFrame,
401
+ ih as setSprite2DFrameIndex,
402
+ ii as setSprite2DShaderParams,
403
+ ij as setSprite2DUvOffset,
404
+ ik as setSpriteRendererTarget,
405
+ b92 as setSubtreeVisible,
406
+ il as setSurfaceSize,
407
+ im as setTextLayerPosition,
408
+ io as setThinInstanceColor,
409
+ ip as setThinInstanceColors,
410
+ iq as setThinInstanceCount,
411
+ ir as setThinInstanceMatrix,
412
+ bm as setThinInstances,
413
+ is as setUniformEffectUniforms,
414
+ it as spriteBlendAdditive,
415
+ iu as spriteBlendAlpha,
416
+ iv as spriteBlendMultiply,
417
+ iw as spriteBlendPremultiplied,
418
+ ix as srgbByteToLinear,
419
+ iy as startAnimationManager,
420
+ iz as startEngine,
421
+ iA as startSpriteAnimationManager,
422
+ iB as stopAnimation,
423
+ iC as stopAnimationManager,
424
+ iD as stopEngine,
425
+ iE as stopSpriteAnimation,
426
+ iF as stopSpriteAnimationManager,
427
+ iG as unregisterEffectRenderer,
428
+ iH as unregisterFrameGraphContext,
429
+ iI as unregisterScene,
430
+ iJ as unregisterSpriteRenderer,
431
+ iK as unregisterTextRenderer,
432
+ iL as updateAnimationManager,
433
+ iM as updateBillboardSprite,
434
+ iN as updateBillboardSpriteIndex,
435
+ iO as updateDefaultTextData,
436
+ iP as updateGlyphStorage,
437
+ iQ as updateMeshColors,
438
+ iR as updateMeshNormals,
439
+ iS as updateMeshPositions,
440
+ iT as updateMeshTangents,
441
+ iU as updateMeshUv2,
442
+ iV as updateMeshUvs,
443
+ iW as updateNavCrowd,
444
+ iX as updateNavMeshObstacles,
445
+ iY as updateSprite2D,
446
+ iZ as updateSprite2DIndex,
447
+ i_ as updateSpriteAnimationManager,
448
+ i$ as updateTextData,
449
+ j0 as updateTexture2DFromPixels
308
450
  };
309
451
  //# sourceMappingURL=index.js.map