@babylonjs/gui 5.32.1 → 5.33.0

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Files changed (38) hide show
  1. package/2D/advancedDynamicTexture.d.ts +7 -7
  2. package/2D/advancedDynamicTexture.js +7 -7
  3. package/2D/advancedDynamicTexture.js.map +1 -1
  4. package/2D/controls/colorpicker.d.ts +2 -2
  5. package/2D/controls/colorpicker.js +2 -2
  6. package/2D/controls/colorpicker.js.map +1 -1
  7. package/2D/controls/container.d.ts +1 -1
  8. package/2D/controls/container.js +1 -1
  9. package/2D/controls/container.js.map +1 -1
  10. package/2D/controls/control.d.ts +33 -33
  11. package/2D/controls/control.js +32 -32
  12. package/2D/controls/control.js.map +1 -1
  13. package/2D/controls/image.d.ts +4 -4
  14. package/2D/controls/image.js +4 -4
  15. package/2D/controls/image.js.map +1 -1
  16. package/2D/controls/selector.d.ts +1 -1
  17. package/2D/controls/selector.js +1 -1
  18. package/2D/controls/selector.js.map +1 -1
  19. package/2D/controls/textBlock.d.ts +1 -0
  20. package/2D/controls/textBlock.js +7 -6
  21. package/2D/controls/textBlock.js.map +1 -1
  22. package/2D/valueAndUnit.d.ts +1 -1
  23. package/2D/valueAndUnit.js +1 -1
  24. package/2D/valueAndUnit.js.map +1 -1
  25. package/3D/controls/control3D.d.ts +4 -4
  26. package/3D/controls/control3D.js +4 -4
  27. package/3D/controls/control3D.js.map +1 -1
  28. package/3D/gui3DManager.d.ts +1 -1
  29. package/3D/gui3DManager.js +1 -1
  30. package/3D/gui3DManager.js.map +1 -1
  31. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +3 -0
  32. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +10 -3
  33. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  34. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +3 -0
  35. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +7 -3
  36. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  37. package/package.json +2 -2
  38. package/readme.md +1 -1
@@ -15,7 +15,7 @@ import { Style } from "./style";
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  import { Viewport } from "@babylonjs/core/Maths/math.viewport.js";
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  /**
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  * Class used to create texture to support 2D GUI elements
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- * @see https://doc.babylonjs.com/how_to/gui
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui
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  */
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  export declare class AdvancedDynamicTexture extends DynamicTexture {
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  /** Define the Uurl to load snippets */
@@ -127,32 +127,32 @@ export declare class AdvancedDynamicTexture extends DynamicTexture {
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  /**
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  * Gets or sets the ideal width used to design controls.
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  * The GUI will then rescale everything accordingly
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get idealWidth(): number;
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  set idealWidth(value: number);
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  /**
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  * Gets or sets the ideal height used to design controls.
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  * The GUI will then rescale everything accordingly
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get idealHeight(): number;
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  set idealHeight(value: number);
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  /**
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  * Gets or sets a boolean indicating if the smallest ideal value must be used if idealWidth and idealHeight are both set
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get useSmallestIdeal(): boolean;
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  set useSmallestIdeal(value: boolean);
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  /**
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  * Gets or sets a boolean indicating if adaptive scaling must be used
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get renderAtIdealSize(): boolean;
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  set renderAtIdealSize(value: boolean);
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  /**
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  * Gets the ratio used when in "ideal mode"
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  * */
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  get idealRatio(): number;
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  /**
@@ -255,7 +255,7 @@ export declare class AdvancedDynamicTexture extends DynamicTexture {
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  /**
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  * Helper function used to create a new style
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  * @returns a new style
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- * @see https://doc.babylonjs.com/how_to/gui#styles
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#styles
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  */
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  createStyle(): Style;
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  /**
@@ -20,7 +20,7 @@ import { GetClass } from "@babylonjs/core/Misc/typeStore.js";
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  import { DecodeBase64ToBinary } from "@babylonjs/core/Misc/stringTools.js";
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  /**
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  * Class used to create texture to support 2D GUI elements
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- * @see https://doc.babylonjs.com/how_to/gui
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui
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  */
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  export class AdvancedDynamicTexture extends DynamicTexture {
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  /**
@@ -204,7 +204,7 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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  /**
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  * Gets or sets the ideal width used to design controls.
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  * The GUI will then rescale everything accordingly
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get idealWidth() {
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  return this._idealWidth;
@@ -220,7 +220,7 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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  /**
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  * Gets or sets the ideal height used to design controls.
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  * The GUI will then rescale everything accordingly
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get idealHeight() {
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  return this._idealHeight;
@@ -235,7 +235,7 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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  }
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  /**
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  * Gets or sets a boolean indicating if the smallest ideal value must be used if idealWidth and idealHeight are both set
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get useSmallestIdeal() {
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  return this._useSmallestIdeal;
@@ -250,7 +250,7 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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  }
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  /**
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  * Gets or sets a boolean indicating if adaptive scaling must be used
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get renderAtIdealSize() {
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  return this._renderAtIdealSize;
@@ -264,7 +264,7 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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  }
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  /**
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  * Gets the ratio used when in "ideal mode"
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  * */
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  get idealRatio() {
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  let rwidth = 0;
@@ -448,7 +448,7 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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  /**
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  * Helper function used to create a new style
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  * @returns a new style
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- * @see https://doc.babylonjs.com/how_to/gui#styles
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#styles
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  */
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  createStyle() {
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  return new Style(this);