@babylonjs/core 9.12.0 → 9.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (127) hide show
  1. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  2. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  3. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  4. package/Cameras/Inputs/flyCameraKeyboardInput.js +9 -1
  5. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  6. package/Cameras/Inputs/flyCameraMouseInput.d.ts +2 -0
  7. package/Cameras/Inputs/flyCameraMouseInput.js +14 -2
  8. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  9. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +25 -5
  10. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  11. package/Cameras/Inputs/freeCameraMouseInput.d.ts +14 -0
  12. package/Cameras/Inputs/freeCameraMouseInput.js +26 -4
  13. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  14. package/Cameras/Inputs/freeCameraTouchInput.js +16 -5
  15. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  16. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +8 -1
  17. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  18. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  19. package/Cameras/flyCamera.pure.d.ts +8 -0
  20. package/Cameras/flyCamera.pure.js.map +1 -1
  21. package/Cameras/freeCamera.pure.d.ts +8 -0
  22. package/Cameras/freeCamera.pure.js.map +1 -1
  23. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  24. package/Cameras/geospatialCamera.pure.js +39 -14
  25. package/Cameras/geospatialCamera.pure.js.map +1 -1
  26. package/Cameras/geospatialCameraMovement.js +2 -2
  27. package/Cameras/geospatialCameraMovement.js.map +1 -1
  28. package/Cameras/index.d.ts +1 -0
  29. package/Cameras/index.js +1 -0
  30. package/Cameras/index.js.map +1 -1
  31. package/Cameras/pure.d.ts +1 -0
  32. package/Cameras/pure.js +1 -0
  33. package/Cameras/pure.js.map +1 -1
  34. package/Cameras/targetCamera.pure.d.ts +25 -0
  35. package/Cameras/targetCamera.pure.js +83 -25
  36. package/Cameras/targetCamera.pure.js.map +1 -1
  37. package/Cameras/targetCameraMovement.d.ts +56 -0
  38. package/Cameras/targetCameraMovement.js +63 -0
  39. package/Cameras/targetCameraMovement.js.map +1 -0
  40. package/Collisions/gpuPicker.d.ts +111 -4
  41. package/Collisions/gpuPicker.js +673 -106
  42. package/Collisions/gpuPicker.js.map +1 -1
  43. package/Engines/AbstractEngine/abstractEngine.scissor.d.ts +18 -0
  44. package/Engines/AbstractEngine/abstractEngine.scissor.js +2 -0
  45. package/Engines/AbstractEngine/abstractEngine.scissor.js.map +1 -0
  46. package/Engines/Native/nativeInterfaces.d.ts +1 -0
  47. package/Engines/Native/nativeInterfaces.js.map +1 -1
  48. package/Engines/abstractEngine.pure.js +2 -2
  49. package/Engines/abstractEngine.pure.js.map +1 -1
  50. package/Engines/engine.d.ts +1 -0
  51. package/Engines/engine.js +1 -0
  52. package/Engines/engine.js.map +1 -1
  53. package/Engines/engine.pure.d.ts +0 -12
  54. package/Engines/engine.pure.js +0 -20
  55. package/Engines/engine.pure.js.map +1 -1
  56. package/Engines/nullEngine.pure.d.ts +66 -0
  57. package/Engines/nullEngine.pure.js +97 -0
  58. package/Engines/nullEngine.pure.js.map +1 -1
  59. package/Engines/pure.d.ts +1 -0
  60. package/Engines/pure.js +1 -0
  61. package/Engines/pure.js.map +1 -1
  62. package/Engines/thinEngine.scissor.d.ts +6 -0
  63. package/Engines/thinEngine.scissor.js +9 -0
  64. package/Engines/thinEngine.scissor.js.map +1 -0
  65. package/Engines/thinEngine.scissor.pure.d.ts +6 -0
  66. package/Engines/thinEngine.scissor.pure.js +24 -0
  67. package/Engines/thinEngine.scissor.pure.js.map +1 -0
  68. package/Engines/thinNativeEngine.d.ts +0 -1
  69. package/Engines/thinNativeEngine.js +0 -1
  70. package/Engines/thinNativeEngine.js.map +1 -1
  71. package/Engines/thinNativeEngine.pure.d.ts +3 -0
  72. package/Engines/thinNativeEngine.pure.js +50 -4
  73. package/Engines/thinNativeEngine.pure.js.map +1 -1
  74. package/Engines/webgpuEngine.pure.js.map +1 -1
  75. package/Loading/sceneLoader.d.ts +5 -1
  76. package/Loading/sceneLoader.js +298 -401
  77. package/Loading/sceneLoader.js.map +1 -1
  78. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  79. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  80. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  81. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  82. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  83. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  84. package/Materials/GreasedLine/greasedLinePluginMaterialShadersGLSL.js +10 -3
  85. package/Materials/GreasedLine/greasedLinePluginMaterialShadersGLSL.js.map +1 -1
  86. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js +3 -1
  87. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js.map +1 -1
  88. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js +18 -8
  89. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js.map +1 -1
  90. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.d.ts +77 -1
  91. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +243 -104
  92. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
  93. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.d.ts +39 -0
  94. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js +308 -0
  95. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js.map +1 -0
  96. package/Meshes/geometry.js +30 -15
  97. package/Meshes/geometry.js.map +1 -1
  98. package/Meshes/mesh.pure.js +26 -14
  99. package/Meshes/mesh.pure.js.map +1 -1
  100. package/Misc/tools.pure.js +1 -1
  101. package/Misc/tools.pure.js.map +1 -1
  102. package/Shaders/ShadersInclude/gaussianSplatting.js +1 -0
  103. package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
  104. package/Shaders/gaussianSplatting.fragment.js +17 -1
  105. package/Shaders/gaussianSplatting.fragment.js.map +1 -1
  106. package/Shaders/gaussianSplatting.vertex.js +1 -1
  107. package/Shaders/gaussianSplatting.vertex.js.map +1 -1
  108. package/Shaders/gaussianSplattingDepth.vertex.js +1 -1
  109. package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
  110. package/Shaders/greasedLine.vertex.js +19 -3
  111. package/Shaders/greasedLine.vertex.js.map +1 -1
  112. package/Shaders/picking.fragment.js +39 -3
  113. package/Shaders/picking.fragment.js.map +1 -1
  114. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +3 -1
  115. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
  116. package/ShadersWGSL/gaussianSplatting.fragment.js +14 -1
  117. package/ShadersWGSL/gaussianSplatting.fragment.js.map +1 -1
  118. package/ShadersWGSL/gaussianSplatting.vertex.js +2 -2
  119. package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
  120. package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
  121. package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
  122. package/ShadersWGSL/picking.fragment.js +22 -1
  123. package/ShadersWGSL/picking.fragment.js.map +1 -1
  124. package/package.json +3 -2
  125. package/scene.pure.d.ts +12 -0
  126. package/scene.pure.js +36 -0
  127. package/scene.pure.js.map +1 -1
@@ -3,7 +3,7 @@ var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _r;
3
3
  /* eslint-disable jsdoc/require-returns-check */
4
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  import { Observable } from "../Misc/observable.pure.js";
5
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  import { AsyncLoop } from "../Misc/tools.pure.js";
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- import { LoadFile, LoadImage } from "../Misc/fileTools.pure.js";
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+ import { LoadImage } from "../Misc/fileTools.pure.js";
7
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  import { DeepCopier } from "../Misc/deepCopier.js";
8
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  import { Tags } from "../Misc/tags.js";
9
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  import { runCoroutineSync, runCoroutineAsync, createYieldingScheduler } from "../Misc/coroutine.js";
@@ -2456,20 +2456,32 @@ export class Mesh extends AbstractMesh {
2456
2456
  _queueLoad(scene) {
2457
2457
  scene.addPendingData(this);
2458
2458
  const getBinaryData = this.delayLoadingFile.indexOf(".babylonbinarymeshdata") !== -1;
2459
- LoadFile(this.delayLoadingFile, (data) => {
2460
- if (data instanceof ArrayBuffer) {
2461
- this._delayLoadingFunction(data, this);
2462
- }
2463
- else {
2464
- this._delayLoadingFunction(JSON.parse(data), this);
2465
- }
2466
- for (const instance of this.instances) {
2467
- instance.refreshBoundingInfo();
2468
- instance._syncSubMeshes();
2459
+ void (async () => {
2460
+ try {
2461
+ const data = await scene._loadDelayedFileAsync(this.delayLoadingFile, getBinaryData, true);
2462
+ if (data instanceof ArrayBuffer) {
2463
+ this._delayLoadingFunction(data, this);
2464
+ }
2465
+ else {
2466
+ this._delayLoadingFunction(JSON.parse(data), this);
2467
+ }
2468
+ for (const instance of this.instances) {
2469
+ instance.refreshBoundingInfo();
2470
+ instance._syncSubMeshes();
2471
+ }
2472
+ this.delayLoadState = 1;
2473
+ scene.removePendingData(this);
2474
+ }
2475
+ catch (error) {
2476
+ // Remove the pending data so the scene can still become ready.
2477
+ // The state is intentionally left as LOADING so a persistently failing file is not re-fetched every frame.
2478
+ scene.removePendingData(this);
2479
+ // Don't log when the scene is being disposed: in-flight requests are aborted as part of normal teardown.
2480
+ if (!scene.isDisposed) {
2481
+ Logger.Error(`Unable to delay load geometry data for mesh "${this.name}" from "${this.delayLoadingFile}": ${error}`);
2482
+ }
2469
2483
  }
2470
- this.delayLoadState = 1;
2471
- scene.removePendingData(this);
2472
- }, () => { }, scene.offlineProvider, getBinaryData);
2484
+ })();
2473
2485
  return this;
2474
2486
  }
2475
2487
  /**