@babylonjs/core 9.12.0 → 9.13.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
- package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
- package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js +9 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.d.ts +2 -0
- package/Cameras/Inputs/flyCameraMouseInput.js +14 -2
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +25 -5
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.d.ts +14 -0
- package/Cameras/Inputs/freeCameraMouseInput.js +26 -4
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraTouchInput.js +16 -5
- package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js +8 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
- package/Cameras/arcRotateCamera.pure.js.map +1 -1
- package/Cameras/flyCamera.pure.d.ts +8 -0
- package/Cameras/flyCamera.pure.js.map +1 -1
- package/Cameras/freeCamera.pure.d.ts +8 -0
- package/Cameras/freeCamera.pure.js.map +1 -1
- package/Cameras/geospatialCamera.pure.d.ts +30 -7
- package/Cameras/geospatialCamera.pure.js +39 -14
- package/Cameras/geospatialCamera.pure.js.map +1 -1
- package/Cameras/geospatialCameraMovement.js +2 -2
- package/Cameras/geospatialCameraMovement.js.map +1 -1
- package/Cameras/index.d.ts +1 -0
- package/Cameras/index.js +1 -0
- package/Cameras/index.js.map +1 -1
- package/Cameras/pure.d.ts +1 -0
- package/Cameras/pure.js +1 -0
- package/Cameras/pure.js.map +1 -1
- package/Cameras/targetCamera.pure.d.ts +25 -0
- package/Cameras/targetCamera.pure.js +83 -25
- package/Cameras/targetCamera.pure.js.map +1 -1
- package/Cameras/targetCameraMovement.d.ts +56 -0
- package/Cameras/targetCameraMovement.js +63 -0
- package/Cameras/targetCameraMovement.js.map +1 -0
- package/Collisions/gpuPicker.d.ts +111 -4
- package/Collisions/gpuPicker.js +673 -106
- package/Collisions/gpuPicker.js.map +1 -1
- package/Engines/AbstractEngine/abstractEngine.scissor.d.ts +18 -0
- package/Engines/AbstractEngine/abstractEngine.scissor.js +2 -0
- package/Engines/AbstractEngine/abstractEngine.scissor.js.map +1 -0
- package/Engines/Native/nativeInterfaces.d.ts +1 -0
- package/Engines/Native/nativeInterfaces.js.map +1 -1
- package/Engines/abstractEngine.pure.js +2 -2
- package/Engines/abstractEngine.pure.js.map +1 -1
- package/Engines/engine.d.ts +1 -0
- package/Engines/engine.js +1 -0
- package/Engines/engine.js.map +1 -1
- package/Engines/engine.pure.d.ts +0 -12
- package/Engines/engine.pure.js +0 -20
- package/Engines/engine.pure.js.map +1 -1
- package/Engines/nullEngine.pure.d.ts +66 -0
- package/Engines/nullEngine.pure.js +97 -0
- package/Engines/nullEngine.pure.js.map +1 -1
- package/Engines/pure.d.ts +1 -0
- package/Engines/pure.js +1 -0
- package/Engines/pure.js.map +1 -1
- package/Engines/thinEngine.scissor.d.ts +6 -0
- package/Engines/thinEngine.scissor.js +9 -0
- package/Engines/thinEngine.scissor.js.map +1 -0
- package/Engines/thinEngine.scissor.pure.d.ts +6 -0
- package/Engines/thinEngine.scissor.pure.js +24 -0
- package/Engines/thinEngine.scissor.pure.js.map +1 -0
- package/Engines/thinNativeEngine.d.ts +0 -1
- package/Engines/thinNativeEngine.js +0 -1
- package/Engines/thinNativeEngine.js.map +1 -1
- package/Engines/thinNativeEngine.pure.d.ts +3 -0
- package/Engines/thinNativeEngine.pure.js +50 -4
- package/Engines/thinNativeEngine.pure.js.map +1 -1
- package/Engines/webgpuEngine.pure.js.map +1 -1
- package/Loading/sceneLoader.d.ts +5 -1
- package/Loading/sceneLoader.js +298 -401
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
- package/Materials/GreasedLine/greasedLinePluginMaterialShadersGLSL.js +10 -3
- package/Materials/GreasedLine/greasedLinePluginMaterialShadersGLSL.js.map +1 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js +3 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js +18 -8
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.d.ts +77 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +243 -104
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.d.ts +39 -0
- package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js +308 -0
- package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js.map +1 -0
- package/Meshes/geometry.js +30 -15
- package/Meshes/geometry.js.map +1 -1
- package/Meshes/mesh.pure.js +26 -14
- package/Meshes/mesh.pure.js.map +1 -1
- package/Misc/tools.pure.js +1 -1
- package/Misc/tools.pure.js.map +1 -1
- package/Shaders/ShadersInclude/gaussianSplatting.js +1 -0
- package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/Shaders/gaussianSplatting.fragment.js +17 -1
- package/Shaders/gaussianSplatting.fragment.js.map +1 -1
- package/Shaders/gaussianSplatting.vertex.js +1 -1
- package/Shaders/gaussianSplatting.vertex.js.map +1 -1
- package/Shaders/gaussianSplattingDepth.vertex.js +1 -1
- package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
- package/Shaders/greasedLine.vertex.js +19 -3
- package/Shaders/greasedLine.vertex.js.map +1 -1
- package/Shaders/picking.fragment.js +39 -3
- package/Shaders/picking.fragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +3 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js +14 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.vertex.js +2 -2
- package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
- package/ShadersWGSL/picking.fragment.js +22 -1
- package/ShadersWGSL/picking.fragment.js.map +1 -1
- package/package.json +3 -2
- package/scene.pure.d.ts +12 -0
- package/scene.pure.js +36 -0
- package/scene.pure.js.map +1 -1
package/Meshes/mesh.pure.js
CHANGED
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@@ -3,7 +3,7 @@ var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _r;
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/* eslint-disable jsdoc/require-returns-check */
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import { Observable } from "../Misc/observable.pure.js";
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import { AsyncLoop } from "../Misc/tools.pure.js";
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import {
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import { LoadImage } from "../Misc/fileTools.pure.js";
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import { DeepCopier } from "../Misc/deepCopier.js";
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import { Tags } from "../Misc/tags.js";
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import { runCoroutineSync, runCoroutineAsync, createYieldingScheduler } from "../Misc/coroutine.js";
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@@ -2456,20 +2456,32 @@ export class Mesh extends AbstractMesh {
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_queueLoad(scene) {
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scene.addPendingData(this);
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const getBinaryData = this.delayLoadingFile.indexOf(".babylonbinarymeshdata") !== -1;
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this.
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instance.
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void (async () => {
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try {
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const data = await scene._loadDelayedFileAsync(this.delayLoadingFile, getBinaryData, true);
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if (data instanceof ArrayBuffer) {
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this._delayLoadingFunction(data, this);
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}
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else {
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this._delayLoadingFunction(JSON.parse(data), this);
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}
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for (const instance of this.instances) {
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instance.refreshBoundingInfo();
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instance._syncSubMeshes();
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}
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this.delayLoadState = 1;
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scene.removePendingData(this);
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}
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catch (error) {
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// Remove the pending data so the scene can still become ready.
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// The state is intentionally left as LOADING so a persistently failing file is not re-fetched every frame.
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scene.removePendingData(this);
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// Don't log when the scene is being disposed: in-flight requests are aborted as part of normal teardown.
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if (!scene.isDisposed) {
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Logger.Error(`Unable to delay load geometry data for mesh "${this.name}" from "${this.delayLoadingFile}": ${error}`);
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}
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}
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scene.removePendingData(this);
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}, () => { }, scene.offlineProvider, getBinaryData);
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})();
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return this;
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}
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/**
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