@babylonjs/core 8.38.0 → 8.39.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animation.d.ts +2 -1
- package/Animations/animation.js +3 -2
- package/Animations/animation.js.map +1 -1
- package/Audio/Interfaces/ISoundOptions.d.ts +1 -1
- package/Audio/Interfaces/ISoundOptions.js.map +1 -1
- package/Audio/audioEngine.d.ts +3 -4
- package/Audio/audioEngine.js +9 -6
- package/Audio/audioEngine.js.map +1 -1
- package/Audio/sound.d.ts +33 -54
- package/Audio/sound.js +450 -718
- package/Audio/sound.js.map +1 -1
- package/AudioV2/abstractAudio/abstractAudioOutNode.d.ts +1 -1
- package/AudioV2/abstractAudio/abstractAudioOutNode.js +1 -1
- package/AudioV2/abstractAudio/abstractAudioOutNode.js.map +1 -1
- package/AudioV2/abstractAudio/abstractSound.d.ts +1 -1
- package/AudioV2/abstractAudio/abstractSound.js +2 -2
- package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
- package/AudioV2/abstractAudio/abstractSoundSource.d.ts +11 -3
- package/AudioV2/abstractAudio/abstractSoundSource.js +37 -1
- package/AudioV2/abstractAudio/abstractSoundSource.js.map +1 -1
- package/AudioV2/abstractAudio/audioBus.d.ts +8 -3
- package/AudioV2/abstractAudio/audioBus.js +24 -1
- package/AudioV2/abstractAudio/audioBus.js.map +1 -1
- package/AudioV2/abstractAudio/staticSound.d.ts +1 -1
- package/AudioV2/abstractAudio/staticSound.js +2 -2
- package/AudioV2/abstractAudio/staticSound.js.map +1 -1
- package/AudioV2/abstractAudio/streamingSound.d.ts +1 -1
- package/AudioV2/abstractAudio/streamingSound.js +2 -2
- package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
- package/AudioV2/abstractAudio/subNodes/abstractAudioSubGraph.d.ts +1 -1
- package/AudioV2/abstractAudio/subNodes/abstractAudioSubGraph.js +3 -0
- package/AudioV2/abstractAudio/subNodes/abstractAudioSubGraph.js.map +1 -1
- package/AudioV2/abstractAudio/subNodes/spatialAudioSubNode.d.ts +1 -0
- package/AudioV2/abstractAudio/subNodes/spatialAudioSubNode.js +1 -0
- package/AudioV2/abstractAudio/subNodes/spatialAudioSubNode.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.d.ts +12 -2
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.js +2 -0
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/spatialAudio.d.ts +6 -0
- package/AudioV2/abstractAudio/subProperties/spatialAudio.js +25 -0
- package/AudioV2/abstractAudio/subProperties/spatialAudio.js.map +1 -1
- package/AudioV2/webAudio/components/webAudioParameterComponent.js +2 -2
- package/AudioV2/webAudio/components/webAudioParameterComponent.js.map +1 -1
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.d.ts +3 -0
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.js +14 -17
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.js.map +1 -1
- package/AudioV2/webAudio/subNodes/webAudioBusAndSoundSubGraph.js +1 -0
- package/AudioV2/webAudio/subNodes/webAudioBusAndSoundSubGraph.js.map +1 -1
- package/AudioV2/webAudio/subProperties/spatialWebAudio.js +1 -0
- package/AudioV2/webAudio/subProperties/spatialWebAudio.js.map +1 -1
- package/AudioV2/webAudio/webAudioBus.d.ts +2 -7
- package/AudioV2/webAudio/webAudioBus.js +4 -24
- package/AudioV2/webAudio/webAudioBus.js.map +1 -1
- package/AudioV2/webAudio/webAudioEngine.js +1 -0
- package/AudioV2/webAudio/webAudioEngine.js.map +1 -1
- package/AudioV2/webAudio/webAudioSoundSource.d.ts +2 -7
- package/AudioV2/webAudio/webAudioSoundSource.js +3 -24
- package/AudioV2/webAudio/webAudioSoundSource.js.map +1 -1
- package/AudioV2/webAudio/webAudioStaticSound.d.ts +3 -7
- package/AudioV2/webAudio/webAudioStaticSound.js +13 -26
- package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -7
- package/AudioV2/webAudio/webAudioStreamingSound.js +6 -23
- package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.d.ts +4 -0
- package/Behaviors/Cameras/autoRotationBehavior.js +7 -0
- package/Behaviors/Cameras/autoRotationBehavior.js.map +1 -1
- package/Behaviors/Cameras/bouncingBehavior.d.ts +5 -0
- package/Behaviors/Cameras/bouncingBehavior.js +8 -0
- package/Behaviors/Cameras/bouncingBehavior.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +4 -0
- package/Behaviors/Cameras/framingBehavior.js +7 -0
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Behaviors/Cameras/interpolatingBehavior.d.ts +7 -1
- package/Behaviors/Cameras/interpolatingBehavior.js +11 -3
- package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
- package/Behaviors/Meshes/attachToBoxBehavior.d.ts +5 -0
- package/Behaviors/Meshes/attachToBoxBehavior.js +8 -1
- package/Behaviors/Meshes/attachToBoxBehavior.js.map +1 -1
- package/Behaviors/Meshes/baseSixDofDragBehavior.d.ts +5 -2
- package/Behaviors/Meshes/baseSixDofDragBehavior.js +8 -0
- package/Behaviors/Meshes/baseSixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/fadeInOutBehavior.d.ts +5 -0
- package/Behaviors/Meshes/fadeInOutBehavior.js +6 -0
- package/Behaviors/Meshes/fadeInOutBehavior.js.map +1 -1
- package/Behaviors/Meshes/handConstraintBehavior.d.ts +5 -0
- package/Behaviors/Meshes/handConstraintBehavior.js +8 -0
- package/Behaviors/Meshes/handConstraintBehavior.js.map +1 -1
- package/Behaviors/Meshes/multiPointerScaleBehavior.d.ts +5 -0
- package/Behaviors/Meshes/multiPointerScaleBehavior.js +8 -0
- package/Behaviors/Meshes/multiPointerScaleBehavior.js.map +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.js +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/surfaceMagnetismBehavior.d.ts +5 -0
- package/Behaviors/Meshes/surfaceMagnetismBehavior.js +7 -0
- package/Behaviors/Meshes/surfaceMagnetismBehavior.js.map +1 -1
- package/Behaviors/behavior.d.ts +4 -0
- package/Behaviors/behavior.js.map +1 -1
- package/Cameras/geospatialCamera.d.ts +13 -5
- package/Cameras/geospatialCamera.js +116 -48
- package/Cameras/geospatialCamera.js.map +1 -1
- package/Cameras/geospatialCameraMovement.d.ts +6 -2
- package/Cameras/geospatialCameraMovement.js +11 -11
- package/Cameras/geospatialCameraMovement.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.multiRender.d.ts +2 -1
- package/Engines/WebGPU/Extensions/engine.multiRender.js +5 -2
- package/Engines/WebGPU/Extensions/engine.multiRender.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.d.ts +1 -0
- package/Engines/WebGPU/webgpuTextureHelper.js +11 -0
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureManager.d.ts +1 -0
- package/Engines/WebGPU/webgpuTextureManager.js +100 -9
- package/Engines/WebGPU/webgpuTextureManager.js.map +1 -1
- package/Engines/abstractEngine.d.ts +2 -2
- package/Engines/abstractEngine.js +2 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/Engines/renderTargetWrapper.js +6 -1
- package/Engines/renderTargetWrapper.js.map +1 -1
- package/Engines/thinEngine.js +1 -1
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +7 -4
- package/Engines/webgpuEngine.js +53 -25
- package/Engines/webgpuEngine.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.d.ts +74 -0
- package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.js +179 -0
- package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/index.d.ts +2 -0
- package/FrameGraph/Node/Blocks/index.js +2 -0
- package/FrameGraph/Node/Blocks/index.js.map +1 -1
- package/FrameGraph/Node/Blocks/lightingVolumeBlock.d.ts +46 -0
- package/FrameGraph/Node/Blocks/lightingVolumeBlock.js +106 -0
- package/FrameGraph/Node/Blocks/lightingVolumeBlock.js.map +1 -0
- package/FrameGraph/Node/nodeRenderGraph.d.ts +22 -5
- package/FrameGraph/Node/nodeRenderGraph.js +39 -18
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Passes/pass.d.ts +2 -0
- package/FrameGraph/Passes/pass.js +2 -0
- package/FrameGraph/Passes/pass.js.map +1 -1
- package/FrameGraph/Passes/renderPass.d.ts +2 -0
- package/FrameGraph/Passes/renderPass.js +4 -0
- package/FrameGraph/Passes/renderPass.js.map +1 -1
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.d.ts +31 -0
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.js +56 -0
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/postProcessTask.d.ts +2 -2
- package/FrameGraph/Tasks/PostProcesses/postProcessTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.d.ts +30 -0
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.js +57 -0
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.d.ts +91 -0
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.js +210 -0
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.js.map +1 -0
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js +1 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.js +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.js.map +1 -1
- package/FrameGraph/frameGraph.d.ts +13 -4
- package/FrameGraph/frameGraph.js +45 -5
- package/FrameGraph/frameGraph.js.map +1 -1
- package/FrameGraph/frameGraphRenderContext.d.ts +2 -2
- package/FrameGraph/frameGraphRenderContext.js.map +1 -1
- package/FrameGraph/frameGraphRenderTarget.d.ts +1 -0
- package/FrameGraph/frameGraphRenderTarget.js +3 -0
- package/FrameGraph/frameGraphRenderTarget.js.map +1 -1
- package/FrameGraph/frameGraphTask.d.ts +6 -0
- package/FrameGraph/frameGraphTask.js +17 -2
- package/FrameGraph/frameGraphTask.js.map +1 -1
- package/FrameGraph/frameGraphTypes.d.ts +2 -0
- package/FrameGraph/frameGraphTypes.js.map +1 -1
- package/FrameGraph/index.d.ts +2 -0
- package/FrameGraph/index.js +2 -0
- package/FrameGraph/index.js.map +1 -1
- package/Helpers/sceneHelpers.js +1 -1
- package/Helpers/sceneHelpers.js.map +1 -1
- package/Lights/index.d.ts +1 -0
- package/Lights/index.js +1 -0
- package/Lights/index.js.map +1 -1
- package/Lights/lightingVolume.d.ts +89 -0
- package/Lights/lightingVolume.js +435 -0
- package/Lights/lightingVolume.js.map +1 -0
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.d.ts +7 -0
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.js +19 -5
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterial.js +8 -2
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/floatingOriginMatrixOverrides.js +6 -5
- package/Materials/floatingOriginMatrixOverrides.js.map +1 -1
- package/Materials/uniformBuffer.d.ts +1 -0
- package/Materials/uniformBuffer.js +8 -1
- package/Materials/uniformBuffer.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.d.ts +5 -2
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +138 -45
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
- package/Meshes/mesh.js +1 -1
- package/Meshes/mesh.js.map +1 -1
- package/Misc/screenshotTools.js +2 -8
- package/Misc/screenshotTools.js.map +1 -1
- package/Particles/solidParticle.d.ts +9 -0
- package/Particles/solidParticle.js +11 -0
- package/Particles/solidParticle.js.map +1 -1
- package/Particles/solidParticleSystem.d.ts +28 -0
- package/Particles/solidParticleSystem.js +75 -0
- package/Particles/solidParticleSystem.js.map +1 -1
- package/Physics/v2/characterController.d.ts +42 -2
- package/Physics/v2/characterController.js +140 -46
- package/Physics/v2/characterController.js.map +1 -1
- package/Shaders/volumetricLightingBlendVolume.fragment.d.ts +5 -0
- package/Shaders/volumetricLightingBlendVolume.fragment.js +21 -0
- package/Shaders/volumetricLightingBlendVolume.fragment.js.map +1 -0
- package/Shaders/volumetricLightingRenderVolume.fragment.d.ts +7 -0
- package/Shaders/volumetricLightingRenderVolume.fragment.js +25 -0
- package/Shaders/volumetricLightingRenderVolume.fragment.js.map +1 -0
- package/Shaders/volumetricLightingRenderVolume.vertex.d.ts +9 -0
- package/Shaders/volumetricLightingRenderVolume.vertex.js +18 -0
- package/Shaders/volumetricLightingRenderVolume.vertex.js.map +1 -0
- package/ShadersWGSL/gaussianSplattingDepth.fragment.d.ts +0 -1
- package/ShadersWGSL/gaussianSplattingDepth.fragment.js +0 -2
- package/ShadersWGSL/gaussianSplattingDepth.fragment.js.map +1 -1
- package/ShadersWGSL/lightingVolume.compute.d.ts +5 -0
- package/ShadersWGSL/lightingVolume.compute.js +27 -0
- package/ShadersWGSL/lightingVolume.compute.js.map +1 -0
- package/ShadersWGSL/volumetricLightingBlendVolume.fragment.d.ts +5 -0
- package/ShadersWGSL/volumetricLightingBlendVolume.fragment.js +22 -0
- package/ShadersWGSL/volumetricLightingBlendVolume.fragment.js.map +1 -0
- package/ShadersWGSL/volumetricLightingRenderVolume.fragment.d.ts +7 -0
- package/ShadersWGSL/volumetricLightingRenderVolume.fragment.js +27 -0
- package/ShadersWGSL/volumetricLightingRenderVolume.fragment.js.map +1 -0
- package/ShadersWGSL/volumetricLightingRenderVolume.vertex.d.ts +7 -0
- package/ShadersWGSL/volumetricLightingRenderVolume.vertex.js +17 -0
- package/ShadersWGSL/volumetricLightingRenderVolume.vertex.js.map +1 -0
- package/States/IStencilState.d.ts +48 -2
- package/States/IStencilState.js.map +1 -1
- package/package.json +1 -1
- package/scene.js +6 -4
- package/scene.js.map +1 -1
|
@@ -121,6 +121,13 @@ export class SolidParticleSystem {
|
|
|
121
121
|
this._materialSortFunction = (p1, p2) => p1.materialIndex - p2.materialIndex;
|
|
122
122
|
this._autoUpdateSubMeshes = false;
|
|
123
123
|
this._recomputeInvisibles = false;
|
|
124
|
+
this._started = false;
|
|
125
|
+
this._stopped = false;
|
|
126
|
+
this._onBeforeRenderObserver = null;
|
|
127
|
+
/**
|
|
128
|
+
* The overall motion speed (0.01 is default update speed, faster updates = faster animation)
|
|
129
|
+
*/
|
|
130
|
+
this.updateSpeed = 0.01;
|
|
124
131
|
this.name = name;
|
|
125
132
|
this._scene = scene || EngineStore.LastCreatedScene;
|
|
126
133
|
this._camera = scene.activeCamera;
|
|
@@ -942,8 +949,20 @@ export class SolidParticleSystem {
|
|
|
942
949
|
const vpos = (index / 3) | 0;
|
|
943
950
|
colorIndex = vpos * 4;
|
|
944
951
|
uvIndex = vpos * 2;
|
|
952
|
+
// Calculate scaled update speed based on animation ratio (for FPS independence)
|
|
953
|
+
if (this._started && !this._stopped) {
|
|
954
|
+
this._scaledUpdateSpeed = this.updateSpeed * (this._scene?.getAnimationRatio() || 1);
|
|
955
|
+
}
|
|
945
956
|
for (let p = start; p <= end; p++) {
|
|
946
957
|
const particle = this.particles[p];
|
|
958
|
+
// Update particle age and check lifetime
|
|
959
|
+
if (this._started && !this._stopped) {
|
|
960
|
+
particle.age += this._scaledUpdateSpeed;
|
|
961
|
+
// Only check lifetime if it's finite (Infinity means particle never dies)
|
|
962
|
+
if (isFinite(particle.lifeTime) && particle.age >= particle.lifeTime) {
|
|
963
|
+
particle.alive = false;
|
|
964
|
+
}
|
|
965
|
+
}
|
|
947
966
|
// call to custom user function to update the particle properties
|
|
948
967
|
this.updateParticle(particle);
|
|
949
968
|
const shape = particle._model._shape;
|
|
@@ -1279,6 +1298,7 @@ export class SolidParticleSystem {
|
|
|
1279
1298
|
* Disposes the SPS.
|
|
1280
1299
|
*/
|
|
1281
1300
|
dispose() {
|
|
1301
|
+
this.stop();
|
|
1282
1302
|
this.mesh.dispose();
|
|
1283
1303
|
this.vars = null;
|
|
1284
1304
|
// drop references to internal big arrays for the GC
|
|
@@ -1770,5 +1790,60 @@ export class SolidParticleSystem {
|
|
|
1770
1790
|
*/
|
|
1771
1791
|
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
|
1772
1792
|
afterUpdateParticles(start, stop, update) { }
|
|
1793
|
+
/**
|
|
1794
|
+
* Starts the particle system and begins to emit.
|
|
1795
|
+
* This will call buildMesh(), initParticles(), setParticles() and register the update loop.
|
|
1796
|
+
* @param delay defines the delay in milliseconds before starting the system (0 by default)
|
|
1797
|
+
*/
|
|
1798
|
+
start(delay = 0) {
|
|
1799
|
+
if (this._started) {
|
|
1800
|
+
return;
|
|
1801
|
+
}
|
|
1802
|
+
if (delay > 0) {
|
|
1803
|
+
setTimeout(() => {
|
|
1804
|
+
this.start(0);
|
|
1805
|
+
}, delay);
|
|
1806
|
+
return;
|
|
1807
|
+
}
|
|
1808
|
+
this.buildMesh();
|
|
1809
|
+
this.initParticles();
|
|
1810
|
+
this.setParticles();
|
|
1811
|
+
this._started = true;
|
|
1812
|
+
this._stopped = false;
|
|
1813
|
+
// Register update loop
|
|
1814
|
+
if (this._scene) {
|
|
1815
|
+
this._onBeforeRenderObserver = this._scene.onBeforeRenderObservable.add(() => {
|
|
1816
|
+
if (this._started && !this._stopped) {
|
|
1817
|
+
this.setParticles();
|
|
1818
|
+
}
|
|
1819
|
+
});
|
|
1820
|
+
}
|
|
1821
|
+
}
|
|
1822
|
+
/**
|
|
1823
|
+
* Stops the particle system.
|
|
1824
|
+
*/
|
|
1825
|
+
stop() {
|
|
1826
|
+
if (this._stopped) {
|
|
1827
|
+
return;
|
|
1828
|
+
}
|
|
1829
|
+
this._stopped = true;
|
|
1830
|
+
// Unregister update loop
|
|
1831
|
+
if (this._onBeforeRenderObserver && this._scene) {
|
|
1832
|
+
this._scene.onBeforeRenderObservable.remove(this._onBeforeRenderObserver);
|
|
1833
|
+
this._onBeforeRenderObserver = null;
|
|
1834
|
+
}
|
|
1835
|
+
}
|
|
1836
|
+
/**
|
|
1837
|
+
* Gets if the particle system is started
|
|
1838
|
+
*/
|
|
1839
|
+
get started() {
|
|
1840
|
+
return this._started;
|
|
1841
|
+
}
|
|
1842
|
+
/**
|
|
1843
|
+
* Gets if the particle system is stopped
|
|
1844
|
+
*/
|
|
1845
|
+
get stopped() {
|
|
1846
|
+
return this._stopped;
|
|
1847
|
+
}
|
|
1773
1848
|
}
|
|
1774
1849
|
//# sourceMappingURL=solidParticleSystem.js.map
|