@babylonjs/core 8.36.1 → 8.37.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animationGroup.js +1 -4
- package/Animations/animationGroup.js.map +1 -1
- package/AudioV2/abstractAudio/audioEngineV2.d.ts +0 -4
- package/AudioV2/abstractAudio/audioEngineV2.js +0 -4
- package/AudioV2/abstractAudio/audioEngineV2.js.map +1 -1
- package/AudioV2/abstractAudio/subNodes/volumeAudioSubNode.js +1 -1
- package/AudioV2/abstractAudio/subNodes/volumeAudioSubNode.js.map +1 -1
- package/AudioV2/audioParameter.d.ts +5 -1
- package/AudioV2/audioParameter.js +4 -0
- package/AudioV2/audioParameter.js.map +1 -1
- package/AudioV2/webAudio/components/webAudioParameterComponent.d.ts +0 -18
- package/AudioV2/webAudio/components/webAudioParameterComponent.js +7 -67
- package/AudioV2/webAudio/components/webAudioParameterComponent.js.map +1 -1
- package/Behaviors/Cameras/interpolatingBehavior.d.ts +58 -0
- package/Behaviors/Cameras/interpolatingBehavior.js +157 -0
- package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -0
- package/Cameras/Inputs/arcRotateCameraPointersInput.d.ts +5 -20
- package/Cameras/Inputs/arcRotateCameraPointersInput.js +9 -69
- package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +81 -0
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js +223 -0
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -0
- package/Cameras/Inputs/geospatialCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/geospatialCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +17 -21
- package/Cameras/Inputs/geospatialCameraPointersInput.js +49 -71
- package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/orbitCameraPointersInput.d.ts +49 -0
- package/Cameras/Inputs/orbitCameraPointersInput.js +105 -0
- package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -0
- package/Cameras/Limits/geospatialLimits.d.ts +60 -0
- package/Cameras/Limits/geospatialLimits.js +89 -0
- package/Cameras/Limits/geospatialLimits.js.map +1 -0
- package/Cameras/camera.js +1 -0
- package/Cameras/camera.js.map +1 -1
- package/Cameras/cameraMovement.d.ts +150 -0
- package/Cameras/cameraMovement.js +190 -0
- package/Cameras/cameraMovement.js.map +1 -0
- package/Cameras/geospatialCamera.d.ts +78 -49
- package/Cameras/geospatialCamera.js +210 -191
- package/Cameras/geospatialCamera.js.map +1 -1
- package/Cameras/geospatialCameraInputsManager.d.ts +5 -0
- package/Cameras/geospatialCameraInputsManager.js +9 -0
- package/Cameras/geospatialCameraInputsManager.js.map +1 -1
- package/Cameras/geospatialCameraMovement.d.ts +66 -0
- package/Cameras/geospatialCameraMovement.js +199 -0
- package/Cameras/geospatialCameraMovement.js.map +1 -0
- package/Cameras/targetCamera.js +0 -4
- package/Cameras/targetCamera.js.map +1 -1
- package/Culling/ray.core.js +1 -1
- package/Culling/ray.core.js.map +1 -1
- package/Debug/debugLayer.d.ts +1 -1
- package/Debug/debugLayer.js.map +1 -1
- package/Decorators/nodeDecorator.d.ts +9 -7
- package/Decorators/nodeDecorator.js +9 -7
- package/Decorators/nodeDecorator.js.map +1 -1
- package/Engines/Native/nativeInterfaces.d.ts +14 -6
- package/Engines/Native/nativeInterfaces.js +6 -1
- package/Engines/Native/nativeInterfaces.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheSampler.js +4 -0
- package/Engines/WebGPU/webgpuCacheSampler.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureManager.js +2 -2
- package/Engines/WebGPU/webgpuTextureManager.js.map +1 -1
- package/Engines/abstractEngine.js +2 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/Engines/nativeEngine.js +2 -2
- package/Engines/nativeEngine.js.map +1 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphVectorMathBlocks.js +1 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphVectorMathBlocks.js.map +1 -1
- package/FlowGraph/flowGraphMath.d.ts +25 -0
- package/FlowGraph/flowGraphMath.js +40 -0
- package/FlowGraph/flowGraphMath.js.map +1 -0
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.js +1 -1
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.js +1 -1
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.d.ts +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +2 -2
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.d.ts +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +2 -2
- package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.js +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.js +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.js +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.js +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.js +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.js +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.js +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.d.ts +6 -0
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +26 -0
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.js +1 -1
- package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.d.ts +6 -0
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.js +48 -22
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/shadowGeneratorBlock.js +1 -1
- package/FrameGraph/Node/Blocks/Rendering/shadowGeneratorBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/clearBlock.js +3 -3
- package/FrameGraph/Node/Blocks/Textures/clearBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.d.ts +3 -0
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.js +14 -1
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/generateMipmapsBlock.js +1 -1
- package/FrameGraph/Node/Blocks/Textures/generateMipmapsBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/index.d.ts +1 -0
- package/FrameGraph/Node/Blocks/index.js +1 -0
- package/FrameGraph/Node/Blocks/index.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraph.js +2 -1
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Passes/{cullPass.d.ts → objectListPass.d.ts} +8 -8
- package/FrameGraph/Passes/{cullPass.js → objectListPass.js} +9 -9
- package/FrameGraph/Passes/objectListPass.js.map +1 -0
- package/FrameGraph/Passes/renderPass.d.ts +6 -2
- package/FrameGraph/Passes/renderPass.js +14 -2
- package/FrameGraph/Passes/renderPass.js.map +1 -1
- package/FrameGraph/Tasks/Misc/cullObjectsTask.js +2 -2
- package/FrameGraph/Tasks/Misc/cullObjectsTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.d.ts +4 -4
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.js +3 -4
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.d.ts +8 -0
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js +10 -0
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.d.ts +8 -0
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js +13 -0
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/shadowGeneratorTask.d.ts +2 -3
- package/FrameGraph/Tasks/Rendering/shadowGeneratorTask.js +1 -2
- package/FrameGraph/Tasks/Rendering/shadowGeneratorTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/utilityLayerRendererTask.d.ts +3 -1
- package/FrameGraph/Tasks/Rendering/utilityLayerRendererTask.js +11 -1
- package/FrameGraph/Tasks/Rendering/utilityLayerRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.d.ts +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.js +7 -5
- package/FrameGraph/Tasks/Texture/clearTextureTask.js.map +1 -1
- package/FrameGraph/Tasks/Texture/copyToTextureTask.d.ts +4 -0
- package/FrameGraph/Tasks/Texture/copyToTextureTask.js +7 -1
- package/FrameGraph/Tasks/Texture/copyToTextureTask.js.map +1 -1
- package/FrameGraph/frameGraph.d.ts +10 -4
- package/FrameGraph/frameGraph.js +22 -9
- package/FrameGraph/frameGraph.js.map +1 -1
- package/FrameGraph/frameGraphRenderContext.d.ts +2 -1
- package/FrameGraph/frameGraphRenderContext.js +22 -3
- package/FrameGraph/frameGraphRenderContext.js.map +1 -1
- package/FrameGraph/frameGraphTask.js +3 -3
- package/FrameGraph/frameGraphTask.js.map +1 -1
- package/FrameGraph/index.d.ts +1 -1
- package/FrameGraph/index.js +1 -1
- package/FrameGraph/index.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.js +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.js +5 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.js.map +1 -1
- package/Materials/Node/Blocks/GaussianSplatting/splatReaderBlock.js +6 -5
- package/Materials/Node/Blocks/GaussianSplatting/splatReaderBlock.js.map +1 -1
- package/Materials/PBR/openpbrMaterial.js +2 -1
- package/Materials/PBR/openpbrMaterial.js.map +1 -1
- package/Materials/floatingOriginMatrixOverrides.js +19 -0
- package/Materials/floatingOriginMatrixOverrides.js.map +1 -1
- package/Materials/shaderMaterial.d.ts +9 -0
- package/Materials/shaderMaterial.js +39 -2
- package/Materials/shaderMaterial.js.map +1 -1
- package/Maths/math.vector.functions.d.ts +5 -24
- package/Maths/math.vector.functions.js +32 -35
- package/Maths/math.vector.functions.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.d.ts +1 -0
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +51 -16
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
- package/Meshes/Node/Blocks/randomBlock.js +11 -11
- package/Meshes/Node/Blocks/randomBlock.js.map +1 -1
- package/Meshes/csg2.js +1 -1
- package/Meshes/csg2.js.map +1 -1
- package/Meshes/thinInstanceMesh.js +15 -0
- package/Meshes/thinInstanceMesh.js.map +1 -1
- package/Misc/copyTextureToTexture.d.ts +8 -1
- package/Misc/copyTextureToTexture.js +16 -2
- package/Misc/copyTextureToTexture.js.map +1 -1
- package/Misc/fileTools.js.map +1 -1
- package/Misc/tools.d.ts +3 -0
- package/Misc/tools.js +43 -4
- package/Misc/tools.js.map +1 -1
- package/Particles/EmitterTypes/coneParticleEmitter.d.ts +6 -4
- package/Particles/EmitterTypes/coneParticleEmitter.js +18 -12
- package/Particles/EmitterTypes/coneParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/customParticleEmitter.d.ts +5 -3
- package/Particles/EmitterTypes/customParticleEmitter.js +8 -6
- package/Particles/EmitterTypes/customParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.d.ts +3 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.js +7 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/boxShapeBlock.d.ts +1 -1
- package/Particles/Node/Blocks/Emitters/boxShapeBlock.js +2 -1
- package/Particles/Node/Blocks/Emitters/boxShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/coneShapeBlock.d.ts +15 -4
- package/Particles/Node/Blocks/Emitters/coneShapeBlock.js +66 -36
- package/Particles/Node/Blocks/Emitters/coneShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/createParticleBlock.d.ts +0 -4
- package/Particles/Node/Blocks/Emitters/createParticleBlock.js +1 -8
- package/Particles/Node/Blocks/Emitters/createParticleBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/customShapeBlock.d.ts +13 -9
- package/Particles/Node/Blocks/Emitters/customShapeBlock.js +36 -23
- package/Particles/Node/Blocks/Emitters/customShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/cylinderShapeBlock.d.ts +10 -1
- package/Particles/Node/Blocks/Emitters/cylinderShapeBlock.js +50 -17
- package/Particles/Node/Blocks/Emitters/cylinderShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/emitters.functions.d.ts +6 -0
- package/Particles/Node/Blocks/Emitters/emitters.functions.js +13 -0
- package/Particles/Node/Blocks/Emitters/emitters.functions.js.map +1 -0
- package/Particles/Node/Blocks/Emitters/meshShapeBlock.d.ts +2 -2
- package/Particles/Node/Blocks/Emitters/meshShapeBlock.js +5 -1
- package/Particles/Node/Blocks/Emitters/meshShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/pointShapeBlock.d.ts +1 -1
- package/Particles/Node/Blocks/Emitters/pointShapeBlock.js +3 -1
- package/Particles/Node/Blocks/Emitters/pointShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/sphereShapeBlock.d.ts +16 -1
- package/Particles/Node/Blocks/Emitters/sphereShapeBlock.js +67 -14
- package/Particles/Node/Blocks/Emitters/sphereShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Update/basicColorUpdateBlock.d.ts +1 -1
- package/Particles/Node/Blocks/Update/basicColorUpdateBlock.js +1 -1
- package/Particles/Node/Blocks/Update/basicColorUpdateBlock.js.map +1 -1
- package/Particles/Node/Blocks/Update/basicPositionUpdateBlock.d.ts +1 -1
- package/Particles/Node/Blocks/Update/basicPositionUpdateBlock.js +3 -3
- package/Particles/Node/Blocks/Update/basicPositionUpdateBlock.js.map +1 -1
- package/Particles/Node/Blocks/Update/updateSizeBlock.d.ts +35 -0
- package/Particles/Node/Blocks/Update/updateSizeBlock.js +73 -0
- package/Particles/Node/Blocks/Update/updateSizeBlock.js.map +1 -0
- package/Particles/Node/Blocks/index.d.ts +1 -0
- package/Particles/Node/Blocks/index.js +1 -0
- package/Particles/Node/Blocks/index.js.map +1 -1
- package/Particles/Node/Blocks/particleInputBlock.js +3 -0
- package/Particles/Node/Blocks/particleInputBlock.js.map +1 -1
- package/Particles/Node/Blocks/particleRandomBlock.d.ts +5 -2
- package/Particles/Node/Blocks/particleRandomBlock.js +40 -22
- package/Particles/Node/Blocks/particleRandomBlock.js.map +1 -1
- package/Particles/Node/Blocks/systemBlock.d.ts +21 -9
- package/Particles/Node/Blocks/systemBlock.js +37 -22
- package/Particles/Node/Blocks/systemBlock.js.map +1 -1
- package/Particles/Node/Enums/nodeParticleContextualSources.d.ts +7 -1
- package/Particles/Node/Enums/nodeParticleContextualSources.js +6 -0
- package/Particles/Node/Enums/nodeParticleContextualSources.js.map +1 -1
- package/Particles/Node/nodeParticleBuildState.d.ts +5 -5
- package/Particles/Node/nodeParticleBuildState.js +14 -5
- package/Particles/Node/nodeParticleBuildState.js.map +1 -1
- package/Particles/Node/nodeParticleSystemSet.helper.d.ts +0 -2
- package/Particles/Node/nodeParticleSystemSet.helper.js +586 -148
- package/Particles/Node/nodeParticleSystemSet.helper.js.map +1 -1
- package/Particles/Node/nodeParticleSystemSet.js +1 -1
- package/Particles/Node/nodeParticleSystemSet.js.map +1 -1
- package/Particles/particle.d.ts +4 -0
- package/Particles/particle.js +2 -0
- package/Particles/particle.js.map +1 -1
- package/Particles/thinParticleSystem.d.ts +3 -7
- package/Particles/thinParticleSystem.function.d.ts +3 -3
- package/Particles/thinParticleSystem.function.js +11 -8
- package/Particles/thinParticleSystem.function.js.map +1 -1
- package/Particles/thinParticleSystem.js +5 -7
- package/Particles/thinParticleSystem.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js +2 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js.map +1 -1
- package/Rendering/prePassRenderer.js +4 -1
- package/Rendering/prePassRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/gaussianSplatting.js +5 -1
- package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/Shaders/ShadersInclude/gaussianSplattingUboDeclaration.js +2 -1
- package/Shaders/ShadersInclude/gaussianSplattingUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/gaussianSplattingVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/gaussianSplattingVertexDeclaration.js.map +1 -1
- package/Shaders/copyTextureToTexture.fragment.js +2 -2
- package/Shaders/copyTextureToTexture.fragment.js.map +1 -1
- package/Shaders/gaussianSplatting.vertex.js +3 -3
- package/Shaders/gaussianSplatting.vertex.js.map +1 -1
- package/Shaders/gaussianSplattingDepth.vertex.js +2 -2
- package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +35 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplattingUboDeclaration.js +2 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplattingUboDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplattingVertexDeclaration.js +1 -2
- package/ShadersWGSL/ShadersInclude/gaussianSplattingVertexDeclaration.js.map +1 -1
- package/ShadersWGSL/copyTextureToTexture.fragment.js +3 -3
- package/ShadersWGSL/copyTextureToTexture.fragment.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.vertex.js +3 -3
- package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
- package/XR/webXRSessionManager.js +4 -0
- package/XR/webXRSessionManager.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +1 -3
- package/scene.js +8 -7
- package/scene.js.map +1 -1
- package/FrameGraph/Passes/cullPass.js.map +0 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"particleRandomBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Particles/Node/Blocks/particleRandomBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,4BAA4B,CAAC;AAE9D,OAAO,EAA0B,sBAAsB,EAAE,6CAAsC;AAC/F,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,MAAM,EAAE,qCAA8B;AAE/C;;GAEG;AACH,MAAM,CAAN,IAAY,wBAOX;AAPD,WAAY,wBAAwB;IAChC,WAAW;IACX,uEAAQ,CAAA;IACR,kBAAkB;IAClB,qFAAe,CAAA;IACf,gBAAgB;IAChB,iFAAa,CAAA;AACjB,CAAC,EAPW,wBAAwB,KAAxB,wBAAwB,QAOnC;AAED;;GAEG;AACH,MAAM,OAAO,mBAAoB,SAAQ,iBAAiB;IAgBtD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QApBR,mBAAc,GAAG,CAAC,CAAC,CAAC;QAC5B;;WAEG;QAUI,aAAQ,GAAG,wBAAwB,CAAC,WAAW,CAAC;QASnD,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,qCAAqC,CAAC,UAAU,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACrF,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,qCAAqC,CAAC,UAAU,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAErF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,KAAK;YACvC,qCAAqC,CAAC,GAAG;YACzC,qCAAqC,CAAC,OAAO;YAC7C,qCAAqC,CAAC,OAAO;YAC7C,qCAAqC,CAAC,MAAM,CACnD,CAAC;QACF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,KAAK;YACvC,qCAAqC,CAAC,GAAG;YACzC,qCAAqC,CAAC,OAAO;YAC7C,qCAAqC,CAAC,OAAO;YAC7C,qCAAqC,CAAC,MAAM,CACnD,CAAC;QAEF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,2BAA2B,GAAG,qCAAqC,CAAC,KAAK,CAAC;QAC3F,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,qBAAqB,CAAC;IACjC,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEe,MAAM;QAClB,IAAI,IAAI,GAAqD,IAAI,CAAC;QAClE,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAEzB,QAAQ,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC;YACpB,KAAK,qCAAqC,CAAC,UAAU,CAAC;YACtD,KAAK,qCAAqC,CAAC,GAAG,CAAC;YAC/C,KAAK,qCAAqC,CAAC,KAAK,CAAC,CAAC,CAAC;gBAC/C,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;oBACnD,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;oBACnD,OAAO,GAAG,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC;gBAC7C,CAAC,CAAC;gBACF,MAAM;YACV,CAAC;YACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC;gBACjD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC;oBAC/D,OAAO,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;gBACzG,CAAC,CAAC;gBACF,MAAM;YACV,CAAC;YACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC;gBACjD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC;oBAC/D,OAAO,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;gBAClJ,CAAC,CAAC;gBACF,MAAM;YACV,CAAC;YACD,KAAK,qCAAqC,CAAC,MAAM,CAAC,CAAC,CAAC;gBAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;oBACxE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;oBACxE,OAAO,IAAI,MAAM,CACb,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAC1C,CAAC;gBACN,CAAC,CAAC;gBACF,MAAM;YACV,CAAC;QACL,CAAC;QAED,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE;YACpC,IAAI,MAAM,GAAG,CAAC,CAAC;YAEf,QAAQ,IAAI,CAAC,QAAQ,EAAE,CAAC;gBACpB,KAAK,wBAAwB,CAAC,WAAW;oBACrC,MAAM,GAAG,KAAK,CAAC,eAAe,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC;oBACzC,MAAM;gBACV,KAAK,wBAAwB,CAAC,SAAS;oBACnC,MAAM,GAAG,KAAK,CAAC,OAAO,IAAI,CAAC,CAAC;oBAC5B,MAAM;YACd,CAAC;YAED,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,EAAE,CAAC;gBACjC,IAAI,IAAI,CAAC,QAAQ,KAAK,wBAAwB,CAAC,IAAI,EAAE,CAAC;oBAClD,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC;gBACjC,CAAC;gBACD,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAK,CAAC,KAAK,CAAC,CAAC;YAC5C,CAAC;YACD,OAAO,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC;QACpC,CAAC,CAAC;IACN,CAAC;IAED;;;OAGG;IACa,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE7C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;IACjD,CAAC;CACJ;AApJU;IATN,sBAAsB,CAAC,UAAU,uCAA+B,UAAU,EAAE;QACzE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,QAAQ,EAAE,IAAI;QACd,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,wBAAwB,CAAC,IAAI,EAAE;YACvD,EAAE,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE,wBAAwB,CAAC,WAAW,EAAE;YACtE,EAAE,KAAK,EAAE,YAAY,EAAE,KAAK,EAAE,wBAAwB,CAAC,SAAS,EAAE;SACrE;KACJ,CAAC;qDACqD;AAsJ3D,aAAa,CAAC,6BAA6B,EAAE,mBAAmB,CAAC,CAAC","sourcesContent":["import { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { Vector2, Vector3 } from \"../../../Maths/math.vector\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"core/Decorators/nodeDecorator\";\r\nimport { NodeParticleBlock } from \"../nodeParticleBlock\";\r\nimport { NodeParticleBlockConnectionPointTypes } from \"../Enums/nodeParticleBlockConnectionPointTypes\";\r\nimport type { NodeParticleConnectionPoint } from \"../nodeParticleBlockConnectionPoint\";\r\nimport type { NodeParticleBuildState } from \"../nodeParticleBuildState\";\r\nimport { Color4 } from \"core/Maths/math.color\";\r\n\r\n/**\r\n * Locks supported by the random block\r\n */\r\nexport enum ParticleRandomBlockLocks {\r\n /** None */\r\n None = 0,\r\n /** PerParticle */\r\n PerParticle = 1,\r\n /** PerSystem */\r\n PerSystem = 2,\r\n}\r\n\r\n/**\r\n * Block used to get a random number\r\n */\r\nexport class ParticleRandomBlock extends NodeParticleBlock {\r\n private _currentLockId = -2;\r\n /**\r\n * Gets or sets a value indicating if that block will lock its value for a specific event\r\n */\r\n @editableInPropertyPage(\"LockMode\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n embedded: true,\r\n options: [\r\n { label: \"None\", value: ParticleRandomBlockLocks.None },\r\n { label: \"Per particle\", value: ParticleRandomBlockLocks.PerParticle },\r\n { label: \"Per system\", value: ParticleRandomBlockLocks.PerSystem },\r\n ],\r\n })\r\n public lockMode = ParticleRandomBlockLocks.PerParticle;\r\n\r\n /**\r\n * Create a new ParticleRandomBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"min\", NodeParticleBlockConnectionPointTypes.AutoDetect, true, 0);\r\n this.registerInput(\"max\", NodeParticleBlockConnectionPointTypes.AutoDetect, true, 1);\r\n\r\n this.registerOutput(\"output\", NodeParticleBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._inputs[0].addExcludedConnectionPointFromAllowedTypes(\r\n NodeParticleBlockConnectionPointTypes.Float |\r\n NodeParticleBlockConnectionPointTypes.Int |\r\n NodeParticleBlockConnectionPointTypes.Vector2 |\r\n NodeParticleBlockConnectionPointTypes.Vector3 |\r\n NodeParticleBlockConnectionPointTypes.Color4\r\n );\r\n this._inputs[1].addExcludedConnectionPointFromAllowedTypes(\r\n NodeParticleBlockConnectionPointTypes.Float |\r\n NodeParticleBlockConnectionPointTypes.Int |\r\n NodeParticleBlockConnectionPointTypes.Vector2 |\r\n NodeParticleBlockConnectionPointTypes.Vector3 |\r\n NodeParticleBlockConnectionPointTypes.Color4\r\n );\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._outputs[0]._defaultConnectionPointType = NodeParticleBlockConnectionPointTypes.Float;\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"ParticleRandomBlock\";\r\n }\r\n\r\n /**\r\n * Gets the min input component\r\n */\r\n public get min(): NodeParticleConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the max input component\r\n */\r\n public get max(): NodeParticleConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get output(): NodeParticleConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public override _build() {\r\n let func: Nullable<(state: NodeParticleBuildState) => any> = null;\r\n this._currentLockId = -2;\r\n\r\n switch (this.min.type) {\r\n case NodeParticleBlockConnectionPointTypes.AutoDetect:\r\n case NodeParticleBlockConnectionPointTypes.Int:\r\n case NodeParticleBlockConnectionPointTypes.Float: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || 0;\r\n const max = this.max.getConnectedValue(state) || 1;\r\n return min + Math.random() * (max - min);\r\n };\r\n break;\r\n }\r\n case NodeParticleBlockConnectionPointTypes.Vector2: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || Vector2.Zero();\r\n const max = this.max.getConnectedValue(state) || Vector2.One();\r\n return new Vector2(min.x + Math.random() * (max.x - min.x), min.y + Math.random() * (max.y - min.y));\r\n };\r\n break;\r\n }\r\n case NodeParticleBlockConnectionPointTypes.Vector3: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || Vector3.Zero();\r\n const max = this.max.getConnectedValue(state) || Vector3.One();\r\n return new Vector3(min.x + Math.random() * (max.x - min.x), min.y + Math.random() * (max.y - min.y), min.z + Math.random() * (max.z - min.z));\r\n };\r\n break;\r\n }\r\n case NodeParticleBlockConnectionPointTypes.Color4: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || new Color4(0, 0, 0, 0);\r\n const max = this.max.getConnectedValue(state) || new Color4(1, 1, 1, 1);\r\n return new Color4(\r\n min.r + Math.random() * (max.r - min.r),\r\n min.g + Math.random() * (max.g - min.g),\r\n min.b + Math.random() * (max.b - min.b),\r\n min.a + Math.random() * (max.a - min.a)\r\n );\r\n };\r\n break;\r\n }\r\n }\r\n\r\n this.output._storedFunction = (state) => {\r\n let lockId = 0;\r\n\r\n switch (this.lockMode) {\r\n case ParticleRandomBlockLocks.PerParticle:\r\n lockId = state.particleContext?.id || -1;\r\n break;\r\n case ParticleRandomBlockLocks.PerSystem:\r\n lockId = state.buildId || 0;\r\n break;\r\n }\r\n\r\n if (this._currentLockId !== lockId) {\r\n if (this.lockMode !== ParticleRandomBlockLocks.None) {\r\n this._currentLockId = lockId;\r\n }\r\n this.output._storedValue = func!(state);\r\n }\r\n return this.output._storedValue;\r\n };\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.lockMode = this.lockMode;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.lockMode = serializationObject.lockMode;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.ParticleRandomBlock\", ParticleRandomBlock);\r\n"]}
|
|
1
|
+
{"version":3,"file":"particleRandomBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Particles/Node/Blocks/particleRandomBlock.ts"],"names":[],"mappings":";AAIA,OAAO,EAA0B,sBAAsB,EAAE,6CAAsC;AAC/F,OAAO,EAAE,aAAa,EAAE,mCAA4B;AACpD,OAAO,EAAE,MAAM,EAAE,qCAA8B;AAC/C,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,sCAA+B;AAC1D,OAAO,EAAE,iBAAiB,EAAE,gCAA8C;AAC1E,OAAO,EAAE,qCAAqC,EAAE,0DAAwE;AAExH;;GAEG;AACH,MAAM,CAAN,IAAY,wBASX;AATD,WAAY,wBAAwB;IAChC,WAAW;IACX,uEAAQ,CAAA;IACR,kBAAkB;IAClB,qFAAe,CAAA;IACf,gBAAgB;IAChB,iFAAa,CAAA;IACb,sBAAsB;IACtB,6FAAmB,CAAA;AACvB,CAAC,EATW,wBAAwB,KAAxB,wBAAwB,QASnC;AAED;;GAEG;AACH,MAAM,OAAO,mBAAoB,SAAQ,iBAAiB;IAmBtD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAvBR,mBAAc,GAAG,CAAC,CAAC,CAAC;QACpB,wBAAmB,GAAqB,IAAI,GAAG,EAAE,CAAC;QAE1D;;WAEG;QAWI,aAAQ,GAAG,wBAAwB,CAAC,WAAW,CAAC;QASnD,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,qCAAqC,CAAC,UAAU,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACrF,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,qCAAqC,CAAC,UAAU,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAErF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,KAAK;YACvC,qCAAqC,CAAC,GAAG;YACzC,qCAAqC,CAAC,OAAO;YAC7C,qCAAqC,CAAC,OAAO;YAC7C,qCAAqC,CAAC,MAAM,CACnD,CAAC;QACF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,KAAK;YACvC,qCAAqC,CAAC,GAAG;YACzC,qCAAqC,CAAC,OAAO;YAC7C,qCAAqC,CAAC,OAAO;YAC7C,qCAAqC,CAAC,MAAM,CACnD,CAAC;QAEF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,2BAA2B,GAAG,qCAAqC,CAAC,KAAK,CAAC;QAC3F,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,qBAAqB,CAAC;IACjC,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEe,MAAM;QAClB,IAAI,IAAI,GAAqD,IAAI,CAAC;QAClE,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QACzB,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,CAAC;QAEjC,QAAQ,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC;YACpB,KAAK,qCAAqC,CAAC,UAAU,CAAC;YACtD,KAAK,qCAAqC,CAAC,GAAG,CAAC;YAC/C,KAAK,qCAAqC,CAAC,KAAK,CAAC,CAAC,CAAC;gBAC/C,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;oBACnD,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;oBACnD,OAAO,GAAG,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC;gBAC7C,CAAC,CAAC;gBACF,MAAM;YACV,CAAC;YACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC;gBACjD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC;oBAC/D,OAAO,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;gBACzG,CAAC,CAAC;gBACF,MAAM;YACV,CAAC;YACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC;gBACjD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC;oBAC/D,OAAO,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;gBAClJ,CAAC,CAAC;gBACF,MAAM;YACV,CAAC;YACD,KAAK,qCAAqC,CAAC,MAAM,CAAC,CAAC,CAAC;gBAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;oBACxE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;oBACxE,OAAO,IAAI,MAAM,CACb,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAC1C,CAAC;gBACN,CAAC,CAAC;gBACF,MAAM;YACV,CAAC;QACL,CAAC;QAED,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE;YACpC,IAAI,IAAI,CAAC,QAAQ,KAAK,wBAAwB,CAAC,eAAe,EAAE,CAAC;gBAC7D,MAAM,UAAU,GAAG,KAAK,CAAC,eAAe,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC;gBACnD,IAAI,WAAW,GAAG,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;gBAE3D,IAAI,CAAC,WAAW,EAAE,CAAC;oBACf,WAAW,GAAG,IAAK,CAAC,KAAK,CAAC,CAAC;oBAC3B,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,UAAU,EAAE,WAAW,CAAC,CAAC;gBAC1D,CAAC;gBAED,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,WAAW,CAAC;YAC3C,CAAC;iBAAM,CAAC;gBACJ,IAAI,MAAM,GAAG,CAAC,CAAC,CAAC;gBAEhB,QAAQ,IAAI,CAAC,QAAQ,EAAE,CAAC;oBACpB,KAAK,wBAAwB,CAAC,WAAW;wBACrC,MAAM,GAAG,KAAK,CAAC,eAAe,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC;wBACzC,MAAM;oBACV,KAAK,wBAAwB,CAAC,SAAS;wBACnC,MAAM,GAAG,KAAK,CAAC,OAAO,IAAI,CAAC,CAAC;wBAC5B,MAAM;oBACV;wBACI,MAAM;gBACd,CAAC;gBAED,IAAI,IAAI,CAAC,QAAQ,KAAK,wBAAwB,CAAC,IAAI,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,EAAE,CAAC;oBACpF,IAAI,IAAI,CAAC,QAAQ,KAAK,wBAAwB,CAAC,IAAI,EAAE,CAAC;wBAClD,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC;oBACjC,CAAC;oBAED,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAK,CAAC,KAAK,CAAC,CAAC;gBAC5C,CAAC;YACL,CAAC;YAED,OAAO,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC;QACpC,CAAC,CAAC;IACN,CAAC;IAED;;;OAGG;IACa,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE7C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;IACjD,CAAC;CACJ;AArKU;IAVN,sBAAsB,CAAC,UAAU,uCAA+B,UAAU,EAAE;QACzE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,QAAQ,EAAE,IAAI;QACd,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,wBAAwB,CAAC,IAAI,EAAE;YACvD,EAAE,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE,wBAAwB,CAAC,WAAW,EAAE;YACtE,EAAE,KAAK,EAAE,YAAY,EAAE,KAAK,EAAE,wBAAwB,CAAC,SAAS,EAAE;YAClE,EAAE,KAAK,EAAE,mBAAmB,EAAE,KAAK,EAAE,wBAAwB,CAAC,eAAe,EAAE;SAClF;KACJ,CAAC;qDACqD;AAuK3D,aAAa,CAAC,6BAA6B,EAAE,mBAAmB,CAAC,CAAC","sourcesContent":["import type { Nullable } from \"core/types\";\r\nimport type { NodeParticleConnectionPoint } from \"core/Particles/Node/nodeParticleBlockConnectionPoint\";\r\nimport type { NodeParticleBuildState } from \"core/Particles/Node/nodeParticleBuildState\";\r\n\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"core/Decorators/nodeDecorator\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport { Color4 } from \"core/Maths/math.color\";\r\nimport { Vector2, Vector3 } from \"core/Maths/math.vector\";\r\nimport { NodeParticleBlock } from \"core/Particles/Node/nodeParticleBlock\";\r\nimport { NodeParticleBlockConnectionPointTypes } from \"core/Particles/Node/Enums/nodeParticleBlockConnectionPointTypes\";\r\n\r\n/**\r\n * Locks supported by the random block\r\n */\r\nexport enum ParticleRandomBlockLocks {\r\n /** None */\r\n None = 0,\r\n /** PerParticle */\r\n PerParticle = 1,\r\n /** PerSystem */\r\n PerSystem = 2,\r\n /** OncePerParticle */\r\n OncePerParticle = 3,\r\n}\r\n\r\n/**\r\n * Block used to get a random number\r\n */\r\nexport class ParticleRandomBlock extends NodeParticleBlock {\r\n private _currentLockId = -2;\r\n private _oncePerParticleMap: Map<number, any> = new Map();\r\n\r\n /**\r\n * Gets or sets a value indicating if that block will lock its value for a specific event\r\n */\r\n @editableInPropertyPage(\"LockMode\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n embedded: true,\r\n options: [\r\n { label: \"None\", value: ParticleRandomBlockLocks.None },\r\n { label: \"Per particle\", value: ParticleRandomBlockLocks.PerParticle },\r\n { label: \"Per system\", value: ParticleRandomBlockLocks.PerSystem },\r\n { label: \"Once per particle\", value: ParticleRandomBlockLocks.OncePerParticle },\r\n ],\r\n })\r\n public lockMode = ParticleRandomBlockLocks.PerParticle;\r\n\r\n /**\r\n * Create a new ParticleRandomBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"min\", NodeParticleBlockConnectionPointTypes.AutoDetect, true, 0);\r\n this.registerInput(\"max\", NodeParticleBlockConnectionPointTypes.AutoDetect, true, 1);\r\n\r\n this.registerOutput(\"output\", NodeParticleBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._inputs[0].addExcludedConnectionPointFromAllowedTypes(\r\n NodeParticleBlockConnectionPointTypes.Float |\r\n NodeParticleBlockConnectionPointTypes.Int |\r\n NodeParticleBlockConnectionPointTypes.Vector2 |\r\n NodeParticleBlockConnectionPointTypes.Vector3 |\r\n NodeParticleBlockConnectionPointTypes.Color4\r\n );\r\n this._inputs[1].addExcludedConnectionPointFromAllowedTypes(\r\n NodeParticleBlockConnectionPointTypes.Float |\r\n NodeParticleBlockConnectionPointTypes.Int |\r\n NodeParticleBlockConnectionPointTypes.Vector2 |\r\n NodeParticleBlockConnectionPointTypes.Vector3 |\r\n NodeParticleBlockConnectionPointTypes.Color4\r\n );\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._outputs[0]._defaultConnectionPointType = NodeParticleBlockConnectionPointTypes.Float;\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"ParticleRandomBlock\";\r\n }\r\n\r\n /**\r\n * Gets the min input component\r\n */\r\n public get min(): NodeParticleConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the max input component\r\n */\r\n public get max(): NodeParticleConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get output(): NodeParticleConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public override _build() {\r\n let func: Nullable<(state: NodeParticleBuildState) => any> = null;\r\n this._currentLockId = -2;\r\n this._oncePerParticleMap.clear();\r\n\r\n switch (this.min.type) {\r\n case NodeParticleBlockConnectionPointTypes.AutoDetect:\r\n case NodeParticleBlockConnectionPointTypes.Int:\r\n case NodeParticleBlockConnectionPointTypes.Float: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) ?? 0;\r\n const max = this.max.getConnectedValue(state) ?? 1;\r\n return min + Math.random() * (max - min);\r\n };\r\n break;\r\n }\r\n case NodeParticleBlockConnectionPointTypes.Vector2: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) ?? Vector2.Zero();\r\n const max = this.max.getConnectedValue(state) ?? Vector2.One();\r\n return new Vector2(min.x + Math.random() * (max.x - min.x), min.y + Math.random() * (max.y - min.y));\r\n };\r\n break;\r\n }\r\n case NodeParticleBlockConnectionPointTypes.Vector3: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) ?? Vector3.Zero();\r\n const max = this.max.getConnectedValue(state) ?? Vector3.One();\r\n return new Vector3(min.x + Math.random() * (max.x - min.x), min.y + Math.random() * (max.y - min.y), min.z + Math.random() * (max.z - min.z));\r\n };\r\n break;\r\n }\r\n case NodeParticleBlockConnectionPointTypes.Color4: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) ?? new Color4(0, 0, 0, 0);\r\n const max = this.max.getConnectedValue(state) ?? new Color4(1, 1, 1, 1);\r\n return new Color4(\r\n min.r + Math.random() * (max.r - min.r),\r\n min.g + Math.random() * (max.g - min.g),\r\n min.b + Math.random() * (max.b - min.b),\r\n min.a + Math.random() * (max.a - min.a)\r\n );\r\n };\r\n break;\r\n }\r\n }\r\n\r\n this.output._storedFunction = (state) => {\r\n if (this.lockMode === ParticleRandomBlockLocks.OncePerParticle) {\r\n const particleId = state.particleContext?.id ?? -1;\r\n let cachedValue = this._oncePerParticleMap.get(particleId);\r\n\r\n if (!cachedValue) {\r\n cachedValue = func!(state);\r\n this._oncePerParticleMap.set(particleId, cachedValue);\r\n }\r\n\r\n this.output._storedValue = cachedValue;\r\n } else {\r\n let lockId = -2;\r\n\r\n switch (this.lockMode) {\r\n case ParticleRandomBlockLocks.PerParticle:\r\n lockId = state.particleContext?.id ?? -1;\r\n break;\r\n case ParticleRandomBlockLocks.PerSystem:\r\n lockId = state.buildId ?? 0;\r\n break;\r\n default:\r\n break;\r\n }\r\n\r\n if (this.lockMode === ParticleRandomBlockLocks.None || this._currentLockId !== lockId) {\r\n if (this.lockMode !== ParticleRandomBlockLocks.None) {\r\n this._currentLockId = lockId;\r\n }\r\n\r\n this.output._storedValue = func!(state);\r\n }\r\n }\r\n\r\n return this.output._storedValue;\r\n };\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.lockMode = this.lockMode;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.lockMode = serializationObject.lockMode;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.ParticleRandomBlock\", ParticleRandomBlock);\r\n"]}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import type { ParticleSystem } from "../../particleSystem.js";
|
|
2
|
-
import { NodeParticleBlock } from "../nodeParticleBlock.js";
|
|
3
2
|
import type { NodeParticleConnectionPoint } from "../nodeParticleBlockConnectionPoint.js";
|
|
4
3
|
import type { NodeParticleBuildState } from "../nodeParticleBuildState.js";
|
|
4
|
+
import { NodeParticleBlock } from "../nodeParticleBlock.js";
|
|
5
5
|
/**
|
|
6
6
|
* Block used to get a system of particles
|
|
7
7
|
*/
|
|
@@ -23,10 +23,6 @@ export declare class SystemBlock extends NodeParticleBlock {
|
|
|
23
23
|
* Gets or sets the manual emit count
|
|
24
24
|
*/
|
|
25
25
|
manualEmitCount: number;
|
|
26
|
-
/**
|
|
27
|
-
* Gets or sets the target stop duration for the particle system
|
|
28
|
-
*/
|
|
29
|
-
targetStopDuration: number;
|
|
30
26
|
/**
|
|
31
27
|
* Gets or sets the target stop duration for the particle system
|
|
32
28
|
*/
|
|
@@ -79,6 +75,18 @@ export declare class SystemBlock extends NodeParticleBlock {
|
|
|
79
75
|
* Gets the texture input component
|
|
80
76
|
*/
|
|
81
77
|
get texture(): NodeParticleConnectionPoint;
|
|
78
|
+
/**
|
|
79
|
+
* Gets the translationPivot input component
|
|
80
|
+
*/
|
|
81
|
+
get translationPivot(): NodeParticleConnectionPoint;
|
|
82
|
+
/**
|
|
83
|
+
* Gets the textureMask input component
|
|
84
|
+
*/
|
|
85
|
+
get textureMask(): NodeParticleConnectionPoint;
|
|
86
|
+
/**
|
|
87
|
+
* Gets the targetStopDuration input component
|
|
88
|
+
*/
|
|
89
|
+
get targetStopDuration(): NodeParticleConnectionPoint;
|
|
82
90
|
/**
|
|
83
91
|
* Gets the onStart input component
|
|
84
92
|
*/
|
|
@@ -87,10 +95,6 @@ export declare class SystemBlock extends NodeParticleBlock {
|
|
|
87
95
|
* Gets the onEnd input component
|
|
88
96
|
*/
|
|
89
97
|
get onEnd(): NodeParticleConnectionPoint;
|
|
90
|
-
/**
|
|
91
|
-
* Gets the translationPivot input component
|
|
92
|
-
*/
|
|
93
|
-
get translationPivot(): NodeParticleConnectionPoint;
|
|
94
98
|
/**
|
|
95
99
|
* Gets the system output component
|
|
96
100
|
*/
|
|
@@ -101,6 +105,14 @@ export declare class SystemBlock extends NodeParticleBlock {
|
|
|
101
105
|
* @returns the built particle system
|
|
102
106
|
*/
|
|
103
107
|
createSystem(state: NodeParticleBuildState): ParticleSystem;
|
|
108
|
+
/**
|
|
109
|
+
* Serializes the system block
|
|
110
|
+
* @returns The serialized object
|
|
111
|
+
*/
|
|
104
112
|
serialize(): any;
|
|
113
|
+
/**
|
|
114
|
+
* Deserializes the system block
|
|
115
|
+
* @param serializationObject The serialized system
|
|
116
|
+
*/
|
|
105
117
|
_deserialize(serializationObject: any): void;
|
|
106
118
|
}
|
|
@@ -1,10 +1,12 @@
|
|
|
1
1
|
import { __decorate } from "../../../tslib.es6.js";
|
|
2
|
-
import { RegisterClass } from "../../../Misc/typeStore.js";
|
|
3
|
-
import { NodeParticleBlockConnectionPointTypes } from "../Enums/nodeParticleBlockConnectionPointTypes.js";
|
|
4
|
-
import { NodeParticleBlock } from "../nodeParticleBlock.js";
|
|
5
2
|
import { editableInPropertyPage } from "../../../Decorators/nodeDecorator.js";
|
|
3
|
+
import { RegisterClass } from "../../../Misc/typeStore.js";
|
|
4
|
+
import { Vector2 } from "../../../Maths/math.vector.js";
|
|
5
|
+
import { Color4 } from "../../../Maths/math.color.js";
|
|
6
6
|
import { BaseParticleSystem } from "../../baseParticleSystem.js";
|
|
7
|
+
import { NodeParticleBlock } from "../nodeParticleBlock.js";
|
|
7
8
|
import { _TriggerSubEmitter } from "./Triggers/triggerTools.js";
|
|
9
|
+
import { NodeParticleBlockConnectionPointTypes } from "../Enums/nodeParticleBlockConnectionPointTypes.js";
|
|
8
10
|
/**
|
|
9
11
|
* Block used to get a system of particles
|
|
10
12
|
*/
|
|
@@ -31,10 +33,6 @@ export class SystemBlock extends NodeParticleBlock {
|
|
|
31
33
|
* Gets or sets the manual emit count
|
|
32
34
|
*/
|
|
33
35
|
this.manualEmitCount = -1;
|
|
34
|
-
/**
|
|
35
|
-
* Gets or sets the target stop duration for the particle system
|
|
36
|
-
*/
|
|
37
|
-
this.targetStopDuration = 0;
|
|
38
36
|
/**
|
|
39
37
|
* Gets or sets the target stop duration for the particle system
|
|
40
38
|
*/
|
|
@@ -72,9 +70,11 @@ export class SystemBlock extends NodeParticleBlock {
|
|
|
72
70
|
this._isSystem = true;
|
|
73
71
|
this.registerInput("particle", NodeParticleBlockConnectionPointTypes.Particle);
|
|
74
72
|
this.registerInput("texture", NodeParticleBlockConnectionPointTypes.Texture);
|
|
73
|
+
this.registerInput("translationPivot", NodeParticleBlockConnectionPointTypes.Vector2, true);
|
|
74
|
+
this.registerInput("textureMask", NodeParticleBlockConnectionPointTypes.Color4, true);
|
|
75
|
+
this.registerInput("targetStopDuration", NodeParticleBlockConnectionPointTypes.Float, true, 0, 0);
|
|
75
76
|
this.registerInput("onStart", NodeParticleBlockConnectionPointTypes.System, true);
|
|
76
77
|
this.registerInput("onEnd", NodeParticleBlockConnectionPointTypes.System, true);
|
|
77
|
-
this.registerInput("translationPivot", NodeParticleBlockConnectionPointTypes.Vector2, true);
|
|
78
78
|
this.registerOutput("system", NodeParticleBlockConnectionPointTypes.System);
|
|
79
79
|
}
|
|
80
80
|
/**
|
|
@@ -97,23 +97,35 @@ export class SystemBlock extends NodeParticleBlock {
|
|
|
97
97
|
return this._inputs[1];
|
|
98
98
|
}
|
|
99
99
|
/**
|
|
100
|
-
* Gets the
|
|
100
|
+
* Gets the translationPivot input component
|
|
101
101
|
*/
|
|
102
|
-
get
|
|
102
|
+
get translationPivot() {
|
|
103
103
|
return this._inputs[2];
|
|
104
104
|
}
|
|
105
105
|
/**
|
|
106
|
-
* Gets the
|
|
106
|
+
* Gets the textureMask input component
|
|
107
107
|
*/
|
|
108
|
-
get
|
|
108
|
+
get textureMask() {
|
|
109
109
|
return this._inputs[3];
|
|
110
110
|
}
|
|
111
111
|
/**
|
|
112
|
-
* Gets the
|
|
112
|
+
* Gets the targetStopDuration input component
|
|
113
113
|
*/
|
|
114
|
-
get
|
|
114
|
+
get targetStopDuration() {
|
|
115
115
|
return this._inputs[4];
|
|
116
116
|
}
|
|
117
|
+
/**
|
|
118
|
+
* Gets the onStart input component
|
|
119
|
+
*/
|
|
120
|
+
get onStart() {
|
|
121
|
+
return this._inputs[5];
|
|
122
|
+
}
|
|
123
|
+
/**
|
|
124
|
+
* Gets the onEnd input component
|
|
125
|
+
*/
|
|
126
|
+
get onEnd() {
|
|
127
|
+
return this._inputs[6];
|
|
128
|
+
}
|
|
117
129
|
/**
|
|
118
130
|
* Gets the system output component
|
|
119
131
|
*/
|
|
@@ -138,9 +150,11 @@ export class SystemBlock extends NodeParticleBlock {
|
|
|
138
150
|
particleSystem.preWarmStepOffset = this.preWarmStepOffset;
|
|
139
151
|
particleSystem.blendMode = this.blendMode;
|
|
140
152
|
particleSystem.name = this.name;
|
|
141
|
-
particleSystem._targetStopDuration = this.targetStopDuration;
|
|
153
|
+
particleSystem._targetStopDuration = this.targetStopDuration.getConnectedValue(state) ?? 0;
|
|
142
154
|
particleSystem.startDelay = this.startDelay;
|
|
143
155
|
particleSystem.isBillboardBased = this.isBillboardBased;
|
|
156
|
+
particleSystem.translationPivot = this.translationPivot.getConnectedValue(state) || Vector2.Zero();
|
|
157
|
+
particleSystem.textureMask = this.textureMask.getConnectedValue(state) ?? new Color4(1, 1, 1, 1);
|
|
144
158
|
particleSystem.isLocal = this.isLocal;
|
|
145
159
|
particleSystem.disposeOnStop = this.disposeOnStop;
|
|
146
160
|
this.system._storedValue = this;
|
|
@@ -178,6 +192,10 @@ export class SystemBlock extends NodeParticleBlock {
|
|
|
178
192
|
// Return
|
|
179
193
|
return particleSystem;
|
|
180
194
|
}
|
|
195
|
+
/**
|
|
196
|
+
* Serializes the system block
|
|
197
|
+
* @returns The serialized object
|
|
198
|
+
*/
|
|
181
199
|
serialize() {
|
|
182
200
|
const serializationObject = super.serialize();
|
|
183
201
|
serializationObject.capacity = this.capacity;
|
|
@@ -191,10 +209,13 @@ export class SystemBlock extends NodeParticleBlock {
|
|
|
191
209
|
serializationObject.isLocal = this.isLocal;
|
|
192
210
|
serializationObject.disposeOnStop = this.disposeOnStop;
|
|
193
211
|
serializationObject.doNoStart = this.doNoStart;
|
|
194
|
-
serializationObject.targetStopDuration = this.targetStopDuration;
|
|
195
212
|
serializationObject.startDelay = this.startDelay;
|
|
196
213
|
return serializationObject;
|
|
197
214
|
}
|
|
215
|
+
/**
|
|
216
|
+
* Deserializes the system block
|
|
217
|
+
* @param serializationObject The serialized system
|
|
218
|
+
*/
|
|
198
219
|
_deserialize(serializationObject) {
|
|
199
220
|
super._deserialize(serializationObject);
|
|
200
221
|
this.capacity = serializationObject.capacity;
|
|
@@ -210,9 +231,6 @@ export class SystemBlock extends NodeParticleBlock {
|
|
|
210
231
|
if (serializationObject.blendMode !== undefined) {
|
|
211
232
|
this.blendMode = serializationObject.blendMode;
|
|
212
233
|
}
|
|
213
|
-
if (serializationObject.targetStopDuration !== undefined) {
|
|
214
|
-
this.targetStopDuration = serializationObject.targetStopDuration;
|
|
215
|
-
}
|
|
216
234
|
if (serializationObject.startDelay !== undefined) {
|
|
217
235
|
this.startDelay = serializationObject.startDelay;
|
|
218
236
|
}
|
|
@@ -241,9 +259,6 @@ __decorate([
|
|
|
241
259
|
__decorate([
|
|
242
260
|
editableInPropertyPage("Manual emit count", 2 /* PropertyTypeForEdition.Int */, "ADVANCED", { embedded: true, notifiers: { rebuild: true }, min: -1 })
|
|
243
261
|
], SystemBlock.prototype, "manualEmitCount", void 0);
|
|
244
|
-
__decorate([
|
|
245
|
-
editableInPropertyPage("Target duration", 1 /* PropertyTypeForEdition.Float */, "ADVANCED", { embedded: true, notifiers: { rebuild: true }, min: 0 })
|
|
246
|
-
], SystemBlock.prototype, "targetStopDuration", void 0);
|
|
247
262
|
__decorate([
|
|
248
263
|
editableInPropertyPage("Delay start(ms)", 1 /* PropertyTypeForEdition.Float */, "ADVANCED", { embedded: true, notifiers: { rebuild: true }, min: 0 })
|
|
249
264
|
], SystemBlock.prototype, "startDelay", void 0);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"systemBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Particles/Node/Blocks/systemBlock.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AACvG,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAGzD,OAAO,EAAE,sBAAsB,EAA0B,6CAAsC;AAC/F,OAAO,EAAE,kBAAkB,EAAE,oCAA0C;AACvE,OAAO,EAAE,kBAAkB,EAAE,MAAM,yBAAyB,CAAC;AAE7D;;GAEG;AACH,MAAM,OAAO,WAAY,SAAQ,iBAAiB;IA8F9C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAhGhB;;WAEG;QAYI,cAAS,GAAG,kBAAkB,CAAC,gBAAgB,CAAC;QAEvD;;WAEG;QAEI,aAAQ,GAAG,IAAI,CAAC;QAEvB;;WAEG;QAEI,aAAQ,GAAG,EAAE,CAAC;QAErB;;WAEG;QAEI,oBAAe,GAAG,CAAC,CAAC,CAAC;QAE5B;;WAEG;QAEI,uBAAkB,GAAG,CAAC,CAAC;QAE9B;;WAEG;QAEI,eAAU,GAAG,CAAC,CAAC;QAEtB;;WAEG;QAEI,gBAAW,GAAG,MAAM,CAAC;QAE5B;;WAEG;QAEI,kBAAa,GAAG,CAAC,CAAC;QAEzB;;WAEG;QAEI,sBAAiB,GAAG,CAAC,CAAC;QAE7B;;WAEG;QAEI,qBAAgB,GAAG,IAAI,CAAC;QAE/B;;WAEG;QAEI,YAAO,GAAG,KAAK,CAAC;QAEvB;;WAEG;QAEI,kBAAa,GAAG,KAAK,CAAC;QAE7B;;WAEG;QAEI,cAAS,GAAG,KAAK,CAAC;QAEzB,gBAAgB;QACT,gBAAW,GAAG,WAAW,CAAC,UAAU,EAAE,CAAC;QAS1C,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QAEtB,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAC/E,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QAClF,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QAChF,IAAI,CAAC,aAAa,CAAC,kBAAkB,EAAE,qCAAqC,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;QAC5F,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,MAAM,CAAC,CAAC;IAChF,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,aAAa,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;;;OAIG;IACI,YAAY,CAAC,KAA6B;QAC7C,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAEhC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QAElB,MAAM,cAAc,GAAG,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAmB,CAAC;QAChF,cAAc,CAAC,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QACvE,cAAc,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QACxC,cAAc,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QACtD,cAAc,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QAC9C,cAAc,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QAClD,cAAc,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC1D,cAAc,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAC1C,cAAc,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QAChC,cAAc,CAAC,mBAAmB,GAAG,IAAI,CAAC,kBAAkB,CAAC;QAC7D,cAAc,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QAC5C,cAAc,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACxD,cAAc,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QACtC,cAAc,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QAElD,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAI,CAAC;QAEhC,cAAc,CAAC,QAAQ,GAAG,GAAG,EAAE;YAC3B,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC;QAC3B,CAAC,CAAC;QAEF,cAAc,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE;YAC9C,WAAW;YACX,MAAM,aAAa,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAC5D,IAAI,aAAa,EAAE,CAAC;gBAChB,MAAM,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;oBACpC,KAAK,CAAC,aAAa,GAAG,cAAc,CAAC;oBACrC,MAAM,KAAK,GAAG,kBAAkB,CAAC,aAAa,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,eAAgB,CAAC,CAAC;oBAErF,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;wBAClC,kEAAkE;wBAClE,KAAK,CAAC,OAAO,EAAE,CAAC;oBACpB,CAAC,CAAC,CAAC;gBACP,CAAC,CAAC,CAAC;YACP,CAAC;YAED,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACxD,IAAI,WAAW,EAAE,CAAC;gBACd,MAAM,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;oBACpC,KAAK,CAAC,aAAa,GAAG,cAAc,CAAC;oBACrC,MAAM,KAAK,GAAG,kBAAkB,CAAC,WAAW,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,eAAgB,CAAC,CAAC;oBAEnF,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;wBAClC,kEAAkE;wBAClE,KAAK,CAAC,OAAO,EAAE,CAAC;oBACpB,CAAC,CAAC,CAAC;gBACP,CAAC,CAAC,CAAC;YACP,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;YAClC,cAAc,CAAC,OAAO,EAAE,CAAC;QAC7B,CAAC,CAAC,CAAC;QAEH,SAAS;QACT,OAAO,cAAc,CAAC;IAC1B,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAC/C,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACnD,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3C,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,mBAAmB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAC/C,mBAAmB,CAAC,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACjE,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QAEjD,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAC7C,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAC7C,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,IAAI,CAAC,CAAC,CAAC;QACjE,IAAI,CAAC,WAAW,GAAG,mBAAmB,CAAC,WAAW,IAAI,MAAM,CAAC;QAC7D,IAAI,CAAC,aAAa,GAAG,mBAAmB,CAAC,aAAa,IAAI,CAAC,CAAC;QAC5D,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,IAAI,CAAC,CAAC;QACpE,IAAI,CAAC,gBAAgB,GAAG,mBAAmB,CAAC,gBAAgB,IAAI,IAAI,CAAC;QACrE,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,IAAI,KAAK,CAAC;QACpD,IAAI,CAAC,aAAa,GAAG,mBAAmB,CAAC,aAAa,IAAI,KAAK,CAAC;QAChE,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,mBAAmB,CAAC,SAAS,CAAC;QAEjD,IAAI,mBAAmB,CAAC,SAAS,KAAK,SAAS,EAAE,CAAC;YAC9C,IAAI,CAAC,SAAS,GAAG,mBAAmB,CAAC,SAAS,CAAC;QACnD,CAAC;QAED,IAAI,mBAAmB,CAAC,kBAAkB,KAAK,SAAS,EAAE,CAAC;YACvD,IAAI,CAAC,kBAAkB,GAAG,mBAAmB,CAAC,kBAAkB,CAAC;QACrE,CAAC;QAED,IAAI,mBAAmB,CAAC,UAAU,KAAK,SAAS,EAAE,CAAC;YAC/C,IAAI,CAAC,UAAU,GAAG,mBAAmB,CAAC,UAAU,CAAC;QACrD,CAAC;IACL,CAAC;;AAlRc,sBAAU,GAAG,CAAC,AAAJ,CAAK;AAgBvB;IAXN,sBAAsB,CAAC,YAAY,uCAA+B,UAAU,EAAE;QAC3E,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,QAAQ,EAAE,IAAI;QACd,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,kBAAkB,CAAC,gBAAgB,EAAE;YAC/D,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,kBAAkB,CAAC,kBAAkB,EAAE;YACnE,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,kBAAkB,CAAC,aAAa,EAAE;YACzD,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,kBAAkB,CAAC,kBAAkB,EAAE;YACnE,EAAE,KAAK,EAAE,aAAa,EAAE,KAAK,EAAE,kBAAkB,CAAC,qBAAqB,EAAE;SAC5E;KACJ,CAAC;8CACqD;AAMhD;IADN,sBAAsB,CAAC,UAAU,sCAA8B,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,KAAK,EAAE,CAAC;6CAC1H;AAMhB;IADN,sBAAsB,CAAC,WAAW,sCAA8B,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;6CACjH;AAMd;IADN,sBAAsB,CAAC,mBAAmB,sCAA8B,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,CAAC;oDACnH;AAMrB;IADN,sBAAsB,CAAC,iBAAiB,wCAAgC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;uDAChH;AAMvB;IADN,sBAAsB,CAAC,iBAAiB,wCAAgC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;+CACxH;AAMf;IADN,sBAAsB,CAAC,aAAa,wCAAgC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;gDACxH;AAMrB;IADN,sBAAsB,CAAC,iBAAiB,wCAAgC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;kDACrH;AAMlB;IADN,sBAAsB,CAAC,0BAA0B,wCAAgC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;sDAC1H;AAMtB;IADN,sBAAsB,CAAC,oBAAoB,0CAAkC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;qDAC5G;AAMxB;IADN,sBAAsB,CAAC,UAAU,0CAAkC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;4CAC1G;AAMhB;IADN,sBAAsB,CAAC,iBAAiB,0CAAkC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;kDAC3G;AAMtB;IADN,sBAAsB,CAAC,aAAa,0CAAkC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;8CAC3G;AA6L7B,aAAa,CAAC,qBAAqB,EAAE,WAAW,CAAC,CAAC","sourcesContent":["import type { ParticleSystem } from \"core/Particles/particleSystem\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeParticleBlockConnectionPointTypes } from \"../Enums/nodeParticleBlockConnectionPointTypes\";\r\nimport { NodeParticleBlock } from \"../nodeParticleBlock\";\r\nimport type { NodeParticleConnectionPoint } from \"../nodeParticleBlockConnectionPoint\";\r\nimport type { NodeParticleBuildState } from \"../nodeParticleBuildState\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"core/Decorators/nodeDecorator\";\r\nimport { BaseParticleSystem } from \"core/Particles/baseParticleSystem\";\r\nimport { _TriggerSubEmitter } from \"./Triggers/triggerTools\";\r\n\r\n/**\r\n * Block used to get a system of particles\r\n */\r\nexport class SystemBlock extends NodeParticleBlock {\r\n private static _IdCounter = 0;\r\n\r\n /**\r\n * Gets or sets the blend mode for the particle system\r\n */\r\n @editableInPropertyPage(\"Blend mode\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n embedded: true,\r\n options: [\r\n { label: \"OneOne\", value: BaseParticleSystem.BLENDMODE_ONEONE },\r\n { label: \"Standard\", value: BaseParticleSystem.BLENDMODE_STANDARD },\r\n { label: \"Add\", value: BaseParticleSystem.BLENDMODE_ADD },\r\n { label: \"Multiply\", value: BaseParticleSystem.BLENDMODE_MULTIPLY },\r\n { label: \"MultiplyAdd\", value: BaseParticleSystem.BLENDMODE_MULTIPLYADD },\r\n ],\r\n })\r\n public blendMode = BaseParticleSystem.BLENDMODE_ONEONE;\r\n\r\n /**\r\n * Gets or sets the epsilon value used for comparison\r\n */\r\n @editableInPropertyPage(\"Capacity\", PropertyTypeForEdition.Int, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0, max: 10000 })\r\n public capacity = 1000;\r\n\r\n /**\r\n * Gets or sets the emit rate\r\n */\r\n @editableInPropertyPage(\"Emit rate\", PropertyTypeForEdition.Int, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0 })\r\n public emitRate = 10;\r\n\r\n /**\r\n * Gets or sets the manual emit count\r\n */\r\n @editableInPropertyPage(\"Manual emit count\", PropertyTypeForEdition.Int, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: -1 })\r\n public manualEmitCount = -1;\r\n\r\n /**\r\n * Gets or sets the target stop duration for the particle system\r\n */\r\n @editableInPropertyPage(\"Target duration\", PropertyTypeForEdition.Float, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0 })\r\n public targetStopDuration = 0;\r\n\r\n /**\r\n * Gets or sets the target stop duration for the particle system\r\n */\r\n @editableInPropertyPage(\"Delay start(ms)\", PropertyTypeForEdition.Float, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0 })\r\n public startDelay = 0;\r\n\r\n /**\r\n * Gets or sets the target stop duration for the particle system\r\n */\r\n @editableInPropertyPage(\"updateSpeed\", PropertyTypeForEdition.Float, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0, max: 0.1 })\r\n public updateSpeed = 0.0167;\r\n\r\n /**\r\n * Gets or sets the number of pre-warm cycles before rendering the particle system\r\n */\r\n @editableInPropertyPage(\"Pre-warm cycles\", PropertyTypeForEdition.Float, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0 })\r\n public preWarmCycles = 0;\r\n\r\n /**\r\n * Gets or sets the time step multiplier used for pre-warm\r\n */\r\n @editableInPropertyPage(\"Pre-warm step multiplier\", PropertyTypeForEdition.Float, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0 })\r\n public preWarmStepOffset = 0;\r\n\r\n /**\r\n * Gets or sets a boolean indicating if the system is billboard based\r\n */\r\n @editableInPropertyPage(\"Is billboard based\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public isBillboardBased = true;\r\n\r\n /**\r\n * Gets or sets a boolean indicating if the system coordinate space is local or global\r\n */\r\n @editableInPropertyPage(\"Is local\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public isLocal = false;\r\n\r\n /**\r\n * Gets or sets a boolean indicating if the system should be disposed when stopped\r\n */\r\n @editableInPropertyPage(\"Dispose on stop\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public disposeOnStop = false;\r\n\r\n /**\r\n * Gets or sets a boolean indicating if the system should not start automatically\r\n */\r\n @editableInPropertyPage(\"Do no start\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public doNoStart = false;\r\n\r\n /** @internal */\r\n public _internalId = SystemBlock._IdCounter++;\r\n\r\n /**\r\n * Create a new SystemBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this._isSystem = true;\r\n\r\n this.registerInput(\"particle\", NodeParticleBlockConnectionPointTypes.Particle);\r\n this.registerInput(\"texture\", NodeParticleBlockConnectionPointTypes.Texture);\r\n this.registerInput(\"onStart\", NodeParticleBlockConnectionPointTypes.System, true);\r\n this.registerInput(\"onEnd\", NodeParticleBlockConnectionPointTypes.System, true);\r\n this.registerInput(\"translationPivot\", NodeParticleBlockConnectionPointTypes.Vector2, true);\r\n this.registerOutput(\"system\", NodeParticleBlockConnectionPointTypes.System);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"SystemBlock\";\r\n }\r\n\r\n /**\r\n * Gets the particle input component\r\n */\r\n public get particle(): NodeParticleConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the texture input component\r\n */\r\n public get texture(): NodeParticleConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the onStart input component\r\n */\r\n public get onStart(): NodeParticleConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the onEnd input component\r\n */\r\n public get onEnd(): NodeParticleConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the translationPivot input component\r\n */\r\n public get translationPivot(): NodeParticleConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the system output component\r\n */\r\n public get system(): NodeParticleConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Builds the block and return a functional particle system\r\n * @param state defines the building state\r\n * @returns the built particle system\r\n */\r\n public createSystem(state: NodeParticleBuildState): ParticleSystem {\r\n state.capacity = this.capacity;\r\n state.buildId = this._buildId++;\r\n\r\n this.build(state);\r\n\r\n const particleSystem = this.particle.getConnectedValue(state) as ParticleSystem;\r\n particleSystem.particleTexture = this.texture.getConnectedValue(state);\r\n particleSystem.emitRate = this.emitRate;\r\n particleSystem.manualEmitCount = this.manualEmitCount;\r\n particleSystem.updateSpeed = this.updateSpeed;\r\n particleSystem.preWarmCycles = this.preWarmCycles;\r\n particleSystem.preWarmStepOffset = this.preWarmStepOffset;\r\n particleSystem.blendMode = this.blendMode;\r\n particleSystem.name = this.name;\r\n particleSystem._targetStopDuration = this.targetStopDuration;\r\n particleSystem.startDelay = this.startDelay;\r\n particleSystem.isBillboardBased = this.isBillboardBased;\r\n particleSystem.isLocal = this.isLocal;\r\n particleSystem.disposeOnStop = this.disposeOnStop;\r\n\r\n this.system._storedValue = this;\r\n\r\n particleSystem.canStart = () => {\r\n return !this.doNoStart;\r\n };\r\n\r\n particleSystem.onStartedObservable.add((system) => {\r\n // Triggers\r\n const onStartSystem = this.onStart.getConnectedValue(state);\r\n if (onStartSystem) {\r\n system.onStartedObservable.addOnce(() => {\r\n state.systemContext = particleSystem;\r\n const clone = _TriggerSubEmitter(onStartSystem, state.scene, state.emitterPosition!);\r\n\r\n this.onDisposeObservable.addOnce(() => {\r\n // Clean up the cloned system when the original system is disposed\r\n clone.dispose();\r\n });\r\n });\r\n }\r\n\r\n const onEndSystem = this.onEnd.getConnectedValue(state);\r\n if (onEndSystem) {\r\n system.onStoppedObservable.addOnce(() => {\r\n state.systemContext = particleSystem;\r\n const clone = _TriggerSubEmitter(onEndSystem, state.scene, state.emitterPosition!);\r\n\r\n this.onDisposeObservable.addOnce(() => {\r\n // Clean up the cloned system when the original system is disposed\r\n clone.dispose();\r\n });\r\n });\r\n }\r\n });\r\n\r\n this.onDisposeObservable.addOnce(() => {\r\n particleSystem.dispose();\r\n });\r\n\r\n // Return\r\n return particleSystem;\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.capacity = this.capacity;\r\n serializationObject.emitRate = this.emitRate;\r\n serializationObject.manualEmitCount = this.manualEmitCount;\r\n serializationObject.blendMode = this.blendMode;\r\n serializationObject.updateSpeed = this.updateSpeed;\r\n serializationObject.preWarmCycles = this.preWarmCycles;\r\n serializationObject.preWarmStepOffset = this.preWarmStepOffset;\r\n serializationObject.isBillboardBased = this.isBillboardBased;\r\n serializationObject.isLocal = this.isLocal;\r\n serializationObject.disposeOnStop = this.disposeOnStop;\r\n serializationObject.doNoStart = this.doNoStart;\r\n serializationObject.targetStopDuration = this.targetStopDuration;\r\n serializationObject.startDelay = this.startDelay;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.capacity = serializationObject.capacity;\r\n this.emitRate = serializationObject.emitRate;\r\n this.manualEmitCount = serializationObject.manualEmitCount ?? -1;\r\n this.updateSpeed = serializationObject.updateSpeed ?? 0.0167;\r\n this.preWarmCycles = serializationObject.preWarmCycles ?? 0;\r\n this.preWarmStepOffset = serializationObject.preWarmStepOffset ?? 0;\r\n this.isBillboardBased = serializationObject.isBillboardBased ?? true;\r\n this.isLocal = serializationObject.isLocal ?? false;\r\n this.disposeOnStop = serializationObject.disposeOnStop ?? false;\r\n this.doNoStart = !!serializationObject.doNoStart;\r\n\r\n if (serializationObject.blendMode !== undefined) {\r\n this.blendMode = serializationObject.blendMode;\r\n }\r\n\r\n if (serializationObject.targetStopDuration !== undefined) {\r\n this.targetStopDuration = serializationObject.targetStopDuration;\r\n }\r\n\r\n if (serializationObject.startDelay !== undefined) {\r\n this.startDelay = serializationObject.startDelay;\r\n }\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.SystemBlock\", SystemBlock);\r\n"]}
|
|
1
|
+
{"version":3,"file":"systemBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Particles/Node/Blocks/systemBlock.ts"],"names":[],"mappings":";AAIA,OAAO,EAAE,sBAAsB,EAA0B,6CAAsC;AAC/F,OAAO,EAAE,aAAa,EAAE,mCAA4B;AACpD,OAAO,EAAE,OAAO,EAAE,sCAA+B;AACjD,OAAO,EAAE,MAAM,EAAE,qCAA8B;AAC/C,OAAO,EAAE,kBAAkB,EAAE,oCAA0C;AACvE,OAAO,EAAE,iBAAiB,EAAE,gCAA8C;AAC1E,OAAO,EAAE,kBAAkB,EAAE,mCAAyD;AACtF,OAAO,EAAE,qCAAqC,EAAE,0DAAwE;AAExH;;GAEG;AACH,MAAM,OAAO,WAAY,SAAQ,iBAAiB;IAwF9C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QA1FhB;;WAEG;QAYI,cAAS,GAAG,kBAAkB,CAAC,gBAAgB,CAAC;QAEvD;;WAEG;QAEI,aAAQ,GAAG,IAAI,CAAC;QAEvB;;WAEG;QAEI,aAAQ,GAAG,EAAE,CAAC;QAErB;;WAEG;QAEI,oBAAe,GAAG,CAAC,CAAC,CAAC;QAE5B;;WAEG;QAEI,eAAU,GAAG,CAAC,CAAC;QAEtB;;WAEG;QAEI,gBAAW,GAAG,MAAM,CAAC;QAE5B;;WAEG;QAEI,kBAAa,GAAG,CAAC,CAAC;QAEzB;;WAEG;QAEI,sBAAiB,GAAG,CAAC,CAAC;QAE7B;;WAEG;QAEI,qBAAgB,GAAG,IAAI,CAAC;QAE/B;;WAEG;QAEI,YAAO,GAAG,KAAK,CAAC;QAEvB;;WAEG;QAEI,kBAAa,GAAG,KAAK,CAAC;QAE7B;;WAEG;QAEI,cAAS,GAAG,KAAK,CAAC;QAEzB,gBAAgB;QACT,gBAAW,GAAG,WAAW,CAAC,UAAU,EAAE,CAAC;QAS1C,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QAEtB,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAC/E,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,kBAAkB,EAAE,qCAAqC,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;QAC5F,IAAI,CAAC,aAAa,CAAC,aAAa,EAAE,qCAAqC,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,oBAAoB,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QAClF,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QAChF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,MAAM,CAAC,CAAC;IAChF,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,aAAa,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;;;OAIG;IACI,YAAY,CAAC,KAA6B;QAC7C,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAEhC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QAElB,MAAM,cAAc,GAAG,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAmB,CAAC;QAChF,cAAc,CAAC,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;QACvE,cAAc,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QACxC,cAAc,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QACtD,cAAc,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QAC9C,cAAc,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QAClD,cAAc,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC1D,cAAc,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAC1C,cAAc,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QAChC,cAAc,CAAC,mBAAmB,GAAI,IAAI,CAAC,kBAAkB,CAAC,iBAAiB,CAAC,KAAK,CAAY,IAAI,CAAC,CAAC;QACvG,cAAc,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QAC5C,cAAc,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACxD,cAAc,CAAC,gBAAgB,GAAI,IAAI,CAAC,gBAAgB,CAAC,iBAAiB,CAAC,KAAK,CAAa,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;QAChH,cAAc,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACjG,cAAc,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QACtC,cAAc,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QAElD,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAI,CAAC;QAEhC,cAAc,CAAC,QAAQ,GAAG,GAAG,EAAE;YAC3B,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC;QAC3B,CAAC,CAAC;QAEF,cAAc,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE;YAC9C,WAAW;YACX,MAAM,aAAa,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAC5D,IAAI,aAAa,EAAE,CAAC;gBAChB,MAAM,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;oBACpC,KAAK,CAAC,aAAa,GAAG,cAAc,CAAC;oBACrC,MAAM,KAAK,GAAG,kBAAkB,CAAC,aAAa,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,eAAgB,CAAC,CAAC;oBAErF,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;wBAClC,kEAAkE;wBAClE,KAAK,CAAC,OAAO,EAAE,CAAC;oBACpB,CAAC,CAAC,CAAC;gBACP,CAAC,CAAC,CAAC;YACP,CAAC;YAED,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACxD,IAAI,WAAW,EAAE,CAAC;gBACd,MAAM,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;oBACpC,KAAK,CAAC,aAAa,GAAG,cAAc,CAAC;oBACrC,MAAM,KAAK,GAAG,kBAAkB,CAAC,WAAW,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,eAAgB,CAAC,CAAC;oBAEnF,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;wBAClC,kEAAkE;wBAClE,KAAK,CAAC,OAAO,EAAE,CAAC;oBACpB,CAAC,CAAC,CAAC;gBACP,CAAC,CAAC,CAAC;YACP,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;YAClC,cAAc,CAAC,OAAO,EAAE,CAAC;QAC7B,CAAC,CAAC,CAAC;QAEH,SAAS;QACT,OAAO,cAAc,CAAC;IAC1B,CAAC;IAED;;;OAGG;IACa,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAC/C,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACnD,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3C,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,mBAAmB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAC/C,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QAEjD,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAED;;;OAGG;IACa,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAC7C,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAC7C,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,IAAI,CAAC,CAAC,CAAC;QACjE,IAAI,CAAC,WAAW,GAAG,mBAAmB,CAAC,WAAW,IAAI,MAAM,CAAC;QAC7D,IAAI,CAAC,aAAa,GAAG,mBAAmB,CAAC,aAAa,IAAI,CAAC,CAAC;QAC5D,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,IAAI,CAAC,CAAC;QACpE,IAAI,CAAC,gBAAgB,GAAG,mBAAmB,CAAC,gBAAgB,IAAI,IAAI,CAAC;QACrE,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,IAAI,KAAK,CAAC;QACpD,IAAI,CAAC,aAAa,GAAG,mBAAmB,CAAC,aAAa,IAAI,KAAK,CAAC;QAChE,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,mBAAmB,CAAC,SAAS,CAAC;QAEjD,IAAI,mBAAmB,CAAC,SAAS,KAAK,SAAS,EAAE,CAAC;YAC9C,IAAI,CAAC,SAAS,GAAG,mBAAmB,CAAC,SAAS,CAAC;QACnD,CAAC;QAED,IAAI,mBAAmB,CAAC,UAAU,KAAK,SAAS,EAAE,CAAC;YAC/C,IAAI,CAAC,UAAU,GAAG,mBAAmB,CAAC,UAAU,CAAC;QACrD,CAAC;IACL,CAAC;;AAjSc,sBAAU,GAAG,CAAC,AAAJ,CAAK;AAgBvB;IAXN,sBAAsB,CAAC,YAAY,uCAA+B,UAAU,EAAE;QAC3E,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,QAAQ,EAAE,IAAI;QACd,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,kBAAkB,CAAC,gBAAgB,EAAE;YAC/D,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,kBAAkB,CAAC,kBAAkB,EAAE;YACnE,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,kBAAkB,CAAC,aAAa,EAAE;YACzD,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,kBAAkB,CAAC,kBAAkB,EAAE;YACnE,EAAE,KAAK,EAAE,aAAa,EAAE,KAAK,EAAE,kBAAkB,CAAC,qBAAqB,EAAE;SAC5E;KACJ,CAAC;8CACqD;AAMhD;IADN,sBAAsB,CAAC,UAAU,sCAA8B,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,KAAK,EAAE,CAAC;6CAC1H;AAMhB;IADN,sBAAsB,CAAC,WAAW,sCAA8B,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;6CACjH;AAMd;IADN,sBAAsB,CAAC,mBAAmB,sCAA8B,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,CAAC;oDACnH;AAMrB;IADN,sBAAsB,CAAC,iBAAiB,wCAAgC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;+CACxH;AAMf;IADN,sBAAsB,CAAC,aAAa,wCAAgC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;gDACxH;AAMrB;IADN,sBAAsB,CAAC,iBAAiB,wCAAgC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;kDACrH;AAMlB;IADN,sBAAsB,CAAC,0BAA0B,wCAAgC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;sDAC1H;AAMtB;IADN,sBAAsB,CAAC,oBAAoB,0CAAkC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;qDAC5G;AAMxB;IADN,sBAAsB,CAAC,UAAU,0CAAkC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;4CAC1G;AAMhB;IADN,sBAAsB,CAAC,iBAAiB,0CAAkC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;kDAC3G;AAMtB;IADN,sBAAsB,CAAC,aAAa,0CAAkC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;8CAC3G;AAkN7B,aAAa,CAAC,qBAAqB,EAAE,WAAW,CAAC,CAAC","sourcesContent":["import type { ParticleSystem } from \"core/Particles/particleSystem\";\r\nimport type { NodeParticleConnectionPoint } from \"core/Particles/Node/nodeParticleBlockConnectionPoint\";\r\nimport type { NodeParticleBuildState } from \"core/Particles/Node/nodeParticleBuildState\";\r\n\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"core/Decorators/nodeDecorator\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport { Vector2 } from \"core/Maths/math.vector\";\r\nimport { Color4 } from \"core/Maths/math.color\";\r\nimport { BaseParticleSystem } from \"core/Particles/baseParticleSystem\";\r\nimport { NodeParticleBlock } from \"core/Particles/Node/nodeParticleBlock\";\r\nimport { _TriggerSubEmitter } from \"core/Particles/Node/Blocks/Triggers/triggerTools\";\r\nimport { NodeParticleBlockConnectionPointTypes } from \"core/Particles/Node/Enums/nodeParticleBlockConnectionPointTypes\";\r\n\r\n/**\r\n * Block used to get a system of particles\r\n */\r\nexport class SystemBlock extends NodeParticleBlock {\r\n private static _IdCounter = 0;\r\n\r\n /**\r\n * Gets or sets the blend mode for the particle system\r\n */\r\n @editableInPropertyPage(\"Blend mode\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n embedded: true,\r\n options: [\r\n { label: \"OneOne\", value: BaseParticleSystem.BLENDMODE_ONEONE },\r\n { label: \"Standard\", value: BaseParticleSystem.BLENDMODE_STANDARD },\r\n { label: \"Add\", value: BaseParticleSystem.BLENDMODE_ADD },\r\n { label: \"Multiply\", value: BaseParticleSystem.BLENDMODE_MULTIPLY },\r\n { label: \"MultiplyAdd\", value: BaseParticleSystem.BLENDMODE_MULTIPLYADD },\r\n ],\r\n })\r\n public blendMode = BaseParticleSystem.BLENDMODE_ONEONE;\r\n\r\n /**\r\n * Gets or sets the epsilon value used for comparison\r\n */\r\n @editableInPropertyPage(\"Capacity\", PropertyTypeForEdition.Int, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0, max: 10000 })\r\n public capacity = 1000;\r\n\r\n /**\r\n * Gets or sets the emit rate\r\n */\r\n @editableInPropertyPage(\"Emit rate\", PropertyTypeForEdition.Int, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0 })\r\n public emitRate = 10;\r\n\r\n /**\r\n * Gets or sets the manual emit count\r\n */\r\n @editableInPropertyPage(\"Manual emit count\", PropertyTypeForEdition.Int, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: -1 })\r\n public manualEmitCount = -1;\r\n\r\n /**\r\n * Gets or sets the target stop duration for the particle system\r\n */\r\n @editableInPropertyPage(\"Delay start(ms)\", PropertyTypeForEdition.Float, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0 })\r\n public startDelay = 0;\r\n\r\n /**\r\n * Gets or sets the target stop duration for the particle system\r\n */\r\n @editableInPropertyPage(\"updateSpeed\", PropertyTypeForEdition.Float, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0, max: 0.1 })\r\n public updateSpeed = 0.0167;\r\n\r\n /**\r\n * Gets or sets the number of pre-warm cycles before rendering the particle system\r\n */\r\n @editableInPropertyPage(\"Pre-warm cycles\", PropertyTypeForEdition.Float, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0 })\r\n public preWarmCycles = 0;\r\n\r\n /**\r\n * Gets or sets the time step multiplier used for pre-warm\r\n */\r\n @editableInPropertyPage(\"Pre-warm step multiplier\", PropertyTypeForEdition.Float, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true }, min: 0 })\r\n public preWarmStepOffset = 0;\r\n\r\n /**\r\n * Gets or sets a boolean indicating if the system is billboard based\r\n */\r\n @editableInPropertyPage(\"Is billboard based\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public isBillboardBased = true;\r\n\r\n /**\r\n * Gets or sets a boolean indicating if the system coordinate space is local or global\r\n */\r\n @editableInPropertyPage(\"Is local\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public isLocal = false;\r\n\r\n /**\r\n * Gets or sets a boolean indicating if the system should be disposed when stopped\r\n */\r\n @editableInPropertyPage(\"Dispose on stop\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public disposeOnStop = false;\r\n\r\n /**\r\n * Gets or sets a boolean indicating if the system should not start automatically\r\n */\r\n @editableInPropertyPage(\"Do no start\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public doNoStart = false;\r\n\r\n /** @internal */\r\n public _internalId = SystemBlock._IdCounter++;\r\n\r\n /**\r\n * Create a new SystemBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this._isSystem = true;\r\n\r\n this.registerInput(\"particle\", NodeParticleBlockConnectionPointTypes.Particle);\r\n this.registerInput(\"texture\", NodeParticleBlockConnectionPointTypes.Texture);\r\n this.registerInput(\"translationPivot\", NodeParticleBlockConnectionPointTypes.Vector2, true);\r\n this.registerInput(\"textureMask\", NodeParticleBlockConnectionPointTypes.Color4, true);\r\n this.registerInput(\"targetStopDuration\", NodeParticleBlockConnectionPointTypes.Float, true, 0, 0);\r\n this.registerInput(\"onStart\", NodeParticleBlockConnectionPointTypes.System, true);\r\n this.registerInput(\"onEnd\", NodeParticleBlockConnectionPointTypes.System, true);\r\n this.registerOutput(\"system\", NodeParticleBlockConnectionPointTypes.System);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"SystemBlock\";\r\n }\r\n\r\n /**\r\n * Gets the particle input component\r\n */\r\n public get particle(): NodeParticleConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the texture input component\r\n */\r\n public get texture(): NodeParticleConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the translationPivot input component\r\n */\r\n public get translationPivot(): NodeParticleConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the textureMask input component\r\n */\r\n public get textureMask(): NodeParticleConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the targetStopDuration input component\r\n */\r\n public get targetStopDuration(): NodeParticleConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the onStart input component\r\n */\r\n public get onStart(): NodeParticleConnectionPoint {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the onEnd input component\r\n */\r\n public get onEnd(): NodeParticleConnectionPoint {\r\n return this._inputs[6];\r\n }\r\n\r\n /**\r\n * Gets the system output component\r\n */\r\n public get system(): NodeParticleConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Builds the block and return a functional particle system\r\n * @param state defines the building state\r\n * @returns the built particle system\r\n */\r\n public createSystem(state: NodeParticleBuildState): ParticleSystem {\r\n state.capacity = this.capacity;\r\n state.buildId = this._buildId++;\r\n\r\n this.build(state);\r\n\r\n const particleSystem = this.particle.getConnectedValue(state) as ParticleSystem;\r\n particleSystem.particleTexture = this.texture.getConnectedValue(state);\r\n particleSystem.emitRate = this.emitRate;\r\n particleSystem.manualEmitCount = this.manualEmitCount;\r\n particleSystem.updateSpeed = this.updateSpeed;\r\n particleSystem.preWarmCycles = this.preWarmCycles;\r\n particleSystem.preWarmStepOffset = this.preWarmStepOffset;\r\n particleSystem.blendMode = this.blendMode;\r\n particleSystem.name = this.name;\r\n particleSystem._targetStopDuration = (this.targetStopDuration.getConnectedValue(state) as number) ?? 0;\r\n particleSystem.startDelay = this.startDelay;\r\n particleSystem.isBillboardBased = this.isBillboardBased;\r\n particleSystem.translationPivot = (this.translationPivot.getConnectedValue(state) as Vector2) || Vector2.Zero();\r\n particleSystem.textureMask = this.textureMask.getConnectedValue(state) ?? new Color4(1, 1, 1, 1);\r\n particleSystem.isLocal = this.isLocal;\r\n particleSystem.disposeOnStop = this.disposeOnStop;\r\n\r\n this.system._storedValue = this;\r\n\r\n particleSystem.canStart = () => {\r\n return !this.doNoStart;\r\n };\r\n\r\n particleSystem.onStartedObservable.add((system) => {\r\n // Triggers\r\n const onStartSystem = this.onStart.getConnectedValue(state);\r\n if (onStartSystem) {\r\n system.onStartedObservable.addOnce(() => {\r\n state.systemContext = particleSystem;\r\n const clone = _TriggerSubEmitter(onStartSystem, state.scene, state.emitterPosition!);\r\n\r\n this.onDisposeObservable.addOnce(() => {\r\n // Clean up the cloned system when the original system is disposed\r\n clone.dispose();\r\n });\r\n });\r\n }\r\n\r\n const onEndSystem = this.onEnd.getConnectedValue(state);\r\n if (onEndSystem) {\r\n system.onStoppedObservable.addOnce(() => {\r\n state.systemContext = particleSystem;\r\n const clone = _TriggerSubEmitter(onEndSystem, state.scene, state.emitterPosition!);\r\n\r\n this.onDisposeObservable.addOnce(() => {\r\n // Clean up the cloned system when the original system is disposed\r\n clone.dispose();\r\n });\r\n });\r\n }\r\n });\r\n\r\n this.onDisposeObservable.addOnce(() => {\r\n particleSystem.dispose();\r\n });\r\n\r\n // Return\r\n return particleSystem;\r\n }\r\n\r\n /**\r\n * Serializes the system block\r\n * @returns The serialized object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.capacity = this.capacity;\r\n serializationObject.emitRate = this.emitRate;\r\n serializationObject.manualEmitCount = this.manualEmitCount;\r\n serializationObject.blendMode = this.blendMode;\r\n serializationObject.updateSpeed = this.updateSpeed;\r\n serializationObject.preWarmCycles = this.preWarmCycles;\r\n serializationObject.preWarmStepOffset = this.preWarmStepOffset;\r\n serializationObject.isBillboardBased = this.isBillboardBased;\r\n serializationObject.isLocal = this.isLocal;\r\n serializationObject.disposeOnStop = this.disposeOnStop;\r\n serializationObject.doNoStart = this.doNoStart;\r\n serializationObject.startDelay = this.startDelay;\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Deserializes the system block\r\n * @param serializationObject The serialized system\r\n */\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.capacity = serializationObject.capacity;\r\n this.emitRate = serializationObject.emitRate;\r\n this.manualEmitCount = serializationObject.manualEmitCount ?? -1;\r\n this.updateSpeed = serializationObject.updateSpeed ?? 0.0167;\r\n this.preWarmCycles = serializationObject.preWarmCycles ?? 0;\r\n this.preWarmStepOffset = serializationObject.preWarmStepOffset ?? 0;\r\n this.isBillboardBased = serializationObject.isBillboardBased ?? true;\r\n this.isLocal = serializationObject.isLocal ?? false;\r\n this.disposeOnStop = serializationObject.disposeOnStop ?? false;\r\n this.doNoStart = !!serializationObject.doNoStart;\r\n\r\n if (serializationObject.blendMode !== undefined) {\r\n this.blendMode = serializationObject.blendMode;\r\n }\r\n\r\n if (serializationObject.startDelay !== undefined) {\r\n this.startDelay = serializationObject.startDelay;\r\n }\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.SystemBlock\", SystemBlock);\r\n"]}
|
|
@@ -37,5 +37,11 @@ export declare enum NodeParticleContextualSources {
|
|
|
37
37
|
/** Color Step */
|
|
38
38
|
ColorStep = 22,
|
|
39
39
|
/** Scaled Color Step */
|
|
40
|
-
ScaledColorStep = 23
|
|
40
|
+
ScaledColorStep = 23,
|
|
41
|
+
/** Local Position Updated */
|
|
42
|
+
LocalPositionUpdated = 24,
|
|
43
|
+
/** Size */
|
|
44
|
+
Size = 25,
|
|
45
|
+
/** Direction Scale */
|
|
46
|
+
DirectionScale = 32
|
|
41
47
|
}
|
|
@@ -40,5 +40,11 @@ export var NodeParticleContextualSources;
|
|
|
40
40
|
NodeParticleContextualSources[NodeParticleContextualSources["ColorStep"] = 22] = "ColorStep";
|
|
41
41
|
/** Scaled Color Step */
|
|
42
42
|
NodeParticleContextualSources[NodeParticleContextualSources["ScaledColorStep"] = 23] = "ScaledColorStep";
|
|
43
|
+
/** Local Position Updated */
|
|
44
|
+
NodeParticleContextualSources[NodeParticleContextualSources["LocalPositionUpdated"] = 24] = "LocalPositionUpdated";
|
|
45
|
+
/** Size */
|
|
46
|
+
NodeParticleContextualSources[NodeParticleContextualSources["Size"] = 25] = "Size";
|
|
47
|
+
/** Direction Scale */
|
|
48
|
+
NodeParticleContextualSources[NodeParticleContextualSources["DirectionScale"] = 32] = "DirectionScale";
|
|
43
49
|
})(NodeParticleContextualSources || (NodeParticleContextualSources = {}));
|
|
44
50
|
//# sourceMappingURL=nodeParticleContextualSources.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"nodeParticleContextualSources.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Particles/Node/Enums/nodeParticleContextualSources.ts"],"names":[],"mappings":"AAAA,yDAAyD;AACzD;;GAEG;AACH,MAAM,CAAN,IAAY,
|
|
1
|
+
{"version":3,"file":"nodeParticleContextualSources.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Particles/Node/Enums/nodeParticleContextualSources.ts"],"names":[],"mappings":"AAAA,yDAAyD;AACzD;;GAEG;AACH,MAAM,CAAN,IAAY,6BA2CX;AA3CD,WAAY,6BAA6B;IACrC,WAAW;IACX,iFAAa,CAAA;IACb,eAAe;IACf,yFAAiB,CAAA;IACjB,gBAAgB;IAChB,2FAAkB,CAAA;IAClB,UAAU;IACV,+EAAY,CAAA;IACZ,eAAe;IACf,yFAAiB,CAAA;IACjB,YAAY;IACZ,mFAAc,CAAA;IACd,sBAAsB;IACtB,uGAAwB,CAAA;IACxB,YAAY;IACZ,mFAAc,CAAA;IACd,kBAAkB;IAClB,+FAAoB,CAAA;IACpB,YAAY;IACZ,mFAAc,CAAA;IACd,sBAAsB;IACtB,wGAAwB,CAAA;IACxB,sBAAsB;IACtB,wGAAwB,CAAA;IACxB,oBAAoB;IACpB,oGAAsB,CAAA;IACtB,oBAAoB;IACpB,kGAAqB,CAAA;IACrB,gBAAgB;IAChB,4FAAkB,CAAA;IAClB,wBAAwB;IACxB,0GAAyB,CAAA;IACzB,iBAAiB;IACjB,4FAAkB,CAAA;IAClB,wBAAwB;IACxB,wGAAwB,CAAA;IACxB,6BAA6B;IAC7B,kHAA6B,CAAA;IAC7B,WAAW;IACX,kFAAa,CAAA;IACb,sBAAsB;IACtB,sGAAuB,CAAA;AAC3B,CAAC,EA3CW,6BAA6B,KAA7B,6BAA6B,QA2CxC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\n/**\r\n * Defines the kind of contextual sources for node particles\r\n */\r\nexport enum NodeParticleContextualSources {\r\n /** None */\r\n None = 0x0000,\r\n /** Position */\r\n Position = 0x0001,\r\n /** Direction */\r\n Direction = 0x0002,\r\n /** Age */\r\n Age = 0x0003,\r\n /** Lifetime */\r\n Lifetime = 0x0004,\r\n /** Color */\r\n Color = 0x0005,\r\n /** ScaledDirection */\r\n ScaledDirection = 0x0006,\r\n /** Scale */\r\n Scale = 0x0007,\r\n /** AgeGradient */\r\n AgeGradient = 0x0008,\r\n /** Angle */\r\n Angle = 0x0009,\r\n /** SpriteCellIndex */\r\n SpriteCellIndex = 0x0010,\r\n /** SpriteCellStart */\r\n SpriteCellStart = 0x0011,\r\n /** SpriteCellEnd */\r\n SpriteCellEnd = 0x0012,\r\n /** Initial Color */\r\n InitialColor = 0x0013,\r\n /** Color Dead*/\r\n ColorDead = 0x0014,\r\n /** Initial Direction */\r\n InitialDirection = 0x0015,\r\n /** Color Step */\r\n ColorStep = 0x0016,\r\n /** Scaled Color Step */\r\n ScaledColorStep = 0x0017,\r\n /** Local Position Updated */\r\n LocalPositionUpdated = 0x0018,\r\n /** Size */\r\n Size = 0x0019,\r\n /** Direction Scale */\r\n DirectionScale = 0x0020,\r\n}\r\n"]}
|
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
import type { Scene } from "../../scene.js";
|
|
2
|
-
import type { NodeParticleConnectionPoint } from "./nodeParticleBlockConnectionPoint.js";
|
|
3
|
-
import { NodeParticleContextualSources } from "./Enums/nodeParticleContextualSources.js";
|
|
4
|
-
import type { Particle } from "../particle.js";
|
|
5
2
|
import type { Nullable } from "../../types.js";
|
|
6
|
-
import {
|
|
7
|
-
import { Vector2, Vector3 } from "../../Maths/math.vector.js";
|
|
3
|
+
import type { Particle } from "../particle.js";
|
|
8
4
|
import type { ThinParticleSystem } from "../thinParticleSystem.js";
|
|
5
|
+
import type { NodeParticleConnectionPoint } from "./nodeParticleBlockConnectionPoint.js";
|
|
9
6
|
import { Color4 } from "../../Maths/math.color.js";
|
|
7
|
+
import { Vector2, Vector3 } from "../../Maths/math.vector.js";
|
|
8
|
+
import { NodeParticleBlockConnectionPointTypes } from "./Enums/nodeParticleBlockConnectionPointTypes.js";
|
|
9
|
+
import { NodeParticleContextualSources } from "./Enums/nodeParticleContextualSources.js";
|
|
10
10
|
import { NodeParticleSystemSources } from "./Enums/nodeParticleSystemSources.js";
|
|
11
11
|
/**
|
|
12
12
|
* Class used to store node based geometry build state
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import { NodeParticleContextualSources } from "./Enums/nodeParticleContextualSources.js";
|
|
2
|
-
import { NodeParticleBlockConnectionPointTypes } from "./Enums/nodeParticleBlockConnectionPointTypes.js";
|
|
3
|
-
import { Vector2, Vector3 } from "../../Maths/math.vector.js";
|
|
4
1
|
import { Color4 } from "../../Maths/math.color.js";
|
|
2
|
+
import { Vector2, Vector3 } from "../../Maths/math.vector.js";
|
|
3
|
+
import { NodeParticleBlockConnectionPointTypes } from "./Enums/nodeParticleBlockConnectionPointTypes.js";
|
|
4
|
+
import { NodeParticleContextualSources } from "./Enums/nodeParticleContextualSources.js";
|
|
5
5
|
import { NodeParticleSystemSources } from "./Enums/nodeParticleSystemSources.js";
|
|
6
6
|
/**
|
|
7
7
|
* Class used to store node based geometry build state
|
|
@@ -75,9 +75,11 @@ export class NodeParticleBuildState {
|
|
|
75
75
|
return this.particleContext.position;
|
|
76
76
|
case NodeParticleContextualSources.Direction:
|
|
77
77
|
return this.particleContext.direction;
|
|
78
|
+
case NodeParticleContextualSources.DirectionScale:
|
|
79
|
+
return this.particleContext._directionScale;
|
|
78
80
|
case NodeParticleContextualSources.ScaledDirection:
|
|
79
|
-
this.particleContext.direction.scaleToRef(this.
|
|
80
|
-
return this.
|
|
81
|
+
this.particleContext.direction.scaleToRef(this.particleContext._directionScale, this.particleContext._scaledDirection);
|
|
82
|
+
return this.particleContext._scaledDirection;
|
|
81
83
|
case NodeParticleContextualSources.Color:
|
|
82
84
|
return this.particleContext.color;
|
|
83
85
|
case NodeParticleContextualSources.InitialColor:
|
|
@@ -92,6 +94,8 @@ export class NodeParticleBuildState {
|
|
|
92
94
|
return this.particleContext.angle;
|
|
93
95
|
case NodeParticleContextualSources.Scale:
|
|
94
96
|
return this.particleContext.scale;
|
|
97
|
+
case NodeParticleContextualSources.Size:
|
|
98
|
+
return this.particleContext.size;
|
|
95
99
|
case NodeParticleContextualSources.AgeGradient:
|
|
96
100
|
return this.particleContext.age / this.particleContext.lifeTime;
|
|
97
101
|
case NodeParticleContextualSources.SpriteCellEnd:
|
|
@@ -107,6 +111,11 @@ export class NodeParticleBuildState {
|
|
|
107
111
|
case NodeParticleContextualSources.ScaledColorStep:
|
|
108
112
|
this.particleContext.colorStep.scaleToRef(this.systemContext._scaledUpdateSpeed, this.systemContext._scaledColorStep);
|
|
109
113
|
return this.systemContext._scaledColorStep;
|
|
114
|
+
case NodeParticleContextualSources.LocalPositionUpdated:
|
|
115
|
+
this.particleContext.direction.scaleToRef(this.particleContext._directionScale, this.particleContext._scaledDirection);
|
|
116
|
+
this.particleContext._localPosition.addInPlace(this.particleContext._scaledDirection);
|
|
117
|
+
Vector3.TransformCoordinatesToRef(this.particleContext._localPosition, this.systemContext._emitterWorldMatrix, this.particleContext.position);
|
|
118
|
+
return this.particleContext.position;
|
|
110
119
|
}
|
|
111
120
|
return null;
|
|
112
121
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"nodeParticleBuildState.js","sourceRoot":"","sources":["../../../../../dev/core/src/Particles/Node/nodeParticleBuildState.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,6BAA6B,EAAE,MAAM,uCAAuC,CAAC;AAGtF,OAAO,EAAE,qCAAqC,EAAE,MAAM,+CAA+C,CAAC;AACtG,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,mCAA+B;AAE1D,OAAO,EAAE,MAAM,EAAE,kCAA8B;AAC/C,OAAO,EAAE,yBAAyB,EAAE,MAAM,mCAAmC,CAAC;AAG9E;;GAEG;AACH,MAAM,OAAO,sBAAsB;IAAnC;QAcI,8DAA8D;QACvD,kCAA6B,GAAkC,EAAE,CAAC;QAKzE;;WAEG;QACI,oBAAe,GAAuB,IAAI,CAAC;QAElD;;WAEG;QACI,kBAAa,GAAiC,IAAI,CAAC;QAE1D;;WAEG;QACI,kBAAa,GAAW,CAAC,CAAC;QACjC;;WAEG;QACI,sBAAiB,GAAW,CAAC,CAAC;IAmKzC,CAAC;IA7JG;;OAEG;IACI,UAAU;QACb,IAAI,YAAY,GAAG,EAAE,CAAC;QAEtB,KAAK,MAAM,iBAAiB,IAAI,IAAI,CAAC,6BAA6B,EAAE,CAAC;YACjE,YAAY,IAAI,SAAS,iBAAiB,CAAC,IAAI,eAC3C,iBAAiB,CAAC,UAAU,CAAC,IACjC,IAAI,iBAAiB,CAAC,UAAU,CAAC,YAAY,EAAE,2CAA2C,CAAC;QAC/F,CAAC;QAED,IAAI,YAAY,EAAE,CAAC;YACf,4CAA4C;YAC5C,MAAM,6CAA6C,GAAG,YAAY,CAAC;QACvE,CAAC;IACL,CAAC;IAED;;;;;OAKG;IACH,KAAK,CAAC,MAAmC,EAAE,UAAiD;QACxF,MAAM,KAAK,GAAG,MAAM,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAElD,IAAI,MAAM,CAAC,IAAI,KAAK,UAAU,EAAE,CAAC;YAC7B,OAAO,KAAK,CAAC;QACjB,CAAC;QAED,QAAQ,UAAU,EAAE,CAAC;YACjB,KAAK,qCAAqC,CAAC,OAAO;gBAC9C,OAAO,IAAI,OAAO,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;YACrC,KAAK,qCAAqC,CAAC,OAAO;gBAC9C,OAAO,IAAI,OAAO,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC5C,KAAK,qCAAqC,CAAC,MAAM;gBAC7C,OAAO,IAAI,MAAM,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QACtD,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,kBAAkB,CAAC,MAAqC;QAC3D,IAAI,CAAC,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;YAC/C,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,QAAQ,MAAM,EAAE,CAAC;YACb,KAAK,6BAA6B,CAAC,QAAQ;gBACvC,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;YACzC,KAAK,6BAA6B,CAAC,SAAS;gBACxC,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC;YAC1C,KAAK,6BAA6B,CAAC,eAAe;gBAC9C,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC,eAAe,EAAE,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;gBACnH,OAAO,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC;YAC/C,KAAK,6BAA6B,CAAC,KAAK;gBACpC,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC;YACtC,KAAK,6BAA6B,CAAC,YAAY;gBAC3C,OAAO,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC;YAC7C,KAAK,6BAA6B,CAAC,SAAS;gBACxC,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC;YAC1C,KAAK,6BAA6B,CAAC,GAAG;gBAClC,OAAO,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC;YACpC,KAAK,6BAA6B,CAAC,QAAQ;gBACvC,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;YACzC,KAAK,6BAA6B,CAAC,KAAK;gBACpC,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC;YACtC,KAAK,6BAA6B,CAAC,KAAK;gBACpC,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC;YACtC,KAAK,6BAA6B,CAAC,WAAW;gBAC1C,OAAO,IAAI,CAAC,eAAe,CAAC,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;YACpE,KAAK,6BAA6B,CAAC,aAAa;gBAC5C,OAAO,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC;YAC9C,KAAK,6BAA6B,CAAC,eAAe;gBAC9C,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC;YAC1C,KAAK,6BAA6B,CAAC,eAAe;gBAC9C,OAAO,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC;YAChD,KAAK,6BAA6B,CAAC,gBAAgB;gBAC/C,OAAO,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC;YAClD,KAAK,6BAA6B,CAAC,SAAS;gBACxC,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC;YAC1C,KAAK,6BAA6B,CAAC,eAAe;gBAC9C,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC,kBAAkB,EAAE,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;gBACtH,OAAO,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC;QACnD,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,kBAAkB;QACzB,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;YACtB,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,OAAO,IAAI,CAAC,aAAa,CAAC,mBAAmB,CAAC;IAClD,CAAC;IAED;;OAEG;IACH,IAAW,yBAAyB;QAChC,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;YACtB,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,OAAO,IAAI,CAAC,aAAa,CAAC,0BAA0B,CAAC;IACzD,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACtB,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;YACtB,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;YAC9B,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,IAAI,IAAI,CAAC,aAAa,CAAC,OAAO,YAAY,OAAO,EAAE,CAAC;YAChD,OAAO,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC;QACtC,CAAC;QAED,OAAsB,IAAI,CAAC,aAAa,CAAC,OAAQ,CAAC,gBAAgB,CAAC;IACvE,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,MAAiC;QACnD,IAAI,CAAC,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;YAC/C,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,QAAQ,MAAM,EAAE,CAAC;YACb,KAAK,yBAAyB,CAAC,IAAI;gBAC/B,OAAO,IAAI,CAAC,aAAa,CAAC,YAAY,CAAC;YAC3C,KAAK,yBAAyB,CAAC,KAAK;gBAChC,OAAO,IAAI,CAAC,aAAa,CAAC,kBAAkB,CAAC;YACjD,KAAK,yBAAyB,CAAC,OAAO;gBAClC,OAAO,IAAI,CAAC,eAAe,CAAC;YAChC,KAAK,yBAAyB,CAAC,cAAc;gBACzC,OAAO,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,cAAc,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;QACzE,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ","sourcesContent":["import type { Scene } from \"core/scene\";\r\nimport type { NodeParticleConnectionPoint } from \"./nodeParticleBlockConnectionPoint\";\r\nimport { NodeParticleContextualSources } from \"./Enums/nodeParticleContextualSources\";\r\nimport type { Particle } from \"../particle\";\r\nimport type { Nullable } from \"core/types\";\r\nimport { NodeParticleBlockConnectionPointTypes } from \"./Enums/nodeParticleBlockConnectionPointTypes\";\r\nimport { Vector2, Vector3 } from \"core/Maths/math.vector\";\r\nimport type { ThinParticleSystem } from \"../thinParticleSystem\";\r\nimport { Color4 } from \"core/Maths/math.color\";\r\nimport { NodeParticleSystemSources } from \"./Enums/nodeParticleSystemSources\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\n\r\n/**\r\n * Class used to store node based geometry build state\r\n */\r\nexport class NodeParticleBuildState {\r\n /**\r\n * Gets the capactity of the particle system to build\r\n */\r\n public capacity: number;\r\n\r\n /**\r\n * Gets the scene where the particle system is built\r\n */\r\n public scene: Scene;\r\n\r\n /** Gets or sets the build identifier */\r\n public buildId: number;\r\n\r\n /** Gets or sets the list of non connected mandatory inputs */\r\n public notConnectedNonOptionalInputs: NodeParticleConnectionPoint[] = [];\r\n\r\n /** Gets or sets a boolean indicating that verbose mode is on */\r\n public verbose: boolean;\r\n\r\n /**\r\n * Gets or sets the particle context for contextual data\r\n */\r\n public particleContext: Nullable<Particle> = null;\r\n\r\n /**\r\n * Gets or sets the system context for contextual data\r\n */\r\n public systemContext: Nullable<ThinParticleSystem> = null;\r\n\r\n /**\r\n * Gets or sets the index of the gradient to use\r\n */\r\n public gradientIndex: number = 0;\r\n /**\r\n * Gets or sets next gradient in line\r\n */\r\n public nextGradientIndex: number = 0;\r\n /**\r\n * Gets or sets the next gradient value\r\n */\r\n public nextGradientValue: any;\r\n\r\n /**\r\n * Emits errors if any\r\n */\r\n public emitErrors() {\r\n let errorMessage = \"\";\r\n\r\n for (const notConnectedInput of this.notConnectedNonOptionalInputs) {\r\n errorMessage += `input ${notConnectedInput.name} from block ${\r\n notConnectedInput.ownerBlock.name\r\n }[${notConnectedInput.ownerBlock.getClassName()}] is not connected and is not optional.\\n`;\r\n }\r\n\r\n if (errorMessage) {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"Build of Node Particle System Set failed:\\n\" + errorMessage;\r\n }\r\n }\r\n\r\n /**\r\n * Adapt a value to a target type\r\n * @param source defines the value to adapt\r\n * @param targetType defines the target type\r\n * @returns the adapted value\r\n */\r\n adapt(source: NodeParticleConnectionPoint, targetType: NodeParticleBlockConnectionPointTypes) {\r\n const value = source.getConnectedValue(this) || 0;\r\n\r\n if (source.type === targetType) {\r\n return value;\r\n }\r\n\r\n switch (targetType) {\r\n case NodeParticleBlockConnectionPointTypes.Vector2:\r\n return new Vector2(value, value);\r\n case NodeParticleBlockConnectionPointTypes.Vector3:\r\n return new Vector3(value, value, value);\r\n case NodeParticleBlockConnectionPointTypes.Color4:\r\n return new Color4(value, value, value, value);\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets the value associated with a contextual source\r\n * @param source Source of the contextual value\r\n * @returns the value associated with the source\r\n */\r\n public getContextualValue(source: NodeParticleContextualSources) {\r\n if (!this.particleContext || !this.systemContext) {\r\n return null;\r\n }\r\n\r\n switch (source) {\r\n case NodeParticleContextualSources.Position:\r\n return this.particleContext.position;\r\n case NodeParticleContextualSources.Direction:\r\n return this.particleContext.direction;\r\n case NodeParticleContextualSources.ScaledDirection:\r\n this.particleContext.direction.scaleToRef(this.systemContext._directionScale, this.systemContext._scaledDirection);\r\n return this.systemContext._scaledDirection;\r\n case NodeParticleContextualSources.Color:\r\n return this.particleContext.color;\r\n case NodeParticleContextualSources.InitialColor:\r\n return this.particleContext.initialColor;\r\n case NodeParticleContextualSources.ColorDead:\r\n return this.particleContext.colorDead;\r\n case NodeParticleContextualSources.Age:\r\n return this.particleContext.age;\r\n case NodeParticleContextualSources.Lifetime:\r\n return this.particleContext.lifeTime;\r\n case NodeParticleContextualSources.Angle:\r\n return this.particleContext.angle;\r\n case NodeParticleContextualSources.Scale:\r\n return this.particleContext.scale;\r\n case NodeParticleContextualSources.AgeGradient:\r\n return this.particleContext.age / this.particleContext.lifeTime;\r\n case NodeParticleContextualSources.SpriteCellEnd:\r\n return this.systemContext.endSpriteCellID;\r\n case NodeParticleContextualSources.SpriteCellIndex:\r\n return this.particleContext.cellIndex;\r\n case NodeParticleContextualSources.SpriteCellStart:\r\n return this.systemContext.startSpriteCellID;\r\n case NodeParticleContextualSources.InitialDirection:\r\n return this.particleContext._initialDirection;\r\n case NodeParticleContextualSources.ColorStep:\r\n return this.particleContext.colorStep;\r\n case NodeParticleContextualSources.ScaledColorStep:\r\n this.particleContext.colorStep.scaleToRef(this.systemContext._scaledUpdateSpeed, this.systemContext._scaledColorStep);\r\n return this.systemContext._scaledColorStep;\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets the emitter world matrix\r\n */\r\n public get emitterWorldMatrix() {\r\n if (!this.systemContext) {\r\n return null;\r\n }\r\n return this.systemContext._emitterWorldMatrix;\r\n }\r\n\r\n /**\r\n * Gets the emitter inverse world matrix\r\n */\r\n public get emitterInverseWorldMatrix() {\r\n if (!this.systemContext) {\r\n return null;\r\n }\r\n return this.systemContext._emitterInverseWorldMatrix;\r\n }\r\n\r\n /**\r\n * Gets the emitter position\r\n */\r\n public get emitterPosition(): Nullable<Vector3> {\r\n if (!this.systemContext) {\r\n return null;\r\n }\r\n\r\n if (!this.systemContext.emitter) {\r\n return null;\r\n }\r\n\r\n if (this.systemContext.emitter instanceof Vector3) {\r\n return this.systemContext.emitter;\r\n }\r\n\r\n return (<AbstractMesh>this.systemContext.emitter).absolutePosition;\r\n }\r\n\r\n /**\r\n * Gets the value associated with a system source\r\n * @param source Source of the system value\r\n * @returns the value associated with the source\r\n */\r\n public getSystemValue(source: NodeParticleSystemSources) {\r\n if (!this.particleContext || !this.systemContext) {\r\n return null;\r\n }\r\n\r\n switch (source) {\r\n case NodeParticleSystemSources.Time:\r\n return this.systemContext._actualFrame;\r\n case NodeParticleSystemSources.Delta:\r\n return this.systemContext._scaledUpdateSpeed;\r\n case NodeParticleSystemSources.Emitter:\r\n return this.emitterPosition;\r\n case NodeParticleSystemSources.CameraPosition:\r\n return this.scene.activeCamera?.globalPosition || Vector3.Zero();\r\n }\r\n\r\n return null;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"nodeParticleBuildState.js","sourceRoot":"","sources":["../../../../../dev/core/src/Particles/Node/nodeParticleBuildState.ts"],"names":[],"mappings":"AAOA,OAAO,EAAE,MAAM,EAAE,kCAA8B;AAC/C,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,mCAA+B;AAC1D,OAAO,EAAE,qCAAqC,EAAE,yDAAwE;AACxH,OAAO,EAAE,6BAA6B,EAAE,iDAAgE;AACxG,OAAO,EAAE,yBAAyB,EAAE,6CAA4D;AAEhG;;GAEG;AACH,MAAM,OAAO,sBAAsB;IAAnC;QAcI,8DAA8D;QACvD,kCAA6B,GAAkC,EAAE,CAAC;QAKzE;;WAEG;QACI,oBAAe,GAAuB,IAAI,CAAC;QAElD;;WAEG;QACI,kBAAa,GAAiC,IAAI,CAAC;QAE1D;;WAEG;QACI,kBAAa,GAAW,CAAC,CAAC;QACjC;;WAEG;QACI,sBAAiB,GAAW,CAAC,CAAC;IA4KzC,CAAC;IAtKG;;OAEG;IACI,UAAU;QACb,IAAI,YAAY,GAAG,EAAE,CAAC;QAEtB,KAAK,MAAM,iBAAiB,IAAI,IAAI,CAAC,6BAA6B,EAAE,CAAC;YACjE,YAAY,IAAI,SAAS,iBAAiB,CAAC,IAAI,eAC3C,iBAAiB,CAAC,UAAU,CAAC,IACjC,IAAI,iBAAiB,CAAC,UAAU,CAAC,YAAY,EAAE,2CAA2C,CAAC;QAC/F,CAAC;QAED,IAAI,YAAY,EAAE,CAAC;YACf,4CAA4C;YAC5C,MAAM,6CAA6C,GAAG,YAAY,CAAC;QACvE,CAAC;IACL,CAAC;IAED;;;;;OAKG;IACH,KAAK,CAAC,MAAmC,EAAE,UAAiD;QACxF,MAAM,KAAK,GAAG,MAAM,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAElD,IAAI,MAAM,CAAC,IAAI,KAAK,UAAU,EAAE,CAAC;YAC7B,OAAO,KAAK,CAAC;QACjB,CAAC;QAED,QAAQ,UAAU,EAAE,CAAC;YACjB,KAAK,qCAAqC,CAAC,OAAO;gBAC9C,OAAO,IAAI,OAAO,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;YACrC,KAAK,qCAAqC,CAAC,OAAO;gBAC9C,OAAO,IAAI,OAAO,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC5C,KAAK,qCAAqC,CAAC,MAAM;gBAC7C,OAAO,IAAI,MAAM,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QACtD,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,kBAAkB,CAAC,MAAqC;QAC3D,IAAI,CAAC,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;YAC/C,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,QAAQ,MAAM,EAAE,CAAC;YACb,KAAK,6BAA6B,CAAC,QAAQ;gBACvC,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;YACzC,KAAK,6BAA6B,CAAC,SAAS;gBACxC,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC;YAC1C,KAAK,6BAA6B,CAAC,cAAc;gBAC7C,OAAO,IAAI,CAAC,eAAe,CAAC,eAAe,CAAC;YAChD,KAAK,6BAA6B,CAAC,eAAe;gBAC9C,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,eAAe,CAAC,eAAe,EAAE,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,CAAC;gBACvH,OAAO,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC;YACjD,KAAK,6BAA6B,CAAC,KAAK;gBACpC,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC;YACtC,KAAK,6BAA6B,CAAC,YAAY;gBAC3C,OAAO,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC;YAC7C,KAAK,6BAA6B,CAAC,SAAS;gBACxC,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC;YAC1C,KAAK,6BAA6B,CAAC,GAAG;gBAClC,OAAO,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC;YACpC,KAAK,6BAA6B,CAAC,QAAQ;gBACvC,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;YACzC,KAAK,6BAA6B,CAAC,KAAK;gBACpC,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC;YACtC,KAAK,6BAA6B,CAAC,KAAK;gBACpC,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC;YACtC,KAAK,6BAA6B,CAAC,IAAI;gBACnC,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;YACrC,KAAK,6BAA6B,CAAC,WAAW;gBAC1C,OAAO,IAAI,CAAC,eAAe,CAAC,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;YACpE,KAAK,6BAA6B,CAAC,aAAa;gBAC5C,OAAO,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC;YAC9C,KAAK,6BAA6B,CAAC,eAAe;gBAC9C,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC;YAC1C,KAAK,6BAA6B,CAAC,eAAe;gBAC9C,OAAO,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC;YAChD,KAAK,6BAA6B,CAAC,gBAAgB;gBAC/C,OAAO,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC;YAClD,KAAK,6BAA6B,CAAC,SAAS;gBACxC,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC;YAC1C,KAAK,6BAA6B,CAAC,eAAe;gBAC9C,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC,kBAAkB,EAAE,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;gBACtH,OAAO,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC;YAC/C,KAAK,6BAA6B,CAAC,oBAAoB;gBACnD,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,eAAe,CAAC,eAAe,EAAE,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,CAAC;gBACvH,IAAI,CAAC,eAAe,CAAC,cAAe,CAAC,UAAU,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,CAAC;gBACvF,OAAO,CAAC,yBAAyB,CAAC,IAAI,CAAC,eAAe,CAAC,cAAe,EAAE,IAAI,CAAC,aAAa,CAAC,mBAAmB,EAAE,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC;gBAC/I,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;QAC7C,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,kBAAkB;QACzB,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;YACtB,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,OAAO,IAAI,CAAC,aAAa,CAAC,mBAAmB,CAAC;IAClD,CAAC;IAED;;OAEG;IACH,IAAW,yBAAyB;QAChC,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;YACtB,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,OAAO,IAAI,CAAC,aAAa,CAAC,0BAA0B,CAAC;IACzD,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACtB,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;YACtB,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;YAC9B,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,IAAI,IAAI,CAAC,aAAa,CAAC,OAAO,YAAY,OAAO,EAAE,CAAC;YAChD,OAAO,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC;QACtC,CAAC;QAED,OAAsB,IAAI,CAAC,aAAa,CAAC,OAAQ,CAAC,gBAAgB,CAAC;IACvE,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,MAAiC;QACnD,IAAI,CAAC,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC;YAC/C,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,QAAQ,MAAM,EAAE,CAAC;YACb,KAAK,yBAAyB,CAAC,IAAI;gBAC/B,OAAO,IAAI,CAAC,aAAa,CAAC,YAAY,CAAC;YAC3C,KAAK,yBAAyB,CAAC,KAAK;gBAChC,OAAO,IAAI,CAAC,aAAa,CAAC,kBAAkB,CAAC;YACjD,KAAK,yBAAyB,CAAC,OAAO;gBAClC,OAAO,IAAI,CAAC,eAAe,CAAC;YAChC,KAAK,yBAAyB,CAAC,cAAc;gBACzC,OAAO,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,cAAc,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;QACzE,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ","sourcesContent":["import type { Scene } from \"core/scene\";\r\nimport type { Nullable } from \"core/types\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport type { Particle } from \"core/Particles/particle\";\r\nimport type { ThinParticleSystem } from \"core/Particles/thinParticleSystem\";\r\nimport type { NodeParticleConnectionPoint } from \"core/Particles/Node/nodeParticleBlockConnectionPoint\";\r\n\r\nimport { Color4 } from \"core/Maths/math.color\";\r\nimport { Vector2, Vector3 } from \"core/Maths/math.vector\";\r\nimport { NodeParticleBlockConnectionPointTypes } from \"core/Particles/Node/Enums/nodeParticleBlockConnectionPointTypes\";\r\nimport { NodeParticleContextualSources } from \"core/Particles/Node/Enums/nodeParticleContextualSources\";\r\nimport { NodeParticleSystemSources } from \"core/Particles/Node/Enums/nodeParticleSystemSources\";\r\n\r\n/**\r\n * Class used to store node based geometry build state\r\n */\r\nexport class NodeParticleBuildState {\r\n /**\r\n * Gets the capactity of the particle system to build\r\n */\r\n public capacity: number;\r\n\r\n /**\r\n * Gets the scene where the particle system is built\r\n */\r\n public scene: Scene;\r\n\r\n /** Gets or sets the build identifier */\r\n public buildId: number;\r\n\r\n /** Gets or sets the list of non connected mandatory inputs */\r\n public notConnectedNonOptionalInputs: NodeParticleConnectionPoint[] = [];\r\n\r\n /** Gets or sets a boolean indicating that verbose mode is on */\r\n public verbose: boolean;\r\n\r\n /**\r\n * Gets or sets the particle context for contextual data\r\n */\r\n public particleContext: Nullable<Particle> = null;\r\n\r\n /**\r\n * Gets or sets the system context for contextual data\r\n */\r\n public systemContext: Nullable<ThinParticleSystem> = null;\r\n\r\n /**\r\n * Gets or sets the index of the gradient to use\r\n */\r\n public gradientIndex: number = 0;\r\n /**\r\n * Gets or sets next gradient in line\r\n */\r\n public nextGradientIndex: number = 0;\r\n /**\r\n * Gets or sets the next gradient value\r\n */\r\n public nextGradientValue: any;\r\n\r\n /**\r\n * Emits errors if any\r\n */\r\n public emitErrors() {\r\n let errorMessage = \"\";\r\n\r\n for (const notConnectedInput of this.notConnectedNonOptionalInputs) {\r\n errorMessage += `input ${notConnectedInput.name} from block ${\r\n notConnectedInput.ownerBlock.name\r\n }[${notConnectedInput.ownerBlock.getClassName()}] is not connected and is not optional.\\n`;\r\n }\r\n\r\n if (errorMessage) {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"Build of Node Particle System Set failed:\\n\" + errorMessage;\r\n }\r\n }\r\n\r\n /**\r\n * Adapt a value to a target type\r\n * @param source defines the value to adapt\r\n * @param targetType defines the target type\r\n * @returns the adapted value\r\n */\r\n adapt(source: NodeParticleConnectionPoint, targetType: NodeParticleBlockConnectionPointTypes) {\r\n const value = source.getConnectedValue(this) || 0;\r\n\r\n if (source.type === targetType) {\r\n return value;\r\n }\r\n\r\n switch (targetType) {\r\n case NodeParticleBlockConnectionPointTypes.Vector2:\r\n return new Vector2(value, value);\r\n case NodeParticleBlockConnectionPointTypes.Vector3:\r\n return new Vector3(value, value, value);\r\n case NodeParticleBlockConnectionPointTypes.Color4:\r\n return new Color4(value, value, value, value);\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets the value associated with a contextual source\r\n * @param source Source of the contextual value\r\n * @returns the value associated with the source\r\n */\r\n public getContextualValue(source: NodeParticleContextualSources) {\r\n if (!this.particleContext || !this.systemContext) {\r\n return null;\r\n }\r\n\r\n switch (source) {\r\n case NodeParticleContextualSources.Position:\r\n return this.particleContext.position;\r\n case NodeParticleContextualSources.Direction:\r\n return this.particleContext.direction;\r\n case NodeParticleContextualSources.DirectionScale:\r\n return this.particleContext._directionScale;\r\n case NodeParticleContextualSources.ScaledDirection:\r\n this.particleContext.direction.scaleToRef(this.particleContext._directionScale, this.particleContext._scaledDirection);\r\n return this.particleContext._scaledDirection;\r\n case NodeParticleContextualSources.Color:\r\n return this.particleContext.color;\r\n case NodeParticleContextualSources.InitialColor:\r\n return this.particleContext.initialColor;\r\n case NodeParticleContextualSources.ColorDead:\r\n return this.particleContext.colorDead;\r\n case NodeParticleContextualSources.Age:\r\n return this.particleContext.age;\r\n case NodeParticleContextualSources.Lifetime:\r\n return this.particleContext.lifeTime;\r\n case NodeParticleContextualSources.Angle:\r\n return this.particleContext.angle;\r\n case NodeParticleContextualSources.Scale:\r\n return this.particleContext.scale;\r\n case NodeParticleContextualSources.Size:\r\n return this.particleContext.size;\r\n case NodeParticleContextualSources.AgeGradient:\r\n return this.particleContext.age / this.particleContext.lifeTime;\r\n case NodeParticleContextualSources.SpriteCellEnd:\r\n return this.systemContext.endSpriteCellID;\r\n case NodeParticleContextualSources.SpriteCellIndex:\r\n return this.particleContext.cellIndex;\r\n case NodeParticleContextualSources.SpriteCellStart:\r\n return this.systemContext.startSpriteCellID;\r\n case NodeParticleContextualSources.InitialDirection:\r\n return this.particleContext._initialDirection;\r\n case NodeParticleContextualSources.ColorStep:\r\n return this.particleContext.colorStep;\r\n case NodeParticleContextualSources.ScaledColorStep:\r\n this.particleContext.colorStep.scaleToRef(this.systemContext._scaledUpdateSpeed, this.systemContext._scaledColorStep);\r\n return this.systemContext._scaledColorStep;\r\n case NodeParticleContextualSources.LocalPositionUpdated:\r\n this.particleContext.direction.scaleToRef(this.particleContext._directionScale, this.particleContext._scaledDirection);\r\n this.particleContext._localPosition!.addInPlace(this.particleContext._scaledDirection);\r\n Vector3.TransformCoordinatesToRef(this.particleContext._localPosition!, this.systemContext._emitterWorldMatrix, this.particleContext.position);\r\n return this.particleContext.position;\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets the emitter world matrix\r\n */\r\n public get emitterWorldMatrix() {\r\n if (!this.systemContext) {\r\n return null;\r\n }\r\n return this.systemContext._emitterWorldMatrix;\r\n }\r\n\r\n /**\r\n * Gets the emitter inverse world matrix\r\n */\r\n public get emitterInverseWorldMatrix() {\r\n if (!this.systemContext) {\r\n return null;\r\n }\r\n return this.systemContext._emitterInverseWorldMatrix;\r\n }\r\n\r\n /**\r\n * Gets the emitter position\r\n */\r\n public get emitterPosition(): Nullable<Vector3> {\r\n if (!this.systemContext) {\r\n return null;\r\n }\r\n\r\n if (!this.systemContext.emitter) {\r\n return null;\r\n }\r\n\r\n if (this.systemContext.emitter instanceof Vector3) {\r\n return this.systemContext.emitter;\r\n }\r\n\r\n return (<AbstractMesh>this.systemContext.emitter).absolutePosition;\r\n }\r\n\r\n /**\r\n * Gets the value associated with a system source\r\n * @param source Source of the system value\r\n * @returns the value associated with the source\r\n */\r\n public getSystemValue(source: NodeParticleSystemSources) {\r\n if (!this.particleContext || !this.systemContext) {\r\n return null;\r\n }\r\n\r\n switch (source) {\r\n case NodeParticleSystemSources.Time:\r\n return this.systemContext._actualFrame;\r\n case NodeParticleSystemSources.Delta:\r\n return this.systemContext._scaledUpdateSpeed;\r\n case NodeParticleSystemSources.Emitter:\r\n return this.emitterPosition;\r\n case NodeParticleSystemSources.CameraPosition:\r\n return this.scene.activeCamera?.globalPosition || Vector3.Zero();\r\n }\r\n\r\n return null;\r\n }\r\n}\r\n"]}
|
|
@@ -6,7 +6,5 @@ import { NodeParticleSystemSet } from "./nodeParticleSystemSet.js";
|
|
|
6
6
|
* @param name The name of the node particle system set.
|
|
7
7
|
* @param particleSystemsList The particle systems to convert.
|
|
8
8
|
* @returns The converted node particle system set or null if conversion failed.
|
|
9
|
-
* #0K3AQ2#3672
|
|
10
|
-
* #7J0NXA#4
|
|
11
9
|
*/
|
|
12
10
|
export declare function ConvertToNodeParticleSystemSetAsync(name: string, particleSystemsList: ParticleSystem[]): Promise<Nullable<NodeParticleSystemSet>>;
|