@babylonjs/core 8.1.1 → 8.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/abstractActionManager.d.ts +4 -4
- package/Actions/action.d.ts +9 -9
- package/Actions/actionEvent.d.ts +5 -5
- package/Actions/actionManager.d.ts +6 -6
- package/Actions/condition.d.ts +1 -1
- package/Actions/directActions.d.ts +3 -3
- package/Actions/directAudioActions.d.ts +3 -3
- package/Actions/index.d.ts +8 -8
- package/Actions/interpolateValueAction.d.ts +3 -3
- package/Animations/animatable.core.d.ts +2 -2
- package/Animations/animatable.d.ts +8 -8
- package/Animations/animatable.interface.d.ts +2 -2
- package/Animations/animation.d.ts +13 -13
- package/Animations/animationGroup.d.ts +8 -8
- package/Animations/animationKey.d.ts +1 -1
- package/Animations/index.d.ts +12 -12
- package/Animations/pathCursor.d.ts +2 -2
- package/Animations/runtimeAnimation.d.ts +4 -4
- package/Audio/Interfaces/IAudioEngine.d.ts +4 -4
- package/Audio/analyser.d.ts +2 -2
- package/Audio/audioEngine.d.ts +4 -4
- package/Audio/audioSceneComponent.d.ts +8 -8
- package/Audio/index.d.ts +8 -8
- package/Audio/sound.d.ts +6 -6
- package/Audio/soundTrack.d.ts +4 -4
- package/Audio/weightedsound.d.ts +1 -1
- package/AudioV2/abstractAudio/abstractAudioBus.d.ts +5 -5
- package/AudioV2/abstractAudio/abstractAudioNode.d.ts +2 -2
- package/AudioV2/abstractAudio/abstractSound.d.ts +12 -12
- package/AudioV2/abstractAudio/abstractSound.js +1 -1
- package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
- package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +4 -4
- package/AudioV2/abstractAudio/audioBus.d.ts +7 -7
- package/AudioV2/abstractAudio/audioEngineV2.d.ts +8 -8
- package/AudioV2/abstractAudio/components/spatialAudioAttacherComponent.d.ts +5 -5
- package/AudioV2/abstractAudio/index.d.ts +10 -10
- package/AudioV2/abstractAudio/mainAudioBus.d.ts +3 -3
- package/AudioV2/abstractAudio/mainAudioOut.d.ts +2 -2
- package/AudioV2/abstractAudio/staticSound.d.ts +5 -5
- package/AudioV2/abstractAudio/staticSoundBuffer.d.ts +1 -1
- package/AudioV2/abstractAudio/staticSoundInstance.d.ts +3 -3
- package/AudioV2/abstractAudio/streamingSound.d.ts +4 -4
- package/AudioV2/abstractAudio/streamingSoundInstance.d.ts +4 -4
- package/AudioV2/abstractAudio/subNodes/abstractAudioSubGraph.d.ts +3 -3
- package/AudioV2/abstractAudio/subNodes/abstractAudioSubNode.d.ts +2 -2
- package/AudioV2/abstractAudio/subNodes/audioAnalyzerSubNode.d.ts +6 -6
- package/AudioV2/abstractAudio/subNodes/spatialAudioSubNode.d.ts +9 -9
- package/AudioV2/abstractAudio/subNodes/stereoAudioSubNode.d.ts +6 -6
- package/AudioV2/abstractAudio/subNodes/volumeAudioSubNode.d.ts +4 -4
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.d.ts +4 -4
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudioListener.d.ts +4 -4
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.d.ts +3 -3
- package/AudioV2/abstractAudio/subProperties/index.d.ts +4 -4
- package/AudioV2/abstractAudio/subProperties/spatialAudio.d.ts +6 -6
- package/AudioV2/abstractAudio/subProperties/spatialAudioListener.d.ts +6 -6
- package/AudioV2/abstractAudio/subProperties/stereoAudio.d.ts +2 -2
- package/AudioV2/index.d.ts +4 -4
- package/AudioV2/webAudio/index.d.ts +5 -5
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.d.ts +4 -4
- package/AudioV2/webAudio/subNodes/stereoWebAudioSubNode.d.ts +3 -3
- package/AudioV2/webAudio/subNodes/volumeWebAudioSubNode.d.ts +3 -3
- package/AudioV2/webAudio/subNodes/webAudioAnalyzerSubNode.d.ts +4 -4
- package/AudioV2/webAudio/subNodes/webAudioBaseSubGraph.d.ts +7 -7
- package/AudioV2/webAudio/subNodes/webAudioBusAndSoundSubGraph.d.ts +7 -7
- package/AudioV2/webAudio/subProperties/spatialWebAudio.d.ts +2 -2
- package/AudioV2/webAudio/subProperties/spatialWebAudioListener.d.ts +2 -2
- package/AudioV2/webAudio/webAudioBus.d.ts +7 -7
- package/AudioV2/webAudio/webAudioEngine.d.ts +11 -11
- package/AudioV2/webAudio/webAudioMainBus.d.ts +6 -6
- package/AudioV2/webAudio/webAudioMainOut.d.ts +3 -3
- package/AudioV2/webAudio/webAudioNode.d.ts +4 -4
- package/AudioV2/webAudio/webAudioStaticSound.d.ts +13 -13
- package/AudioV2/webAudio/webAudioStreamingSound.d.ts +10 -10
- package/AudioV2/webAudio/webAudioUnmuteUI.d.ts +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +5 -5
- package/BakedVertexAnimation/index.d.ts +2 -2
- package/BakedVertexAnimation/vertexAnimationBaker.d.ts +4 -4
- package/Behaviors/Cameras/autoRotationBehavior.d.ts +3 -3
- package/Behaviors/Cameras/bouncingBehavior.d.ts +3 -3
- package/Behaviors/Cameras/framingBehavior.d.ts +7 -7
- package/Behaviors/Cameras/index.d.ts +3 -3
- package/Behaviors/Meshes/attachToBoxBehavior.d.ts +3 -3
- package/Behaviors/Meshes/baseSixDofDragBehavior.d.ts +9 -9
- package/Behaviors/Meshes/fadeInOutBehavior.d.ts +2 -2
- package/Behaviors/Meshes/followBehavior.d.ts +4 -4
- package/Behaviors/Meshes/handConstraintBehavior.d.ts +4 -4
- package/Behaviors/Meshes/index.d.ts +9 -9
- package/Behaviors/Meshes/multiPointerScaleBehavior.d.ts +2 -2
- package/Behaviors/Meshes/pointerDragBehavior.d.ts +8 -8
- package/Behaviors/Meshes/sixDofDragBehavior.d.ts +4 -4
- package/Behaviors/Meshes/surfaceMagnetismBehavior.d.ts +5 -5
- package/Behaviors/behavior.d.ts +1 -1
- package/Behaviors/index.d.ts +3 -3
- package/Bones/bone.d.ts +8 -8
- package/Bones/boneIKController.d.ts +4 -4
- package/Bones/boneLookController.d.ts +4 -4
- package/Bones/index.d.ts +4 -4
- package/Bones/skeleton.d.ts +13 -13
- package/Buffers/buffer.align.d.ts +2 -2
- package/Buffers/buffer.d.ts +3 -3
- package/Buffers/buffer.nonFloatVertexBuffers.d.ts +3 -3
- package/Buffers/bufferUtils.d.ts +1 -1
- package/Buffers/index.d.ts +5 -5
- package/Buffers/storageBuffer.d.ts +2 -2
- package/Cameras/Inputs/BaseCameraMouseWheelInput.d.ts +3 -3
- package/Cameras/Inputs/BaseCameraPointersInput.d.ts +5 -5
- package/Cameras/Inputs/arcRotateCameraGamepadInput.d.ts +4 -4
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +2 -2
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.d.ts +4 -4
- package/Cameras/Inputs/arcRotateCameraPointersInput.d.ts +5 -5
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.d.ts +3 -3
- package/Cameras/Inputs/flyCameraKeyboardInput.d.ts +2 -2
- package/Cameras/Inputs/flyCameraMouseInput.d.ts +2 -2
- package/Cameras/Inputs/followCameraKeyboardMoveInput.d.ts +2 -2
- package/Cameras/Inputs/followCameraMouseWheelInput.d.ts +2 -2
- package/Cameras/Inputs/followCameraPointersInput.d.ts +4 -4
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.d.ts +5 -5
- package/Cameras/Inputs/freeCameraGamepadInput.d.ts +4 -4
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.d.ts +2 -2
- package/Cameras/Inputs/freeCameraMouseInput.d.ts +3 -3
- package/Cameras/Inputs/freeCameraMouseWheelInput.d.ts +4 -4
- package/Cameras/Inputs/freeCameraTouchInput.d.ts +2 -2
- package/Cameras/Inputs/freeCameraVirtualJoystickInput.d.ts +4 -4
- package/Cameras/Inputs/index.d.ts +19 -19
- package/Cameras/RigModes/index.d.ts +3 -3
- package/Cameras/RigModes/stereoscopicAnaglyphRigMode.d.ts +1 -1
- package/Cameras/RigModes/stereoscopicRigMode.d.ts +1 -1
- package/Cameras/RigModes/vrRigMode.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/anaglyphFreeCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/index.d.ts +9 -9
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.d.ts +5 -5
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.d.ts +3 -3
- package/Cameras/VR/index.d.ts +5 -5
- package/Cameras/VR/vrCameraMetrics.d.ts +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.d.ts +5 -5
- package/Cameras/VR/vrDeviceOrientationFreeCamera.d.ts +4 -4
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.d.ts +5 -5
- package/Cameras/VR/vrExperienceHelper.d.ts +15 -15
- package/Cameras/arcRotateCamera.d.ts +12 -12
- package/Cameras/arcRotateCameraInputsManager.d.ts +2 -2
- package/Cameras/camera.d.ts +16 -16
- package/Cameras/cameraInputsManager.d.ts +2 -2
- package/Cameras/deviceOrientationCamera.d.ts +5 -5
- package/Cameras/flyCamera.d.ts +6 -6
- package/Cameras/flyCameraInputsManager.d.ts +2 -2
- package/Cameras/followCamera.d.ts +6 -6
- package/Cameras/followCameraInputsManager.d.ts +2 -2
- package/Cameras/freeCamera.d.ts +5 -5
- package/Cameras/freeCameraInputsManager.d.ts +5 -5
- package/Cameras/gamepadCamera.d.ts +3 -3
- package/Cameras/index.d.ts +20 -20
- package/Cameras/targetCamera.d.ts +4 -4
- package/Cameras/touchCamera.d.ts +3 -3
- package/Cameras/universalCamera.d.ts +4 -4
- package/Cameras/virtualJoysticksCamera.d.ts +4 -4
- package/Collisions/collider.d.ts +4 -4
- package/Collisions/collisionCoordinator.d.ts +5 -5
- package/Collisions/index.d.ts +10 -10
- package/Collisions/intersectionInfo.d.ts +1 -1
- package/Collisions/meshCollisionData.d.ts +5 -5
- package/Collisions/pickingInfo.d.ts +6 -6
- package/Compat/index.d.ts +1 -1
- package/Compute/computeEffect.d.ts +4 -4
- package/Compute/computeShader.d.ts +8 -8
- package/Compute/index.d.ts +2 -2
- package/Culling/Helper/computeShaderBoundingHelper.d.ts +2 -2
- package/Culling/Helper/transformFeedbackBoundingHelper.d.ts +3 -3
- package/Culling/Octrees/index.d.ts +3 -3
- package/Culling/Octrees/octree.d.ts +7 -7
- package/Culling/Octrees/octreeBlock.d.ts +4 -4
- package/Culling/Octrees/octreeSceneComponent.d.ts +9 -9
- package/Culling/boundingBox.d.ts +6 -6
- package/Culling/boundingInfo.d.ts +7 -7
- package/Culling/boundingSphere.d.ts +3 -3
- package/Culling/index.d.ts +8 -8
- package/Culling/ray.core.d.ts +4 -4
- package/Culling/ray.core.js +1 -1
- package/Culling/ray.core.js.map +1 -1
- package/Culling/ray.d.ts +1 -1
- package/Debug/ISkeletonViewer.d.ts +2 -2
- package/Debug/axesViewer.d.ts +4 -4
- package/Debug/boneAxesViewer.d.ts +6 -6
- package/Debug/debugLayer.d.ts +4 -4
- package/Debug/debugLayer.js +8 -1
- package/Debug/debugLayer.js.map +1 -1
- package/Debug/directionalLightFrustumViewer.d.ts +3 -3
- package/Debug/index.d.ts +8 -8
- package/Debug/physicsViewer.d.ts +11 -11
- package/Debug/rayHelper.d.ts +6 -6
- package/Debug/skeletonViewer.d.ts +9 -9
- package/Decorators/nodeDecorator.d.ts +2 -2
- package/DeviceInput/InputDevices/deviceSource.d.ts +5 -5
- package/DeviceInput/InputDevices/deviceSourceManager.d.ts +8 -8
- package/DeviceInput/InputDevices/deviceTypes.d.ts +1 -1
- package/DeviceInput/eventFactory.d.ts +4 -4
- package/DeviceInput/index.d.ts +4 -4
- package/DeviceInput/inputInterfaces.d.ts +2 -2
- package/DeviceInput/internalDeviceSourceManager.d.ts +8 -8
- package/DeviceInput/nativeDeviceInputSystem.d.ts +3 -3
- package/DeviceInput/webDeviceInputSystem.d.ts +4 -4
- package/Engines/AbstractEngine/abstractEngine.alpha.d.ts +1 -1
- package/Engines/AbstractEngine/abstractEngine.cubeTexture.d.ts +4 -4
- package/Engines/AbstractEngine/abstractEngine.dom.d.ts +3 -3
- package/Engines/AbstractEngine/abstractEngine.loadingScreen.d.ts +2 -2
- package/Engines/AbstractEngine/abstractEngine.query.d.ts +3 -3
- package/Engines/AbstractEngine/abstractEngine.renderPass.d.ts +1 -1
- package/Engines/AbstractEngine/abstractEngine.states.d.ts +3 -3
- package/Engines/AbstractEngine/abstractEngine.texture.d.ts +4 -4
- package/Engines/AbstractEngine/abstractEngine.timeQuery.d.ts +3 -3
- package/Engines/AbstractEngine/abstractEngine.views.d.ts +4 -4
- package/Engines/AbstractEngine/index.d.ts +10 -10
- package/Engines/Extensions/engine.alpha.d.ts +1 -1
- package/Engines/Extensions/engine.computeShader.d.ts +7 -7
- package/Engines/Extensions/engine.cubeTexture.d.ts +5 -5
- package/Engines/Extensions/engine.debugging.d.ts +1 -1
- package/Engines/Extensions/engine.dynamicBuffer.d.ts +3 -3
- package/Engines/Extensions/engine.dynamicTexture.d.ts +4 -4
- package/Engines/Extensions/engine.multiRender.d.ts +5 -5
- package/Engines/Extensions/engine.multiview.d.ts +9 -9
- package/Engines/Extensions/engine.prefilteredCubeTexture.d.ts +4 -4
- package/Engines/Extensions/engine.query.d.ts +7 -7
- package/Engines/Extensions/engine.rawTexture.d.ts +4 -4
- package/Engines/Extensions/engine.readTexture.d.ts +4 -4
- package/Engines/Extensions/engine.renderTarget.d.ts +6 -6
- package/Engines/Extensions/engine.renderTargetCube.d.ts +3 -3
- package/Engines/Extensions/engine.renderTargetTexture.d.ts +3 -3
- package/Engines/Extensions/engine.textureSelector.d.ts +2 -2
- package/Engines/Extensions/engine.transformFeedback.d.ts +3 -3
- package/Engines/Extensions/engine.uniformBuffer.d.ts +4 -4
- package/Engines/Extensions/engine.videoTexture.d.ts +4 -4
- package/Engines/Extensions/engine.views.d.ts +1 -1
- package/Engines/Extensions/index.d.ts +20 -20
- package/Engines/IPipelineContext.d.ts +4 -4
- package/Engines/Native/index.d.ts +2 -2
- package/Engines/Native/nativeDataStream.d.ts +1 -1
- package/Engines/Native/nativeHardwareTexture.d.ts +3 -3
- package/Engines/Native/nativeInterfaces.d.ts +6 -6
- package/Engines/Native/nativePipelineContext.d.ts +8 -8
- package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -5
- package/Engines/Native/nativeShaderProcessingContext.d.ts +1 -1
- package/Engines/Native/nativeShaderProcessors.d.ts +4 -4
- package/Engines/Native/validatedNativeDataStream.d.ts +2 -2
- package/Engines/Processors/Expressions/Operators/index.d.ts +4 -4
- package/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.d.ts +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.d.ts +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js +2 -6
- package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js.map +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.d.ts +1 -1
- package/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.d.ts +1 -1
- package/Engines/Processors/Expressions/index.d.ts +2 -2
- package/Engines/Processors/iShaderProcessor.d.ts +8 -4
- package/Engines/Processors/iShaderProcessor.js.map +1 -1
- package/Engines/Processors/index.d.ts +9 -9
- package/Engines/Processors/shaderCodeConditionNode.d.ts +5 -3
- package/Engines/Processors/shaderCodeConditionNode.js +2 -2
- package/Engines/Processors/shaderCodeConditionNode.js.map +1 -1
- package/Engines/Processors/shaderCodeNode.d.ts +4 -2
- package/Engines/Processors/shaderCodeNode.js +3 -2
- package/Engines/Processors/shaderCodeNode.js.map +1 -1
- package/Engines/Processors/shaderCodeTestNode.d.ts +2 -2
- package/Engines/Processors/shaderProcessingOptions.d.ts +2 -2
- package/Engines/Processors/shaderProcessor.d.ts +6 -6
- package/Engines/Processors/shaderProcessor.js +16 -14
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGL/webGL2ShaderProcessors.d.ts +2 -2
- package/Engines/WebGL/webGLHardwareTexture.d.ts +2 -2
- package/Engines/WebGL/webGLPipelineContext.d.ts +6 -6
- package/Engines/WebGL/webGLRenderTargetWrapper.d.ts +5 -5
- package/Engines/WebGL/webGLShaderProcessors.d.ts +4 -4
- package/Engines/WebGPU/Extensions/engine.alpha.d.ts +2 -2
- package/Engines/WebGPU/Extensions/engine.computeShader.d.ts +7 -7
- package/Engines/WebGPU/Extensions/engine.cubeTexture.d.ts +5 -5
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.d.ts +4 -4
- package/Engines/WebGPU/Extensions/engine.multiRender.d.ts +5 -5
- package/Engines/WebGPU/Extensions/engine.query.d.ts +1 -1
- package/Engines/WebGPU/Extensions/engine.rawTexture.d.ts +4 -4
- package/Engines/WebGPU/Extensions/engine.readTexture.d.ts +3 -3
- package/Engines/WebGPU/Extensions/engine.renderTarget.d.ts +6 -6
- package/Engines/WebGPU/Extensions/engine.renderTargetCube.d.ts +3 -3
- package/Engines/WebGPU/Extensions/engine.renderTargetTexture.d.ts +3 -3
- package/Engines/WebGPU/Extensions/engine.videoTexture.d.ts +4 -4
- package/Engines/WebGPU/Extensions/index.d.ts +13 -13
- package/Engines/WebGPU/webgpuBufferManager.d.ts +4 -4
- package/Engines/WebGPU/webgpuBundleList.d.ts +1 -1
- package/Engines/WebGPU/webgpuCacheBindGroups.d.ts +5 -5
- package/Engines/WebGPU/webgpuCacheRenderPipeline.d.ts +5 -5
- package/Engines/WebGPU/webgpuCacheRenderPipelineString.d.ts +2 -2
- package/Engines/WebGPU/webgpuCacheRenderPipelineTree.d.ts +2 -2
- package/Engines/WebGPU/webgpuCacheSampler.d.ts +2 -2
- package/Engines/WebGPU/webgpuClearQuad.d.ts +7 -7
- package/Engines/WebGPU/webgpuComputeContext.d.ts +3 -3
- package/Engines/WebGPU/webgpuComputePipelineContext.d.ts +3 -3
- package/Engines/WebGPU/webgpuDepthCullingState.d.ts +3 -3
- package/Engines/WebGPU/webgpuDrawContext.d.ts +4 -4
- package/Engines/WebGPU/webgpuExternalTexture.d.ts +1 -1
- package/Engines/WebGPU/webgpuHardwareTexture.d.ts +3 -3
- package/Engines/WebGPU/webgpuMaterialContext.d.ts +5 -5
- package/Engines/WebGPU/webgpuOcclusionQuery.d.ts +2 -2
- package/Engines/WebGPU/webgpuPerfCounter.d.ts +1 -1
- package/Engines/WebGPU/webgpuPipelineContext.d.ts +8 -8
- package/Engines/WebGPU/webgpuQuerySet.d.ts +3 -3
- package/Engines/WebGPU/webgpuRenderTargetWrapper.d.ts +4 -4
- package/Engines/WebGPU/webgpuShaderProcessingContext.d.ts +2 -2
- package/Engines/WebGPU/webgpuShaderProcessor.d.ts +4 -4
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.d.ts +5 -5
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.d.ts +22 -18
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +64 -21
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
- package/Engines/WebGPU/webgpuSnapshotRendering.d.ts +2 -2
- package/Engines/WebGPU/webgpuStencilStateComposer.d.ts +2 -2
- package/Engines/WebGPU/webgpuTextureHelper.d.ts +2 -2
- package/Engines/WebGPU/webgpuTextureManager.d.ts +6 -6
- package/Engines/WebGPU/webgpuTimestampQuery.d.ts +4 -4
- package/Engines/abstractEngine.d.ts +41 -41
- package/Engines/abstractEngine.js +2 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/Engines/engine.common.d.ts +3 -3
- package/Engines/engine.d.ts +30 -30
- package/Engines/engineFactory.d.ts +1 -1
- package/Engines/engineStore.d.ts +4 -4
- package/Engines/index.d.ts +39 -39
- package/Engines/nativeEngine.d.ts +27 -27
- package/Engines/nullEngine.d.ts +13 -13
- package/Engines/renderTargetWrapper.d.ts +4 -4
- package/Engines/shaderStore.d.ts +1 -1
- package/Engines/thinEngine.d.ts +27 -27
- package/Engines/thinEngine.functions.d.ts +5 -5
- package/Engines/thinWebGPUEngine.d.ts +8 -8
- package/Engines/webgpuEngine.d.ts +48 -48
- package/Events/deviceInputEvents.d.ts +1 -1
- package/Events/index.d.ts +4 -4
- package/Events/keyboardEvents.d.ts +1 -1
- package/Events/pointerEvents.d.ts +6 -6
- package/FlowGraph/Blocks/Data/Math/flowGraphMathBlocks.d.ts +12 -7
- package/FlowGraph/Blocks/Data/Math/flowGraphMathBlocks.js +26 -7
- package/FlowGraph/Blocks/Data/Math/flowGraphMathBlocks.js.map +1 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphMathCombineExtractBlocks.d.ts +1 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphMatrixMathBlocks.d.ts +2 -2
- package/FlowGraph/Blocks/Data/Math/flowGraphVectorMathBlocks.d.ts +3 -3
- package/FlowGraph/Blocks/Data/Math/index.d.ts +4 -4
- package/FlowGraph/Blocks/Data/Transformers/flowGraphJsonPointerParserBlock.d.ts +1 -1
- package/FlowGraph/Blocks/Data/Transformers/flowGraphTypeToTypeBlocks.d.ts +1 -1
- package/FlowGraph/Blocks/Data/Transformers/index.d.ts +2 -2
- package/FlowGraph/Blocks/Data/Utils/index.d.ts +5 -5
- package/FlowGraph/Blocks/Data/flowGraphBinaryOperationBlock.d.ts +5 -5
- package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.d.ts +5 -5
- package/FlowGraph/Blocks/Data/flowGraphConditionalDataBlock.d.ts +4 -4
- package/FlowGraph/Blocks/Data/flowGraphConstantBlock.d.ts +1 -1
- package/FlowGraph/Blocks/Data/flowGraphConstantOperationBlock.d.ts +4 -4
- package/FlowGraph/Blocks/Data/flowGraphGetPropertyBlock.d.ts +1 -1
- package/FlowGraph/Blocks/Data/flowGraphGetVariableBlock.d.ts +4 -4
- package/FlowGraph/Blocks/Data/flowGraphTernaryOperationBlock.d.ts +5 -5
- package/FlowGraph/Blocks/Data/flowGraphTransformCoordinatesSystemBlock.d.ts +6 -6
- package/FlowGraph/Blocks/Data/flowGraphUnaryOperationBlock.d.ts +5 -5
- package/FlowGraph/Blocks/Data/index.d.ts +12 -12
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.d.ts +6 -6
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- package/Sprites/sprite.d.ts +9 -9
- package/Sprites/spriteManager.d.ts +9 -9
- package/Sprites/spriteMap.d.ts +7 -7
- package/Sprites/spritePackedManager.d.ts +3 -3
- package/Sprites/spriteRenderer.d.ts +8 -8
- package/Sprites/spriteSceneComponent.d.ts +10 -10
- package/Sprites/thinSprite.d.ts +2 -2
- package/States/alphaCullingState.d.ts +1 -1
- package/States/depthCullingState.d.ts +1 -1
- package/States/index.d.ts +4 -4
- package/States/stencilState.d.ts +1 -1
- package/States/stencilStateComposer.d.ts +1 -1
- package/XR/features/Layers/WebXRProjectionLayer.d.ts +1 -1
- package/XR/features/WebXRAbstractFeature.d.ts +4 -4
- package/XR/features/WebXRAnchorSystem.d.ts +6 -6
- package/XR/features/WebXRBackgroundRemover.d.ts +4 -4
- package/XR/features/WebXRControllerMovement.d.ts +9 -9
- package/XR/features/WebXRControllerPhysics.d.ts +6 -6
- package/XR/features/WebXRControllerPointerSelection.d.ts +10 -10
- package/XR/features/WebXRControllerTeleportation.d.ts +12 -12
- package/XR/features/WebXRDOMOverlay.d.ts +3 -3
- package/XR/features/WebXRDepthSensing.d.ts +6 -6
- package/XR/features/WebXREyeTracking.d.ts +5 -5
- package/XR/features/WebXRFeaturePointSystem.d.ts +4 -4
- package/XR/features/WebXRHandTracking.d.ts +11 -11
- package/XR/features/WebXRHitTest.d.ts +5 -5
- package/XR/features/WebXRHitTestLegacy.d.ts +6 -6
- package/XR/features/WebXRImageTracking.d.ts +5 -5
- package/XR/features/WebXRLayers.d.ts +8 -8
- package/XR/features/WebXRLightEstimation.d.ts +9 -9
- package/XR/features/WebXRMeshDetector.d.ts +6 -6
- package/XR/features/WebXRNearInteraction.d.ts +13 -13
- package/XR/features/WebXRPlaneDetector.d.ts +5 -5
- package/XR/features/WebXRRawCameraAccess.d.ts +4 -4
- package/XR/features/WebXRSpaceWarp.d.ts +10 -10
- package/XR/features/WebXRWalkingLocomotion.d.ts +4 -4
- package/XR/features/index.d.ts +23 -23
- package/XR/index.d.ts +14 -14
- package/XR/motionController/index.d.ts +9 -9
- package/XR/motionController/webXRAbstractMotionController.d.ts +5 -5
- package/XR/motionController/webXRControllerComponent.d.ts +3 -3
- package/XR/motionController/webXRGenericHandController.d.ts +4 -4
- package/XR/motionController/webXRGenericMotionController.d.ts +4 -4
- package/XR/motionController/webXRHTCViveMotionController.d.ts +4 -4
- package/XR/motionController/webXRMicrosoftMixedRealityController.d.ts +4 -4
- package/XR/motionController/webXRMotionControllerManager.d.ts +2 -2
- package/XR/motionController/webXROculusTouchMotionController.d.ts +4 -4
- package/XR/motionController/webXRProfiledMotionController.d.ts +4 -4
- package/XR/native/index.d.ts +2 -2
- package/XR/native/nativeXRRenderTarget.d.ts +7 -7
- package/XR/webXRCamera.d.ts +7 -7
- package/XR/webXRDefaultExperience.d.ts +16 -16
- package/XR/webXREnterExitUI.d.ts +5 -5
- package/XR/webXRExperienceHelper.d.ts +7 -7
- package/XR/webXRFeaturesManager.d.ts +2 -2
- package/XR/webXRInput.d.ts +6 -6
- package/XR/webXRInputSource.d.ts +7 -7
- package/XR/webXRLayerWrapper.d.ts +3 -3
- package/XR/webXRManagedOutputCanvas.d.ts +5 -5
- package/XR/webXRRenderTargetTextureProvider.d.ts +5 -5
- package/XR/webXRSessionManager.d.ts +9 -9
- package/XR/webXRTypes.d.ts +2 -2
- package/XR/webXRWebGLLayer.d.ts +6 -6
- package/assetContainer.d.ts +27 -27
- package/index.d.ts +49 -49
- package/node.d.ts +15 -15
- package/package.json +1 -1
- package/scene.d.ts +62 -62
- package/sceneComponent.d.ts +12 -12
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/**
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readonly customBuildAnimation: FlowGraphDataConnection<(target: any, propertname: any, context: FlowGraphContext) => (keys: any[], fps: number, animationType: number, easingFunction?: EasingFunction) => Animation | Animation[]>;
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type { EasingFunction } from \"core/Animations/easing\";\nimport { Constants } from \"core/Engines/constants\";\nimport { FlowGraphBlock, type IFlowGraphBlockConfiguration } from \"core/FlowGraph/flowGraphBlock\";\nimport type { FlowGraphContext } from \"core/FlowGraph/flowGraphContext\";\nimport type { FlowGraphDataConnection } from \"core/FlowGraph/flowGraphDataConnection\";\nimport type { FlowGraphTypes } from \"core/FlowGraph/flowGraphRichTypes\";\nimport { getRichTypeByAnimationType, getRichTypeByFlowGraphType, RichTypeAny, RichTypeNumber } from \"core/FlowGraph/flowGraphRichTypes\";\nimport { Animation } from \"core/Animations/animation\";\nimport { RegisterClass } from \"core/Misc/typeStore\";\nimport { FlowGraphBlockNames } from \"../../flowGraphBlockNames\";\n\n/**\n * Configuration for the interpolation block.\n */\nexport interface IFlowGraphInterpolationBlockConfiguration extends IFlowGraphBlockConfiguration {\n /**\n * The number of keyframes to interpolate between.\n * Will default to 1 if not provided (i.e. from currentValue to a provided value in the time provided)\n */\n keyFramesCount?: number;\n\n /**\n * The duration of the interpolation.\n */\n duration?: number;\n\n /**\n * The name of the property that will be interpolated.\n */\n propertyName?: string | string[];\n\n /**\n * The type of the animation to create.\n * Default is ANIMATIONTYPE_FLOAT\n * This cannot be changed after construction, so make sure to pass the right value.\n */\n animationType?: number | FlowGraphTypes;\n}\n\n/**\n * This block is responsible for interpolating between two values.\n * The babylon concept used is Animation, and it is the output of this block.\n *\n * Note that values will be parsed when the in connection is triggered. until then changing the value will not trigger a new interpolation.\n *\n * Internally this block uses the Animation class.\n *\n * Note that if the interpolation is already running a signal will be sent to stop the animation group running it.\n */\nexport class FlowGraphInterpolationBlock<T> extends FlowGraphBlock {\n /**\n * Input connection: The value to interpolate from.\n * Optional. If not provided, the current value will be used.\n * Note that if provided, every time the animation is created this value will be used!\n */\n public readonly initialValue: FlowGraphDataConnection<T>;\n\n /**\n * Input connection: The value to interpolate to.\n * Optional. This can also be set using the KeyFrames input!\n * If provided it will be set to the last keyframe value.\n */\n public readonly endValue: FlowGraphDataConnection<T>;\n\n /**\n * output connection: The animation that will be created when in is triggered.\n */\n public readonly animation: FlowGraphDataConnection<Animation | Animation[]>;\n\n /**\n * Input connection: An optional easing function to use for the interpolation.\n */\n public readonly easingFunction: FlowGraphDataConnection<EasingFunction>;\n\n /**\n * Input connection: The name of the property that will be set\n */\n public readonly propertyName: FlowGraphDataConnection<string | string[]>;\n\n /**\n * If provided, this function will be used to create the animation object(s).\n */\n public readonly customBuildAnimation: FlowGraphDataConnection<\n () => (keys: any[], fps: number, animationType: number, easingFunction?: EasingFunction) => Animation | Animation[]\n >;\n\n /**\n * The keyframes to interpolate between.\n * Each keyframe has a duration input and a value input.\n */\n public readonly keyFrames: {\n duration: FlowGraphDataConnection<number>;\n value: FlowGraphDataConnection<T>;\n }[] = [];\n\n constructor(config: IFlowGraphInterpolationBlockConfiguration = {}) {\n super(config);\n const type =\n typeof config?.animationType === \"string\"\n ? getRichTypeByFlowGraphType(config.animationType)\n : getRichTypeByAnimationType(config?.animationType ?? Constants.ANIMATIONTYPE_FLOAT);\n\n const numberOfKeyFrames = config?.keyFramesCount ?? 1;\n const duration = this.registerDataInput(`duration_0`, RichTypeNumber, 0);\n const value = this.registerDataInput(`value_0`, type);\n this.keyFrames.push({ duration, value });\n for (let i = 1; i < numberOfKeyFrames + 1; i++) {\n const duration = this.registerDataInput(`duration_${i}`, RichTypeNumber, i === numberOfKeyFrames ? config.duration : undefined);\n const value = this.registerDataInput(`value_${i}`, type);\n this.keyFrames.push({ duration, value });\n }\n this.initialValue = this.keyFrames[0].value;\n this.endValue = this.keyFrames[numberOfKeyFrames].value;\n this.easingFunction = this.registerDataInput(\"easingFunction\", RichTypeAny);\n this.animation = this.registerDataOutput(\"animation\", RichTypeAny);\n this.propertyName = this.registerDataInput(\"propertyName\", RichTypeAny, config?.propertyName);\n this.customBuildAnimation = this.registerDataInput(\"customBuildAnimation\", RichTypeAny);\n }\n\n public override _updateOutputs(context: FlowGraphContext): void {\n const interpolationAnimations = context._getGlobalContextVariable(\"interpolationAnimations\", []) as number[];\n const propertyName = this.propertyName.getValue(context);\n const easingFunction = this.easingFunction.getValue(context);\n const animation = this._createAnimation(context, propertyName, easingFunction);\n // If an old animation exists, it will be ignored here.\n // This is because if the animation is running and they both have the same target, the old will be stopped.\n // This doesn't happen here, it happens in the play animation block.\n this.animation.setValue(animation, context);\n // to make sure no 2 interpolations are running on the same target, we will mark the animation in the context\n if (Array.isArray(animation)) {\n for (const anim of animation) {\n interpolationAnimations.push(anim.uniqueId);\n }\n } else {\n interpolationAnimations.push(animation.uniqueId);\n }\n context._setGlobalContextVariable(\"interpolationAnimations\", interpolationAnimations);\n }\n\n private _createAnimation(context: FlowGraphContext, propertyName: string | string[], easingFunction: EasingFunction): Animation | Animation[] {\n const type = this.initialValue.richType;\n const keys: { frame: number; value: T }[] = [];\n // add initial value\n const currentValue = this.initialValue.getValue(context) || type.defaultValue;\n keys.push({ frame: 0, value: currentValue });\n const numberOfKeyFrames = this.config?.numberOfKeyFrames ?? 1;\n for (let i = 1; i < numberOfKeyFrames + 1; i++) {\n const duration = this.keyFrames[i].duration?.getValue(context);\n let value = this.keyFrames[i].value?.getValue(context);\n if (i === numberOfKeyFrames - 1) {\n value = value || type.defaultValue;\n }\n if (duration !== undefined && value) {\n // convert duration to frames, based on 60 fps\n keys.push({ frame: duration * 60, value });\n }\n }\n const customBuildAnimation = this.customBuildAnimation.getValue(context);\n if (customBuildAnimation) {\n return customBuildAnimation()(keys, 60, type.animationType, easingFunction);\n }\n if (typeof propertyName === \"string\") {\n const animation = Animation.CreateAnimation(propertyName, type.animationType, 60, easingFunction);\n animation.setKeys(keys);\n return [animation];\n } else {\n const animations = propertyName.map((name) => {\n const animation = Animation.CreateAnimation(name, type.animationType, 60, easingFunction);\n animation.setKeys(keys);\n return animation;\n });\n return animations;\n }\n }\n\n public override getClassName(): string {\n return FlowGraphBlockNames.ValueInterpolation;\n }\n}\n\nRegisterClass(FlowGraphBlockNames.ValueInterpolation, FlowGraphInterpolationBlock);\n\n// #L54P2C\n"]}
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1
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+
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type { EasingFunction } from \"core/Animations/easing\";\nimport { Constants } from \"core/Engines/constants\";\nimport { FlowGraphBlock, type IFlowGraphBlockConfiguration } from \"core/FlowGraph/flowGraphBlock\";\nimport type { FlowGraphContext } from \"core/FlowGraph/flowGraphContext\";\nimport type { FlowGraphDataConnection } from \"core/FlowGraph/flowGraphDataConnection\";\nimport type { FlowGraphTypes } from \"core/FlowGraph/flowGraphRichTypes\";\nimport { getRichTypeByAnimationType, getRichTypeByFlowGraphType, RichTypeAny, RichTypeNumber } from \"core/FlowGraph/flowGraphRichTypes\";\nimport { Animation } from \"core/Animations/animation\";\nimport { RegisterClass } from \"core/Misc/typeStore\";\nimport { FlowGraphBlockNames } from \"../../flowGraphBlockNames\";\n\n/**\n * Configuration for the interpolation block.\n */\nexport interface IFlowGraphInterpolationBlockConfiguration extends IFlowGraphBlockConfiguration {\n /**\n * The number of keyframes to interpolate between.\n * Will default to 1 if not provided (i.e. from currentValue to a provided value in the time provided)\n */\n keyFramesCount?: number;\n\n /**\n * The duration of the interpolation.\n */\n duration?: number;\n\n /**\n * The name of the property that will be interpolated.\n */\n propertyName?: string | string[];\n\n /**\n * The type of the animation to create.\n * Default is ANIMATIONTYPE_FLOAT\n * This cannot be changed after construction, so make sure to pass the right value.\n */\n animationType?: number | FlowGraphTypes;\n}\n\n/**\n * This block is responsible for interpolating between two values.\n * The babylon concept used is Animation, and it is the output of this block.\n *\n * Note that values will be parsed when the in connection is triggered. until then changing the value will not trigger a new interpolation.\n *\n * Internally this block uses the Animation class.\n *\n * Note that if the interpolation is already running a signal will be sent to stop the animation group running it.\n */\nexport class FlowGraphInterpolationBlock<T> extends FlowGraphBlock {\n /**\n * Input connection: The value to interpolate from.\n * Optional. If not provided, the current value will be used.\n * Note that if provided, every time the animation is created this value will be used!\n */\n public readonly initialValue: FlowGraphDataConnection<T>;\n\n /**\n * Input connection: The value to interpolate to.\n * Optional. This can also be set using the KeyFrames input!\n * If provided it will be set to the last keyframe value.\n */\n public readonly endValue: FlowGraphDataConnection<T>;\n\n /**\n * output connection: The animation that will be created when in is triggered.\n */\n public readonly animation: FlowGraphDataConnection<Animation | Animation[]>;\n\n /**\n * Input connection: An optional easing function to use for the interpolation.\n */\n public readonly easingFunction: FlowGraphDataConnection<EasingFunction>;\n\n /**\n * Input connection: The name of the property that will be set\n */\n public readonly propertyName: FlowGraphDataConnection<string | string[]>;\n\n /**\n * If provided, this function will be used to create the animation object(s).\n */\n public readonly customBuildAnimation: FlowGraphDataConnection<\n (target: any, propertname: any, context: FlowGraphContext) => (keys: any[], fps: number, animationType: number, easingFunction?: EasingFunction) => Animation | Animation[]\n >;\n\n /**\n * The keyframes to interpolate between.\n * Each keyframe has a duration input and a value input.\n */\n public readonly keyFrames: {\n duration: FlowGraphDataConnection<number>;\n value: FlowGraphDataConnection<T>;\n }[] = [];\n\n constructor(config: IFlowGraphInterpolationBlockConfiguration = {}) {\n super(config);\n const type =\n typeof config?.animationType === \"string\"\n ? getRichTypeByFlowGraphType(config.animationType)\n : getRichTypeByAnimationType(config?.animationType ?? Constants.ANIMATIONTYPE_FLOAT);\n\n const numberOfKeyFrames = config?.keyFramesCount ?? 1;\n const duration = this.registerDataInput(`duration_0`, RichTypeNumber, 0);\n const value = this.registerDataInput(`value_0`, type);\n this.keyFrames.push({ duration, value });\n for (let i = 1; i < numberOfKeyFrames + 1; i++) {\n const duration = this.registerDataInput(`duration_${i}`, RichTypeNumber, i === numberOfKeyFrames ? config.duration : undefined);\n const value = this.registerDataInput(`value_${i}`, type);\n this.keyFrames.push({ duration, value });\n }\n this.initialValue = this.keyFrames[0].value;\n this.endValue = this.keyFrames[numberOfKeyFrames].value;\n this.easingFunction = this.registerDataInput(\"easingFunction\", RichTypeAny);\n this.animation = this.registerDataOutput(\"animation\", RichTypeAny);\n this.propertyName = this.registerDataInput(\"propertyName\", RichTypeAny, config?.propertyName);\n this.customBuildAnimation = this.registerDataInput(\"customBuildAnimation\", RichTypeAny);\n }\n\n public override _updateOutputs(context: FlowGraphContext): void {\n const interpolationAnimations = context._getGlobalContextVariable(\"interpolationAnimations\", []) as number[];\n const propertyName = this.propertyName.getValue(context);\n const easingFunction = this.easingFunction.getValue(context);\n const animation = this._createAnimation(context, propertyName, easingFunction);\n // If an old animation exists, it will be ignored here.\n // This is because if the animation is running and they both have the same target, the old will be stopped.\n // This doesn't happen here, it happens in the play animation block.\n this.animation.setValue(animation, context);\n // to make sure no 2 interpolations are running on the same target, we will mark the animation in the context\n if (Array.isArray(animation)) {\n for (const anim of animation) {\n interpolationAnimations.push(anim.uniqueId);\n }\n } else {\n interpolationAnimations.push(animation.uniqueId);\n }\n context._setGlobalContextVariable(\"interpolationAnimations\", interpolationAnimations);\n }\n\n private _createAnimation(context: FlowGraphContext, propertyName: string | string[], easingFunction: EasingFunction): Animation | Animation[] {\n const type = this.initialValue.richType;\n const keys: { frame: number; value: T }[] = [];\n // add initial value\n const currentValue = this.initialValue.getValue(context) || type.defaultValue;\n keys.push({ frame: 0, value: currentValue });\n const numberOfKeyFrames = this.config?.numberOfKeyFrames ?? 1;\n for (let i = 1; i < numberOfKeyFrames + 1; i++) {\n const duration = this.keyFrames[i].duration?.getValue(context);\n let value = this.keyFrames[i].value?.getValue(context);\n if (i === numberOfKeyFrames - 1) {\n value = value || type.defaultValue;\n }\n if (duration !== undefined && value) {\n // convert duration to frames, based on 60 fps\n keys.push({ frame: duration * 60, value });\n }\n }\n const customBuildAnimation = this.customBuildAnimation.getValue(context);\n if (customBuildAnimation) {\n return customBuildAnimation(null, null, context)(keys, 60, type.animationType, easingFunction);\n }\n if (typeof propertyName === \"string\") {\n const animation = Animation.CreateAnimation(propertyName, type.animationType, 60, easingFunction);\n animation.setKeys(keys);\n return [animation];\n } else {\n const animations = propertyName.map((name) => {\n const animation = Animation.CreateAnimation(name, type.animationType, 60, easingFunction);\n animation.setKeys(keys);\n return animation;\n });\n return animations;\n }\n }\n\n public override getClassName(): string {\n return FlowGraphBlockNames.ValueInterpolation;\n }\n}\n\nRegisterClass(FlowGraphBlockNames.ValueInterpolation, FlowGraphInterpolationBlock);\n\n// #L54P2C\n"]}
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import type { FlowGraphContext } from "../../../flowGraphContext";
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import { FlowGraphAsyncExecutionBlock } from "../../../flowGraphAsyncExecutionBlock.js";
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import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock.js";
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import type { FlowGraphContext } from "../../../flowGraphContext";
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2
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-
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection";
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3
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-
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection";
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4
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-
import { FlowGraphExecutionBlockWithOutSignal } from "../../../flowGraphExecutionBlockWithOutSignal";
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5
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-
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock";
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6
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-
import { FlowGraphInteger } from "../../../CustomTypes/flowGraphInteger";
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1
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+
import type { FlowGraphContext } from "../../../flowGraphContext.js";
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2
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+
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection.js";
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3
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+
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection.js";
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4
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+
import { FlowGraphExecutionBlockWithOutSignal } from "../../../flowGraphExecutionBlockWithOutSignal.js";
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5
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+
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock.js";
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6
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+
import { FlowGraphInteger } from "../../../CustomTypes/flowGraphInteger.js";
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7
7
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/**
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8
8
|
* Configuration for the DoN block.
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9
9
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*/
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@@ -2,7 +2,7 @@ import type { FlowGraphContext } from "../../../flowGraphContext.js";
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2
2
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import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection.js";
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3
3
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import { FlowGraphExecutionBlock } from "../../../flowGraphExecutionBlock.js";
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4
4
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import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection.js";
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5
|
-
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock";
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5
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+
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock.js";
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6
6
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/**
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7
7
|
* Configuration for the flip flop block.
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8
8
|
*/
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@@ -1,8 +1,8 @@
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1
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-
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection";
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2
|
-
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection";
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1
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+
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection.js";
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2
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+
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection.js";
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3
3
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import { FlowGraphExecutionBlockWithOutSignal } from "../../../flowGraphExecutionBlockWithOutSignal.js";
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4
|
-
import type { FlowGraphContext } from "../../../flowGraphContext";
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5
|
-
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock";
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4
|
+
import type { FlowGraphContext } from "../../../flowGraphContext.js";
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5
|
+
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock.js";
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6
6
|
import type { FlowGraphNumber } from "../../../utils.js";
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7
7
|
import { FlowGraphInteger } from "../../../CustomTypes/flowGraphInteger.js";
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|
8
8
|
/**
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
import type { FlowGraphContext } from "../../../flowGraphContext";
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2
|
-
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection";
|
|
3
|
-
import { FlowGraphExecutionBlock } from "../../../flowGraphExecutionBlock";
|
|
4
|
-
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection";
|
|
5
|
-
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock";
|
|
1
|
+
import type { FlowGraphContext } from "../../../flowGraphContext.js";
|
|
2
|
+
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection.js";
|
|
3
|
+
import { FlowGraphExecutionBlock } from "../../../flowGraphExecutionBlock.js";
|
|
4
|
+
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection.js";
|
|
5
|
+
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock.js";
|
|
6
6
|
import { FlowGraphInteger } from "../../../CustomTypes/flowGraphInteger.js";
|
|
7
7
|
/**
|
|
8
8
|
* Configuration for the multi gate block.
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock";
|
|
2
|
-
import type { FlowGraphContext } from "../../../flowGraphContext";
|
|
3
|
-
import { FlowGraphExecutionBlock } from "../../../flowGraphExecutionBlock";
|
|
4
|
-
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection";
|
|
1
|
+
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock.js";
|
|
2
|
+
import type { FlowGraphContext } from "../../../flowGraphContext.js";
|
|
3
|
+
import { FlowGraphExecutionBlock } from "../../../flowGraphExecutionBlock.js";
|
|
4
|
+
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection.js";
|
|
5
5
|
/**
|
|
6
6
|
* Configuration for the sequence block.
|
|
7
7
|
*/
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
import { FlowGraphAsyncExecutionBlock } from "../../../flowGraphAsyncExecutionBlock";
|
|
2
|
-
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock";
|
|
3
|
-
import type { FlowGraphContext } from "../../../flowGraphContext";
|
|
4
|
-
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection";
|
|
5
|
-
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection";
|
|
1
|
+
import { FlowGraphAsyncExecutionBlock } from "../../../flowGraphAsyncExecutionBlock.js";
|
|
2
|
+
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock.js";
|
|
3
|
+
import type { FlowGraphContext } from "../../../flowGraphContext.js";
|
|
4
|
+
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection.js";
|
|
5
|
+
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection.js";
|
|
6
6
|
/**
|
|
7
7
|
* Block that sets a delay in seconds before activating the output signal.
|
|
8
8
|
*/
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
import type { FlowGraphContext } from "../../../flowGraphContext";
|
|
2
|
-
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection";
|
|
3
|
-
import { FlowGraphExecutionBlock } from "../../../flowGraphExecutionBlock";
|
|
4
|
-
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection";
|
|
5
|
-
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock";
|
|
1
|
+
import type { FlowGraphContext } from "../../../flowGraphContext.js";
|
|
2
|
+
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection.js";
|
|
3
|
+
import { FlowGraphExecutionBlock } from "../../../flowGraphExecutionBlock.js";
|
|
4
|
+
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection.js";
|
|
5
|
+
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock.js";
|
|
6
6
|
import type { FlowGraphNumber } from "../../../utils.js";
|
|
7
7
|
/**
|
|
8
8
|
* Configuration for a switch block.
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
import type { FlowGraphContext } from "../../../flowGraphContext";
|
|
2
|
-
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection";
|
|
3
|
-
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection";
|
|
4
|
-
import { FlowGraphExecutionBlockWithOutSignal } from "../../../flowGraphExecutionBlockWithOutSignal";
|
|
5
|
-
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock";
|
|
1
|
+
import type { FlowGraphContext } from "../../../flowGraphContext.js";
|
|
2
|
+
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection.js";
|
|
3
|
+
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection.js";
|
|
4
|
+
import { FlowGraphExecutionBlockWithOutSignal } from "../../../flowGraphExecutionBlockWithOutSignal.js";
|
|
5
|
+
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock.js";
|
|
6
6
|
/**
|
|
7
7
|
* A block that throttles the execution of its output flow.
|
|
8
8
|
*/
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import type { FlowGraphContext } from "../../../flowGraphContext";
|
|
2
|
-
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection";
|
|
3
|
-
import { FlowGraphExecutionBlockWithOutSignal } from "../../../flowGraphExecutionBlockWithOutSignal";
|
|
4
|
-
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock";
|
|
1
|
+
import type { FlowGraphContext } from "../../../flowGraphContext.js";
|
|
2
|
+
import type { FlowGraphSignalConnection } from "../../../flowGraphSignalConnection.js";
|
|
3
|
+
import { FlowGraphExecutionBlockWithOutSignal } from "../../../flowGraphExecutionBlockWithOutSignal.js";
|
|
4
|
+
import type { IFlowGraphBlockConfiguration } from "../../../flowGraphBlock.js";
|
|
5
5
|
import type { FlowGraphDataConnection } from "../../../flowGraphDataConnection.js";
|
|
6
6
|
/**
|
|
7
7
|
* Configuration for the wait all block.
|