@babylonjs/core 7.53.0 → 7.53.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Engines/abstractEngine.js +2 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphMathBlocks.js +1 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphMathBlocks.js.map +1 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphMatrixMathBlocks.js +7 -2
- package/FlowGraph/Blocks/Data/Math/flowGraphMatrixMathBlocks.js.map +1 -1
- package/FlowGraph/CustomTypes/flowGraphMatrix.d.ts +1 -0
- package/FlowGraph/CustomTypes/flowGraphMatrix.js +18 -17
- package/FlowGraph/CustomTypes/flowGraphMatrix.js.map +1 -1
- package/FlowGraph/flowGraphDataConnection.d.ts +10 -1
- package/FlowGraph/flowGraphDataConnection.js +23 -13
- package/FlowGraph/flowGraphDataConnection.js.map +1 -1
- package/FlowGraph/flowGraphRichTypes.d.ts +5 -0
- package/FlowGraph/flowGraphRichTypes.js +12 -0
- package/FlowGraph/flowGraphRichTypes.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.d.ts +2 -2
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.js +6 -6
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.d.ts +2 -2
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.js +6 -6
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/anaglyphPostProcessBlock.d.ts +30 -0
- package/FrameGraph/Node/Blocks/PostProcesses/anaglyphPostProcessBlock.js +48 -0
- package/FrameGraph/Node/Blocks/PostProcesses/anaglyphPostProcessBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.d.ts +3 -3
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +6 -6
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.d.ts +38 -0
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.js +88 -0
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.d.ts +2 -2
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +6 -6
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.d.ts +2 -2
- package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.js +6 -6
- package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/clearBlock.d.ts +2 -2
- package/FrameGraph/Node/Blocks/Textures/clearBlock.js +7 -7
- package/FrameGraph/Node/Blocks/Textures/clearBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.d.ts +2 -2
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.js +6 -6
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/generateMipmapsBlock.d.ts +2 -2
- package/FrameGraph/Node/Blocks/Textures/generateMipmapsBlock.js +7 -7
- package/FrameGraph/Node/Blocks/Textures/generateMipmapsBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/index.d.ts +2 -0
- package/FrameGraph/Node/Blocks/index.js +2 -0
- package/FrameGraph/Node/Blocks/index.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraph.js +2 -2
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Tasks/Layers/baseLayerTask.d.ts +3 -3
- package/FrameGraph/Tasks/Layers/baseLayerTask.js +12 -12
- package/FrameGraph/Tasks/Layers/baseLayerTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/anaglyphTask.d.ts +21 -0
- package/FrameGraph/Tasks/PostProcesses/anaglyphTask.js +27 -0
- package/FrameGraph/Tasks/PostProcesses/anaglyphTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/bloomTask.d.ts +2 -2
- package/FrameGraph/Tasks/PostProcesses/bloomTask.js +5 -5
- package/FrameGraph/Tasks/PostProcesses/bloomTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/chromaticAberrationTask.d.ts +17 -0
- package/FrameGraph/Tasks/PostProcesses/chromaticAberrationTask.js +23 -0
- package/FrameGraph/Tasks/PostProcesses/chromaticAberrationTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldTask.d.ts +2 -2
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldTask.js +5 -5
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/postProcessTask.d.ts +2 -2
- package/FrameGraph/Tasks/PostProcesses/postProcessTask.js +1 -1
- package/FrameGraph/Tasks/PostProcesses/postProcessTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/ssrRenderingPipelineTask.d.ts +2 -2
- package/FrameGraph/Tasks/PostProcesses/ssrRenderingPipelineTask.js +8 -8
- package/FrameGraph/Tasks/PostProcesses/ssrRenderingPipelineTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.d.ts +3 -3
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js +9 -9
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/taaObjectRendererTask.js +7 -7
- package/FrameGraph/Tasks/Rendering/taaObjectRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/utilityLayerRendererTask.d.ts +3 -3
- package/FrameGraph/Tasks/Rendering/utilityLayerRendererTask.js +3 -3
- package/FrameGraph/Tasks/Rendering/utilityLayerRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.d.ts +3 -3
- package/FrameGraph/Tasks/Texture/clearTextureTask.js +8 -8
- package/FrameGraph/Tasks/Texture/clearTextureTask.js.map +1 -1
- package/FrameGraph/Tasks/Texture/copyToTextureTask.d.ts +3 -3
- package/FrameGraph/Tasks/Texture/copyToTextureTask.js +3 -3
- package/FrameGraph/Tasks/Texture/copyToTextureTask.js.map +1 -1
- package/FrameGraph/Tasks/Texture/generateMipMapsTask.d.ts +2 -2
- package/FrameGraph/Tasks/Texture/generateMipMapsTask.js +5 -5
- package/FrameGraph/Tasks/Texture/generateMipMapsTask.js.map +1 -1
- package/FrameGraph/index.d.ts +2 -0
- package/FrameGraph/index.js +2 -0
- package/FrameGraph/index.js.map +1 -1
- package/Materials/materialDefines.js +1 -1
- package/Materials/materialDefines.js.map +1 -1
- package/Meshes/Builders/shapeBuilder.d.ts +6 -2
- package/Meshes/Builders/shapeBuilder.js.map +1 -1
- package/PostProcesses/anaglyphPostProcess.d.ts +0 -1
- package/PostProcesses/anaglyphPostProcess.js +14 -11
- package/PostProcesses/anaglyphPostProcess.js.map +1 -1
- package/PostProcesses/chromaticAberrationPostProcess.d.ts +15 -8
- package/PostProcesses/chromaticAberrationPostProcess.js +72 -42
- package/PostProcesses/chromaticAberrationPostProcess.js.map +1 -1
- package/PostProcesses/index.d.ts +2 -0
- package/PostProcesses/index.js +2 -0
- package/PostProcesses/index.js.map +1 -1
- package/PostProcesses/thinAnaglyphPostProcess.d.ts +23 -0
- package/PostProcesses/thinAnaglyphPostProcess.js +42 -0
- package/PostProcesses/thinAnaglyphPostProcess.js.map +1 -0
- package/PostProcesses/thinChromaticAberrationPostProcess.d.ts +45 -0
- package/PostProcesses/thinChromaticAberrationPostProcess.js +69 -0
- package/PostProcesses/thinChromaticAberrationPostProcess.js.map +1 -0
- package/package.json +1 -1
|
@@ -24,12 +24,12 @@ export class NodeRenderGraphUtilityLayerRendererBlock extends NodeRenderGraphBlo
|
|
|
24
24
|
constructor(name, frameGraph, scene, handleEvents = true) {
|
|
25
25
|
super(name, frameGraph, scene);
|
|
26
26
|
this._additionalConstructionParameters = [handleEvents];
|
|
27
|
-
this.registerInput("
|
|
27
|
+
this.registerInput("target", NodeRenderGraphBlockConnectionPointTypes.Texture);
|
|
28
28
|
this.registerInput("camera", NodeRenderGraphBlockConnectionPointTypes.Camera);
|
|
29
29
|
this._addDependenciesInput();
|
|
30
30
|
this.registerOutput("output", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);
|
|
31
|
-
this.
|
|
32
|
-
this.output._typeConnectionSource = this.
|
|
31
|
+
this.target.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAll);
|
|
32
|
+
this.output._typeConnectionSource = this.target;
|
|
33
33
|
this._frameGraphTask = new FrameGraphUtilityLayerRendererTask(name, frameGraph, scene, handleEvents);
|
|
34
34
|
}
|
|
35
35
|
_createTask(handleEvents) {
|
|
@@ -52,9 +52,9 @@ export class NodeRenderGraphUtilityLayerRendererBlock extends NodeRenderGraphBlo
|
|
|
52
52
|
return "NodeRenderGraphUtilityLayerRendererBlock";
|
|
53
53
|
}
|
|
54
54
|
/**
|
|
55
|
-
* Gets the
|
|
55
|
+
* Gets the target input component
|
|
56
56
|
*/
|
|
57
|
-
get
|
|
57
|
+
get target() {
|
|
58
58
|
return this._inputs[0];
|
|
59
59
|
}
|
|
60
60
|
/**
|
|
@@ -72,7 +72,7 @@ export class NodeRenderGraphUtilityLayerRendererBlock extends NodeRenderGraphBlo
|
|
|
72
72
|
_buildBlock(state) {
|
|
73
73
|
super._buildBlock(state);
|
|
74
74
|
this.output.value = this._frameGraphTask.outputTexture;
|
|
75
|
-
this._frameGraphTask.
|
|
75
|
+
this._frameGraphTask.targetTexture = this.target.connectedPoint?.value;
|
|
76
76
|
this._frameGraphTask.camera = this.camera.connectedPoint?.value;
|
|
77
77
|
}
|
|
78
78
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"utilityLayerRendererBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,sBAAsB,EAA0B,MAAM,sCAAsC,CAAC;AACtG,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAClE,OAAO,EAAE,kCAAkC,EAAE,MAAM,mDAAmD,CAAC;AAEvG;;GAEG;AACH,MAAM,OAAO,wCAAyC,SAAQ,oBAAoB;IAG9E;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;;OAMG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,YAAY,GAAG,IAAI;QACtF,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAE/B,IAAI,CAAC,iCAAiC,GAAG,CAAC,YAAY,CAAC,CAAC;QAExD,IAAI,CAAC,aAAa,CAAC,
|
|
1
|
+
{"version":3,"file":"utilityLayerRendererBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,sBAAsB,EAA0B,MAAM,sCAAsC,CAAC;AACtG,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAClE,OAAO,EAAE,kCAAkC,EAAE,MAAM,mDAAmD,CAAC;AAEvG;;GAEG;AACH,MAAM,OAAO,wCAAyC,SAAQ,oBAAoB;IAG9E;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;;OAMG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,YAAY,GAAG,IAAI;QACtF,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAE/B,IAAI,CAAC,iCAAiC,GAAG,CAAC,YAAY,CAAC,CAAC;QAExD,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,wCAAwC,CAAC,OAAO,CAAC,CAAC;QAC/E,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,wCAAwC,CAAC,MAAM,CAAC,CAAC;QAC9E,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAC7B,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,wCAAwC,CAAC,YAAY,CAAC,CAAC;QAErF,IAAI,CAAC,MAAM,CAAC,+BAA+B,CAAC,wCAAwC,CAAC,UAAU,CAAC,CAAC;QACjG,IAAI,CAAC,MAAM,CAAC,qBAAqB,GAAG,IAAI,CAAC,MAAM,CAAC;QAEhD,IAAI,CAAC,eAAe,GAAG,IAAI,kCAAkC,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,YAAY,CAAC,CAAC;IACzG,CAAC;IAEO,WAAW,CAAC,YAAqB;QACrC,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,CAAC;QAE/B,IAAI,CAAC,eAAe,GAAG,IAAI,kCAAkC,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;QAEtH,IAAI,CAAC,iCAAiC,GAAG,CAAC,YAAY,CAAC,CAAC;IAC5D,CAAC;IAED,gDAAgD;IAEhD,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,YAAY,CAAC;IACnD,CAAC;IAED,IAAW,YAAY,CAAC,KAAc;QAClC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;IAC5B,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,0CAA0C,CAAC;IACtD,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEkB,WAAW,CAAC,KAAgC;QAC3D,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC;QAEvD,IAAI,CAAC,eAAe,CAAC,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,KAAgC,CAAC;QAClG,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,KAAe,CAAC;IAC9E,CAAC;CACJ;AA7CG;IADC,sBAAsB,CAAC,eAAe,0CAAkC,YAAY,CAAC;4EAGrF;AA6CL,aAAa,CAAC,kDAAkD,EAAE,wCAAwC,CAAC,CAAC","sourcesContent":["// eslint-disable-next-line import/no-internal-modules\r\nimport type { NodeRenderGraphConnectionPoint, Scene, FrameGraph, NodeRenderGraphBuildState, FrameGraphTextureHandle, Camera } from \"core/index\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../../Decorators/nodeDecorator\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes } from \"../../Types/nodeRenderGraphTypes\";\r\nimport { NodeRenderGraphBlock } from \"../../nodeRenderGraphBlock\";\r\nimport { FrameGraphUtilityLayerRendererTask } from \"../../../Tasks/Rendering/utilityLayerRendererTask\";\r\n\r\n/**\r\n * Block used to render an utility layer in the frame graph\r\n */\r\nexport class NodeRenderGraphUtilityLayerRendererBlock extends NodeRenderGraphBlock {\r\n protected override _frameGraphTask: FrameGraphUtilityLayerRendererTask;\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public override get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Creates a new NodeRenderGraphUtilityLayerRendererBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n * @param handleEvents If the utility layer should handle events.\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene, handleEvents = true) {\r\n super(name, frameGraph, scene);\r\n\r\n this._additionalConstructionParameters = [handleEvents];\r\n\r\n this.registerInput(\"target\", NodeRenderGraphBlockConnectionPointTypes.Texture);\r\n this.registerInput(\"camera\", NodeRenderGraphBlockConnectionPointTypes.Camera);\r\n this._addDependenciesInput();\r\n this.registerOutput(\"output\", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this.target.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAll);\r\n this.output._typeConnectionSource = this.target;\r\n\r\n this._frameGraphTask = new FrameGraphUtilityLayerRendererTask(name, frameGraph, scene, handleEvents);\r\n }\r\n\r\n private _createTask(handleEvents: boolean) {\r\n this._frameGraphTask.dispose();\r\n\r\n this._frameGraphTask = new FrameGraphUtilityLayerRendererTask(this.name, this._frameGraph, this._scene, handleEvents);\r\n\r\n this._additionalConstructionParameters = [handleEvents];\r\n }\r\n\r\n /** If the utility layer should handle events */\r\n @editableInPropertyPage(\"Handle events\", PropertyTypeForEdition.Boolean, \"PROPERTIES\")\r\n public get handleEvents() {\r\n return this._frameGraphTask.layer.handleEvents;\r\n }\r\n\r\n public set handleEvents(value: boolean) {\r\n this._createTask(value);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"NodeRenderGraphUtilityLayerRendererBlock\";\r\n }\r\n\r\n /**\r\n * Gets the target input component\r\n */\r\n public get target(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the camera input component\r\n */\r\n public get camera(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected override _buildBlock(state: NodeRenderGraphBuildState) {\r\n super._buildBlock(state);\r\n\r\n this.output.value = this._frameGraphTask.outputTexture;\r\n\r\n this._frameGraphTask.targetTexture = this.target.connectedPoint?.value as FrameGraphTextureHandle;\r\n this._frameGraphTask.camera = this.camera.connectedPoint?.value as Camera;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NodeRenderGraphUtilityLayerRendererBlock\", NodeRenderGraphUtilityLayerRendererBlock);\r\n"]}
|
|
@@ -36,9 +36,9 @@ export declare class NodeRenderGraphClearBlock extends NodeRenderGraphBlock {
|
|
|
36
36
|
*/
|
|
37
37
|
getClassName(): string;
|
|
38
38
|
/**
|
|
39
|
-
* Gets the
|
|
39
|
+
* Gets the target input component
|
|
40
40
|
*/
|
|
41
|
-
get
|
|
41
|
+
get target(): NodeRenderGraphConnectionPoint;
|
|
42
42
|
/**
|
|
43
43
|
* Gets the depth texture input component
|
|
44
44
|
*/
|
|
@@ -23,14 +23,14 @@ export class NodeRenderGraphClearBlock extends NodeRenderGraphBlock {
|
|
|
23
23
|
*/
|
|
24
24
|
constructor(name, frameGraph, scene) {
|
|
25
25
|
super(name, frameGraph, scene);
|
|
26
|
-
this.registerInput("
|
|
26
|
+
this.registerInput("target", NodeRenderGraphBlockConnectionPointTypes.Texture, true);
|
|
27
27
|
this.registerInput("depth", NodeRenderGraphBlockConnectionPointTypes.TextureBackBufferDepthStencilAttachment, true);
|
|
28
28
|
this._addDependenciesInput();
|
|
29
29
|
this.registerOutput("output", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);
|
|
30
30
|
this.registerOutput("outputDepth", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);
|
|
31
|
-
this.
|
|
31
|
+
this.target.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAll);
|
|
32
32
|
this.depth.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureDepthStencilAttachment);
|
|
33
|
-
this.output._typeConnectionSource = this.
|
|
33
|
+
this.output._typeConnectionSource = this.target;
|
|
34
34
|
this.outputDepth._typeConnectionSource = this.depth;
|
|
35
35
|
this._frameGraphTask = new FrameGraphClearTextureTask(name, frameGraph);
|
|
36
36
|
}
|
|
@@ -70,9 +70,9 @@ export class NodeRenderGraphClearBlock extends NodeRenderGraphBlock {
|
|
|
70
70
|
return "NodeRenderGraphClearBlock";
|
|
71
71
|
}
|
|
72
72
|
/**
|
|
73
|
-
* Gets the
|
|
73
|
+
* Gets the target input component
|
|
74
74
|
*/
|
|
75
|
-
get
|
|
75
|
+
get target() {
|
|
76
76
|
return this._inputs[0];
|
|
77
77
|
}
|
|
78
78
|
/**
|
|
@@ -95,9 +95,9 @@ export class NodeRenderGraphClearBlock extends NodeRenderGraphBlock {
|
|
|
95
95
|
}
|
|
96
96
|
_buildBlock(state) {
|
|
97
97
|
super._buildBlock(state);
|
|
98
|
-
this._propagateInputValueToOutput(this.
|
|
98
|
+
this._propagateInputValueToOutput(this.target, this.output);
|
|
99
99
|
this._propagateInputValueToOutput(this.depth, this.outputDepth);
|
|
100
|
-
this._frameGraphTask.
|
|
100
|
+
this._frameGraphTask.targetTexture = this.target.connectedPoint?.value;
|
|
101
101
|
this._frameGraphTask.depthTexture = this.depth.connectedPoint?.value;
|
|
102
102
|
}
|
|
103
103
|
_dumpPropertiesCode() {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"clearBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Textures/clearBlock.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,MAAM,EAAE,MAAM,8BAA8B,CAAC;AACtD,OAAO,EAAE,sBAAsB,EAA0B,MAAM,sCAAsC,CAAC;AACtG,OAAO,EAAE,0BAA0B,EAAE,MAAM,yCAAyC,CAAC;AAErF;;GAEG;AACH,MAAM,OAAO,yBAA0B,SAAQ,oBAAoB;IAG/D;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;OAKG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY;QACjE,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAE/B,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,wCAAwC,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,wCAAwC,CAAC,uCAAuC,EAAE,IAAI,CAAC,CAAC;QACpH,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAE7B,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,wCAAwC,CAAC,YAAY,CAAC,CAAC;QACrF,IAAI,CAAC,cAAc,CAAC,aAAa,EAAE,wCAAwC,CAAC,YAAY,CAAC,CAAC;QAE1F,IAAI,CAAC,OAAO,CAAC,+BAA+B,CAAC,wCAAwC,CAAC,UAAU,CAAC,CAAC;QAClG,IAAI,CAAC,KAAK,CAAC,+BAA+B,CAAC,wCAAwC,CAAC,6BAA6B,CAAC,CAAC;QAEnH,IAAI,CAAC,MAAM,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC;QACjD,IAAI,CAAC,WAAW,CAAC,qBAAqB,GAAG,IAAI,CAAC,KAAK,CAAC;QAEpD,IAAI,CAAC,eAAe,GAAG,IAAI,0BAA0B,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;IAC5E,CAAC;IAED,mCAAmC;IAEnC,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC;IACtC,CAAC;IAED,IAAW,KAAK,CAAC,KAAa;QAC1B,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,KAAK,CAAC;IACvC,CAAC;IAED,iGAAiG;IAEjG,IAAW,UAAU;QACjB,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC;IAC7C,CAAC;IAED,IAAW,UAAU,CAAC,KAAc;QAChC,IAAI,CAAC,eAAe,CAAC,UAAU,GAAG,KAAK,CAAC;IAC5C,CAAC;IAED,iGAAiG;IAEjG,IAAW,UAAU;QACjB,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC;IAC7C,CAAC;IAED,IAAW,UAAU,CAAC,KAAc;QAChC,IAAI,CAAC,eAAe,CAAC,UAAU,GAAG,KAAK,CAAC;IAC5C,CAAC;IAED,mGAAmG;IAEnG,IAAW,YAAY;QACnB,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC;IAC/C,CAAC;IAED,IAAW,YAAY,CAAC,KAAc;QAClC,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,KAAK,CAAC;IAC9C,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,2BAA2B,CAAC;IACvC,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEkB,WAAW,CAAC,KAAgC;QAC3D,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,CAAC,4BAA4B,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAC7D,IAAI,CAAC,4BAA4B,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAEhE,IAAI,CAAC,eAAe,CAAC,kBAAkB,GAAG,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,KAAgC,CAAC;QACxG,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,KAAgC,CAAC;IACpG,CAAC;IAEkB,mBAAmB;QAClC,MAAM,KAAK,GAAa,EAAE,CAAC;QAC3B,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,+BAA+B,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC;QACxI,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iBAAiB,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACzE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iBAAiB,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACzE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QAC7E,OAAO,KAAK,CAAC,mBAAmB,EAAE,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC1D,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAC9C,mBAAmB,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC;QACjD,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACjD,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACjD,mBAAmB,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrD,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QACxC,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC;QACzD,IAAI,CAAC,UAAU,GAAG,mBAAmB,CAAC,UAAU,CAAC;QACjD,IAAI,CAAC,UAAU,GAAG,mBAAmB,CAAC,UAAU,CAAC;QACjD,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC,YAAY,CAAC;IACzD,CAAC;CACJ;AA7GG;IADC,sBAAsB,CAAC,OAAO,wCAAgC;sDAG9D;AAQD;IADC,sBAAsB,CAAC,aAAa,0CAAkC,SAAS,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;2DAGpG;AAQD;IADC,sBAAsB,CAAC,aAAa,0CAAkC,SAAS,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;2DAGpG;AAQD;IADC,sBAAsB,CAAC,eAAe,0CAAkC,SAAS,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;6DAGtG;AA+EL,aAAa,CAAC,mCAAmC,EAAE,yBAAyB,CAAC,CAAC","sourcesContent":["// eslint-disable-next-line import/no-internal-modules\r\nimport type { NodeRenderGraphConnectionPoint, Scene, FrameGraphTextureHandle, FrameGraph, NodeRenderGraphBuildState } from \"core/index\";\r\nimport { NodeRenderGraphBlock } from \"../../nodeRenderGraphBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes } from \"../../Types/nodeRenderGraphTypes\";\r\nimport { Color4 } from \"../../../../Maths/math.color\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../../Decorators/nodeDecorator\";\r\nimport { FrameGraphClearTextureTask } from \"../../../Tasks/Texture/clearTextureTask\";\r\n\r\n/**\r\n * Block used to clear a texture\r\n */\r\nexport class NodeRenderGraphClearBlock extends NodeRenderGraphBlock {\r\n protected override _frameGraphTask: FrameGraphClearTextureTask;\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public override get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Create a new NodeRenderGraphClearBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene) {\r\n super(name, frameGraph, scene);\r\n\r\n this.registerInput(\"texture\", NodeRenderGraphBlockConnectionPointTypes.Texture, true);\r\n this.registerInput(\"depth\", NodeRenderGraphBlockConnectionPointTypes.TextureBackBufferDepthStencilAttachment, true);\r\n this._addDependenciesInput();\r\n\r\n this.registerOutput(\"output\", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);\r\n this.registerOutput(\"outputDepth\", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this.texture.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAll);\r\n this.depth.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureDepthStencilAttachment);\r\n\r\n this.output._typeConnectionSource = this.texture;\r\n this.outputDepth._typeConnectionSource = this.depth;\r\n\r\n this._frameGraphTask = new FrameGraphClearTextureTask(name, frameGraph);\r\n }\r\n\r\n /** Gets or sets the clear color */\r\n @editableInPropertyPage(\"Color\", PropertyTypeForEdition.Color4)\r\n public get color(): Color4 {\r\n return this._frameGraphTask.color;\r\n }\r\n\r\n public set color(value: Color4) {\r\n this._frameGraphTask.color = value;\r\n }\r\n\r\n /** Gets or sets a boolean indicating whether the color part of the texture should be cleared. */\r\n @editableInPropertyPage(\"Clear color\", PropertyTypeForEdition.Boolean, undefined, { embedded: true })\r\n public get clearColor(): boolean {\r\n return !!this._frameGraphTask.clearColor;\r\n }\r\n\r\n public set clearColor(value: boolean) {\r\n this._frameGraphTask.clearColor = value;\r\n }\r\n\r\n /** Gets or sets a boolean indicating whether the depth part of the texture should be cleared. */\r\n @editableInPropertyPage(\"Clear depth\", PropertyTypeForEdition.Boolean, undefined, { embedded: true })\r\n public get clearDepth(): boolean {\r\n return !!this._frameGraphTask.clearDepth;\r\n }\r\n\r\n public set clearDepth(value: boolean) {\r\n this._frameGraphTask.clearDepth = value;\r\n }\r\n\r\n /** Gets or sets a boolean indicating whether the stencil part of the texture should be cleared. */\r\n @editableInPropertyPage(\"Clear stencil\", PropertyTypeForEdition.Boolean, undefined, { embedded: true })\r\n public get clearStencil(): boolean {\r\n return !!this._frameGraphTask.clearStencil;\r\n }\r\n\r\n public set clearStencil(value: boolean) {\r\n this._frameGraphTask.clearStencil = value;\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"NodeRenderGraphClearBlock\";\r\n }\r\n\r\n /**\r\n * Gets the texture input component\r\n */\r\n public get texture(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the depth texture input component\r\n */\r\n public get depth(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the output depth component\r\n */\r\n public get outputDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n protected override _buildBlock(state: NodeRenderGraphBuildState) {\r\n super._buildBlock(state);\r\n\r\n this._propagateInputValueToOutput(this.texture, this.output);\r\n this._propagateInputValueToOutput(this.depth, this.outputDepth);\r\n\r\n this._frameGraphTask.destinationTexture = this.texture.connectedPoint?.value as FrameGraphTextureHandle;\r\n this._frameGraphTask.depthTexture = this.depth.connectedPoint?.value as FrameGraphTextureHandle;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codes: string[] = [];\r\n codes.push(`${this._codeVariableName}.color = new BABYLON.Color4(${this.color.r}, ${this.color.g}, ${this.color.b}, ${this.color.a});`);\r\n codes.push(`${this._codeVariableName}.clearColor = ${this.clearColor};`);\r\n codes.push(`${this._codeVariableName}.clearDepth = ${this.clearDepth};`);\r\n codes.push(`${this._codeVariableName}.clearStencil = ${this.clearStencil};`);\r\n return super._dumpPropertiesCode() + codes.join(\"\\n\");\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n serializationObject.color = this.color.asArray();\r\n serializationObject.clearColor = this.clearColor;\r\n serializationObject.clearDepth = this.clearDepth;\r\n serializationObject.clearStencil = this.clearStencil;\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n this.color = Color4.FromArray(serializationObject.color);\r\n this.clearColor = serializationObject.clearColor;\r\n this.clearDepth = serializationObject.clearDepth;\r\n this.clearStencil = serializationObject.clearStencil;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NodeRenderGraphClearBlock\", NodeRenderGraphClearBlock);\r\n"]}
|
|
1
|
+
{"version":3,"file":"clearBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Textures/clearBlock.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,MAAM,EAAE,MAAM,8BAA8B,CAAC;AACtD,OAAO,EAAE,sBAAsB,EAA0B,MAAM,sCAAsC,CAAC;AACtG,OAAO,EAAE,0BAA0B,EAAE,MAAM,yCAAyC,CAAC;AAErF;;GAEG;AACH,MAAM,OAAO,yBAA0B,SAAQ,oBAAoB;IAG/D;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;OAKG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY;QACjE,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAE/B,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,wCAAwC,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;QACrF,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,wCAAwC,CAAC,uCAAuC,EAAE,IAAI,CAAC,CAAC;QACpH,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAE7B,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,wCAAwC,CAAC,YAAY,CAAC,CAAC;QACrF,IAAI,CAAC,cAAc,CAAC,aAAa,EAAE,wCAAwC,CAAC,YAAY,CAAC,CAAC;QAE1F,IAAI,CAAC,MAAM,CAAC,+BAA+B,CAAC,wCAAwC,CAAC,UAAU,CAAC,CAAC;QACjG,IAAI,CAAC,KAAK,CAAC,+BAA+B,CAAC,wCAAwC,CAAC,6BAA6B,CAAC,CAAC;QAEnH,IAAI,CAAC,MAAM,CAAC,qBAAqB,GAAG,IAAI,CAAC,MAAM,CAAC;QAChD,IAAI,CAAC,WAAW,CAAC,qBAAqB,GAAG,IAAI,CAAC,KAAK,CAAC;QAEpD,IAAI,CAAC,eAAe,GAAG,IAAI,0BAA0B,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;IAC5E,CAAC;IAED,mCAAmC;IAEnC,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC;IACtC,CAAC;IAED,IAAW,KAAK,CAAC,KAAa;QAC1B,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,KAAK,CAAC;IACvC,CAAC;IAED,iGAAiG;IAEjG,IAAW,UAAU;QACjB,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC;IAC7C,CAAC;IAED,IAAW,UAAU,CAAC,KAAc;QAChC,IAAI,CAAC,eAAe,CAAC,UAAU,GAAG,KAAK,CAAC;IAC5C,CAAC;IAED,iGAAiG;IAEjG,IAAW,UAAU;QACjB,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC;IAC7C,CAAC;IAED,IAAW,UAAU,CAAC,KAAc;QAChC,IAAI,CAAC,eAAe,CAAC,UAAU,GAAG,KAAK,CAAC;IAC5C,CAAC;IAED,mGAAmG;IAEnG,IAAW,YAAY;QACnB,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC;IAC/C,CAAC;IAED,IAAW,YAAY,CAAC,KAAc;QAClC,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,KAAK,CAAC;IAC9C,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,2BAA2B,CAAC;IACvC,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEkB,WAAW,CAAC,KAAgC;QAC3D,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,CAAC,4BAA4B,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAC5D,IAAI,CAAC,4BAA4B,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAEhE,IAAI,CAAC,eAAe,CAAC,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,KAAgC,CAAC;QAClG,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,KAAgC,CAAC;IACpG,CAAC;IAEkB,mBAAmB;QAClC,MAAM,KAAK,GAAa,EAAE,CAAC;QAC3B,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,+BAA+B,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC;QACxI,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iBAAiB,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACzE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iBAAiB,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACzE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QAC7E,OAAO,KAAK,CAAC,mBAAmB,EAAE,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC1D,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAC9C,mBAAmB,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC;QACjD,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACjD,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACjD,mBAAmB,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrD,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QACxC,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC;QACzD,IAAI,CAAC,UAAU,GAAG,mBAAmB,CAAC,UAAU,CAAC;QACjD,IAAI,CAAC,UAAU,GAAG,mBAAmB,CAAC,UAAU,CAAC;QACjD,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC,YAAY,CAAC;IACzD,CAAC;CACJ;AA7GG;IADC,sBAAsB,CAAC,OAAO,wCAAgC;sDAG9D;AAQD;IADC,sBAAsB,CAAC,aAAa,0CAAkC,SAAS,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;2DAGpG;AAQD;IADC,sBAAsB,CAAC,aAAa,0CAAkC,SAAS,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;2DAGpG;AAQD;IADC,sBAAsB,CAAC,eAAe,0CAAkC,SAAS,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;6DAGtG;AA+EL,aAAa,CAAC,mCAAmC,EAAE,yBAAyB,CAAC,CAAC","sourcesContent":["// eslint-disable-next-line import/no-internal-modules\r\nimport type { NodeRenderGraphConnectionPoint, Scene, FrameGraphTextureHandle, FrameGraph, NodeRenderGraphBuildState } from \"core/index\";\r\nimport { NodeRenderGraphBlock } from \"../../nodeRenderGraphBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes } from \"../../Types/nodeRenderGraphTypes\";\r\nimport { Color4 } from \"../../../../Maths/math.color\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../../Decorators/nodeDecorator\";\r\nimport { FrameGraphClearTextureTask } from \"../../../Tasks/Texture/clearTextureTask\";\r\n\r\n/**\r\n * Block used to clear a texture\r\n */\r\nexport class NodeRenderGraphClearBlock extends NodeRenderGraphBlock {\r\n protected override _frameGraphTask: FrameGraphClearTextureTask;\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public override get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Create a new NodeRenderGraphClearBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene) {\r\n super(name, frameGraph, scene);\r\n\r\n this.registerInput(\"target\", NodeRenderGraphBlockConnectionPointTypes.Texture, true);\r\n this.registerInput(\"depth\", NodeRenderGraphBlockConnectionPointTypes.TextureBackBufferDepthStencilAttachment, true);\r\n this._addDependenciesInput();\r\n\r\n this.registerOutput(\"output\", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);\r\n this.registerOutput(\"outputDepth\", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this.target.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAll);\r\n this.depth.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureDepthStencilAttachment);\r\n\r\n this.output._typeConnectionSource = this.target;\r\n this.outputDepth._typeConnectionSource = this.depth;\r\n\r\n this._frameGraphTask = new FrameGraphClearTextureTask(name, frameGraph);\r\n }\r\n\r\n /** Gets or sets the clear color */\r\n @editableInPropertyPage(\"Color\", PropertyTypeForEdition.Color4)\r\n public get color(): Color4 {\r\n return this._frameGraphTask.color;\r\n }\r\n\r\n public set color(value: Color4) {\r\n this._frameGraphTask.color = value;\r\n }\r\n\r\n /** Gets or sets a boolean indicating whether the color part of the texture should be cleared. */\r\n @editableInPropertyPage(\"Clear color\", PropertyTypeForEdition.Boolean, undefined, { embedded: true })\r\n public get clearColor(): boolean {\r\n return !!this._frameGraphTask.clearColor;\r\n }\r\n\r\n public set clearColor(value: boolean) {\r\n this._frameGraphTask.clearColor = value;\r\n }\r\n\r\n /** Gets or sets a boolean indicating whether the depth part of the texture should be cleared. */\r\n @editableInPropertyPage(\"Clear depth\", PropertyTypeForEdition.Boolean, undefined, { embedded: true })\r\n public get clearDepth(): boolean {\r\n return !!this._frameGraphTask.clearDepth;\r\n }\r\n\r\n public set clearDepth(value: boolean) {\r\n this._frameGraphTask.clearDepth = value;\r\n }\r\n\r\n /** Gets or sets a boolean indicating whether the stencil part of the texture should be cleared. */\r\n @editableInPropertyPage(\"Clear stencil\", PropertyTypeForEdition.Boolean, undefined, { embedded: true })\r\n public get clearStencil(): boolean {\r\n return !!this._frameGraphTask.clearStencil;\r\n }\r\n\r\n public set clearStencil(value: boolean) {\r\n this._frameGraphTask.clearStencil = value;\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"NodeRenderGraphClearBlock\";\r\n }\r\n\r\n /**\r\n * Gets the target input component\r\n */\r\n public get target(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the depth texture input component\r\n */\r\n public get depth(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the output depth component\r\n */\r\n public get outputDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n protected override _buildBlock(state: NodeRenderGraphBuildState) {\r\n super._buildBlock(state);\r\n\r\n this._propagateInputValueToOutput(this.target, this.output);\r\n this._propagateInputValueToOutput(this.depth, this.outputDepth);\r\n\r\n this._frameGraphTask.targetTexture = this.target.connectedPoint?.value as FrameGraphTextureHandle;\r\n this._frameGraphTask.depthTexture = this.depth.connectedPoint?.value as FrameGraphTextureHandle;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codes: string[] = [];\r\n codes.push(`${this._codeVariableName}.color = new BABYLON.Color4(${this.color.r}, ${this.color.g}, ${this.color.b}, ${this.color.a});`);\r\n codes.push(`${this._codeVariableName}.clearColor = ${this.clearColor};`);\r\n codes.push(`${this._codeVariableName}.clearDepth = ${this.clearDepth};`);\r\n codes.push(`${this._codeVariableName}.clearStencil = ${this.clearStencil};`);\r\n return super._dumpPropertiesCode() + codes.join(\"\\n\");\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n serializationObject.color = this.color.asArray();\r\n serializationObject.clearColor = this.clearColor;\r\n serializationObject.clearDepth = this.clearDepth;\r\n serializationObject.clearStencil = this.clearStencil;\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n this.color = Color4.FromArray(serializationObject.color);\r\n this.clearColor = serializationObject.clearColor;\r\n this.clearDepth = serializationObject.clearDepth;\r\n this.clearStencil = serializationObject.clearStencil;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NodeRenderGraphClearBlock\", NodeRenderGraphClearBlock);\r\n"]}
|
|
@@ -27,9 +27,9 @@ export declare class NodeRenderGraphCopyTextureBlock extends NodeRenderGraphBloc
|
|
|
27
27
|
*/
|
|
28
28
|
get source(): NodeRenderGraphConnectionPoint;
|
|
29
29
|
/**
|
|
30
|
-
* Gets the
|
|
30
|
+
* Gets the target input component
|
|
31
31
|
*/
|
|
32
|
-
get
|
|
32
|
+
get target(): NodeRenderGraphConnectionPoint;
|
|
33
33
|
/**
|
|
34
34
|
* Gets the output component
|
|
35
35
|
*/
|
|
@@ -21,12 +21,12 @@ export class NodeRenderGraphCopyTextureBlock extends NodeRenderGraphBlock {
|
|
|
21
21
|
constructor(name, frameGraph, scene) {
|
|
22
22
|
super(name, frameGraph, scene);
|
|
23
23
|
this.registerInput("source", NodeRenderGraphBlockConnectionPointTypes.Texture);
|
|
24
|
-
this.registerInput("
|
|
24
|
+
this.registerInput("target", NodeRenderGraphBlockConnectionPointTypes.Texture);
|
|
25
25
|
this._addDependenciesInput();
|
|
26
26
|
this.registerOutput("output", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);
|
|
27
27
|
this.source.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer);
|
|
28
|
-
this.
|
|
29
|
-
this.output._typeConnectionSource = this.
|
|
28
|
+
this.target.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAll);
|
|
29
|
+
this.output._typeConnectionSource = this.target;
|
|
30
30
|
this._frameGraphTask = new FrameGraphCopyToTextureTask(name, frameGraph);
|
|
31
31
|
}
|
|
32
32
|
/**
|
|
@@ -43,9 +43,9 @@ export class NodeRenderGraphCopyTextureBlock extends NodeRenderGraphBlock {
|
|
|
43
43
|
return this._inputs[0];
|
|
44
44
|
}
|
|
45
45
|
/**
|
|
46
|
-
* Gets the
|
|
46
|
+
* Gets the target input component
|
|
47
47
|
*/
|
|
48
|
-
get
|
|
48
|
+
get target() {
|
|
49
49
|
return this._inputs[1];
|
|
50
50
|
}
|
|
51
51
|
/**
|
|
@@ -58,7 +58,7 @@ export class NodeRenderGraphCopyTextureBlock extends NodeRenderGraphBlock {
|
|
|
58
58
|
super._buildBlock(state);
|
|
59
59
|
this.output.value = this._frameGraphTask.outputTexture; // the value of the output connection point is the "output" texture of the task
|
|
60
60
|
this._frameGraphTask.sourceTexture = this.source.connectedPoint?.value;
|
|
61
|
-
this._frameGraphTask.
|
|
61
|
+
this._frameGraphTask.targetTexture = this.target.connectedPoint?.value;
|
|
62
62
|
}
|
|
63
63
|
}
|
|
64
64
|
RegisterClass("BABYLON.NodeRenderGraphCopyTextureBlock", NodeRenderGraphCopyTextureBlock);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"copyTextureBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Textures/copyTextureBlock.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,2BAA2B,EAAE,MAAM,0CAA0C,CAAC;AAEvF;;GAEG;AACH,MAAM,OAAO,+BAAgC,SAAQ,oBAAoB;IAGrE;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;OAKG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY;QACjE,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAE/B,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,wCAAwC,CAAC,OAAO,CAAC,CAAC;QAC/E,IAAI,CAAC,aAAa,CAAC,
|
|
1
|
+
{"version":3,"file":"copyTextureBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Textures/copyTextureBlock.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,2BAA2B,EAAE,MAAM,0CAA0C,CAAC;AAEvF;;GAEG;AACH,MAAM,OAAO,+BAAgC,SAAQ,oBAAoB;IAGrE;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;OAKG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY;QACjE,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAE/B,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,wCAAwC,CAAC,OAAO,CAAC,CAAC;QAC/E,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,wCAAwC,CAAC,OAAO,CAAC,CAAC;QAC/E,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAC7B,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,wCAAwC,CAAC,YAAY,CAAC,CAAC;QAErF,IAAI,CAAC,MAAM,CAAC,+BAA+B,CAAC,wCAAwC,CAAC,uBAAuB,CAAC,CAAC;QAC9G,IAAI,CAAC,MAAM,CAAC,+BAA+B,CAAC,wCAAwC,CAAC,UAAU,CAAC,CAAC;QACjG,IAAI,CAAC,MAAM,CAAC,qBAAqB,GAAG,IAAI,CAAC,MAAM,CAAC;QAEhD,IAAI,CAAC,eAAe,GAAG,IAAI,2BAA2B,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;IAC7E,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,iCAAiC,CAAC;IAC7C,CAAC;IACD;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEkB,WAAW,CAAC,KAAgC;QAC3D,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,CAAC,+EAA+E;QAEvI,IAAI,CAAC,eAAe,CAAC,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,KAAgC,CAAC;QAClG,IAAI,CAAC,eAAe,CAAC,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,KAAgC,CAAC;IACtG,CAAC;CACJ;AAED,aAAa,CAAC,yCAAyC,EAAE,+BAA+B,CAAC,CAAC","sourcesContent":["// eslint-disable-next-line import/no-internal-modules\r\nimport type { NodeRenderGraphConnectionPoint, Scene, FrameGraphTextureHandle, FrameGraph, NodeRenderGraphBuildState } from \"core/index\";\r\nimport { NodeRenderGraphBlock } from \"../../nodeRenderGraphBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes } from \"../../Types/nodeRenderGraphTypes\";\r\nimport { FrameGraphCopyToTextureTask } from \"../../../Tasks/Texture/copyToTextureTask\";\r\n\r\n/**\r\n * Block used to copy a texture\r\n */\r\nexport class NodeRenderGraphCopyTextureBlock extends NodeRenderGraphBlock {\r\n protected override _frameGraphTask: FrameGraphCopyToTextureTask;\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public override get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Create a new NodeRenderGraphCopyTextureBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene) {\r\n super(name, frameGraph, scene);\r\n\r\n this.registerInput(\"source\", NodeRenderGraphBlockConnectionPointTypes.Texture);\r\n this.registerInput(\"target\", NodeRenderGraphBlockConnectionPointTypes.Texture);\r\n this._addDependenciesInput();\r\n this.registerOutput(\"output\", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this.source.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer);\r\n this.target.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAll);\r\n this.output._typeConnectionSource = this.target;\r\n\r\n this._frameGraphTask = new FrameGraphCopyToTextureTask(name, frameGraph);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"NodeRenderGraphCopyTextureBlock\";\r\n }\r\n /**\r\n * Gets the source input component\r\n */\r\n public get source(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the target input component\r\n */\r\n public get target(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected override _buildBlock(state: NodeRenderGraphBuildState) {\r\n super._buildBlock(state);\r\n\r\n this.output.value = this._frameGraphTask.outputTexture; // the value of the output connection point is the \"output\" texture of the task\r\n\r\n this._frameGraphTask.sourceTexture = this.source.connectedPoint?.value as FrameGraphTextureHandle;\r\n this._frameGraphTask.targetTexture = this.target.connectedPoint?.value as FrameGraphTextureHandle;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NodeRenderGraphCopyTextureBlock\", NodeRenderGraphCopyTextureBlock);\r\n"]}
|
|
@@ -23,9 +23,9 @@ export declare class NodeRenderGraphGenerateMipmapsBlock extends NodeRenderGraph
|
|
|
23
23
|
*/
|
|
24
24
|
getClassName(): string;
|
|
25
25
|
/**
|
|
26
|
-
* Gets the
|
|
26
|
+
* Gets the target input component
|
|
27
27
|
*/
|
|
28
|
-
get
|
|
28
|
+
get target(): NodeRenderGraphConnectionPoint;
|
|
29
29
|
/**
|
|
30
30
|
* Gets the output component
|
|
31
31
|
*/
|
|
@@ -20,11 +20,11 @@ export class NodeRenderGraphGenerateMipmapsBlock extends NodeRenderGraphBlock {
|
|
|
20
20
|
*/
|
|
21
21
|
constructor(name, frameGraph, scene) {
|
|
22
22
|
super(name, frameGraph, scene);
|
|
23
|
-
this.registerInput("
|
|
23
|
+
this.registerInput("target", NodeRenderGraphBlockConnectionPointTypes.Texture);
|
|
24
24
|
this._addDependenciesInput();
|
|
25
25
|
this.registerOutput("output", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);
|
|
26
|
-
this.
|
|
27
|
-
this.output._typeConnectionSource = this.
|
|
26
|
+
this.target.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer);
|
|
27
|
+
this.output._typeConnectionSource = this.target;
|
|
28
28
|
this._frameGraphTask = new FrameGraphGenerateMipMapsTask(name, frameGraph);
|
|
29
29
|
}
|
|
30
30
|
/**
|
|
@@ -35,9 +35,9 @@ export class NodeRenderGraphGenerateMipmapsBlock extends NodeRenderGraphBlock {
|
|
|
35
35
|
return "NodeRenderGraphGenerateMipmapsBlock";
|
|
36
36
|
}
|
|
37
37
|
/**
|
|
38
|
-
* Gets the
|
|
38
|
+
* Gets the target input component
|
|
39
39
|
*/
|
|
40
|
-
get
|
|
40
|
+
get target() {
|
|
41
41
|
return this._inputs[0];
|
|
42
42
|
}
|
|
43
43
|
/**
|
|
@@ -48,8 +48,8 @@ export class NodeRenderGraphGenerateMipmapsBlock extends NodeRenderGraphBlock {
|
|
|
48
48
|
}
|
|
49
49
|
_buildBlock(state) {
|
|
50
50
|
super._buildBlock(state);
|
|
51
|
-
this._propagateInputValueToOutput(this.
|
|
52
|
-
this._frameGraphTask.
|
|
51
|
+
this._propagateInputValueToOutput(this.target, this.output);
|
|
52
|
+
this._frameGraphTask.targetTexture = this.target.connectedPoint?.value;
|
|
53
53
|
}
|
|
54
54
|
}
|
|
55
55
|
RegisterClass("BABYLON.NodeRenderGraphGenerateMipmapsBlock", NodeRenderGraphGenerateMipmapsBlock);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"generateMipmapsBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Textures/generateMipmapsBlock.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,6BAA6B,EAAE,MAAM,4CAA4C,CAAC;AAE3F;;GAEG;AACH,MAAM,OAAO,mCAAoC,SAAQ,oBAAoB;IAGzE;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;OAKG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY;QACjE,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAE/B,IAAI,CAAC,aAAa,CAAC,
|
|
1
|
+
{"version":3,"file":"generateMipmapsBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Textures/generateMipmapsBlock.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,6BAA6B,EAAE,MAAM,4CAA4C,CAAC;AAE3F;;GAEG;AACH,MAAM,OAAO,mCAAoC,SAAQ,oBAAoB;IAGzE;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;OAKG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY;QACjE,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAE/B,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,wCAAwC,CAAC,OAAO,CAAC,CAAC;QAC/E,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAC7B,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,wCAAwC,CAAC,YAAY,CAAC,CAAC;QAErF,IAAI,CAAC,MAAM,CAAC,+BAA+B,CAAC,wCAAwC,CAAC,uBAAuB,CAAC,CAAC;QAC9G,IAAI,CAAC,MAAM,CAAC,qBAAqB,GAAG,IAAI,CAAC,MAAM,CAAC;QAEhD,IAAI,CAAC,eAAe,GAAG,IAAI,6BAA6B,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;IAC/E,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,qCAAqC,CAAC;IACjD,CAAC;IACD;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEkB,WAAW,CAAC,KAAgC;QAC3D,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,CAAC,4BAA4B,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAE5D,IAAI,CAAC,eAAe,CAAC,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,KAAgC,CAAC;IACtG,CAAC;CACJ;AAED,aAAa,CAAC,6CAA6C,EAAE,mCAAmC,CAAC,CAAC","sourcesContent":["// eslint-disable-next-line import/no-internal-modules\r\nimport type { NodeRenderGraphConnectionPoint, Scene, FrameGraphTextureHandle, FrameGraph, NodeRenderGraphBuildState } from \"core/index\";\r\nimport { NodeRenderGraphBlock } from \"../../nodeRenderGraphBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes } from \"../../Types/nodeRenderGraphTypes\";\r\nimport { FrameGraphGenerateMipMapsTask } from \"../../../Tasks/Texture/generateMipMapsTask\";\r\n\r\n/**\r\n * Block used to generate mipmaps for a texture\r\n */\r\nexport class NodeRenderGraphGenerateMipmapsBlock extends NodeRenderGraphBlock {\r\n protected override _frameGraphTask: FrameGraphGenerateMipMapsTask;\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public override get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Create a new NodeRenderGraphGenerateMipmapsBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene) {\r\n super(name, frameGraph, scene);\r\n\r\n this.registerInput(\"target\", NodeRenderGraphBlockConnectionPointTypes.Texture);\r\n this._addDependenciesInput();\r\n this.registerOutput(\"output\", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this.target.addAcceptedConnectionPointTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer);\r\n this.output._typeConnectionSource = this.target;\r\n\r\n this._frameGraphTask = new FrameGraphGenerateMipMapsTask(name, frameGraph);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"NodeRenderGraphGenerateMipmapsBlock\";\r\n }\r\n /**\r\n * Gets the target input component\r\n */\r\n public get target(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected override _buildBlock(state: NodeRenderGraphBuildState) {\r\n super._buildBlock(state);\r\n\r\n this._propagateInputValueToOutput(this.target, this.output);\r\n\r\n this._frameGraphTask.targetTexture = this.target.connectedPoint?.value as FrameGraphTextureHandle;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NodeRenderGraphGenerateMipmapsBlock\", NodeRenderGraphGenerateMipmapsBlock);\r\n"]}
|
|
@@ -5,9 +5,11 @@ export * from "./outputBlock";
|
|
|
5
5
|
export * from "./resourceContainerBlock";
|
|
6
6
|
export * from "./Layers/glowLayerBlock";
|
|
7
7
|
export * from "./Layers/highlightLayerBlock";
|
|
8
|
+
export * from "./PostProcesses/anaglyphPostProcessBlock";
|
|
8
9
|
export * from "./PostProcesses/blackAndWhitePostProcessBlock";
|
|
9
10
|
export * from "./PostProcesses/bloomPostProcessBlock";
|
|
10
11
|
export * from "./PostProcesses/blurPostProcessBlock";
|
|
12
|
+
export * from "./PostProcesses/chromaticAberrationPostProcessBlock";
|
|
11
13
|
export * from "./PostProcesses/circleOfConfusionPostProcessBlock";
|
|
12
14
|
export * from "./PostProcesses/depthOfFieldPostProcessBlock";
|
|
13
15
|
export * from "./PostProcesses/extractHighlightsPostProcessBlock";
|
|
@@ -5,9 +5,11 @@ export * from "./outputBlock.js";
|
|
|
5
5
|
export * from "./resourceContainerBlock.js";
|
|
6
6
|
export * from "./Layers/glowLayerBlock.js";
|
|
7
7
|
export * from "./Layers/highlightLayerBlock.js";
|
|
8
|
+
export * from "./PostProcesses/anaglyphPostProcessBlock.js";
|
|
8
9
|
export * from "./PostProcesses/blackAndWhitePostProcessBlock.js";
|
|
9
10
|
export * from "./PostProcesses/bloomPostProcessBlock.js";
|
|
10
11
|
export * from "./PostProcesses/blurPostProcessBlock.js";
|
|
12
|
+
export * from "./PostProcesses/chromaticAberrationPostProcessBlock.js";
|
|
11
13
|
export * from "./PostProcesses/circleOfConfusionPostProcessBlock.js";
|
|
12
14
|
export * from "./PostProcesses/depthOfFieldPostProcessBlock.js";
|
|
13
15
|
export * from "./PostProcesses/extractHighlightsPostProcessBlock.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../../dev/core/src/FrameGraph/Node/Blocks/index.ts"],"names":[],"mappings":"AAAA,cAAc,cAAc,CAAC;AAC7B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,cAAc,CAAC;AAC7B,cAAc,eAAe,CAAC;AAC9B,cAAc,0BAA0B,CAAC;AAEzC,cAAc,yBAAyB,CAAC;AACxC,cAAc,8BAA8B,CAAC;AAE7C,cAAc,+CAA+C,CAAC;AAC9D,cAAc,uCAAuC,CAAC;AACtD,cAAc,sCAAsC,CAAC;AACrD,cAAc,mDAAmD,CAAC;AAClE,cAAc,8CAA8C,CAAC;AAC7D,cAAc,mDAAmD,CAAC;AAClE,cAAc,sCAAsC,CAAC;AACrD,cAAc,qCAAqC,CAAC;AAEpD,cAAc,qCAAqC,CAAC;AACpD,cAAc,8BAA8B,CAAC;AAC7C,cAAc,mCAAmC,CAAC;AAClD,cAAc,iCAAiC,CAAC;AAChD,cAAc,kCAAkC,CAAC;AACjD,cAAc,oCAAoC,CAAC;AACnD,cAAc,uCAAuC,CAAC;AAEtD,cAAc,4BAA4B,CAAC;AAC3C,cAAc,6BAA6B,CAAC;AAE5C,cAAc,uBAAuB,CAAC;AACtC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC","sourcesContent":["export * from \"./elbowBlock\";\r\nexport * from \"./executeBlock\";\r\nexport * from \"./inputBlock\";\r\nexport * from \"./outputBlock\";\r\nexport * from \"./resourceContainerBlock\";\r\n\r\nexport * from \"./Layers/glowLayerBlock\";\r\nexport * from \"./Layers/highlightLayerBlock\";\r\n\r\nexport * from \"./PostProcesses/blackAndWhitePostProcessBlock\";\r\nexport * from \"./PostProcesses/bloomPostProcessBlock\";\r\nexport * from \"./PostProcesses/blurPostProcessBlock\";\r\nexport * from \"./PostProcesses/circleOfConfusionPostProcessBlock\";\r\nexport * from \"./PostProcesses/depthOfFieldPostProcessBlock\";\r\nexport * from \"./PostProcesses/extractHighlightsPostProcessBlock\";\r\nexport * from \"./PostProcesses/passPostProcessBlock\";\r\nexport * from \"./PostProcesses/ssrPostProcessBlock\";\r\n\r\nexport * from \"./Rendering/csmShadowGeneratorBlock\";\r\nexport * from \"./Rendering/cullObjectsBlock\";\r\nexport * from \"./Rendering/geometryRendererBlock\";\r\nexport * from \"./Rendering/objectRendererBlock\";\r\nexport * from \"./Rendering/shadowGeneratorBlock\";\r\nexport * from \"./Rendering/taaObjectRendererBlock\";\r\nexport * from \"./Rendering/utilityLayerRendererBlock\";\r\n\r\nexport * from \"./Teleport/teleportInBlock\";\r\nexport * from \"./Teleport/teleportOutBlock\";\r\n\r\nexport * from \"./Textures/clearBlock\";\r\nexport * from \"./Textures/copyTextureBlock\";\r\nexport * from \"./Textures/generateMipmapsBlock\";\r\n"]}
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../../dev/core/src/FrameGraph/Node/Blocks/index.ts"],"names":[],"mappings":"AAAA,cAAc,cAAc,CAAC;AAC7B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,cAAc,CAAC;AAC7B,cAAc,eAAe,CAAC;AAC9B,cAAc,0BAA0B,CAAC;AAEzC,cAAc,yBAAyB,CAAC;AACxC,cAAc,8BAA8B,CAAC;AAE7C,cAAc,0CAA0C,CAAC;AACzD,cAAc,+CAA+C,CAAC;AAC9D,cAAc,uCAAuC,CAAC;AACtD,cAAc,sCAAsC,CAAC;AACrD,cAAc,qDAAqD,CAAC;AACpE,cAAc,mDAAmD,CAAC;AAClE,cAAc,8CAA8C,CAAC;AAC7D,cAAc,mDAAmD,CAAC;AAClE,cAAc,sCAAsC,CAAC;AACrD,cAAc,qCAAqC,CAAC;AAEpD,cAAc,qCAAqC,CAAC;AACpD,cAAc,8BAA8B,CAAC;AAC7C,cAAc,mCAAmC,CAAC;AAClD,cAAc,iCAAiC,CAAC;AAChD,cAAc,kCAAkC,CAAC;AACjD,cAAc,oCAAoC,CAAC;AACnD,cAAc,uCAAuC,CAAC;AAEtD,cAAc,4BAA4B,CAAC;AAC3C,cAAc,6BAA6B,CAAC;AAE5C,cAAc,uBAAuB,CAAC;AACtC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC","sourcesContent":["export * from \"./elbowBlock\";\r\nexport * from \"./executeBlock\";\r\nexport * from \"./inputBlock\";\r\nexport * from \"./outputBlock\";\r\nexport * from \"./resourceContainerBlock\";\r\n\r\nexport * from \"./Layers/glowLayerBlock\";\r\nexport * from \"./Layers/highlightLayerBlock\";\r\n\r\nexport * from \"./PostProcesses/anaglyphPostProcessBlock\";\r\nexport * from \"./PostProcesses/blackAndWhitePostProcessBlock\";\r\nexport * from \"./PostProcesses/bloomPostProcessBlock\";\r\nexport * from \"./PostProcesses/blurPostProcessBlock\";\r\nexport * from \"./PostProcesses/chromaticAberrationPostProcessBlock\";\r\nexport * from \"./PostProcesses/circleOfConfusionPostProcessBlock\";\r\nexport * from \"./PostProcesses/depthOfFieldPostProcessBlock\";\r\nexport * from \"./PostProcesses/extractHighlightsPostProcessBlock\";\r\nexport * from \"./PostProcesses/passPostProcessBlock\";\r\nexport * from \"./PostProcesses/ssrPostProcessBlock\";\r\n\r\nexport * from \"./Rendering/csmShadowGeneratorBlock\";\r\nexport * from \"./Rendering/cullObjectsBlock\";\r\nexport * from \"./Rendering/geometryRendererBlock\";\r\nexport * from \"./Rendering/objectRendererBlock\";\r\nexport * from \"./Rendering/shadowGeneratorBlock\";\r\nexport * from \"./Rendering/taaObjectRendererBlock\";\r\nexport * from \"./Rendering/utilityLayerRendererBlock\";\r\n\r\nexport * from \"./Teleport/teleportInBlock\";\r\nexport * from \"./Teleport/teleportOutBlock\";\r\n\r\nexport * from \"./Textures/clearBlock\";\r\nexport * from \"./Textures/copyTextureBlock\";\r\nexport * from \"./Textures/generateMipmapsBlock\";\r\n"]}
|
|
@@ -482,7 +482,7 @@ export class NodeRenderGraph {
|
|
|
482
482
|
const clear = new NodeRenderGraphClearBlock("Clear", this._frameGraph, this._scene);
|
|
483
483
|
clear.clearDepth = true;
|
|
484
484
|
clear.clearStencil = true;
|
|
485
|
-
colorTexture.output.connectTo(clear.
|
|
485
|
+
colorTexture.output.connectTo(clear.target);
|
|
486
486
|
depthTexture.output.connectTo(clear.depth);
|
|
487
487
|
// Render objects
|
|
488
488
|
const camera = new NodeRenderGraphInputBlock("Camera", this._frameGraph, this._scene, NodeRenderGraphBlockConnectionPointTypes.Camera);
|
|
@@ -490,7 +490,7 @@ export class NodeRenderGraph {
|
|
|
490
490
|
const mainRendering = new NodeRenderGraphObjectRendererBlock("Main Rendering", this._frameGraph, this._scene);
|
|
491
491
|
camera.output.connectTo(mainRendering.camera);
|
|
492
492
|
objectList.output.connectTo(mainRendering.objects);
|
|
493
|
-
clear.output.connectTo(mainRendering.
|
|
493
|
+
clear.output.connectTo(mainRendering.target);
|
|
494
494
|
clear.outputDepth.connectTo(mainRendering.depth);
|
|
495
495
|
// Final output
|
|
496
496
|
const output = new NodeRenderGraphOutputBlock("Output", this._frameGraph, this._scene);
|