@babylonjs/core 6.34.0 → 6.34.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animation.js +1 -1
- package/Animations/animation.js.map +1 -1
- package/Buffers/storageBuffer.d.ts +2 -1
- package/Buffers/storageBuffer.js +3 -2
- package/Buffers/storageBuffer.js.map +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js +12 -9
- package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/followCameraPointersInput.js +28 -9
- package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
- package/Cameras/arcRotateCamera.js +1 -1
- package/Cameras/arcRotateCamera.js.map +1 -1
- package/Cameras/followCameraInputsManager.js +2 -1
- package/Cameras/followCameraInputsManager.js.map +1 -1
- package/Debug/skeletonViewer.js +2 -1
- package/Debug/skeletonViewer.js.map +1 -1
- package/Engines/Extensions/engine.storageBuffer.d.ts +2 -1
- package/Engines/Extensions/engine.storageBuffer.js.map +1 -1
- package/Engines/Processors/shaderCodeInliner.js +15 -14
- package/Engines/Processors/shaderCodeInliner.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.js +3 -2
- package/Engines/WebGPU/Extensions/engine.computeShader.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.storageBuffer.js +14 -5
- package/Engines/WebGPU/Extensions/engine.storageBuffer.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js +2 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
- package/Engines/WebGPU/webgpuTintWASM.js +3 -2
- package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
- package/Engines/engine.d.ts +2 -4
- package/Engines/engine.js.map +1 -1
- package/Engines/nativeEngine.js +4 -2
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.js +4 -4
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +75 -46
- package/Engines/webgpuEngine.js.map +1 -1
- package/FlowGraph/Blocks/Execution/flowGraphConsoleLogBlock.js +2 -1
- package/FlowGraph/Blocks/Execution/flowGraphConsoleLogBlock.js.map +1 -1
- package/FlowGraph/flowGraphBlock.js +1 -21
- package/FlowGraph/flowGraphBlock.js.map +1 -1
- package/FlowGraph/flowGraphExecutionBlock.d.ts +1 -0
- package/FlowGraph/flowGraphExecutionBlock.js +20 -0
- package/FlowGraph/flowGraphExecutionBlock.js.map +1 -1
- package/Gizmos/axisScaleGizmo.d.ts +1 -0
- package/Gizmos/axisScaleGizmo.js +12 -0
- package/Gizmos/axisScaleGizmo.js.map +1 -1
- package/Gizmos/lightGizmo.js +2 -1
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.js +1 -1
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.js +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js +2 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +3 -2
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js +2 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +2 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +2 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +3 -2
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +2 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/nodeMaterial.js +9 -8
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.js +2 -1
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Textures/renderTargetTexture.js +1 -2
- package/Materials/Textures/renderTargetTexture.js.map +1 -1
- package/Meshes/Builders/groundBuilder.d.ts +7 -1
- package/Meshes/Builders/groundBuilder.js +17 -8
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Compression/dracoCompression.js.map +1 -1
- package/Meshes/Node/nodeGeometryBlock.js +2 -1
- package/Meshes/Node/nodeGeometryBlock.js.map +1 -1
- package/Meshes/mesh.d.ts +2 -1
- package/Meshes/mesh.js +3 -2
- package/Meshes/mesh.js.map +1 -1
- package/Misc/assetsManager.js +2 -2
- package/Misc/assetsManager.js.map +1 -1
- package/Misc/dds.js +1 -1
- package/Misc/dds.js.map +1 -1
- package/Misc/fileTools.js +4 -0
- package/Misc/fileTools.js.map +1 -1
- package/Misc/logger.d.ts +3 -3
- package/Misc/logger.js +8 -4
- package/Misc/logger.js.map +1 -1
- package/Misc/sceneSerializer.js +2 -1
- package/Misc/sceneSerializer.js.map +1 -1
- package/Misc/tools.d.ts +2 -7
- package/Misc/tools.js.map +1 -1
- package/Navigation/Plugins/recastJSPlugin.js +3 -3
- package/Navigation/Plugins/recastJSPlugin.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.js +1 -1
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Physics/v2/index.d.ts +1 -0
- package/Physics/v2/index.js +1 -0
- package/Physics/v2/index.js.map +1 -1
- package/Physics/v2/physicsBody.d.ts +5 -0
- package/Physics/v2/physicsBody.js +7 -0
- package/Physics/v2/physicsBody.js.map +1 -1
- package/Physics/v2/ragdoll.d.ts +102 -0
- package/Physics/v2/ragdoll.js +221 -0
- package/Physics/v2/ragdoll.js.map +1 -0
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js +2 -2
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js +3 -2
- package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js.map +1 -1
- package/PostProcesses/screenSpaceCurvaturePostProcess.js +1 -1
- package/PostProcesses/screenSpaceCurvaturePostProcess.js.map +1 -1
- package/PostProcesses/screenSpaceReflectionPostProcess.js +3 -2
- package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
- package/Rendering/GaussianSplatting/gaussianSplatting.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js +3 -2
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js.map +1 -1
- package/XR/features/WebXRControllerPhysics.js +2 -2
- package/XR/features/WebXRControllerPhysics.js.map +1 -1
- package/XR/features/WebXRMeshDetector.js +2 -1
- package/XR/features/WebXRMeshDetector.js.map +1 -1
- package/XR/features/WebXRWalkingLocomotion.js +1 -1
- package/XR/features/WebXRWalkingLocomotion.js.map +1 -1
- package/XR/motionController/webXRMotionControllerManager.js +1 -1
- package/XR/motionController/webXRMotionControllerManager.js.map +1 -1
- package/XR/webXRExperienceHelper.js +2 -2
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/assetContainer.js +2 -2
- package/assetContainer.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +2 -4
- package/scene.js +2 -1
- package/scene.js.map +1 -1
package/Engines/webgpuEngine.js
CHANGED
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@@ -433,7 +433,7 @@ export class WebGPUEngine extends Engine {
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if (this.dbgVerboseLogsForFirstFrames) {
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if (this._count === undefined) {
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this._count = 0;
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-
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+
Logger.Log(["%c frame #" + this._count + " - begin", "background: #ffff00"]);
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}
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}
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this._uploadEncoder = this._device.createCommandEncoder(this._uploadEncoderDescriptor);
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@@ -458,11 +458,11 @@ export class WebGPUEngine extends Engine {
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this.resize();
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})
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.catch((e) => {
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var _a;
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Logger.Error("Can not create WebGPU Device and/or context.");
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Logger.Error(e);
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-
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-
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-
}
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+
// eslint-disable-next-line no-console
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(_a = console === null || console === void 0 ? void 0 : console.trace) === null || _a === void 0 ? void 0 : _a.call(console);
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});
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}
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_initGlslang(glslangOptions) {
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@@ -692,7 +692,7 @@ export class WebGPUEngine extends Engine {
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this._count = 0;
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}
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if (!this._count || this._count < this.dbgVerboseLogsNumFrames) {
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-
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Logger.Log(["frame #" + this._count + " - setSize -", width, height]);
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}
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}
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this._initializeMainAttachments();
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@@ -817,7 +817,14 @@ export class WebGPUEngine extends Engine {
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this._count = 0;
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}
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if (!this._count || this._count < this.dbgVerboseLogsNumFrames) {
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-
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Logger.Log([
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"frame #" + this._count + " - viewport applied - (",
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this._viewportCached.x,
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this._viewportCached.y,
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this._viewportCached.z,
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this._viewportCached.w,
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") current pass is main pass=" + this._currentPassIsMainPass(),
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]);
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}
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}
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}
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@@ -854,7 +861,14 @@ export class WebGPUEngine extends Engine {
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this._count = 0;
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}
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if (!this._count || this._count < this.dbgVerboseLogsNumFrames) {
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-
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Logger.Log([
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"frame #" + this._count + " - scissor applied - (",
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this._scissorCached.x,
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this._scissorCached.y,
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this._scissorCached.z,
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this._scissorCached.w,
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") current pass is main pass=" + this._currentPassIsMainPass(),
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]);
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}
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}
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}
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@@ -933,7 +947,7 @@ export class WebGPUEngine extends Engine {
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this._count = 0;
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}
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if (!this._count || this._count < this.dbgVerboseLogsNumFrames) {
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-
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Logger.Log(["frame #" + this._count + " - clear - backBuffer=", backBuffer, " depth=", depth, " stencil=", stencil, " scissor is active=", hasScissor]);
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}
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}
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// We need to recreate the render pass so that the new parameters for clear color / depth / stencil are taken into account
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@@ -1257,10 +1271,10 @@ export class WebGPUEngine extends Engine {
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const webGpuContext = pipelineContext;
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const shaderLanguage = webGpuContext.shaderProcessingContext.shaderLanguage;
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if (this.dbgShowShaderCode) {
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-
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Logger.Log(["defines", defines]);
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Logger.Log(vertexSourceCode);
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Logger.Log(fragmentSourceCode);
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Logger.Log("***********************************************");
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}
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webGpuContext.sources = {
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fragment: fragmentSourceCode,
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@@ -1319,7 +1333,7 @@ export class WebGPUEngine extends Engine {
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effect.drawContext === this._currentDrawContext &&
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!this._forceEnableEffect)) {
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if (!effect.effect && this.dbgShowEmptyEnableEffectCalls) {
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-
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Logger.Log(["drawWrapper=", effect]);
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throw "Invalid call to enableEffect: the effect property is empty!";
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}
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return;
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@@ -1331,7 +1345,7 @@ export class WebGPUEngine extends Engine {
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this._currentDrawContext = effect.drawContext;
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this._counters.numEnableDrawWrapper++;
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if (!this._currentMaterialContext) {
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-
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Logger.Log(["drawWrapper=", effect]);
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throw `Invalid call to enableEffect: the materialContext property is empty!`;
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}
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}
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@@ -1708,7 +1722,7 @@ export class WebGPUEngine extends Engine {
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this._count = 0;
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}
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if (!this._count || this._count < this.dbgVerboseLogsNumFrames) {
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-
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Logger.Log(["frame #" + this._count + " - _setTexture called with a null _currentEffect! texture=", texture]);
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}
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}
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}
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@@ -1758,7 +1772,7 @@ export class WebGPUEngine extends Engine {
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this._count = 0;
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}
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if (!this._count || this._count < this.dbgVerboseLogsNumFrames) {
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-
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Logger.Log("frame #" +
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this._count +
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" - generate mipmaps - width=" +
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texture.width +
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@@ -1911,7 +1925,7 @@ export class WebGPUEngine extends Engine {
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for (const name in UniformBuffer._UpdatedUbosInFrame) {
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list.push(name + ":" + UniformBuffer._UpdatedUbosInFrame[name]);
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}
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-
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Logger.Log(["frame #" + this._count + " - updated ubos -", list.join(", ")]);
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}
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}
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UniformBuffer._UpdatedUbosInFrame = {};
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@@ -1933,12 +1947,12 @@ export class WebGPUEngine extends Engine {
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this._count = 0;
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}
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if (this._count < this.dbgVerboseLogsNumFrames) {
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-
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Logger.Log(["%c frame #" + this._count + " - end", "background: #ffff00"]);
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}
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if (this._count < this.dbgVerboseLogsNumFrames) {
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this._count++;
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if (this._count !== this.dbgVerboseLogsNumFrames) {
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-
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Logger.Log(["%c frame #" + this._count + " - begin", "background: #ffff00"]);
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}
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}
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}
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@@ -2071,18 +2085,22 @@ export class WebGPUEngine extends Engine {
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}
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if (!this._count || this._count < this.dbgVerboseLogsNumFrames) {
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const internalTexture = rtWrapper.texture;
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-
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Logger.Log([
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"frame #" +
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this._count +
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" - render target begin pass - rtt name=" +
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renderTargetWrapper.label +
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", internalTexture.uniqueId=" +
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internalTexture.uniqueId +
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", width=" +
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internalTexture.width +
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", height=" +
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internalTexture.height +
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", setClearStates=" +
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setClearStates,
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"renderPassDescriptor=",
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this._rttRenderPassWrapper.renderPassDescriptor,
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]);
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}
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}
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(_h = this._debugFlushPendingCommands) === null || _h === void 0 ? void 0 : _h.call(this);
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@@ -2131,7 +2149,12 @@ export class WebGPUEngine extends Engine {
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this._count = 0;
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}
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if (!this._count || this._count < this.dbgVerboseLogsNumFrames) {
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-
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Logger.Log([
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"frame #" + this._count + " - main begin pass - texture width=" + this._mainTextureExtends.width,
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" height=" + this._mainTextureExtends.height + ", setClearStates=" + setClearStates,
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"renderPassDescriptor=",
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this._mainRenderPassWrapper.renderPassDescriptor,
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]);
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}
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}
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(_b = this._debugPushGroup) === null || _b === void 0 ? void 0 : _b.call(this, "main pass", 0);
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@@ -2161,7 +2184,7 @@ export class WebGPUEngine extends Engine {
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this._count = 0;
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}
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if (!this._count || this._count < this.dbgVerboseLogsNumFrames) {
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-
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Logger.Log("frame #" +
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this._count +
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" - " +
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(currentPassIndex === 2 ? "main" : "render target") +
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@@ -2222,18 +2245,24 @@ export class WebGPUEngine extends Engine {
|
|
|
2222
2245
|
this._count = 0;
|
|
2223
2246
|
}
|
|
2224
2247
|
if (!this._count || this._count < this.dbgVerboseLogsNumFrames) {
|
|
2225
|
-
|
|
2226
|
-
|
|
2227
|
-
|
|
2228
|
-
|
|
2229
|
-
|
|
2230
|
-
|
|
2231
|
-
|
|
2232
|
-
|
|
2233
|
-
|
|
2234
|
-
|
|
2235
|
-
|
|
2236
|
-
|
|
2248
|
+
Logger.Log([
|
|
2249
|
+
"frame #" +
|
|
2250
|
+
this._count +
|
|
2251
|
+
" - bindFramebuffer - rtt name=" +
|
|
2252
|
+
texture.label +
|
|
2253
|
+
", internalTexture.uniqueId=" +
|
|
2254
|
+
((_b = texture.texture) === null || _b === void 0 ? void 0 : _b.uniqueId) +
|
|
2255
|
+
", face=" +
|
|
2256
|
+
faceIndex +
|
|
2257
|
+
", lodLevel=" +
|
|
2258
|
+
lodLevel +
|
|
2259
|
+
", layer=" +
|
|
2260
|
+
layer,
|
|
2261
|
+
"colorAttachmentViewDescriptor=",
|
|
2262
|
+
this._rttRenderPassWrapper.colorAttachmentViewDescriptor,
|
|
2263
|
+
"depthAttachmentViewDescriptor=",
|
|
2264
|
+
this._rttRenderPassWrapper.depthAttachmentViewDescriptor,
|
|
2265
|
+
]);
|
|
2237
2266
|
}
|
|
2238
2267
|
}
|
|
2239
2268
|
// We don't create the render pass just now, we do a lazy creation of the render pass, hoping the render pass will be created by a call to clear()...
|
|
@@ -2281,7 +2310,7 @@ export class WebGPUEngine extends Engine {
|
|
|
2281
2310
|
this._count = 0;
|
|
2282
2311
|
}
|
|
2283
2312
|
if (!this._count || this._count < this.dbgVerboseLogsNumFrames) {
|
|
2284
|
-
|
|
2313
|
+
Logger.Log("frame #" + this._count + " - unBindFramebuffer - rtt name=" + texture.label + ", internalTexture.uniqueId=", (_b = texture.texture) === null || _b === void 0 ? void 0 : _b.uniqueId);
|
|
2285
2314
|
}
|
|
2286
2315
|
}
|
|
2287
2316
|
this._mrtAttachments = [];
|