@babylonjs/core 5.32.1 → 5.32.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (634) hide show
  1. package/Actions/abstractActionManager.d.ts +1 -1
  2. package/Actions/abstractActionManager.js +1 -1
  3. package/Actions/abstractActionManager.js.map +1 -1
  4. package/Actions/action.d.ts +1 -1
  5. package/Actions/action.js +1 -1
  6. package/Actions/action.js.map +1 -1
  7. package/Actions/actionManager.d.ts +18 -18
  8. package/Actions/actionManager.js +18 -18
  9. package/Actions/actionManager.js.map +1 -1
  10. package/Actions/directActions.d.ts +10 -10
  11. package/Actions/directActions.js +10 -10
  12. package/Actions/directActions.js.map +1 -1
  13. package/Actions/interpolateValueAction.d.ts +1 -1
  14. package/Actions/interpolateValueAction.js +1 -1
  15. package/Actions/interpolateValueAction.js.map +1 -1
  16. package/Animations/animatable.d.ts +2 -2
  17. package/Animations/animatable.js +2 -2
  18. package/Animations/animatable.js.map +1 -1
  19. package/Animations/animationGroup.d.ts +3 -3
  20. package/Animations/animationGroup.js +3 -3
  21. package/Animations/animationGroup.js.map +1 -1
  22. package/Animations/easing.d.ts +14 -14
  23. package/Animations/easing.js +13 -13
  24. package/Animations/easing.js.map +1 -1
  25. package/Audio/Interfaces/IAudioEngine.d.ts +2 -2
  26. package/Audio/Interfaces/IAudioEngine.js.map +1 -1
  27. package/Audio/Interfaces/ISoundOptions.d.ts +3 -3
  28. package/Audio/Interfaces/ISoundOptions.js.map +1 -1
  29. package/Audio/analyser.d.ts +1 -1
  30. package/Audio/analyser.js +1 -1
  31. package/Audio/analyser.js.map +1 -1
  32. package/Audio/audioEngine.d.ts +2 -2
  33. package/Audio/audioEngine.js +2 -2
  34. package/Audio/audioEngine.js.map +1 -1
  35. package/Audio/audioSceneComponent.d.ts +4 -4
  36. package/Audio/audioSceneComponent.js.map +1 -1
  37. package/Audio/sound.d.ts +13 -13
  38. package/Audio/sound.js +13 -13
  39. package/Audio/sound.js.map +1 -1
  40. package/Audio/soundTrack.d.ts +5 -5
  41. package/Audio/soundTrack.js +5 -5
  42. package/Audio/soundTrack.js.map +1 -1
  43. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +1 -1
  44. package/BakedVertexAnimation/bakedVertexAnimationManager.js +1 -1
  45. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  46. package/Behaviors/Cameras/autoRotationBehavior.d.ts +1 -1
  47. package/Behaviors/Cameras/autoRotationBehavior.js +1 -1
  48. package/Behaviors/Cameras/autoRotationBehavior.js.map +1 -1
  49. package/Behaviors/Cameras/bouncingBehavior.d.ts +1 -1
  50. package/Behaviors/Cameras/bouncingBehavior.js +1 -1
  51. package/Behaviors/Cameras/bouncingBehavior.js.map +1 -1
  52. package/Behaviors/Cameras/framingBehavior.d.ts +1 -1
  53. package/Behaviors/Cameras/framingBehavior.js +1 -1
  54. package/Behaviors/Cameras/framingBehavior.js.map +1 -1
  55. package/Behaviors/Meshes/pointerDragBehavior.d.ts +8 -0
  56. package/Behaviors/Meshes/pointerDragBehavior.js +9 -3
  57. package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
  58. package/Bones/bone.d.ts +1 -1
  59. package/Bones/bone.js +1 -1
  60. package/Bones/bone.js.map +1 -1
  61. package/Bones/boneIKController.d.ts +1 -1
  62. package/Bones/boneIKController.js +1 -1
  63. package/Bones/boneIKController.js.map +1 -1
  64. package/Bones/boneLookController.d.ts +1 -1
  65. package/Bones/boneLookController.js +1 -1
  66. package/Bones/boneLookController.js.map +1 -1
  67. package/Bones/skeleton.d.ts +3 -3
  68. package/Bones/skeleton.js +2 -2
  69. package/Bones/skeleton.js.map +1 -1
  70. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +2 -2
  71. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  72. package/Cameras/Inputs/BaseCameraPointersInput.js +2 -2
  73. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  74. package/Cameras/Inputs/arcRotateCameraGamepadInput.d.ts +1 -1
  75. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +1 -1
  76. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  77. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +1 -1
  78. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +1 -1
  79. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  80. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.d.ts +1 -1
  81. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +3 -3
  82. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  83. package/Cameras/Inputs/arcRotateCameraPointersInput.d.ts +1 -1
  84. package/Cameras/Inputs/arcRotateCameraPointersInput.js +1 -1
  85. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  86. package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.d.ts +1 -1
  87. package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js +1 -1
  88. package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js.map +1 -1
  89. package/Cameras/Inputs/flyCameraKeyboardInput.d.ts +1 -1
  90. package/Cameras/Inputs/flyCameraKeyboardInput.js +1 -1
  91. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  92. package/Cameras/Inputs/flyCameraMouseInput.d.ts +2 -2
  93. package/Cameras/Inputs/flyCameraMouseInput.js +4 -4
  94. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  95. package/Cameras/Inputs/followCameraKeyboardMoveInput.d.ts +1 -1
  96. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +1 -1
  97. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  98. package/Cameras/Inputs/followCameraMouseWheelInput.d.ts +1 -1
  99. package/Cameras/Inputs/followCameraMouseWheelInput.js +3 -3
  100. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  101. package/Cameras/Inputs/followCameraPointersInput.d.ts +1 -1
  102. package/Cameras/Inputs/followCameraPointersInput.js +1 -1
  103. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  104. package/Cameras/Inputs/freeCameraDeviceOrientationInput.d.ts +2 -2
  105. package/Cameras/Inputs/freeCameraDeviceOrientationInput.js +2 -2
  106. package/Cameras/Inputs/freeCameraDeviceOrientationInput.js.map +1 -1
  107. package/Cameras/Inputs/freeCameraGamepadInput.d.ts +1 -1
  108. package/Cameras/Inputs/freeCameraGamepadInput.js +1 -1
  109. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  110. package/Cameras/Inputs/freeCameraKeyboardMoveInput.d.ts +1 -1
  111. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +1 -1
  112. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  113. package/Cameras/Inputs/freeCameraMouseInput.d.ts +3 -2
  114. package/Cameras/Inputs/freeCameraMouseInput.js +10 -7
  115. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  116. package/Cameras/Inputs/freeCameraMouseWheelInput.d.ts +1 -1
  117. package/Cameras/Inputs/freeCameraMouseWheelInput.js +1 -1
  118. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  119. package/Cameras/Inputs/freeCameraTouchInput.d.ts +2 -2
  120. package/Cameras/Inputs/freeCameraTouchInput.js +4 -4
  121. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  122. package/Cameras/Inputs/freeCameraVirtualJoystickInput.d.ts +1 -1
  123. package/Cameras/Inputs/freeCameraVirtualJoystickInput.js +1 -1
  124. package/Cameras/Inputs/freeCameraVirtualJoystickInput.js.map +1 -1
  125. package/Cameras/Stereoscopic/anaglyphArcRotateCamera.d.ts +1 -1
  126. package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js +1 -1
  127. package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js.map +1 -1
  128. package/Cameras/Stereoscopic/anaglyphFreeCamera.d.ts +1 -1
  129. package/Cameras/Stereoscopic/anaglyphFreeCamera.js +1 -1
  130. package/Cameras/Stereoscopic/anaglyphFreeCamera.js.map +1 -1
  131. package/Cameras/Stereoscopic/anaglyphGamepadCamera.d.ts +1 -1
  132. package/Cameras/Stereoscopic/anaglyphGamepadCamera.js +1 -1
  133. package/Cameras/Stereoscopic/anaglyphGamepadCamera.js.map +1 -1
  134. package/Cameras/Stereoscopic/anaglyphUniversalCamera.d.ts +1 -1
  135. package/Cameras/Stereoscopic/anaglyphUniversalCamera.js +1 -1
  136. package/Cameras/Stereoscopic/anaglyphUniversalCamera.js.map +1 -1
  137. package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.d.ts +1 -1
  138. package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js +1 -1
  139. package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js.map +1 -1
  140. package/Cameras/Stereoscopic/stereoscopicFreeCamera.d.ts +1 -1
  141. package/Cameras/Stereoscopic/stereoscopicFreeCamera.js +1 -1
  142. package/Cameras/Stereoscopic/stereoscopicFreeCamera.js.map +1 -1
  143. package/Cameras/Stereoscopic/stereoscopicGamepadCamera.d.ts +1 -1
  144. package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js +1 -1
  145. package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js.map +1 -1
  146. package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.d.ts +1 -1
  147. package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js +1 -1
  148. package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js.map +1 -1
  149. package/Cameras/Stereoscopic/stereoscopicUniversalCamera.d.ts +1 -1
  150. package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js +1 -1
  151. package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js.map +1 -1
  152. package/Cameras/VR/vrCameraMetrics.d.ts +1 -1
  153. package/Cameras/VR/vrCameraMetrics.js +1 -1
  154. package/Cameras/VR/vrCameraMetrics.js.map +1 -1
  155. package/Cameras/VR/vrDeviceOrientationArcRotateCamera.d.ts +1 -1
  156. package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js +1 -1
  157. package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js.map +1 -1
  158. package/Cameras/VR/vrDeviceOrientationFreeCamera.d.ts +1 -1
  159. package/Cameras/VR/vrDeviceOrientationFreeCamera.js +1 -1
  160. package/Cameras/VR/vrDeviceOrientationFreeCamera.js.map +1 -1
  161. package/Cameras/VR/vrDeviceOrientationGamepadCamera.d.ts +1 -1
  162. package/Cameras/VR/vrDeviceOrientationGamepadCamera.js +1 -1
  163. package/Cameras/VR/vrDeviceOrientationGamepadCamera.js.map +1 -1
  164. package/Cameras/VR/vrExperienceHelper.d.ts +2 -2
  165. package/Cameras/VR/vrExperienceHelper.js +2 -2
  166. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  167. package/Cameras/VR/webVRCamera.d.ts +2 -2
  168. package/Cameras/VR/webVRCamera.js +2 -2
  169. package/Cameras/VR/webVRCamera.js.map +1 -1
  170. package/Cameras/arcRotateCamera.d.ts +9 -9
  171. package/Cameras/arcRotateCamera.js +9 -9
  172. package/Cameras/arcRotateCamera.js.map +1 -1
  173. package/Cameras/arcRotateCameraInputsManager.d.ts +1 -1
  174. package/Cameras/arcRotateCameraInputsManager.js +1 -1
  175. package/Cameras/arcRotateCameraInputsManager.js.map +1 -1
  176. package/Cameras/camera.d.ts +4 -4
  177. package/Cameras/camera.js +4 -4
  178. package/Cameras/camera.js.map +1 -1
  179. package/Cameras/cameraInputsManager.d.ts +1 -1
  180. package/Cameras/cameraInputsManager.js +1 -1
  181. package/Cameras/cameraInputsManager.js.map +1 -1
  182. package/Cameras/flyCamera.d.ts +1 -1
  183. package/Cameras/flyCamera.js +1 -1
  184. package/Cameras/flyCamera.js.map +1 -1
  185. package/Cameras/flyCameraInputsManager.d.ts +1 -1
  186. package/Cameras/flyCameraInputsManager.js +1 -1
  187. package/Cameras/flyCameraInputsManager.js.map +1 -1
  188. package/Cameras/followCamera.d.ts +4 -4
  189. package/Cameras/followCamera.js +4 -4
  190. package/Cameras/followCamera.js.map +1 -1
  191. package/Cameras/followCameraInputsManager.d.ts +1 -1
  192. package/Cameras/followCameraInputsManager.js +1 -1
  193. package/Cameras/followCameraInputsManager.js.map +1 -1
  194. package/Cameras/freeCamera.d.ts +3 -3
  195. package/Cameras/freeCamera.js +3 -3
  196. package/Cameras/freeCamera.js.map +1 -1
  197. package/Cameras/freeCameraInputsManager.d.ts +1 -1
  198. package/Cameras/freeCameraInputsManager.js +1 -1
  199. package/Cameras/freeCameraInputsManager.js.map +1 -1
  200. package/Cameras/gamepadCamera.d.ts +2 -2
  201. package/Cameras/gamepadCamera.js +2 -2
  202. package/Cameras/gamepadCamera.js.map +1 -1
  203. package/Cameras/targetCamera.d.ts +2 -2
  204. package/Cameras/targetCamera.js +2 -2
  205. package/Cameras/targetCamera.js.map +1 -1
  206. package/Cameras/touchCamera.d.ts +2 -2
  207. package/Cameras/touchCamera.js +2 -2
  208. package/Cameras/touchCamera.js.map +1 -1
  209. package/Cameras/universalCamera.d.ts +2 -2
  210. package/Cameras/universalCamera.js +2 -2
  211. package/Cameras/universalCamera.js.map +1 -1
  212. package/Cameras/virtualJoysticksCamera.d.ts +2 -2
  213. package/Cameras/virtualJoysticksCamera.js +2 -2
  214. package/Cameras/virtualJoysticksCamera.js.map +1 -1
  215. package/Collisions/pickingInfo.d.ts +1 -1
  216. package/Collisions/pickingInfo.js +1 -1
  217. package/Collisions/pickingInfo.js.map +1 -1
  218. package/Culling/Octrees/octree.d.ts +2 -2
  219. package/Culling/Octrees/octree.js +2 -2
  220. package/Culling/Octrees/octree.js.map +1 -1
  221. package/Culling/Octrees/octreeBlock.d.ts +1 -1
  222. package/Culling/Octrees/octreeBlock.js +1 -1
  223. package/Culling/Octrees/octreeBlock.js.map +1 -1
  224. package/Culling/Octrees/octreeSceneComponent.d.ts +3 -3
  225. package/Culling/Octrees/octreeSceneComponent.js +1 -1
  226. package/Culling/Octrees/octreeSceneComponent.js.map +1 -1
  227. package/Culling/boundingInfo.d.ts +3 -3
  228. package/Culling/boundingInfo.js +2 -2
  229. package/Culling/boundingInfo.js.map +1 -1
  230. package/Debug/debugLayer.d.ts +1 -1
  231. package/Debug/debugLayer.js.map +1 -1
  232. package/Debug/rayHelper.d.ts +2 -2
  233. package/Debug/rayHelper.js +2 -2
  234. package/Debug/rayHelper.js.map +1 -1
  235. package/Engines/Extensions/engine.alpha.d.ts +2 -2
  236. package/Engines/Extensions/engine.alpha.js.map +1 -1
  237. package/Engines/Extensions/engine.multiRender.d.ts +2 -2
  238. package/Engines/Extensions/engine.multiRender.js.map +1 -1
  239. package/Engines/Extensions/engine.query.d.ts +8 -8
  240. package/Engines/Extensions/engine.query.js.map +1 -1
  241. package/Engines/Extensions/engine.renderTarget.d.ts +1 -1
  242. package/Engines/Extensions/engine.renderTarget.js.map +1 -1
  243. package/Engines/Extensions/engine.uniformBuffer.d.ts +3 -3
  244. package/Engines/Extensions/engine.uniformBuffer.js.map +1 -1
  245. package/Engines/Extensions/engine.views.d.ts +2 -2
  246. package/Engines/Extensions/engine.views.js +1 -1
  247. package/Engines/Extensions/engine.views.js.map +1 -1
  248. package/Engines/Extensions/engine.webVR.d.ts +1 -1
  249. package/Engines/Extensions/engine.webVR.js.map +1 -1
  250. package/Engines/Processors/shaderProcessor.d.ts +2 -2
  251. package/Engines/Processors/shaderProcessor.js +2 -2
  252. package/Engines/Processors/shaderProcessor.js.map +1 -1
  253. package/Engines/WebGPU/webgpuShaderProcessor.js +11 -9
  254. package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
  255. package/Engines/constants.d.ts +17 -17
  256. package/Engines/constants.js +17 -17
  257. package/Engines/constants.js.map +1 -1
  258. package/Engines/engine.d.ts +12 -12
  259. package/Engines/engine.js +11 -11
  260. package/Engines/engine.js.map +1 -1
  261. package/Engines/nativeEngine.d.ts +2 -2
  262. package/Engines/nativeEngine.js +23 -2
  263. package/Engines/nativeEngine.js.map +1 -1
  264. package/Engines/nullEngine.d.ts +5 -5
  265. package/Engines/nullEngine.js +5 -5
  266. package/Engines/nullEngine.js.map +1 -1
  267. package/Engines/thinEngine.d.ts +8 -8
  268. package/Engines/thinEngine.js +6 -6
  269. package/Engines/thinEngine.js.map +1 -1
  270. package/Engines/webgpuEngine.d.ts +4 -4
  271. package/Engines/webgpuEngine.js +1 -1
  272. package/Engines/webgpuEngine.js.map +1 -1
  273. package/Gamepads/gamepadSceneComponent.d.ts +1 -1
  274. package/Gamepads/gamepadSceneComponent.js.map +1 -1
  275. package/Gizmos/gizmo.d.ts +6 -7
  276. package/Gizmos/gizmo.js +43 -36
  277. package/Gizmos/gizmo.js.map +1 -1
  278. package/Gizmos/planeRotationGizmo.js +17 -7
  279. package/Gizmos/planeRotationGizmo.js.map +1 -1
  280. package/Gizmos/positionGizmo.d.ts +4 -0
  281. package/Gizmos/positionGizmo.js +21 -0
  282. package/Gizmos/positionGizmo.js.map +1 -1
  283. package/Gizmos/rotationGizmo.d.ts +4 -0
  284. package/Gizmos/rotationGizmo.js +20 -0
  285. package/Gizmos/rotationGizmo.js.map +1 -1
  286. package/Gizmos/scaleGizmo.d.ts +2 -0
  287. package/Gizmos/scaleGizmo.js +10 -0
  288. package/Gizmos/scaleGizmo.js.map +1 -1
  289. package/Helpers/sceneHelpers.d.ts +7 -7
  290. package/Helpers/sceneHelpers.js.map +1 -1
  291. package/Inputs/scene.inputManager.js +34 -25
  292. package/Inputs/scene.inputManager.js.map +1 -1
  293. package/Instrumentation/engineInstrumentation.d.ts +2 -2
  294. package/Instrumentation/engineInstrumentation.js +2 -2
  295. package/Instrumentation/engineInstrumentation.js.map +1 -1
  296. package/Instrumentation/sceneInstrumentation.d.ts +2 -2
  297. package/Instrumentation/sceneInstrumentation.js +2 -2
  298. package/Instrumentation/sceneInstrumentation.js.map +1 -1
  299. package/Layers/effectLayerSceneComponent.d.ts +2 -2
  300. package/Layers/effectLayerSceneComponent.js.map +1 -1
  301. package/Layers/glowLayer.d.ts +1 -1
  302. package/Layers/glowLayer.js +1 -1
  303. package/Layers/glowLayer.js.map +1 -1
  304. package/LensFlares/lensFlare.d.ts +3 -3
  305. package/LensFlares/lensFlare.js +3 -3
  306. package/LensFlares/lensFlare.js.map +1 -1
  307. package/LensFlares/lensFlareSystem.d.ts +2 -2
  308. package/LensFlares/lensFlareSystem.js +2 -2
  309. package/LensFlares/lensFlareSystem.js.map +1 -1
  310. package/LensFlares/lensFlareSystemSceneComponent.d.ts +1 -1
  311. package/LensFlares/lensFlareSystemSceneComponent.js.map +1 -1
  312. package/Lights/Shadows/shadowGenerator.d.ts +2 -2
  313. package/Lights/Shadows/shadowGenerator.js +2 -2
  314. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  315. package/Lights/directionalLight.d.ts +2 -2
  316. package/Lights/directionalLight.js +2 -2
  317. package/Lights/directionalLight.js.map +1 -1
  318. package/Lights/hemisphericLight.d.ts +1 -1
  319. package/Lights/hemisphericLight.js +1 -1
  320. package/Lights/hemisphericLight.js.map +1 -1
  321. package/Lights/light.d.ts +1 -1
  322. package/Lights/light.js +1 -1
  323. package/Lights/light.js.map +1 -1
  324. package/Lights/pointLight.d.ts +2 -2
  325. package/Lights/pointLight.js +2 -2
  326. package/Lights/pointLight.js.map +1 -1
  327. package/Lights/spotLight.d.ts +2 -2
  328. package/Lights/spotLight.js +2 -2
  329. package/Lights/spotLight.js.map +1 -1
  330. package/Loading/loadingScreen.d.ts +2 -2
  331. package/Loading/loadingScreen.js +1 -1
  332. package/Loading/loadingScreen.js.map +1 -1
  333. package/Materials/Node/Blocks/Vertex/instancesBlock.d.ts +1 -1
  334. package/Materials/Node/Blocks/Vertex/instancesBlock.js +1 -1
  335. package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
  336. package/Materials/Node/Blocks/reciprocalBlock.js +6 -2
  337. package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
  338. package/Materials/PBR/pbrBaseMaterial.d.ts +1 -1
  339. package/Materials/PBR/pbrBaseMaterial.js +1 -1
  340. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  341. package/Materials/PBR/pbrMaterial.d.ts +1 -1
  342. package/Materials/PBR/pbrMaterial.js +1 -1
  343. package/Materials/PBR/pbrMaterial.js.map +1 -1
  344. package/Materials/Textures/Packer/packer.d.ts +1 -1
  345. package/Materials/Textures/Packer/packer.js +1 -1
  346. package/Materials/Textures/Packer/packer.js.map +1 -1
  347. package/Materials/Textures/Procedurals/customProceduralTexture.d.ts +2 -2
  348. package/Materials/Textures/Procedurals/customProceduralTexture.js +2 -2
  349. package/Materials/Textures/Procedurals/customProceduralTexture.js.map +1 -1
  350. package/Materials/Textures/Procedurals/proceduralTexture.d.ts +2 -2
  351. package/Materials/Textures/Procedurals/proceduralTexture.js +2 -2
  352. package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
  353. package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.d.ts +1 -1
  354. package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.js.map +1 -1
  355. package/Materials/Textures/cubeTexture.d.ts +2 -2
  356. package/Materials/Textures/cubeTexture.js +2 -2
  357. package/Materials/Textures/cubeTexture.js.map +1 -1
  358. package/Materials/Textures/dynamicTexture.d.ts +1 -1
  359. package/Materials/Textures/dynamicTexture.js +1 -1
  360. package/Materials/Textures/dynamicTexture.js.map +1 -1
  361. package/Materials/Textures/mirrorTexture.d.ts +3 -3
  362. package/Materials/Textures/mirrorTexture.js +3 -3
  363. package/Materials/Textures/mirrorTexture.js.map +1 -1
  364. package/Materials/Textures/refractionTexture.d.ts +3 -3
  365. package/Materials/Textures/refractionTexture.js +3 -3
  366. package/Materials/Textures/refractionTexture.js.map +1 -1
  367. package/Materials/Textures/texture.d.ts +10 -10
  368. package/Materials/Textures/texture.js +10 -10
  369. package/Materials/Textures/texture.js.map +1 -1
  370. package/Materials/Textures/videoTexture.d.ts +2 -2
  371. package/Materials/Textures/videoTexture.js +2 -2
  372. package/Materials/Textures/videoTexture.js.map +1 -1
  373. package/Materials/effect.d.ts +20 -2
  374. package/Materials/effect.js +28 -4
  375. package/Materials/effect.js.map +1 -1
  376. package/Materials/fresnelParameters.d.ts +1 -1
  377. package/Materials/fresnelParameters.js +1 -1
  378. package/Materials/fresnelParameters.js.map +1 -1
  379. package/Materials/material.d.ts +1 -1
  380. package/Materials/material.js.map +1 -1
  381. package/Materials/multiMaterial.d.ts +2 -2
  382. package/Materials/multiMaterial.js +2 -2
  383. package/Materials/multiMaterial.js.map +1 -1
  384. package/Materials/shaderMaterial.d.ts +2 -2
  385. package/Materials/shaderMaterial.js +2 -2
  386. package/Materials/shaderMaterial.js.map +1 -1
  387. package/Materials/shadowDepthWrapper.d.ts +1 -1
  388. package/Materials/shadowDepthWrapper.js +2 -2
  389. package/Materials/shadowDepthWrapper.js.map +1 -1
  390. package/Materials/standardMaterial.d.ts +18 -18
  391. package/Materials/standardMaterial.js +6 -6
  392. package/Materials/standardMaterial.js.map +1 -1
  393. package/Maths/math.path.d.ts +7 -7
  394. package/Maths/math.path.js +7 -7
  395. package/Maths/math.path.js.map +1 -1
  396. package/Maths/math.vector.d.ts +4 -4
  397. package/Maths/math.vector.js +4 -4
  398. package/Maths/math.vector.js.map +1 -1
  399. package/Meshes/Builders/boxBuilder.d.ts +3 -3
  400. package/Meshes/Builders/boxBuilder.js +3 -3
  401. package/Meshes/Builders/boxBuilder.js.map +1 -1
  402. package/Meshes/Builders/capsuleBuilder.d.ts +1 -1
  403. package/Meshes/Builders/capsuleBuilder.js +1 -1
  404. package/Meshes/Builders/capsuleBuilder.js.map +1 -1
  405. package/Meshes/Builders/cylinderBuilder.d.ts +2 -2
  406. package/Meshes/Builders/cylinderBuilder.js +2 -2
  407. package/Meshes/Builders/cylinderBuilder.js.map +1 -1
  408. package/Meshes/Builders/decalBuilder.d.ts +1 -1
  409. package/Meshes/Builders/decalBuilder.js +1 -1
  410. package/Meshes/Builders/decalBuilder.js.map +1 -1
  411. package/Meshes/Builders/discBuilder.d.ts +2 -2
  412. package/Meshes/Builders/discBuilder.js +2 -2
  413. package/Meshes/Builders/discBuilder.js.map +1 -1
  414. package/Meshes/Builders/geodesicBuilder.d.ts +1 -1
  415. package/Meshes/Builders/geodesicBuilder.js +1 -1
  416. package/Meshes/Builders/geodesicBuilder.js.map +1 -1
  417. package/Meshes/Builders/goldbergBuilder.d.ts +1 -1
  418. package/Meshes/Builders/goldbergBuilder.js +1 -1
  419. package/Meshes/Builders/goldbergBuilder.js.map +1 -1
  420. package/Meshes/Builders/groundBuilder.d.ts +4 -4
  421. package/Meshes/Builders/groundBuilder.js +4 -4
  422. package/Meshes/Builders/groundBuilder.js.map +1 -1
  423. package/Meshes/Builders/icoSphereBuilder.d.ts +2 -2
  424. package/Meshes/Builders/icoSphereBuilder.js +2 -2
  425. package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
  426. package/Meshes/Builders/latheBuilder.d.ts +2 -2
  427. package/Meshes/Builders/latheBuilder.js +2 -2
  428. package/Meshes/Builders/latheBuilder.js.map +1 -1
  429. package/Meshes/Builders/linesBuilder.d.ts +6 -6
  430. package/Meshes/Builders/linesBuilder.js +6 -6
  431. package/Meshes/Builders/linesBuilder.js.map +1 -1
  432. package/Meshes/Builders/planeBuilder.d.ts +2 -2
  433. package/Meshes/Builders/planeBuilder.js +2 -2
  434. package/Meshes/Builders/planeBuilder.js.map +1 -1
  435. package/Meshes/Builders/polygonBuilder.d.ts +1 -1
  436. package/Meshes/Builders/polygonBuilder.js +1 -1
  437. package/Meshes/Builders/polygonBuilder.js.map +1 -1
  438. package/Meshes/Builders/polyhedronBuilder.d.ts +3 -3
  439. package/Meshes/Builders/polyhedronBuilder.js +3 -3
  440. package/Meshes/Builders/polyhedronBuilder.js.map +1 -1
  441. package/Meshes/Builders/ribbonBuilder.d.ts +4 -4
  442. package/Meshes/Builders/ribbonBuilder.js +4 -4
  443. package/Meshes/Builders/ribbonBuilder.js.map +1 -1
  444. package/Meshes/Builders/shapeBuilder.d.ts +9 -9
  445. package/Meshes/Builders/shapeBuilder.js +9 -9
  446. package/Meshes/Builders/shapeBuilder.js.map +1 -1
  447. package/Meshes/Builders/sphereBuilder.d.ts +2 -2
  448. package/Meshes/Builders/sphereBuilder.js +2 -2
  449. package/Meshes/Builders/sphereBuilder.js.map +1 -1
  450. package/Meshes/Builders/tiledBoxBuilder.d.ts +2 -2
  451. package/Meshes/Builders/tiledBoxBuilder.js +2 -2
  452. package/Meshes/Builders/tiledBoxBuilder.js.map +1 -1
  453. package/Meshes/Builders/tiledPlaneBuilder.d.ts +2 -2
  454. package/Meshes/Builders/tiledPlaneBuilder.js +2 -2
  455. package/Meshes/Builders/tiledPlaneBuilder.js.map +1 -1
  456. package/Meshes/Builders/torusBuilder.d.ts +2 -2
  457. package/Meshes/Builders/torusBuilder.js +2 -2
  458. package/Meshes/Builders/torusBuilder.js.map +1 -1
  459. package/Meshes/Builders/torusKnotBuilder.d.ts +2 -2
  460. package/Meshes/Builders/torusKnotBuilder.js +2 -2
  461. package/Meshes/Builders/torusKnotBuilder.js.map +1 -1
  462. package/Meshes/Builders/tubeBuilder.d.ts +4 -4
  463. package/Meshes/Builders/tubeBuilder.js +4 -4
  464. package/Meshes/Builders/tubeBuilder.js.map +1 -1
  465. package/Meshes/abstractMesh.d.ts +35 -35
  466. package/Meshes/abstractMesh.js +34 -34
  467. package/Meshes/abstractMesh.js.map +1 -1
  468. package/Meshes/instancedMesh.d.ts +3 -3
  469. package/Meshes/instancedMesh.js +1 -1
  470. package/Meshes/instancedMesh.js.map +1 -1
  471. package/Meshes/linesMesh.d.ts +2 -2
  472. package/Meshes/linesMesh.js +2 -2
  473. package/Meshes/linesMesh.js.map +1 -1
  474. package/Meshes/mesh.d.ts +36 -36
  475. package/Meshes/mesh.js +9 -17
  476. package/Meshes/mesh.js.map +1 -1
  477. package/Meshes/meshLODLevel.d.ts +1 -1
  478. package/Meshes/meshLODLevel.js +1 -1
  479. package/Meshes/meshLODLevel.js.map +1 -1
  480. package/Meshes/meshSimplification.d.ts +6 -6
  481. package/Meshes/meshSimplification.js +4 -4
  482. package/Meshes/meshSimplification.js.map +1 -1
  483. package/Meshes/meshSimplificationSceneComponent.d.ts +1 -1
  484. package/Meshes/meshSimplificationSceneComponent.js.map +1 -1
  485. package/Meshes/polygonMesh.d.ts +2 -2
  486. package/Meshes/polygonMesh.js +2 -2
  487. package/Meshes/polygonMesh.js.map +1 -1
  488. package/Meshes/transformNode.d.ts +1 -1
  489. package/Meshes/transformNode.js +1 -1
  490. package/Meshes/transformNode.js.map +1 -1
  491. package/Misc/assetsManager.d.ts +2 -2
  492. package/Misc/assetsManager.js +2 -2
  493. package/Misc/assetsManager.js.map +1 -1
  494. package/Misc/iInspectable.d.ts +1 -1
  495. package/Misc/iInspectable.js.map +1 -1
  496. package/Misc/sceneOptimizer.d.ts +12 -12
  497. package/Misc/sceneOptimizer.js +12 -12
  498. package/Misc/sceneOptimizer.js.map +1 -1
  499. package/Misc/screenshotTools.d.ts +10 -10
  500. package/Misc/screenshotTools.js +10 -10
  501. package/Misc/screenshotTools.js.map +1 -1
  502. package/Misc/tools.d.ts +4 -4
  503. package/Misc/tools.js +4 -4
  504. package/Misc/tools.js.map +1 -1
  505. package/Misc/videoRecorder.d.ts +1 -1
  506. package/Misc/videoRecorder.js +1 -1
  507. package/Misc/videoRecorder.js.map +1 -1
  508. package/Morph/morphTarget.d.ts +1 -1
  509. package/Morph/morphTarget.js +1 -1
  510. package/Morph/morphTarget.js.map +1 -1
  511. package/Morph/morphTargetManager.d.ts +1 -1
  512. package/Morph/morphTargetManager.js +1 -1
  513. package/Morph/morphTargetManager.js.map +1 -1
  514. package/Offline/IOfflineProvider.d.ts +1 -1
  515. package/Offline/IOfflineProvider.js.map +1 -1
  516. package/Offline/database.d.ts +1 -1
  517. package/Offline/database.js +1 -1
  518. package/Offline/database.js.map +1 -1
  519. package/Particles/IParticleSystem.d.ts +1 -1
  520. package/Particles/IParticleSystem.js.map +1 -1
  521. package/Particles/baseParticleSystem.d.ts +1 -1
  522. package/Particles/baseParticleSystem.js +1 -1
  523. package/Particles/baseParticleSystem.js.map +1 -1
  524. package/Particles/gpuParticleSystem.d.ts +1 -1
  525. package/Particles/gpuParticleSystem.js +1 -1
  526. package/Particles/gpuParticleSystem.js.map +1 -1
  527. package/Particles/particleSystem.d.ts +2 -2
  528. package/Particles/particleSystem.js +2 -2
  529. package/Particles/particleSystem.js.map +1 -1
  530. package/Particles/solidParticleSystem.d.ts +15 -15
  531. package/Particles/solidParticleSystem.js +13 -13
  532. package/Particles/solidParticleSystem.js.map +1 -1
  533. package/Physics/IPhysicsEngine.d.ts +1 -1
  534. package/Physics/IPhysicsEngine.js.map +1 -1
  535. package/Physics/Plugins/ammoJSPlugin.d.ts +1 -1
  536. package/Physics/Plugins/ammoJSPlugin.js +1 -1
  537. package/Physics/Plugins/ammoJSPlugin.js.map +1 -1
  538. package/Physics/physicsEngine.d.ts +1 -1
  539. package/Physics/physicsEngine.js +1 -1
  540. package/Physics/physicsEngine.js.map +1 -1
  541. package/Physics/physicsEngineComponent.d.ts +3 -3
  542. package/Physics/physicsEngineComponent.js +2 -2
  543. package/Physics/physicsEngineComponent.js.map +1 -1
  544. package/Physics/physicsHelper.d.ts +12 -12
  545. package/Physics/physicsHelper.js +6 -6
  546. package/Physics/physicsHelper.js.map +1 -1
  547. package/Physics/physicsImpostor.d.ts +3 -3
  548. package/Physics/physicsImpostor.js +1 -1
  549. package/Physics/physicsImpostor.js.map +1 -1
  550. package/Physics/physicsJoint.d.ts +9 -9
  551. package/Physics/physicsJoint.js +5 -5
  552. package/Physics/physicsJoint.js.map +1 -1
  553. package/Physics/physicsRaycastResult.d.ts +1 -1
  554. package/Physics/physicsRaycastResult.js +1 -1
  555. package/Physics/physicsRaycastResult.js.map +1 -1
  556. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.d.ts +1 -1
  557. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js +1 -1
  558. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js.map +1 -1
  559. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.d.ts +1 -1
  560. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js +1 -1
  561. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js.map +1 -1
  562. package/PostProcesses/RenderPipeline/postProcessRenderEffect.d.ts +1 -1
  563. package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +1 -1
  564. package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
  565. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.d.ts +2 -2
  566. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +1 -1
  567. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
  568. package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.d.ts +2 -2
  569. package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.js +2 -2
  570. package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.js.map +1 -1
  571. package/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.d.ts +2 -2
  572. package/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.js.map +1 -1
  573. package/PostProcesses/blackAndWhitePostProcess.d.ts +1 -1
  574. package/PostProcesses/blackAndWhitePostProcess.js +1 -1
  575. package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
  576. package/PostProcesses/fxaaPostProcess.d.ts +1 -1
  577. package/PostProcesses/fxaaPostProcess.js +1 -1
  578. package/PostProcesses/fxaaPostProcess.js.map +1 -1
  579. package/PostProcesses/highlightsPostProcess.d.ts +2 -2
  580. package/PostProcesses/highlightsPostProcess.js +2 -2
  581. package/PostProcesses/highlightsPostProcess.js.map +1 -1
  582. package/PostProcesses/imageProcessingPostProcess.d.ts +1 -1
  583. package/PostProcesses/imageProcessingPostProcess.js +1 -1
  584. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  585. package/PostProcesses/postProcess.d.ts +2 -2
  586. package/PostProcesses/postProcess.js +1 -1
  587. package/PostProcesses/postProcess.js.map +1 -1
  588. package/PostProcesses/postProcessManager.d.ts +1 -1
  589. package/PostProcesses/postProcessManager.js +1 -1
  590. package/PostProcesses/postProcessManager.js.map +1 -1
  591. package/PostProcesses/refractionPostProcess.d.ts +2 -2
  592. package/PostProcesses/refractionPostProcess.js +2 -2
  593. package/PostProcesses/refractionPostProcess.js.map +1 -1
  594. package/Probes/reflectionProbe.d.ts +2 -2
  595. package/Probes/reflectionProbe.js +1 -1
  596. package/Probes/reflectionProbe.js.map +1 -1
  597. package/Rendering/geometryBufferRenderer.js +2 -2
  598. package/Rendering/geometryBufferRenderer.js.map +1 -1
  599. package/Sprites/sprite.d.ts +1 -1
  600. package/Sprites/sprite.js +1 -1
  601. package/Sprites/sprite.js.map +1 -1
  602. package/Sprites/spriteManager.d.ts +2 -2
  603. package/Sprites/spriteManager.js +1 -1
  604. package/Sprites/spriteManager.js.map +1 -1
  605. package/Sprites/spritePackedManager.d.ts +1 -1
  606. package/Sprites/spritePackedManager.js +1 -1
  607. package/Sprites/spritePackedManager.js.map +1 -1
  608. package/Sprites/spriteSceneComponent.d.ts +1 -1
  609. package/Sprites/spriteSceneComponent.js.map +1 -1
  610. package/Sprites/thinSprite.d.ts +1 -1
  611. package/Sprites/thinSprite.js +1 -1
  612. package/Sprites/thinSprite.js.map +1 -1
  613. package/XR/webXRCamera.d.ts +1 -1
  614. package/XR/webXRCamera.js +1 -1
  615. package/XR/webXRCamera.js.map +1 -1
  616. package/XR/webXRExperienceHelper.d.ts +1 -1
  617. package/XR/webXRExperienceHelper.js +1 -1
  618. package/XR/webXRExperienceHelper.js.map +1 -1
  619. package/XR/webXRInputSource.d.ts +1 -1
  620. package/XR/webXRInputSource.js +1 -1
  621. package/XR/webXRInputSource.js.map +1 -1
  622. package/XR/webXRSessionManager.d.ts +1 -1
  623. package/XR/webXRSessionManager.js +1 -1
  624. package/XR/webXRSessionManager.js.map +1 -1
  625. package/abstractScene.d.ts +9 -9
  626. package/abstractScene.js +9 -9
  627. package/abstractScene.js.map +1 -1
  628. package/node.d.ts +6 -6
  629. package/node.js +5 -5
  630. package/node.js.map +1 -1
  631. package/package.json +1 -1
  632. package/scene.d.ts +29 -24
  633. package/scene.js +24 -18
  634. package/scene.js.map +1 -1
package/scene.d.ts CHANGED
@@ -97,7 +97,7 @@ export declare enum ScenePerformancePriority {
97
97
  }
98
98
  /**
99
99
  * Represents a scene to be rendered by the engine.
100
- * @see https://doc.babylonjs.com/features/scene
100
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/scene
101
101
  */
102
102
  export declare class Scene extends AbstractScene implements IAnimatable, IClipPlanesHolder {
103
103
  /** The fog is deactivated */
@@ -110,12 +110,12 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
110
110
  static readonly FOGMODE_LINEAR = 3;
111
111
  /**
112
112
  * Gets or sets the minimum deltatime when deterministic lock step is enabled
113
- * @see https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep
113
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
114
114
  */
115
115
  static MinDeltaTime: number;
116
116
  /**
117
117
  * Gets or sets the maximum deltatime when deterministic lock step is enabled
118
- * @see https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep
118
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
119
119
  */
120
120
  static MaxDeltaTime: number;
121
121
  /**
@@ -531,13 +531,13 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
531
531
  */
532
532
  skipPointerUpPicking: boolean;
533
533
  /** Callback called when a pointer move is detected */
534
- onPointerMove: (evt: IPointerEvent, pickInfo: PickingInfo, type: PointerEventTypes) => void;
534
+ onPointerMove?: (evt: IPointerEvent, pickInfo: PickingInfo, type: PointerEventTypes) => void;
535
535
  /** Callback called when a pointer down is detected */
536
- onPointerDown: (evt: IPointerEvent, pickInfo: PickingInfo, type: PointerEventTypes) => void;
536
+ onPointerDown?: (evt: IPointerEvent, pickInfo: PickingInfo, type: PointerEventTypes) => void;
537
537
  /** Callback called when a pointer up is detected */
538
- onPointerUp: (evt: IPointerEvent, pickInfo: Nullable<PickingInfo>, type: PointerEventTypes) => void;
538
+ onPointerUp?: (evt: IPointerEvent, pickInfo: Nullable<PickingInfo>, type: PointerEventTypes) => void;
539
539
  /** Callback called when a pointer pick is detected */
540
- onPointerPick: (evt: IPointerEvent, pickInfo: PickingInfo) => void;
540
+ onPointerPick?: (evt: IPointerEvent, pickInfo: PickingInfo) => void;
541
541
  /**
542
542
  * Gets or sets a predicate used to select candidate faces for a pointer move event
543
543
  */
@@ -551,6 +551,11 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
551
551
  * Observable event triggered each time an input event is received from the rendering canvas
552
552
  */
553
553
  onPointerObservable: Observable<PointerInfo>;
554
+ /**
555
+ * Observable to handle camera pointer inputs
556
+ * @internal
557
+ */
558
+ _onCameraInputObservable: Observable<PointerInfo>;
554
559
  /**
555
560
  * Gets the pointer coordinates without any translation (ie. straight out of the pointer event)
556
561
  */
@@ -608,26 +613,26 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
608
613
  private _currentInternalStep;
609
614
  /**
610
615
  * Sets the step Id used by deterministic lock step
611
- * @see https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep
616
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
612
617
  * @param newStepId defines the step Id
613
618
  */
614
619
  setStepId(newStepId: number): void;
615
620
  /**
616
621
  * Gets the step Id used by deterministic lock step
617
- * @see https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep
622
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
618
623
  * @returns the step Id
619
624
  */
620
625
  getStepId(): number;
621
626
  /**
622
627
  * Gets the internal step used by deterministic lock step
623
- * @see https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep
628
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
624
629
  * @returns the internal step
625
630
  */
626
631
  getInternalStep(): number;
627
632
  private _fogEnabled;
628
633
  /**
629
634
  * Gets or sets a boolean indicating if fog is enabled on this scene
630
- * @see https://doc.babylonjs.com/babylon101/environment#fog
635
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
631
636
  * (Default is true)
632
637
  */
633
638
  set fogEnabled(value: boolean);
@@ -635,7 +640,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
635
640
  private _fogMode;
636
641
  /**
637
642
  * Gets or sets the fog mode to use
638
- * @see https://doc.babylonjs.com/babylon101/environment#fog
643
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
639
644
  * | mode | value |
640
645
  * | --- | --- |
641
646
  * | FOGMODE_NONE | 0 |
@@ -647,25 +652,25 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
647
652
  get fogMode(): number;
648
653
  /**
649
654
  * Gets or sets the fog color to use
650
- * @see https://doc.babylonjs.com/babylon101/environment#fog
655
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
651
656
  * (Default is Color3(0.2, 0.2, 0.3))
652
657
  */
653
658
  fogColor: Color3;
654
659
  /**
655
660
  * Gets or sets the fog density to use
656
- * @see https://doc.babylonjs.com/babylon101/environment#fog
661
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
657
662
  * (Default is 0.1)
658
663
  */
659
664
  fogDensity: number;
660
665
  /**
661
666
  * Gets or sets the fog start distance to use
662
- * @see https://doc.babylonjs.com/babylon101/environment#fog
667
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
663
668
  * (Default is 0)
664
669
  */
665
670
  fogStart: number;
666
671
  /**
667
672
  * Gets or sets the fog end distance to use
668
- * @see https://doc.babylonjs.com/babylon101/environment#fog
673
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
669
674
  * (Default is 1000)
670
675
  */
671
676
  fogEnd: number;
@@ -734,7 +739,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
734
739
  lensFlaresEnabled: boolean;
735
740
  /**
736
741
  * Gets or sets a boolean indicating if collisions are enabled on this scene
737
- * @see https://doc.babylonjs.com/babylon101/cameras,_mesh_collisions_and_gravity
742
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/camera_collisions
738
743
  */
739
744
  collisionsEnabled: boolean;
740
745
  private _collisionCoordinator;
@@ -742,7 +747,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
742
747
  get collisionCoordinator(): ICollisionCoordinator;
743
748
  /**
744
749
  * Defines the gravity applied to this scene (used only for collisions)
745
- * @see https://doc.babylonjs.com/babylon101/cameras,_mesh_collisions_and_gravity
750
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/camera_collisions
746
751
  */
747
752
  gravity: Vector3;
748
753
  /**
@@ -781,12 +786,12 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
781
786
  probesEnabled: boolean;
782
787
  /**
783
788
  * Gets or sets the current offline provider to use to store scene data
784
- * @see https://doc.babylonjs.com/how_to/caching_resources_in_indexeddb
789
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimizeCached
785
790
  */
786
791
  offlineProvider: IOfflineProvider;
787
792
  /**
788
793
  * Gets or sets the action manager associated with the scene
789
- * @see https://doc.babylonjs.com/how_to/how_to_use_actions
794
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/events/actions
790
795
  */
791
796
  actionManager: AbstractActionManager;
792
797
  private _meshesForIntersections;
@@ -1108,7 +1113,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
1108
1113
  getTotalVertices(): number;
1109
1114
  /**
1110
1115
  * Gets the performance counter for total vertices
1111
- * @see https://doc.babylonjs.com/how_to/optimizing_your_scene#instrumentation
1116
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
1112
1117
  */
1113
1118
  get totalVerticesPerfCounter(): PerfCounter;
1114
1119
  /**
@@ -1118,7 +1123,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
1118
1123
  getActiveIndices(): number;
1119
1124
  /**
1120
1125
  * Gets the performance counter for active indices
1121
- * @see https://doc.babylonjs.com/how_to/optimizing_your_scene#instrumentation
1126
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
1122
1127
  */
1123
1128
  get totalActiveIndicesPerfCounter(): PerfCounter;
1124
1129
  /**
@@ -1128,7 +1133,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
1128
1133
  getActiveParticles(): number;
1129
1134
  /**
1130
1135
  * Gets the performance counter for active particles
1131
- * @see https://doc.babylonjs.com/how_to/optimizing_your_scene#instrumentation
1136
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
1132
1137
  */
1133
1138
  get activeParticlesPerfCounter(): PerfCounter;
1134
1139
  /**
@@ -1138,7 +1143,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
1138
1143
  getActiveBones(): number;
1139
1144
  /**
1140
1145
  * Gets the performance counter for active bones
1141
- * @see https://doc.babylonjs.com/how_to/optimizing_your_scene#instrumentation
1146
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
1142
1147
  */
1143
1148
  get activeBonesPerfCounter(): PerfCounter;
1144
1149
  /**
package/scene.js CHANGED
@@ -39,7 +39,7 @@ export var ScenePerformancePriority;
39
39
  })(ScenePerformancePriority || (ScenePerformancePriority = {}));
40
40
  /**
41
41
  * Represents a scene to be rendered by the engine.
42
- * @see https://doc.babylonjs.com/features/scene
42
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/scene
43
43
  */
44
44
  export class Scene extends AbstractScene {
45
45
  /**
@@ -350,6 +350,11 @@ export class Scene extends AbstractScene {
350
350
  * Observable event triggered each time an input event is received from the rendering canvas
351
351
  */
352
352
  this.onPointerObservable = new Observable();
353
+ /**
354
+ * Observable to handle camera pointer inputs
355
+ * @internal
356
+ */
357
+ this._onCameraInputObservable = new Observable();
353
358
  // Keyboard
354
359
  /**
355
360
  * This observable event is triggered when any keyboard event si raised and registered during Scene.attachControl()
@@ -371,25 +376,25 @@ export class Scene extends AbstractScene {
371
376
  this._fogMode = Scene.FOGMODE_NONE;
372
377
  /**
373
378
  * Gets or sets the fog color to use
374
- * @see https://doc.babylonjs.com/babylon101/environment#fog
379
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
375
380
  * (Default is Color3(0.2, 0.2, 0.3))
376
381
  */
377
382
  this.fogColor = new Color3(0.2, 0.2, 0.3);
378
383
  /**
379
384
  * Gets or sets the fog density to use
380
- * @see https://doc.babylonjs.com/babylon101/environment#fog
385
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
381
386
  * (Default is 0.1)
382
387
  */
383
388
  this.fogDensity = 0.1;
384
389
  /**
385
390
  * Gets or sets the fog start distance to use
386
- * @see https://doc.babylonjs.com/babylon101/environment#fog
391
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
387
392
  * (Default is 0)
388
393
  */
389
394
  this.fogStart = 0;
390
395
  /**
391
396
  * Gets or sets the fog end distance to use
392
- * @see https://doc.babylonjs.com/babylon101/environment#fog
397
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
393
398
  * (Default is 1000)
394
399
  */
395
400
  this.fogEnd = 1000.0;
@@ -428,12 +433,12 @@ export class Scene extends AbstractScene {
428
433
  // Collisions
429
434
  /**
430
435
  * Gets or sets a boolean indicating if collisions are enabled on this scene
431
- * @see https://doc.babylonjs.com/babylon101/cameras,_mesh_collisions_and_gravity
436
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/camera_collisions
432
437
  */
433
438
  this.collisionsEnabled = true;
434
439
  /**
435
440
  * Defines the gravity applied to this scene (used only for collisions)
436
- * @see https://doc.babylonjs.com/babylon101/cameras,_mesh_collisions_and_gravity
441
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/camera_collisions
437
442
  */
438
443
  this.gravity = new Vector3(0, -9.807, 0);
439
444
  // Postprocesses
@@ -982,7 +987,7 @@ export class Scene extends AbstractScene {
982
987
  }
983
988
  /**
984
989
  * Sets the step Id used by deterministic lock step
985
- * @see https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep
990
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
986
991
  * @param newStepId defines the step Id
987
992
  */
988
993
  setStepId(newStepId) {
@@ -990,7 +995,7 @@ export class Scene extends AbstractScene {
990
995
  }
991
996
  /**
992
997
  * Gets the step Id used by deterministic lock step
993
- * @see https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep
998
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
994
999
  * @returns the step Id
995
1000
  */
996
1001
  getStepId() {
@@ -998,7 +1003,7 @@ export class Scene extends AbstractScene {
998
1003
  }
999
1004
  /**
1000
1005
  * Gets the internal step used by deterministic lock step
1001
- * @see https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep
1006
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
1002
1007
  * @returns the internal step
1003
1008
  */
1004
1009
  getInternalStep() {
@@ -1006,7 +1011,7 @@ export class Scene extends AbstractScene {
1006
1011
  }
1007
1012
  /**
1008
1013
  * Gets or sets a boolean indicating if fog is enabled on this scene
1009
- * @see https://doc.babylonjs.com/babylon101/environment#fog
1014
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
1010
1015
  * (Default is true)
1011
1016
  */
1012
1017
  set fogEnabled(value) {
@@ -1021,7 +1026,7 @@ export class Scene extends AbstractScene {
1021
1026
  }
1022
1027
  /**
1023
1028
  * Gets or sets the fog mode to use
1024
- * @see https://doc.babylonjs.com/babylon101/environment#fog
1029
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
1025
1030
  * | mode | value |
1026
1031
  * | --- | --- |
1027
1032
  * | FOGMODE_NONE | 0 |
@@ -1301,7 +1306,7 @@ export class Scene extends AbstractScene {
1301
1306
  }
1302
1307
  /**
1303
1308
  * Gets the performance counter for total vertices
1304
- * @see https://doc.babylonjs.com/how_to/optimizing_your_scene#instrumentation
1309
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
1305
1310
  */
1306
1311
  get totalVerticesPerfCounter() {
1307
1312
  return this._totalVertices;
@@ -1315,7 +1320,7 @@ export class Scene extends AbstractScene {
1315
1320
  }
1316
1321
  /**
1317
1322
  * Gets the performance counter for active indices
1318
- * @see https://doc.babylonjs.com/how_to/optimizing_your_scene#instrumentation
1323
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
1319
1324
  */
1320
1325
  get totalActiveIndicesPerfCounter() {
1321
1326
  return this._activeIndices;
@@ -1329,7 +1334,7 @@ export class Scene extends AbstractScene {
1329
1334
  }
1330
1335
  /**
1331
1336
  * Gets the performance counter for active particles
1332
- * @see https://doc.babylonjs.com/how_to/optimizing_your_scene#instrumentation
1337
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
1333
1338
  */
1334
1339
  get activeParticlesPerfCounter() {
1335
1340
  return this._activeParticles;
@@ -1343,7 +1348,7 @@ export class Scene extends AbstractScene {
1343
1348
  }
1344
1349
  /**
1345
1350
  * Gets the performance counter for active bones
1346
- * @see https://doc.babylonjs.com/how_to/optimizing_your_scene#instrumentation
1351
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
1347
1352
  */
1348
1353
  get activeBonesPerfCounter() {
1349
1354
  return this._activeBones;
@@ -3833,6 +3838,7 @@ export class Scene extends AbstractScene {
3833
3838
  this.onTextureRemovedObservable.clear();
3834
3839
  this.onPrePointerObservable.clear();
3835
3840
  this.onPointerObservable.clear();
3841
+ this._onCameraInputObservable.clear();
3836
3842
  this.onPreKeyboardObservable.clear();
3837
3843
  this.onKeyboardObservable.clear();
3838
3844
  this.onActiveCameraChanged.clear();
@@ -4333,12 +4339,12 @@ Scene.FOGMODE_EXP2 = 2;
4333
4339
  Scene.FOGMODE_LINEAR = 3;
4334
4340
  /**
4335
4341
  * Gets or sets the minimum deltatime when deterministic lock step is enabled
4336
- * @see https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep
4342
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
4337
4343
  */
4338
4344
  Scene.MinDeltaTime = 1.0;
4339
4345
  /**
4340
4346
  * Gets or sets the maximum deltatime when deterministic lock step is enabled
4341
- * @see https://doc.babylonjs.com/babylon101/animations#deterministic-lockstep
4347
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
4342
4348
  */
4343
4349
  Scene.MaxDeltaTime = 1000.0;
4344
4350
  /**