@babylonjs/core 5.32.1 → 5.32.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/abstractActionManager.d.ts +1 -1
- package/Actions/abstractActionManager.js +1 -1
- package/Actions/abstractActionManager.js.map +1 -1
- package/Actions/action.d.ts +1 -1
- package/Actions/action.js +1 -1
- package/Actions/action.js.map +1 -1
- package/Actions/actionManager.d.ts +18 -18
- package/Actions/actionManager.js +18 -18
- package/Actions/actionManager.js.map +1 -1
- package/Actions/directActions.d.ts +10 -10
- package/Actions/directActions.js +10 -10
- package/Actions/directActions.js.map +1 -1
- package/Actions/interpolateValueAction.d.ts +1 -1
- package/Actions/interpolateValueAction.js +1 -1
- package/Actions/interpolateValueAction.js.map +1 -1
- package/Animations/animatable.d.ts +2 -2
- package/Animations/animatable.js +2 -2
- package/Animations/animatable.js.map +1 -1
- package/Animations/animationGroup.d.ts +3 -3
- package/Animations/animationGroup.js +3 -3
- package/Animations/animationGroup.js.map +1 -1
- package/Animations/easing.d.ts +14 -14
- package/Animations/easing.js +13 -13
- package/Animations/easing.js.map +1 -1
- package/Audio/Interfaces/IAudioEngine.d.ts +2 -2
- package/Audio/Interfaces/IAudioEngine.js.map +1 -1
- package/Audio/Interfaces/ISoundOptions.d.ts +3 -3
- package/Audio/Interfaces/ISoundOptions.js.map +1 -1
- package/Audio/analyser.d.ts +1 -1
- package/Audio/analyser.js +1 -1
- package/Audio/analyser.js.map +1 -1
- package/Audio/audioEngine.d.ts +2 -2
- package/Audio/audioEngine.js +2 -2
- package/Audio/audioEngine.js.map +1 -1
- package/Audio/audioSceneComponent.d.ts +4 -4
- package/Audio/audioSceneComponent.js.map +1 -1
- package/Audio/sound.d.ts +13 -13
- package/Audio/sound.js +13 -13
- package/Audio/sound.js.map +1 -1
- package/Audio/soundTrack.d.ts +5 -5
- package/Audio/soundTrack.js +5 -5
- package/Audio/soundTrack.js.map +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.js +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.d.ts +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.js +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.js.map +1 -1
- package/Behaviors/Cameras/bouncingBehavior.d.ts +1 -1
- package/Behaviors/Cameras/bouncingBehavior.js +1 -1
- package/Behaviors/Cameras/bouncingBehavior.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +1 -1
- package/Behaviors/Cameras/framingBehavior.js +1 -1
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Behaviors/Meshes/pointerDragBehavior.d.ts +8 -0
- package/Behaviors/Meshes/pointerDragBehavior.js +9 -3
- package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
- package/Bones/bone.d.ts +1 -1
- package/Bones/bone.js +1 -1
- package/Bones/bone.js.map +1 -1
- package/Bones/boneIKController.d.ts +1 -1
- package/Bones/boneIKController.js +1 -1
- package/Bones/boneIKController.js.map +1 -1
- package/Bones/boneLookController.d.ts +1 -1
- package/Bones/boneLookController.js +1 -1
- package/Bones/boneLookController.js.map +1 -1
- package/Bones/skeleton.d.ts +3 -3
- package/Bones/skeleton.js +2 -2
- package/Bones/skeleton.js.map +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js +2 -2
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +2 -2
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraGamepadInput.d.ts +1 -1
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.d.ts +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +3 -3
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraPointersInput.d.ts +1 -1
- package/Cameras/Inputs/arcRotateCameraPointersInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.d.ts +1 -1
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.d.ts +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.d.ts +2 -2
- package/Cameras/Inputs/flyCameraMouseInput.js +4 -4
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.d.ts +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.d.ts +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js +3 -3
- package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/followCameraPointersInput.d.ts +1 -1
- package/Cameras/Inputs/followCameraPointersInput.js +1 -1
- package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.d.ts +2 -2
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.js +2 -2
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.d.ts +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.d.ts +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.d.ts +3 -2
- package/Cameras/Inputs/freeCameraMouseInput.js +10 -7
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.d.ts +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraTouchInput.d.ts +2 -2
- package/Cameras/Inputs/freeCameraTouchInput.js +4 -4
- package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraVirtualJoystickInput.d.ts +1 -1
- package/Cameras/Inputs/freeCameraVirtualJoystickInput.js +1 -1
- package/Cameras/Inputs/freeCameraVirtualJoystickInput.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphFreeCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphFreeCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphFreeCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js.map +1 -1
- package/Cameras/VR/vrCameraMetrics.d.ts +1 -1
- package/Cameras/VR/vrCameraMetrics.js +1 -1
- package/Cameras/VR/vrCameraMetrics.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.d.ts +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationFreeCamera.d.ts +1 -1
- package/Cameras/VR/vrDeviceOrientationFreeCamera.js +1 -1
- package/Cameras/VR/vrDeviceOrientationFreeCamera.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.d.ts +1 -1
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.js +1 -1
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.d.ts +2 -2
- package/Cameras/VR/vrExperienceHelper.js +2 -2
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Cameras/VR/webVRCamera.d.ts +2 -2
- package/Cameras/VR/webVRCamera.js +2 -2
- package/Cameras/VR/webVRCamera.js.map +1 -1
- package/Cameras/arcRotateCamera.d.ts +9 -9
- package/Cameras/arcRotateCamera.js +9 -9
- package/Cameras/arcRotateCamera.js.map +1 -1
- package/Cameras/arcRotateCameraInputsManager.d.ts +1 -1
- package/Cameras/arcRotateCameraInputsManager.js +1 -1
- package/Cameras/arcRotateCameraInputsManager.js.map +1 -1
- package/Cameras/camera.d.ts +4 -4
- package/Cameras/camera.js +4 -4
- package/Cameras/camera.js.map +1 -1
- package/Cameras/cameraInputsManager.d.ts +1 -1
- package/Cameras/cameraInputsManager.js +1 -1
- package/Cameras/cameraInputsManager.js.map +1 -1
- package/Cameras/flyCamera.d.ts +1 -1
- package/Cameras/flyCamera.js +1 -1
- package/Cameras/flyCamera.js.map +1 -1
- package/Cameras/flyCameraInputsManager.d.ts +1 -1
- package/Cameras/flyCameraInputsManager.js +1 -1
- package/Cameras/flyCameraInputsManager.js.map +1 -1
- package/Cameras/followCamera.d.ts +4 -4
- package/Cameras/followCamera.js +4 -4
- package/Cameras/followCamera.js.map +1 -1
- package/Cameras/followCameraInputsManager.d.ts +1 -1
- package/Cameras/followCameraInputsManager.js +1 -1
- package/Cameras/followCameraInputsManager.js.map +1 -1
- package/Cameras/freeCamera.d.ts +3 -3
- package/Cameras/freeCamera.js +3 -3
- package/Cameras/freeCamera.js.map +1 -1
- package/Cameras/freeCameraInputsManager.d.ts +1 -1
- package/Cameras/freeCameraInputsManager.js +1 -1
- package/Cameras/freeCameraInputsManager.js.map +1 -1
- package/Cameras/gamepadCamera.d.ts +2 -2
- package/Cameras/gamepadCamera.js +2 -2
- package/Cameras/gamepadCamera.js.map +1 -1
- package/Cameras/targetCamera.d.ts +2 -2
- package/Cameras/targetCamera.js +2 -2
- package/Cameras/targetCamera.js.map +1 -1
- package/Cameras/touchCamera.d.ts +2 -2
- package/Cameras/touchCamera.js +2 -2
- package/Cameras/touchCamera.js.map +1 -1
- package/Cameras/universalCamera.d.ts +2 -2
- package/Cameras/universalCamera.js +2 -2
- package/Cameras/universalCamera.js.map +1 -1
- package/Cameras/virtualJoysticksCamera.d.ts +2 -2
- package/Cameras/virtualJoysticksCamera.js +2 -2
- package/Cameras/virtualJoysticksCamera.js.map +1 -1
- package/Collisions/pickingInfo.d.ts +1 -1
- package/Collisions/pickingInfo.js +1 -1
- package/Collisions/pickingInfo.js.map +1 -1
- package/Culling/Octrees/octree.d.ts +2 -2
- package/Culling/Octrees/octree.js +2 -2
- package/Culling/Octrees/octree.js.map +1 -1
- package/Culling/Octrees/octreeBlock.d.ts +1 -1
- package/Culling/Octrees/octreeBlock.js +1 -1
- package/Culling/Octrees/octreeBlock.js.map +1 -1
- package/Culling/Octrees/octreeSceneComponent.d.ts +3 -3
- package/Culling/Octrees/octreeSceneComponent.js +1 -1
- package/Culling/Octrees/octreeSceneComponent.js.map +1 -1
- package/Culling/boundingInfo.d.ts +3 -3
- package/Culling/boundingInfo.js +2 -2
- package/Culling/boundingInfo.js.map +1 -1
- package/Debug/debugLayer.d.ts +1 -1
- package/Debug/debugLayer.js.map +1 -1
- package/Debug/rayHelper.d.ts +2 -2
- package/Debug/rayHelper.js +2 -2
- package/Debug/rayHelper.js.map +1 -1
- package/Engines/Extensions/engine.alpha.d.ts +2 -2
- package/Engines/Extensions/engine.alpha.js.map +1 -1
- package/Engines/Extensions/engine.multiRender.d.ts +2 -2
- package/Engines/Extensions/engine.multiRender.js.map +1 -1
- package/Engines/Extensions/engine.query.d.ts +8 -8
- package/Engines/Extensions/engine.query.js.map +1 -1
- package/Engines/Extensions/engine.renderTarget.d.ts +1 -1
- package/Engines/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/Extensions/engine.uniformBuffer.d.ts +3 -3
- package/Engines/Extensions/engine.uniformBuffer.js.map +1 -1
- package/Engines/Extensions/engine.views.d.ts +2 -2
- package/Engines/Extensions/engine.views.js +1 -1
- package/Engines/Extensions/engine.views.js.map +1 -1
- package/Engines/Extensions/engine.webVR.d.ts +1 -1
- package/Engines/Extensions/engine.webVR.js.map +1 -1
- package/Engines/Processors/shaderProcessor.d.ts +2 -2
- package/Engines/Processors/shaderProcessor.js +2 -2
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js +11 -9
- package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
- package/Engines/constants.d.ts +17 -17
- package/Engines/constants.js +17 -17
- package/Engines/constants.js.map +1 -1
- package/Engines/engine.d.ts +12 -12
- package/Engines/engine.js +11 -11
- package/Engines/engine.js.map +1 -1
- package/Engines/nativeEngine.d.ts +2 -2
- package/Engines/nativeEngine.js +23 -2
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/nullEngine.d.ts +5 -5
- package/Engines/nullEngine.js +5 -5
- package/Engines/nullEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +8 -8
- package/Engines/thinEngine.js +6 -6
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +4 -4
- package/Engines/webgpuEngine.js +1 -1
- package/Engines/webgpuEngine.js.map +1 -1
- package/Gamepads/gamepadSceneComponent.d.ts +1 -1
- package/Gamepads/gamepadSceneComponent.js.map +1 -1
- package/Gizmos/gizmo.d.ts +6 -7
- package/Gizmos/gizmo.js +43 -36
- package/Gizmos/gizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.js +17 -7
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/positionGizmo.d.ts +4 -0
- package/Gizmos/positionGizmo.js +21 -0
- package/Gizmos/positionGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +4 -0
- package/Gizmos/rotationGizmo.js +20 -0
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Gizmos/scaleGizmo.d.ts +2 -0
- package/Gizmos/scaleGizmo.js +10 -0
- package/Gizmos/scaleGizmo.js.map +1 -1
- package/Helpers/sceneHelpers.d.ts +7 -7
- package/Helpers/sceneHelpers.js.map +1 -1
- package/Inputs/scene.inputManager.js +34 -25
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Instrumentation/engineInstrumentation.d.ts +2 -2
- package/Instrumentation/engineInstrumentation.js +2 -2
- package/Instrumentation/engineInstrumentation.js.map +1 -1
- package/Instrumentation/sceneInstrumentation.d.ts +2 -2
- package/Instrumentation/sceneInstrumentation.js +2 -2
- package/Instrumentation/sceneInstrumentation.js.map +1 -1
- package/Layers/effectLayerSceneComponent.d.ts +2 -2
- package/Layers/effectLayerSceneComponent.js.map +1 -1
- package/Layers/glowLayer.d.ts +1 -1
- package/Layers/glowLayer.js +1 -1
- package/Layers/glowLayer.js.map +1 -1
- package/LensFlares/lensFlare.d.ts +3 -3
- package/LensFlares/lensFlare.js +3 -3
- package/LensFlares/lensFlare.js.map +1 -1
- package/LensFlares/lensFlareSystem.d.ts +2 -2
- package/LensFlares/lensFlareSystem.js +2 -2
- package/LensFlares/lensFlareSystem.js.map +1 -1
- package/LensFlares/lensFlareSystemSceneComponent.d.ts +1 -1
- package/LensFlares/lensFlareSystemSceneComponent.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +2 -2
- package/Lights/Shadows/shadowGenerator.js +2 -2
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/directionalLight.d.ts +2 -2
- package/Lights/directionalLight.js +2 -2
- package/Lights/directionalLight.js.map +1 -1
- package/Lights/hemisphericLight.d.ts +1 -1
- package/Lights/hemisphericLight.js +1 -1
- package/Lights/hemisphericLight.js.map +1 -1
- package/Lights/light.d.ts +1 -1
- package/Lights/light.js +1 -1
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.d.ts +2 -2
- package/Lights/pointLight.js +2 -2
- package/Lights/pointLight.js.map +1 -1
- package/Lights/spotLight.d.ts +2 -2
- package/Lights/spotLight.js +2 -2
- package/Lights/spotLight.js.map +1 -1
- package/Loading/loadingScreen.d.ts +2 -2
- package/Loading/loadingScreen.js +1 -1
- package/Loading/loadingScreen.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.d.ts +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js +6 -2
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.d.ts +1 -1
- package/Materials/PBR/pbrBaseMaterial.js +1 -1
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/PBR/pbrMaterial.d.ts +1 -1
- package/Materials/PBR/pbrMaterial.js +1 -1
- package/Materials/PBR/pbrMaterial.js.map +1 -1
- package/Materials/Textures/Packer/packer.d.ts +1 -1
- package/Materials/Textures/Packer/packer.js +1 -1
- package/Materials/Textures/Packer/packer.js.map +1 -1
- package/Materials/Textures/Procedurals/customProceduralTexture.d.ts +2 -2
- package/Materials/Textures/Procedurals/customProceduralTexture.js +2 -2
- package/Materials/Textures/Procedurals/customProceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.d.ts +2 -2
- package/Materials/Textures/Procedurals/proceduralTexture.js +2 -2
- package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.d.ts +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.js.map +1 -1
- package/Materials/Textures/cubeTexture.d.ts +2 -2
- package/Materials/Textures/cubeTexture.js +2 -2
- package/Materials/Textures/cubeTexture.js.map +1 -1
- package/Materials/Textures/dynamicTexture.d.ts +1 -1
- package/Materials/Textures/dynamicTexture.js +1 -1
- package/Materials/Textures/dynamicTexture.js.map +1 -1
- package/Materials/Textures/mirrorTexture.d.ts +3 -3
- package/Materials/Textures/mirrorTexture.js +3 -3
- package/Materials/Textures/mirrorTexture.js.map +1 -1
- package/Materials/Textures/refractionTexture.d.ts +3 -3
- package/Materials/Textures/refractionTexture.js +3 -3
- package/Materials/Textures/refractionTexture.js.map +1 -1
- package/Materials/Textures/texture.d.ts +10 -10
- package/Materials/Textures/texture.js +10 -10
- package/Materials/Textures/texture.js.map +1 -1
- package/Materials/Textures/videoTexture.d.ts +2 -2
- package/Materials/Textures/videoTexture.js +2 -2
- package/Materials/Textures/videoTexture.js.map +1 -1
- package/Materials/effect.d.ts +20 -2
- package/Materials/effect.js +28 -4
- package/Materials/effect.js.map +1 -1
- package/Materials/fresnelParameters.d.ts +1 -1
- package/Materials/fresnelParameters.js +1 -1
- package/Materials/fresnelParameters.js.map +1 -1
- package/Materials/material.d.ts +1 -1
- package/Materials/material.js.map +1 -1
- package/Materials/multiMaterial.d.ts +2 -2
- package/Materials/multiMaterial.js +2 -2
- package/Materials/multiMaterial.js.map +1 -1
- package/Materials/shaderMaterial.d.ts +2 -2
- package/Materials/shaderMaterial.js +2 -2
- package/Materials/shaderMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.d.ts +1 -1
- package/Materials/shadowDepthWrapper.js +2 -2
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Materials/standardMaterial.d.ts +18 -18
- package/Materials/standardMaterial.js +6 -6
- package/Materials/standardMaterial.js.map +1 -1
- package/Maths/math.path.d.ts +7 -7
- package/Maths/math.path.js +7 -7
- package/Maths/math.path.js.map +1 -1
- package/Maths/math.vector.d.ts +4 -4
- package/Maths/math.vector.js +4 -4
- package/Maths/math.vector.js.map +1 -1
- package/Meshes/Builders/boxBuilder.d.ts +3 -3
- package/Meshes/Builders/boxBuilder.js +3 -3
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.d.ts +1 -1
- package/Meshes/Builders/capsuleBuilder.js +1 -1
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.d.ts +2 -2
- package/Meshes/Builders/cylinderBuilder.js +2 -2
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/decalBuilder.d.ts +1 -1
- package/Meshes/Builders/decalBuilder.js +1 -1
- package/Meshes/Builders/decalBuilder.js.map +1 -1
- package/Meshes/Builders/discBuilder.d.ts +2 -2
- package/Meshes/Builders/discBuilder.js +2 -2
- package/Meshes/Builders/discBuilder.js.map +1 -1
- package/Meshes/Builders/geodesicBuilder.d.ts +1 -1
- package/Meshes/Builders/geodesicBuilder.js +1 -1
- package/Meshes/Builders/geodesicBuilder.js.map +1 -1
- package/Meshes/Builders/goldbergBuilder.d.ts +1 -1
- package/Meshes/Builders/goldbergBuilder.js +1 -1
- package/Meshes/Builders/goldbergBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.d.ts +4 -4
- package/Meshes/Builders/groundBuilder.js +4 -4
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.d.ts +2 -2
- package/Meshes/Builders/icoSphereBuilder.js +2 -2
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/latheBuilder.d.ts +2 -2
- package/Meshes/Builders/latheBuilder.js +2 -2
- package/Meshes/Builders/latheBuilder.js.map +1 -1
- package/Meshes/Builders/linesBuilder.d.ts +6 -6
- package/Meshes/Builders/linesBuilder.js +6 -6
- package/Meshes/Builders/linesBuilder.js.map +1 -1
- package/Meshes/Builders/planeBuilder.d.ts +2 -2
- package/Meshes/Builders/planeBuilder.js +2 -2
- package/Meshes/Builders/planeBuilder.js.map +1 -1
- package/Meshes/Builders/polygonBuilder.d.ts +1 -1
- package/Meshes/Builders/polygonBuilder.js +1 -1
- package/Meshes/Builders/polygonBuilder.js.map +1 -1
- package/Meshes/Builders/polyhedronBuilder.d.ts +3 -3
- package/Meshes/Builders/polyhedronBuilder.js +3 -3
- package/Meshes/Builders/polyhedronBuilder.js.map +1 -1
- package/Meshes/Builders/ribbonBuilder.d.ts +4 -4
- package/Meshes/Builders/ribbonBuilder.js +4 -4
- package/Meshes/Builders/ribbonBuilder.js.map +1 -1
- package/Meshes/Builders/shapeBuilder.d.ts +9 -9
- package/Meshes/Builders/shapeBuilder.js +9 -9
- package/Meshes/Builders/shapeBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.d.ts +2 -2
- package/Meshes/Builders/sphereBuilder.js +2 -2
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/tiledBoxBuilder.d.ts +2 -2
- package/Meshes/Builders/tiledBoxBuilder.js +2 -2
- package/Meshes/Builders/tiledBoxBuilder.js.map +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.d.ts +2 -2
- package/Meshes/Builders/tiledPlaneBuilder.js +2 -2
- package/Meshes/Builders/tiledPlaneBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.d.ts +2 -2
- package/Meshes/Builders/torusBuilder.js +2 -2
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Builders/torusKnotBuilder.d.ts +2 -2
- package/Meshes/Builders/torusKnotBuilder.js +2 -2
- package/Meshes/Builders/torusKnotBuilder.js.map +1 -1
- package/Meshes/Builders/tubeBuilder.d.ts +4 -4
- package/Meshes/Builders/tubeBuilder.js +4 -4
- package/Meshes/Builders/tubeBuilder.js.map +1 -1
- package/Meshes/abstractMesh.d.ts +35 -35
- package/Meshes/abstractMesh.js +34 -34
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/instancedMesh.d.ts +3 -3
- package/Meshes/instancedMesh.js +1 -1
- package/Meshes/instancedMesh.js.map +1 -1
- package/Meshes/linesMesh.d.ts +2 -2
- package/Meshes/linesMesh.js +2 -2
- package/Meshes/linesMesh.js.map +1 -1
- package/Meshes/mesh.d.ts +36 -36
- package/Meshes/mesh.js +9 -17
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/meshLODLevel.d.ts +1 -1
- package/Meshes/meshLODLevel.js +1 -1
- package/Meshes/meshLODLevel.js.map +1 -1
- package/Meshes/meshSimplification.d.ts +6 -6
- package/Meshes/meshSimplification.js +4 -4
- package/Meshes/meshSimplification.js.map +1 -1
- package/Meshes/meshSimplificationSceneComponent.d.ts +1 -1
- package/Meshes/meshSimplificationSceneComponent.js.map +1 -1
- package/Meshes/polygonMesh.d.ts +2 -2
- package/Meshes/polygonMesh.js +2 -2
- package/Meshes/polygonMesh.js.map +1 -1
- package/Meshes/transformNode.d.ts +1 -1
- package/Meshes/transformNode.js +1 -1
- package/Meshes/transformNode.js.map +1 -1
- package/Misc/assetsManager.d.ts +2 -2
- package/Misc/assetsManager.js +2 -2
- package/Misc/assetsManager.js.map +1 -1
- package/Misc/iInspectable.d.ts +1 -1
- package/Misc/iInspectable.js.map +1 -1
- package/Misc/sceneOptimizer.d.ts +12 -12
- package/Misc/sceneOptimizer.js +12 -12
- package/Misc/sceneOptimizer.js.map +1 -1
- package/Misc/screenshotTools.d.ts +10 -10
- package/Misc/screenshotTools.js +10 -10
- package/Misc/screenshotTools.js.map +1 -1
- package/Misc/tools.d.ts +4 -4
- package/Misc/tools.js +4 -4
- package/Misc/tools.js.map +1 -1
- package/Misc/videoRecorder.d.ts +1 -1
- package/Misc/videoRecorder.js +1 -1
- package/Misc/videoRecorder.js.map +1 -1
- package/Morph/morphTarget.d.ts +1 -1
- package/Morph/morphTarget.js +1 -1
- package/Morph/morphTarget.js.map +1 -1
- package/Morph/morphTargetManager.d.ts +1 -1
- package/Morph/morphTargetManager.js +1 -1
- package/Morph/morphTargetManager.js.map +1 -1
- package/Offline/IOfflineProvider.d.ts +1 -1
- package/Offline/IOfflineProvider.js.map +1 -1
- package/Offline/database.d.ts +1 -1
- package/Offline/database.js +1 -1
- package/Offline/database.js.map +1 -1
- package/Particles/IParticleSystem.d.ts +1 -1
- package/Particles/IParticleSystem.js.map +1 -1
- package/Particles/baseParticleSystem.d.ts +1 -1
- package/Particles/baseParticleSystem.js +1 -1
- package/Particles/baseParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.d.ts +1 -1
- package/Particles/gpuParticleSystem.js +1 -1
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/particleSystem.d.ts +2 -2
- package/Particles/particleSystem.js +2 -2
- package/Particles/particleSystem.js.map +1 -1
- package/Particles/solidParticleSystem.d.ts +15 -15
- package/Particles/solidParticleSystem.js +13 -13
- package/Particles/solidParticleSystem.js.map +1 -1
- package/Physics/IPhysicsEngine.d.ts +1 -1
- package/Physics/IPhysicsEngine.js.map +1 -1
- package/Physics/Plugins/ammoJSPlugin.d.ts +1 -1
- package/Physics/Plugins/ammoJSPlugin.js +1 -1
- package/Physics/Plugins/ammoJSPlugin.js.map +1 -1
- package/Physics/physicsEngine.d.ts +1 -1
- package/Physics/physicsEngine.js +1 -1
- package/Physics/physicsEngine.js.map +1 -1
- package/Physics/physicsEngineComponent.d.ts +3 -3
- package/Physics/physicsEngineComponent.js +2 -2
- package/Physics/physicsEngineComponent.js.map +1 -1
- package/Physics/physicsHelper.d.ts +12 -12
- package/Physics/physicsHelper.js +6 -6
- package/Physics/physicsHelper.js.map +1 -1
- package/Physics/physicsImpostor.d.ts +3 -3
- package/Physics/physicsImpostor.js +1 -1
- package/Physics/physicsImpostor.js.map +1 -1
- package/Physics/physicsJoint.d.ts +9 -9
- package/Physics/physicsJoint.js +5 -5
- package/Physics/physicsJoint.js.map +1 -1
- package/Physics/physicsRaycastResult.d.ts +1 -1
- package/Physics/physicsRaycastResult.js +1 -1
- package/Physics/physicsRaycastResult.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.d.ts +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.d.ts +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.d.ts +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.d.ts +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.d.ts +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.js +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.d.ts +2 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.js.map +1 -1
- package/PostProcesses/blackAndWhitePostProcess.d.ts +1 -1
- package/PostProcesses/blackAndWhitePostProcess.js +1 -1
- package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
- package/PostProcesses/fxaaPostProcess.d.ts +1 -1
- package/PostProcesses/fxaaPostProcess.js +1 -1
- package/PostProcesses/fxaaPostProcess.js.map +1 -1
- package/PostProcesses/highlightsPostProcess.d.ts +2 -2
- package/PostProcesses/highlightsPostProcess.js +2 -2
- package/PostProcesses/highlightsPostProcess.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.d.ts +1 -1
- package/PostProcesses/imageProcessingPostProcess.js +1 -1
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/postProcess.d.ts +2 -2
- package/PostProcesses/postProcess.js +1 -1
- package/PostProcesses/postProcess.js.map +1 -1
- package/PostProcesses/postProcessManager.d.ts +1 -1
- package/PostProcesses/postProcessManager.js +1 -1
- package/PostProcesses/postProcessManager.js.map +1 -1
- package/PostProcesses/refractionPostProcess.d.ts +2 -2
- package/PostProcesses/refractionPostProcess.js +2 -2
- package/PostProcesses/refractionPostProcess.js.map +1 -1
- package/Probes/reflectionProbe.d.ts +2 -2
- package/Probes/reflectionProbe.js +1 -1
- package/Probes/reflectionProbe.js.map +1 -1
- package/Rendering/geometryBufferRenderer.js +2 -2
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/Sprites/sprite.d.ts +1 -1
- package/Sprites/sprite.js +1 -1
- package/Sprites/sprite.js.map +1 -1
- package/Sprites/spriteManager.d.ts +2 -2
- package/Sprites/spriteManager.js +1 -1
- package/Sprites/spriteManager.js.map +1 -1
- package/Sprites/spritePackedManager.d.ts +1 -1
- package/Sprites/spritePackedManager.js +1 -1
- package/Sprites/spritePackedManager.js.map +1 -1
- package/Sprites/spriteSceneComponent.d.ts +1 -1
- package/Sprites/spriteSceneComponent.js.map +1 -1
- package/Sprites/thinSprite.d.ts +1 -1
- package/Sprites/thinSprite.js +1 -1
- package/Sprites/thinSprite.js.map +1 -1
- package/XR/webXRCamera.d.ts +1 -1
- package/XR/webXRCamera.js +1 -1
- package/XR/webXRCamera.js.map +1 -1
- package/XR/webXRExperienceHelper.d.ts +1 -1
- package/XR/webXRExperienceHelper.js +1 -1
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRInputSource.d.ts +1 -1
- package/XR/webXRInputSource.js +1 -1
- package/XR/webXRInputSource.js.map +1 -1
- package/XR/webXRSessionManager.d.ts +1 -1
- package/XR/webXRSessionManager.js +1 -1
- package/XR/webXRSessionManager.js.map +1 -1
- package/abstractScene.d.ts +9 -9
- package/abstractScene.js +9 -9
- package/abstractScene.js.map +1 -1
- package/node.d.ts +6 -6
- package/node.js +5 -5
- package/node.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +29 -24
- package/scene.js +24 -18
- package/scene.js.map +1 -1
package/scene.d.ts
CHANGED
|
@@ -97,7 +97,7 @@ export declare enum ScenePerformancePriority {
|
|
|
97
97
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}
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|
98
98
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/**
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|
99
99
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* Represents a scene to be rendered by the engine.
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100
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-
* @see https://doc.babylonjs.com/features/scene
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100
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+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene
|
|
101
101
|
*/
|
|
102
102
|
export declare class Scene extends AbstractScene implements IAnimatable, IClipPlanesHolder {
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103
103
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/** The fog is deactivated */
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|
@@ -110,12 +110,12 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
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|
|
110
110
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static readonly FOGMODE_LINEAR = 3;
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111
111
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/**
|
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112
112
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* Gets or sets the minimum deltatime when deterministic lock step is enabled
|
|
113
|
-
* @see https://doc.babylonjs.com/
|
|
113
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
|
|
114
114
|
*/
|
|
115
115
|
static MinDeltaTime: number;
|
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116
116
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/**
|
|
117
117
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* Gets or sets the maximum deltatime when deterministic lock step is enabled
|
|
118
|
-
* @see https://doc.babylonjs.com/
|
|
118
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
|
|
119
119
|
*/
|
|
120
120
|
static MaxDeltaTime: number;
|
|
121
121
|
/**
|
|
@@ -531,13 +531,13 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
|
|
531
531
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*/
|
|
532
532
|
skipPointerUpPicking: boolean;
|
|
533
533
|
/** Callback called when a pointer move is detected */
|
|
534
|
-
onPointerMove
|
|
534
|
+
onPointerMove?: (evt: IPointerEvent, pickInfo: PickingInfo, type: PointerEventTypes) => void;
|
|
535
535
|
/** Callback called when a pointer down is detected */
|
|
536
|
-
onPointerDown
|
|
536
|
+
onPointerDown?: (evt: IPointerEvent, pickInfo: PickingInfo, type: PointerEventTypes) => void;
|
|
537
537
|
/** Callback called when a pointer up is detected */
|
|
538
|
-
onPointerUp
|
|
538
|
+
onPointerUp?: (evt: IPointerEvent, pickInfo: Nullable<PickingInfo>, type: PointerEventTypes) => void;
|
|
539
539
|
/** Callback called when a pointer pick is detected */
|
|
540
|
-
onPointerPick
|
|
540
|
+
onPointerPick?: (evt: IPointerEvent, pickInfo: PickingInfo) => void;
|
|
541
541
|
/**
|
|
542
542
|
* Gets or sets a predicate used to select candidate faces for a pointer move event
|
|
543
543
|
*/
|
|
@@ -551,6 +551,11 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
|
|
551
551
|
* Observable event triggered each time an input event is received from the rendering canvas
|
|
552
552
|
*/
|
|
553
553
|
onPointerObservable: Observable<PointerInfo>;
|
|
554
|
+
/**
|
|
555
|
+
* Observable to handle camera pointer inputs
|
|
556
|
+
* @internal
|
|
557
|
+
*/
|
|
558
|
+
_onCameraInputObservable: Observable<PointerInfo>;
|
|
554
559
|
/**
|
|
555
560
|
* Gets the pointer coordinates without any translation (ie. straight out of the pointer event)
|
|
556
561
|
*/
|
|
@@ -608,26 +613,26 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
|
|
608
613
|
private _currentInternalStep;
|
|
609
614
|
/**
|
|
610
615
|
* Sets the step Id used by deterministic lock step
|
|
611
|
-
* @see https://doc.babylonjs.com/
|
|
616
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
|
|
612
617
|
* @param newStepId defines the step Id
|
|
613
618
|
*/
|
|
614
619
|
setStepId(newStepId: number): void;
|
|
615
620
|
/**
|
|
616
621
|
* Gets the step Id used by deterministic lock step
|
|
617
|
-
* @see https://doc.babylonjs.com/
|
|
622
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
|
|
618
623
|
* @returns the step Id
|
|
619
624
|
*/
|
|
620
625
|
getStepId(): number;
|
|
621
626
|
/**
|
|
622
627
|
* Gets the internal step used by deterministic lock step
|
|
623
|
-
* @see https://doc.babylonjs.com/
|
|
628
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
|
|
624
629
|
* @returns the internal step
|
|
625
630
|
*/
|
|
626
631
|
getInternalStep(): number;
|
|
627
632
|
private _fogEnabled;
|
|
628
633
|
/**
|
|
629
634
|
* Gets or sets a boolean indicating if fog is enabled on this scene
|
|
630
|
-
* @see https://doc.babylonjs.com/
|
|
635
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
|
631
636
|
* (Default is true)
|
|
632
637
|
*/
|
|
633
638
|
set fogEnabled(value: boolean);
|
|
@@ -635,7 +640,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
|
|
635
640
|
private _fogMode;
|
|
636
641
|
/**
|
|
637
642
|
* Gets or sets the fog mode to use
|
|
638
|
-
* @see https://doc.babylonjs.com/
|
|
643
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
|
639
644
|
* | mode | value |
|
|
640
645
|
* | --- | --- |
|
|
641
646
|
* | FOGMODE_NONE | 0 |
|
|
@@ -647,25 +652,25 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
|
|
647
652
|
get fogMode(): number;
|
|
648
653
|
/**
|
|
649
654
|
* Gets or sets the fog color to use
|
|
650
|
-
* @see https://doc.babylonjs.com/
|
|
655
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
|
651
656
|
* (Default is Color3(0.2, 0.2, 0.3))
|
|
652
657
|
*/
|
|
653
658
|
fogColor: Color3;
|
|
654
659
|
/**
|
|
655
660
|
* Gets or sets the fog density to use
|
|
656
|
-
* @see https://doc.babylonjs.com/
|
|
661
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
|
657
662
|
* (Default is 0.1)
|
|
658
663
|
*/
|
|
659
664
|
fogDensity: number;
|
|
660
665
|
/**
|
|
661
666
|
* Gets or sets the fog start distance to use
|
|
662
|
-
* @see https://doc.babylonjs.com/
|
|
667
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
|
663
668
|
* (Default is 0)
|
|
664
669
|
*/
|
|
665
670
|
fogStart: number;
|
|
666
671
|
/**
|
|
667
672
|
* Gets or sets the fog end distance to use
|
|
668
|
-
* @see https://doc.babylonjs.com/
|
|
673
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
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|
* (Default is 1000)
|
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|
*/
|
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671
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|
fogEnd: number;
|
|
@@ -734,7 +739,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
|
|
734
739
|
lensFlaresEnabled: boolean;
|
|
735
740
|
/**
|
|
736
741
|
* Gets or sets a boolean indicating if collisions are enabled on this scene
|
|
737
|
-
* @see https://doc.babylonjs.com/
|
|
742
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/camera_collisions
|
|
738
743
|
*/
|
|
739
744
|
collisionsEnabled: boolean;
|
|
740
745
|
private _collisionCoordinator;
|
|
@@ -742,7 +747,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
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|
742
747
|
get collisionCoordinator(): ICollisionCoordinator;
|
|
743
748
|
/**
|
|
744
749
|
* Defines the gravity applied to this scene (used only for collisions)
|
|
745
|
-
* @see https://doc.babylonjs.com/
|
|
750
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/camera_collisions
|
|
746
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|
*/
|
|
747
752
|
gravity: Vector3;
|
|
748
753
|
/**
|
|
@@ -781,12 +786,12 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
|
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781
786
|
probesEnabled: boolean;
|
|
782
787
|
/**
|
|
783
788
|
* Gets or sets the current offline provider to use to store scene data
|
|
784
|
-
* @see https://doc.babylonjs.com/
|
|
789
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimizeCached
|
|
785
790
|
*/
|
|
786
791
|
offlineProvider: IOfflineProvider;
|
|
787
792
|
/**
|
|
788
793
|
* Gets or sets the action manager associated with the scene
|
|
789
|
-
* @see https://doc.babylonjs.com/
|
|
794
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/events/actions
|
|
790
795
|
*/
|
|
791
796
|
actionManager: AbstractActionManager;
|
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|
private _meshesForIntersections;
|
|
@@ -1108,7 +1113,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
|
|
1108
1113
|
getTotalVertices(): number;
|
|
1109
1114
|
/**
|
|
1110
1115
|
* Gets the performance counter for total vertices
|
|
1111
|
-
* @see https://doc.babylonjs.com/
|
|
1116
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
|
|
1112
1117
|
*/
|
|
1113
1118
|
get totalVerticesPerfCounter(): PerfCounter;
|
|
1114
1119
|
/**
|
|
@@ -1118,7 +1123,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
|
|
1118
1123
|
getActiveIndices(): number;
|
|
1119
1124
|
/**
|
|
1120
1125
|
* Gets the performance counter for active indices
|
|
1121
|
-
* @see https://doc.babylonjs.com/
|
|
1126
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
|
|
1122
1127
|
*/
|
|
1123
1128
|
get totalActiveIndicesPerfCounter(): PerfCounter;
|
|
1124
1129
|
/**
|
|
@@ -1128,7 +1133,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
|
|
1128
1133
|
getActiveParticles(): number;
|
|
1129
1134
|
/**
|
|
1130
1135
|
* Gets the performance counter for active particles
|
|
1131
|
-
* @see https://doc.babylonjs.com/
|
|
1136
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
|
|
1132
1137
|
*/
|
|
1133
1138
|
get activeParticlesPerfCounter(): PerfCounter;
|
|
1134
1139
|
/**
|
|
@@ -1138,7 +1143,7 @@ export declare class Scene extends AbstractScene implements IAnimatable, IClipPl
|
|
|
1138
1143
|
getActiveBones(): number;
|
|
1139
1144
|
/**
|
|
1140
1145
|
* Gets the performance counter for active bones
|
|
1141
|
-
* @see https://doc.babylonjs.com/
|
|
1146
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
|
|
1142
1147
|
*/
|
|
1143
1148
|
get activeBonesPerfCounter(): PerfCounter;
|
|
1144
1149
|
/**
|
package/scene.js
CHANGED
|
@@ -39,7 +39,7 @@ export var ScenePerformancePriority;
|
|
|
39
39
|
})(ScenePerformancePriority || (ScenePerformancePriority = {}));
|
|
40
40
|
/**
|
|
41
41
|
* Represents a scene to be rendered by the engine.
|
|
42
|
-
* @see https://doc.babylonjs.com/features/scene
|
|
42
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene
|
|
43
43
|
*/
|
|
44
44
|
export class Scene extends AbstractScene {
|
|
45
45
|
/**
|
|
@@ -350,6 +350,11 @@ export class Scene extends AbstractScene {
|
|
|
350
350
|
* Observable event triggered each time an input event is received from the rendering canvas
|
|
351
351
|
*/
|
|
352
352
|
this.onPointerObservable = new Observable();
|
|
353
|
+
/**
|
|
354
|
+
* Observable to handle camera pointer inputs
|
|
355
|
+
* @internal
|
|
356
|
+
*/
|
|
357
|
+
this._onCameraInputObservable = new Observable();
|
|
353
358
|
// Keyboard
|
|
354
359
|
/**
|
|
355
360
|
* This observable event is triggered when any keyboard event si raised and registered during Scene.attachControl()
|
|
@@ -371,25 +376,25 @@ export class Scene extends AbstractScene {
|
|
|
371
376
|
this._fogMode = Scene.FOGMODE_NONE;
|
|
372
377
|
/**
|
|
373
378
|
* Gets or sets the fog color to use
|
|
374
|
-
* @see https://doc.babylonjs.com/
|
|
379
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
|
375
380
|
* (Default is Color3(0.2, 0.2, 0.3))
|
|
376
381
|
*/
|
|
377
382
|
this.fogColor = new Color3(0.2, 0.2, 0.3);
|
|
378
383
|
/**
|
|
379
384
|
* Gets or sets the fog density to use
|
|
380
|
-
* @see https://doc.babylonjs.com/
|
|
385
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
|
381
386
|
* (Default is 0.1)
|
|
382
387
|
*/
|
|
383
388
|
this.fogDensity = 0.1;
|
|
384
389
|
/**
|
|
385
390
|
* Gets or sets the fog start distance to use
|
|
386
|
-
* @see https://doc.babylonjs.com/
|
|
391
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
|
387
392
|
* (Default is 0)
|
|
388
393
|
*/
|
|
389
394
|
this.fogStart = 0;
|
|
390
395
|
/**
|
|
391
396
|
* Gets or sets the fog end distance to use
|
|
392
|
-
* @see https://doc.babylonjs.com/
|
|
397
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
|
393
398
|
* (Default is 1000)
|
|
394
399
|
*/
|
|
395
400
|
this.fogEnd = 1000.0;
|
|
@@ -428,12 +433,12 @@ export class Scene extends AbstractScene {
|
|
|
428
433
|
// Collisions
|
|
429
434
|
/**
|
|
430
435
|
* Gets or sets a boolean indicating if collisions are enabled on this scene
|
|
431
|
-
* @see https://doc.babylonjs.com/
|
|
436
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/camera_collisions
|
|
432
437
|
*/
|
|
433
438
|
this.collisionsEnabled = true;
|
|
434
439
|
/**
|
|
435
440
|
* Defines the gravity applied to this scene (used only for collisions)
|
|
436
|
-
* @see https://doc.babylonjs.com/
|
|
441
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/camera_collisions
|
|
437
442
|
*/
|
|
438
443
|
this.gravity = new Vector3(0, -9.807, 0);
|
|
439
444
|
// Postprocesses
|
|
@@ -982,7 +987,7 @@ export class Scene extends AbstractScene {
|
|
|
982
987
|
}
|
|
983
988
|
/**
|
|
984
989
|
* Sets the step Id used by deterministic lock step
|
|
985
|
-
* @see https://doc.babylonjs.com/
|
|
990
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
|
|
986
991
|
* @param newStepId defines the step Id
|
|
987
992
|
*/
|
|
988
993
|
setStepId(newStepId) {
|
|
@@ -990,7 +995,7 @@ export class Scene extends AbstractScene {
|
|
|
990
995
|
}
|
|
991
996
|
/**
|
|
992
997
|
* Gets the step Id used by deterministic lock step
|
|
993
|
-
* @see https://doc.babylonjs.com/
|
|
998
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
|
|
994
999
|
* @returns the step Id
|
|
995
1000
|
*/
|
|
996
1001
|
getStepId() {
|
|
@@ -998,7 +1003,7 @@ export class Scene extends AbstractScene {
|
|
|
998
1003
|
}
|
|
999
1004
|
/**
|
|
1000
1005
|
* Gets the internal step used by deterministic lock step
|
|
1001
|
-
* @see https://doc.babylonjs.com/
|
|
1006
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
|
|
1002
1007
|
* @returns the internal step
|
|
1003
1008
|
*/
|
|
1004
1009
|
getInternalStep() {
|
|
@@ -1006,7 +1011,7 @@ export class Scene extends AbstractScene {
|
|
|
1006
1011
|
}
|
|
1007
1012
|
/**
|
|
1008
1013
|
* Gets or sets a boolean indicating if fog is enabled on this scene
|
|
1009
|
-
* @see https://doc.babylonjs.com/
|
|
1014
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
|
1010
1015
|
* (Default is true)
|
|
1011
1016
|
*/
|
|
1012
1017
|
set fogEnabled(value) {
|
|
@@ -1021,7 +1026,7 @@ export class Scene extends AbstractScene {
|
|
|
1021
1026
|
}
|
|
1022
1027
|
/**
|
|
1023
1028
|
* Gets or sets the fog mode to use
|
|
1024
|
-
* @see https://doc.babylonjs.com/
|
|
1029
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/environment/environment_introduction#fog
|
|
1025
1030
|
* | mode | value |
|
|
1026
1031
|
* | --- | --- |
|
|
1027
1032
|
* | FOGMODE_NONE | 0 |
|
|
@@ -1301,7 +1306,7 @@ export class Scene extends AbstractScene {
|
|
|
1301
1306
|
}
|
|
1302
1307
|
/**
|
|
1303
1308
|
* Gets the performance counter for total vertices
|
|
1304
|
-
* @see https://doc.babylonjs.com/
|
|
1309
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
|
|
1305
1310
|
*/
|
|
1306
1311
|
get totalVerticesPerfCounter() {
|
|
1307
1312
|
return this._totalVertices;
|
|
@@ -1315,7 +1320,7 @@ export class Scene extends AbstractScene {
|
|
|
1315
1320
|
}
|
|
1316
1321
|
/**
|
|
1317
1322
|
* Gets the performance counter for active indices
|
|
1318
|
-
* @see https://doc.babylonjs.com/
|
|
1323
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
|
|
1319
1324
|
*/
|
|
1320
1325
|
get totalActiveIndicesPerfCounter() {
|
|
1321
1326
|
return this._activeIndices;
|
|
@@ -1329,7 +1334,7 @@ export class Scene extends AbstractScene {
|
|
|
1329
1334
|
}
|
|
1330
1335
|
/**
|
|
1331
1336
|
* Gets the performance counter for active particles
|
|
1332
|
-
* @see https://doc.babylonjs.com/
|
|
1337
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
|
|
1333
1338
|
*/
|
|
1334
1339
|
get activeParticlesPerfCounter() {
|
|
1335
1340
|
return this._activeParticles;
|
|
@@ -1343,7 +1348,7 @@ export class Scene extends AbstractScene {
|
|
|
1343
1348
|
}
|
|
1344
1349
|
/**
|
|
1345
1350
|
* Gets the performance counter for active bones
|
|
1346
|
-
* @see https://doc.babylonjs.com/
|
|
1351
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/scene/optimize_your_scene#instrumentation
|
|
1347
1352
|
*/
|
|
1348
1353
|
get activeBonesPerfCounter() {
|
|
1349
1354
|
return this._activeBones;
|
|
@@ -3833,6 +3838,7 @@ export class Scene extends AbstractScene {
|
|
|
3833
3838
|
this.onTextureRemovedObservable.clear();
|
|
3834
3839
|
this.onPrePointerObservable.clear();
|
|
3835
3840
|
this.onPointerObservable.clear();
|
|
3841
|
+
this._onCameraInputObservable.clear();
|
|
3836
3842
|
this.onPreKeyboardObservable.clear();
|
|
3837
3843
|
this.onKeyboardObservable.clear();
|
|
3838
3844
|
this.onActiveCameraChanged.clear();
|
|
@@ -4333,12 +4339,12 @@ Scene.FOGMODE_EXP2 = 2;
|
|
|
4333
4339
|
Scene.FOGMODE_LINEAR = 3;
|
|
4334
4340
|
/**
|
|
4335
4341
|
* Gets or sets the minimum deltatime when deterministic lock step is enabled
|
|
4336
|
-
* @see https://doc.babylonjs.com/
|
|
4342
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
|
|
4337
4343
|
*/
|
|
4338
4344
|
Scene.MinDeltaTime = 1.0;
|
|
4339
4345
|
/**
|
|
4340
4346
|
* Gets or sets the maximum deltatime when deterministic lock step is enabled
|
|
4341
|
-
* @see https://doc.babylonjs.com/
|
|
4347
|
+
* @see https://doc.babylonjs.com/features/featuresDeepDive/animation/advanced_animations#deterministic-lockstep
|
|
4342
4348
|
*/
|
|
4343
4349
|
Scene.MaxDeltaTime = 1000.0;
|
|
4344
4350
|
/**
|