@babylonjs/core 5.29.0 → 5.31.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (149) hide show
  1. package/Cameras/cameraInputsManager.d.ts +2 -2
  2. package/Cameras/cameraInputsManager.js +5 -4
  3. package/Cameras/cameraInputsManager.js.map +1 -1
  4. package/Collisions/pickingInfo.d.ts +1 -0
  5. package/Collisions/pickingInfo.js +7 -2
  6. package/Collisions/pickingInfo.js.map +1 -1
  7. package/Culling/ray.d.ts +1 -1
  8. package/Culling/ray.js +0 -6
  9. package/Culling/ray.js.map +1 -1
  10. package/Debug/debugLayer.d.ts +5 -0
  11. package/Debug/debugLayer.js.map +1 -1
  12. package/Engines/Extensions/engine.renderTarget.js +5 -1
  13. package/Engines/Extensions/engine.renderTarget.js.map +1 -1
  14. package/Engines/Processors/iShaderProcessor.d.ts +4 -0
  15. package/Engines/Processors/iShaderProcessor.js.map +1 -1
  16. package/Engines/Processors/shaderCodeNode.js +11 -2
  17. package/Engines/Processors/shaderCodeNode.js.map +1 -1
  18. package/Engines/Processors/shaderProcessor.js +4 -1
  19. package/Engines/Processors/shaderProcessor.js.map +1 -1
  20. package/Engines/WebGPU/Extensions/engine.renderTarget.js +4 -1
  21. package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
  22. package/Engines/WebGPU/webgpuCacheRenderPipeline.js +2 -0
  23. package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
  24. package/Engines/WebGPU/webgpuShaderProcessor.js +3 -7
  25. package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
  26. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.d.ts +6 -0
  27. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +36 -8
  28. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
  29. package/Engines/WebGPU/webgpuTextureHelper.js +2 -0
  30. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  31. package/Engines/WebGPU/webgpuTintWASM.d.ts +1 -0
  32. package/Engines/WebGPU/webgpuTintWASM.js +7 -1
  33. package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
  34. package/Engines/constants.d.ts +4 -0
  35. package/Engines/constants.js +4 -0
  36. package/Engines/constants.js.map +1 -1
  37. package/Engines/engine.d.ts +45 -12
  38. package/Engines/nativeEngine.js +1 -0
  39. package/Engines/nativeEngine.js.map +1 -1
  40. package/Engines/thinEngine.js +6 -3
  41. package/Engines/thinEngine.js.map +1 -1
  42. package/Engines/webgpuEngine.d.ts +0 -2
  43. package/Engines/webgpuEngine.js +15 -14
  44. package/Engines/webgpuEngine.js.map +1 -1
  45. package/IAccessibilityTag.d.ts +29 -0
  46. package/IAccessibilityTag.js +2 -0
  47. package/IAccessibilityTag.js.map +1 -0
  48. package/Inputs/scene.inputManager.d.ts +1 -1
  49. package/Inputs/scene.inputManager.js +9 -2
  50. package/Inputs/scene.inputManager.js.map +1 -1
  51. package/Layers/effectLayer.js +1 -1
  52. package/Layers/effectLayer.js.map +1 -1
  53. package/Lights/Shadows/cascadedShadowGenerator.d.ts +3 -1
  54. package/Lights/Shadows/cascadedShadowGenerator.js +19 -16
  55. package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
  56. package/Lights/Shadows/shadowGenerator.d.ts +6 -2
  57. package/Lights/Shadows/shadowGenerator.js +32 -7
  58. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  59. package/Lights/Shadows/shadowGeneratorSceneComponent.js +16 -8
  60. package/Lights/Shadows/shadowGeneratorSceneComponent.js.map +1 -1
  61. package/Lights/light.d.ts +10 -3
  62. package/Lights/light.js +28 -6
  63. package/Lights/light.js.map +1 -1
  64. package/Lights/pointLight.js +6 -2
  65. package/Lights/pointLight.js.map +1 -1
  66. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.d.ts +24 -3
  67. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +92 -21
  68. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
  69. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.d.ts +3 -1
  70. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +8 -2
  71. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
  72. package/Materials/Node/Blocks/PBR/anisotropyBlock.d.ts +4 -0
  73. package/Materials/Node/Blocks/PBR/anisotropyBlock.js +11 -1
  74. package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
  75. package/Materials/Node/Blocks/PBR/clearCoatBlock.d.ts +1 -0
  76. package/Materials/Node/Blocks/PBR/clearCoatBlock.js +7 -1
  77. package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
  78. package/Materials/materialHelper.js +2 -1
  79. package/Materials/materialHelper.js.map +1 -1
  80. package/Materials/uniformBuffer.js +1 -1
  81. package/Materials/uniformBuffer.js.map +1 -1
  82. package/Maths/math.vector.d.ts +88 -20
  83. package/Maths/math.vector.js +88 -31
  84. package/Maths/math.vector.js.map +1 -1
  85. package/Meshes/abstractMesh.js +11 -7
  86. package/Meshes/abstractMesh.js.map +1 -1
  87. package/Meshes/mesh.d.ts +3 -3
  88. package/Meshes/mesh.js +28 -19
  89. package/Meshes/mesh.js.map +1 -1
  90. package/Meshes/transformNode.d.ts +1 -1
  91. package/Meshes/transformNode.js +1 -1
  92. package/Meshes/transformNode.js.map +1 -1
  93. package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.d.ts +17 -4
  94. package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js +49 -9
  95. package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js.map +1 -1
  96. package/Misc/iInspectable.d.ts +5 -1
  97. package/Misc/iInspectable.js +4 -0
  98. package/Misc/iInspectable.js.map +1 -1
  99. package/Misc/index.d.ts +1 -1
  100. package/Misc/index.js +1 -1
  101. package/Misc/index.js.map +1 -1
  102. package/Misc/khronosTextureContainer2.js +41 -46
  103. package/Misc/khronosTextureContainer2.js.map +1 -1
  104. package/Misc/observable.js +4 -4
  105. package/Misc/observable.js.map +1 -1
  106. package/Misc/pressureObserverWrapper.d.ts +36 -0
  107. package/Misc/pressureObserverWrapper.js +68 -0
  108. package/Misc/pressureObserverWrapper.js.map +1 -0
  109. package/Misc/sceneRecorder.js +10 -4
  110. package/Misc/sceneRecorder.js.map +1 -1
  111. package/Misc/screenshotTools.js +0 -1
  112. package/Misc/screenshotTools.js.map +1 -1
  113. package/Particles/particleSystem.d.ts +4 -0
  114. package/Particles/particleSystem.js +12 -4
  115. package/Particles/particleSystem.js.map +1 -1
  116. package/PostProcesses/postProcess.js +4 -4
  117. package/PostProcesses/postProcess.js.map +1 -1
  118. package/Rendering/depthPeelingRenderer.js +4 -0
  119. package/Rendering/depthPeelingRenderer.js.map +1 -1
  120. package/Rendering/renderingManager.d.ts +3 -0
  121. package/Rendering/renderingManager.js +3 -0
  122. package/Rendering/renderingManager.js.map +1 -1
  123. package/Shaders/ShadersInclude/hdrFilteringFunctions.js +3 -3
  124. package/Shaders/ShadersInclude/hdrFilteringFunctions.js.map +1 -1
  125. package/Shaders/ShadersInclude/helperFunctions.js +2 -2
  126. package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
  127. package/Shaders/ShadersInclude/mrtFragmentDeclaration.js +1 -1
  128. package/Shaders/ShadersInclude/mrtFragmentDeclaration.js.map +1 -1
  129. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +20 -15
  130. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
  131. package/Shaders/fxaa.fragment.js +10 -5
  132. package/Shaders/fxaa.fragment.js.map +1 -1
  133. package/Shaders/particles.vertex.js +4 -1
  134. package/Shaders/particles.vertex.js.map +1 -1
  135. package/Shaders/spriteMap.fragment.js +7 -2
  136. package/Shaders/spriteMap.fragment.js.map +1 -1
  137. package/XR/features/WebXRControllerPointerSelection.js +1 -0
  138. package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
  139. package/XR/features/WebXRNearInteraction.js.map +1 -1
  140. package/node.d.ts +8 -0
  141. package/node.js +13 -1
  142. package/node.js.map +1 -1
  143. package/package.json +1 -1
  144. package/scene.d.ts +1 -8
  145. package/scene.js +1 -24
  146. package/scene.js.map +1 -1
  147. package/Misc/computePressure.d.ts +0 -57
  148. package/Misc/computePressure.js +0 -48
  149. package/Misc/computePressure.js.map +0 -1
@@ -401,13 +401,13 @@ export class ThinEngine {
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  */
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  // Not mixed with Version for tooling purpose.
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  static get NpmPackage() {
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- return "babylonjs@5.29.0";
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+ return "babylonjs@5.31.0";
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  }
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  /**
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  * Returns the current version of the framework
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  */
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  static get Version() {
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- return "5.29.0";
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+ return "5.31.0";
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  }
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  /**
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  * Returns a string describing the current engine
@@ -2933,6 +2933,7 @@ export class ThinEngine {
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  * @returns a new internal texture
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  */
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  _createInternalTexture(size, options, delayGPUTextureCreation = true, source = InternalTextureSource.Unknown) {
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+ var _a;
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  const fullOptions = {};
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  if (options !== undefined && typeof options === "object") {
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  fullOptions.generateMipMaps = options.generateMipMaps;
@@ -2940,6 +2941,7 @@ export class ThinEngine {
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  fullOptions.samplingMode = options.samplingMode === undefined ? 3 : options.samplingMode;
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  fullOptions.format = options.format === undefined ? 5 : options.format;
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  fullOptions.useSRGBBuffer = options.useSRGBBuffer === undefined ? false : options.useSRGBBuffer;
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+ fullOptions.samples = (_a = options.samples) !== null && _a !== void 0 ? _a : 1;
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  }
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  else {
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  fullOptions.generateMipMaps = options;
@@ -2947,6 +2949,7 @@ export class ThinEngine {
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  fullOptions.samplingMode = 3;
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  fullOptions.format = 5;
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  fullOptions.useSRGBBuffer = false;
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+ fullOptions.samples = 1;
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  }
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  fullOptions.useSRGBBuffer = fullOptions.useSRGBBuffer && this._caps.supportSRGBBuffers && (this.webGLVersion > 1 || this.isWebGPU);
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  if (fullOptions.type === 1 && !this._caps.textureFloatLinearFiltering) {
@@ -2996,7 +2999,7 @@ export class ThinEngine {
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  texture.height = height;
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  texture.depth = layers;
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  texture.isReady = true;
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- texture.samples = 1;
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+ texture.samples = fullOptions.samples;
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  texture.generateMipMaps = fullOptions.generateMipMaps ? true : false;
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  texture.samplingMode = fullOptions.samplingMode;
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  texture.type = fullOptions.type;