@aws-sdk/client-gamelift 3.686.0 → 3.690.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +72 -0
- package/dist-cjs/index.js +830 -188
- package/dist-es/GameLift.js +18 -0
- package/dist-es/commands/CreateContainerFleetCommand.js +23 -0
- package/dist-es/commands/CreateFleetCommand.js +2 -2
- package/dist-es/commands/DeleteContainerFleetCommand.js +22 -0
- package/dist-es/commands/DescribeContainerFleetCommand.js +23 -0
- package/dist-es/commands/DescribeFleetAttributesCommand.js +1 -2
- package/dist-es/commands/DescribeFleetDeploymentCommand.js +22 -0
- package/dist-es/commands/ListContainerFleetsCommand.js +23 -0
- package/dist-es/commands/ListContainerGroupDefinitionVersionsCommand.js +23 -0
- package/dist-es/commands/ListContainerGroupDefinitionsCommand.js +1 -1
- package/dist-es/commands/ListFleetDeploymentsCommand.js +22 -0
- package/dist-es/commands/RegisterComputeCommand.js +1 -1
- package/dist-es/commands/RequestUploadCredentialsCommand.js +1 -1
- package/dist-es/commands/UpdateContainerFleetCommand.js +23 -0
- package/dist-es/commands/UpdateContainerGroupDefinitionCommand.js +23 -0
- package/dist-es/commands/index.js +9 -0
- package/dist-es/models/models_0.js +132 -81
- package/dist-es/models/models_1.js +50 -1
- package/dist-es/pagination/ListContainerFleetsPaginator.js +4 -0
- package/dist-es/pagination/ListContainerGroupDefinitionVersionsPaginator.js +4 -0
- package/dist-es/pagination/ListFleetDeploymentsPaginator.js +4 -0
- package/dist-es/pagination/index.js +3 -0
- package/dist-es/protocols/Aws_json1_1.js +352 -7
- package/dist-types/GameLift.d.ts +65 -0
- package/dist-types/GameLiftClient.d.ts +11 -2
- package/dist-types/commands/CreateBuildCommand.d.ts +27 -21
- package/dist-types/commands/CreateContainerFleetCommand.d.ts +283 -0
- package/dist-types/commands/CreateContainerGroupDefinitionCommand.d.ts +278 -119
- package/dist-types/commands/CreateFleetCommand.d.ts +5 -88
- package/dist-types/commands/CreateFleetLocationsCommand.d.ts +3 -6
- package/dist-types/commands/CreateScriptCommand.d.ts +9 -12
- package/dist-types/commands/DeleteContainerFleetCommand.d.ts +102 -0
- package/dist-types/commands/DeleteContainerGroupDefinitionCommand.d.ts +24 -7
- package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +3 -0
- package/dist-types/commands/DeregisterComputeCommand.d.ts +2 -5
- package/dist-types/commands/DescribeComputeCommand.d.ts +14 -21
- package/dist-types/commands/DescribeContainerFleetCommand.d.ts +157 -0
- package/dist-types/commands/DescribeContainerGroupDefinitionCommand.d.ts +95 -48
- package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +2 -21
- package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +8 -8
- package/dist-types/commands/DescribeFleetDeploymentCommand.d.ts +125 -0
- package/dist-types/commands/DescribeFleetEventsCommand.d.ts +4 -1
- package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +4 -4
- package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +3 -3
- package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +2 -4
- package/dist-types/commands/GetComputeAccessCommand.d.ts +20 -30
- package/dist-types/commands/GetComputeAuthTokenCommand.d.ts +18 -13
- package/dist-types/commands/ListComputeCommand.d.ts +36 -28
- package/dist-types/commands/ListContainerFleetsCommand.d.ts +165 -0
- package/dist-types/commands/ListContainerGroupDefinitionVersionsCommand.d.ts +216 -0
- package/dist-types/commands/ListContainerGroupDefinitionsCommand.d.ts +97 -49
- package/dist-types/commands/ListFleetDeploymentsCommand.d.ts +132 -0
- package/dist-types/commands/ListFleetsCommand.d.ts +2 -10
- package/dist-types/commands/ListGameServerGroupsCommand.d.ts +1 -1
- package/dist-types/commands/ListGameServersCommand.d.ts +1 -1
- package/dist-types/commands/ListLocationsCommand.d.ts +1 -1
- package/dist-types/commands/ListScriptsCommand.d.ts +1 -1
- package/dist-types/commands/ListTagsForResourceCommand.d.ts +4 -1
- package/dist-types/commands/PutScalingPolicyCommand.d.ts +4 -1
- package/dist-types/commands/RegisterComputeCommand.d.ts +13 -19
- package/dist-types/commands/RegisterGameServerCommand.d.ts +1 -1
- package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +1 -1
- package/dist-types/commands/ResolveAliasCommand.d.ts +1 -1
- package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +1 -2
- package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +2 -2
- package/dist-types/commands/StopFleetActionsCommand.d.ts +1 -1
- package/dist-types/commands/TagResourceCommand.d.ts +3 -0
- package/dist-types/commands/UntagResourceCommand.d.ts +3 -0
- package/dist-types/commands/UpdateContainerFleetCommand.d.ts +253 -0
- package/dist-types/commands/UpdateContainerGroupDefinitionCommand.d.ts +310 -0
- package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +6 -9
- package/dist-types/commands/UpdateRuntimeConfigurationCommand.d.ts +1 -3
- package/dist-types/commands/index.d.ts +9 -0
- package/dist-types/models/models_0.d.ts +5518 -5258
- package/dist-types/models/models_1.d.ts +897 -18
- package/dist-types/pagination/ListContainerFleetsPaginator.d.ts +7 -0
- package/dist-types/pagination/ListContainerGroupDefinitionVersionsPaginator.d.ts +7 -0
- package/dist-types/pagination/ListFleetDeploymentsPaginator.d.ts +7 -0
- package/dist-types/pagination/index.d.ts +3 -0
- package/dist-types/protocols/Aws_json1_1.d.ts +81 -0
- package/dist-types/ts3.4/GameLift.d.ts +161 -0
- package/dist-types/ts3.4/GameLiftClient.d.ts +54 -0
- package/dist-types/ts3.4/commands/CreateContainerFleetCommand.d.ts +51 -0
- package/dist-types/ts3.4/commands/DeleteContainerFleetCommand.d.ts +51 -0
- package/dist-types/ts3.4/commands/DeleteContainerGroupDefinitionCommand.d.ts +6 -2
- package/dist-types/ts3.4/commands/DescribeContainerFleetCommand.d.ts +51 -0
- package/dist-types/ts3.4/commands/DescribeFleetDeploymentCommand.d.ts +51 -0
- package/dist-types/ts3.4/commands/ListContainerFleetsCommand.d.ts +51 -0
- package/dist-types/ts3.4/commands/ListContainerGroupDefinitionVersionsCommand.d.ts +51 -0
- package/dist-types/ts3.4/commands/ListContainerGroupDefinitionsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListFleetDeploymentsCommand.d.ts +51 -0
- package/dist-types/ts3.4/commands/ListFleetsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListGameServerGroupsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListGameServersCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListLocationsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListScriptsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListTagsForResourceCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/PutScalingPolicyCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/RegisterComputeCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/RegisterGameServerCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/RequestUploadCredentialsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ResolveAliasCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ResumeGameServerGroupCommand.d.ts +4 -2
- package/dist-types/ts3.4/commands/UpdateContainerFleetCommand.d.ts +51 -0
- package/dist-types/ts3.4/commands/UpdateContainerGroupDefinitionCommand.d.ts +51 -0
- package/dist-types/ts3.4/commands/index.d.ts +9 -0
- package/dist-types/ts3.4/models/models_0.d.ts +333 -261
- package/dist-types/ts3.4/models/models_1.d.ts +222 -0
- package/dist-types/ts3.4/pagination/ListContainerFleetsPaginator.d.ts +11 -0
- package/dist-types/ts3.4/pagination/ListContainerGroupDefinitionVersionsPaginator.d.ts +11 -0
- package/dist-types/ts3.4/pagination/ListFleetDeploymentsPaginator.d.ts +11 -0
- package/dist-types/ts3.4/pagination/index.d.ts +3 -0
- package/dist-types/ts3.4/protocols/Aws_json1_1.d.ts +108 -0
- package/package.json +6 -6
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@@ -27,10 +27,7 @@ declare const DescribeFleetAttributesCommand_base: {
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getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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};
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/**
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* <p>
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* <b>This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.</b>
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* </p>
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* <p>Retrieves core fleet-wide properties for fleets in an Amazon Web Services Region. Properties include the computing
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* <p>Retrieves core fleet-wide properties for fleets in an Amazon Web Services Region. Properties include the computing
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* hardware and deployment configuration for instances in the fleet.</p>
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* <p>You can use this operation in the following ways: </p>
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* <ul>
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* // CertificateConfiguration: { // CertificateConfiguration
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* // CertificateType: "DISABLED" || "GENERATED", // required
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* // },
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* // ComputeType: "EC2" || "ANYWHERE"
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* // ComputeType: "EC2" || "ANYWHERE",
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* // AnywhereConfiguration: { // AnywhereConfiguration
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* // Cost: "STRING_VALUE", // required
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* // },
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* // InstanceRoleCredentialsProvider: "SHARED_CREDENTIAL_FILE",
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* // ContainerGroupsAttributes: { // ContainerGroupsAttributes
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* // ContainerGroupDefinitionProperties: [ // ContainerGroupDefinitionPropertiesList
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* // { // ContainerGroupDefinitionProperty
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* // SchedulingStrategy: "REPLICA" || "DAEMON",
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* // ContainerGroupDefinitionName: "STRING_VALUE",
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* // },
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* // ],
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* // ConnectionPortRange: { // ConnectionPortRange
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* // FromPort: Number("int"), // required
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* // ToPort: Number("int"), // required
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* // },
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* // ContainerGroupsPerInstance: { // ContainerGroupsPerInstance
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* // DesiredReplicaContainerGroupsPerInstance: Number("int"),
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* // MaxReplicaContainerGroupsPerInstance: Number("int"),
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* // },
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* // },
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* // },
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* // ],
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* // NextToken: "STRING_VALUE",
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getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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};
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/**
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* <p>
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*
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* </p>
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* <p>Retrieves the resource capacity settings for one or more fleets. For a container
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* fleet, this operation also returns counts for replica container groups.</p>
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* <p>Retrieves the resource capacity settings for one or more fleets. For a container
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* fleet, this operation also returns counts for game server container groups.</p>
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* <p>With multi-location fleets, this operation retrieves data for the fleet's home Region
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* only. To retrieve capacity for remote locations, see
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*
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* <a>DescribeFleetLocationCapacity</a>.</p>
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* <p>This operation can be used in the following ways: </p>
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* <ul>
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* <li>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up Amazon GameLift
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*
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* fleets</a>
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* </p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html#gamelift-metrics-fleet">GameLift metrics for fleets</a>
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* // TERMINATING: Number("int"),
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* //
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* // GameServerContainerGroupCounts: { // GameServerContainerGroupCounts
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* // ACTIVE: Number("int"),
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* // IDLE: Number("int"),
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* @throws {@link UnauthorizedException} (client fault)
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* <p>The client failed authentication. Clients should not retry such requests.</p>
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*
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* @throws {@link UnsupportedRegionException} (client fault)
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* <p>The requested operation is not supported in the Region specified.</p>
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*
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* @throws {@link GameLiftServiceException}
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*
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import { Command as $Command } from "@smithy/smithy-client";
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import { MetadataBearer as __MetadataBearer } from "@smithy/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { DescribeFleetDeploymentInput, DescribeFleetDeploymentOutput } from "../models/models_0";
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/**
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* @public
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*/
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export type { __MetadataBearer };
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export { $Command };
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/**
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* @public
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*
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* The input for {@link DescribeFleetDeploymentCommand}.
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*/
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export interface DescribeFleetDeploymentCommandInput extends DescribeFleetDeploymentInput {
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}
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/**
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* @public
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*
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* The output of {@link DescribeFleetDeploymentCommand}.
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*/
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export interface DescribeFleetDeploymentCommandOutput extends DescribeFleetDeploymentOutput, __MetadataBearer {
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}
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declare const DescribeFleetDeploymentCommand_base: {
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new (input: DescribeFleetDeploymentCommandInput): import("@smithy/smithy-client").CommandImpl<DescribeFleetDeploymentCommandInput, DescribeFleetDeploymentCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
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new (__0_0: DescribeFleetDeploymentCommandInput): import("@smithy/smithy-client").CommandImpl<DescribeFleetDeploymentCommandInput, DescribeFleetDeploymentCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
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getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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};
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/**
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* <p>Retrieves information about a managed container fleet deployment. </p>
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* <p>
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* <b>Request options</b>
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* </p>
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* <ul>
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* <li>
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* <p>Get information about the latest deployment for a specific fleet. Provide the
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* fleet ID or ARN.</p>
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* </li>
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* <li>
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* <p> Get information about a specific deployment. Provide the fleet ID or ARN and
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* the deployment ID.</p>
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* </li>
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* </ul>
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* <p>
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* <b>Results</b>
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* </p>
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* <p>If successful, a <code>FleetDeployment</code> object is returned.</p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* import { GameLiftClient, DescribeFleetDeploymentCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, DescribeFleetDeploymentCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* const input = { // DescribeFleetDeploymentInput
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* FleetId: "STRING_VALUE", // required
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* DeploymentId: "STRING_VALUE",
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* };
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* const command = new DescribeFleetDeploymentCommand(input);
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* const response = await client.send(command);
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* // { // DescribeFleetDeploymentOutput
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* // FleetDeployment: { // FleetDeployment
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* // DeploymentId: "STRING_VALUE",
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* // FleetId: "STRING_VALUE",
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* // GameServerBinaryArn: "STRING_VALUE",
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* // RollbackGameServerBinaryArn: "STRING_VALUE",
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* // PerInstanceBinaryArn: "STRING_VALUE",
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* // RollbackPerInstanceBinaryArn: "STRING_VALUE",
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* // DeploymentStatus: "IN_PROGRESS" || "IMPAIRED" || "COMPLETE" || "ROLLBACK_IN_PROGRESS" || "ROLLBACK_COMPLETE" || "CANCELLED" || "PENDING",
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* // DeploymentConfiguration: { // DeploymentConfiguration
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* // ProtectionStrategy: "WITH_PROTECTION" || "IGNORE_PROTECTION",
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* // MinimumHealthyPercentage: Number("int"),
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* // ImpairmentStrategy: "MAINTAIN" || "ROLLBACK",
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* // },
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* // CreationTime: new Date("TIMESTAMP"),
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* // },
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* // LocationalDeployments: { // LocationalDeployments
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* // "<keys>": { // LocationalDeployment
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* // DeploymentStatus: "IN_PROGRESS" || "IMPAIRED" || "COMPLETE" || "ROLLBACK_IN_PROGRESS" || "ROLLBACK_COMPLETE" || "CANCELLED" || "PENDING",
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* // },
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* // },
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* // };
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*
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* ```
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*
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* @param DescribeFleetDeploymentCommandInput - {@link DescribeFleetDeploymentCommandInput}
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* @returns {@link DescribeFleetDeploymentCommandOutput}
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* @see {@link DescribeFleetDeploymentCommandInput} for command's `input` shape.
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* @see {@link DescribeFleetDeploymentCommandOutput} for command's `response` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
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*
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* @throws {@link InternalServiceException} (server fault)
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* // EventCode: "GENERIC_EVENT" || "FLEET_CREATED" || "FLEET_DELETED" || "FLEET_SCALING_EVENT" || "FLEET_STATE_DOWNLOADING" || "FLEET_STATE_VALIDATING" || "FLEET_STATE_BUILDING" || "FLEET_STATE_ACTIVATING" || "FLEET_STATE_ACTIVE" || "FLEET_STATE_ERROR" || "FLEET_STATE_PENDING" || "FLEET_STATE_CREATING" || "FLEET_STATE_CREATED" || "FLEET_STATE_UPDATING" || "FLEET_INITIALIZATION_FAILED" || "FLEET_BINARY_DOWNLOAD_FAILED" || "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND" || "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE" || "FLEET_VALIDATION_TIMED_OUT" || "FLEET_ACTIVATION_FAILED" || "FLEET_ACTIVATION_FAILED_NO_INSTANCES" || "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED" || "SERVER_PROCESS_INVALID_PATH" || "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT" || "SERVER_PROCESS_PROCESS_READY_TIMEOUT" || "SERVER_PROCESS_CRASHED" || "SERVER_PROCESS_TERMINATED_UNHEALTHY" || "SERVER_PROCESS_FORCE_TERMINATED" || "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT" || "SERVER_PROCESS_SDK_INITIALIZATION_FAILED" || "SERVER_PROCESS_MISCONFIGURED_CONTAINER_PORT" || "GAME_SESSION_ACTIVATION_TIMEOUT" || "FLEET_CREATION_EXTRACTING_BUILD" || "FLEET_CREATION_RUNNING_INSTALLER" || "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG" || "FLEET_VPC_PEERING_SUCCEEDED" || "FLEET_VPC_PEERING_FAILED" || "FLEET_VPC_PEERING_DELETED" || "INSTANCE_INTERRUPTED" || "INSTANCE_RECYCLED" || "INSTANCE_REPLACED_UNHEALTHY" || "FLEET_CREATION_COMPLETED_INSTALLER" || "FLEET_CREATION_FAILED_INSTALLER" || "COMPUTE_LOG_UPLOAD_FAILED" || "GAME_SERVER_CONTAINER_GROUP_CRASHED" || "PER_INSTANCE_CONTAINER_GROUP_CRASHED" || "GAME_SERVER_CONTAINER_GROUP_REPLACED_UNHEALTHY" || "LOCATION_STATE_PENDING" || "LOCATION_STATE_CREATING" || "LOCATION_STATE_CREATED" || "LOCATION_STATE_ACTIVATING" || "LOCATION_STATE_ACTIVE" || "LOCATION_STATE_UPDATING" || "LOCATION_STATE_ERROR" || "LOCATION_STATE_DELETING" || "LOCATION_STATE_DELETED",
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* Amazon EC2 Systems Manager (SSM) to start a session with the compute. For more details, see <a href="https://docs.aws.amazon.com/systems-manager/latest/userguide/session-manager-working-with-sessions-start.html#sessions-start-cli"> Starting a session (CLI)</a> in the <i>Amazon EC2 Systems Manager User
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* Guide</i>.</p>
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* <p>Requests authorization to remotely connect to a hosting resource in a Amazon GameLift managed
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* fleet. This operation is not used with Amazon GameLift Anywhere fleets.</p>
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* <b>
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* <p>To request access to a compute, specify the compute name and the fleet ID.</p>
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|
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* <li>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-creating-debug.html">Debug fleet
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* </p>
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* <p>With a managed EC2 fleet (where compute type is <code>EC2</code>), use these
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* credentials with Amazon EC2 Systems Manager (SSM) to start a session with the compute. For more
|
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* details, see <a href="https://docs.aws.amazon.com/systems-manager/latest/userguide/session-manager-working-with-sessions-start.html#sessions-start-cli"> Starting a session (CLI)</a> in the <i>Amazon EC2 Systems Manager User
|
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* Guide</i>.</p>
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|
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@@ -88,6 +69,12 @@ declare const GetComputeAccessCommand_base: {
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* // SessionToken: "STRING_VALUE",
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* // ContainerIdentifiers: [ // ContainerIdentifierList
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* // { // ContainerIdentifier
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* // ContainerName: "STRING_VALUE",
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* // ContainerRuntimeId: "STRING_VALUE",
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* // },
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* // ],
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* // };
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* ```
|
|
@@ -112,6 +99,9 @@ declare const GetComputeAccessCommand_base: {
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* <p>The client failed authentication. Clients should not retry such requests.</p>
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*
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* @throws {@link UnsupportedRegionException} (client fault)
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* <p>The requested operation is not supported in the Region specified.</p>
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*
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*
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@@ -28,23 +28,25 @@ declare const GetComputeAuthTokenCommand_base: {
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};
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/**
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* <p>Requests an authentication token from Amazon GameLift for a compute resource in an Amazon GameLift
|
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*
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*
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*
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* <p>
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* fleet. Game servers that are running on the compute use this token to communicate
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* with the Amazon GameLift service, such as when calling the Amazon GameLift server SDK action
|
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* <code>InitSDK()</code>. Authentication tokens are valid for a limited time span, so
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|
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* you need to request a fresh token before the current token expires.</p>
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* <p>
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* <b>Request options</b>
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* </p>
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|
* <ul>
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* <li>
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* <p>For <code>EC2</code>
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* automatically. All game servers that are running on all
|
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* access to a valid auth token.</p>
|
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* <p>For managed EC2 fleets (compute type <code>EC2</code>), auth token retrieval
|
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+
* and refresh is handled automatically. All game servers that are running on all
|
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|
+
* fleet instances have access to a valid auth token.</p>
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* </li>
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* <p>For
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*
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*
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*
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*
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* <p>For Anywhere fleets (compute type <code>ANYWHERE</code>), if you're using the
|
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|
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* Amazon GameLift Agent, auth token retrieval and refresh is handled automatically for any
|
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+
* compute where the Agent is running. If you're not using
|
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|
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* the Agent, create a mechanism to retrieve and refresh auth tokens for computes
|
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|
+
* that are running game server processes.</p>
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|
* </li>
|
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* </ul>
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* <p>
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|
@@ -112,6 +114,9 @@ declare const GetComputeAuthTokenCommand_base: {
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|
* <p>The client failed authentication. Clients should not retry such requests.</p>
|
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*
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* @throws {@link UnsupportedRegionException} (client fault)
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* <p>The requested operation is not supported in the Region specified.</p>
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*
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|
* <p>Base exception class for all service exceptions from GameLift service.</p>
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*
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@@ -27,31 +27,36 @@ declare const ListComputeCommand_base: {
|
|
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27
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|
getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
|
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|
};
|
|
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|
/**
|
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|
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* <p>
|
|
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|
-
*
|
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|
+
* <p>Retrieves information on the compute resources in an Amazon GameLift fleet. Use the pagination
|
|
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|
+
* parameters to retrieve results in a set of sequential pages.</p>
|
|
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|
+
* <p>
|
|
33
|
+
* <b>Request options:</b>
|
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32
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|
* </p>
|
|
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|
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* <p>Retrieves information on the compute resources in an Amazon GameLift fleet. </p>
|
|
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|
-
* <p>To request a list of computes, specify the fleet ID. Use the pagination parameters to
|
|
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|
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* retrieve results in a set of sequential pages.</p>
|
|
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|
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* <p>You can filter the result set by location. </p>
|
|
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|
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* <p>If successful, this operation returns information on all computes in the requested
|
|
38
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-
* fleet. Depending on the fleet's compute type, the result includes the following
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* information: </p>
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* <ul>
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* <li>
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-
* <p>
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* instance. Compute names are instance IDs.</p>
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+
* <p>Retrieve a list of all computes in a fleet. Specify a fleet ID. </p>
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44
38
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* </li>
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45
39
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* <li>
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46
|
-
* <p>
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-
*
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* <code>RegisterCompute</code>. The <code>GameLiftServiceSdkEndpoint</code> or
|
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-
* <code>GameLiftAgentEndpoint</code> is included.</p>
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+
* <p>Retrieve a list of all computes in a specific fleet location. Specify a fleet
|
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+
* ID and location.</p>
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50
42
|
* </li>
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+
* </ul>
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+
* <p>
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+
* <b>Results:</b>
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+
* </p>
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+
* <p>If successful, this operation returns information on a set of computes. Depending on
|
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48
|
+
* the type of fleet, the result includes the following information: </p>
|
|
49
|
+
* <ul>
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50
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* <li>
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|
-
* <p>For <code>
|
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53
|
-
*
|
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54
|
-
*
|
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51
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+
* <p>For managed EC2 fleets (compute type <code>EC2</code>), this operation returns
|
|
52
|
+
* information about the EC2 instance. Compute names are EC2 instance IDs.</p>
|
|
53
|
+
* </li>
|
|
54
|
+
* <li>
|
|
55
|
+
* <p>For Anywhere fleets (compute type <code>ANYWHERE</code>), this operation
|
|
56
|
+
* returns compute names and details as provided when the compute was registered
|
|
57
|
+
* with <code>RegisterCompute</code>. This includes
|
|
58
|
+
* <code>GameLiftServiceSdkEndpoint</code> or
|
|
59
|
+
* <code>GameLiftAgentEndpoint</code>.</p>
|
|
55
60
|
* </li>
|
|
56
61
|
* </ul>
|
|
57
62
|
* @example
|
|
@@ -63,6 +68,8 @@ declare const ListComputeCommand_base: {
|
|
|
63
68
|
* const input = { // ListComputeInput
|
|
64
69
|
* FleetId: "STRING_VALUE", // required
|
|
65
70
|
* Location: "STRING_VALUE",
|
|
71
|
+
* ContainerGroupDefinitionName: "STRING_VALUE",
|
|
72
|
+
* ComputeStatus: "ACTIVE" || "IMPAIRED",
|
|
66
73
|
* Limit: Number("int"),
|
|
67
74
|
* NextToken: "STRING_VALUE",
|
|
68
75
|
* };
|
|
@@ -77,7 +84,7 @@ declare const ListComputeCommand_base: {
|
|
|
77
84
|
* // ComputeArn: "STRING_VALUE",
|
|
78
85
|
* // IpAddress: "STRING_VALUE",
|
|
79
86
|
* // DnsName: "STRING_VALUE",
|
|
80
|
-
* // ComputeStatus: "PENDING" || "ACTIVE" || "TERMINATING",
|
|
87
|
+
* // ComputeStatus: "PENDING" || "ACTIVE" || "TERMINATING" || "IMPAIRED",
|
|
81
88
|
* // Location: "STRING_VALUE",
|
|
82
89
|
* // CreationTime: new Date("TIMESTAMP"),
|
|
83
90
|
* // OperatingSystem: "WINDOWS_2012" || "AMAZON_LINUX" || "AMAZON_LINUX_2" || "WINDOWS_2016" || "AMAZON_LINUX_2023",
|
|
@@ -85,15 +92,13 @@ declare const ListComputeCommand_base: {
|
|
|
85
92
|
* // GameLiftServiceSdkEndpoint: "STRING_VALUE",
|
|
86
93
|
* // GameLiftAgentEndpoint: "STRING_VALUE",
|
|
87
94
|
* // InstanceId: "STRING_VALUE",
|
|
88
|
-
* // ContainerAttributes:
|
|
89
|
-
* //
|
|
90
|
-
* //
|
|
91
|
-
* //
|
|
92
|
-
* //
|
|
93
|
-
* //
|
|
94
|
-
* //
|
|
95
|
-
* // ],
|
|
96
|
-
* // },
|
|
95
|
+
* // ContainerAttributes: [ // ContainerAttributes
|
|
96
|
+
* // { // ContainerAttribute
|
|
97
|
+
* // ContainerName: "STRING_VALUE",
|
|
98
|
+
* // ContainerRuntimeId: "STRING_VALUE",
|
|
99
|
+
* // },
|
|
100
|
+
* // ],
|
|
101
|
+
* // GameServerContainerGroupDefinitionArn: "STRING_VALUE",
|
|
97
102
|
* // },
|
|
98
103
|
* // ],
|
|
99
104
|
* // NextToken: "STRING_VALUE",
|
|
@@ -118,6 +123,9 @@ declare const ListComputeCommand_base: {
|
|
|
118
123
|
* @throws {@link UnauthorizedException} (client fault)
|
|
119
124
|
* <p>The client failed authentication. Clients should not retry such requests.</p>
|
|
120
125
|
*
|
|
126
|
+
* @throws {@link UnsupportedRegionException} (client fault)
|
|
127
|
+
* <p>The requested operation is not supported in the Region specified.</p>
|
|
128
|
+
*
|
|
121
129
|
* @throws {@link GameLiftServiceException}
|
|
122
130
|
* <p>Base exception class for all service exceptions from GameLift service.</p>
|
|
123
131
|
*
|