@aws-sdk/client-gamelift 3.686.0 → 3.690.0

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Files changed (116) hide show
  1. package/README.md +72 -0
  2. package/dist-cjs/index.js +830 -188
  3. package/dist-es/GameLift.js +18 -0
  4. package/dist-es/commands/CreateContainerFleetCommand.js +23 -0
  5. package/dist-es/commands/CreateFleetCommand.js +2 -2
  6. package/dist-es/commands/DeleteContainerFleetCommand.js +22 -0
  7. package/dist-es/commands/DescribeContainerFleetCommand.js +23 -0
  8. package/dist-es/commands/DescribeFleetAttributesCommand.js +1 -2
  9. package/dist-es/commands/DescribeFleetDeploymentCommand.js +22 -0
  10. package/dist-es/commands/ListContainerFleetsCommand.js +23 -0
  11. package/dist-es/commands/ListContainerGroupDefinitionVersionsCommand.js +23 -0
  12. package/dist-es/commands/ListContainerGroupDefinitionsCommand.js +1 -1
  13. package/dist-es/commands/ListFleetDeploymentsCommand.js +22 -0
  14. package/dist-es/commands/RegisterComputeCommand.js +1 -1
  15. package/dist-es/commands/RequestUploadCredentialsCommand.js +1 -1
  16. package/dist-es/commands/UpdateContainerFleetCommand.js +23 -0
  17. package/dist-es/commands/UpdateContainerGroupDefinitionCommand.js +23 -0
  18. package/dist-es/commands/index.js +9 -0
  19. package/dist-es/models/models_0.js +132 -81
  20. package/dist-es/models/models_1.js +50 -1
  21. package/dist-es/pagination/ListContainerFleetsPaginator.js +4 -0
  22. package/dist-es/pagination/ListContainerGroupDefinitionVersionsPaginator.js +4 -0
  23. package/dist-es/pagination/ListFleetDeploymentsPaginator.js +4 -0
  24. package/dist-es/pagination/index.js +3 -0
  25. package/dist-es/protocols/Aws_json1_1.js +352 -7
  26. package/dist-types/GameLift.d.ts +65 -0
  27. package/dist-types/GameLiftClient.d.ts +11 -2
  28. package/dist-types/commands/CreateBuildCommand.d.ts +27 -21
  29. package/dist-types/commands/CreateContainerFleetCommand.d.ts +283 -0
  30. package/dist-types/commands/CreateContainerGroupDefinitionCommand.d.ts +278 -119
  31. package/dist-types/commands/CreateFleetCommand.d.ts +5 -88
  32. package/dist-types/commands/CreateFleetLocationsCommand.d.ts +3 -6
  33. package/dist-types/commands/CreateScriptCommand.d.ts +9 -12
  34. package/dist-types/commands/DeleteContainerFleetCommand.d.ts +102 -0
  35. package/dist-types/commands/DeleteContainerGroupDefinitionCommand.d.ts +24 -7
  36. package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +3 -0
  37. package/dist-types/commands/DeregisterComputeCommand.d.ts +2 -5
  38. package/dist-types/commands/DescribeComputeCommand.d.ts +14 -21
  39. package/dist-types/commands/DescribeContainerFleetCommand.d.ts +157 -0
  40. package/dist-types/commands/DescribeContainerGroupDefinitionCommand.d.ts +95 -48
  41. package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +2 -21
  42. package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +8 -8
  43. package/dist-types/commands/DescribeFleetDeploymentCommand.d.ts +125 -0
  44. package/dist-types/commands/DescribeFleetEventsCommand.d.ts +4 -1
  45. package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +4 -4
  46. package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +3 -3
  47. package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +2 -4
  48. package/dist-types/commands/GetComputeAccessCommand.d.ts +20 -30
  49. package/dist-types/commands/GetComputeAuthTokenCommand.d.ts +18 -13
  50. package/dist-types/commands/ListComputeCommand.d.ts +36 -28
  51. package/dist-types/commands/ListContainerFleetsCommand.d.ts +165 -0
  52. package/dist-types/commands/ListContainerGroupDefinitionVersionsCommand.d.ts +216 -0
  53. package/dist-types/commands/ListContainerGroupDefinitionsCommand.d.ts +97 -49
  54. package/dist-types/commands/ListFleetDeploymentsCommand.d.ts +132 -0
  55. package/dist-types/commands/ListFleetsCommand.d.ts +2 -10
  56. package/dist-types/commands/ListGameServerGroupsCommand.d.ts +1 -1
  57. package/dist-types/commands/ListGameServersCommand.d.ts +1 -1
  58. package/dist-types/commands/ListLocationsCommand.d.ts +1 -1
  59. package/dist-types/commands/ListScriptsCommand.d.ts +1 -1
  60. package/dist-types/commands/ListTagsForResourceCommand.d.ts +4 -1
  61. package/dist-types/commands/PutScalingPolicyCommand.d.ts +4 -1
  62. package/dist-types/commands/RegisterComputeCommand.d.ts +13 -19
  63. package/dist-types/commands/RegisterGameServerCommand.d.ts +1 -1
  64. package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +1 -1
  65. package/dist-types/commands/ResolveAliasCommand.d.ts +1 -1
  66. package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +1 -2
  67. package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +2 -2
  68. package/dist-types/commands/StopFleetActionsCommand.d.ts +1 -1
  69. package/dist-types/commands/TagResourceCommand.d.ts +3 -0
  70. package/dist-types/commands/UntagResourceCommand.d.ts +3 -0
  71. package/dist-types/commands/UpdateContainerFleetCommand.d.ts +253 -0
  72. package/dist-types/commands/UpdateContainerGroupDefinitionCommand.d.ts +310 -0
  73. package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +6 -9
  74. package/dist-types/commands/UpdateRuntimeConfigurationCommand.d.ts +1 -3
  75. package/dist-types/commands/index.d.ts +9 -0
  76. package/dist-types/models/models_0.d.ts +5518 -5258
  77. package/dist-types/models/models_1.d.ts +897 -18
  78. package/dist-types/pagination/ListContainerFleetsPaginator.d.ts +7 -0
  79. package/dist-types/pagination/ListContainerGroupDefinitionVersionsPaginator.d.ts +7 -0
  80. package/dist-types/pagination/ListFleetDeploymentsPaginator.d.ts +7 -0
  81. package/dist-types/pagination/index.d.ts +3 -0
  82. package/dist-types/protocols/Aws_json1_1.d.ts +81 -0
  83. package/dist-types/ts3.4/GameLift.d.ts +161 -0
  84. package/dist-types/ts3.4/GameLiftClient.d.ts +54 -0
  85. package/dist-types/ts3.4/commands/CreateContainerFleetCommand.d.ts +51 -0
  86. package/dist-types/ts3.4/commands/DeleteContainerFleetCommand.d.ts +51 -0
  87. package/dist-types/ts3.4/commands/DeleteContainerGroupDefinitionCommand.d.ts +6 -2
  88. package/dist-types/ts3.4/commands/DescribeContainerFleetCommand.d.ts +51 -0
  89. package/dist-types/ts3.4/commands/DescribeFleetDeploymentCommand.d.ts +51 -0
  90. package/dist-types/ts3.4/commands/ListContainerFleetsCommand.d.ts +51 -0
  91. package/dist-types/ts3.4/commands/ListContainerGroupDefinitionVersionsCommand.d.ts +51 -0
  92. package/dist-types/ts3.4/commands/ListContainerGroupDefinitionsCommand.d.ts +1 -1
  93. package/dist-types/ts3.4/commands/ListFleetDeploymentsCommand.d.ts +51 -0
  94. package/dist-types/ts3.4/commands/ListFleetsCommand.d.ts +1 -1
  95. package/dist-types/ts3.4/commands/ListGameServerGroupsCommand.d.ts +1 -1
  96. package/dist-types/ts3.4/commands/ListGameServersCommand.d.ts +1 -1
  97. package/dist-types/ts3.4/commands/ListLocationsCommand.d.ts +1 -1
  98. package/dist-types/ts3.4/commands/ListScriptsCommand.d.ts +1 -1
  99. package/dist-types/ts3.4/commands/ListTagsForResourceCommand.d.ts +1 -1
  100. package/dist-types/ts3.4/commands/PutScalingPolicyCommand.d.ts +1 -1
  101. package/dist-types/ts3.4/commands/RegisterComputeCommand.d.ts +1 -1
  102. package/dist-types/ts3.4/commands/RegisterGameServerCommand.d.ts +1 -1
  103. package/dist-types/ts3.4/commands/RequestUploadCredentialsCommand.d.ts +1 -1
  104. package/dist-types/ts3.4/commands/ResolveAliasCommand.d.ts +1 -1
  105. package/dist-types/ts3.4/commands/ResumeGameServerGroupCommand.d.ts +4 -2
  106. package/dist-types/ts3.4/commands/UpdateContainerFleetCommand.d.ts +51 -0
  107. package/dist-types/ts3.4/commands/UpdateContainerGroupDefinitionCommand.d.ts +51 -0
  108. package/dist-types/ts3.4/commands/index.d.ts +9 -0
  109. package/dist-types/ts3.4/models/models_0.d.ts +333 -261
  110. package/dist-types/ts3.4/models/models_1.d.ts +222 -0
  111. package/dist-types/ts3.4/pagination/ListContainerFleetsPaginator.d.ts +11 -0
  112. package/dist-types/ts3.4/pagination/ListContainerGroupDefinitionVersionsPaginator.d.ts +11 -0
  113. package/dist-types/ts3.4/pagination/ListFleetDeploymentsPaginator.d.ts +11 -0
  114. package/dist-types/ts3.4/pagination/index.d.ts +3 -0
  115. package/dist-types/ts3.4/protocols/Aws_json1_1.d.ts +108 -0
  116. package/package.json +6 -6
@@ -27,62 +27,157 @@ declare const CreateContainerGroupDefinitionCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>
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- * <b>This operation is used with the Amazon GameLift containers feature, which is currently in public preview. </b>
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- * </p>
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- * <p>Creates a <code>ContainerGroupDefinition</code> resource that describes a set of
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- * containers for hosting your game server with Amazon GameLift managed EC2 hosting. An Amazon GameLift container
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- * group is similar to a container "task" and "pod". Each container group can have one or more
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- * containers. </p>
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- * <p>Use container group definitions when you create a container fleet. Container group
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- * definitions determine how Amazon GameLift deploys your containers to each instance in a container
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- * fleet. </p>
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- * <p>You can create two types of container groups, based on scheduling strategy:</p>
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+ * <p>Creates a <code>ContainerGroupDefinition</code> that describes a set of containers for
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+ * hosting your game server with Amazon GameLift managed containers hosting. An Amazon GameLift container group
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+ * is similar to a container task or pod. Use container group definitions when you create a
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+ * container fleet with <a>CreateContainerFleet</a>. </p>
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+ * <p>A container group definition determines how Amazon GameLift deploys your containers to each
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+ * instance in a container fleet. You can maintain multiple versions of a container group
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+ * definition.</p>
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+ * <p>There are two types of container groups:</p>
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  * <ul>
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  * <li>
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- * <p>A <b>replica container group</b> manages the containers that run
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- * your game server application and supporting software. Replica container groups might be
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- * replicated multiple times on each fleet instance, depending on instance resources. </p>
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+ * <p>A <b>game server container group</b> has the containers that run
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+ * your game server application and supporting software. A game server container group can
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+ * have these container types:</p>
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+ * <ul>
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+ * <li>
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+ * <p>Game server container. This container runs your game server. You can define one
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+ * game server container in a game server container group.</p>
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+ * </li>
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+ * <li>
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+ * <p>Support container. This container runs software in parallel with your game server.
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+ * You can define up to 8 support containers in a game server group.</p>
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+ * </li>
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+ * </ul>
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+ * <p>When building a game server container group definition, you can choose to bundle your
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+ * game server executable and all dependent software into a single game server container.
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+ * Alternatively, you can separate the software into one game server container and one or
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+ * more support containers.</p>
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+ * <p>On a container fleet instance, a game server container group can be deployed multiple
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+ * times (depending on the compute resources of the instance). This means that all containers
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+ * in the container group are replicated together.</p>
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  * </li>
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  * <li>
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- * <p>A <b>daemon container group</b> manages containers that run other
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- * software, such as background services, logging, or test processes. You might use a daemon
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- * container group for processes that need to run only once per fleet instance, or processes
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- * that need to persist independently of the replica container group. </p>
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+ * <p>A <b>per-instance container group</b> has containers for processes
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+ * that aren't replicated on a container fleet instance. This might include background
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+ * services, logging, test processes, or processes that need to persist independently of the
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+ * game server container group. When building a per-instance container group, you can define
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+ * up to 10 support containers.</p>
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  * </li>
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  * </ul>
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- * <p>To create a container group definition, specify a group name, a list of container
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- * definitions, and maximum total CPU and memory requirements for the container group. Specify an
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- * operating system and scheduling strategy or use the default values. When using the Amazon Web Services CLI
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- * tool, you can pass in your container definitions as a JSON file.</p>
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  * <note>
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  * <p>This operation requires Identity and Access Management (IAM) permissions to access container images in
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  * Amazon ECR repositories. See <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-iam-policy-examples.html"> IAM permissions
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  * for Amazon GameLift</a> for help setting the appropriate permissions.</p>
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  * </note>
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- * <p>If successful, this operation creates a new <code>ContainerGroupDefinition</code> resource
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- * with an ARN value assigned. You can't change the properties of a container group definition.
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- * Instead, create a new one. </p>
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  * <p>
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- * <b>Learn more</b>
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+ * <b>Request options</b>
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  * </p>
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+ * <p>Use this operation to make the following types of requests. You can specify values for the
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+ * minimum required parameters and customize optional values later.</p>
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  * <ul>
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  * <li>
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- * <p>
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- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-create-groups.html">Create a container group definition</a>
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- * </p>
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- * </li>
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- * <li>
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- * <p>
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- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-design-fleet.html">Container fleet design guide</a>
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- * </p>
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+ * <p>Create a game server container group definition. Provide the following required parameter values:</p>
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+ * <ul>
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+ * <li>
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+ * <p>
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+ * <code>Name</code>
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+ * </p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>ContainerGroupType</code> (<code>GAME_SERVER</code>)</p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>OperatingSystem</code> (omit to use default value)</p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>TotalMemoryLimitMebibytes</code> (omit to use default value)</p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>TotalVcpuLimit </code>(omit to use default value)</p>
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+ * </li>
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+ * <li>
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+ * <p>At least one <code>GameServerContainerDefinition</code>
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+ * </p>
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+ * <ul>
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+ * <li>
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+ * <p>
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+ * <code>ContainerName</code>
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+ * </p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>ImageUrl</code>
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+ * </p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>PortConfiguration</code>
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+ * </p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>ServerSdkVersion</code> (omit to use default value)</p>
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+ * </li>
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+ * </ul>
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+ * </li>
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+ * </ul>
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  * </li>
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  * <li>
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- * <p>
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- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-definitions.html#containers-definitions-create">Create a container definition as a JSON file</a>
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- * </p>
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+ * <p>Create a per-instance container group definition. Provide the following required parameter
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+ * values:</p>
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+ * <ul>
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+ * <li>
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+ * <p>
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+ * <code>Name</code>
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+ * </p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>ContainerGroupType</code> (<code>PER_INSTANCE</code>)</p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>OperatingSystem</code> (omit to use default value)</p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>TotalMemoryLimitMebibytes</code> (omit to use default value)</p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>TotalVcpuLimit </code>(omit to use default value)</p>
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+ * </li>
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+ * <li>
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+ * <p>At least one <code>SupportContainerDefinition</code>
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+ * </p>
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+ * <ul>
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+ * <li>
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+ * <p>
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+ * <code>ContainerName</code>
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+ * </p>
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+ * </li>
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+ * <li>
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+ * <p>
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+ * <code>ImageUrl</code>
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+ * </p>
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+ * </li>
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+ * </ul>
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+ * </li>
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+ * </ul>
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  * </li>
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  * </ul>
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+ * <p>
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+ * <b>Results</b>
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+ * </p>
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+ * <p>If successful, this request creates a <code>ContainerGroupDefinition</code> resource and
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+ * assigns a unique ARN value. You can update most properties of a container group definition by
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+ * calling <a>UpdateContainerGroupDefinition</a>, and optionally save the update as a new version.</p>
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  * @example
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  * Use a bare-bones client and the command you need to make an API call.
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  * ```javascript
@@ -91,59 +186,90 @@ declare const CreateContainerGroupDefinitionCommand_base: {
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  * const client = new GameLiftClient(config);
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  * const input = { // CreateContainerGroupDefinitionInput
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  * Name: "STRING_VALUE", // required
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- * SchedulingStrategy: "REPLICA" || "DAEMON",
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- * TotalMemoryLimit: Number("int"), // required
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- * TotalCpuLimit: Number("int"), // required
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- * ContainerDefinitions: [ // ContainerDefinitionInputList // required
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- * { // ContainerDefinitionInput
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- * ContainerName: "STRING_VALUE", // required
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- * ImageUri: "STRING_VALUE", // required
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- * MemoryLimits: { // ContainerMemoryLimits
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- * SoftLimit: Number("int"),
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- * HardLimit: Number("int"),
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+ * ContainerGroupType: "GAME_SERVER" || "PER_INSTANCE",
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+ * TotalMemoryLimitMebibytes: Number("int"), // required
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+ * TotalVcpuLimit: Number("double"), // required
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+ * GameServerContainerDefinition: { // GameServerContainerDefinitionInput
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+ * ContainerName: "STRING_VALUE", // required
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+ * DependsOn: [ // ContainerDependencyList
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+ * { // ContainerDependency
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+ * ContainerName: "STRING_VALUE", // required
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+ * Condition: "START" || "COMPLETE" || "SUCCESS" || "HEALTHY", // required
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  * },
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- * PortConfiguration: { // ContainerPortConfiguration
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- * ContainerPortRanges: [ // ContainerPortRangeList // required
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- * { // ContainerPortRange
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- * FromPort: Number("int"), // required
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- * ToPort: Number("int"), // required
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- * Protocol: "TCP" || "UDP", // required
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- * },
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- * ],
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+ * ],
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+ * MountPoints: [ // ContainerMountPointList
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+ * { // ContainerMountPoint
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+ * InstancePath: "STRING_VALUE", // required
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+ * ContainerPath: "STRING_VALUE",
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+ * AccessLevel: "READ_ONLY" || "READ_AND_WRITE",
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  * },
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- * Cpu: Number("int"),
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+ * ],
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+ * EnvironmentOverride: [ // ContainerEnvironmentList
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+ * { // ContainerEnvironment
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+ * Name: "STRING_VALUE", // required
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+ * Value: "STRING_VALUE", // required
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+ * },
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+ * ],
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+ * ImageUri: "STRING_VALUE", // required
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+ * PortConfiguration: { // ContainerPortConfiguration
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+ * ContainerPortRanges: [ // ContainerPortRangeList // required
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+ * { // ContainerPortRange
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+ * FromPort: Number("int"), // required
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+ * ToPort: Number("int"), // required
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+ * Protocol: "TCP" || "UDP", // required
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+ * },
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+ * ],
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+ * },
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+ * ServerSdkVersion: "STRING_VALUE", // required
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+ * },
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+ * SupportContainerDefinitions: [ // SupportContainerDefinitionInputList
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+ * { // SupportContainerDefinitionInput
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+ * ContainerName: "STRING_VALUE", // required
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+ * DependsOn: [
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+ * {
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+ * ContainerName: "STRING_VALUE", // required
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+ * Condition: "START" || "COMPLETE" || "SUCCESS" || "HEALTHY", // required
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+ * },
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+ * ],
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+ * MountPoints: [
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+ * {
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+ * InstancePath: "STRING_VALUE", // required
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+ * ContainerPath: "STRING_VALUE",
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+ * AccessLevel: "READ_ONLY" || "READ_AND_WRITE",
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+ * },
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+ * ],
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+ * EnvironmentOverride: [
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+ * {
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+ * Name: "STRING_VALUE", // required
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+ * Value: "STRING_VALUE", // required
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+ * },
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+ * ],
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+ * Essential: true || false,
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  * HealthCheck: { // ContainerHealthCheck
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  * Command: [ // ContainerCommandStringList // required
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  * "STRING_VALUE",
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  * ],
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  * Interval: Number("int"),
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- * Timeout: Number("int"),
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  * Retries: Number("int"),
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  * StartPeriod: Number("int"),
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+ * Timeout: Number("int"),
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  * },
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- * Command: [
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- * "STRING_VALUE",
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- * ],
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- * Essential: true || false,
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- * EntryPoint: [ // ContainerEntryPointList
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- * "STRING_VALUE",
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- * ],
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- * WorkingDirectory: "STRING_VALUE",
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- * Environment: [ // ContainerEnvironmentList
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- * { // ContainerEnvironment
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- * Name: "STRING_VALUE", // required
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- * Value: "STRING_VALUE", // required
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- * },
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- * ],
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- * DependsOn: [ // ContainerDependencyList
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- * { // ContainerDependency
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- * ContainerName: "STRING_VALUE", // required
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- * Condition: "START" || "COMPLETE" || "SUCCESS" || "HEALTHY", // required
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- * },
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- * ],
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+ * ImageUri: "STRING_VALUE", // required
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+ * MemoryHardLimitMebibytes: Number("int"),
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+ * PortConfiguration: {
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+ * ContainerPortRanges: [ // required
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+ * {
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+ * FromPort: Number("int"), // required
263
+ * ToPort: Number("int"), // required
264
+ * Protocol: "TCP" || "UDP", // required
265
+ * },
266
+ * ],
267
+ * },
268
+ * Vcpu: Number("double"),
144
269
  * },
145
270
  * ],
146
271
  * OperatingSystem: "AMAZON_LINUX_2023", // required
272
+ * VersionDescription: "STRING_VALUE",
147
273
  * Tags: [ // TagList
148
274
  * { // Tag
149
275
  * Key: "STRING_VALUE", // required
@@ -158,60 +284,93 @@ declare const CreateContainerGroupDefinitionCommand_base: {
158
284
  * // ContainerGroupDefinitionArn: "STRING_VALUE",
159
285
  * // CreationTime: new Date("TIMESTAMP"),
160
286
  * // OperatingSystem: "AMAZON_LINUX_2023",
161
- * // Name: "STRING_VALUE",
162
- * // SchedulingStrategy: "REPLICA" || "DAEMON",
163
- * // TotalMemoryLimit: Number("int"),
164
- * // TotalCpuLimit: Number("int"),
165
- * // ContainerDefinitions: [ // ContainerDefinitionList
166
- * // { // ContainerDefinition
167
- * // ContainerName: "STRING_VALUE", // required
168
- * // ImageUri: "STRING_VALUE", // required
169
- * // ResolvedImageDigest: "STRING_VALUE",
170
- * // MemoryLimits: { // ContainerMemoryLimits
171
- * // SoftLimit: Number("int"),
172
- * // HardLimit: Number("int"),
287
+ * // Name: "STRING_VALUE", // required
288
+ * // ContainerGroupType: "GAME_SERVER" || "PER_INSTANCE",
289
+ * // TotalMemoryLimitMebibytes: Number("int"),
290
+ * // TotalVcpuLimit: Number("double"),
291
+ * // GameServerContainerDefinition: { // GameServerContainerDefinition
292
+ * // ContainerName: "STRING_VALUE",
293
+ * // DependsOn: [ // ContainerDependencyList
294
+ * // { // ContainerDependency
295
+ * // ContainerName: "STRING_VALUE", // required
296
+ * // Condition: "START" || "COMPLETE" || "SUCCESS" || "HEALTHY", // required
173
297
  * // },
174
- * // PortConfiguration: { // ContainerPortConfiguration
175
- * // ContainerPortRanges: [ // ContainerPortRangeList // required
176
- * // { // ContainerPortRange
177
- * // FromPort: Number("int"), // required
178
- * // ToPort: Number("int"), // required
179
- * // Protocol: "TCP" || "UDP", // required
180
- * // },
181
- * // ],
298
+ * // ],
299
+ * // MountPoints: [ // ContainerMountPointList
300
+ * // { // ContainerMountPoint
301
+ * // InstancePath: "STRING_VALUE", // required
302
+ * // ContainerPath: "STRING_VALUE",
303
+ * // AccessLevel: "READ_ONLY" || "READ_AND_WRITE",
182
304
  * // },
183
- * // Cpu: Number("int"),
305
+ * // ],
306
+ * // EnvironmentOverride: [ // ContainerEnvironmentList
307
+ * // { // ContainerEnvironment
308
+ * // Name: "STRING_VALUE", // required
309
+ * // Value: "STRING_VALUE", // required
310
+ * // },
311
+ * // ],
312
+ * // ImageUri: "STRING_VALUE",
313
+ * // PortConfiguration: { // ContainerPortConfiguration
314
+ * // ContainerPortRanges: [ // ContainerPortRangeList // required
315
+ * // { // ContainerPortRange
316
+ * // FromPort: Number("int"), // required
317
+ * // ToPort: Number("int"), // required
318
+ * // Protocol: "TCP" || "UDP", // required
319
+ * // },
320
+ * // ],
321
+ * // },
322
+ * // ResolvedImageDigest: "STRING_VALUE",
323
+ * // ServerSdkVersion: "STRING_VALUE",
324
+ * // },
325
+ * // SupportContainerDefinitions: [ // SupportContainerDefinitionList
326
+ * // { // SupportContainerDefinition
327
+ * // ContainerName: "STRING_VALUE",
328
+ * // DependsOn: [
329
+ * // {
330
+ * // ContainerName: "STRING_VALUE", // required
331
+ * // Condition: "START" || "COMPLETE" || "SUCCESS" || "HEALTHY", // required
332
+ * // },
333
+ * // ],
334
+ * // MountPoints: [
335
+ * // {
336
+ * // InstancePath: "STRING_VALUE", // required
337
+ * // ContainerPath: "STRING_VALUE",
338
+ * // AccessLevel: "READ_ONLY" || "READ_AND_WRITE",
339
+ * // },
340
+ * // ],
341
+ * // EnvironmentOverride: [
342
+ * // {
343
+ * // Name: "STRING_VALUE", // required
344
+ * // Value: "STRING_VALUE", // required
345
+ * // },
346
+ * // ],
347
+ * // Essential: true || false,
184
348
  * // HealthCheck: { // ContainerHealthCheck
185
349
  * // Command: [ // ContainerCommandStringList // required
186
350
  * // "STRING_VALUE",
187
351
  * // ],
188
352
  * // Interval: Number("int"),
189
- * // Timeout: Number("int"),
190
353
  * // Retries: Number("int"),
191
354
  * // StartPeriod: Number("int"),
355
+ * // Timeout: Number("int"),
192
356
  * // },
193
- * // Command: [
194
- * // "STRING_VALUE",
195
- * // ],
196
- * // Essential: true || false,
197
- * // EntryPoint: [ // ContainerEntryPointList
198
- * // "STRING_VALUE",
199
- * // ],
200
- * // WorkingDirectory: "STRING_VALUE",
201
- * // Environment: [ // ContainerEnvironmentList
202
- * // { // ContainerEnvironment
203
- * // Name: "STRING_VALUE", // required
204
- * // Value: "STRING_VALUE", // required
205
- * // },
206
- * // ],
207
- * // DependsOn: [ // ContainerDependencyList
208
- * // { // ContainerDependency
209
- * // ContainerName: "STRING_VALUE", // required
210
- * // Condition: "START" || "COMPLETE" || "SUCCESS" || "HEALTHY", // required
211
- * // },
212
- * // ],
357
+ * // ImageUri: "STRING_VALUE",
358
+ * // MemoryHardLimitMebibytes: Number("int"),
359
+ * // PortConfiguration: {
360
+ * // ContainerPortRanges: [ // required
361
+ * // {
362
+ * // FromPort: Number("int"), // required
363
+ * // ToPort: Number("int"), // required
364
+ * // Protocol: "TCP" || "UDP", // required
365
+ * // },
366
+ * // ],
367
+ * // },
368
+ * // ResolvedImageDigest: "STRING_VALUE",
369
+ * // Vcpu: Number("double"),
213
370
  * // },
214
371
  * // ],
372
+ * // VersionNumber: Number("int"),
373
+ * // VersionDescription: "STRING_VALUE",
215
374
  * // Status: "READY" || "COPYING" || "FAILED",
216
375
  * // StatusReason: "STRING_VALUE",
217
376
  * // },
@@ -27,10 +27,7 @@ declare const CreateFleetCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>
31
- * <b>This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.</b>
32
- * </p>
33
- * <p>Creates a fleet of compute resources to host your game servers. Use this operation to
30
+ * <p>Creates a fleet of compute resources to host your game servers. Use this operation to
34
31
  * set up the following types of fleets based on compute type: </p>
35
32
  * <p>
36
33
  * <b>Managed EC2 fleet</b>
@@ -84,57 +81,6 @@ declare const CreateFleetCommand_base: {
84
81
  * <p>When the fleet status is ACTIVE, you can adjust capacity settings and turn autoscaling
85
82
  * on/off for each location.</p>
86
83
  * <p>
87
- * <b>Managed container fleet</b>
88
- * </p>
89
- * <p>A container fleet is a set of Amazon Elastic Compute Cloud (Amazon EC2) instances. Your container architecture
90
- * is deployed to each fleet instance based on the fleet configuration. Amazon GameLift manages the
91
- * containers on each fleet instance and controls the lifecycle of game server processes,
92
- * which host game sessions for players. Container fleets can have instances in multiple
93
- * locations. Each container on an instance that runs game server processes is registered
94
- * as a <code>Compute</code>.</p>
95
- * <p>To create a container fleet, provide these required parameters:</p>
96
- * <ul>
97
- * <li>
98
- * <p>
99
- * <code>ComputeType</code> set to <code>CONTAINER</code>
100
- * </p>
101
- * </li>
102
- * <li>
103
- * <p>
104
- * <code>ContainerGroupsConfiguration</code>
105
- * </p>
106
- * </li>
107
- * <li>
108
- * <p>
109
- * <code>EC2InboundPermissions</code>
110
- * </p>
111
- * </li>
112
- * <li>
113
- * <p>
114
- * <code>EC2InstanceType</code>
115
- * </p>
116
- * </li>
117
- * <li>
118
- * <p>
119
- * <code>FleetType</code> set to <code>ON_DEMAND</code>
120
- * </p>
121
- * </li>
122
- * <li>
123
- * <p>
124
- * <code>Name</code>
125
- * </p>
126
- * </li>
127
- * <li>
128
- * <p>
129
- * <code>RuntimeConfiguration</code> with at least one <code>ServerProcesses</code>
130
- * configuration</p>
131
- * </li>
132
- * </ul>
133
- * <p>If successful, this operation creates a new fleet resource and places it in
134
- * <code>NEW</code> status while Amazon GameLift initiates the <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-creating-all.html#fleets-creation-workflow">fleet creation workflow</a>. </p>
135
- * <p>When the fleet status is ACTIVE, you can adjust capacity settings and turn autoscaling
136
- * on/off for each location.</p>
137
- * <p>
138
84
  * <b>Anywhere fleet</b>
139
85
  * </p>
140
86
  * <p>An Anywhere fleet represents compute resources that are not owned or managed by
@@ -168,9 +114,6 @@ declare const CreateFleetCommand_base: {
168
114
  * fleets</a>
169
115
  * </p>
170
116
  * <p>
171
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-build-fleet.html">Setting up a container fleet</a>
172
- * </p>
173
- * <p>
174
117
  * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-creating-debug.html#fleets-creating-debug-creation">Debug fleet creation issues</a>
175
118
  * </p>
176
119
  * <p>
@@ -238,21 +181,11 @@ declare const CreateFleetCommand_base: {
238
181
  * Value: "STRING_VALUE", // required
239
182
  * },
240
183
  * ],
241
- * ComputeType: "EC2" || "ANYWHERE" || "CONTAINER",
184
+ * ComputeType: "EC2" || "ANYWHERE",
242
185
  * AnywhereConfiguration: { // AnywhereConfiguration
243
186
  * Cost: "STRING_VALUE", // required
244
187
  * },
245
188
  * InstanceRoleCredentialsProvider: "SHARED_CREDENTIAL_FILE",
246
- * ContainerGroupsConfiguration: { // ContainerGroupsConfiguration
247
- * ContainerGroupDefinitionNames: [ // ContainerGroupDefinitionNameOrArnLimitedList // required
248
- * "STRING_VALUE",
249
- * ],
250
- * ConnectionPortRange: { // ConnectionPortRange
251
- * FromPort: Number("int"), // required
252
- * ToPort: Number("int"), // required
253
- * },
254
- * DesiredReplicaContainerGroupsPerInstance: Number("int"),
255
- * },
256
189
  * };
257
190
  * const command = new CreateFleetCommand(input);
258
191
  * const response = await client.send(command);
@@ -292,27 +225,11 @@ declare const CreateFleetCommand_base: {
292
225
  * // CertificateConfiguration: { // CertificateConfiguration
293
226
  * // CertificateType: "DISABLED" || "GENERATED", // required
294
227
  * // },
295
- * // ComputeType: "EC2" || "ANYWHERE" || "CONTAINER",
228
+ * // ComputeType: "EC2" || "ANYWHERE",
296
229
  * // AnywhereConfiguration: { // AnywhereConfiguration
297
230
  * // Cost: "STRING_VALUE", // required
298
231
  * // },
299
232
  * // InstanceRoleCredentialsProvider: "SHARED_CREDENTIAL_FILE",
300
- * // ContainerGroupsAttributes: { // ContainerGroupsAttributes
301
- * // ContainerGroupDefinitionProperties: [ // ContainerGroupDefinitionPropertiesList
302
- * // { // ContainerGroupDefinitionProperty
303
- * // SchedulingStrategy: "REPLICA" || "DAEMON",
304
- * // ContainerGroupDefinitionName: "STRING_VALUE",
305
- * // },
306
- * // ],
307
- * // ConnectionPortRange: { // ConnectionPortRange
308
- * // FromPort: Number("int"), // required
309
- * // ToPort: Number("int"), // required
310
- * // },
311
- * // ContainerGroupsPerInstance: { // ContainerGroupsPerInstance
312
- * // DesiredReplicaContainerGroupsPerInstance: Number("int"),
313
- * // MaxReplicaContainerGroupsPerInstance: Number("int"),
314
- * // },
315
- * // },
316
233
  * // },
317
234
  * // LocationStates: [ // LocationStateList
318
235
  * // { // LocationState
@@ -353,8 +270,8 @@ declare const CreateFleetCommand_base: {
353
270
  *
354
271
  * @throws {@link NotReadyException} (client fault)
355
272
  * <p> The operation failed because Amazon GameLift has not yet finished validating this compute. We
356
- * recommend attempting 8 to 10 retries over 3 to 5 minutes with <a href="http://aws.amazon.com/blogs/https:/aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/">exponential
357
- * backoffs and jitter</a>. </p>
273
+ * recommend attempting 8 to 10 retries over 3 to 5 minutes with <a href="http://aws.amazon.com/blogs/https:/aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/">exponential
274
+ * backoffs and jitter</a>. </p>
358
275
  *
359
276
  * @throws {@link TaggingFailedException} (client fault)
360
277
  * <p>The requested tagging operation did not succeed. This may be due to invalid tag format
@@ -27,10 +27,7 @@ declare const CreateFleetLocationsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>
31
- * <b>This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.</b>
32
- * </p>
33
- * <p>Adds remote locations to an EC2 or container fleet and begins populating the new
30
+ * <p>Adds remote locations to a managed EC2 fleet or managed container fleet and begins populating the new
34
31
  * locations with instances. The new instances conform to the fleet's instance type,
35
32
  * auto-scaling, and other configuration settings.</p>
36
33
  * <note>
@@ -120,8 +117,8 @@ declare const CreateFleetLocationsCommand_base: {
120
117
  *
121
118
  * @throws {@link NotReadyException} (client fault)
122
119
  * <p> The operation failed because Amazon GameLift has not yet finished validating this compute. We
123
- * recommend attempting 8 to 10 retries over 3 to 5 minutes with <a href="http://aws.amazon.com/blogs/https:/aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/">exponential
124
- * backoffs and jitter</a>. </p>
120
+ * recommend attempting 8 to 10 retries over 3 to 5 minutes with <a href="http://aws.amazon.com/blogs/https:/aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/">exponential
121
+ * backoffs and jitter</a>. </p>
125
122
  *
126
123
  * @throws {@link UnauthorizedException} (client fault)
127
124
  * <p>The client failed authentication. Clients should not retry such requests.</p>