@aws-sdk/client-gamelift 3.35.0 → 3.36.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (646) hide show
  1. package/CHANGELOG.md +13 -0
  2. package/dist-cjs/GameLift.js +0 -1
  3. package/dist-cjs/GameLiftClient.js +0 -1
  4. package/dist-cjs/commands/AcceptMatchCommand.js +0 -1
  5. package/dist-cjs/commands/ClaimGameServerCommand.js +0 -1
  6. package/dist-cjs/commands/CreateAliasCommand.js +0 -1
  7. package/dist-cjs/commands/CreateBuildCommand.js +0 -1
  8. package/dist-cjs/commands/CreateFleetCommand.js +0 -1
  9. package/dist-cjs/commands/CreateFleetLocationsCommand.js +0 -1
  10. package/dist-cjs/commands/CreateGameServerGroupCommand.js +0 -1
  11. package/dist-cjs/commands/CreateGameSessionCommand.js +0 -1
  12. package/dist-cjs/commands/CreateGameSessionQueueCommand.js +0 -1
  13. package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +0 -1
  14. package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +0 -1
  15. package/dist-cjs/commands/CreatePlayerSessionCommand.js +0 -1
  16. package/dist-cjs/commands/CreatePlayerSessionsCommand.js +0 -1
  17. package/dist-cjs/commands/CreateScriptCommand.js +0 -1
  18. package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
  19. package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +0 -1
  20. package/dist-cjs/commands/DeleteAliasCommand.js +0 -1
  21. package/dist-cjs/commands/DeleteBuildCommand.js +0 -1
  22. package/dist-cjs/commands/DeleteFleetCommand.js +0 -1
  23. package/dist-cjs/commands/DeleteFleetLocationsCommand.js +0 -1
  24. package/dist-cjs/commands/DeleteGameServerGroupCommand.js +0 -1
  25. package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +0 -1
  26. package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
  27. package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
  28. package/dist-cjs/commands/DeleteScalingPolicyCommand.js +0 -1
  29. package/dist-cjs/commands/DeleteScriptCommand.js +0 -1
  30. package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
  31. package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
  32. package/dist-cjs/commands/DeregisterGameServerCommand.js +0 -1
  33. package/dist-cjs/commands/DescribeAliasCommand.js +0 -1
  34. package/dist-cjs/commands/DescribeBuildCommand.js +0 -1
  35. package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
  36. package/dist-cjs/commands/DescribeFleetAttributesCommand.js +0 -1
  37. package/dist-cjs/commands/DescribeFleetCapacityCommand.js +0 -1
  38. package/dist-cjs/commands/DescribeFleetEventsCommand.js +0 -1
  39. package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +0 -1
  40. package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +0 -1
  41. package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
  42. package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +0 -1
  43. package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +0 -1
  44. package/dist-cjs/commands/DescribeGameServerCommand.js +0 -1
  45. package/dist-cjs/commands/DescribeGameServerGroupCommand.js +0 -1
  46. package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +0 -1
  47. package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +0 -1
  48. package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +0 -1
  49. package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +0 -1
  50. package/dist-cjs/commands/DescribeGameSessionsCommand.js +0 -1
  51. package/dist-cjs/commands/DescribeInstancesCommand.js +0 -1
  52. package/dist-cjs/commands/DescribeMatchmakingCommand.js +0 -1
  53. package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
  54. package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
  55. package/dist-cjs/commands/DescribePlayerSessionsCommand.js +0 -1
  56. package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +0 -1
  57. package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +0 -1
  58. package/dist-cjs/commands/DescribeScriptCommand.js +0 -1
  59. package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
  60. package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
  61. package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +0 -1
  62. package/dist-cjs/commands/GetInstanceAccessCommand.js +0 -1
  63. package/dist-cjs/commands/ListAliasesCommand.js +0 -1
  64. package/dist-cjs/commands/ListBuildsCommand.js +0 -1
  65. package/dist-cjs/commands/ListFleetsCommand.js +0 -1
  66. package/dist-cjs/commands/ListGameServerGroupsCommand.js +0 -1
  67. package/dist-cjs/commands/ListGameServersCommand.js +0 -1
  68. package/dist-cjs/commands/ListScriptsCommand.js +0 -1
  69. package/dist-cjs/commands/ListTagsForResourceCommand.js +0 -1
  70. package/dist-cjs/commands/PutScalingPolicyCommand.js +0 -1
  71. package/dist-cjs/commands/RegisterGameServerCommand.js +0 -1
  72. package/dist-cjs/commands/RequestUploadCredentialsCommand.js +0 -1
  73. package/dist-cjs/commands/ResolveAliasCommand.js +0 -1
  74. package/dist-cjs/commands/ResumeGameServerGroupCommand.js +0 -1
  75. package/dist-cjs/commands/SearchGameSessionsCommand.js +0 -1
  76. package/dist-cjs/commands/StartFleetActionsCommand.js +0 -1
  77. package/dist-cjs/commands/StartGameSessionPlacementCommand.js +0 -1
  78. package/dist-cjs/commands/StartMatchBackfillCommand.js +0 -1
  79. package/dist-cjs/commands/StartMatchmakingCommand.js +0 -1
  80. package/dist-cjs/commands/StopFleetActionsCommand.js +0 -1
  81. package/dist-cjs/commands/StopGameSessionPlacementCommand.js +0 -1
  82. package/dist-cjs/commands/StopMatchmakingCommand.js +0 -1
  83. package/dist-cjs/commands/SuspendGameServerGroupCommand.js +0 -1
  84. package/dist-cjs/commands/TagResourceCommand.js +0 -1
  85. package/dist-cjs/commands/UntagResourceCommand.js +0 -1
  86. package/dist-cjs/commands/UpdateAliasCommand.js +0 -1
  87. package/dist-cjs/commands/UpdateBuildCommand.js +0 -1
  88. package/dist-cjs/commands/UpdateFleetAttributesCommand.js +0 -1
  89. package/dist-cjs/commands/UpdateFleetCapacityCommand.js +0 -1
  90. package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +0 -1
  91. package/dist-cjs/commands/UpdateGameServerCommand.js +0 -1
  92. package/dist-cjs/commands/UpdateGameServerGroupCommand.js +0 -1
  93. package/dist-cjs/commands/UpdateGameSessionCommand.js +0 -1
  94. package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +0 -1
  95. package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
  96. package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +0 -1
  97. package/dist-cjs/commands/UpdateScriptCommand.js +0 -1
  98. package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
  99. package/dist-cjs/endpoints.js +0 -1
  100. package/dist-cjs/index.js +0 -1
  101. package/dist-cjs/models/index.js +0 -1
  102. package/dist-cjs/models/models_0.js +0 -1
  103. package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +0 -1
  104. package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +0 -1
  105. package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +0 -1
  106. package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
  107. package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +0 -1
  108. package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +0 -1
  109. package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
  110. package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
  111. package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +0 -1
  112. package/dist-cjs/pagination/DescribeInstancesPaginator.js +0 -1
  113. package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
  114. package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
  115. package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +0 -1
  116. package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +0 -1
  117. package/dist-cjs/pagination/Interfaces.js +0 -1
  118. package/dist-cjs/pagination/ListAliasesPaginator.js +0 -1
  119. package/dist-cjs/pagination/ListBuildsPaginator.js +0 -1
  120. package/dist-cjs/pagination/ListFleetsPaginator.js +0 -1
  121. package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +0 -1
  122. package/dist-cjs/pagination/ListGameServersPaginator.js +0 -1
  123. package/dist-cjs/pagination/ListScriptsPaginator.js +0 -1
  124. package/dist-cjs/pagination/SearchGameSessionsPaginator.js +0 -1
  125. package/dist-cjs/protocols/Aws_json1_1.js +0 -1
  126. package/dist-cjs/runtimeConfig.browser.js +2 -3
  127. package/dist-cjs/runtimeConfig.js +3 -4
  128. package/dist-cjs/runtimeConfig.native.js +0 -1
  129. package/dist-cjs/runtimeConfig.shared.js +0 -1
  130. package/dist-es/GameLift.js +0 -1
  131. package/dist-es/GameLiftClient.js +0 -1
  132. package/dist-es/commands/AcceptMatchCommand.js +0 -1
  133. package/dist-es/commands/ClaimGameServerCommand.js +0 -1
  134. package/dist-es/commands/CreateAliasCommand.js +0 -1
  135. package/dist-es/commands/CreateBuildCommand.js +0 -1
  136. package/dist-es/commands/CreateFleetCommand.js +0 -1
  137. package/dist-es/commands/CreateFleetLocationsCommand.js +0 -1
  138. package/dist-es/commands/CreateGameServerGroupCommand.js +0 -1
  139. package/dist-es/commands/CreateGameSessionCommand.js +0 -1
  140. package/dist-es/commands/CreateGameSessionQueueCommand.js +0 -1
  141. package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +0 -1
  142. package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +0 -1
  143. package/dist-es/commands/CreatePlayerSessionCommand.js +0 -1
  144. package/dist-es/commands/CreatePlayerSessionsCommand.js +0 -1
  145. package/dist-es/commands/CreateScriptCommand.js +0 -1
  146. package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
  147. package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +0 -1
  148. package/dist-es/commands/DeleteAliasCommand.js +0 -1
  149. package/dist-es/commands/DeleteBuildCommand.js +0 -1
  150. package/dist-es/commands/DeleteFleetCommand.js +0 -1
  151. package/dist-es/commands/DeleteFleetLocationsCommand.js +0 -1
  152. package/dist-es/commands/DeleteGameServerGroupCommand.js +0 -1
  153. package/dist-es/commands/DeleteGameSessionQueueCommand.js +0 -1
  154. package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
  155. package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
  156. package/dist-es/commands/DeleteScalingPolicyCommand.js +0 -1
  157. package/dist-es/commands/DeleteScriptCommand.js +0 -1
  158. package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
  159. package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
  160. package/dist-es/commands/DeregisterGameServerCommand.js +0 -1
  161. package/dist-es/commands/DescribeAliasCommand.js +0 -1
  162. package/dist-es/commands/DescribeBuildCommand.js +0 -1
  163. package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
  164. package/dist-es/commands/DescribeFleetAttributesCommand.js +0 -1
  165. package/dist-es/commands/DescribeFleetCapacityCommand.js +0 -1
  166. package/dist-es/commands/DescribeFleetEventsCommand.js +0 -1
  167. package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +0 -1
  168. package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +0 -1
  169. package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
  170. package/dist-es/commands/DescribeFleetPortSettingsCommand.js +0 -1
  171. package/dist-es/commands/DescribeFleetUtilizationCommand.js +0 -1
  172. package/dist-es/commands/DescribeGameServerCommand.js +0 -1
  173. package/dist-es/commands/DescribeGameServerGroupCommand.js +0 -1
  174. package/dist-es/commands/DescribeGameServerInstancesCommand.js +0 -1
  175. package/dist-es/commands/DescribeGameSessionDetailsCommand.js +0 -1
  176. package/dist-es/commands/DescribeGameSessionPlacementCommand.js +0 -1
  177. package/dist-es/commands/DescribeGameSessionQueuesCommand.js +0 -1
  178. package/dist-es/commands/DescribeGameSessionsCommand.js +0 -1
  179. package/dist-es/commands/DescribeInstancesCommand.js +0 -1
  180. package/dist-es/commands/DescribeMatchmakingCommand.js +0 -1
  181. package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
  182. package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
  183. package/dist-es/commands/DescribePlayerSessionsCommand.js +0 -1
  184. package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +0 -1
  185. package/dist-es/commands/DescribeScalingPoliciesCommand.js +0 -1
  186. package/dist-es/commands/DescribeScriptCommand.js +0 -1
  187. package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
  188. package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
  189. package/dist-es/commands/GetGameSessionLogUrlCommand.js +0 -1
  190. package/dist-es/commands/GetInstanceAccessCommand.js +0 -1
  191. package/dist-es/commands/ListAliasesCommand.js +0 -1
  192. package/dist-es/commands/ListBuildsCommand.js +0 -1
  193. package/dist-es/commands/ListFleetsCommand.js +0 -1
  194. package/dist-es/commands/ListGameServerGroupsCommand.js +0 -1
  195. package/dist-es/commands/ListGameServersCommand.js +0 -1
  196. package/dist-es/commands/ListScriptsCommand.js +0 -1
  197. package/dist-es/commands/ListTagsForResourceCommand.js +0 -1
  198. package/dist-es/commands/PutScalingPolicyCommand.js +0 -1
  199. package/dist-es/commands/RegisterGameServerCommand.js +0 -1
  200. package/dist-es/commands/RequestUploadCredentialsCommand.js +0 -1
  201. package/dist-es/commands/ResolveAliasCommand.js +0 -1
  202. package/dist-es/commands/ResumeGameServerGroupCommand.js +0 -1
  203. package/dist-es/commands/SearchGameSessionsCommand.js +0 -1
  204. package/dist-es/commands/StartFleetActionsCommand.js +0 -1
  205. package/dist-es/commands/StartGameSessionPlacementCommand.js +0 -1
  206. package/dist-es/commands/StartMatchBackfillCommand.js +0 -1
  207. package/dist-es/commands/StartMatchmakingCommand.js +0 -1
  208. package/dist-es/commands/StopFleetActionsCommand.js +0 -1
  209. package/dist-es/commands/StopGameSessionPlacementCommand.js +0 -1
  210. package/dist-es/commands/StopMatchmakingCommand.js +0 -1
  211. package/dist-es/commands/SuspendGameServerGroupCommand.js +0 -1
  212. package/dist-es/commands/TagResourceCommand.js +0 -1
  213. package/dist-es/commands/UntagResourceCommand.js +0 -1
  214. package/dist-es/commands/UpdateAliasCommand.js +0 -1
  215. package/dist-es/commands/UpdateBuildCommand.js +0 -1
  216. package/dist-es/commands/UpdateFleetAttributesCommand.js +0 -1
  217. package/dist-es/commands/UpdateFleetCapacityCommand.js +0 -1
  218. package/dist-es/commands/UpdateFleetPortSettingsCommand.js +0 -1
  219. package/dist-es/commands/UpdateGameServerCommand.js +0 -1
  220. package/dist-es/commands/UpdateGameServerGroupCommand.js +0 -1
  221. package/dist-es/commands/UpdateGameSessionCommand.js +0 -1
  222. package/dist-es/commands/UpdateGameSessionQueueCommand.js +0 -1
  223. package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
  224. package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +0 -1
  225. package/dist-es/commands/UpdateScriptCommand.js +0 -1
  226. package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
  227. package/dist-es/endpoints.js +0 -1
  228. package/dist-es/index.js +0 -1
  229. package/dist-es/models/index.js +0 -1
  230. package/dist-es/models/models_0.js +0 -1
  231. package/dist-es/pagination/DescribeFleetAttributesPaginator.js +0 -1
  232. package/dist-es/pagination/DescribeFleetCapacityPaginator.js +0 -1
  233. package/dist-es/pagination/DescribeFleetEventsPaginator.js +0 -1
  234. package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
  235. package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +0 -1
  236. package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +0 -1
  237. package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
  238. package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
  239. package/dist-es/pagination/DescribeGameSessionsPaginator.js +0 -1
  240. package/dist-es/pagination/DescribeInstancesPaginator.js +0 -1
  241. package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
  242. package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
  243. package/dist-es/pagination/DescribePlayerSessionsPaginator.js +0 -1
  244. package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +0 -1
  245. package/dist-es/pagination/Interfaces.js +0 -1
  246. package/dist-es/pagination/ListAliasesPaginator.js +0 -1
  247. package/dist-es/pagination/ListBuildsPaginator.js +0 -1
  248. package/dist-es/pagination/ListFleetsPaginator.js +0 -1
  249. package/dist-es/pagination/ListGameServerGroupsPaginator.js +0 -1
  250. package/dist-es/pagination/ListGameServersPaginator.js +0 -1
  251. package/dist-es/pagination/ListScriptsPaginator.js +0 -1
  252. package/dist-es/pagination/SearchGameSessionsPaginator.js +0 -1
  253. package/dist-es/protocols/Aws_json1_1.js +0 -1
  254. package/dist-es/runtimeConfig.browser.js +1 -2
  255. package/dist-es/runtimeConfig.js +2 -3
  256. package/dist-es/runtimeConfig.native.js +0 -1
  257. package/dist-es/runtimeConfig.shared.js +0 -1
  258. package/package.json +33 -30
  259. package/dist-cjs/GameLift.js.map +0 -1
  260. package/dist-cjs/GameLiftClient.js.map +0 -1
  261. package/dist-cjs/commands/AcceptMatchCommand.js.map +0 -1
  262. package/dist-cjs/commands/ClaimGameServerCommand.js.map +0 -1
  263. package/dist-cjs/commands/CreateAliasCommand.js.map +0 -1
  264. package/dist-cjs/commands/CreateBuildCommand.js.map +0 -1
  265. package/dist-cjs/commands/CreateFleetCommand.js.map +0 -1
  266. package/dist-cjs/commands/CreateFleetLocationsCommand.js.map +0 -1
  267. package/dist-cjs/commands/CreateGameServerGroupCommand.js.map +0 -1
  268. package/dist-cjs/commands/CreateGameSessionCommand.js.map +0 -1
  269. package/dist-cjs/commands/CreateGameSessionQueueCommand.js.map +0 -1
  270. package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js.map +0 -1
  271. package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js.map +0 -1
  272. package/dist-cjs/commands/CreatePlayerSessionCommand.js.map +0 -1
  273. package/dist-cjs/commands/CreatePlayerSessionsCommand.js.map +0 -1
  274. package/dist-cjs/commands/CreateScriptCommand.js.map +0 -1
  275. package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js.map +0 -1
  276. package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js.map +0 -1
  277. package/dist-cjs/commands/DeleteAliasCommand.js.map +0 -1
  278. package/dist-cjs/commands/DeleteBuildCommand.js.map +0 -1
  279. package/dist-cjs/commands/DeleteFleetCommand.js.map +0 -1
  280. package/dist-cjs/commands/DeleteFleetLocationsCommand.js.map +0 -1
  281. package/dist-cjs/commands/DeleteGameServerGroupCommand.js.map +0 -1
  282. package/dist-cjs/commands/DeleteGameSessionQueueCommand.js.map +0 -1
  283. package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js.map +0 -1
  284. package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js.map +0 -1
  285. package/dist-cjs/commands/DeleteScalingPolicyCommand.js.map +0 -1
  286. package/dist-cjs/commands/DeleteScriptCommand.js.map +0 -1
  287. package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js.map +0 -1
  288. package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js.map +0 -1
  289. package/dist-cjs/commands/DeregisterGameServerCommand.js.map +0 -1
  290. package/dist-cjs/commands/DescribeAliasCommand.js.map +0 -1
  291. package/dist-cjs/commands/DescribeBuildCommand.js.map +0 -1
  292. package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js.map +0 -1
  293. package/dist-cjs/commands/DescribeFleetAttributesCommand.js.map +0 -1
  294. package/dist-cjs/commands/DescribeFleetCapacityCommand.js.map +0 -1
  295. package/dist-cjs/commands/DescribeFleetEventsCommand.js.map +0 -1
  296. package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js.map +0 -1
  297. package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js.map +0 -1
  298. package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js.map +0 -1
  299. package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js.map +0 -1
  300. package/dist-cjs/commands/DescribeFleetUtilizationCommand.js.map +0 -1
  301. package/dist-cjs/commands/DescribeGameServerCommand.js.map +0 -1
  302. package/dist-cjs/commands/DescribeGameServerGroupCommand.js.map +0 -1
  303. package/dist-cjs/commands/DescribeGameServerInstancesCommand.js.map +0 -1
  304. package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js.map +0 -1
  305. package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js.map +0 -1
  306. package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js.map +0 -1
  307. package/dist-cjs/commands/DescribeGameSessionsCommand.js.map +0 -1
  308. package/dist-cjs/commands/DescribeInstancesCommand.js.map +0 -1
  309. package/dist-cjs/commands/DescribeMatchmakingCommand.js.map +0 -1
  310. package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js.map +0 -1
  311. package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js.map +0 -1
  312. package/dist-cjs/commands/DescribePlayerSessionsCommand.js.map +0 -1
  313. package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js.map +0 -1
  314. package/dist-cjs/commands/DescribeScalingPoliciesCommand.js.map +0 -1
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  634. package/src/pagination/ListFleetsPaginator.ts +0 -55
  635. package/src/pagination/ListGameServerGroupsPaginator.ts +0 -59
  636. package/src/pagination/ListGameServersPaginator.ts +0 -59
  637. package/src/pagination/ListScriptsPaginator.ts +0 -55
  638. package/src/pagination/SearchGameSessionsPaginator.ts +0 -59
  639. package/src/protocols/Aws_json1_1.ts +0 -14014
  640. package/src/runtimeConfig.browser.ts +0 -41
  641. package/src/runtimeConfig.native.ts +0 -17
  642. package/src/runtimeConfig.shared.ts +0 -17
  643. package/src/runtimeConfig.ts +0 -46
  644. package/tsconfig.es.json +0 -10
  645. package/tsconfig.json +0 -33
  646. package/tsconfig.types.json +0 -9
@@ -1,152 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { StartGameSessionPlacementInput, StartGameSessionPlacementOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1StartGameSessionPlacementCommand,
18
- serializeAws_json1_1StartGameSessionPlacementCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface StartGameSessionPlacementCommandInput extends StartGameSessionPlacementInput {}
22
- export interface StartGameSessionPlacementCommandOutput extends StartGameSessionPlacementOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>Places a request for a new game session in a queue (see <a>CreateGameSessionQueue</a>). When processing a placement request, Amazon GameLift
26
- * searches for available resources on the queue's destinations, scanning each until it
27
- * finds resources or the placement request times out.</p>
28
- * <p>A game session placement request can also request player sessions. When a new game
29
- * session is successfully created, Amazon GameLift creates a player session for each player
30
- * included in the request.</p>
31
- * <p>When placing a game session, by default Amazon GameLift tries each fleet in the order they
32
- * are listed in the queue configuration. Ideally, a queue's destinations are listed in
33
- * preference order.</p>
34
- * <p>Alternatively, when requesting a game session with players, you can also provide
35
- * latency data for each player in relevant Regions. Latency data indicates the performance
36
- * lag a player experiences when connected to a fleet in the Region. Amazon GameLift uses latency
37
- * data to reorder the list of destinations to place the game session in a Region with
38
- * minimal lag. If latency data is provided for multiple players, Amazon GameLift calculates each
39
- * Region's average lag for all players and reorders to get the best game play across all
40
- * players. </p>
41
- * <p>To place a new game session request, specify the following:</p>
42
- * <ul>
43
- * <li>
44
- * <p>The queue name and a set of game session properties and settings</p>
45
- * </li>
46
- * <li>
47
- * <p>A unique ID (such as a UUID) for the placement. You use this ID to track
48
- * the status of the placement request</p>
49
- * </li>
50
- * <li>
51
- * <p>(Optional) A set of player data and a unique player ID for each player that
52
- * you are joining to the new game session (player data is optional, but if you
53
- * include it, you must also provide a unique ID for each player)</p>
54
- * </li>
55
- * <li>
56
- * <p>Latency data for all players (if you want to optimize game play for the
57
- * players)</p>
58
- * </li>
59
- * </ul>
60
- * <p>If successful, a new game session placement is created.</p>
61
- * <p>To track the status of a placement request, call <a>DescribeGameSessionPlacement</a> and check the request's status. If the
62
- * status is <code>FULFILLED</code>, a new game session has been created and a game session
63
- * ARN and Region are referenced. If the placement request times out, you can resubmit the
64
- * request or retry it with a different queue. </p>
65
- * <p>
66
- * <b>Related actions</b>
67
- * </p>
68
- * <p>
69
- * <a>CreateGameSession</a> |
70
- * <a>DescribeGameSessions</a> |
71
- * <a>DescribeGameSessionDetails</a> |
72
- * <a>SearchGameSessions</a> |
73
- * <a>UpdateGameSession</a> |
74
- * <a>GetGameSessionLogUrl</a> |
75
- * <a>StartGameSessionPlacement</a> |
76
- * <a>DescribeGameSessionPlacement</a> |
77
- * <a>StopGameSessionPlacement</a> |
78
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
79
- * </p>
80
- * @example
81
- * Use a bare-bones client and the command you need to make an API call.
82
- * ```javascript
83
- * import { GameLiftClient, StartGameSessionPlacementCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
84
- * // const { GameLiftClient, StartGameSessionPlacementCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
85
- * const client = new GameLiftClient(config);
86
- * const command = new StartGameSessionPlacementCommand(input);
87
- * const response = await client.send(command);
88
- * ```
89
- *
90
- * @see {@link StartGameSessionPlacementCommandInput} for command's `input` shape.
91
- * @see {@link StartGameSessionPlacementCommandOutput} for command's `response` shape.
92
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
93
- *
94
- */
95
- export class StartGameSessionPlacementCommand extends $Command<
96
- StartGameSessionPlacementCommandInput,
97
- StartGameSessionPlacementCommandOutput,
98
- GameLiftClientResolvedConfig
99
- > {
100
- // Start section: command_properties
101
- // End section: command_properties
102
-
103
- constructor(readonly input: StartGameSessionPlacementCommandInput) {
104
- // Start section: command_constructor
105
- super();
106
- // End section: command_constructor
107
- }
108
-
109
- /**
110
- * @internal
111
- */
112
- resolveMiddleware(
113
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
114
- configuration: GameLiftClientResolvedConfig,
115
- options?: __HttpHandlerOptions
116
- ): Handler<StartGameSessionPlacementCommandInput, StartGameSessionPlacementCommandOutput> {
117
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
118
-
119
- const stack = clientStack.concat(this.middlewareStack);
120
-
121
- const { logger } = configuration;
122
- const clientName = "GameLiftClient";
123
- const commandName = "StartGameSessionPlacementCommand";
124
- const handlerExecutionContext: HandlerExecutionContext = {
125
- logger,
126
- clientName,
127
- commandName,
128
- inputFilterSensitiveLog: StartGameSessionPlacementInput.filterSensitiveLog,
129
- outputFilterSensitiveLog: StartGameSessionPlacementOutput.filterSensitiveLog,
130
- };
131
- const { requestHandler } = configuration;
132
- return stack.resolve(
133
- (request: FinalizeHandlerArguments<any>) =>
134
- requestHandler.handle(request.request as __HttpRequest, options || {}),
135
- handlerExecutionContext
136
- );
137
- }
138
-
139
- private serialize(input: StartGameSessionPlacementCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
140
- return serializeAws_json1_1StartGameSessionPlacementCommand(input, context);
141
- }
142
-
143
- private deserialize(
144
- output: __HttpResponse,
145
- context: __SerdeContext
146
- ): Promise<StartGameSessionPlacementCommandOutput> {
147
- return deserializeAws_json1_1StartGameSessionPlacementCommand(output, context);
148
- }
149
-
150
- // Start section: command_body_extra
151
- // End section: command_body_extra
152
- }
@@ -1,141 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { StartMatchBackfillInput, StartMatchBackfillOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1StartMatchBackfillCommand,
18
- serializeAws_json1_1StartMatchBackfillCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface StartMatchBackfillCommandInput extends StartMatchBackfillInput {}
22
- export interface StartMatchBackfillCommandOutput extends StartMatchBackfillOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>Finds new players to fill open slots in currently running game sessions.
26
- * The backfill match process is essentially identical to the process of forming new
27
- * matches. Backfill
28
- * requests use the same matchmaker that was used to make the original match, and they provide
29
- * matchmaking data for all players currently in the game session. FlexMatch uses this information
30
- * to select new players so that backfilled match continues to meet the original match requirements. </p>
31
- * <p>When using FlexMatch with GameLift managed hosting, you can request a backfill match from
32
- * a client service by calling this operation with a <a>GameSession</a>
33
- * identifier. You also have the option of making backfill requests directly from your game
34
- * server. In response to a request, FlexMatch creates player sessions for the new players,
35
- * updates the <code>GameSession</code> resource, and sends updated matchmaking data to the
36
- * game server. You can request a backfill match at any point after a game session is
37
- * started. Each game session can have only one active backfill request at a time; a
38
- * subsequent request automatically replaces the earlier request.</p>
39
- * <p>When using FlexMatch as a standalone component, request a backfill match by calling this operation
40
- * without a game session identifier. As with newly formed matches, matchmaking results are returned
41
- * in a matchmaking event so that your game can update the game session that is being backfilled.</p>
42
- * <p>To request a backfill match, specify a unique ticket ID, the original matchmaking
43
- * configuration, and matchmaking data for all current players in the game session being
44
- * backfilled. Optionally, specify the <code>GameSession</code> ARN. If successful, a match
45
- * backfill ticket is created and returned with status set to QUEUED. Track the status of
46
- * backfill tickets using the same method for tracking tickets for new matches.</p>
47
- * <p>
48
- * <b>Learn more</b>
49
- * </p>
50
- * <p>
51
- * <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-backfill.html">
52
- * Backfill existing games with FlexMatch</a>
53
- * </p>
54
- * <p>
55
- * <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-events.html">
56
- * Matchmaking events</a> (reference)</p>
57
- * <p>
58
- * <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/gamelift-match.html">
59
- * How GameLift FlexMatch works</a>
60
- * </p>
61
- * <p>
62
- * <b>Related actions</b>
63
- * </p>
64
- * <p>
65
- * <a>StartMatchmaking</a> |
66
- * <a>DescribeMatchmaking</a> |
67
- * <a>StopMatchmaking</a> |
68
- * <a>AcceptMatch</a> |
69
- * <a>StartMatchBackfill</a> |
70
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
71
- * </p>
72
- * @example
73
- * Use a bare-bones client and the command you need to make an API call.
74
- * ```javascript
75
- * import { GameLiftClient, StartMatchBackfillCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
76
- * // const { GameLiftClient, StartMatchBackfillCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
77
- * const client = new GameLiftClient(config);
78
- * const command = new StartMatchBackfillCommand(input);
79
- * const response = await client.send(command);
80
- * ```
81
- *
82
- * @see {@link StartMatchBackfillCommandInput} for command's `input` shape.
83
- * @see {@link StartMatchBackfillCommandOutput} for command's `response` shape.
84
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
85
- *
86
- */
87
- export class StartMatchBackfillCommand extends $Command<
88
- StartMatchBackfillCommandInput,
89
- StartMatchBackfillCommandOutput,
90
- GameLiftClientResolvedConfig
91
- > {
92
- // Start section: command_properties
93
- // End section: command_properties
94
-
95
- constructor(readonly input: StartMatchBackfillCommandInput) {
96
- // Start section: command_constructor
97
- super();
98
- // End section: command_constructor
99
- }
100
-
101
- /**
102
- * @internal
103
- */
104
- resolveMiddleware(
105
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
106
- configuration: GameLiftClientResolvedConfig,
107
- options?: __HttpHandlerOptions
108
- ): Handler<StartMatchBackfillCommandInput, StartMatchBackfillCommandOutput> {
109
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
110
-
111
- const stack = clientStack.concat(this.middlewareStack);
112
-
113
- const { logger } = configuration;
114
- const clientName = "GameLiftClient";
115
- const commandName = "StartMatchBackfillCommand";
116
- const handlerExecutionContext: HandlerExecutionContext = {
117
- logger,
118
- clientName,
119
- commandName,
120
- inputFilterSensitiveLog: StartMatchBackfillInput.filterSensitiveLog,
121
- outputFilterSensitiveLog: StartMatchBackfillOutput.filterSensitiveLog,
122
- };
123
- const { requestHandler } = configuration;
124
- return stack.resolve(
125
- (request: FinalizeHandlerArguments<any>) =>
126
- requestHandler.handle(request.request as __HttpRequest, options || {}),
127
- handlerExecutionContext
128
- );
129
- }
130
-
131
- private serialize(input: StartMatchBackfillCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
132
- return serializeAws_json1_1StartMatchBackfillCommand(input, context);
133
- }
134
-
135
- private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<StartMatchBackfillCommandOutput> {
136
- return deserializeAws_json1_1StartMatchBackfillCommand(output, context);
137
- }
138
-
139
- // Start section: command_body_extra
140
- // End section: command_body_extra
141
- }
@@ -1,135 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { StartMatchmakingInput, StartMatchmakingOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1StartMatchmakingCommand,
18
- serializeAws_json1_1StartMatchmakingCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface StartMatchmakingCommandInput extends StartMatchmakingInput {}
22
- export interface StartMatchmakingCommandOutput extends StartMatchmakingOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>Uses FlexMatch to create a game match for a group of players based on custom matchmaking
26
- * rules. With games that use GameLift managed hosting, this operation also triggers GameLift
27
- * to find hosting resources and start a new game session for the new match. Each
28
- * matchmaking request includes information on one or more players and specifies the
29
- * FlexMatch matchmaker to use. When a request is for multiple players, FlexMatch attempts to
30
- * build a match that includes all players in the request, placing them in the same team
31
- * and finding additional players as needed to fill the match. </p>
32
- * <p>To start matchmaking, provide a unique ticket ID, specify a matchmaking configuration,
33
- * and include the players to be matched. You must also include any player attributes that
34
- * are required by the matchmaking configuration's rule set. If successful, a matchmaking
35
- * ticket is returned with status set to <code>QUEUED</code>. </p>
36
- * <p>Track matchmaking events to respond as needed and acquire game session connection
37
- * information for successfully completed matches. Ticket status updates are tracked using
38
- * event notification through Amazon Simple Notification Service (SNS), which is defined in the matchmaking
39
- * configuration.</p>
40
- * <p>
41
- * <b>Learn more</b>
42
- * </p>
43
- * <p>
44
- * <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-client.html">
45
- * Add FlexMatch to a game client</a>
46
- * </p>
47
- * <p>
48
- * <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-notification.html">
49
- * Set Up FlexMatch event notification</a>
50
- * </p>
51
- * <p>
52
- * <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/gamelift-match.html">
53
- * How GameLift FlexMatch works</a>
54
- * </p>
55
- * <p>
56
- * <b>Related actions</b>
57
- * </p>
58
- * <p>
59
- * <a>StartMatchmaking</a> |
60
- * <a>DescribeMatchmaking</a> |
61
- * <a>StopMatchmaking</a> |
62
- * <a>AcceptMatch</a> |
63
- * <a>StartMatchBackfill</a> |
64
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
65
- * </p>
66
- * @example
67
- * Use a bare-bones client and the command you need to make an API call.
68
- * ```javascript
69
- * import { GameLiftClient, StartMatchmakingCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
70
- * // const { GameLiftClient, StartMatchmakingCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
71
- * const client = new GameLiftClient(config);
72
- * const command = new StartMatchmakingCommand(input);
73
- * const response = await client.send(command);
74
- * ```
75
- *
76
- * @see {@link StartMatchmakingCommandInput} for command's `input` shape.
77
- * @see {@link StartMatchmakingCommandOutput} for command's `response` shape.
78
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
79
- *
80
- */
81
- export class StartMatchmakingCommand extends $Command<
82
- StartMatchmakingCommandInput,
83
- StartMatchmakingCommandOutput,
84
- GameLiftClientResolvedConfig
85
- > {
86
- // Start section: command_properties
87
- // End section: command_properties
88
-
89
- constructor(readonly input: StartMatchmakingCommandInput) {
90
- // Start section: command_constructor
91
- super();
92
- // End section: command_constructor
93
- }
94
-
95
- /**
96
- * @internal
97
- */
98
- resolveMiddleware(
99
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
100
- configuration: GameLiftClientResolvedConfig,
101
- options?: __HttpHandlerOptions
102
- ): Handler<StartMatchmakingCommandInput, StartMatchmakingCommandOutput> {
103
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
104
-
105
- const stack = clientStack.concat(this.middlewareStack);
106
-
107
- const { logger } = configuration;
108
- const clientName = "GameLiftClient";
109
- const commandName = "StartMatchmakingCommand";
110
- const handlerExecutionContext: HandlerExecutionContext = {
111
- logger,
112
- clientName,
113
- commandName,
114
- inputFilterSensitiveLog: StartMatchmakingInput.filterSensitiveLog,
115
- outputFilterSensitiveLog: StartMatchmakingOutput.filterSensitiveLog,
116
- };
117
- const { requestHandler } = configuration;
118
- return stack.resolve(
119
- (request: FinalizeHandlerArguments<any>) =>
120
- requestHandler.handle(request.request as __HttpRequest, options || {}),
121
- handlerExecutionContext
122
- );
123
- }
124
-
125
- private serialize(input: StartMatchmakingCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
126
- return serializeAws_json1_1StartMatchmakingCommand(input, context);
127
- }
128
-
129
- private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<StartMatchmakingCommandOutput> {
130
- return deserializeAws_json1_1StartMatchmakingCommand(output, context);
131
- }
132
-
133
- // Start section: command_body_extra
134
- // End section: command_body_extra
135
- }
@@ -1,137 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { StopFleetActionsInput, StopFleetActionsOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1StopFleetActionsCommand,
18
- serializeAws_json1_1StopFleetActionsCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface StopFleetActionsCommandInput extends StopFleetActionsInput {}
22
- export interface StopFleetActionsCommandOutput extends StopFleetActionsOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>Suspends certain types of activity in a fleet location. Currently, this operation is
26
- * used to stop auto-scaling activity. For multi-location fleets, fleet actions are managed
27
- * separately for each location. </p>
28
- * <p>Stopping fleet actions has several potential purposes. It allows you to temporarily
29
- * stop auto-scaling activity but retain your scaling policies for use in the future. For
30
- * multi-location fleets, you can set up fleet-wide auto-scaling, and then opt out of it
31
- * for certain locations. </p>
32
- * <p>This operation can be used in the following ways: </p>
33
- * <ul>
34
- * <li>
35
- * <p>To stop actions on instances in the fleet's home Region, provide a fleet ID
36
- * and the type of actions to suspend. </p>
37
- * </li>
38
- * <li>
39
- * <p>To stop actions on instances in one of the fleet's remote locations, provide a
40
- * fleet ID, a location name, and the type of actions to suspend. </p>
41
- * </li>
42
- * </ul>
43
- * <p>If successful, GameLift no longer initiates scaling events except in response to manual
44
- * changes using <a>UpdateFleetCapacity</a>. You can view a fleet's stopped
45
- * actions using <a>DescribeFleetAttributes</a> or <a>DescribeFleetLocationAttributes</a>. Suspended activity can be restarted
46
- * using <a>StartFleetActions</a>.</p>
47
- * <p>
48
- * <b>Learn more</b>
49
- * </p>
50
- * <p>
51
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up GameLift Fleets</a>
52
- * </p>
53
- * <p>
54
- * <b>Related actions</b>
55
- * </p>
56
- * <p>
57
- * <a>CreateFleet</a> |
58
- * <a>UpdateFleetCapacity</a> |
59
- * <a>PutScalingPolicy</a> |
60
- * <a>DescribeEC2InstanceLimits</a> |
61
- * <a>DescribeFleetAttributes</a> |
62
- * <a>DescribeFleetLocationAttributes</a> |
63
- * <a>UpdateFleetAttributes</a> |
64
- * <a>StopFleetActions</a> |
65
- * <a>DeleteFleet</a> |
66
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
67
- * </p>
68
- * @example
69
- * Use a bare-bones client and the command you need to make an API call.
70
- * ```javascript
71
- * import { GameLiftClient, StopFleetActionsCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
72
- * // const { GameLiftClient, StopFleetActionsCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
73
- * const client = new GameLiftClient(config);
74
- * const command = new StopFleetActionsCommand(input);
75
- * const response = await client.send(command);
76
- * ```
77
- *
78
- * @see {@link StopFleetActionsCommandInput} for command's `input` shape.
79
- * @see {@link StopFleetActionsCommandOutput} for command's `response` shape.
80
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
81
- *
82
- */
83
- export class StopFleetActionsCommand extends $Command<
84
- StopFleetActionsCommandInput,
85
- StopFleetActionsCommandOutput,
86
- GameLiftClientResolvedConfig
87
- > {
88
- // Start section: command_properties
89
- // End section: command_properties
90
-
91
- constructor(readonly input: StopFleetActionsCommandInput) {
92
- // Start section: command_constructor
93
- super();
94
- // End section: command_constructor
95
- }
96
-
97
- /**
98
- * @internal
99
- */
100
- resolveMiddleware(
101
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
102
- configuration: GameLiftClientResolvedConfig,
103
- options?: __HttpHandlerOptions
104
- ): Handler<StopFleetActionsCommandInput, StopFleetActionsCommandOutput> {
105
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
106
-
107
- const stack = clientStack.concat(this.middlewareStack);
108
-
109
- const { logger } = configuration;
110
- const clientName = "GameLiftClient";
111
- const commandName = "StopFleetActionsCommand";
112
- const handlerExecutionContext: HandlerExecutionContext = {
113
- logger,
114
- clientName,
115
- commandName,
116
- inputFilterSensitiveLog: StopFleetActionsInput.filterSensitiveLog,
117
- outputFilterSensitiveLog: StopFleetActionsOutput.filterSensitiveLog,
118
- };
119
- const { requestHandler } = configuration;
120
- return stack.resolve(
121
- (request: FinalizeHandlerArguments<any>) =>
122
- requestHandler.handle(request.request as __HttpRequest, options || {}),
123
- handlerExecutionContext
124
- );
125
- }
126
-
127
- private serialize(input: StopFleetActionsCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
128
- return serializeAws_json1_1StopFleetActionsCommand(input, context);
129
- }
130
-
131
- private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<StopFleetActionsCommandOutput> {
132
- return deserializeAws_json1_1StopFleetActionsCommand(output, context);
133
- }
134
-
135
- // Start section: command_body_extra
136
- // End section: command_body_extra
137
- }