@aws-sdk/client-gamelift 3.35.0 → 3.36.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist-cjs/GameLift.js +0 -1
- package/dist-cjs/GameLiftClient.js +0 -1
- package/dist-cjs/commands/AcceptMatchCommand.js +0 -1
- package/dist-cjs/commands/ClaimGameServerCommand.js +0 -1
- package/dist-cjs/commands/CreateAliasCommand.js +0 -1
- package/dist-cjs/commands/CreateBuildCommand.js +0 -1
- package/dist-cjs/commands/CreateFleetCommand.js +0 -1
- package/dist-cjs/commands/CreateFleetLocationsCommand.js +0 -1
- package/dist-cjs/commands/CreateGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/CreateGameSessionCommand.js +0 -1
- package/dist-cjs/commands/CreateGameSessionQueueCommand.js +0 -1
- package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +0 -1
- package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +0 -1
- package/dist-cjs/commands/CreatePlayerSessionCommand.js +0 -1
- package/dist-cjs/commands/CreatePlayerSessionsCommand.js +0 -1
- package/dist-cjs/commands/CreateScriptCommand.js +0 -1
- package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +0 -1
- package/dist-cjs/commands/DeleteAliasCommand.js +0 -1
- package/dist-cjs/commands/DeleteBuildCommand.js +0 -1
- package/dist-cjs/commands/DeleteFleetCommand.js +0 -1
- package/dist-cjs/commands/DeleteFleetLocationsCommand.js +0 -1
- package/dist-cjs/commands/DeleteGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +0 -1
- package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
- package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
- package/dist-cjs/commands/DeleteScalingPolicyCommand.js +0 -1
- package/dist-cjs/commands/DeleteScriptCommand.js +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
- package/dist-cjs/commands/DeregisterGameServerCommand.js +0 -1
- package/dist-cjs/commands/DescribeAliasCommand.js +0 -1
- package/dist-cjs/commands/DescribeBuildCommand.js +0 -1
- package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetAttributesCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetCapacityCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetEventsCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameServerCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionsCommand.js +0 -1
- package/dist-cjs/commands/DescribeInstancesCommand.js +0 -1
- package/dist-cjs/commands/DescribeMatchmakingCommand.js +0 -1
- package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
- package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
- package/dist-cjs/commands/DescribePlayerSessionsCommand.js +0 -1
- package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +0 -1
- package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +0 -1
- package/dist-cjs/commands/DescribeScriptCommand.js +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
- package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +0 -1
- package/dist-cjs/commands/GetInstanceAccessCommand.js +0 -1
- package/dist-cjs/commands/ListAliasesCommand.js +0 -1
- package/dist-cjs/commands/ListBuildsCommand.js +0 -1
- package/dist-cjs/commands/ListFleetsCommand.js +0 -1
- package/dist-cjs/commands/ListGameServerGroupsCommand.js +0 -1
- package/dist-cjs/commands/ListGameServersCommand.js +0 -1
- package/dist-cjs/commands/ListScriptsCommand.js +0 -1
- package/dist-cjs/commands/ListTagsForResourceCommand.js +0 -1
- package/dist-cjs/commands/PutScalingPolicyCommand.js +0 -1
- package/dist-cjs/commands/RegisterGameServerCommand.js +0 -1
- package/dist-cjs/commands/RequestUploadCredentialsCommand.js +0 -1
- package/dist-cjs/commands/ResolveAliasCommand.js +0 -1
- package/dist-cjs/commands/ResumeGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/SearchGameSessionsCommand.js +0 -1
- package/dist-cjs/commands/StartFleetActionsCommand.js +0 -1
- package/dist-cjs/commands/StartGameSessionPlacementCommand.js +0 -1
- package/dist-cjs/commands/StartMatchBackfillCommand.js +0 -1
- package/dist-cjs/commands/StartMatchmakingCommand.js +0 -1
- package/dist-cjs/commands/StopFleetActionsCommand.js +0 -1
- package/dist-cjs/commands/StopGameSessionPlacementCommand.js +0 -1
- package/dist-cjs/commands/StopMatchmakingCommand.js +0 -1
- package/dist-cjs/commands/SuspendGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/TagResourceCommand.js +0 -1
- package/dist-cjs/commands/UntagResourceCommand.js +0 -1
- package/dist-cjs/commands/UpdateAliasCommand.js +0 -1
- package/dist-cjs/commands/UpdateBuildCommand.js +0 -1
- package/dist-cjs/commands/UpdateFleetAttributesCommand.js +0 -1
- package/dist-cjs/commands/UpdateFleetCapacityCommand.js +0 -1
- package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameServerCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameSessionCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +0 -1
- package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
- package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +0 -1
- package/dist-cjs/commands/UpdateScriptCommand.js +0 -1
- package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
- package/dist-cjs/endpoints.js +0 -1
- package/dist-cjs/index.js +0 -1
- package/dist-cjs/models/index.js +0 -1
- package/dist-cjs/models/models_0.js +0 -1
- package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeInstancesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +0 -1
- package/dist-cjs/pagination/Interfaces.js +0 -1
- package/dist-cjs/pagination/ListAliasesPaginator.js +0 -1
- package/dist-cjs/pagination/ListBuildsPaginator.js +0 -1
- package/dist-cjs/pagination/ListFleetsPaginator.js +0 -1
- package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +0 -1
- package/dist-cjs/pagination/ListGameServersPaginator.js +0 -1
- package/dist-cjs/pagination/ListScriptsPaginator.js +0 -1
- package/dist-cjs/pagination/SearchGameSessionsPaginator.js +0 -1
- package/dist-cjs/protocols/Aws_json1_1.js +0 -1
- package/dist-cjs/runtimeConfig.browser.js +2 -3
- package/dist-cjs/runtimeConfig.js +3 -4
- package/dist-cjs/runtimeConfig.native.js +0 -1
- package/dist-cjs/runtimeConfig.shared.js +0 -1
- package/dist-es/GameLift.js +0 -1
- package/dist-es/GameLiftClient.js +0 -1
- package/dist-es/commands/AcceptMatchCommand.js +0 -1
- package/dist-es/commands/ClaimGameServerCommand.js +0 -1
- package/dist-es/commands/CreateAliasCommand.js +0 -1
- package/dist-es/commands/CreateBuildCommand.js +0 -1
- package/dist-es/commands/CreateFleetCommand.js +0 -1
- package/dist-es/commands/CreateFleetLocationsCommand.js +0 -1
- package/dist-es/commands/CreateGameServerGroupCommand.js +0 -1
- package/dist-es/commands/CreateGameSessionCommand.js +0 -1
- package/dist-es/commands/CreateGameSessionQueueCommand.js +0 -1
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +0 -1
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +0 -1
- package/dist-es/commands/CreatePlayerSessionCommand.js +0 -1
- package/dist-es/commands/CreatePlayerSessionsCommand.js +0 -1
- package/dist-es/commands/CreateScriptCommand.js +0 -1
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +0 -1
- package/dist-es/commands/DeleteAliasCommand.js +0 -1
- package/dist-es/commands/DeleteBuildCommand.js +0 -1
- package/dist-es/commands/DeleteFleetCommand.js +0 -1
- package/dist-es/commands/DeleteFleetLocationsCommand.js +0 -1
- package/dist-es/commands/DeleteGameServerGroupCommand.js +0 -1
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +0 -1
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
- package/dist-es/commands/DeleteScalingPolicyCommand.js +0 -1
- package/dist-es/commands/DeleteScriptCommand.js +0 -1
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
- package/dist-es/commands/DeregisterGameServerCommand.js +0 -1
- package/dist-es/commands/DescribeAliasCommand.js +0 -1
- package/dist-es/commands/DescribeBuildCommand.js +0 -1
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
- package/dist-es/commands/DescribeFleetAttributesCommand.js +0 -1
- package/dist-es/commands/DescribeFleetCapacityCommand.js +0 -1
- package/dist-es/commands/DescribeFleetEventsCommand.js +0 -1
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +0 -1
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +0 -1
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +0 -1
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +0 -1
- package/dist-es/commands/DescribeGameServerCommand.js +0 -1
- package/dist-es/commands/DescribeGameServerGroupCommand.js +0 -1
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionsCommand.js +0 -1
- package/dist-es/commands/DescribeInstancesCommand.js +0 -1
- package/dist-es/commands/DescribeMatchmakingCommand.js +0 -1
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
- package/dist-es/commands/DescribePlayerSessionsCommand.js +0 -1
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +0 -1
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +0 -1
- package/dist-es/commands/DescribeScriptCommand.js +0 -1
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +0 -1
- package/dist-es/commands/GetInstanceAccessCommand.js +0 -1
- package/dist-es/commands/ListAliasesCommand.js +0 -1
- package/dist-es/commands/ListBuildsCommand.js +0 -1
- package/dist-es/commands/ListFleetsCommand.js +0 -1
- package/dist-es/commands/ListGameServerGroupsCommand.js +0 -1
- package/dist-es/commands/ListGameServersCommand.js +0 -1
- package/dist-es/commands/ListScriptsCommand.js +0 -1
- package/dist-es/commands/ListTagsForResourceCommand.js +0 -1
- package/dist-es/commands/PutScalingPolicyCommand.js +0 -1
- package/dist-es/commands/RegisterGameServerCommand.js +0 -1
- package/dist-es/commands/RequestUploadCredentialsCommand.js +0 -1
- package/dist-es/commands/ResolveAliasCommand.js +0 -1
- package/dist-es/commands/ResumeGameServerGroupCommand.js +0 -1
- package/dist-es/commands/SearchGameSessionsCommand.js +0 -1
- package/dist-es/commands/StartFleetActionsCommand.js +0 -1
- package/dist-es/commands/StartGameSessionPlacementCommand.js +0 -1
- package/dist-es/commands/StartMatchBackfillCommand.js +0 -1
- package/dist-es/commands/StartMatchmakingCommand.js +0 -1
- package/dist-es/commands/StopFleetActionsCommand.js +0 -1
- package/dist-es/commands/StopGameSessionPlacementCommand.js +0 -1
- package/dist-es/commands/StopMatchmakingCommand.js +0 -1
- package/dist-es/commands/SuspendGameServerGroupCommand.js +0 -1
- package/dist-es/commands/TagResourceCommand.js +0 -1
- package/dist-es/commands/UntagResourceCommand.js +0 -1
- package/dist-es/commands/UpdateAliasCommand.js +0 -1
- package/dist-es/commands/UpdateBuildCommand.js +0 -1
- package/dist-es/commands/UpdateFleetAttributesCommand.js +0 -1
- package/dist-es/commands/UpdateFleetCapacityCommand.js +0 -1
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +0 -1
- package/dist-es/commands/UpdateGameServerCommand.js +0 -1
- package/dist-es/commands/UpdateGameServerGroupCommand.js +0 -1
- package/dist-es/commands/UpdateGameSessionCommand.js +0 -1
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +0 -1
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +0 -1
- package/dist-es/commands/UpdateScriptCommand.js +0 -1
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
- package/dist-es/endpoints.js +0 -1
- package/dist-es/index.js +0 -1
- package/dist-es/models/index.js +0 -1
- package/dist-es/models/models_0.js +0 -1
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +0 -1
- package/dist-es/pagination/DescribeInstancesPaginator.js +0 -1
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +0 -1
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +0 -1
- package/dist-es/pagination/Interfaces.js +0 -1
- package/dist-es/pagination/ListAliasesPaginator.js +0 -1
- package/dist-es/pagination/ListBuildsPaginator.js +0 -1
- package/dist-es/pagination/ListFleetsPaginator.js +0 -1
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +0 -1
- package/dist-es/pagination/ListGameServersPaginator.js +0 -1
- package/dist-es/pagination/ListScriptsPaginator.js +0 -1
- package/dist-es/pagination/SearchGameSessionsPaginator.js +0 -1
- package/dist-es/protocols/Aws_json1_1.js +0 -1
- package/dist-es/runtimeConfig.browser.js +1 -2
- package/dist-es/runtimeConfig.js +2 -3
- package/dist-es/runtimeConfig.native.js +0 -1
- package/dist-es/runtimeConfig.shared.js +0 -1
- package/package.json +33 -30
- package/dist-cjs/GameLift.js.map +0 -1
- package/dist-cjs/GameLiftClient.js.map +0 -1
- package/dist-cjs/commands/AcceptMatchCommand.js.map +0 -1
- package/dist-cjs/commands/ClaimGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/CreateAliasCommand.js.map +0 -1
- package/dist-cjs/commands/CreateBuildCommand.js.map +0 -1
- package/dist-cjs/commands/CreateFleetCommand.js.map +0 -1
- package/dist-cjs/commands/CreateFleetLocationsCommand.js.map +0 -1
- package/dist-cjs/commands/CreateGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/CreateGameSessionCommand.js.map +0 -1
- package/dist-cjs/commands/CreateGameSessionQueueCommand.js.map +0 -1
- package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js.map +0 -1
- package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js.map +0 -1
- package/dist-cjs/commands/CreatePlayerSessionCommand.js.map +0 -1
- package/dist-cjs/commands/CreatePlayerSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/CreateScriptCommand.js.map +0 -1
- package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js.map +0 -1
- package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteAliasCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteBuildCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteFleetCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteFleetLocationsCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteGameSessionQueueCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteScalingPolicyCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteScriptCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js.map +0 -1
- package/dist-cjs/commands/DeregisterGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeAliasCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeBuildCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetAttributesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetCapacityCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetEventsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetUtilizationCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameServerInstancesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeInstancesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeMatchmakingCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribePlayerSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeScalingPoliciesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeScriptCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js.map +0 -1
- package/dist-cjs/commands/GetGameSessionLogUrlCommand.js.map +0 -1
- package/dist-cjs/commands/GetInstanceAccessCommand.js.map +0 -1
- package/dist-cjs/commands/ListAliasesCommand.js.map +0 -1
- package/dist-cjs/commands/ListBuildsCommand.js.map +0 -1
- package/dist-cjs/commands/ListFleetsCommand.js.map +0 -1
- package/dist-cjs/commands/ListGameServerGroupsCommand.js.map +0 -1
- package/dist-cjs/commands/ListGameServersCommand.js.map +0 -1
- package/dist-cjs/commands/ListScriptsCommand.js.map +0 -1
- package/dist-cjs/commands/ListTagsForResourceCommand.js.map +0 -1
- package/dist-cjs/commands/PutScalingPolicyCommand.js.map +0 -1
- package/dist-cjs/commands/RegisterGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/RequestUploadCredentialsCommand.js.map +0 -1
- package/dist-cjs/commands/ResolveAliasCommand.js.map +0 -1
- package/dist-cjs/commands/ResumeGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/SearchGameSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/StartFleetActionsCommand.js.map +0 -1
- package/dist-cjs/commands/StartGameSessionPlacementCommand.js.map +0 -1
- package/dist-cjs/commands/StartMatchBackfillCommand.js.map +0 -1
- package/dist-cjs/commands/StartMatchmakingCommand.js.map +0 -1
- package/dist-cjs/commands/StopFleetActionsCommand.js.map +0 -1
- package/dist-cjs/commands/StopGameSessionPlacementCommand.js.map +0 -1
- package/dist-cjs/commands/StopMatchmakingCommand.js.map +0 -1
- package/dist-cjs/commands/SuspendGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/TagResourceCommand.js.map +0 -1
- package/dist-cjs/commands/UntagResourceCommand.js.map +0 -1
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* data to reorder the list of destinations to place the game session in a Region with
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* minimal lag. If latency data is provided for multiple players, Amazon GameLift calculates each
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* Region's average lag for all players and reorders to get the best game play across all
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* players. </p>
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* <p>To place a new game session request, specify the following:</p>
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* <li>
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* <p>The queue name and a set of game session properties and settings</p>
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* <p>A unique ID (such as a UUID) for the placement. You use this ID to track
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* include it, you must also provide a unique ID for each player)</p>
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* </li>
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* <li>
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* <p>Latency data for all players (if you want to optimize game play for the
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* </li>
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* <p>If successful, a new game session placement is created.</p>
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* status is <code>FULFILLED</code>, a new game session has been created and a game session
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* ARN and Region are referenced. If the placement request times out, you can resubmit the
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* request or retry it with a different queue. </p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateGameSession</a> |
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* <a>StartGameSessionPlacement</a> |
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* <a>StopGameSessionPlacement</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* ```javascript
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* import { GameLiftClient, StartGameSessionPlacementCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, StartGameSessionPlacementCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* const command = new StartGameSessionPlacementCommand(input);
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* ```
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*
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* @see {@link StartGameSessionPlacementCommandInput} for command's `input` shape.
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* @see {@link StartGameSessionPlacementCommandOutput} for command's `response` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
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*
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*/
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export class StartGameSessionPlacementCommand extends $Command<
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StartGameSessionPlacementCommandInput,
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StartGameSessionPlacementCommandOutput,
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GameLiftClientResolvedConfig
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> {
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// Start section: command_properties
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constructor(readonly input: StartGameSessionPlacementCommandInput) {
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}
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/**
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resolveMiddleware(
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options?: __HttpHandlerOptions
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): Handler<StartGameSessionPlacementCommandInput, StartGameSessionPlacementCommandOutput> {
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const stack = clientStack.concat(this.middlewareStack);
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const { logger } = configuration;
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const clientName = "GameLiftClient";
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const commandName = "StartGameSessionPlacementCommand";
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const handlerExecutionContext: HandlerExecutionContext = {
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logger,
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clientName,
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commandName,
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inputFilterSensitiveLog: StartGameSessionPlacementInput.filterSensitiveLog,
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};
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const { requestHandler } = configuration;
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return stack.resolve(
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requestHandler.handle(request.request as __HttpRequest, options || {}),
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handlerExecutionContext
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);
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}
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|
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private serialize(input: StartGameSessionPlacementCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
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return serializeAws_json1_1StartGameSessionPlacementCommand(input, context);
|
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|
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}
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|
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|
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private deserialize(
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output: __HttpResponse,
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|
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context: __SerdeContext
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|
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): Promise<StartGameSessionPlacementCommandOutput> {
|
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return deserializeAws_json1_1StartGameSessionPlacementCommand(output, context);
|
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|
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}
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|
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|
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|
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// Start section: command_body_extra
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|
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// End section: command_body_extra
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|
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}
|
|
@@ -1,141 +0,0 @@
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1
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import { getSerdePlugin } from "@aws-sdk/middleware-serde";
|
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2
|
-
import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
|
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|
-
import { Command as $Command } from "@aws-sdk/smithy-client";
|
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4
|
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import {
|
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5
|
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FinalizeHandlerArguments,
|
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6
|
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Handler,
|
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7
|
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HandlerExecutionContext,
|
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8
|
-
HttpHandlerOptions as __HttpHandlerOptions,
|
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9
|
-
MetadataBearer as __MetadataBearer,
|
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|
-
MiddlewareStack,
|
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11
|
-
SerdeContext as __SerdeContext,
|
|
12
|
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} from "@aws-sdk/types";
|
|
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|
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|
|
14
|
-
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
15
|
-
import { StartMatchBackfillInput, StartMatchBackfillOutput } from "../models/models_0";
|
|
16
|
-
import {
|
|
17
|
-
deserializeAws_json1_1StartMatchBackfillCommand,
|
|
18
|
-
serializeAws_json1_1StartMatchBackfillCommand,
|
|
19
|
-
} from "../protocols/Aws_json1_1";
|
|
20
|
-
|
|
21
|
-
export interface StartMatchBackfillCommandInput extends StartMatchBackfillInput {}
|
|
22
|
-
export interface StartMatchBackfillCommandOutput extends StartMatchBackfillOutput, __MetadataBearer {}
|
|
23
|
-
|
|
24
|
-
/**
|
|
25
|
-
* <p>Finds new players to fill open slots in currently running game sessions.
|
|
26
|
-
* The backfill match process is essentially identical to the process of forming new
|
|
27
|
-
* matches. Backfill
|
|
28
|
-
* requests use the same matchmaker that was used to make the original match, and they provide
|
|
29
|
-
* matchmaking data for all players currently in the game session. FlexMatch uses this information
|
|
30
|
-
* to select new players so that backfilled match continues to meet the original match requirements. </p>
|
|
31
|
-
* <p>When using FlexMatch with GameLift managed hosting, you can request a backfill match from
|
|
32
|
-
* a client service by calling this operation with a <a>GameSession</a>
|
|
33
|
-
* identifier. You also have the option of making backfill requests directly from your game
|
|
34
|
-
* server. In response to a request, FlexMatch creates player sessions for the new players,
|
|
35
|
-
* updates the <code>GameSession</code> resource, and sends updated matchmaking data to the
|
|
36
|
-
* game server. You can request a backfill match at any point after a game session is
|
|
37
|
-
* started. Each game session can have only one active backfill request at a time; a
|
|
38
|
-
* subsequent request automatically replaces the earlier request.</p>
|
|
39
|
-
* <p>When using FlexMatch as a standalone component, request a backfill match by calling this operation
|
|
40
|
-
* without a game session identifier. As with newly formed matches, matchmaking results are returned
|
|
41
|
-
* in a matchmaking event so that your game can update the game session that is being backfilled.</p>
|
|
42
|
-
* <p>To request a backfill match, specify a unique ticket ID, the original matchmaking
|
|
43
|
-
* configuration, and matchmaking data for all current players in the game session being
|
|
44
|
-
* backfilled. Optionally, specify the <code>GameSession</code> ARN. If successful, a match
|
|
45
|
-
* backfill ticket is created and returned with status set to QUEUED. Track the status of
|
|
46
|
-
* backfill tickets using the same method for tracking tickets for new matches.</p>
|
|
47
|
-
* <p>
|
|
48
|
-
* <b>Learn more</b>
|
|
49
|
-
* </p>
|
|
50
|
-
* <p>
|
|
51
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-backfill.html">
|
|
52
|
-
* Backfill existing games with FlexMatch</a>
|
|
53
|
-
* </p>
|
|
54
|
-
* <p>
|
|
55
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-events.html">
|
|
56
|
-
* Matchmaking events</a> (reference)</p>
|
|
57
|
-
* <p>
|
|
58
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/gamelift-match.html">
|
|
59
|
-
* How GameLift FlexMatch works</a>
|
|
60
|
-
* </p>
|
|
61
|
-
* <p>
|
|
62
|
-
* <b>Related actions</b>
|
|
63
|
-
* </p>
|
|
64
|
-
* <p>
|
|
65
|
-
* <a>StartMatchmaking</a> |
|
|
66
|
-
* <a>DescribeMatchmaking</a> |
|
|
67
|
-
* <a>StopMatchmaking</a> |
|
|
68
|
-
* <a>AcceptMatch</a> |
|
|
69
|
-
* <a>StartMatchBackfill</a> |
|
|
70
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
71
|
-
* </p>
|
|
72
|
-
* @example
|
|
73
|
-
* Use a bare-bones client and the command you need to make an API call.
|
|
74
|
-
* ```javascript
|
|
75
|
-
* import { GameLiftClient, StartMatchBackfillCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
76
|
-
* // const { GameLiftClient, StartMatchBackfillCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
77
|
-
* const client = new GameLiftClient(config);
|
|
78
|
-
* const command = new StartMatchBackfillCommand(input);
|
|
79
|
-
* const response = await client.send(command);
|
|
80
|
-
* ```
|
|
81
|
-
*
|
|
82
|
-
* @see {@link StartMatchBackfillCommandInput} for command's `input` shape.
|
|
83
|
-
* @see {@link StartMatchBackfillCommandOutput} for command's `response` shape.
|
|
84
|
-
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
85
|
-
*
|
|
86
|
-
*/
|
|
87
|
-
export class StartMatchBackfillCommand extends $Command<
|
|
88
|
-
StartMatchBackfillCommandInput,
|
|
89
|
-
StartMatchBackfillCommandOutput,
|
|
90
|
-
GameLiftClientResolvedConfig
|
|
91
|
-
> {
|
|
92
|
-
// Start section: command_properties
|
|
93
|
-
// End section: command_properties
|
|
94
|
-
|
|
95
|
-
constructor(readonly input: StartMatchBackfillCommandInput) {
|
|
96
|
-
// Start section: command_constructor
|
|
97
|
-
super();
|
|
98
|
-
// End section: command_constructor
|
|
99
|
-
}
|
|
100
|
-
|
|
101
|
-
/**
|
|
102
|
-
* @internal
|
|
103
|
-
*/
|
|
104
|
-
resolveMiddleware(
|
|
105
|
-
clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
|
|
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|
-
configuration: GameLiftClientResolvedConfig,
|
|
107
|
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options?: __HttpHandlerOptions
|
|
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|
-
): Handler<StartMatchBackfillCommandInput, StartMatchBackfillCommandOutput> {
|
|
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|
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this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
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|
-
|
|
111
|
-
const stack = clientStack.concat(this.middlewareStack);
|
|
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|
-
|
|
113
|
-
const { logger } = configuration;
|
|
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|
-
const clientName = "GameLiftClient";
|
|
115
|
-
const commandName = "StartMatchBackfillCommand";
|
|
116
|
-
const handlerExecutionContext: HandlerExecutionContext = {
|
|
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|
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logger,
|
|
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|
-
clientName,
|
|
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|
-
commandName,
|
|
120
|
-
inputFilterSensitiveLog: StartMatchBackfillInput.filterSensitiveLog,
|
|
121
|
-
outputFilterSensitiveLog: StartMatchBackfillOutput.filterSensitiveLog,
|
|
122
|
-
};
|
|
123
|
-
const { requestHandler } = configuration;
|
|
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|
-
return stack.resolve(
|
|
125
|
-
(request: FinalizeHandlerArguments<any>) =>
|
|
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|
-
requestHandler.handle(request.request as __HttpRequest, options || {}),
|
|
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|
-
handlerExecutionContext
|
|
128
|
-
);
|
|
129
|
-
}
|
|
130
|
-
|
|
131
|
-
private serialize(input: StartMatchBackfillCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
|
|
132
|
-
return serializeAws_json1_1StartMatchBackfillCommand(input, context);
|
|
133
|
-
}
|
|
134
|
-
|
|
135
|
-
private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<StartMatchBackfillCommandOutput> {
|
|
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|
-
return deserializeAws_json1_1StartMatchBackfillCommand(output, context);
|
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|
-
}
|
|
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|
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|
|
139
|
-
// Start section: command_body_extra
|
|
140
|
-
// End section: command_body_extra
|
|
141
|
-
}
|
|
@@ -1,135 +0,0 @@
|
|
|
1
|
-
import { getSerdePlugin } from "@aws-sdk/middleware-serde";
|
|
2
|
-
import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
|
|
3
|
-
import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
4
|
-
import {
|
|
5
|
-
FinalizeHandlerArguments,
|
|
6
|
-
Handler,
|
|
7
|
-
HandlerExecutionContext,
|
|
8
|
-
HttpHandlerOptions as __HttpHandlerOptions,
|
|
9
|
-
MetadataBearer as __MetadataBearer,
|
|
10
|
-
MiddlewareStack,
|
|
11
|
-
SerdeContext as __SerdeContext,
|
|
12
|
-
} from "@aws-sdk/types";
|
|
13
|
-
|
|
14
|
-
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
15
|
-
import { StartMatchmakingInput, StartMatchmakingOutput } from "../models/models_0";
|
|
16
|
-
import {
|
|
17
|
-
deserializeAws_json1_1StartMatchmakingCommand,
|
|
18
|
-
serializeAws_json1_1StartMatchmakingCommand,
|
|
19
|
-
} from "../protocols/Aws_json1_1";
|
|
20
|
-
|
|
21
|
-
export interface StartMatchmakingCommandInput extends StartMatchmakingInput {}
|
|
22
|
-
export interface StartMatchmakingCommandOutput extends StartMatchmakingOutput, __MetadataBearer {}
|
|
23
|
-
|
|
24
|
-
/**
|
|
25
|
-
* <p>Uses FlexMatch to create a game match for a group of players based on custom matchmaking
|
|
26
|
-
* rules. With games that use GameLift managed hosting, this operation also triggers GameLift
|
|
27
|
-
* to find hosting resources and start a new game session for the new match. Each
|
|
28
|
-
* matchmaking request includes information on one or more players and specifies the
|
|
29
|
-
* FlexMatch matchmaker to use. When a request is for multiple players, FlexMatch attempts to
|
|
30
|
-
* build a match that includes all players in the request, placing them in the same team
|
|
31
|
-
* and finding additional players as needed to fill the match. </p>
|
|
32
|
-
* <p>To start matchmaking, provide a unique ticket ID, specify a matchmaking configuration,
|
|
33
|
-
* and include the players to be matched. You must also include any player attributes that
|
|
34
|
-
* are required by the matchmaking configuration's rule set. If successful, a matchmaking
|
|
35
|
-
* ticket is returned with status set to <code>QUEUED</code>. </p>
|
|
36
|
-
* <p>Track matchmaking events to respond as needed and acquire game session connection
|
|
37
|
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* information for successfully completed matches. Ticket status updates are tracked using
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* event notification through Amazon Simple Notification Service (SNS), which is defined in the matchmaking
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* configuration.</p>
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* <b>Learn more</b>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-client.html">
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* Add FlexMatch to a game client</a>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-notification.html">
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/gamelift-match.html">
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* How GameLift FlexMatch works</a>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>StartMatchmaking</a> |
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* <a>DescribeMatchmaking</a> |
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* <a>StopMatchmaking</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* import { GameLiftClient, StartMatchmakingCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, StartMatchmakingCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* const command = new StartMatchmakingCommand(input);
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* const response = await client.send(command);
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* ```
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*
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* @see {@link StartMatchmakingCommandInput} for command's `input` shape.
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* @see {@link StartMatchmakingCommandOutput} for command's `response` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
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*
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*/
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export class StartMatchmakingCommand extends $Command<
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StartMatchmakingCommandInput,
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StartMatchmakingCommandOutput,
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GameLiftClientResolvedConfig
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> {
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// Start section: command_properties
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// End section: command_properties
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constructor(readonly input: StartMatchmakingCommandInput) {
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// Start section: command_constructor
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super();
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// End section: command_constructor
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}
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/**
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* @internal
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*/
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resolveMiddleware(
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clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
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configuration: GameLiftClientResolvedConfig,
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options?: __HttpHandlerOptions
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): Handler<StartMatchmakingCommandInput, StartMatchmakingCommandOutput> {
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this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
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const stack = clientStack.concat(this.middlewareStack);
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const { logger } = configuration;
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const clientName = "GameLiftClient";
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const commandName = "StartMatchmakingCommand";
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const handlerExecutionContext: HandlerExecutionContext = {
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logger,
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clientName,
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commandName,
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inputFilterSensitiveLog: StartMatchmakingInput.filterSensitiveLog,
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|
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outputFilterSensitiveLog: StartMatchmakingOutput.filterSensitiveLog,
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|
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};
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|
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const { requestHandler } = configuration;
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|
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return stack.resolve(
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(request: FinalizeHandlerArguments<any>) =>
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requestHandler.handle(request.request as __HttpRequest, options || {}),
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handlerExecutionContext
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);
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}
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|
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|
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private serialize(input: StartMatchmakingCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
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return serializeAws_json1_1StartMatchmakingCommand(input, context);
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|
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}
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|
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|
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|
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private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<StartMatchmakingCommandOutput> {
|
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return deserializeAws_json1_1StartMatchmakingCommand(output, context);
|
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|
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}
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|
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// Start section: command_body_extra
|
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|
-
// End section: command_body_extra
|
|
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|
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}
|
|
@@ -1,137 +0,0 @@
|
|
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1
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import { getSerdePlugin } from "@aws-sdk/middleware-serde";
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2
|
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import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
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import { Command as $Command } from "@aws-sdk/smithy-client";
|
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|
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import {
|
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|
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FinalizeHandlerArguments,
|
|
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|
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Handler,
|
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|
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HandlerExecutionContext,
|
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|
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HttpHandlerOptions as __HttpHandlerOptions,
|
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9
|
-
MetadataBearer as __MetadataBearer,
|
|
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|
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MiddlewareStack,
|
|
11
|
-
SerdeContext as __SerdeContext,
|
|
12
|
-
} from "@aws-sdk/types";
|
|
13
|
-
|
|
14
|
-
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
15
|
-
import { StopFleetActionsInput, StopFleetActionsOutput } from "../models/models_0";
|
|
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|
-
import {
|
|
17
|
-
deserializeAws_json1_1StopFleetActionsCommand,
|
|
18
|
-
serializeAws_json1_1StopFleetActionsCommand,
|
|
19
|
-
} from "../protocols/Aws_json1_1";
|
|
20
|
-
|
|
21
|
-
export interface StopFleetActionsCommandInput extends StopFleetActionsInput {}
|
|
22
|
-
export interface StopFleetActionsCommandOutput extends StopFleetActionsOutput, __MetadataBearer {}
|
|
23
|
-
|
|
24
|
-
/**
|
|
25
|
-
* <p>Suspends certain types of activity in a fleet location. Currently, this operation is
|
|
26
|
-
* used to stop auto-scaling activity. For multi-location fleets, fleet actions are managed
|
|
27
|
-
* separately for each location. </p>
|
|
28
|
-
* <p>Stopping fleet actions has several potential purposes. It allows you to temporarily
|
|
29
|
-
* stop auto-scaling activity but retain your scaling policies for use in the future. For
|
|
30
|
-
* multi-location fleets, you can set up fleet-wide auto-scaling, and then opt out of it
|
|
31
|
-
* for certain locations. </p>
|
|
32
|
-
* <p>This operation can be used in the following ways: </p>
|
|
33
|
-
* <ul>
|
|
34
|
-
* <li>
|
|
35
|
-
* <p>To stop actions on instances in the fleet's home Region, provide a fleet ID
|
|
36
|
-
* and the type of actions to suspend. </p>
|
|
37
|
-
* </li>
|
|
38
|
-
* <li>
|
|
39
|
-
* <p>To stop actions on instances in one of the fleet's remote locations, provide a
|
|
40
|
-
* fleet ID, a location name, and the type of actions to suspend. </p>
|
|
41
|
-
* </li>
|
|
42
|
-
* </ul>
|
|
43
|
-
* <p>If successful, GameLift no longer initiates scaling events except in response to manual
|
|
44
|
-
* changes using <a>UpdateFleetCapacity</a>. You can view a fleet's stopped
|
|
45
|
-
* actions using <a>DescribeFleetAttributes</a> or <a>DescribeFleetLocationAttributes</a>. Suspended activity can be restarted
|
|
46
|
-
* using <a>StartFleetActions</a>.</p>
|
|
47
|
-
* <p>
|
|
48
|
-
* <b>Learn more</b>
|
|
49
|
-
* </p>
|
|
50
|
-
* <p>
|
|
51
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up GameLift Fleets</a>
|
|
52
|
-
* </p>
|
|
53
|
-
* <p>
|
|
54
|
-
* <b>Related actions</b>
|
|
55
|
-
* </p>
|
|
56
|
-
* <p>
|
|
57
|
-
* <a>CreateFleet</a> |
|
|
58
|
-
* <a>UpdateFleetCapacity</a> |
|
|
59
|
-
* <a>PutScalingPolicy</a> |
|
|
60
|
-
* <a>DescribeEC2InstanceLimits</a> |
|
|
61
|
-
* <a>DescribeFleetAttributes</a> |
|
|
62
|
-
* <a>DescribeFleetLocationAttributes</a> |
|
|
63
|
-
* <a>UpdateFleetAttributes</a> |
|
|
64
|
-
* <a>StopFleetActions</a> |
|
|
65
|
-
* <a>DeleteFleet</a> |
|
|
66
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
67
|
-
* </p>
|
|
68
|
-
* @example
|
|
69
|
-
* Use a bare-bones client and the command you need to make an API call.
|
|
70
|
-
* ```javascript
|
|
71
|
-
* import { GameLiftClient, StopFleetActionsCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
72
|
-
* // const { GameLiftClient, StopFleetActionsCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
73
|
-
* const client = new GameLiftClient(config);
|
|
74
|
-
* const command = new StopFleetActionsCommand(input);
|
|
75
|
-
* const response = await client.send(command);
|
|
76
|
-
* ```
|
|
77
|
-
*
|
|
78
|
-
* @see {@link StopFleetActionsCommandInput} for command's `input` shape.
|
|
79
|
-
* @see {@link StopFleetActionsCommandOutput} for command's `response` shape.
|
|
80
|
-
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
81
|
-
*
|
|
82
|
-
*/
|
|
83
|
-
export class StopFleetActionsCommand extends $Command<
|
|
84
|
-
StopFleetActionsCommandInput,
|
|
85
|
-
StopFleetActionsCommandOutput,
|
|
86
|
-
GameLiftClientResolvedConfig
|
|
87
|
-
> {
|
|
88
|
-
// Start section: command_properties
|
|
89
|
-
// End section: command_properties
|
|
90
|
-
|
|
91
|
-
constructor(readonly input: StopFleetActionsCommandInput) {
|
|
92
|
-
// Start section: command_constructor
|
|
93
|
-
super();
|
|
94
|
-
// End section: command_constructor
|
|
95
|
-
}
|
|
96
|
-
|
|
97
|
-
/**
|
|
98
|
-
* @internal
|
|
99
|
-
*/
|
|
100
|
-
resolveMiddleware(
|
|
101
|
-
clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
|
|
102
|
-
configuration: GameLiftClientResolvedConfig,
|
|
103
|
-
options?: __HttpHandlerOptions
|
|
104
|
-
): Handler<StopFleetActionsCommandInput, StopFleetActionsCommandOutput> {
|
|
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|
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this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
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|
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|
|
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|
-
const stack = clientStack.concat(this.middlewareStack);
|
|
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|
-
|
|
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|
-
const { logger } = configuration;
|
|
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|
-
const clientName = "GameLiftClient";
|
|
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|
-
const commandName = "StopFleetActionsCommand";
|
|
112
|
-
const handlerExecutionContext: HandlerExecutionContext = {
|
|
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|
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logger,
|
|
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|
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clientName,
|
|
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|
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commandName,
|
|
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|
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inputFilterSensitiveLog: StopFleetActionsInput.filterSensitiveLog,
|
|
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|
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outputFilterSensitiveLog: StopFleetActionsOutput.filterSensitiveLog,
|
|
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|
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};
|
|
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|
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const { requestHandler } = configuration;
|
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|
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return stack.resolve(
|
|
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|
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(request: FinalizeHandlerArguments<any>) =>
|
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|
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requestHandler.handle(request.request as __HttpRequest, options || {}),
|
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|
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handlerExecutionContext
|
|
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|
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);
|
|
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|
-
}
|
|
126
|
-
|
|
127
|
-
private serialize(input: StopFleetActionsCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
|
|
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|
-
return serializeAws_json1_1StopFleetActionsCommand(input, context);
|
|
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|
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}
|
|
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|
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|
|
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|
-
private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<StopFleetActionsCommandOutput> {
|
|
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|
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return deserializeAws_json1_1StopFleetActionsCommand(output, context);
|
|
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|
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}
|
|
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|
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|
|
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|
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// Start section: command_body_extra
|
|
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|
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// End section: command_body_extra
|
|
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|
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}
|