@aws-sdk/client-gamelift 3.35.0 → 3.36.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist-cjs/GameLift.js +0 -1
- package/dist-cjs/GameLiftClient.js +0 -1
- package/dist-cjs/commands/AcceptMatchCommand.js +0 -1
- package/dist-cjs/commands/ClaimGameServerCommand.js +0 -1
- package/dist-cjs/commands/CreateAliasCommand.js +0 -1
- package/dist-cjs/commands/CreateBuildCommand.js +0 -1
- package/dist-cjs/commands/CreateFleetCommand.js +0 -1
- package/dist-cjs/commands/CreateFleetLocationsCommand.js +0 -1
- package/dist-cjs/commands/CreateGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/CreateGameSessionCommand.js +0 -1
- package/dist-cjs/commands/CreateGameSessionQueueCommand.js +0 -1
- package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +0 -1
- package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +0 -1
- package/dist-cjs/commands/CreatePlayerSessionCommand.js +0 -1
- package/dist-cjs/commands/CreatePlayerSessionsCommand.js +0 -1
- package/dist-cjs/commands/CreateScriptCommand.js +0 -1
- package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +0 -1
- package/dist-cjs/commands/DeleteAliasCommand.js +0 -1
- package/dist-cjs/commands/DeleteBuildCommand.js +0 -1
- package/dist-cjs/commands/DeleteFleetCommand.js +0 -1
- package/dist-cjs/commands/DeleteFleetLocationsCommand.js +0 -1
- package/dist-cjs/commands/DeleteGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +0 -1
- package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
- package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
- package/dist-cjs/commands/DeleteScalingPolicyCommand.js +0 -1
- package/dist-cjs/commands/DeleteScriptCommand.js +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
- package/dist-cjs/commands/DeregisterGameServerCommand.js +0 -1
- package/dist-cjs/commands/DescribeAliasCommand.js +0 -1
- package/dist-cjs/commands/DescribeBuildCommand.js +0 -1
- package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetAttributesCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetCapacityCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetEventsCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameServerCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionsCommand.js +0 -1
- package/dist-cjs/commands/DescribeInstancesCommand.js +0 -1
- package/dist-cjs/commands/DescribeMatchmakingCommand.js +0 -1
- package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
- package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
- package/dist-cjs/commands/DescribePlayerSessionsCommand.js +0 -1
- package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +0 -1
- package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +0 -1
- package/dist-cjs/commands/DescribeScriptCommand.js +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
- package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +0 -1
- package/dist-cjs/commands/GetInstanceAccessCommand.js +0 -1
- package/dist-cjs/commands/ListAliasesCommand.js +0 -1
- package/dist-cjs/commands/ListBuildsCommand.js +0 -1
- package/dist-cjs/commands/ListFleetsCommand.js +0 -1
- package/dist-cjs/commands/ListGameServerGroupsCommand.js +0 -1
- package/dist-cjs/commands/ListGameServersCommand.js +0 -1
- package/dist-cjs/commands/ListScriptsCommand.js +0 -1
- package/dist-cjs/commands/ListTagsForResourceCommand.js +0 -1
- package/dist-cjs/commands/PutScalingPolicyCommand.js +0 -1
- package/dist-cjs/commands/RegisterGameServerCommand.js +0 -1
- package/dist-cjs/commands/RequestUploadCredentialsCommand.js +0 -1
- package/dist-cjs/commands/ResolveAliasCommand.js +0 -1
- package/dist-cjs/commands/ResumeGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/SearchGameSessionsCommand.js +0 -1
- package/dist-cjs/commands/StartFleetActionsCommand.js +0 -1
- package/dist-cjs/commands/StartGameSessionPlacementCommand.js +0 -1
- package/dist-cjs/commands/StartMatchBackfillCommand.js +0 -1
- package/dist-cjs/commands/StartMatchmakingCommand.js +0 -1
- package/dist-cjs/commands/StopFleetActionsCommand.js +0 -1
- package/dist-cjs/commands/StopGameSessionPlacementCommand.js +0 -1
- package/dist-cjs/commands/StopMatchmakingCommand.js +0 -1
- package/dist-cjs/commands/SuspendGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/TagResourceCommand.js +0 -1
- package/dist-cjs/commands/UntagResourceCommand.js +0 -1
- package/dist-cjs/commands/UpdateAliasCommand.js +0 -1
- package/dist-cjs/commands/UpdateBuildCommand.js +0 -1
- package/dist-cjs/commands/UpdateFleetAttributesCommand.js +0 -1
- package/dist-cjs/commands/UpdateFleetCapacityCommand.js +0 -1
- package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameServerCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameSessionCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +0 -1
- package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
- package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +0 -1
- package/dist-cjs/commands/UpdateScriptCommand.js +0 -1
- package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
- package/dist-cjs/endpoints.js +0 -1
- package/dist-cjs/index.js +0 -1
- package/dist-cjs/models/index.js +0 -1
- package/dist-cjs/models/models_0.js +0 -1
- package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeInstancesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +0 -1
- package/dist-cjs/pagination/Interfaces.js +0 -1
- package/dist-cjs/pagination/ListAliasesPaginator.js +0 -1
- package/dist-cjs/pagination/ListBuildsPaginator.js +0 -1
- package/dist-cjs/pagination/ListFleetsPaginator.js +0 -1
- package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +0 -1
- package/dist-cjs/pagination/ListGameServersPaginator.js +0 -1
- package/dist-cjs/pagination/ListScriptsPaginator.js +0 -1
- package/dist-cjs/pagination/SearchGameSessionsPaginator.js +0 -1
- package/dist-cjs/protocols/Aws_json1_1.js +0 -1
- package/dist-cjs/runtimeConfig.browser.js +2 -3
- package/dist-cjs/runtimeConfig.js +3 -4
- package/dist-cjs/runtimeConfig.native.js +0 -1
- package/dist-cjs/runtimeConfig.shared.js +0 -1
- package/dist-es/GameLift.js +0 -1
- package/dist-es/GameLiftClient.js +0 -1
- package/dist-es/commands/AcceptMatchCommand.js +0 -1
- package/dist-es/commands/ClaimGameServerCommand.js +0 -1
- package/dist-es/commands/CreateAliasCommand.js +0 -1
- package/dist-es/commands/CreateBuildCommand.js +0 -1
- package/dist-es/commands/CreateFleetCommand.js +0 -1
- package/dist-es/commands/CreateFleetLocationsCommand.js +0 -1
- package/dist-es/commands/CreateGameServerGroupCommand.js +0 -1
- package/dist-es/commands/CreateGameSessionCommand.js +0 -1
- package/dist-es/commands/CreateGameSessionQueueCommand.js +0 -1
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +0 -1
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +0 -1
- package/dist-es/commands/CreatePlayerSessionCommand.js +0 -1
- package/dist-es/commands/CreatePlayerSessionsCommand.js +0 -1
- package/dist-es/commands/CreateScriptCommand.js +0 -1
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +0 -1
- package/dist-es/commands/DeleteAliasCommand.js +0 -1
- package/dist-es/commands/DeleteBuildCommand.js +0 -1
- package/dist-es/commands/DeleteFleetCommand.js +0 -1
- package/dist-es/commands/DeleteFleetLocationsCommand.js +0 -1
- package/dist-es/commands/DeleteGameServerGroupCommand.js +0 -1
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +0 -1
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
- package/dist-es/commands/DeleteScalingPolicyCommand.js +0 -1
- package/dist-es/commands/DeleteScriptCommand.js +0 -1
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
- package/dist-es/commands/DeregisterGameServerCommand.js +0 -1
- package/dist-es/commands/DescribeAliasCommand.js +0 -1
- package/dist-es/commands/DescribeBuildCommand.js +0 -1
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
- package/dist-es/commands/DescribeFleetAttributesCommand.js +0 -1
- package/dist-es/commands/DescribeFleetCapacityCommand.js +0 -1
- package/dist-es/commands/DescribeFleetEventsCommand.js +0 -1
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +0 -1
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +0 -1
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +0 -1
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +0 -1
- package/dist-es/commands/DescribeGameServerCommand.js +0 -1
- package/dist-es/commands/DescribeGameServerGroupCommand.js +0 -1
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionsCommand.js +0 -1
- package/dist-es/commands/DescribeInstancesCommand.js +0 -1
- package/dist-es/commands/DescribeMatchmakingCommand.js +0 -1
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
- package/dist-es/commands/DescribePlayerSessionsCommand.js +0 -1
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +0 -1
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +0 -1
- package/dist-es/commands/DescribeScriptCommand.js +0 -1
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +0 -1
- package/dist-es/commands/GetInstanceAccessCommand.js +0 -1
- package/dist-es/commands/ListAliasesCommand.js +0 -1
- package/dist-es/commands/ListBuildsCommand.js +0 -1
- package/dist-es/commands/ListFleetsCommand.js +0 -1
- package/dist-es/commands/ListGameServerGroupsCommand.js +0 -1
- package/dist-es/commands/ListGameServersCommand.js +0 -1
- package/dist-es/commands/ListScriptsCommand.js +0 -1
- package/dist-es/commands/ListTagsForResourceCommand.js +0 -1
- package/dist-es/commands/PutScalingPolicyCommand.js +0 -1
- package/dist-es/commands/RegisterGameServerCommand.js +0 -1
- package/dist-es/commands/RequestUploadCredentialsCommand.js +0 -1
- package/dist-es/commands/ResolveAliasCommand.js +0 -1
- package/dist-es/commands/ResumeGameServerGroupCommand.js +0 -1
- package/dist-es/commands/SearchGameSessionsCommand.js +0 -1
- package/dist-es/commands/StartFleetActionsCommand.js +0 -1
- package/dist-es/commands/StartGameSessionPlacementCommand.js +0 -1
- package/dist-es/commands/StartMatchBackfillCommand.js +0 -1
- package/dist-es/commands/StartMatchmakingCommand.js +0 -1
- package/dist-es/commands/StopFleetActionsCommand.js +0 -1
- package/dist-es/commands/StopGameSessionPlacementCommand.js +0 -1
- package/dist-es/commands/StopMatchmakingCommand.js +0 -1
- package/dist-es/commands/SuspendGameServerGroupCommand.js +0 -1
- package/dist-es/commands/TagResourceCommand.js +0 -1
- package/dist-es/commands/UntagResourceCommand.js +0 -1
- package/dist-es/commands/UpdateAliasCommand.js +0 -1
- package/dist-es/commands/UpdateBuildCommand.js +0 -1
- package/dist-es/commands/UpdateFleetAttributesCommand.js +0 -1
- package/dist-es/commands/UpdateFleetCapacityCommand.js +0 -1
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +0 -1
- package/dist-es/commands/UpdateGameServerCommand.js +0 -1
- package/dist-es/commands/UpdateGameServerGroupCommand.js +0 -1
- package/dist-es/commands/UpdateGameSessionCommand.js +0 -1
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +0 -1
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +0 -1
- package/dist-es/commands/UpdateScriptCommand.js +0 -1
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
- package/dist-es/endpoints.js +0 -1
- package/dist-es/index.js +0 -1
- package/dist-es/models/index.js +0 -1
- package/dist-es/models/models_0.js +0 -1
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +0 -1
- package/dist-es/pagination/DescribeInstancesPaginator.js +0 -1
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +0 -1
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +0 -1
- package/dist-es/pagination/Interfaces.js +0 -1
- package/dist-es/pagination/ListAliasesPaginator.js +0 -1
- package/dist-es/pagination/ListBuildsPaginator.js +0 -1
- package/dist-es/pagination/ListFleetsPaginator.js +0 -1
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +0 -1
- package/dist-es/pagination/ListGameServersPaginator.js +0 -1
- package/dist-es/pagination/ListScriptsPaginator.js +0 -1
- package/dist-es/pagination/SearchGameSessionsPaginator.js +0 -1
- package/dist-es/protocols/Aws_json1_1.js +0 -1
- package/dist-es/runtimeConfig.browser.js +1 -2
- package/dist-es/runtimeConfig.js +2 -3
- package/dist-es/runtimeConfig.native.js +0 -1
- package/dist-es/runtimeConfig.shared.js +0 -1
- package/package.json +33 -30
- package/dist-cjs/GameLift.js.map +0 -1
- package/dist-cjs/GameLiftClient.js.map +0 -1
- package/dist-cjs/commands/AcceptMatchCommand.js.map +0 -1
- package/dist-cjs/commands/ClaimGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/CreateAliasCommand.js.map +0 -1
- package/dist-cjs/commands/CreateBuildCommand.js.map +0 -1
- package/dist-cjs/commands/CreateFleetCommand.js.map +0 -1
- package/dist-cjs/commands/CreateFleetLocationsCommand.js.map +0 -1
- package/dist-cjs/commands/CreateGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/CreateGameSessionCommand.js.map +0 -1
- package/dist-cjs/commands/CreateGameSessionQueueCommand.js.map +0 -1
- package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js.map +0 -1
- package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js.map +0 -1
- package/dist-cjs/commands/CreatePlayerSessionCommand.js.map +0 -1
- package/dist-cjs/commands/CreatePlayerSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/CreateScriptCommand.js.map +0 -1
- package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js.map +0 -1
- package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteAliasCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteBuildCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteFleetCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteFleetLocationsCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteGameSessionQueueCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteScalingPolicyCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteScriptCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js.map +0 -1
- package/dist-cjs/commands/DeregisterGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeAliasCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeBuildCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetAttributesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetCapacityCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetEventsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetUtilizationCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameServerInstancesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeInstancesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeMatchmakingCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribePlayerSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeScalingPoliciesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeScriptCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js.map +0 -1
- package/dist-cjs/commands/GetGameSessionLogUrlCommand.js.map +0 -1
- package/dist-cjs/commands/GetInstanceAccessCommand.js.map +0 -1
- package/dist-cjs/commands/ListAliasesCommand.js.map +0 -1
- package/dist-cjs/commands/ListBuildsCommand.js.map +0 -1
- package/dist-cjs/commands/ListFleetsCommand.js.map +0 -1
- package/dist-cjs/commands/ListGameServerGroupsCommand.js.map +0 -1
- package/dist-cjs/commands/ListGameServersCommand.js.map +0 -1
- package/dist-cjs/commands/ListScriptsCommand.js.map +0 -1
- package/dist-cjs/commands/ListTagsForResourceCommand.js.map +0 -1
- package/dist-cjs/commands/PutScalingPolicyCommand.js.map +0 -1
- package/dist-cjs/commands/RegisterGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/RequestUploadCredentialsCommand.js.map +0 -1
- package/dist-cjs/commands/ResolveAliasCommand.js.map +0 -1
- package/dist-cjs/commands/ResumeGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/SearchGameSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/StartFleetActionsCommand.js.map +0 -1
- package/dist-cjs/commands/StartGameSessionPlacementCommand.js.map +0 -1
- package/dist-cjs/commands/StartMatchBackfillCommand.js.map +0 -1
- package/dist-cjs/commands/StartMatchmakingCommand.js.map +0 -1
- package/dist-cjs/commands/StopFleetActionsCommand.js.map +0 -1
- package/dist-cjs/commands/StopGameSessionPlacementCommand.js.map +0 -1
- package/dist-cjs/commands/StopMatchmakingCommand.js.map +0 -1
- package/dist-cjs/commands/SuspendGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/TagResourceCommand.js.map +0 -1
- package/dist-cjs/commands/UntagResourceCommand.js.map +0 -1
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- package/src/commands/ListGameServerGroupsCommand.ts +0 -120
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- package/src/commands/PutScalingPolicyCommand.ts +0 -171
- package/src/commands/RegisterGameServerCommand.ts +0 -129
- package/src/commands/RequestUploadCredentialsCommand.ts +0 -118
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- package/src/commands/StopGameSessionPlacementCommand.ts +0 -112
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* <p>If successful, this operation creates a new Fleet resource and places it in
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* workflow</a>. You can track fleet creation by checking fleet status using <a>DescribeFleetAttributes</a> and <a>DescribeFleetLocationAttributes</a>/, or by monitoring fleet creation events
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* using <a>DescribeFleetEvents</a>. As soon as the fleet status changes to
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* <code>ACTIVE</code>, you can enable automatic scaling for the fleet with <a>PutScalingPolicy</a> and set capacity for the home Region with <a>UpdateFleetCapacity</a>. When the status of each remote location reaches
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* <code>ACTIVE</code>, you can set capacity by location using <a>UpdateFleetCapacity</a>.</p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up fleets</a>
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* <b>Related actions</b>
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*
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export class CreateFleetCommand extends $Command<
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constructor(readonly input: CreateFleetCommandInput) {
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resolveMiddleware(
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options?: __HttpHandlerOptions
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): Handler<CreateFleetCommandInput, CreateFleetCommandOutput> {
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const stack = clientStack.concat(this.middlewareStack);
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const { logger } = configuration;
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const clientName = "GameLiftClient";
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const commandName = "CreateFleetCommand";
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const handlerExecutionContext: HandlerExecutionContext = {
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clientName,
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commandName,
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inputFilterSensitiveLog: CreateFleetInput.filterSensitiveLog,
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};
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const { requestHandler } = configuration;
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}
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private serialize(input: CreateFleetCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
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return serializeAws_json1_1CreateFleetCommand(input, context);
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}
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private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateFleetCommandOutput> {
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return deserializeAws_json1_1CreateFleetCommand(output, context);
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}
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// Start section: command_body_extra
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// End section: command_body_extra
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}
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import { getSerdePlugin } from "@aws-sdk/middleware-serde";
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import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import {
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FinalizeHandlerArguments,
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Handler,
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HandlerExecutionContext,
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HttpHandlerOptions as __HttpHandlerOptions,
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MetadataBearer as __MetadataBearer,
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MiddlewareStack,
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SerdeContext as __SerdeContext,
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} from "@aws-sdk/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { CreateFleetLocationsInput, CreateFleetLocationsOutput } from "../models/models_0";
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import {
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deserializeAws_json1_1CreateFleetLocationsCommand,
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serializeAws_json1_1CreateFleetLocationsCommand,
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} from "../protocols/Aws_json1_1";
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export interface CreateFleetLocationsCommandInput extends CreateFleetLocationsInput {}
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export interface CreateFleetLocationsCommandOutput extends CreateFleetLocationsOutput, __MetadataBearer {}
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|
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/**
|
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* <p>Adds remote locations to a fleet and begins populating the new locations with EC2
|
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* instances. The new instances conform to the fleet's instance type, auto-scaling, and
|
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|
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* other configuration settings. </p>
|
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|
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* <note>
|
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* <p>This operation cannot be used with fleets that don't support remote locations. Fleets
|
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* can have multiple locations only if they reside in AWS Regions that support this
|
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* feature (see <a>CreateFleet</a> for the complete list) and were created
|
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* after the feature was released in March 2021.</p>
|
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* </note>
|
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|
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* <p>To add fleet locations, specify the fleet to be updated and provide a list of one or
|
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|
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* more locations. </p>
|
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|
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* <p>If successful, this operation returns the list of added locations with their status set
|
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|
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* to <code>NEW</code>. GameLift initiates the process of starting an instance in each added
|
|
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|
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* location. You can track the status of each new location by monitoring location creation
|
|
39
|
-
* events using <a>DescribeFleetEvents</a>. Alternatively, you can poll location
|
|
40
|
-
* status by calling <a>DescribeFleetLocationAttributes</a>. After a location
|
|
41
|
-
* status becomes <code>ACTIVE</code>, you can adjust the location's capacity as needed
|
|
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|
-
* with <a>UpdateFleetCapacity</a>.</p>
|
|
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|
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* <p>
|
|
44
|
-
* <b>Learn more</b>
|
|
45
|
-
* </p>
|
|
46
|
-
* <p>
|
|
47
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up fleets</a>
|
|
48
|
-
* </p>
|
|
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|
-
* <p>
|
|
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|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Multi-location fleets</a>
|
|
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|
-
* </p>
|
|
52
|
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* <p>
|
|
53
|
-
* <b>Related actions</b>
|
|
54
|
-
* </p>
|
|
55
|
-
* <p>
|
|
56
|
-
* <a>CreateFleetLocations</a> |
|
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57
|
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* <a>DescribeFleetLocationAttributes</a> |
|
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|
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* <a>DescribeFleetLocationCapacity</a> |
|
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|
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* <a>DescribeFleetLocationUtilization</a> |
|
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|
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* <a>DescribeFleetAttributes</a> |
|
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|
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* <a>DescribeFleetCapacity</a> |
|
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|
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* <a>DescribeFleetUtilization</a> |
|
|
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|
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* <a>UpdateFleetCapacity</a> |
|
|
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|
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* <a>StopFleetActions</a> |
|
|
65
|
-
* <a>DeleteFleetLocations</a> |
|
|
66
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
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|
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* </p>
|
|
68
|
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* @example
|
|
69
|
-
* Use a bare-bones client and the command you need to make an API call.
|
|
70
|
-
* ```javascript
|
|
71
|
-
* import { GameLiftClient, CreateFleetLocationsCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
72
|
-
* // const { GameLiftClient, CreateFleetLocationsCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
73
|
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* const client = new GameLiftClient(config);
|
|
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|
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* const command = new CreateFleetLocationsCommand(input);
|
|
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|
-
* const response = await client.send(command);
|
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|
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* ```
|
|
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|
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*
|
|
78
|
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* @see {@link CreateFleetLocationsCommandInput} for command's `input` shape.
|
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|
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* @see {@link CreateFleetLocationsCommandOutput} for command's `response` shape.
|
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
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|
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*
|
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|
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*/
|
|
83
|
-
export class CreateFleetLocationsCommand extends $Command<
|
|
84
|
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CreateFleetLocationsCommandInput,
|
|
85
|
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CreateFleetLocationsCommandOutput,
|
|
86
|
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GameLiftClientResolvedConfig
|
|
87
|
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> {
|
|
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|
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// Start section: command_properties
|
|
89
|
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// End section: command_properties
|
|
90
|
-
|
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91
|
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constructor(readonly input: CreateFleetLocationsCommandInput) {
|
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// Start section: command_constructor
|
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super();
|
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|
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// End section: command_constructor
|
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|
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}
|
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|
-
|
|
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/**
|
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* @internal
|
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*/
|
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resolveMiddleware(
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clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
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configuration: GameLiftClientResolvedConfig,
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options?: __HttpHandlerOptions
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): Handler<CreateFleetLocationsCommandInput, CreateFleetLocationsCommandOutput> {
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this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
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const stack = clientStack.concat(this.middlewareStack);
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const { logger } = configuration;
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const clientName = "GameLiftClient";
|
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const commandName = "CreateFleetLocationsCommand";
|
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const handlerExecutionContext: HandlerExecutionContext = {
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logger,
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clientName,
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commandName,
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inputFilterSensitiveLog: CreateFleetLocationsInput.filterSensitiveLog,
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outputFilterSensitiveLog: CreateFleetLocationsOutput.filterSensitiveLog,
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};
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const { requestHandler } = configuration;
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return stack.resolve(
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(request: FinalizeHandlerArguments<any>) =>
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requestHandler.handle(request.request as __HttpRequest, options || {}),
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handlerExecutionContext
|
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);
|
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}
|
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|
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private serialize(input: CreateFleetLocationsCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
|
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return serializeAws_json1_1CreateFleetLocationsCommand(input, context);
|
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}
|
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|
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private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateFleetLocationsCommandOutput> {
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return deserializeAws_json1_1CreateFleetLocationsCommand(output, context);
|
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}
|
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|
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// Start section: command_body_extra
|
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// End section: command_body_extra
|
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}
|
|
@@ -1,148 +0,0 @@
|
|
|
1
|
-
import { getSerdePlugin } from "@aws-sdk/middleware-serde";
|
|
2
|
-
import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
|
|
3
|
-
import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
4
|
-
import {
|
|
5
|
-
FinalizeHandlerArguments,
|
|
6
|
-
Handler,
|
|
7
|
-
HandlerExecutionContext,
|
|
8
|
-
HttpHandlerOptions as __HttpHandlerOptions,
|
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9
|
-
MetadataBearer as __MetadataBearer,
|
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10
|
-
MiddlewareStack,
|
|
11
|
-
SerdeContext as __SerdeContext,
|
|
12
|
-
} from "@aws-sdk/types";
|
|
13
|
-
|
|
14
|
-
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
15
|
-
import { CreateGameServerGroupInput, CreateGameServerGroupOutput } from "../models/models_0";
|
|
16
|
-
import {
|
|
17
|
-
deserializeAws_json1_1CreateGameServerGroupCommand,
|
|
18
|
-
serializeAws_json1_1CreateGameServerGroupCommand,
|
|
19
|
-
} from "../protocols/Aws_json1_1";
|
|
20
|
-
|
|
21
|
-
export interface CreateGameServerGroupCommandInput extends CreateGameServerGroupInput {}
|
|
22
|
-
export interface CreateGameServerGroupCommandOutput extends CreateGameServerGroupOutput, __MetadataBearer {}
|
|
23
|
-
|
|
24
|
-
/**
|
|
25
|
-
* <p>
|
|
26
|
-
* <b>This operation is used with the GameLift FleetIQ solution and game server groups.</b>
|
|
27
|
-
* </p>
|
|
28
|
-
* <p>Creates a GameLift FleetIQ game server group for managing game hosting on a collection of
|
|
29
|
-
* Amazon EC2 instances for game hosting. This operation creates the game server group,
|
|
30
|
-
* creates an Auto Scaling group in your AWS account, and establishes a link between the
|
|
31
|
-
* two groups. You can view the status of your game server groups in the GameLift console.
|
|
32
|
-
* Game server group metrics and events are emitted to Amazon CloudWatch.</p>
|
|
33
|
-
* <p>Before creating a new game server group, you must have the following: </p>
|
|
34
|
-
* <ul>
|
|
35
|
-
* <li>
|
|
36
|
-
* <p>An Amazon EC2 launch template that specifies how to launch Amazon EC2 instances
|
|
37
|
-
* with your game server build. For more information, see <a href="https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/ec2-launch-templates.html"> Launching an Instance from a Launch Template</a> in the
|
|
38
|
-
* <i>Amazon EC2 User Guide</i>. </p>
|
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* </li>
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* <p>An IAM role that extends limited access to your AWS account to allow GameLift FleetIQ to create and
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* interact with the Auto Scaling group. For more information, see <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-iam-permissions-roles.html">Create IAM roles for cross-service interaction</a> in the <i>GameLift FleetIQ Developer
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* Guide</i>.</p>
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* </li>
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* </ul>
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* <p>To create a new game server group, specify a unique group name, IAM role and Amazon EC2
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* launch template, and provide a list of instance types that can be used in the group. You
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* must also set initial maximum and minimum limits on the group's instance count. You can
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* optionally set an Auto Scaling policy with target tracking based on a GameLift FleetIQ
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* metric.</p>
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* <p>Once the game server group and corresponding Auto Scaling group are created, you have
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* full access to change the Auto Scaling group's configuration as needed. Several
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* properties that are set when creating a game server group, including maximum/minimum
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* size and auto-scaling policy settings, must be updated directly in the Auto Scaling
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* group. Keep in mind that some Auto Scaling group properties are periodically updated by
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* GameLift FleetIQ as part of its balancing activities to optimize for availability and
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* <p>
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* <b>Learn more</b>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html">GameLift FleetIQ Guide</a>
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* </p>
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*
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* <p>
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* <b>Related actions</b>
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* </p>
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* <p>
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* <a>CreateGameServerGroup</a> |
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* <a>ListGameServerGroups</a> |
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* <a>DescribeGameServerGroup</a> |
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* <a>UpdateGameServerGroup</a> |
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* <a>DeleteGameServerGroup</a> |
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* <a>ResumeGameServerGroup</a> |
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* <a>DescribeGameServerInstances</a> |
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* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/reference-awssdk-fleetiq.html">All APIs by task</a>
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* </p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* import { GameLiftClient, CreateGameServerGroupCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, CreateGameServerGroupCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* const command = new CreateGameServerGroupCommand(input);
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* const response = await client.send(command);
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* ```
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*
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* @see {@link CreateGameServerGroupCommandInput} for command's `input` shape.
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* @see {@link CreateGameServerGroupCommandOutput} for command's `response` shape.
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* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
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*
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*/
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export class CreateGameServerGroupCommand extends $Command<
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CreateGameServerGroupCommandInput,
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CreateGameServerGroupCommandOutput,
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GameLiftClientResolvedConfig
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> {
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// Start section: command_properties
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constructor(readonly input: CreateGameServerGroupCommandInput) {
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}
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/**
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* @internal
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resolveMiddleware(
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options?: __HttpHandlerOptions
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): Handler<CreateGameServerGroupCommandInput, CreateGameServerGroupCommandOutput> {
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this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
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const stack = clientStack.concat(this.middlewareStack);
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const { logger } = configuration;
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const clientName = "GameLiftClient";
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const commandName = "CreateGameServerGroupCommand";
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const handlerExecutionContext: HandlerExecutionContext = {
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logger,
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clientName,
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commandName,
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inputFilterSensitiveLog: CreateGameServerGroupInput.filterSensitiveLog,
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outputFilterSensitiveLog: CreateGameServerGroupOutput.filterSensitiveLog,
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};
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const { requestHandler } = configuration;
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return stack.resolve(
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(request: FinalizeHandlerArguments<any>) =>
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requestHandler.handle(request.request as __HttpRequest, options || {}),
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handlerExecutionContext
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);
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}
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private serialize(input: CreateGameServerGroupCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
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return serializeAws_json1_1CreateGameServerGroupCommand(input, context);
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}
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private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateGameServerGroupCommandOutput> {
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return deserializeAws_json1_1CreateGameServerGroupCommand(output, context);
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}
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|
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// Start section: command_body_extra
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// End section: command_body_extra
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}
|
|
@@ -1,148 +0,0 @@
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import { getSerdePlugin } from "@aws-sdk/middleware-serde";
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import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import {
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FinalizeHandlerArguments,
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Handler,
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HandlerExecutionContext,
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HttpHandlerOptions as __HttpHandlerOptions,
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MetadataBearer as __MetadataBearer,
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MiddlewareStack,
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11
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SerdeContext as __SerdeContext,
|
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|
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} from "@aws-sdk/types";
|
|
13
|
-
|
|
14
|
-
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
15
|
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import { CreateGameSessionInput, CreateGameSessionOutput } from "../models/models_0";
|
|
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|
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import {
|
|
17
|
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deserializeAws_json1_1CreateGameSessionCommand,
|
|
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|
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serializeAws_json1_1CreateGameSessionCommand,
|
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-
} from "../protocols/Aws_json1_1";
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|
20
|
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|
|
21
|
-
export interface CreateGameSessionCommandInput extends CreateGameSessionInput {}
|
|
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|
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export interface CreateGameSessionCommandOutput extends CreateGameSessionOutput, __MetadataBearer {}
|
|
23
|
-
|
|
24
|
-
/**
|
|
25
|
-
* <p>Creates a multiplayer game session for players in a specific fleet location. This
|
|
26
|
-
* operation prompts an available server process to start a game session and retrieves
|
|
27
|
-
* connection information for the new game session. As an alternative, consider using the
|
|
28
|
-
* GameLift game session placement feature with </p>
|
|
29
|
-
* <p>with <a>StartGameSessionPlacement</a>, which uses FleetIQ algorithms and
|
|
30
|
-
* queues to optimize the placement process.</p>
|
|
31
|
-
* <p>When creating a game session, you specify exactly where you want to place it and
|
|
32
|
-
* provide a set of game session configuration settings. The fleet must be in
|
|
33
|
-
* <code>ACTIVE</code> status before a game session can be created in it. </p>
|
|
34
|
-
* <p>This operation can be used in the following ways: </p>
|
|
35
|
-
* <ul>
|
|
36
|
-
* <li>
|
|
37
|
-
* <p>To create a game session on an instance in a fleet's home Region, provide a
|
|
38
|
-
* fleet or alias ID along with your game session configuration. </p>
|
|
39
|
-
* </li>
|
|
40
|
-
* <li>
|
|
41
|
-
* <p>To create a game session on an instance in a fleet's remote location, provide
|
|
42
|
-
* a fleet or alias ID and a location name, along with your game session
|
|
43
|
-
* configuration. </p>
|
|
44
|
-
* </li>
|
|
45
|
-
* </ul>
|
|
46
|
-
* <p>If successful, a workflow is initiated to start a new game session. A
|
|
47
|
-
* <code>GameSession</code> object is returned containing the game session
|
|
48
|
-
* configuration and status. When the status is <code>ACTIVE</code>, game session
|
|
49
|
-
* connection information is provided and player sessions can be created for the game
|
|
50
|
-
* session. By default, newly created game sessions are open to new players. You can
|
|
51
|
-
* restrict new player access by using <a>UpdateGameSession</a> to change the
|
|
52
|
-
* game session's player session creation policy.</p>
|
|
53
|
-
* <p>Game session logs are retained for all active game sessions for 14 days. To access the
|
|
54
|
-
* logs, call <a>GetGameSessionLogUrl</a> to download the log files.</p>
|
|
55
|
-
* <p>
|
|
56
|
-
* <i>Available in GameLift Local.</i>
|
|
57
|
-
* </p>
|
|
58
|
-
* <p>
|
|
59
|
-
* <b>Learn more</b>
|
|
60
|
-
* </p>
|
|
61
|
-
* <p>
|
|
62
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession">Start a game session</a>
|
|
63
|
-
* </p>
|
|
64
|
-
* <p>
|
|
65
|
-
* <b>Related actions</b>
|
|
66
|
-
* </p>
|
|
67
|
-
* <p>
|
|
68
|
-
* <a>CreateGameSession</a> |
|
|
69
|
-
* <a>DescribeGameSessions</a> |
|
|
70
|
-
* <a>DescribeGameSessionDetails</a> |
|
|
71
|
-
* <a>SearchGameSessions</a> |
|
|
72
|
-
* <a>UpdateGameSession</a> |
|
|
73
|
-
* <a>GetGameSessionLogUrl</a> |
|
|
74
|
-
* <a>StartGameSessionPlacement</a> |
|
|
75
|
-
* <a>DescribeGameSessionPlacement</a> |
|
|
76
|
-
* <a>StopGameSessionPlacement</a> |
|
|
77
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
78
|
-
* </p>
|
|
79
|
-
* @example
|
|
80
|
-
* Use a bare-bones client and the command you need to make an API call.
|
|
81
|
-
* ```javascript
|
|
82
|
-
* import { GameLiftClient, CreateGameSessionCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
83
|
-
* // const { GameLiftClient, CreateGameSessionCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
84
|
-
* const client = new GameLiftClient(config);
|
|
85
|
-
* const command = new CreateGameSessionCommand(input);
|
|
86
|
-
* const response = await client.send(command);
|
|
87
|
-
* ```
|
|
88
|
-
*
|
|
89
|
-
* @see {@link CreateGameSessionCommandInput} for command's `input` shape.
|
|
90
|
-
* @see {@link CreateGameSessionCommandOutput} for command's `response` shape.
|
|
91
|
-
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
92
|
-
*
|
|
93
|
-
*/
|
|
94
|
-
export class CreateGameSessionCommand extends $Command<
|
|
95
|
-
CreateGameSessionCommandInput,
|
|
96
|
-
CreateGameSessionCommandOutput,
|
|
97
|
-
GameLiftClientResolvedConfig
|
|
98
|
-
> {
|
|
99
|
-
// Start section: command_properties
|
|
100
|
-
// End section: command_properties
|
|
101
|
-
|
|
102
|
-
constructor(readonly input: CreateGameSessionCommandInput) {
|
|
103
|
-
// Start section: command_constructor
|
|
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|
-
super();
|
|
105
|
-
// End section: command_constructor
|
|
106
|
-
}
|
|
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|
-
|
|
108
|
-
/**
|
|
109
|
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* @internal
|
|
110
|
-
*/
|
|
111
|
-
resolveMiddleware(
|
|
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|
-
clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
|
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|
-
configuration: GameLiftClientResolvedConfig,
|
|
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|
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options?: __HttpHandlerOptions
|
|
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|
-
): Handler<CreateGameSessionCommandInput, CreateGameSessionCommandOutput> {
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this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
|
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|
|
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|
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const stack = clientStack.concat(this.middlewareStack);
|
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|
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|
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|
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const { logger } = configuration;
|
|
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|
-
const clientName = "GameLiftClient";
|
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|
-
const commandName = "CreateGameSessionCommand";
|
|
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|
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const handlerExecutionContext: HandlerExecutionContext = {
|
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|
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logger,
|
|
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|
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clientName,
|
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|
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commandName,
|
|
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|
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inputFilterSensitiveLog: CreateGameSessionInput.filterSensitiveLog,
|
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|
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outputFilterSensitiveLog: CreateGameSessionOutput.filterSensitiveLog,
|
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|
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};
|
|
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|
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const { requestHandler } = configuration;
|
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|
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return stack.resolve(
|
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(request: FinalizeHandlerArguments<any>) =>
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|
-
requestHandler.handle(request.request as __HttpRequest, options || {}),
|
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|
-
handlerExecutionContext
|
|
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|
-
);
|
|
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|
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}
|
|
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|
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|
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138
|
-
private serialize(input: CreateGameSessionCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
|
|
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|
-
return serializeAws_json1_1CreateGameSessionCommand(input, context);
|
|
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|
-
}
|
|
141
|
-
|
|
142
|
-
private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateGameSessionCommandOutput> {
|
|
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|
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return deserializeAws_json1_1CreateGameSessionCommand(output, context);
|
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|
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}
|
|
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|
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|
|
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|
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// Start section: command_body_extra
|
|
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|
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// End section: command_body_extra
|
|
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|
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}
|