@aws-sdk/client-gamelift 3.35.0 → 3.36.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (646) hide show
  1. package/CHANGELOG.md +13 -0
  2. package/dist-cjs/GameLift.js +0 -1
  3. package/dist-cjs/GameLiftClient.js +0 -1
  4. package/dist-cjs/commands/AcceptMatchCommand.js +0 -1
  5. package/dist-cjs/commands/ClaimGameServerCommand.js +0 -1
  6. package/dist-cjs/commands/CreateAliasCommand.js +0 -1
  7. package/dist-cjs/commands/CreateBuildCommand.js +0 -1
  8. package/dist-cjs/commands/CreateFleetCommand.js +0 -1
  9. package/dist-cjs/commands/CreateFleetLocationsCommand.js +0 -1
  10. package/dist-cjs/commands/CreateGameServerGroupCommand.js +0 -1
  11. package/dist-cjs/commands/CreateGameSessionCommand.js +0 -1
  12. package/dist-cjs/commands/CreateGameSessionQueueCommand.js +0 -1
  13. package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +0 -1
  14. package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +0 -1
  15. package/dist-cjs/commands/CreatePlayerSessionCommand.js +0 -1
  16. package/dist-cjs/commands/CreatePlayerSessionsCommand.js +0 -1
  17. package/dist-cjs/commands/CreateScriptCommand.js +0 -1
  18. package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
  19. package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +0 -1
  20. package/dist-cjs/commands/DeleteAliasCommand.js +0 -1
  21. package/dist-cjs/commands/DeleteBuildCommand.js +0 -1
  22. package/dist-cjs/commands/DeleteFleetCommand.js +0 -1
  23. package/dist-cjs/commands/DeleteFleetLocationsCommand.js +0 -1
  24. package/dist-cjs/commands/DeleteGameServerGroupCommand.js +0 -1
  25. package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +0 -1
  26. package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
  27. package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
  28. package/dist-cjs/commands/DeleteScalingPolicyCommand.js +0 -1
  29. package/dist-cjs/commands/DeleteScriptCommand.js +0 -1
  30. package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
  31. package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
  32. package/dist-cjs/commands/DeregisterGameServerCommand.js +0 -1
  33. package/dist-cjs/commands/DescribeAliasCommand.js +0 -1
  34. package/dist-cjs/commands/DescribeBuildCommand.js +0 -1
  35. package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
  36. package/dist-cjs/commands/DescribeFleetAttributesCommand.js +0 -1
  37. package/dist-cjs/commands/DescribeFleetCapacityCommand.js +0 -1
  38. package/dist-cjs/commands/DescribeFleetEventsCommand.js +0 -1
  39. package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +0 -1
  40. package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +0 -1
  41. package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
  42. package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +0 -1
  43. package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +0 -1
  44. package/dist-cjs/commands/DescribeGameServerCommand.js +0 -1
  45. package/dist-cjs/commands/DescribeGameServerGroupCommand.js +0 -1
  46. package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +0 -1
  47. package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +0 -1
  48. package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +0 -1
  49. package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +0 -1
  50. package/dist-cjs/commands/DescribeGameSessionsCommand.js +0 -1
  51. package/dist-cjs/commands/DescribeInstancesCommand.js +0 -1
  52. package/dist-cjs/commands/DescribeMatchmakingCommand.js +0 -1
  53. package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
  54. package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
  55. package/dist-cjs/commands/DescribePlayerSessionsCommand.js +0 -1
  56. package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +0 -1
  57. package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +0 -1
  58. package/dist-cjs/commands/DescribeScriptCommand.js +0 -1
  59. package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
  60. package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
  61. package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +0 -1
  62. package/dist-cjs/commands/GetInstanceAccessCommand.js +0 -1
  63. package/dist-cjs/commands/ListAliasesCommand.js +0 -1
  64. package/dist-cjs/commands/ListBuildsCommand.js +0 -1
  65. package/dist-cjs/commands/ListFleetsCommand.js +0 -1
  66. package/dist-cjs/commands/ListGameServerGroupsCommand.js +0 -1
  67. package/dist-cjs/commands/ListGameServersCommand.js +0 -1
  68. package/dist-cjs/commands/ListScriptsCommand.js +0 -1
  69. package/dist-cjs/commands/ListTagsForResourceCommand.js +0 -1
  70. package/dist-cjs/commands/PutScalingPolicyCommand.js +0 -1
  71. package/dist-cjs/commands/RegisterGameServerCommand.js +0 -1
  72. package/dist-cjs/commands/RequestUploadCredentialsCommand.js +0 -1
  73. package/dist-cjs/commands/ResolveAliasCommand.js +0 -1
  74. package/dist-cjs/commands/ResumeGameServerGroupCommand.js +0 -1
  75. package/dist-cjs/commands/SearchGameSessionsCommand.js +0 -1
  76. package/dist-cjs/commands/StartFleetActionsCommand.js +0 -1
  77. package/dist-cjs/commands/StartGameSessionPlacementCommand.js +0 -1
  78. package/dist-cjs/commands/StartMatchBackfillCommand.js +0 -1
  79. package/dist-cjs/commands/StartMatchmakingCommand.js +0 -1
  80. package/dist-cjs/commands/StopFleetActionsCommand.js +0 -1
  81. package/dist-cjs/commands/StopGameSessionPlacementCommand.js +0 -1
  82. package/dist-cjs/commands/StopMatchmakingCommand.js +0 -1
  83. package/dist-cjs/commands/SuspendGameServerGroupCommand.js +0 -1
  84. package/dist-cjs/commands/TagResourceCommand.js +0 -1
  85. package/dist-cjs/commands/UntagResourceCommand.js +0 -1
  86. package/dist-cjs/commands/UpdateAliasCommand.js +0 -1
  87. package/dist-cjs/commands/UpdateBuildCommand.js +0 -1
  88. package/dist-cjs/commands/UpdateFleetAttributesCommand.js +0 -1
  89. package/dist-cjs/commands/UpdateFleetCapacityCommand.js +0 -1
  90. package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +0 -1
  91. package/dist-cjs/commands/UpdateGameServerCommand.js +0 -1
  92. package/dist-cjs/commands/UpdateGameServerGroupCommand.js +0 -1
  93. package/dist-cjs/commands/UpdateGameSessionCommand.js +0 -1
  94. package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +0 -1
  95. package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
  96. package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +0 -1
  97. package/dist-cjs/commands/UpdateScriptCommand.js +0 -1
  98. package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
  99. package/dist-cjs/endpoints.js +0 -1
  100. package/dist-cjs/index.js +0 -1
  101. package/dist-cjs/models/index.js +0 -1
  102. package/dist-cjs/models/models_0.js +0 -1
  103. package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +0 -1
  104. package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +0 -1
  105. package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +0 -1
  106. package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
  107. package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +0 -1
  108. package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +0 -1
  109. package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
  110. package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
  111. package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +0 -1
  112. package/dist-cjs/pagination/DescribeInstancesPaginator.js +0 -1
  113. package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
  114. package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
  115. package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +0 -1
  116. package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +0 -1
  117. package/dist-cjs/pagination/Interfaces.js +0 -1
  118. package/dist-cjs/pagination/ListAliasesPaginator.js +0 -1
  119. package/dist-cjs/pagination/ListBuildsPaginator.js +0 -1
  120. package/dist-cjs/pagination/ListFleetsPaginator.js +0 -1
  121. package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +0 -1
  122. package/dist-cjs/pagination/ListGameServersPaginator.js +0 -1
  123. package/dist-cjs/pagination/ListScriptsPaginator.js +0 -1
  124. package/dist-cjs/pagination/SearchGameSessionsPaginator.js +0 -1
  125. package/dist-cjs/protocols/Aws_json1_1.js +0 -1
  126. package/dist-cjs/runtimeConfig.browser.js +2 -3
  127. package/dist-cjs/runtimeConfig.js +3 -4
  128. package/dist-cjs/runtimeConfig.native.js +0 -1
  129. package/dist-cjs/runtimeConfig.shared.js +0 -1
  130. package/dist-es/GameLift.js +0 -1
  131. package/dist-es/GameLiftClient.js +0 -1
  132. package/dist-es/commands/AcceptMatchCommand.js +0 -1
  133. package/dist-es/commands/ClaimGameServerCommand.js +0 -1
  134. package/dist-es/commands/CreateAliasCommand.js +0 -1
  135. package/dist-es/commands/CreateBuildCommand.js +0 -1
  136. package/dist-es/commands/CreateFleetCommand.js +0 -1
  137. package/dist-es/commands/CreateFleetLocationsCommand.js +0 -1
  138. package/dist-es/commands/CreateGameServerGroupCommand.js +0 -1
  139. package/dist-es/commands/CreateGameSessionCommand.js +0 -1
  140. package/dist-es/commands/CreateGameSessionQueueCommand.js +0 -1
  141. package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +0 -1
  142. package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +0 -1
  143. package/dist-es/commands/CreatePlayerSessionCommand.js +0 -1
  144. package/dist-es/commands/CreatePlayerSessionsCommand.js +0 -1
  145. package/dist-es/commands/CreateScriptCommand.js +0 -1
  146. package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
  147. package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +0 -1
  148. package/dist-es/commands/DeleteAliasCommand.js +0 -1
  149. package/dist-es/commands/DeleteBuildCommand.js +0 -1
  150. package/dist-es/commands/DeleteFleetCommand.js +0 -1
  151. package/dist-es/commands/DeleteFleetLocationsCommand.js +0 -1
  152. package/dist-es/commands/DeleteGameServerGroupCommand.js +0 -1
  153. package/dist-es/commands/DeleteGameSessionQueueCommand.js +0 -1
  154. package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
  155. package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
  156. package/dist-es/commands/DeleteScalingPolicyCommand.js +0 -1
  157. package/dist-es/commands/DeleteScriptCommand.js +0 -1
  158. package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
  159. package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
  160. package/dist-es/commands/DeregisterGameServerCommand.js +0 -1
  161. package/dist-es/commands/DescribeAliasCommand.js +0 -1
  162. package/dist-es/commands/DescribeBuildCommand.js +0 -1
  163. package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
  164. package/dist-es/commands/DescribeFleetAttributesCommand.js +0 -1
  165. package/dist-es/commands/DescribeFleetCapacityCommand.js +0 -1
  166. package/dist-es/commands/DescribeFleetEventsCommand.js +0 -1
  167. package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +0 -1
  168. package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +0 -1
  169. package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
  170. package/dist-es/commands/DescribeFleetPortSettingsCommand.js +0 -1
  171. package/dist-es/commands/DescribeFleetUtilizationCommand.js +0 -1
  172. package/dist-es/commands/DescribeGameServerCommand.js +0 -1
  173. package/dist-es/commands/DescribeGameServerGroupCommand.js +0 -1
  174. package/dist-es/commands/DescribeGameServerInstancesCommand.js +0 -1
  175. package/dist-es/commands/DescribeGameSessionDetailsCommand.js +0 -1
  176. package/dist-es/commands/DescribeGameSessionPlacementCommand.js +0 -1
  177. package/dist-es/commands/DescribeGameSessionQueuesCommand.js +0 -1
  178. package/dist-es/commands/DescribeGameSessionsCommand.js +0 -1
  179. package/dist-es/commands/DescribeInstancesCommand.js +0 -1
  180. package/dist-es/commands/DescribeMatchmakingCommand.js +0 -1
  181. package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
  182. package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
  183. package/dist-es/commands/DescribePlayerSessionsCommand.js +0 -1
  184. package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +0 -1
  185. package/dist-es/commands/DescribeScalingPoliciesCommand.js +0 -1
  186. package/dist-es/commands/DescribeScriptCommand.js +0 -1
  187. package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
  188. package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
  189. package/dist-es/commands/GetGameSessionLogUrlCommand.js +0 -1
  190. package/dist-es/commands/GetInstanceAccessCommand.js +0 -1
  191. package/dist-es/commands/ListAliasesCommand.js +0 -1
  192. package/dist-es/commands/ListBuildsCommand.js +0 -1
  193. package/dist-es/commands/ListFleetsCommand.js +0 -1
  194. package/dist-es/commands/ListGameServerGroupsCommand.js +0 -1
  195. package/dist-es/commands/ListGameServersCommand.js +0 -1
  196. package/dist-es/commands/ListScriptsCommand.js +0 -1
  197. package/dist-es/commands/ListTagsForResourceCommand.js +0 -1
  198. package/dist-es/commands/PutScalingPolicyCommand.js +0 -1
  199. package/dist-es/commands/RegisterGameServerCommand.js +0 -1
  200. package/dist-es/commands/RequestUploadCredentialsCommand.js +0 -1
  201. package/dist-es/commands/ResolveAliasCommand.js +0 -1
  202. package/dist-es/commands/ResumeGameServerGroupCommand.js +0 -1
  203. package/dist-es/commands/SearchGameSessionsCommand.js +0 -1
  204. package/dist-es/commands/StartFleetActionsCommand.js +0 -1
  205. package/dist-es/commands/StartGameSessionPlacementCommand.js +0 -1
  206. package/dist-es/commands/StartMatchBackfillCommand.js +0 -1
  207. package/dist-es/commands/StartMatchmakingCommand.js +0 -1
  208. package/dist-es/commands/StopFleetActionsCommand.js +0 -1
  209. package/dist-es/commands/StopGameSessionPlacementCommand.js +0 -1
  210. package/dist-es/commands/StopMatchmakingCommand.js +0 -1
  211. package/dist-es/commands/SuspendGameServerGroupCommand.js +0 -1
  212. package/dist-es/commands/TagResourceCommand.js +0 -1
  213. package/dist-es/commands/UntagResourceCommand.js +0 -1
  214. package/dist-es/commands/UpdateAliasCommand.js +0 -1
  215. package/dist-es/commands/UpdateBuildCommand.js +0 -1
  216. package/dist-es/commands/UpdateFleetAttributesCommand.js +0 -1
  217. package/dist-es/commands/UpdateFleetCapacityCommand.js +0 -1
  218. package/dist-es/commands/UpdateFleetPortSettingsCommand.js +0 -1
  219. package/dist-es/commands/UpdateGameServerCommand.js +0 -1
  220. package/dist-es/commands/UpdateGameServerGroupCommand.js +0 -1
  221. package/dist-es/commands/UpdateGameSessionCommand.js +0 -1
  222. package/dist-es/commands/UpdateGameSessionQueueCommand.js +0 -1
  223. package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
  224. package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +0 -1
  225. package/dist-es/commands/UpdateScriptCommand.js +0 -1
  226. package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
  227. package/dist-es/endpoints.js +0 -1
  228. package/dist-es/index.js +0 -1
  229. package/dist-es/models/index.js +0 -1
  230. package/dist-es/models/models_0.js +0 -1
  231. package/dist-es/pagination/DescribeFleetAttributesPaginator.js +0 -1
  232. package/dist-es/pagination/DescribeFleetCapacityPaginator.js +0 -1
  233. package/dist-es/pagination/DescribeFleetEventsPaginator.js +0 -1
  234. package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
  235. package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +0 -1
  236. package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +0 -1
  237. package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
  238. package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
  239. package/dist-es/pagination/DescribeGameSessionsPaginator.js +0 -1
  240. package/dist-es/pagination/DescribeInstancesPaginator.js +0 -1
  241. package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
  242. package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
  243. package/dist-es/pagination/DescribePlayerSessionsPaginator.js +0 -1
  244. package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +0 -1
  245. package/dist-es/pagination/Interfaces.js +0 -1
  246. package/dist-es/pagination/ListAliasesPaginator.js +0 -1
  247. package/dist-es/pagination/ListBuildsPaginator.js +0 -1
  248. package/dist-es/pagination/ListFleetsPaginator.js +0 -1
  249. package/dist-es/pagination/ListGameServerGroupsPaginator.js +0 -1
  250. package/dist-es/pagination/ListGameServersPaginator.js +0 -1
  251. package/dist-es/pagination/ListScriptsPaginator.js +0 -1
  252. package/dist-es/pagination/SearchGameSessionsPaginator.js +0 -1
  253. package/dist-es/protocols/Aws_json1_1.js +0 -1
  254. package/dist-es/runtimeConfig.browser.js +1 -2
  255. package/dist-es/runtimeConfig.js +2 -3
  256. package/dist-es/runtimeConfig.native.js +0 -1
  257. package/dist-es/runtimeConfig.shared.js +0 -1
  258. package/package.json +33 -30
  259. package/dist-cjs/GameLift.js.map +0 -1
  260. package/dist-cjs/GameLiftClient.js.map +0 -1
  261. package/dist-cjs/commands/AcceptMatchCommand.js.map +0 -1
  262. package/dist-cjs/commands/ClaimGameServerCommand.js.map +0 -1
  263. package/dist-cjs/commands/CreateAliasCommand.js.map +0 -1
  264. package/dist-cjs/commands/CreateBuildCommand.js.map +0 -1
  265. package/dist-cjs/commands/CreateFleetCommand.js.map +0 -1
  266. package/dist-cjs/commands/CreateFleetLocationsCommand.js.map +0 -1
  267. package/dist-cjs/commands/CreateGameServerGroupCommand.js.map +0 -1
  268. package/dist-cjs/commands/CreateGameSessionCommand.js.map +0 -1
  269. package/dist-cjs/commands/CreateGameSessionQueueCommand.js.map +0 -1
  270. package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js.map +0 -1
  271. package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js.map +0 -1
  272. package/dist-cjs/commands/CreatePlayerSessionCommand.js.map +0 -1
  273. package/dist-cjs/commands/CreatePlayerSessionsCommand.js.map +0 -1
  274. package/dist-cjs/commands/CreateScriptCommand.js.map +0 -1
  275. package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js.map +0 -1
  276. package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js.map +0 -1
  277. package/dist-cjs/commands/DeleteAliasCommand.js.map +0 -1
  278. package/dist-cjs/commands/DeleteBuildCommand.js.map +0 -1
  279. package/dist-cjs/commands/DeleteFleetCommand.js.map +0 -1
  280. package/dist-cjs/commands/DeleteFleetLocationsCommand.js.map +0 -1
  281. package/dist-cjs/commands/DeleteGameServerGroupCommand.js.map +0 -1
  282. package/dist-cjs/commands/DeleteGameSessionQueueCommand.js.map +0 -1
  283. package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js.map +0 -1
  284. package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js.map +0 -1
  285. package/dist-cjs/commands/DeleteScalingPolicyCommand.js.map +0 -1
  286. package/dist-cjs/commands/DeleteScriptCommand.js.map +0 -1
  287. package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js.map +0 -1
  288. package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js.map +0 -1
  289. package/dist-cjs/commands/DeregisterGameServerCommand.js.map +0 -1
  290. package/dist-cjs/commands/DescribeAliasCommand.js.map +0 -1
  291. package/dist-cjs/commands/DescribeBuildCommand.js.map +0 -1
  292. package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js.map +0 -1
  293. package/dist-cjs/commands/DescribeFleetAttributesCommand.js.map +0 -1
  294. package/dist-cjs/commands/DescribeFleetCapacityCommand.js.map +0 -1
  295. package/dist-cjs/commands/DescribeFleetEventsCommand.js.map +0 -1
  296. package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js.map +0 -1
  297. package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js.map +0 -1
  298. package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js.map +0 -1
  299. package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js.map +0 -1
  300. package/dist-cjs/commands/DescribeFleetUtilizationCommand.js.map +0 -1
  301. package/dist-cjs/commands/DescribeGameServerCommand.js.map +0 -1
  302. package/dist-cjs/commands/DescribeGameServerGroupCommand.js.map +0 -1
  303. package/dist-cjs/commands/DescribeGameServerInstancesCommand.js.map +0 -1
  304. package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js.map +0 -1
  305. package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js.map +0 -1
  306. package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js.map +0 -1
  307. package/dist-cjs/commands/DescribeGameSessionsCommand.js.map +0 -1
  308. package/dist-cjs/commands/DescribeInstancesCommand.js.map +0 -1
  309. package/dist-cjs/commands/DescribeMatchmakingCommand.js.map +0 -1
  310. package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js.map +0 -1
  311. package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js.map +0 -1
  312. package/dist-cjs/commands/DescribePlayerSessionsCommand.js.map +0 -1
  313. package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js.map +0 -1
  314. package/dist-cjs/commands/DescribeScalingPoliciesCommand.js.map +0 -1
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  634. package/src/pagination/ListFleetsPaginator.ts +0 -55
  635. package/src/pagination/ListGameServerGroupsPaginator.ts +0 -59
  636. package/src/pagination/ListGameServersPaginator.ts +0 -59
  637. package/src/pagination/ListScriptsPaginator.ts +0 -55
  638. package/src/pagination/SearchGameSessionsPaginator.ts +0 -59
  639. package/src/protocols/Aws_json1_1.ts +0 -14014
  640. package/src/runtimeConfig.browser.ts +0 -41
  641. package/src/runtimeConfig.native.ts +0 -17
  642. package/src/runtimeConfig.shared.ts +0 -17
  643. package/src/runtimeConfig.ts +0 -46
  644. package/tsconfig.es.json +0 -10
  645. package/tsconfig.json +0 -33
  646. package/tsconfig.types.json +0 -9
@@ -1,146 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { CreateFleetInput, CreateFleetOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1CreateFleetCommand,
18
- serializeAws_json1_1CreateFleetCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface CreateFleetCommandInput extends CreateFleetInput {}
22
- export interface CreateFleetCommandOutput extends CreateFleetOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>Creates a fleet of Amazon Elastic Compute Cloud (Amazon EC2) instances to host your
26
- * custom game server or Realtime Servers. Use this operation to configure the computing resources for
27
- * your fleet and provide instructions for running game servers on each instance.</p>
28
- * <p>Most GameLift fleets can deploy instances to multiple locations, including the home
29
- * Region (where the fleet is created) and an optional set of remote locations. Fleets that
30
- * are created in the following AWS Regions support multiple locations: us-east-1 (N.
31
- * Virginia), us-west-2 (Oregon), eu-central-1 (Frankfurt), eu-west-1 (Ireland),
32
- * ap-southeast-2 (Sydney), ap-northeast-1 (Tokyo), and ap-northeast-2 (Seoul). Fleets that
33
- * are created in other GameLift Regions can deploy instances in the fleet's home Region
34
- * only. All fleet instances use the same configuration regardless of location; however,
35
- * you can adjust capacity settings and turn auto-scaling on/off for each location.</p>
36
- * <p>To create a fleet, choose the hardware for your instances, specify a game server build
37
- * or Realtime script to deploy, and provide a runtime configuration to direct GameLift how
38
- * to start and run game servers on each instance in the fleet. Set permissions for inbound
39
- * traffic to your game servers, and enable optional features as needed. When creating a
40
- * multi-location fleet, provide a list of additional remote locations.</p>
41
- *
42
- * <p>If successful, this operation creates a new Fleet resource and places it in
43
- * <code>NEW</code> status, which prompts GameLift to initiate the <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-creation-workflow.html">fleet creation
44
- * workflow</a>. You can track fleet creation by checking fleet status using <a>DescribeFleetAttributes</a> and <a>DescribeFleetLocationAttributes</a>/, or by monitoring fleet creation events
45
- * using <a>DescribeFleetEvents</a>. As soon as the fleet status changes to
46
- * <code>ACTIVE</code>, you can enable automatic scaling for the fleet with <a>PutScalingPolicy</a> and set capacity for the home Region with <a>UpdateFleetCapacity</a>. When the status of each remote location reaches
47
- * <code>ACTIVE</code>, you can set capacity by location using <a>UpdateFleetCapacity</a>.</p>
48
- *
49
- *
50
- * <p>
51
- * <b>Learn more</b>
52
- * </p>
53
- * <p>
54
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up fleets</a>
55
- * </p>
56
- * <p>
57
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-creating-debug.html#fleets-creating-debug-creation">Debug fleet creation issues</a>
58
- * </p>
59
- * <p>
60
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Multi-location fleets</a>
61
- * </p>
62
- * <p>
63
- * <b>Related actions</b>
64
- * </p>
65
- * <p>
66
- * <a>CreateFleet</a> |
67
- * <a>UpdateFleetCapacity</a> |
68
- * <a>PutScalingPolicy</a> |
69
- * <a>DescribeEC2InstanceLimits</a> |
70
- * <a>DescribeFleetAttributes</a> |
71
- * <a>DescribeFleetLocationAttributes</a> |
72
- * <a>UpdateFleetAttributes</a> |
73
- * <a>StopFleetActions</a> |
74
- * <a>DeleteFleet</a> |
75
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
76
- * </p>
77
- * @example
78
- * Use a bare-bones client and the command you need to make an API call.
79
- * ```javascript
80
- * import { GameLiftClient, CreateFleetCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
81
- * // const { GameLiftClient, CreateFleetCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
82
- * const client = new GameLiftClient(config);
83
- * const command = new CreateFleetCommand(input);
84
- * const response = await client.send(command);
85
- * ```
86
- *
87
- * @see {@link CreateFleetCommandInput} for command's `input` shape.
88
- * @see {@link CreateFleetCommandOutput} for command's `response` shape.
89
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
90
- *
91
- */
92
- export class CreateFleetCommand extends $Command<
93
- CreateFleetCommandInput,
94
- CreateFleetCommandOutput,
95
- GameLiftClientResolvedConfig
96
- > {
97
- // Start section: command_properties
98
- // End section: command_properties
99
-
100
- constructor(readonly input: CreateFleetCommandInput) {
101
- // Start section: command_constructor
102
- super();
103
- // End section: command_constructor
104
- }
105
-
106
- /**
107
- * @internal
108
- */
109
- resolveMiddleware(
110
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
111
- configuration: GameLiftClientResolvedConfig,
112
- options?: __HttpHandlerOptions
113
- ): Handler<CreateFleetCommandInput, CreateFleetCommandOutput> {
114
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
115
-
116
- const stack = clientStack.concat(this.middlewareStack);
117
-
118
- const { logger } = configuration;
119
- const clientName = "GameLiftClient";
120
- const commandName = "CreateFleetCommand";
121
- const handlerExecutionContext: HandlerExecutionContext = {
122
- logger,
123
- clientName,
124
- commandName,
125
- inputFilterSensitiveLog: CreateFleetInput.filterSensitiveLog,
126
- outputFilterSensitiveLog: CreateFleetOutput.filterSensitiveLog,
127
- };
128
- const { requestHandler } = configuration;
129
- return stack.resolve(
130
- (request: FinalizeHandlerArguments<any>) =>
131
- requestHandler.handle(request.request as __HttpRequest, options || {}),
132
- handlerExecutionContext
133
- );
134
- }
135
-
136
- private serialize(input: CreateFleetCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
137
- return serializeAws_json1_1CreateFleetCommand(input, context);
138
- }
139
-
140
- private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateFleetCommandOutput> {
141
- return deserializeAws_json1_1CreateFleetCommand(output, context);
142
- }
143
-
144
- // Start section: command_body_extra
145
- // End section: command_body_extra
146
- }
@@ -1,137 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { CreateFleetLocationsInput, CreateFleetLocationsOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1CreateFleetLocationsCommand,
18
- serializeAws_json1_1CreateFleetLocationsCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface CreateFleetLocationsCommandInput extends CreateFleetLocationsInput {}
22
- export interface CreateFleetLocationsCommandOutput extends CreateFleetLocationsOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>Adds remote locations to a fleet and begins populating the new locations with EC2
26
- * instances. The new instances conform to the fleet's instance type, auto-scaling, and
27
- * other configuration settings. </p>
28
- * <note>
29
- * <p>This operation cannot be used with fleets that don't support remote locations. Fleets
30
- * can have multiple locations only if they reside in AWS Regions that support this
31
- * feature (see <a>CreateFleet</a> for the complete list) and were created
32
- * after the feature was released in March 2021.</p>
33
- * </note>
34
- * <p>To add fleet locations, specify the fleet to be updated and provide a list of one or
35
- * more locations. </p>
36
- * <p>If successful, this operation returns the list of added locations with their status set
37
- * to <code>NEW</code>. GameLift initiates the process of starting an instance in each added
38
- * location. You can track the status of each new location by monitoring location creation
39
- * events using <a>DescribeFleetEvents</a>. Alternatively, you can poll location
40
- * status by calling <a>DescribeFleetLocationAttributes</a>. After a location
41
- * status becomes <code>ACTIVE</code>, you can adjust the location's capacity as needed
42
- * with <a>UpdateFleetCapacity</a>.</p>
43
- * <p>
44
- * <b>Learn more</b>
45
- * </p>
46
- * <p>
47
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up fleets</a>
48
- * </p>
49
- * <p>
50
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Multi-location fleets</a>
51
- * </p>
52
- * <p>
53
- * <b>Related actions</b>
54
- * </p>
55
- * <p>
56
- * <a>CreateFleetLocations</a> |
57
- * <a>DescribeFleetLocationAttributes</a> |
58
- * <a>DescribeFleetLocationCapacity</a> |
59
- * <a>DescribeFleetLocationUtilization</a> |
60
- * <a>DescribeFleetAttributes</a> |
61
- * <a>DescribeFleetCapacity</a> |
62
- * <a>DescribeFleetUtilization</a> |
63
- * <a>UpdateFleetCapacity</a> |
64
- * <a>StopFleetActions</a> |
65
- * <a>DeleteFleetLocations</a> |
66
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
67
- * </p>
68
- * @example
69
- * Use a bare-bones client and the command you need to make an API call.
70
- * ```javascript
71
- * import { GameLiftClient, CreateFleetLocationsCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
72
- * // const { GameLiftClient, CreateFleetLocationsCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
73
- * const client = new GameLiftClient(config);
74
- * const command = new CreateFleetLocationsCommand(input);
75
- * const response = await client.send(command);
76
- * ```
77
- *
78
- * @see {@link CreateFleetLocationsCommandInput} for command's `input` shape.
79
- * @see {@link CreateFleetLocationsCommandOutput} for command's `response` shape.
80
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
81
- *
82
- */
83
- export class CreateFleetLocationsCommand extends $Command<
84
- CreateFleetLocationsCommandInput,
85
- CreateFleetLocationsCommandOutput,
86
- GameLiftClientResolvedConfig
87
- > {
88
- // Start section: command_properties
89
- // End section: command_properties
90
-
91
- constructor(readonly input: CreateFleetLocationsCommandInput) {
92
- // Start section: command_constructor
93
- super();
94
- // End section: command_constructor
95
- }
96
-
97
- /**
98
- * @internal
99
- */
100
- resolveMiddleware(
101
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
102
- configuration: GameLiftClientResolvedConfig,
103
- options?: __HttpHandlerOptions
104
- ): Handler<CreateFleetLocationsCommandInput, CreateFleetLocationsCommandOutput> {
105
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
106
-
107
- const stack = clientStack.concat(this.middlewareStack);
108
-
109
- const { logger } = configuration;
110
- const clientName = "GameLiftClient";
111
- const commandName = "CreateFleetLocationsCommand";
112
- const handlerExecutionContext: HandlerExecutionContext = {
113
- logger,
114
- clientName,
115
- commandName,
116
- inputFilterSensitiveLog: CreateFleetLocationsInput.filterSensitiveLog,
117
- outputFilterSensitiveLog: CreateFleetLocationsOutput.filterSensitiveLog,
118
- };
119
- const { requestHandler } = configuration;
120
- return stack.resolve(
121
- (request: FinalizeHandlerArguments<any>) =>
122
- requestHandler.handle(request.request as __HttpRequest, options || {}),
123
- handlerExecutionContext
124
- );
125
- }
126
-
127
- private serialize(input: CreateFleetLocationsCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
128
- return serializeAws_json1_1CreateFleetLocationsCommand(input, context);
129
- }
130
-
131
- private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateFleetLocationsCommandOutput> {
132
- return deserializeAws_json1_1CreateFleetLocationsCommand(output, context);
133
- }
134
-
135
- // Start section: command_body_extra
136
- // End section: command_body_extra
137
- }
@@ -1,148 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { CreateGameServerGroupInput, CreateGameServerGroupOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1CreateGameServerGroupCommand,
18
- serializeAws_json1_1CreateGameServerGroupCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface CreateGameServerGroupCommandInput extends CreateGameServerGroupInput {}
22
- export interface CreateGameServerGroupCommandOutput extends CreateGameServerGroupOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>
26
- * <b>This operation is used with the GameLift FleetIQ solution and game server groups.</b>
27
- * </p>
28
- * <p>Creates a GameLift FleetIQ game server group for managing game hosting on a collection of
29
- * Amazon EC2 instances for game hosting. This operation creates the game server group,
30
- * creates an Auto Scaling group in your AWS account, and establishes a link between the
31
- * two groups. You can view the status of your game server groups in the GameLift console.
32
- * Game server group metrics and events are emitted to Amazon CloudWatch.</p>
33
- * <p>Before creating a new game server group, you must have the following: </p>
34
- * <ul>
35
- * <li>
36
- * <p>An Amazon EC2 launch template that specifies how to launch Amazon EC2 instances
37
- * with your game server build. For more information, see <a href="https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/ec2-launch-templates.html"> Launching an Instance from a Launch Template</a> in the
38
- * <i>Amazon EC2 User Guide</i>. </p>
39
- * </li>
40
- * <li>
41
- * <p>An IAM role that extends limited access to your AWS account to allow GameLift FleetIQ to create and
42
- * interact with the Auto Scaling group. For more information, see <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-iam-permissions-roles.html">Create IAM roles for cross-service interaction</a> in the <i>GameLift FleetIQ Developer
43
- * Guide</i>.</p>
44
- * </li>
45
- * </ul>
46
- * <p>To create a new game server group, specify a unique group name, IAM role and Amazon EC2
47
- * launch template, and provide a list of instance types that can be used in the group. You
48
- * must also set initial maximum and minimum limits on the group's instance count. You can
49
- * optionally set an Auto Scaling policy with target tracking based on a GameLift FleetIQ
50
- * metric.</p>
51
- * <p>Once the game server group and corresponding Auto Scaling group are created, you have
52
- * full access to change the Auto Scaling group's configuration as needed. Several
53
- * properties that are set when creating a game server group, including maximum/minimum
54
- * size and auto-scaling policy settings, must be updated directly in the Auto Scaling
55
- * group. Keep in mind that some Auto Scaling group properties are periodically updated by
56
- * GameLift FleetIQ as part of its balancing activities to optimize for availability and
57
- * cost.</p>
58
- * <p>
59
- * <b>Learn more</b>
60
- * </p>
61
- * <p>
62
- * <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html">GameLift FleetIQ Guide</a>
63
- * </p>
64
- *
65
- * <p>
66
- * <b>Related actions</b>
67
- * </p>
68
- * <p>
69
- * <a>CreateGameServerGroup</a> |
70
- * <a>ListGameServerGroups</a> |
71
- * <a>DescribeGameServerGroup</a> |
72
- * <a>UpdateGameServerGroup</a> |
73
- * <a>DeleteGameServerGroup</a> |
74
- * <a>ResumeGameServerGroup</a> |
75
- * <a>SuspendGameServerGroup</a> |
76
- * <a>DescribeGameServerInstances</a> |
77
- * <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/reference-awssdk-fleetiq.html">All APIs by task</a>
78
- * </p>
79
- * @example
80
- * Use a bare-bones client and the command you need to make an API call.
81
- * ```javascript
82
- * import { GameLiftClient, CreateGameServerGroupCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
83
- * // const { GameLiftClient, CreateGameServerGroupCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
84
- * const client = new GameLiftClient(config);
85
- * const command = new CreateGameServerGroupCommand(input);
86
- * const response = await client.send(command);
87
- * ```
88
- *
89
- * @see {@link CreateGameServerGroupCommandInput} for command's `input` shape.
90
- * @see {@link CreateGameServerGroupCommandOutput} for command's `response` shape.
91
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
92
- *
93
- */
94
- export class CreateGameServerGroupCommand extends $Command<
95
- CreateGameServerGroupCommandInput,
96
- CreateGameServerGroupCommandOutput,
97
- GameLiftClientResolvedConfig
98
- > {
99
- // Start section: command_properties
100
- // End section: command_properties
101
-
102
- constructor(readonly input: CreateGameServerGroupCommandInput) {
103
- // Start section: command_constructor
104
- super();
105
- // End section: command_constructor
106
- }
107
-
108
- /**
109
- * @internal
110
- */
111
- resolveMiddleware(
112
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
113
- configuration: GameLiftClientResolvedConfig,
114
- options?: __HttpHandlerOptions
115
- ): Handler<CreateGameServerGroupCommandInput, CreateGameServerGroupCommandOutput> {
116
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
117
-
118
- const stack = clientStack.concat(this.middlewareStack);
119
-
120
- const { logger } = configuration;
121
- const clientName = "GameLiftClient";
122
- const commandName = "CreateGameServerGroupCommand";
123
- const handlerExecutionContext: HandlerExecutionContext = {
124
- logger,
125
- clientName,
126
- commandName,
127
- inputFilterSensitiveLog: CreateGameServerGroupInput.filterSensitiveLog,
128
- outputFilterSensitiveLog: CreateGameServerGroupOutput.filterSensitiveLog,
129
- };
130
- const { requestHandler } = configuration;
131
- return stack.resolve(
132
- (request: FinalizeHandlerArguments<any>) =>
133
- requestHandler.handle(request.request as __HttpRequest, options || {}),
134
- handlerExecutionContext
135
- );
136
- }
137
-
138
- private serialize(input: CreateGameServerGroupCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
139
- return serializeAws_json1_1CreateGameServerGroupCommand(input, context);
140
- }
141
-
142
- private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateGameServerGroupCommandOutput> {
143
- return deserializeAws_json1_1CreateGameServerGroupCommand(output, context);
144
- }
145
-
146
- // Start section: command_body_extra
147
- // End section: command_body_extra
148
- }
@@ -1,148 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { CreateGameSessionInput, CreateGameSessionOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1CreateGameSessionCommand,
18
- serializeAws_json1_1CreateGameSessionCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface CreateGameSessionCommandInput extends CreateGameSessionInput {}
22
- export interface CreateGameSessionCommandOutput extends CreateGameSessionOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>Creates a multiplayer game session for players in a specific fleet location. This
26
- * operation prompts an available server process to start a game session and retrieves
27
- * connection information for the new game session. As an alternative, consider using the
28
- * GameLift game session placement feature with </p>
29
- * <p>with <a>StartGameSessionPlacement</a>, which uses FleetIQ algorithms and
30
- * queues to optimize the placement process.</p>
31
- * <p>When creating a game session, you specify exactly where you want to place it and
32
- * provide a set of game session configuration settings. The fleet must be in
33
- * <code>ACTIVE</code> status before a game session can be created in it. </p>
34
- * <p>This operation can be used in the following ways: </p>
35
- * <ul>
36
- * <li>
37
- * <p>To create a game session on an instance in a fleet's home Region, provide a
38
- * fleet or alias ID along with your game session configuration. </p>
39
- * </li>
40
- * <li>
41
- * <p>To create a game session on an instance in a fleet's remote location, provide
42
- * a fleet or alias ID and a location name, along with your game session
43
- * configuration. </p>
44
- * </li>
45
- * </ul>
46
- * <p>If successful, a workflow is initiated to start a new game session. A
47
- * <code>GameSession</code> object is returned containing the game session
48
- * configuration and status. When the status is <code>ACTIVE</code>, game session
49
- * connection information is provided and player sessions can be created for the game
50
- * session. By default, newly created game sessions are open to new players. You can
51
- * restrict new player access by using <a>UpdateGameSession</a> to change the
52
- * game session's player session creation policy.</p>
53
- * <p>Game session logs are retained for all active game sessions for 14 days. To access the
54
- * logs, call <a>GetGameSessionLogUrl</a> to download the log files.</p>
55
- * <p>
56
- * <i>Available in GameLift Local.</i>
57
- * </p>
58
- * <p>
59
- * <b>Learn more</b>
60
- * </p>
61
- * <p>
62
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession">Start a game session</a>
63
- * </p>
64
- * <p>
65
- * <b>Related actions</b>
66
- * </p>
67
- * <p>
68
- * <a>CreateGameSession</a> |
69
- * <a>DescribeGameSessions</a> |
70
- * <a>DescribeGameSessionDetails</a> |
71
- * <a>SearchGameSessions</a> |
72
- * <a>UpdateGameSession</a> |
73
- * <a>GetGameSessionLogUrl</a> |
74
- * <a>StartGameSessionPlacement</a> |
75
- * <a>DescribeGameSessionPlacement</a> |
76
- * <a>StopGameSessionPlacement</a> |
77
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
78
- * </p>
79
- * @example
80
- * Use a bare-bones client and the command you need to make an API call.
81
- * ```javascript
82
- * import { GameLiftClient, CreateGameSessionCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
83
- * // const { GameLiftClient, CreateGameSessionCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
84
- * const client = new GameLiftClient(config);
85
- * const command = new CreateGameSessionCommand(input);
86
- * const response = await client.send(command);
87
- * ```
88
- *
89
- * @see {@link CreateGameSessionCommandInput} for command's `input` shape.
90
- * @see {@link CreateGameSessionCommandOutput} for command's `response` shape.
91
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
92
- *
93
- */
94
- export class CreateGameSessionCommand extends $Command<
95
- CreateGameSessionCommandInput,
96
- CreateGameSessionCommandOutput,
97
- GameLiftClientResolvedConfig
98
- > {
99
- // Start section: command_properties
100
- // End section: command_properties
101
-
102
- constructor(readonly input: CreateGameSessionCommandInput) {
103
- // Start section: command_constructor
104
- super();
105
- // End section: command_constructor
106
- }
107
-
108
- /**
109
- * @internal
110
- */
111
- resolveMiddleware(
112
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
113
- configuration: GameLiftClientResolvedConfig,
114
- options?: __HttpHandlerOptions
115
- ): Handler<CreateGameSessionCommandInput, CreateGameSessionCommandOutput> {
116
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
117
-
118
- const stack = clientStack.concat(this.middlewareStack);
119
-
120
- const { logger } = configuration;
121
- const clientName = "GameLiftClient";
122
- const commandName = "CreateGameSessionCommand";
123
- const handlerExecutionContext: HandlerExecutionContext = {
124
- logger,
125
- clientName,
126
- commandName,
127
- inputFilterSensitiveLog: CreateGameSessionInput.filterSensitiveLog,
128
- outputFilterSensitiveLog: CreateGameSessionOutput.filterSensitiveLog,
129
- };
130
- const { requestHandler } = configuration;
131
- return stack.resolve(
132
- (request: FinalizeHandlerArguments<any>) =>
133
- requestHandler.handle(request.request as __HttpRequest, options || {}),
134
- handlerExecutionContext
135
- );
136
- }
137
-
138
- private serialize(input: CreateGameSessionCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
139
- return serializeAws_json1_1CreateGameSessionCommand(input, context);
140
- }
141
-
142
- private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateGameSessionCommandOutput> {
143
- return deserializeAws_json1_1CreateGameSessionCommand(output, context);
144
- }
145
-
146
- // Start section: command_body_extra
147
- // End section: command_body_extra
148
- }