@aws-sdk/client-gamelift 3.35.0 → 3.36.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist-cjs/GameLift.js +0 -1
- package/dist-cjs/GameLiftClient.js +0 -1
- package/dist-cjs/commands/AcceptMatchCommand.js +0 -1
- package/dist-cjs/commands/ClaimGameServerCommand.js +0 -1
- package/dist-cjs/commands/CreateAliasCommand.js +0 -1
- package/dist-cjs/commands/CreateBuildCommand.js +0 -1
- package/dist-cjs/commands/CreateFleetCommand.js +0 -1
- package/dist-cjs/commands/CreateFleetLocationsCommand.js +0 -1
- package/dist-cjs/commands/CreateGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/CreateGameSessionCommand.js +0 -1
- package/dist-cjs/commands/CreateGameSessionQueueCommand.js +0 -1
- package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +0 -1
- package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +0 -1
- package/dist-cjs/commands/CreatePlayerSessionCommand.js +0 -1
- package/dist-cjs/commands/CreatePlayerSessionsCommand.js +0 -1
- package/dist-cjs/commands/CreateScriptCommand.js +0 -1
- package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +0 -1
- package/dist-cjs/commands/DeleteAliasCommand.js +0 -1
- package/dist-cjs/commands/DeleteBuildCommand.js +0 -1
- package/dist-cjs/commands/DeleteFleetCommand.js +0 -1
- package/dist-cjs/commands/DeleteFleetLocationsCommand.js +0 -1
- package/dist-cjs/commands/DeleteGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +0 -1
- package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
- package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
- package/dist-cjs/commands/DeleteScalingPolicyCommand.js +0 -1
- package/dist-cjs/commands/DeleteScriptCommand.js +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
- package/dist-cjs/commands/DeregisterGameServerCommand.js +0 -1
- package/dist-cjs/commands/DescribeAliasCommand.js +0 -1
- package/dist-cjs/commands/DescribeBuildCommand.js +0 -1
- package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetAttributesCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetCapacityCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetEventsCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +0 -1
- package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameServerCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +0 -1
- package/dist-cjs/commands/DescribeGameSessionsCommand.js +0 -1
- package/dist-cjs/commands/DescribeInstancesCommand.js +0 -1
- package/dist-cjs/commands/DescribeMatchmakingCommand.js +0 -1
- package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
- package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
- package/dist-cjs/commands/DescribePlayerSessionsCommand.js +0 -1
- package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +0 -1
- package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +0 -1
- package/dist-cjs/commands/DescribeScriptCommand.js +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
- package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +0 -1
- package/dist-cjs/commands/GetInstanceAccessCommand.js +0 -1
- package/dist-cjs/commands/ListAliasesCommand.js +0 -1
- package/dist-cjs/commands/ListBuildsCommand.js +0 -1
- package/dist-cjs/commands/ListFleetsCommand.js +0 -1
- package/dist-cjs/commands/ListGameServerGroupsCommand.js +0 -1
- package/dist-cjs/commands/ListGameServersCommand.js +0 -1
- package/dist-cjs/commands/ListScriptsCommand.js +0 -1
- package/dist-cjs/commands/ListTagsForResourceCommand.js +0 -1
- package/dist-cjs/commands/PutScalingPolicyCommand.js +0 -1
- package/dist-cjs/commands/RegisterGameServerCommand.js +0 -1
- package/dist-cjs/commands/RequestUploadCredentialsCommand.js +0 -1
- package/dist-cjs/commands/ResolveAliasCommand.js +0 -1
- package/dist-cjs/commands/ResumeGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/SearchGameSessionsCommand.js +0 -1
- package/dist-cjs/commands/StartFleetActionsCommand.js +0 -1
- package/dist-cjs/commands/StartGameSessionPlacementCommand.js +0 -1
- package/dist-cjs/commands/StartMatchBackfillCommand.js +0 -1
- package/dist-cjs/commands/StartMatchmakingCommand.js +0 -1
- package/dist-cjs/commands/StopFleetActionsCommand.js +0 -1
- package/dist-cjs/commands/StopGameSessionPlacementCommand.js +0 -1
- package/dist-cjs/commands/StopMatchmakingCommand.js +0 -1
- package/dist-cjs/commands/SuspendGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/TagResourceCommand.js +0 -1
- package/dist-cjs/commands/UntagResourceCommand.js +0 -1
- package/dist-cjs/commands/UpdateAliasCommand.js +0 -1
- package/dist-cjs/commands/UpdateBuildCommand.js +0 -1
- package/dist-cjs/commands/UpdateFleetAttributesCommand.js +0 -1
- package/dist-cjs/commands/UpdateFleetCapacityCommand.js +0 -1
- package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameServerCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameServerGroupCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameSessionCommand.js +0 -1
- package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +0 -1
- package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
- package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +0 -1
- package/dist-cjs/commands/UpdateScriptCommand.js +0 -1
- package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
- package/dist-cjs/endpoints.js +0 -1
- package/dist-cjs/index.js +0 -1
- package/dist-cjs/models/index.js +0 -1
- package/dist-cjs/models/models_0.js +0 -1
- package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeInstancesPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +0 -1
- package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +0 -1
- package/dist-cjs/pagination/Interfaces.js +0 -1
- package/dist-cjs/pagination/ListAliasesPaginator.js +0 -1
- package/dist-cjs/pagination/ListBuildsPaginator.js +0 -1
- package/dist-cjs/pagination/ListFleetsPaginator.js +0 -1
- package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +0 -1
- package/dist-cjs/pagination/ListGameServersPaginator.js +0 -1
- package/dist-cjs/pagination/ListScriptsPaginator.js +0 -1
- package/dist-cjs/pagination/SearchGameSessionsPaginator.js +0 -1
- package/dist-cjs/protocols/Aws_json1_1.js +0 -1
- package/dist-cjs/runtimeConfig.browser.js +2 -3
- package/dist-cjs/runtimeConfig.js +3 -4
- package/dist-cjs/runtimeConfig.native.js +0 -1
- package/dist-cjs/runtimeConfig.shared.js +0 -1
- package/dist-es/GameLift.js +0 -1
- package/dist-es/GameLiftClient.js +0 -1
- package/dist-es/commands/AcceptMatchCommand.js +0 -1
- package/dist-es/commands/ClaimGameServerCommand.js +0 -1
- package/dist-es/commands/CreateAliasCommand.js +0 -1
- package/dist-es/commands/CreateBuildCommand.js +0 -1
- package/dist-es/commands/CreateFleetCommand.js +0 -1
- package/dist-es/commands/CreateFleetLocationsCommand.js +0 -1
- package/dist-es/commands/CreateGameServerGroupCommand.js +0 -1
- package/dist-es/commands/CreateGameSessionCommand.js +0 -1
- package/dist-es/commands/CreateGameSessionQueueCommand.js +0 -1
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +0 -1
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +0 -1
- package/dist-es/commands/CreatePlayerSessionCommand.js +0 -1
- package/dist-es/commands/CreatePlayerSessionsCommand.js +0 -1
- package/dist-es/commands/CreateScriptCommand.js +0 -1
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +0 -1
- package/dist-es/commands/DeleteAliasCommand.js +0 -1
- package/dist-es/commands/DeleteBuildCommand.js +0 -1
- package/dist-es/commands/DeleteFleetCommand.js +0 -1
- package/dist-es/commands/DeleteFleetLocationsCommand.js +0 -1
- package/dist-es/commands/DeleteGameServerGroupCommand.js +0 -1
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +0 -1
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
- package/dist-es/commands/DeleteScalingPolicyCommand.js +0 -1
- package/dist-es/commands/DeleteScriptCommand.js +0 -1
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
- package/dist-es/commands/DeregisterGameServerCommand.js +0 -1
- package/dist-es/commands/DescribeAliasCommand.js +0 -1
- package/dist-es/commands/DescribeBuildCommand.js +0 -1
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
- package/dist-es/commands/DescribeFleetAttributesCommand.js +0 -1
- package/dist-es/commands/DescribeFleetCapacityCommand.js +0 -1
- package/dist-es/commands/DescribeFleetEventsCommand.js +0 -1
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +0 -1
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +0 -1
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +0 -1
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +0 -1
- package/dist-es/commands/DescribeGameServerCommand.js +0 -1
- package/dist-es/commands/DescribeGameServerGroupCommand.js +0 -1
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +0 -1
- package/dist-es/commands/DescribeGameSessionsCommand.js +0 -1
- package/dist-es/commands/DescribeInstancesCommand.js +0 -1
- package/dist-es/commands/DescribeMatchmakingCommand.js +0 -1
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
- package/dist-es/commands/DescribePlayerSessionsCommand.js +0 -1
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +0 -1
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +0 -1
- package/dist-es/commands/DescribeScriptCommand.js +0 -1
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +0 -1
- package/dist-es/commands/GetInstanceAccessCommand.js +0 -1
- package/dist-es/commands/ListAliasesCommand.js +0 -1
- package/dist-es/commands/ListBuildsCommand.js +0 -1
- package/dist-es/commands/ListFleetsCommand.js +0 -1
- package/dist-es/commands/ListGameServerGroupsCommand.js +0 -1
- package/dist-es/commands/ListGameServersCommand.js +0 -1
- package/dist-es/commands/ListScriptsCommand.js +0 -1
- package/dist-es/commands/ListTagsForResourceCommand.js +0 -1
- package/dist-es/commands/PutScalingPolicyCommand.js +0 -1
- package/dist-es/commands/RegisterGameServerCommand.js +0 -1
- package/dist-es/commands/RequestUploadCredentialsCommand.js +0 -1
- package/dist-es/commands/ResolveAliasCommand.js +0 -1
- package/dist-es/commands/ResumeGameServerGroupCommand.js +0 -1
- package/dist-es/commands/SearchGameSessionsCommand.js +0 -1
- package/dist-es/commands/StartFleetActionsCommand.js +0 -1
- package/dist-es/commands/StartGameSessionPlacementCommand.js +0 -1
- package/dist-es/commands/StartMatchBackfillCommand.js +0 -1
- package/dist-es/commands/StartMatchmakingCommand.js +0 -1
- package/dist-es/commands/StopFleetActionsCommand.js +0 -1
- package/dist-es/commands/StopGameSessionPlacementCommand.js +0 -1
- package/dist-es/commands/StopMatchmakingCommand.js +0 -1
- package/dist-es/commands/SuspendGameServerGroupCommand.js +0 -1
- package/dist-es/commands/TagResourceCommand.js +0 -1
- package/dist-es/commands/UntagResourceCommand.js +0 -1
- package/dist-es/commands/UpdateAliasCommand.js +0 -1
- package/dist-es/commands/UpdateBuildCommand.js +0 -1
- package/dist-es/commands/UpdateFleetAttributesCommand.js +0 -1
- package/dist-es/commands/UpdateFleetCapacityCommand.js +0 -1
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +0 -1
- package/dist-es/commands/UpdateGameServerCommand.js +0 -1
- package/dist-es/commands/UpdateGameServerGroupCommand.js +0 -1
- package/dist-es/commands/UpdateGameSessionCommand.js +0 -1
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +0 -1
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +0 -1
- package/dist-es/commands/UpdateScriptCommand.js +0 -1
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
- package/dist-es/endpoints.js +0 -1
- package/dist-es/index.js +0 -1
- package/dist-es/models/index.js +0 -1
- package/dist-es/models/models_0.js +0 -1
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +0 -1
- package/dist-es/pagination/DescribeInstancesPaginator.js +0 -1
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +0 -1
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +0 -1
- package/dist-es/pagination/Interfaces.js +0 -1
- package/dist-es/pagination/ListAliasesPaginator.js +0 -1
- package/dist-es/pagination/ListBuildsPaginator.js +0 -1
- package/dist-es/pagination/ListFleetsPaginator.js +0 -1
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +0 -1
- package/dist-es/pagination/ListGameServersPaginator.js +0 -1
- package/dist-es/pagination/ListScriptsPaginator.js +0 -1
- package/dist-es/pagination/SearchGameSessionsPaginator.js +0 -1
- package/dist-es/protocols/Aws_json1_1.js +0 -1
- package/dist-es/runtimeConfig.browser.js +1 -2
- package/dist-es/runtimeConfig.js +2 -3
- package/dist-es/runtimeConfig.native.js +0 -1
- package/dist-es/runtimeConfig.shared.js +0 -1
- package/package.json +33 -30
- package/dist-cjs/GameLift.js.map +0 -1
- package/dist-cjs/GameLiftClient.js.map +0 -1
- package/dist-cjs/commands/AcceptMatchCommand.js.map +0 -1
- package/dist-cjs/commands/ClaimGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/CreateAliasCommand.js.map +0 -1
- package/dist-cjs/commands/CreateBuildCommand.js.map +0 -1
- package/dist-cjs/commands/CreateFleetCommand.js.map +0 -1
- package/dist-cjs/commands/CreateFleetLocationsCommand.js.map +0 -1
- package/dist-cjs/commands/CreateGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/CreateGameSessionCommand.js.map +0 -1
- package/dist-cjs/commands/CreateGameSessionQueueCommand.js.map +0 -1
- package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js.map +0 -1
- package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js.map +0 -1
- package/dist-cjs/commands/CreatePlayerSessionCommand.js.map +0 -1
- package/dist-cjs/commands/CreatePlayerSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/CreateScriptCommand.js.map +0 -1
- package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js.map +0 -1
- package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteAliasCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteBuildCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteFleetCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteFleetLocationsCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteGameSessionQueueCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteScalingPolicyCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteScriptCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js.map +0 -1
- package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js.map +0 -1
- package/dist-cjs/commands/DeregisterGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeAliasCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeBuildCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetAttributesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetCapacityCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetEventsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeFleetUtilizationCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameServerInstancesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeGameSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeInstancesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeMatchmakingCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribePlayerSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeScalingPoliciesCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeScriptCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js.map +0 -1
- package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js.map +0 -1
- package/dist-cjs/commands/GetGameSessionLogUrlCommand.js.map +0 -1
- package/dist-cjs/commands/GetInstanceAccessCommand.js.map +0 -1
- package/dist-cjs/commands/ListAliasesCommand.js.map +0 -1
- package/dist-cjs/commands/ListBuildsCommand.js.map +0 -1
- package/dist-cjs/commands/ListFleetsCommand.js.map +0 -1
- package/dist-cjs/commands/ListGameServerGroupsCommand.js.map +0 -1
- package/dist-cjs/commands/ListGameServersCommand.js.map +0 -1
- package/dist-cjs/commands/ListScriptsCommand.js.map +0 -1
- package/dist-cjs/commands/ListTagsForResourceCommand.js.map +0 -1
- package/dist-cjs/commands/PutScalingPolicyCommand.js.map +0 -1
- package/dist-cjs/commands/RegisterGameServerCommand.js.map +0 -1
- package/dist-cjs/commands/RequestUploadCredentialsCommand.js.map +0 -1
- package/dist-cjs/commands/ResolveAliasCommand.js.map +0 -1
- package/dist-cjs/commands/ResumeGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/SearchGameSessionsCommand.js.map +0 -1
- package/dist-cjs/commands/StartFleetActionsCommand.js.map +0 -1
- package/dist-cjs/commands/StartGameSessionPlacementCommand.js.map +0 -1
- package/dist-cjs/commands/StartMatchBackfillCommand.js.map +0 -1
- package/dist-cjs/commands/StartMatchmakingCommand.js.map +0 -1
- package/dist-cjs/commands/StopFleetActionsCommand.js.map +0 -1
- package/dist-cjs/commands/StopGameSessionPlacementCommand.js.map +0 -1
- package/dist-cjs/commands/StopMatchmakingCommand.js.map +0 -1
- package/dist-cjs/commands/SuspendGameServerGroupCommand.js.map +0 -1
- package/dist-cjs/commands/TagResourceCommand.js.map +0 -1
- package/dist-cjs/commands/UntagResourceCommand.js.map +0 -1
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* timeout, the proposed match is dropped. The matchmaking tickets are then handled in one
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* of two ways: For tickets where one or more players rejected the match, the ticket status
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* is returned to <code>SEARCHING</code> to find a new match. For tickets where one or more
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* players failed to respond, the ticket status is set to <code>CANCELLED</code>, and
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* processing is terminated. A new matchmaking request for these players can be submitted
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* as needed. </p>
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* <b>Learn more</b>
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* </p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-client.html">
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* Add FlexMatch to a game client</a>
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* </p>
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* <p>
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* <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-events.html"> FlexMatch events</a> (reference)</p>
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* <b>Related actions</b>
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* </p>
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* <a>StartMatchmaking</a> |
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* </p>
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* @example
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* ```javascript
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* // const { GameLiftClient, AcceptMatchCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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*
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*
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export class AcceptMatchCommand extends $Command<
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GameLiftClientResolvedConfig
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> {
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// Start section: command_properties
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constructor(readonly input: AcceptMatchCommandInput) {
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}
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/**
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resolveMiddleware(
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configuration: GameLiftClientResolvedConfig,
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options?: __HttpHandlerOptions
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): Handler<AcceptMatchCommandInput, AcceptMatchCommandOutput> {
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const stack = clientStack.concat(this.middlewareStack);
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const { logger } = configuration;
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const clientName = "GameLiftClient";
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const commandName = "AcceptMatchCommand";
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const handlerExecutionContext: HandlerExecutionContext = {
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logger,
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clientName,
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commandName,
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inputFilterSensitiveLog: AcceptMatchInput.filterSensitiveLog,
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};
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const { requestHandler } = configuration;
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requestHandler.handle(request.request as __HttpRequest, options || {}),
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handlerExecutionContext
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);
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}
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private serialize(input: AcceptMatchCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
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return serializeAws_json1_1AcceptMatchCommand(input, context);
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}
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private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<AcceptMatchCommandOutput> {
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return deserializeAws_json1_1AcceptMatchCommand(output, context);
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}
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// Start section: command_body_extra
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// End section: command_body_extra
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}
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@@ -1,147 +0,0 @@
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import { getSerdePlugin } from "@aws-sdk/middleware-serde";
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import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
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import { Command as $Command } from "@aws-sdk/smithy-client";
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import {
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FinalizeHandlerArguments,
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Handler,
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HandlerExecutionContext,
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HttpHandlerOptions as __HttpHandlerOptions,
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MetadataBearer as __MetadataBearer,
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MiddlewareStack,
|
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SerdeContext as __SerdeContext,
|
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} from "@aws-sdk/types";
|
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|
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
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import { ClaimGameServerInput, ClaimGameServerOutput } from "../models/models_0";
|
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import {
|
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deserializeAws_json1_1ClaimGameServerCommand,
|
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serializeAws_json1_1ClaimGameServerCommand,
|
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} from "../protocols/Aws_json1_1";
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|
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|
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export interface ClaimGameServerCommandInput extends ClaimGameServerInput {}
|
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export interface ClaimGameServerCommandOutput extends ClaimGameServerOutput, __MetadataBearer {}
|
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|
-
|
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|
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/**
|
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25
|
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* <p>
|
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|
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* <b>This operation is used with the GameLift FleetIQ solution and game server groups.</b>
|
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|
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* </p>
|
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|
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* <p>Locates an available game server and temporarily reserves it to host gameplay and
|
|
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|
-
* players. This operation is called from a game client or client service (such as a
|
|
30
|
-
* matchmaker) to request hosting resources for a new game session. In response, GameLift FleetIQ
|
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|
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* locates an available game server, places it in <code>CLAIMED</code> status for 60
|
|
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|
-
* seconds, and returns connection information that players can use to connect to the game
|
|
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|
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* server. </p>
|
|
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|
-
* <p>To claim a game server, identify a game server group. You can also specify a game
|
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|
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* server ID, although this approach bypasses GameLift FleetIQ placement optimization. Optionally,
|
|
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|
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* include game data to pass to the game server at the start of a game session, such as a
|
|
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|
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* game map or player information. </p>
|
|
38
|
-
* <p>When a game server is successfully claimed, connection information is returned. A
|
|
39
|
-
* claimed game server's utilization status remains <code>AVAILABLE</code> while the claim
|
|
40
|
-
* status is set to <code>CLAIMED</code> for up to 60 seconds. This time period gives the
|
|
41
|
-
* game server time to update its status to <code>UTILIZED</code> (using <a>UpdateGameServer</a>) once players join. If the game server's status is not
|
|
42
|
-
* updated within 60 seconds, the game server reverts to unclaimed status and is available
|
|
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|
-
* to be claimed by another request. The claim time period is a fixed value and is not
|
|
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|
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* configurable.</p>
|
|
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|
-
* <p>If you try to claim a specific game server, this request will fail in the following
|
|
46
|
-
* cases:</p>
|
|
47
|
-
* <ul>
|
|
48
|
-
* <li>
|
|
49
|
-
* <p>If the game server utilization status is <code>UTILIZED</code>.</p>
|
|
50
|
-
* </li>
|
|
51
|
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* <li>
|
|
52
|
-
* <p>If the game server claim status is <code>CLAIMED</code>.</p>
|
|
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|
-
* </li>
|
|
54
|
-
* </ul>
|
|
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|
-
* <note>
|
|
56
|
-
* <p>When claiming a specific game server, this request will succeed even if the game
|
|
57
|
-
* server is running on an instance in <code>DRAINING</code> status. To avoid this,
|
|
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|
-
* first check the instance status by calling <a>DescribeGameServerInstances</a>.</p>
|
|
59
|
-
* </note>
|
|
60
|
-
* <p>
|
|
61
|
-
* <b>Learn more</b>
|
|
62
|
-
* </p>
|
|
63
|
-
* <p>
|
|
64
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html">GameLift FleetIQ Guide</a>
|
|
65
|
-
* </p>
|
|
66
|
-
* <p>
|
|
67
|
-
* <b>Related actions</b>
|
|
68
|
-
* </p>
|
|
69
|
-
* <p>
|
|
70
|
-
* <a>RegisterGameServer</a> |
|
|
71
|
-
* <a>ListGameServers</a> |
|
|
72
|
-
* <a>ClaimGameServer</a> |
|
|
73
|
-
* <a>DescribeGameServer</a> |
|
|
74
|
-
* <a>UpdateGameServer</a> |
|
|
75
|
-
* <a>DeregisterGameServer</a> |
|
|
76
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/reference-awssdk-fleetiq.html">All APIs by task</a>
|
|
77
|
-
* </p>
|
|
78
|
-
* @example
|
|
79
|
-
* Use a bare-bones client and the command you need to make an API call.
|
|
80
|
-
* ```javascript
|
|
81
|
-
* import { GameLiftClient, ClaimGameServerCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
82
|
-
* // const { GameLiftClient, ClaimGameServerCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
83
|
-
* const client = new GameLiftClient(config);
|
|
84
|
-
* const command = new ClaimGameServerCommand(input);
|
|
85
|
-
* const response = await client.send(command);
|
|
86
|
-
* ```
|
|
87
|
-
*
|
|
88
|
-
* @see {@link ClaimGameServerCommandInput} for command's `input` shape.
|
|
89
|
-
* @see {@link ClaimGameServerCommandOutput} for command's `response` shape.
|
|
90
|
-
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
91
|
-
*
|
|
92
|
-
*/
|
|
93
|
-
export class ClaimGameServerCommand extends $Command<
|
|
94
|
-
ClaimGameServerCommandInput,
|
|
95
|
-
ClaimGameServerCommandOutput,
|
|
96
|
-
GameLiftClientResolvedConfig
|
|
97
|
-
> {
|
|
98
|
-
// Start section: command_properties
|
|
99
|
-
// End section: command_properties
|
|
100
|
-
|
|
101
|
-
constructor(readonly input: ClaimGameServerCommandInput) {
|
|
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|
-
// Start section: command_constructor
|
|
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|
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super();
|
|
104
|
-
// End section: command_constructor
|
|
105
|
-
}
|
|
106
|
-
|
|
107
|
-
/**
|
|
108
|
-
* @internal
|
|
109
|
-
*/
|
|
110
|
-
resolveMiddleware(
|
|
111
|
-
clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
|
|
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|
-
configuration: GameLiftClientResolvedConfig,
|
|
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|
-
options?: __HttpHandlerOptions
|
|
114
|
-
): Handler<ClaimGameServerCommandInput, ClaimGameServerCommandOutput> {
|
|
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|
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this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
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|
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|
|
117
|
-
const stack = clientStack.concat(this.middlewareStack);
|
|
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|
-
|
|
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|
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const { logger } = configuration;
|
|
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|
-
const clientName = "GameLiftClient";
|
|
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|
-
const commandName = "ClaimGameServerCommand";
|
|
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|
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const handlerExecutionContext: HandlerExecutionContext = {
|
|
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|
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logger,
|
|
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|
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clientName,
|
|
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|
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commandName,
|
|
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|
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inputFilterSensitiveLog: ClaimGameServerInput.filterSensitiveLog,
|
|
127
|
-
outputFilterSensitiveLog: ClaimGameServerOutput.filterSensitiveLog,
|
|
128
|
-
};
|
|
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|
-
const { requestHandler } = configuration;
|
|
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|
-
return stack.resolve(
|
|
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|
-
(request: FinalizeHandlerArguments<any>) =>
|
|
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|
-
requestHandler.handle(request.request as __HttpRequest, options || {}),
|
|
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|
-
handlerExecutionContext
|
|
134
|
-
);
|
|
135
|
-
}
|
|
136
|
-
|
|
137
|
-
private serialize(input: ClaimGameServerCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
|
|
138
|
-
return serializeAws_json1_1ClaimGameServerCommand(input, context);
|
|
139
|
-
}
|
|
140
|
-
|
|
141
|
-
private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<ClaimGameServerCommandOutput> {
|
|
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|
-
return deserializeAws_json1_1ClaimGameServerCommand(output, context);
|
|
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|
-
}
|
|
144
|
-
|
|
145
|
-
// Start section: command_body_extra
|
|
146
|
-
// End section: command_body_extra
|
|
147
|
-
}
|
|
@@ -1,120 +0,0 @@
|
|
|
1
|
-
import { getSerdePlugin } from "@aws-sdk/middleware-serde";
|
|
2
|
-
import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
|
|
3
|
-
import { Command as $Command } from "@aws-sdk/smithy-client";
|
|
4
|
-
import {
|
|
5
|
-
FinalizeHandlerArguments,
|
|
6
|
-
Handler,
|
|
7
|
-
HandlerExecutionContext,
|
|
8
|
-
HttpHandlerOptions as __HttpHandlerOptions,
|
|
9
|
-
MetadataBearer as __MetadataBearer,
|
|
10
|
-
MiddlewareStack,
|
|
11
|
-
SerdeContext as __SerdeContext,
|
|
12
|
-
} from "@aws-sdk/types";
|
|
13
|
-
|
|
14
|
-
import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
|
|
15
|
-
import { CreateAliasInput, CreateAliasOutput } from "../models/models_0";
|
|
16
|
-
import {
|
|
17
|
-
deserializeAws_json1_1CreateAliasCommand,
|
|
18
|
-
serializeAws_json1_1CreateAliasCommand,
|
|
19
|
-
} from "../protocols/Aws_json1_1";
|
|
20
|
-
|
|
21
|
-
export interface CreateAliasCommandInput extends CreateAliasInput {}
|
|
22
|
-
export interface CreateAliasCommandOutput extends CreateAliasOutput, __MetadataBearer {}
|
|
23
|
-
|
|
24
|
-
/**
|
|
25
|
-
* <p>Creates an alias for a fleet. In most situations, you can use an alias ID in place of
|
|
26
|
-
* a fleet ID. An alias provides a level of abstraction for a fleet that is useful when
|
|
27
|
-
* redirecting player traffic from one fleet to another, such as when updating your game
|
|
28
|
-
* build. </p>
|
|
29
|
-
* <p>Amazon GameLift supports two types of routing strategies for aliases: simple and terminal. A
|
|
30
|
-
* simple alias points to an active fleet. A terminal alias is used to display messaging or
|
|
31
|
-
* link to a URL instead of routing players to an active fleet. For example, you might use
|
|
32
|
-
* a terminal alias when a game version is no longer supported and you want to direct
|
|
33
|
-
* players to an upgrade site. </p>
|
|
34
|
-
* <p>To create a fleet alias, specify an alias name, routing strategy, and optional
|
|
35
|
-
* description. Each simple alias can point to only one fleet, but a fleet can have
|
|
36
|
-
* multiple aliases. If successful, a new alias record is returned, including an alias ID
|
|
37
|
-
* and an ARN. You can reassign an alias to another fleet by calling
|
|
38
|
-
* <code>UpdateAlias</code>.</p>
|
|
39
|
-
* <p>
|
|
40
|
-
* <b>Related actions</b>
|
|
41
|
-
* </p>
|
|
42
|
-
* <p>
|
|
43
|
-
* <a>CreateAlias</a> |
|
|
44
|
-
* <a>ListAliases</a> |
|
|
45
|
-
* <a>DescribeAlias</a> |
|
|
46
|
-
* <a>UpdateAlias</a> |
|
|
47
|
-
* <a>DeleteAlias</a> |
|
|
48
|
-
* <a>ResolveAlias</a> |
|
|
49
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
50
|
-
* </p>
|
|
51
|
-
* @example
|
|
52
|
-
* Use a bare-bones client and the command you need to make an API call.
|
|
53
|
-
* ```javascript
|
|
54
|
-
* import { GameLiftClient, CreateAliasCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
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* // const { GameLiftClient, CreateAliasCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
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* const client = new GameLiftClient(config);
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* ```
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*
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export class CreateAliasCommand extends $Command<
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GameLiftClientResolvedConfig
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> {
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constructor(readonly input: CreateAliasCommandInput) {
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resolveMiddleware(
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options?: __HttpHandlerOptions
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): Handler<CreateAliasCommandInput, CreateAliasCommandOutput> {
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const { logger } = configuration;
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const clientName = "GameLiftClient";
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const commandName = "CreateAliasCommand";
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commandName,
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}
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private serialize(input: CreateAliasCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
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}
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private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateAliasCommandOutput> {
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return deserializeAws_json1_1CreateAliasCommand(output, context);
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}
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// Start section: command_body_extra
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// End section: command_body_extra
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}
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@@ -1,148 +0,0 @@
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import { getSerdePlugin } from "@aws-sdk/middleware-serde";
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import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
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FinalizeHandlerArguments,
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SerdeContext as __SerdeContext,
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} from "@aws-sdk/types";
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import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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import { CreateBuildInput, CreateBuildOutput } from "../models/models_0";
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import {
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deserializeAws_json1_1CreateBuildCommand,
|
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serializeAws_json1_1CreateBuildCommand,
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} from "../protocols/Aws_json1_1";
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export interface CreateBuildCommandInput extends CreateBuildInput {}
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export interface CreateBuildCommandOutput extends CreateBuildOutput, __MetadataBearer {}
|
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|
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|
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|
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/**
|
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|
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* <p>Creates a new Amazon GameLift build resource for your game server binary files. Game server
|
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|
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* binaries must be combined into a zip file for use with Amazon GameLift. </p>
|
|
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|
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* <important>
|
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|
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* <p>When setting up a new game build for GameLift, we recommend using the AWS CLI
|
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|
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* command <b>
|
|
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|
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* <a href="https://docs.aws.amazon.com/cli/latest/reference/gamelift/upload-build.html">upload-build</a>
|
|
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|
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* </b>. This helper command combines two tasks: (1) it
|
|
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|
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* uploads your build files from a file directory to a GameLift Amazon S3 location, and (2)
|
|
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|
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* it creates a new build resource. </p>
|
|
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|
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* </important>
|
|
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|
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* <p>The <code>CreateBuild</code> operation can used in the following scenarios:</p>
|
|
36
|
-
* <ul>
|
|
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|
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* <li>
|
|
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|
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* <p>To create a new game build with build files that are in an Amazon S3 location under
|
|
39
|
-
* an AWS account that you control. To use this option, you must first give Amazon GameLift
|
|
40
|
-
* access to the Amazon S3 bucket. With permissions in place, call
|
|
41
|
-
* <code>CreateBuild</code> and specify a build name, operating system, and the
|
|
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|
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* Amazon S3 storage location of your game build.</p>
|
|
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|
-
* </li>
|
|
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|
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* <li>
|
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45
|
-
* <p>To directly upload your build files to a GameLift Amazon S3 location. To use this
|
|
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|
-
* option, first call <code>CreateBuild</code> and specify a build name and
|
|
47
|
-
* operating system. This operation creates a new build resource and also returns an
|
|
48
|
-
* Amazon S3 location with temporary access credentials. Use the credentials to manually
|
|
49
|
-
* upload your build files to the specified Amazon S3 location. For more information,
|
|
50
|
-
* see <a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/UploadingObjects.html">Uploading Objects</a> in the <i>Amazon S3 Developer
|
|
51
|
-
* Guide</i>. Build files can be uploaded to the GameLift Amazon S3 location
|
|
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|
-
* once only; that can't be updated. </p>
|
|
53
|
-
* </li>
|
|
54
|
-
* </ul>
|
|
55
|
-
* <p>If successful, this operation creates a new build resource with a unique build ID and
|
|
56
|
-
* places it in <code>INITIALIZED</code> status. A build must be in <code>READY</code>
|
|
57
|
-
* status before you can create fleets with it.</p>
|
|
58
|
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* <p>
|
|
59
|
-
* <b>Learn more</b>
|
|
60
|
-
* </p>
|
|
61
|
-
* <p>
|
|
62
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html">Uploading Your
|
|
63
|
-
* Game</a>
|
|
64
|
-
* </p>
|
|
65
|
-
* <p>
|
|
66
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build"> Create a Build with Files in Amazon S3</a>
|
|
67
|
-
* </p>
|
|
68
|
-
* <p>
|
|
69
|
-
* <b>Related actions</b>
|
|
70
|
-
* </p>
|
|
71
|
-
* <p>
|
|
72
|
-
* <a>CreateBuild</a> |
|
|
73
|
-
* <a>ListBuilds</a> |
|
|
74
|
-
* <a>DescribeBuild</a> |
|
|
75
|
-
* <a>UpdateBuild</a> |
|
|
76
|
-
* <a>DeleteBuild</a> |
|
|
77
|
-
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
78
|
-
* </p>
|
|
79
|
-
* @example
|
|
80
|
-
* Use a bare-bones client and the command you need to make an API call.
|
|
81
|
-
* ```javascript
|
|
82
|
-
* import { GameLiftClient, CreateBuildCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
|
|
83
|
-
* // const { GameLiftClient, CreateBuildCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
|
|
84
|
-
* const client = new GameLiftClient(config);
|
|
85
|
-
* const command = new CreateBuildCommand(input);
|
|
86
|
-
* const response = await client.send(command);
|
|
87
|
-
* ```
|
|
88
|
-
*
|
|
89
|
-
* @see {@link CreateBuildCommandInput} for command's `input` shape.
|
|
90
|
-
* @see {@link CreateBuildCommandOutput} for command's `response` shape.
|
|
91
|
-
* @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
|
|
92
|
-
*
|
|
93
|
-
*/
|
|
94
|
-
export class CreateBuildCommand extends $Command<
|
|
95
|
-
CreateBuildCommandInput,
|
|
96
|
-
CreateBuildCommandOutput,
|
|
97
|
-
GameLiftClientResolvedConfig
|
|
98
|
-
> {
|
|
99
|
-
// Start section: command_properties
|
|
100
|
-
// End section: command_properties
|
|
101
|
-
|
|
102
|
-
constructor(readonly input: CreateBuildCommandInput) {
|
|
103
|
-
// Start section: command_constructor
|
|
104
|
-
super();
|
|
105
|
-
// End section: command_constructor
|
|
106
|
-
}
|
|
107
|
-
|
|
108
|
-
/**
|
|
109
|
-
* @internal
|
|
110
|
-
*/
|
|
111
|
-
resolveMiddleware(
|
|
112
|
-
clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
|
|
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|
-
configuration: GameLiftClientResolvedConfig,
|
|
114
|
-
options?: __HttpHandlerOptions
|
|
115
|
-
): Handler<CreateBuildCommandInput, CreateBuildCommandOutput> {
|
|
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|
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this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
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|
-
|
|
118
|
-
const stack = clientStack.concat(this.middlewareStack);
|
|
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|
-
|
|
120
|
-
const { logger } = configuration;
|
|
121
|
-
const clientName = "GameLiftClient";
|
|
122
|
-
const commandName = "CreateBuildCommand";
|
|
123
|
-
const handlerExecutionContext: HandlerExecutionContext = {
|
|
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|
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logger,
|
|
125
|
-
clientName,
|
|
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|
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commandName,
|
|
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|
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inputFilterSensitiveLog: CreateBuildInput.filterSensitiveLog,
|
|
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|
-
outputFilterSensitiveLog: CreateBuildOutput.filterSensitiveLog,
|
|
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|
-
};
|
|
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|
-
const { requestHandler } = configuration;
|
|
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|
-
return stack.resolve(
|
|
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|
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(request: FinalizeHandlerArguments<any>) =>
|
|
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|
-
requestHandler.handle(request.request as __HttpRequest, options || {}),
|
|
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|
-
handlerExecutionContext
|
|
135
|
-
);
|
|
136
|
-
}
|
|
137
|
-
|
|
138
|
-
private serialize(input: CreateBuildCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
|
|
139
|
-
return serializeAws_json1_1CreateBuildCommand(input, context);
|
|
140
|
-
}
|
|
141
|
-
|
|
142
|
-
private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateBuildCommandOutput> {
|
|
143
|
-
return deserializeAws_json1_1CreateBuildCommand(output, context);
|
|
144
|
-
}
|
|
145
|
-
|
|
146
|
-
// Start section: command_body_extra
|
|
147
|
-
// End section: command_body_extra
|
|
148
|
-
}
|