@aws-sdk/client-gamelift 3.35.0 → 3.36.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (646) hide show
  1. package/CHANGELOG.md +13 -0
  2. package/dist-cjs/GameLift.js +0 -1
  3. package/dist-cjs/GameLiftClient.js +0 -1
  4. package/dist-cjs/commands/AcceptMatchCommand.js +0 -1
  5. package/dist-cjs/commands/ClaimGameServerCommand.js +0 -1
  6. package/dist-cjs/commands/CreateAliasCommand.js +0 -1
  7. package/dist-cjs/commands/CreateBuildCommand.js +0 -1
  8. package/dist-cjs/commands/CreateFleetCommand.js +0 -1
  9. package/dist-cjs/commands/CreateFleetLocationsCommand.js +0 -1
  10. package/dist-cjs/commands/CreateGameServerGroupCommand.js +0 -1
  11. package/dist-cjs/commands/CreateGameSessionCommand.js +0 -1
  12. package/dist-cjs/commands/CreateGameSessionQueueCommand.js +0 -1
  13. package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +0 -1
  14. package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +0 -1
  15. package/dist-cjs/commands/CreatePlayerSessionCommand.js +0 -1
  16. package/dist-cjs/commands/CreatePlayerSessionsCommand.js +0 -1
  17. package/dist-cjs/commands/CreateScriptCommand.js +0 -1
  18. package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
  19. package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +0 -1
  20. package/dist-cjs/commands/DeleteAliasCommand.js +0 -1
  21. package/dist-cjs/commands/DeleteBuildCommand.js +0 -1
  22. package/dist-cjs/commands/DeleteFleetCommand.js +0 -1
  23. package/dist-cjs/commands/DeleteFleetLocationsCommand.js +0 -1
  24. package/dist-cjs/commands/DeleteGameServerGroupCommand.js +0 -1
  25. package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +0 -1
  26. package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
  27. package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
  28. package/dist-cjs/commands/DeleteScalingPolicyCommand.js +0 -1
  29. package/dist-cjs/commands/DeleteScriptCommand.js +0 -1
  30. package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
  31. package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
  32. package/dist-cjs/commands/DeregisterGameServerCommand.js +0 -1
  33. package/dist-cjs/commands/DescribeAliasCommand.js +0 -1
  34. package/dist-cjs/commands/DescribeBuildCommand.js +0 -1
  35. package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
  36. package/dist-cjs/commands/DescribeFleetAttributesCommand.js +0 -1
  37. package/dist-cjs/commands/DescribeFleetCapacityCommand.js +0 -1
  38. package/dist-cjs/commands/DescribeFleetEventsCommand.js +0 -1
  39. package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +0 -1
  40. package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +0 -1
  41. package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
  42. package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +0 -1
  43. package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +0 -1
  44. package/dist-cjs/commands/DescribeGameServerCommand.js +0 -1
  45. package/dist-cjs/commands/DescribeGameServerGroupCommand.js +0 -1
  46. package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +0 -1
  47. package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +0 -1
  48. package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +0 -1
  49. package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +0 -1
  50. package/dist-cjs/commands/DescribeGameSessionsCommand.js +0 -1
  51. package/dist-cjs/commands/DescribeInstancesCommand.js +0 -1
  52. package/dist-cjs/commands/DescribeMatchmakingCommand.js +0 -1
  53. package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
  54. package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
  55. package/dist-cjs/commands/DescribePlayerSessionsCommand.js +0 -1
  56. package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +0 -1
  57. package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +0 -1
  58. package/dist-cjs/commands/DescribeScriptCommand.js +0 -1
  59. package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
  60. package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
  61. package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +0 -1
  62. package/dist-cjs/commands/GetInstanceAccessCommand.js +0 -1
  63. package/dist-cjs/commands/ListAliasesCommand.js +0 -1
  64. package/dist-cjs/commands/ListBuildsCommand.js +0 -1
  65. package/dist-cjs/commands/ListFleetsCommand.js +0 -1
  66. package/dist-cjs/commands/ListGameServerGroupsCommand.js +0 -1
  67. package/dist-cjs/commands/ListGameServersCommand.js +0 -1
  68. package/dist-cjs/commands/ListScriptsCommand.js +0 -1
  69. package/dist-cjs/commands/ListTagsForResourceCommand.js +0 -1
  70. package/dist-cjs/commands/PutScalingPolicyCommand.js +0 -1
  71. package/dist-cjs/commands/RegisterGameServerCommand.js +0 -1
  72. package/dist-cjs/commands/RequestUploadCredentialsCommand.js +0 -1
  73. package/dist-cjs/commands/ResolveAliasCommand.js +0 -1
  74. package/dist-cjs/commands/ResumeGameServerGroupCommand.js +0 -1
  75. package/dist-cjs/commands/SearchGameSessionsCommand.js +0 -1
  76. package/dist-cjs/commands/StartFleetActionsCommand.js +0 -1
  77. package/dist-cjs/commands/StartGameSessionPlacementCommand.js +0 -1
  78. package/dist-cjs/commands/StartMatchBackfillCommand.js +0 -1
  79. package/dist-cjs/commands/StartMatchmakingCommand.js +0 -1
  80. package/dist-cjs/commands/StopFleetActionsCommand.js +0 -1
  81. package/dist-cjs/commands/StopGameSessionPlacementCommand.js +0 -1
  82. package/dist-cjs/commands/StopMatchmakingCommand.js +0 -1
  83. package/dist-cjs/commands/SuspendGameServerGroupCommand.js +0 -1
  84. package/dist-cjs/commands/TagResourceCommand.js +0 -1
  85. package/dist-cjs/commands/UntagResourceCommand.js +0 -1
  86. package/dist-cjs/commands/UpdateAliasCommand.js +0 -1
  87. package/dist-cjs/commands/UpdateBuildCommand.js +0 -1
  88. package/dist-cjs/commands/UpdateFleetAttributesCommand.js +0 -1
  89. package/dist-cjs/commands/UpdateFleetCapacityCommand.js +0 -1
  90. package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +0 -1
  91. package/dist-cjs/commands/UpdateGameServerCommand.js +0 -1
  92. package/dist-cjs/commands/UpdateGameServerGroupCommand.js +0 -1
  93. package/dist-cjs/commands/UpdateGameSessionCommand.js +0 -1
  94. package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +0 -1
  95. package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
  96. package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +0 -1
  97. package/dist-cjs/commands/UpdateScriptCommand.js +0 -1
  98. package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
  99. package/dist-cjs/endpoints.js +0 -1
  100. package/dist-cjs/index.js +0 -1
  101. package/dist-cjs/models/index.js +0 -1
  102. package/dist-cjs/models/models_0.js +0 -1
  103. package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +0 -1
  104. package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +0 -1
  105. package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +0 -1
  106. package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
  107. package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +0 -1
  108. package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +0 -1
  109. package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
  110. package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
  111. package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +0 -1
  112. package/dist-cjs/pagination/DescribeInstancesPaginator.js +0 -1
  113. package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
  114. package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
  115. package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +0 -1
  116. package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +0 -1
  117. package/dist-cjs/pagination/Interfaces.js +0 -1
  118. package/dist-cjs/pagination/ListAliasesPaginator.js +0 -1
  119. package/dist-cjs/pagination/ListBuildsPaginator.js +0 -1
  120. package/dist-cjs/pagination/ListFleetsPaginator.js +0 -1
  121. package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +0 -1
  122. package/dist-cjs/pagination/ListGameServersPaginator.js +0 -1
  123. package/dist-cjs/pagination/ListScriptsPaginator.js +0 -1
  124. package/dist-cjs/pagination/SearchGameSessionsPaginator.js +0 -1
  125. package/dist-cjs/protocols/Aws_json1_1.js +0 -1
  126. package/dist-cjs/runtimeConfig.browser.js +2 -3
  127. package/dist-cjs/runtimeConfig.js +3 -4
  128. package/dist-cjs/runtimeConfig.native.js +0 -1
  129. package/dist-cjs/runtimeConfig.shared.js +0 -1
  130. package/dist-es/GameLift.js +0 -1
  131. package/dist-es/GameLiftClient.js +0 -1
  132. package/dist-es/commands/AcceptMatchCommand.js +0 -1
  133. package/dist-es/commands/ClaimGameServerCommand.js +0 -1
  134. package/dist-es/commands/CreateAliasCommand.js +0 -1
  135. package/dist-es/commands/CreateBuildCommand.js +0 -1
  136. package/dist-es/commands/CreateFleetCommand.js +0 -1
  137. package/dist-es/commands/CreateFleetLocationsCommand.js +0 -1
  138. package/dist-es/commands/CreateGameServerGroupCommand.js +0 -1
  139. package/dist-es/commands/CreateGameSessionCommand.js +0 -1
  140. package/dist-es/commands/CreateGameSessionQueueCommand.js +0 -1
  141. package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +0 -1
  142. package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +0 -1
  143. package/dist-es/commands/CreatePlayerSessionCommand.js +0 -1
  144. package/dist-es/commands/CreatePlayerSessionsCommand.js +0 -1
  145. package/dist-es/commands/CreateScriptCommand.js +0 -1
  146. package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +0 -1
  147. package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +0 -1
  148. package/dist-es/commands/DeleteAliasCommand.js +0 -1
  149. package/dist-es/commands/DeleteBuildCommand.js +0 -1
  150. package/dist-es/commands/DeleteFleetCommand.js +0 -1
  151. package/dist-es/commands/DeleteFleetLocationsCommand.js +0 -1
  152. package/dist-es/commands/DeleteGameServerGroupCommand.js +0 -1
  153. package/dist-es/commands/DeleteGameSessionQueueCommand.js +0 -1
  154. package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +0 -1
  155. package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +0 -1
  156. package/dist-es/commands/DeleteScalingPolicyCommand.js +0 -1
  157. package/dist-es/commands/DeleteScriptCommand.js +0 -1
  158. package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +0 -1
  159. package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +0 -1
  160. package/dist-es/commands/DeregisterGameServerCommand.js +0 -1
  161. package/dist-es/commands/DescribeAliasCommand.js +0 -1
  162. package/dist-es/commands/DescribeBuildCommand.js +0 -1
  163. package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +0 -1
  164. package/dist-es/commands/DescribeFleetAttributesCommand.js +0 -1
  165. package/dist-es/commands/DescribeFleetCapacityCommand.js +0 -1
  166. package/dist-es/commands/DescribeFleetEventsCommand.js +0 -1
  167. package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +0 -1
  168. package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +0 -1
  169. package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +0 -1
  170. package/dist-es/commands/DescribeFleetPortSettingsCommand.js +0 -1
  171. package/dist-es/commands/DescribeFleetUtilizationCommand.js +0 -1
  172. package/dist-es/commands/DescribeGameServerCommand.js +0 -1
  173. package/dist-es/commands/DescribeGameServerGroupCommand.js +0 -1
  174. package/dist-es/commands/DescribeGameServerInstancesCommand.js +0 -1
  175. package/dist-es/commands/DescribeGameSessionDetailsCommand.js +0 -1
  176. package/dist-es/commands/DescribeGameSessionPlacementCommand.js +0 -1
  177. package/dist-es/commands/DescribeGameSessionQueuesCommand.js +0 -1
  178. package/dist-es/commands/DescribeGameSessionsCommand.js +0 -1
  179. package/dist-es/commands/DescribeInstancesCommand.js +0 -1
  180. package/dist-es/commands/DescribeMatchmakingCommand.js +0 -1
  181. package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +0 -1
  182. package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +0 -1
  183. package/dist-es/commands/DescribePlayerSessionsCommand.js +0 -1
  184. package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +0 -1
  185. package/dist-es/commands/DescribeScalingPoliciesCommand.js +0 -1
  186. package/dist-es/commands/DescribeScriptCommand.js +0 -1
  187. package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +0 -1
  188. package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +0 -1
  189. package/dist-es/commands/GetGameSessionLogUrlCommand.js +0 -1
  190. package/dist-es/commands/GetInstanceAccessCommand.js +0 -1
  191. package/dist-es/commands/ListAliasesCommand.js +0 -1
  192. package/dist-es/commands/ListBuildsCommand.js +0 -1
  193. package/dist-es/commands/ListFleetsCommand.js +0 -1
  194. package/dist-es/commands/ListGameServerGroupsCommand.js +0 -1
  195. package/dist-es/commands/ListGameServersCommand.js +0 -1
  196. package/dist-es/commands/ListScriptsCommand.js +0 -1
  197. package/dist-es/commands/ListTagsForResourceCommand.js +0 -1
  198. package/dist-es/commands/PutScalingPolicyCommand.js +0 -1
  199. package/dist-es/commands/RegisterGameServerCommand.js +0 -1
  200. package/dist-es/commands/RequestUploadCredentialsCommand.js +0 -1
  201. package/dist-es/commands/ResolveAliasCommand.js +0 -1
  202. package/dist-es/commands/ResumeGameServerGroupCommand.js +0 -1
  203. package/dist-es/commands/SearchGameSessionsCommand.js +0 -1
  204. package/dist-es/commands/StartFleetActionsCommand.js +0 -1
  205. package/dist-es/commands/StartGameSessionPlacementCommand.js +0 -1
  206. package/dist-es/commands/StartMatchBackfillCommand.js +0 -1
  207. package/dist-es/commands/StartMatchmakingCommand.js +0 -1
  208. package/dist-es/commands/StopFleetActionsCommand.js +0 -1
  209. package/dist-es/commands/StopGameSessionPlacementCommand.js +0 -1
  210. package/dist-es/commands/StopMatchmakingCommand.js +0 -1
  211. package/dist-es/commands/SuspendGameServerGroupCommand.js +0 -1
  212. package/dist-es/commands/TagResourceCommand.js +0 -1
  213. package/dist-es/commands/UntagResourceCommand.js +0 -1
  214. package/dist-es/commands/UpdateAliasCommand.js +0 -1
  215. package/dist-es/commands/UpdateBuildCommand.js +0 -1
  216. package/dist-es/commands/UpdateFleetAttributesCommand.js +0 -1
  217. package/dist-es/commands/UpdateFleetCapacityCommand.js +0 -1
  218. package/dist-es/commands/UpdateFleetPortSettingsCommand.js +0 -1
  219. package/dist-es/commands/UpdateGameServerCommand.js +0 -1
  220. package/dist-es/commands/UpdateGameServerGroupCommand.js +0 -1
  221. package/dist-es/commands/UpdateGameSessionCommand.js +0 -1
  222. package/dist-es/commands/UpdateGameSessionQueueCommand.js +0 -1
  223. package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +0 -1
  224. package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +0 -1
  225. package/dist-es/commands/UpdateScriptCommand.js +0 -1
  226. package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +0 -1
  227. package/dist-es/endpoints.js +0 -1
  228. package/dist-es/index.js +0 -1
  229. package/dist-es/models/index.js +0 -1
  230. package/dist-es/models/models_0.js +0 -1
  231. package/dist-es/pagination/DescribeFleetAttributesPaginator.js +0 -1
  232. package/dist-es/pagination/DescribeFleetCapacityPaginator.js +0 -1
  233. package/dist-es/pagination/DescribeFleetEventsPaginator.js +0 -1
  234. package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +0 -1
  235. package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +0 -1
  236. package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +0 -1
  237. package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +0 -1
  238. package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +0 -1
  239. package/dist-es/pagination/DescribeGameSessionsPaginator.js +0 -1
  240. package/dist-es/pagination/DescribeInstancesPaginator.js +0 -1
  241. package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +0 -1
  242. package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +0 -1
  243. package/dist-es/pagination/DescribePlayerSessionsPaginator.js +0 -1
  244. package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +0 -1
  245. package/dist-es/pagination/Interfaces.js +0 -1
  246. package/dist-es/pagination/ListAliasesPaginator.js +0 -1
  247. package/dist-es/pagination/ListBuildsPaginator.js +0 -1
  248. package/dist-es/pagination/ListFleetsPaginator.js +0 -1
  249. package/dist-es/pagination/ListGameServerGroupsPaginator.js +0 -1
  250. package/dist-es/pagination/ListGameServersPaginator.js +0 -1
  251. package/dist-es/pagination/ListScriptsPaginator.js +0 -1
  252. package/dist-es/pagination/SearchGameSessionsPaginator.js +0 -1
  253. package/dist-es/protocols/Aws_json1_1.js +0 -1
  254. package/dist-es/runtimeConfig.browser.js +1 -2
  255. package/dist-es/runtimeConfig.js +2 -3
  256. package/dist-es/runtimeConfig.native.js +0 -1
  257. package/dist-es/runtimeConfig.shared.js +0 -1
  258. package/package.json +33 -30
  259. package/dist-cjs/GameLift.js.map +0 -1
  260. package/dist-cjs/GameLiftClient.js.map +0 -1
  261. package/dist-cjs/commands/AcceptMatchCommand.js.map +0 -1
  262. package/dist-cjs/commands/ClaimGameServerCommand.js.map +0 -1
  263. package/dist-cjs/commands/CreateAliasCommand.js.map +0 -1
  264. package/dist-cjs/commands/CreateBuildCommand.js.map +0 -1
  265. package/dist-cjs/commands/CreateFleetCommand.js.map +0 -1
  266. package/dist-cjs/commands/CreateFleetLocationsCommand.js.map +0 -1
  267. package/dist-cjs/commands/CreateGameServerGroupCommand.js.map +0 -1
  268. package/dist-cjs/commands/CreateGameSessionCommand.js.map +0 -1
  269. package/dist-cjs/commands/CreateGameSessionQueueCommand.js.map +0 -1
  270. package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js.map +0 -1
  271. package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js.map +0 -1
  272. package/dist-cjs/commands/CreatePlayerSessionCommand.js.map +0 -1
  273. package/dist-cjs/commands/CreatePlayerSessionsCommand.js.map +0 -1
  274. package/dist-cjs/commands/CreateScriptCommand.js.map +0 -1
  275. package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js.map +0 -1
  276. package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js.map +0 -1
  277. package/dist-cjs/commands/DeleteAliasCommand.js.map +0 -1
  278. package/dist-cjs/commands/DeleteBuildCommand.js.map +0 -1
  279. package/dist-cjs/commands/DeleteFleetCommand.js.map +0 -1
  280. package/dist-cjs/commands/DeleteFleetLocationsCommand.js.map +0 -1
  281. package/dist-cjs/commands/DeleteGameServerGroupCommand.js.map +0 -1
  282. package/dist-cjs/commands/DeleteGameSessionQueueCommand.js.map +0 -1
  283. package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js.map +0 -1
  284. package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js.map +0 -1
  285. package/dist-cjs/commands/DeleteScalingPolicyCommand.js.map +0 -1
  286. package/dist-cjs/commands/DeleteScriptCommand.js.map +0 -1
  287. package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js.map +0 -1
  288. package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js.map +0 -1
  289. package/dist-cjs/commands/DeregisterGameServerCommand.js.map +0 -1
  290. package/dist-cjs/commands/DescribeAliasCommand.js.map +0 -1
  291. package/dist-cjs/commands/DescribeBuildCommand.js.map +0 -1
  292. package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js.map +0 -1
  293. package/dist-cjs/commands/DescribeFleetAttributesCommand.js.map +0 -1
  294. package/dist-cjs/commands/DescribeFleetCapacityCommand.js.map +0 -1
  295. package/dist-cjs/commands/DescribeFleetEventsCommand.js.map +0 -1
  296. package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js.map +0 -1
  297. package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js.map +0 -1
  298. package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js.map +0 -1
  299. package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js.map +0 -1
  300. package/dist-cjs/commands/DescribeFleetUtilizationCommand.js.map +0 -1
  301. package/dist-cjs/commands/DescribeGameServerCommand.js.map +0 -1
  302. package/dist-cjs/commands/DescribeGameServerGroupCommand.js.map +0 -1
  303. package/dist-cjs/commands/DescribeGameServerInstancesCommand.js.map +0 -1
  304. package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js.map +0 -1
  305. package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js.map +0 -1
  306. package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js.map +0 -1
  307. package/dist-cjs/commands/DescribeGameSessionsCommand.js.map +0 -1
  308. package/dist-cjs/commands/DescribeInstancesCommand.js.map +0 -1
  309. package/dist-cjs/commands/DescribeMatchmakingCommand.js.map +0 -1
  310. package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js.map +0 -1
  311. package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js.map +0 -1
  312. package/dist-cjs/commands/DescribePlayerSessionsCommand.js.map +0 -1
  313. package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js.map +0 -1
  314. package/dist-cjs/commands/DescribeScalingPoliciesCommand.js.map +0 -1
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  634. package/src/pagination/ListFleetsPaginator.ts +0 -55
  635. package/src/pagination/ListGameServerGroupsPaginator.ts +0 -59
  636. package/src/pagination/ListGameServersPaginator.ts +0 -59
  637. package/src/pagination/ListScriptsPaginator.ts +0 -55
  638. package/src/pagination/SearchGameSessionsPaginator.ts +0 -59
  639. package/src/protocols/Aws_json1_1.ts +0 -14014
  640. package/src/runtimeConfig.browser.ts +0 -41
  641. package/src/runtimeConfig.native.ts +0 -17
  642. package/src/runtimeConfig.shared.ts +0 -17
  643. package/src/runtimeConfig.ts +0 -46
  644. package/tsconfig.es.json +0 -10
  645. package/tsconfig.json +0 -33
  646. package/tsconfig.types.json +0 -9
@@ -1,133 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { AcceptMatchInput, AcceptMatchOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1AcceptMatchCommand,
18
- serializeAws_json1_1AcceptMatchCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface AcceptMatchCommandInput extends AcceptMatchInput {}
22
- export interface AcceptMatchCommandOutput extends AcceptMatchOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>Registers a player's acceptance or rejection of a proposed FlexMatch match. A
26
- * matchmaking configuration may require player acceptance; if so, then matches built with
27
- * that configuration cannot be completed unless all players accept the proposed match
28
- * within a specified time limit. </p>
29
- * <p>When FlexMatch builds a match, all the matchmaking tickets involved in the proposed
30
- * match are placed into status <code>REQUIRES_ACCEPTANCE</code>. This is a trigger for
31
- * your game to get acceptance from all players in the ticket. Acceptances are only valid
32
- * for tickets when they are in this status; all other acceptances result in an
33
- * error.</p>
34
- * <p>To register acceptance, specify the ticket ID, a response, and one or more players.
35
- * Once all players have registered acceptance, the matchmaking tickets advance to status
36
- * <code>PLACING</code>, where a new game session is created for the match. </p>
37
- * <p>If any player rejects the match, or if acceptances are not received before a specified
38
- * timeout, the proposed match is dropped. The matchmaking tickets are then handled in one
39
- * of two ways: For tickets where one or more players rejected the match, the ticket status
40
- * is returned to <code>SEARCHING</code> to find a new match. For tickets where one or more
41
- * players failed to respond, the ticket status is set to <code>CANCELLED</code>, and
42
- * processing is terminated. A new matchmaking request for these players can be submitted
43
- * as needed. </p>
44
- * <p>
45
- * <b>Learn more</b>
46
- * </p>
47
- * <p>
48
- * <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-client.html">
49
- * Add FlexMatch to a game client</a>
50
- * </p>
51
- * <p>
52
- * <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-events.html"> FlexMatch events</a> (reference)</p>
53
- * <p>
54
- * <b>Related actions</b>
55
- * </p>
56
- * <p>
57
- * <a>StartMatchmaking</a> |
58
- * <a>DescribeMatchmaking</a> |
59
- * <a>StopMatchmaking</a> |
60
- * <a>AcceptMatch</a> |
61
- * <a>StartMatchBackfill</a> |
62
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
63
- * </p>
64
- * @example
65
- * Use a bare-bones client and the command you need to make an API call.
66
- * ```javascript
67
- * import { GameLiftClient, AcceptMatchCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
68
- * // const { GameLiftClient, AcceptMatchCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
69
- * const client = new GameLiftClient(config);
70
- * const command = new AcceptMatchCommand(input);
71
- * const response = await client.send(command);
72
- * ```
73
- *
74
- * @see {@link AcceptMatchCommandInput} for command's `input` shape.
75
- * @see {@link AcceptMatchCommandOutput} for command's `response` shape.
76
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
77
- *
78
- */
79
- export class AcceptMatchCommand extends $Command<
80
- AcceptMatchCommandInput,
81
- AcceptMatchCommandOutput,
82
- GameLiftClientResolvedConfig
83
- > {
84
- // Start section: command_properties
85
- // End section: command_properties
86
-
87
- constructor(readonly input: AcceptMatchCommandInput) {
88
- // Start section: command_constructor
89
- super();
90
- // End section: command_constructor
91
- }
92
-
93
- /**
94
- * @internal
95
- */
96
- resolveMiddleware(
97
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
98
- configuration: GameLiftClientResolvedConfig,
99
- options?: __HttpHandlerOptions
100
- ): Handler<AcceptMatchCommandInput, AcceptMatchCommandOutput> {
101
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
102
-
103
- const stack = clientStack.concat(this.middlewareStack);
104
-
105
- const { logger } = configuration;
106
- const clientName = "GameLiftClient";
107
- const commandName = "AcceptMatchCommand";
108
- const handlerExecutionContext: HandlerExecutionContext = {
109
- logger,
110
- clientName,
111
- commandName,
112
- inputFilterSensitiveLog: AcceptMatchInput.filterSensitiveLog,
113
- outputFilterSensitiveLog: AcceptMatchOutput.filterSensitiveLog,
114
- };
115
- const { requestHandler } = configuration;
116
- return stack.resolve(
117
- (request: FinalizeHandlerArguments<any>) =>
118
- requestHandler.handle(request.request as __HttpRequest, options || {}),
119
- handlerExecutionContext
120
- );
121
- }
122
-
123
- private serialize(input: AcceptMatchCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
124
- return serializeAws_json1_1AcceptMatchCommand(input, context);
125
- }
126
-
127
- private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<AcceptMatchCommandOutput> {
128
- return deserializeAws_json1_1AcceptMatchCommand(output, context);
129
- }
130
-
131
- // Start section: command_body_extra
132
- // End section: command_body_extra
133
- }
@@ -1,147 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { ClaimGameServerInput, ClaimGameServerOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1ClaimGameServerCommand,
18
- serializeAws_json1_1ClaimGameServerCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface ClaimGameServerCommandInput extends ClaimGameServerInput {}
22
- export interface ClaimGameServerCommandOutput extends ClaimGameServerOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>
26
- * <b>This operation is used with the GameLift FleetIQ solution and game server groups.</b>
27
- * </p>
28
- * <p>Locates an available game server and temporarily reserves it to host gameplay and
29
- * players. This operation is called from a game client or client service (such as a
30
- * matchmaker) to request hosting resources for a new game session. In response, GameLift FleetIQ
31
- * locates an available game server, places it in <code>CLAIMED</code> status for 60
32
- * seconds, and returns connection information that players can use to connect to the game
33
- * server. </p>
34
- * <p>To claim a game server, identify a game server group. You can also specify a game
35
- * server ID, although this approach bypasses GameLift FleetIQ placement optimization. Optionally,
36
- * include game data to pass to the game server at the start of a game session, such as a
37
- * game map or player information. </p>
38
- * <p>When a game server is successfully claimed, connection information is returned. A
39
- * claimed game server's utilization status remains <code>AVAILABLE</code> while the claim
40
- * status is set to <code>CLAIMED</code> for up to 60 seconds. This time period gives the
41
- * game server time to update its status to <code>UTILIZED</code> (using <a>UpdateGameServer</a>) once players join. If the game server's status is not
42
- * updated within 60 seconds, the game server reverts to unclaimed status and is available
43
- * to be claimed by another request. The claim time period is a fixed value and is not
44
- * configurable.</p>
45
- * <p>If you try to claim a specific game server, this request will fail in the following
46
- * cases:</p>
47
- * <ul>
48
- * <li>
49
- * <p>If the game server utilization status is <code>UTILIZED</code>.</p>
50
- * </li>
51
- * <li>
52
- * <p>If the game server claim status is <code>CLAIMED</code>.</p>
53
- * </li>
54
- * </ul>
55
- * <note>
56
- * <p>When claiming a specific game server, this request will succeed even if the game
57
- * server is running on an instance in <code>DRAINING</code> status. To avoid this,
58
- * first check the instance status by calling <a>DescribeGameServerInstances</a>.</p>
59
- * </note>
60
- * <p>
61
- * <b>Learn more</b>
62
- * </p>
63
- * <p>
64
- * <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html">GameLift FleetIQ Guide</a>
65
- * </p>
66
- * <p>
67
- * <b>Related actions</b>
68
- * </p>
69
- * <p>
70
- * <a>RegisterGameServer</a> |
71
- * <a>ListGameServers</a> |
72
- * <a>ClaimGameServer</a> |
73
- * <a>DescribeGameServer</a> |
74
- * <a>UpdateGameServer</a> |
75
- * <a>DeregisterGameServer</a> |
76
- * <a href="https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/reference-awssdk-fleetiq.html">All APIs by task</a>
77
- * </p>
78
- * @example
79
- * Use a bare-bones client and the command you need to make an API call.
80
- * ```javascript
81
- * import { GameLiftClient, ClaimGameServerCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
82
- * // const { GameLiftClient, ClaimGameServerCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
83
- * const client = new GameLiftClient(config);
84
- * const command = new ClaimGameServerCommand(input);
85
- * const response = await client.send(command);
86
- * ```
87
- *
88
- * @see {@link ClaimGameServerCommandInput} for command's `input` shape.
89
- * @see {@link ClaimGameServerCommandOutput} for command's `response` shape.
90
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
91
- *
92
- */
93
- export class ClaimGameServerCommand extends $Command<
94
- ClaimGameServerCommandInput,
95
- ClaimGameServerCommandOutput,
96
- GameLiftClientResolvedConfig
97
- > {
98
- // Start section: command_properties
99
- // End section: command_properties
100
-
101
- constructor(readonly input: ClaimGameServerCommandInput) {
102
- // Start section: command_constructor
103
- super();
104
- // End section: command_constructor
105
- }
106
-
107
- /**
108
- * @internal
109
- */
110
- resolveMiddleware(
111
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
112
- configuration: GameLiftClientResolvedConfig,
113
- options?: __HttpHandlerOptions
114
- ): Handler<ClaimGameServerCommandInput, ClaimGameServerCommandOutput> {
115
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
116
-
117
- const stack = clientStack.concat(this.middlewareStack);
118
-
119
- const { logger } = configuration;
120
- const clientName = "GameLiftClient";
121
- const commandName = "ClaimGameServerCommand";
122
- const handlerExecutionContext: HandlerExecutionContext = {
123
- logger,
124
- clientName,
125
- commandName,
126
- inputFilterSensitiveLog: ClaimGameServerInput.filterSensitiveLog,
127
- outputFilterSensitiveLog: ClaimGameServerOutput.filterSensitiveLog,
128
- };
129
- const { requestHandler } = configuration;
130
- return stack.resolve(
131
- (request: FinalizeHandlerArguments<any>) =>
132
- requestHandler.handle(request.request as __HttpRequest, options || {}),
133
- handlerExecutionContext
134
- );
135
- }
136
-
137
- private serialize(input: ClaimGameServerCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
138
- return serializeAws_json1_1ClaimGameServerCommand(input, context);
139
- }
140
-
141
- private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<ClaimGameServerCommandOutput> {
142
- return deserializeAws_json1_1ClaimGameServerCommand(output, context);
143
- }
144
-
145
- // Start section: command_body_extra
146
- // End section: command_body_extra
147
- }
@@ -1,120 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { CreateAliasInput, CreateAliasOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1CreateAliasCommand,
18
- serializeAws_json1_1CreateAliasCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface CreateAliasCommandInput extends CreateAliasInput {}
22
- export interface CreateAliasCommandOutput extends CreateAliasOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>Creates an alias for a fleet. In most situations, you can use an alias ID in place of
26
- * a fleet ID. An alias provides a level of abstraction for a fleet that is useful when
27
- * redirecting player traffic from one fleet to another, such as when updating your game
28
- * build. </p>
29
- * <p>Amazon GameLift supports two types of routing strategies for aliases: simple and terminal. A
30
- * simple alias points to an active fleet. A terminal alias is used to display messaging or
31
- * link to a URL instead of routing players to an active fleet. For example, you might use
32
- * a terminal alias when a game version is no longer supported and you want to direct
33
- * players to an upgrade site. </p>
34
- * <p>To create a fleet alias, specify an alias name, routing strategy, and optional
35
- * description. Each simple alias can point to only one fleet, but a fleet can have
36
- * multiple aliases. If successful, a new alias record is returned, including an alias ID
37
- * and an ARN. You can reassign an alias to another fleet by calling
38
- * <code>UpdateAlias</code>.</p>
39
- * <p>
40
- * <b>Related actions</b>
41
- * </p>
42
- * <p>
43
- * <a>CreateAlias</a> |
44
- * <a>ListAliases</a> |
45
- * <a>DescribeAlias</a> |
46
- * <a>UpdateAlias</a> |
47
- * <a>DeleteAlias</a> |
48
- * <a>ResolveAlias</a> |
49
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
50
- * </p>
51
- * @example
52
- * Use a bare-bones client and the command you need to make an API call.
53
- * ```javascript
54
- * import { GameLiftClient, CreateAliasCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
55
- * // const { GameLiftClient, CreateAliasCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
56
- * const client = new GameLiftClient(config);
57
- * const command = new CreateAliasCommand(input);
58
- * const response = await client.send(command);
59
- * ```
60
- *
61
- * @see {@link CreateAliasCommandInput} for command's `input` shape.
62
- * @see {@link CreateAliasCommandOutput} for command's `response` shape.
63
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
64
- *
65
- */
66
- export class CreateAliasCommand extends $Command<
67
- CreateAliasCommandInput,
68
- CreateAliasCommandOutput,
69
- GameLiftClientResolvedConfig
70
- > {
71
- // Start section: command_properties
72
- // End section: command_properties
73
-
74
- constructor(readonly input: CreateAliasCommandInput) {
75
- // Start section: command_constructor
76
- super();
77
- // End section: command_constructor
78
- }
79
-
80
- /**
81
- * @internal
82
- */
83
- resolveMiddleware(
84
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
85
- configuration: GameLiftClientResolvedConfig,
86
- options?: __HttpHandlerOptions
87
- ): Handler<CreateAliasCommandInput, CreateAliasCommandOutput> {
88
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
89
-
90
- const stack = clientStack.concat(this.middlewareStack);
91
-
92
- const { logger } = configuration;
93
- const clientName = "GameLiftClient";
94
- const commandName = "CreateAliasCommand";
95
- const handlerExecutionContext: HandlerExecutionContext = {
96
- logger,
97
- clientName,
98
- commandName,
99
- inputFilterSensitiveLog: CreateAliasInput.filterSensitiveLog,
100
- outputFilterSensitiveLog: CreateAliasOutput.filterSensitiveLog,
101
- };
102
- const { requestHandler } = configuration;
103
- return stack.resolve(
104
- (request: FinalizeHandlerArguments<any>) =>
105
- requestHandler.handle(request.request as __HttpRequest, options || {}),
106
- handlerExecutionContext
107
- );
108
- }
109
-
110
- private serialize(input: CreateAliasCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
111
- return serializeAws_json1_1CreateAliasCommand(input, context);
112
- }
113
-
114
- private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateAliasCommandOutput> {
115
- return deserializeAws_json1_1CreateAliasCommand(output, context);
116
- }
117
-
118
- // Start section: command_body_extra
119
- // End section: command_body_extra
120
- }
@@ -1,148 +0,0 @@
1
- import { getSerdePlugin } from "@aws-sdk/middleware-serde";
2
- import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@aws-sdk/protocol-http";
3
- import { Command as $Command } from "@aws-sdk/smithy-client";
4
- import {
5
- FinalizeHandlerArguments,
6
- Handler,
7
- HandlerExecutionContext,
8
- HttpHandlerOptions as __HttpHandlerOptions,
9
- MetadataBearer as __MetadataBearer,
10
- MiddlewareStack,
11
- SerdeContext as __SerdeContext,
12
- } from "@aws-sdk/types";
13
-
14
- import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
15
- import { CreateBuildInput, CreateBuildOutput } from "../models/models_0";
16
- import {
17
- deserializeAws_json1_1CreateBuildCommand,
18
- serializeAws_json1_1CreateBuildCommand,
19
- } from "../protocols/Aws_json1_1";
20
-
21
- export interface CreateBuildCommandInput extends CreateBuildInput {}
22
- export interface CreateBuildCommandOutput extends CreateBuildOutput, __MetadataBearer {}
23
-
24
- /**
25
- * <p>Creates a new Amazon GameLift build resource for your game server binary files. Game server
26
- * binaries must be combined into a zip file for use with Amazon GameLift. </p>
27
- * <important>
28
- * <p>When setting up a new game build for GameLift, we recommend using the AWS CLI
29
- * command <b>
30
- * <a href="https://docs.aws.amazon.com/cli/latest/reference/gamelift/upload-build.html">upload-build</a>
31
- * </b>. This helper command combines two tasks: (1) it
32
- * uploads your build files from a file directory to a GameLift Amazon S3 location, and (2)
33
- * it creates a new build resource. </p>
34
- * </important>
35
- * <p>The <code>CreateBuild</code> operation can used in the following scenarios:</p>
36
- * <ul>
37
- * <li>
38
- * <p>To create a new game build with build files that are in an Amazon S3 location under
39
- * an AWS account that you control. To use this option, you must first give Amazon GameLift
40
- * access to the Amazon S3 bucket. With permissions in place, call
41
- * <code>CreateBuild</code> and specify a build name, operating system, and the
42
- * Amazon S3 storage location of your game build.</p>
43
- * </li>
44
- * <li>
45
- * <p>To directly upload your build files to a GameLift Amazon S3 location. To use this
46
- * option, first call <code>CreateBuild</code> and specify a build name and
47
- * operating system. This operation creates a new build resource and also returns an
48
- * Amazon S3 location with temporary access credentials. Use the credentials to manually
49
- * upload your build files to the specified Amazon S3 location. For more information,
50
- * see <a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/UploadingObjects.html">Uploading Objects</a> in the <i>Amazon S3 Developer
51
- * Guide</i>. Build files can be uploaded to the GameLift Amazon S3 location
52
- * once only; that can't be updated. </p>
53
- * </li>
54
- * </ul>
55
- * <p>If successful, this operation creates a new build resource with a unique build ID and
56
- * places it in <code>INITIALIZED</code> status. A build must be in <code>READY</code>
57
- * status before you can create fleets with it.</p>
58
- * <p>
59
- * <b>Learn more</b>
60
- * </p>
61
- * <p>
62
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html">Uploading Your
63
- * Game</a>
64
- * </p>
65
- * <p>
66
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build"> Create a Build with Files in Amazon S3</a>
67
- * </p>
68
- * <p>
69
- * <b>Related actions</b>
70
- * </p>
71
- * <p>
72
- * <a>CreateBuild</a> |
73
- * <a>ListBuilds</a> |
74
- * <a>DescribeBuild</a> |
75
- * <a>UpdateBuild</a> |
76
- * <a>DeleteBuild</a> |
77
- * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
78
- * </p>
79
- * @example
80
- * Use a bare-bones client and the command you need to make an API call.
81
- * ```javascript
82
- * import { GameLiftClient, CreateBuildCommand } from "@aws-sdk/client-gamelift"; // ES Modules import
83
- * // const { GameLiftClient, CreateBuildCommand } = require("@aws-sdk/client-gamelift"); // CommonJS import
84
- * const client = new GameLiftClient(config);
85
- * const command = new CreateBuildCommand(input);
86
- * const response = await client.send(command);
87
- * ```
88
- *
89
- * @see {@link CreateBuildCommandInput} for command's `input` shape.
90
- * @see {@link CreateBuildCommandOutput} for command's `response` shape.
91
- * @see {@link GameLiftClientResolvedConfig | config} for command's `input` shape.
92
- *
93
- */
94
- export class CreateBuildCommand extends $Command<
95
- CreateBuildCommandInput,
96
- CreateBuildCommandOutput,
97
- GameLiftClientResolvedConfig
98
- > {
99
- // Start section: command_properties
100
- // End section: command_properties
101
-
102
- constructor(readonly input: CreateBuildCommandInput) {
103
- // Start section: command_constructor
104
- super();
105
- // End section: command_constructor
106
- }
107
-
108
- /**
109
- * @internal
110
- */
111
- resolveMiddleware(
112
- clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>,
113
- configuration: GameLiftClientResolvedConfig,
114
- options?: __HttpHandlerOptions
115
- ): Handler<CreateBuildCommandInput, CreateBuildCommandOutput> {
116
- this.middlewareStack.use(getSerdePlugin(configuration, this.serialize, this.deserialize));
117
-
118
- const stack = clientStack.concat(this.middlewareStack);
119
-
120
- const { logger } = configuration;
121
- const clientName = "GameLiftClient";
122
- const commandName = "CreateBuildCommand";
123
- const handlerExecutionContext: HandlerExecutionContext = {
124
- logger,
125
- clientName,
126
- commandName,
127
- inputFilterSensitiveLog: CreateBuildInput.filterSensitiveLog,
128
- outputFilterSensitiveLog: CreateBuildOutput.filterSensitiveLog,
129
- };
130
- const { requestHandler } = configuration;
131
- return stack.resolve(
132
- (request: FinalizeHandlerArguments<any>) =>
133
- requestHandler.handle(request.request as __HttpRequest, options || {}),
134
- handlerExecutionContext
135
- );
136
- }
137
-
138
- private serialize(input: CreateBuildCommandInput, context: __SerdeContext): Promise<__HttpRequest> {
139
- return serializeAws_json1_1CreateBuildCommand(input, context);
140
- }
141
-
142
- private deserialize(output: __HttpResponse, context: __SerdeContext): Promise<CreateBuildCommandOutput> {
143
- return deserializeAws_json1_1CreateBuildCommand(output, context);
144
- }
145
-
146
- // Start section: command_body_extra
147
- // End section: command_body_extra
148
- }