@auraindustry/aurajs 0.0.7 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +98 -2
- package/benchmarks/perf-thresholds.json +54 -0
- package/package.json +4 -7
- package/src/asset-pack.mjs +8 -1
- package/src/authored-project.mjs +1449 -0
- package/src/authored-runtime.mjs +2016 -0
- package/src/authoring/avatar-animation-graph.mjs +648 -0
- package/src/bin-integrity.mjs +272 -0
- package/src/build-contract/assets.mjs +130 -0
- package/src/build-contract/capabilities.mjs +116 -0
- package/src/build-contract/constants.mjs +6 -0
- package/src/build-contract/helpers.mjs +44 -0
- package/src/build-contract/web-templates.mjs +5993 -0
- package/src/build-contract.mjs +27 -2910
- package/src/bundler.mjs +188 -55
- package/src/cli.mjs +4840 -1512
- package/src/commands/project-authoring.mjs +454 -0
- package/src/config.mjs +44 -0
- package/src/conformance/cases/app-and-ui-runtime-cases.mjs +3309 -0
- package/src/conformance/cases/core-runtime-cases.mjs +1431 -0
- package/src/conformance/cases/index.mjs +11 -0
- package/src/conformance/cases/scene3d-and-media-cases.mjs +2094 -0
- package/src/conformance/cases/systems-and-gameplay-cases.mjs +1776 -0
- package/src/conformance/shared.mjs +27 -0
- package/src/conformance-runner.mjs +25 -13
- package/src/conformance.mjs +619 -4020
- package/src/cutscene.mjs +362 -5
- package/src/dev-cli-action.mjs +249 -0
- package/src/dev-cli-inspect.mjs +92 -0
- package/src/dev-cli-state.mjs +80 -0
- package/src/external-asset-cache.mjs +587 -0
- package/src/external-asset-policy.mjs +217 -0
- package/src/external-package-surface.mjs +206 -0
- package/src/game-action-runtime.mjs +869 -0
- package/src/game-state-runtime.mjs +206 -6
- package/src/headless-action.mjs +186 -0
- package/src/headless-test/runtime-animation.mjs +1173 -0
- package/src/headless-test/runtime-coordinator.mjs +1514 -0
- package/src/headless-test/runtime-primitives.mjs +320 -0
- package/src/headless-test/runtime-world.mjs +2253 -0
- package/src/headless-test.mjs +392 -4298
- package/src/host-binary.mjs +342 -14
- package/src/icon-discovery.mjs +64 -0
- package/src/make-catalog.mjs +109 -0
- package/src/make.mjs +197 -0
- package/src/package-integrity.mjs +586 -0
- package/src/perf-benchmark.mjs +353 -0
- package/src/postinstall.mjs +5 -5
- package/src/prefabs/index.mjs +34 -0
- package/src/prefabs/scene-serialization.mjs +184 -0
- package/src/project-importer.mjs +620 -0
- package/src/project-registry.mjs +24 -0
- package/src/publish-command.mjs +195 -0
- package/src/publish-env-example.mjs +83 -0
- package/src/publish-validation.mjs +708 -0
- package/src/retro/assets/compile.mjs +232 -0
- package/src/retro/backend-gba/authoring.mjs +1029 -0
- package/src/retro/backend-gba/rom.mjs +363 -0
- package/src/retro/backend-gbc/rom.mjs +85 -0
- package/src/retro/build.mjs +278 -0
- package/src/retro/cli/commands.mjs +292 -0
- package/src/retro/cli/templates.mjs +84 -0
- package/src/retro/diagnostics/catalog.mjs +110 -0
- package/src/retro/diagnostics/emit.mjs +72 -0
- package/src/retro/emulator/case-overlay.mjs +64 -0
- package/src/retro/emulator/discovery.mjs +158 -0
- package/src/retro/emulator/macos-case-overlay.swift +220 -0
- package/src/retro/emulator/profiles.mjs +146 -0
- package/src/retro/emulator/runner.mjs +289 -0
- package/src/retro/frontend/load-project.mjs +98 -0
- package/src/retro/index.mjs +30 -0
- package/src/retro/ir/build-ir.mjs +108 -0
- package/src/retro/runtime-gba/contract.mjs +151 -0
- package/src/retro/runtime-gbc/contract.mjs +117 -0
- package/src/retro/shared/span.mjs +26 -0
- package/src/retro/shared/targets.mjs +64 -0
- package/src/retro/validator/check-project.mjs +114 -0
- package/src/runtime-hotspot-audit.mjs +707 -0
- package/src/scaffold/config.mjs +1000 -0
- package/src/scaffold/fs.mjs +56 -0
- package/src/scaffold/layout.mjs +318 -0
- package/src/scaffold/project-docs.mjs +439 -0
- package/src/scaffold.mjs +93 -596
- package/src/scene-composition/index.mjs +326 -0
- package/src/scene-composition/runtime.mjs +751 -0
- package/src/self-hosted-assets.mjs +604 -0
- package/src/session-client.mjs +750 -0
- package/src/session-native-launcher.mjs +74 -0
- package/src/session-protocol.mjs +75 -0
- package/src/session-runtime.mjs +321 -0
- package/src/session-server.mjs +360 -0
- package/src/shader-kits/index.mjs +773 -0
- package/src/starter-content-registry.mjs +292 -0
- package/src/state-artifacts.mjs +662 -24
- package/src/state-dev-reload.mjs +99 -2
- package/src/terminal-ui.mjs +245 -0
- package/src/web-conformance.mjs +219 -0
- package/templates/create/2d/config/gameplay/shooter.config.js +26 -0
- package/templates/create/2d/content/gameplay/waves.json +26 -0
- package/templates/create/2d/content/registries/.gitkeep +1 -0
- package/templates/create/2d/docs/design/.gitkeep +1 -0
- package/templates/create/2d/docs/design/loop.md +5 -0
- package/templates/create/2d/prefabs/enemies.prefab.js +90 -0
- package/templates/create/2d/prefabs/enemy-basic.prefab.js +18 -0
- package/templates/create/2d/prefabs/player.prefab.js +36 -0
- package/templates/create/2d/prefabs/projectiles.prefab.js +35 -0
- package/templates/create/2d/scenes/boot.scene.js +12 -0
- package/templates/create/2d/scenes/gameplay.scene.js +230 -0
- package/templates/create/2d/scenes/menu.scene.js +9 -0
- package/templates/create/2d/src/main.js +6 -185
- package/templates/create/2d/src/runtime/app.js +49 -0
- package/templates/create/2d/src/runtime/capabilities.js +35 -0
- package/templates/create/2d/ui/hud.screen.js +40 -0
- package/templates/create/2d/ui/pause.screen.js +149 -0
- package/templates/create/2d/ui/settings.screen.js +347 -0
- package/templates/create/2d/ui/title.screen.js +13 -0
- package/templates/create/2d-adventure/aura.config.json +28 -0
- package/templates/create/2d-adventure/config/gameplay/adventure.config.js +14 -0
- package/templates/create/2d-adventure/content/gameplay/world.js +46 -0
- package/templates/create/2d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/2d-adventure/docs/design/loop.md +5 -0
- package/templates/create/2d-adventure/prefabs/player.prefab.js +54 -0
- package/templates/create/2d-adventure/prefabs/relic.prefab.js +38 -0
- package/templates/create/2d-adventure/prefabs/world.prefab.js +125 -0
- package/templates/create/2d-adventure/scenes/gameplay.scene.js +256 -0
- package/templates/create/2d-adventure/src/runtime/capabilities.js +34 -0
- package/templates/create/2d-adventure/ui/hud.screen.js +60 -0
- package/templates/create/2d-survivor/config/gameplay/survivor.config.js +33 -0
- package/templates/create/2d-survivor/content/gameplay/spawn-zones.json +29 -0
- package/templates/create/2d-survivor/content/registries/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/loop.md +5 -0
- package/templates/create/2d-survivor/prefabs/enemies.prefab.js +178 -0
- package/templates/create/2d-survivor/prefabs/enemy-swarm.prefab.js +18 -0
- package/templates/create/2d-survivor/prefabs/player.prefab.js +42 -0
- package/templates/create/2d-survivor/prefabs/projectiles.prefab.js +56 -0
- package/templates/create/2d-survivor/scenes/boot.scene.js +12 -0
- package/templates/create/2d-survivor/scenes/gameplay.scene.js +314 -0
- package/templates/create/2d-survivor/scenes/menu.scene.js +9 -0
- package/templates/create/2d-survivor/src/main.js +5 -332
- package/templates/create/2d-survivor/src/runtime/app.js +49 -0
- package/templates/create/2d-survivor/src/runtime/capabilities.js +35 -0
- package/templates/create/2d-survivor/ui/hud.screen.js +45 -0
- package/templates/create/2d-survivor/ui/title.screen.js +13 -0
- package/templates/create/3d/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d/content/gameplay/checkpoints.json +33 -0
- package/templates/create/3d/content/gameplay/course.js +40 -0
- package/templates/create/3d/content/registries/.gitkeep +1 -0
- package/templates/create/3d/docs/design/.gitkeep +1 -0
- package/templates/create/3d/docs/design/loop.md +5 -0
- package/templates/create/3d/prefabs/checkpoint.prefab.js +15 -0
- package/templates/create/3d/prefabs/player.prefab.js +204 -0
- package/templates/create/3d/prefabs/world.prefab.js +112 -0
- package/templates/create/3d/scenes/boot.scene.js +12 -0
- package/templates/create/3d/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d/scenes/gameplay.scene.js +292 -0
- package/templates/create/3d/src/main.js +6 -295
- package/templates/create/3d/src/runtime/app.js +49 -0
- package/templates/create/3d/src/runtime/capabilities.js +53 -0
- package/templates/create/3d/src/runtime/materials.js +34 -0
- package/templates/create/3d/src/runtime/state.js +39 -0
- package/templates/create/3d/ui/hud.screen.js +75 -0
- package/templates/create/3d/ui/pause.screen.js +166 -0
- package/templates/create/3d/ui/settings.screen.js +387 -0
- package/templates/create/3d-adventure/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-adventure/aura.config.json +28 -0
- package/templates/create/3d-adventure/config/gameplay/adventure.config.js +9 -0
- package/templates/create/3d-adventure/content/gameplay/course.js +62 -0
- package/templates/create/3d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/3d-adventure/docs/design/loop.md +5 -0
- package/templates/create/3d-adventure/prefabs/player.prefab.js +168 -0
- package/templates/create/3d-adventure/prefabs/relic.prefab.js +35 -0
- package/templates/create/3d-adventure/prefabs/world.prefab.js +119 -0
- package/templates/create/3d-adventure/scenes/gameplay.scene.js +358 -0
- package/templates/create/3d-adventure/src/runtime/capabilities.js +56 -0
- package/templates/create/3d-adventure/src/runtime/materials.js +39 -0
- package/templates/create/3d-adventure/src/runtime/state.js +31 -0
- package/templates/create/3d-adventure/ui/hud.screen.js +70 -0
- package/templates/create/3d-adventure/ui/pause.screen.js +437 -0
- package/templates/create/3d-collectathon/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-collectathon/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d-collectathon/content/gameplay/collectibles.json +26 -0
- package/templates/create/3d-collectathon/content/gameplay/course.js +46 -0
- package/templates/create/3d-collectathon/content/registries/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/loop.md +5 -0
- package/templates/create/3d-collectathon/prefabs/collectible.prefab.js +15 -0
- package/templates/create/3d-collectathon/prefabs/player.prefab.js +207 -0
- package/templates/create/3d-collectathon/prefabs/world.prefab.js +112 -0
- package/templates/create/3d-collectathon/scenes/boot.scene.js +12 -0
- package/templates/create/3d-collectathon/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d-collectathon/scenes/gameplay.scene.js +200 -0
- package/templates/create/3d-collectathon/src/main.js +5 -355
- package/templates/create/3d-collectathon/src/runtime/app.js +49 -0
- package/templates/create/3d-collectathon/src/runtime/capabilities.js +53 -0
- package/templates/create/3d-collectathon/src/runtime/materials.js +34 -0
- package/templates/create/3d-collectathon/src/runtime/state.js +27 -0
- package/templates/create/3d-collectathon/ui/hud.screen.js +66 -0
- package/templates/create/3d-collectathon/ui/pause.screen.js +13 -0
- package/templates/create/blank/config/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/registries/.gitkeep +1 -0
- package/templates/create/blank/docs/design/.gitkeep +1 -0
- package/templates/create/blank/docs/design/loop.md +5 -0
- package/templates/create/blank/prefabs/.gitkeep +1 -0
- package/templates/create/blank/scenes/.gitkeep +1 -0
- package/templates/create/blank/src/runtime/.gitkeep +1 -0
- package/templates/create/blank/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/audio/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/fonts/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/sprites/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/starter/README.md +11 -0
- package/templates/create/deckbuilder-2d/assets/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/aura.config.json +28 -0
- package/templates/create/deckbuilder-2d/config/gameplay/deckbuilder.config.js +26 -0
- package/templates/create/deckbuilder-2d/content/cards/guard.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/spark.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/cards/starter.deck.js +69 -0
- package/templates/create/deckbuilder-2d/content/cards/strike.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/survey.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.encounter.js +14 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.js +65 -0
- package/templates/create/deckbuilder-2d/content/enemies/training-automaton.enemy.js +48 -0
- package/templates/create/deckbuilder-2d/content/gameplay/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/content/registries/cards.registry.js +26 -0
- package/templates/create/deckbuilder-2d/content/registries/encounters.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/enemies.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/relics.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/relics/ember-charm.relic.js +18 -0
- package/templates/create/deckbuilder-2d/docs/design/loop.md +12 -0
- package/templates/create/deckbuilder-2d/prefabs/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/scenes/boot.scene.js +84 -0
- package/templates/create/deckbuilder-2d/scenes/gameplay.scene.js +641 -0
- package/templates/create/deckbuilder-2d/src/components/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/main.js +17 -0
- package/templates/create/deckbuilder-2d/src/runtime/capabilities.js +22 -0
- package/templates/create/deckbuilder-2d/src/shared/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/systems/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/tests/smoke/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/ui/hud.screen.js +80 -0
- package/templates/create/deckbuilder-2d/ui/pause.screen.js +146 -0
- package/templates/create/deckbuilder-2d/ui/settings.screen.js +342 -0
- package/templates/create/local-multiplayer/aura.config.json +41 -0
- package/templates/create/local-multiplayer/config/gameplay/local-multiplayer.config.js +26 -0
- package/templates/create/local-multiplayer/content/gameplay/room-layout.js +13 -0
- package/templates/create/local-multiplayer/content/registries/.gitkeep +1 -0
- package/templates/create/local-multiplayer/docs/design/loop.md +16 -0
- package/templates/create/local-multiplayer/prefabs/player.prefab.js +99 -0
- package/templates/create/local-multiplayer/scenes/boot.scene.js +12 -0
- package/templates/create/local-multiplayer/scenes/gameplay.scene.js +472 -0
- package/templates/create/local-multiplayer/src/main.js +17 -0
- package/templates/create/local-multiplayer/src/runtime/capabilities.js +28 -0
- package/templates/create/local-multiplayer/ui/hud.screen.js +65 -0
- package/templates/create/shared/src/runtime/project-inspector.js +105 -0
- package/templates/create/shared/src/runtime/scene-flow.js +290 -0
- package/templates/create/shared/src/runtime/screen-shell.js +222 -0
- package/templates/create/shared/src/runtime/ui-forms.js +209 -0
- package/templates/create/shared/src/runtime/ui-settings.js +237 -0
- package/templates/create/shared/src/runtime/ui-theme.js +352 -0
- package/templates/create/shared/src/starter-utils/adventure-objectives.js +102 -0
- package/templates/create/shared/src/starter-utils/animation-2d.js +337 -0
- package/templates/create/shared/src/starter-utils/avatar-3d.js +404 -0
- package/templates/create/shared/src/starter-utils/combat-feedback-2d.js +320 -0
- package/templates/create/shared/src/starter-utils/core.js +39 -3
- package/templates/create/shared/src/starter-utils/index.js +8 -2
- package/templates/create/shared/src/starter-utils/platformer-3d.js +34 -3
- package/templates/create/shared/src/starter-utils/triggers.js +662 -0
- package/templates/create/shared/src/starter-utils/tween-2d.js +615 -0
- package/templates/create/video-cutscene/assets/video/.gitkeep +0 -0
- package/templates/create/video-cutscene/aura.config.json +28 -0
- package/templates/create/video-cutscene/config/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/registries/.gitkeep +0 -0
- package/templates/create/video-cutscene/docs/design/loop.md +22 -0
- package/templates/create/video-cutscene/prefabs/.gitkeep +0 -0
- package/templates/create/video-cutscene/scenes/boot.scene.js +11 -0
- package/templates/create/video-cutscene/scenes/cutscene.scene.js +113 -0
- package/templates/create/video-cutscene/scenes/gameplay.scene.js +50 -0
- package/templates/create/video-cutscene/src/main.js +17 -0
- package/templates/create/video-cutscene/src/runtime/app.js +52 -0
- package/templates/create/video-cutscene/src/runtime/capabilities.js +35 -0
- package/templates/create/video-cutscene/src/runtime/state.js +13 -0
- package/templates/create/video-cutscene/ui/.gitkeep +0 -0
- package/templates/create-bin/play.js +1192 -0
- package/templates/make/README.md +46 -0
- package/templates/make/catalog.json +51 -0
- package/templates/make/component/files/{{MAKE_NAME}}.component.js +20 -0
- package/templates/make/component/manifest.json +9 -0
- package/templates/make/data/files/{{MAKE_NAME}}.json +14 -0
- package/templates/make/data/manifest.json +9 -0
- package/templates/make/material/files/{{MAKE_NAME}}.material.json +17 -0
- package/templates/make/material/manifest.json +9 -0
- package/templates/make/prefab/files/{{MAKE_NAME}}.prefab.js +20 -0
- package/templates/make/prefab/manifest.json +9 -0
- package/templates/make/scene/files/{{MAKE_NAME}}.scene.js +31 -0
- package/templates/make/scene/manifest.json +9 -0
- package/templates/make/shader/files/{{MAKE_NAME}}.shader.js +23 -0
- package/templates/make/shader/manifest.json +9 -0
- package/templates/make/system/files/{{MAKE_NAME}}.system.js +15 -0
- package/templates/make/system/manifest.json +9 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.js +16 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.json +23 -0
- package/templates/make/ui-screen/manifest.json +10 -0
- package/templates/make-starters/deckbuilder-2d/card/files/{{MAKE_NAME}}.card.js +22 -0
- package/templates/make-starters/deckbuilder-2d/card/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/catalog.json +34 -0
- package/templates/make-starters/deckbuilder-2d/encounter/files/{{MAKE_NAME}}.encounter.js +18 -0
- package/templates/make-starters/deckbuilder-2d/encounter/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/enemy/files/{{MAKE_NAME}}.enemy.js +28 -0
- package/templates/make-starters/deckbuilder-2d/enemy/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/relic/files/{{MAKE_NAME}}.relic.js +23 -0
- package/templates/make-starters/deckbuilder-2d/relic/manifest.json +9 -0
- package/templates/retro/platformer/README.md +10 -0
- package/templates/retro/platformer/assets/retro/assets.json +91 -0
- package/templates/retro/platformer/aura.config.json +7 -0
- package/templates/retro/platformer/package.json +5 -0
- package/templates/retro/platformer/src/main.js +40 -0
- package/templates/retro/puzzle-grid/README.md +10 -0
- package/templates/retro/puzzle-grid/assets/retro/assets.json +90 -0
- package/templates/retro/puzzle-grid/aura.config.json +7 -0
- package/templates/retro/puzzle-grid/package.json +5 -0
- package/templates/retro/puzzle-grid/src/main.js +29 -0
- package/templates/retro/tactics-grid/README.md +10 -0
- package/templates/retro/tactics-grid/assets/retro/assets.json +90 -0
- package/templates/retro/tactics-grid/aura.config.json +7 -0
- package/templates/retro/tactics-grid/package.json +5 -0
- package/templates/retro/tactics-grid/src/main.js +35 -0
- package/templates/retro/topdown-adventure/README.md +10 -0
- package/templates/retro/topdown-adventure/assets/retro/assets.json +95 -0
- package/templates/retro/topdown-adventure/aura.config.json +7 -0
- package/templates/retro/topdown-adventure/package.json +5 -0
- package/templates/retro/topdown-adventure/src/main.js +29 -0
- package/templates/skills/aurajs/SKILL.md +61 -5
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// Cutscene scene: loads and plays an MP4 video fullscreen with fade
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// transitions, skip support, and automatic advance when the video ends.
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3
|
+
//
|
|
4
|
+
// Drop your .mp4 files in assets/video/ and update the path below.
|
|
5
|
+
// Audio embedded in the MP4 is automatically played through the mixer.
|
|
6
|
+
|
|
7
|
+
export function createCutsceneScene() {
|
|
8
|
+
const VIDEO_PATH = 'assets/video/intro.mp4';
|
|
9
|
+
const FADE_SPEED = 2.0;
|
|
10
|
+
|
|
11
|
+
let videoHandle = null;
|
|
12
|
+
let textureHandle = null;
|
|
13
|
+
let playing = false;
|
|
14
|
+
let fadeAlpha = 1.0;
|
|
15
|
+
let fadeDir = -1; // -1 = fading in, +1 = fading out
|
|
16
|
+
let finished = false;
|
|
17
|
+
|
|
18
|
+
return {
|
|
19
|
+
id: 'cutscene',
|
|
20
|
+
nextSceneId: 'gameplay',
|
|
21
|
+
|
|
22
|
+
setup() {
|
|
23
|
+
finished = false;
|
|
24
|
+
playing = false;
|
|
25
|
+
fadeAlpha = 1.0;
|
|
26
|
+
fadeDir = -1;
|
|
27
|
+
|
|
28
|
+
videoHandle = aura.video.load(VIDEO_PATH, { type: 'mp4' });
|
|
29
|
+
textureHandle = aura.video.getTexture(videoHandle);
|
|
30
|
+
|
|
31
|
+
aura.camera3d.perspective({ fov: 60 });
|
|
32
|
+
aura.camera3d.setPosition(0, 0, 2);
|
|
33
|
+
aura.camera3d.lookAt(0, 0, 0);
|
|
34
|
+
},
|
|
35
|
+
|
|
36
|
+
update(dt) {
|
|
37
|
+
if (finished) return;
|
|
38
|
+
|
|
39
|
+
// Fade logic
|
|
40
|
+
fadeAlpha += fadeDir * dt * FADE_SPEED;
|
|
41
|
+
|
|
42
|
+
if (fadeAlpha <= 0 && fadeDir === -1) {
|
|
43
|
+
fadeAlpha = 0;
|
|
44
|
+
fadeDir = 0;
|
|
45
|
+
if (!playing && videoHandle) {
|
|
46
|
+
aura.video.play(videoHandle);
|
|
47
|
+
playing = true;
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
if (fadeAlpha >= 1 && fadeDir === 1) {
|
|
52
|
+
fadeAlpha = 1;
|
|
53
|
+
finished = true;
|
|
54
|
+
if (videoHandle) aura.video.stop(videoHandle);
|
|
55
|
+
return;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
// Skip on Space or Enter
|
|
59
|
+
if (aura.input.isKeyPressed('Space') || aura.input.isKeyPressed('Enter')) {
|
|
60
|
+
fadeDir = 1;
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
// Auto-advance when video ends
|
|
64
|
+
if (playing && videoHandle) {
|
|
65
|
+
const info = aura.video.getInfo(videoHandle);
|
|
66
|
+
if (info && info.ended) {
|
|
67
|
+
fadeDir = 1;
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
},
|
|
71
|
+
|
|
72
|
+
draw() {
|
|
73
|
+
aura.draw3d.clear3d(aura.rgba(0, 0, 0, 1));
|
|
74
|
+
|
|
75
|
+
// Video billboard
|
|
76
|
+
if (textureHandle && playing) {
|
|
77
|
+
aura.draw3d.billboard(textureHandle, {
|
|
78
|
+
position: [0, 0, 0],
|
|
79
|
+
scale: [1.78, 1.0, 1.0],
|
|
80
|
+
mode: 'face',
|
|
81
|
+
});
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
// Fade overlay
|
|
85
|
+
if (fadeAlpha > 0.001) {
|
|
86
|
+
const { width, height } = aura.window.getSize();
|
|
87
|
+
aura.draw2d.rect(0, 0, width, height, {
|
|
88
|
+
color: aura.rgba(0, 0, 0, fadeAlpha),
|
|
89
|
+
filled: true,
|
|
90
|
+
});
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
// Skip hint
|
|
94
|
+
if (!finished && fadeDir === 0) {
|
|
95
|
+
const { width, height } = aura.window.getSize();
|
|
96
|
+
aura.draw2d.text('Press SPACE to skip', width / 2, height - 40, {
|
|
97
|
+
color: aura.rgba(1, 1, 1, 0.4),
|
|
98
|
+
size: 14,
|
|
99
|
+
align: 'center',
|
|
100
|
+
});
|
|
101
|
+
}
|
|
102
|
+
},
|
|
103
|
+
|
|
104
|
+
cleanup() {
|
|
105
|
+
if (videoHandle) {
|
|
106
|
+
aura.video.stop(videoHandle);
|
|
107
|
+
videoHandle = null;
|
|
108
|
+
textureHandle = null;
|
|
109
|
+
}
|
|
110
|
+
playing = false;
|
|
111
|
+
},
|
|
112
|
+
};
|
|
113
|
+
}
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
// Gameplay scene: placeholder 3D world that plays between cutscenes.
|
|
2
|
+
// Replace this with your actual game loop.
|
|
3
|
+
|
|
4
|
+
export function createGameplayScene() {
|
|
5
|
+
let floor = null;
|
|
6
|
+
let floorMat = null;
|
|
7
|
+
|
|
8
|
+
return {
|
|
9
|
+
id: 'gameplay',
|
|
10
|
+
nextSceneId: 'cutscene',
|
|
11
|
+
|
|
12
|
+
setup() {
|
|
13
|
+
aura.camera3d.perspective({ fov: 60 });
|
|
14
|
+
aura.camera3d.setPosition(0, 2, 6);
|
|
15
|
+
aura.camera3d.lookAt(0, 0.5, 0);
|
|
16
|
+
aura.light.ambient(aura.rgb(0.15, 0.15, 0.2));
|
|
17
|
+
aura.light.directional({
|
|
18
|
+
direction: [0.4, -0.8, -0.3],
|
|
19
|
+
color: aura.rgb(1, 0.95, 0.9),
|
|
20
|
+
intensity: 1.2,
|
|
21
|
+
});
|
|
22
|
+
|
|
23
|
+
if (!floor) {
|
|
24
|
+
floor = aura.mesh.createBox({ width: 20, height: 0.1, depth: 20 });
|
|
25
|
+
floorMat = aura.material.create({ color: aura.rgb(0.2, 0.25, 0.2) });
|
|
26
|
+
}
|
|
27
|
+
},
|
|
28
|
+
|
|
29
|
+
update(_dt) {
|
|
30
|
+
// Press C to trigger the next cutscene (demo flow)
|
|
31
|
+
// In a real game, trigger cutscenes from story events instead.
|
|
32
|
+
},
|
|
33
|
+
|
|
34
|
+
draw() {
|
|
35
|
+
aura.draw3d.clear3d(aura.rgba(0.05, 0.05, 0.08, 1));
|
|
36
|
+
|
|
37
|
+
aura.draw3d.drawMesh(floor, floorMat, { position: [0, -0.05, 0] });
|
|
38
|
+
|
|
39
|
+
const { width } = aura.window.getSize();
|
|
40
|
+
aura.draw2d.text('Gameplay — your game goes here', 20, 24, {
|
|
41
|
+
color: aura.Color.WHITE,
|
|
42
|
+
size: 18,
|
|
43
|
+
});
|
|
44
|
+
aura.draw2d.text(`${Math.floor(aura.window.getFPS())} fps`, width - 60, 24, {
|
|
45
|
+
color: aura.rgba(1, 1, 1, 0.3),
|
|
46
|
+
size: 12,
|
|
47
|
+
});
|
|
48
|
+
},
|
|
49
|
+
};
|
|
50
|
+
}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
// {{PROJECT_TITLE}} — AuraJS video cutscene starter
|
|
2
|
+
|
|
3
|
+
import { createApp } from './runtime/app.js';
|
|
4
|
+
|
|
5
|
+
const app = createApp();
|
|
6
|
+
|
|
7
|
+
aura.setup = function () {
|
|
8
|
+
app.setup();
|
|
9
|
+
};
|
|
10
|
+
|
|
11
|
+
aura.update = function (dt) {
|
|
12
|
+
app.update(dt);
|
|
13
|
+
};
|
|
14
|
+
|
|
15
|
+
aura.draw = function () {
|
|
16
|
+
app.draw();
|
|
17
|
+
};
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
import { createSceneRegistry } from './scene-registry.js';
|
|
2
|
+
import { createProjectInspector } from './project-inspector.js';
|
|
3
|
+
import { assertRuntimeCapabilities } from './capabilities.js';
|
|
4
|
+
|
|
5
|
+
export function createApp() {
|
|
6
|
+
const sceneRegistry = createSceneRegistry({
|
|
7
|
+
projectTitle: '{{PROJECT_TITLE}}',
|
|
8
|
+
});
|
|
9
|
+
const projectInspector = createProjectInspector();
|
|
10
|
+
let activeSceneId = sceneRegistry.defaultSceneId || Object.keys(sceneRegistry.scenes)[0] || null;
|
|
11
|
+
|
|
12
|
+
const activeScene = () => (activeSceneId ? sceneRegistry.scenes[activeSceneId] || null : null);
|
|
13
|
+
|
|
14
|
+
return {
|
|
15
|
+
get activeSceneId() {
|
|
16
|
+
return activeSceneId;
|
|
17
|
+
},
|
|
18
|
+
get sceneRegistry() {
|
|
19
|
+
return sceneRegistry;
|
|
20
|
+
},
|
|
21
|
+
get projectInspectorEnabled() {
|
|
22
|
+
return projectInspector.enabled;
|
|
23
|
+
},
|
|
24
|
+
getProjectInspectorState() {
|
|
25
|
+
return projectInspector.snapshot({ activeSceneId });
|
|
26
|
+
},
|
|
27
|
+
setup() {
|
|
28
|
+
assertRuntimeCapabilities();
|
|
29
|
+
activeScene()?.setup?.();
|
|
30
|
+
},
|
|
31
|
+
update(dt) {
|
|
32
|
+
projectInspector.syncInput(globalThis.aura?.input || null);
|
|
33
|
+
activeScene()?.update?.(dt);
|
|
34
|
+
},
|
|
35
|
+
draw() {
|
|
36
|
+
activeScene()?.draw?.();
|
|
37
|
+
projectInspector.draw({ activeSceneId });
|
|
38
|
+
},
|
|
39
|
+
toggleProjectInspector(nextEnabled) {
|
|
40
|
+
return projectInspector.toggle(nextEnabled);
|
|
41
|
+
},
|
|
42
|
+
swapScene(nextSceneId) {
|
|
43
|
+
if (!sceneRegistry.scenes[nextSceneId]) {
|
|
44
|
+
throw new Error(`Unknown scene "${nextSceneId}".`);
|
|
45
|
+
}
|
|
46
|
+
const prev = activeSceneId;
|
|
47
|
+
activeSceneId = nextSceneId;
|
|
48
|
+
activeScene()?.setup?.();
|
|
49
|
+
return prev;
|
|
50
|
+
},
|
|
51
|
+
};
|
|
52
|
+
}
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
function hasMethod(obj, method) {
|
|
2
|
+
return Boolean(obj) && typeof obj[method] === 'function';
|
|
3
|
+
}
|
|
4
|
+
|
|
5
|
+
function failWithReason(reasonCode, message) {
|
|
6
|
+
throw new Error(`[video-cutscene-template] ${message} [reason:${reasonCode}]`);
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export function assertRuntimeCapabilities() {
|
|
10
|
+
const missing = [];
|
|
11
|
+
if (!hasMethod(aura.video, 'load')) missing.push('aura.video.load');
|
|
12
|
+
if (!hasMethod(aura.video, 'play')) missing.push('aura.video.play');
|
|
13
|
+
if (!hasMethod(aura.video, 'pause')) missing.push('aura.video.pause');
|
|
14
|
+
if (!hasMethod(aura.video, 'stop')) missing.push('aura.video.stop');
|
|
15
|
+
if (!hasMethod(aura.video, 'seek')) missing.push('aura.video.seek');
|
|
16
|
+
if (!hasMethod(aura.video, 'getTexture')) missing.push('aura.video.getTexture');
|
|
17
|
+
if (!hasMethod(aura.video, 'getInfo')) missing.push('aura.video.getInfo');
|
|
18
|
+
if (!hasMethod(aura.draw3d, 'billboard')) missing.push('aura.draw3d.billboard');
|
|
19
|
+
if (!hasMethod(aura.draw3d, 'clear3d')) missing.push('aura.draw3d.clear3d');
|
|
20
|
+
if (!hasMethod(aura.camera3d, 'perspective')) missing.push('aura.camera3d.perspective');
|
|
21
|
+
if (!hasMethod(aura.camera3d, 'setPosition')) missing.push('aura.camera3d.setPosition');
|
|
22
|
+
if (!hasMethod(aura.camera3d, 'lookAt')) missing.push('aura.camera3d.lookAt');
|
|
23
|
+
if (!hasMethod(aura.input, 'isKeyPressed')) missing.push('aura.input.isKeyPressed');
|
|
24
|
+
if (!hasMethod(aura.draw2d, 'clear')) missing.push('aura.draw2d.clear');
|
|
25
|
+
if (!hasMethod(aura.draw2d, 'rect')) missing.push('aura.draw2d.rect');
|
|
26
|
+
if (!hasMethod(aura.draw2d, 'text')) missing.push('aura.draw2d.text');
|
|
27
|
+
if (!hasMethod(aura.draw2d, 'measureText')) missing.push('aura.draw2d.measureText');
|
|
28
|
+
if (typeof aura.rgb !== 'function') missing.push('aura.rgb');
|
|
29
|
+
if (typeof aura.rgba !== 'function') missing.push('aura.rgba');
|
|
30
|
+
if (!aura.Color || !aura.Color.WHITE) missing.push('aura.Color.WHITE');
|
|
31
|
+
|
|
32
|
+
if (missing.length > 0) {
|
|
33
|
+
failWithReason('missing_runtime_api', `runtime missing required APIs: ${missing.join(', ')}`);
|
|
34
|
+
}
|
|
35
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
// Cross-scene application state for the video cutscene template.
|
|
2
|
+
// Scenes read and write this shared object to coordinate flow.
|
|
3
|
+
|
|
4
|
+
export const appState = {
|
|
5
|
+
// Which cutscenes have been viewed (skip on replay)
|
|
6
|
+
viewedCutscenes: new Set(),
|
|
7
|
+
|
|
8
|
+
// Current chapter index in the story sequence
|
|
9
|
+
chapterIndex: 0,
|
|
10
|
+
|
|
11
|
+
// Whether the player chose to skip the current cutscene
|
|
12
|
+
skipped: false,
|
|
13
|
+
};
|
|
File without changes
|