@auraindustry/aurajs 0.0.7 → 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (334) hide show
  1. package/README.md +98 -2
  2. package/benchmarks/perf-thresholds.json +54 -0
  3. package/package.json +4 -7
  4. package/src/asset-pack.mjs +8 -1
  5. package/src/authored-project.mjs +1449 -0
  6. package/src/authored-runtime.mjs +2016 -0
  7. package/src/authoring/avatar-animation-graph.mjs +648 -0
  8. package/src/bin-integrity.mjs +272 -0
  9. package/src/build-contract/assets.mjs +130 -0
  10. package/src/build-contract/capabilities.mjs +116 -0
  11. package/src/build-contract/constants.mjs +6 -0
  12. package/src/build-contract/helpers.mjs +44 -0
  13. package/src/build-contract/web-templates.mjs +5993 -0
  14. package/src/build-contract.mjs +27 -2910
  15. package/src/bundler.mjs +188 -55
  16. package/src/cli.mjs +4840 -1512
  17. package/src/commands/project-authoring.mjs +454 -0
  18. package/src/config.mjs +44 -0
  19. package/src/conformance/cases/app-and-ui-runtime-cases.mjs +3309 -0
  20. package/src/conformance/cases/core-runtime-cases.mjs +1431 -0
  21. package/src/conformance/cases/index.mjs +11 -0
  22. package/src/conformance/cases/scene3d-and-media-cases.mjs +2094 -0
  23. package/src/conformance/cases/systems-and-gameplay-cases.mjs +1776 -0
  24. package/src/conformance/shared.mjs +27 -0
  25. package/src/conformance-runner.mjs +25 -13
  26. package/src/conformance.mjs +619 -4020
  27. package/src/cutscene.mjs +362 -5
  28. package/src/dev-cli-action.mjs +249 -0
  29. package/src/dev-cli-inspect.mjs +92 -0
  30. package/src/dev-cli-state.mjs +80 -0
  31. package/src/external-asset-cache.mjs +587 -0
  32. package/src/external-asset-policy.mjs +217 -0
  33. package/src/external-package-surface.mjs +206 -0
  34. package/src/game-action-runtime.mjs +869 -0
  35. package/src/game-state-runtime.mjs +206 -6
  36. package/src/headless-action.mjs +186 -0
  37. package/src/headless-test/runtime-animation.mjs +1173 -0
  38. package/src/headless-test/runtime-coordinator.mjs +1514 -0
  39. package/src/headless-test/runtime-primitives.mjs +320 -0
  40. package/src/headless-test/runtime-world.mjs +2253 -0
  41. package/src/headless-test.mjs +392 -4298
  42. package/src/host-binary.mjs +342 -14
  43. package/src/icon-discovery.mjs +64 -0
  44. package/src/make-catalog.mjs +109 -0
  45. package/src/make.mjs +197 -0
  46. package/src/package-integrity.mjs +586 -0
  47. package/src/perf-benchmark.mjs +353 -0
  48. package/src/postinstall.mjs +5 -5
  49. package/src/prefabs/index.mjs +34 -0
  50. package/src/prefabs/scene-serialization.mjs +184 -0
  51. package/src/project-importer.mjs +620 -0
  52. package/src/project-registry.mjs +24 -0
  53. package/src/publish-command.mjs +195 -0
  54. package/src/publish-env-example.mjs +83 -0
  55. package/src/publish-validation.mjs +708 -0
  56. package/src/retro/assets/compile.mjs +232 -0
  57. package/src/retro/backend-gba/authoring.mjs +1029 -0
  58. package/src/retro/backend-gba/rom.mjs +363 -0
  59. package/src/retro/backend-gbc/rom.mjs +85 -0
  60. package/src/retro/build.mjs +278 -0
  61. package/src/retro/cli/commands.mjs +292 -0
  62. package/src/retro/cli/templates.mjs +84 -0
  63. package/src/retro/diagnostics/catalog.mjs +110 -0
  64. package/src/retro/diagnostics/emit.mjs +72 -0
  65. package/src/retro/emulator/case-overlay.mjs +64 -0
  66. package/src/retro/emulator/discovery.mjs +158 -0
  67. package/src/retro/emulator/macos-case-overlay.swift +220 -0
  68. package/src/retro/emulator/profiles.mjs +146 -0
  69. package/src/retro/emulator/runner.mjs +289 -0
  70. package/src/retro/frontend/load-project.mjs +98 -0
  71. package/src/retro/index.mjs +30 -0
  72. package/src/retro/ir/build-ir.mjs +108 -0
  73. package/src/retro/runtime-gba/contract.mjs +151 -0
  74. package/src/retro/runtime-gbc/contract.mjs +117 -0
  75. package/src/retro/shared/span.mjs +26 -0
  76. package/src/retro/shared/targets.mjs +64 -0
  77. package/src/retro/validator/check-project.mjs +114 -0
  78. package/src/runtime-hotspot-audit.mjs +707 -0
  79. package/src/scaffold/config.mjs +1000 -0
  80. package/src/scaffold/fs.mjs +56 -0
  81. package/src/scaffold/layout.mjs +318 -0
  82. package/src/scaffold/project-docs.mjs +439 -0
  83. package/src/scaffold.mjs +93 -596
  84. package/src/scene-composition/index.mjs +326 -0
  85. package/src/scene-composition/runtime.mjs +751 -0
  86. package/src/self-hosted-assets.mjs +604 -0
  87. package/src/session-client.mjs +750 -0
  88. package/src/session-native-launcher.mjs +74 -0
  89. package/src/session-protocol.mjs +75 -0
  90. package/src/session-runtime.mjs +321 -0
  91. package/src/session-server.mjs +360 -0
  92. package/src/shader-kits/index.mjs +773 -0
  93. package/src/starter-content-registry.mjs +292 -0
  94. package/src/state-artifacts.mjs +662 -24
  95. package/src/state-dev-reload.mjs +99 -2
  96. package/src/terminal-ui.mjs +245 -0
  97. package/src/web-conformance.mjs +219 -0
  98. package/templates/create/2d/config/gameplay/shooter.config.js +26 -0
  99. package/templates/create/2d/content/gameplay/waves.json +26 -0
  100. package/templates/create/2d/content/registries/.gitkeep +1 -0
  101. package/templates/create/2d/docs/design/.gitkeep +1 -0
  102. package/templates/create/2d/docs/design/loop.md +5 -0
  103. package/templates/create/2d/prefabs/enemies.prefab.js +90 -0
  104. package/templates/create/2d/prefabs/enemy-basic.prefab.js +18 -0
  105. package/templates/create/2d/prefabs/player.prefab.js +36 -0
  106. package/templates/create/2d/prefabs/projectiles.prefab.js +35 -0
  107. package/templates/create/2d/scenes/boot.scene.js +12 -0
  108. package/templates/create/2d/scenes/gameplay.scene.js +230 -0
  109. package/templates/create/2d/scenes/menu.scene.js +9 -0
  110. package/templates/create/2d/src/main.js +6 -185
  111. package/templates/create/2d/src/runtime/app.js +49 -0
  112. package/templates/create/2d/src/runtime/capabilities.js +35 -0
  113. package/templates/create/2d/ui/hud.screen.js +40 -0
  114. package/templates/create/2d/ui/pause.screen.js +149 -0
  115. package/templates/create/2d/ui/settings.screen.js +347 -0
  116. package/templates/create/2d/ui/title.screen.js +13 -0
  117. package/templates/create/2d-adventure/aura.config.json +28 -0
  118. package/templates/create/2d-adventure/config/gameplay/adventure.config.js +14 -0
  119. package/templates/create/2d-adventure/content/gameplay/world.js +46 -0
  120. package/templates/create/2d-adventure/content/registries/.gitkeep +1 -0
  121. package/templates/create/2d-adventure/docs/design/loop.md +5 -0
  122. package/templates/create/2d-adventure/prefabs/player.prefab.js +54 -0
  123. package/templates/create/2d-adventure/prefabs/relic.prefab.js +38 -0
  124. package/templates/create/2d-adventure/prefabs/world.prefab.js +125 -0
  125. package/templates/create/2d-adventure/scenes/gameplay.scene.js +256 -0
  126. package/templates/create/2d-adventure/src/runtime/capabilities.js +34 -0
  127. package/templates/create/2d-adventure/ui/hud.screen.js +60 -0
  128. package/templates/create/2d-survivor/config/gameplay/survivor.config.js +33 -0
  129. package/templates/create/2d-survivor/content/gameplay/spawn-zones.json +29 -0
  130. package/templates/create/2d-survivor/content/registries/.gitkeep +1 -0
  131. package/templates/create/2d-survivor/docs/design/.gitkeep +1 -0
  132. package/templates/create/2d-survivor/docs/design/loop.md +5 -0
  133. package/templates/create/2d-survivor/prefabs/enemies.prefab.js +178 -0
  134. package/templates/create/2d-survivor/prefabs/enemy-swarm.prefab.js +18 -0
  135. package/templates/create/2d-survivor/prefabs/player.prefab.js +42 -0
  136. package/templates/create/2d-survivor/prefabs/projectiles.prefab.js +56 -0
  137. package/templates/create/2d-survivor/scenes/boot.scene.js +12 -0
  138. package/templates/create/2d-survivor/scenes/gameplay.scene.js +314 -0
  139. package/templates/create/2d-survivor/scenes/menu.scene.js +9 -0
  140. package/templates/create/2d-survivor/src/main.js +5 -332
  141. package/templates/create/2d-survivor/src/runtime/app.js +49 -0
  142. package/templates/create/2d-survivor/src/runtime/capabilities.js +35 -0
  143. package/templates/create/2d-survivor/ui/hud.screen.js +45 -0
  144. package/templates/create/2d-survivor/ui/title.screen.js +13 -0
  145. package/templates/create/3d/assets/models/starter-avatar.gltf +184 -0
  146. package/templates/create/3d/config/gameplay/.gitkeep +1 -0
  147. package/templates/create/3d/content/gameplay/checkpoints.json +33 -0
  148. package/templates/create/3d/content/gameplay/course.js +40 -0
  149. package/templates/create/3d/content/registries/.gitkeep +1 -0
  150. package/templates/create/3d/docs/design/.gitkeep +1 -0
  151. package/templates/create/3d/docs/design/loop.md +5 -0
  152. package/templates/create/3d/prefabs/checkpoint.prefab.js +15 -0
  153. package/templates/create/3d/prefabs/player.prefab.js +204 -0
  154. package/templates/create/3d/prefabs/world.prefab.js +112 -0
  155. package/templates/create/3d/scenes/boot.scene.js +12 -0
  156. package/templates/create/3d/scenes/checkpoint.scene.js +9 -0
  157. package/templates/create/3d/scenes/gameplay.scene.js +292 -0
  158. package/templates/create/3d/src/main.js +6 -295
  159. package/templates/create/3d/src/runtime/app.js +49 -0
  160. package/templates/create/3d/src/runtime/capabilities.js +53 -0
  161. package/templates/create/3d/src/runtime/materials.js +34 -0
  162. package/templates/create/3d/src/runtime/state.js +39 -0
  163. package/templates/create/3d/ui/hud.screen.js +75 -0
  164. package/templates/create/3d/ui/pause.screen.js +166 -0
  165. package/templates/create/3d/ui/settings.screen.js +387 -0
  166. package/templates/create/3d-adventure/assets/models/starter-avatar.gltf +184 -0
  167. package/templates/create/3d-adventure/aura.config.json +28 -0
  168. package/templates/create/3d-adventure/config/gameplay/adventure.config.js +9 -0
  169. package/templates/create/3d-adventure/content/gameplay/course.js +62 -0
  170. package/templates/create/3d-adventure/content/registries/.gitkeep +1 -0
  171. package/templates/create/3d-adventure/docs/design/loop.md +5 -0
  172. package/templates/create/3d-adventure/prefabs/player.prefab.js +168 -0
  173. package/templates/create/3d-adventure/prefabs/relic.prefab.js +35 -0
  174. package/templates/create/3d-adventure/prefabs/world.prefab.js +119 -0
  175. package/templates/create/3d-adventure/scenes/gameplay.scene.js +358 -0
  176. package/templates/create/3d-adventure/src/runtime/capabilities.js +56 -0
  177. package/templates/create/3d-adventure/src/runtime/materials.js +39 -0
  178. package/templates/create/3d-adventure/src/runtime/state.js +31 -0
  179. package/templates/create/3d-adventure/ui/hud.screen.js +70 -0
  180. package/templates/create/3d-adventure/ui/pause.screen.js +437 -0
  181. package/templates/create/3d-collectathon/assets/models/starter-avatar.gltf +184 -0
  182. package/templates/create/3d-collectathon/config/gameplay/.gitkeep +1 -0
  183. package/templates/create/3d-collectathon/content/gameplay/collectibles.json +26 -0
  184. package/templates/create/3d-collectathon/content/gameplay/course.js +46 -0
  185. package/templates/create/3d-collectathon/content/registries/.gitkeep +1 -0
  186. package/templates/create/3d-collectathon/docs/design/.gitkeep +1 -0
  187. package/templates/create/3d-collectathon/docs/design/loop.md +5 -0
  188. package/templates/create/3d-collectathon/prefabs/collectible.prefab.js +15 -0
  189. package/templates/create/3d-collectathon/prefabs/player.prefab.js +207 -0
  190. package/templates/create/3d-collectathon/prefabs/world.prefab.js +112 -0
  191. package/templates/create/3d-collectathon/scenes/boot.scene.js +12 -0
  192. package/templates/create/3d-collectathon/scenes/checkpoint.scene.js +9 -0
  193. package/templates/create/3d-collectathon/scenes/gameplay.scene.js +200 -0
  194. package/templates/create/3d-collectathon/src/main.js +5 -355
  195. package/templates/create/3d-collectathon/src/runtime/app.js +49 -0
  196. package/templates/create/3d-collectathon/src/runtime/capabilities.js +53 -0
  197. package/templates/create/3d-collectathon/src/runtime/materials.js +34 -0
  198. package/templates/create/3d-collectathon/src/runtime/state.js +27 -0
  199. package/templates/create/3d-collectathon/ui/hud.screen.js +66 -0
  200. package/templates/create/3d-collectathon/ui/pause.screen.js +13 -0
  201. package/templates/create/blank/config/gameplay/.gitkeep +1 -0
  202. package/templates/create/blank/content/gameplay/.gitkeep +1 -0
  203. package/templates/create/blank/content/registries/.gitkeep +1 -0
  204. package/templates/create/blank/docs/design/.gitkeep +1 -0
  205. package/templates/create/blank/docs/design/loop.md +5 -0
  206. package/templates/create/blank/prefabs/.gitkeep +1 -0
  207. package/templates/create/blank/scenes/.gitkeep +1 -0
  208. package/templates/create/blank/src/runtime/.gitkeep +1 -0
  209. package/templates/create/blank/ui/.gitkeep +1 -0
  210. package/templates/create/deckbuilder-2d/assets/audio/.gitkeep +1 -0
  211. package/templates/create/deckbuilder-2d/assets/fonts/.gitkeep +1 -0
  212. package/templates/create/deckbuilder-2d/assets/sprites/.gitkeep +1 -0
  213. package/templates/create/deckbuilder-2d/assets/starter/README.md +11 -0
  214. package/templates/create/deckbuilder-2d/assets/ui/.gitkeep +1 -0
  215. package/templates/create/deckbuilder-2d/aura.config.json +28 -0
  216. package/templates/create/deckbuilder-2d/config/gameplay/deckbuilder.config.js +26 -0
  217. package/templates/create/deckbuilder-2d/content/cards/guard.card.js +19 -0
  218. package/templates/create/deckbuilder-2d/content/cards/spark.card.js +20 -0
  219. package/templates/create/deckbuilder-2d/content/cards/starter.deck.js +69 -0
  220. package/templates/create/deckbuilder-2d/content/cards/strike.card.js +19 -0
  221. package/templates/create/deckbuilder-2d/content/cards/survey.card.js +20 -0
  222. package/templates/create/deckbuilder-2d/content/encounters/training-battle.encounter.js +14 -0
  223. package/templates/create/deckbuilder-2d/content/encounters/training-battle.js +65 -0
  224. package/templates/create/deckbuilder-2d/content/enemies/training-automaton.enemy.js +48 -0
  225. package/templates/create/deckbuilder-2d/content/gameplay/.gitkeep +1 -0
  226. package/templates/create/deckbuilder-2d/content/registries/cards.registry.js +26 -0
  227. package/templates/create/deckbuilder-2d/content/registries/encounters.registry.js +20 -0
  228. package/templates/create/deckbuilder-2d/content/registries/enemies.registry.js +20 -0
  229. package/templates/create/deckbuilder-2d/content/registries/relics.registry.js +20 -0
  230. package/templates/create/deckbuilder-2d/content/relics/ember-charm.relic.js +18 -0
  231. package/templates/create/deckbuilder-2d/docs/design/loop.md +12 -0
  232. package/templates/create/deckbuilder-2d/prefabs/.gitkeep +1 -0
  233. package/templates/create/deckbuilder-2d/scenes/boot.scene.js +84 -0
  234. package/templates/create/deckbuilder-2d/scenes/gameplay.scene.js +641 -0
  235. package/templates/create/deckbuilder-2d/src/components/.gitkeep +1 -0
  236. package/templates/create/deckbuilder-2d/src/main.js +17 -0
  237. package/templates/create/deckbuilder-2d/src/runtime/capabilities.js +22 -0
  238. package/templates/create/deckbuilder-2d/src/shared/.gitkeep +1 -0
  239. package/templates/create/deckbuilder-2d/src/systems/.gitkeep +1 -0
  240. package/templates/create/deckbuilder-2d/tests/smoke/.gitkeep +1 -0
  241. package/templates/create/deckbuilder-2d/ui/hud.screen.js +80 -0
  242. package/templates/create/deckbuilder-2d/ui/pause.screen.js +146 -0
  243. package/templates/create/deckbuilder-2d/ui/settings.screen.js +342 -0
  244. package/templates/create/local-multiplayer/aura.config.json +41 -0
  245. package/templates/create/local-multiplayer/config/gameplay/local-multiplayer.config.js +26 -0
  246. package/templates/create/local-multiplayer/content/gameplay/room-layout.js +13 -0
  247. package/templates/create/local-multiplayer/content/registries/.gitkeep +1 -0
  248. package/templates/create/local-multiplayer/docs/design/loop.md +16 -0
  249. package/templates/create/local-multiplayer/prefabs/player.prefab.js +99 -0
  250. package/templates/create/local-multiplayer/scenes/boot.scene.js +12 -0
  251. package/templates/create/local-multiplayer/scenes/gameplay.scene.js +472 -0
  252. package/templates/create/local-multiplayer/src/main.js +17 -0
  253. package/templates/create/local-multiplayer/src/runtime/capabilities.js +28 -0
  254. package/templates/create/local-multiplayer/ui/hud.screen.js +65 -0
  255. package/templates/create/shared/src/runtime/project-inspector.js +105 -0
  256. package/templates/create/shared/src/runtime/scene-flow.js +290 -0
  257. package/templates/create/shared/src/runtime/screen-shell.js +222 -0
  258. package/templates/create/shared/src/runtime/ui-forms.js +209 -0
  259. package/templates/create/shared/src/runtime/ui-settings.js +237 -0
  260. package/templates/create/shared/src/runtime/ui-theme.js +352 -0
  261. package/templates/create/shared/src/starter-utils/adventure-objectives.js +102 -0
  262. package/templates/create/shared/src/starter-utils/animation-2d.js +337 -0
  263. package/templates/create/shared/src/starter-utils/avatar-3d.js +404 -0
  264. package/templates/create/shared/src/starter-utils/combat-feedback-2d.js +320 -0
  265. package/templates/create/shared/src/starter-utils/core.js +39 -3
  266. package/templates/create/shared/src/starter-utils/index.js +8 -2
  267. package/templates/create/shared/src/starter-utils/platformer-3d.js +34 -3
  268. package/templates/create/shared/src/starter-utils/triggers.js +662 -0
  269. package/templates/create/shared/src/starter-utils/tween-2d.js +615 -0
  270. package/templates/create/video-cutscene/assets/video/.gitkeep +0 -0
  271. package/templates/create/video-cutscene/aura.config.json +28 -0
  272. package/templates/create/video-cutscene/config/gameplay/.gitkeep +0 -0
  273. package/templates/create/video-cutscene/content/gameplay/.gitkeep +0 -0
  274. package/templates/create/video-cutscene/content/registries/.gitkeep +0 -0
  275. package/templates/create/video-cutscene/docs/design/loop.md +22 -0
  276. package/templates/create/video-cutscene/prefabs/.gitkeep +0 -0
  277. package/templates/create/video-cutscene/scenes/boot.scene.js +11 -0
  278. package/templates/create/video-cutscene/scenes/cutscene.scene.js +113 -0
  279. package/templates/create/video-cutscene/scenes/gameplay.scene.js +50 -0
  280. package/templates/create/video-cutscene/src/main.js +17 -0
  281. package/templates/create/video-cutscene/src/runtime/app.js +52 -0
  282. package/templates/create/video-cutscene/src/runtime/capabilities.js +35 -0
  283. package/templates/create/video-cutscene/src/runtime/state.js +13 -0
  284. package/templates/create/video-cutscene/ui/.gitkeep +0 -0
  285. package/templates/create-bin/play.js +1192 -0
  286. package/templates/make/README.md +46 -0
  287. package/templates/make/catalog.json +51 -0
  288. package/templates/make/component/files/{{MAKE_NAME}}.component.js +20 -0
  289. package/templates/make/component/manifest.json +9 -0
  290. package/templates/make/data/files/{{MAKE_NAME}}.json +14 -0
  291. package/templates/make/data/manifest.json +9 -0
  292. package/templates/make/material/files/{{MAKE_NAME}}.material.json +17 -0
  293. package/templates/make/material/manifest.json +9 -0
  294. package/templates/make/prefab/files/{{MAKE_NAME}}.prefab.js +20 -0
  295. package/templates/make/prefab/manifest.json +9 -0
  296. package/templates/make/scene/files/{{MAKE_NAME}}.scene.js +31 -0
  297. package/templates/make/scene/manifest.json +9 -0
  298. package/templates/make/shader/files/{{MAKE_NAME}}.shader.js +23 -0
  299. package/templates/make/shader/manifest.json +9 -0
  300. package/templates/make/system/files/{{MAKE_NAME}}.system.js +15 -0
  301. package/templates/make/system/manifest.json +9 -0
  302. package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.js +16 -0
  303. package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.json +23 -0
  304. package/templates/make/ui-screen/manifest.json +10 -0
  305. package/templates/make-starters/deckbuilder-2d/card/files/{{MAKE_NAME}}.card.js +22 -0
  306. package/templates/make-starters/deckbuilder-2d/card/manifest.json +9 -0
  307. package/templates/make-starters/deckbuilder-2d/catalog.json +34 -0
  308. package/templates/make-starters/deckbuilder-2d/encounter/files/{{MAKE_NAME}}.encounter.js +18 -0
  309. package/templates/make-starters/deckbuilder-2d/encounter/manifest.json +9 -0
  310. package/templates/make-starters/deckbuilder-2d/enemy/files/{{MAKE_NAME}}.enemy.js +28 -0
  311. package/templates/make-starters/deckbuilder-2d/enemy/manifest.json +9 -0
  312. package/templates/make-starters/deckbuilder-2d/relic/files/{{MAKE_NAME}}.relic.js +23 -0
  313. package/templates/make-starters/deckbuilder-2d/relic/manifest.json +9 -0
  314. package/templates/retro/platformer/README.md +10 -0
  315. package/templates/retro/platformer/assets/retro/assets.json +91 -0
  316. package/templates/retro/platformer/aura.config.json +7 -0
  317. package/templates/retro/platformer/package.json +5 -0
  318. package/templates/retro/platformer/src/main.js +40 -0
  319. package/templates/retro/puzzle-grid/README.md +10 -0
  320. package/templates/retro/puzzle-grid/assets/retro/assets.json +90 -0
  321. package/templates/retro/puzzle-grid/aura.config.json +7 -0
  322. package/templates/retro/puzzle-grid/package.json +5 -0
  323. package/templates/retro/puzzle-grid/src/main.js +29 -0
  324. package/templates/retro/tactics-grid/README.md +10 -0
  325. package/templates/retro/tactics-grid/assets/retro/assets.json +90 -0
  326. package/templates/retro/tactics-grid/aura.config.json +7 -0
  327. package/templates/retro/tactics-grid/package.json +5 -0
  328. package/templates/retro/tactics-grid/src/main.js +35 -0
  329. package/templates/retro/topdown-adventure/README.md +10 -0
  330. package/templates/retro/topdown-adventure/assets/retro/assets.json +95 -0
  331. package/templates/retro/topdown-adventure/aura.config.json +7 -0
  332. package/templates/retro/topdown-adventure/package.json +5 -0
  333. package/templates/retro/topdown-adventure/src/main.js +29 -0
  334. package/templates/skills/aurajs/SKILL.md +61 -5
@@ -0,0 +1,113 @@
1
+ // Cutscene scene: loads and plays an MP4 video fullscreen with fade
2
+ // transitions, skip support, and automatic advance when the video ends.
3
+ //
4
+ // Drop your .mp4 files in assets/video/ and update the path below.
5
+ // Audio embedded in the MP4 is automatically played through the mixer.
6
+
7
+ export function createCutsceneScene() {
8
+ const VIDEO_PATH = 'assets/video/intro.mp4';
9
+ const FADE_SPEED = 2.0;
10
+
11
+ let videoHandle = null;
12
+ let textureHandle = null;
13
+ let playing = false;
14
+ let fadeAlpha = 1.0;
15
+ let fadeDir = -1; // -1 = fading in, +1 = fading out
16
+ let finished = false;
17
+
18
+ return {
19
+ id: 'cutscene',
20
+ nextSceneId: 'gameplay',
21
+
22
+ setup() {
23
+ finished = false;
24
+ playing = false;
25
+ fadeAlpha = 1.0;
26
+ fadeDir = -1;
27
+
28
+ videoHandle = aura.video.load(VIDEO_PATH, { type: 'mp4' });
29
+ textureHandle = aura.video.getTexture(videoHandle);
30
+
31
+ aura.camera3d.perspective({ fov: 60 });
32
+ aura.camera3d.setPosition(0, 0, 2);
33
+ aura.camera3d.lookAt(0, 0, 0);
34
+ },
35
+
36
+ update(dt) {
37
+ if (finished) return;
38
+
39
+ // Fade logic
40
+ fadeAlpha += fadeDir * dt * FADE_SPEED;
41
+
42
+ if (fadeAlpha <= 0 && fadeDir === -1) {
43
+ fadeAlpha = 0;
44
+ fadeDir = 0;
45
+ if (!playing && videoHandle) {
46
+ aura.video.play(videoHandle);
47
+ playing = true;
48
+ }
49
+ }
50
+
51
+ if (fadeAlpha >= 1 && fadeDir === 1) {
52
+ fadeAlpha = 1;
53
+ finished = true;
54
+ if (videoHandle) aura.video.stop(videoHandle);
55
+ return;
56
+ }
57
+
58
+ // Skip on Space or Enter
59
+ if (aura.input.isKeyPressed('Space') || aura.input.isKeyPressed('Enter')) {
60
+ fadeDir = 1;
61
+ }
62
+
63
+ // Auto-advance when video ends
64
+ if (playing && videoHandle) {
65
+ const info = aura.video.getInfo(videoHandle);
66
+ if (info && info.ended) {
67
+ fadeDir = 1;
68
+ }
69
+ }
70
+ },
71
+
72
+ draw() {
73
+ aura.draw3d.clear3d(aura.rgba(0, 0, 0, 1));
74
+
75
+ // Video billboard
76
+ if (textureHandle && playing) {
77
+ aura.draw3d.billboard(textureHandle, {
78
+ position: [0, 0, 0],
79
+ scale: [1.78, 1.0, 1.0],
80
+ mode: 'face',
81
+ });
82
+ }
83
+
84
+ // Fade overlay
85
+ if (fadeAlpha > 0.001) {
86
+ const { width, height } = aura.window.getSize();
87
+ aura.draw2d.rect(0, 0, width, height, {
88
+ color: aura.rgba(0, 0, 0, fadeAlpha),
89
+ filled: true,
90
+ });
91
+ }
92
+
93
+ // Skip hint
94
+ if (!finished && fadeDir === 0) {
95
+ const { width, height } = aura.window.getSize();
96
+ aura.draw2d.text('Press SPACE to skip', width / 2, height - 40, {
97
+ color: aura.rgba(1, 1, 1, 0.4),
98
+ size: 14,
99
+ align: 'center',
100
+ });
101
+ }
102
+ },
103
+
104
+ cleanup() {
105
+ if (videoHandle) {
106
+ aura.video.stop(videoHandle);
107
+ videoHandle = null;
108
+ textureHandle = null;
109
+ }
110
+ playing = false;
111
+ },
112
+ };
113
+ }
@@ -0,0 +1,50 @@
1
+ // Gameplay scene: placeholder 3D world that plays between cutscenes.
2
+ // Replace this with your actual game loop.
3
+
4
+ export function createGameplayScene() {
5
+ let floor = null;
6
+ let floorMat = null;
7
+
8
+ return {
9
+ id: 'gameplay',
10
+ nextSceneId: 'cutscene',
11
+
12
+ setup() {
13
+ aura.camera3d.perspective({ fov: 60 });
14
+ aura.camera3d.setPosition(0, 2, 6);
15
+ aura.camera3d.lookAt(0, 0.5, 0);
16
+ aura.light.ambient(aura.rgb(0.15, 0.15, 0.2));
17
+ aura.light.directional({
18
+ direction: [0.4, -0.8, -0.3],
19
+ color: aura.rgb(1, 0.95, 0.9),
20
+ intensity: 1.2,
21
+ });
22
+
23
+ if (!floor) {
24
+ floor = aura.mesh.createBox({ width: 20, height: 0.1, depth: 20 });
25
+ floorMat = aura.material.create({ color: aura.rgb(0.2, 0.25, 0.2) });
26
+ }
27
+ },
28
+
29
+ update(_dt) {
30
+ // Press C to trigger the next cutscene (demo flow)
31
+ // In a real game, trigger cutscenes from story events instead.
32
+ },
33
+
34
+ draw() {
35
+ aura.draw3d.clear3d(aura.rgba(0.05, 0.05, 0.08, 1));
36
+
37
+ aura.draw3d.drawMesh(floor, floorMat, { position: [0, -0.05, 0] });
38
+
39
+ const { width } = aura.window.getSize();
40
+ aura.draw2d.text('Gameplay — your game goes here', 20, 24, {
41
+ color: aura.Color.WHITE,
42
+ size: 18,
43
+ });
44
+ aura.draw2d.text(`${Math.floor(aura.window.getFPS())} fps`, width - 60, 24, {
45
+ color: aura.rgba(1, 1, 1, 0.3),
46
+ size: 12,
47
+ });
48
+ },
49
+ };
50
+ }
@@ -0,0 +1,17 @@
1
+ // {{PROJECT_TITLE}} — AuraJS video cutscene starter
2
+
3
+ import { createApp } from './runtime/app.js';
4
+
5
+ const app = createApp();
6
+
7
+ aura.setup = function () {
8
+ app.setup();
9
+ };
10
+
11
+ aura.update = function (dt) {
12
+ app.update(dt);
13
+ };
14
+
15
+ aura.draw = function () {
16
+ app.draw();
17
+ };
@@ -0,0 +1,52 @@
1
+ import { createSceneRegistry } from './scene-registry.js';
2
+ import { createProjectInspector } from './project-inspector.js';
3
+ import { assertRuntimeCapabilities } from './capabilities.js';
4
+
5
+ export function createApp() {
6
+ const sceneRegistry = createSceneRegistry({
7
+ projectTitle: '{{PROJECT_TITLE}}',
8
+ });
9
+ const projectInspector = createProjectInspector();
10
+ let activeSceneId = sceneRegistry.defaultSceneId || Object.keys(sceneRegistry.scenes)[0] || null;
11
+
12
+ const activeScene = () => (activeSceneId ? sceneRegistry.scenes[activeSceneId] || null : null);
13
+
14
+ return {
15
+ get activeSceneId() {
16
+ return activeSceneId;
17
+ },
18
+ get sceneRegistry() {
19
+ return sceneRegistry;
20
+ },
21
+ get projectInspectorEnabled() {
22
+ return projectInspector.enabled;
23
+ },
24
+ getProjectInspectorState() {
25
+ return projectInspector.snapshot({ activeSceneId });
26
+ },
27
+ setup() {
28
+ assertRuntimeCapabilities();
29
+ activeScene()?.setup?.();
30
+ },
31
+ update(dt) {
32
+ projectInspector.syncInput(globalThis.aura?.input || null);
33
+ activeScene()?.update?.(dt);
34
+ },
35
+ draw() {
36
+ activeScene()?.draw?.();
37
+ projectInspector.draw({ activeSceneId });
38
+ },
39
+ toggleProjectInspector(nextEnabled) {
40
+ return projectInspector.toggle(nextEnabled);
41
+ },
42
+ swapScene(nextSceneId) {
43
+ if (!sceneRegistry.scenes[nextSceneId]) {
44
+ throw new Error(`Unknown scene "${nextSceneId}".`);
45
+ }
46
+ const prev = activeSceneId;
47
+ activeSceneId = nextSceneId;
48
+ activeScene()?.setup?.();
49
+ return prev;
50
+ },
51
+ };
52
+ }
@@ -0,0 +1,35 @@
1
+ function hasMethod(obj, method) {
2
+ return Boolean(obj) && typeof obj[method] === 'function';
3
+ }
4
+
5
+ function failWithReason(reasonCode, message) {
6
+ throw new Error(`[video-cutscene-template] ${message} [reason:${reasonCode}]`);
7
+ }
8
+
9
+ export function assertRuntimeCapabilities() {
10
+ const missing = [];
11
+ if (!hasMethod(aura.video, 'load')) missing.push('aura.video.load');
12
+ if (!hasMethod(aura.video, 'play')) missing.push('aura.video.play');
13
+ if (!hasMethod(aura.video, 'pause')) missing.push('aura.video.pause');
14
+ if (!hasMethod(aura.video, 'stop')) missing.push('aura.video.stop');
15
+ if (!hasMethod(aura.video, 'seek')) missing.push('aura.video.seek');
16
+ if (!hasMethod(aura.video, 'getTexture')) missing.push('aura.video.getTexture');
17
+ if (!hasMethod(aura.video, 'getInfo')) missing.push('aura.video.getInfo');
18
+ if (!hasMethod(aura.draw3d, 'billboard')) missing.push('aura.draw3d.billboard');
19
+ if (!hasMethod(aura.draw3d, 'clear3d')) missing.push('aura.draw3d.clear3d');
20
+ if (!hasMethod(aura.camera3d, 'perspective')) missing.push('aura.camera3d.perspective');
21
+ if (!hasMethod(aura.camera3d, 'setPosition')) missing.push('aura.camera3d.setPosition');
22
+ if (!hasMethod(aura.camera3d, 'lookAt')) missing.push('aura.camera3d.lookAt');
23
+ if (!hasMethod(aura.input, 'isKeyPressed')) missing.push('aura.input.isKeyPressed');
24
+ if (!hasMethod(aura.draw2d, 'clear')) missing.push('aura.draw2d.clear');
25
+ if (!hasMethod(aura.draw2d, 'rect')) missing.push('aura.draw2d.rect');
26
+ if (!hasMethod(aura.draw2d, 'text')) missing.push('aura.draw2d.text');
27
+ if (!hasMethod(aura.draw2d, 'measureText')) missing.push('aura.draw2d.measureText');
28
+ if (typeof aura.rgb !== 'function') missing.push('aura.rgb');
29
+ if (typeof aura.rgba !== 'function') missing.push('aura.rgba');
30
+ if (!aura.Color || !aura.Color.WHITE) missing.push('aura.Color.WHITE');
31
+
32
+ if (missing.length > 0) {
33
+ failWithReason('missing_runtime_api', `runtime missing required APIs: ${missing.join(', ')}`);
34
+ }
35
+ }
@@ -0,0 +1,13 @@
1
+ // Cross-scene application state for the video cutscene template.
2
+ // Scenes read and write this shared object to coordinate flow.
3
+
4
+ export const appState = {
5
+ // Which cutscenes have been viewed (skip on replay)
6
+ viewedCutscenes: new Set(),
7
+
8
+ // Current chapter index in the story sequence
9
+ chapterIndex: 0,
10
+
11
+ // Whether the player chose to skip the current cutscene
12
+ skipped: false,
13
+ };
File without changes