@aura3d/engine 1.0.3 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +338 -14
- package/dist/animation/AnimationClipEvents.d.ts +57 -0
- package/dist/animation/AnimationClipEvents.d.ts.map +1 -0
- package/dist/animation/AnimationClipEvents.js +171 -0
- package/dist/animation/AnimationClipEvents.js.map +1 -0
- package/dist/animation/AnimationClipRegistry.d.ts +76 -0
- package/dist/animation/AnimationClipRegistry.d.ts.map +1 -0
- package/dist/animation/AnimationClipRegistry.js +130 -0
- package/dist/animation/AnimationClipRegistry.js.map +1 -0
- package/dist/animation/AnimationController.d.ts +168 -0
- package/dist/animation/AnimationController.d.ts.map +1 -0
- package/dist/animation/AnimationController.js +619 -0
- package/dist/animation/AnimationController.js.map +1 -0
- package/dist/animation/AnimationStateGraph.d.ts +2 -0
- package/dist/animation/AnimationStateGraph.d.ts.map +1 -0
- package/dist/animation/AnimationStateGraph.js +2 -0
- package/dist/animation/AnimationStateGraph.js.map +1 -0
- package/dist/animation/AnimationStateMachine.d.ts +16 -0
- package/dist/animation/AnimationStateMachine.d.ts.map +1 -1
- package/dist/animation/AnimationStateMachine.js +69 -7
- package/dist/animation/AnimationStateMachine.js.map +1 -1
- package/dist/animation/HumanoidRetargeting.d.ts +76 -0
- package/dist/animation/HumanoidRetargeting.d.ts.map +1 -0
- package/dist/animation/HumanoidRetargeting.js +331 -0
- package/dist/animation/HumanoidRetargeting.js.map +1 -0
- package/dist/animation/browser-index.d.ts +18 -0
- package/dist/animation/browser-index.d.ts.map +1 -1
- package/dist/animation/browser-index.js +13 -0
- package/dist/animation/browser-index.js.map +1 -1
- package/dist/animation/index.d.ts +17 -1
- package/dist/animation/index.d.ts.map +1 -1
- package/dist/animation/index.js +12 -1
- package/dist/animation/index.js.map +1 -1
- package/dist/animation/threejs-compatibility/AnimationDiagnostics.d.ts.map +1 -1
- package/dist/animation/threejs-compatibility/AnimationDiagnostics.js +3 -5
- package/dist/animation/threejs-compatibility/AnimationDiagnostics.js.map +1 -1
- package/dist/assets/GLTFAnimationRuntime.js +1 -1
- package/dist/assets/GLTFLoader.js +1 -1
- package/dist/aura3d-cli/cli.js +225 -8
- package/dist/aura3d-cli/cli.js.map +1 -1
- package/dist/aura3d-cli/index.d.ts +283 -3
- package/dist/aura3d-cli/index.d.ts.map +1 -1
- package/dist/aura3d-cli/index.js +1028 -4
- package/dist/aura3d-cli/index.js.map +1 -1
- package/dist/aura3d-cli/pull-bridge.d.ts +108 -0
- package/dist/aura3d-cli/pull-bridge.d.ts.map +1 -0
- package/dist/aura3d-cli/pull-bridge.js +333 -0
- package/dist/aura3d-cli/pull-bridge.js.map +1 -0
- package/dist/create-aura3d/index.d.ts +1 -1
- package/dist/create-aura3d/index.d.ts.map +1 -1
- package/dist/create-aura3d/index.js +9 -2
- package/dist/create-aura3d/index.js.map +1 -1
- package/dist/editor-runtime/ProjectSerializer.d.ts +74 -1
- package/dist/editor-runtime/ProjectSerializer.d.ts.map +1 -1
- package/dist/editor-runtime/ProjectSerializer.js +123 -6
- package/dist/editor-runtime/ProjectSerializer.js.map +1 -1
- package/dist/editor-runtime/TimelineModel.d.ts +18 -0
- package/dist/editor-runtime/TimelineModel.d.ts.map +1 -1
- package/dist/editor-runtime/TimelineModel.js +67 -3
- package/dist/editor-runtime/TimelineModel.js.map +1 -1
- package/dist/editor-runtime/TimelineRuntimeBridge.d.ts +98 -0
- package/dist/editor-runtime/TimelineRuntimeBridge.d.ts.map +1 -0
- package/dist/editor-runtime/TimelineRuntimeBridge.js +186 -0
- package/dist/editor-runtime/TimelineRuntimeBridge.js.map +1 -0
- package/dist/editor-runtime/index.d.ts +3 -1
- package/dist/editor-runtime/index.d.ts.map +1 -1
- package/dist/editor-runtime/index.js +1 -0
- package/dist/editor-runtime/index.js.map +1 -1
- package/dist/engine/agent-api/AnimationController.d.ts +607 -0
- package/dist/engine/agent-api/AnimationController.d.ts.map +1 -0
- package/dist/engine/agent-api/AnimationController.js +2192 -0
- package/dist/engine/agent-api/AnimationController.js.map +1 -0
- package/dist/engine/agent-api/AssetEvidence.d.ts +88 -0
- package/dist/engine/agent-api/AssetEvidence.d.ts.map +1 -0
- package/dist/engine/agent-api/AssetEvidence.js +157 -0
- package/dist/engine/agent-api/AssetEvidence.js.map +1 -0
- package/dist/engine/agent-api/AuraAppHandle.d.ts +55 -0
- package/dist/engine/agent-api/AuraAppHandle.d.ts.map +1 -0
- package/dist/engine/agent-api/AuraAppHandle.js +15 -0
- package/dist/engine/agent-api/AuraAppHandle.js.map +1 -0
- package/dist/engine/agent-api/AuraVoiceBridge.d.ts +96 -0
- package/dist/engine/agent-api/AuraVoiceBridge.d.ts.map +1 -0
- package/dist/engine/agent-api/AuraVoiceBridge.js +370 -0
- package/dist/engine/agent-api/AuraVoiceBridge.js.map +1 -0
- package/dist/engine/agent-api/CartoonDirector.d.ts +95 -0
- package/dist/engine/agent-api/CartoonDirector.d.ts.map +1 -0
- package/dist/engine/agent-api/CartoonDirector.js +342 -0
- package/dist/engine/agent-api/CartoonDirector.js.map +1 -0
- package/dist/engine/agent-api/CartoonPerformance.d.ts +149 -0
- package/dist/engine/agent-api/CartoonPerformance.d.ts.map +1 -0
- package/dist/engine/agent-api/CartoonPerformance.js +317 -0
- package/dist/engine/agent-api/CartoonPerformance.js.map +1 -0
- package/dist/engine/agent-api/CartoonRenderQueue.d.ts +132 -0
- package/dist/engine/agent-api/CartoonRenderQueue.d.ts.map +1 -0
- package/dist/engine/agent-api/CartoonRenderQueue.js +385 -0
- package/dist/engine/agent-api/CartoonRenderQueue.js.map +1 -0
- package/dist/engine/agent-api/CharacterAssembly.d.ts +126 -0
- package/dist/engine/agent-api/CharacterAssembly.d.ts.map +1 -0
- package/dist/engine/agent-api/CharacterAssembly.js +280 -0
- package/dist/engine/agent-api/CharacterAssembly.js.map +1 -0
- package/dist/engine/agent-api/DialoguePerformance.d.ts +150 -0
- package/dist/engine/agent-api/DialoguePerformance.d.ts.map +1 -0
- package/dist/engine/agent-api/DialoguePerformance.js +335 -0
- package/dist/engine/agent-api/DialoguePerformance.js.map +1 -0
- package/dist/engine/agent-api/FrameLoop.d.ts +70 -0
- package/dist/engine/agent-api/FrameLoop.d.ts.map +1 -0
- package/dist/engine/agent-api/FrameLoop.js +165 -0
- package/dist/engine/agent-api/FrameLoop.js.map +1 -0
- package/dist/engine/agent-api/GameAppRuntime.d.ts +62 -0
- package/dist/engine/agent-api/GameAppRuntime.d.ts.map +1 -0
- package/dist/engine/agent-api/GameAppRuntime.js +189 -0
- package/dist/engine/agent-api/GameAppRuntime.js.map +1 -0
- package/dist/engine/agent-api/GameAssetValidation.d.ts +279 -0
- package/dist/engine/agent-api/GameAssetValidation.d.ts.map +1 -0
- package/dist/engine/agent-api/GameAssetValidation.js +719 -0
- package/dist/engine/agent-api/GameAssetValidation.js.map +1 -0
- package/dist/engine/agent-api/GameEvidence.d.ts +148 -0
- package/dist/engine/agent-api/GameEvidence.d.ts.map +1 -0
- package/dist/engine/agent-api/GameEvidence.js +269 -0
- package/dist/engine/agent-api/GameEvidence.js.map +1 -0
- package/dist/engine/agent-api/GameRuntime.d.ts +931 -0
- package/dist/engine/agent-api/GameRuntime.d.ts.map +1 -0
- package/dist/engine/agent-api/GameRuntime.js +2229 -0
- package/dist/engine/agent-api/GameRuntime.js.map +1 -0
- package/dist/engine/agent-api/GameSceneBridge.d.ts +54 -0
- package/dist/engine/agent-api/GameSceneBridge.d.ts.map +1 -0
- package/dist/engine/agent-api/GameSceneBridge.js +110 -0
- package/dist/engine/agent-api/GameSceneBridge.js.map +1 -0
- package/dist/engine/agent-api/PromptAnimationContract.d.ts +278 -0
- package/dist/engine/agent-api/PromptAnimationContract.d.ts.map +1 -0
- package/dist/engine/agent-api/PromptAnimationContract.js +238 -0
- package/dist/engine/agent-api/PromptAnimationContract.js.map +1 -0
- package/dist/engine/agent-api/PromptAnimationEvidence.d.ts +183 -0
- package/dist/engine/agent-api/PromptAnimationEvidence.d.ts.map +1 -0
- package/dist/engine/agent-api/PromptAnimationEvidence.js +454 -0
- package/dist/engine/agent-api/PromptAnimationEvidence.js.map +1 -0
- package/dist/engine/agent-api/RuntimeNodeHandle.d.ts +100 -0
- package/dist/engine/agent-api/RuntimeNodeHandle.d.ts.map +1 -0
- package/dist/engine/agent-api/RuntimeNodeHandle.js +36 -0
- package/dist/engine/agent-api/RuntimeNodeHandle.js.map +1 -0
- package/dist/engine/agent-api/ShotTimeline.d.ts +179 -0
- package/dist/engine/agent-api/ShotTimeline.d.ts.map +1 -0
- package/dist/engine/agent-api/ShotTimeline.js +264 -0
- package/dist/engine/agent-api/ShotTimeline.js.map +1 -0
- package/dist/engine/agent-api/VisemeController.d.ts +89 -0
- package/dist/engine/agent-api/VisemeController.d.ts.map +1 -0
- package/dist/engine/agent-api/VisemeController.js +207 -0
- package/dist/engine/agent-api/VisemeController.js.map +1 -0
- package/dist/engine/agent-api/game-kits/fighting.d.ts +123 -0
- package/dist/engine/agent-api/game-kits/fighting.d.ts.map +1 -0
- package/dist/engine/agent-api/game-kits/fighting.js +483 -0
- package/dist/engine/agent-api/game-kits/fighting.js.map +1 -0
- package/dist/engine/agent-api/game-kits/index.d.ts +15 -0
- package/dist/engine/agent-api/game-kits/index.d.ts.map +1 -0
- package/dist/engine/agent-api/game-kits/index.js +6 -0
- package/dist/engine/agent-api/game-kits/index.js.map +1 -0
- package/dist/engine/agent-api/humanoid-walk-runtime.d.ts +1 -0
- package/dist/engine/agent-api/humanoid-walk-runtime.d.ts.map +1 -1
- package/dist/engine/agent-api/index.d.ts +495 -1
- package/dist/engine/agent-api/index.d.ts.map +1 -1
- package/dist/engine/agent-api/index.js +752 -6
- package/dist/engine/agent-api/index.js.map +1 -1
- package/dist/engine/agent-api/product-viewer-runtime.d.ts.map +1 -1
- package/dist/index.d.ts +1 -0
- package/dist/index.js +1 -0
- package/dist/physics/CollisionVolumes.d.ts +57 -0
- package/dist/physics/CollisionVolumes.d.ts.map +1 -0
- package/dist/physics/CollisionVolumes.js +159 -0
- package/dist/physics/CollisionVolumes.js.map +1 -0
- package/dist/physics/HitboxWorld.d.ts +250 -0
- package/dist/physics/HitboxWorld.d.ts.map +1 -0
- package/dist/physics/HitboxWorld.js +771 -0
- package/dist/physics/HitboxWorld.js.map +1 -0
- package/dist/physics/KinematicBody.d.ts +157 -0
- package/dist/physics/KinematicBody.d.ts.map +1 -0
- package/dist/physics/KinematicBody.js +405 -0
- package/dist/physics/KinematicBody.js.map +1 -0
- package/dist/physics/KinematicWorld.d.ts +58 -0
- package/dist/physics/KinematicWorld.d.ts.map +1 -0
- package/dist/physics/KinematicWorld.js +246 -0
- package/dist/physics/KinematicWorld.js.map +1 -0
- package/dist/physics/index.d.ts +4 -0
- package/dist/physics/index.d.ts.map +1 -1
- package/dist/physics/index.js +4 -0
- package/dist/physics/index.js.map +1 -1
- package/dist/rendering/ForwardPass.js +2 -2
- package/dist/rendering/ShaderLibrary.js +2 -2
- package/dist/rendering/SkinnedLitMaterial.js +3 -3
- package/dist/rendering/SkinnedUnlitMaterial.js +3 -3
- package/dist/scene/Renderable.js +2 -2
- package/dist/scripting/VisualGraph.d.ts +2 -1
- package/dist/scripting/VisualGraph.d.ts.map +1 -1
- package/dist/scripting/VisualGraph.js +118 -1
- package/dist/scripting/VisualGraph.js.map +1 -1
- package/dist/scripting/VisualGraphContext.d.ts +123 -0
- package/dist/scripting/VisualGraphContext.d.ts.map +1 -0
- package/dist/scripting/VisualGraphContext.js +2 -0
- package/dist/scripting/VisualGraphContext.js.map +1 -0
- package/dist/scripting/VisualGraphExecutor.d.ts +6 -1
- package/dist/scripting/VisualGraphExecutor.d.ts.map +1 -1
- package/dist/scripting/VisualGraphExecutor.js +364 -7
- package/dist/scripting/VisualGraphExecutor.js.map +1 -1
- package/dist/scripting/VisualNodeCatalog.d.ts +1 -1
- package/dist/scripting/VisualNodeCatalog.d.ts.map +1 -1
- package/dist/scripting/VisualNodeCatalog.js +61 -1
- package/dist/scripting/VisualNodeCatalog.js.map +1 -1
- package/dist/scripting/index.d.ts +1 -0
- package/dist/scripting/index.d.ts.map +1 -1
- package/dist/scripting/index.js.map +1 -1
- package/package.json +203 -118
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import { aabbPenetration, guardbox, hitbox, hurtbox, overlapsVolume, pushbox, resolveCollisionVolume, withVolumeOwner } from "./CollisionVolumes.js";
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import { cloneVec3, validateFiniteVec3 } from "./Shape.js";
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export class HitboxWorld {
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detectPushboxOverlaps;
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lockOnKnockout;
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combatantsById = new Map();
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hitboxesById = new Map();
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nextHitboxId = 1;
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frame = 0;
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roundLocked = false;
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lastEvents = [];
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pendingEvents = [];
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constructor(descriptor = {}) {
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this.detectPushboxOverlaps = descriptor.detectPushboxOverlaps ?? true;
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this.lockOnKnockout = descriptor.lockOnKnockout ?? true;
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}
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registerCombatant(descriptor) {
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if (this.combatantsById.has(descriptor.id)) {
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throw new Error(`Combatant ${String(descriptor.id)} already exists.`);
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}
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const combatant = createCombatantRecord(descriptor);
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this.combatantsById.set(combatant.id, combatant);
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return snapshotCombatant(combatant);
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}
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upsertCombatant(descriptor) {
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const existing = this.combatantsById.get(descriptor.id);
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if (!existing) {
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return this.registerCombatant(descriptor);
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}
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applyCombatantDescriptor(existing, descriptor);
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return snapshotCombatant(existing);
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}
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removeCombatant(id) {
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this.combatantsById.delete(id);
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for (const hitboxRecord of this.hitboxesById.values()) {
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if (hitboxRecord.ownerId === id) {
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hitboxRecord.expired = true;
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}
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}
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}
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getCombatant(id) {
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const combatant = this.combatantsById.get(id);
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return combatant ? snapshotCombatant(combatant) : undefined;
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}
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setPose(id, pose) {
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const combatant = this.requireCombatant(id);
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if (pose.position) {
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validateFiniteVec3(pose.position, "combatant pose position");
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combatant.position = cloneVec3(pose.position);
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}
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if (pose.facing) {
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combatant.facing = pose.facing < 0 ? -1 : 1;
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}
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}
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setGuarding(id, blocking) {
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const combatant = this.requireCombatant(id);
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combatant.blocking = !combatant.knockedOut && blocking;
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}
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setHurtboxes(id, volumes) {
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this.requireCombatant(id).hurtboxes = volumes.map((volume) => requireVolumeKind(volume, "hurtbox"));
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}
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setGuardBoxes(id, volumes) {
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this.requireCombatant(id).guardBoxes = volumes.map((volume) => requireVolumeKind(volume, "guardbox"));
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}
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setPushbox(id, volume) {
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this.requireCombatant(id).pushbox = volume === null ? null : requireVolumeKind(volume, "pushbox");
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}
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spawnHitbox(descriptor) {
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const owner = this.requireCombatant(descriptor.ownerId);
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const id = descriptor.id ?? `${String(descriptor.ownerId)}:${descriptor.moveId}:${this.nextHitboxId}`;
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this.nextHitboxId += 1;
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const activeFrames = normalizeActiveFrames(descriptor.activeFrames ?? { start: 0, end: 2 });
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if (this.hitboxesById.has(id)) {
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throw new Error(`Hitbox ${id} already exists.`);
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}
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const record = {
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id,
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ownerId: descriptor.ownerId,
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team: descriptor.team ?? owner.team,
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moveId: descriptor.moveId,
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boxes: descriptor.boxes.map((volume) => requireVolumeKind(volume, "hitbox")),
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activeFrames,
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recoveryFrames: nonNegativeInteger(descriptor.recoveryFrames ?? 0, "hitbox recoveryFrames"),
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damage: nonNegativeFinite(descriptor.damage ?? 10, "hitbox damage"),
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guardDamage: nonNegativeFinite(descriptor.guardDamage ?? Math.ceil((descriptor.damage ?? 10) * 0.35), "hitbox guardDamage"),
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hitstunFrames: nonNegativeInteger(descriptor.hitstunFrames ?? 14, "hitbox hitstunFrames"),
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blockstunFrames: nonNegativeInteger(descriptor.blockstunFrames ?? 8, "hitbox blockstunFrames"),
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hitStopFrames: nonNegativeInteger(descriptor.hitStopFrames ?? 6, "hitbox hitStopFrames"),
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selfHitStopFrames: nonNegativeInteger(descriptor.selfHitStopFrames ?? descriptor.hitStopFrames ?? 6, "hitbox selfHitStopFrames"),
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knockback: cloneVec3(descriptor.knockback ?? [2.4, 0.8, 0]),
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blockKnockback: cloneVec3(descriptor.blockKnockback ?? [1.1, 0, 0]),
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priority: finite(descriptor.priority ?? 0, "hitbox priority"),
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canHitOwner: descriptor.canHitOwner ?? false,
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canHitSameTeam: descriptor.canHitSameTeam ?? false,
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hitOnce: descriptor.hitOnce ?? true,
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maxHits: positiveInteger(descriptor.maxHits ?? Number.MAX_SAFE_INTEGER, "hitbox maxHits"),
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metadata: descriptor.metadata,
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ageFrames: 0,
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hitCount: 0,
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expired: false,
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hitTargets: new Set(),
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recoveryStarted: false
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};
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validateFiniteVec3(record.knockback, "hitbox knockback");
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validateFiniteVec3(record.blockKnockback, "hitbox blockKnockback");
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if (this.roundLocked || owner.knockedOut) {
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return snapshotHitbox({
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...record,
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expired: true
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});
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}
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this.hitboxesById.set(record.id, record);
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this.pendingEvents.push({
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type: "hitbox-spawned",
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frame: this.frame,
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hitboxId: record.id,
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ownerId: record.ownerId,
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moveId: record.moveId,
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activeFrames: record.activeFrames
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});
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return snapshotHitbox(record);
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}
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123
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+
clearHitboxes(ownerId) {
|
|
124
|
+
for (const [id, record] of this.hitboxesById) {
|
|
125
|
+
if (ownerId === undefined || record.ownerId === ownerId) {
|
|
126
|
+
this.hitboxesById.delete(id);
|
|
127
|
+
}
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
reset(combatants) {
|
|
131
|
+
this.hitboxesById.clear();
|
|
132
|
+
this.pendingEvents.length = 0;
|
|
133
|
+
this.lastEvents = [];
|
|
134
|
+
this.roundLocked = false;
|
|
135
|
+
if (combatants) {
|
|
136
|
+
this.combatantsById.clear();
|
|
137
|
+
for (const combatant of combatants) {
|
|
138
|
+
this.registerCombatant(combatant);
|
|
139
|
+
}
|
|
140
|
+
}
|
|
141
|
+
else {
|
|
142
|
+
for (const combatant of this.combatantsById.values()) {
|
|
143
|
+
resetCombatantRecord(combatant);
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
this.lastEvents = [
|
|
147
|
+
{
|
|
148
|
+
type: "round-reset",
|
|
149
|
+
frame: this.frame,
|
|
150
|
+
combatants: this.combatants().map((combatant) => combatant.id)
|
|
151
|
+
}
|
|
152
|
+
];
|
|
153
|
+
return this.snapshot();
|
|
154
|
+
}
|
|
155
|
+
step(frames = 1) {
|
|
156
|
+
const frameCount = positiveInteger(frames, "HitboxWorld.step frames");
|
|
157
|
+
const events = [];
|
|
158
|
+
events.push(...this.drainPendingEvents());
|
|
159
|
+
for (let index = 0; index < frameCount; index += 1) {
|
|
160
|
+
events.push(...this.stepOneFrame());
|
|
161
|
+
}
|
|
162
|
+
this.lastEvents = events;
|
|
163
|
+
return events;
|
|
164
|
+
}
|
|
165
|
+
drainEvents() {
|
|
166
|
+
const events = [...this.pendingEvents, ...this.lastEvents];
|
|
167
|
+
this.pendingEvents.length = 0;
|
|
168
|
+
this.lastEvents = [];
|
|
169
|
+
return events;
|
|
170
|
+
}
|
|
171
|
+
snapshot() {
|
|
172
|
+
return {
|
|
173
|
+
frame: this.frame,
|
|
174
|
+
roundLocked: this.roundLocked,
|
|
175
|
+
combatants: this.combatants(),
|
|
176
|
+
hitboxes: this.hitboxes(),
|
|
177
|
+
events: this.lastEvents.map(cloneCombatEvent)
|
|
178
|
+
};
|
|
179
|
+
}
|
|
180
|
+
combatants() {
|
|
181
|
+
return Array.from(this.combatantsById.values()).sort(compareCombatants).map(snapshotCombatant);
|
|
182
|
+
}
|
|
183
|
+
hitboxes() {
|
|
184
|
+
return Array.from(this.hitboxesById.values()).sort(compareHitboxes).map(snapshotHitbox);
|
|
185
|
+
}
|
|
186
|
+
stepOneFrame() {
|
|
187
|
+
const events = [];
|
|
188
|
+
if (this.detectPushboxOverlaps) {
|
|
189
|
+
events.push(...this.collectPushboxEvents());
|
|
190
|
+
}
|
|
191
|
+
if (this.roundLocked) {
|
|
192
|
+
this.frame += 1;
|
|
193
|
+
return events;
|
|
194
|
+
}
|
|
195
|
+
for (const record of this.sortedHitboxRecords()) {
|
|
196
|
+
if (record.expired || record.hitCount >= record.maxHits) {
|
|
197
|
+
record.expired = true;
|
|
198
|
+
continue;
|
|
199
|
+
}
|
|
200
|
+
const owner = this.combatantsById.get(record.ownerId);
|
|
201
|
+
if (!owner) {
|
|
202
|
+
record.expired = true;
|
|
203
|
+
continue;
|
|
204
|
+
}
|
|
205
|
+
if (owner.knockedOut) {
|
|
206
|
+
record.expired = true;
|
|
207
|
+
continue;
|
|
208
|
+
}
|
|
209
|
+
if (isHitboxActive(record)) {
|
|
210
|
+
events.push(...this.resolveHitbox(record, owner));
|
|
211
|
+
if (this.roundLocked) {
|
|
212
|
+
break;
|
|
213
|
+
}
|
|
214
|
+
}
|
|
215
|
+
if (!record.recoveryStarted && record.ageFrames > record.activeFrames.end && record.recoveryFrames > 0) {
|
|
216
|
+
record.recoveryStarted = true;
|
|
217
|
+
owner.recoveryFrames = Math.max(owner.recoveryFrames, record.recoveryFrames);
|
|
218
|
+
events.push({
|
|
219
|
+
type: "recovery-start",
|
|
220
|
+
frame: this.frame,
|
|
221
|
+
combatantId: owner.id,
|
|
222
|
+
frames: record.recoveryFrames
|
|
223
|
+
});
|
|
224
|
+
}
|
|
225
|
+
}
|
|
226
|
+
if (this.roundLocked) {
|
|
227
|
+
this.expireAllHitboxes(events);
|
|
228
|
+
events.push(...this.tickTimers());
|
|
229
|
+
this.frame += 1;
|
|
230
|
+
return events;
|
|
231
|
+
}
|
|
232
|
+
events.push(...this.tickTimers());
|
|
233
|
+
for (const record of this.sortedHitboxRecords()) {
|
|
234
|
+
const owner = this.combatantsById.get(record.ownerId);
|
|
235
|
+
if (owner && owner.hitStopFrames <= 0) {
|
|
236
|
+
record.ageFrames += 1;
|
|
237
|
+
}
|
|
238
|
+
if (record.ageFrames > record.activeFrames.end + record.recoveryFrames || record.hitCount >= record.maxHits || record.expired) {
|
|
239
|
+
this.expireHitbox(record, events);
|
|
240
|
+
}
|
|
241
|
+
}
|
|
242
|
+
this.frame += 1;
|
|
243
|
+
return events;
|
|
244
|
+
}
|
|
245
|
+
resolveHitbox(record, owner) {
|
|
246
|
+
const events = [];
|
|
247
|
+
const hitVolumes = record.boxes.map((volume) => resolveCollisionVolume(withVolumeOwner(volume, owner.id), owner.position, owner.facing));
|
|
248
|
+
for (const defender of this.sortedCombatantRecords()) {
|
|
249
|
+
if (!canHitCombatant(record, owner, defender)) {
|
|
250
|
+
continue;
|
|
251
|
+
}
|
|
252
|
+
if (defender.invulnerableFrames > 0) {
|
|
253
|
+
continue;
|
|
254
|
+
}
|
|
255
|
+
if (record.hitOnce && record.hitTargets.has(defender.id)) {
|
|
256
|
+
continue;
|
|
257
|
+
}
|
|
258
|
+
const blockEvent = defender.blocking ? this.tryResolveBlock(record, owner, defender, hitVolumes) : null;
|
|
259
|
+
if (blockEvent) {
|
|
260
|
+
record.hitTargets.add(defender.id);
|
|
261
|
+
record.hitCount += 1;
|
|
262
|
+
events.push(blockEvent);
|
|
263
|
+
events.push(...this.applyBlockTimers(record, owner, defender));
|
|
264
|
+
continue;
|
|
265
|
+
}
|
|
266
|
+
const hitEvent = this.tryResolveHit(record, owner, defender, hitVolumes);
|
|
267
|
+
if (hitEvent) {
|
|
268
|
+
record.hitTargets.add(defender.id);
|
|
269
|
+
record.hitCount += 1;
|
|
270
|
+
events.push(hitEvent);
|
|
271
|
+
events.push(...this.applyHitTimers(record, owner, defender));
|
|
272
|
+
if (defender.health <= 0 && !defender.knockedOut) {
|
|
273
|
+
events.push(...this.knockOutCombatant(defender, owner, record));
|
|
274
|
+
if (this.roundLocked) {
|
|
275
|
+
break;
|
|
276
|
+
}
|
|
277
|
+
}
|
|
278
|
+
}
|
|
279
|
+
}
|
|
280
|
+
return events;
|
|
281
|
+
}
|
|
282
|
+
tryResolveBlock(record, owner, defender, hitVolumes) {
|
|
283
|
+
const guardVolumes = (defender.guardBoxes.length > 0 ? defender.guardBoxes : defender.hurtboxes).map((volume) => resolveCollisionVolume(withVolumeOwner(volume, defender.id), defender.position, defender.facing));
|
|
284
|
+
const pair = firstOverlappingPair(hitVolumes, guardVolumes);
|
|
285
|
+
if (!pair) {
|
|
286
|
+
return null;
|
|
287
|
+
}
|
|
288
|
+
defender.guard = Math.max(0, defender.guard - record.guardDamage);
|
|
289
|
+
return {
|
|
290
|
+
type: "blocked",
|
|
291
|
+
frame: this.frame,
|
|
292
|
+
attackerId: owner.id,
|
|
293
|
+
defenderId: defender.id,
|
|
294
|
+
hitboxId: record.id,
|
|
295
|
+
moveId: record.moveId,
|
|
296
|
+
hitboxVolumeId: pair.attack.id,
|
|
297
|
+
guardboxId: pair.defense.id,
|
|
298
|
+
guardDamage: record.guardDamage,
|
|
299
|
+
defenderGuard: defender.guard,
|
|
300
|
+
blockstunFrames: record.blockstunFrames,
|
|
301
|
+
hitStopFrames: record.hitStopFrames,
|
|
302
|
+
knockback: orientVec3(record.blockKnockback, owner.facing),
|
|
303
|
+
point: contactPoint(pair.attack, pair.defense),
|
|
304
|
+
normal: combatNormal(owner, defender)
|
|
305
|
+
};
|
|
306
|
+
}
|
|
307
|
+
tryResolveHit(record, owner, defender, hitVolumes) {
|
|
308
|
+
const hurtVolumes = defender.hurtboxes.map((volume) => resolveCollisionVolume(withVolumeOwner(volume, defender.id), defender.position, defender.facing));
|
|
309
|
+
const pair = firstOverlappingPair(hitVolumes, hurtVolumes);
|
|
310
|
+
if (!pair) {
|
|
311
|
+
return null;
|
|
312
|
+
}
|
|
313
|
+
defender.health = Math.max(0, defender.health - record.damage);
|
|
314
|
+
return {
|
|
315
|
+
type: "hit",
|
|
316
|
+
frame: this.frame,
|
|
317
|
+
attackerId: owner.id,
|
|
318
|
+
defenderId: defender.id,
|
|
319
|
+
hitboxId: record.id,
|
|
320
|
+
moveId: record.moveId,
|
|
321
|
+
hitboxVolumeId: pair.attack.id,
|
|
322
|
+
hurtboxId: pair.defense.id,
|
|
323
|
+
damage: record.damage,
|
|
324
|
+
defenderHealth: defender.health,
|
|
325
|
+
hitstunFrames: record.hitstunFrames,
|
|
326
|
+
hitStopFrames: record.hitStopFrames,
|
|
327
|
+
knockback: orientVec3(record.knockback, owner.facing),
|
|
328
|
+
point: contactPoint(pair.attack, pair.defense),
|
|
329
|
+
normal: combatNormal(owner, defender)
|
|
330
|
+
};
|
|
331
|
+
}
|
|
332
|
+
knockOutCombatant(defender, owner, record) {
|
|
333
|
+
defender.knockedOut = true;
|
|
334
|
+
defender.blocking = false;
|
|
335
|
+
defender.invulnerableFrames = 0;
|
|
336
|
+
defender.hitStopFrames = 0;
|
|
337
|
+
defender.hitstunFrames = 0;
|
|
338
|
+
defender.blockstunFrames = 0;
|
|
339
|
+
defender.recoveryFrames = 0;
|
|
340
|
+
if (this.lockOnKnockout) {
|
|
341
|
+
this.roundLocked = true;
|
|
342
|
+
}
|
|
343
|
+
return [
|
|
344
|
+
{
|
|
345
|
+
type: "knockout",
|
|
346
|
+
frame: this.frame,
|
|
347
|
+
combatantId: defender.id,
|
|
348
|
+
attackerId: owner.id,
|
|
349
|
+
moveId: record.moveId
|
|
350
|
+
}
|
|
351
|
+
];
|
|
352
|
+
}
|
|
353
|
+
applyHitTimers(record, owner, defender) {
|
|
354
|
+
const events = [];
|
|
355
|
+
events.push(...setTimer(defender, "hitstunFrames", record.hitstunFrames, "hitstun-start", this.frame));
|
|
356
|
+
events.push(...setTimer(defender, "hitStopFrames", record.hitStopFrames, "hitstop-start", this.frame));
|
|
357
|
+
events.push(...setTimer(owner, "hitStopFrames", record.selfHitStopFrames, "hitstop-start", this.frame));
|
|
358
|
+
return events;
|
|
359
|
+
}
|
|
360
|
+
applyBlockTimers(record, owner, defender) {
|
|
361
|
+
const events = [];
|
|
362
|
+
events.push(...setTimer(defender, "blockstunFrames", record.blockstunFrames, "blockstun-start", this.frame));
|
|
363
|
+
events.push(...setTimer(defender, "hitStopFrames", record.hitStopFrames, "hitstop-start", this.frame));
|
|
364
|
+
events.push(...setTimer(owner, "hitStopFrames", record.selfHitStopFrames, "hitstop-start", this.frame));
|
|
365
|
+
return events;
|
|
366
|
+
}
|
|
367
|
+
tickTimers() {
|
|
368
|
+
const events = [];
|
|
369
|
+
for (const combatant of this.sortedCombatantRecords()) {
|
|
370
|
+
events.push(...tickTimer(combatant, "hitStopFrames", "hitstop-end", this.frame));
|
|
371
|
+
events.push(...tickTimer(combatant, "hitstunFrames", "hitstun-end", this.frame));
|
|
372
|
+
events.push(...tickTimer(combatant, "blockstunFrames", "blockstun-end", this.frame));
|
|
373
|
+
events.push(...tickTimer(combatant, "recoveryFrames", "recovery-end", this.frame));
|
|
374
|
+
if (combatant.invulnerableFrames > 0) {
|
|
375
|
+
combatant.invulnerableFrames -= 1;
|
|
376
|
+
}
|
|
377
|
+
}
|
|
378
|
+
return events;
|
|
379
|
+
}
|
|
380
|
+
collectPushboxEvents() {
|
|
381
|
+
const events = [];
|
|
382
|
+
const combatants = this.sortedCombatantRecords().filter((combatant) => combatant.pushbox !== null && !combatant.knockedOut);
|
|
383
|
+
for (let aIndex = 0; aIndex < combatants.length; aIndex += 1) {
|
|
384
|
+
for (let bIndex = aIndex + 1; bIndex < combatants.length; bIndex += 1) {
|
|
385
|
+
const combatantA = combatants[aIndex];
|
|
386
|
+
const combatantB = combatants[bIndex];
|
|
387
|
+
const pushA = resolveCollisionVolume(withVolumeOwner(combatantA.pushbox, combatantA.id), combatantA.position, combatantA.facing);
|
|
388
|
+
const pushB = resolveCollisionVolume(withVolumeOwner(combatantB.pushbox, combatantB.id), combatantB.position, combatantB.facing);
|
|
389
|
+
if (!overlapsVolume(pushA, pushB)) {
|
|
390
|
+
continue;
|
|
391
|
+
}
|
|
392
|
+
const penetration = aabbPenetration(pushA.bounds, pushB.bounds);
|
|
393
|
+
if (!penetration) {
|
|
394
|
+
continue;
|
|
395
|
+
}
|
|
396
|
+
events.push({
|
|
397
|
+
type: "pushbox-overlap",
|
|
398
|
+
frame: this.frame,
|
|
399
|
+
combatantA: combatantA.id,
|
|
400
|
+
combatantB: combatantB.id,
|
|
401
|
+
normal: penetration.normal,
|
|
402
|
+
penetration: penetration.depth
|
|
403
|
+
});
|
|
404
|
+
}
|
|
405
|
+
}
|
|
406
|
+
return events;
|
|
407
|
+
}
|
|
408
|
+
expireHitbox(record, events) {
|
|
409
|
+
if (!this.hitboxesById.has(record.id)) {
|
|
410
|
+
return;
|
|
411
|
+
}
|
|
412
|
+
if (record.hitCount === 0) {
|
|
413
|
+
events.push({
|
|
414
|
+
type: "whiff",
|
|
415
|
+
frame: this.frame,
|
|
416
|
+
hitboxId: record.id,
|
|
417
|
+
ownerId: record.ownerId,
|
|
418
|
+
moveId: record.moveId
|
|
419
|
+
});
|
|
420
|
+
}
|
|
421
|
+
events.push({
|
|
422
|
+
type: "hitbox-expired",
|
|
423
|
+
frame: this.frame,
|
|
424
|
+
hitboxId: record.id,
|
|
425
|
+
ownerId: record.ownerId,
|
|
426
|
+
moveId: record.moveId,
|
|
427
|
+
hitCount: record.hitCount
|
|
428
|
+
});
|
|
429
|
+
this.hitboxesById.delete(record.id);
|
|
430
|
+
}
|
|
431
|
+
expireAllHitboxes(events) {
|
|
432
|
+
for (const record of this.sortedHitboxRecords()) {
|
|
433
|
+
this.expireHitbox(record, events);
|
|
434
|
+
}
|
|
435
|
+
}
|
|
436
|
+
requireCombatant(id) {
|
|
437
|
+
const combatant = this.combatantsById.get(id);
|
|
438
|
+
if (!combatant) {
|
|
439
|
+
throw new Error(`Combatant ${String(id)} does not exist.`);
|
|
440
|
+
}
|
|
441
|
+
return combatant;
|
|
442
|
+
}
|
|
443
|
+
sortedCombatantRecords() {
|
|
444
|
+
return Array.from(this.combatantsById.values()).sort(compareCombatants);
|
|
445
|
+
}
|
|
446
|
+
sortedHitboxRecords() {
|
|
447
|
+
return Array.from(this.hitboxesById.values()).sort(compareHitboxes);
|
|
448
|
+
}
|
|
449
|
+
drainPendingEvents() {
|
|
450
|
+
const events = [...this.pendingEvents];
|
|
451
|
+
this.pendingEvents.length = 0;
|
|
452
|
+
return events;
|
|
453
|
+
}
|
|
454
|
+
}
|
|
455
|
+
function createCombatantRecord(descriptor) {
|
|
456
|
+
const maxHealth = positiveFinite(descriptor.maxHealth ?? descriptor.health ?? 100, "combatant maxHealth");
|
|
457
|
+
const maxGuard = positiveFinite(descriptor.maxGuard ?? descriptor.guard ?? 100, "combatant maxGuard");
|
|
458
|
+
const position = cloneVec3(descriptor.position ?? [0, 0.9, 0]);
|
|
459
|
+
validateFiniteVec3(position, "combatant position");
|
|
460
|
+
const health = clampNonNegative(descriptor.health ?? maxHealth, maxHealth);
|
|
461
|
+
const guard = clampNonNegative(descriptor.guard ?? maxGuard, maxGuard);
|
|
462
|
+
const facing = descriptor.facing && descriptor.facing < 0 ? -1 : 1;
|
|
463
|
+
const blocking = descriptor.blocking ?? false;
|
|
464
|
+
const invulnerableFrames = nonNegativeInteger(descriptor.invulnerableFrames ?? 0, "combatant invulnerableFrames");
|
|
465
|
+
const meter = nonNegativeFinite(descriptor.meter ?? 0, "combatant meter");
|
|
466
|
+
return {
|
|
467
|
+
id: descriptor.id,
|
|
468
|
+
team: descriptor.team,
|
|
469
|
+
position,
|
|
470
|
+
facing,
|
|
471
|
+
hurtboxes: (descriptor.hurtboxes ?? [hurtbox({ id: "body", halfExtents: [0.36, 0.86, 0.28] })]).map((volume) => requireVolumeKind(volume, "hurtbox")),
|
|
472
|
+
guardBoxes: (descriptor.guardBoxes ?? [guardbox({ id: "guard", offset: [0.18, 0, 0], halfExtents: [0.28, 0.82, 0.3] })]).map((volume) => requireVolumeKind(volume, "guardbox")),
|
|
473
|
+
pushbox: descriptor.pushbox === null ? null : requireVolumeKind(descriptor.pushbox ?? pushbox({ id: "push", halfExtents: [0.32, 0.84, 0.26] }), "pushbox"),
|
|
474
|
+
health,
|
|
475
|
+
maxHealth,
|
|
476
|
+
guard,
|
|
477
|
+
maxGuard,
|
|
478
|
+
meter,
|
|
479
|
+
blocking,
|
|
480
|
+
invulnerableFrames,
|
|
481
|
+
hitStopFrames: 0,
|
|
482
|
+
hitstunFrames: 0,
|
|
483
|
+
blockstunFrames: 0,
|
|
484
|
+
recoveryFrames: 0,
|
|
485
|
+
knockedOut: descriptor.knockedOut ?? health <= 0,
|
|
486
|
+
metadata: descriptor.metadata,
|
|
487
|
+
baseline: {
|
|
488
|
+
position: cloneVec3(position),
|
|
489
|
+
facing,
|
|
490
|
+
health,
|
|
491
|
+
maxHealth,
|
|
492
|
+
guard,
|
|
493
|
+
maxGuard,
|
|
494
|
+
meter,
|
|
495
|
+
blocking,
|
|
496
|
+
invulnerableFrames
|
|
497
|
+
}
|
|
498
|
+
};
|
|
499
|
+
}
|
|
500
|
+
function applyCombatantDescriptor(record, descriptor) {
|
|
501
|
+
if (descriptor.team !== undefined) {
|
|
502
|
+
record.team = descriptor.team;
|
|
503
|
+
}
|
|
504
|
+
if (descriptor.position) {
|
|
505
|
+
validateFiniteVec3(descriptor.position, "combatant position");
|
|
506
|
+
record.position = cloneVec3(descriptor.position);
|
|
507
|
+
}
|
|
508
|
+
if (descriptor.facing) {
|
|
509
|
+
record.facing = descriptor.facing < 0 ? -1 : 1;
|
|
510
|
+
}
|
|
511
|
+
if (descriptor.hurtboxes) {
|
|
512
|
+
record.hurtboxes = descriptor.hurtboxes.map((volume) => requireVolumeKind(volume, "hurtbox"));
|
|
513
|
+
}
|
|
514
|
+
if (descriptor.guardBoxes) {
|
|
515
|
+
record.guardBoxes = descriptor.guardBoxes.map((volume) => requireVolumeKind(volume, "guardbox"));
|
|
516
|
+
}
|
|
517
|
+
if (descriptor.pushbox !== undefined) {
|
|
518
|
+
record.pushbox = descriptor.pushbox === null ? null : requireVolumeKind(descriptor.pushbox, "pushbox");
|
|
519
|
+
}
|
|
520
|
+
if (descriptor.maxHealth !== undefined) {
|
|
521
|
+
record.maxHealth = positiveFinite(descriptor.maxHealth, "combatant maxHealth");
|
|
522
|
+
}
|
|
523
|
+
if (descriptor.health !== undefined) {
|
|
524
|
+
record.health = clampNonNegative(descriptor.health, record.maxHealth);
|
|
525
|
+
record.knockedOut = descriptor.knockedOut ?? record.health <= 0;
|
|
526
|
+
}
|
|
527
|
+
if (descriptor.maxGuard !== undefined) {
|
|
528
|
+
record.maxGuard = positiveFinite(descriptor.maxGuard, "combatant maxGuard");
|
|
529
|
+
}
|
|
530
|
+
if (descriptor.guard !== undefined) {
|
|
531
|
+
record.guard = clampNonNegative(descriptor.guard, record.maxGuard);
|
|
532
|
+
}
|
|
533
|
+
if (descriptor.meter !== undefined) {
|
|
534
|
+
record.meter = nonNegativeFinite(descriptor.meter, "combatant meter");
|
|
535
|
+
}
|
|
536
|
+
if (descriptor.blocking !== undefined) {
|
|
537
|
+
record.blocking = descriptor.blocking;
|
|
538
|
+
}
|
|
539
|
+
if (descriptor.invulnerableFrames !== undefined) {
|
|
540
|
+
record.invulnerableFrames = nonNegativeInteger(descriptor.invulnerableFrames, "combatant invulnerableFrames");
|
|
541
|
+
}
|
|
542
|
+
if (descriptor.knockedOut !== undefined) {
|
|
543
|
+
record.knockedOut = descriptor.knockedOut;
|
|
544
|
+
if (record.knockedOut) {
|
|
545
|
+
record.health = 0;
|
|
546
|
+
record.blocking = false;
|
|
547
|
+
}
|
|
548
|
+
}
|
|
549
|
+
if (descriptor.metadata !== undefined) {
|
|
550
|
+
record.metadata = descriptor.metadata;
|
|
551
|
+
}
|
|
552
|
+
}
|
|
553
|
+
function canHitCombatant(record, owner, defender) {
|
|
554
|
+
if (owner.knockedOut || defender.knockedOut) {
|
|
555
|
+
return false;
|
|
556
|
+
}
|
|
557
|
+
if (owner.id === defender.id && !record.canHitOwner) {
|
|
558
|
+
return false;
|
|
559
|
+
}
|
|
560
|
+
if (!record.canHitSameTeam && record.team !== undefined && defender.team !== undefined && record.team === defender.team) {
|
|
561
|
+
return false;
|
|
562
|
+
}
|
|
563
|
+
return true;
|
|
564
|
+
}
|
|
565
|
+
function resetCombatantRecord(record) {
|
|
566
|
+
record.position = cloneVec3(record.baseline.position);
|
|
567
|
+
record.facing = record.baseline.facing;
|
|
568
|
+
record.health = record.baseline.health;
|
|
569
|
+
record.maxHealth = record.baseline.maxHealth;
|
|
570
|
+
record.guard = record.baseline.guard;
|
|
571
|
+
record.maxGuard = record.baseline.maxGuard;
|
|
572
|
+
record.meter = record.baseline.meter;
|
|
573
|
+
record.blocking = record.baseline.blocking;
|
|
574
|
+
record.invulnerableFrames = record.baseline.invulnerableFrames;
|
|
575
|
+
record.hitStopFrames = 0;
|
|
576
|
+
record.hitstunFrames = 0;
|
|
577
|
+
record.blockstunFrames = 0;
|
|
578
|
+
record.recoveryFrames = 0;
|
|
579
|
+
record.knockedOut = record.health <= 0;
|
|
580
|
+
}
|
|
581
|
+
function firstOverlappingPair(attackVolumes, defenseVolumes) {
|
|
582
|
+
const attacks = [...attackVolumes].sort(compareResolvedVolumes);
|
|
583
|
+
const defenses = [...defenseVolumes].sort(compareResolvedVolumes);
|
|
584
|
+
for (const attack of attacks) {
|
|
585
|
+
for (const defense of defenses) {
|
|
586
|
+
if (overlapsVolume(attack, defense)) {
|
|
587
|
+
return { attack, defense };
|
|
588
|
+
}
|
|
589
|
+
}
|
|
590
|
+
}
|
|
591
|
+
return null;
|
|
592
|
+
}
|
|
593
|
+
function setTimer(combatant, key, frames, eventType, frame) {
|
|
594
|
+
if (frames <= 0 || combatant[key] >= frames) {
|
|
595
|
+
return [];
|
|
596
|
+
}
|
|
597
|
+
combatant[key] = frames;
|
|
598
|
+
return [
|
|
599
|
+
{
|
|
600
|
+
type: eventType,
|
|
601
|
+
frame,
|
|
602
|
+
combatantId: combatant.id,
|
|
603
|
+
frames
|
|
604
|
+
}
|
|
605
|
+
];
|
|
606
|
+
}
|
|
607
|
+
function tickTimer(combatant, key, eventType, frame) {
|
|
608
|
+
if (combatant[key] <= 0) {
|
|
609
|
+
return [];
|
|
610
|
+
}
|
|
611
|
+
combatant[key] -= 1;
|
|
612
|
+
if (combatant[key] > 0) {
|
|
613
|
+
return [];
|
|
614
|
+
}
|
|
615
|
+
return [
|
|
616
|
+
{
|
|
617
|
+
type: eventType,
|
|
618
|
+
frame,
|
|
619
|
+
combatantId: combatant.id
|
|
620
|
+
}
|
|
621
|
+
];
|
|
622
|
+
}
|
|
623
|
+
function isHitboxActive(record) {
|
|
624
|
+
return record.ageFrames >= record.activeFrames.start && record.ageFrames <= record.activeFrames.end;
|
|
625
|
+
}
|
|
626
|
+
function normalizeActiveFrames(value) {
|
|
627
|
+
const start = nonNegativeInteger(value.start, "hitbox activeFrames.start");
|
|
628
|
+
const end = nonNegativeInteger(value.end, "hitbox activeFrames.end");
|
|
629
|
+
if (end < start) {
|
|
630
|
+
throw new Error("hitbox activeFrames.end must be greater than or equal to activeFrames.start.");
|
|
631
|
+
}
|
|
632
|
+
return { start, end };
|
|
633
|
+
}
|
|
634
|
+
function requireVolumeKind(volume, kind) {
|
|
635
|
+
if (volume.kind !== kind) {
|
|
636
|
+
throw new Error(`Expected ${kind} volume but received ${volume.kind}.`);
|
|
637
|
+
}
|
|
638
|
+
return volume;
|
|
639
|
+
}
|
|
640
|
+
function contactPoint(attack, defense) {
|
|
641
|
+
return [
|
|
642
|
+
(Math.max(attack.bounds.min[0], defense.bounds.min[0]) + Math.min(attack.bounds.max[0], defense.bounds.max[0])) * 0.5,
|
|
643
|
+
(Math.max(attack.bounds.min[1], defense.bounds.min[1]) + Math.min(attack.bounds.max[1], defense.bounds.max[1])) * 0.5,
|
|
644
|
+
(Math.max(attack.bounds.min[2], defense.bounds.min[2]) + Math.min(attack.bounds.max[2], defense.bounds.max[2])) * 0.5
|
|
645
|
+
];
|
|
646
|
+
}
|
|
647
|
+
function combatNormal(owner, defender) {
|
|
648
|
+
if (owner.position[0] === defender.position[0]) {
|
|
649
|
+
return [owner.facing, 0, 0];
|
|
650
|
+
}
|
|
651
|
+
return [owner.position[0] < defender.position[0] ? 1 : -1, 0, 0];
|
|
652
|
+
}
|
|
653
|
+
function orientVec3(value, facing) {
|
|
654
|
+
return [value[0] * facing, value[1], value[2]];
|
|
655
|
+
}
|
|
656
|
+
function snapshotCombatant(record) {
|
|
657
|
+
return {
|
|
658
|
+
id: record.id,
|
|
659
|
+
...(record.team === undefined ? {} : { team: record.team }),
|
|
660
|
+
position: cloneVec3(record.position),
|
|
661
|
+
facing: record.facing,
|
|
662
|
+
health: record.health,
|
|
663
|
+
maxHealth: record.maxHealth,
|
|
664
|
+
guard: record.guard,
|
|
665
|
+
maxGuard: record.maxGuard,
|
|
666
|
+
meter: record.meter,
|
|
667
|
+
blocking: record.blocking,
|
|
668
|
+
invulnerableFrames: record.invulnerableFrames,
|
|
669
|
+
hitStopFrames: record.hitStopFrames,
|
|
670
|
+
hitstunFrames: record.hitstunFrames,
|
|
671
|
+
blockstunFrames: record.blockstunFrames,
|
|
672
|
+
recoveryFrames: record.recoveryFrames,
|
|
673
|
+
knockedOut: record.knockedOut
|
|
674
|
+
};
|
|
675
|
+
}
|
|
676
|
+
function snapshotHitbox(record) {
|
|
677
|
+
return {
|
|
678
|
+
id: record.id,
|
|
679
|
+
ownerId: record.ownerId,
|
|
680
|
+
moveId: record.moveId,
|
|
681
|
+
ageFrames: record.ageFrames,
|
|
682
|
+
activeFrames: record.activeFrames,
|
|
683
|
+
recoveryFrames: record.recoveryFrames,
|
|
684
|
+
hitCount: record.hitCount,
|
|
685
|
+
expired: record.expired
|
|
686
|
+
};
|
|
687
|
+
}
|
|
688
|
+
function cloneCombatEvent(event) {
|
|
689
|
+
switch (event.type) {
|
|
690
|
+
case "hit":
|
|
691
|
+
return {
|
|
692
|
+
...event,
|
|
693
|
+
knockback: cloneVec3(event.knockback),
|
|
694
|
+
point: cloneVec3(event.point),
|
|
695
|
+
normal: cloneVec3(event.normal)
|
|
696
|
+
};
|
|
697
|
+
case "blocked":
|
|
698
|
+
return {
|
|
699
|
+
...event,
|
|
700
|
+
knockback: cloneVec3(event.knockback),
|
|
701
|
+
point: cloneVec3(event.point),
|
|
702
|
+
normal: cloneVec3(event.normal)
|
|
703
|
+
};
|
|
704
|
+
case "pushbox-overlap":
|
|
705
|
+
return {
|
|
706
|
+
...event,
|
|
707
|
+
normal: cloneVec3(event.normal)
|
|
708
|
+
};
|
|
709
|
+
default:
|
|
710
|
+
return { ...event };
|
|
711
|
+
}
|
|
712
|
+
}
|
|
713
|
+
function compareCombatants(a, b) {
|
|
714
|
+
return compareIds(a.id, b.id);
|
|
715
|
+
}
|
|
716
|
+
function compareHitboxes(a, b) {
|
|
717
|
+
if (a.priority !== b.priority) {
|
|
718
|
+
return b.priority - a.priority;
|
|
719
|
+
}
|
|
720
|
+
return a.id < b.id ? -1 : a.id > b.id ? 1 : 0;
|
|
721
|
+
}
|
|
722
|
+
function compareResolvedVolumes(a, b) {
|
|
723
|
+
const left = `${a.kind}:${a.id}`;
|
|
724
|
+
const right = `${b.kind}:${b.id}`;
|
|
725
|
+
if (left === right) {
|
|
726
|
+
return 0;
|
|
727
|
+
}
|
|
728
|
+
return left < right ? -1 : 1;
|
|
729
|
+
}
|
|
730
|
+
function compareIds(a, b) {
|
|
731
|
+
const left = String(a);
|
|
732
|
+
const right = String(b);
|
|
733
|
+
if (left === right) {
|
|
734
|
+
return 0;
|
|
735
|
+
}
|
|
736
|
+
return left < right ? -1 : 1;
|
|
737
|
+
}
|
|
738
|
+
function finite(value, name) {
|
|
739
|
+
if (!Number.isFinite(value)) {
|
|
740
|
+
throw new Error(`${name} must be finite.`);
|
|
741
|
+
}
|
|
742
|
+
return value;
|
|
743
|
+
}
|
|
744
|
+
function nonNegativeFinite(value, name) {
|
|
745
|
+
if (!Number.isFinite(value) || value < 0) {
|
|
746
|
+
throw new Error(`${name} must be finite and non-negative.`);
|
|
747
|
+
}
|
|
748
|
+
return value;
|
|
749
|
+
}
|
|
750
|
+
function positiveFinite(value, name) {
|
|
751
|
+
if (!Number.isFinite(value) || value <= 0) {
|
|
752
|
+
throw new Error(`${name} must be finite and positive.`);
|
|
753
|
+
}
|
|
754
|
+
return value;
|
|
755
|
+
}
|
|
756
|
+
function nonNegativeInteger(value, name) {
|
|
757
|
+
if (!Number.isInteger(value) || value < 0) {
|
|
758
|
+
throw new Error(`${name} must be a non-negative integer.`);
|
|
759
|
+
}
|
|
760
|
+
return value;
|
|
761
|
+
}
|
|
762
|
+
function positiveInteger(value, name) {
|
|
763
|
+
if (!Number.isInteger(value) || value <= 0) {
|
|
764
|
+
throw new Error(`${name} must be a positive integer.`);
|
|
765
|
+
}
|
|
766
|
+
return value;
|
|
767
|
+
}
|
|
768
|
+
function clampNonNegative(value, max) {
|
|
769
|
+
return Math.max(0, Math.min(max, nonNegativeFinite(value, "combatant value")));
|
|
770
|
+
}
|
|
771
|
+
//# sourceMappingURL=HitboxWorld.js.map
|