@archivist-gg/dnd5e 0.3.17 → 0.3.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (439) hide show
  1. package/LICENSE +48 -21
  2. package/README.md +26 -48
  3. package/dist/armor/armor.codec.d.ts +0 -7
  4. package/dist/armor/armor.codec.js +1 -9
  5. package/dist/armor/armor.parser.js +1 -8
  6. package/dist/armor/armor.schema.js +1 -7
  7. package/dist/armor/armor.types.d.ts +0 -3
  8. package/dist/background/background.codec.d.ts +0 -6
  9. package/dist/background/background.codec.js +1 -12
  10. package/dist/background/background.parser.js +1 -11
  11. package/dist/background/background.schema.js +1 -12
  12. package/dist/background/background.types.d.ts +0 -5
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  111. package/dist/class/class.codec.d.ts +0 -7
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  114. package/dist/class/class.schema.d.ts +2 -1
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  116. package/dist/class/class.slug.d.ts +0 -11
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  118. package/dist/class/class.standard-array.d.ts +0 -7
  119. package/dist/class/class.standard-array.js +1 -20
  120. package/dist/class/class.types.d.ts +0 -20
  121. package/dist/condition/condition.codec.d.ts +0 -6
  122. package/dist/condition/condition.parser.d.ts +0 -10
  123. package/dist/condition/condition.parser.js +1 -7
  124. package/dist/condition/condition.schema.d.ts +0 -16
  125. package/dist/condition/condition.types.d.ts +0 -3
  126. package/dist/data-srd/index.generated.js +1 -146
  127. package/dist/dnd/amount-text.d.ts +4 -27
  128. package/dist/dnd/amount-text.js +1 -13
  129. package/dist/dnd/constants.d.ts +0 -18
  130. package/dist/dnd/constants.js +1 -42
  131. package/dist/dnd/formula-tags.d.ts +0 -2
  132. package/dist/dnd/formula-tags.js +1 -119
  133. package/dist/dnd/math.d.ts +0 -26
  134. package/dist/dnd/math.js +1 -45
  135. package/dist/dnd/prose-tags.d.ts +1 -15
  136. package/dist/dnd/prose-tags.js +1 -18
  137. package/dist/dnd/resource-die.d.ts +0 -4
  138. package/dist/dnd/resource-die.js +1 -17
  139. package/dist/dnd/resource-formula.d.ts +0 -43
  140. package/dist/dnd/resource-formula.js +1 -14
  141. package/dist/dnd/resource-words.d.ts +0 -2
  142. package/dist/dnd/resource-words.js +1 -30
  143. package/dist/dnd/srd-tag-converter.d.ts +0 -21
  144. package/dist/dnd/srd-tag-converter.js +1 -12
  145. package/dist/dnd/tag-grammar.js +1 -12
  146. package/dist/dnd/warn-once.js +1 -8
  147. package/dist/encounter/encounter.ai-schema.js +1 -8
  148. package/dist/entities/base-item-resolver.d.ts +0 -26
  149. package/dist/entities/base-item-resolver.js +1 -11
  150. package/dist/entities/registry-revision.d.ts +10 -0
  151. package/dist/entities/registry-revision.js +1 -0
  152. package/dist/entities/slug.d.ts +1 -31
  153. package/dist/entities/slug.js +1 -12
  154. package/dist/entities/wikilink-display.d.ts +0 -2
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  156. package/dist/feat/feat.category-codes.d.ts +1 -26
  157. package/dist/feat/feat.category-codes.js +1 -14
  158. package/dist/feat/feat.codec.d.ts +0 -6
  159. package/dist/feat/feat.codec.js +1 -12
  160. package/dist/feat/feat.parser.js +1 -11
  161. package/dist/feat/feat.schema.d.ts +31 -1
  162. package/dist/feat/feat.schema.js +1 -10
  163. package/dist/feat/feat.types.d.ts +0 -6
  164. package/dist/index.js +45 -138113
  165. package/dist/inline-tag-parser.js +1 -6
  166. package/dist/item/item.actions-map.d.ts +4 -63
  167. package/dist/item/item.actions-map.js +1 -10
  168. package/dist/item/item.ai-schema.js +1 -6
  169. package/dist/item/item.attunement.d.ts +0 -14
  170. package/dist/item/item.attunement.js +1 -6
  171. package/dist/item/item.bonuses.js +1 -10
  172. package/dist/item/item.codec.js +1 -9
  173. package/dist/item/item.conditions.d.ts +0 -7
  174. package/dist/item/item.conditions.js +1 -11
  175. package/dist/item/item.conditions.types.d.ts +0 -2
  176. package/dist/item/item.cost.js +1 -29
  177. package/dist/item/item.enrichment.js +1 -9
  178. package/dist/item/item.icon.d.ts +0 -8
  179. package/dist/item/item.icon.js +1 -211
  180. package/dist/item/item.parser.js +1 -8
  181. package/dist/item/item.schema.d.ts +2 -0
  182. package/dist/item/item.schema.js +1 -11
  183. package/dist/item/item.types.d.ts +2 -28
  184. package/dist/monster/monster.ai-schema.js +1 -6
  185. package/dist/monster/monster.codec.d.ts +0 -10
  186. package/dist/monster/monster.enrichment.js +1 -19
  187. package/dist/monster/monster.format.d.ts +0 -69
  188. package/dist/monster/monster.format.js +1 -78
  189. package/dist/monster/monster.parser.d.ts +0 -4
  190. package/dist/monster/monster.parser.js +1 -15
  191. package/dist/monster/monster.resolve.d.ts +0 -4
  192. package/dist/monster/monster.schema.d.ts +0 -9
  193. package/dist/monster/monster.schema.js +1 -34
  194. package/dist/monster/monster.types.d.ts +0 -3
  195. package/dist/monster/monster.types.js +1 -1
  196. package/dist/optional-feature/optional-feature.codec.d.ts +0 -11
  197. package/dist/optional-feature/optional-feature.codec.js +1 -13
  198. package/dist/optional-feature/optional-feature.parser.js +1 -12
  199. package/dist/optional-feature/optional-feature.schema.d.ts +30 -1
  200. package/dist/optional-feature/optional-feature.schema.js +1 -15
  201. package/dist/pack.d.ts +0 -9
  202. package/dist/pc/conditions.constants.js +1 -6
  203. package/dist/pc/decision-recognizer.js +1 -8
  204. package/dist/pc/pc.additional-spells.d.ts +4 -14
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  206. package/dist/pc/pc.amount-bindings.d.ts +4 -20
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  208. package/dist/pc/pc.asi-flatten.d.ts +0 -59
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  210. package/dist/pc/pc.conditions.d.ts +1 -0
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  216. package/dist/pc/pc.defense-normalize.d.ts +0 -10
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  218. package/dist/pc/pc.entry-overrides.d.ts +0 -58
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  220. package/dist/pc/pc.equipment.d.ts +2 -22
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@@ -1,18 +0,0 @@
1
- import {
2
- parseWeapon
3
- } from "./chunk-XCFC7LGF.js";
4
-
5
- // src/weapon/weapon.codec.ts
6
- import yaml from "js-yaml";
7
- var weaponCodec = {
8
- parse(doc) {
9
- return parseWeapon(doc.body);
10
- },
11
- serialize(entity) {
12
- return yaml.dump(entity, { lineWidth: -1, sortKeys: false });
13
- }
14
- };
15
-
16
- export {
17
- weaponCodec
18
- };
@@ -1,14 +0,0 @@
1
- // src/pc/spell-source.ts
2
- var SPELL_SOURCE = {
3
- class: { ownAbility: false, section: "spellbook", freeCastWhenNoSlot: false, showInPrepare: true, countsAsGranted: false },
4
- feat: { ownAbility: true, section: "spellbook", freeCastWhenNoSlot: true, showInPrepare: true, countsAsGranted: true },
5
- item: { ownAbility: false, section: "consumable", freeCastWhenNoSlot: false, showInPrepare: false, countsAsGranted: true },
6
- race: { ownAbility: true, section: "spellbook", freeCastWhenNoSlot: true, showInPrepare: true, countsAsGranted: true },
7
- domain: { ownAbility: false, section: "spellbook", freeCastWhenNoSlot: false, showInPrepare: true, countsAsGranted: false }
8
- };
9
- var spellSource = (s) => SPELL_SOURCE[s.source];
10
-
11
- export {
12
- SPELL_SOURCE,
13
- spellSource
14
- };
@@ -1,112 +0,0 @@
1
- import {
2
- resolveSpellcasting
3
- } from "./chunk-DPUJDOKV.js";
4
- import {
5
- warnOnce
6
- } from "./chunk-LVQLWRCU.js";
7
- import {
8
- isValidMaxFormula
9
- } from "./chunk-EVMUJYUD.js";
10
-
11
- // src/pc/pc.resources.ts
12
- function resourceLevelFor(source, resolved) {
13
- var _a, _b, _c, _d;
14
- if (source.kind === "class") {
15
- return (_b = (_a = resolved.classes.find((c) => {
16
- var _a2;
17
- return ((_a2 = c.entity) == null ? void 0 : _a2.slug) === source.slug;
18
- })) == null ? void 0 : _a.level) != null ? _b : resolved.totalLevel;
19
- }
20
- if (source.kind === "subclass") {
21
- return (_d = (_c = resolved.classes.find((c) => {
22
- var _a2;
23
- return ((_a2 = c.subclass) == null ? void 0 : _a2.slug) === source.slug;
24
- })) == null ? void 0 : _c.level) != null ? _d : resolved.totalLevel;
25
- }
26
- return resolved.totalLevel;
27
- }
28
- function resolveRecovery(entry) {
29
- var _a;
30
- const kind = (_a = entry.restores) != null ? _a : "uses";
31
- const restTriggered = (entry.reset === "short-rest" || entry.reset === "long-rest") && !entry.action;
32
- const flavour = kind === "spell-slots" ? "manual" : restTriggered ? "rest" : "manual";
33
- return { entry, kind, flavour };
34
- }
35
- function toResolvedResource(r, fallbackName, owner) {
36
- var _a, _b;
37
- return {
38
- id: r.id,
39
- name: (_a = r.name) != null ? _a : fallbackName,
40
- reset: r.reset,
41
- maxFormula: r.max_formula,
42
- ...r.die ? { die: r.die } : {},
43
- ...r.scales_at ? { scalesAt: r.scales_at } : {},
44
- ...((_b = r.recovery) == null ? void 0 : _b.length) ? { recovery: r.recovery.map(resolveRecovery) } : {},
45
- ...r.rendering_hint ? { renderingHint: r.rendering_hint } : {},
46
- ...r.surface ? { surface: r.surface } : {},
47
- owner
48
- };
49
- }
50
- function resolveFeatureResources(features) {
51
- var _a, _b;
52
- const out = /* @__PURE__ */ new Map();
53
- for (const rf of features) {
54
- for (const r of (_a = rf.feature.resources) != null ? _a : []) {
55
- if (out.has(r.id)) continue;
56
- const owner = { kind: "feature", featureId: (_b = rf.feature.id) != null ? _b : rf.feature.name, featureName: rf.feature.name, source: rf.source };
57
- out.set(r.id, toResolvedResource(r, rf.feature.name, owner));
58
- }
59
- }
60
- return out;
61
- }
62
- function pickResourceId(entry) {
63
- return entry.param != null ? entry.key : entry.slug;
64
- }
65
- function resolveResourceIndex(resolved) {
66
- var _a, _b, _c, _d, _e;
67
- const out = new Map(resolveFeatureResources((_a = resolved.features) != null ? _a : []));
68
- for (const pool of (_b = resolved.pools) != null ? _b : []) {
69
- const rc = resolved.classes[pool.classIndex];
70
- const classSlug = (_c = rc == null ? void 0 : rc.entity) == null ? void 0 : _c.slug;
71
- if (!classSlug) continue;
72
- for (const entry of [...(_d = pool.selected) != null ? _d : [], ...(_e = pool.grants) != null ? _e : []]) {
73
- if (entry.itemBound === true) continue;
74
- const uses = entry.entity.uses;
75
- const id = pickResourceId(entry);
76
- if (!uses || out.has(id)) continue;
77
- const maxFormula = String(uses.max);
78
- if (!isValidMaxFormula(maxFormula)) {
79
- warnOnce(`pool-uses:${entry.slug}`, `optional feature "${entry.slug}" has a prose uses.max (${JSON.stringify(uses.max)}); no tracker`);
80
- continue;
81
- }
82
- const pres = entry.entity;
83
- out.set(id, {
84
- id,
85
- name: entry.entity.name,
86
- reset: uses.recharge,
87
- maxFormula,
88
- ...pres.rendering_hint ? { renderingHint: pres.rendering_hint } : {},
89
- ...pres.surface ? { surface: pres.surface } : {},
90
- owner: { kind: "pool", poolId: pool.id, poolLabel: pool.label, source: { kind: "class", slug: classSlug, level: pool.anchorLevel } }
91
- });
92
- }
93
- }
94
- return out;
95
- }
96
- function poolSaveDC(resolved, derived, pool) {
97
- var _a, _b;
98
- const rc = resolved.classes[pool.classIndex];
99
- const ability = (_b = (_a = rc == null ? void 0 : rc.subclass) == null ? void 0 : _a.spellcasting) == null ? void 0 : _b.ability;
100
- if (!rc || !ability) return null;
101
- if (resolveSpellcasting(rc) !== null) return null;
102
- return 8 + derived.proficiencyBonus + derived.mods[ability];
103
- }
104
-
105
- export {
106
- resourceLevelFor,
107
- resolveRecovery,
108
- resolveFeatureResources,
109
- pickResourceId,
110
- resolveResourceIndex,
111
- poolSaveDC
112
- };
@@ -1,106 +0,0 @@
1
- // src/types/choice.ts
2
- var ALL_SKILL_SLUGS = [
3
- "acrobatics",
4
- "animal-handling",
5
- "arcana",
6
- "athletics",
7
- "deception",
8
- "history",
9
- "insight",
10
- "intimidation",
11
- "investigation",
12
- "medicine",
13
- "nature",
14
- "perception",
15
- "performance",
16
- "persuasion",
17
- "religion",
18
- "sleight-of-hand",
19
- "stealth",
20
- "survival"
21
- ];
22
- var STANDARD_LANGUAGES = [
23
- "common",
24
- "dwarvish",
25
- "elvish",
26
- "giant",
27
- "gnomish",
28
- "goblin",
29
- "halfling",
30
- "orc"
31
- ];
32
- var EXOTIC_LANGUAGES = [
33
- "abyssal",
34
- "celestial",
35
- "deep-speech",
36
- "draconic",
37
- "infernal",
38
- "primordial",
39
- "sylvan",
40
- "undercommon"
41
- ];
42
- var SECRET_LANGUAGES = ["druidic", "thieves'-cant"];
43
- var ALL_LANGUAGES = [
44
- ...STANDARD_LANGUAGES,
45
- ...EXOTIC_LANGUAGES,
46
- ...SECRET_LANGUAGES
47
- ];
48
- var ARTISANS_TOOLS = [
49
- "alchemist's-supplies",
50
- "brewer's-supplies",
51
- "calligrapher's-supplies",
52
- "carpenter's-tools",
53
- "cartographer's-tools",
54
- "cobbler's-tools",
55
- "cook's-utensils",
56
- "glassblower's-tools",
57
- "jeweler's-tools",
58
- "leatherworker's-tools",
59
- "mason's-tools",
60
- "painter's-supplies",
61
- "potter's-tools",
62
- "smith's-tools",
63
- "tinker's-tools",
64
- "weaver's-tools",
65
- "woodcarver's-tools"
66
- ];
67
- var MUSICAL_INSTRUMENTS = [
68
- "bagpipes",
69
- "drum",
70
- "dulcimer",
71
- "flute",
72
- "horn",
73
- "lute",
74
- "lyre",
75
- "pan-flute",
76
- "shawm",
77
- "viol"
78
- ];
79
- var GAMING_SETS = ["dice-set", "playing-cards"];
80
- var OTHER_TOOLS = [
81
- "disguise-kit",
82
- "forgery-kit",
83
- "herbalism-kit",
84
- "navigator's-tools",
85
- "poisoner's-kit",
86
- "thieves'-tools"
87
- ];
88
- var ALL_TOOLS = [
89
- ...ARTISANS_TOOLS,
90
- ...MUSICAL_INSTRUMENTS,
91
- ...GAMING_SETS,
92
- ...OTHER_TOOLS
93
- ];
94
-
95
- export {
96
- ALL_SKILL_SLUGS,
97
- STANDARD_LANGUAGES,
98
- EXOTIC_LANGUAGES,
99
- SECRET_LANGUAGES,
100
- ALL_LANGUAGES,
101
- ARTISANS_TOOLS,
102
- MUSICAL_INSTRUMENTS,
103
- GAMING_SETS,
104
- OTHER_TOOLS,
105
- ALL_TOOLS
106
- };
@@ -1,91 +0,0 @@
1
- import {
2
- bareEntitySlug
3
- } from "./chunk-ZCTUYGNV.js";
4
- import {
5
- ABILITY_KEYS
6
- } from "./chunk-WELIKLZF.js";
7
-
8
- // src/pc/pc.asi-flatten.ts
9
- function flattenAsiOrFeat(choice) {
10
- var _a;
11
- if (choice.kind !== "select-inline" || choice.id !== "asi-or-feat") return choice;
12
- const featBranches = choice.options.filter((o) => {
13
- var _a2;
14
- return ((_a2 = o.choices) != null ? _a2 : []).some((c) => c.kind === "select-entity" && c.entity_type === "feat");
15
- });
16
- if (featBranches.length !== 1) return choice;
17
- const inner = (_a = featBranches[0].choices) != null ? _a : [];
18
- if (inner.length !== 1) return choice;
19
- const only = inner[0];
20
- if (only.kind !== "select-entity" || only.entity_type !== "feat") return choice;
21
- return only;
22
- }
23
- var ASI_FEAT_BARE = "ability-score-improvement";
24
- function legacyAsiBranch(block) {
25
- if (!block || typeof block !== "object") return null;
26
- const b = block;
27
- if (typeof b.feat === "string") return null;
28
- const asi = b.asi;
29
- if (!asi || typeof asi !== "object" || Array.isArray(asi)) return null;
30
- const out = {};
31
- let any = false;
32
- for (const ab of ABILITY_KEYS) {
33
- const v = asi[ab];
34
- if (typeof v === "number") {
35
- out[ab] = v;
36
- any = true;
37
- }
38
- }
39
- return any ? out : null;
40
- }
41
- function convertibleLegacyAsi(block) {
42
- const alloc = legacyAsiBranch(block);
43
- if (!alloc) return null;
44
- const branch = block["asi-or-feat"];
45
- return branch === void 0 || branch === "asi" ? alloc : null;
46
- }
47
- function resolveLegacyAsiFeat(registry, classEntity) {
48
- if (!classEntity) return null;
49
- const prefix = classEntity.slug.split("_")[0];
50
- const ranked = [];
51
- for (const e of registry.search("", "feat", Number.POSITIVE_INFINITY)) {
52
- if (bareEntitySlug(e.slug) !== ASI_FEAT_BARE) continue;
53
- const data = e.data;
54
- const choices = Array.isArray(data == null ? void 0 : data.choices) ? data.choices : [];
55
- const points = choices.find((c) => (c == null ? void 0 : c.kind) === "ability-points" && typeof c.id === "string");
56
- if (!points) continue;
57
- ranked.push({
58
- slug: e.slug,
59
- childId: points.id,
60
- prefixHit: e.slug.split("_")[0] === prefix,
61
- editionHit: classEntity.edition !== void 0 && (data == null ? void 0 : data.edition) === classEntity.edition
62
- });
63
- }
64
- ranked.sort((a, b) => Number(b.prefixHit) - Number(a.prefixHit) || Number(b.editionHit) - Number(a.editionHit) || (a.slug < b.slug ? -1 : a.slug > b.slug ? 1 : 0));
65
- return ranked.length ? { slug: ranked[0].slug, childId: ranked[0].childId } : null;
66
- }
67
- function migrateLegacyAsiLevel(block, key, value, registry, classEntity) {
68
- if (key !== "feat" && !key.startsWith("feat:")) return null;
69
- const alloc = convertibleLegacyAsi(block);
70
- if (!alloc) return null;
71
- const asi = resolveLegacyAsiFeat(registry, classEntity);
72
- if (!asi) return null;
73
- const childKey = `feat:${asi.childId}`;
74
- const isSwitch = key === "feat" && value !== asi.slug;
75
- const out = {};
76
- for (const [k, v] of Object.entries(block)) {
77
- if (k === "asi-or-feat" || k === "asi" || k === childKey) continue;
78
- out[k] = v;
79
- }
80
- out.feat = asi.slug;
81
- if (!isSwitch) out[childKey] = alloc;
82
- return out;
83
- }
84
-
85
- export {
86
- flattenAsiOrFeat,
87
- legacyAsiBranch,
88
- convertibleLegacyAsi,
89
- resolveLegacyAsiFeat,
90
- migrateLegacyAsiLevel
91
- };
@@ -1,81 +0,0 @@
1
- import {
2
- poolGrantSchema,
3
- selectionPoolSchema,
4
- tabDeclSchema
5
- } from "./chunk-G6MHJDVT.js";
6
- import {
7
- casterTypeEnum
8
- } from "./chunk-CJYCVNW2.js";
9
- import {
10
- featureSchema
11
- } from "./chunk-YD2VAHA6.js";
12
- import {
13
- resourceSchema
14
- } from "./chunk-ZJXSXVFP.js";
15
- import {
16
- additionalSpellsEntrySchema,
17
- imageField,
18
- progressionSchema
19
- } from "./chunk-UA5KS2PL.js";
20
-
21
- // src/subclass/subclass.schema.ts
22
- import { z } from "zod";
23
- var editionEnum = z.enum(["2014", "2024"]);
24
- var wikilinkRegex = /^\[\[[^[\]]+\]\]$/;
25
- var abilityEnum = z.enum(["str", "dex", "con", "int", "wis", "cha"]);
26
- var spellcastingSchema = z.object({
27
- caster_type: casterTypeEnum.optional(),
28
- ability: abilityEnum,
29
- preparation: z.enum(["known", "prepared"]).optional(),
30
- spell_list: z.string().min(1).optional()
31
- });
32
- var subclassTableRowSchema = z.object({
33
- columns: z.record(z.string(), z.union([z.string(), z.number()])).optional()
34
- });
35
- var subclassEntitySchema = z.object({
36
- slug: z.string().min(1),
37
- name: z.string().min(1),
38
- parent_class: z.string().regex(wikilinkRegex, "parent_class must be a wikilink like [[rogue]]"),
39
- edition: editionEnum,
40
- source: z.string().min(1),
41
- description: z.string(),
42
- spellcasting: spellcastingSchema.nullable().optional(),
43
- table: z.record(z.string(), subclassTableRowSchema).optional(),
44
- features_by_level: z.record(z.string(), z.array(featureSchema)),
45
- resources: z.array(resourceSchema),
46
- selection_pools: z.array(selectionPoolSchema).optional(),
47
- pool_grants: z.array(poolGrantSchema).optional(),
48
- tabs: z.array(tabDeclSchema).optional(),
49
- rendering_hint: z.string().optional(),
50
- // 346
51
- short_name: z.string().min(1).optional(),
52
- // 346
53
- has_fluff: z.boolean().optional(),
54
- // 50
55
- has_fluff_images: z.boolean().optional(),
56
- // 346
57
- fluff: z.unknown().optional(),
58
- // 62 docs, single key-set {_subclassFluff:{...}} — 5etools-internal
59
- table_col_labels: z.array(z.string().min(1)).optional(),
60
- // 8
61
- cantrip_progression: z.array(z.number()).optional(),
62
- // 6
63
- prepared_spells_change: z.string().min(1).optional(),
64
- // 2
65
- prepared_spells_progression: z.array(z.number()).optional(),
66
- // 2
67
- spells_known_progression: z.array(z.number()).optional(),
68
- // 4
69
- feat_progression: z.array(progressionSchema).optional(),
70
- // 1
71
- optionalfeature_progression: z.array(progressionSchema).optional(),
72
- // 13 carriers; featureType
73
- // on all 13, required on 2
74
- additional_spells: z.array(additionalSpellsEntrySchema).optional(),
75
- // 212
76
- image: imageField
77
- });
78
-
79
- export {
80
- subclassEntitySchema
81
- };
@@ -1,94 +0,0 @@
1
- import {
2
- resolveBaseItem
3
- } from "./chunk-CM5CWO4K.js";
4
-
5
- // src/pc/pc.slotting.ts
6
- function isItemEntity(e) {
7
- return !!e && typeof e === "object" && "rarity" in e;
8
- }
9
- function isWeaponEntity(e) {
10
- if (!e || typeof e !== "object") return false;
11
- if (!("damage" in e) || !("category" in e)) return false;
12
- const cat = e.category;
13
- return typeof cat === "string" && /melee|ranged/.test(cat);
14
- }
15
- function isArmorEntity(e) {
16
- return !!e && typeof e === "object" && "ac" in e && "category" in e && !("damage" in e);
17
- }
18
- function resolveEntityForEntry(item, registry) {
19
- const found = resolveBaseItem(item, registry);
20
- if (!found) return { entity: null, entityType: null };
21
- return {
22
- entity: found.data,
23
- entityType: found.entityType
24
- };
25
- }
26
- function isShieldArmor(armor) {
27
- var _a, _b;
28
- if (armor.category === "shield") return true;
29
- const slug = ((_a = armor.slug) != null ? _a : "").toLowerCase();
30
- if (slug === "shield" || slug.endsWith("_shield") || slug.endsWith("-shield")) return true;
31
- return ((_b = armor.name) != null ? _b : "").trim().toLowerCase() === "shield";
32
- }
33
- function effectiveArmor(entity, registry) {
34
- if (isArmorEntity(entity)) return entity;
35
- if (isItemEntity(entity) && typeof entity.base_item === "string") {
36
- const base = resolveBaseItem(entity.base_item, registry);
37
- if ((base == null ? void 0 : base.entityType) === "armor") return base.data;
38
- }
39
- return null;
40
- }
41
- function effectiveWeapon(entity, registry) {
42
- if (isWeaponEntity(entity)) return entity;
43
- if (isItemEntity(entity) && typeof entity.base_item === "string") {
44
- const base = resolveBaseItem(entity.base_item, registry);
45
- if ((base == null ? void 0 : base.entityType) === "weapon" && isWeaponEntity(base.data)) return base.data;
46
- }
47
- return null;
48
- }
49
- function isTwoHandedWeapon(entity, registry) {
50
- if (!entity || typeof entity !== "object") return false;
51
- const own = entity.properties;
52
- if (Array.isArray(own) && own.length > 0) return own.some((p) => p === "two_handed");
53
- if (!registry) return false;
54
- const weapon = effectiveWeapon(entity, registry);
55
- return !!weapon && Array.isArray(weapon.properties) && weapon.properties.some((p) => p === "two_handed");
56
- }
57
- function armorAcTerm(armor) {
58
- var _a;
59
- return armor.ac.base + ((_a = armor.ac.flat) != null ? _a : 0);
60
- }
61
- function slotAcTerms(armor, entry) {
62
- var _a;
63
- const bonus = (_a = entry == null ? void 0 : entry.overrides) == null ? void 0 : _a.ac_bonus;
64
- return { armor: armor ? armorAcTerm(armor) : null, override: typeof bonus === "number" ? bonus : 0 };
65
- }
66
- function defaultSlotForType(entityType, entity, registry) {
67
- if (entityType === "weapon") return "mainhand";
68
- if (entityType === "armor") {
69
- return isArmorEntity(entity) && isShieldArmor(entity) ? "shield" : "armor";
70
- }
71
- if (entityType === "item" && isItemEntity(entity) && typeof entity.base_item === "string") {
72
- const base = resolveBaseItem(entity.base_item, registry);
73
- if ((base == null ? void 0 : base.entityType) === "weapon") return "mainhand";
74
- if ((base == null ? void 0 : base.entityType) === "armor") {
75
- const armorData = base.data;
76
- return isShieldArmor(armorData) ? "shield" : "armor";
77
- }
78
- }
79
- return null;
80
- }
81
-
82
- export {
83
- isItemEntity,
84
- isWeaponEntity,
85
- isArmorEntity,
86
- resolveEntityForEntry,
87
- isShieldArmor,
88
- effectiveArmor,
89
- effectiveWeapon,
90
- isTwoHandedWeapon,
91
- armorAcTerm,
92
- slotAcTerms,
93
- defaultSlotForType
94
- };
@@ -1,31 +0,0 @@
1
- // src/encounter/encounter.ai-schema.ts
2
- import { z } from "zod";
3
- var encounterInputSchema = z.object({
4
- party_size: z.number().min(1).max(10).describe("Number of players"),
5
- party_level: z.number().min(1).max(20).describe("Average party level"),
6
- difficulty: z.enum(["easy", "medium", "hard", "deadly"]),
7
- environment: z.string().optional().describe('e.g., "swamp", "dungeon", "forest"'),
8
- theme: z.string().optional().describe('e.g., "undead horde", "dragon lair"')
9
- });
10
- var encounterMonsterSchema = z.object({
11
- name: z.string(),
12
- cr: z.string(),
13
- count: z.number(),
14
- role: z.string()
15
- });
16
- var encounterOutputSchema = z.object({
17
- monsters: z.array(encounterMonsterSchema),
18
- tactics: z.string(),
19
- terrain: z.string(),
20
- notes: z.string(),
21
- xp_budget: z.object({
22
- target: z.number(),
23
- actual: z.number(),
24
- difficulty_rating: z.string()
25
- })
26
- });
27
-
28
- export {
29
- encounterInputSchema,
30
- encounterOutputSchema
31
- };
@@ -1,15 +0,0 @@
1
- // src/dnd/warn-once.ts
2
- var seen = /* @__PURE__ */ new Set();
3
- function warnOnce(key, msg) {
4
- if (seen.has(key)) return;
5
- seen.add(key);
6
- console.warn(msg);
7
- }
8
- function __resetWarnOnceForTests() {
9
- seen.clear();
10
- }
11
-
12
- export {
13
- warnOnce,
14
- __resetWarnOnceForTests
15
- };
@@ -1,18 +0,0 @@
1
- import {
2
- parseClass
3
- } from "./chunk-YKL6SHRJ.js";
4
-
5
- // src/class/class.codec.ts
6
- import yaml from "js-yaml";
7
- var classCodec = {
8
- parse(doc) {
9
- return parseClass(doc.body);
10
- },
11
- serialize(entity) {
12
- return yaml.dump(entity, { lineWidth: -1, sortKeys: false });
13
- }
14
- };
15
-
16
- export {
17
- classCodec
18
- };