@arcgis/core 4.33.0-next.20250326 → 4.33.0-next.20250327
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/applications/Components/viewUtils.d.ts +3 -0
- package/applications/Components/viewUtils.js +5 -0
- package/arcade/arcadeAsyncRuntime.js +1 -1
- package/arcade/arcadeCompiler.js +1 -1
- package/arcade/arcadeRuntime.js +1 -1
- package/arcade/functions/date.js +1 -1
- package/arcade/functions/feature.js +1 -1
- package/arcade/functions/featuresetbase.js +1 -1
- package/arcade/functions/featuresetgeom.js +1 -1
- package/arcade/functions/featuresetstats.js +1 -1
- package/arcade/functions/featuresetstring.js +1 -1
- package/arcade/functions/geomasync.js +1 -1
- package/arcade/functions/geometry.js +1 -1
- package/arcade/functions/geomsync.js +1 -1
- package/arcade/functions/knowledgegraph.js +1 -1
- package/arcade/functions/maths.js +1 -1
- package/arcade/functions/stats.js +1 -1
- package/arcade/functions/string.js +1 -1
- package/arcade/geometry/functions.js +1 -1
- package/arcade/languageUtils.js +1 -1
- package/assets/esri/core/workers/RemoteClient.js +1 -1
- package/assets/esri/core/workers/chunks/0f37b3a797d8a55439a4.js +1 -0
- package/assets/esri/core/workers/chunks/{6ff981ec0c725efe5525.js → 470cf066294b053c2732.js} +1 -1
- package/assets/esri/core/workers/chunks/{ba47e43ef039fe4b8c5c.js → 605eddec7aac891ed141.js} +1 -1
- package/assets/esri/core/workers/chunks/75a04b073231da70c18d.js +1 -0
- package/assets/esri/core/workers/chunks/{fa3eeb40e2d732c184d8.js → 7f8c7e3e41e51ab4d612.js} +1 -1
- package/assets/esri/core/workers/chunks/80aaf31c8eec3cff2add.js +1 -0
- package/assets/esri/core/workers/chunks/82692bff98b4ec781544.js +319 -0
- package/assets/esri/core/workers/chunks/86ee278919038260696e.js +39 -0
- package/assets/esri/core/workers/chunks/{4496ef270c700078df0c.js → 8752f807c05d1ec215e8.js} +1 -1
- package/assets/esri/core/workers/chunks/9c59fc2df8081e65a128.js +1 -0
- package/assets/esri/core/workers/chunks/{d5d2a4e8e19898d86c6d.js → a2377969f76640f1d6fe.js} +1 -1
- package/assets/esri/core/workers/chunks/{e0ac90b4ad8c36fb7d70.js → b2666b89755323a84fcb.js} +1 -1
- package/assets/esri/core/workers/chunks/{726e3f413824f02fe689.js → bd2dcc55ac3418421ee5.js} +1 -1
- package/assets/esri/core/workers/chunks/{b8a4352f83502449ff95.js → cbbbaccc0d3683e1c0fe.js} +1 -1
- package/assets/esri/core/workers/chunks/{e4290719c8afc2a4ee8c.js → cc441051a52bfbda9caf.js} +1 -1
- package/assets/esri/core/workers/chunks/d3912886ac2910290f43.js +1 -0
- package/assets/esri/core/workers/chunks/e08bff9f8247909776a4.js +1 -0
- package/assets/esri/core/workers/chunks/{042771b4e56355924140.js → e9993d4f2bfdc434fbcc.js} +1 -1
- package/assets/esri/core/workers/chunks/{4dc1e7d7ac2a4b0144c4.js → f128d3431da86e484117.js} +28 -29
- package/chunks/ComponentShader.glsl.js +25 -25
- package/chunks/HUDMaterial.glsl.js +2 -2
- package/chunks/LineMarker.glsl.js +26 -26
- package/chunks/Point2D.js +1 -1
- package/chunks/ProjectionTransformation.js +1 -1
- package/chunks/QuadraticBezier.js +1 -1
- package/chunks/RibbonLine.glsl.js +35 -33
- package/chunks/Terrain.glsl.js +33 -33
- package/chunks/aiServices.js +1 -1
- package/chunks/array.js +1 -1
- package/chunks/languageUtils.js +1 -1
- package/geometry/operators/projectOperator.js +1 -1
- package/geometry/operators/shapePreservingProjectOperator.js +1 -1
- package/interfaces.d.ts +246 -7
- package/layers/LinkChartLayer.js +1 -1
- package/layers/MapImageLayer.js +1 -1
- package/layers/TileLayer.js +1 -1
- package/package.json +1 -1
- package/support/revision.js +1 -1
- package/views/2d/layers/MapImageLayerView2D.js +1 -1
- package/views/2d/layers/TileLayerView2D.js +1 -1
- package/views/2d/layers/support/util.js +1 -1
- package/views/3d/analysis/Dimension/LengthDimensionSubTool.js +1 -1
- package/views/3d/analysis/Slice/RotateManipulator.js +1 -1
- package/views/3d/layers/DrapedSubView3D.js +1 -1
- package/views/3d/layers/GraphicsView3D.js +1 -1
- package/views/3d/layers/ImageryLayerView3D.js +1 -1
- package/views/3d/layers/MapImageLayerView3D.js +1 -1
- package/views/3d/layers/MediaLayerView3D.js +1 -1
- package/views/3d/layers/TileLayerView3D.js +1 -1
- package/views/3d/layers/graphics/GraphicsProcessor.js +1 -1
- package/views/3d/layers/i3s/PointCloudRenderer.js +1 -1
- package/views/3d/layers/support/ImageHighlightHelper3D.js +5 -0
- package/views/3d/layers/support/SublayerPopupHighlightHelper3D.js +5 -0
- package/views/3d/terrain/Overlay.js +1 -1
- package/views/3d/terrain/OverlayRenderer.js +1 -1
- package/views/3d/terrain/RasterTile.js +1 -1
- package/views/3d/terrain/TerrainRenderer.js +1 -1
- package/views/3d/terrain/TerrainSurface.js +1 -1
- package/views/3d/terrain/TileCompositor.js +1 -1
- package/views/3d/terrain/TileRenderer.js +1 -1
- package/views/3d/webgl-engine/collections/Component/Material/ComponentMaterial.js +1 -1
- package/views/3d/webgl-engine/collections/Component/Material/ComponentTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/collections/Component/Material/shader/ComponentShader.glsl.js +1 -1
- package/views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js +9 -10
- package/views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlightOverlay.js +11 -0
- package/views/3d/webgl-engine/core/shaderLibrary/shading/ComputeNormalTexture.glsl.js +3 -3
- package/views/3d/webgl-engine/core/shaderLibrary/shading/PhysicallyBasedRendering.glsl.js +3 -6
- package/views/3d/webgl-engine/core/shaderLibrary/terrain/BlendLayersOutput.js +1 -1
- package/views/3d/webgl-engine/core/shaderLibrary/terrain/TileBackground.glsl.js +1 -1
- package/views/3d/webgl-engine/lib/Material.js +1 -1
- package/views/3d/webgl-engine/lib/Program.js +1 -1
- package/views/3d/webgl-engine/lib/Renderer.js +1 -1
- package/views/3d/webgl-engine/lib/Texture.js +1 -1
- package/views/3d/webgl-engine/lib/VertexAttribute.js +1 -1
- package/views/3d/webgl-engine/materials/CheckerBoardMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/ColorMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/DefaultMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/DefaultTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/materials/HUDMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/HeatmapDensityMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/ImageMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/LineCalloutMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/LineMarkerMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/MeasurementArrowMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/NativeLineMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/PathMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/PathTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/materials/PatternMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/RibbonLineMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/ShadedColorMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/WaterMaterial.js +1 -1
- package/views/3d/webgl-engine/materials/WaterTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/materials/internal/bufferWriterUtils.js +1 -1
- package/views/3d/webgl-engine/parts/RenderView.js +1 -1
- package/views/3d/webgl-engine/shaders/CheckerBoardTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/shaders/DefaultMaterialTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/shaders/ImageMaterialTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/shaders/LineMarkerTechnique.js +1 -1
- package/views/3d/webgl-engine/shaders/LineMarkerTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/shaders/NativeLineTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/shaders/PatternTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/shaders/PointRendererTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/shaders/RibbonLineTechnique.js +1 -1
- package/views/3d/webgl-engine/shaders/RibbonLineTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/shaders/ShadedColorMaterialTechniqueConfiguration.js +1 -1
- package/views/3d/webgl-engine/shaders/Terrain.glsl.js +1 -1
- package/views/3d/webgl-engine/shaders/TerrainTechniqueConfiguration.js +1 -1
- package/views/SceneView.js +1 -1
- package/views/VideoView.d.ts +4 -0
- package/views/VideoView.js +1 -1
- package/views/layers/support/MapServiceLayerViewHelper.js +1 -1
- package/views/layers/support/highlightUtils.js +5 -0
- package/views/support/TextureCompressionHandle.js +5 -0
- package/views/webgl/ShaderBuilder.js +1 -1
- package/views/webgl/Texture.js +1 -1
- package/views/webgl/TextureDescriptor.js +1 -1
- package/widgets/Features/FeaturesViewModel.js +1 -1
- package/assets/esri/core/workers/chunks/0059295780fa4a090f30.js +0 -319
- package/assets/esri/core/workers/chunks/3fc18638f8799b85001d.js +0 -1
- package/assets/esri/core/workers/chunks/81bf362ec0d23ffdc90c.js +0 -39
- package/assets/esri/core/workers/chunks/a59ad50d932da1e28c8f.js +0 -1
- package/assets/esri/core/workers/chunks/afe94e351b4a50d7bc53.js +0 -1
- package/assets/esri/core/workers/chunks/b8416f2560710258c239.js +0 -1
- package/assets/esri/core/workers/chunks/e088edb9ffbaa1ed12eb.js +0 -1
- package/assets/esri/core/workers/chunks/f454e773505c0eef2f9d.js +0 -1
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import{p as e,i as r,c as t,n as s,d as a,l as i,h as o,f as n,q as l}from"../../../../chunks/vec32.js";import{ZEROS as c,create as u,fromValues as m}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ViewingMode as h}from"../../../ViewingMode.js";import{newLayout as p}from"../../support/buffer/InterleavedLayout.js";import{is3DGeometryOutputMRT as d,isShadowRelatedOutput as f,is3DGeometryOutput as T,ShaderOutput as x,isColorOrColorEmission as v}from"../core/shaderLibrary/ShaderOutput.js";import{NormalType as
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import{p as e,i as r,c as t,n as s,d as a,l as i,h as o,f as n,q as l}from"../../../../chunks/vec32.js";import{ZEROS as c,create as u,fromValues as m}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ViewingMode as h}from"../../../ViewingMode.js";import{newLayout as p}from"../../support/buffer/InterleavedLayout.js";import{is3DGeometryOutputMRT as d,isShadowRelatedOutput as f,is3DGeometryOutput as T,ShaderOutput as x,isColorOrColorEmission as v}from"../core/shaderLibrary/ShaderOutput.js";import{NormalType as g}from"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{EmissionSource as b}from"../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as O}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as M}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{olidEnabled as S}from"../effects/geometry/olidUtils.js";import{CullFaceOptions as w,AlphaDiscardMode as y}from"../lib/basicInterfaces.js";import{GLTextureMaterial as R}from"../lib/GLTextureMaterial.js";import{Material as A}from"../lib/Material.js";import{OITPolygonOffsetLimit as I}from"../lib/OrderIndependentTransparency.js";import{intersectTriangleGeometry as P}from"../lib/RayIntersections.js";import{RenderSlot as C}from"../lib/RenderSlot.js";import{VertexAttribute as j}from"../lib/VertexAttribute.js";import{getVerticalOffsetObject3D as L}from"../lib/verticalOffsetUtils.js";import{DefaultBufferWriter as D}from"./DefaultBufferWriter.js";import{verticalOffsetAtDistance as N}from"./internal/MaterialUtil.js";import{DefaultMaterialTechnique as E,DefaultMaterialPassParameters as V}from"../shaders/DefaultMaterialTechnique.js";import{DefaultMaterialTechniqueConfiguration as _}from"../shaders/DefaultMaterialTechniqueConfiguration.js";import{RealisticTreeTechnique as B}from"../shaders/RealisticTreeTechnique.js";import{alphaCutoff as z}from"../../../../webscene/support/AlphaCutoff.js";class q extends A{constructor(e,r){super(e,k),this.materialType="default",this.supportsEdges=!0,this.produces=new Map([[C.OPAQUE_MATERIAL,e=>(d(e)||f(e))&&!this.transparent],[C.TRANSPARENT_MATERIAL,e=>(d(e)||f(e))&&this.transparent&&this.parameters.writeDepth],[C.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,e=>(T(e)||f(e))&&this.transparent&&!this.parameters.writeDepth]]),this._vertexBufferLayout=F(this.parameters),this._configuration=new _(r.spherical)}isVisibleForOutput(e){return e!==x.Shadow&&e!==x.ShadowExcludeHighlight&&e!==x.ShadowHighlight||this.parameters.castShadows}get visible(){const{layerOpacity:e,colorMixMode:r,opacity:t,externalColor:s}=this.parameters;return e*("replace"===r?1:t)*("ignore"===r?1:s[3])>=z}get hasEmissions(){return!!this.parameters.emissiveTextureId||!e(this.parameters.emissiveFactor,c)}getConfiguration(e,r){const{parameters:t,_configuration:s}=this,{treeRendering:a,doubleSided:i,doubleSidedType:o}=t;return super.getConfiguration(e,r,this._configuration),s.hasNormalTexture=!a&&!!t.normalTextureId,s.hasColorTexture=!!t.textureId,s.hasVertexTangents=!a&&t.hasVertexTangents,s.instanced=t.isInstanced,s.instancedDoublePrecision=t.instancedDoublePrecision,s.vvSize=!!t.vvSize,s.hasVerticalOffset=null!=t.verticalOffset,s.hasScreenSizePerspective=null!=t.screenSizePerspective,s.hasSlicePlane=t.hasSlicePlane,s.alphaDiscardMode=t.textureAlphaMode,s.normalType=a?g.Attribute:t.normalType,s.transparent=this.transparent,s.writeDepth=t.writeDepth,null!=t.customDepthTest&&(s.customDepthTest=t.customDepthTest),s.hasOccludees=r.hasOccludees,s.cullFace=t.hasSlicePlane?w.None:t.cullFace,s.cullAboveTerrain=r.cullAboveTerrain,s.hasModelTransformation=!a&&null!=t.modelTransformation,s.hasVertexColors=t.hasVertexColors,s.hasSymbolColors=t.hasSymbolColors,s.doubleSidedMode=a?O.WindingOrder:i&&"normal"===o?O.View:i&&"winding-order"===o?O.WindingOrder:O.None,s.instancedColor=t.hasInstancedColor,v(e)?(s.terrainDepthTest=r.terrainDepthTest,s.receiveShadows=t.receiveShadows,s.receiveAmbientOcclusion=t.receiveAmbientOcclusion&&null!=r.ssao):(s.terrainDepthTest=!1,s.receiveShadows=s.receiveAmbientOcclusion=!1),s.vvColor=!!t.vvColor,s.textureAlphaPremultiplied=!!t.textureAlphaPremultiplied,s.pbrMode=t.usePBR?t.isSchematic?M.Schematic:M.Normal:M.Disabled,s.hasMetallicRoughnessTexture=!a&&!!t.metallicRoughnessTextureId,s.emissionSource=a?b.None:null!=t.emissiveTextureId?b.Texture:t.usePBR?b.Value:b.None,s.hasOcclusionTexture=!a&&!!t.occlusionTextureId,s.offsetBackfaces=!(!this.transparent||!t.offsetTransparentBackfaces),s.oitPass=r.oitPass,s.enableOffset=r.camera.relativeElevation<I,s.snowCover=W(r),s.hasColorTextureTransform=!!t.colorTextureTransformMatrix,s.hasNormalTextureTransform=!!t.normalTextureTransformMatrix,s.hasEmissionTextureTransform=!!t.emissiveTextureTransformMatrix,s.hasOcclusionTextureTransform=!!t.occlusionTextureTransformMatrix,s.hasMetallicRoughnessTextureTransform=!!t.metallicRoughnessTextureTransformMatrix,s}intersect(e,c,u,m,p,d){if(null!=this.parameters.verticalOffset){const e=u.camera;r(K,c[12],c[13],c[14]);let d=null;switch(u.viewingMode){case h.Global:d=s(Y,K);break;case h.Local:d=t(Y,Q)}let f=0;const T=a(X,K,e.eye),x=i(T),v=o(T,T,1/x);let g=null;this.parameters.screenSizePerspective&&(g=n(d,v)),f+=N(e,x,this.parameters.verticalOffset,g??0,this.parameters.screenSizePerspective),o(d,d,f),l(J,d,u.transform.inverseRotation),m=a(G,m,J),p=a(H,p,J)}P(e,u,m,p,L(u.verticalOffset),d)}createGLMaterial(e){return new U(e)}createBufferWriter(){return new D(this._vertexBufferLayout)}get transparent(){const{parameters:{drivenOpacity:e,opacity:r,externalColor:[t,s,a,i],layerOpacity:o,texture:n,textureId:l,textureAlphaMode:c,colorMixMode:u}}=this;return e||r<1&&"replace"!==u||i<1&&"ignore"!==u||o<1||(null!=n||null!=l)&&c!==y.Opaque&&c!==y.Mask&&"replace"!==u}}class U extends R{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){this._material.setParameters({receiveShadows:e.shadowMap.enabled});const t=this._material.parameters;this.updateTexture(t.textureId);const s=e.camera.viewInverseTransposeMatrix;return r(t.origin,s[3],s[7],s[11]),this._material.setParameters(this.textureBindParameters),this.getTechnique(t.treeRendering?B:E,e)}}class k extends V{constructor(){super(...arguments),this.treeRendering=!1,this.hasVertexTangents=!1}}function W(e){return null!=e.weather&&e.weatherVisible&&"snowy"===e.weather.type&&"enabled"===e.weather.snowCover}function F(e){const r=p().vec3f(j.POSITION);e.normalType===g.Compressed?r.vec2i16(j.NORMALCOMPRESSED,{glNormalized:!0}):r.vec3f(j.NORMAL),e.hasVertexTangents&&r.vec4f(j.TANGENT);return(e.textureId||e.normalTextureId||e.metallicRoughnessTextureId||e.emissiveTextureId||e.occlusionTextureId)&&r.vec2f16(j.UV0),e.hasVertexColors&&r.vec4u8(j.COLOR),e.hasSymbolColors&&r.vec4u8(j.SYMBOLCOLOR),S()&&r.vec4u8(j.OLIDCOLOR),r}const G=u(),H=u(),Q=m(0,0,1),Y=u(),J=u(),K=u(),X=u();export{U as DefaultGLMaterial,q as DefaultMaterial,k as DefaultMaterialParameters};
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import{_ as
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import{_ as t}from"../../../../chunks/tslib.es6.js";import{ShaderOutput as o}from"../core/shaderLibrary/ShaderOutput.js";import{InstancedDoubleConfiguration as i}from"../core/shaderLibrary/attributes/InstancedDoubleConfiguration.js";import{parameter as r}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{OITPass as s}from"../lib/OITPass.js";import{BindType as e}from"../../../webgl/BindType.js";class a extends i{constructor(){super(...arguments),this.output=o.Color,this.oitPass=s.NONE,this.hasSlicePlane=!1,this.hasHighlightMixTexture=!1,this.bindType=e.Pass,this.writeDepth=!0}}t([r({count:o.COUNT})],a.prototype,"output",void 0),t([r({count:s.COUNT})],a.prototype,"oitPass",void 0),t([r()],a.prototype,"hasSlicePlane",void 0),t([r()],a.prototype,"hasHighlightMixTexture",void 0);export{a as DefaultTechniqueConfiguration};
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import{clamp as e,deg2rad as t}from"../../../../core/mathUtils.js";import{fromMat4 as i}from"../../../../core/libs/gl-matrix-2/math/mat3.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{invert as r}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as o,rotate as n}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as l,fromValues as c}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{i as f,t as u,n as p,d as h,h as m,c as d,l as g,j as O,g as T,q as S,f as b}from"../../../../chunks/vec32.js";import{create as v,fromValues as A}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromArray as E,create as R,freeze as I}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isMat4 as x}from"../../../../core/libs/gl-matrix-2/types/mat4.js";import{create as F}from"../../../../geometry/support/aaBoundingRect.js";import{BufferViewVec4u8 as P,BufferViewVec3f as _,BufferViewFloat as C,BufferViewVec2f as y,BufferViewVec4f as D}from"../../../../geometry/support/buffer/BufferView.js";import{evaluateModelTransformScale as L}from"../../layers/support/FastSymbolUpdates.js";import{debugFlags as N}from"../../support/debugFlags.js";import{newLayout as j}from"../../support/buffer/InterleavedLayout.js";import{isColorEmissionHighlightOrOID as U,isColorOrColorEmission as z}from"../core/shaderLibrary/ShaderOutput.js";import{HUDVerticalPixelOffset as M}from"../core/shaderLibrary/hud/HUD.glsl.js";import{olidEnabled as w}from"../effects/geometry/olidUtils.js";import{GLTextureMaterial as B,GLTextureMaterialBindParameters as V}from"../lib/GLTextureMaterial.js";import{Material as q,RenderOccludedFlag as X}from"../lib/Material.js";import{RenderSlot as G}from"../lib/RenderSlot.js";import{applyScaleFactor as H,applyPrecomputedScaleFactor as W,precomputeScaleFactor as Y}from"../lib/screenSizePerspectiveUtils.js";import{assert as Z}from"../lib/Util.js";import{VertexAttribute as k}from"../lib/VertexAttribute.js";import{ScaleInfo as J}from"./ScaleInfo.js";import{writePosition as K,writeNormal as Q,writeColor as $,writeBufferFloat as ee,writeBufferVec4 as te,writeBufferVec4Zeros as ie,writeOlidColor as se}from"./internal/bufferWriterUtils.js";import{verticalOffsetAtDistance as re}from"./internal/MaterialUtil.js";import{c as ae,f as oe}from"../../../../chunks/HUDMaterial.glsl.js";import{HUDMaterialTechnique as ne}from"../shaders/HUDMaterialTechnique.js";import{HUDMaterialTechniqueConfiguration as le}from"../shaders/HUDMaterialTechniqueConfiguration.js";import{alphaCutoff as ce}from"../../../../webscene/support/AlphaCutoff.js";class fe extends q{constructor(e,t){super(e,ze),this.produces=new Map([[G.HUD_MATERIAL,e=>U(e)&&!this.parameters.drawAsLabel],[G.LABEL_MATERIAL,e=>U(e)&&this.parameters.drawAsLabel],[G.OCCLUSION_PIXELS,()=>this.parameters.occlusionTest],[G.DRAPED_MATERIAL,e=>this.parameters.draped&&U(e)]]),this._visible=!0,this._configuration=new le(t)}getConfiguration(e,t){const i=this.parameters.draped;return this._configuration.output=e,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasVerticalOffset=!!this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=!!this.parameters.screenSizePerspective,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasPolygonOffset=this.parameters.polygonOffset,this._configuration.draped=i,this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.pixelSnappingEnabled=this.parameters.pixelSnappingEnabled,this._configuration.signedDistanceFieldEnabled=this.parameters.textureIsSignedDistanceField,this._configuration.sampleSignedDistanceFieldTexelCenter=this.parameters.sampleSignedDistanceFieldTexelCenter,this._configuration.hasRotation=this.parameters.hasRotation,this._configuration.vvSize=!!this.parameters.vvSize,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.occlusionPass=t.slot===G.OCCLUSION_PIXELS,this._configuration.occludedFragmentFade=this.parameters.occludedFragmentFade,this._configuration.horizonCullingEnabled=this.parameters.horizonCullingEnabled,this._configuration.isFocused=this.parameters.isFocused,this._configuration.depthTestEnabled=this.parameters.depthEnabled||t.slot===G.OCCLUSION_PIXELS,z(e)&&(this._configuration.debugDrawLabelBorder=!!N.LABELS_SHOW_BORDER),this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}intersect(e,t,s,a,o,n){const{options:{selectionMode:l,hud:c,excludeLabels:T},point:S,camera:b}=s,{parameters:A}=this;if(!l||!c||T&&A.isLabel||!e.visible||!S)return;const R=e.attributes.get(k.FEATUREATTRIBUTE),I=null==R?null:E(R.data,Ce),{scaleX:x,scaleY:F}=Ve(I,A,b.pixelRatio);i(Re,t),e.attributes.has(k.FEATUREATTRIBUTE)&&me(Re);const P=e.attributes.get(k.POSITION),_=e.attributes.get(k.SIZE),C=e.attributes.get(k.NORMAL),y=e.attributes.get(k.ROTATION),D=e.attributes.get(k.CENTEROFFSETANDDISTANCE);Z(P.size>=3);const L=ae(A),N="screen"===this.parameters.centerOffsetUnits;for(let i=0;i<P.data.length/P.size;i++){const e=i*P.size;f(Oe,P.data[e],P.data[e+1],P.data[e+2]),u(Oe,Oe,t),u(Oe,Oe,b.viewMatrix);const a=i*D.size;if(f(Pe,D.data[a],D.data[a+1],D.data[a+2]),!N&&(Oe[0]+=Pe[0],Oe[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,Oe),h(Oe,Oe,m(Pe,Pe,e))}const o=i*C.size;if(f(Te,C.data[o],C.data[o+1],C.data[o+2]),he(Te,Re,b,ye),qe(this.parameters,Oe,ye,b,ge),b.applyProjection(Oe,Se),Se[0]>-1){N&&(Pe[0]||Pe[1])&&(Se[0]+=Pe[0]*b.pixelRatio,0!==Pe[1]&&(Se[1]+=H(Pe[1],ge.factorAlignment)*b.pixelRatio),b.unapplyProjection(Se,Oe)),Se[0]+=this.parameters.screenOffset[0]*b.pixelRatio,Se[1]+=this.parameters.screenOffset[1]*b.pixelRatio,Se[0]=Math.floor(Se[0]),Se[1]=Math.floor(Se[1]);const e=i*_.size;Ne[0]=_.data[e],Ne[1]=_.data[e+1],W(Ne,ge.factor,Ne);const t=De*b.pixelRatio;let a=0;if(A.textureIsSignedDistanceField){a=Math.min(A.outlineSize,.5*Ne[0])*b.pixelRatio/2}Ne[0]*=x,Ne[1]*=F;const o=i*y.size,l=A.rotation+y.data[o];if(de(S,Se[0],Se[1],Ne,t,a,l,A,L)){const e=s.ray;if(u(ve,Oe,r(xe,b.viewMatrix)),Se[0]=S[0],Se[1]=S[1],b.unprojectFromRenderScreen(Se,Oe)){const t=v();d(t,e.direction);const i=1/g(t);m(t,t,i);n(O(e.origin,Oe)*i,t,-1,!0,1,ve)}}}}}intersectDraped(e,t,i,s,r,a){const o=e.attributes.get(k.POSITION),n=e.attributes.get(k.SIZE),l=e.attributes.get(k.ROTATION),c=this.parameters,f=ae(c),u=e.attributes.get(k.FEATUREATTRIBUTE),p=null==u?null:E(u.data,Ce),{scaleX:h,scaleY:m}=Ve(p,c,e.screenToWorldRatio),d=Le*e.screenToWorldRatio;for(let g=0;g<o.data.length/o.size;g++){const t=g*o.size,i=o.data[t],u=o.data[t+1],p=g*n.size;Ne[0]=n.data[p],Ne[1]=n.data[p+1];let O=0;if(c.textureIsSignedDistanceField){O=Math.min(c.outlineSize,.5*Ne[0])*e.screenToWorldRatio/2}Ne[0]*=h,Ne[1]*=m;const T=g*l.size,S=c.rotation+l.data[T];de(s,i,u,Ne,d,O,S,c,f)&&r(a.dist,a.normal,-1,!1)}}createBufferWriter(){return new Be}applyShaderOffsetsView(e,t,i,s,r,a,o){const n=he(t,i,r,ye);return this._applyVerticalGroundOffsetView(e,n,r,o),qe(this.parameters,o,n,r,a),this._applyPolygonOffsetView(o,n,s[3],r,o),this._applyCenterOffsetView(o,s,o),o}applyShaderOffsetsNDC(e,t,i,s,r){return this._applyCenterOffsetNDC(e,t,i,s),null!=r&&d(r,s),this._applyPolygonOffsetNDC(s,t,i,s),s}_applyPolygonOffsetView(t,i,s,r,a){const o=r.aboveGround?1:-1;let n=Math.sign(s);0===n&&(n=o);const l=o*n;if(this.parameters.shaderPolygonOffset<=0)return d(a,t);const c=e(Math.abs(i.cosAngle),.01,1),f=1-Math.sqrt(1-c*c)/c/r.viewport[2];return m(a,t,l>0?f:1/f),a}_applyVerticalGroundOffsetView(e,t,i,s){const r=g(e),a=i.aboveGround?1:-1,o=i.computeRenderPixelSizeAtDist(r)*M,n=m(Oe,t.normal,a*o);return T(s,e,n),s}_applyCenterOffsetView(e,t,i){const s="screen"!==this.parameters.centerOffsetUnits;return i!==e&&d(i,e),s&&(i[0]+=t[0],i[1]+=t[1],t[2]&&(p(Te,i),T(i,i,m(Te,Te,t[2])))),i}_applyCenterOffsetNDC(e,t,i,s){const r="screen"!==this.parameters.centerOffsetUnits;return s!==e&&d(s,e),r||(s[0]+=t[0]/i.fullWidth*2,s[1]+=t[1]/i.fullHeight*2),s}_applyPolygonOffsetNDC(e,t,i,s){const r=this.parameters.shaderPolygonOffset;if(e!==s&&d(s,e),r){const e=i.aboveGround?1:-1,a=e*Math.sign(t[3]);s[2]-=(a||e)*r}return s}set visible(e){this._visible=e}get visible(){const{color:e,outlineSize:t,outlineColor:i}=this.parameters,s=e[3]>=ce||t>=ce&&i[3]>=ce;return this._visible&&s}createGLMaterial(e){return new ue(e)}calculateRelativeScreenBounds(e,t,i=F()){return pe(this.parameters,e,t,i),i[2]=i[0]+e[0],i[3]=i[1]+e[1],i}}class ue extends B{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){return this.updateTexture(this._material.parameters.textureId),this._material.setParameters(this.textureBindParameters),this.getTechnique(ne,e)}}function pe(e,t,i,s){s[0]=e.anchorPosition[0]*-t[0]+e.screenOffset[0]*i,s[1]=e.anchorPosition[1]*-t[1]+e.screenOffset[1]*i}function he(e,t,s,r){return x(t)&&(t=i(Ie,t)),S(r.normal,e,t),u(r.normal,r.normal,s.viewInverseTransposeMatrix),r.cosAngle=b(be,Ue),r}function me(e){const t=e[0],i=e[1],s=e[2],r=e[3],a=e[4],o=e[5],n=e[6],l=e[7],c=e[8],f=1/Math.sqrt(t*t+i*i+s*s),u=1/Math.sqrt(r*r+a*a+o*o),p=1/Math.sqrt(n*n+l*l+c*c);return e[0]=t*f,e[1]=i*f,e[2]=s*f,e[3]=r*u,e[4]=a*u,e[5]=o*u,e[6]=n*p,e[7]=l*p,e[8]=c*p,e}function de(e,i,s,r,a,l,c,f,u){let p=i-a-r[0]*u[0],h=p+r[0]+2*a,m=s-a-r[1]*u[1],d=m+r[1]+2*a;const g=f.distanceFieldBoundingBox;return f.textureIsSignedDistanceField&&null!=g&&(p+=r[0]*g[0],m+=r[1]*g[1],h-=r[0]*(1-g[2]),d-=r[1]*(1-g[3]),p-=l,h+=l,m-=l,d+=l),o(Ee,i,s),n(Ae,e,Ee,t(c)),Ae[0]>p&&Ae[0]<h&&Ae[1]>m&&Ae[1]<d}const ge=new J,Oe=v(),Te=v(),Se=R(),be=v(),ve=v(),Ae=l(),Ee=l(),Re=s(),Ie=s(),xe=a(),Fe=R(),Pe=v(),_e=v(),Ce=R(),ye={normal:be,cosAngle:0},De=1,Le=2,Ne=c(0,0),je=6,Ue=A(0,0,1);class ze extends V{constructor(){super(...arguments),this.renderOccluded=X.Occlude,this.isDecoration=!1,this.color=I(1,1,1,1),this.polygonOffset=!1,this.anchorPosition=c(.5,.5),this.screenOffset=[0,0],this.shaderPolygonOffset=1e-5,this.textureIsSignedDistanceField=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.outlineColor=I(1,1,1,1),this.outlineSize=0,this.distanceFieldBoundingBox=R(),this.rotation=0,this.hasRotation=!1,this.vvSizeEnabled=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.vvSymbolAnchor=null,this.vvSymbolRotationMatrix=null,this.hasSlicePlane=!1,this.pixelSnappingEnabled=!0,this.occlusionTest=!0,this.occludedFragmentFade=!1,this.horizonCullingEnabled=!1,this.centerOffsetUnits="world",this.drawAsLabel=!1,this.depthEnabled=!0,this.isFocused=!0,this.focusEffect="none",this.draped=!1,this.isLabel=!1}}const Me=j().vec3f(k.POSITION).vec3f(k.NORMAL).vec2i16(k.UVI).vec4u8(k.COLOR).vec2f(k.SIZE).f32(k.ROTATION).vec4f(k.CENTEROFFSETANDDISTANCE).vec4f(k.FEATUREATTRIBUTE),we=Me.clone().vec4u8(k.OLIDCOLOR);class Be{constructor(){this.vertexBufferLayout=w()?we:Me}elementCount(e){return e.get(k.POSITION).indices.length*je}write(e,t,i,s,r,a){const{position:o,normal:n,uvi:l,color:c,size:f,rotation:u,centerOffsetAndDistance:p,featureAttribute:h}=r;K(i.get(k.POSITION),e,o,a,je),Q(i.get(k.NORMAL),t,n,a,je);const m=i.get(k.UVI)?.data;let d=0,g=0,O=-1-oe,T=-1-oe;m&&m.length>=4&&(d=m[0],g=m[1],O=-1-m[2],T=-1-m[3]);let S=i.get(k.POSITION).indices.length,b=a;for(let E=0;E<S;++E)l.set(b,0,d),l.set(b,1,g),b++,l.set(b,0,O),l.set(b,1,g),b++,l.set(b,0,O),l.set(b,1,T),b++,l.set(b,0,O),l.set(b,1,T),b++,l.set(b,0,d),l.set(b,1,T),b++,l.set(b,0,d),l.set(b,1,g),b++;$(i.get(k.COLOR),4,c,a,je);const{data:v,indices:A}=i.get(k.SIZE);S=A.length,b=a;for(let E=0;E<S;++E){const e=v[2*A[E]],t=v[2*A[E]+1];for(let i=0;i<je;++i)f.set(b,0,e),f.set(b,1,t),b++}if(ee(i.get(k.ROTATION),u,a,je),i.get(k.CENTEROFFSETANDDISTANCE)?te(i.get(k.CENTEROFFSETANDDISTANCE),p,a,je):ie(p,a,S*je),i.get(k.FEATUREATTRIBUTE)?te(i.get(k.FEATUREATTRIBUTE),h,a,je):ie(h,a,S*je),null!=s){const e=i.get(k.POSITION)?.indices;if(e){const t=e.length,i=r.getField(k.OLIDCOLOR,P);se(s,i,t,a,je)}}return{numVerticesPerItem:je,numItems:S}}intersect(e,t,i,s,a,o,n){const{options:{selectionMode:l,hud:c,excludeLabels:S},point:b,camera:A}=s;if(!l||!c||S&&t.isLabel||!b)return;const E=this.vertexBufferLayout.createView(e),R=E.getField(k.POSITION,_),I=E.getField(k.NORMAL,_),x=E.getField(k.ROTATION,C),F=E.getField(k.SIZE,y),P=E.getField(k.FEATUREATTRIBUTE,D),L=E.getField(k.CENTEROFFSETANDDISTANCE,D),N="screen"===t.centerOffsetUnits,j=ae(t);if(null==R||null==I||null==x||null==F||null==L)return;const U=null==P?null:P.getVec(0,Ce),{scaleX:z,scaleY:M}=Ve(U,t,A.pixelRatio),w=R.count/je;for(let _=0;_<w;_++){const e=_*je;if(R.getVec(e,Oe),null!=i&&T(Oe,Oe,i),u(Oe,Oe,A.viewMatrix),L.getVec(e,Fe),f(Pe,Fe[0],Fe[1],Fe[2]),!N&&(Oe[0]+=Pe[0],Oe[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,Oe),h(Oe,Oe,m(Pe,Pe,e))}if(I.getVec(e,Te),he(Te,Re,A,ye),qe(t,Oe,ye,A,ge),A.applyProjection(Oe,Se),Se[0]>-1){N&&(Pe[0]||Pe[1])&&(Se[0]+=Pe[0]*A.pixelRatio,0!==Pe[1]&&(Se[1]+=H(Pe[1],ge.factorAlignment)*A.pixelRatio),A.unapplyProjection(Se,Oe)),Se[0]+=t.screenOffset[0]*A.pixelRatio,Se[1]+=t.screenOffset[1]*A.pixelRatio,Se[0]=Math.floor(Se[0]),Se[1]=Math.floor(Se[1]),F.getVec(e,Ne),W(Ne,ge.factor,Ne);const i=De*A.pixelRatio;let a=0;if(t.textureIsSignedDistanceField){a=Math.min(t.outlineSize,.5*Ne[0])*A.pixelRatio/2}Ne[0]*=z,Ne[1]*=M;const o=x.get(e),l=t.rotation+o;if(de(b,Se[0],Se[1],Ne,i,a,l,t,j)){const e=s.ray;if(u(ve,Oe,r(xe,A.viewMatrix)),Se[0]=b[0],Se[1]=b[1],A.unprojectFromRenderScreen(Se,Oe)){const t=v();d(t,e.direction);const i=1/g(t);m(t,t,i);n(O(e.origin,Oe)*i,t,_,!0,1,ve)}}}}}}function Ve(e,t,i){return null==e||null==t.vvSize?{scaleX:i,scaleY:i}:(L(_e,t,e),{scaleX:_e[0]*i,scaleY:_e[1]*i})}function qe(e,t,i,s,r){if(!e.verticalOffset?.screenLength){if(e.screenSizePerspective||e.screenSizePerspectiveAlignment){Xe(e,r,g(t),i.cosAngle)}else r.factor.scale=1,r.factorAlignment.scale=1;return t}const a=g(t),o=e.screenSizePerspectiveAlignment??e.screenSizePerspective,n=re(s,a,e.verticalOffset,i.cosAngle,o);return Xe(e,r,a,i.cosAngle),m(i.normal,i.normal,n),T(t,t,i.normal)}function Xe(e,t,i,s){null!=e.screenSizePerspective?Y(s,i,e.screenSizePerspective,t.factor):(t.factor.scale=1,t.factor.factor=0,t.factor.minScaleFactor=0),null!=e.screenSizePerspectiveAlignment?Y(s,i,e.screenSizePerspectiveAlignment,t.factorAlignment):(t.factorAlignment.factor=t.factor.factor,t.factorAlignment.scale=t.factor.scale,t.factorAlignment.minScaleFactor=t.factor.minScaleFactor)}export{fe as HUDMaterial,ze as Parameters};
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import{clamp as e,deg2rad as t}from"../../../../core/mathUtils.js";import{fromMat4 as i}from"../../../../core/libs/gl-matrix-2/math/mat3.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{invert as r}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as n,rotate as o}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as l,fromValues as c}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{i as f,t as u,n as p,d as h,h as m,c as d,l as g,j as O,g as T,q as S,f as b}from"../../../../chunks/vec32.js";import{create as v,fromValues as A}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromArray as E,create as R,freeze as I}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isMat4 as x}from"../../../../core/libs/gl-matrix-2/types/mat4.js";import{create as F}from"../../../../geometry/support/aaBoundingRect.js";import{BufferViewVec4u8 as P,BufferViewVec3f as _,BufferViewFloat as C,BufferViewVec2f as y,BufferViewVec4f as D}from"../../../../geometry/support/buffer/BufferView.js";import{evaluateModelTransformScale as L}from"../../layers/support/FastSymbolUpdates.js";import{debugFlags as N}from"../../support/debugFlags.js";import{newLayout as j}from"../../support/buffer/InterleavedLayout.js";import{isColorEmissionHighlightOrOID as U,isColorOrColorEmission as z}from"../core/shaderLibrary/ShaderOutput.js";import{HUDVerticalPixelOffset as M}from"../core/shaderLibrary/hud/HUD.glsl.js";import{olidEnabled as w}from"../effects/geometry/olidUtils.js";import{GLTextureMaterial as B,GLTextureMaterialBindParameters as V}from"../lib/GLTextureMaterial.js";import{Material as q,RenderOccludedFlag as X}from"../lib/Material.js";import{RenderSlot as G}from"../lib/RenderSlot.js";import{applyScaleFactor as H,applyPrecomputedScaleFactor as W,precomputeScaleFactor as Y}from"../lib/screenSizePerspectiveUtils.js";import{assert as Z}from"../lib/Util.js";import{VertexAttribute as k}from"../lib/VertexAttribute.js";import{ScaleInfo as J}from"./ScaleInfo.js";import{writePosition as K,writeNormal as Q,writeColor as $,writeBufferFloat as ee,writeBufferVec4 as te,writeBufferVec4Zeros as ie,writeOlidColor as se}from"./internal/bufferWriterUtils.js";import{verticalOffsetAtDistance as re}from"./internal/MaterialUtil.js";import{c as ae,f as ne}from"../../../../chunks/HUDMaterial.glsl.js";import{HUDMaterialTechnique as oe}from"../shaders/HUDMaterialTechnique.js";import{HUDMaterialTechniqueConfiguration as le}from"../shaders/HUDMaterialTechniqueConfiguration.js";import{alphaCutoff as ce}from"../../../../webscene/support/AlphaCutoff.js";class fe extends q{constructor(e,t){super(e,ze),this.produces=new Map([[G.HUD_MATERIAL,e=>U(e)&&!this.parameters.drawAsLabel],[G.LABEL_MATERIAL,e=>U(e)&&this.parameters.drawAsLabel],[G.OCCLUSION_PIXELS,()=>this.parameters.occlusionTest],[G.DRAPED_MATERIAL,e=>this.parameters.draped&&U(e)]]),this._visible=!0,this._configuration=new le(t)}getConfiguration(e,t){const i=this.parameters.draped;return super.getConfiguration(e,t,this._configuration),this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasVerticalOffset=!!this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=!!this.parameters.screenSizePerspective,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasPolygonOffset=this.parameters.polygonOffset,this._configuration.draped=i,this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.pixelSnappingEnabled=this.parameters.pixelSnappingEnabled,this._configuration.signedDistanceFieldEnabled=this.parameters.textureIsSignedDistanceField,this._configuration.sampleSignedDistanceFieldTexelCenter=this.parameters.sampleSignedDistanceFieldTexelCenter,this._configuration.hasRotation=this.parameters.hasRotation,this._configuration.vvSize=!!this.parameters.vvSize,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.occlusionPass=t.slot===G.OCCLUSION_PIXELS,this._configuration.occludedFragmentFade=!i&&this.parameters.occludedFragmentFade,this._configuration.horizonCullingEnabled=this.parameters.horizonCullingEnabled,this._configuration.isFocused=this.parameters.isFocused,this._configuration.depthTestEnabled=this.parameters.depthEnabled||t.slot===G.OCCLUSION_PIXELS,z(e)&&(this._configuration.debugDrawLabelBorder=!!N.LABELS_SHOW_BORDER),this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}intersect(e,t,s,a,n,o){const{options:{selectionMode:l,hud:c,excludeLabels:T},point:S,camera:b}=s,{parameters:A}=this;if(!l||!c||T&&A.isLabel||!e.visible||!S)return;const R=e.attributes.get(k.FEATUREATTRIBUTE),I=null==R?null:E(R.data,Ce),{scaleX:x,scaleY:F}=Ve(I,A,b.pixelRatio);i(Re,t),e.attributes.has(k.FEATUREATTRIBUTE)&&me(Re);const P=e.attributes.get(k.POSITION),_=e.attributes.get(k.SIZE),C=e.attributes.get(k.NORMAL),y=e.attributes.get(k.ROTATION),D=e.attributes.get(k.CENTEROFFSETANDDISTANCE);Z(P.size>=3);const L=ae(A),N="screen"===this.parameters.centerOffsetUnits;for(let i=0;i<P.data.length/P.size;i++){const e=i*P.size;f(Oe,P.data[e],P.data[e+1],P.data[e+2]),u(Oe,Oe,t),u(Oe,Oe,b.viewMatrix);const a=i*D.size;if(f(Pe,D.data[a],D.data[a+1],D.data[a+2]),!N&&(Oe[0]+=Pe[0],Oe[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,Oe),h(Oe,Oe,m(Pe,Pe,e))}const n=i*C.size;if(f(Te,C.data[n],C.data[n+1],C.data[n+2]),he(Te,Re,b,ye),qe(this.parameters,Oe,ye,b,ge),b.applyProjection(Oe,Se),Se[0]>-1){N&&(Pe[0]||Pe[1])&&(Se[0]+=Pe[0]*b.pixelRatio,0!==Pe[1]&&(Se[1]+=H(Pe[1],ge.factorAlignment)*b.pixelRatio),b.unapplyProjection(Se,Oe)),Se[0]+=this.parameters.screenOffset[0]*b.pixelRatio,Se[1]+=this.parameters.screenOffset[1]*b.pixelRatio,Se[0]=Math.floor(Se[0]),Se[1]=Math.floor(Se[1]);const e=i*_.size;Ne[0]=_.data[e],Ne[1]=_.data[e+1],W(Ne,ge.factor,Ne);const t=De*b.pixelRatio;let a=0;if(A.textureIsSignedDistanceField){a=Math.min(A.outlineSize,.5*Ne[0])*b.pixelRatio/2}Ne[0]*=x,Ne[1]*=F;const n=i*y.size,l=A.rotation+y.data[n];if(de(S,Se[0],Se[1],Ne,t,a,l,A,L)){const e=s.ray;if(u(ve,Oe,r(xe,b.viewMatrix)),Se[0]=S[0],Se[1]=S[1],b.unprojectFromRenderScreen(Se,Oe)){const t=v();d(t,e.direction);const i=1/g(t);m(t,t,i);o(O(e.origin,Oe)*i,t,-1,!0,1,ve)}}}}}intersectDraped(e,t,i,s,r,a){const n=e.attributes.get(k.POSITION),o=e.attributes.get(k.SIZE),l=e.attributes.get(k.ROTATION),c=this.parameters,f=ae(c),u=e.attributes.get(k.FEATUREATTRIBUTE),p=null==u?null:E(u.data,Ce),{scaleX:h,scaleY:m}=Ve(p,c,e.screenToWorldRatio),d=Le*e.screenToWorldRatio;for(let g=0;g<n.data.length/n.size;g++){const t=g*n.size,i=n.data[t],u=n.data[t+1],p=g*o.size;Ne[0]=o.data[p],Ne[1]=o.data[p+1];let O=0;if(c.textureIsSignedDistanceField){O=Math.min(c.outlineSize,.5*Ne[0])*e.screenToWorldRatio/2}Ne[0]*=h,Ne[1]*=m;const T=g*l.size,S=c.rotation+l.data[T];de(s,i,u,Ne,d,O,S,c,f)&&r(a.dist,a.normal,-1,!1)}}createBufferWriter(){return new Be}applyShaderOffsetsView(e,t,i,s,r,a,n){const o=he(t,i,r,ye);return this._applyVerticalGroundOffsetView(e,o,r,n),qe(this.parameters,n,o,r,a),this._applyPolygonOffsetView(n,o,s[3],r,n),this._applyCenterOffsetView(n,s,n),n}applyShaderOffsetsNDC(e,t,i,s,r){return this._applyCenterOffsetNDC(e,t,i,s),null!=r&&d(r,s),this._applyPolygonOffsetNDC(s,t,i,s),s}_applyPolygonOffsetView(t,i,s,r,a){const n=r.aboveGround?1:-1;let o=Math.sign(s);0===o&&(o=n);const l=n*o;if(this.parameters.shaderPolygonOffset<=0)return d(a,t);const c=e(Math.abs(i.cosAngle),.01,1),f=1-Math.sqrt(1-c*c)/c/r.viewport[2];return m(a,t,l>0?f:1/f),a}_applyVerticalGroundOffsetView(e,t,i,s){const r=g(e),a=i.aboveGround?1:-1,n=i.computeRenderPixelSizeAtDist(r)*M,o=m(Oe,t.normal,a*n);return T(s,e,o),s}_applyCenterOffsetView(e,t,i){const s="screen"!==this.parameters.centerOffsetUnits;return i!==e&&d(i,e),s&&(i[0]+=t[0],i[1]+=t[1],t[2]&&(p(Te,i),T(i,i,m(Te,Te,t[2])))),i}_applyCenterOffsetNDC(e,t,i,s){const r="screen"!==this.parameters.centerOffsetUnits;return s!==e&&d(s,e),r||(s[0]+=t[0]/i.fullWidth*2,s[1]+=t[1]/i.fullHeight*2),s}_applyPolygonOffsetNDC(e,t,i,s){const r=this.parameters.shaderPolygonOffset;if(e!==s&&d(s,e),r){const e=i.aboveGround?1:-1,a=e*Math.sign(t[3]);s[2]-=(a||e)*r}return s}set visible(e){this._visible=e}get visible(){const{color:e,outlineSize:t,outlineColor:i}=this.parameters,s=e[3]>=ce||t>=ce&&i[3]>=ce;return this._visible&&s}createGLMaterial(e){return new ue(e)}calculateRelativeScreenBounds(e,t,i=F()){return pe(this.parameters,e,t,i),i[2]=i[0]+e[0],i[3]=i[1]+e[1],i}}class ue extends B{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){return this.updateTexture(this._material.parameters.textureId),this._material.setParameters(this.textureBindParameters),this.getTechnique(oe,e)}}function pe(e,t,i,s){s[0]=e.anchorPosition[0]*-t[0]+e.screenOffset[0]*i,s[1]=e.anchorPosition[1]*-t[1]+e.screenOffset[1]*i}function he(e,t,s,r){return x(t)&&(t=i(Ie,t)),S(r.normal,e,t),u(r.normal,r.normal,s.viewInverseTransposeMatrix),r.cosAngle=b(be,Ue),r}function me(e){const t=e[0],i=e[1],s=e[2],r=e[3],a=e[4],n=e[5],o=e[6],l=e[7],c=e[8],f=1/Math.sqrt(t*t+i*i+s*s),u=1/Math.sqrt(r*r+a*a+n*n),p=1/Math.sqrt(o*o+l*l+c*c);return e[0]=t*f,e[1]=i*f,e[2]=s*f,e[3]=r*u,e[4]=a*u,e[5]=n*u,e[6]=o*p,e[7]=l*p,e[8]=c*p,e}function de(e,i,s,r,a,l,c,f,u){let p=i-a-r[0]*u[0],h=p+r[0]+2*a,m=s-a-r[1]*u[1],d=m+r[1]+2*a;const g=f.distanceFieldBoundingBox;return f.textureIsSignedDistanceField&&null!=g&&(p+=r[0]*g[0],m+=r[1]*g[1],h-=r[0]*(1-g[2]),d-=r[1]*(1-g[3]),p-=l,h+=l,m-=l,d+=l),n(Ee,i,s),o(Ae,e,Ee,t(c)),Ae[0]>p&&Ae[0]<h&&Ae[1]>m&&Ae[1]<d}const ge=new J,Oe=v(),Te=v(),Se=R(),be=v(),ve=v(),Ae=l(),Ee=l(),Re=s(),Ie=s(),xe=a(),Fe=R(),Pe=v(),_e=v(),Ce=R(),ye={normal:be,cosAngle:0},De=1,Le=2,Ne=c(0,0),je=6,Ue=A(0,0,1);class ze extends V{constructor(){super(...arguments),this.renderOccluded=X.Occlude,this.isDecoration=!1,this.color=I(1,1,1,1),this.polygonOffset=!1,this.anchorPosition=c(.5,.5),this.screenOffset=[0,0],this.shaderPolygonOffset=1e-5,this.textureIsSignedDistanceField=!1,this.sampleSignedDistanceFieldTexelCenter=!1,this.outlineColor=I(1,1,1,1),this.outlineSize=0,this.distanceFieldBoundingBox=R(),this.rotation=0,this.hasRotation=!1,this.vvSizeEnabled=!1,this.vvSize=null,this.vvColor=null,this.vvOpacity=null,this.vvSymbolAnchor=null,this.vvSymbolRotationMatrix=null,this.hasSlicePlane=!1,this.pixelSnappingEnabled=!0,this.occlusionTest=!0,this.occludedFragmentFade=!1,this.horizonCullingEnabled=!1,this.centerOffsetUnits="world",this.drawAsLabel=!1,this.depthEnabled=!0,this.isFocused=!0,this.focusEffect="none",this.draped=!1,this.isLabel=!1}}const Me=j().vec3f(k.POSITION).vec3f(k.NORMAL).vec2i16(k.UVI).vec4u8(k.COLOR).vec2f(k.SIZE).f32(k.ROTATION).vec4f(k.CENTEROFFSETANDDISTANCE).vec4f(k.FEATUREATTRIBUTE),we=Me.clone().vec4u8(k.OLIDCOLOR);class Be{constructor(){this.vertexBufferLayout=w()?we:Me}elementCount(e){return e.get(k.POSITION).indices.length*je}write(e,t,i,s,r,a){const{position:n,normal:o,uvi:l,color:c,size:f,rotation:u,centerOffsetAndDistance:p,featureAttribute:h}=r;K(i.get(k.POSITION),e,n,a,je),Q(i.get(k.NORMAL),t,o,a,je);const m=i.get(k.UVI)?.data;let d=0,g=0,O=-1-ne,T=-1-ne;m&&m.length>=4&&(d=m[0],g=m[1],O=-1-m[2],T=-1-m[3]);let S=i.get(k.POSITION).indices.length,b=a;for(let E=0;E<S;++E)l.set(b,0,d),l.set(b,1,g),b++,l.set(b,0,O),l.set(b,1,g),b++,l.set(b,0,O),l.set(b,1,T),b++,l.set(b,0,O),l.set(b,1,T),b++,l.set(b,0,d),l.set(b,1,T),b++,l.set(b,0,d),l.set(b,1,g),b++;$(i.get(k.COLOR),4,c,a,je);const{data:v,indices:A}=i.get(k.SIZE);S=A.length,b=a;for(let E=0;E<S;++E){const e=v[2*A[E]],t=v[2*A[E]+1];for(let i=0;i<je;++i)f.set(b,0,e),f.set(b,1,t),b++}if(ee(i.get(k.ROTATION),u,a,je),i.get(k.CENTEROFFSETANDDISTANCE)?te(i.get(k.CENTEROFFSETANDDISTANCE),p,a,je):ie(p,a,S*je),i.get(k.FEATUREATTRIBUTE)?te(i.get(k.FEATUREATTRIBUTE),h,a,je):ie(h,a,S*je),null!=s){const e=i.get(k.POSITION)?.indices;if(e){const t=e.length,i=r.getField(k.OLIDCOLOR,P);se(s,i,t,a,je)}}return{numVerticesPerItem:je,numItems:S}}intersect(e,t,i,s,a,n,o){const{options:{selectionMode:l,hud:c,excludeLabels:S},point:b,camera:A}=s;if(!l||!c||S&&t.isLabel||!b)return;const E=this.vertexBufferLayout.createView(e),R=E.getField(k.POSITION,_),I=E.getField(k.NORMAL,_),x=E.getField(k.ROTATION,C),F=E.getField(k.SIZE,y),P=E.getField(k.FEATUREATTRIBUTE,D),L=E.getField(k.CENTEROFFSETANDDISTANCE,D),N="screen"===t.centerOffsetUnits,j=ae(t);if(null==R||null==I||null==x||null==F||null==L)return;const U=null==P?null:P.getVec(0,Ce),{scaleX:z,scaleY:M}=Ve(U,t,A.pixelRatio),w=R.count/je;for(let _=0;_<w;_++){const e=_*je;if(R.getVec(e,Oe),null!=i&&T(Oe,Oe,i),u(Oe,Oe,A.viewMatrix),L.getVec(e,Fe),f(Pe,Fe[0],Fe[1],Fe[2]),!N&&(Oe[0]+=Pe[0],Oe[1]+=Pe[1],0!==Pe[2])){const e=Pe[2];p(Pe,Oe),h(Oe,Oe,m(Pe,Pe,e))}if(I.getVec(e,Te),he(Te,Re,A,ye),qe(t,Oe,ye,A,ge),A.applyProjection(Oe,Se),Se[0]>-1){N&&(Pe[0]||Pe[1])&&(Se[0]+=Pe[0]*A.pixelRatio,0!==Pe[1]&&(Se[1]+=H(Pe[1],ge.factorAlignment)*A.pixelRatio),A.unapplyProjection(Se,Oe)),Se[0]+=t.screenOffset[0]*A.pixelRatio,Se[1]+=t.screenOffset[1]*A.pixelRatio,Se[0]=Math.floor(Se[0]),Se[1]=Math.floor(Se[1]),F.getVec(e,Ne),W(Ne,ge.factor,Ne);const i=De*A.pixelRatio;let a=0;if(t.textureIsSignedDistanceField){a=Math.min(t.outlineSize,.5*Ne[0])*A.pixelRatio/2}Ne[0]*=z,Ne[1]*=M;const n=x.get(e),l=t.rotation+n;if(de(b,Se[0],Se[1],Ne,i,a,l,t,j)){const e=s.ray;if(u(ve,Oe,r(xe,A.viewMatrix)),Se[0]=b[0],Se[1]=b[1],A.unprojectFromRenderScreen(Se,Oe)){const t=v();d(t,e.direction);const i=1/g(t);m(t,t,i);o(O(e.origin,Oe)*i,t,_,!0,1,ve)}}}}}}function Ve(e,t,i){return null==e||null==t.vvSize?{scaleX:i,scaleY:i}:(L(_e,t,e),{scaleX:_e[0]*i,scaleY:_e[1]*i})}function qe(e,t,i,s,r){if(!e.verticalOffset?.screenLength){if(e.screenSizePerspective||e.screenSizePerspectiveAlignment){Xe(e,r,g(t),i.cosAngle)}else r.factor.scale=1,r.factorAlignment.scale=1;return t}const a=g(t),n=e.screenSizePerspectiveAlignment??e.screenSizePerspective,o=re(s,a,e.verticalOffset,i.cosAngle,n);return Xe(e,r,a,i.cosAngle),m(i.normal,i.normal,o),T(t,t,i.normal)}function Xe(e,t,i,s){null!=e.screenSizePerspective?Y(s,i,e.screenSizePerspective,t.factor):(t.factor.scale=1,t.factor.factor=0,t.factor.minScaleFactor=0),null!=e.screenSizePerspectiveAlignment?Y(s,i,e.screenSizePerspectiveAlignment,t.factorAlignment):(t.factorAlignment.factor=t.factor.factor,t.factorAlignment.scale=t.factor.scale,t.factorAlignment.minScaleFactor=t.factor.minScaleFactor)}export{fe as HUDMaterial,ze as Parameters};
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import{set as t,squaredDistance as e}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as r}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{newLayout as s}from"../../support/buffer/InterleavedLayout.js";import{ShaderOutput as i}from"../core/shaderLibrary/ShaderOutput.js";import o from"../lib/GLMaterial.js";import{Material as a}from"../lib/Material.js";import{RenderSlot as n}from"../lib/RenderSlot.js";import{VertexAttribute as u}from"../lib/VertexAttribute.js";import{writePosition as l,writeBufferFloat as c}from"./internal/bufferWriterUtils.js";import{HeatmapDensityPassParameters as f,HeatmapDensityTechnique as m}from"../shaders/HeatmapDensityTechnique.js";import{HeatmapDensityTechniqueConfiguration as p}from"../shaders/HeatmapDensityTechniqueConfiguration.js";const h=2;class
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import{set as t,squaredDistance as e}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as r}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{newLayout as s}from"../../support/buffer/InterleavedLayout.js";import{ShaderOutput as i}from"../core/shaderLibrary/ShaderOutput.js";import o from"../lib/GLMaterial.js";import{Material as a}from"../lib/Material.js";import{RenderSlot as n}from"../lib/RenderSlot.js";import{VertexAttribute as u}from"../lib/VertexAttribute.js";import{writePosition as l,writeBufferFloat as c}from"./internal/bufferWriterUtils.js";import{HeatmapDensityPassParameters as f,HeatmapDensityTechnique as m}from"../shaders/HeatmapDensityTechnique.js";import{HeatmapDensityTechniqueConfiguration as p}from"../shaders/HeatmapDensityTechniqueConfiguration.js";const h=2;class g extends f{constructor(){super(...arguments),this.isAttributeDriven=!1,this.usesHalfFloats=!1}}class T extends a{constructor(t){super(t,g),this.produces=new Map([[n.DRAPED_MATERIAL,t=>t===i.Color]]),this._configuration=new p}getConfiguration(t,e){return super.getConfiguration(t,e,this._configuration),this._configuration.isAttributeDriven=this.parameters.isAttributeDriven,this._configuration.usesHalfFloat=this.parameters.usesHalfFloats,this._configuration}get visible(){return!0}createGLMaterial(t){return new d(t)}intersect(){}intersectDraped(r,s,i,o,a,n){const l=r.attributes.get(u.POSITION),{parameters:c}=this,{searchRadius:f}=c,{screenToWorldRatio:m}=r,p=f*m+h*m,g=p*p,T=l.data.length/l.size;for(let u=0;u<T;u++){const r=u*l.size,s=t(j,l.data[r],l.data[r+1]);e(s,o)<g&&a(n.dist,n.normal,-1,!1)}}createBufferWriter(){return new b(this.parameters.isAttributeDriven?I:A)}}class d extends o{beginSlot(t){return this.getTechnique(m,t)}}class b{constructor(t){this.vertexBufferLayout=t}elementCount(t){return t.get(u.POSITION).indices.length*v}write(t,e,r,s,i,o){l(r.get(u.POSITION),t,i.position,o,v);const a=r.get(u.POSITION).indices.length,n=i.uv0;let f=o;for(let u=0;u<a;++u)n.setValues(f++,-1,-1),n.setValues(f++,1,-1),n.setValues(f++,1,1),n.setValues(f++,1,1),n.setValues(f++,-1,1),n.setValues(f++,-1,-1);const m=u.FEATUREATTRIBUTE in i?i.featureAttribute:null;return m?(c(r.get(u.FEATUREATTRIBUTE),m,o,v),null):null}}const A=s().vec3f(u.POSITION).vec2f16(u.UV0),I=A.clone().f32(u.FEATUREATTRIBUTE),v=6,j=r();export{T as HeatmapDensityMaterial,g as Parameters};
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import{BufferViewFloat as e}from"../../../../geometry/support/buffer/BufferView.js";import{isHighlightOrOID as t,isColor as r}from"../core/shaderLibrary/ShaderOutput.js";import{CullFaceOptions as i}from"../lib/basicInterfaces.js";import s from"../lib/GLMaterial.js";import{MaterialParameters as
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import{BufferViewFloat as e}from"../../../../geometry/support/buffer/BufferView.js";import{isHighlightOrOID as t,isColor as r}from"../core/shaderLibrary/ShaderOutput.js";import{CullFaceOptions as i}from"../lib/basicInterfaces.js";import s from"../lib/GLMaterial.js";import{MaterialParameters as a}from"../lib/Material.js";import{OITPolygonOffsetLimit as o}from"../lib/OrderIndependentTransparency.js";import{RenderSlot as n}from"../lib/RenderSlot.js";import{assert as u}from"../lib/Util.js";import{VertexAttribute as l}from"../lib/VertexAttribute.js";import{DefaultBufferWriter as p}from"./DefaultBufferWriter.js";import{PositionUvLayout as c}from"./DefaultLayouts.js";import{TriangleMaterial as f}from"./TriangleMaterial.js";import{writeBufferFloat as h,writeDefaultAttribute as m}from"./internal/bufferWriterUtils.js";import{vertexAttributeLocations as g,ImageMaterialTechnique as d}from"../shaders/ImageMaterialTechnique.js";import{ImageMaterialTechniqueConfiguration as T}from"../shaders/ImageMaterialTechniqueConfiguration.js";class E extends f{constructor(e){super(e,A),this.vertexAttributeLocations=g,this.supportsEdges=!0,this.produces=new Map([[n.OPAQUE_MATERIAL,e=>t(e)],[n.TRANSPARENT_MATERIAL,e=>r(e)&&this.parameters.writeDepth],[n.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,e=>r(e)&&!this.parameters.writeDepth],[n.DRAPED_MATERIAL,e=>r(e)||t(e)]]),this._configuration=new T(e.draped)}dispose(){this.setParameters({texture:void 0})}getConfiguration(e,t){return super.getConfiguration(e,t,this._configuration),this._configuration.cullFace=this.parameters.cullFace,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.hasOccludees=t.hasOccludees,this._configuration.oitPass=t.oitPass,this._configuration.enableOffset=t.camera.relativeElevation<o,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration.perspectiveInterpolation=this.parameters.perspectiveInterpolation,this._configuration}get visible(){return!0}createGLMaterial(e){return new I(e)}createBufferWriter(){let e=c;return this.parameters.perspectiveInterpolation&&(e=e.clone().f32(l.PERSPECTIVEDIVIDE)),new b(e)}}class I extends s{constructor(e){super({...e,...e.material.parameters})}beginSlot(e){return this.getTechnique(d,e)}}class b extends p{write(t,r,i,s,a,o){for(const n of this.vertexBufferLayout.fields.keys()){const s=i.get(n);if(s)if(n===l.PERSPECTIVEDIVIDE){u(1===s.size);const t=a.getField(n,e);t&&h(s,t,o)}else m(n,s,t,r,a,o)}return null}}class A extends a{constructor(e,t){super(),this.texture=e,this.draped=t,this.writeDepth=!0,this.hasSlicePlane=!1,this.cullFace=i.None,this.opacity=1,this.perspectiveInterpolation=!1}get glTexture(){return this.texture.glTexture}}export{E as ImageMaterial,A as Parameters};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import{safeToString as e}from"../../../../core/string.js";import{fromValues as t}from"../../../../core/libs/gl-matrix-2/factories/vec2f32.js";import{fromValues as r}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{newLayout as i}from"../../support/buffer/InterleavedLayout.js";import{isColorOrColorEmission as s}from"../core/shaderLibrary/ShaderOutput.js";import n from"../lib/GLMaterial.js";import{Material as o,MaterialParameters as a}from"../lib/Material.js";import{RenderSlot as c}from"../lib/RenderSlot.js";import{VertexAttribute as l}from"../lib/VertexAttribute.js";import{writePosition as f,writeNormal as u,writeBufferVec4 as h}from"./internal/bufferWriterUtils.js";import{LineCalloutTechnique as p}from"../shaders/LineCalloutTechnique.js";import{LineCalloutTechniqueConfiguration as m}from"../shaders/LineCalloutTechniqueConfiguration.js";import{alphaCutoff as g}from"../../../../webscene/support/AlphaCutoff.js";class d extends o{constructor(e,t){super(e,T),this.produces=new Map([[c.LINE_CALLOUTS,e=>s(e)],[c.LINE_CALLOUTS_HUD_DEPTH,e=>s(e)]]),this._configuration=new m(t),this._uniqueMaterialIdentifier=O(this.parameters)}passParameters(){return this.parameters}getConfiguration(e,t){return this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.hasVerticalOffset=null!=this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=null!=this.parameters.screenSizePerspective,this._configuration.hudDepth=t.slot===c.LINE_CALLOUTS_HUD_DEPTH,this._configuration.hudDepthAlignStart=!!this.parameters.hudDepthAlignStart,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration}get visible(){return this.parameters.color[3]>=g||(this.parameters.borderColor?.[3]??0)>=g}intersect(){}createGLMaterial(e){return new S(e)}createBufferWriter(){return new b}validateParameters(e){this._uniqueMaterialIdentifier=O(e)}get uniqueMaterialIdentifier(){return this._uniqueMaterialIdentifier}}function O({renderOccluded:t,isDecoration:r,horizontalScreenOffset:i,color:s,size:n,occlusionTest:o,shaderPolygonOffset:a,hudDepthAlignStart:c,centerOffsetUnits:l,hasSlicePlane:f,screenSizePerspective:u,verticalOffset:h,borderColor:p}){return e`${t}:${r}:${i}:[${s}]:${n}:${o}:${a}:${c}:${l}:${f}:${null!=u}:{${h.screenLength}:${h.minWorldLength}:${h.maxWorldLength}}:[${p}]`}class S extends n{beginSlot(e){return this.getTechnique(p,e)}}class T extends a{constructor(){super(...arguments),this.horizontalScreenOffset=0,this.color=r(0,0,0,1),this.size=1,this.occlusionTest=!1,this.shaderPolygonOffset=1e-5,this.hudDepthAlignStart=!1,this.centerOffsetUnits="world",this.hasSlicePlane=!1}}const L=i().vec3f(l.POSITION).vec3f(l.NORMAL).vec2f16(l.UV0).vec4f(l.CENTEROFFSETANDDISTANCE),_=[t(0,0),t(1,0),t(0,1),t(1,0),t(1,1),t(0,1)];class b{constructor(){this.vertexBufferLayout=L}elementCount(e){return 6*e.get(l.POSITION).indices.length}write(e,t,r,i,s,n){f(r.get(l.POSITION),e,s.position,n,6),u(r.get(l.NORMAL),t,s.normal,n,6),h(r.get(l.CENTEROFFSETANDDISTANCE),s.centerOffsetAndDistance,n,6);for(let o=0;o<_.length;++o)s.uv0.setVec(n+o,_[o]);return null}}export{d as LineCalloutMaterial,T as Parameters,O as uniqueMaterialIdentifier};
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import{safeToString as e}from"../../../../core/string.js";import{fromValues as t}from"../../../../core/libs/gl-matrix-2/factories/vec2f32.js";import{fromValues as r}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{newLayout as i}from"../../support/buffer/InterleavedLayout.js";import{isColorOrColorEmission as s}from"../core/shaderLibrary/ShaderOutput.js";import n from"../lib/GLMaterial.js";import{Material as o,MaterialParameters as a}from"../lib/Material.js";import{RenderSlot as c}from"../lib/RenderSlot.js";import{VertexAttribute as l}from"../lib/VertexAttribute.js";import{writePosition as f,writeNormal as u,writeBufferVec4 as h}from"./internal/bufferWriterUtils.js";import{LineCalloutTechnique as p}from"../shaders/LineCalloutTechnique.js";import{LineCalloutTechniqueConfiguration as m}from"../shaders/LineCalloutTechniqueConfiguration.js";import{alphaCutoff as g}from"../../../../webscene/support/AlphaCutoff.js";class d extends o{constructor(e,t){super(e,T),this.produces=new Map([[c.LINE_CALLOUTS,e=>s(e)],[c.LINE_CALLOUTS_HUD_DEPTH,e=>s(e)]]),this._configuration=new m(t),this._uniqueMaterialIdentifier=O(this.parameters)}passParameters(){return this.parameters}getConfiguration(e,t){return super.getConfiguration(e,t,this._configuration),this._configuration.occlusionTestEnabled=this.parameters.occlusionTest,this._configuration.hasVerticalOffset=null!=this.parameters.verticalOffset,this._configuration.hasScreenSizePerspective=null!=this.parameters.screenSizePerspective,this._configuration.hudDepth=t.slot===c.LINE_CALLOUTS_HUD_DEPTH,this._configuration.hudDepthAlignStart=!!this.parameters.hudDepthAlignStart,this._configuration.screenCenterOffsetUnitsEnabled="screen"===this.parameters.centerOffsetUnits,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration}get visible(){return this.parameters.color[3]>=g||(this.parameters.borderColor?.[3]??0)>=g}intersect(){}createGLMaterial(e){return new S(e)}createBufferWriter(){return new b}validateParameters(e){this._uniqueMaterialIdentifier=O(e)}get uniqueMaterialIdentifier(){return this._uniqueMaterialIdentifier}}function O({renderOccluded:t,isDecoration:r,horizontalScreenOffset:i,color:s,size:n,occlusionTest:o,shaderPolygonOffset:a,hudDepthAlignStart:c,centerOffsetUnits:l,hasSlicePlane:f,screenSizePerspective:u,verticalOffset:h,borderColor:p}){return e`${t}:${r}:${i}:[${s}]:${n}:${o}:${a}:${c}:${l}:${f}:${null!=u}:{${h.screenLength}:${h.minWorldLength}:${h.maxWorldLength}}:[${p}]`}class S extends n{beginSlot(e){return this.getTechnique(p,e)}}class T extends a{constructor(){super(...arguments),this.horizontalScreenOffset=0,this.color=r(0,0,0,1),this.size=1,this.occlusionTest=!1,this.shaderPolygonOffset=1e-5,this.hudDepthAlignStart=!1,this.centerOffsetUnits="world",this.hasSlicePlane=!1}}const L=i().vec3f(l.POSITION).vec3f(l.NORMAL).vec2f16(l.UV0).vec4f(l.CENTEROFFSETANDDISTANCE),_=[t(0,0),t(1,0),t(0,1),t(1,0),t(1,1),t(0,1)];class b{constructor(){this.vertexBufferLayout=L}elementCount(e){return 6*e.get(l.POSITION).indices.length}write(e,t,r,i,s,n){f(r.get(l.POSITION),e,s.position,n,6),u(r.get(l.NORMAL),t,s.normal,n,6),h(r.get(l.CENTEROFFSETANDDISTANCE),s.centerOffsetAndDistance,n,6);for(let o=0;o<_.length;++o)s.uv0.setVec(n+o,_[o]);return null}}export{d as LineCalloutMaterial,T as Parameters,O as uniqueMaterialIdentifier};
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import{Float16Array as e}from"@petamoriken/float16";import{i as t,H as r,t as i}from"../../../../chunks/vec32.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{newLayout as s}from"../../support/buffer/InterleavedLayout.js";import{ShaderOutput as n,isColor as o,isDepth as h,isColorHighlightOrDepth as c,isColorOrColorEmission as p}from"../core/shaderLibrary/ShaderOutput.js";import m from"../lib/GLMaterial.js";import{Material as l,RenderOccludedFlag as u}from"../lib/Material.js";import{RenderSlot as T}from"../lib/RenderSlot.js";import{VertexAttribute as f}from"../lib/VertexAttribute.js";import{VisualVariablePassParameters as d}from"./VisualVariablePassParameters.js";import{vertexAttributeLocations as
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import{Float16Array as e}from"@petamoriken/float16";import{i as t,H as r,t as i}from"../../../../chunks/vec32.js";import{create as a}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{newLayout as s}from"../../support/buffer/InterleavedLayout.js";import{ShaderOutput as n,isColor as o,isDepth as h,isColorHighlightOrDepth as c,isColorOrColorEmission as p}from"../core/shaderLibrary/ShaderOutput.js";import m from"../lib/GLMaterial.js";import{Material as l,RenderOccludedFlag as u}from"../lib/Material.js";import{RenderSlot as T}from"../lib/RenderSlot.js";import{VertexAttribute as f}from"../lib/VertexAttribute.js";import{VisualVariablePassParameters as d}from"./VisualVariablePassParameters.js";import{writeDeltaF16Vector as A}from"./internal/bufferWriterUtils.js";import{vertexAttributeLocations as v,LineMarkerTechnique as _}from"../shaders/LineMarkerTechnique.js";import{LineMarkerTechniqueConfiguration as E,LineMarkerSpace as g,LineMarkerAnchor as O}from"../shaders/LineMarkerTechniqueConfiguration.js";import{CapType as S}from"../shaders/RibbonLineTechniqueConfiguration.js";import{alphaCutoff as R}from"../../../../webscene/support/AlphaCutoff.js";class I extends l{constructor(e){super(e,C),this._configuration=new E,this.vertexAttributeLocations=v,this.produces=new Map([[T.OPAQUE_MATERIAL,e=>e===n.Highlight||o(e)&&this.parameters.renderOccluded===u.OccludeAndTransparentStencil],[T.OPAQUE_MATERIAL_WITHOUT_NORMALS,e=>h(e)],[T.OCCLUDER_MATERIAL,e=>c(e)&&this.parameters.renderOccluded===u.OccludeAndTransparentStencil],[T.TRANSPARENT_OCCLUDER_MATERIAL,e=>c(e)&&this.parameters.renderOccluded===u.OccludeAndTransparentStencil],[T.TRANSPARENT_MATERIAL,e=>o(e)&&this.parameters.writeDepth],[T.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,e=>o(e)&&!this.parameters.writeDepth],[T.DRAPED_MATERIAL,e=>p(e)||e===n.Highlight]]),this._layout=this.createLayout()}getConfiguration(e,t){return super.getConfiguration(e,t,this._configuration),this._configuration.space=t.slot===T.DRAPED_MATERIAL?g.Draped:this.parameters.worldSpace?g.World:g.Screen,this._configuration.hideOnShortSegments=this.parameters.hideOnShortSegments,this._configuration.hasCap=this.parameters.cap!==S.BUTT,this._configuration.anchor=this.parameters.anchor,this._configuration.hasTip=this.parameters.hasTip,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasOccludees=t.hasOccludees,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.vvSize=!!this.parameters.vvSize,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.vvOpacity=!!this.parameters.vvOpacity,this._configuration.occluder=this.parameters.renderOccluded===u.OccludeAndTransparentStencil,this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest&&p(e),this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}get visible(){return this.parameters.color[3]>=R}intersect(){}createLayout(){const e=s().vec3f(f.POSITION).vec4f16(f.PREVIOUSDELTA).vec2f16(f.UV0);return this.parameters.worldSpace&&e.vec3f16(f.NORMAL),this.parameters.vvSize?e.f16(f.SIZEFEATUREATTRIBUTE):e.f16(f.SIZE),this.parameters.vvColor?e.f16(f.COLORFEATUREATTRIBUTE):e.vec4u8(f.COLOR),this.parameters.vvOpacity&&e.f16(f.OPACITYFEATUREATTRIBUTE),e}createBufferWriter(){return new P(this._layout,this.parameters)}createGLMaterial(e){return new L(e)}}class L extends m{constructor(){super(...arguments),this._markerPrimitive=null}dispose(){super.dispose(),this._markerTextures.release(this._markerPrimitive),this._markerPrimitive=null}beginSlot(e){const t=this._material.parameters.markerPrimitive;return t!==this._markerPrimitive&&(this._material.setParameters({markerTexture:this._markerTextures.swap(t,this._markerPrimitive)}),this._markerPrimitive=t),this.getTechnique(_,e)}}class C extends d{constructor(){super(...arguments),this.width=0,this.color=[1,1,1,1],this.markerPrimitive="arrow",this.placement="end",this.cap=S.BUTT,this.anchor=O.Center,this.hasTip=!1,this.worldSpace=!1,this.hideOnShortSegments=!1,this.writeDepth=!0,this.hasSlicePlane=!1,this.vvFastUpdate=!1,this.markerTexture=null}}class P{constructor(e,t){this.vertexBufferLayout=e,this._parameters=t}elementCount(){return"begin-end"===this._parameters.placement?12:6}write(a,s,n,o,h,c){const p=n.get(f.POSITION).data,m=p.length/3;let l=[1,0,0];const u=n.get(f.NORMAL);this._parameters.worldSpace&&null!=u&&(l=u.data);let T=1,d=0;this._parameters.vvSize?d=n.get(f.SIZEFEATUREATTRIBUTE).data[0]:n.has(f.SIZE)&&(T=n.get(f.SIZE).data[0]);let v=[1,1,1,1],_=0;this._parameters.vvColor?_=n.get(f.COLORFEATUREATTRIBUTE).data[0]:n.has(f.COLOR)&&(v=n.get(f.COLOR).data);let E=0;this._parameters.vvOpacity&&(E=n.get(f.OPACITYFEATUREATTRIBUTE).data[0]);const g=new Float32Array(h.buffer),O=new e(h.buffer),S=new Uint8Array(h.buffer);let R=c*(this.vertexBufferLayout.stride/4);const I=(e,t,r,i)=>{g[R++]=e[0],g[R++]=e[1],g[R++]=e[2],A(t,e,O,2*R),R+=2;let a=2*R;if(O[a++]=r[0],O[a++]=r[1],this._parameters.worldSpace&&(O[a++]=l[0],O[a++]=l[1],O[a++]=l[2]),this._parameters.vvSize?O[a++]=d:O[a++]=T,this._parameters.vvColor)O[a++]=_;else{const e=Math.min(4*i,v.length-4),t=2*a;a+=2,S[t]=v[e],S[t+1]=v[e+1],S[t+2]=v[e+2],S[t+3]=v[e+3]}this._parameters.vvOpacity&&(O[a++]=E),R=Math.ceil(.5*a)};let L;!function(e){e[e.ASCENDING=1]="ASCENDING",e[e.DESCENDING=-1]="DESCENDING"}(L||(L={}));const C=(e,s)=>{const n=t(b,p[3*e],p[3*e+1],p[3*e+2]),o=D;let h=e+s;do{t(o,p[3*h],p[3*h+1],p[3*h+2]),h+=s}while(r(n,o)&&h>=0&&h<m);a&&(i(n,n,a),i(o,o,a)),I(n,o,[-1,-1],e),I(n,o,[1,-1],e),I(n,o,[1,1],e),I(n,o,[-1,-1],e),I(n,o,[1,1],e),I(n,o,[-1,1],e)},P=this._parameters.placement;return"begin"!==P&&"begin-end"!==P||C(0,L.ASCENDING),"end"!==P&&"begin-end"!==P||C(m-1,L.DESCENDING),null}}const b=a(),D=a();export{I as LineMarkerMaterial,C as Parameters};
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import{i as t,n as e,d as r,e as s,j as o,t as i}from"../../../../chunks/vec32.js";import{create as n}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as a}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{newLayout as c}from"../../support/buffer/InterleavedLayout.js";import{isColorOrColorEmission as
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import{i as t,n as e,d as r,e as s,j as o,t as i}from"../../../../chunks/vec32.js";import{create as n}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as a}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{newLayout as c}from"../../support/buffer/InterleavedLayout.js";import{isColorOrColorEmission as u}from"../core/shaderLibrary/ShaderOutput.js";import l from"../lib/GLMaterial.js";import{Material as f,MaterialParameters as p}from"../lib/Material.js";import{RenderSlot as h}from"../lib/RenderSlot.js";import{VertexAttribute as m}from"../lib/VertexAttribute.js";import{vertexAttributeLocations as g,MeasurementArrowTechnique as d}from"../shaders/MeasurementArrowTechnique.js";import{MeasurementArrowTechniqueConfiguration as O}from"../shaders/MeasurementArrowTechniqueConfiguration.js";import{alphaCutoff as A}from"../../../../webscene/support/AlphaCutoff.js";class b extends f{constructor(t){super(t,C),this._configuration=new O,this.vertexAttributeLocations=g,this.produces=new Map([[h.OPAQUE_MATERIAL,t=>!this._transparent&&u(t)],[h.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,t=>this._transparent&&u(t)]])}getConfiguration(t,e){return super.getConfiguration(t,e,this._configuration),this._configuration.polygonOffsetEnabled=this.parameters.polygonOffset,this._configuration.transparent=this._transparent,this._configuration.oitPass=e.oitPass,this._configuration}get visible(){const{outlineColor:t,stripeEvenColor:e,stripeOddColor:r}=this.parameters;return t[3]>=A||e[3]>=A||r[3]>=A}intersect(){}createGLMaterial(t){return new v(t)}createBufferWriter(){return new E}get _transparent(){const{parameters:t}=this;return t.outlineColor[3]<1||t.stripeEvenColor[3]<1||t.stripeOddColor[3]<1}}class v extends l{beginSlot(t){return this.getTechnique(d,t)}}class C extends p{constructor(){super(...arguments),this.width=32,this.outlineSize=.2,this.outlineColor=a(1,.5,0,1),this.stripeEvenColor=a(1,1,1,1),this.stripeOddColor=a(1,.5,0,1),this.stripeLength=1,this.polygonOffset=!1}}const T=c().vec3f(m.POSITION).vec3f(m.NORMAL).vec2f(m.UV0).f32(m.LENGTH),_=n(),j=n(),L=n(),M=n(),w=n();class E{constructor(){this.vertexBufferLayout=T}elementCount(t){return 2*(t.get(m.POSITION).indices.length/2+1)}write(n,a,c,u,l,f){const{data:p,indices:h}=c.get(m.POSITION),g=c.get(m.NORMAL).data,d=p.length/3;h&&h.length!==2*(d-1)&&console.warn("MeasurementArrowMaterial does not support indices");const O=_,A=j,b=L,v=M,C=w,T=l.position,E=l.normal,I=l.uv0;let x=0;for(let m=0;m<d;++m){const c=3*m;if(t(O,p[c],p[c+1],p[c+2]),m<d-1){const o=3*(m+1);t(A,p[o],p[o+1],p[o+2]),t(C,g[o],g[o+1],g[o+2]),e(C,C),r(b,A,O),e(b,b),s(v,C,b),e(v,v)}const u=o(O,A);n&&a&&(i(O,O,n),i(A,A,n),i(v,v,a));const l=f+2*m,h=l+1;T.setVec(l,O),T.setVec(h,O),E.setVec(l,v),E.setVec(h,v),I.set(l,0,x),I.set(l,1,-1),I.set(h,0,x),I.set(h,1,1),m<d-1&&(x+=u)}const N=l.length;for(let t=0;t<2*d;++t)N.set(f+t,x);return null}}export{b as MeasurementArrowMaterial,C as Parameters};
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import e from"../../../../core/Logger.js";import{clamp as r}from"../../../../core/mathUtils.js";import{createRenderScreenPointArray3 as t}from"../../../../core/screenUtils.js";import{copy as o}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{i as s,d as i,f as a,h as n,g as c,c as m,l,j as f}from"../../../../chunks/vec32.js";import{create as u}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ONES as p}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{PlaneIndex as h}from"../../../../geometry/support/frustum.js";import{create as g,distance2 as d,fromPoints as j,closestLineSegmentPoint as b}from"../../../../geometry/support/lineSegment.js";import{create as A,fromPoints as S,signedDistance as x,getNormal as L}from"../../../../geometry/support/plane.js";import{isColorHighlightOrOID as y}from"../core/shaderLibrary/ShaderOutput.js";import N from"../lib/GLMaterial.js";import{Material as R,MaterialParameters as v}from"../lib/Material.js";import{RenderSlot as E}from"../lib/RenderSlot.js";import{isTranslationMatrix as M}from"../lib/Util.js";import{VertexAttribute as T}from"../lib/VertexAttribute.js";import{DefaultBufferWriter as _}from"./DefaultBufferWriter.js";import{PositionColorLayout as w,PositionLayout as
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import e from"../../../../core/Logger.js";import{clamp as r}from"../../../../core/mathUtils.js";import{createRenderScreenPointArray3 as t}from"../../../../core/screenUtils.js";import{copy as o}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{i as s,d as i,f as a,h as n,g as c,c as m,l,j as f}from"../../../../chunks/vec32.js";import{create as u}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ONES as p}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{PlaneIndex as h}from"../../../../geometry/support/frustum.js";import{create as g,distance2 as d,fromPoints as j,closestLineSegmentPoint as b}from"../../../../geometry/support/lineSegment.js";import{create as A,fromPoints as S,signedDistance as x,getNormal as L}from"../../../../geometry/support/plane.js";import{isColorHighlightOrOID as y}from"../core/shaderLibrary/ShaderOutput.js";import N from"../lib/GLMaterial.js";import{Material as R,MaterialParameters as v}from"../lib/Material.js";import{RenderSlot as E}from"../lib/RenderSlot.js";import{isTranslationMatrix as M}from"../lib/Util.js";import{VertexAttribute as T}from"../lib/VertexAttribute.js";import{DefaultBufferWriter as _}from"./DefaultBufferWriter.js";import{PositionColorLayout as w,PositionLayout as C}from"./DefaultLayouts.js";import{NativeLineTechnique as O}from"../shaders/NativeLineTechnique.js";import{NativeLineTechniqueConfiguration as V}from"../shaders/NativeLineTechniqueConfiguration.js";import{alphaCutoff as P}from"../../../../webscene/support/AlphaCutoff.js";class U extends R{constructor(e){super(e,q),this._configuration=new V,this.produces=new Map([[E.OPAQUE_MATERIAL,e=>y(e)]])}getConfiguration(e,r){return super.getConfiguration(e,r,this._configuration),this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.hasVertexColors=this.parameters.hasVertexColors,this._configuration.transparent=this.parameters.color[3]<1||this.parameters.width<1,this._configuration.hasOccludees=r.hasOccludees,this._configuration}get visible(){return this.parameters.color[3]>=P}intersect(r,t,u,p,g,A){if(!u.options.selectionMode||!r.visible)return;if(!M(t))return void e.getLogger("esri.views.3d.webgl-engine.materials.NativeLineMaterial").error("intersection assumes a translation-only matrix");const y=r.attributes.get(T.POSITION).data,N=u.camera,R=H;o(R,u.point);const v=2;s(J[0],R[0]-v,R[1]+v,0),s(J[1],R[0]+v,R[1]+v,0),s(J[2],R[0]+v,R[1]-v,0),s(J[3],R[0]-v,R[1]-v,0);for(let e=0;e<4;e++)if(!N.unprojectFromRenderScreen(J[e],K[e]))return;S(N.eye,K[0],K[1],Y),S(N.eye,K[1],K[2],$),S(N.eye,K[2],K[3],ee),S(N.eye,K[3],K[0],re);let E=Number.MAX_VALUE,_=0;for(let e=0;e<y.length-5;e+=3){if(B[0]=y[e]+t[12],B[1]=y[e+1]+t[13],B[2]=y[e+2]+t[14],D[0]=y[e+3]+t[12],D[1]=y[e+4]+t[13],D[2]=y[e+5]+t[14],x(Y,B)<0&&x(Y,D)<0||x($,B)<0&&x($,D)<0||x(ee,B)<0&&x(ee,D)<0||x(re,B)<0&&x(re,D)<0)continue;if(N.projectToRenderScreen(B,G),N.projectToRenderScreen(D,k),G[2]<0&&k[2]>0){i(W,B,D);const e=N.frustum,r=-x(e[h.NEAR],B)/a(W,L(e[h.NEAR]));n(W,W,r),c(B,B,W),N.projectToRenderScreen(B,G)}else if(G[2]>0&&k[2]<0){i(W,D,B);const e=N.frustum,r=-x(e[h.NEAR],D)/a(W,L(e[h.NEAR]));n(W,W,r),c(D,D,W),N.projectToRenderScreen(D,k)}else if(G[2]<0&&k[2]<0)continue;G[2]=0,k[2]=0;const r=d(j(G,k,Z),R);r<E&&(E=r,m(F,B),m(Q,D),_=e/3)}const w=u.rayBegin,C=u.rayEnd;if(E<v*v){let e=Number.MAX_VALUE;if(b(j(F,Q,Z),j(w,C,z),X)){i(X,X,w);const r=l(X);n(X,X,1/r),e=r/f(w,C)}A(e,X,_,!1)}}intersectDraped(e,t,o,s,i,a){if(!o.options.selectionMode)return;const n=e.attributes.get(T.POSITION).data,c=e.attributes.get(T.SIZE),m=c?c.data[0]:0,l=s[0],f=s[1],u=((m+1)/2+4)*e.screenToWorldRatio;let p=Number.MAX_VALUE,h=0;for(let g=0;g<n.length-5;g+=3){const e=n[g],t=n[g+1],o=l-e,s=f-t,i=n[g+3]-e,a=n[g+4]-t,c=r((i*o+a*s)/(i*i+a*a),0,1),m=i*c-o,u=a*c-s,d=m*m+u*u;d<p&&(p=d,h=g/3)}p<u*u&&i(a.dist,a.normal,h,!1)}createGLMaterial(e){return new I(e)}createBufferWriter(){const e=this.parameters.hasVertexColors?w:C;return new _(e)}}class I extends N{beginSlot(e){return this.getTechnique(O,e)}}class q extends v{constructor(){super(...arguments),this.color=p,this.hasVertexColors=!1,this.hasSlicePlane=!1,this.width=1}}const B=u(),D=u(),W=u(),X=u(),G=t(),k=t(),F=u(),Q=u(),Z=g(),z=g(),H=u(),J=[t(),t(),t(),t()],K=[u(),u(),u(),u()],Y=A(),$=A(),ee=A(),re=A();export{U as NativeLineMaterial,q as Parameters};
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import{clamp as e}from"../../../../core/mathUtils.js";import{clone as t}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{p as i}from"../../../../chunks/vec32.js";import{ZEROS as r}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as s}from"../../../../geometry/support/aaBoundingBox.js";import{newLayout as a}from"../../support/buffer/InterleavedLayout.js";import{isShadowRelatedOutput as o,is3DGeometryOutputMRT as n,isColorOrColorEmission as c,ShaderOutput as h}from"../core/shaderLibrary/ShaderOutput.js";import{EmissionSource as u}from"../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as m}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as l}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{olidEnabled as p}from"../effects/geometry/olidUtils.js";import f from"../lib/GLMaterial.js";import{Material as d}from"../lib/Material.js";import{isPathGeometry as b}from"../lib/PathGeometry.js";import{MeshIntersectionOptions as g,intersectAabbInvDir as v}from"../lib/RayIntersections.js";import{RenderSlot as S}from"../lib/RenderSlot.js";import{VertexAttribute as _}from"../lib/VertexAttribute.js";import{DefaultBufferWriter as y}from"./DefaultBufferWriter.js";import{vertexAttributeLocations as A,PathTechnique as O,PathPassParameters as j}from"./PathTechnique.js";import{PathTechniqueConfiguration as P}from"./PathTechniqueConfiguration.js";import{alphaCutoff as L}from"../../../../webscene/support/AlphaCutoff.js";class R extends d{constructor(e,t){super(e,x),this._vertexBufferLayout=T(),this.vertexAttributeLocations=A,this.supportsEdges=!0,this.produces=new Map([[S.OPAQUE_MATERIAL,e=>(this.parameters.castShadows&&o(e)||n(e))&&!this.transparent],[S.TRANSPARENT_MATERIAL,e=>(this.parameters.castShadows&&o(e)||n(e))&&this.transparent]]),this._configuration=new P(t.spherical)}get hasEmissions(){return!i(this.parameters.emissiveFactor,r)}getConfiguration(e,t){return this._configuration
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import{clamp as e}from"../../../../core/mathUtils.js";import{clone as t}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{p as i}from"../../../../chunks/vec32.js";import{ZEROS as r}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as s}from"../../../../geometry/support/aaBoundingBox.js";import{newLayout as a}from"../../support/buffer/InterleavedLayout.js";import{isShadowRelatedOutput as o,is3DGeometryOutputMRT as n,isColorOrColorEmission as c,ShaderOutput as h}from"../core/shaderLibrary/ShaderOutput.js";import{EmissionSource as u}from"../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as m}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as l}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{olidEnabled as p}from"../effects/geometry/olidUtils.js";import f from"../lib/GLMaterial.js";import{Material as d}from"../lib/Material.js";import{isPathGeometry as b}from"../lib/PathGeometry.js";import{MeshIntersectionOptions as g,intersectAabbInvDir as v}from"../lib/RayIntersections.js";import{RenderSlot as S}from"../lib/RenderSlot.js";import{VertexAttribute as _}from"../lib/VertexAttribute.js";import{DefaultBufferWriter as y}from"./DefaultBufferWriter.js";import{vertexAttributeLocations as A,PathTechnique as O,PathPassParameters as j}from"./PathTechnique.js";import{PathTechniqueConfiguration as P}from"./PathTechniqueConfiguration.js";import{alphaCutoff as L}from"../../../../webscene/support/AlphaCutoff.js";class R extends d{constructor(e,t){super(e,x),this._vertexBufferLayout=T(),this.vertexAttributeLocations=A,this.supportsEdges=!0,this.produces=new Map([[S.OPAQUE_MATERIAL,e=>(this.parameters.castShadows&&o(e)||n(e))&&!this.transparent],[S.TRANSPARENT_MATERIAL,e=>(this.parameters.castShadows&&o(e)||n(e))&&this.transparent]]),this._configuration=new P(t.spherical)}get hasEmissions(){return!i(this.parameters.emissiveFactor,r)}getConfiguration(e,t){return super.getConfiguration(e,t,this._configuration),this._configuration.vvSize=!!this.parameters.vvSize,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.vvOpacity=!!this.parameters.vvOpacity,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.transparent=this.transparent,this._configuration.hasOccludees=t.hasOccludees,c(e)?(this._configuration.doubleSidedMode=this.parameters.doubleSided&&"normal"===this.parameters.doubleSidedType?m.View:this.parameters.doubleSided&&"winding-order"===this.parameters.doubleSidedType?m.WindingOrder:m.None,this._configuration.receiveShadows=t.shadowMap.enabled,this._configuration.receiveAmbientOcclusion=null!=t.ssao):this._configuration.receiveShadows=this._configuration.receiveAmbientOcclusion=!1,this._configuration.pbrMode=this.parameters.usePBR?l.Schematic:l.Disabled,this._configuration.emissionSource=this.parameters.usePBR?u.Value:u.None,this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}isVisibleForOutput(e){return e!==h.Shadow&&e!==h.ShadowExcludeHighlight&&e!==h.ShadowHighlight||this.parameters.castShadows}get visible(){return this.parameters.opacity>=L}intersect(i,r,a,o,n,c){const h=i;if(!b(h))return;const u=h.path,m=t(this.parameters.size);if(this.parameters.vvSize){const{offset:t,factor:i,minSize:r,maxSize:s,fallback:a}=this.parameters.vvSize,o=u.sizeAttributeValue;Number.isNaN(o)?(m[0]*=a[0],m[1]*=a[2]):(m[0]*=e(t[0]+o*i[0],r[0],s[0]),m[1]*=e(t[2]+o*i[2],r[2],s[2]))}const l=new g(!1,a.options.normalRequired),p=Math.max(m[0],m[1]),f=i.boundingInfo;if(null==f)return void M(u,m,o,n,l,c);const d=s(f.bbMin[0]-p,f.bbMin[1]-p,f.bbMin[2]-p,f.bbMax[0]+p,f.bbMax[1]+p,f.bbMax[2]+p),S=[n[0]-o[0],n[1]-o[1],n[2]-o[2]],_=Math.sqrt(S[0]*S[0]+S[1]*S[1]+S[2]*S[2]),y=[_/S[0],_/S[1],_/S[2]];v(d,o,y,a.tolerance)&&M(u,m,o,n,l,c)}createBufferWriter(){return new y(this._vertexBufferLayout)}createGLMaterial(e){return new w(e)}get transparent(){const{parameters:e}=this;return e.drivenOpacity||e.opacity<1}}function T(){const e=a().vec3f(_.POSITION).vec4f16(_.PROFILEVERTEXANDNORMAL).vec4f16(_.FEATUREVALUE).vec2f16(_.PROFILEAUXDATA).vec2i16(_.PROFILERIGHT,{glNormalized:!0}).vec2i16(_.PROFILEUP,{glNormalized:!0});return p()&&e.vec4u8(_.OLIDCOLOR),e}class w extends f{beginSlot(e){return this.getTechnique(O,e)}}function M(e,t,i,r,s,a){e.baked.size&&e.baked.size[0]===t[0]&&e.baked.size[1]===t[1]||e.baked.bake(t),e.baked.intersect(i,r,s,a)}class x extends j{constructor(){super(...arguments),this.doubleSided=!1,this.doubleSidedType="normal",this.castShadows=!0,this.hasSlicePlane=!1,this.drivenOpacity=!1,this.usePBR=!1}}export{x as Parameters,R as PathMaterial};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{TextureCoordinateType as t}from"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{EmissionSource as o}from"../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as r}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as i}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{parameter as s}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{DefaultTechniqueConfiguration as a}from"./DefaultTechniqueConfiguration.js";class n extends a{constructor(e){super(),this.spherical=e,this.pbrMode=i.Disabled,this.doubleSidedMode=r.None,this.emissionSource=o.None,this.receiveShadows=!1,this.receiveAmbientOcclusion=!1,this.vvSize=!1,this.vvColor=!1,this.vvOpacity=!1,this.transparent=!1,this.hasOccludees=!1,this.terrainDepthTest=!1,this.cullAboveTerrain=!1,this.textureCoordinateType=t.None,this.occlusionPass=!1,this.hasVvInstancing=!0,this.useCustomDTRExponentForWater=!1,this.useFillLights=!1,this.hasColorTexture=!1,this.objectAndLayerIdColorInstanced=!1,this.hasMetallicRoughnessTexture=!1,this.hasOcclusionTexture=!1,this.hasNormalTexture=!1}get discardInvisibleFragments(){return this.transparent}}e([s({count:i.COUNT})],n.prototype,"pbrMode",void 0),e([s({count:r.COUNT})],n.prototype,"doubleSidedMode",void 0),e([s({count:o.COUNT})],n.prototype,"emissionSource",void 0),e([s()],n.prototype,"receiveShadows",void 0),e([s()],n.prototype,"receiveAmbientOcclusion",void 0),e([s()],n.prototype,"vvSize",void 0),e([s()],n.prototype,"vvColor",void 0),e([s()],n.prototype,"vvOpacity",void 0),e([s()],n.prototype,"transparent",void 0),e([s()],n.prototype,"hasOccludees",void 0),e([s()],n.prototype,"terrainDepthTest",void 0),e([s()],n.prototype,"cullAboveTerrain",void 0);export{n as PathTechniqueConfiguration};
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{TextureCoordinateType as t}from"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{EmissionSource as o}from"../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as r}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as i}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{parameter as s}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{DefaultTechniqueConfiguration as a}from"./DefaultTechniqueConfiguration.js";class n extends a{constructor(e){super(),this.spherical=e,this.pbrMode=i.Disabled,this.doubleSidedMode=r.None,this.emissionSource=o.None,this.receiveShadows=!1,this.receiveAmbientOcclusion=!1,this.vvSize=!1,this.vvColor=!1,this.vvOpacity=!1,this.transparent=!1,this.hasOccludees=!1,this.terrainDepthTest=!1,this.cullAboveTerrain=!1,this.textureCoordinateType=t.None,this.occlusionPass=!1,this.hasVvInstancing=!0,this.useCustomDTRExponentForWater=!1,this.useFillLights=!1,this.hasColorTexture=!1,this.objectAndLayerIdColorInstanced=!1,this.hasMetallicRoughnessTexture=!1,this.hasOcclusionTexture=!1,this.hasNormalTexture=!1,this.draped=!1,this.overlayEnabled=!1}get discardInvisibleFragments(){return this.transparent}}e([s({count:i.COUNT})],n.prototype,"pbrMode",void 0),e([s({count:r.COUNT})],n.prototype,"doubleSidedMode",void 0),e([s({count:o.COUNT})],n.prototype,"emissionSource",void 0),e([s()],n.prototype,"receiveShadows",void 0),e([s()],n.prototype,"receiveAmbientOcclusion",void 0),e([s()],n.prototype,"vvSize",void 0),e([s()],n.prototype,"vvColor",void 0),e([s()],n.prototype,"vvOpacity",void 0),e([s()],n.prototype,"transparent",void 0),e([s()],n.prototype,"hasOccludees",void 0),e([s()],n.prototype,"terrainDepthTest",void 0),e([s()],n.prototype,"cullAboveTerrain",void 0);export{n as PathTechniqueConfiguration};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import{fromValues as e}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{BufferViewMat3f as t,BufferViewVec4f as r}from"../../../../geometry/support/buffer/BufferView.js";import{newLayout as s}from"../../support/buffer/InterleavedLayout.js";import{isHighlightOrOID as i,isColorOrColorEmission as o,isDepth as a,isColorEmissionHighlightOrOID as n}from"../core/shaderLibrary/ShaderOutput.js";import{olidEnabled as f}from"../effects/geometry/olidUtils.js";import{CullFaceOptions as c}from"../lib/basicInterfaces.js";import l from"../lib/GLMaterial.js";import{OITPolygonOffsetLimit as u}from"../lib/OrderIndependentTransparency.js";import{RenderSlot as p}from"../lib/RenderSlot.js";import{assert as h}from"../lib/Util.js";import{VertexAttribute as m}from"../lib/VertexAttribute.js";import{DefaultBufferWriter as d}from"./DefaultBufferWriter.js";import{Style as g}from"./PatternStyle.js";import{TriangleMaterial as A}from"./TriangleMaterial.js";import{VisualVariablePassParameters as T}from"./VisualVariablePassParameters.js";import{writeDefaultAttributes as b,writeBufferVec4 as v}from"./internal/bufferWriterUtils.js";import{vertexAttributeLocationsOID as O,vertexAttributeLocations as _,PatternTechnique as j}from"../shaders/PatternTechnique.js";import{PatternTechniqueConfiguration as C}from"../shaders/PatternTechniqueConfiguration.js";import{alphaCutoff as P}from"../../../../webscene/support/AlphaCutoff.js";class R extends A{constructor(e){super(e,I),this._configuration=new C,this.vertexAttributeLocations=f()?O:_,this.supportsEdges=!0,this.produces=new Map([[p.OPAQUE_MATERIAL,e=>i(e)],[p.TRANSPARENT_MATERIAL,e=>o(e)],[p.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,e=>a(e)],[p.DRAPED_MATERIAL,e=>this.parameters.draped&&n(e)]])}getConfiguration(e,t){return super.getConfiguration(e,t,this._configuration),this._configuration.cullFace=this.parameters.cullFace,this._configuration.hasVertexColors=this.parameters.hasVertexColors&&!this.parameters.vvColor,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.polygonOffset=this.parameters.polygonOffset,this._configuration.style=this.parameters.style,this._configuration.draped=this.parameters.draped,this._configuration.oitPass=t.oitPass,this._configuration.enableOffset=t.camera.relativeElevation<u,this._configuration.terrainDepthTest=t.terrainDepthTest&&o(e),this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration}get visible(){return this.parameters.color[3]>=P}createGLMaterial(e){return new y(e)}createBufferWriter(){const e=s().vec3f(m.POSITION).vec4f(m.UVMAPSPACE);return this.parameters.draped||e.mat3f(m.BOUNDINGRECT),this.parameters.vvColor?e.f32(m.COLORFEATUREATTRIBUTE):e.vec4u8(m.COLOR),f()&&e.vec4u8(m.OLIDCOLOR),new E(e)}}class y extends l{beginSlot(e){return this.getTechnique(j,e)}}class E extends d{write(e,s,i,o,a,n){const f=b(i,o,this.vertexBufferLayout,e,s,a,n);for(const c of this.vertexBufferLayout.fields.keys()){const s=i.get(c),o=s?.indices;if(s&&o)switch(c){case m.UVMAPSPACE:{h(4===s.size);const e=a.getField(c,r);e&&v(s,e,n);break}case m.BOUNDINGRECT:{h(9===s.size);const r=a.getField(c,t);r&&L(s,e,r,n);break}}}return f}}function L(e,t,r,s){const{data:i,indices:o}=e,a=t,n=r.typedBuffer,f=r.typedBufferStride,c=o.length;s*=f;for(let l=0;l<c;++l){const e=9*o[l],t=i[e],r=i[e+1],c=i[e+2];n[s]=a[0]*t+a[4]*r+a[8]*c+a[12],n[s+1]=a[1]*t+a[5]*r+a[9]*c+a[13],n[s+2]=a[2]*t+a[6]*r+a[10]*c+a[14];for(let o=3;o<9;++o)n[s+o]=i[e+o];s+=f}}class I extends T{constructor(){super(...arguments),this.color=e(1,1,1,1),this.hasVertexColors=!1,this.polygonOffset=!1,this.hasSlicePlane=!1,this.cullFace=c.None,this.hasOccludees=!1,this.style=g.Cross,this.draped=!0}}export{I as Parameters,R as PatternMaterial};
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import{Float16Array as e}from"@petamoriken/float16";import t from"../../../../core/Logger.js";import{clamp as r}from"../../../../core/mathUtils.js";import{createRenderScreenPointArray3 as i}from"../../../../core/screenUtils.js";import{copy as s}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{i as a,d as n,f as o,h as l,g as c,c as p,l as h,j as m,t as u}from"../../../../chunks/vec32.js";import{create as f}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ONES as T}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{PlaneIndex as d}from"../../../../geometry/support/frustum.js";import{create as _,distance2 as E,fromPoints as A,closestLineSegmentPoint as R}from"../../../../geometry/support/lineSegment.js";import{create as g,fromPoints as O,signedDistance as S,getNormal as I}from"../../../../geometry/support/plane.js";import{newLayout as v}from"../../support/buffer/InterleavedLayout.js";import{isHighlightOrOID as P,isColorOrColorEmission as N,isDepth as L,isColorEmissionHighlightOIDOrDepth as b,is2DGeometryOutput as C,ShaderOutput as U}from"../core/shaderLibrary/ShaderOutput.js";import{olidEnabled as y}from"../effects/geometry/olidUtils.js";import j from"../lib/GLMaterial.js";import{Material as D,RenderOccludedFlag as w}from"../lib/Material.js";import{RenderSlot as F}from"../lib/RenderSlot.js";import{isTranslationMatrix as M}from"../lib/Util.js";import{VertexAttribute as x}from"../lib/VertexAttribute.js";import{VisualVariablePassParameters as J}from"./VisualVariablePassParameters.js";import{LineMarkerAnchor as B}from"../shaders/LineMarkerTechniqueConfiguration.js";import{r as z}from"../../../../chunks/RibbonLine.glsl.js";import{vertexAttributeLocations as H,RibbonLineTechnique as G}from"../shaders/RibbonLineTechnique.js";import{RibbonLineTechniqueConfiguration as k,CapType as V}from"../shaders/RibbonLineTechniqueConfiguration.js";import{alphaCutoff as Z}from"../../../../webscene/support/AlphaCutoff.js";var W;!function(e){e[e.LEFT_JOIN_START=-2]="LEFT_JOIN_START",e[e.LEFT_JOIN_END=-1]="LEFT_JOIN_END",e[e.LEFT_CAP_START=-4]="LEFT_CAP_START",e[e.LEFT_CAP_END=-5]="LEFT_CAP_END",e[e.RIGHT_JOIN_START=2]="RIGHT_JOIN_START",e[e.RIGHT_JOIN_END=1]="RIGHT_JOIN_END",e[e.RIGHT_CAP_START=4]="RIGHT_CAP_START",e[e.RIGHT_CAP_END=5]="RIGHT_CAP_END"}(W||(W={}));class Y extends D{constructor(e){super(e,X),this._configuration=new k,this.vertexAttributeLocations=H,this.produces=new Map([[F.OPAQUE_MATERIAL,e=>P(e)||N(e)&&this.parameters.renderOccluded===w.OccludeAndTransparentStencil],[F.OPAQUE_MATERIAL_WITHOUT_NORMALS,e=>L(e)],[F.OCCLUDER_MATERIAL,e=>b(e)&&this.parameters.renderOccluded===w.OccludeAndTransparentStencil],[F.TRANSPARENT_OCCLUDER_MATERIAL,e=>b(e)&&this.parameters.renderOccluded===w.OccludeAndTransparentStencil],[F.TRANSPARENT_MATERIAL,e=>N(e)&&this.parameters.writeDepth&&this.parameters.renderOccluded!==w.OccludeAndTransparentStencil],[F.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,e=>N(e)&&!this.parameters.writeDepth&&this.parameters.renderOccluded!==w.OccludeAndTransparentStencil],[F.DRAPED_MATERIAL,e=>C(e)]])}getConfiguration(e,t){this._configuration.output=e,this._configuration.oitPass=t.oitPass,this._configuration.draped=t.slot===F.DRAPED_MATERIAL;const r=null!=this.parameters.stipplePattern&&e!==U.Highlight;return this._configuration.stippleEnabled=r,this._configuration.stippleOffColorEnabled=r&&null!=this.parameters.stippleOffColor,this._configuration.stipplePreferContinuous=r&&this.parameters.stipplePreferContinuous,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.roundJoins="round"===this.parameters.join,this._configuration.capType=this.parameters.cap,this._configuration.applyMarkerOffset=null!=this.parameters.markerParameters&&ee(this.parameters.markerParameters),this._configuration.hasPolygonOffset=this.parameters.hasPolygonOffset,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.vvSize=!!this.parameters.vvSize,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.vvOpacity=!!this.parameters.vvOpacity,this._configuration.innerColorEnabled=this.parameters.innerWidth>0&&null!=this.parameters.innerColor,this._configuration.falloffEnabled=this.parameters.falloff>0,this._configuration.hasOccludees=t.hasOccludees,this._configuration.occluder=this.parameters.renderOccluded===w.OccludeAndTransparentStencil,this._configuration.terrainDepthTest=t.terrainDepthTest&&N(e),this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration.wireframe=this.parameters.wireframe,this._configuration}get visible(){return this.parameters.color[3]>=Z||null!=this.parameters.stipplePattern&&(this.parameters.stippleOffColor?.[3]??0)>Z}intersectDraped({attributes:e,screenToWorldRatio:t},i,s,a,n,o){if(!s.options.selectionMode)return;const l=e.get(x.SIZE);let c=this.parameters.width;if(this.parameters.vvSize){const t=e.get(x.SIZEFEATUREATTRIBUTE).data[0];Number.isNaN(t)?c*=this.parameters.vvSize.fallback[0]:c*=r(this.parameters.vvSize.offset[0]+t*this.parameters.vvSize.factor[0],this.parameters.vvSize.minSize[0],this.parameters.vvSize.maxSize[0])}else l&&(c*=l.data[0]);const p=a[0],h=a[1],m=(c/2+4)*t;let u=Number.MAX_VALUE,f=0;const T=e.get(x.POSITION).data,d=$(this.parameters,e)?T.length-2:T.length-5;for(let _=0;_<d;_+=3){const e=T[_],t=T[_+1],i=(_+3)%T.length,s=p-e,a=h-t,n=T[i]-e,o=T[i+1]-t,l=r((n*s+o*a)/(n*n+o*o),0,1),c=n*l-s,m=o*l-a,d=c*c+m*m;d<u&&(u=d,f=_/3)}u<m*m&&n(o.dist,o.normal,f,!1)}intersect(e,i,u,f,T,_){if(!u.options.selectionMode||!e.visible)return;if(!M(i))return void t.getLogger("esri.views.3d.webgl-engine.materials.RibbonLineMaterial").error("intersection assumes a translation-only matrix");const g=e.attributes,v=g.get(x.POSITION).data;let P=this.parameters.width;if(this.parameters.vvSize){const e=g.get(x.SIZEFEATUREATTRIBUTE).data[0];Number.isNaN(e)||(P*=r(this.parameters.vvSize.offset[0]+e*this.parameters.vvSize.factor[0],this.parameters.vvSize.minSize[0],this.parameters.vvSize.maxSize[0]))}else g.has(x.SIZE)&&(P*=g.get(x.SIZE).data[0]);const N=u.camera,L=ae;s(L,u.point);const b=P*N.pixelRatio/2+4*N.pixelRatio;a(Te[0],L[0]-b,L[1]+b,0),a(Te[1],L[0]+b,L[1]+b,0),a(Te[2],L[0]+b,L[1]-b,0),a(Te[3],L[0]-b,L[1]-b,0);for(let t=0;t<4;t++)if(!N.unprojectFromRenderScreen(Te[t],de[t]))return;O(N.eye,de[0],de[1],_e),O(N.eye,de[1],de[2],Ee),O(N.eye,de[2],de[3],Ae),O(N.eye,de[3],de[0],Re);let C=Number.MAX_VALUE,U=0;const y=$(this.parameters,g)?v.length-2:v.length-5;for(let t=0;t<y;t+=3){te[0]=v[t]+i[12],te[1]=v[t+1]+i[13],te[2]=v[t+2]+i[14];const e=(t+3)%v.length;if(re[0]=v[e]+i[12],re[1]=v[e+1]+i[13],re[2]=v[e+2]+i[14],S(_e,te)<0&&S(_e,re)<0||S(Ee,te)<0&&S(Ee,re)<0||S(Ae,te)<0&&S(Ae,re)<0||S(Re,te)<0&&S(Re,re)<0)continue;if(N.projectToRenderScreen(te,ne),N.projectToRenderScreen(re,oe),ne[2]<0&&oe[2]>0){n(ie,te,re);const e=N.frustum,t=-S(e[d.NEAR],te)/o(ie,I(e[d.NEAR]));l(ie,ie,t),c(te,te,ie),N.projectToRenderScreen(te,ne)}else if(ne[2]>0&&oe[2]<0){n(ie,re,te);const e=N.frustum,t=-S(e[d.NEAR],re)/o(ie,I(e[d.NEAR]));l(ie,ie,t),c(re,re,ie),N.projectToRenderScreen(re,oe)}else if(ne[2]<0&&oe[2]<0)continue;ne[2]=0,oe[2]=0;const r=E(A(ne,oe,pe),L);r<C&&(C=r,p(le,te),p(ce,re),U=t/3)}const j=u.rayBegin,D=u.rayEnd;if(C<b*b){let e=Number.MAX_VALUE;if(R(A(le,ce,pe),A(j,D,he),se)){n(se,se,j);const t=h(se);l(se,se,1/t),e=t/m(j,D)}_(e,se,U,!1)}}get _layout(){const e=v().vec3f(x.POSITION).vec3f(x.PREVPOSITION).vec3f(x.NEXTPOSITION).f32(x.U0).vec2f16(x.LINEPARAMETERS);return this.parameters.vvColor?e.f16(x.COLORFEATUREATTRIBUTE):e.vec4u8(x.COLOR),this.parameters.vvSize?e.f16(x.SIZEFEATUREATTRIBUTE):e.f16(x.SIZE),this.parameters.vvOpacity&&e.f16(x.OPACITYFEATUREATTRIBUTE),y()&&e.vec4u8(x.OLIDCOLOR),e}createBufferWriter(){return new Q(this._layout,this.parameters)}createGLMaterial(e){return new q(e)}validateParameters(e){"miter"!==e.join&&(e.miterLimit=0),null!=e.markerParameters&&(e.markerScale=e.markerParameters.width/e.width)}}class q extends j{constructor(){super(...arguments),this._stipplePattern=null}dispose(){super.dispose(),this._stippleTextures.release(this._stipplePattern),this._stipplePattern=null}beginSlot(e){const t=this._material.parameters.stipplePattern;return this._stipplePattern!==t&&(this._material.setParameters({stippleTexture:this._stippleTextures.swap(t,this._stipplePattern)}),this._stipplePattern=t),this.getTechnique(G,e)}}class X extends J{constructor(){super(...arguments),this.width=0,this.color=T,this.join="miter",this.cap=V.BUTT,this.miterLimit=5,this.writeDepth=!0,this.hasPolygonOffset=!1,this.stippleTexture=null,this.stipplePreferContinuous=!0,this.markerParameters=null,this.markerScale=1,this.hasSlicePlane=!1,this.vvFastUpdate=!1,this.isClosed=!1,this.falloff=0,this.innerWidth=0,this.wireframe=!1}get transparent(){return this.color[3]<1||null!=this.stipplePattern&&(this.stippleOffColor?.[3]??0)<1}}class Q{constructor(e,t){this.vertexBufferLayout=e,this._parameters=t,this.numJoinSubdivisions=0;const r=t.stipplePattern?1:0;switch(this._parameters.join){case"miter":case"bevel":this.numJoinSubdivisions=r;break;case"round":this.numJoinSubdivisions=z+r}}_isClosed(e){return $(this._parameters,e)}allocate(e){return this.vertexBufferLayout.createBuffer(e)}elementCount(e){const t=2,r=e.get(x.POSITION).indices.length/2+1,i=this._isClosed(e);let s=i?2:2*t;return s+=((i?r:r-1)-(i?0:1))*(2*this.numJoinSubdivisions+4),s+=2,this._parameters.wireframe&&(s=2+4*(s-2)),s}write(t,r,i,s,n,o){const l=i.get(x.POSITION),c=l.indices,h=l.data.length/3,f=i.get(x.DISTANCETOSTART)?.data;c&&c.length!==2*(h-1)&&console.warn("RibbonLineMaterial does not support indices");const T=i.get(x.SIZEFEATUREATTRIBUTE)?.data[0]??i.get(x.SIZE)?.data[0]??1;let d=[1,1,1,1],_=0;const E=this.vertexBufferLayout.fields.has(x.COLORFEATUREATTRIBUTE);E?_=i.get(x.COLORFEATUREATTRIBUTE).data[0]:i.has(x.COLOR)&&(d=i.get(x.COLOR).data);const A=this.vertexBufferLayout.fields.has(x.OPACITYFEATUREATTRIBUTE),R=A?i.get(x.OPACITYFEATUREATTRIBUTE).data[0]:0,g=new Float32Array(n.buffer),O=new e(n.buffer),S=new Uint8Array(n.buffer),I=this.vertexBufferLayout.stride/4;let v=o*I;const P=v;let N=0;const L=f?(e,t,r)=>N=f[r]:(e,t,r)=>N+=m(e,t),b=(e,t,r,i,a,n,o)=>{g[v++]=t[0],g[v++]=t[1],g[v++]=t[2],g[v++]=e[0],g[v++]=e[1],g[v++]=e[2],g[v++]=r[0],g[v++]=r[1],g[v++]=r[2],g[v++]=o;let l=2*v;if(O[l++]=i,O[l++]=a,E)O[l++]=_;else{const e=Math.min(4*n,d.length-4),t=2*l;l+=2,S[t]=d[e],S[t+1]=d[e+1],S[t+2]=d[e+2],S[t+3]=d[e+3]}O[l++]=T,A&&(O[l++]=R);let c=2*l;y()&&s&&(S[c++]=s[0],S[c++]=s[1],S[c++]=s[2],S[c++]=s[3]),v=Math.ceil(.25*c)};v+=I;const C=a(ue,l.data[0],l.data[1],l.data[2]);t&&u(C,C,t);const U=this._isClosed(i),j=me,D=fe;if(U){const e=l.data.length-3;a(j,l.data[e],l.data[e+1],l.data[e+2]),t&&u(j,j,t)}else a(D,l.data[3],l.data[4],l.data[5]),t&&u(D,D,t),b(C,C,D,1,W.LEFT_CAP_START,0,0),b(C,C,D,1,W.RIGHT_CAP_START,0,0),p(j,C),p(C,D);const w=U?0:1,F=U?h:h-1;for(let e=w;e<F;e++){const r=(e+1)%h*3;a(D,l.data[r],l.data[r+1],l.data[r+2]),t&&u(D,D,t),L(j,C,e),b(j,C,D,0,W.LEFT_JOIN_END,e,N),b(j,C,D,0,W.RIGHT_JOIN_END,e,N);const i=this.numJoinSubdivisions;for(let t=0;t<i;++t){const r=(t+1)/(i+1);b(j,C,D,r,W.LEFT_JOIN_END,e,N),b(j,C,D,r,W.RIGHT_JOIN_END,e,N)}b(j,C,D,1,W.LEFT_JOIN_START,e,N),b(j,C,D,1,W.RIGHT_JOIN_START,e,N),p(j,C),p(C,D)}U?(a(D,l.data[3],l.data[4],l.data[5]),t&&u(D,D,t),N=L(j,C,F),b(j,C,D,0,W.LEFT_JOIN_END,w,N),b(j,C,D,0,W.RIGHT_JOIN_END,w,N)):(N=L(j,C,F),b(j,C,C,0,W.LEFT_CAP_END,F,N),b(j,C,C,0,W.RIGHT_CAP_END,F,N)),K(g,P+I,g,P,I);return v=K(g,v-I,g,v,I),this._parameters.wireframe&&this._addWireframeVertices(n,P,v,I),null}_addWireframeVertices(e,t,r,i){const s=new Float32Array(e.buffer,r*Float32Array.BYTES_PER_ELEMENT),a=new Float32Array(e.buffer,t*Float32Array.BYTES_PER_ELEMENT,r-t);let n=0;const o=e=>n=K(a,e,s,n,i);for(let l=0;l<a.length-1;l+=2*i)o(l),o(l+2*i),o(l+1*i),o(l+2*i),o(l+1*i),o(l+3*i)}}function K(e,t,r,i,s){for(let a=0;a<s;a++)r[i++]=e[t++];return i}function $(e,t){if(!e.isClosed)return!1;return t.get(x.POSITION).indices.length>2}function ee(e){return e.anchor===B.Tip&&e.hideOnShortSegments&&"begin-end"===e.placement&&e.worldSpace}const te=f(),re=f(),ie=f(),se=f(),ae=f(),ne=i(),oe=i(),le=f(),ce=f(),pe=_(),he=_(),me=f(),ue=f(),fe=f(),Te=[i(),i(),i(),i()],de=[f(),f(),f(),f()],_e=g(),Ee=g(),Ae=g(),Re=g();export{X as Parameters,Y as RibbonLineMaterial};
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import{Float16Array as e}from"@petamoriken/float16";import t from"../../../../core/Logger.js";import{clamp as r}from"../../../../core/mathUtils.js";import{createRenderScreenPointArray3 as i}from"../../../../core/screenUtils.js";import{copy as s}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{i as a,d as n,f as o,h as l,g as c,c as p,l as h,j as f,t as m}from"../../../../chunks/vec32.js";import{create as u}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ONES as T}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{PlaneIndex as d}from"../../../../geometry/support/frustum.js";import{create as _,distance2 as E,fromPoints as A,closestLineSegmentPoint as R}from"../../../../geometry/support/lineSegment.js";import{create as g,fromPoints as S,signedDistance as O,getNormal as I}from"../../../../geometry/support/plane.js";import{newLayout as v}from"../../support/buffer/InterleavedLayout.js";import{isHighlightOrOID as P,isColorOrColorEmission as N,isDepth as L,isColorEmissionHighlightOIDOrDepth as b,is2DGeometryOutput as C,ShaderOutput as U}from"../core/shaderLibrary/ShaderOutput.js";import{olidEnabled as j}from"../effects/geometry/olidUtils.js";import y from"../lib/GLMaterial.js";import{Material as D,RenderOccludedFlag as w}from"../lib/Material.js";import{RenderSlot as F}from"../lib/RenderSlot.js";import{isTranslationMatrix as M}from"../lib/Util.js";import{VertexAttribute as x}from"../lib/VertexAttribute.js";import{VisualVariablePassParameters as J}from"./VisualVariablePassParameters.js";import{writeDeltaF16Vector as B}from"./internal/bufferWriterUtils.js";import{LineMarkerAnchor as z}from"../shaders/LineMarkerTechniqueConfiguration.js";import{r as H}from"../../../../chunks/RibbonLine.glsl.js";import{vertexAttributeLocations as G,RibbonLineTechnique as k}from"../shaders/RibbonLineTechnique.js";import{RibbonLineTechniqueConfiguration as V,CapType as W}from"../shaders/RibbonLineTechniqueConfiguration.js";import{alphaCutoff as Z}from"../../../../webscene/support/AlphaCutoff.js";var Y;!function(e){e[e.LEFT_JOIN_START=-2]="LEFT_JOIN_START",e[e.LEFT_JOIN_END=-1]="LEFT_JOIN_END",e[e.LEFT_CAP_START=-4]="LEFT_CAP_START",e[e.LEFT_CAP_END=-5]="LEFT_CAP_END",e[e.RIGHT_JOIN_START=2]="RIGHT_JOIN_START",e[e.RIGHT_JOIN_END=1]="RIGHT_JOIN_END",e[e.RIGHT_CAP_START=4]="RIGHT_CAP_START",e[e.RIGHT_CAP_END=5]="RIGHT_CAP_END"}(Y||(Y={}));class q extends D{constructor(e){super(e,Q),this._configuration=new V,this.vertexAttributeLocations=G,this.produces=new Map([[F.OPAQUE_MATERIAL,e=>P(e)||N(e)&&this.parameters.renderOccluded===w.OccludeAndTransparentStencil],[F.OPAQUE_MATERIAL_WITHOUT_NORMALS,e=>L(e)],[F.OCCLUDER_MATERIAL,e=>b(e)&&this.parameters.renderOccluded===w.OccludeAndTransparentStencil],[F.TRANSPARENT_OCCLUDER_MATERIAL,e=>b(e)&&this.parameters.renderOccluded===w.OccludeAndTransparentStencil],[F.TRANSPARENT_MATERIAL,e=>N(e)&&this.parameters.writeDepth&&this.parameters.renderOccluded!==w.OccludeAndTransparentStencil],[F.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,e=>N(e)&&!this.parameters.writeDepth&&this.parameters.renderOccluded!==w.OccludeAndTransparentStencil],[F.DRAPED_MATERIAL,e=>C(e)]])}getConfiguration(e,t){super.getConfiguration(e,t,this._configuration),this._configuration.oitPass=t.oitPass,this._configuration.draped=t.slot===F.DRAPED_MATERIAL;const r=null!=this.parameters.stipplePattern&&e!==U.Highlight;return this._configuration.stippleEnabled=r,this._configuration.stippleOffColorEnabled=r&&null!=this.parameters.stippleOffColor,this._configuration.stipplePreferContinuous=r&&this.parameters.stipplePreferContinuous,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.roundJoins="round"===this.parameters.join,this._configuration.capType=this.parameters.cap,this._configuration.applyMarkerOffset=null!=this.parameters.markerParameters&&te(this.parameters.markerParameters),this._configuration.hasPolygonOffset=this.parameters.hasPolygonOffset,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.vvSize=!!this.parameters.vvSize,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.vvOpacity=!!this.parameters.vvOpacity,this._configuration.innerColorEnabled=this.parameters.innerWidth>0&&null!=this.parameters.innerColor,this._configuration.falloffEnabled=this.parameters.falloff>0,this._configuration.hasOccludees=t.hasOccludees,this._configuration.occluder=this.parameters.renderOccluded===w.OccludeAndTransparentStencil,this._configuration.terrainDepthTest=t.terrainDepthTest&&N(e),this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration.wireframe=this.parameters.wireframe,this._configuration}get visible(){return this.parameters.color[3]>=Z||null!=this.parameters.stipplePattern&&(this.parameters.stippleOffColor?.[3]??0)>Z}intersectDraped({attributes:e,screenToWorldRatio:t},i,s,a,n,o){if(!s.options.selectionMode)return;const l=e.get(x.SIZE);let c=this.parameters.width;if(this.parameters.vvSize){const t=e.get(x.SIZEFEATUREATTRIBUTE).data[0];Number.isNaN(t)?c*=this.parameters.vvSize.fallback[0]:c*=r(this.parameters.vvSize.offset[0]+t*this.parameters.vvSize.factor[0],this.parameters.vvSize.minSize[0],this.parameters.vvSize.maxSize[0])}else l&&(c*=l.data[0]);const p=a[0],h=a[1],f=(c/2+4)*t;let m=Number.MAX_VALUE,u=0;const T=e.get(x.POSITION).data,d=ee(this.parameters,e)?T.length-2:T.length-5;for(let _=0;_<d;_+=3){const e=T[_],t=T[_+1],i=(_+3)%T.length,s=p-e,a=h-t,n=T[i]-e,o=T[i+1]-t,l=r((n*s+o*a)/(n*n+o*o),0,1),c=n*l-s,f=o*l-a,d=c*c+f*f;d<m&&(m=d,u=_/3)}m<f*f&&n(o.dist,o.normal,u,!1)}intersect(e,i,m,u,T,_){if(!m.options.selectionMode||!e.visible)return;if(!M(i))return void t.getLogger("esri.views.3d.webgl-engine.materials.RibbonLineMaterial").error("intersection assumes a translation-only matrix");const g=e.attributes,v=g.get(x.POSITION).data;let P=this.parameters.width;if(this.parameters.vvSize){const e=g.get(x.SIZEFEATUREATTRIBUTE).data[0];Number.isNaN(e)||(P*=r(this.parameters.vvSize.offset[0]+e*this.parameters.vvSize.factor[0],this.parameters.vvSize.minSize[0],this.parameters.vvSize.maxSize[0]))}else g.has(x.SIZE)&&(P*=g.get(x.SIZE).data[0]);const N=m.camera,L=ne;s(L,m.point);const b=P*N.pixelRatio/2+4*N.pixelRatio;a(de[0],L[0]-b,L[1]+b,0),a(de[1],L[0]+b,L[1]+b,0),a(de[2],L[0]+b,L[1]-b,0),a(de[3],L[0]-b,L[1]-b,0);for(let t=0;t<4;t++)if(!N.unprojectFromRenderScreen(de[t],_e[t]))return;S(N.eye,_e[0],_e[1],Ee),S(N.eye,_e[1],_e[2],Ae),S(N.eye,_e[2],_e[3],Re),S(N.eye,_e[3],_e[0],ge);let C=Number.MAX_VALUE,U=0;const j=ee(this.parameters,g)?v.length-2:v.length-5;for(let t=0;t<j;t+=3){re[0]=v[t]+i[12],re[1]=v[t+1]+i[13],re[2]=v[t+2]+i[14];const e=(t+3)%v.length;if(ie[0]=v[e]+i[12],ie[1]=v[e+1]+i[13],ie[2]=v[e+2]+i[14],O(Ee,re)<0&&O(Ee,ie)<0||O(Ae,re)<0&&O(Ae,ie)<0||O(Re,re)<0&&O(Re,ie)<0||O(ge,re)<0&&O(ge,ie)<0)continue;if(N.projectToRenderScreen(re,oe),N.projectToRenderScreen(ie,le),oe[2]<0&&le[2]>0){n(se,re,ie);const e=N.frustum,t=-O(e[d.NEAR],re)/o(se,I(e[d.NEAR]));l(se,se,t),c(re,re,se),N.projectToRenderScreen(re,oe)}else if(oe[2]>0&&le[2]<0){n(se,ie,re);const e=N.frustum,t=-O(e[d.NEAR],ie)/o(se,I(e[d.NEAR]));l(se,se,t),c(ie,ie,se),N.projectToRenderScreen(ie,le)}else if(oe[2]<0&&le[2]<0)continue;oe[2]=0,le[2]=0;const r=E(A(oe,le,he),L);r<C&&(C=r,p(ce,re),p(pe,ie),U=t/3)}const y=m.rayBegin,D=m.rayEnd;if(C<b*b){let e=Number.MAX_VALUE;if(R(A(ce,pe,he),A(y,D,fe),ae)){n(ae,ae,y);const t=h(ae);l(ae,ae,1/t),e=t/f(y,D)}_(e,ae,U,!1)}}get _layout(){const e=v().vec3f(x.POSITION).vec4f16(x.PREVIOUSDELTA).vec4f16(x.NEXTDELTA).f32(x.U0).vec2f16(x.LINEPARAMETERS);return this.parameters.vvColor?e.f16(x.COLORFEATUREATTRIBUTE):e.vec4u8(x.COLOR),this.parameters.vvSize?e.f16(x.SIZEFEATUREATTRIBUTE):e.f16(x.SIZE),this.parameters.vvOpacity&&e.f16(x.OPACITYFEATUREATTRIBUTE),j()&&e.vec4u8(x.OLIDCOLOR),e}createBufferWriter(){return new K(this._layout,this.parameters)}createGLMaterial(e){return new X(e)}validateParameters(e){"miter"!==e.join&&(e.miterLimit=0),null!=e.markerParameters&&(e.markerScale=e.markerParameters.width/e.width)}}class X extends y{constructor(){super(...arguments),this._stipplePattern=null}dispose(){super.dispose(),this._stippleTextures.release(this._stipplePattern),this._stipplePattern=null}beginSlot(e){const t=this._material.parameters.stipplePattern;return this._stipplePattern!==t&&(this._material.setParameters({stippleTexture:this._stippleTextures.swap(t,this._stipplePattern)}),this._stipplePattern=t),this.getTechnique(k,e)}}class Q extends J{constructor(){super(...arguments),this.width=0,this.color=T,this.join="miter",this.cap=W.BUTT,this.miterLimit=5,this.writeDepth=!0,this.hasPolygonOffset=!1,this.stippleTexture=null,this.stipplePreferContinuous=!0,this.markerParameters=null,this.markerScale=1,this.hasSlicePlane=!1,this.vvFastUpdate=!1,this.isClosed=!1,this.falloff=0,this.innerWidth=0,this.wireframe=!1}get transparent(){return this.color[3]<1||null!=this.stipplePattern&&(this.stippleOffColor?.[3]??0)<1}}class K{constructor(e,t){this.vertexBufferLayout=e,this._parameters=t,this.numJoinSubdivisions=0;const r=t.stipplePattern?1:0;switch(this._parameters.join){case"miter":case"bevel":this.numJoinSubdivisions=r;break;case"round":this.numJoinSubdivisions=H+r}}_isClosed(e){return ee(this._parameters,e)}allocate(e){return this.vertexBufferLayout.createBuffer(e)}elementCount(e){const t=2,r=e.get(x.POSITION).indices.length/2+1,i=this._isClosed(e);let s=i?2:2*t;return s+=((i?r:r-1)-(i?0:1))*(2*this.numJoinSubdivisions+4),s+=2,this._parameters.wireframe&&(s=2+4*(s-2)),s}write(t,r,i,s,n,o){const l=i.get(x.POSITION),c=l.indices,h=l.data.length/3,u=i.get(x.DISTANCETOSTART)?.data;c&&c.length!==2*(h-1)&&console.warn("RibbonLineMaterial does not support indices");const T=i.get(x.SIZEFEATUREATTRIBUTE)?.data[0]??i.get(x.SIZE)?.data[0]??1;let d=[1,1,1,1],_=0;const E=this.vertexBufferLayout.fields.has(x.COLORFEATUREATTRIBUTE);E?_=i.get(x.COLORFEATUREATTRIBUTE).data[0]:i.has(x.COLOR)&&(d=i.get(x.COLOR).data);const A=this.vertexBufferLayout.fields.has(x.OPACITYFEATUREATTRIBUTE),R=A?i.get(x.OPACITYFEATUREATTRIBUTE).data[0]:0,g=new Float32Array(n.buffer),S=new e(n.buffer),O=new Uint8Array(n.buffer),I=this.vertexBufferLayout.stride/4;let v=o*I;const P=v;let N=0;const L=u?(e,t,r)=>N=u[r]:(e,t,r)=>N+=f(e,t),b=(e,t,r,i,a,n,o)=>{g[v++]=t[0],g[v++]=t[1],g[v++]=t[2],B(e,t,S,2*v),v+=2,B(r,t,S,2*v),v+=2,g[v++]=o;let l=2*v;if(S[l++]=i,S[l++]=a,E)S[l++]=_;else{const e=Math.min(4*n,d.length-4),t=2*l;l+=2,O[t]=d[e],O[t+1]=d[e+1],O[t+2]=d[e+2],O[t+3]=d[e+3]}S[l++]=T,A&&(S[l++]=R);let c=2*l;j()&&s&&(O[c++]=s[0],O[c++]=s[1],O[c++]=s[2],O[c++]=s[3]),v=Math.ceil(.25*c)};v+=I,a(ue,l.data[0],l.data[1],l.data[2]),t&&m(ue,ue,t);const C=this._isClosed(i);if(C){const e=l.data.length-3;a(me,l.data[e],l.data[e+1],l.data[e+2]),t&&m(me,me,t)}else a(Te,l.data[3],l.data[4],l.data[5]),t&&m(Te,Te,t),b(ue,ue,Te,1,Y.LEFT_CAP_START,0,0),b(ue,ue,Te,1,Y.RIGHT_CAP_START,0,0),p(me,ue),p(ue,Te);const U=C?0:1,y=C?h:h-1;for(let e=U;e<y;e++){const r=(e+1)%h*3;a(Te,l.data[r],l.data[r+1],l.data[r+2]),t&&m(Te,Te,t),L(me,ue,e),b(me,ue,Te,0,Y.LEFT_JOIN_END,e,N),b(me,ue,Te,0,Y.RIGHT_JOIN_END,e,N);const i=this.numJoinSubdivisions;for(let t=0;t<i;++t){const r=(t+1)/(i+1);b(me,ue,Te,r,Y.LEFT_JOIN_END,e,N),b(me,ue,Te,r,Y.RIGHT_JOIN_END,e,N)}b(me,ue,Te,1,Y.LEFT_JOIN_START,e,N),b(me,ue,Te,1,Y.RIGHT_JOIN_START,e,N),p(me,ue),p(ue,Te)}C?(a(Te,l.data[3],l.data[4],l.data[5]),t&&m(Te,Te,t),N=L(me,ue,y),b(me,ue,Te,0,Y.LEFT_JOIN_END,U,N),b(me,ue,Te,0,Y.RIGHT_JOIN_END,U,N)):(N=L(me,ue,y),b(me,ue,ue,0,Y.LEFT_CAP_END,y,N),b(me,ue,ue,0,Y.RIGHT_CAP_END,y,N)),$(g,P+I,g,P,I);return v=$(g,v-I,g,v,I),this._parameters.wireframe&&this._addWireframeVertices(n,P,v,I),null}_addWireframeVertices(e,t,r,i){const s=new Float32Array(e.buffer,r*Float32Array.BYTES_PER_ELEMENT),a=new Float32Array(e.buffer,t*Float32Array.BYTES_PER_ELEMENT,r-t);let n=0;const o=e=>n=$(a,e,s,n,i);for(let l=0;l<a.length-1;l+=2*i)o(l),o(l+2*i),o(l+1*i),o(l+2*i),o(l+1*i),o(l+3*i)}}function $(e,t,r,i,s){for(let a=0;a<s;a++)r[i++]=e[t++];return i}function ee(e,t){if(!e.isClosed)return!1;return t.get(x.POSITION).indices.length>2}function te(e){return e.anchor===z.Tip&&e.hideOnShortSegments&&"begin-end"===e.placement&&e.worldSpace}const re=u(),ie=u(),se=u(),ae=u(),ne=u(),oe=i(),le=i(),ce=u(),pe=u(),he=_(),fe=_(),me=u(),ue=u(),Te=u(),de=[i(),i(),i(),i()],_e=[u(),u(),u(),u()],Ee=g(),Ae=g(),Re=g(),ge=g();export{Q as Parameters,q as RibbonLineMaterial};
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import{n as e,i as t,h as r,g as i}from"../../../../chunks/vec32.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as a}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{center as
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import{n as e,i as t,h as r,g as i}from"../../../../chunks/vec32.js";import{create as s}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as a}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{center as n,scale as o}from"../../../../geometry/support/aaBoundingBox.js";import{BufferViewVec3f as c}from"../../../../geometry/support/buffer/BufferView.js";import{newLayout as h}from"../../support/buffer/InterleavedLayout.js";import{ShaderOutput as l,isColorOrOID as p,isColorOrColorEmission as u}from"../core/shaderLibrary/ShaderOutput.js";import{CullFaceOptions as f}from"../lib/basicInterfaces.js";import m from"../lib/GLMaterial.js";import{Material as d,MaterialParameters as g}from"../lib/Material.js";import{intersectTriangleGeometry as S}from"../lib/RayIntersections.js";import{RenderSlot as b}from"../lib/RenderSlot.js";import{assert as T}from"../lib/Util.js";import{VertexAttribute as E}from"../lib/VertexAttribute.js";import{writeDefaultAttributes as A,writePosition as j}from"./internal/bufferWriterUtils.js";import{vertexAttributeLocations as F,ShadedColorMaterialTechnique as w}from"../shaders/ShadedColorMaterialTechnique.js";import{ShadedColorMaterialTechniqueConfiguration as _}from"../shaders/ShadedColorMaterialTechniqueConfiguration.js";import{alphaCutoff as v}from"../../../../webscene/support/AlphaCutoff.js";class x extends d{constructor(e){super(e,O),this._configuration=new _,this.vertexAttributeLocations=F,this.supportsEdges=!0,this.produces=new Map([[b.OPAQUE_MATERIAL,e=>e===l.Highlight||p(e)&&!this.parameters.transparent],[b.TRANSPARENT_MATERIAL,e=>p(e)&&this.parameters.transparent&&this.parameters.writeDepth],[b.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,e=>p(e)&&this.parameters.transparent&&!this.parameters.writeDepth]])}getConfiguration(e,t){return super.getConfiguration(e,t,this._configuration),this._configuration.cullFace=this.parameters.cullFace,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.transparent=this.parameters.transparent,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.screenSizeEnabled=this.parameters.screenSizeEnabled,this._configuration.shadingEnabled=this.parameters.shadingEnabled,this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest&&u(e),this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}get visible(){return this.parameters.color[3]>=v}intersect(e,s,a,c,h,l){if(this.parameters.screenSizeEnabled){const s=e.attributes.get(E.OFFSET),p={applyToVertex:(e,n,o,c)=>{const h=t(P,s.data[3*c],s.data[3*c+1],s.data[3*c+2]),l=t(I,e,n,o);return r(h,h,this.parameters.screenSizeScale*a.camera.computeScreenPixelSizeAt(h)),i(l,l,h),[l[0],l[1],l[2]]},applyToAabb:e=>{const t=n(e,P);return o(e,this.parameters.screenSizeScale*a.camera.computeScreenPixelSizeAt(t))}};S(e,a,c,h,p,l)}else S(e,a,c,h,void 0,l)}createGLMaterial(e){return new z(e)}createBufferWriter(){return new M(this.parameters.screenSizeEnabled)}}class z extends m{beginSlot(e){return this.getTechnique(w,e)}}class O extends g{constructor(){super(...arguments),this.color=a(1,1,1,1),this.shadingTint=a(0,0,0,.25),this.shadingDirection=e(s(),[.5,-.5,-.5]),this.screenSizeScale=14,this.forceTransparentMode=!1,this.writeDepth=!0,this.hasSlicePlane=!1,this.cullFace=f.None,this.screenSizeEnabled=!1,this.shadingEnabled=!0}get transparent(){return this.color[3]<1||this.forceTransparentMode}}class M{constructor(e){this.screenSizeEnabled=e;const t=h().vec3f(E.POSITION).vec3f(E.NORMAL);this.screenSizeEnabled&&t.vec3f(E.OFFSET),this.vertexBufferLayout=t}elementCount(e){return e.get(E.POSITION).indices.length}write(e,t,r,i,s,a){const n=A(r,i,this.vertexBufferLayout,e,t,s,a);if(this.screenSizeEnabled){if(!r.has(E.OFFSET))throw new Error(`${E.OFFSET} vertex attribute required for screenSizeEnabled ShadedColorMaterial`);{const e=r.get(E.OFFSET);T(3===e.size);const i=s.getField(E.OFFSET,c);if(!i)throw new Error("unable to acquire view for "+E.OFFSET);j(e,t,i,a)}}return n}}const P=s(),I=s();export{O as Parameters,x as ShadedColorMaterial};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import"../../../../core/has.js";import{secondsFromMilliseconds as t}from"../../../../core/time.js";import{fromValues as e}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{create as r}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as i}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColorOrColorEmission as a,isHighlightOrOID as s,ShaderOutput as o}from"../core/shaderLibrary/ShaderOutput.js";import{olidEnabled as n}from"../effects/geometry/olidUtils.js";import{MaterialParameters as l}from"../lib/Material.js";import{OITPolygonOffsetLimit as
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import"../../../../core/has.js";import{secondsFromMilliseconds as t}from"../../../../core/time.js";import{fromValues as e}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{create as r}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{fromValues as i}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColorOrColorEmission as a,isHighlightOrOID as s,ShaderOutput as o}from"../core/shaderLibrary/ShaderOutput.js";import{olidEnabled as n}from"../effects/geometry/olidUtils.js";import{MaterialParameters as l}from"../lib/Material.js";import{OITPolygonOffsetLimit as m}from"../lib/OrderIndependentTransparency.js";import{RenderSlot as c}from"../lib/RenderSlot.js";import{DefaultBufferWriter as h}from"./DefaultBufferWriter.js";import{PositionUvOlidLayout as f,PositionUvLayout as p}from"./DefaultLayouts.js";import{TriangleMaterial as u}from"./TriangleMaterial.js";import{WaterGLMaterial as d}from"./WaterGLMaterial.js";import{WaterTechniqueConfiguration as g}from"./WaterTechniqueConfiguration.js";class _ extends u{constructor(t,e){super(t,v),this.produces=new Map([[c.OPAQUE_MATERIAL,t=>a(t)&&!this.parameters.transparent||s(t)],[c.TRANSPARENT_MATERIAL,t=>a(t)&&this.parameters.transparent||s(t)],[c.DRAPED_MATERIAL,t=>this.parameters.draped&&a(t)||t===o.Normal||s(t)],[c.DRAPED_WATER,t=>t===o.Normal]]),this._configuration=new g(e.spherical)}getConfiguration(t,e){return super.getConfiguration(t,e,this._configuration),this._configuration.writeDepth=!0,this._configuration.receiveShadows=e.shadowMap.enabled,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.transparent=this.parameters.transparent,this._configuration.screenSpaceReflections=null!=e.ssr.lastFrameColor,this._configuration.cloudReflections=null!=e.clouds.data,this._configuration.draped=this.parameters.draped,this._configuration.oitPass=e.oitPass,this._configuration.enableOffset=e.camera.relativeElevation<m,this._configuration.terrainDepthTest=e.terrainDepthTest&&a(t),this._configuration.cullAboveTerrain=e.cullAboveTerrain,this._configuration}get visible(){return!0}update(e){return this.setParameters({timeElapsed:t(e.time)*this.parameters.animationSpeed},!1),this._animationEnabled(e.camera)&&e.dt>0}_animationEnabled(t){const e=Math.min(t.relativeElevation,t.distance);return Math.sqrt(this.parameters.waveTextureRepeat/this.parameters.waveStrength)*e<T}createGLMaterial(t){return new d(t)}createBufferWriter(){return new h(n()?f:p)}get test(){}}class v extends l{constructor(){super(...arguments),this.waveStrength=.06,this.waveTextureRepeat=32,this.waveDirection=e(1,0),this.waveVelocity=.05,this.flowStrength=.015,this.flowOffset=-.5,this.animationSpeed=.35,this.timeElapsed=0,this.color=i(0,0,0,0),this.transparent=!0,this.hasSlicePlane=!1,this.draped=!1,this.origin=r(),this.modelTransformation=null}}const T=35e3;export{v as Parameters,_ as WaterMaterial};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{TextureCoordinateType as t}from"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{EmissionSource as r}from"../core/shaderLibrary/output/Emissions.glsl.js";import{PBRMode as o}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{parameter as s}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{DefaultTechniqueConfiguration as i}from"./DefaultTechniqueConfiguration.js";class
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{TextureCoordinateType as t}from"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{EmissionSource as r}from"../core/shaderLibrary/output/Emissions.glsl.js";import{PBRMode as o}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{parameter as s}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{DefaultTechniqueConfiguration as i}from"./DefaultTechniqueConfiguration.js";class a extends i{constructor(e){super(),this.spherical=e,this.receiveShadows=!1,this.transparent=!1,this.enableOffset=!0,this.writeDepth=!1,this.screenSpaceReflections=!1,this.cloudReflections=!1,this.objectAndLayerIdColorInstanced=!1,this.draped=!1,this.terrainDepthTest=!1,this.cullAboveTerrain=!1,this.textureCoordinateType=t.None,this.emissionSource=r.None,this.pbrMode=o.Water,this.occlusionPass=!1,this.useCustomDTRExponentForWater=!0,this.highStepCount=!0,this.useFillLights=!1,this.overlayEnabled=!1}get discardInvisibleFragments(){return this.transparent&&this.writeDepth}}e([s()],a.prototype,"receiveShadows",void 0),e([s()],a.prototype,"transparent",void 0),e([s()],a.prototype,"enableOffset",void 0),e([s()],a.prototype,"writeDepth",void 0),e([s()],a.prototype,"screenSpaceReflections",void 0),e([s()],a.prototype,"cloudReflections",void 0),e([s()],a.prototype,"objectAndLayerIdColorInstanced",void 0),e([s()],a.prototype,"draped",void 0),e([s()],a.prototype,"terrainDepthTest",void 0),e([s()],a.prototype,"cullAboveTerrain",void 0);export{a as WaterTechniqueConfiguration};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import{
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import{d as e,l as t,h as f}from"../../../../../chunks/vec32.js";import{create as r}from"../../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{hasIdentityRotation as o,isOrthoNormal as i}from"../../../../../core/libs/gl-matrix-2/math/mat4.js";import{BufferViewVec4u8 as s,BufferViewVec4f16 as n,BufferViewVec4f as c,BufferViewFloat as l,BufferViewVec2i16 as d,BufferViewVec2f16 as u,BufferViewVec3f as a}from"../../../../../geometry/support/buffer/BufferView.js";import{assert as p}from"../../lib/Util.js";import{VertexAttribute as y}from"../../lib/VertexAttribute.js";function B(e,t,f,r=1){const{data:o,indices:i}=e,s=t.typedBuffer,n=t.typedBufferStride,c=i.length;if(f*=n,1===r)for(let l=0;l<c;++l)s[f]=o[i[l]],f+=n;else for(let l=0;l<c;++l){const e=o[i[l]];for(let t=0;t<r;t++)s[f]=e,f+=n}}function g(e,t,f){const{data:r,indices:o}=e,i=t.typedBuffer,s=t.typedBufferStride,n=o.length;f*=s;for(let c=0;c<n;++c){const e=2*o[c];i[f]=r[e],i[f+1]=r[e+1],f+=s}}function m(e,t,f,r=1){const{data:o,indices:i}=e,s=t.typedBuffer,n=t.typedBufferStride,c=i.length;if(f*=n,1===r)for(let l=0;l<c;++l){const e=3*i[l];s[f]=o[e],s[f+1]=o[e+1],s[f+2]=o[e+2],f+=n}else for(let l=0;l<c;++l){const e=3*i[l];for(let t=0;t<r;++t)s[f]=o[e],s[f+1]=o[e+1],s[f+2]=o[e+2],f+=n}}function b(e,t,f,r=1){const{data:o,indices:i}=e,s=t.typedBuffer,n=t.typedBufferStride,c=i.length;if(f*=n,1===r)for(let l=0;l<c;++l){const e=4*i[l];s[f]=o[e],s[f+1]=o[e+1],s[f+2]=o[e+2],s[f+3]=o[e+3],f+=n}else for(let l=0;l<c;++l){const e=4*i[l];for(let t=0;t<r;++t)s[f]=o[e],s[f+1]=o[e+1],s[f+2]=o[e+2],s[f+3]=o[e+3],f+=n}}function O(e,t,f){const r=e.typedBuffer,o=e.typedBufferStride;t*=o;for(let i=0;i<f;++i)r[t]=0,r[t+1]=0,r[t+2]=0,r[t+3]=0,t+=o}function h(e,t,f){const{data:r,indices:o}=e,i=t.typedBuffer,s=t.typedBufferStride,n=o.length;f*=s;for(let c=0;c<n;++c){const e=9*o[c];for(let t=0;t<9;++t)i[f+t]=r[e+t];f+=s}}function S(e,t,f){const{data:r,indices:o}=e,i=t.typedBuffer,s=t.typedBufferStride,n=o.length;f*=s;for(let c=0;c<n;++c){const e=16*o[c];for(let t=0;t<16;++t)i[f+t]=r[e+t];f+=s}}function I(e,t,f,r,i=1){if(!t)return void m(e,f,r,i);const{data:s,indices:n}=e,c=f.typedBuffer,l=f.typedBufferStride,d=n.length,u=t[0],a=t[1],p=t[2],y=t[4],B=t[5],g=t[6],b=t[8],O=t[9],h=t[10],S=t[12],I=t[13],N=t[14];r*=l;let R=0,F=0,E=0;const v=o(t)?e=>{R=s[e]+S,F=s[e+1]+I,E=s[e+2]+N}:e=>{const t=s[e],f=s[e+1],r=s[e+2];R=u*t+y*f+b*r+S,F=a*t+B*f+O*r+I,E=p*t+g*f+h*r+N};if(1===i)for(let o=0;o<d;++o)v(3*n[o]),c[r]=R,c[r+1]=F,c[r+2]=E,r+=l;else for(let o=0;o<d;++o){v(3*n[o]);for(let e=0;e<i;++e)c[r]=R,c[r+1]=F,c[r+2]=E,r+=l}}function N(e,t,f,r,s=1){if(!t)return void m(e,f,r,s);const{data:n,indices:c}=e,l=t,d=f.typedBuffer,u=f.typedBufferStride,a=c.length,p=l[0],y=l[1],B=l[2],g=l[4],b=l[5],O=l[6],h=l[8],S=l[9],I=l[10],N=!i(l),R=1e-6,F=1-R;r*=u;let E=0,v=0,z=0;const A=o(l)?e=>{E=n[e],v=n[e+1],z=n[e+2]}:e=>{const t=n[e],f=n[e+1],r=n[e+2];E=p*t+g*f+h*r,v=y*t+b*f+S*r,z=B*t+O*f+I*r};if(1===s)if(N)for(let o=0;o<a;++o){A(3*c[o]);const e=E*E+v*v+z*z;if(e<F&&e>R){const t=1/Math.sqrt(e);d[r]=E*t,d[r+1]=v*t,d[r+2]=z*t}else d[r]=E,d[r+1]=v,d[r+2]=z;r+=u}else for(let o=0;o<a;++o)A(3*c[o]),d[r]=E,d[r+1]=v,d[r+2]=z,r+=u;else for(let o=0;o<a;++o){if(A(3*c[o]),N){const e=E*E+v*v+z*z;if(e<F&&e>R){const t=1/Math.sqrt(e);E*=t,v*=t,z*=t}}for(let e=0;e<s;++e)d[r]=E,d[r+1]=v,d[r+2]=z,r+=u}}function R(e,t,f,r,o=1){if(!t)return void b(e,f,r,o);const{data:s,indices:n}=e,c=t,l=f.typedBuffer,d=f.typedBufferStride,u=n.length,a=c[0],p=c[1],y=c[2],B=c[4],g=c[5],m=c[6],O=c[8],h=c[9],S=c[10],I=!i(c),N=1e-6,R=1-N;if(r*=d,1===o)for(let i=0;i<u;++i){const e=4*n[i],t=s[e],f=s[e+1],o=s[e+2],c=s[e+3];let u=a*t+B*f+O*o,b=p*t+g*f+h*o,F=y*t+m*f+S*o;if(I){const e=u*u+b*b+F*F;if(e<R&&e>N){const t=1/Math.sqrt(e);u*=t,b*=t,F*=t}}l[r]=u,l[r+1]=b,l[r+2]=F,l[r+3]=c,r+=d}else for(let i=0;i<u;++i){const e=4*n[i],t=s[e],f=s[e+1],c=s[e+2],u=s[e+3];let b=a*t+B*f+O*c,F=p*t+g*f+h*c,E=y*t+m*f+S*c;if(I){const e=b*b+F*F+E*E;if(e<R&&e>N){const t=1/Math.sqrt(e);b*=t,F*=t,E*=t}}for(let i=0;i<o;++i)l[r]=b,l[r+1]=F,l[r+2]=E,l[r+3]=u,r+=d}}function F(e,t,f,r,o=1){const{data:i,indices:s}=e,n=f.typedBuffer,c=f.typedBufferStride,l=s.length;if(r*=c,t!==i.length||4!==t)if(1!==o)if(4!==t)for(let d=0;d<l;++d){const e=3*s[d];for(let t=0;t<o;++t)n[r]=i[e],n[r+1]=i[e+1],n[r+2]=i[e+2],n[r+3]=255,r+=c}else for(let d=0;d<l;++d){const e=4*s[d];for(let t=0;t<o;++t)n[r]=i[e],n[r+1]=i[e+1],n[r+2]=i[e+2],n[r+3]=i[e+3],r+=c}else{if(4===t){for(let e=0;e<l;++e){const t=4*s[e];n[r]=i[t],n[r+1]=i[t+1],n[r+2]=i[t+2],n[r+3]=i[t+3],r+=c}return}for(let e=0;e<l;++e){const t=3*s[e];n[r]=i[t],n[r+1]=i[t+1],n[r+2]=i[t+2],n[r+3]=255,r+=c}}else{n[r]=i[0],n[r+1]=i[1],n[r+2]=i[2],n[r+3]=i[3];const e=new Uint32Array(f.typedBuffer.buffer,f.start),t=c/4,s=e[r/=4];r+=t;const d=l*o;for(let f=1;f<d;++f)e[r]=s,r+=t}}function E(e,t,f){const{data:r,indices:o}=e,i=t.typedBuffer,s=t.typedBufferStride,n=o.length,c=r[0];f*=s;for(let l=0;l<n;++l)i[f]=c,f+=s}function v(r,o,i,s){e(z,r,o);const n=Math.sqrt(t(z));n>0&&f(z,z,1/n),i[s++]=z[0],i[s++]=z[1],i[s++]=z[2],i[s++]=n}const z=r();function A(e,t,f,r,o=1){const i=t.typedBuffer,s=t.typedBufferStride;if(r*=s,1===o)for(let n=0;n<f;++n)i[r]=e[0],i[r+1]=e[1],i[r+2]=e[2],i[r+3]=e[3],r+=s;else for(let n=0;n<f;++n)for(let t=0;t<o;++t)i[r]=e[0],i[r+1]=e[1],i[r+2]=e[2],i[r+3]=e[3],r+=s}function L(e,t,f,r,o,i,n){let c={numItems:0,numVerticesPerItem:0};for(const l of f.fields.keys()){const f=e.get(l),d=f?.indices;if(f&&d)l===y.POSITION&&(c={numItems:1,numVerticesPerItem:d.length}),T(l,f,r,o,i,n);else if(l===y.OLIDCOLOR&&null!=t){const f=e.get(y.POSITION)?.indices;if(f){const e=f.length;A(t,i.getField(l,s),e,n)}}}return c}function T(e,t,f,r,o,i){switch(e){case y.POSITION:{p(3===t.size);const r=o.getField(e,a);p(!!r,`No buffer view for ${e}`),r&&I(t,f,r,i);break}case y.NORMAL:{p(3===t.size);const f=o.getField(e,a);p(!!f,`No buffer view for ${e}`),f&&N(t,r,f,i);break}case y.NORMALCOMPRESSED:case y.PROFILERIGHT:case y.PROFILEUP:{p(2===t.size);const f=o.getField(e,d);p(!!f,`No buffer view for ${e}`),f&&g(t,f,i);break}case y.UV0:case y.PROFILEAUXDATA:{p(2===t.size);const f=o.getField(e,u);p(!!f,`No buffer view for ${e}`),f&&g(t,f,i);break}case y.UVI:{p(2===t.size);const f=o.getField(e,d);p(!!f,`No buffer view for ${e}`),f&&g(t,f,i);break}case y.COLOR:case y.SYMBOLCOLOR:{const f=o.getField(e,s);p(!!f,`No buffer view for ${e}`),p(3===t.size||4===t.size),!f||3!==t.size&&4!==t.size||F(t,t.size,f,i);break}case y.COLORFEATUREATTRIBUTE:{const f=o.getField(e,l);p(!!f,`No buffer view for ${e}`),p(1===t.size),f&&1===t.size&&E(t,f,i);break}case y.TANGENT:{p(4===t.size);const r=o.getField(e,c);p(!!r,`No buffer view for ${e}`),r&&R(t,f,r,i);break}case y.PROFILEVERTEXANDNORMAL:case y.FEATUREVALUE:{p(4===t.size);const f=o.getField(e,n);p(!!f,`No buffer view for ${e}`),f&&b(t,f,i)}}}export{B as writeBufferFloat,h as writeBufferMat3f,S as writeBufferMat4f,g as writeBufferVec2,m as writeBufferVec3,b as writeBufferVec4,O as writeBufferVec4Zeros,F as writeColor,E as writeColorFeatureAttribute,T as writeDefaultAttribute,L as writeDefaultAttributes,v as writeDeltaF16Vector,N as writeNormal,A as writeOlidColor,I as writePosition,R as writeTangent};
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