@arcgis/core 4.33.0-next.20250326 → 4.33.0-next.20250327

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Files changed (146) hide show
  1. package/applications/Components/viewUtils.d.ts +3 -0
  2. package/applications/Components/viewUtils.js +5 -0
  3. package/arcade/arcadeAsyncRuntime.js +1 -1
  4. package/arcade/arcadeCompiler.js +1 -1
  5. package/arcade/arcadeRuntime.js +1 -1
  6. package/arcade/functions/date.js +1 -1
  7. package/arcade/functions/feature.js +1 -1
  8. package/arcade/functions/featuresetbase.js +1 -1
  9. package/arcade/functions/featuresetgeom.js +1 -1
  10. package/arcade/functions/featuresetstats.js +1 -1
  11. package/arcade/functions/featuresetstring.js +1 -1
  12. package/arcade/functions/geomasync.js +1 -1
  13. package/arcade/functions/geometry.js +1 -1
  14. package/arcade/functions/geomsync.js +1 -1
  15. package/arcade/functions/knowledgegraph.js +1 -1
  16. package/arcade/functions/maths.js +1 -1
  17. package/arcade/functions/stats.js +1 -1
  18. package/arcade/functions/string.js +1 -1
  19. package/arcade/geometry/functions.js +1 -1
  20. package/arcade/languageUtils.js +1 -1
  21. package/assets/esri/core/workers/RemoteClient.js +1 -1
  22. package/assets/esri/core/workers/chunks/0f37b3a797d8a55439a4.js +1 -0
  23. package/assets/esri/core/workers/chunks/{6ff981ec0c725efe5525.js → 470cf066294b053c2732.js} +1 -1
  24. package/assets/esri/core/workers/chunks/{ba47e43ef039fe4b8c5c.js → 605eddec7aac891ed141.js} +1 -1
  25. package/assets/esri/core/workers/chunks/75a04b073231da70c18d.js +1 -0
  26. package/assets/esri/core/workers/chunks/{fa3eeb40e2d732c184d8.js → 7f8c7e3e41e51ab4d612.js} +1 -1
  27. package/assets/esri/core/workers/chunks/80aaf31c8eec3cff2add.js +1 -0
  28. package/assets/esri/core/workers/chunks/82692bff98b4ec781544.js +319 -0
  29. package/assets/esri/core/workers/chunks/86ee278919038260696e.js +39 -0
  30. package/assets/esri/core/workers/chunks/{4496ef270c700078df0c.js → 8752f807c05d1ec215e8.js} +1 -1
  31. package/assets/esri/core/workers/chunks/9c59fc2df8081e65a128.js +1 -0
  32. package/assets/esri/core/workers/chunks/{d5d2a4e8e19898d86c6d.js → a2377969f76640f1d6fe.js} +1 -1
  33. package/assets/esri/core/workers/chunks/{e0ac90b4ad8c36fb7d70.js → b2666b89755323a84fcb.js} +1 -1
  34. package/assets/esri/core/workers/chunks/{726e3f413824f02fe689.js → bd2dcc55ac3418421ee5.js} +1 -1
  35. package/assets/esri/core/workers/chunks/{b8a4352f83502449ff95.js → cbbbaccc0d3683e1c0fe.js} +1 -1
  36. package/assets/esri/core/workers/chunks/{e4290719c8afc2a4ee8c.js → cc441051a52bfbda9caf.js} +1 -1
  37. package/assets/esri/core/workers/chunks/d3912886ac2910290f43.js +1 -0
  38. package/assets/esri/core/workers/chunks/e08bff9f8247909776a4.js +1 -0
  39. package/assets/esri/core/workers/chunks/{042771b4e56355924140.js → e9993d4f2bfdc434fbcc.js} +1 -1
  40. package/assets/esri/core/workers/chunks/{4dc1e7d7ac2a4b0144c4.js → f128d3431da86e484117.js} +28 -29
  41. package/chunks/ComponentShader.glsl.js +25 -25
  42. package/chunks/HUDMaterial.glsl.js +2 -2
  43. package/chunks/LineMarker.glsl.js +26 -26
  44. package/chunks/Point2D.js +1 -1
  45. package/chunks/ProjectionTransformation.js +1 -1
  46. package/chunks/QuadraticBezier.js +1 -1
  47. package/chunks/RibbonLine.glsl.js +35 -33
  48. package/chunks/Terrain.glsl.js +33 -33
  49. package/chunks/aiServices.js +1 -1
  50. package/chunks/array.js +1 -1
  51. package/chunks/languageUtils.js +1 -1
  52. package/geometry/operators/projectOperator.js +1 -1
  53. package/geometry/operators/shapePreservingProjectOperator.js +1 -1
  54. package/interfaces.d.ts +246 -7
  55. package/layers/LinkChartLayer.js +1 -1
  56. package/layers/MapImageLayer.js +1 -1
  57. package/layers/TileLayer.js +1 -1
  58. package/package.json +1 -1
  59. package/support/revision.js +1 -1
  60. package/views/2d/layers/MapImageLayerView2D.js +1 -1
  61. package/views/2d/layers/TileLayerView2D.js +1 -1
  62. package/views/2d/layers/support/util.js +1 -1
  63. package/views/3d/analysis/Dimension/LengthDimensionSubTool.js +1 -1
  64. package/views/3d/analysis/Slice/RotateManipulator.js +1 -1
  65. package/views/3d/layers/DrapedSubView3D.js +1 -1
  66. package/views/3d/layers/GraphicsView3D.js +1 -1
  67. package/views/3d/layers/ImageryLayerView3D.js +1 -1
  68. package/views/3d/layers/MapImageLayerView3D.js +1 -1
  69. package/views/3d/layers/MediaLayerView3D.js +1 -1
  70. package/views/3d/layers/TileLayerView3D.js +1 -1
  71. package/views/3d/layers/graphics/GraphicsProcessor.js +1 -1
  72. package/views/3d/layers/i3s/PointCloudRenderer.js +1 -1
  73. package/views/3d/layers/support/ImageHighlightHelper3D.js +5 -0
  74. package/views/3d/layers/support/SublayerPopupHighlightHelper3D.js +5 -0
  75. package/views/3d/terrain/Overlay.js +1 -1
  76. package/views/3d/terrain/OverlayRenderer.js +1 -1
  77. package/views/3d/terrain/RasterTile.js +1 -1
  78. package/views/3d/terrain/TerrainRenderer.js +1 -1
  79. package/views/3d/terrain/TerrainSurface.js +1 -1
  80. package/views/3d/terrain/TileCompositor.js +1 -1
  81. package/views/3d/terrain/TileRenderer.js +1 -1
  82. package/views/3d/webgl-engine/collections/Component/Material/ComponentMaterial.js +1 -1
  83. package/views/3d/webgl-engine/collections/Component/Material/ComponentTechniqueConfiguration.js +1 -1
  84. package/views/3d/webgl-engine/collections/Component/Material/shader/ComponentShader.glsl.js +1 -1
  85. package/views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js +9 -10
  86. package/views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlightOverlay.js +11 -0
  87. package/views/3d/webgl-engine/core/shaderLibrary/shading/ComputeNormalTexture.glsl.js +3 -3
  88. package/views/3d/webgl-engine/core/shaderLibrary/shading/PhysicallyBasedRendering.glsl.js +3 -6
  89. package/views/3d/webgl-engine/core/shaderLibrary/terrain/BlendLayersOutput.js +1 -1
  90. package/views/3d/webgl-engine/core/shaderLibrary/terrain/TileBackground.glsl.js +1 -1
  91. package/views/3d/webgl-engine/lib/Material.js +1 -1
  92. package/views/3d/webgl-engine/lib/Program.js +1 -1
  93. package/views/3d/webgl-engine/lib/Renderer.js +1 -1
  94. package/views/3d/webgl-engine/lib/Texture.js +1 -1
  95. package/views/3d/webgl-engine/lib/VertexAttribute.js +1 -1
  96. package/views/3d/webgl-engine/materials/CheckerBoardMaterial.js +1 -1
  97. package/views/3d/webgl-engine/materials/ColorMaterial.js +1 -1
  98. package/views/3d/webgl-engine/materials/DefaultMaterial.js +1 -1
  99. package/views/3d/webgl-engine/materials/DefaultTechniqueConfiguration.js +1 -1
  100. package/views/3d/webgl-engine/materials/HUDMaterial.js +1 -1
  101. package/views/3d/webgl-engine/materials/HeatmapDensityMaterial.js +1 -1
  102. package/views/3d/webgl-engine/materials/ImageMaterial.js +1 -1
  103. package/views/3d/webgl-engine/materials/LineCalloutMaterial.js +1 -1
  104. package/views/3d/webgl-engine/materials/LineMarkerMaterial.js +1 -1
  105. package/views/3d/webgl-engine/materials/MeasurementArrowMaterial.js +1 -1
  106. package/views/3d/webgl-engine/materials/NativeLineMaterial.js +1 -1
  107. package/views/3d/webgl-engine/materials/PathMaterial.js +1 -1
  108. package/views/3d/webgl-engine/materials/PathTechniqueConfiguration.js +1 -1
  109. package/views/3d/webgl-engine/materials/PatternMaterial.js +1 -1
  110. package/views/3d/webgl-engine/materials/RibbonLineMaterial.js +1 -1
  111. package/views/3d/webgl-engine/materials/ShadedColorMaterial.js +1 -1
  112. package/views/3d/webgl-engine/materials/WaterMaterial.js +1 -1
  113. package/views/3d/webgl-engine/materials/WaterTechniqueConfiguration.js +1 -1
  114. package/views/3d/webgl-engine/materials/internal/bufferWriterUtils.js +1 -1
  115. package/views/3d/webgl-engine/parts/RenderView.js +1 -1
  116. package/views/3d/webgl-engine/shaders/CheckerBoardTechniqueConfiguration.js +1 -1
  117. package/views/3d/webgl-engine/shaders/DefaultMaterialTechniqueConfiguration.js +1 -1
  118. package/views/3d/webgl-engine/shaders/ImageMaterialTechniqueConfiguration.js +1 -1
  119. package/views/3d/webgl-engine/shaders/LineMarkerTechnique.js +1 -1
  120. package/views/3d/webgl-engine/shaders/LineMarkerTechniqueConfiguration.js +1 -1
  121. package/views/3d/webgl-engine/shaders/NativeLineTechniqueConfiguration.js +1 -1
  122. package/views/3d/webgl-engine/shaders/PatternTechniqueConfiguration.js +1 -1
  123. package/views/3d/webgl-engine/shaders/PointRendererTechniqueConfiguration.js +1 -1
  124. package/views/3d/webgl-engine/shaders/RibbonLineTechnique.js +1 -1
  125. package/views/3d/webgl-engine/shaders/RibbonLineTechniqueConfiguration.js +1 -1
  126. package/views/3d/webgl-engine/shaders/ShadedColorMaterialTechniqueConfiguration.js +1 -1
  127. package/views/3d/webgl-engine/shaders/Terrain.glsl.js +1 -1
  128. package/views/3d/webgl-engine/shaders/TerrainTechniqueConfiguration.js +1 -1
  129. package/views/SceneView.js +1 -1
  130. package/views/VideoView.d.ts +4 -0
  131. package/views/VideoView.js +1 -1
  132. package/views/layers/support/MapServiceLayerViewHelper.js +1 -1
  133. package/views/layers/support/highlightUtils.js +5 -0
  134. package/views/support/TextureCompressionHandle.js +5 -0
  135. package/views/webgl/ShaderBuilder.js +1 -1
  136. package/views/webgl/Texture.js +1 -1
  137. package/views/webgl/TextureDescriptor.js +1 -1
  138. package/widgets/Features/FeaturesViewModel.js +1 -1
  139. package/assets/esri/core/workers/chunks/0059295780fa4a090f30.js +0 -319
  140. package/assets/esri/core/workers/chunks/3fc18638f8799b85001d.js +0 -1
  141. package/assets/esri/core/workers/chunks/81bf362ec0d23ffdc90c.js +0 -39
  142. package/assets/esri/core/workers/chunks/a59ad50d932da1e28c8f.js +0 -1
  143. package/assets/esri/core/workers/chunks/afe94e351b4a50d7bc53.js +0 -1
  144. package/assets/esri/core/workers/chunks/b8416f2560710258c239.js +0 -1
  145. package/assets/esri/core/workers/chunks/e088edb9ffbaa1ed12eb.js +0 -1
  146. package/assets/esri/core/workers/chunks/f454e773505c0eef2f9d.js +0 -1
@@ -2,4 +2,4 @@
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  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
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  */
5
- import{_ as e}from"../../../../../../chunks/tslib.es6.js";import{invert as t,transpose as r}from"../../../../../../core/libs/gl-matrix-2/math/mat3.js";import{clone as o}from"../../../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{p as s,J as a}from"../../../../../../chunks/vec32.js";import{freeze as i,ZEROS as l}from"../../../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{v as n}from"../../../../../../chunks/vec42.js";import{freeze as h,fromValues as u}from"../../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{ColorMixModeEnum as p}from"../../../../layers/support/symbolColorUtils.js";import{OverlayContent as d}from"../../../../terrain/OverlayContent.js";import{ComponentTechnique as c}from"./ComponentTechnique.js";import{ComponentTechniqueConfiguration as m,IntegratedMeshMode as g}from"./ComponentTechniqueConfiguration.js";import{ComponentDataType as f}from"./shader/ComponentData.glsl.js";import{VertexDiscardMode as x}from"./shader/VertexDiscardMode.js";import{MaterialBase as v,parameter as b,parameterBlock as M,MaterialParameterBlock as y}from"../../../core/material/MaterialBase.js";import{RenderPassIdentifier as T}from"../../../core/renderPasses/RenderPassIdentifier.js";import{ShaderOutput as w}from"../../../core/shaderLibrary/ShaderOutput.js";import{NormalType as O}from"../../../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{EmissionSource as C}from"../../../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as S}from"../../../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as N}from"../../../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{EllipsoidMode as P}from"../../../core/shaderLibrary/util/EllipsoidMode.js";import{TwoVectorPosition as j}from"../../../core/util/TwoVectorPosition.js";import{AlphaDiscardMode as D,CullFaceOptions as A}from"../../../lib/basicInterfaces.js";import{OITPass as q}from"../../../lib/OITPass.js";import{advancedMRRFactors as R}from"../../../materials/pbrUtils.js";import{defaultHighlightName as F}from"../../../../../support/HighlightDefaults.js";import{alphaCutoff as I}from"../../../../../../webscene/support/AlphaCutoff.js";class E extends v{constructor(e,s){super(),this.toMapSpace=s,this.baseColor=h(1,1,1,1),this.usePBR=!1,this.hasParametersFromSource=!1,this.mrrFactors=R,this.emissiveFactor=i(0,0,0),this.baseColorTexture=null,this.metallicRoughnessTexture=null,this.emissionTexture=null,this.occlusionTexture=null,this.normalTexture=null,this.commonMaterialParameters=new L,this.componentParameters=new V,this.objectOpacity=1,this.textureAlphaCutoff=I,this.alphaDiscardMode=D.Opaque,this.isIntegratedMesh=!1,this.polygonOffsetEnabled=!1,this.ellipsoidMode=P.Earth,this.hasOccludees=!1;const a=new j(e.position),l=o(e.rotationScale);t(l,l),r(l,l),this.transformNormalGlobalFromModel=l,this.transformWorldFromModelTL=a.low,this.transformWorldFromModelTH=a.high,this.transformWorldFromModelRS=e.rotationScale}dispose(){this.baseColorTexture=null,this.metallicRoughnessTexture=null,this.emissionTexture=null,this.occlusionTexture=null,this.normalTexture=null}get texture(){return this.baseColorTexture?.glTexture}get textureMetallicRoughness(){return this.metallicRoughnessTexture?.glTexture}get textureEmissive(){return this.emissionTexture?.glTexture}get hasEmissions(){return null!=this.emissionTexture||!s(this.emissiveFactor,l)}get textureOcclusion(){return this.occlusionTexture?.glTexture}get textureNormal(){return this.normalTexture?.glTexture}acquireTechnique(e,t,r,o){const s=new m(e.context.spherical);s.hasVertexColors=o.colors,s.hasNormals=o.hasNormals,s.textureCoordinateType=o.textureCoordinates,s.hasMetallicRoughnessTexture=null!=this.metallicRoughnessTexture,s.hasOcclusionTexture=null!=this.occlusionTexture,s.hasNormalTexture=null!=this.normalTexture,s.oitPass=t.identifier===T.Material&&null!=r.oitPass?r.oitPass:q.NONE,s.terrainDepthTest=t.identifier===T.Material&&r.terrainDepthTest,s.cullAboveTerrain=t.identifier===T.Material&&r.cullAboveTerrain,s.ellipsoidMode=this.ellipsoidMode,s.componentData=this.componentParameters.type,s.cullFace=this.commonMaterialParameters.cullFace,s.doubleSidedMode=this.commonMaterialParameters.doubleSided?S.View:S.None,s.hasColorTexture=null!=this.baseColorTexture;const a=this._computeWhichMaterialPass();if(s.blendingEnabled=a===W.Transparent||a===W.OpaqueAndTransparent,s.alphaDiscardMode=this.alphaDiscardMode,s.integratedMeshMode=this.isIntegratedMesh?U(r)?_(r)?g.ColorOverlayWithWater:g.ColorOverlay:g.NoOverlay:g.None,s.hasPolygonOffset=this.polygonOffsetEnabled,s.pbrMode=s.integratedMeshMode===g.ColorOverlayWithWater?N.WaterOnIntegratedMesh:this.usePBR?this.hasParametersFromSource?o.shadeNormals&&this.isIntegratedMesh?N.Disabled:N.Schematic:N.Normal:N.Disabled,s.emissionSource=null!=this.emissionTexture?C.Texture:s.pbrMode===N.Normal?C.Value:C.None,s.shadeNormals=o.shadeNormals,s.normalType=s.hasNormals?O.Compressed:O.ScreenDerivative,s.hasSlicePlane=null!=r.slicePlane&&this.commonMaterialParameters.hasSlicePlane,t.identifier===T.ShadowMap)s.output=w.Shadow,s.vertexDiscardMode=x.None;else if(t.identifier===T.ViewshedShadowMap)s.output=w.ViewshedShadow,s.vertexDiscardMode=x.None;else if(t.identifier===T.Highlight)s.output=w.Highlight,s.vertexDiscardMode=x.None;else{switch(a===W.OpaqueAndTransparent?s.vertexDiscardMode=t.transparent?x.Opaque:x.Transparent:s.vertexDiscardMode=x.None,s.output=t.output,s.receiveAmbientOcclusion=s.receiveShadows=!1,t.output){case w.Color:case w.ColorEmission:s.receiveAmbientOcclusion=o.applySSAO&&null!=r.ssao,s.hasOccludees=r.hasOccludees,s.receiveShadows=r.shadowMap.ready,s.screenSpaceReflections=null!=r.ssr.lastFrameColor,s.cloudReflections=null!=r.clouds.data;break;case w.ObjectAndLayerIdColor:s.objectAndLayerIdColor=!0}s.snowCover=this.hasSnowCover(r)}const i=e.get(c,s);return this._setClean(),i}hasSnowCover(e){return null!=e.weather&&e.weatherVisible&&"snowy"===e.weather.type&&"enabled"===e.weather.snowCover}submit(e,t,r){if(this.objectOpacity<=0)return;const{componentData:o,renderable:s}=r,{geometry:a}=s,i=s.meta.cameraDepthSquared;o.updateHighlights(t.highlights);const{geometryRanges:l,highlightRangesMap:n,shadowmapRanges:h}=o;switch(this._computeWhichMaterialPass()){case W.Opaque:e.opaque.submitDraw(this,a,l,i);break;case W.Transparent:e.transparent.submitDraw(this,a,l,i);break;case W.OpaqueAndTransparent:e.opaque.submitDraw(this,a,l,i),e.transparent.submitDraw(this,a,l,i);break;case W.IntegratedMesh:e.integratedMesh.submitDraw(this,a,l,i),H(t)&&e.highlightIntegratedMesh.submitDraw(this,a,l,i)}if(this.componentParameters.castShadows!==k.None){if(null!=n)for(const t of n)t[0]===F&&e.highlightShadowMap.submitDraw(this,a,t[1],i,t[0]);null!=h&&e.defaultShadowMap.submitDraw(this,a,h,i),e.shadowMap.submitDraw(this,a,l,i)}if(null!=n)for(const u of n)e.highlight.submitDraw(this,a,u[1],i,u[0]);t.viewshedEnabled&&e.viewshedShadowMap.submitDraw(this,a,l,i)}_computeWhichMaterialPass(){if(this.isIntegratedMesh)return W.IntegratedMesh;if(this.objectOpacity<1)return W.Transparent;if(this.componentParameters.opaqueOverride===k.All)return W.Opaque;if(this.baseColor[3]<1||this.alphaDiscardMode===D.Blend||this.alphaDiscardMode===D.MaskBlend)return W.Transparent;switch(this.componentParameters.transparent){case k.None:return W.Opaque;case k.All:return W.Transparent;case k.Some:return W.OpaqueAndTransparent}}}var W,k;e([b({vectorOps:n})],E.prototype,"baseColor",void 0),e([b()],E.prototype,"usePBR",void 0),e([b()],E.prototype,"hasParametersFromSource",void 0),e([b({vectorOps:a})],E.prototype,"mrrFactors",void 0),e([b({vectorOps:a})],E.prototype,"emissiveFactor",void 0),e([b({dispose:!0})],E.prototype,"baseColorTexture",void 0),e([b({dispose:!0})],E.prototype,"metallicRoughnessTexture",void 0),e([b({dispose:!0})],E.prototype,"emissionTexture",void 0),e([b({dispose:!0})],E.prototype,"occlusionTexture",void 0),e([b({dispose:!0})],E.prototype,"normalTexture",void 0),e([M()],E.prototype,"commonMaterialParameters",void 0),e([M()],E.prototype,"componentParameters",void 0),e([b()],E.prototype,"objectOpacity",void 0),e([b()],E.prototype,"textureAlphaCutoff",void 0),e([b()],E.prototype,"alphaDiscardMode",void 0),e([b()],E.prototype,"isIntegratedMesh",void 0),e([b()],E.prototype,"polygonOffsetEnabled",void 0),e([b()],E.prototype,"ellipsoidMode",void 0),e([b()],E.prototype,"hasOccludees",void 0),function(e){e[e.Opaque=0]="Opaque",e[e.Transparent=1]="Transparent",e[e.OpaqueAndTransparent=2]="OpaqueAndTransparent",e[e.IntegratedMesh=3]="IntegratedMesh"}(W||(W={}));class L extends y{constructor(){super(...arguments),this.doubleSided=!1,this.cullFace=A.Back,this.hasSlicePlane=!0}}e([b()],L.prototype,"doubleSided",void 0),e([b()],L.prototype,"cullFace",void 0),e([b()],L.prototype,"hasSlicePlane",void 0);class V extends y{constructor(){super(...arguments),this.externalColor=u(1,1,1,1),this.externalColorMixMode=p.Multiply,this.castShadows=k.All}get transparent(){return this.externalColor[3]<1?k.All:k.None}get opaqueOverride(){return this.externalColorMixMode===p.Replace&&1===this.externalColor[3]?k.All:k.None}get visible(){return this.externalColor[3]>0?k.All:k.None}get type(){return f.Uniform}}e([b({vectorOps:n})],V.prototype,"externalColor",void 0),e([b()],V.prototype,"externalColorMixMode",void 0),e([b()],V.prototype,"castShadows",void 0),function(e){e[e.All=0]="All",e[e.Some=1]="Some",e[e.None=2]="None"}(k||(k={}));class B extends y{constructor(){super(...arguments),this.texture=null,this.transparent=k.None,this.opaqueOverride=k.None,this.castShadows=k.None}get type(){return f.Varying}}function H(e){return null!=e.overlay?.getTexture(d.Highlight)}function _(e){return null!=e.overlay?.getTexture(d.WaterNormal)}function U(e){return null!=e.overlay?.getTexture(d.ColorNoRasterImage)}e([b()],B.prototype,"texture",void 0),e([b()],B.prototype,"transparent",void 0),e([b()],B.prototype,"opaqueOverride",void 0),e([b()],B.prototype,"castShadows",void 0);export{L as CommonMaterialParameters,E as ComponentMaterial,k as ComponentParameterSummary,V as ComponentParametersUniform,B as ComponentParametersVarying};
5
+ import{_ as e}from"../../../../../../chunks/tslib.es6.js";import{invert as t,transpose as r}from"../../../../../../core/libs/gl-matrix-2/math/mat3.js";import{clone as o}from"../../../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{p as s,J as a}from"../../../../../../chunks/vec32.js";import{freeze as i,ZEROS as l}from"../../../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{v as n}from"../../../../../../chunks/vec42.js";import{freeze as h,fromValues as u}from"../../../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{ColorMixModeEnum as p}from"../../../../layers/support/symbolColorUtils.js";import{OverlayContent as c}from"../../../../terrain/OverlayContent.js";import{ComponentTechnique as d}from"./ComponentTechnique.js";import{ComponentTechniqueConfiguration as m,IntegratedMeshMode as g}from"./ComponentTechniqueConfiguration.js";import{ComponentDataType as f}from"./shader/ComponentData.glsl.js";import{VertexDiscardMode as x}from"./shader/VertexDiscardMode.js";import{MaterialBase as v,parameter as M,parameterBlock as b,MaterialParameterBlock as T}from"../../../core/material/MaterialBase.js";import{RenderPassIdentifier as y}from"../../../core/renderPasses/RenderPassIdentifier.js";import{ShaderOutput as w}from"../../../core/shaderLibrary/ShaderOutput.js";import{NormalType as O}from"../../../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{EmissionSource as C}from"../../../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as S}from"../../../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as N}from"../../../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{EllipsoidMode as P}from"../../../core/shaderLibrary/util/EllipsoidMode.js";import{TwoVectorPosition as j}from"../../../core/util/TwoVectorPosition.js";import{AlphaDiscardMode as D,CullFaceOptions as A}from"../../../lib/basicInterfaces.js";import{OITPass as q}from"../../../lib/OITPass.js";import{advancedMRRFactors as R}from"../../../materials/pbrUtils.js";import{defaultHighlightName as F}from"../../../../../support/HighlightDefaults.js";import{alphaCutoff as I}from"../../../../../../webscene/support/AlphaCutoff.js";class E extends v{constructor(e,s){super(),this.toMapSpace=s,this.baseColor=h(1,1,1,1),this.usePBR=!1,this.hasParametersFromSource=!1,this.mrrFactors=R,this.emissiveFactor=i(0,0,0),this.baseColorTexture=null,this.metallicRoughnessTexture=null,this.emissionTexture=null,this.occlusionTexture=null,this.normalTexture=null,this.commonMaterialParameters=new L,this.componentParameters=new V,this.objectOpacity=1,this.textureAlphaCutoff=I,this.alphaDiscardMode=D.Opaque,this.isIntegratedMesh=!1,this.polygonOffsetEnabled=!1,this.ellipsoidMode=P.Earth,this.hasOccludees=!1;const a=new j(e.position),l=o(e.rotationScale);t(l,l),r(l,l),this.transformNormalGlobalFromModel=l,this.transformWorldFromModelTL=a.low,this.transformWorldFromModelTH=a.high,this.transformWorldFromModelRS=e.rotationScale}dispose(){this.baseColorTexture=null,this.metallicRoughnessTexture=null,this.emissionTexture=null,this.occlusionTexture=null,this.normalTexture=null}get texture(){return this.baseColorTexture?.glTexture}get textureMetallicRoughness(){return this.metallicRoughnessTexture?.glTexture}get textureEmissive(){return this.emissionTexture?.glTexture}get hasEmissions(){return null!=this.emissionTexture||!s(this.emissiveFactor,l)}get textureOcclusion(){return this.occlusionTexture?.glTexture}get textureNormal(){return this.normalTexture?.glTexture}acquireTechnique(e,t,r,o){const s=new m(e.context.spherical);s.hasVertexColors=o.colors,s.hasNormals=o.hasNormals,s.textureCoordinateType=o.textureCoordinates,s.hasMetallicRoughnessTexture=null!=this.metallicRoughnessTexture,s.hasOcclusionTexture=null!=this.occlusionTexture,s.hasNormalTexture=null!=this.normalTexture,s.oitPass=t.identifier===y.Material&&null!=r.oitPass?r.oitPass:q.NONE,s.terrainDepthTest=t.identifier===y.Material&&r.terrainDepthTest,s.cullAboveTerrain=t.identifier===y.Material&&r.cullAboveTerrain,s.ellipsoidMode=this.ellipsoidMode,s.componentData=this.componentParameters.type,s.cullFace=this.commonMaterialParameters.cullFace,s.doubleSidedMode=this.commonMaterialParameters.doubleSided?S.View:S.None,s.hasColorTexture=null!=this.baseColorTexture;const a=this._computeWhichMaterialPass();if(s.blendingEnabled=a===W.Transparent||a===W.OpaqueAndTransparent,s.alphaDiscardMode=this.alphaDiscardMode,s.integratedMeshMode=this.isIntegratedMesh?U(r)?_(r)?g.ColorOverlayWithWater:g.ColorOverlay:g.NoOverlay:g.None,s.hasPolygonOffset=this.polygonOffsetEnabled,s.pbrMode=s.integratedMeshMode===g.ColorOverlayWithWater?N.WaterOnIntegratedMesh:this.usePBR?this.hasParametersFromSource?o.shadeNormals&&this.isIntegratedMesh?N.Disabled:N.Schematic:N.Normal:N.Disabled,s.emissionSource=null!=this.emissionTexture?C.Texture:s.pbrMode===N.Normal?C.Value:C.None,s.shadeNormals=o.shadeNormals,s.normalType=s.hasNormals?O.Compressed:O.ScreenDerivative,s.hasSlicePlane=null!=r.slicePlane&&this.commonMaterialParameters.hasSlicePlane,s.receiveAmbientOcclusion=s.hasOccludees=s.receiveShadows=s.screenSpaceReflections=s.cloudReflections=s.hasHighlightMixTexture=!1,t.identifier===y.ShadowMap)s.output=w.Shadow,s.vertexDiscardMode=x.None;else if(t.identifier===y.ViewshedShadowMap)s.output=w.ViewshedShadow,s.vertexDiscardMode=x.None;else if(t.identifier===y.Highlight)s.output=w.Highlight,s.vertexDiscardMode=x.None,s.hasHighlightMixTexture=null!=r.highlightMixTexture;else{switch(a===W.OpaqueAndTransparent?s.vertexDiscardMode=t.transparent?x.Opaque:x.Transparent:s.vertexDiscardMode=x.None,s.output=t.output,t.output){case w.Color:case w.ColorEmission:s.receiveAmbientOcclusion=o.applySSAO&&null!=r.ssao?.getTexture(),s.hasOccludees=r.hasOccludees,s.receiveShadows=r.shadowMap.ready,s.screenSpaceReflections=null!=r.ssr.lastFrameColor,s.cloudReflections=null!=r.clouds.data?.cubeMap?.colorTexture;break;case w.ObjectAndLayerIdColor:s.objectAndLayerIdColor=!0}s.snowCover=this.hasSnowCover(r)}const i=e.get(d,s);return this._setClean(),i}hasSnowCover(e){return null!=e.weather&&e.weatherVisible&&"snowy"===e.weather.type&&"enabled"===e.weather.snowCover}submit(e,t,r){if(this.objectOpacity<=0)return;const{componentData:o,renderable:s}=r,{geometry:a}=s,i=s.meta.cameraDepthSquared;o.updateHighlights(t.highlights);const{geometryRanges:l,highlightRangesMap:n,shadowmapRanges:h}=o;switch(this._computeWhichMaterialPass()){case W.Opaque:e.opaque.submitDraw(this,a,l,i);break;case W.Transparent:e.transparent.submitDraw(this,a,l,i);break;case W.OpaqueAndTransparent:e.opaque.submitDraw(this,a,l,i),e.transparent.submitDraw(this,a,l,i);break;case W.IntegratedMesh:e.integratedMesh.submitDraw(this,a,l,i),H(t)&&e.highlightIntegratedMesh.submitDraw(this,a,l,i)}if(this.componentParameters.castShadows!==k.None){if(null!=n)for(const t of n)t[0]===F&&e.highlightShadowMap.submitDraw(this,a,t[1],i,t[0]);null!=h&&e.defaultShadowMap.submitDraw(this,a,h,i),e.shadowMap.submitDraw(this,a,l,i)}if(null!=n)for(const u of n)e.highlight.submitDraw(this,a,u[1],i,u[0]);t.viewshedEnabled&&e.viewshedShadowMap.submitDraw(this,a,l,i)}_computeWhichMaterialPass(){if(this.isIntegratedMesh)return W.IntegratedMesh;if(this.objectOpacity<1)return W.Transparent;if(this.componentParameters.opaqueOverride===k.All)return W.Opaque;if(this.baseColor[3]<1||this.alphaDiscardMode===D.Blend||this.alphaDiscardMode===D.MaskBlend)return W.Transparent;switch(this.componentParameters.transparent){case k.None:return W.Opaque;case k.All:return W.Transparent;case k.Some:return W.OpaqueAndTransparent}}}var W,k;e([M({vectorOps:n})],E.prototype,"baseColor",void 0),e([M()],E.prototype,"usePBR",void 0),e([M()],E.prototype,"hasParametersFromSource",void 0),e([M({vectorOps:a})],E.prototype,"mrrFactors",void 0),e([M({vectorOps:a})],E.prototype,"emissiveFactor",void 0),e([M({dispose:!0})],E.prototype,"baseColorTexture",void 0),e([M({dispose:!0})],E.prototype,"metallicRoughnessTexture",void 0),e([M({dispose:!0})],E.prototype,"emissionTexture",void 0),e([M({dispose:!0})],E.prototype,"occlusionTexture",void 0),e([M({dispose:!0})],E.prototype,"normalTexture",void 0),e([b()],E.prototype,"commonMaterialParameters",void 0),e([b()],E.prototype,"componentParameters",void 0),e([M()],E.prototype,"objectOpacity",void 0),e([M()],E.prototype,"textureAlphaCutoff",void 0),e([M()],E.prototype,"alphaDiscardMode",void 0),e([M()],E.prototype,"isIntegratedMesh",void 0),e([M()],E.prototype,"polygonOffsetEnabled",void 0),e([M()],E.prototype,"ellipsoidMode",void 0),e([M()],E.prototype,"hasOccludees",void 0),function(e){e[e.Opaque=0]="Opaque",e[e.Transparent=1]="Transparent",e[e.OpaqueAndTransparent=2]="OpaqueAndTransparent",e[e.IntegratedMesh=3]="IntegratedMesh"}(W||(W={}));class L extends T{constructor(){super(...arguments),this.doubleSided=!1,this.cullFace=A.Back,this.hasSlicePlane=!0}}e([M()],L.prototype,"doubleSided",void 0),e([M()],L.prototype,"cullFace",void 0),e([M()],L.prototype,"hasSlicePlane",void 0);class V extends T{constructor(){super(...arguments),this.externalColor=u(1,1,1,1),this.externalColorMixMode=p.Multiply,this.castShadows=k.All}get transparent(){return this.externalColor[3]<1?k.All:k.None}get opaqueOverride(){return this.externalColorMixMode===p.Replace&&1===this.externalColor[3]?k.All:k.None}get visible(){return this.externalColor[3]>0?k.All:k.None}get type(){return f.Uniform}}e([M({vectorOps:n})],V.prototype,"externalColor",void 0),e([M()],V.prototype,"externalColorMixMode",void 0),e([M()],V.prototype,"castShadows",void 0),function(e){e[e.All=0]="All",e[e.Some=1]="Some",e[e.None=2]="None"}(k||(k={}));class B extends T{constructor(){super(...arguments),this.texture=null,this.transparent=k.None,this.opaqueOverride=k.None,this.castShadows=k.None}get type(){return f.Varying}}function H(e){return null!=e.overlay?.getTexture(c.Highlight)}function _(e){return null!=e.overlay?.getTexture(c.WaterNormal)}function U(e){return null!=e.overlay?.getTexture(c.ColorNoRasterImage)}e([M()],B.prototype,"texture",void 0),e([M()],B.prototype,"transparent",void 0),e([M()],B.prototype,"opaqueOverride",void 0),e([M()],B.prototype,"castShadows",void 0);export{L as CommonMaterialParameters,E as ComponentMaterial,k as ComponentParameterSummary,V as ComponentParametersUniform,B as ComponentParametersVarying};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{_ as o}from"../../../../../../chunks/tslib.es6.js";import{ComponentDataType as e}from"./shader/ComponentData.glsl.js";import{VertexDiscardMode as t}from"./shader/VertexDiscardMode.js";import{ShaderOutput as r}from"../../../core/shaderLibrary/ShaderOutput.js";import{NormalType as s}from"../../../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{TextureCoordinateType as i}from"../../../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{EmissionSource as a}from"../../../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as d}from"../../../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as p}from"../../../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{EllipsoidMode as n}from"../../../core/shaderLibrary/util/EllipsoidMode.js";import{parameter as h,ShaderTechniqueConfiguration as l}from"../../../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{CullFaceOptions as c,AlphaDiscardMode as u}from"../../../lib/basicInterfaces.js";import{OITPass as y}from"../../../lib/OITPass.js";import{BindType as m}from"../../../../../webgl/BindType.js";var v;!function(o){o[o.None=0]="None",o[o.NoOverlay=1]="NoOverlay",o[o.ColorOverlay=2]="ColorOverlay",o[o.ColorOverlayWithWater=3]="ColorOverlayWithWater",o[o.COUNT=4]="COUNT"}(v||(v={}));class T extends l{constructor(o){super(),this.spherical=o,this.output=r.Color,this.textureCoordinateType=i.None,this.componentData=e.Uniform,this.cullFace=c.Back,this.vertexDiscardMode=t.None,this.doubleSidedMode=d.WindingOrder,this.alphaDiscardMode=u.Opaque,this.integratedMeshMode=v.None,this.oitPass=y.NONE,this.ellipsoidMode=n.Earth,this.pbrMode=p.Disabled,this.normalType=s.Attribute,this.emissionSource=a.None,this.hasVertexColors=!1,this.hasNormals=!1,this.shadeNormals=!0,this.hasSlicePlane=!1,this.hasColorTexture=!1,this.receiveAmbientOcclusion=!0,this.receiveShadows=!0,this.blendingEnabled=!0,this.screenSpaceReflections=!1,this.hasPolygonOffset=!1,this.hasMetallicRoughnessTexture=!1,this.hasOcclusionTexture=!1,this.hasNormalTexture=!1,this.hasOccludees=!1,this.terrainDepthTest=!1,this.cullAboveTerrain=!1,this.hasNormalTextureTransform=!1,this.cloudReflections=!0,this.snowCover=!1,this.objectAndLayerIdColor=!1,this.discardInvisibleFragments=!1,this.occlusionPass=!1,this.bindType=m.Draw,this.useCustomDTRExponentForWater=!1,this.hasVertexTangents=!1,this.highStepCount=!1,this.instancedDoublePrecision=!1,this.hasModelTransformation=!1,this.useFillLights=!0,this.objectAndLayerIdColorInstanced=!1,this.canHaveOverlay=!0}}o([h({count:r.COUNT})],T.prototype,"output",void 0),o([h({count:i.COUNT})],T.prototype,"textureCoordinateType",void 0),o([h({count:e.COUNT})],T.prototype,"componentData",void 0),o([h({count:c.COUNT})],T.prototype,"cullFace",void 0),o([h({count:t.COUNT})],T.prototype,"vertexDiscardMode",void 0),o([h({count:d.COUNT})],T.prototype,"doubleSidedMode",void 0),o([h({count:u.COUNT})],T.prototype,"alphaDiscardMode",void 0),o([h({count:v.COUNT})],T.prototype,"integratedMeshMode",void 0),o([h({count:y.COUNT})],T.prototype,"oitPass",void 0),o([h({count:n.COUNT})],T.prototype,"ellipsoidMode",void 0),o([h({count:p.COUNT})],T.prototype,"pbrMode",void 0),o([h({count:s.COUNT})],T.prototype,"normalType",void 0),o([h({count:a.COUNT})],T.prototype,"emissionSource",void 0),o([h()],T.prototype,"hasVertexColors",void 0),o([h()],T.prototype,"hasNormals",void 0),o([h()],T.prototype,"shadeNormals",void 0),o([h()],T.prototype,"hasSlicePlane",void 0),o([h()],T.prototype,"hasColorTexture",void 0),o([h()],T.prototype,"receiveAmbientOcclusion",void 0),o([h()],T.prototype,"receiveShadows",void 0),o([h()],T.prototype,"blendingEnabled",void 0),o([h()],T.prototype,"screenSpaceReflections",void 0),o([h()],T.prototype,"hasPolygonOffset",void 0),o([h()],T.prototype,"hasMetallicRoughnessTexture",void 0),o([h()],T.prototype,"hasOcclusionTexture",void 0),o([h()],T.prototype,"hasNormalTexture",void 0),o([h()],T.prototype,"hasOccludees",void 0),o([h()],T.prototype,"terrainDepthTest",void 0),o([h()],T.prototype,"cullAboveTerrain",void 0),o([h()],T.prototype,"hasNormalTextureTransform",void 0),o([h()],T.prototype,"cloudReflections",void 0),o([h()],T.prototype,"snowCover",void 0),o([h()],T.prototype,"objectAndLayerIdColor",void 0);export{T as ComponentTechniqueConfiguration,v as IntegratedMeshMode};
5
+ import{_ as o}from"../../../../../../chunks/tslib.es6.js";import{ComponentDataType as e}from"./shader/ComponentData.glsl.js";import{VertexDiscardMode as t}from"./shader/VertexDiscardMode.js";import{ShaderOutput as r,isColorEmissionHighlightOrOID as i}from"../../../core/shaderLibrary/ShaderOutput.js";import{NormalType as s}from"../../../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{TextureCoordinateType as a}from"../../../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{EmissionSource as d}from"../../../core/shaderLibrary/output/Emissions.glsl.js";import{NormalsDoubleSidedMode as h}from"../../../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as p}from"../../../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{EllipsoidMode as l}from"../../../core/shaderLibrary/util/EllipsoidMode.js";import{parameter as n,ShaderTechniqueConfiguration as c}from"../../../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{CullFaceOptions as u,AlphaDiscardMode as y}from"../../../lib/basicInterfaces.js";import{OITPass as m}from"../../../lib/OITPass.js";import{BindType as v}from"../../../../../webgl/BindType.js";var T;!function(o){o[o.None=0]="None",o[o.NoOverlay=1]="NoOverlay",o[o.ColorOverlay=2]="ColorOverlay",o[o.ColorOverlayWithWater=3]="ColorOverlayWithWater",o[o.COUNT=4]="COUNT"}(T||(T={}));class C extends c{constructor(o){super(),this.spherical=o,this.output=r.Color,this.textureCoordinateType=a.None,this.componentData=e.Uniform,this.cullFace=u.Back,this.vertexDiscardMode=t.None,this.doubleSidedMode=h.WindingOrder,this.alphaDiscardMode=y.Opaque,this.integratedMeshMode=T.None,this.oitPass=m.NONE,this.ellipsoidMode=l.Earth,this.pbrMode=p.Disabled,this.normalType=s.Attribute,this.emissionSource=d.None,this.hasVertexColors=!1,this.hasNormals=!1,this.shadeNormals=!0,this.hasSlicePlane=!1,this.hasColorTexture=!1,this.hasHighlightMixTexture=!1,this.receiveAmbientOcclusion=!0,this.receiveShadows=!0,this.blendingEnabled=!0,this.screenSpaceReflections=!1,this.hasPolygonOffset=!1,this.hasMetallicRoughnessTexture=!1,this.hasOcclusionTexture=!1,this.hasNormalTexture=!1,this.hasOccludees=!1,this.terrainDepthTest=!1,this.cullAboveTerrain=!1,this.hasNormalTextureTransform=!1,this.cloudReflections=!0,this.snowCover=!1,this.objectAndLayerIdColor=!1,this.discardInvisibleFragments=!1,this.occlusionPass=!1,this.bindType=v.Draw,this.useCustomDTRExponentForWater=!1,this.hasVertexTangents=!1,this.highStepCount=!1,this.instancedDoublePrecision=!1,this.hasModelTransformation=!1,this.useFillLights=!0,this.objectAndLayerIdColorInstanced=!1,this.draped=!1}get overlayEnabled(){return(this.integratedMeshMode===T.ColorOverlay||this.integratedMeshMode===T.ColorOverlayWithWater)&&i(this.output)}}o([n({count:r.COUNT})],C.prototype,"output",void 0),o([n({count:a.COUNT})],C.prototype,"textureCoordinateType",void 0),o([n({count:e.COUNT})],C.prototype,"componentData",void 0),o([n({count:u.COUNT})],C.prototype,"cullFace",void 0),o([n({count:t.COUNT})],C.prototype,"vertexDiscardMode",void 0),o([n({count:h.COUNT})],C.prototype,"doubleSidedMode",void 0),o([n({count:y.COUNT})],C.prototype,"alphaDiscardMode",void 0),o([n({count:T.COUNT})],C.prototype,"integratedMeshMode",void 0),o([n({count:m.COUNT})],C.prototype,"oitPass",void 0),o([n({count:l.COUNT})],C.prototype,"ellipsoidMode",void 0),o([n({count:p.COUNT})],C.prototype,"pbrMode",void 0),o([n({count:s.COUNT})],C.prototype,"normalType",void 0),o([n({count:d.COUNT})],C.prototype,"emissionSource",void 0),o([n()],C.prototype,"hasVertexColors",void 0),o([n()],C.prototype,"hasNormals",void 0),o([n()],C.prototype,"shadeNormals",void 0),o([n()],C.prototype,"hasSlicePlane",void 0),o([n()],C.prototype,"hasColorTexture",void 0),o([n()],C.prototype,"hasHighlightMixTexture",void 0),o([n()],C.prototype,"receiveAmbientOcclusion",void 0),o([n()],C.prototype,"receiveShadows",void 0),o([n()],C.prototype,"blendingEnabled",void 0),o([n()],C.prototype,"screenSpaceReflections",void 0),o([n()],C.prototype,"hasPolygonOffset",void 0),o([n()],C.prototype,"hasMetallicRoughnessTexture",void 0),o([n()],C.prototype,"hasOcclusionTexture",void 0),o([n()],C.prototype,"hasNormalTexture",void 0),o([n()],C.prototype,"hasOccludees",void 0),o([n()],C.prototype,"terrainDepthTest",void 0),o([n()],C.prototype,"cullAboveTerrain",void 0),o([n()],C.prototype,"hasNormalTextureTransform",void 0),o([n()],C.prototype,"cloudReflections",void 0),o([n()],C.prototype,"snowCover",void 0),o([n()],C.prototype,"objectAndLayerIdColor",void 0);export{C as ComponentTechniqueConfiguration,T as IntegratedMeshMode};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import"../../../../../../../geometry/support/Ellipsoid.js";import"../../../../../terrain/OverlayContent.js";import"../ComponentTechniqueConfiguration.js";import"./ComponentData.glsl.js";import"./VertexDiscardMode.js";import"../../../../core/shaderLibrary/ForwardLinearDepth.glsl.js";import"../../../../core/shaderLibrary/ShaderOutput.js";import"../../../../core/shaderLibrary/Slice.glsl.js";import"../../../../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import"../../../../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../../../../core/shaderLibrary/attributes/VertexNormal.glsl.js";import"../../../../core/shaderLibrary/attributes/VertexPosition.glsl.js";import"../../../../core/shaderLibrary/output/OutputDepth.glsl.js";import"../../../../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../../../../core/shaderLibrary/shading/ComputeFragmentNormals.glsl.js";import"../../../../core/shaderLibrary/shading/ComputeMaterialColor.glsl.js";import"../../../../core/shaderLibrary/shading/ComputeNormalTexture.glsl.js";import"../../../../core/shaderLibrary/shading/EvaluateSceneLighting.glsl.js";import"../../../../core/shaderLibrary/shading/MainLighting.glsl.js";import"../../../../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import"../../../../core/shaderLibrary/shading/ReadBaseColorTexture.glsl.js";import"../../../../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import"../../../../core/shaderLibrary/shading/TerrainDepthTest.glsl.js";import"../../../../core/shaderLibrary/terrain/Overlay.glsl.js";import"../../../../core/shaderLibrary/util/DiscardOrAdjustAlpha.glsl.js";import"../../../../core/shaderLibrary/util/EllipsoidMode.js";import"../../../../core/shaderModules/glsl.js";import"../../../../core/shaderModules/Texture2DBindUniform.js";import"../../../../core/shaderModules/Texture2DPassUniform.js";import"../../../../shaders/OutputColorHighlightOID.glsl.js";import"../../../../../../webgl/ShaderBuilder.js";import"../../../../../../../webscene/support/AlphaCutoff.js";export{b as build}from"../../../../../../../chunks/ComponentShader.glsl.js";
5
+ import"../../../../../../../geometry/support/Ellipsoid.js";import"../../../../../terrain/OverlayContent.js";import"./ComponentData.glsl.js";import"./VertexDiscardMode.js";import"../../../../core/shaderLibrary/ForwardLinearDepth.glsl.js";import"../../../../core/shaderLibrary/ShaderOutput.js";import"../../../../core/shaderLibrary/Slice.glsl.js";import"../../../../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import"../../../../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../../../../core/shaderLibrary/attributes/VertexNormal.glsl.js";import"../../../../core/shaderLibrary/attributes/VertexPosition.glsl.js";import"../../../../core/shaderLibrary/output/OutputDepth.glsl.js";import"../../../../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../../../../core/shaderLibrary/output/OutputHighlightOverlay.js";import"../../../../core/shaderLibrary/shading/ComputeFragmentNormals.glsl.js";import"../../../../core/shaderLibrary/shading/ComputeMaterialColor.glsl.js";import"../../../../core/shaderLibrary/shading/ComputeNormalTexture.glsl.js";import"../../../../core/shaderLibrary/shading/EvaluateSceneLighting.glsl.js";import"../../../../core/shaderLibrary/shading/MainLighting.glsl.js";import"../../../../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import"../../../../core/shaderLibrary/shading/ReadBaseColorTexture.glsl.js";import"../../../../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import"../../../../core/shaderLibrary/shading/TerrainDepthTest.glsl.js";import"../../../../core/shaderLibrary/terrain/Overlay.glsl.js";import"../../../../core/shaderLibrary/util/DiscardOrAdjustAlpha.glsl.js";import"../../../../core/shaderLibrary/util/EllipsoidMode.js";import"../../../../core/shaderModules/glsl.js";import"../../../../core/shaderModules/Texture2DBindUniform.js";import"../../../../core/shaderModules/Texture2DPassUniform.js";import"../../../../shaders/OutputColorHighlightOID.glsl.js";import"../../../../../../webgl/ShaderBuilder.js";import"../../../../../../../webscene/support/AlphaCutoff.js";export{b as build}from"../../../../../../../chunks/ComponentShader.glsl.js";
@@ -2,7 +2,7 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{HighlightReadBitmap as i}from"../HighlightReadBitmap.glsl.js";import{ShaderOutput as e}from"../ShaderOutput.js";import{glsl as t}from"../../shaderModules/glsl.js";import{Integer2BindUniform as h}from"../../shaderModules/Integer2BindUniform.js";import{IntegerBindUniform as l}from"../../shaderModules/IntegerBindUniform.js";import{Texture2DBindUniform as g}from"../../shaderModules/Texture2DBindUniform.js";import{Texture2DUintBindUniform as d}from"../../shaderModules/Texture2DUintBindUniform.js";function u(u,o){const{fragment:r}=u,{output:c,canHaveOverlay:n}=o;c===e.Highlight?(r.uniforms.add(new g("depthTexture",(i=>i.mainDepth)),new d("highlightMixTexture",(i=>i.highlightMixTexture)),new l("highlightLevel",(i=>i.highlightLevel??0)),new h("highlightMixOrigin",(i=>i.highlightMixOrigin))),u.outputs.add("fragHighlight","uvec2",0),u.include(i),r.code.add(t`uvec2 getAccumulatedHighlight() {
5
+ import{HighlightReadBitmap as i}from"../HighlightReadBitmap.glsl.js";import{ShaderOutput as e}from"../ShaderOutput.js";import{glsl as t}from"../../shaderModules/glsl.js";import{Integer2BindUniform as h}from"../../shaderModules/Integer2BindUniform.js";import{IntegerBindUniform as g}from"../../shaderModules/IntegerBindUniform.js";import{Texture2DBindUniform as l}from"../../shaderModules/Texture2DBindUniform.js";import{Texture2DUintBindUniform as d}from"../../shaderModules/Texture2DUintBindUniform.js";function o(o,u){const{fragment:r}=o,{output:c,draped:n,hasHighlightMixTexture:s}=u;c===e.Highlight?(r.uniforms.add(new g("highlightLevel",(i=>i.highlightLevel??0)),new h("highlightMixOrigin",(i=>i.highlightMixOrigin))),o.outputs.add("fragHighlight","uvec2",0),o.include(i),s?r.uniforms.add(new d("highlightMixTexture",(i=>i.highlightMixTexture))).code.add(t`uvec2 getAccumulatedHighlight() {
6
6
  return texelFetch(highlightMixTexture, ivec2(gl_FragCoord.xy) - highlightMixOrigin, 0).rg;
7
7
  }
8
8
  void outputHighlight(bool occluded) {
@@ -22,15 +22,14 @@ uvec2 combinedHighlight = getAccumulatedHighlight();
22
22
  combinedHighlight[li] |= bits;
23
23
  fragHighlight = combinedHighlight;
24
24
  }
25
- }
26
- bool isHighlightOccluded() {
25
+ }`):r.code.add(t`void outputHighlight(bool occluded) {
26
+ uint bits = occluded ? 3u : 1u;
27
+ fragHighlight = uvec2(bits, 0);
28
+ }`),n?r.code.add(t`bool isHighlightOccluded() {
29
+ return false;
30
+ }`):r.uniforms.add(new l("depthTexture",(i=>i.mainDepth))).code.add(t`bool isHighlightOccluded() {
27
31
  float sceneDepth = texelFetch(depthTexture, ivec2(gl_FragCoord.xy), 0).x;
28
32
  return gl_FragCoord.z > sceneDepth + 5e-7;
29
- }
30
- void calculateOcclusionAndOutputHighlight() {
31
- outputHighlight(isHighlightOccluded());
32
- }`),n&&r.code.add(t`void calculateOcclusionAndOutputHighlightOverlay(uvec2 highlightToAdd) {
33
- uint levelBits = readLevelBits(highlightToAdd, highlightLevel);
34
- if ((levelBits & 1u) == 0u) { discard; }
33
+ }`),r.code.add(t`void calculateOcclusionAndOutputHighlight() {
35
34
  outputHighlight(isHighlightOccluded());
36
- }`)):r.code.add(t`void calculateOcclusionAndOutputHighlight() {}`)}export{u as OutputHighlight};
35
+ }`)):r.code.add(t`void calculateOcclusionAndOutputHighlight() {}`)}export{o as OutputHighlight};
@@ -0,0 +1,11 @@
1
+ /*
2
+ All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
+ See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
+ */
5
+ import{ShaderOutput as i}from"../ShaderOutput.js";import{OutputHighlight as t}from"./OutputHighlight.glsl.js";import{glsl as l}from"../../shaderModules/glsl.js";function h(h,u){u.output===i.Highlight&&(h.include(t,u),h.fragment.code.add(l`
6
+ void calculateOcclusionAndOutputHighlight(uvec2 highlightToAdd) {
7
+ uint levelBits = readLevelBits(highlightToAdd, highlightLevel);
8
+ if ((levelBits & 1u) == 0u) discard;
9
+ outputHighlight(isHighlightOccluded());
10
+ }
11
+ `))}export{h as OutputHighlightOverlay};
@@ -2,7 +2,7 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{IDENTITY as e}from"../../../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{ONES as t}from"../../../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{TextureCoordinateType as r}from"../attributes/TextureCoordinateAttribute.glsl.js";import{VertexTextureCoordinates as a}from"../attributes/VertexTextureCoordinates.glsl.js";import{NormalsDoubleSidedMode as n}from"./Normals.glsl.js";import{Float2PassUniform as o}from"../../shaderModules/Float2PassUniform.js";import{glsl as s}from"../../shaderModules/glsl.js";import{Matrix3PassUniform as m}from"../../shaderModules/Matrix3PassUniform.js";import{Texture2DDrawUniform as d}from"../../shaderModules/Texture2DDrawUniform.js";import{Texture2DPassUniform as l}from"../../shaderModules/Texture2DPassUniform.js";import{VertexAttribute as i}from"../../../lib/VertexAttribute.js";import{BindType as c}from"../../../../../webgl/BindType.js";function T(T,u){const x=T.fragment;u.hasVertexTangents?(T.attributes.add(i.TANGENT,"vec4"),T.varyings.add("vTangent","vec4"),u.doubleSidedMode===n.WindingOrder?x.code.add(s`mat3 computeTangentSpace(vec3 normal) {
5
+ import{IDENTITY as e}from"../../../../../../core/libs/gl-matrix-2/factories/mat3f64.js";import{ONES as t}from"../../../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{TextureCoordinateType as r}from"../attributes/TextureCoordinateAttribute.glsl.js";import{VertexTextureCoordinates as a}from"../attributes/VertexTextureCoordinates.glsl.js";import{NormalsDoubleSidedMode as n}from"./Normals.glsl.js";import{Float2PassUniform as o}from"../../shaderModules/Float2PassUniform.js";import{glsl as s}from"../../shaderModules/glsl.js";import{Matrix3PassUniform as m}from"../../shaderModules/Matrix3PassUniform.js";import{Texture2DDrawUniform as d}from"../../shaderModules/Texture2DDrawUniform.js";import{Texture2DPassUniform as l}from"../../shaderModules/Texture2DPassUniform.js";import{VertexAttribute as i}from"../../../lib/VertexAttribute.js";import{BindType as c}from"../../../../../webgl/BindType.js";function T(T,u){const x=T.fragment,{hasVertexTangents:g,doubleSidedMode:f,hasNormalTexture:v,textureCoordinateType:p,bindType:b,hasNormalTextureTransform:y}=u;g?(T.attributes.add(i.TANGENT,"vec4"),T.varyings.add("vTangent","vec4"),f===n.WindingOrder?x.code.add(s`mat3 computeTangentSpace(vec3 normal) {
6
6
  float tangentHeadedness = gl_FrontFacing ? vTangent.w : -vTangent.w;
7
7
  vec3 tangent = normalize(gl_FrontFacing ? vTangent.xyz : -vTangent.xyz);
8
8
  vec3 bitangent = cross(normal, tangent) * tangentHeadedness;
@@ -23,8 +23,8 @@ T = T - normal * dot(normal, T);
23
23
  T *= inversesqrt(max(dot(T,T), 1.e-10));
24
24
  vec3 B = sign(det) * cross(normal, T);
25
25
  return mat3(T, B, normal);
26
- }`),u.textureCoordinateType!==r.None&&(T.include(a,u),x.uniforms.add(u.bindType===c.Pass?new l("normalTexture",(e=>e.textureNormal)):new d("normalTexture",(e=>e.textureNormal))),u.hasNormalTextureTransform&&(x.uniforms.add(new o("scale",(e=>e.scale??t))),x.uniforms.add(new m("normalTextureTransformMatrix",(t=>t.normalTextureTransformMatrix??e)))),x.code.add(s`vec3 computeTextureNormal(mat3 tangentSpace, vec2 uv) {
27
- vec3 rawNormal = textureLookup(normalTexture, uv).rgb * 2.0 - 1.0;`),u.hasNormalTextureTransform&&x.code.add(s`mat3 normalRotation = mat3(normalTextureTransformMatrix[0][0]/scale[0], normalTextureTransformMatrix[0][1]/scale[1], 0.0,
26
+ }`),v&&p!==r.None&&(T.include(a,u),x.uniforms.add(b===c.Pass?new l("normalTexture",(e=>e.textureNormal)):new d("normalTexture",(e=>e.textureNormal))),y&&(x.uniforms.add(new o("scale",(e=>e.scale??t))),x.uniforms.add(new m("normalTextureTransformMatrix",(t=>t.normalTextureTransformMatrix??e)))),x.code.add(s`vec3 computeTextureNormal(mat3 tangentSpace, vec2 uv) {
27
+ vec3 rawNormal = textureLookup(normalTexture, uv).rgb * 2.0 - 1.0;`),y&&x.code.add(s`mat3 normalRotation = mat3(normalTextureTransformMatrix[0][0]/scale[0], normalTextureTransformMatrix[0][1]/scale[1], 0.0,
28
28
  normalTextureTransformMatrix[1][0]/scale[0], normalTextureTransformMatrix[1][1]/scale[1], 0.0,
29
29
  0.0, 0.0, 0.0 );
30
30
  rawNormal.xy = (normalRotation * vec3(rawNormal.x, rawNormal.y, 1.0)).xy;`),x.code.add(s`return tangentSpace * rawNormal;
@@ -65,17 +65,14 @@ return outColor;
65
65
  float dtrExponent = ${o.useCustomDTRExponentForWater?"2.2":"2.0"};
66
66
  `),n.add(a`vec3 fresnelReflection(float angle, vec3 f0, float f90) {
67
67
  return f0 + (f90 - f0) * pow(1.0 - angle, 5.0);
68
- }`),n.add(a`float normalDistributionWater(float NdotH, float roughness)
69
- {
68
+ }`),n.add(a`float normalDistributionWater(float NdotH, float roughness) {
70
69
  float r2 = roughness * roughness;
71
70
  float NdotH2 = NdotH * NdotH;
72
71
  float denom = pow((NdotH2 * (r2 - 1.0) + 1.0), dtrExponent) * PI;
73
72
  return r2 / denom;
74
- }`),n.add(a`float geometricOcclusionKelemen(float LoH)
75
- {
73
+ }`),n.add(a`float geometricOcclusionKelemen(float LoH) {
76
74
  return 0.25 / (LoH * LoH);
77
- }`),n.add(a`vec3 brdfSpecularWater(in PBRShadingWater props, float roughness, vec3 F0, float F0Max)
78
- {
75
+ }`),n.add(a`vec3 brdfSpecularWater(in PBRShadingWater props, float roughness, vec3 F0, float F0Max) {
79
76
  vec3 F = fresnelReflection(props.VdotH, F0, F0Max);
80
77
  float dSun = normalDistributionWater(props.NdotH, roughness);
81
78
  float V = geometricOcclusionKelemen(props.LdotH);
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- var o;!function(o){o[o.Composite=0]="Composite",o[o.ColorComposite=1]="ColorComposite",o[o.GridComposite=2]="GridComposite",o[o.GroupBackgroundComposite=3]="GroupBackgroundComposite",o[o.COUNT=4]="COUNT"}(o||(o={}));export{o as BlendLayersOutput};
5
+ var o;!function(o){o[o.Draw=0]="Draw",o[o.Composite=1]="Composite",o[o.ColorComposite=2]="ColorComposite",o[o.GridComposite=3]="GridComposite",o[o.GroupBackgroundComposite=4]="GroupBackgroundComposite",o[o.COUNT=5]="COUNT"}(o||(o={}));export{o as BlendLayersOutput};
@@ -2,7 +2,7 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import"../../../../../../core/has.js";import{ZEROS as o}from"../../../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{LayerBlendMode as r}from"../output/BlendOptions.js";import{BackgroundGrid as e}from"./BackgroundGrid.glsl.js";import{BaseOpacityMode as a}from"./BaseOpacityMode.js";import{BlendLayersOutput as c}from"./BlendLayersOutput.js";import{PremultipliedAlphaSource as t}from"./PremultipliedAlphaSource.js";import{BlendModes as s}from"../util/BlendModes.glsl.js";import{Float3PassUniform as l}from"../../shaderModules/Float3PassUniform.js";import{FloatPassUniform as i}from"../../shaderModules/FloatPassUniform.js";import{glsl as p,If as d}from"../../shaderModules/glsl.js";import{Texture2DPassUniform as m}from"../../shaderModules/Texture2DPassUniform.js";import{NoParameters as u}from"../../../../../webgl/NoParameters.js";class n extends u{constructor(){super(...arguments),this.baseOpacity=1,this.backgroundColor=o,this.fboTexture=null}}function b(o,u){const{output:n,blendMode:b,baseOpacityMode:g,premultipliedSource:f}=u,y=o.fragment,C=g===a.Required;C&&y.uniforms.add(new i("baseOpacity",(o=>o.baseOpacity)));const v=b!==r.Normal,h=f===t.On,j=n===c.Composite,k=n===c.GroupBackgroundComposite,B=!v&&!h&&(j&&!C||k);y.include(s,u);let L="";switch(n){case c.GroupBackgroundComposite:L=p`vec4(0.0)`;break;case c.ColorComposite:y.uniforms.add(new l("backgroundColor",(o=>o.backgroundColor))),L=p`vec4(backgroundColor, 1.0)`;break;case c.GridComposite:y.include(e),L=p`vec4(gridColor(uv), 1.0)`;break;case c.Composite:y.uniforms.add(new m("fboColor",(o=>o.fboTexture))),L=p`texelFetch(fboColor, ivec2(gl_FragCoord.xy), 0)`;case c.COUNT:}y.code.add(p`
5
+ import"../../../../../../core/has.js";import{ZEROS as o}from"../../../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{LayerBlendMode as r}from"../output/BlendOptions.js";import{BackgroundGrid as e}from"./BackgroundGrid.glsl.js";import{BaseOpacityMode as a}from"./BaseOpacityMode.js";import{BlendLayersOutput as c}from"./BlendLayersOutput.js";import{PremultipliedAlphaSource as s}from"./PremultipliedAlphaSource.js";import{BlendModes as t}from"../util/BlendModes.glsl.js";import{Float3PassUniform as l}from"../../shaderModules/Float3PassUniform.js";import{FloatPassUniform as i}from"../../shaderModules/FloatPassUniform.js";import{glsl as p,If as d}from"../../shaderModules/glsl.js";import{Texture2DPassUniform as m}from"../../shaderModules/Texture2DPassUniform.js";import{NoParameters as u}from"../../../../../webgl/NoParameters.js";class n extends u{constructor(){super(...arguments),this.baseOpacity=1,this.backgroundColor=o,this.fboTexture=null}}function b(o,u){const{output:n,blendMode:b,baseOpacityMode:g,premultipliedSource:f}=u,y=o.fragment,C=g===a.Required;C&&y.uniforms.add(new i("baseOpacity",(o=>o.baseOpacity)));const v=b!==r.Normal,h=f===s.On,j=n===c.Composite,k=n===c.GroupBackgroundComposite,B=!v&&!h&&(j&&!C||k);y.include(t,u);let L="";switch(n){case c.GroupBackgroundComposite:case c.Draw:L=p`vec4(0.0)`;break;case c.ColorComposite:y.uniforms.add(new l("backgroundColor",(o=>o.backgroundColor))),L=p`vec4(backgroundColor, 1.0)`;break;case c.GridComposite:y.include(e),L=p`vec4(gridColor(uv), 1.0)`;break;case c.Composite:y.uniforms.add(new m("fboColor",(o=>o.fboTexture))),L=p`texelFetch(fboColor, ivec2(gl_FragCoord.xy), 0)`;case c.COUNT:}y.code.add(p`
6
6
  vec4 getBackground(vec2 uv) {
7
7
  return ${d(C,p`baseOpacity *`)} ${L};
8
8
  }
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{fromValues as e}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ContentObject as r}from"./ContentObject.js";import{ContentObjectType as t}from"./ContentObjectType.js";import{Default3D as s}from"./DefaultVertexAttributeLocations.js";import{updateParameters as i}from"../materials/internal/MaterialUtil.js";import{NoParameters as a}from"../../../webgl/NoParameters.js";class n extends r{constructor(r,a){super(),this.type=t.Material,this.supportsEdges=!1,this._renderPriority=0,this.vertexAttributeLocations=s,this._pp0=e(0,0,1),this._pp1=e(0,0,0),this._parameters=new a,i(this._parameters,r),this.validateParameters(this._parameters)}get parameters(){return this._parameters}update(e){return!1}setParameters(e,r=!0){i(this._parameters,e)&&(this.validateParameters(this._parameters),r&&this._parametersChanged())}validateParameters(e){}shouldRender(e){return this.visible&&this.isVisibleForOutput(e.output)&&(!this.parameters.isDecoration||e.bind.decorations)&&!!(this.parameters.renderOccluded&e.renderOccludedMask)}isVisibleForOutput(e){return!0}get renderPriority(){return this._renderPriority}set renderPriority(e){e!==this._renderPriority&&(this._renderPriority=e,this._parametersChanged())}_parametersChanged(){this.repository?.materialChanged(this)}queryRenderOccludedState(e){return this.visible&&this.parameters.renderOccluded===e}get hasEmissions(){return!1}intersectDraped(e,r,t,s,i,a){return this._pp0[0]=this._pp1[0]=s[0],this._pp0[1]=this._pp1[1]=s[1],this.intersect(e,r,t,this._pp0,this._pp1,i)}}var p;!function(e){e[e.None=0]="None",e[e.Occlude=1]="Occlude",e[e.Transparent=2]="Transparent",e[e.OccludeAndTransparent=4]="OccludeAndTransparent",e[e.OccludeAndTransparentStencil=8]="OccludeAndTransparentStencil",e[e.Opaque=16]="Opaque"}(p||(p={}));class o extends a{constructor(){super(...arguments),this.renderOccluded=p.Occlude,this.isDecoration=!1}}export{n as Material,o as MaterialParameters,p as RenderOccludedFlag};
5
+ import{fromValues as e}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{ShaderOutput as t}from"../core/shaderLibrary/ShaderOutput.js";import{ContentObject as r}from"./ContentObject.js";import{ContentObjectType as i}from"./ContentObjectType.js";import{Default3D as s}from"./DefaultVertexAttributeLocations.js";import{DefaultTechniqueConfiguration as a}from"../materials/DefaultTechniqueConfiguration.js";import{updateParameters as n}from"../materials/internal/MaterialUtil.js";import{NoParameters as p}from"../../../webgl/NoParameters.js";class o extends r{constructor(t,r){super(),this.type=i.Material,this.supportsEdges=!1,this._renderPriority=0,this.vertexAttributeLocations=s,this._pp0=e(0,0,1),this._pp1=e(0,0,0),this._parameters=new r,n(this._parameters,t),this.validateParameters(this._parameters)}get parameters(){return this._parameters}update(e){return!1}setParameters(e,t=!0){n(this._parameters,e)&&(this.validateParameters(this._parameters),t&&this._parametersChanged())}validateParameters(e){}shouldRender(e){return this.visible&&this.isVisibleForOutput(e.output)&&(!this.parameters.isDecoration||e.bind.decorations)&&!!(this.parameters.renderOccluded&e.renderOccludedMask)}isVisibleForOutput(e){return!0}get renderPriority(){return this._renderPriority}set renderPriority(e){e!==this._renderPriority&&(this._renderPriority=e,this._parametersChanged())}_parametersChanged(){this.repository?.materialChanged(this)}queryRenderOccludedState(e){return this.visible&&this.parameters.renderOccluded===e}get hasEmissions(){return!1}getConfiguration(e,r,i=new a){return i.output=e,i.hasHighlightMixTexture=e===t.Highlight&&null!=r.highlightMixTexture,i}intersectDraped(e,t,r,i,s,a){return this._pp0[0]=this._pp1[0]=i[0],this._pp0[1]=this._pp1[1]=i[1],this.intersect(e,t,r,this._pp0,this._pp1,s)}}var h;!function(e){e[e.None=0]="None",e[e.Occlude=1]="Occlude",e[e.Transparent=2]="Transparent",e[e.OccludeAndTransparent=4]="OccludeAndTransparent",e[e.OccludeAndTransparentStencil=8]="OccludeAndTransparentStencil",e[e.Opaque=16]="Opaque"}(h||(h={}));class u extends p{constructor(){super(...arguments),this.renderOccluded=h.Occlude,this.isDecoration=!1}}export{o as Material,u as MaterialParameters,h as RenderOccludedFlag};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import t from"../../../../core/PooledArray.js";class r{constructor(r,e,i){this._context=r,this._locations=i,this._textures=new Map,this._freeTextureUnits=new t({deallocator:null}),this._glProgram=r.programCache.acquire(e.generate("vertex",!0),e.generate("fragment",!0),i),this._glProgram.stop=()=>{throw new Error("Wrapped _glProgram used directly")},this.bind=e.generateBind(this),this.bindPass=e.generateBindPass(this),this.bindDraw=e.generateBindDraw(this)}dispose(){this._glProgram.dispose()}get glName(){return this._glProgram.glName}get hasTransformFeedbackVaryings(){return this._glProgram.hasTransformFeedbackVaryings}get compiled(){return this._glProgram.compiled}setUniform1b(t,r){this._glProgram.setUniform1i(t,r?1:0)}setUniform1i(t,r){this._glProgram.setUniform1i(t,r)}setUniform1f(t,r){this._glProgram.setUniform1f(t,r)}setUniform2fv(t,r){this._glProgram.setUniform2fv(t,r)}setUniform3fv(t,r){this._glProgram.setUniform3fv(t,r)}setUniform4fv(t,r){this._glProgram.setUniform4fv(t,r)}setUniformMatrix3fv(t,r){this._glProgram.setUniformMatrix3fv(t,r)}setUniformMatrix4fv(t,r){this._glProgram.setUniformMatrix4fv(t,r)}setUniform1fv(t,r){this._glProgram.setUniform1fv(t,r)}setUniform1iv(t,r){this._glProgram.setUniform1iv(t,r)}setUniform2iv(t,r){this._glProgram.setUniform2iv(t,r)}setUniform3iv(t,r){this._glProgram.setUniform3iv(t,r)}setUniform4iv(t,r){this._glProgram.setUniform4iv(t,r)}assertCompatibleVertexAttributeLocations(t){t.locations!==this._locations&&console.error("VertexAttributeLocations are incompatible")}stop(){this._textures.clear(),this._freeTextureUnits.clear()}bindTexture(t,r){let e=this._textures.get(t);null==e?(e=this._allocTextureUnit(r),this._textures.set(t,e)):e.texture=r,this._context.useProgram(this),this.setUniform1i(t,e.unit),this._context.bindTexture(r,e.unit)}_allocTextureUnit(t){return{texture:t,unit:0===this._freeTextureUnits.length?this._textures.size:this._freeTextureUnits.pop()}}}export{r as Program};
5
+ import"../../../../core/has.js";import{webglDebugEnabled as t}from"../../../webgl/checkWebGLError.js";class r{constructor(t,r,e){this._context=t,this._locations=e,this._textures=new Map,this._glProgram=t.programCache.acquire(r.generate("vertex",!0),r.generate("fragment",!0),e),this._glProgram.stop=()=>{throw new Error("Wrapped _glProgram used directly")},this.bind=r.generateBind(this),this.bindPass=r.generateBindPass(this),this.bindDraw=r.generateBindDraw(this)}dispose(){this._glProgram.dispose()}get glName(){return this._glProgram.glName}get hasTransformFeedbackVaryings(){return this._glProgram.hasTransformFeedbackVaryings}get compiled(){return this._glProgram.compiled}setUniform1b(t,r){this._glProgram.setUniform1i(t,r?1:0)}setUniform1i(t,r){this._glProgram.setUniform1i(t,r)}setUniform1f(t,r){this._glProgram.setUniform1f(t,r)}setUniform2fv(t,r){this._glProgram.setUniform2fv(t,r)}setUniform3fv(t,r){this._glProgram.setUniform3fv(t,r)}setUniform4fv(t,r){this._glProgram.setUniform4fv(t,r)}setUniformMatrix3fv(t,r){this._glProgram.setUniformMatrix3fv(t,r)}setUniformMatrix4fv(t,r){this._glProgram.setUniformMatrix4fv(t,r)}setUniform1fv(t,r){this._glProgram.setUniform1fv(t,r)}setUniform1iv(t,r){this._glProgram.setUniform1iv(t,r)}setUniform2iv(t,r){this._glProgram.setUniform2iv(t,r)}setUniform3iv(t,r){this._glProgram.setUniform3iv(t,r)}setUniform4iv(t,r){this._glProgram.setUniform4iv(t,r)}assertCompatibleVertexAttributeLocations(t){t.locations!==this._locations&&console.error("VertexAttributeLocations are incompatible")}stop(){this._textures.clear()}bindTexture(r,e){e?.glName||(t()&&console.error(`Texture sampler ${r} has no given Texture in ${(new Error).stack} `),e=this._context.emptyTexture);const i=this._ensureTextureUnit(r,e);this._context.useProgram(this),this.setUniform1i(r,i.unit),this._context.bindTexture(e,i.unit)}_ensureTextureUnit(t,r){let e=this._textures.get(t);return null==e?(e={texture:r,unit:this._textures.size},this._textures.set(t,e)):e.texture=r,e}}export{r as Program};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{_ as e}from"../../../../chunks/tslib.es6.js";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as _}from"../../../../core/promiseUtils.js";import{watch as l,syncAndInitial as p,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as g}from"../../../../core/time.js";import{property as f}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/accessorSupport/interfaces.js";import"../../../../core/accessorSupport/tracking/Flags.js";import"../../../../core/Warning.js";import"../../../../core/Error.js";import{equals as b,invert as A,multiply as T}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as E,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as R}from"../../../../chunks/vec42.js";import{ZEROS as S}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as I,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as w}from"../../../../geometry/support/Indices.js";import{RenderCategory as O,InternalRenderCategory as N}from"../../webgl.js";import{debugFlags as D}from"../../support/debugFlags.js";import{ColorFormat as y,DepthRenderbuffer16f as x}from"../../webgl/formats.js";import{FBOCache as H,defaultWebGLFBO as M}from"../core/FBOCache.js";import{RenderPassManager as L}from"../core/renderPasses/RenderPassManager.js";import{ShaderOutput as v,isColorOrColorEmission as U}from"../core/shaderLibrary/ShaderOutput.js";import{HUDRenderStyle as F}from"../core/shaderLibrary/hud/HUDRenderStyle.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as q}from"../effects/RenderNodes.js";import{RenderPluginManager as V}from"../effects/RenderPluginManager.js";import{Blit as j}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as B,renderHighlightBuffer as Q}from"../effects/highlight/Highlight.js";import{OITBlend as W}from"../effects/transparency/OITBlend.js";import{AnimationTimer as k}from"./AnimationTimer.js";import{AnimationTimeStep as z}from"./AnimationTimeStep.js";import{RenderRequestType as Y}from"./basicInterfaces.js";import{BoundingInfo as X}from"./BoundingInfo.js";import{DepthRange as K}from"./DepthRange.js";import{depthRangeFromScene as J}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as Z}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as $}from"./MainFramebuffer.js";import{RenderOccludedFlag as ee}from"./Material.js";import{OITPass as te}from"./OITPass.js";import{RenderContext as re,defaultRenderOccludedMask as ie}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as se,RendererTarget as ae}from"./rendererUtils.js";import{setupFeatureDefaults as ne,RenderFeature as he}from"./RenderFeature.js";import{RenderPluginInput as oe}from"./RenderPluginInput.js";import{RenderSlot as de}from"./RenderSlot.js";import{ShadowAccumulator as _e}from"./ShadowAccumulator.js";import{ShadowMap as le,SnapshotSlot as pe}from"./ShadowMap.js";import ue from"./SliceHelper.js";import{Transparency as me}from"./edgeRendering/interfaces.js";import{MergedRenderer as ce}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as ge}from"../parts/renderUtils.js";import{RendererPerformanceInfo as fe,PerformanceCategory as be}from"../statistics/RendererPerformanceInfo.js";import{RenderState as Ae}from"../../../support/RenderState.js";import{DepthStencilAttachment as Te,PixelFormat as Ee,PixelType as Pe,FramebufferBit as Re,ColorAttachment1 as Se,ColorAttachment2 as Ie}from"../../../webgl/enums.js";class Ce{constructor(e,t,r,s,a,n){this._stage=e,this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this._renderers=new Map,this.renderPassManager=new L,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=I(0,0,0,1),this._sliceHelper=new ue,this._blit=null,this._oitblend=null,this._state=c(Ae.IDLE),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new z,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=g(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new oe,this._releaseNormals=e=>{e.some((({name:e})=>"normals"===e))&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this.fboCache=new H(s),this._renderStateFeatures=c(ne(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new $(this.fboCache),this.performanceInfo=new fe(this._rctx),this._shadowMap=new le(this.fboCache,e.viewingMode),this._shadowAccumulator=new _e(this.fboCache,r,e,(e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t}),((e,t,r)=>{const i=this._stage.view.qualitySettings.maximumPixelRatio;e.shadowMap.start(e.camera,t,r,!0,i),this._renderShadowCascades(v.Shadow,e.shadowMap),e.shadowMap.finish(),e.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(e.camera,e.contentCamera)}),n),this._renderContext=new re(this._rctx,this._shadowMap,r),this._nodes=new q(this._renderContext),this._plugins=new V({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this._handles=[l((()=>this._stage.view.state.camera),(()=>n()),p),l((()=>D.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES),(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(me.TRANSPARENT):()=>{},n()}),u),l((()=>this._stage.view.environment.background?.color),(e=>{const t=e?i(e):C;R(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()}),p),l((()=>this._stage.view.state.camera.relativeElevation),(e=>this._inGlobeView=(e??1/0)>=G),p),l((()=>this._bindParameters.clouds.fadeFactor),(()=>this._bindParameters.fadeLighting()),m),l((()=>this._bindParameters.clouds.data?.state),(()=>n()),m),l((()=>this._stage.view.state.highlights),(e=>{this._bindParameters.highlights=e,this._updateHighlights(),n()}),u)]}destroy(){this._handles.forEach((e=>e.remove())),this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.fboCache.destroy(),this._plugins.destroy(),this._renderers.clear(),this._blit=null,this._oitblend=null,X.prune(),ce.prune(),w()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=ne(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate((i=>i.set(t,e,r))),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(he.HighQualityTransparency)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(he.WaterReflection))}get _hasHighlights(){return this._plugins.produces(v.Highlight,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.DRAPED_MATERIAL,de.HUD_MATERIAL,de.LABEL_MATERIAL)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(v.Highlight,de.HUD_MATERIAL,de.LABEL_MATERIAL)}get hasSSAO(){return(this._stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(he.SSAO))&&!this._inGlobeView}get hasSMAA(){return this._stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(he.Antialiasing)}get fullResolutionAtmosphere(){return this._stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(he.HighResolutionAtmosphere)}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return null!=this._edgeView&&this._edgeView.updating||this._shadowAccumulator.running||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r((async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");_(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this._stage.view.renderSpatialReference,viewingMode:this._stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Fe(this._stage.view.resourceController)});return this._handles.push(l((()=>r.updating),(()=>this._requestRender()),m)),this._requestRender(),this._edgeViewCallbacks.forEach((e=>e(r))),this._edgeViewCallbacks.length=0,r}))),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&b(this._bindParameters.ssr.reprojectionMatrix,E)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){null!=e.environment.weather&&(this._bindParameters.weather=e.environment.weather,this._bindParameters.weatherVisible=!!e.weatherVisible);const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slicePlane(e){this._sliceHelper.plane!==e&&(this._sliceHelper.plane=e,this._requestRender())}get plugins(){return this._plugins}getMaterialRenderer(e){return this._renderers.get(e)}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}modify(e,t){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:i,updates:s}=e;if(0===r.length&&0===i.length&&0===s.length)return;se(e).forEach(((r,i)=>{if(t.done)return;let s=this._renderers.get(i);null==s&&r.adds.length>0&&(s=new ce({material:i,highlightOrderMap:this._stage.view.state.highlightOrderMap}),s.initializeRenderContext(this._plugins.context),this._plugins.add(s),this._renderers.set(i,s)),s&&(s.modify(r),s.updateHighlights(this._stage.view.state.highlightOrderMap),0===s.numGeometries&&(this._renderers.delete(s.material),this._plugins.remove(s),s.destroy())),r.removes.forEach((t=>e.removes.removeUnordered(t))),r.adds.forEach((t=>e.adds.removeUnordered(t))),r.updates.forEach((t=>e.updates.removeUnordered(t))),t.madeProgress()})),this.updateHasFlags()}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(v.Color,...He),has.water=this._plugins.produces(v.Normal,de.DRAPED_WATER),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new k(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r=ae.Default,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new ge(this._pluginInput.get(O.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:_}=Z,l=this._stage.view,p=l.stateManager.camera,u=l.qualitySettings.fadeDuration,m=e===Ae.IDLE?r:i,c=s((p.tilt-h)/(o-h),0,1),g=s(((p.position.z??0)-d)/(_-d),0,1),f=a(a(1,m,c),1,g),b=this._bindParameters.hudOccludedFragmentOpacity;if(u<=0||b===f||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=f,void(this._lastFrameTime=t);const A=t-this._lastFrameTime;this._lastFrameTime=t;const T=Math.max(1-r,Math.abs(r-i)),E=Math.min(T*A/u,n);E>=Math.abs(f-b)?this._bindParameters.hudOccludedFragmentOpacity=f:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(f-b)*E,this._requestRender())}_render(e,t,r=ae.Default,i){this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=r===ae.Default,this._disposeBindBuffers();const{camera:s,contentCamera:a,mode:n,alignPixelEnabled:h}=e;this._state.value=n;const o=this._nodes.produces("magnifier-color"),_=this._nodes.produces(O.FINAL),l=this._nodes.require("emissive",N.TRANSPARENT_ENVIRONMENT,O.COMPOSITE,O.FINAL)>0&&this._plugins.hasEmissions,p=l?v.ColorEmission:v.Color;this._renderContext.time=t,this._renderContext.output=p,this._bindParameters.oitPass=te.NONE,this._bindParameters.alignPixelEnabled=h,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null,this._bindParameters.slicePlane=this._sliceHelper.plane,this._bindParameters.viewshedEnabled=this._nodes.produces(N.VIEWSHED),this._renderOverlay(t),s.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(s.fullWidth,s.fullHeight,this._backgroundColor,l);this.hasReflections?(m?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=m):m?.release(),this._ensureBindParametersCamera(s,a),this._updateHUDOccludedFragmentOpacity(n,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const c=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(v.Color,...ye);this._precompilePrepasses(),this.performanceInfo.advance(be.PREPARE);const f=this._computeDepthRange(s);this._renderShadowMap(s,this._bindParameters.lighting.mainLight.direction,f),this._ensureBindParametersCamera(s,a),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(f,s,a),this._ensureBindParametersSSR(t),this._precompileShaders(c,g,p),this._renderContext.output=p,u.bind(),this._bindParameters.mainDepth=u.depth.attachment;const b=this.plugins.produces(v.Color,...De);b&&this._renderOpaqueGeometry(),u.update((e=>this._renderNodes(O.OPAQUE,e,b))),this.fboCache.debugCallback?.(O.OPAQUE,u.color.fbo),u.update((e=>this._renderNodes(N.OPAQUE_ENVIRONMENT,e))),this.fboCache.debugCallback?.(N.OPAQUE_ENVIRONMENT,u.color.fbo),this._renderTerrainDepth(c),this._renderEdges(me.OPAQUE),u.bind(),this._renderPlugins(de.VOXEL,be.VOXEL),this._renderHiddenTransparentEdges(),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry()),u.update((e=>this._renderNodes(O.TRANSPARENT,e,g))),this.fboCache.debugCallback?.(O.TRANSPARENT,u.color.fbo),this._renderGeometryDepth(c),this._renderHUDVisibility(),c||this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),this._renderEdges(me.TRANSPARENT);const A=this._hasTransparentTerrain?this._renderTransparentTerrain():null;A&&(this.performanceInfo.advance(be.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(c?this._renderLineCallouts(F.Occluded):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,A.getTexture())),this._renderHUD(F.Occluded,u.color,p))),this._bindParameters.cullAboveTerrain=!1,A&&(u.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,A.getTexture()),A.release(),c&&(this._renderEdges(me.OPAQUE),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry(),this.performanceInfo.advance(be.TRANSPARENT)),this._renderEdges(me.TRANSPARENT))),this._bindParameters.ssao=d(this._bindParameters.ssao),c&&this._renderLineCallouts(F.NotOccluded),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment(),this._pluginInput.set(N.FOCUSAREA,this._renderFocusAreaGeometry()),u.update((e=>this._renderNodes(N.TRANSPARENT_ENVIRONMENT,e))),u.update((e=>this._renderNodes(N.VIEWSHED,e))),u.update((e=>this._renderNodes(N.LASERLINES,e))),u.update((e=>this._renderNodes(N.FOCUSAREA_COLOR,e))),u.update((e=>this._renderNodes(N.OCCLUDED,e))),this._pluginInput.set("highlights",this._renderHighlightPrepass());const T=r===ae.ObjectAndLayerID?this._renderObjectAndLayerIdColor():null;u.update((e=>this._renderNodes(O.COMPOSITE,e))),this._pluginInput.release(N.FOCUSAREA);const E=!(r!==ae.Default||_||o&&!i),P=this._pluginInput.get(O.COMPOSITE),R=E?M:this.fboCache.acquire(P.fbo.width,P.fbo.height,N.ANTIALIASING),S=this._nodes.produces(N.ANTIALIASING)?this._renderNodes(N.ANTIALIASING,R):this._blitFBO(P,R,!1);let I;this._pluginInput.set(N.ANTIALIASING,S),this._hasHUDHighlights?(this._renderHUD(F.NotOccluded,S,p),I=this._renderNodes(N.HIGHLIGHTS,S)):(I=this._renderNodes(N.HIGHLIGHTS,S),this._renderHUD(F.NotOccluded,I,p));const C=this._renderNodes(N.MAGNIFIER,I);return o&&!i&&r===ae.Default&&!_&&this._blitFBO(C),_?(C.attachDepth(u.depth),this._blitFBO(this._renderNodes(O.FINAL,C)),C.detachDepth()):this._pluginInput.set(O.FINAL,C),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),u.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),r!==ae.Default&&(this._releaseFBOs(),this._disposeOffscreenBuffers()),new ge(this._pluginInput.get(O.FINAL),T)}_precompileShaders(e,t,r){if(++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._nodes.precompile(N.OPAQUE_ENVIRONMENT),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=v.Depth,this._plugins.precompile(de.TRANSPARENT_TERRAIN),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(de.TRANSPARENT_TERRAIN),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._nodes.precompile(N.FOCUSAREA),this._needsHUDVisibility&&this._plugins.precompile(de.OCCLUSION_PIXELS),this._plugins.precompile(de.LINE_CALLOUTS),this._precompileHUD(F.Occluded),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(N.VIEWSHED,N.LASERLINES,N.FOCUSAREA_COLOR,N.OCCLUDED,N.ANTIALIASING,N.HIGHLIGHTS),this._precompileHUD(F.NotOccluded),this._hasHighlights){const e=this._bindParameters;e.highlights.forEach(((t,r)=>{e.highlightLevel=r,this._precompileAllGeometry(v.Highlight)})),e.highlightLevel=null}this._nodes.precompile(O.COMPOSITE,N.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),--this._plugins.context.techniques.precompiling}_updateHighlights(){const e=this._stage.view.state;this._renderers.forEach((t=>t.updateHighlights(e.highlightOrderMap)))}_renderFocusAreaGeometry(){if(!this._nodes.produces(N.FOCUSAREA))return null;const{width:e,height:t}=this._framebufferSize;let r=this.fboCache.acquire(e,t,N.FOCUSAREA);return r=this._nodes.render(r,this._pluginInput),this.performanceInfo.advance(be.FOCUS_AREA_MASK),r}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._renderContext.output;++this._techniques.precompiling;const t=this._framebufferSize;let r=this.fboCache.acquire(t.width,t.height,"olid");return r.acquireDepth(Te),r=this._nodes.render(r,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(be.OBJECT_AND_LAYER_ID_COLOR),this._renderContext.output=e,r}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=e===Y.BACKGROUND;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],Ee.RGBA,Pe.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,Ee.RGBA,Pe.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,C),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(e===me.OPAQUE?be.OPAQUE_EDGES:be.TRANSPARENT_EDGES)}_renderOverlay(e){this._bindParameters.overlay=this.overlay?.render(e),this._bindParameters.overlay&&this.performanceInfo.advance(be.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const i=this._shadowMap;i.start(e,t,r,this.isFeatureEnabled(he.HighResolutionShadows),this._stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(v.ShadowHighlight,this._shadowMap),i.moveSnapshot(pe.Highlight),this._renderShadowCascades(v.ShadowExcludeHighlight,this._shadowMap),i.copySnapshot(pe.ExcludeHighlight),this._renderShadowCascades(v.ShadowHighlight,this._shadowMap)):this._renderShadowCascades(v.Shadow),i.finish(),e.setGLViewport(this._rctx),this.performanceInfo.advance(be.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(v.Depth)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._needsShadowAccumulation||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");if(e){const t=this._needsDepth?e.getAttachment(Te):null;t?.retain(),this._pluginInput.set(N.SSAO,this._renderSSAO()),this._renderGeometryWithoutNormalsDepth(t)}else this._renderAllGeometryDepth()}_renderGeometryWithoutNormalsDepth(e){if(!this._needsDepth||!e)return void(this._bindParameters.depth=d(this._bindParameters.depth));const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"depth");r.attachDepth(e),e.release(),this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(Re.STENCIL),this._renderGeometryWithoutNormals(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=r.obtainDepthTexture(),r.release(),this.performanceInfo.advance(be.DEPTH)}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth").acquireDepth(Te);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this.renderAllGeometry(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(be.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=v.Depth;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth").acquireDepth(Te);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth").acquireDepth(Te);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderOpaqueAndTransparentGeometry(v.Depth),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsDepthRange(){return this._shadowMap.enabled||this._needsShadowAccumulation}_computeDepthRange(e){if(!this._needsDepthRange)return K.zero;const t=J(e,this._plugins.plugins,this._stage.layers);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}get _normalsRequired(){const e=this._nodes.require("normals",O.FINAL,O.COMPOSITE,O.OPAQUE,O.TRANSPARENT,N.VIEWSHED,N.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(v.Normal),this._needsDepth&&this._precompileAllGeometry(v.Depth),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(v.ShadowHighlight),this._precompileShadowCascades(v.ShadowExcludeHighlight),this._precompileShadowCascades(v.ShadowHighlight)):this._precompileShadowCascades(v.Shadow)),this._needsShadowAccumulation&&this._precompileAllGeometry(v.Shadow)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",y.RGBA8);r.acquireDepth(Te),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._renderGeometryWithNormals(v.Normal);const i=this._nodes.optional("normals",O.FINAL,O.COMPOSITE,O.OPAQUE,O.TRANSPARENT,N.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(be.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return void e?.detachDepth();M.setName(N.SSAO);const t=this._nodes.render(M,this._pluginInput);return this._bindParameters.ssao=t,e.detachDepth(),this._pluginInput.release("normals"),this.performanceInfo.advance(be.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(de.TRANSPARENT_TERRAIN),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...xe);this._renderContext.renderOccludedMask=ie}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll((e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t,this._pluginInput)}))}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>ee.Occlude&&this._plugins.render(this._pluginInput,de.OCCLUDED_TERRAIN),this.renderSlots(e,...xe),this._renderContext.renderOccludedMask=ie}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,de.HUD_MATERIAL)}precompileViewshedShadowMap(){this._precompileAllGeometry(v.ViewshedShadow)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(v.ViewshedShadow),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Oe),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Ne)}_precompileOpaqueGeometry(){this._plugins.precompile(...De)}_renderOpaqueGeometry(){this._plugins.render(this._pluginInput,...De)}_renderTransparentGeometry(){this._plugins.render(this._pluginInput,...ye)}get _hasTransparentTerrain(){return this._plugins.produces(v.Color,de.TRANSPARENT_TERRAIN)}_renderTransparentTerrain(){const e=()=>this._plugins.render(this._pluginInput,de.TRANSPARENT_TERRAIN);if(!U(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,C),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,de.OCCLUSION_PIXELS)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",y.RGBA4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(this._pluginInput,de.OCCLUSION_PIXELS),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(be.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,e===F.Occluded){const e=()=>this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),t=this._framebufferSize,r=this.fboCache.acquireDepth(x,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(this._pluginInput,de.LINE_CALLOUTS)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=v.Highlight,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&U(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...He),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...He),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...He),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(we.HUD,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,e===F.Occluded){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(x,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(x),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(e===F.Occluded?be.HUD_OCCLUDED:be.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,...He)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(v.ShadowHighlight,de.OPAQUE_MATERIAL)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,{highlights:s}=r,a=e.acquire(i.width,i.height,"highlights",s.length>B?y.RG8UI:y.R8UI);a.acquireDepth(Te),t.bindFramebuffer(a.fbo);const{gl:n}=t;return n.clearBufferuiv(n.COLOR,0,[0,0,0,0]),this._renderContext.output=v.Highlight,t.bindFramebuffer(a.fbo),Q(t,e,i,r,(()=>this._renderHighlightGeometries())),this.performanceInfo.advance(be.HIGHLIGHTS),a}_renderHighlightGeometries(){this._plugins.render(this._pluginInput,...Me),this._rctx.clear(Re.DEPTH),this._renderHUDElements(F.Both)}get _needsShadowAccumulation(){return this._shadowAccumulator.accumulating}_renderShadowAccumulation(e,t,r){this._needsShadowAccumulation&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,e,t,r)&&this.performanceInfo.advance(be.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&U(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...ye),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...ye),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...ye)}_renderOIT(e,t,r=F.Both){const i=e===we.HUD,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=te.ColorAlpha;const d=a?"oit hud color+alpha":"oit color+alpha",_=this.fboCache.acquire(s.width,s.height,d,y.RGBA16F),l=t===v.ColorEmission;l&&_.acquireColor(Se,y.RGBA16F,"emissive"),_.acquireColor(l?Ie:Se,y.R16F),a||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.clearBuffer(1,S),n(),_.detachDepth(),h.oitPass=te.FrontFace;const p=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return l&&p.acquireColor(Se,y.RGBA16F,"emissive"),a?p.acquireDepth(x):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(C,!!a),n(),p.detachDepth(),h.oitPass=te.NONE,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(Re.COLOR)):this._framebuffer.bind(),this._oitblend??=new W(this._techniques),this._oitblend.blend(this._rctx,_,p,h,l),a?.detachDepth(),p.release(),_.release(),this._renderContext.output=o,a}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(be.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(this._pluginInput,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),this.performanceInfo.advance(be.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(this._pluginInput,e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=M,r=!0){return this._blit??=new j(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=E:(A(ve,this._bindParameters.camera.viewMatrix),A(Le,this._bindParameters.camera.projectionMatrix),T(Ue,ve,Le),T(Ue,this._renderContext.lastFrameCamera.viewMatrix,Ue),T(Ue,this._renderContext.lastFrameCamera.projectionMatrix,Ue),this._reprojectionMatrix=Ue);const t=this._stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=E,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(Y.UPDATE)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}}var we;e([f({readOnly:!0})],Ce.prototype,"fullResolutionAtmosphere",null),e([f()],Ce.prototype,"_edgeView",void 0),e([f()],Ce.prototype,"updating",null),function(e){e[e.Geometry=0]="Geometry",e[e.HUD=1]="HUD"}(we||(we={}));const Oe=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL],Ne=[de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],De=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS],ye=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],xe=[de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH],He=[de.LINE_CALLOUTS_HUD_DEPTH,de.HUD_MATERIAL,de.LABEL_MATERIAL],Me=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_TERRAIN,de.INTEGRATED_MESH,de.OPAQUE_TERRAIN],Le=P(),ve=P(),Ue=P();function Fe(e){return t=>e.immediate.schedule(t)}export{Ce as Renderer};
5
+ import{_ as e}from"../../../../chunks/tslib.es6.js";import{update as t}from"../../../../core/arrayUtils.js";import{createTask as r}from"../../../../core/asyncUtils.js";import{unitRGBAFromColor as i}from"../../../../core/colorUtils.js";import has from"../../../../core/has.js";import{clamp as s,lerp as a}from"../../../../core/mathUtils.js";import{removeMaybe as n,abortMaybe as h,destroyMaybe as o,releaseMaybe as d}from"../../../../core/maybe.js";import{throwIfAborted as _}from"../../../../core/promiseUtils.js";import{watch as l,syncAndInitial as p,initial as u,sync as m}from"../../../../core/reactiveUtils.js";import{signal as c}from"../../../../core/signal.js";import{Milliseconds as g}from"../../../../core/time.js";import{property as f}from"../../../../core/accessorSupport/decorators/property.js";import"../../../../core/Logger.js";import"../../../../core/accessorSupport/interfaces.js";import"../../../../core/accessorSupport/tracking/Flags.js";import"../../../../core/Warning.js";import"../../../../core/Error.js";import{equals as b,invert as A,multiply as T}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as E,create as P}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{s as R}from"../../../../chunks/vec42.js";import{ZEROS as S}from"../../../../core/libs/gl-matrix-2/factories/vec4f32.js";import{fromValues as I,ZEROS as C}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{pruneIndexArrays as w}from"../../../../geometry/support/Indices.js";import{RenderCategory as O,InternalRenderCategory as N}from"../../webgl.js";import{debugFlags as D}from"../../support/debugFlags.js";import{ColorFormat as y,DepthRenderbuffer16f as x}from"../../webgl/formats.js";import{FBOCache as H,defaultWebGLFBO as M}from"../core/FBOCache.js";import{RenderPassManager as L}from"../core/renderPasses/RenderPassManager.js";import{ShaderOutput as v,isColorOrColorEmission as U}from"../core/shaderLibrary/ShaderOutput.js";import{HUDRenderStyle as F}from"../core/shaderLibrary/hud/HUDRenderStyle.js";import{distanceFadeEnd as G}from"../core/shaderLibrary/shading/ScreenSpaceConstants.js";import{RenderNodes as q}from"../effects/RenderNodes.js";import{RenderPluginManager as V}from"../effects/RenderPluginManager.js";import{Blit as j}from"../effects/blit/Blit.js";import{maxHighlightsPerChannel as B,renderHighlightBuffer as Q}from"../effects/highlight/Highlight.js";import{OITBlend as W}from"../effects/transparency/OITBlend.js";import{AnimationTimer as k}from"./AnimationTimer.js";import{AnimationTimeStep as z}from"./AnimationTimeStep.js";import{RenderRequestType as Y}from"./basicInterfaces.js";import{BoundingInfo as X}from"./BoundingInfo.js";import{DepthRange as K}from"./DepthRange.js";import{depthRangeFromScene as J}from"./depthRangeUtils.js";import{hudFragmentOpacityParameters as Z}from"./hudFragmentOpacityParameters.js";import{MainFramebuffer as $}from"./MainFramebuffer.js";import{RenderOccludedFlag as ee}from"./Material.js";import{OITPass as te}from"./OITPass.js";import{RenderContext as re,defaultRenderOccludedMask as ie}from"./RenderContext.js";import{splitRenderGeometryChangeSetByMaterial as se,RendererTarget as ae}from"./rendererUtils.js";import{setupFeatureDefaults as ne,RenderFeature as he}from"./RenderFeature.js";import{RenderPluginInput as oe}from"./RenderPluginInput.js";import{RenderSlot as de}from"./RenderSlot.js";import{ShadowAccumulator as _e}from"./ShadowAccumulator.js";import{ShadowMap as le,SnapshotSlot as pe}from"./ShadowMap.js";import ue from"./SliceHelper.js";import{Transparency as me}from"./edgeRendering/interfaces.js";import{MergedRenderer as ce}from"../materials/renderers/MergedRenderer.js";import{RenderSceneResult as ge}from"../parts/renderUtils.js";import{RendererPerformanceInfo as fe,PerformanceCategory as be}from"../statistics/RendererPerformanceInfo.js";import{RenderState as Ae}from"../../../support/RenderState.js";import{DepthStencilAttachment as Te,PixelFormat as Ee,PixelType as Pe,FramebufferBit as Re,ColorAttachment1 as Se,ColorAttachment2 as Ie}from"../../../webgl/enums.js";class Ce{constructor(e,t,r,s,a,n){this._stage=e,this._techniques=r,this._rctx=s,this._compositingHelper=a,this._requestRender=n,this._pluginsHas={hudElements:!1,water:!1},this._renderers=new Map,this.renderPassManager=new L,this._isRendering=!1,this._inGlobeView=!1,this._backgroundColor=I(0,0,0,1),this._sliceHelper=new ue,this._blit=null,this._oitblend=null,this._state=c(Ae.IDLE),this._highQualityTransparencyEnabled=!0,this._ssrEnabled=!1,this._hasAnimations=!1,this._animationTimestep=new z,this._loadEdgeViewTask=null,this._edgeViewCallbacks=[],this._reprojectionMatrixVersion=c(0),this._lastFrameTime=g(0),this._renderHiddenTransparentEdges=()=>{},this._pluginInput=new oe,this._releaseNormals=e=>{e.some((({name:e})=>"normals"===e))&&this._pluginInput.release("normals")},this._debugNeedsDepth=!1,this.fboCache=new H(s),this._renderStateFeatures=c(ne(!has("disable-feature:high-quality-idle"),e.view.qualityProfile)),this._framebuffer=new $(this.fboCache),this.performanceInfo=new fe(this._rctx),this._shadowMap=new le(this.fboCache,e.viewingMode),this._shadowAccumulator=new _e(this.fboCache,r,e,(e=>{const t=this.shadowsEnabled;this._shadowMap.enabled=!0,this._ensureBindParametersCamera(e.camera,e.contentCamera),this._plugins.prepareRender(),this._shadowMap.enabled=t}),((e,t,r)=>{const i=this._stage.view.qualitySettings.maximumPixelRatio;e.shadowMap.start(e.camera,t,r,!0,i),this._renderShadowCascades(v.Shadow,e.shadowMap),e.shadowMap.finish(),e.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(e.camera,e.contentCamera)}),n),this._renderContext=new re(this._rctx,this._shadowMap,r),this._nodes=new q(this._renderContext),this._plugins=new V({renderContext:this._renderContext,techniques:r,materials:t,requestRender:n,controller:e,fbos:this.fboCache,isFeatureEnabled:e=>this.isFeatureEnabled(e)}),this._plugins.add(this.renderPassManager),this._handles=[l((()=>this._stage.view.state.camera),(()=>n()),p),l((()=>D.EDGES_SHOW_HIDDEN_TRANSPARENT_EDGES),(e=>{this._renderHiddenTransparentEdges=e?()=>this._renderEdges(me.TRANSPARENT):()=>{},n()}),u),l((()=>this._stage.view.environment.background?.color),(e=>{const t=e?i(e):C;R(this._backgroundColor,t[0]*t[3],t[1]*t[3],t[2]*t[3],t[3]),n()}),p),l((()=>this._stage.view.state.camera.relativeElevation),(e=>this._inGlobeView=(e??1/0)>=G),p),l((()=>this._bindParameters.clouds.fadeFactor),(()=>this._bindParameters.fadeLighting()),m),l((()=>this._bindParameters.clouds.data?.state),(()=>n()),m),l((()=>this._stage.view.state.highlights),(e=>{this._bindParameters.highlights=e,this._updateHighlights(),n()}),u)]}destroy(){this._handles.forEach((e=>e.remove())),this._gpuTimerHandle=n(this._gpuTimerHandle),this._nodes.destroy(),this._framebuffer.dispose(),this._shadowMap.dispose(),this._shadowAccumulator.dispose(),this._loadEdgeViewTask=h(this._loadEdgeViewTask),this._edgeView=o(this._edgeView),this.renderPassManager.dispose(),this._releaseFBOs(),this._disposeOffscreenBuffers(),this.fboCache.destroy(),this._plugins.destroy(),this._renderers.clear(),this._blit=null,this._oitblend=null,X.prune(),ce.prune(),w()}get renderContext(){return this._renderContext}get _bindParameters(){return this._renderContext.bind}get _framebufferSize(){return this._framebuffer.size}updateRenderFeatures(e=null,t=!has("disable-feature:high-quality-idle")){this._renderStateFeatures.value=ne(t,e),this._requestRender()}isFeatureEnabled(e,t=this._state.value){return this._renderStateFeatures.value.get(t,e)??!1}setFeatureEnabled(e,t,r){this._renderStateFeatures.mutate((i=>i.set(t,e,r))),this._requestRender()}get _highQualityTransparency(){return this._highQualityTransparencyEnabled||this.isFeatureEnabled(he.HighQualityTransparency)}get hasReflections(){return this._pluginsHas.water&&(this._ssrEnabled||this.isFeatureEnabled(he.WaterReflection))}get _hasHighlights(){return this._plugins.produces(v.Highlight,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.DRAPED_MATERIAL,de.HUD_MATERIAL,de.LABEL_MATERIAL)}hasHighlight(e){return this._plugins.hasHighlight(e)}get _hasHUDHighlights(){return this._plugins.produces(v.Highlight,de.HUD_MATERIAL,de.LABEL_MATERIAL)}get hasSSAO(){return(this._stage.view.qualitySettings.ambientOcclusion||this.isFeatureEnabled(he.SSAO))&&!this._inGlobeView}get hasSMAA(){return this._stage.view.qualitySettings.antialiasingEnabled||this.isFeatureEnabled(he.Antialiasing)}get fullResolutionAtmosphere(){return this._stage.view.qualitySettings.highResolutionAtmosphere||this.isFeatureEnabled(he.HighResolutionAtmosphere)}_releaseFBOs(){this._bindParameters.ssr.lastFrameColor=d(this._bindParameters.ssr.lastFrameColor),this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth),this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth)}_disposeOffscreenBuffers(){this._framebuffer.dispose(),this._disposeBindBuffers()}_disposeBindBuffers(){this._shadowMap.disposeOffscreenBuffers(),this._bindParameters.depth=d(this._bindParameters.depth),this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility)}get updating(){return null!=this._edgeView&&this._edgeView.updating||this._shadowAccumulator.running||this._plugins.updating||!this.isCameraFinal}loadEdgeView(){return this._loadEdgeViewTask||(this._loadEdgeViewTask=r((async e=>{const{EdgeView:t}=await import("./edgeRendering/EdgeView.js");_(e);const r=this._edgeView=new t({rctx:this._rctx,renderSR:this._stage.view.renderSpatialReference,viewingMode:this._stage.viewingMode,techniques:this._techniques,setNeedsRender:()=>this._requestRender(),schedule:Fe(this._stage.view.resourceController)});return this._handles.push(l((()=>r.updating),(()=>this._requestRender()),m)),this._requestRender(),this._edgeViewCallbacks.forEach((e=>e(r))),this._edgeViewCallbacks.length=0,r}))),this._loadEdgeViewTask.promise}withEdgeView(e){this.loadEdgeView(),null==this._edgeView?this._edgeViewCallbacks.push(e):e(this._edgeView)}get edgeView(){return this._edgeView}get isCameraFinal(){return this._reprojectionMatrixVersion.value>=0&&b(this._bindParameters.ssr.reprojectionMatrix,E)}set _reprojectionMatrix(e){t(this._bindParameters.ssr.reprojectionMatrix,e)&&this._reprojectionMatrixVersion.value++}get shadowsEnabled(){return!!this._shadowMap?.enabled}setParameters(e){const{_shadowMap:t,_bindParameters:r}=this;if(void 0!==e.qualitySettings?.reflections&&this._ssrEnabled!==e.qualitySettings.reflections&&(this._ssrEnabled=e.qualitySettings.reflections,this._requestRender()),void 0!==e.shadowMap&&this._shadowMap.enabled!==e.shadowMap&&(this._shadowMap.enabled=e.shadowMap,this._requestRender()),void 0!==e.shadowMapMaxCascades&&t.maxCascades!==e.shadowMapMaxCascades&&(t.maxCascades=e.shadowMapMaxCascades,this._requestRender()),null!=e.environment){null!=e.environment.weather&&(this._bindParameters.weather=e.environment.weather,this._bindParameters.weatherVisible=!!e.weatherVisible);const t="virtual"!==e.environment.lighting.type;r.enableFillLights!==t&&(r.enableFillLights=t,this._requestRender())}void 0!==e.highQualityTransparency&&this._highQualityTransparencyEnabled!==e.highQualityTransparency&&(this._highQualityTransparencyEnabled=e.highQualityTransparency,this._requestRender()),void 0!==e.shadowCast&&this._shadowAccumulator.setOptions(e.shadowCast)}set slicePlane(e){this._sliceHelper.plane!==e&&(this._sliceHelper.plane=e,this._requestRender())}get plugins(){return this._plugins}getMaterialRenderer(e){return this._renderers.get(e)}get _hasOITSupport(){return this._rctx.driverTest.floatBufferBlend.result}get _oitEnabled(){return this._highQualityTransparency&&this._hasOITSupport}modify(e,t){this._isRendering&&console.warn("Renderer.modify called while rendering");const{adds:r,removes:i,updates:s}=e;if(0===r.length&&0===i.length&&0===s.length)return;se(e).forEach(((r,i)=>{if(t.done)return;let s=this._renderers.get(i);null==s&&r.adds.length>0&&(s=new ce({material:i,highlightOrderMap:this._stage.view.state.highlightOrderMap}),s.initializeRenderContext(this._plugins.context),this._plugins.add(s),this._renderers.set(i,s)),s&&(s.modify(r),s.updateHighlights(this._stage.view.state.highlightOrderMap),0===s.numGeometries&&(this._renderers.delete(s.material),this._plugins.remove(s),s.destroy())),r.removes.forEach((t=>e.removes.removeUnordered(t))),r.adds.forEach((t=>e.adds.removeUnordered(t))),r.updates.forEach((t=>e.updates.removeUnordered(t))),t.madeProgress()})),this.updateHasFlags()}updateHasFlags(){const has=this._pluginsHas;has.hudElements=this._plugins.produces(v.Color,...He),has.water=this._plugins.produces(v.Normal,de.DRAPED_WATER),this._bindParameters.hasOccludees=this._plugins.hasOccludees,this._requestRender()}updateAnimation(e,t){this._animationTimer??=new k(e.camera,t),this._animationTimer.advance(e.camera,t,this._animationTimeDilation);const r=this._hasAnimations;return this._hasAnimations=this._plugins.updateAnimation(this._animationTimer),this._hasAnimations=this._nodes.updateAnimation(this._animationTimer)||this._hasAnimations,this._hasAnimations!==r&&(this._gpuTimerHandle=r?n(this._gpuTimerHandle):this.performanceInfo.enableGPUPerformanceInfo()),this._hasAnimations}get animationTimestep(){return this._animationTimestep.value}get _animationTimeDilation(){return this._animationTimestep.timeDilation}resetAnimation(){this._animationTimestep.clear()}tick(){this.fboCache.clean()}render(e,t,r=ae.Default,i=!1){try{return this._isRendering=!0,this._render(e,t,r,i)}catch(s){console.error(`Exception during rendering: ${s}`)}finally{this._isRendering=!1}return new ge(this._pluginInput.get(O.FINAL),null)}_updateHUDOccludedFragmentOpacity(e,t){const{idleOpacity:r,navigatingOpacity:i,maxDelta:n,tiltFadeStart:h,tiltFadeEnd:o,altitudeStart:d,altitudeEnd:_}=Z,l=this._stage.view,p=l.stateManager.camera,u=l.qualitySettings.fadeDuration,m=e===Ae.IDLE?r:i,c=s((p.tilt-h)/(o-h),0,1),g=s(((p.position.z??0)-d)/(_-d),0,1),f=a(a(1,m,c),1,g),b=this._bindParameters.hudOccludedFragmentOpacity;if(u<=0||b===f||0===this._lastFrameTime||this._lastFrameTime>t)return this._bindParameters.hudOccludedFragmentOpacity=f,void(this._lastFrameTime=t);const A=t-this._lastFrameTime;this._lastFrameTime=t;const T=Math.max(1-r,Math.abs(r-i)),E=Math.min(T*A/u,n);E>=Math.abs(f-b)?this._bindParameters.hudOccludedFragmentOpacity=f:(this._bindParameters.hudOccludedFragmentOpacity=b+Math.sign(f-b)*E,this._requestRender())}_render(e,t,r=ae.Default,i){this.performanceInfo.startFrame(),this.fboCache.frameStart(),this.fboCache.interactive=r===ae.Default,this._disposeBindBuffers();const{camera:s,contentCamera:a,mode:n,alignPixelEnabled:h}=e;this._state.value=n;const o=this._nodes.produces("magnifier-color"),_=this._nodes.produces(O.FINAL),l=this._nodes.require("emissive",N.TRANSPARENT_ENVIRONMENT,O.COMPOSITE,O.FINAL)>0&&this._plugins.hasEmissions,p=l?v.ColorEmission:v.Color;this._renderContext.time=t,this._renderContext.output=p,this._bindParameters.oitPass=te.NONE,this._bindParameters.alignPixelEnabled=h,this._bindParameters.decorations=!i,this._bindParameters.mainDepth=null,this._bindParameters.slicePlane=this._sliceHelper.plane,this._bindParameters.viewshedEnabled=this._nodes.produces(N.VIEWSHED),this._renderOverlay(t),s.setGLViewport(this._rctx);const u=this._framebuffer,m=u.initialize(s.fullWidth,s.fullHeight,this._backgroundColor,l);this.hasReflections?(m?.setName("last frame color"),this._bindParameters.ssr.lastFrameColor=m):m?.release(),this._ensureBindParametersCamera(s,a),this._updateHUDOccludedFragmentOpacity(n,t),this._plugins.prepareRender(),this._bindParameters.shadowHighlightsVisible=this._needsShadowHighlight&&!i;const c=this._highQualityTransparency&&this._hasTransparentTerrain,g=this._plugins.produces(v.Color,...ye);this._precompilePrepasses(),this.performanceInfo.advance(be.PREPARE);const f=this._computeDepthRange(s);this._renderShadowMap(s,this._bindParameters.lighting.mainLight.direction,f),this._ensureBindParametersCamera(s,a),this._pluginInput.set("normals",this._renderNormals()),this._renderRemainingGeometryDepth(),this._renderShadowAccumulation(f,s,a),this._ensureBindParametersSSR(t),this._precompileShaders(c,g,p),this._renderContext.output=p,u.bind(),this._bindParameters.mainDepth=u.depth.attachment;const b=this.plugins.produces(v.Color,...De);b&&this._renderOpaqueGeometry(),u.update((e=>this._renderNodes(O.OPAQUE,e,b))),this.fboCache.debugCallback?.(O.OPAQUE,u.color.fbo),u.update((e=>this._renderNodes(N.OPAQUE_ENVIRONMENT,e))),this.fboCache.debugCallback?.(N.OPAQUE_ENVIRONMENT,u.color.fbo),this._renderTerrainDepth(c),this._renderEdges(me.OPAQUE),u.bind(),this._renderPlugins(de.VOXEL,be.VOXEL),this._renderHiddenTransparentEdges(),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry()),u.update((e=>this._renderNodes(O.TRANSPARENT,e,g))),this.fboCache.debugCallback?.(O.TRANSPARENT,u.color.fbo),this._renderGeometryDepth(c),this._renderHUDVisibility(),c||this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),this._renderEdges(me.TRANSPARENT);const A=this._hasTransparentTerrain?this._renderTransparentTerrain():null;A&&(this.performanceInfo.advance(be.TRANSPARENT_TERRAIN),this._bindParameters.hudVisibility&&(c?this._renderLineCallouts(F.Occluded):(this._rctx.bindFramebuffer(this._bindParameters.hudVisibility?.fbo),this._compositingHelper.compositeHUD(this._bindParameters,A.getTexture())),this._renderHUD(F.Occluded,u.color,p))),this._bindParameters.cullAboveTerrain=!1,A&&(u.bind(),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,A.getTexture()),A.release(),c&&(this._renderEdges(me.OPAQUE),g&&(this._oitEnabled?this._renderOIT(we.Geometry,p):this._renderTransparentGeometry(),this.performanceInfo.advance(be.TRANSPARENT)),this._renderEdges(me.TRANSPARENT))),this._bindParameters.ssao=d(this._bindParameters.ssao),c&&this._renderLineCallouts(F.NotOccluded),this._bindParameters.terrainDepthTest=!1,this._renderTransparentEnvironment(),this._pluginInput.set(N.FOCUSAREA,this._renderFocusAreaGeometry()),u.update((e=>this._renderNodes(N.TRANSPARENT_ENVIRONMENT,e))),u.update((e=>this._renderNodes(N.VIEWSHED,e))),u.update((e=>this._renderNodes(N.LASERLINES,e))),u.update((e=>this._renderNodes(N.FOCUSAREA_COLOR,e))),u.update((e=>this._renderNodes(N.OCCLUDED,e))),this._pluginInput.set("highlights",this._renderHighlightPrepass());const T=r===ae.ObjectAndLayerID?this._renderObjectAndLayerIdColor():null;u.update((e=>this._renderNodes(O.COMPOSITE,e))),this._pluginInput.release(N.FOCUSAREA);const E=!(r!==ae.Default||_||o&&!i),P=this._pluginInput.get(O.COMPOSITE),R=E?M:this.fboCache.acquire(P.fbo.width,P.fbo.height,N.ANTIALIASING),S=this._nodes.produces(N.ANTIALIASING)?this._renderNodes(N.ANTIALIASING,R):this._blitFBO(P,R,!1);let I;this._pluginInput.set(N.ANTIALIASING,S),this._hasHUDHighlights?(this._renderHUD(F.NotOccluded,S,p),I=this._renderNodes(N.HIGHLIGHTS,S)):(I=this._renderNodes(N.HIGHLIGHTS,S),this._renderHUD(F.NotOccluded,I,p));const C=this._renderNodes(N.MAGNIFIER,I);return o&&!i&&r===ae.Default&&!_&&this._blitFBO(C),_?(C.attachDepth(u.depth),this._blitFBO(this._renderNodes(O.FINAL,C)),C.detachDepth()):this._pluginInput.set(O.FINAL,C),this._pluginInput.release("highlights"),this.onPostRender&&this.onPostRender(),this._releaseFBOs(),u.releaseDepth(),this._renderContext.lastFrameCamera.copyFrom(this._bindParameters.camera),this.fboCache.frameEnd(),this.performanceInfo.finishFrame(),r!==ae.Default&&(this._releaseFBOs(),this._disposeOffscreenBuffers()),new ge(this._pluginInput.get(O.FINAL),T)}_precompileShaders(e,t,r){++this._plugins.context.techniques.precompiling,this._renderContext.output=r,this._precompileOpaqueGeometry(),this._nodes.precompile(N.OPAQUE_ENVIRONMENT),this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,this._renderContext.output=v.Depth,this._plugins.precompile(de.TRANSPARENT_TERRAIN),e&&(this._precompileOpaqueGeometry(),this._precompileTransparentGeometry()),this._renderContext.output=r,this._plugins.precompile(de.TRANSPARENT_TERRAIN),t&&(this._precompileTransparentGeometry(),this._hasTransparentTerrain&&(this._bindParameters.cullAboveTerrain=!1,this._precompileTransparentGeometry(),this._bindParameters.cullAboveTerrain=e)),this._nodes.precompile(N.FOCUSAREA),this._needsHUDVisibility&&this._plugins.precompile(de.OCCLUSION_PIXELS),this._plugins.precompile(de.LINE_CALLOUTS),this._precompileHUD(F.Occluded),this._bindParameters.terrainDepthTest=!1,this._bindParameters.cullAboveTerrain=!1,this._nodes.precompile(N.VIEWSHED,N.LASERLINES,N.FOCUSAREA_COLOR,N.OCCLUDED,N.ANTIALIASING,N.HIGHLIGHTS);const i=this._bindParameters;i.highlightMixTexture=i.highlights.length>1?this._rctx.emptyTexture:null,this._precompileHUD(F.NotOccluded),this._hasHighlights&&(i.highlights.forEach(((e,t)=>{i.highlightLevel=t,this._precompileAllGeometry(v.Highlight)})),i.highlightLevel=null),i.highlightMixTexture=null,this._nodes.precompile(O.COMPOSITE,N.MAGNIFIER),this._shadowAccumulator.precompile(),this._plugins.precompile(de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),--this._plugins.context.techniques.precompiling}_updateHighlights(){const e=this._stage.view.state;this._renderers.forEach((t=>t.updateHighlights(e.highlightOrderMap)))}_renderFocusAreaGeometry(){if(!this._nodes.produces(N.FOCUSAREA))return null;const{width:e,height:t}=this._framebufferSize;let r=this.fboCache.acquire(e,t,N.FOCUSAREA);return r=this._nodes.render(r,this._pluginInput),this.performanceInfo.advance(be.FOCUS_AREA_MASK),r}_renderObjectAndLayerIdColor(){if(!this._nodes.produces("olid"))return null;const e=this._renderContext.output;++this._techniques.precompiling;const t=this._framebufferSize;let r=this.fboCache.acquire(t.width,t.height,"olid");return r.acquireDepth(Te),r=this._nodes.render(r,this._pluginInput),--this._techniques.precompiling,this.performanceInfo.advance(be.OBJECT_AND_LAYER_ID_COLOR),this._renderContext.output=e,r}finish(e){this._hasAnimations||this._animationTimestep.clear();const t=this.performanceInfo.gpuSamplingEnabled,r=e===Y.BACKGROUND;if(r||t){const e=r?this.performanceInfo.elapsedTime:0;let i=0;t?i=this.performanceInfo.totalGPUTimeSampler.last:this._rctx.gl.finish();const s=Math.max(e,i);this._animationTimestep.frame(s,r)}}readMainDepth(e,t){const{mainDepth:r,camera:i}=this._bindParameters;if(!r)return;const s=this.fboCache.acquire(this._framebufferSize.width,this._framebufferSize.height,"linear-depth");this._rctx.bindFramebuffer(s.fbo),i.setGLViewport(this._rctx),this._rctx.setScissorRect(e[0],e[1],e[2],e[3]),this._rctx.setScissorTestEnabled(!0),this._rctx.clearFramebuffer(C),this._compositingHelper.blitDepthToLinearDepth(this._bindParameters,r),this._rctx.setScissorTestEnabled(!1),this._rctx.setScissorRect(0,0,this._rctx.gl.canvas.width,this._rctx.gl.canvas.width),s.fbo?.readPixels(e[0],e[1],e[2],e[3],Ee.RGBA,Pe.UNSIGNED_BYTE,t),s.release()}readHUDVisibility(e,t,r,i,s){this._bindParameters.hudVisibility?.fbo?.readPixels(e,t,r,i,Ee.RGBA,Pe.UNSIGNED_BYTE,s)}readAccumulatedShadow(e){return this._shadowAccumulator.readAccumulatedShadow(e[0],e[1])}_renderEdges(e){const t=this._edgeView;if(!t?.shouldRender())return;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"edges"),s=()=>t.render(this._bindParameters,e),a=this._bindParameters.geometryDepth;this.renderToTargets(s,i,a??this._framebuffer.depth,C),this._framebuffer.bind(),this._compositingHelper.composite(this._bindParameters,i.getTexture()),i.release(),this.performanceInfo.advance(e===me.OPAQUE?be.OPAQUE_EDGES:be.TRANSPARENT_EDGES)}_renderOverlay(e){this._bindParameters.overlay=this.overlay?.render(e),this._bindParameters.overlay&&this.performanceInfo.advance(be.OVERLAY)}_renderShadowMap(e,t,r){if(!this.shadowsEnabled)return;const i=this._shadowMap;i.start(e,t,r,this.isFeatureEnabled(he.HighResolutionShadows),this._stage.view.qualitySettings.maximumPixelRatio),this._needsShadowHighlight?(this._renderShadowCascades(v.ShadowHighlight,this._shadowMap),i.moveSnapshot(pe.Highlight),this._renderShadowCascades(v.ShadowExcludeHighlight,this._shadowMap),i.copySnapshot(pe.ExcludeHighlight),this._renderShadowCascades(v.ShadowHighlight,this._shadowMap)):this._renderShadowCascades(v.Shadow),i.finish(),e.setGLViewport(this._rctx),this.performanceInfo.advance(be.SHADOW_MAP)}_precompileShadowCascades(e){for(const t of this._shadowMap.cascades)t.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(t.camera,t.camera),this._precompileAllGeometry(e)}_renderShadowCascades(e,t=this._shadowMap){for(const r of t.cascades)r.camera.setGLViewport(this._rctx),this._ensureBindParametersCamera(r.camera,r.camera),this.renderAllGeometry(e)}get _needsDepth(){return this._plugins.consumes(v.Depth)||this._nodes.requireGeometryDepth()||this.hasReflections||this._needsShadowHighlight||this._needsShadowAccumulation||this._debugNeedsDepth}_renderRemainingGeometryDepth(){const e=this._pluginInput.get("normals");if(e){const t=this._needsDepth?e.getAttachment(Te):null;t?.retain(),this._pluginInput.set(N.SSAO,this._renderSSAO()),this._renderGeometryWithoutNormalsDepth(t)}else this._renderAllGeometryDepth()}_renderGeometryWithoutNormalsDepth(e){if(!this._needsDepth||!e)return void(this._bindParameters.depth=d(this._bindParameters.depth));const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"depth");r.attachDepth(e),e.release(),this._rctx.bindFramebuffer(r.fbo),this._rctx.clear(Re.STENCIL),this._renderGeometryWithoutNormals(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=r.obtainDepthTexture(),r.release(),this.performanceInfo.advance(be.DEPTH)}_renderAllGeometryDepth(){if(!this._needsDepth)return void(this._bindParameters.depth=d(this._bindParameters.depth));const e=this._framebufferSize,t=this.fboCache.acquire(e.width,e.height,"depth").acquireDepth(Te);this._rctx.bindFramebuffer(t.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this.renderAllGeometry(v.Depth),d(this._bindParameters.depth),this._bindParameters.depth=t.obtainDepthTexture(),t.release(),this.performanceInfo.advance(be.DEPTH)}_renderTerrainDepth(e){if(this._bindParameters.terrainDepthTest=e,this._bindParameters.cullAboveTerrain=e,!e)return void(this._bindParameters.terrainDepth=d(this._bindParameters.terrainDepth));const t=this._renderContext.output;this._renderContext.output=v.Depth;const r=this._framebufferSize,i=this.fboCache.acquire(r.width,r.height,"terrain depth").acquireDepth(Te);this._rctx.bindFramebuffer(i.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderTransparentTerrain(),d(this._bindParameters.terrainDepth),this._bindParameters.terrainDepth=i.obtainDepthTexture(),this._renderContext.output=t,i.release()}_renderGeometryDepth(e){if(!e)return void(this._bindParameters.geometryDepth=d(this._bindParameters.geometryDepth));const t=this._renderContext.output,{width:r,height:i}=this._framebufferSize,s=this.fboCache.acquire(r,i,"geometry depth").acquireDepth(Te);this._rctx.bindFramebuffer(s.fbo),this._rctx.clear(Re.DEPTH|Re.STENCIL),this._renderOpaqueAndTransparentGeometry(v.Depth),this._renderContext.output=t,d(this._bindParameters.geometryDepth),this._bindParameters.geometryDepth=s.obtainDepthTexture(),s.release()}get _needsDepthRange(){return this._shadowMap.enabled||this._needsShadowAccumulation}_computeDepthRange(e){if(!this._needsDepthRange)return K.zero;const t=J(e,this._plugins.plugins,this._stage.layers);return t.union(this._plugins.queryDepthRange(e)),t.near=Math.max(e.near,t.near),t.far=Math.min(e.far,t.far),t}get _normalsRequired(){const e=this._nodes.require("normals",O.FINAL,O.COMPOSITE,O.OPAQUE,O.TRANSPARENT,N.VIEWSHED,N.LASERLINES);return(this.hasSSAO?1:0)+e}_precompilePrepasses(){this._normalsRequired&&this._precompileAllGeometry(v.Normal),this._needsDepth&&this._precompileAllGeometry(v.Depth),this.shadowsEnabled&&(this._needsShadowHighlight?(this._precompileShadowCascades(v.ShadowHighlight),this._precompileShadowCascades(v.ShadowExcludeHighlight),this._precompileShadowCascades(v.ShadowHighlight)):this._precompileShadowCascades(v.Shadow)),this._needsShadowAccumulation&&this._precompileAllGeometry(v.Shadow)}_renderNormals(){const e=this._normalsRequired;if(0===e)return;const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"normals",y.RGBA8);r.acquireDepth(Te),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer(C,!0,!0),this._renderGeometryWithNormals(v.Normal);const i=this._nodes.optional("normals",O.FINAL,O.COMPOSITE,O.OPAQUE,O.TRANSPARENT,N.VIEWSHED);return r.retain(e+i-1),this.performanceInfo.advance(be.NORMALS),r}_renderSSAO(){const e=this._pluginInput.get("normals");if(!this.hasSSAO||!e)return void e?.detachDepth();M.setName(N.SSAO);const t=this._nodes.render(M,this._pluginInput);return this._bindParameters.ssao=t,e.detachDepth(),this._pluginInput.release("normals"),this.performanceInfo.advance(be.SSAO),t}_precompileAllGeometry(e){const t=this._renderContext.output;this._renderContext.output=e,this._precompileOpaqueGeometry(),this._precompileTransparentGeometry(),this._plugins.precompile(de.TRANSPARENT_TERRAIN),this._renderContext.output=t}renderAllGeometry(e){this._renderContext.output=e,this._renderOpaqueAndTransparentGeometry(e),this._renderTransparentTerrain()}precompileSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.precompile(this._renderContext)}precompileOccludedSlots(e,t){for(const r of t)this._renderContext.renderOccludedMask=r,this.precompileSlots(e,...xe);this._renderContext.renderOccludedMask=ie}renderSlots(e,...t){for(const r of t)this._bindParameters.slot=r,e.forAll((e=>{const t=e.acquireTechniques(this._renderContext);t&&e.render(this._renderContext,t,this._pluginInput)}))}renderOccludedSlots(e,t){this._renderContext.renderOccludedMask=t,this.plugins.renderOccludedFlags>ee.Occlude&&this._plugins.render(this._pluginInput,de.OCCLUDED_TERRAIN),this.renderSlots(e,...xe),this._renderContext.renderOccludedMask=ie}renderHUD(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,de.HUD_MATERIAL)}precompileViewshedShadowMap(){this._precompileAllGeometry(v.ViewshedShadow)}renderViewshedShadowMap(e){const{camera:t,contentCamera:r}=this._bindParameters,i=this._renderContext.output;e.setGLViewport(this._rctx),this._ensureBindParametersCamera(e,e),this.renderAllGeometry(v.ViewshedShadow),this._ensureBindParametersCamera(t,r),this._bindParameters.camera.setGLViewport(this._rctx),this._renderContext.output=i}_renderOpaqueAndTransparentGeometry(e){this._renderContext.output=e,this._renderOpaqueGeometry(),this._renderTransparentGeometry()}_renderGeometryWithNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Oe),this._renderTransparentTerrain()}_renderGeometryWithoutNormals(e){this._renderContext.output=e,this._plugins.render(this._pluginInput,...Ne)}_precompileOpaqueGeometry(){this._plugins.precompile(...De)}_renderOpaqueGeometry(){this._plugins.render(this._pluginInput,...De)}_renderTransparentGeometry(){this._plugins.render(this._pluginInput,...ye)}get _hasTransparentTerrain(){return this._plugins.produces(v.Color,de.TRANSPARENT_TERRAIN)}_renderTransparentTerrain(){const e=()=>this._plugins.render(this._pluginInput,de.TRANSPARENT_TERRAIN);if(!U(this._renderContext.output))return void e();const t=this._framebufferSize,r=this.fboCache.acquire(t.width,t.height,"transparent terrain");return this.renderToTargets(e,r,this._framebuffer.depth,C),r}get _needsHUDVisibility(){return this._plugins.produces(this._renderContext.output,de.OCCLUSION_PIXELS)}_renderHUDVisibility(){if(!this._needsHUDVisibility)return void(this._bindParameters.hudVisibility=d(this._bindParameters.hudVisibility));const{width:e,height:t}=this._framebufferSize;let r=this._bindParameters.hudVisibility;r?.fbo?.width===e&&r?.fbo?.height===t||(r?.release(),r=this.fboCache.acquire(e,t,"hud visibility",y.RGBA4),this._bindParameters.hudVisibility=r);const i=this._bindParameters.geometryDepth;r.attachDepth(i||this._framebuffer.depth),this._rctx.bindFramebuffer(r.fbo),this._rctx.clearFramebuffer([0,1,0,1]),this._plugins.render(this._pluginInput,de.OCCLUSION_PIXELS),r.detachDepth(),this._framebuffer.bind(),this.performanceInfo.advance(be.HUD_VISIBILITY)}_renderLineCallouts(e){if(this._bindParameters.hudRenderStyle=e,e===F.Occluded){const e=()=>this._plugins.render(this._pluginInput,de.LINE_CALLOUTS),t=this._framebufferSize,r=this.fboCache.acquireDepth(x,t.width,t.height,"line callouts");this.renderToTargets(e,this._framebuffer.color,r,void 0,!0,!0),r.release()}else this._plugins.render(this._pluginInput,de.LINE_CALLOUTS)}_precompileHUD(e){if(this._precompileHUDOutput(e),this._hasHighlights){const t=this._renderContext.output;this._renderContext.output=v.Highlight,this._precompileHUDOutput(e),this._renderContext.output=t}}_precompileHUDOutput(e){const t=this._bindParameters.hudRenderStyle;this._bindParameters.hudRenderStyle=e,this._oitEnabled&&U(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...He),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...He),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...He),this._bindParameters.hudRenderStyle=t}_renderHUD(e,t,r){if(this._pluginsHas.hudElements){if(this._oitEnabled){const i=this._renderOIT(we.HUD,r,e);this._rctx.bindFramebuffer(t.fbo),this._compositingHelper.compositePreMultipliedAlpha(this._bindParameters,i.getTexture()),i.release()}else if(this._renderContext.output=r,e===F.Occluded){const t=()=>this._renderHUDElements(e),r=this._framebufferSize,i=this.fboCache.acquireDepth(x,r.width,r.height,"hud");this.renderToTargets(t,this._framebuffer.color,i,void 0,!0,!0),i.release()}else t.acquireDepth(x),this._rctx.bindFramebuffer(t.fbo),this._renderHUDElements(e),t.detachDepth();this.performanceInfo.advance(e===F.Occluded?be.HUD_OCCLUDED:be.HUD)}}_renderHUDElements(e){this._bindParameters.hudRenderStyle=e,this._plugins.render(this._pluginInput,...He)}get _needsShadowHighlight(){return this.shadowsEnabled&&this._plugins.produces(v.ShadowHighlight,de.OPAQUE_MATERIAL)}_renderHighlightPrepass(){if(!this._hasHighlights)return;const{fboCache:e,_rctx:t,_bindParameters:r}=this,i=this._framebufferSize,{highlights:s}=r,a=e.acquire(i.width,i.height,"highlights",s.length>B?y.RG8UI:y.R8UI);a.acquireDepth(Te),t.bindFramebuffer(a.fbo);const{gl:n}=t;return n.clearBufferuiv(n.COLOR,0,[0,0,0,0]),this._renderContext.output=v.Highlight,t.bindFramebuffer(a.fbo),Q(t,e,i,r,(()=>this._renderHighlightGeometries())),this.performanceInfo.advance(be.HIGHLIGHTS),a}_renderHighlightGeometries(){this._plugins.render(this._pluginInput,...Me),this._rctx.clear(Re.DEPTH),this._renderHUDElements(F.Both)}get _needsShadowAccumulation(){return this._shadowAccumulator.accumulating}_renderShadowAccumulation(e,t,r){this._needsShadowAccumulation&&this._bindParameters.depth&&this._shadowAccumulator.renderAccumulation(this._bindParameters.depth,e,t,r)&&this.performanceInfo.advance(be.ACCUMULATED_SHADOWS)}_precompileTransparentGeometry(){this._oitEnabled&&U(this._renderContext.output)?(this._bindParameters.oitPass=te.ColorAlpha,this._plugins.precompile(...ye),this._bindParameters.oitPass=te.FrontFace,this._plugins.precompile(...ye),this._bindParameters.oitPass=te.NONE):this._plugins.precompile(...ye)}_renderOIT(e,t,r=F.Both){const i=e===we.HUD,s=this._framebufferSize,a=i?this.fboCache.acquire(s.width,s.height,"oit hud composite"):null,n=i?()=>this._renderHUDElements(r):()=>this._renderTransparentGeometry(),h=this._bindParameters,o=this._renderContext.output;this._renderContext.output=t,h.oitPass=te.ColorAlpha;const d=a?"oit hud color+alpha":"oit color+alpha",_=this.fboCache.acquire(s.width,s.height,d,y.RGBA16F),l=t===v.ColorEmission;l&&_.acquireColor(Se,y.RGBA16F,"emissive"),_.acquireColor(l?Ie:Se,y.R16F),a||_.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(_.fbo),this._rctx.clearFramebuffer([0,0,0,1]),l&&this._rctx.clearBuffer(1,S),n(),_.detachDepth(),h.oitPass=te.FrontFace;const p=this.fboCache.acquire(s.width,s.height,a?"oit hud front":"oit front");return l&&p.acquireColor(Se,y.RGBA16F,"emissive"),a?p.acquireDepth(x):p.attachDepth(this._framebuffer.depth),this._rctx.bindFramebuffer(p.fbo),this._rctx.clearFramebuffer(C,!!a),n(),p.detachDepth(),h.oitPass=te.NONE,a?(this._rctx.bindFramebuffer(a.fbo),this._rctx.setClearColor(0,0,0,1e-13),this._rctx.clear(Re.COLOR)):this._framebuffer.bind(),this._oitblend??=new W(this._techniques),this._oitblend.blend(this._rctx,_,p,h,l),a?.detachDepth(),p.release(),_.release(),this._renderContext.output=o,a}_renderTransparentEnvironment(){this._shadowAccumulator.render(this._bindParameters),this.performanceInfo.advance(be.APPLY_ACCUMULATED_SHADOWS),this._framebuffer.bind(),this._plugins.render(this._pluginInput,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH),this.performanceInfo.advance(be.TRANSPARENT_MATERIAL_WITHOUT_DEPTH)}_renderPlugins(e,t){this._plugins.produces(this._renderContext.output,e)&&(this._plugins.render(this._pluginInput,e),this.performanceInfo.advance(t))}_renderNodes(e,t,r=!1){if(t.setName(e),this._pluginInput.set(e,t),!this._nodes.produces(e))return r&&this.performanceInfo.advance(e),t;const i=this._nodes.render(t,this._pluginInput,this._releaseNormals);return this.performanceInfo.advance(e),i}_blitFBO(e,t=M,r=!0){return this._blit??=new j(this._techniques),this._blit.blit(this._rctx,e,t,this._bindParameters),this._pluginInput.set(e.name,t),r&&e.release(),t}_ensureBindParametersCamera(e,t){this._bindParameters.camera=e,this._bindParameters.contentCamera=t}_ensureBindParametersSSR(e){if(this._bindParameters.ssr.lastFrameColor){null==this._ssrEnableTime&&(this._ssrEnableTime=e),this._renderContext.lastFrameCamera.equals(this._bindParameters.camera)?this._reprojectionMatrix=E:(A(ve,this._bindParameters.camera.viewMatrix),A(Le,this._bindParameters.camera.projectionMatrix),T(Ue,ve,Le),T(Ue,this._renderContext.lastFrameCamera.viewMatrix,Ue),T(Ue,this._renderContext.lastFrameCamera.projectionMatrix,Ue),this._reprojectionMatrix=Ue);const t=this._stage.view.qualitySettings.fadeDuration;this._bindParameters.ssr.fadeFactor=t>0?Math.min(t,e-this._ssrEnableTime)/t:1,this._bindParameters.ssr.fadeFactor<1&&this._requestRender()}else this._reprojectionMatrix=E,this._ssrEnableTime=null}addRenderNode(e){this._nodes.add(e),this._requestRender()}removeRenderNode(e){this._nodes.remove(e),this._requestRender()}updateLighting(e,t,r,i){this._bindParameters.updateLighting(e,t,r,i),this._requestRender(Y.UPDATE)}get usedMemory(){return{fbos:this.fboCache.usedMemory,plugins:this._plugins.usedMemory,edges:this.edgeView?.usedMemory??0}}renderToTargets(e,t,r,i,s=!1,a=!1){t.attachDepth(r),this._rctx.bindFramebuffer(t.fbo),this._rctx.clearFramebuffer(i,s,a),e(),t.detachDepth()}get test(){}}var we;e([f({readOnly:!0})],Ce.prototype,"fullResolutionAtmosphere",null),e([f()],Ce.prototype,"_edgeView",void 0),e([f()],Ce.prototype,"updating",null),function(e){e[e.Geometry=0]="Geometry",e[e.HUD=1]="HUD"}(we||(we={}));const Oe=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL],Ne=[de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],De=[de.INTEGRATED_MESH,de.OPAQUE_TERRAIN,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS],ye=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS],xe=[de.OPAQUE_MATERIAL,de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_DEPTH],He=[de.LINE_CALLOUTS_HUD_DEPTH,de.HUD_MATERIAL,de.LABEL_MATERIAL],Me=[de.TRANSPARENT_MATERIAL,de.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,de.OPAQUE_MATERIAL,de.OPAQUE_MATERIAL_WITHOUT_NORMALS,de.TRANSPARENT_TERRAIN,de.INTEGRATED_MESH,de.OPAQUE_TERRAIN],Le=P(),ve=P(),Ue=P();function Fe(e){return t=>e.immediate.schedule(t)}export{Ce as Renderer};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import"../../../../core/has.js";import e from"../../../../core/Error.js";import t from"../../../../core/Evented.js";import{disposeMaybe as r,removeMaybe as s}from"../../../../core/maybe.js";import{throwIfAborted as a,onAbort as i,createAbortError as o}from"../../../../core/promiseUtils.js";import{isUint8Array as n,isArrayBuffer as l}from"../../../../core/typedArrayUtil.js";import{isBlobProtocol as m,isDataProtocol as h}from"../../../../core/urlUtils.js";import{requestImage as _}from"../../../../support/requestImageUtils.js";import{loadImageAsync as p}from"../../../../support/requestUtils.js";import{TextureEncodingMimeType as d}from"./basicInterfaces.js";import{createTextureKTX2 as u,createTextureBasis as c,estimateMemoryKTX2 as g,estimateMemoryBasis as T}from"./BasisUtil.js";import{ContentObject as A}from"./ContentObject.js";import{ContentObjectType as E}from"./ContentObjectType.js";import{createDDSTexture as f}from"./DDSUtil.js";import{ensureImageMaxSize as D}from"./textureUtils.js";import{assert as x}from"./Util.js";import{TextureWrapMode as y,TextureSamplingMode as I,PixelFormat as F}from"../../../webgl/enums.js";import{Texture as U}from"../../../webgl/Texture.js";import{TextureDescriptor as C}from"../../../webgl/TextureDescriptor.js";class N extends A{constructor(e,r){super(),this._data=e,this.type=E.Texture,this.events=new t,this._parameters={...R,...r},this._startPreload(e)}dispose(){this.unload(),this._data=this.frameUpdate=void 0}_startPreload(e){e instanceof HTMLVideoElement?(this.frameUpdate=t=>this._frameUpdate(e,t),this._startPreloadVideoElement(e)):e instanceof HTMLImageElement&&this._startPreloadImageElement(e)}_startPreloadVideoElement(e){if(!(m(e.src)||"auto"===e.preload&&e.crossOrigin)){e.preload="auto",e.crossOrigin="anonymous";const t=!e.paused;if(e.src=e.src,t&&e.autoplay){const t=()=>{e.removeEventListener("canplay",t),e.play()};e.addEventListener("canplay",t)}}}_startPreloadImageElement(e){h(e.src)||m(e.src)||e.crossOrigin||(e.crossOrigin="anonymous",e.src=e.src)}_createDescriptor(e){const t=new C;return t.wrapMode=this._parameters.wrap??y.REPEAT,t.flipped=!this._parameters.noUnpackFlip,t.samplingMode=this._parameters.mipmap?I.LINEAR_MIPMAP_LINEAR:I.LINEAR,t.hasMipmap=!!this._parameters.mipmap,t.preMultiplyAlpha=!!this._parameters.preMultiplyAlpha,t.maxAnisotropy=this._parameters.maxAnisotropy??(this._parameters.mipmap?e.parameters.maxMaxAnisotropy:1),t}get glTexture(){return this._glTexture??this._emptyTexture}get loaded(){return null!=this._glTexture}get usedMemory(){return this._glTexture?.usedMemory||w(this._data,this._parameters)}load(e){if(this._loadingPromise)return this._loadingPromise;if(this._glTexture)return this._glTexture;const t=this._data;return null==t?(this._glTexture=new U(e,this._createDescriptor(e),null),this._glTexture):(this._emptyTexture=e.emptyTexture,this._parameters.reloadable||(this._data=void 0),"string"==typeof t?this._loadFromURL(e,t):t instanceof Image?this._loadFromImageElement(e,t):t instanceof HTMLVideoElement?this._loadFromVideoElement(e,t):t instanceof ImageData||t instanceof HTMLCanvasElement?this._loadFromImage(e,t):n(t)&&this._parameters.encoding===d.DDS_ENCODING?this._loadFromDDSData(e,t):l(t)&&this._parameters.encoding===d.DDS_ENCODING?this._loadFromDDSData(e,new Uint8Array(t)):(l(t)||n(t))&&this._parameters.encoding===d.KTX2_ENCODING?this._loadFromKTX2(e,t):(l(t)||n(t))&&this._parameters.encoding===d.BASIS_ENCODING?this._loadFromBasis(e,t):n(t)?this._loadFromPixelData(e,t):l(t)?this._loadFromPixelData(e,new Uint8Array(t)):null)}_frameUpdate(e,t){return null==this._glTexture||e.readyState<M.HAVE_CURRENT_DATA||t===e.currentTime?t:(this._glTexture.setData(e),this._glTexture.descriptor.hasMipmap&&this._glTexture.generateMipmap(),this._parameters.updateCallback&&this._parameters.updateCallback(),e.currentTime)}_loadFromDDSData(e,t){return this._glTexture=f(e,this._createDescriptor(e),t),this._emptyTexture=null,this._glTexture}_loadFromKTX2(e,t){return this._loadAsync((()=>u(e,this._createDescriptor(e),t).then((e=>(this._glTexture=e,e)))))}_loadFromBasis(e,t){return this._loadAsync((()=>c(e,this._createDescriptor(e),t).then((e=>(this._glTexture=e,e)))))}_loadFromPixelData(e,t){x(this._parameters.width>0&&this._parameters.height>0);const r=this._createDescriptor(e);return r.pixelFormat=1===this._parameters.components?F.LUMINANCE:3===this._parameters.components?F.RGB:F.RGBA,r.width=this._parameters.width??0,r.height=this._parameters.height??0,this._glTexture=new U(e,r,t),this._glTexture}_loadFromURL(e,t){return this._loadAsync((async r=>{const s=await _(t,{signal:r});return a(r),this._loadFromImage(e,s)}))}_loadFromImageElement(e,t){return t.complete?this._loadFromImage(e,t):this._loadAsync((async r=>{const s=await p(t,t.src,!1,r);return a(r),this._loadFromImage(e,s)}))}_loadFromVideoElement(e,t){return t.readyState>=M.HAVE_CURRENT_DATA?this._loadFromImage(e,t):this._loadFromVideoElementAsync(e,t)}_loadFromVideoElementAsync(t,r){return this._loadAsync((a=>new Promise(((n,l)=>{const m=()=>{r.removeEventListener("loadeddata",h),r.removeEventListener("error",_),s(p)},h=()=>{r.readyState>=M.HAVE_CURRENT_DATA&&(m(),n(this._loadFromImage(t,r)))},_=t=>{m(),l(t||new e("Failed to load video"))};r.addEventListener("loadeddata",h),r.addEventListener("error",_);const p=i(a,(()=>_(o())))}))))}_loadFromImage(e,t){let r=t;r instanceof HTMLVideoElement||(r=D(r,e.parameters));const s=H(r);this._parameters.width=s.width,this._parameters.height=s.height;const a=this._createDescriptor(e);return a.pixelFormat=3===this._parameters.components?F.RGB:F.RGBA,a.width=s.width,a.height=s.height,a.shouldCompress=this._parameters.shouldCompress,this._glTexture=new U(e,a,r),this._emptyTexture=null,this._glTexture}_loadAsync(e){const t=new AbortController;this._loadingController=t;const r=e(t.signal);this._loadingPromise=r;const s=()=>{this._loadingController===t&&(this._loadingController=null),this._loadingPromise===r&&(this._loadingPromise=null),this._emptyTexture=null};return r.then(s,s),r}unload(){if(this._glTexture=r(this._glTexture),this._emptyTexture=null,null!=this._loadingController){const e=this._loadingController;this._loadingController=null,this._loadingPromise=null,e.abort()}this.events.emit("unloaded")}get parameters(){return this._parameters}}function w(e,t){if(null==e)return 0;if(l(e)||n(e))return t.encoding===d.KTX2_ENCODING?g(e,!!t.mipmap):t.encoding===d.BASIS_ENCODING?T(e,!!t.mipmap):e.byteLength;const{width:r,height:s}=e instanceof Image||e instanceof ImageData||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement?H(e):t;return(t.mipmap?4/3:1)*r*s*(t.components||4)||0}function H(e){return e instanceof HTMLVideoElement?{width:e.videoWidth,height:e.videoHeight}:e}var M;!function(e){e[e.HAVE_NOTHING=0]="HAVE_NOTHING",e[e.HAVE_METADATA=1]="HAVE_METADATA",e[e.HAVE_CURRENT_DATA=2]="HAVE_CURRENT_DATA",e[e.HAVE_FUTURE_DATA=3]="HAVE_FUTURE_DATA",e[e.HAVE_ENOUGH_DATA=4]="HAVE_ENOUGH_DATA"}(M||(M={}));const R={wrap:{s:y.REPEAT,t:y.REPEAT},mipmap:!0,noUnpackFlip:!1,preMultiplyAlpha:!1,shouldCompress:!1};export{N as Texture};
5
+ import"../../../../core/has.js";import e from"../../../../core/Error.js";import t from"../../../../core/Evented.js";import{disposeMaybe as r,removeMaybe as s}from"../../../../core/maybe.js";import{throwIfAborted as a,onAbort as i,createAbortError as o}from"../../../../core/promiseUtils.js";import{isUint8Array as n,isArrayBuffer as l}from"../../../../core/typedArrayUtil.js";import{isBlobProtocol as m,isDataProtocol as h}from"../../../../core/urlUtils.js";import{requestImage as _}from"../../../../support/requestImageUtils.js";import{loadImageAsync as p}from"../../../../support/requestUtils.js";import{TextureEncodingMimeType as d}from"./basicInterfaces.js";import{createTextureKTX2 as c,createTextureBasis as u,estimateMemoryKTX2 as g,estimateMemoryBasis as T}from"./BasisUtil.js";import{ContentObject as A}from"./ContentObject.js";import{ContentObjectType as E}from"./ContentObjectType.js";import{createDDSTexture as f}from"./DDSUtil.js";import{ensureImageMaxSize as D}from"./textureUtils.js";import{assert as x}from"./Util.js";import{TextureWrapMode as y,TextureSamplingMode as I,PixelFormat as F}from"../../../webgl/enums.js";import{Texture as U}from"../../../webgl/Texture.js";import{TextureDescriptor as H}from"../../../webgl/TextureDescriptor.js";class N extends A{constructor(e,r){super(),this._data=e,this.type=E.Texture,this.events=new t,this._parameters={...R,...r},this._startPreload(e)}dispose(){this.unload(),this._data=this.frameUpdate=void 0}_startPreload(e){e instanceof HTMLVideoElement?(this.frameUpdate=t=>this._frameUpdate(e,t),this._startPreloadVideoElement(e)):e instanceof HTMLImageElement&&this._startPreloadImageElement(e)}_startPreloadVideoElement(e){if(!(m(e.src)||"auto"===e.preload&&e.crossOrigin)){e.preload="auto",e.crossOrigin="anonymous";const t=!e.paused;if(e.src=e.src,t&&e.autoplay){const t=()=>{e.removeEventListener("canplay",t),e.play()};e.addEventListener("canplay",t)}}}_startPreloadImageElement(e){h(e.src)||m(e.src)||e.crossOrigin||(e.crossOrigin="anonymous",e.src=e.src)}_createDescriptor(e){const t=new H;return t.wrapMode=this._parameters.wrap??y.REPEAT,t.flipped=!this._parameters.noUnpackFlip,t.samplingMode=this._parameters.mipmap?I.LINEAR_MIPMAP_LINEAR:I.LINEAR,t.hasMipmap=!!this._parameters.mipmap,t.preMultiplyAlpha=!!this._parameters.preMultiplyAlpha,t.maxAnisotropy=this._parameters.maxAnisotropy??(this._parameters.mipmap?e.parameters.maxMaxAnisotropy:1),t}get glTexture(){return this._glTexture??this._emptyTexture}get loaded(){return null!=this._glTexture}get usedMemory(){return this._glTexture?.usedMemory||w(this._data,this._parameters)}load(e){if(this._loadingPromise)return this._loadingPromise;if(this._glTexture)return this._glTexture;const t=this._data;return null==t?(this._glTexture=new U(e,this._createDescriptor(e),null),this._glTexture):(this._emptyTexture=e.emptyTexture,this._parameters.reloadable||(this._data=void 0),"string"==typeof t?this._loadFromURL(e,t):t instanceof Image?this._loadFromImageElement(e,t):t instanceof HTMLVideoElement?this._loadFromVideoElement(e,t):t instanceof ImageData||t instanceof HTMLCanvasElement?this._loadFromImage(e,t):n(t)&&this._parameters.encoding===d.DDS_ENCODING?this._loadFromDDSData(e,t):l(t)&&this._parameters.encoding===d.DDS_ENCODING?this._loadFromDDSData(e,new Uint8Array(t)):(l(t)||n(t))&&this._parameters.encoding===d.KTX2_ENCODING?this._loadFromKTX2(e,t):(l(t)||n(t))&&this._parameters.encoding===d.BASIS_ENCODING?this._loadFromBasis(e,t):n(t)?this._loadFromPixelData(e,t):l(t)?this._loadFromPixelData(e,new Uint8Array(t)):null)}_frameUpdate(e,t){return null==this._glTexture||e.readyState<M.HAVE_CURRENT_DATA||t===e.currentTime?t:(this._glTexture.setData(e),this._glTexture.descriptor.hasMipmap&&this._glTexture.generateMipmap(),this._parameters.updateCallback&&this._parameters.updateCallback(),e.currentTime)}_loadFromDDSData(e,t){return this._glTexture=f(e,this._createDescriptor(e),t),this._emptyTexture=null,this._glTexture}_loadFromKTX2(e,t){return this._loadAsync((()=>c(e,this._createDescriptor(e),t).then((e=>(this._glTexture=e,e)))))}_loadFromBasis(e,t){return this._loadAsync((()=>u(e,this._createDescriptor(e),t).then((e=>(this._glTexture=e,e)))))}_loadFromPixelData(e,t){x(this._parameters.width>0&&this._parameters.height>0);const r=this._createDescriptor(e);return r.pixelFormat=1===this._parameters.components?F.LUMINANCE:3===this._parameters.components?F.RGB:F.RGBA,r.width=this._parameters.width??0,r.height=this._parameters.height??0,this._glTexture=new U(e,r,t),this._glTexture}_loadFromURL(e,t){return this._loadAsync((async r=>{const s=await _(t,{signal:r});return a(r),this._loadFromImage(e,s)}))}_loadFromImageElement(e,t){return t.complete?this._loadFromImage(e,t):this._loadAsync((async r=>{const s=await p(t,t.src,!1,r);return a(r),this._loadFromImage(e,s)}))}_loadFromVideoElement(e,t){return t.readyState>=M.HAVE_CURRENT_DATA?this._loadFromImage(e,t):this._loadFromVideoElementAsync(e,t)}_loadFromVideoElementAsync(t,r){return this._loadAsync((a=>new Promise(((n,l)=>{const m=()=>{r.removeEventListener("loadeddata",h),r.removeEventListener("error",_),s(p)},h=()=>{r.readyState>=M.HAVE_CURRENT_DATA&&(m(),n(this._loadFromImage(t,r)))},_=t=>{m(),l(t||new e("Failed to load video"))};r.addEventListener("loadeddata",h),r.addEventListener("error",_);const p=i(a,(()=>_(o())))}))))}_loadFromImage(e,t){let r=t;r instanceof HTMLVideoElement||(r=D(r,e.parameters));const s=C(r);this._parameters.width=s.width,this._parameters.height=s.height;const a=this._createDescriptor(e);return a.pixelFormat=3===this._parameters.components?F.RGB:F.RGBA,a.width=s.width,a.height=s.height,a.compressionHandle=this._parameters.compressionHandle,this._glTexture=new U(e,a,r),this._emptyTexture=null,this._glTexture}_loadAsync(e){const t=new AbortController;this._loadingController=t;const r=e(t.signal);this._loadingPromise=r;const s=()=>{this._loadingController===t&&(this._loadingController=null),this._loadingPromise===r&&(this._loadingPromise=null),this._emptyTexture=null};return r.then(s,s),r}unload(){if(this._glTexture=r(this._glTexture),this._emptyTexture=null,null!=this._loadingController){const e=this._loadingController;this._loadingController=null,this._loadingPromise=null,e.abort()}this.events.emit("unloaded")}get parameters(){return this._parameters}}function w(e,t){if(null==e)return 0;if(l(e)||n(e))return t.encoding===d.KTX2_ENCODING?g(e,!!t.mipmap):t.encoding===d.BASIS_ENCODING?T(e,!!t.mipmap):e.byteLength;const{width:r,height:s}=e instanceof Image||e instanceof ImageData||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement?C(e):t;return(t.mipmap?4/3:1)*r*s*(t.components||4)||0}function C(e){return e instanceof HTMLVideoElement?{width:e.videoWidth,height:e.videoHeight}:e}var M;!function(e){e[e.HAVE_NOTHING=0]="HAVE_NOTHING",e[e.HAVE_METADATA=1]="HAVE_METADATA",e[e.HAVE_CURRENT_DATA=2]="HAVE_CURRENT_DATA",e[e.HAVE_FUTURE_DATA=3]="HAVE_FUTURE_DATA",e[e.HAVE_ENOUGH_DATA=4]="HAVE_ENOUGH_DATA"}(M||(M={}));const R={wrap:{s:y.REPEAT,t:y.REPEAT},mipmap:!0,noUnpackFlip:!1,preMultiplyAlpha:!1};export{N as Texture};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- var e;function E(E){return E===e.POSITION}!function(e){e.POSITION="position",e.NORMAL="normal",e.NORMALCOMPRESSED="normalCompressed",e.UV0="uv0",e.UVI="uvi",e.COLOR="color",e.SYMBOLCOLOR="symbolColor",e.SIZE="size",e.ROTATION="rotation",e.TANGENT="tangent",e.OFFSET="offset",e.PERSPECTIVEDIVIDE="perspectiveDivide",e.CENTEROFFSETANDDISTANCE="centerOffsetAndDistance",e.LENGTH="length",e.PREVPOSITION="prevPosition",e.NEXTPOSITION="nextPosition",e.U0="u0",e.LINEPARAMETERS="lineParameters",e.COLORFEATUREATTRIBUTE="colorFeatureAttribute",e.SIZEFEATUREATTRIBUTE="sizeFeatureAttribute",e.OPACITYFEATUREATTRIBUTE="opacityFeatureAttribute",e.DISTANCETOSTART="distanceToStart",e.UVMAPSPACE="uvMapSpace",e.BOUNDINGRECT="boundingRect",e.UVREGION="uvRegion",e.PROFILERIGHT="profileRight",e.PROFILEUP="profileUp",e.PROFILEVERTEXANDNORMAL="profileVertexAndNormal",e.PROFILEAUXDATA="profileAuxData",e.FEATUREVALUE="featureValue",e.INSTANCEMODELORIGINHI="instanceModelOriginHi",e.INSTANCEMODELORIGINLO="instanceModelOriginLo",e.INSTANCEMODEL="instanceModel",e.INSTANCEMODELNORMAL="instanceModelNormal",e.INSTANCECOLOR="instanceColor",e.INSTANCEFEATUREATTRIBUTE="instanceFeatureAttribute",e.LOCALTRANSFORM="localTransform",e.GLOBALTRANSFORM="globalTransform",e.BOUNDINGSPHERE="boundingSphere",e.MODELORIGIN="modelOrigin",e.MODELSCALEFACTORS="modelScaleFactors",e.FEATUREATTRIBUTE="featureAttribute",e.STATE="state",e.LODLEVEL="lodLevel",e.POSITION0="position0",e.POSITION1="position1",e.NORMAL2COMPRESSED="normal2Compressed",e.COMPONENTINDEX="componentIndex",e.VARIANTOFFSET="variantOffset",e.VARIANTSTROKE="variantStroke",e.VARIANTEXTENSION="variantExtension",e.SIDENESS="sideness",e.START="start",e.END="end",e.UP="up",e.START_UP="startUp",e.END_UP="endUp",e.EXTRUDE="extrude",e.OLIDCOLOR="objectAndLayerIdColor",e.INSTANCEOBJECTANDLAYERIDCOLOR="instanceObjectAndLayerIdColor"}(e||(e={}));export{e as VertexAttribute,E as affectsGeometry};
5
+ var e;function E(E){return E===e.POSITION}!function(e){e.POSITION="position",e.NORMAL="normal",e.NORMALCOMPRESSED="normalCompressed",e.UV0="uv0",e.UVI="uvi",e.COLOR="color",e.SYMBOLCOLOR="symbolColor",e.SIZE="size",e.ROTATION="rotation",e.TANGENT="tangent",e.OFFSET="offset",e.PERSPECTIVEDIVIDE="perspectiveDivide",e.CENTEROFFSETANDDISTANCE="centerOffsetAndDistance",e.LENGTH="length",e.NEXTDELTA="nextDelta",e.PREVIOUSDELTA="previousDelta",e.U0="u0",e.LINEPARAMETERS="lineParameters",e.COLORFEATUREATTRIBUTE="colorFeatureAttribute",e.SIZEFEATUREATTRIBUTE="sizeFeatureAttribute",e.OPACITYFEATUREATTRIBUTE="opacityFeatureAttribute",e.DISTANCETOSTART="distanceToStart",e.UVMAPSPACE="uvMapSpace",e.BOUNDINGRECT="boundingRect",e.UVREGION="uvRegion",e.PROFILERIGHT="profileRight",e.PROFILEUP="profileUp",e.PROFILEVERTEXANDNORMAL="profileVertexAndNormal",e.PROFILEAUXDATA="profileAuxData",e.FEATUREVALUE="featureValue",e.INSTANCEMODELORIGINHI="instanceModelOriginHi",e.INSTANCEMODELORIGINLO="instanceModelOriginLo",e.INSTANCEMODEL="instanceModel",e.INSTANCEMODELNORMAL="instanceModelNormal",e.INSTANCECOLOR="instanceColor",e.INSTANCEFEATUREATTRIBUTE="instanceFeatureAttribute",e.LOCALTRANSFORM="localTransform",e.GLOBALTRANSFORM="globalTransform",e.BOUNDINGSPHERE="boundingSphere",e.MODELORIGIN="modelOrigin",e.MODELSCALEFACTORS="modelScaleFactors",e.FEATUREATTRIBUTE="featureAttribute",e.STATE="state",e.LODLEVEL="lodLevel",e.POSITION0="position0",e.POSITION1="position1",e.NORMAL2COMPRESSED="normal2Compressed",e.COMPONENTINDEX="componentIndex",e.VARIANTOFFSET="variantOffset",e.VARIANTSTROKE="variantStroke",e.VARIANTEXTENSION="variantExtension",e.SIDENESS="sideness",e.START="start",e.END="end",e.UP="up",e.START_UP="startUp",e.END_UP="endUp",e.EXTRUDE="extrude",e.OLIDCOLOR="objectAndLayerIdColor",e.INSTANCEOBJECTANDLAYERIDCOLOR="instanceObjectAndLayerIdColor"}(e||(e={}));export{e as VertexAttribute,E as affectsGeometry};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{fromValues as r}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{fromValues as t}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColor as e}from"../core/shaderLibrary/ShaderOutput.js";import i from"../lib/GLMaterial.js";import{MaterialParameters as s}from"../lib/Material.js";import{RenderSlot as o}from"../lib/RenderSlot.js";import{DefaultBufferWriter as a}from"./DefaultBufferWriter.js";import{PositionUvLayout as n}from"./DefaultLayouts.js";import{TriangleMaterial as p}from"./TriangleMaterial.js";import{CheckerBoardTechnique as h}from"../shaders/CheckerBoardTechnique.js";import{CheckerBoardTechniqueConfiguration as f}from"../shaders/CheckerBoardTechniqueConfiguration.js";import{alphaCutoff as c}from"../../../../webscene/support/AlphaCutoff.js";class u extends p{constructor(r){super(r,m),this._configuration=new f,this.produces=new Map([[o.OPAQUE_MATERIAL,r=>e(r)&&!this.transparent],[o.TRANSPARENT_MATERIAL,r=>e(r)&&this.transparent&&this.parameters.writeDepth],[o.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,r=>e(r)&&this.transparent&&!this.parameters.writeDepth]])}getConfiguration(r,t){return this._configuration.transparent=this.transparent,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.polygonOffset=this.parameters.polygonOffset,this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}get visible(){return this.parameters.color1[3]>=c||this.parameters.color2[3]>=c}get transparent(){return this.parameters.color1[3]<1||this.parameters.color2[3]<1}createGLMaterial(r){return new l(r)}createBufferWriter(){return new a(n)}}class l extends i{beginSlot(r){return this.getTechnique(h,r)}}class m extends s{constructor(){super(...arguments),this.size=r(1,1),this.color1=t(.75,.75,.75,1),this.color2=t(.5,.5,.5,1),this.writeDepth=!0,this.polygonOffset=!1}}export{u as CheckerBoardMaterial,m as Parameters};
5
+ import{fromValues as r}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{fromValues as t}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{isColor as e}from"../core/shaderLibrary/ShaderOutput.js";import i from"../lib/GLMaterial.js";import{MaterialParameters as s}from"../lib/Material.js";import{RenderSlot as o}from"../lib/RenderSlot.js";import{DefaultBufferWriter as a}from"./DefaultBufferWriter.js";import{PositionUvLayout as n}from"./DefaultLayouts.js";import{TriangleMaterial as p}from"./TriangleMaterial.js";import{CheckerBoardTechnique as h}from"../shaders/CheckerBoardTechnique.js";import{CheckerBoardTechniqueConfiguration as f}from"../shaders/CheckerBoardTechniqueConfiguration.js";import{alphaCutoff as c}from"../../../../webscene/support/AlphaCutoff.js";class u extends p{constructor(r){super(r,m),this._configuration=new f,this.produces=new Map([[o.OPAQUE_MATERIAL,r=>e(r)&&!this.transparent],[o.TRANSPARENT_MATERIAL,r=>e(r)&&this.transparent&&this.parameters.writeDepth],[o.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,r=>e(r)&&this.transparent&&!this.parameters.writeDepth]])}getConfiguration(r,t){return super.getConfiguration(r,t,this._configuration),this._configuration.transparent=this.transparent,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.polygonOffset=this.parameters.polygonOffset,this._configuration.oitPass=t.oitPass,this._configuration.terrainDepthTest=t.terrainDepthTest,this._configuration.cullAboveTerrain=t.cullAboveTerrain,this._configuration}get visible(){return this.parameters.color1[3]>=c||this.parameters.color2[3]>=c}get transparent(){return this.parameters.color1[3]<1||this.parameters.color2[3]<1}createGLMaterial(r){return new l(r)}createBufferWriter(){return new a(n)}}class l extends i{beginSlot(r){return this.getTechnique(h,r)}}class m extends s{constructor(){super(...arguments),this.size=r(1,1),this.color1=t(.75,.75,.75,1),this.color2=t(.5,.5,.5,1),this.writeDepth=!0,this.polygonOffset=!1}}export{u as CheckerBoardMaterial,m as Parameters};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.33/esri/copyright.txt for details.
4
4
  */
5
- import{ZEROS as t}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{newLayout as r}from"../../support/buffer/InterleavedLayout.js";import{isColorOrColorEmissionOrOID as e,isDepth as s,is2DGeometryOutput as i,isColorOrColorEmission as a,ShaderOutput as o}from"../core/shaderLibrary/ShaderOutput.js";import{olidEnabled as n}from"../effects/geometry/olidUtils.js";import{CullFaceOptions as h}from"../lib/basicInterfaces.js";import p from"../lib/GLMaterial.js";import{OITPolygonOffsetLimit as l}from"../lib/OrderIndependentTransparency.js";import{RenderSlot as u}from"../lib/RenderSlot.js";import{VertexAttribute as c}from"../lib/VertexAttribute.js";import{DefaultBufferWriter as f}from"./DefaultBufferWriter.js";import{TriangleMaterial as m}from"./TriangleMaterial.js";import{VisualVariablePassParameters as _}from"./VisualVariablePassParameters.js";import{ColorMaterialTechnique as g}from"../shaders/ColorMaterialTechnique.js";import{ColorMaterialTechniqueConfiguration as O}from"../shaders/ColorMaterialTechniqueConfiguration.js";import{alphaCutoff as T}from"../../../../webscene/support/AlphaCutoff.js";class A extends m{constructor(t){super(t,P),this._configuration=new O,this.supportsEdges=!0,this.produces=new Map([[u.OPAQUE_MATERIAL,t=>this._isOpaqueMaterialPass(t)],[u.OPAQUE_MATERIAL_WITHOUT_NORMALS,t=>this._isOpaqueNoSSAODepthPass(t)],[u.TRANSPARENT_MATERIAL,t=>e(t)&&this._transparent&&this.parameters.writeDepth],[u.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,t=>s(t)&&this._transparent&&this.parameters.writeDepth],[u.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,t=>e(t)&&this._transparent&&!this.parameters.writeDepth],[u.DRAPED_MATERIAL,t=>i(t)]])}getConfiguration(t,r){return this._configuration.output=t,this._configuration.cullFace=this.parameters.cullFace,this._configuration.hasVertexColors=this.parameters.hasVertexColors&&!this.parameters.vvColor,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.transparent=this._transparent,this._configuration.discardInvisibleFragments=this._transparent&&!this._isOpaquePass(t)&&this.parameters.discardInvisibleFragments,this._configuration.polygonOffset=this.parameters.polygonOffset,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.hasOccludees=r.hasOccludees,this._configuration.oitPass=r.oitPass,this._configuration.enableOffset=r.camera.relativeElevation<l,this._configuration.terrainDepthTest=r.terrainDepthTest&&a(t),this._configuration.cullAboveTerrain=r.cullAboveTerrain,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.draped=this.parameters.draped,this._configuration}get visible(){return this.parameters.color[3]>=T}get _transparent(){return this.parameters.color[3]<1||this.parameters.forceTransparentMode}_isOpaquePass(t){return this._isOpaqueMaterialPass(t)||this._isOpaqueNoSSAODepthPass(t)}_isOpaqueMaterialPass(t){return t===o.Highlight||e(t)&&!this._transparent}_isOpaqueNoSSAODepthPass(t){return s(t)&&this.parameters.writeDepth&&!this._transparent}createGLMaterial(t){return new d(t)}createBufferWriter(){const t=r().vec3f(c.POSITION);return n()&&t.vec4u8(c.OLIDCOLOR),this.parameters.vvColor?t.f32(c.COLORFEATUREATTRIBUTE):t.vec4u8(c.COLOR),new f(t)}}class d extends p{beginSlot(t){return this.getTechnique(g,t)}}class P extends _{constructor(){super(...arguments),this.color=t,this.forceTransparentMode=!1,this.writeDepth=!0,this.hasVertexColors=!1,this.polygonOffset=!1,this.hasSlicePlane=!1,this.cullFace=h.None,this.draped=!1,this.discardInvisibleFragments=!1}}export{A as ColorMaterial,P as Parameters};
5
+ import{ZEROS as t}from"../../../../core/libs/gl-matrix-2/factories/vec4f64.js";import{newLayout as r}from"../../support/buffer/InterleavedLayout.js";import{isColorOrColorEmissionOrOID as e,isDepth as s,is2DGeometryOutput as i,isColorOrColorEmission as a,ShaderOutput as o}from"../core/shaderLibrary/ShaderOutput.js";import{olidEnabled as n}from"../effects/geometry/olidUtils.js";import{CullFaceOptions as h}from"../lib/basicInterfaces.js";import p from"../lib/GLMaterial.js";import{OITPolygonOffsetLimit as l}from"../lib/OrderIndependentTransparency.js";import{RenderSlot as u}from"../lib/RenderSlot.js";import{VertexAttribute as c}from"../lib/VertexAttribute.js";import{DefaultBufferWriter as f}from"./DefaultBufferWriter.js";import{TriangleMaterial as m}from"./TriangleMaterial.js";import{VisualVariablePassParameters as _}from"./VisualVariablePassParameters.js";import{ColorMaterialTechnique as g}from"../shaders/ColorMaterialTechnique.js";import{ColorMaterialTechniqueConfiguration as O}from"../shaders/ColorMaterialTechniqueConfiguration.js";import{alphaCutoff as T}from"../../../../webscene/support/AlphaCutoff.js";class A extends m{constructor(t){super(t,P),this._configuration=new O,this.supportsEdges=!0,this.produces=new Map([[u.OPAQUE_MATERIAL,t=>this._isOpaqueMaterialPass(t)],[u.OPAQUE_MATERIAL_WITHOUT_NORMALS,t=>this._isOpaqueNoSSAODepthPass(t)],[u.TRANSPARENT_MATERIAL,t=>e(t)&&this._transparent&&this.parameters.writeDepth],[u.TRANSPARENT_MATERIAL_WITHOUT_NORMALS,t=>s(t)&&this._transparent&&this.parameters.writeDepth],[u.TRANSPARENT_MATERIAL_WITHOUT_DEPTH,t=>e(t)&&this._transparent&&!this.parameters.writeDepth],[u.DRAPED_MATERIAL,t=>i(t)]])}getConfiguration(t,r){return super.getConfiguration(t,r,this._configuration),this._configuration.cullFace=this.parameters.cullFace,this._configuration.hasVertexColors=this.parameters.hasVertexColors&&!this.parameters.vvColor,this._configuration.hasSlicePlane=this.parameters.hasSlicePlane,this._configuration.transparent=this._transparent,this._configuration.discardInvisibleFragments=this._transparent&&!this._isOpaquePass(t)&&this.parameters.discardInvisibleFragments,this._configuration.polygonOffset=this.parameters.polygonOffset,this._configuration.writeDepth=this.parameters.writeDepth,this._configuration.hasOccludees=r.hasOccludees,this._configuration.oitPass=r.oitPass,this._configuration.enableOffset=r.camera.relativeElevation<l,this._configuration.terrainDepthTest=r.terrainDepthTest&&a(t),this._configuration.cullAboveTerrain=r.cullAboveTerrain,this._configuration.vvColor=!!this.parameters.vvColor,this._configuration.draped=this.parameters.draped,this._configuration}get visible(){return this.parameters.color[3]>=T}get _transparent(){return this.parameters.color[3]<1||this.parameters.forceTransparentMode}_isOpaquePass(t){return this._isOpaqueMaterialPass(t)||this._isOpaqueNoSSAODepthPass(t)}_isOpaqueMaterialPass(t){return t===o.Highlight||e(t)&&!this._transparent}_isOpaqueNoSSAODepthPass(t){return s(t)&&this.parameters.writeDepth&&!this._transparent}createGLMaterial(t){return new d(t)}createBufferWriter(){const t=r().vec3f(c.POSITION);return n()&&t.vec4u8(c.OLIDCOLOR),this.parameters.vvColor?t.f32(c.COLORFEATUREATTRIBUTE):t.vec4u8(c.COLOR),new f(t)}}class d extends p{beginSlot(t){return this.getTechnique(g,t)}}class P extends _{constructor(){super(...arguments),this.color=t,this.forceTransparentMode=!1,this.writeDepth=!0,this.hasVertexColors=!1,this.polygonOffset=!1,this.hasSlicePlane=!1,this.cullFace=h.None,this.draped=!1,this.discardInvisibleFragments=!1}}export{A as ColorMaterial,P as Parameters};