@arcgis/core 4.23.0-next.20220127 → 4.23.0-next.20220131

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (404) hide show
  1. package/assets/esri/core/workers/RemoteClient.js +1 -1
  2. package/assets/esri/core/workers/chunks/0463ba46df855a92b9c0.js +1 -0
  3. package/assets/esri/core/workers/chunks/{8001b0e514bfffe9d7f8.js → 0c15d77d8e817cf45a9a.js} +1 -1
  4. package/assets/esri/core/workers/chunks/{e657ba0cab29f05d02da.js → 0cd0a6eef51fc5b9ea61.js} +1 -1
  5. package/assets/esri/core/workers/chunks/{e4896cf85fb2da8a9cc7.js → 17de7a324dfa7f57ad5d.js} +1 -1
  6. package/assets/esri/core/workers/chunks/{c36f84daa7736878418d.js → 197ec52641aed20029c6.js} +1 -1
  7. package/assets/esri/core/workers/chunks/{0317f37b6c8705b363fd.js → 1c733b7db092a2a88ef3.js} +1 -1
  8. package/assets/esri/core/workers/chunks/{9387db408f496e7dd003.js → 214910032945dd2d86b0.js} +1 -1
  9. package/assets/esri/core/workers/chunks/{d835b2a683fcd8aeeed8.js → 27474b007988855bea9d.js} +1 -1
  10. package/assets/esri/core/workers/chunks/{e93dfdede0532a89ffa5.js → 2b25fc7945a187c2bb9d.js} +1 -1
  11. package/assets/esri/core/workers/chunks/{5948923e07bd1662c24a.js → 37c03cfc19086ce631c6.js} +1 -1
  12. package/assets/esri/core/workers/chunks/44f0c3663b293afbd172.js +1 -0
  13. package/assets/esri/core/workers/chunks/483d5d8593d96d0f0b15.js +1 -0
  14. package/assets/esri/core/workers/chunks/49a1a633bb0d93764aae.js +1 -0
  15. package/assets/esri/core/workers/chunks/{5f1dcb6556820cd0aa31.js → 4be35af7d6babbfe9d84.js} +1 -1
  16. package/assets/esri/core/workers/chunks/{f9ff3eaf4eb324429fbd.js → 5457962a70bd3c557a75.js} +1 -1
  17. package/assets/esri/core/workers/chunks/56657f890e0f79f5d2ad.js +1 -0
  18. package/assets/esri/core/workers/chunks/57856b4a9b8784a69844.js +1 -0
  19. package/assets/esri/core/workers/chunks/{56274b37ff74ca0d68a6.js → 5d11b97b667921d67ae7.js} +1 -1
  20. package/assets/esri/core/workers/chunks/{ba5eb394f098968c22d2.js → 655b55ac0cd533d7e9d7.js} +1 -1
  21. package/assets/esri/core/workers/chunks/70d6bb3c7112cb702389.js +1 -0
  22. package/assets/esri/core/workers/chunks/810a763373d7f78ae398.js +1 -0
  23. package/assets/esri/core/workers/chunks/918bb7a7d901544a7367.js +1 -0
  24. package/assets/esri/core/workers/chunks/949b2269457302ffc64b.js +1 -0
  25. package/assets/esri/core/workers/chunks/{601e697dc7414bda128a.js → 952980635afc7ec81804.js} +1 -1
  26. package/assets/esri/core/workers/chunks/{e8741bf421f80213f1d3.js → 9876a1bae350795fab36.js} +1 -1
  27. package/assets/esri/core/workers/chunks/99619fcb772807c74f3b.js +1 -0
  28. package/assets/esri/core/workers/chunks/{3f343f792fd9f44d6f25.js → b3f5e91116112b0b612a.js} +1 -1
  29. package/assets/esri/core/workers/chunks/{9d77467aa71d345fc1b6.js → bcc01bbffaa3bb5f60a8.js} +1 -1
  30. package/assets/esri/core/workers/chunks/{4c76146014dc15143ba3.js → be588873c16770ceb9ef.js} +1 -1
  31. package/assets/esri/core/workers/chunks/d1fe53b597351dc58305.js +1 -0
  32. package/assets/esri/core/workers/chunks/d98dab12b71912fa397b.js +1 -0
  33. package/assets/esri/core/workers/chunks/{b62e3dccd9f662c0afeb.js → db3c729ce0c0b2690dc9.js} +1 -1
  34. package/assets/esri/core/workers/chunks/{199670a3a564ebe3bd79.js → e218bde41ffbcc5194f5.js} +1 -1
  35. package/assets/esri/core/workers/chunks/e21b211913aefde47e30.js +1 -0
  36. package/assets/esri/core/workers/chunks/{c9cbf8135e95f0f42cd9.js → e287f49184d076af17e2.js} +1 -1
  37. package/assets/esri/core/workers/chunks/{bde1d5b0a7717350986e.js → e4019b63a1fe74e2c842.js} +1 -1
  38. package/assets/esri/core/workers/chunks/{6e6a3c5866e8d8820457.js → eb82ff10cef2bde6e57f.js} +1 -1
  39. package/assets/esri/core/workers/chunks/ebc6f4764b82d4104c65.js +1 -0
  40. package/assets/esri/core/workers/chunks/{842db82733635dbf25cb.js → ee6e0db58dc64410e687.js} +1 -1
  41. package/assets/esri/core/workers/chunks/f0a9f161805fc7a30fc5.js +1 -0
  42. package/assets/esri/core/workers/chunks/f7150547d7e3259a0f29.js +981 -0
  43. package/assets/esri/core/workers/chunks/fc046a15466c25d081ff.js +1 -0
  44. package/assets/esri/images/portal/mediaservice16.png +0 -0
  45. package/assets/esri/libs/vxl/vxlLayer.wasm +0 -0
  46. package/assets/esri/widgets/Directions/t9n/Directions.json +1 -1
  47. package/assets/esri/widgets/Directions/t9n/Directions_ar.json +1 -1
  48. package/assets/esri/widgets/Directions/t9n/Directions_bg.json +1 -1
  49. package/assets/esri/widgets/Directions/t9n/Directions_bs.json +1 -1
  50. package/assets/esri/widgets/Directions/t9n/Directions_ca.json +1 -1
  51. package/assets/esri/widgets/Directions/t9n/Directions_cs.json +1 -1
  52. package/assets/esri/widgets/Directions/t9n/Directions_da.json +1 -1
  53. package/assets/esri/widgets/Directions/t9n/Directions_de.json +1 -1
  54. package/assets/esri/widgets/Directions/t9n/Directions_el.json +1 -1
  55. package/assets/esri/widgets/Directions/t9n/Directions_en.json +1 -1
  56. package/assets/esri/widgets/Directions/t9n/Directions_es.json +1 -1
  57. package/assets/esri/widgets/Directions/t9n/Directions_et.json +1 -1
  58. package/assets/esri/widgets/Directions/t9n/Directions_fi.json +1 -1
  59. package/assets/esri/widgets/Directions/t9n/Directions_fr.json +1 -1
  60. package/assets/esri/widgets/Directions/t9n/Directions_he.json +1 -1
  61. package/assets/esri/widgets/Directions/t9n/Directions_hr.json +1 -1
  62. package/assets/esri/widgets/Directions/t9n/Directions_hu.json +1 -1
  63. package/assets/esri/widgets/Directions/t9n/Directions_id.json +1 -1
  64. package/assets/esri/widgets/Directions/t9n/Directions_it.json +1 -1
  65. package/assets/esri/widgets/Directions/t9n/Directions_ja.json +1 -1
  66. package/assets/esri/widgets/Directions/t9n/Directions_ko.json +1 -1
  67. package/assets/esri/widgets/Directions/t9n/Directions_lt.json +1 -1
  68. package/assets/esri/widgets/Directions/t9n/Directions_lv.json +1 -1
  69. package/assets/esri/widgets/Directions/t9n/Directions_nb.json +1 -1
  70. package/assets/esri/widgets/Directions/t9n/Directions_nl.json +1 -1
  71. package/assets/esri/widgets/Directions/t9n/Directions_pl.json +1 -1
  72. package/assets/esri/widgets/Directions/t9n/Directions_pt-BR.json +1 -1
  73. package/assets/esri/widgets/Directions/t9n/Directions_pt-PT.json +1 -1
  74. package/assets/esri/widgets/Directions/t9n/Directions_ro.json +1 -1
  75. package/assets/esri/widgets/Directions/t9n/Directions_ru.json +1 -1
  76. package/assets/esri/widgets/Directions/t9n/Directions_sk.json +1 -1
  77. package/assets/esri/widgets/Directions/t9n/Directions_sl.json +1 -1
  78. package/assets/esri/widgets/Directions/t9n/Directions_sr.json +1 -1
  79. package/assets/esri/widgets/Directions/t9n/Directions_sv.json +1 -1
  80. package/assets/esri/widgets/Directions/t9n/Directions_th.json +1 -1
  81. package/assets/esri/widgets/Directions/t9n/Directions_tr.json +1 -1
  82. package/assets/esri/widgets/Directions/t9n/Directions_uk.json +1 -1
  83. package/assets/esri/widgets/Directions/t9n/Directions_vi.json +1 -1
  84. package/assets/esri/widgets/Directions/t9n/Directions_zh-CN.json +1 -1
  85. package/assets/esri/widgets/Directions/t9n/Directions_zh-HK.json +1 -1
  86. package/assets/esri/widgets/Directions/t9n/Directions_zh-TW.json +1 -1
  87. package/chunks/BlendLayers.glsl.js +2 -2
  88. package/chunks/ChapmanAtmosphere.glsl.js +17 -17
  89. package/chunks/CheckerBoard.glsl.js +3 -3
  90. package/chunks/Clouds.glsl.js +2 -2
  91. package/chunks/CloudsComposition.glsl.js +1 -1
  92. package/chunks/ColorMaterial.glsl.js +12 -12
  93. package/chunks/ComponentShader.glsl.js +3 -3
  94. package/chunks/Compositing.glsl.js +1 -1
  95. package/chunks/DefaultMaterial.glsl.js +33 -33
  96. package/chunks/EdgeShaderProgram.glsl.js +7 -7
  97. package/chunks/Fog.glsl.js +10 -12
  98. package/chunks/HUDMaterial.glsl.js +2 -2
  99. package/chunks/HighlightComposition.glsl.js +5 -5
  100. package/chunks/ImageMaterial.glsl.js +6 -6
  101. package/chunks/LaserlinePath.glsl.js +8 -8
  102. package/chunks/LineCallout.glsl.js +6 -6
  103. package/chunks/MeasurementArrow.glsl.js +1 -1
  104. package/chunks/NativeLine.glsl.js +1 -1
  105. package/chunks/Path.glsl.js +5 -5
  106. package/chunks/Pattern.glsl.js +9 -9
  107. package/chunks/PointRenderer.glsl.js +14 -14
  108. package/chunks/Precipitation.glsl.js +2 -2
  109. package/chunks/RealisticTree.glsl.js +21 -21
  110. package/chunks/RibbonLine.glsl.js +11 -11
  111. package/chunks/SMAA.glsl.js +40 -40
  112. package/chunks/ShadedColorMaterial.glsl.js +12 -12
  113. package/chunks/ShadowCast.glsl.js +6 -6
  114. package/chunks/ShadowHighlight.glsl.js +4 -4
  115. package/chunks/SimpleAtmosphere.glsl.js +3 -3
  116. package/chunks/SlicePlaneMaterial.glsl.js +3 -3
  117. package/chunks/Stars.glsl.js +3 -3
  118. package/chunks/Terrain.glsl.js +11 -11
  119. package/chunks/TextureOnly.glsl.js +2 -2
  120. package/chunks/WaterSurface.glsl.js +5 -5
  121. package/chunks/boundedPlane.js +1 -1
  122. package/core/accessorSupport/watch.js +1 -1
  123. package/core/loadAll.js +1 -1
  124. package/geometry/support/frustum.js +1 -1
  125. package/geometry/support/plane.js +1 -1
  126. package/interfaces.d.ts +653 -55
  127. package/layers/RouteLayer.d.ts +4 -0
  128. package/layers/RouteLayer.js +1 -1
  129. package/layers/VectorTileLayer.js +1 -1
  130. package/layers/graphics/controllers/I3SOnDemandController.js +1 -1
  131. package/layers/graphics/featureConversionUtils.js +1 -1
  132. package/layers/support/LayerContingentValuesCache.js +1 -1
  133. package/layers/support/TileInfo.js +1 -1
  134. package/package.json +1 -1
  135. package/portal/PortalItem.js +1 -1
  136. package/rest/support/DirectionLine.d.ts +4 -0
  137. package/rest/support/DirectionPoint.d.ts +4 -0
  138. package/rest/support/RouteInfo.d.ts +4 -0
  139. package/rest/support/RouteInfo.js +1 -1
  140. package/rest/support/RouteSolveResult.d.ts +4 -0
  141. package/smartMapping/statistics/support/predominanceUtils.d.ts +4 -0
  142. package/support/revision.js +1 -1
  143. package/symbols/FillSymbol3DLayer.js +1 -1
  144. package/symbols/IconSymbol3DLayer.js +1 -1
  145. package/symbols/ObjectSymbol3DLayer.js +1 -1
  146. package/symbols/Symbol3D.js +1 -1
  147. package/symbols/WebStyleSymbol.js +1 -1
  148. package/symbols/cim/CIMSymbolRasterizer.js +1 -1
  149. package/symbols/support/IconSymbol3DLayerResource.js +1 -1
  150. package/symbols/support/ObjectSymbol3DLayerResource.js +1 -1
  151. package/symbols/support/Symbol3DAnchorPosition2D.js +1 -1
  152. package/symbols/support/Symbol3DAnchorPosition3D.js +1 -1
  153. package/symbols/support/Symbol3DFillMaterial.js +1 -1
  154. package/symbols/support/Symbol3DIconOutline.js +1 -1
  155. package/symbols/support/Symbol3DOutline.js +1 -1
  156. package/symbols/support/Thumbnail.js +1 -1
  157. package/symbols/support/webStyleSymbolUtils.js +1 -1
  158. package/views/2d/engine/vectorTiles/SchemaHelper.js +1 -1
  159. package/views/2d/layers/RouteLayerView2D.js +1 -1
  160. package/views/3d/environment/ChapmanAtmosphere.glsl.js +1 -1
  161. package/views/3d/environment/ChapmanAtmosphere.js +1 -1
  162. package/views/3d/environment/CloudsComposition.glsl.js +1 -1
  163. package/views/3d/environment/CloudsComposition.js +1 -1
  164. package/views/3d/environment/CloudsGenerator.js +1 -1
  165. package/views/3d/environment/Fog.glsl.js +1 -1
  166. package/views/3d/environment/Fog.js +1 -1
  167. package/views/3d/environment/NoiseTextureAtlas.js +1 -1
  168. package/views/3d/environment/PanoramicAtmosphere.js +1 -1
  169. package/views/3d/environment/Precipitation.glsl.js +1 -1
  170. package/views/3d/environment/Precipitation.js +1 -1
  171. package/views/3d/environment/PrecipitationTechnique.js +1 -1
  172. package/views/3d/environment/SimpleAtmosphere.glsl.js +1 -1
  173. package/views/3d/environment/SimpleAtmosphere.js +1 -1
  174. package/views/3d/environment/Stars.glsl.js +1 -1
  175. package/views/3d/environment/Stars.js +1 -1
  176. package/views/3d/interactive/analysisTools/slice/sliceToolUtils.js +1 -1
  177. package/views/3d/interactive/visualElements/ExtendedLineVisualElement.js +1 -1
  178. package/views/3d/interactive/visualElements/MeasurementAreaVisualElement.js +1 -1
  179. package/views/3d/interactive/visualElements/OutlineVisualElement.js +1 -1
  180. package/views/3d/interactive/visualElements/ParallelLineVisualElement.js +1 -1
  181. package/views/3d/interactive/visualElements/PointVisualElement.js +1 -1
  182. package/views/3d/interactive/visualElements/RightAngleQuadVisualElement.js +1 -1
  183. package/views/3d/layers/FeatureLayerViewBase3D.js +1 -1
  184. package/views/3d/layers/FeatureLikeLayerView3D.js +1 -1
  185. package/views/3d/layers/I3SMeshView3D.js +1 -1
  186. package/views/3d/layers/VectorTileLayerView3D.js +1 -1
  187. package/views/3d/layers/graphics/Deconflictor.js +1 -1
  188. package/views/3d/layers/graphics/ElevationAligners.js +1 -1
  189. package/views/3d/layers/graphics/Graphics3DExtrudeSymbolLayer.js +1 -1
  190. package/views/3d/layers/graphics/Graphics3DFeatureProcessor.js +1 -1
  191. package/views/3d/layers/graphics/Graphics3DLineCalloutSymbolLayer.js +1 -1
  192. package/views/3d/layers/graphics/Graphics3DMeshFillSymbolLayer.js +1 -1
  193. package/views/3d/layers/graphics/Graphics3DObjectSymbolLayer.js +1 -1
  194. package/views/3d/layers/graphics/Graphics3DPolygonFillSymbolLayer.js +1 -1
  195. package/views/3d/layers/graphics/graphicUtils.js +1 -1
  196. package/views/3d/layers/graphics/lineUtils.js +1 -1
  197. package/views/3d/layers/graphics/objectResourceUtils.js +1 -1
  198. package/views/3d/layers/graphics/polygonUtils.js +1 -1
  199. package/views/3d/layers/graphics/symbolComplexity.js +1 -1
  200. package/views/3d/layers/i3s/I3SBinaryReader.js +1 -1
  201. package/views/3d/layers/i3s/I3SCrossfadeHelper.js +1 -1
  202. package/views/3d/layers/i3s/I3SIndex.js +1 -1
  203. package/views/3d/layers/i3s/I3SMaterialUtil.js +1 -1
  204. package/views/3d/layers/i3s/I3SViewportQueries.js +1 -1
  205. package/views/3d/layers/i3s/PointRenderer.js +1 -1
  206. package/views/3d/layers/support/HeatmapFeatureProcessor.js +5 -0
  207. package/views/3d/layers/support/overlayImageUtils.js +1 -1
  208. package/views/3d/layers/support/patternUtils.js +1 -1
  209. package/views/3d/state/controllers/local/PinchAndPanController.js +1 -1
  210. package/views/3d/support/FrustumExtentIntersection.js +1 -1
  211. package/views/3d/support/LaserLineRenderer.js +1 -1
  212. package/views/3d/support/LaserlinePathData.js +1 -1
  213. package/views/3d/terrain/OverlayRenderer.js +1 -1
  214. package/views/3d/terrain/PatchGeometryFactory.js +1 -1
  215. package/views/3d/terrain/TerrainRenderer.js +1 -1
  216. package/views/3d/terrain/TerrainSurface.js +1 -1
  217. package/views/3d/terrain/Tile.js +1 -1
  218. package/views/3d/terrain/TileRenderer.js +1 -1
  219. package/views/3d/terrain/terrainUtils.js +1 -1
  220. package/views/3d/terrain/tileUtils.js +1 -1
  221. package/views/3d/webgl-engine/collections/Component/ComponentObjectCollection.js +1 -1
  222. package/views/3d/webgl-engine/collections/Component/Material/ComponentMaterial.js +1 -1
  223. package/views/3d/webgl-engine/collections/Component/Material/ComponentTechnique.js +1 -1
  224. package/views/3d/webgl-engine/collections/Component/Material/shader/ComponentData.glsl.js +10 -10
  225. package/views/3d/webgl-engine/collections/Component/Material/shader/ComponentShader.glsl.js +1 -1
  226. package/views/3d/webgl-engine/collections/Component/SourceGeometry.js +1 -1
  227. package/views/3d/webgl-engine/core/renderPasses/AllRenderPasses.js +1 -1
  228. package/views/3d/webgl-engine/core/renderPasses/RenderPass.js +1 -1
  229. package/views/3d/webgl-engine/core/renderPasses/RenderPassManager.js +1 -1
  230. package/views/3d/webgl-engine/core/shaderLibrary/ForwardLinearDepth.glsl.js +2 -2
  231. package/views/3d/webgl-engine/core/shaderLibrary/ScreenSizeScaling.glsl.js +2 -2
  232. package/views/3d/webgl-engine/core/shaderLibrary/ScreenSpacePass.js +2 -2
  233. package/views/3d/webgl-engine/core/shaderLibrary/attributes/InstancedDoublePrecision.glsl.js +2 -2
  234. package/views/3d/webgl-engine/core/shaderLibrary/attributes/NormalAttribute.glsl.js +4 -4
  235. package/views/3d/webgl-engine/core/shaderLibrary/attributes/PathVertexPosition.glsl.js +1 -1
  236. package/views/3d/webgl-engine/core/shaderLibrary/attributes/PositionAttribute.glsl.js +1 -1
  237. package/views/3d/webgl-engine/core/shaderLibrary/attributes/RibbonVertexPosition.glsl.js +1 -1
  238. package/views/3d/webgl-engine/core/shaderLibrary/attributes/SymbolColor.glsl.js +1 -1
  239. package/views/3d/webgl-engine/core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js +3 -3
  240. package/views/3d/webgl-engine/core/shaderLibrary/attributes/VertexColor.glsl.js +1 -1
  241. package/views/3d/webgl-engine/core/shaderLibrary/attributes/VertexNormal.glsl.js +6 -6
  242. package/views/3d/webgl-engine/core/shaderLibrary/attributes/VertexPosition.glsl.js +12 -12
  243. package/views/3d/webgl-engine/core/shaderLibrary/attributes/VertexTextureCoordinates.glsl.js +4 -4
  244. package/views/3d/webgl-engine/core/shaderLibrary/attributes/VerticalOffset.glsl.js +1 -1
  245. package/views/3d/webgl-engine/core/shaderLibrary/default/DefaultMaterialAuxiliaryPasses.glsl.js +16 -16
  246. package/views/3d/webgl-engine/core/shaderLibrary/default/RealisticTree.glsl.js +1 -1
  247. package/views/3d/webgl-engine/core/shaderLibrary/hud/HUD.glsl.js +5 -5
  248. package/views/3d/webgl-engine/core/shaderLibrary/hud/HUDOcclusionPass.glsl.js +3 -3
  249. package/views/3d/webgl-engine/core/shaderLibrary/raster/BasicGrid.glsl.js +2 -2
  250. package/views/3d/webgl-engine/core/shaderLibrary/shading/ComputeMaterialColor.glsl.js +6 -6
  251. package/views/3d/webgl-engine/core/shaderLibrary/shading/ComputeNormalTexture.glsl.js +2 -2
  252. package/views/3d/webgl-engine/core/shaderLibrary/shading/ComputeShadingNormal.glsl.js +10 -11
  253. package/views/3d/webgl-engine/core/shaderLibrary/shading/LineStipple.glsl.js +2 -2
  254. package/views/3d/webgl-engine/core/shaderLibrary/shading/MultipassGeometryTest.glsl.js +2 -2
  255. package/views/3d/webgl-engine/core/shaderLibrary/shading/MultipassTerrainTest.glsl.js +2 -2
  256. package/views/3d/webgl-engine/core/shaderLibrary/shading/Normals.glsl.js +6 -6
  257. package/views/3d/webgl-engine/core/shaderLibrary/shading/ReadBaseColorTexture.glsl.js +4 -4
  258. package/views/3d/webgl-engine/core/shaderLibrary/shading/ReadShadowMap.glsl.js +6 -6
  259. package/views/3d/webgl-engine/core/shaderLibrary/shading/Reprojection.glsl.js +4 -4
  260. package/views/3d/webgl-engine/core/shaderLibrary/shading/ScreenSpaceReflections.glsl.js +5 -5
  261. package/views/3d/webgl-engine/core/shaderLibrary/shading/VisualVariables.glsl.js +1 -1
  262. package/views/3d/webgl-engine/core/shaderLibrary/shading/Water.glsl.js +10 -10
  263. package/views/3d/webgl-engine/core/shaderLibrary/terrain/Terrain.glsl.js +1 -1
  264. package/views/3d/webgl-engine/core/shaderLibrary/util/BlendLayers.glsl.js +1 -1
  265. package/views/3d/webgl-engine/core/shaderLibrary/util/CloudsParallaxShading.glsl.js +4 -4
  266. package/views/3d/webgl-engine/core/shaderLibrary/util/View.glsl.js +1 -1
  267. package/views/3d/webgl-engine/lib/Camera.js +1 -1
  268. package/views/3d/webgl-engine/lib/CompositingHelper.js +1 -1
  269. package/views/3d/webgl-engine/lib/DefaultVertexAttributeLocations.js +1 -1
  270. package/views/3d/webgl-engine/lib/DefaultVertexBufferLayouts.js +1 -1
  271. package/views/3d/webgl-engine/lib/Geometry.js +1 -1
  272. package/views/3d/webgl-engine/lib/GeometryUtil.js +1 -1
  273. package/views/3d/webgl-engine/lib/GridLocalOriginFactory.js +1 -1
  274. package/views/3d/webgl-engine/lib/HighlightHelper.js +1 -1
  275. package/views/3d/webgl-engine/lib/MagnifierHelper.js +1 -1
  276. package/views/3d/webgl-engine/lib/Material.js +1 -1
  277. package/views/3d/webgl-engine/lib/RenderGeometry.js +1 -1
  278. package/views/3d/webgl-engine/lib/RenderingContext.js +1 -1
  279. package/views/3d/webgl-engine/lib/SSAOHelper.js +1 -1
  280. package/views/3d/webgl-engine/lib/ShadowAccumulator.js +1 -1
  281. package/views/3d/webgl-engine/lib/ShadowCastRenderer.js +1 -1
  282. package/views/3d/webgl-engine/lib/ShadowHighlightHelper.js +1 -1
  283. package/views/3d/webgl-engine/lib/ShadowMap.js +1 -1
  284. package/views/3d/webgl-engine/lib/SmaaRenderPass.js +1 -1
  285. package/views/3d/webgl-engine/lib/TextTextureAtlas.js +1 -1
  286. package/views/3d/webgl-engine/lib/Texture.js +1 -1
  287. package/views/3d/webgl-engine/lib/TextureUniformName.js +4 -0
  288. package/views/3d/webgl-engine/lib/UniformName.js +4 -0
  289. package/views/3d/webgl-engine/lib/VertexAttribute.js +5 -0
  290. package/views/3d/webgl-engine/lib/basicInterfaces.js +1 -1
  291. package/views/3d/webgl-engine/lib/depthRangeUtils.js +1 -1
  292. package/views/3d/webgl-engine/lib/edgeRendering/EdgeRenderer.js +1 -1
  293. package/views/3d/webgl-engine/lib/edgeRendering/EdgeShaderTechnique.js +1 -1
  294. package/views/3d/webgl-engine/lib/edgeRendering/EdgeView.js +1 -1
  295. package/views/3d/webgl-engine/lib/edgeRendering/bufferLayouts.js +1 -1
  296. package/views/3d/webgl-engine/lib/lodRendering/InstanceData.js +1 -1
  297. package/views/3d/webgl-engine/lib/lodRendering/LodRenderer.js +1 -1
  298. package/views/3d/webgl-engine/lib/lodRendering/RenderInstanceData.js +1 -1
  299. package/views/3d/webgl-engine/lib/pathGeometryUtils.js +1 -1
  300. package/views/3d/webgl-engine/materials/CheckerBoardMaterial.js +1 -1
  301. package/views/3d/webgl-engine/materials/ColorMaterial.js +1 -1
  302. package/views/3d/webgl-engine/materials/DefaultMaterial.js +1 -1
  303. package/views/3d/webgl-engine/materials/HUDMaterial.js +1 -1
  304. package/views/3d/webgl-engine/materials/ImageMaterial.js +1 -1
  305. package/views/3d/webgl-engine/materials/LineCalloutMaterial.js +1 -1
  306. package/views/3d/webgl-engine/materials/MeasurementArrowMaterial.js +1 -1
  307. package/views/3d/webgl-engine/materials/NativeLineMaterial.js +1 -1
  308. package/views/3d/webgl-engine/materials/PathMaterial.js +1 -1
  309. package/views/3d/webgl-engine/materials/PathTechnique.js +1 -1
  310. package/views/3d/webgl-engine/materials/PatternMaterial.js +1 -1
  311. package/views/3d/webgl-engine/materials/RibbonLineMaterial.js +1 -1
  312. package/views/3d/webgl-engine/materials/ShadedColorMaterial.js +1 -1
  313. package/views/3d/webgl-engine/materials/SlicePlaneMaterial.js +1 -1
  314. package/views/3d/webgl-engine/materials/VisualVariableMaterialParameters.js +1 -1
  315. package/views/3d/webgl-engine/materials/WaterTechnique.js +1 -1
  316. package/views/3d/webgl-engine/materials/internal/DefaultBufferWriter.js +1 -1
  317. package/views/3d/webgl-engine/materials/internal/MaterialUtil.js +1 -1
  318. package/views/3d/webgl-engine/materials/internal/bufferWriterUtils.js +1 -1
  319. package/views/3d/webgl-engine/materials/internal/waterMaterialUtils.js +1 -1
  320. package/views/3d/webgl-engine/materials/renderers/MergedRenderer.js +1 -1
  321. package/views/3d/webgl-engine/shaders/CheckerBoard.glsl.js +1 -1
  322. package/views/3d/webgl-engine/shaders/CheckerBoardTechnique.js +1 -1
  323. package/views/3d/webgl-engine/shaders/ColorMaterial.glsl.js +1 -1
  324. package/views/3d/webgl-engine/shaders/ColorMaterialTechnique.js +1 -1
  325. package/views/3d/webgl-engine/shaders/DefaultMaterial.glsl.js +1 -1
  326. package/views/3d/webgl-engine/shaders/DefaultMaterialTechnique.js +1 -1
  327. package/views/3d/webgl-engine/shaders/HUDMaterial.glsl.js +1 -1
  328. package/views/3d/webgl-engine/shaders/HUDMaterialTechnique.js +1 -1
  329. package/views/3d/webgl-engine/shaders/HighlightComposition.glsl.js +1 -1
  330. package/views/3d/webgl-engine/shaders/HighlightTechnique.js +1 -1
  331. package/views/3d/webgl-engine/shaders/ImageMaterial.glsl.js +1 -1
  332. package/views/3d/webgl-engine/shaders/ImageMaterialTechnique.js +1 -1
  333. package/views/3d/webgl-engine/shaders/LaserlinePath.glsl.js +1 -1
  334. package/views/3d/webgl-engine/shaders/LaserlinePathTechnique.js +1 -1
  335. package/views/3d/webgl-engine/shaders/LineCallout.glsl.js +1 -1
  336. package/views/3d/webgl-engine/shaders/LineCalloutTechnique.js +1 -1
  337. package/views/3d/webgl-engine/shaders/Magnifier.glsl.js +1 -1
  338. package/views/3d/webgl-engine/shaders/MeasurementArrow.glsl.js +1 -1
  339. package/views/3d/webgl-engine/shaders/NativeLine.glsl.js +1 -1
  340. package/views/3d/webgl-engine/shaders/Pattern.glsl.js +1 -1
  341. package/views/3d/webgl-engine/shaders/PatternTechnique.js +1 -1
  342. package/views/3d/webgl-engine/shaders/PointRenderer.glsl.js +1 -1
  343. package/views/3d/webgl-engine/shaders/RealisticTreeTechnique.js +1 -1
  344. package/views/3d/webgl-engine/shaders/RibbonLine.glsl.js +1 -1
  345. package/views/3d/webgl-engine/shaders/RibbonLineTechnique.js +1 -1
  346. package/views/3d/webgl-engine/shaders/SMAA.glsl.js +1 -1
  347. package/views/3d/webgl-engine/shaders/ShadedColorMaterial.glsl.js +1 -1
  348. package/views/3d/webgl-engine/shaders/ShadedColorMaterialTechnique.js +1 -1
  349. package/views/3d/webgl-engine/shaders/ShadowCastTechnique.js +1 -1
  350. package/views/3d/webgl-engine/shaders/ShadowHighlightTechnique.js +1 -1
  351. package/views/3d/webgl-engine/shaders/SlicePlaneMaterial.glsl.js +1 -1
  352. package/views/3d/webgl-engine/shaders/WaterSurface.glsl.js +1 -1
  353. package/views/3d/webgl-engine/shaders/sources/edgeRenderer/AdjustProjectedPosition.glsl.js +10 -10
  354. package/views/3d/webgl-engine/shaders/sources/edgeRenderer/DiscardShortEdges.glsl.js +1 -1
  355. package/views/3d/webgl-engine/shaders/sources/edgeRenderer/EdgeShaderProgram.glsl.js +1 -1
  356. package/views/3d/webgl-engine/shaders/sources/edgeRenderer/EdgeUtil.glsl.js +21 -21
  357. package/views/3d/webgl-engine/shaders/sources/edgeRenderer/LineAmplitude.glsl.js +6 -6
  358. package/views/3d/webgl-engine/shaders/sources/edgeRenderer/LineOffset.glsl.js +13 -13
  359. package/views/3d/webgl-engine/shaders/sources/edgeRenderer/UnpackAttributes.glsl.js +6 -6
  360. package/views/SceneView.js +1 -1
  361. package/views/interactive/editGeometry/operations/OffsetEdgeVertex.js +1 -1
  362. package/views/support/WatchUpdatingTracking.js +1 -1
  363. package/views/webgl/BufferObject.js +1 -1
  364. package/views/webgl/InstanceCounter.js +1 -1
  365. package/views/webgl/Program.js +1 -1
  366. package/webdoc/support/{Thumbnail.js → SlideThumbnail.js} +1 -1
  367. package/webmap/Bookmark.js +1 -1
  368. package/webmap/Version.js +1 -1
  369. package/webscene/Slide.js +1 -1
  370. package/webscene/Version.js +1 -1
  371. package/webscene/support/SlideVisibleLayer.js +1 -1
  372. package/widgets/BasemapGallery/support/basemapCompatibilityUtils.js +1 -1
  373. package/widgets/Bookmarks/BookmarksViewModel.js +1 -1
  374. package/widgets/Bookmarks.js +1 -1
  375. package/widgets/Directions/DirectionsViewModel.js +1 -1
  376. package/widgets/Directions/support/directionsUtils.js +1 -1
  377. package/widgets/Directions/support/resources.js +1 -1
  378. package/widgets/Directions.js +1 -1
  379. package/widgets/FeatureTemplates/FeatureTemplatesViewModel.js +1 -1
  380. package/widgets/Search/support/locatorUtils.js +1 -1
  381. package/widgets/Search.js +1 -1
  382. package/widgets/TimeSlider.js +1 -1
  383. package/assets/esri/core/workers/chunks/12c0cabb6c59e65d8546.js +0 -1
  384. package/assets/esri/core/workers/chunks/322d917e8cb398816a93.js +0 -1
  385. package/assets/esri/core/workers/chunks/392b6382e06652dd4c80.js +0 -1
  386. package/assets/esri/core/workers/chunks/3aa73119b055e05bbbeb.js +0 -1
  387. package/assets/esri/core/workers/chunks/52ea678ba1da0e349919.js +0 -1
  388. package/assets/esri/core/workers/chunks/5ee497d5d7b0e580526a.js +0 -1
  389. package/assets/esri/core/workers/chunks/663ad15b86936eb06b69.js +0 -1
  390. package/assets/esri/core/workers/chunks/83b8fec1650e061aaa56.js +0 -1
  391. package/assets/esri/core/workers/chunks/9796d54ff12b6429164a.js +0 -1
  392. package/assets/esri/core/workers/chunks/c093dff4592832ac0973.js +0 -1
  393. package/assets/esri/core/workers/chunks/d07440469fe7d181c4fd.js +0 -1
  394. package/assets/esri/core/workers/chunks/dbf192b4ce7e608610f6.js +0 -1
  395. package/assets/esri/core/workers/chunks/de6cff7b6cbbf99b20d1.js +0 -981
  396. package/assets/esri/core/workers/chunks/dee9929d95e9fe26929c.js +0 -1
  397. package/assets/esri/core/workers/chunks/e12d91ef44d6f879a02a.js +0 -1
  398. package/assets/esri/core/workers/chunks/e59764ee8cf25d4f74e2.js +0 -1
  399. package/assets/esri/core/workers/chunks/fc7e31d87555beb63291.js +0 -1
  400. package/assets/esri/core/workers/chunks/fff6b0338f06dad0c45d.js +0 -1
  401. package/widgets/Directions/support/CostSummary.js +0 -5
  402. package/widgets/Directions/support/RouteSection.js +0 -5
  403. package/widgets/Directions/support/RouteSections.js +0 -5
  404. package/widgets/Directions/support/maneuverUtils.js +0 -5
@@ -2,7 +2,7 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{ScreenSpacePass as e}from"../views/3d/webgl-engine/core/shaderLibrary/ScreenSpacePass.js";import{ReadLinearDepth as a}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadLinearDepth.glsl.js";import{ReadShadowMap as r}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{CameraSpace as o}from"../views/3d/webgl-engine/core/shaderLibrary/util/CameraSpace.glsl.js";import{RgbaFloatEncoding as t}from"../views/3d/webgl-engine/core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import{glsl as s}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as i}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";var d,n;!function(e){e[e.Accumulate=0]="Accumulate",e[e.Visualize=1]="Visualize",e[e.VisualizeCurrent=2]="VisualizeCurrent",e[e.COUNT=3]="COUNT"}(d||(d={})),function(e){e[e.Gradient=0]="Gradient",e[e.Threshold=1]="Threshold"}(n||(n={}));const l=255,c=1/l;function u(u){const h=new i;h.fragment.include(t),h.fragment.include(a),h.include(o),h.include(e);const{pass:p}=u;if(p===d.Visualize){const{visualization:e,bandsEnabled:a}=u;h.fragment.constants.add("inverseSampleValue","float",l),h.fragment.uniforms.add("shadowCastMap","sampler2D"),h.fragment.uniforms.add("sampleScale","float"),h.fragment.uniforms.add("opacityFromElevation","float");const r=e===n.Gradient,o=e===n.Threshold;h.fragment.uniforms.add("color","vec4"),r?a&&h.fragment.uniforms.add("bandSize","float"):o&&h.fragment.uniforms.add("threshold","float"),h.fragment.code.add(s`
5
+ import{ScreenSpacePass as e}from"../views/3d/webgl-engine/core/shaderLibrary/ScreenSpacePass.js";import{ReadLinearDepth as a}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadLinearDepth.glsl.js";import{ReadShadowMap as r}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{CameraSpace as o}from"../views/3d/webgl-engine/core/shaderLibrary/util/CameraSpace.glsl.js";import{RgbaFloatEncoding as t}from"../views/3d/webgl-engine/core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import{glsl as s}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as i}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";var d,n;!function(e){e[e.Accumulate=0]="Accumulate",e[e.Visualize=1]="Visualize",e[e.VisualizeCurrent=2]="VisualizeCurrent",e[e.COUNT=3]="COUNT"}(d||(d={})),function(e){e[e.Gradient=0]="Gradient",e[e.Threshold=1]="Threshold"}(n||(n={}));const l=255,c=1/l;function u(u){const h=new i;h.fragment.include(t),h.fragment.include(a),h.include(o),h.include(e);const{pass:p}=u;if(p===d.Visualize){const{visualization:e,bandsEnabled:a}=u;h.fragment.constants.add("inverseSampleValue","float",l),h.fragment.uniforms.add("shadowCastMap","sampler2D"),h.fragment.uniforms.add("sampleScale","float"),h.fragment.uniforms.add("opacityFromElevation","float");const r=e===n.Gradient,o=e===n.Threshold;h.fragment.uniforms.add("uColor","vec4"),r?a&&h.fragment.uniforms.add("bandSize","float"):o&&h.fragment.uniforms.add("threshold","float"),h.fragment.code.add(s`
6
6
  void main(void) {
7
7
  vec4 record = texture2D(shadowCastMap, uv);
8
8
  float pixelSamples = record.r * inverseSampleValue;
@@ -20,9 +20,9 @@ import{ScreenSpacePass as e}from"../views/3d/webgl-engine/core/shaderLibrary/Scr
20
20
 
21
21
  ${r&&a?s`strength = ceil(strength / bandSize) * bandSize;`:""}
22
22
 
23
- gl_FragColor = vec4(color.xyz, color.a * opacityFromElevation ${r?s`* strength`:""});
23
+ gl_FragColor = vec4(uColor.xyz, uColor.a * opacityFromElevation ${r?s`* strength`:""});
24
24
  }
25
- `)}else p!==d.Accumulate&&p!==d.VisualizeCurrent||(h.include(r),h.fragment.uniforms.add("depthMap","sampler2D"),h.fragment.uniforms.add("inverseView","mat4"),h.fragment.uniforms.add("nearFar","vec2"),p===d.Accumulate?h.fragment.constants.add("sampleValue","float",c):h.fragment.constants.add("shadowColor","vec4",[0,0,0,.8]),h.fragment.code.add(s`
25
+ `)}else p!==d.Accumulate&&p!==d.VisualizeCurrent||(h.include(r),h.fragment.uniforms.add("depthMap","sampler2D"),h.fragment.uniforms.add("inverseViewMatrix","mat4"),h.fragment.uniforms.add("nearFar","vec2"),p===d.Accumulate?h.fragment.constants.add("sampleValue","float",c):h.fragment.constants.add("shadowColor","vec4",[0,0,0,.8]),h.fragment.code.add(s`
26
26
  void main(void) {
27
27
 
28
28
  float depth = rgba2float(texture2D(depthMap, uv));
@@ -38,13 +38,13 @@ import{ScreenSpacePass as e}from"../views/3d/webgl-engine/core/shaderLibrary/Scr
38
38
  }
39
39
 
40
40
  vec4 currentPixelPos = vec4(reconstructPosition(gl_FragCoord.xy, currentPixelDepth), 1.0);
41
- vec4 worldSpacePos = inverseView * currentPixelPos;
41
+ vec4 worldSpacePos = inverseViewMatrix * currentPixelPos;
42
42
 
43
43
  mat4 shadowMatrix;
44
44
  float linearDepth = -currentPixelDepth;
45
45
  int i = chooseCascade(linearDepth, shadowMatrix);
46
46
 
47
- if (i >= uShadowMapNum) {
47
+ if (i >= numCascades) {
48
48
  discard;
49
49
  }
50
50
 
@@ -57,7 +57,7 @@ import{ScreenSpacePass as e}from"../views/3d/webgl-engine/core/shaderLibrary/Scr
57
57
 
58
58
  vec2 uvShadow = cascadeCoordinates(i, lvpos);
59
59
 
60
- float depthShadow = readShadowMapDepth(uvShadow, uShadowMapTex);
60
+ float depthShadow = readShadowMapDepth(uvShadow, shadowMapTex);
61
61
  bool shadow = depthShadow < lvpos.z;
62
62
 
63
63
  if (!shadow) {
@@ -2,7 +2,7 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{ScreenSpacePass as e}from"../views/3d/webgl-engine/core/shaderLibrary/ScreenSpacePass.js";import{unoccludedHighlightFlag as o}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js";import{ReadLinearDepth as a}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadLinearDepth.glsl.js";import{ReadShadowMap as t}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{CameraSpace as r}from"../views/3d/webgl-engine/core/shaderLibrary/util/CameraSpace.glsl.js";import{RgbaFloatEncoding as i}from"../views/3d/webgl-engine/core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import{glsl as l}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as d}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";function h(h){const c=new d;return c.include(t),c.fragment.include(i),c.fragment.include(a),c.include(r),c.include(e),c.fragment.uniforms.add("defaultDepthTex","sampler2D").add("highlightDepthTex","sampler2D").add("depthMap","sampler2D").add("highlightMap","sampler2D").add("color","vec4").add("nearFar","vec2").add("opacity","float").add("occludedOpacity","float").add("terminationFactor","float").add("inverseView","mat4").add("lightingMainDirectionView","vec3").add("texelSize","vec2"),c.fragment.constants.add("unoccludedHighlightFlag","vec4",o).add("highlightedThreshold","float",h.highlightedThreshold).add("selfShadowThreshold","float",h.selfShadowThreshold),c.fragment.code.add(l`vec3 normalFromDepth(vec3 pixelPos, vec2 fragCoord, vec2 uv, vec2 texelSize, sampler2D depthMap, vec2 nearFar) {
5
+ import{ScreenSpacePass as e}from"../views/3d/webgl-engine/core/shaderLibrary/ScreenSpacePass.js";import{unoccludedHighlightFlag as a}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js";import{ReadLinearDepth as o}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadLinearDepth.glsl.js";import{ReadShadowMap as t}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{CameraSpace as r}from"../views/3d/webgl-engine/core/shaderLibrary/util/CameraSpace.glsl.js";import{RgbaFloatEncoding as i}from"../views/3d/webgl-engine/core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import{glsl as l}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as d}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";function h(h){const c=new d;return c.include(t),c.fragment.include(i),c.fragment.include(o),c.include(r),c.include(e),c.fragment.uniforms.add("defaultDepthTex","sampler2D").add("highlightDepthTex","sampler2D").add("depthMap","sampler2D").add("highlightMap","sampler2D").add("uColor","vec4").add("nearFar","vec2").add("opacity","float").add("occludedOpacity","float").add("terminationFactor","float").add("inverseViewMatrix","mat4").add("lightingMainDirectionView","vec3").add("texelSize","vec2"),c.fragment.constants.add("unoccludedHighlightFlag","vec4",a).add("highlightedThreshold","float",h.highlightedThreshold).add("selfShadowThreshold","float",h.selfShadowThreshold),c.fragment.code.add(l`vec3 normalFromDepth(vec3 pixelPos, vec2 fragCoord, vec2 uv, vec2 texelSize, sampler2D depthMap, vec2 nearFar) {
6
6
  float leftPixelDepth = linearDepthFromTexture(depthMap, uv + vec2(-1.0, 0.0) * texelSize, nearFar);
7
7
  float rightPixelDepth = linearDepthFromTexture(depthMap, uv + vec2(1.0, 0.0) * texelSize, nearFar);
8
8
  float bottomPixelDepth = linearDepthFromTexture(depthMap, uv + vec2(0.0, -1.0) * texelSize, nearFar);
@@ -34,11 +34,11 @@ if (-currentPixelDepth>nearFar.y || -currentPixelDepth<nearFar.x) {
34
34
  discard;
35
35
  }
36
36
  vec4 currentPixelPos = vec4(reconstructPosition(gl_FragCoord.xy, currentPixelDepth), 1.0);
37
- vec4 worldSpacePos = inverseView * currentPixelPos;
37
+ vec4 worldSpacePos = inverseViewMatrix * currentPixelPos;
38
38
  mat4 shadowMatrix;
39
39
  float linearDepth = -currentPixelDepth;
40
40
  int i = chooseCascade(linearDepth, shadowMatrix);
41
- if (i >= uShadowMapNum) {
41
+ if (i >= numCascades) {
42
42
  discard;
43
43
  }
44
44
  vec3 lvpos = lightSpacePosition(worldSpacePos.xyz, shadowMatrix);
@@ -58,5 +58,5 @@ bool shaded = dot(normal, lightingMainDirectionView) < selfShadowThreshold;
58
58
  float differenceOpacity = opacity;
59
59
  float bothOpacity = occludedOpacity;
60
60
  float fragOpacity = (shadowDefault || shaded) ? bothOpacity : differenceOpacity;
61
- gl_FragColor = vec4(color.rgb, color.a * fragOpacity * terminationFactor);
61
+ gl_FragColor = vec4(uColor.rgb, uColor.a * fragOpacity * terminationFactor);
62
62
  }`),c}const c=Object.freeze({__proto__:null,build:h});export{c as S,h as b};
@@ -2,14 +2,14 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{Transform as e}from"../views/3d/webgl-engine/core/shaderLibrary/Transform.glsl.js";import{glsl as o}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as i}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";import{VertexAttribute as r}from"../views/3d/webgl-engine/lib/basicInterfaces.js";var t;function n(n){const a=new i;if(n.geometry===t.Underground)a.attributes.add(r.POSITION,"vec2"),a.varyings.add("color","vec4"),a.vertex.uniforms.add("lightingMainDirection","vec3").add("cameraPosition","vec3").add("undergroundFadeAlpha","float"),a.vertex.code.add(o`void main(void) {
5
+ import{Transform as e}from"../views/3d/webgl-engine/core/shaderLibrary/Transform.glsl.js";import{glsl as o}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as i}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";import{VertexAttribute as t}from"../views/3d/webgl-engine/lib/VertexAttribute.js";var r;function n(n){const a=new i;if(n.geometry===r.Underground)a.attributes.add(t.POSITION,"vec2"),a.varyings.add("color","vec4"),a.vertex.uniforms.add("lightingMainDirection","vec3").add("cameraPosition","vec3").add("undergroundFadeAlpha","float"),a.vertex.code.add(o`void main(void) {
6
6
  float ndotl = dot(normalize(cameraPosition), lightingMainDirection);
7
7
  float lighting = max(0.0, smoothstep(-1.0, 0.8, 2.0 * ndotl));
8
8
  color = vec4(vec3(lighting), undergroundFadeAlpha);
9
9
  gl_Position = vec4(position.xy, 1.0, 1.0);
10
10
  }`),a.fragment.code.add(o`void main() {
11
11
  gl_FragColor = color;
12
- }`);else{a.include(e,{linearDepth:!1}),a.attributes.add(r.POSITION,"vec3"),a.varyings.add("vtc","vec2"),a.varyings.add("falloff","float");const i=n.geometry===t.Cylinder;a.vertex.uniforms.add("proj","mat4").add("view","mat4").add("lightingMainDirection","vec3"),i||(a.varyings.add("innerFactor","float"),a.vertex.uniforms.add("silCircleCenter","vec3").add("silCircleV1","vec3").add("silCircleV2","vec3").add("texV","vec2").add("innerScale","float"));const l=6.2831853,d=1/128;a.vertex.code.add(o`
12
+ }`);else{a.include(e,{linearDepth:!1}),a.attributes.add(t.POSITION,"vec3"),a.varyings.add("vtc","vec2"),a.varyings.add("falloff","float");const i=n.geometry===r.Cylinder;a.vertex.uniforms.add("proj","mat4").add("view","mat4").add("lightingMainDirection","vec3"),i||(a.varyings.add("innerFactor","float"),a.vertex.uniforms.add("silCircleCenter","vec3").add("silCircleV1","vec3").add("silCircleV2","vec3").add("texV","vec2").add("innerScale","float"));const l=6.2831853,d=1/128;a.vertex.code.add(o`
13
13
  void main(void) {
14
14
  ${i?o`
15
15
  vec3 pos = position;
@@ -35,4 +35,4 @@ gl_FragColor = color;
35
35
  vec4 innerColor = vec4(atmosphereColor.rgb, 1.0 - altitudeFade);
36
36
  gl_FragColor = mix(atmosphereColor, innerColor, smoothstep(0.0, 1.0, innerFactor));
37
37
  `}
38
- }`)}return a}!function(e){e[e.Cone=0]="Cone",e[e.Cylinder=1]="Cylinder",e[e.Underground=2]="Underground",e[e.COUNT=3]="COUNT"}(t||(t={}));const a=Object.freeze({__proto__:null,get SimpleAtmosphereGeometry(){return t},build:n});export{t as S,a,n as b};
38
+ }`)}return a}!function(e){e[e.Cone=0]="Cone",e[e.Cylinder=1]="Cylinder",e[e.Underground=2]="Underground",e[e.COUNT=3]="COUNT"}(r||(r={}));const a=Object.freeze({__proto__:null,get SimpleAtmosphereGeometry(){return r},build:n});export{r as S,a,n as b};
@@ -2,10 +2,10 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{glsl as d}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as e}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";import{VertexAttribute as r}from"../views/3d/webgl-engine/lib/basicInterfaces.js";function a(){const a=new e;return a.extensions.add("GL_OES_standard_derivatives"),a.vertex.uniforms.add("proj","mat4").add("view","mat4"),a.attributes.add(r.POSITION,"vec3"),a.attributes.add(r.UV0,"vec2"),a.varyings.add("vUV","vec2"),a.vertex.code.add(d`void main(void) {
5
+ import{glsl as d}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as e}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";import{VertexAttribute as r}from"../views/3d/webgl-engine/lib/VertexAttribute.js";function i(){const i=new e;return i.extensions.add("GL_OES_standard_derivatives"),i.vertex.uniforms.add("proj","mat4").add("view","mat4"),i.attributes.add(r.POSITION,"vec3"),i.attributes.add(r.UV0,"vec2"),i.varyings.add("vUV","vec2"),i.vertex.code.add(d`void main(void) {
6
6
  vUV = uv0;
7
7
  gl_Position = proj * view * vec4(position, 1.0);
8
- }`),a.fragment.uniforms.add("backgroundColor","vec4").add("gridColor","vec4").add("ratio","float").add("gridWidth","float"),a.fragment.code.add(d`void main() {
8
+ }`),i.fragment.uniforms.add("backgroundColor","vec4").add("gridColor","vec4").add("ratio","float").add("gridWidth","float"),i.fragment.code.add(d`void main() {
9
9
  const float LINE_WIDTH = 1.0;
10
10
  vec2 uvScaled = vUV * gridWidth;
11
11
  vec2 gridUV = (fract(uvScaled + 0.5) - 0.5) / (LINE_WIDTH * fwidth(uvScaled));
@@ -17,4 +17,4 @@ float gridAlpha = gridColor.a * gridFade;
17
17
  gl_FragColor =
18
18
  vec4(backgroundColor.rgb * backgroundColor.a, backgroundColor.a) * (1.0 - gridAlpha) +
19
19
  vec4(gridColor.rgb, 1.0) * gridAlpha;
20
- }`),a}const i=Object.freeze({__proto__:null,build:a});export{i as S,a as b};
20
+ }`),i}const a=Object.freeze({__proto__:null,build:i});export{a as S,i as b};
@@ -2,13 +2,13 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{AlignPixel as e}from"../views/3d/webgl-engine/core/shaderLibrary/hud/AlignPixel.glsl.js";import{glsl as o}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as a}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";import{VertexAttribute as i}from"../views/3d/webgl-engine/lib/basicInterfaces.js";function r(){const r=new a;return r.attributes.add(i.POSITION,"vec3"),r.attributes.add(i.COLOR,"vec4"),r.attributes.add(i.SIZE,"float"),r.varyings.add("vcolor","vec4"),r.varyings.add("vsize","float"),r.vertex.uniforms.add("transform","mat4").add("viewport","vec4").add("pixelRatio","float"),r.include(e),r.vertex.code.add(o`void main(void) {
5
+ import{AlignPixel as e}from"../views/3d/webgl-engine/core/shaderLibrary/hud/AlignPixel.glsl.js";import{glsl as o}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as i}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";import{VertexAttribute as a}from"../views/3d/webgl-engine/lib/VertexAttribute.js";function t(){const t=new i;return t.attributes.add(a.POSITION,"vec3"),t.attributes.add(a.COLOR,"vec4"),t.attributes.add(a.SIZE,"float"),t.varyings.add("vcolor","vec4"),t.varyings.add("vsize","float"),t.vertex.uniforms.add("transform","mat4").add("viewport","vec4").add("pixelRatio","float"),t.include(e),t.vertex.code.add(o`void main(void) {
6
6
  vec4 posProj = transform * vec4(position, 0);
7
7
  gl_Position = alignToPixelCenter(posProj, viewport.zw);
8
8
  vcolor = color / 1.2;
9
9
  vsize = size * 5.0 * pixelRatio;
10
10
  gl_PointSize = vsize;
11
- }`),r.fragment.code.add(o`void main() {
11
+ }`),t.fragment.code.add(o`void main() {
12
12
  float cap = 0.7;
13
13
  float scale = 1.0 / cap;
14
14
  float helper = clamp(length(abs(gl_PointCoord - vec2(0.5))), 0.0, cap);
@@ -18,4 +18,4 @@ if (vsize < 3.0) {
18
18
  intensity *= 0.5;
19
19
  }
20
20
  gl_FragColor = vec4(vcolor.xyz, intensity);
21
- }`),r}const t=Object.freeze({__proto__:null,build:r});export{t as S,r as b};
21
+ }`),t}const r=Object.freeze({__proto__:null,build:t});export{r as S,t as b};
@@ -2,7 +2,7 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{ShaderOutput as e}from"../views/3d/webgl-engine/core/shaderLibrary/ShaderOutputOptions.js";import{Slice as r}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{Transform as o}from"../views/3d/webgl-engine/core/shaderLibrary/Transform.glsl.js";import{VertexTangent as a}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/VertexTangent.glsl.js";import{OutputDepth as i}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputDepth.glsl.js";import{OutputHighlight as l}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js";import{EvaluateSceneLighting as t}from"../views/3d/webgl-engine/core/shaderLibrary/shading/EvaluateSceneLighting.glsl.js";import{NormalUtils as n}from"../views/3d/webgl-engine/core/shaderLibrary/shading/NormalUtils.glsl.js";import{PBRMode as s}from"../views/3d/webgl-engine/core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{OverlayMode as v,Overlay as d}from"../views/3d/webgl-engine/core/shaderLibrary/terrain/Overlay.glsl.js";import{Skirts as c}from"../views/3d/webgl-engine/core/shaderLibrary/terrain/Skirts.glsl.js";import{TerrainTexture as g}from"../views/3d/webgl-engine/core/shaderLibrary/terrain/TerrainTexture.glsl.js";import{HeaderComment as m}from"../views/3d/webgl-engine/core/shaderLibrary/util/HeaderComment.glsl.js";import{glsl as p}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as u}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";import{VertexAttribute as h}from"../views/3d/webgl-engine/lib/basicInterfaces.js";function w(w){const f=new u;if(f.include(m,{name:"Terrain Shader",output:w.output}),f.include(c),f.attributes.add(h.POSITION,"vec3"),f.attributes.add(h.UV0,"vec2"),f.vertex.uniforms.add("proj","mat4").add("view","mat4").add("origin","vec3").add("skirtScale","float"),f.fragment.uniforms.add("origin","vec3"),w.output===e.Color){f.include(o,{linearDepth:!1}),f.include(n,w),f.include(g,w),f.include(t,w);const e=w.overlayMode!==v.Disabled,i=w.overlayMode===v.EnabledWithWater;e&&f.include(d,{pbrMode:s.Water,useCustomDTRExponentForWater:!1,ssrEnabled:w.ssrEnabled,highStepCount:w.highStepCount}),i&&f.include(a,w),f.varyings.add("vnormal","vec3"),f.varyings.add("vpos","vec3"),f.vertex.uniforms.add("viewNormal","mat4"),w.receiveShadows&&f.varyings.add("linearDepth","float"),w.tileBorders&&f.varyings.add("vuv","vec2"),w.atmosphere&&(f.vertex.uniforms.add("lightingMainDirection","vec3"),f.varyings.add("wnormal","vec3"),f.varyings.add("wlight","vec3")),w.screenSizePerspective&&(f.vertex.uniforms.add("screenSizePerspective","vec4"),f.varyings.add("screenSizeDistanceToCamera","float"),f.varyings.add("screenSizeCosAngle","float")),f.vertex.code.add(p`
5
+ import{ShaderOutput as e}from"../views/3d/webgl-engine/core/shaderLibrary/ShaderOutputOptions.js";import{Slice as r}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{Transform as o}from"../views/3d/webgl-engine/core/shaderLibrary/Transform.glsl.js";import{VertexTangent as a}from"../views/3d/webgl-engine/core/shaderLibrary/attributes/VertexTangent.glsl.js";import{OutputDepth as i}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputDepth.glsl.js";import{OutputHighlight as l}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js";import{EvaluateSceneLighting as t}from"../views/3d/webgl-engine/core/shaderLibrary/shading/EvaluateSceneLighting.glsl.js";import{NormalUtils as n}from"../views/3d/webgl-engine/core/shaderLibrary/shading/NormalUtils.glsl.js";import{PBRMode as s}from"../views/3d/webgl-engine/core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{OverlayMode as v,Overlay as d}from"../views/3d/webgl-engine/core/shaderLibrary/terrain/Overlay.glsl.js";import{Skirts as c}from"../views/3d/webgl-engine/core/shaderLibrary/terrain/Skirts.glsl.js";import{TerrainTexture as g}from"../views/3d/webgl-engine/core/shaderLibrary/terrain/TerrainTexture.glsl.js";import{HeaderComment as m}from"../views/3d/webgl-engine/core/shaderLibrary/util/HeaderComment.glsl.js";import{glsl as p}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as u}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";import{VertexAttribute as h}from"../views/3d/webgl-engine/lib/VertexAttribute.js";function w(w){const y=new u;if(y.include(m,{name:"Terrain Shader",output:w.output}),y.include(c),y.attributes.add(h.POSITION,"vec3"),y.attributes.add(h.UV0,"vec2"),y.vertex.uniforms.add("proj","mat4").add("view","mat4").add("origin","vec3").add("skirtScale","float"),y.fragment.uniforms.add("origin","vec3"),w.output===e.Color){y.include(o,{linearDepth:!1}),y.include(n,w),y.include(g,w),y.include(t,w);const e=w.overlayMode!==v.Disabled,i=w.overlayMode===v.EnabledWithWater;e&&y.include(d,{pbrMode:s.Water,useCustomDTRExponentForWater:!1,ssrEnabled:w.ssrEnabled,highStepCount:w.highStepCount}),i&&y.include(a,w),y.varyings.add("vnormal","vec3"),y.varyings.add("vpos","vec3"),y.vertex.uniforms.add("viewNormal","mat4"),w.receiveShadows&&y.varyings.add("linearDepth","float"),w.tileBorders&&y.varyings.add("vuv","vec2"),w.atmosphere&&(y.vertex.uniforms.add("lightingMainDirection","vec3"),y.varyings.add("wnormal","vec3"),y.varyings.add("wlight","vec3")),w.screenSizePerspective&&(y.vertex.uniforms.add("screenSizePerspective","vec4"),y.varyings.add("screenSizeDistanceToCamera","float"),y.varyings.add("screenSizeCosAngle","float")),y.vertex.code.add(p`
6
6
  void main(void) {
7
7
  vpos = position;
8
8
  vnormal = getLocalUp(vpos, origin);
@@ -24,10 +24,10 @@ import{ShaderOutput as e}from"../views/3d/webgl-engine/core/shaderLibrary/Shader
24
24
  ${e?p`setOverlayVTC(uv);`:""}
25
25
  ${i?p`forwardVertexTangent(vnormal);`:p``}
26
26
  }
27
- `),f.extensions.add("GL_OES_standard_derivatives"),f.extensions.add("GL_EXT_shader_texture_lod"),f.include(r,w),f.include(t,w),f.fragment.uniforms.add("camPos","vec3").add("viewDirection","vec3").add("ssaoTex","sampler2D").add("viewportPixelSz","vec4"),w.screenSizePerspective&&f.fragment.uniforms.add("screenSizePerspective","vec4"),i&&(f.fragment.uniforms.add("ovWaterTex","sampler2D"),f.fragment.uniforms.add("view","mat4")),f.fragment.code.add(p`const float sliceOpacity = 0.2;
27
+ `),y.extensions.add("GL_OES_standard_derivatives"),y.extensions.add("GL_EXT_shader_texture_lod"),y.include(r,w),y.include(t,w),y.fragment.uniforms.add("cameraPosition","vec3").add("viewDirection","vec3").add("ssaoTex","sampler2D").add("viewportPixelSz","vec4"),w.screenSizePerspective&&y.fragment.uniforms.add("screenSizePerspective","vec4"),i&&(y.fragment.uniforms.add("ovWaterTex","sampler2D"),y.fragment.uniforms.add("view","mat4")),y.fragment.code.add(p`const float sliceOpacity = 0.2;
28
28
  float lum(vec3 c) {
29
29
  return (min(min(c.r, c.g), c.b) + max(max(c.r, c.g), c.b)) * 0.5;
30
- }`),f.fragment.code.add(p`
30
+ }`),y.fragment.code.add(p`
31
31
  void main() {
32
32
  ${w.receiveShadows?p`float shadow = readShadowMap(vpos, linearDepth);`:p`float shadow = 0.0;`}
33
33
  float vndl = dot(normalize(vnormal), lightingMainDirection);
@@ -64,7 +64,7 @@ return (min(min(c.r, c.g), c.b) + max(max(c.r, c.g), c.b)) * 0.5;
64
64
  mat3 tbnMatrix = mat3(tbnTangent, tbnBiTangent, vnormal);
65
65
  vec4 waterOverlayColor = vec4(overlayColor.w > 0.0 ? overlayColorOpaque.xyz/overlayColor.w : vec3(1.0), overlayColor.w);
66
66
  vec4 viewPosition = view*vec4(vpos, 1.0);
67
- vec4 waterColorLinear = getOverlayWaterColor(overlayWaterMask, waterOverlayColor, -normalize(vpos - camPos), shadow, vnormal, tbnMatrix, viewPosition.xyz, vpos + origin);
67
+ vec4 waterColorLinear = getOverlayWaterColor(overlayWaterMask, waterOverlayColor, -normalize(vpos - cameraPosition), shadow, vnormal, tbnMatrix, viewPosition.xyz, vpos + origin);
68
68
  vec4 waterColorNonLinear = delinearizeGamma(vec4(waterColorLinear.xyz, 1.0));
69
69
  // un-gamma the ground color to mix in linear space
70
70
  gl_FragColor = mix(groundColor, waterColorNonLinear, waterColorLinear.w);
@@ -90,36 +90,36 @@ return (min(min(c.r, c.g), c.b) + max(max(c.r, c.g), c.b)) * 0.5;
90
90
  gl_FragColor = mix(gl_FragColor, vec4(1.0, 0.0, 0.0, 1.0), edgeFactor);`:""}
91
91
  gl_FragColor = highlightSlice(gl_FragColor, vpos);
92
92
  }
93
- `)}return w.output!==e.Depth&&w.output!==e.Shadow||(f.include(o,{linearDepth:!0}),f.include(i,{output:w.output}),f.include(n,w),f.varyings.add("linearDepth","float"),f.vertex.uniforms.add("nearFar","vec2"),f.vertex.code.add(p`void main(void) {
93
+ `)}return w.output!==e.Depth&&w.output!==e.Shadow||(y.include(o,{linearDepth:!0}),y.include(i,{output:w.output}),y.include(n,w),y.varyings.add("linearDepth","float"),y.vertex.uniforms.add("nearFar","vec2"),y.vertex.code.add(p`void main(void) {
94
94
  vec3 normal = getLocalUp(position, origin);
95
95
  vec2 uv = uv0;
96
96
  vec3 vpos = applySkirts(uv, position, normal.xyz, skirtScale);
97
97
  gl_Position = transformPositionWithDepth(proj, view, vpos, nearFar, linearDepth);
98
- }`),f.fragment.code.add(p`void main() {
98
+ }`),y.fragment.code.add(p`void main() {
99
99
  outputDepth(linearDepth);
100
- }`)),w.output===e.Normal&&(f.include(o,{linearDepth:!1}),f.include(n,w),f.varyings.add("vnormal","vec3"),f.varyings.add("vpos","vec3"),f.vertex.uniforms.add("viewNormal","mat4"),f.vertex.code.add(p`void main(void) {
100
+ }`)),w.output===e.Normal&&(y.include(o,{linearDepth:!1}),y.include(n,w),y.varyings.add("vnormal","vec3"),y.varyings.add("vpos","vec3"),y.vertex.uniforms.add("viewNormal","mat4"),y.vertex.code.add(p`void main(void) {
101
101
  vec3 normal = getLocalUp(position, origin);
102
102
  vec2 uv = uv0;
103
103
  vpos = applySkirts(uv, position, normal, skirtScale);
104
104
  gl_Position = transformPosition(proj, view, vpos);
105
105
  vnormal = normalize((viewNormal * vec4(normal, 1.0)).xyz);
106
- }`),f.fragment.code.add(p`void main() {
106
+ }`),y.fragment.code.add(p`void main() {
107
107
  vec3 normal = normalize(vnormal);
108
108
  if (gl_FrontFacing == false) {
109
109
  normal = -normal;
110
110
  }
111
111
  gl_FragColor = vec4(vec3(0.5) + 0.5 * normal, 0.0);
112
- }`)),w.output===e.Highlight&&(f.include(o,{linearDepth:!1}),f.include(n,w),f.include(d,{pbrMode:s.Disabled}),f.vertex.code.add(p`void main() {
112
+ }`)),w.output===e.Highlight&&(y.include(o,{linearDepth:!1}),y.include(n,w),y.include(d,{pbrMode:s.Disabled}),y.vertex.code.add(p`void main() {
113
113
  vec3 vnormal = getLocalUp(position, origin);
114
114
  vec2 uv = uv0;
115
115
  vec3 vpos = applySkirts(uv, position, vnormal, skirtScale);
116
116
  setOverlayVTC(uv);
117
117
  gl_Position = transformPosition(proj, view, vpos);
118
- }`),f.include(l),f.fragment.code.add(p`void main() {
118
+ }`),y.include(l),y.fragment.code.add(p`void main() {
119
119
  vec4 overlayColor = getCombinedOverlayColor();
120
120
  if (overlayColor.a == 0.0) {
121
121
  gl_FragColor = vec4(0.0);
122
122
  return;
123
123
  }
124
124
  outputHighlight();
125
- }`)),f}const f=Object.freeze({__proto__:null,build:w});export{f as T,w as b};
125
+ }`)),y}const y=Object.freeze({__proto__:null,build:w});export{y as T,w as b};
@@ -2,7 +2,7 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{ScreenSpacePass as e}from"../views/3d/webgl-engine/core/shaderLibrary/ScreenSpacePass.js";import{glsl as r}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as o}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";function n(){const n=new o;return n.include(e),n.fragment.uniforms.add("tex","sampler2D"),n.fragment.uniforms.add("color","vec4"),n.fragment.code.add(r`void main() {
5
+ import{ScreenSpacePass as e}from"../views/3d/webgl-engine/core/shaderLibrary/ScreenSpacePass.js";import{glsl as r}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as o}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";function n(){const n=new o;return n.include(e),n.fragment.uniforms.add("tex","sampler2D"),n.fragment.uniforms.add("uColor","vec4"),n.fragment.code.add(r`void main() {
6
6
  vec4 texColor = texture2D(tex, uv);
7
- gl_FragColor = texColor * color;
7
+ gl_FragColor = texColor * uColor;
8
8
  }`),n}const s=Object.freeze({__proto__:null,build:n});export{s as T,n as b};
@@ -2,7 +2,7 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{ForwardLinearDepth as e}from"../views/3d/webgl-engine/core/shaderLibrary/ForwardLinearDepth.glsl.js";import{ShaderOutput as r}from"../views/3d/webgl-engine/core/shaderLibrary/ShaderOutputOptions.js";import{Slice as i}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{Transform as a}from"../views/3d/webgl-engine/core/shaderLibrary/Transform.glsl.js";import{OutputHighlight as o}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js";import{ReadLinearDepth as t}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadLinearDepth.glsl.js";import{EvaluateAmbientLighting as n}from"../views/3d/webgl-engine/core/shaderLibrary/shading/EvaluateAmbientLighting.glsl.js";import{EvaluateMainLighting as l}from"../views/3d/webgl-engine/core/shaderLibrary/shading/EvaluateMainLighting.glsl.js";import{multipassTerrainTest as d}from"../views/3d/webgl-engine/core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{NormalUtils as s}from"../views/3d/webgl-engine/core/shaderLibrary/shading/NormalUtils.glsl.js";import{PBRMode as g}from"../views/3d/webgl-engine/core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{ReadShadowMap as v}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{Water as c}from"../views/3d/webgl-engine/core/shaderLibrary/shading/Water.glsl.js";import{WaterDistortion as m}from"../views/3d/webgl-engine/core/shaderLibrary/shading/WaterDistortion.glsl.js";import{symbolAlphaCutoff as p}from"../views/3d/webgl-engine/core/shaderLibrary/util/AlphaDiscard.glsl.js";import{ColorConversion as u}from"../views/3d/webgl-engine/core/shaderLibrary/util/ColorConversion.glsl.js";import{glsl as h}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as w}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";import{VertexAttribute as f}from"../views/3d/webgl-engine/lib/basicInterfaces.js";function b(b){const y=new w;return y.include(a,{linearDepth:!1}),y.attributes.add(f.POSITION,"vec3"),y.attributes.add(f.UV0,"vec2"),y.vertex.uniforms.add("proj","mat4").add("view","mat4").add("localOrigin","vec3"),y.vertex.uniforms.add("waterColor","vec4"),b.output!==r.Color&&b.output!==r.Alpha||(y.include(s,b),y.include(e,b),y.varyings.add("vuv","vec2"),y.varyings.add("vpos","vec3"),y.varyings.add("vnormal","vec3"),y.varyings.add("vtbnMatrix","mat3"),y.fragment.uniforms.add("localOrigin","vec3"),b.multipassTerrainEnabled&&y.varyings.add("depth","float"),y.vertex.code.add(h`
5
+ import{ForwardLinearDepth as e}from"../views/3d/webgl-engine/core/shaderLibrary/ForwardLinearDepth.glsl.js";import{ShaderOutput as r}from"../views/3d/webgl-engine/core/shaderLibrary/ShaderOutputOptions.js";import{Slice as i}from"../views/3d/webgl-engine/core/shaderLibrary/Slice.glsl.js";import{Transform as a}from"../views/3d/webgl-engine/core/shaderLibrary/Transform.glsl.js";import{OutputHighlight as o}from"../views/3d/webgl-engine/core/shaderLibrary/output/OutputHighlight.glsl.js";import{ReadLinearDepth as t}from"../views/3d/webgl-engine/core/shaderLibrary/output/ReadLinearDepth.glsl.js";import{EvaluateAmbientLighting as n}from"../views/3d/webgl-engine/core/shaderLibrary/shading/EvaluateAmbientLighting.glsl.js";import{EvaluateMainLighting as l}from"../views/3d/webgl-engine/core/shaderLibrary/shading/EvaluateMainLighting.glsl.js";import{multipassTerrainTest as d}from"../views/3d/webgl-engine/core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{NormalUtils as s}from"../views/3d/webgl-engine/core/shaderLibrary/shading/NormalUtils.glsl.js";import{PBRMode as g}from"../views/3d/webgl-engine/core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{ReadShadowMap as v}from"../views/3d/webgl-engine/core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{Water as m}from"../views/3d/webgl-engine/core/shaderLibrary/shading/Water.glsl.js";import{WaterDistortion as c}from"../views/3d/webgl-engine/core/shaderLibrary/shading/WaterDistortion.glsl.js";import{symbolAlphaCutoff as p}from"../views/3d/webgl-engine/core/shaderLibrary/util/AlphaDiscard.glsl.js";import{ColorConversion as u}from"../views/3d/webgl-engine/core/shaderLibrary/util/ColorConversion.glsl.js";import{glsl as h}from"../views/3d/webgl-engine/core/shaderModules/interfaces.js";import{ShaderBuilder as w}from"../views/3d/webgl-engine/core/shaderModules/ShaderBuilder.js";import{VertexAttribute as f}from"../views/3d/webgl-engine/lib/VertexAttribute.js";function b(b){const y=new w;return y.include(a,{linearDepth:!1}),y.attributes.add(f.POSITION,"vec3"),y.attributes.add(f.UV0,"vec2"),y.vertex.uniforms.add("proj","mat4").add("view","mat4").add("localOrigin","vec3"),y.vertex.uniforms.add("waterColor","vec4"),b.output!==r.Color&&b.output!==r.Alpha||(y.include(s,b),y.include(e,b),y.varyings.add("vuv","vec2"),y.varyings.add("vpos","vec3"),y.varyings.add("vnormal","vec3"),y.varyings.add("vtbnMatrix","mat3"),y.fragment.uniforms.add("localOrigin","vec3"),b.multipassTerrainEnabled&&y.varyings.add("depth","float"),y.vertex.code.add(h`
6
6
  void main(void) {
7
7
  if (waterColor.a < ${h.float(p)}) {
8
8
  // Discard this vertex
@@ -28,7 +28,7 @@ import{ForwardLinearDepth as e}from"../views/3d/webgl-engine/core/shaderLibrary/
28
28
 
29
29
  gl_FragColor = vec4(waterColor.a);
30
30
  }
31
- `)),b.output===r.Color&&(y.include(l),y.include(n,{pbrMode:g.Disabled,lightingSphericalHarmonicsOrder:2}),y.include(m,b),y.include(i,b),b.receiveShadows&&y.include(v,b),y.include(c,b),y.fragment.uniforms.add("waterColor","vec4").add("lightingMainDirection","vec3").add("lightingMainIntensity","vec3").add("camPos","vec3").add("timeElapsed","float").add("view","mat4"),y.fragment.include(u),y.fragment.code.add(h`
31
+ `)),b.output===r.Color&&(y.include(l),y.include(n,{pbrMode:g.Disabled,lightingSphericalHarmonicsOrder:2}),y.include(c,b),y.include(i,b),b.receiveShadows&&y.include(v,b),y.include(m,b),y.fragment.uniforms.add("waterColor","vec4").add("lightingMainDirection","vec3").add("lightingMainIntensity","vec3").add("cameraPosition","vec3").add("timeElapsed","float").add("view","mat4"),y.fragment.include(u),y.fragment.code.add(h`
32
32
  void main() {
33
33
  discardBySlice(vpos);
34
34
  ${b.multipassTerrainEnabled?"terrainDepthTest(gl_FragCoord, depth);":""}
@@ -38,7 +38,7 @@ import{ForwardLinearDepth as e}from"../views/3d/webgl-engine/core/shaderLibrary/
38
38
 
39
39
  // we rotate the normal according to the tangent-bitangent-normal-Matrix
40
40
  vec3 n = normalize(vtbnMatrix * tangentNormalFoam.xyz);
41
- vec3 v = -normalize(vpos - camPos);
41
+ vec3 v = -normalize(vpos - cameraPosition);
42
42
  float shadow = ${b.receiveShadows?h`1.0 - readShadowMap(vpos, linearDepth)`:"1.0"};
43
43
  vec4 vPosView = view*vec4(vpos, 1.0);
44
44
  vec4 final = vec4(getSeaColor(n, v, lightingMainDirection, waterColor.rgb, lightingMainIntensity, localUp, shadow, tangentNormalFoam.w, vPosView.xyz, vpos + localOrigin), waterColor.w);
@@ -46,9 +46,9 @@ import{ForwardLinearDepth as e}from"../views/3d/webgl-engine/core/shaderLibrary/
46
46
  // gamma correction
47
47
  gl_FragColor = delinearizeGamma(final);
48
48
  gl_FragColor = highlightSlice(gl_FragColor, vpos);
49
- ${b.OITEnabled?"gl_FragColor = premultiplyAlpha(gl_FragColor);":""}
49
+ ${b.oitEnabled?"gl_FragColor = premultiplyAlpha(gl_FragColor);":""}
50
50
  }
51
- `)),b.output===r.Normal&&(y.include(s,b),y.include(m,b),y.include(i,b),y.varyings.add("vpos","vec3"),y.varyings.add("vuv","vec2"),y.vertex.code.add(h`
51
+ `)),b.output===r.Normal&&(y.include(s,b),y.include(c,b),y.include(i,b),y.varyings.add("vpos","vec3"),y.varyings.add("vuv","vec2"),y.vertex.code.add(h`
52
52
  void main(void) {
53
53
  if (waterColor.a < ${h.float(p)}) {
54
54
  // Discard this vertex
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import"../core/has.js";import s from"../core/Logger.js";import{acosClamped as i}from"../core/mathUtils.js";import{ObjectStack as n}from"../core/ObjectStack.js";import{a as t,t as o,d as r}from"./mat4.js";import{c as a}from"./mat4f64.js";import{g as e,a as c,b as u,s as g,i as b,l as f,r as p,d as l,f as m,k as d,m as h,n as j,p as I}from"./vec3.js";import{f as y,a as P,c as N}from"./vec3f64.js";import{Axis as v}from"../geometry/support/Axis.js";import{create as w,projectPointClamp as M,distance2 as A}from"../geometry/support/lineSegment.js";import{create as S,wrap as T,copy as x,fromVectorsAndPoint as V,normal as _,fromValues as k,intersectRay as E,intersectLineSegment as O,intersectLineSegmentClamp as U,isPointInside as Y,projectPoint as q,setOffsetFromPoint as B}from"../geometry/support/plane.js";import{distance2 as F}from"../geometry/support/ray.js";import{projectPointSignedLength as R}from"../geometry/support/vector.js";import{sv3d as C}from"../geometry/support/vectorStacks.js";const L=s.getLogger("esri.views.3d.support.geometryUtils.boundedPlane");class z{constructor(){this.plane=S(),this.origin=N(),this.basis1=N(),this.basis2=N()}}function G(s=Ns){return{plane:S(s.plane),origin:P(s.origin),basis1:P(s.basis1),basis2:P(s.basis2)}}function W(s,i,n){const t=As.get();return t.origin=s,t.basis1=i,t.basis2=n,t.plane=T(0,0,0,0),H(t),t}function X(s,i=G()){return D(s.origin,s.basis1,s.basis2,i)}function Z(s,i){e(i.origin,s.origin),e(i.basis1,s.basis1),e(i.basis2,s.basis2),x(s.plane,i.plane)}function D(s,i,n,t=G()){return e(t.origin,s),e(t.basis1,i),e(t.basis2,n),H(t),ys(t,"fromValues()"),t}function H(s){V(s.basis2,s.basis1,s.origin,s.plane)}function J(s,i,n){s!==n&&X(s,n);const t=c(C.get(),ms(s),i);return u(n.origin,n.origin,t),n.plane[3]-=i,n}function K(s,i,n){return Q(i,n),J(n,gs(s,s.origin),n),n}function Q(s,i=G()){const n=(s[2]-s[0])/2,t=(s[3]-s[1])/2;return g(i.origin,s[0]+n,s[1]+t,0),g(i.basis1,n,0,0),g(i.basis2,0,t,0),k(0,0,1,0,i.plane),i}function $(s,i,n){return!!E(s.plane,i,n)&&hs(s,n)}function ss(s,i,n){if($(s,i,n))return n;const t=is(s,i,C.get());return u(n,i.origin,c(C.get(),i.direction,b(i.origin,t)/f(i.direction))),n}function is(s,n,t){const o=vs.get();Ps(s,n,o,vs.get());let r=Number.POSITIVE_INFINITY;for(const a of Ss){const c=Is(s,a,ws.get()),u=C.get();if(O(o,c,u)){const s=p(C.get(),n.origin,u),o=Math.abs(i(l(n.direction,s)));o<r&&(r=o,e(t,u))}}return r===Number.POSITIVE_INFINITY?ns(s,n,t):t}function ns(s,i,n){if($(s,i,n))return n;const t=vs.get(),o=vs.get();Ps(s,i,t,o);let r=Number.POSITIVE_INFINITY;for(const a of Ss){const c=Is(s,a,ws.get()),u=C.get();if(U(t,c,u)){const s=F(i,u);if(!Y(o,u))continue;s<r&&(r=s,e(n,u))}}return rs(s,i.origin)<r&&ts(s,i.origin,n),n}function ts(s,i,n){const t=q(s.plane,i,C.get()),o=M(js(s,s.basis1),t,-1,1,C.get()),r=M(js(s,s.basis2),t,-1,1,C.get());return m(n,u(C.get(),o,r),s.origin),n}function os(s,i,n){const{origin:t,basis1:o,basis2:r}=s,a=m(C.get(),i,t),e=R(o,a),c=R(r,a),u=R(ms(s),a);return g(n,e,c,u)}function rs(s,i){const n=os(s,i,C.get()),{basis1:t,basis2:o}=s,r=f(t),a=f(o),e=Math.max(Math.abs(n[0])-r,0),c=Math.max(Math.abs(n[1])-a,0),u=n[2];return e*e+c*c+u*u}function as(s,i){return Math.sqrt(rs(s,i))}function es(s,i){let n=Number.NEGATIVE_INFINITY;for(const t of Ss){const o=Is(s,t,ws.get()),r=A(o,i);r>n&&(n=r)}return Math.sqrt(n)}function cs(s,i){return Y(s.plane,i)&&hs(s,i)}function us(s,i,n,t){return ds(s,n,t)}function gs(s,i){const n=-s.plane[3];return R(ms(s),i)-n}function bs(s,i,n,t){const o=gs(s,i),r=c(Ms,ms(s),n-o);return u(t,i,r),t}function fs(s,i){return d(s.basis1,i.basis1)&&d(s.basis2,i.basis2)&&d(s.origin,i.origin)}function ps(s,i,n){return s!==n&&X(s,n),t(Ts,i),o(Ts,Ts),h(n.basis1,s.basis1,Ts),h(n.basis2,s.basis2,Ts),h(_(n.plane),_(s.plane),Ts),h(n.origin,s.origin,i),B(n.plane,n.origin,n.plane),n}function ls(s,i,n,t){return s!==t&&X(s,t),r(xs,i,n),h(t.basis1,s.basis1,xs),h(t.basis2,s.basis2,xs),H(t),t}function ms(s){return _(s.plane)}function ds(s,i,n){switch(i){case v.X:e(n,s.basis1),j(n,n);break;case v.Y:e(n,s.basis2),j(n,n);break;case v.Z:e(n,ms(s))}return n}function hs(s,i){const n=m(C.get(),i,s.origin),t=I(s.basis1),o=I(s.basis2),r=l(s.basis1,n),a=l(s.basis2,n);return-r-t<0&&r-t<0&&-a-o<0&&a-o<0}function js(s,i){const n=ws.get();return e(n.origin,s.origin),e(n.vector,i),n}function Is(s,i,n){const{basis1:t,basis2:o,origin:r}=s,a=c(C.get(),t,i.origin[0]),e=c(C.get(),o,i.origin[1]);u(n.origin,a,e),u(n.origin,n.origin,r);const g=c(C.get(),t,i.direction[0]),b=c(C.get(),o,i.direction[1]);return c(n.vector,u(g,g,b),2),n}function ys(s,i){Math.abs(l(s.basis1,s.basis2)/(f(s.basis1)*f(s.basis2)))>1e-6&&L.warn(i,"Provided basis vectors are not perpendicular"),Math.abs(l(s.basis1,ms(s)))>1e-6&&L.warn(i,"Basis vectors and plane normal are not perpendicular"),Math.abs(-l(ms(s),s.origin)-s.plane[3])>1e-6&&L.warn(i,"Plane offset is not consistent with plane origin")}function Ps(s,i,n,t){const o=ms(s);V(o,i.direction,i.origin,n),V(_(n),o,i.origin,t)}const Ns={plane:S(),origin:y(0,0,0),basis1:y(1,0,0),basis2:y(0,1,0)},vs=new n(S),ws=new n(w),Ms=N(),As=new n((()=>({origin:null,basis1:null,basis2:null,plane:null}))),Ss=[{origin:[-1,-1],direction:[1,0]},{origin:[1,-1],direction:[0,1]},{origin:[1,1],direction:[-1,0]},{origin:[-1,1],direction:[0,-1]}],Ts=a(),xs=a(),Vs=Object.freeze({__proto__:null,BoundedPlaneClass:z,create:G,wrap:W,copy:X,copyWithoutVerify:Z,fromValues:D,updateUnboundedPlane:H,elevate:J,setExtent:K,fromAABoundingRect:Q,intersectRay:$,intersectRayClosestSilhouette:ss,closestPointOnSilhouette:is,closestPoint:ns,projectPoint:ts,projectPointLocal:os,distance2:rs,distance:as,distanceToSilhouette:es,extrusionContainsPoint:cs,axisAt:us,altitudeAt:gs,setAltitudeAt:bs,equals:fs,transform:ps,rotate:ls,normal:ms,UP:Ns});export{fs as A,z as B,Ns as U,X as a,Vs as b,G as c,Z as d,cs as e,D as f,as as g,Q as h,$ as i,J as j,ss as k,is as l,ns as m,ms as n,os as o,ts as p,rs as q,ls as r,K as s,ps as t,H as u,es as v,W as w,us as x,gs as y,bs as z};
5
+ import"../core/has.js";import s from"../core/Logger.js";import{acosClamped as i}from"../core/mathUtils.js";import{ObjectStack as n}from"../core/ObjectStack.js";import{a as t,t as o,d as r}from"./mat4.js";import{c as a}from"./mat4f64.js";import{g as e,a as c,b as u,s as g,i as b,l as f,r as p,d as l,f as m,k as d,m as h,n as j,p as I}from"./vec3.js";import{f as y,a as P,c as N}from"./vec3f64.js";import{Axis as v}from"../geometry/support/Axis.js";import{create as w,projectPointClamp as M,distance2 as A}from"../geometry/support/lineSegment.js";import{create as S,wrap as T,copy as x,fromVectorsAndPoint as V,normal as _,fromValues as k,intersectRay as E,intersectLineSegment as O,intersectLineSegmentClamp as U,isPointInside as Y,projectPoint as q,setOffsetFromPoint as B}from"../geometry/support/plane.js";import{distance2 as F}from"../geometry/support/ray.js";import{projectPointSignedLength as R}from"../geometry/support/vector.js";import{sv3d as C}from"../geometry/support/vectorStacks.js";const L=s.getLogger("esri.views.3d.support.geometryUtils.boundedPlane");class z{constructor(){this.plane=S(),this.origin=N(),this.basis1=N(),this.basis2=N()}}function G(s=Ns){return{plane:S(s.plane),origin:P(s.origin),basis1:P(s.basis1),basis2:P(s.basis2)}}function W(s,i,n){const t=As.get();return t.origin=s,t.basis1=i,t.basis2=n,t.plane=T(0,0,0,0),H(t),t}function X(s,i=G()){return D(s.origin,s.basis1,s.basis2,i)}function Z(s,i){e(i.origin,s.origin),e(i.basis1,s.basis1),e(i.basis2,s.basis2),x(i.plane,s.plane)}function D(s,i,n,t=G()){return e(t.origin,s),e(t.basis1,i),e(t.basis2,n),H(t),ys(t,"fromValues()"),t}function H(s){V(s.basis2,s.basis1,s.origin,s.plane)}function J(s,i,n){s!==n&&X(s,n);const t=c(C.get(),ms(s),i);return u(n.origin,n.origin,t),n.plane[3]-=i,n}function K(s,i,n){return Q(i,n),J(n,gs(s,s.origin),n),n}function Q(s,i=G()){const n=(s[2]-s[0])/2,t=(s[3]-s[1])/2;return g(i.origin,s[0]+n,s[1]+t,0),g(i.basis1,n,0,0),g(i.basis2,0,t,0),k(0,0,1,0,i.plane),i}function $(s,i,n){return!!E(s.plane,i,n)&&hs(s,n)}function ss(s,i,n){if($(s,i,n))return n;const t=is(s,i,C.get());return u(n,i.origin,c(C.get(),i.direction,b(i.origin,t)/f(i.direction))),n}function is(s,n,t){const o=vs.get();Ps(s,n,o,vs.get());let r=Number.POSITIVE_INFINITY;for(const a of Ss){const c=Is(s,a,ws.get()),u=C.get();if(O(o,c,u)){const s=p(C.get(),n.origin,u),o=Math.abs(i(l(n.direction,s)));o<r&&(r=o,e(t,u))}}return r===Number.POSITIVE_INFINITY?ns(s,n,t):t}function ns(s,i,n){if($(s,i,n))return n;const t=vs.get(),o=vs.get();Ps(s,i,t,o);let r=Number.POSITIVE_INFINITY;for(const a of Ss){const c=Is(s,a,ws.get()),u=C.get();if(U(t,c,u)){const s=F(i,u);if(!Y(o,u))continue;s<r&&(r=s,e(n,u))}}return rs(s,i.origin)<r&&ts(s,i.origin,n),n}function ts(s,i,n){const t=q(s.plane,i,C.get()),o=M(js(s,s.basis1),t,-1,1,C.get()),r=M(js(s,s.basis2),t,-1,1,C.get());return m(n,u(C.get(),o,r),s.origin),n}function os(s,i,n){const{origin:t,basis1:o,basis2:r}=s,a=m(C.get(),i,t),e=R(o,a),c=R(r,a),u=R(ms(s),a);return g(n,e,c,u)}function rs(s,i){const n=os(s,i,C.get()),{basis1:t,basis2:o}=s,r=f(t),a=f(o),e=Math.max(Math.abs(n[0])-r,0),c=Math.max(Math.abs(n[1])-a,0),u=n[2];return e*e+c*c+u*u}function as(s,i){return Math.sqrt(rs(s,i))}function es(s,i){let n=Number.NEGATIVE_INFINITY;for(const t of Ss){const o=Is(s,t,ws.get()),r=A(o,i);r>n&&(n=r)}return Math.sqrt(n)}function cs(s,i){return Y(s.plane,i)&&hs(s,i)}function us(s,i,n,t){return ds(s,n,t)}function gs(s,i){const n=-s.plane[3];return R(ms(s),i)-n}function bs(s,i,n,t){const o=gs(s,i),r=c(Ms,ms(s),n-o);return u(t,i,r),t}function fs(s,i){return d(s.basis1,i.basis1)&&d(s.basis2,i.basis2)&&d(s.origin,i.origin)}function ps(s,i,n){return s!==n&&X(s,n),t(Ts,i),o(Ts,Ts),h(n.basis1,s.basis1,Ts),h(n.basis2,s.basis2,Ts),h(_(n.plane),_(s.plane),Ts),h(n.origin,s.origin,i),B(n.plane,n.plane,n.origin),n}function ls(s,i,n,t){return s!==t&&X(s,t),r(xs,i,n),h(t.basis1,s.basis1,xs),h(t.basis2,s.basis2,xs),H(t),t}function ms(s){return _(s.plane)}function ds(s,i,n){switch(i){case v.X:e(n,s.basis1),j(n,n);break;case v.Y:e(n,s.basis2),j(n,n);break;case v.Z:e(n,ms(s))}return n}function hs(s,i){const n=m(C.get(),i,s.origin),t=I(s.basis1),o=I(s.basis2),r=l(s.basis1,n),a=l(s.basis2,n);return-r-t<0&&r-t<0&&-a-o<0&&a-o<0}function js(s,i){const n=ws.get();return e(n.origin,s.origin),e(n.vector,i),n}function Is(s,i,n){const{basis1:t,basis2:o,origin:r}=s,a=c(C.get(),t,i.origin[0]),e=c(C.get(),o,i.origin[1]);u(n.origin,a,e),u(n.origin,n.origin,r);const g=c(C.get(),t,i.direction[0]),b=c(C.get(),o,i.direction[1]);return c(n.vector,u(g,g,b),2),n}function ys(s,i){Math.abs(l(s.basis1,s.basis2)/(f(s.basis1)*f(s.basis2)))>1e-6&&L.warn(i,"Provided basis vectors are not perpendicular"),Math.abs(l(s.basis1,ms(s)))>1e-6&&L.warn(i,"Basis vectors and plane normal are not perpendicular"),Math.abs(-l(ms(s),s.origin)-s.plane[3])>1e-6&&L.warn(i,"Plane offset is not consistent with plane origin")}function Ps(s,i,n,t){const o=ms(s);V(o,i.direction,i.origin,n),V(_(n),o,i.origin,t)}const Ns={plane:S(),origin:y(0,0,0),basis1:y(1,0,0),basis2:y(0,1,0)},vs=new n(S),ws=new n(w),Ms=N(),As=new n((()=>({origin:null,basis1:null,basis2:null,plane:null}))),Ss=[{origin:[-1,-1],direction:[1,0]},{origin:[1,-1],direction:[0,1]},{origin:[1,1],direction:[-1,0]},{origin:[-1,1],direction:[0,-1]}],Ts=a(),xs=a(),Vs=Object.freeze({__proto__:null,BoundedPlaneClass:z,create:G,wrap:W,copy:X,copyWithoutVerify:Z,fromValues:D,updateUnboundedPlane:H,elevate:J,setExtent:K,fromAABoundingRect:Q,intersectRay:$,intersectRayClosestSilhouette:ss,closestPointOnSilhouette:is,closestPoint:ns,projectPoint:ts,projectPointLocal:os,distance2:rs,distance:as,distanceToSilhouette:es,extrusionContainsPoint:cs,axisAt:us,altitudeAt:gs,setAltitudeAt:bs,equals:fs,transform:ps,rotate:ls,normal:ms,UP:Ns});export{fs as A,z as B,Ns as U,X as a,Vs as b,G as c,Z as d,cs as e,D as f,as as g,Q as h,$ as i,J as j,ss as k,is as l,ns as m,ms as n,os as o,ts as p,rs as q,ls as r,K as s,ps as t,H as u,es as v,W as w,us as x,gs as y,bs as z};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import e from"../ArrayPool.js";import{equals as t}from"../lang.js";import{ReentrantObjectPool as r}from"../ReentrantObjectPool.js";import{schedule as o}from"../scheduling.js";import{someSet as l}from"../SetUtils.js";import{generateUID as n}from"../uid.js";import{valueOf as i}from"./get.js";import{reaction as s,reactionDeferred as u}from"./trackingUtils.js";import{once as a,parse as c}from"./utils.js";var d;!function(e){e[e.Untracked=0]="Untracked",e[e.Tracked=1]="Tracked"}(d||(d={}));class h{constructor(){this.uid=n(),this.removed=!1,this.type=null,this.oldValue=null,this.callback=null,this.getValue=null,this.target=null,this.path=null,this.equals=null}static acquireUntracked(e,r,o,l,n){return this.pool.acquire(d.Untracked,e,r,o,l,n,t)}static acquireTracked(e,t,r,o){return this.pool.acquire(d.Tracked,e,t,r,null,null,o)}notify(e,t){this.type===d.Untracked?this.callback.call(this.target,e,t,this.path,this.target):this.callback.call(null,e,t)}acquire(e,t,r,o,l,i,s){this.uid=n(),this.removed=!1,this.type=e,this.oldValue=t,this.callback=r,this.getValue=o,this.target=l,this.path=i,this.equals=s}release(){this.target=this.path=this.oldValue=this.callback=this.getValue=null,this.uid=n(),this.removed=!0}}h.pool=new r(h);const f=new e,m=new Set;let p;function v(e){m.delete(e),m.add(e),p||(p=o(q))}function g(e){if(e.removed)return;const t=e.oldValue,r=e.getValue();e.equals(t,r)||(e.oldValue=r,e.notify(r,t))}function k(e){const t=Array.from(m);for(let r=0;r<t.length;r++){const o=t[r];o.target===e&&(g(o),m.delete(o))}}function _(e){for(const t of m.values())t.target===e&&(t.removed=!0)}function q(){let e=10;for(;p&&e--;){p=null;const e=j(),t=f.acquire();for(const r of e){const e=r.uid;g(r),e===r.uid&&r.removed&&t.push(r)}for(const r of m)r.removed&&(t.push(r),m.delete(r));for(const r of t)h.pool.release(r);f.release(t),f.release(e),y.forEach((e=>e()))}}function j(){const e=f.acquire();e.length=m.size;let t=0;for(const r of m)e[t]=r,++t;return m.clear(),e}const y=new Set;function V(e){return y.add(e),{remove(){y.delete(e)}}}function U(e,t,r){let o=c(e,t,r,((e,t,r)=>{let l,n,s=u((()=>i(e,t)),((i,s)=>{e.__accessor__.destroyed||l&&l.uid!==n?o.remove():(l||(l=h.acquireUntracked(i,r,s,e,t),n=l.uid),v(l))}));return{remove:a((()=>{s.remove(),l&&(l.uid!==n||l.removed||(l.removed=!0,v(l)),l=null),o=s=null}))}}));return o}function b(e,r,o){const l=c(e,r,o,((e,r,o)=>{let n=!1;return s((()=>i(e,r)),((i,s)=>{e.__accessor__.destroyed?l.remove():n||(n=!0,t(s,i)||o.call(e,i,s,r,e),n=!1)}))}));return l}function T(e,t,r,o=!1){return!e.__accessor__||e.__accessor__.destroyed?{remove(){}}:o?b(e,t,r):U(e,t,r)}function w(e,t,r){let o,l,n=u(e,((e,i)=>{o&&o.uid!==l?n.remove():(o||(o=h.acquireTracked(e,t,i,r),l=o.uid),v(o))}));return{remove:a((()=>{n.remove(),o&&(o.uid!==l||o.removed||(o.removed=!0,v(o)),o=null),n=null}))}}function S(e,t,r){let o=!1;return s(e,((e,l)=>{o||(o=!0,r(l,e)||t(e,l),o=!1)}))}function A(e,r,o=!1,l=t){return o?S(e,r,l):w(e,r,l)}function P(e){return l(m,(t=>t.oldValue===e))}export{V as afterDispatch,T as default,q as dispatch,k as dispatchTarget,P as isValueInUse,_ as removeTarget,S as syncWatchTracked,T as watch,A as watchTracked};
5
+ import e from"../ArrayPool.js";import{equals as t}from"../lang.js";import{ReentrantObjectPool as r}from"../ReentrantObjectPool.js";import{schedule as o}from"../scheduling.js";import{someSet as l}from"../SetUtils.js";import{generateUID as n}from"../uid.js";import{valueOf as i}from"./get.js";import{reaction as s,reactionDeferred as u}from"./trackingUtils.js";import{once as c,parse as a}from"./utils.js";var d;!function(e){e[e.Untracked=0]="Untracked",e[e.Tracked=1]="Tracked"}(d||(d={}));class h{constructor(){this.uid=n(),this.removed=!1,this.type=null,this.oldValue=null,this.callback=null,this.getValue=null,this.target=null,this.path=null,this.equals=null}static acquireUntracked(e,r,o,l,n){return this.pool.acquire(d.Untracked,e,r,o,l,n,t)}static acquireTracked(e,t,r,o){return this.pool.acquire(d.Tracked,e,t,r,null,null,o)}notify(e,t){this.type===d.Untracked?this.callback.call(this.target,e,t,this.path,this.target):this.callback.call(null,e,t)}acquire(e,t,r,o,l,i,s){this.uid=n(),this.removed=!1,this.type=e,this.oldValue=t,this.callback=r,this.getValue=o,this.target=l,this.path=i,this.equals=s}release(){this.target=this.path=this.oldValue=this.callback=this.getValue=null,this.uid=n(),this.removed=!0}}h.pool=new r(h);const f=new e,m=new Set;let p;function v(e){m.delete(e),m.add(e),p||(p=o(q))}function g(e){if(e.removed)return;const t=e.oldValue,r=e.getValue();e.equals(t,r)||(e.oldValue=r,e.notify(r,t))}function k(e){const t=Array.from(m);for(let r=0;r<t.length;r++){const o=t[r];o.target===e&&(g(o),m.delete(o))}}function _(e){for(const t of m.values())t.target===e&&(t.removed=!0)}function q(){let e=10;for(;p&&e--;){p=null;const e=j(),t=f.acquire();for(const r of e){const e=r.uid;g(r),e===r.uid&&r.removed&&t.push(r)}for(const r of m)r.removed&&(t.push(r),m.delete(r));for(const r of t)h.pool.release(r);f.release(t),f.release(e),y.forEach((e=>e()))}}function j(){const e=f.acquire();e.length=m.size;let t=0;for(const r of m)e[t]=r,++t;return m.clear(),e}const y=new Set;function V(e){return y.add(e),{remove(){y.delete(e)}}}function U(e,t,r){let o=a(e,t,r,((e,t,r)=>{let l,n,s=u((()=>i(e,t)),((i,s)=>{e.__accessor__.destroyed||l&&l.uid!==n?o.remove():(l||(l=h.acquireUntracked(i,r,s,e,t),n=l.uid),v(l))}));return{remove:c((()=>{s.remove(),l&&(l.uid!==n||l.removed||(l.removed=!0,v(l)),l=null),o=s=null}))}}));return o}function b(e,r,o){const l=a(e,r,o,((e,r,o)=>{let n=!1;return s((()=>i(e,r)),((i,s)=>{e.__accessor__.destroyed?l.remove():n||(n=!0,t(s,i)||o.call(e,i,s,r,e),n=!1)}))}));return l}function T(e,t,r,o=!1){return!e.__accessor__||e.__accessor__.destroyed?{remove(){}}:o?b(e,t,r):U(e,t,r)}function w(e,t,r){let o,l,n=u(e,((e,i)=>{o&&o.uid!==l?n.remove():(o||(o=h.acquireTracked(e,t,i,r),l=o.uid),v(o))}));return{remove:c((()=>{n.remove(),o&&(o.uid!==l||o.removed||(o.removed=!0,v(o)),o=null),n=null}))}}function S(e,t,r){let o=!1;return s(e,((e,l)=>{o||(o=!0,r(l,e)||t(e,l),o=!1)}))}function A(e,r,o=!1,l=t){return o?S(e,r,l):w(e,r,l)}function P(e){return l(m,(t=>t.oldValue===e))}export{V as afterDispatch,q as dispatch,k as dispatchTarget,P as isValueInUse,_ as removeTarget,S as syncWatchTracked,T as watch,A as watchTracked};
package/core/loadAll.js CHANGED
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{map as o,result as a}from"./asyncUtils.js";import r from"./Collection.js";import t from"./Loadable.js";import{isNone as l}from"./maybe.js";async function n(o,a){return await o.load(),i(o,a)}async function i(n,i){const f=[],c=(...o)=>{for(const a of o)l(a)||(Array.isArray(a)?c(...a):r.isCollection(a)?a.forEach((o=>c(o))):t.isLoadable(a)&&f.push(a))};i(c);let e=null;if(await o(f,(async o=>{!1!==(await a(s(o)?o.loadAll():o.load())).ok||e||(e=o)})),e)throw e.loadError;return n}function s(o){return"loadAll"in o&&"function"==typeof o.loadAll}export{n as default,n as loadAll,i as loadAllChildren};
5
+ import{map as o,result as r}from"./asyncUtils.js";import a from"./Collection.js";import t from"./Loadable.js";import{isNone as l}from"./maybe.js";async function n(o,r){return await o.load(),i(o,r)}async function i(n,i){const c=[],f=(...o)=>{for(const r of o)l(r)||(Array.isArray(r)?f(...r):a.isCollection(r)?r.forEach((o=>f(o))):t.isLoadable(r)&&c.push(r))};i(f);let e=null;if(await o(c,(async o=>{!1!==(await r(s(o)?o.loadAll():o.load())).ok||e||(e=o)})),e)throw e.loadError;return n}function s(o){return"loadAll"in o&&"function"==typeof o.loadAll}export{n as loadAll,i as loadAllChildren};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{ObjectStack as T}from"../../core/ObjectStack.js";import{m as _,a as O}from"../../chunks/mat4.js";import{s as R}from"../../chunks/vec3.js";import{c as t}from"../../chunks/vec3f64.js";import{t as A}from"../../chunks/vec4.js";import{f as r}from"../../chunks/vec4f64.js";import{create as E,fromRay as F,fromLineSegmentAndDirection as n}from"./clipRay.js";import{create as o,copy as M,fromPoints as N,clipInfinite as f,signedDistance as c,isAABBFullyInside as e,clip as u}from"./plane.js";import{sm4d as B,sv4d as G}from"./vectorStacks.js";function H(T){return T?[o(T[0]),o(T[1]),o(T[2]),o(T[3]),o(T[4]),o(T[5])]:[o(),o(),o(),o(),o(),o()]}function I(){return[t(),t(),t(),t(),t(),t(),t(),t()]}function i(T,_=H()){for(let O=0;O<g.NUM;O++)M(T[O],_[O])}function s(T,t,r,E=w){const F=_(B.get(),t,T);O(F,F);for(let _=0;_<b.NUM;++_){const T=A(G.get(),y[_],F);R(E[_],T[0]/T[3],T[1]/T[3],T[2]/T[3])}L(r,E)}function L(T,_){N(_[v.FAR_BOTTOM_LEFT],_[v.NEAR_BOTTOM_LEFT],_[v.NEAR_TOP_LEFT],T[k.LEFT]),N(_[v.NEAR_BOTTOM_RIGHT],_[v.FAR_BOTTOM_RIGHT],_[v.FAR_TOP_RIGHT],T[k.RIGHT]),N(_[v.FAR_BOTTOM_LEFT],_[v.FAR_BOTTOM_RIGHT],_[v.NEAR_BOTTOM_RIGHT],T[k.BOTTOM]),N(_[v.NEAR_TOP_LEFT],_[v.NEAR_TOP_RIGHT],_[v.FAR_TOP_RIGHT],T[k.TOP]),N(_[v.NEAR_BOTTOM_LEFT],_[v.NEAR_BOTTOM_RIGHT],_[v.NEAR_TOP_RIGHT],T[k.NEAR]),N(_[v.FAR_BOTTOM_RIGHT],_[v.FAR_BOTTOM_LEFT],_[v.FAR_TOP_LEFT],T[k.FAR])}function P(T,_){for(let O=0;O<g.NUM;O++){const R=T[O];if(R[0]*_[0]+R[1]*_[1]+R[2]*_[2]+R[3]>=_[3])return!1}return!0}function a(T,_){return l(T,F(_,S.get()))}function m(T,_){for(let O=0;O<g.NUM;O++){const R=T[O];if(!f(R,_))return!1}return!0}function p(T,_,O){return l(T,n(_,O,S.get()))}function U(T,_){for(let O=0;O<g.NUM;O++){if(c(T[O],_)>0)return!1}return!0}function j(T,_){for(let O=0;O<g.NUM;O++)if(e(T[O],_))return!1;return!0}function l(T,_){for(let O=0;O<g.NUM;O++)if(!u(T[O],_))return!1;return!0}var k,v;!function(T){T[T.LEFT=0]="LEFT",T[T.RIGHT=1]="RIGHT",T[T.BOTTOM=2]="BOTTOM",T[T.TOP=3]="TOP",T[T.NEAR=4]="NEAR",T[T.FAR=5]="FAR"}(k||(k={})),function(T){T[T.NEAR_BOTTOM_LEFT=0]="NEAR_BOTTOM_LEFT",T[T.NEAR_BOTTOM_RIGHT=1]="NEAR_BOTTOM_RIGHT",T[T.NEAR_TOP_RIGHT=2]="NEAR_TOP_RIGHT",T[T.NEAR_TOP_LEFT=3]="NEAR_TOP_LEFT",T[T.FAR_BOTTOM_LEFT=4]="FAR_BOTTOM_LEFT",T[T.FAR_BOTTOM_RIGHT=5]="FAR_BOTTOM_RIGHT",T[T.FAR_TOP_RIGHT=6]="FAR_TOP_RIGHT",T[T.FAR_TOP_LEFT=7]="FAR_TOP_LEFT"}(v||(v={}));const h={bottom:[v.FAR_BOTTOM_RIGHT,v.NEAR_BOTTOM_RIGHT,v.NEAR_BOTTOM_LEFT,v.FAR_BOTTOM_LEFT],near:[v.NEAR_BOTTOM_LEFT,v.NEAR_BOTTOM_RIGHT,v.NEAR_TOP_RIGHT,v.NEAR_TOP_LEFT],far:[v.FAR_BOTTOM_RIGHT,v.FAR_BOTTOM_LEFT,v.FAR_TOP_LEFT,v.FAR_TOP_RIGHT],right:[v.NEAR_BOTTOM_RIGHT,v.FAR_BOTTOM_RIGHT,v.FAR_TOP_RIGHT,v.NEAR_TOP_RIGHT],left:[v.FAR_BOTTOM_LEFT,v.NEAR_BOTTOM_LEFT,v.NEAR_TOP_LEFT,v.FAR_TOP_LEFT],top:[v.FAR_TOP_LEFT,v.NEAR_TOP_LEFT,v.NEAR_TOP_RIGHT,v.FAR_TOP_RIGHT]};var g,b;!function(T){T[T.NUM=6]="NUM"}(g||(g={})),function(T){T[T.NUM=8]="NUM"}(b||(b={}));const y=[r(-1,-1,-1,1),r(1,-1,-1,1),r(1,1,-1,1),r(-1,1,-1,1),r(-1,-1,1,1),r(1,-1,1,1),r(1,1,1,1),r(-1,1,1,1)],S=new T(E),w=I();export{g as NumPlanes,b as NumPoints,k as PlaneIndex,v as PointIndex,L as computePlanes,i as copy,H as create,I as createPoints,s as fromMatrix,m as intersectClipRay,j as intersectsAABB,p as intersectsLineSegment,U as intersectsPoint,a as intersectsRay,P as intersectsSphere,h as planePointIndices};
5
+ import{ObjectStack as T}from"../../core/ObjectStack.js";import{m as _,a as O}from"../../chunks/mat4.js";import{s as R}from"../../chunks/vec3.js";import{c as t}from"../../chunks/vec3f64.js";import{t as A}from"../../chunks/vec4.js";import{f as r}from"../../chunks/vec4f64.js";import{create as E,fromRay as F,fromLineSegmentAndDirection as n}from"./clipRay.js";import{create as o,copy as M,fromPoints as N,clipInfinite as f,signedDistance as c,isAABBFullyInside as e,clip as u}from"./plane.js";import{sm4d as B,sv4d as G}from"./vectorStacks.js";function H(T){return T?[o(T[0]),o(T[1]),o(T[2]),o(T[3]),o(T[4]),o(T[5])]:[o(),o(),o(),o(),o(),o()]}function I(){return[t(),t(),t(),t(),t(),t(),t(),t()]}function i(T,_){for(let O=0;O<g.NUM;O++)M(T[O],_[O])}function s(T,t,r,E=w){const F=_(B.get(),t,T);O(F,F);for(let _=0;_<b.NUM;++_){const T=A(G.get(),y[_],F);R(E[_],T[0]/T[3],T[1]/T[3],T[2]/T[3])}L(r,E)}function L(T,_){N(_[v.FAR_BOTTOM_LEFT],_[v.NEAR_BOTTOM_LEFT],_[v.NEAR_TOP_LEFT],T[k.LEFT]),N(_[v.NEAR_BOTTOM_RIGHT],_[v.FAR_BOTTOM_RIGHT],_[v.FAR_TOP_RIGHT],T[k.RIGHT]),N(_[v.FAR_BOTTOM_LEFT],_[v.FAR_BOTTOM_RIGHT],_[v.NEAR_BOTTOM_RIGHT],T[k.BOTTOM]),N(_[v.NEAR_TOP_LEFT],_[v.NEAR_TOP_RIGHT],_[v.FAR_TOP_RIGHT],T[k.TOP]),N(_[v.NEAR_BOTTOM_LEFT],_[v.NEAR_BOTTOM_RIGHT],_[v.NEAR_TOP_RIGHT],T[k.NEAR]),N(_[v.FAR_BOTTOM_RIGHT],_[v.FAR_BOTTOM_LEFT],_[v.FAR_TOP_LEFT],T[k.FAR])}function P(T,_){for(let O=0;O<g.NUM;O++){const R=T[O];if(R[0]*_[0]+R[1]*_[1]+R[2]*_[2]+R[3]>=_[3])return!1}return!0}function a(T,_){return l(T,F(_,S.get()))}function m(T,_){for(let O=0;O<g.NUM;O++){const R=T[O];if(!f(R,_))return!1}return!0}function p(T,_,O){return l(T,n(_,O,S.get()))}function U(T,_){for(let O=0;O<g.NUM;O++){if(c(T[O],_)>0)return!1}return!0}function j(T,_){for(let O=0;O<g.NUM;O++)if(e(T[O],_))return!1;return!0}function l(T,_){for(let O=0;O<g.NUM;O++)if(!u(T[O],_))return!1;return!0}var k,v;!function(T){T[T.LEFT=0]="LEFT",T[T.RIGHT=1]="RIGHT",T[T.BOTTOM=2]="BOTTOM",T[T.TOP=3]="TOP",T[T.NEAR=4]="NEAR",T[T.FAR=5]="FAR"}(k||(k={})),function(T){T[T.NEAR_BOTTOM_LEFT=0]="NEAR_BOTTOM_LEFT",T[T.NEAR_BOTTOM_RIGHT=1]="NEAR_BOTTOM_RIGHT",T[T.NEAR_TOP_RIGHT=2]="NEAR_TOP_RIGHT",T[T.NEAR_TOP_LEFT=3]="NEAR_TOP_LEFT",T[T.FAR_BOTTOM_LEFT=4]="FAR_BOTTOM_LEFT",T[T.FAR_BOTTOM_RIGHT=5]="FAR_BOTTOM_RIGHT",T[T.FAR_TOP_RIGHT=6]="FAR_TOP_RIGHT",T[T.FAR_TOP_LEFT=7]="FAR_TOP_LEFT"}(v||(v={}));const h={bottom:[v.FAR_BOTTOM_RIGHT,v.NEAR_BOTTOM_RIGHT,v.NEAR_BOTTOM_LEFT,v.FAR_BOTTOM_LEFT],near:[v.NEAR_BOTTOM_LEFT,v.NEAR_BOTTOM_RIGHT,v.NEAR_TOP_RIGHT,v.NEAR_TOP_LEFT],far:[v.FAR_BOTTOM_RIGHT,v.FAR_BOTTOM_LEFT,v.FAR_TOP_LEFT,v.FAR_TOP_RIGHT],right:[v.NEAR_BOTTOM_RIGHT,v.FAR_BOTTOM_RIGHT,v.FAR_TOP_RIGHT,v.NEAR_TOP_RIGHT],left:[v.FAR_BOTTOM_LEFT,v.NEAR_BOTTOM_LEFT,v.NEAR_TOP_LEFT,v.FAR_TOP_LEFT],top:[v.FAR_TOP_LEFT,v.NEAR_TOP_LEFT,v.NEAR_TOP_RIGHT,v.FAR_TOP_RIGHT]};var g,b;!function(T){T[T.NUM=6]="NUM"}(g||(g={})),function(T){T[T.NUM=8]="NUM"}(b||(b={}));const y=[r(-1,-1,-1,1),r(1,-1,-1,1),r(1,1,-1,1),r(-1,1,-1,1),r(-1,-1,1,1),r(1,-1,1,1),r(1,1,1,1),r(-1,1,1,1)],S=new T(E),w=I();export{g as NumPlanes,b as NumPoints,k as PlaneIndex,v as PointIndex,L as computePlanes,i as copy,H as create,I as createPoints,s as fromMatrix,m as intersectClipRay,j as intersectsAABB,p as intersectsLineSegment,U as intersectsPoint,a as intersectsRay,P as intersectsSphere,h as planePointIndices};
@@ -2,4 +2,4 @@
2
2
  All material copyright ESRI, All Rights Reserved, unless otherwise specified.
3
3
  See https://js.arcgis.com/4.23/esri/copyright.txt for details.
4
4
  */
5
- import{clamp as n}from"../../core/mathUtils.js";import{isSome as t}from"../../core/maybe.js";import{g as r,k as c,f as o,n as e,d as u,c as i,a as f,b as s}from"../../chunks/vec3.js";import{c as a}from"../../chunks/vec3f64.js";import{g as I}from"../../chunks/sphere.js";import{sv4d as N,sv3d as M}from"./vectorStacks.js";function g(n=R){return[n[0],n[1],n[2],n[3]]}function m(n,t,r,c){return E(n,t,r,c,N.get())}function h(n,t=g()){return E(n[0],n[1],n[2],n[3],t)}function E(n,t,r,c,o=g()){return o[0]=n,o[1]=t,o[2]=r,o[3]=c,o}function A(n,t,c){return r(c,n),c[3]=t,c}function F(n,t,r){const c=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],o=Math.abs(c-1)>1e-5&&c>1e-12?1/Math.sqrt(c):1;return r[0]=t[0]*o,r[1]=t[1]*o,r[2]=t[2]*o,r[3]=-(r[0]*n[0]+r[1]*n[1]+r[2]*n[2]),r}function T(n,t,r,c=g()){const o=r[0]-t[0],e=r[1]-t[1],u=r[2]-t[2],i=n[0]-t[0],f=n[1]-t[1],s=n[2]-t[2],a=e*s-u*f,I=u*i-o*s,N=o*f-e*i,M=a*a+I*I+N*N,m=Math.abs(M-1)>1e-5&&M>1e-12?1/Math.sqrt(M):1;c[0]=a*m,c[1]=I*m,c[2]=N*m,c[3]=-(c[0]*n[0]+c[1]*n[1]+c[2]*n[2])}function _(n,t){return p(n,t,0,1,2)}function p(n,t,r,i,f){if(n.count<3)return!1;n.getVec(r,j);let s=i,a=!1;for(;s<n.count-1&&!a;)n.getVec(s,v),s++,a=!c(j,v);if(!a)return!1;for(s=Math.max(s,f),a=!1;s<n.count&&!a;)n.getVec(s,k),s++,o(y,j,v),e(y,y),o(X,v,k),e(X,X),a=!c(j,k)&&!c(v,k)&&Math.abs(u(y,X))<b;return a?(T(j,v,k,t),!0):(0!==r||1!==i||2!==f)&&p(n,t,0,1,2)}const b=.99619469809,j=a(),v=a(),k=a(),y=a(),X=a();function d(n,t,r){return n!==r&&h(n,r),r[3]=-u(Q(r),t),r}function C(n,t){return t[0]=-n[0],t[1]=-n[1],t[2]=-n[2],t[3]=-n[3],t}function L(n,t,r,c){return i(k,t,n),F(r,k,c)}function P(n,t,r,c){return K(n,t,o(M.get(),r,t),Y,c)}function l(n,r,c){return!!t(r)&&K(n,r.origin,r.direction,Z,c)}function O(n,t,r){return K(n,t.origin,t.vector,W.NONE,r)}function V(n,t,r){return K(n,t.origin,t.vector,W.CLAMP,r)}function q(n,t){return J(n,I(t))-t[3]>=0}function x(n,t){return J(n,I(t))+t[3]<0}function S(n,t){return J(n,t)>=0}function U(n,t){return J(n,t)<0}function w(n,t){const r=t[0],c=t[1],o=t[2],e=t[3],u=t[4],i=t[5];return n[0]*(n[0]>0?r:e)+n[1]*(n[1]>0?c:u)+n[2]*(n[2]>0?o:i)+n[3]>=0}function z(n,t){const r=u(Q(n),t.ray.direction),c=-J(n,t.ray.origin);if(c<0&&r>=0)return!1;if(r>-1e-6&&r<1e-6)return c>0;if((c<0||r<0)&&!(c<0&&r<0))return!0;const o=c/r;return r>0?o<t.c1&&(t.c1=o):o>t.c0&&(t.c0=o),t.c0<=t.c1}function B(n,t){const r=u(Q(n),t.ray.direction),c=-J(n,t.ray.origin);if(r>-1e-6&&r<1e-6)return c>0;const o=c/r;return r>0?o<t.c1&&(t.c1=o):o>t.c0&&(t.c0=o),t.c0<=t.c1}function D(n,t,r){const c=f(M.get(),Q(n),-n[3]),e=G(n,o(M.get(),t,c),M.get());return s(r,e,c),r}function G(n,t,r){const c=f(M.get(),Q(n),u(Q(n),t));return o(r,t,c),r}function H(n,t){return Math.abs(J(n,t))}function J(n,t){return u(Q(n),t)+n[3]}function K(t,r,c,o,e){const i=u(Q(t),c);if(0===i)return!1;let a=-(u(Q(t),r)+t[3])/i;return o&W.CLAMP&&(a=n(a,0,1)),!(!(o&W.INFINITE_MIN)&&a<0||!(o&W.INFINITE_MAX)&&a>1)&&(s(e,r,f(e,c,a)),!0)}function Q(n){return n}const R=[0,0,1,0];var W;!function(n){n[n.NONE=0]="NONE",n[n.CLAMP=1]="CLAMP",n[n.INFINITE_MIN=4]="INFINITE_MIN",n[n.INFINITE_MAX=8]="INFINITE_MAX"}(W||(W={}));const Y=W.INFINITE_MIN|W.INFINITE_MAX,Z=W.INFINITE_MAX;export{R as UP,z as clip,B as clipInfinite,h as copy,g as create,H as distance,_ as fromManyPoints,p as fromManyPointsSampleAt,A as fromNormalAndOffset,T as fromPoints,F as fromPositionAndNormal,E as fromValues,L as fromVectorsAndPoint,P as intersectLine,O as intersectLineSegment,V as intersectLineSegmentClamp,l as intersectRay,w as isAABBFullyInside,S as isPointInside,U as isPointOutside,q as isSphereFullyInside,x as isSphereFullyOutside,C as negate,Q as normal,D as projectPoint,G as projectVector,d as setOffsetFromPoint,J as signedDistance,m as wrap};
5
+ import{clamp as n}from"../../core/mathUtils.js";import{isSome as t}from"../../core/maybe.js";import{g as r,k as c,f as o,n as e,d as u,c as i,a as f,b as s}from"../../chunks/vec3.js";import{c as a}from"../../chunks/vec3f64.js";import{g as I}from"../../chunks/sphere.js";import{sv4d as N,sv3d as M}from"./vectorStacks.js";function g(n=R){return[n[0],n[1],n[2],n[3]]}function m(n,t,r,c){return E(n,t,r,c,N.get())}function h(n,t){return E(t[0],t[1],t[2],t[3],n)}function E(n,t,r,c,o=g()){return o[0]=n,o[1]=t,o[2]=r,o[3]=c,o}function A(n,t,c){return r(c,n),c[3]=t,c}function F(n,t,r){const c=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],o=Math.abs(c-1)>1e-5&&c>1e-12?1/Math.sqrt(c):1;return r[0]=t[0]*o,r[1]=t[1]*o,r[2]=t[2]*o,r[3]=-(r[0]*n[0]+r[1]*n[1]+r[2]*n[2]),r}function T(n,t,r,c=g()){const o=r[0]-t[0],e=r[1]-t[1],u=r[2]-t[2],i=n[0]-t[0],f=n[1]-t[1],s=n[2]-t[2],a=e*s-u*f,I=u*i-o*s,N=o*f-e*i,M=a*a+I*I+N*N,m=Math.abs(M-1)>1e-5&&M>1e-12?1/Math.sqrt(M):1;c[0]=a*m,c[1]=I*m,c[2]=N*m,c[3]=-(c[0]*n[0]+c[1]*n[1]+c[2]*n[2])}function _(n,t){return p(n,t,0,1,2)}function p(n,t,r,i,f){if(n.count<3)return!1;n.getVec(r,j);let s=i,a=!1;for(;s<n.count-1&&!a;)n.getVec(s,v),s++,a=!c(j,v);if(!a)return!1;for(s=Math.max(s,f),a=!1;s<n.count&&!a;)n.getVec(s,k),s++,o(y,j,v),e(y,y),o(X,v,k),e(X,X),a=!c(j,k)&&!c(v,k)&&Math.abs(u(y,X))<b;return a?(T(j,v,k,t),!0):(0!==r||1!==i||2!==f)&&p(n,t,0,1,2)}const b=.99619469809,j=a(),v=a(),k=a(),y=a(),X=a();function d(n,t,r){return t!==n&&h(n,t),n[3]=-u(Q(n),r),n}function C(n,t){return t[0]=-n[0],t[1]=-n[1],t[2]=-n[2],t[3]=-n[3],t}function L(n,t,r,c){return i(k,t,n),F(r,k,c)}function P(n,t,r,c){return K(n,t,o(M.get(),r,t),Y,c)}function l(n,r,c){return!!t(r)&&K(n,r.origin,r.direction,Z,c)}function O(n,t,r){return K(n,t.origin,t.vector,W.NONE,r)}function V(n,t,r){return K(n,t.origin,t.vector,W.CLAMP,r)}function q(n,t){return J(n,I(t))-t[3]>=0}function x(n,t){return J(n,I(t))+t[3]<0}function S(n,t){return J(n,t)>=0}function U(n,t){return J(n,t)<0}function w(n,t){const r=t[0],c=t[1],o=t[2],e=t[3],u=t[4],i=t[5];return n[0]*(n[0]>0?r:e)+n[1]*(n[1]>0?c:u)+n[2]*(n[2]>0?o:i)+n[3]>=0}function z(n,t){const r=u(Q(n),t.ray.direction),c=-J(n,t.ray.origin);if(c<0&&r>=0)return!1;if(r>-1e-6&&r<1e-6)return c>0;if((c<0||r<0)&&!(c<0&&r<0))return!0;const o=c/r;return r>0?o<t.c1&&(t.c1=o):o>t.c0&&(t.c0=o),t.c0<=t.c1}function B(n,t){const r=u(Q(n),t.ray.direction),c=-J(n,t.ray.origin);if(r>-1e-6&&r<1e-6)return c>0;const o=c/r;return r>0?o<t.c1&&(t.c1=o):o>t.c0&&(t.c0=o),t.c0<=t.c1}function D(n,t,r){const c=f(M.get(),Q(n),-n[3]),e=G(n,o(M.get(),t,c),M.get());return s(r,e,c),r}function G(n,t,r){const c=f(M.get(),Q(n),u(Q(n),t));return o(r,t,c),r}function H(n,t){return Math.abs(J(n,t))}function J(n,t){return u(Q(n),t)+n[3]}function K(t,r,c,o,e){const i=u(Q(t),c);if(0===i)return!1;let a=-(u(Q(t),r)+t[3])/i;return o&W.CLAMP&&(a=n(a,0,1)),!(!(o&W.INFINITE_MIN)&&a<0||!(o&W.INFINITE_MAX)&&a>1)&&(s(e,r,f(e,c,a)),!0)}function Q(n){return n}const R=[0,0,1,0];var W;!function(n){n[n.NONE=0]="NONE",n[n.CLAMP=1]="CLAMP",n[n.INFINITE_MIN=4]="INFINITE_MIN",n[n.INFINITE_MAX=8]="INFINITE_MAX"}(W||(W={}));const Y=W.INFINITE_MIN|W.INFINITE_MAX,Z=W.INFINITE_MAX;export{R as UP,z as clip,B as clipInfinite,h as copy,g as create,H as distance,_ as fromManyPoints,p as fromManyPointsSampleAt,A as fromNormalAndOffset,T as fromPoints,F as fromPositionAndNormal,E as fromValues,L as fromVectorsAndPoint,P as intersectLine,O as intersectLineSegment,V as intersectLineSegmentClamp,l as intersectRay,w as isAABBFullyInside,S as isPointInside,U as isPointOutside,q as isSphereFullyInside,x as isSphereFullyOutside,C as negate,Q as normal,D as projectPoint,G as projectVector,d as setOffsetFromPoint,J as signedDistance,m as wrap};