@arcgis/core 4.23.0-next.20220123 → 4.23.0-next.20220128
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Graphic.js +1 -1
- package/arcade/featureset/sources/FeatureLayerDynamic.js +1 -1
- package/assets/esri/core/workers/RemoteClient.js +1 -1
- package/assets/esri/core/workers/chunks/02fbc76dfdc20e628c61.js +1 -0
- package/assets/esri/core/workers/chunks/0453fad5cb819797b4f6.js +1 -0
- package/assets/esri/core/workers/chunks/0463ba46df855a92b9c0.js +1 -0
- package/assets/esri/core/workers/chunks/0cd0a6eef51fc5b9ea61.js +1 -0
- package/assets/esri/core/workers/chunks/{d1454155ee1b8a421cbb.js → 0d02c6ad1f4688bfa374.js} +1 -1
- package/assets/esri/core/workers/chunks/0d684f16f37d5dc385dd.js +1 -0
- package/assets/esri/core/workers/chunks/0e17691520d890d34efb.js +1 -0
- package/assets/esri/core/workers/chunks/16b6d0f8378582c051c3.js +1 -0
- package/assets/esri/core/workers/chunks/{0ce1dc14280d6f188468.js → 17de7a324dfa7f57ad5d.js} +1 -1
- package/assets/esri/core/workers/chunks/{b313ab14a643273e7d09.js → 1877ab1b6a115dbba1c5.js} +1 -1
- package/assets/esri/core/workers/chunks/{c36f84daa7736878418d.js → 197ec52641aed20029c6.js} +1 -1
- package/assets/esri/core/workers/chunks/1b2a961f776a0b57e57a.js +1 -0
- package/assets/esri/core/workers/chunks/1b3fd66577b19aa5f2b6.js +1 -0
- package/assets/esri/core/workers/chunks/1c733b7db092a2a88ef3.js +1 -0
- package/assets/esri/core/workers/chunks/1f8c6a179e39fd4c5e6f.js +1 -0
- package/assets/esri/core/workers/chunks/2076fcbae63f1bfb7143.js +1 -0
- package/assets/esri/core/workers/chunks/{9387db408f496e7dd003.js → 214910032945dd2d86b0.js} +1 -1
- package/assets/esri/core/workers/chunks/{b2ae5fc4f787ea568b88.js → 2460f3b6ada6ae900dec.js} +1 -1
- package/assets/esri/core/workers/chunks/27474b007988855bea9d.js +1 -0
- package/assets/esri/core/workers/chunks/281b89dbf5574fc642ae.js +1 -0
- package/assets/esri/core/workers/chunks/{4d539878bfbd7c549e60.js → 2c8fe9bc988c3c5760a5.js} +1 -1
- package/assets/esri/core/workers/chunks/2e899ef5881b4ec6fa55.js +1 -0
- package/assets/esri/core/workers/chunks/34b59d7099904dcb28b5.js +1 -0
- package/assets/esri/core/workers/chunks/357033117dfe61eb81ea.js +1 -0
- package/assets/esri/core/workers/chunks/37c03cfc19086ce631c6.js +1 -0
- package/assets/esri/core/workers/chunks/391e96192d1ec4e55ce2.js +1 -0
- package/assets/esri/core/workers/chunks/3c673495e5f507c4a9e5.js +1 -0
- package/assets/esri/core/workers/chunks/422537fc3df707bb62c9.js +1 -0
- package/assets/esri/core/workers/chunks/44f0c3663b293afbd172.js +1 -0
- package/assets/esri/core/workers/chunks/483d5d8593d96d0f0b15.js +1 -0
- package/assets/esri/core/workers/chunks/{c959e0d1cf7dce0421b9.js → 48fa8aed6c24877b44c4.js} +1 -1
- package/assets/esri/core/workers/chunks/{44b01d42d4ec72913229.js → 4954fd86b48cc68b737c.js} +1 -1
- package/assets/esri/core/workers/chunks/49a1a633bb0d93764aae.js +1 -0
- package/assets/esri/core/workers/chunks/4ba6de8aa7e2960bad49.js +1 -0
- package/assets/esri/core/workers/chunks/4be35af7d6babbfe9d84.js +1 -0
- package/assets/esri/core/workers/chunks/5457962a70bd3c557a75.js +1 -0
- package/assets/esri/core/workers/chunks/57856b4a9b8784a69844.js +1 -0
- package/assets/esri/core/workers/chunks/{b9c177524b3e7de1ffd1.js → 5790d171072b3c7d108f.js} +1 -1
- package/assets/esri/core/workers/chunks/57b349d1dbc0bed75b79.js +1 -0
- package/assets/esri/core/workers/chunks/5bcb3240b3c005e5fe72.js +1 -0
- package/assets/esri/core/workers/chunks/5d11b97b667921d67ae7.js +1 -0
- package/assets/esri/core/workers/chunks/5dbe555a5a662ff3d9ce.js +1 -0
- package/assets/esri/core/workers/chunks/5ec98f4ddac707d0fbd1.js +1 -0
- package/assets/esri/core/workers/chunks/64b7e8d812ea8fcf269e.js +1 -0
- package/assets/esri/core/workers/chunks/{4c9084a04948b6924749.js → 655b55ac0cd533d7e9d7.js} +1 -1
- package/assets/esri/core/workers/chunks/{b0b036ad3ad3cd956747.js → 69fd99b7c76e9992ccf3.js} +1 -1
- package/assets/esri/core/workers/chunks/{9cdaba126ac7fa5f33f0.js → 6cd5e4380d29b9a3c344.js} +1 -1
- package/assets/esri/core/workers/chunks/75d812955a473d0e8960.js +1 -0
- package/assets/esri/core/workers/chunks/7903a3e2e0faff0f86c0.js +1 -0
- package/assets/esri/core/workers/chunks/{cc146c57bbdac8029fd8.js → 7a5f5acfbd4ca1a5c1f3.js} +1 -1
- package/assets/esri/core/workers/chunks/{64276aacaafa4c8a15bd.js → 7dcf52d3db3903c8eb9f.js} +1 -1
- package/assets/esri/core/workers/chunks/83d00afae4406ec78bc9.js +1 -0
- package/assets/esri/core/workers/chunks/{625d2663daa8e0cf64b0.js → 85b1f36790df95b17659.js} +1 -1
- package/assets/esri/core/workers/chunks/89820b200ee44e678af5.js +1 -0
- package/assets/esri/core/workers/chunks/918bb7a7d901544a7367.js +1 -0
- package/assets/esri/core/workers/chunks/{94b8dbf859df71858d1c.js → 929c9b7cdab7c4ca3d87.js} +1 -1
- package/assets/esri/core/workers/chunks/94515fb3ef38067eeadd.js +1 -0
- package/assets/esri/core/workers/chunks/949b2269457302ffc64b.js +1 -0
- package/assets/esri/core/workers/chunks/952980635afc7ec81804.js +1 -0
- package/assets/esri/core/workers/chunks/9876a1bae350795fab36.js +1 -0
- package/assets/esri/core/workers/chunks/99619fcb772807c74f3b.js +1 -0
- package/assets/esri/core/workers/chunks/{010a71c2aa1b7681e191.js → 9d11f84e6c893b9d0019.js} +1 -1
- package/assets/esri/core/workers/chunks/a1930e4f035bc9aa1ae5.js +1 -0
- package/assets/esri/core/workers/chunks/a8692bffb76444c34760.js +1 -0
- package/assets/esri/core/workers/chunks/aa04b90b82bf70caaae4.js +1 -0
- package/assets/esri/core/workers/chunks/aeaa1667c2d9f1b3366b.js +1 -0
- package/assets/esri/core/workers/chunks/b2d2de935487257c568b.js +1 -0
- package/assets/esri/core/workers/chunks/b3f5e91116112b0b612a.js +1 -0
- package/assets/esri/core/workers/chunks/b97953694f42bfec1b3c.js +1 -0
- package/assets/esri/core/workers/chunks/b9e9cb354822c6d995a4.js +1 -0
- package/assets/esri/core/workers/chunks/ba762bcfd74af0bb8218.js +1 -0
- package/assets/esri/core/workers/chunks/bac9fc90e6756e211160.js +1 -0
- package/assets/esri/core/workers/chunks/be588873c16770ceb9ef.js +1 -0
- package/assets/esri/core/workers/chunks/bf97a933ea3b220115e1.js +1 -0
- package/assets/esri/core/workers/chunks/bfedd6ebff817c9b31c0.js +1 -0
- package/assets/esri/core/workers/chunks/c093dff4592832ac0973.js +1 -0
- package/assets/esri/core/workers/chunks/c1135cb02ec46c491459.js +1 -0
- package/assets/esri/core/workers/chunks/c2253a9f29c1aabb2b75.js +1 -0
- package/assets/esri/core/workers/chunks/{d39b7983b68d6e5b404d.js → cdbc005eebec1503b99d.js} +1 -1
- package/assets/esri/core/workers/chunks/d04fca5d46cca02500b7.js +1 -0
- package/assets/esri/core/workers/chunks/d08efbc349dd9f999497.js +1 -0
- package/assets/esri/core/workers/chunks/d1fe53b597351dc58305.js +1 -0
- package/assets/esri/core/workers/chunks/{a8b13fb804bb775e4967.js → db3c729ce0c0b2690dc9.js} +1 -1
- package/assets/esri/core/workers/chunks/dd13772a5e2eccc6a2bc.js +1 -0
- package/assets/esri/core/workers/chunks/dedc333a61081772ca7b.js +1 -0
- package/assets/esri/core/workers/chunks/{a7b1b75643ed31489495.js → e0c8d61c7a85ce15499a.js} +1 -1
- package/assets/esri/core/workers/chunks/{199670a3a564ebe3bd79.js → e218bde41ffbcc5194f5.js} +1 -1
- package/assets/esri/core/workers/chunks/e21b211913aefde47e30.js +1 -0
- package/assets/esri/core/workers/chunks/e287f49184d076af17e2.js +1 -0
- package/assets/esri/core/workers/chunks/{bde1d5b0a7717350986e.js → e4019b63a1fe74e2c842.js} +1 -1
- package/assets/esri/core/workers/chunks/e8e775758b79c5a084c8.js +1 -0
- package/assets/esri/core/workers/chunks/e93dfdede0532a89ffa5.js +1 -0
- package/assets/esri/core/workers/chunks/e9e5196b44b6923be1a3.js +1 -0
- package/assets/esri/core/workers/chunks/ea595b0df5050eda2a13.js +1 -0
- package/assets/esri/core/workers/chunks/eb82ff10cef2bde6e57f.js +1 -0
- package/assets/esri/core/workers/chunks/ebc6f4764b82d4104c65.js +1 -0
- package/assets/esri/core/workers/chunks/{1305ef8717da6e902a55.js → ec10151a2a95e95a0bb5.js} +1 -1
- package/assets/esri/core/workers/chunks/eccba071ced2d922bb85.js +1 -0
- package/assets/esri/core/workers/chunks/ee6e0db58dc64410e687.js +1 -0
- package/assets/esri/core/workers/chunks/f0a9f161805fc7a30fc5.js +1 -0
- package/assets/esri/core/workers/chunks/f2124f4d0f2b8a91f0ea.js +1 -0
- package/assets/esri/core/workers/chunks/ff6abdc72076f3994659.js +981 -0
- package/assets/esri/libs/vxl/vxlLayer.wasm +0 -0
- package/assets/esri/themes/base/_mixins.scss +4 -1
- package/assets/esri/themes/base/icons/style.scss +11 -2
- package/assets/esri/themes/base/widgets/_BasemapLayerList.scss +13 -10
- package/assets/esri/themes/base/widgets/_CoordinateConversion.scss +4 -2
- package/assets/esri/themes/base/widgets/_Directions.scss +5 -3
- package/assets/esri/themes/base/widgets/_Editor.scss +5 -2
- package/assets/esri/themes/base/widgets/_ElevationProfile.scss +6 -4
- package/assets/esri/themes/base/widgets/_FeatureTable.scss +6 -0
- package/assets/esri/themes/base/widgets/_ItemList.scss +1 -1
- package/assets/esri/themes/base/widgets/_LayerList.scss +13 -9
- package/assets/esri/themes/base/widgets/_Popup.scss +4 -2
- package/assets/esri/themes/base/widgets/_Print.scss +24 -11
- package/assets/esri/themes/base/widgets/_Search.scss +4 -2
- package/assets/esri/themes/base/widgets/_TableList.scss +9 -7
- package/assets/esri/themes/base/widgets/_Weather.scss +12 -0
- package/assets/esri/themes/base/widgets/_Widget.scss +18 -9
- package/assets/esri/themes/dark/main.css +1 -1
- package/assets/esri/themes/dark-blue/main.css +1 -1
- package/assets/esri/themes/dark-green/main.css +1 -1
- package/assets/esri/themes/dark-purple/main.css +1 -1
- package/assets/esri/themes/dark-red/main.css +1 -1
- package/assets/esri/themes/light/main.css +1 -1
- package/assets/esri/themes/light/view.css +1 -1
- package/assets/esri/themes/light-blue/main.css +1 -1
- package/assets/esri/themes/light-green/main.css +1 -1
- package/assets/esri/themes/light-purple/main.css +1 -1
- package/assets/esri/themes/light-red/main.css +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_ar.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_bg.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_bs.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_ca.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_cs.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_da.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_de.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_el.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_en.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_es.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_et.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_fi.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_fr.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_he.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_hr.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_hu.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_id.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_it.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_ja.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_ko.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_lt.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_lv.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_nb.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_nl.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_pl.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_pt-BR.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_pt-PT.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_ro.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_ru.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_sk.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_sl.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_sr.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_sv.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_th.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_tr.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_uk.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_vi.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_zh-CN.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_zh-HK.json +1 -1
- package/assets/esri/widgets/Weather/t9n/Weather_zh-TW.json +1 -1
- package/chunks/BlendLayers.glsl.js +2 -2
- package/chunks/ChapmanAtmosphere.glsl.js +17 -17
- package/chunks/CheckerBoard.glsl.js +3 -3
- package/chunks/Clouds.glsl.js +2 -2
- package/chunks/CloudsComposition.glsl.js +1 -1
- package/chunks/ColorMaterial.glsl.js +12 -12
- package/chunks/ComponentShader.glsl.js +21 -21
- package/chunks/Compositing.glsl.js +1 -1
- package/chunks/DefaultMaterial.glsl.js +33 -33
- package/chunks/EdgeShaderProgram.glsl.js +7 -7
- package/chunks/Fog.glsl.js +10 -12
- package/chunks/HUDMaterial.glsl.js +2 -2
- package/chunks/HighlightComposition.glsl.js +5 -5
- package/chunks/ImageMaterial.glsl.js +6 -6
- package/chunks/LaserlinePath.glsl.js +8 -8
- package/chunks/LineCallout.glsl.js +6 -6
- package/chunks/MeasurementArrow.glsl.js +1 -1
- package/chunks/NativeLine.glsl.js +1 -1
- package/chunks/Path.glsl.js +5 -5
- package/chunks/Pattern.glsl.js +9 -9
- package/chunks/PointRenderer.glsl.js +14 -14
- package/chunks/Precipitation.glsl.js +91 -0
- package/chunks/RealisticTree.glsl.js +21 -21
- package/chunks/RibbonLine.glsl.js +11 -11
- package/chunks/SMAA.glsl.js +40 -40
- package/chunks/ShadedColorMaterial.glsl.js +12 -12
- package/chunks/ShadowCast.glsl.js +6 -6
- package/chunks/ShadowHighlight.glsl.js +4 -4
- package/chunks/SimpleAtmosphere.glsl.js +3 -3
- package/chunks/SlicePlaneMaterial.glsl.js +3 -3
- package/chunks/Stars.glsl.js +3 -3
- package/chunks/Terrain.glsl.js +3 -3
- package/chunks/TextureOnly.glsl.js +2 -2
- package/chunks/WaterSurface.glsl.js +22 -22
- package/chunks/boundedPlane.js +1 -1
- package/chunks/pe.js +1 -1
- package/chunks/vec3.js +1 -1
- package/chunks/vxlLayer.js +1 -1
- package/core/accessorSupport/ensureType.js +1 -1
- package/core/accessorSupport/get.js +1 -1
- package/core/accessorSupport/read.js +1 -1
- package/core/accessorSupport/set.js +1 -1
- package/core/accessorSupport/watch.js +1 -1
- package/core/accessorSupport/write.js +1 -1
- package/core/clock.js +1 -1
- package/core/jsonMap.js +1 -1
- package/core/libs/gl-matrix-2/math/vec3.js +1 -1
- package/core/loadAll.js +1 -1
- package/core/promiseUtils.js +1 -1
- package/core/reactiveUtils.js +1 -1
- package/form/ExpressionInfo.js +1 -1
- package/geometry/pe.js +1 -1
- package/geometry/support/axisAngleDegrees.js +1 -1
- package/geometry/support/frustum.js +1 -1
- package/geometry/support/plane.js +1 -1
- package/interfaces.d.ts +263 -35
- package/layers/VectorTileLayer.js +1 -1
- package/layers/graphics/controllers/I3SOnDemandController.js +1 -1
- package/layers/graphics/featureConversionUtils.js +1 -1
- package/layers/support/LayerContingentValuesCache.js +1 -1
- package/layers/support/TileInfo.js +1 -1
- package/layers/support/rasterDatasets/BaseRaster.js +1 -1
- package/layers/support/rasterFunctions/rasterProjectionHelper.js +1 -1
- package/package.json +2 -2
- package/popup/content/AttachmentsContent.js +1 -1
- package/popup/content/support/mediaInfoTypes.js +1 -1
- package/rest/print.js +1 -1
- package/smartMapping/statistics/support/predominanceUtils.d.ts +4 -0
- package/support/arcadeOnDemand.js +1 -1
- package/support/featureFlags.js +1 -1
- package/support/revision.js +1 -1
- package/symbols/FillSymbol3DLayer.js +1 -1
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- package/symbols/cim/CIMSymbolHelper.js +1 -1
- package/symbols/cim/CIMSymbolRasterizer.js +1 -1
- package/symbols/cim/cimAnalyzer.js +1 -1
- package/symbols/support/IconSymbol3DLayerResource.js +1 -1
- package/symbols/support/ObjectSymbol3DLayerResource.js +1 -1
- package/symbols/support/Symbol3DAnchorPosition2D.js +1 -1
- package/symbols/support/Symbol3DAnchorPosition3D.js +1 -1
- package/symbols/support/Symbol3DFillMaterial.js +1 -1
- package/symbols/support/Symbol3DIconOutline.js +1 -1
- package/symbols/support/Symbol3DOutline.js +1 -1
- package/symbols/support/Symbol3DVerticalOffset.js +1 -1
- package/symbols/support/Thumbnail.js +1 -1
- package/symbols/support/previewCIMSymbol.js +1 -1
- package/symbols/support/previewSymbol2D.js +1 -1
- package/symbols/support/previewSymbol3D.js +1 -1
- package/symbols/support/previewWebStyleSymbol.js +1 -1
- package/symbols/support/svgUtils.js +1 -1
- package/symbols/support/webStyleSymbolUtils.js +1 -1
- package/symbols.js +1 -1
- package/views/2d/MapViewConstraints.js +1 -1
- package/views/2d/engine/vectorTiles/SchemaHelper.js +1 -1
- package/views/2d/engine/webgl/brushes/raster/BrushRasterBitmap.js +1 -1
- package/views/2d/engine/webgl/mesh/templates/WGLFillTemplate.js +1 -1
- package/views/2d/engine/webgl/shaders/sources/shaderRepository.js +1 -1
- package/views/2d/layers/imagery/BaseImageryTileSubView2D.js +1 -1
- package/views/2d/viewpointUtils.js +1 -1
- package/views/3d/environment/ChapmanAtmosphere.glsl.js +1 -1
- package/views/3d/environment/ChapmanAtmosphere.js +1 -1
- package/views/3d/environment/CloudsComposition.glsl.js +1 -1
- package/views/3d/environment/CloudsComposition.js +1 -1
- package/views/3d/environment/CloudsGenerator.js +1 -1
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import{_ as r}from"../../../../chunks/tslib.es6.js";import{bindMultipassTerrainTexture as e}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindProjectionMatrix as t,bindView as o}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as i}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as s}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as a,ShaderTechniqueConfiguration as n}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{TransparencyPassType as p}from"../lib/basicInterfaces.js";import{Default3D as l}from"../lib/DefaultVertexAttributeLocations.js";import{oitBlending as c,oitDepthTest as m,oitDepthWrite as d}from"../lib/OrderIndependentTransparency.js";import{Program as h}from"../lib/Program.js";import{C as u}from"../../../../chunks/CheckerBoard.glsl.js";import{BlendFactor as f}from"../../../webgl/enums.js";import{separateBlendingParams as g,makePipelineState as b,defaultDepthWriteParams as y,defaultColorWriteParams as T}from"../../../webgl/renderState.js";class v extends s{initializeProgram(r){const e=v.shader.get(),t=this.configuration,o=e.build({
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import{_ as r}from"../../../../chunks/tslib.es6.js";import{bindMultipassTerrainTexture as e}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindProjectionMatrix as t,bindView as o}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as i}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as s}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as a,ShaderTechniqueConfiguration as n}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{TransparencyPassType as p}from"../lib/basicInterfaces.js";import{Default3D as l}from"../lib/DefaultVertexAttributeLocations.js";import{oitBlending as c,oitDepthTest as m,oitDepthWrite as d}from"../lib/OrderIndependentTransparency.js";import{Program as h}from"../lib/Program.js";import{C as u}from"../../../../chunks/CheckerBoard.glsl.js";import{BlendFactor as f}from"../../../webgl/enums.js";import{separateBlendingParams as g,makePipelineState as b,defaultDepthWriteParams as y,defaultColorWriteParams as T}from"../../../webgl/renderState.js";class v extends s{initializeProgram(r){const e=v.shader.get(),t=this.configuration,o=e.build({oitEnabled:t.transparencyPassType===p.Color,multipassTerrainEnabled:t.multipassTerrainEnabled,cullAboveGround:t.cullAboveGround});return new h(r.rctx,o,l)}bindPass(r,o){t(this.program,o.camera.projectionMatrix),this.program.setUniform2fv("size",r.size),this.program.setUniform4fv("color1",r.color1),this.program.setUniform4fv("color2",r.color2),o.multipassTerrainEnabled&&(this.program.setUniform2fv("nearFar",o.camera.nearFar),this.program.setUniform2fv("inverseViewport",o.inverseViewport),e(this.program,o))}bindDraw(r){o(this.program,r)}_setPipelineState(r){const e=this.configuration,t=r===p.NONE,o=r===p.FrontFace;return b({blending:e.transparent?t?P:c(r):null,depthTest:{func:m(r)},depthWrite:t?e.writeDepth&&y:d(r),colorWrite:T,polygonOffset:t||o?e.polygonOffset&&j:{factor:-1,units:-25}})}initializePipeline(){return this._setPipelineState(this.configuration.transparencyPassType)}}v.shader=new i(u,(()=>import("./CheckerBoard.glsl.js")));const j={factor:0,units:-25},P=g(f.SRC_ALPHA,f.ONE,f.ONE_MINUS_SRC_ALPHA,f.ONE_MINUS_SRC_ALPHA);class w extends n{constructor(){super(...arguments),this.transparent=!1,this.writeDepth=!0,this.polygonOffset=!1,this.transparencyPassType=p.NONE,this.multipassTerrainEnabled=!1,this.cullAboveGround=!1}}r([a()],w.prototype,"transparent",void 0),r([a()],w.prototype,"writeDepth",void 0),r([a()],w.prototype,"polygonOffset",void 0),r([a({count:p.COUNT})],w.prototype,"transparencyPassType",void 0),r([a()],w.prototype,"multipassTerrainEnabled",void 0),r([a()],w.prototype,"cullAboveGround",void 0);export{v as CheckerBoardTechnique,w as CheckerBoardTechniqueConfiguration};
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../core/shaderLibrary/output/OutputDepth.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../core/shaderLibrary/output/OutputDepth.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{b as build}from"../../../../chunks/ColorMaterial.glsl.js";
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{ShaderOutput as
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{ShaderOutput as t}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniformsWithOrigin as r}from"../core/shaderLibrary/Slice.glsl.js";import{bindOutputHighlight as i}from"../core/shaderLibrary/output/OutputHighlight.glsl.js";import{bindMultipassTerrainTexture as o}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindProjectionMatrix as s,bindView as a}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as n}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as l}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as p,ShaderTechniqueConfiguration as c}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{CullFaceOptions as u,TransparencyPassType as h}from"../lib/basicInterfaces.js";import{Default3D as d}from"../lib/DefaultVertexAttributeLocations.js";import{blendingDefault as m,oitBlending as f,oitDepthTest as g,getOITPolygonOffset as b}from"../lib/OrderIndependentTransparency.js";import{Program as y}from"../lib/Program.js";import{stencilWriteMaskOn as T,stencilToolMaskBaseParams as v,stencilBaseAllZerosParams as P}from"../lib/StencilUtils.js";import{C as O}from"../../../../chunks/ColorMaterial.glsl.js";import{makePipelineState as j,cullingParams as C,defaultDepthWriteParams as E,defaultColorWriteParams as x}from"../../../webgl/renderState.js";class S extends l{initializeProgram(e){const t=S.shader.get(),r=this.configuration,i=t.build({output:r.output,oitEnabled:r.transparencyPassType===h.Color,attributeColor:r.vertexColors,slicePlaneEnabled:r.slicePlaneEnabled,sliceHighlightDisabled:!1,sliceEnabledForVertexPrograms:!1,multipassTerrainEnabled:r.multipassTerrainEnabled,cullAboveGround:r.cullAboveGround});return new y(e.rctx,i,d)}bindPass(e,r){s(this.program,r.camera.projectionMatrix),this.program.setUniform4fv("eColor",e.color),this.configuration.output===t.Highlight&&i(this.program,r),(this.configuration.output===t.Depth||r.multipassTerrainEnabled)&&this.program.setUniform2fv("nearFar",r.camera.nearFar),r.multipassTerrainEnabled&&(this.program.setUniform2fv("inverseViewport",r.inverseViewport),o(this.program,r))}bindDraw(e){a(this.program,e),this.program.rebindTextures(),r(this.program,this.configuration,e)}_createPipeline(e,r){const i=this.configuration,o=e===h.NONE,s=e===h.FrontFace;return j({blending:i.output!==t.Color&&i.output!==t.Alpha||!i.transparent?null:o?m:f(e),culling:C(i.cullFace),depthTest:{func:g(e)},depthWrite:o||s?i.writeDepth&&E:null,colorWrite:x,stencilWrite:i.sceneHasOcludees?T:null,stencilTest:i.sceneHasOcludees?r?v:P:null,polygonOffset:o||s?i.polygonOffset&&w:b(i.enableOffset)})}initializePipeline(){return this._occludeePipelineState=this._createPipeline(this.configuration.transparencyPassType,!0),this._createPipeline(this.configuration.transparencyPassType,!1)}getPipelineState(e,t){return t?this._occludeePipelineState:super.getPipelineState(e,t)}}S.shader=new n(O,(()=>import("./ColorMaterial.glsl.js")));const w={factor:1,units:1};class F extends c{constructor(){super(...arguments),this.output=t.Color,this.cullFace=u.None,this.slicePlaneEnabled=!1,this.vertexColors=!1,this.transparent=!1,this.polygonOffset=!1,this.enableOffset=!0,this.writeDepth=!0,this.sceneHasOcludees=!1,this.transparencyPassType=h.NONE,this.multipassTerrainEnabled=!1,this.cullAboveGround=!1}}e([p({count:t.COUNT})],F.prototype,"output",void 0),e([p({count:u.COUNT})],F.prototype,"cullFace",void 0),e([p()],F.prototype,"slicePlaneEnabled",void 0),e([p()],F.prototype,"vertexColors",void 0),e([p()],F.prototype,"transparent",void 0),e([p()],F.prototype,"polygonOffset",void 0),e([p()],F.prototype,"enableOffset",void 0),e([p()],F.prototype,"writeDepth",void 0),e([p()],F.prototype,"sceneHasOcludees",void 0),e([p({count:h.COUNT})],F.prototype,"transparencyPassType",void 0),e([p()],F.prototype,"multipassTerrainEnabled",void 0),e([p()],F.prototype,"cullAboveGround",void 0);export{S as ColorMaterialTechnique,F as ColorMaterialTechniqueConfiguration};
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import"../../../ViewingMode.js";import"../core/shaderLibrary/ForwardLinearDepth.glsl.js";import"../core/shaderLibrary/Offset.glsl.js";import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/attributes/InstancedDoublePrecision.glsl.js";import"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import"../core/shaderLibrary/attributes/PositionAttribute.glsl.js";import"../core/shaderLibrary/attributes/SymbolColor.glsl.js";import"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import"../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../core/shaderLibrary/attributes/VertexNormal.glsl.js";import"../core/shaderLibrary/attributes/VerticalOffset.glsl.js";import"../core/shaderLibrary/default/DefaultMaterialAuxiliaryPasses.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/ComputeNormalTexture.glsl.js";import"../core/shaderLibrary/shading/EvaluateAmbientOcclusion.glsl.js";import"../core/shaderLibrary/shading/EvaluateSceneLighting.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/shading/Normals.glsl.js";import"../core/shaderLibrary/shading/PhysicallyBasedRendering.glsl.js";import"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import"../core/shaderLibrary/shading/VisualVariables.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/HeaderComment.glsl.js";import"../core/shaderLibrary/util/MixExternalColor.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../../../ViewingMode.js";import"../core/shaderLibrary/ForwardLinearDepth.glsl.js";import"../core/shaderLibrary/Offset.glsl.js";import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/attributes/InstancedDoublePrecision.glsl.js";import"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import"../core/shaderLibrary/attributes/PositionAttribute.glsl.js";import"../core/shaderLibrary/attributes/SymbolColor.glsl.js";import"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import"../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../core/shaderLibrary/attributes/VertexNormal.glsl.js";import"../core/shaderLibrary/attributes/VerticalOffset.glsl.js";import"../core/shaderLibrary/default/DefaultMaterialAuxiliaryPasses.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/ComputeNormalTexture.glsl.js";import"../core/shaderLibrary/shading/EvaluateAmbientOcclusion.glsl.js";import"../core/shaderLibrary/shading/EvaluateSceneLighting.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/shading/Normals.glsl.js";import"../core/shaderLibrary/shading/PhysicallyBasedRendering.glsl.js";import"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import"../core/shaderLibrary/shading/VisualVariables.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/HeaderComment.glsl.js";import"../core/shaderLibrary/util/MixExternalColor.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{b as build}from"../../../../chunks/DefaultMaterial.glsl.js";
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import{_ as e}from"../../../../chunks/tslib.es6.js";import r from"../../../../core/Logger.js";import{isSome as t}from"../../../../core/maybe.js";import{f as o}from"../../../../chunks/vec3f64.js";import{ShaderOutput as i}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniforms as s}from"../core/shaderLibrary/Slice.glsl.js";import{bindCustomOrigin as a}from"../core/shaderLibrary/attributes/InstancedDoublePrecision.glsl.js";import{NormalAttribute as n}from"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{TextureCoordinateAttribute as l}from"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{bindVerticalOffsetUniforms as p}from"../core/shaderLibrary/attributes/VerticalOffset.glsl.js";import{bindOutputHighlight as c}from"../core/shaderLibrary/output/OutputHighlight.glsl.js";import{bindMultipassTerrainTexture as u}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{Normals as h}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as d,bindPBRUniforms as m}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{bindReadShadowMapViewCustomOrigin as f}from"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{bindVisualVariablesUniformsForSymbols as g}from"../core/shaderLibrary/shading/VisualVariables.glsl.js";import{doublePrecisionRequiresObfuscation as v}from"../core/shaderLibrary/util/DoublePrecision.glsl.js";import{bindProjectionMatrix as b,bindViewCustomOrigin as y,bindCameraPosition as T}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as x}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as M}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as P,ShaderTechniqueConfiguration as S}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{AlphaDiscardMode as C,CullFaceOptions as O,TransparencyPassType as D}from"../lib/basicInterfaces.js";import{Default3D as A}from"../lib/DefaultVertexAttributeLocations.js";import{blendingDefault as j,oitBlending as w,oitDepthTest as N,getOITPolygonOffset as E}from"../lib/OrderIndependentTransparency.js";import{Program as U}from"../lib/Program.js";import{stencilWriteMaskOn as L,stencilToolMaskBaseParams as z,stencilBaseAllZerosParams as R}from"../lib/StencilUtils.js";import{colorMixModes as H,bindScreenSizePerspective as F}from"../materials/internal/MaterialUtil.js";import{D as B}from"../../../../chunks/DefaultMaterial.glsl.js";import{makePipelineState as I,cullingParams as k,defaultDepthWriteParams as q,defaultColorWriteParams as V}from"../../../webgl/renderState.js";const _=r.getLogger("esri.views.3d.webgl-engine.shaders.DefaultTechnique");class G extends M{initializeProgram(e){const r=G.shader.get(),t=this.configuration,o=r.build({OITEnabled:t.transparencyPassType===D.Color,output:t.output,viewingMode:e.viewingMode,receiveShadows:t.receiveShadows,slicePlaneEnabled:t.slicePlaneEnabled,sliceHighlightDisabled:t.sliceHighlightDisabled,sliceEnabledForVertexPrograms:!1,symbolColor:t.symbolColors,vvSize:t.vvSize,vvColor:t.vvColor,vvInstancingEnabled:!0,instanced:t.instanced,instancedColor:t.instancedColor,instancedDoublePrecision:t.instancedDoublePrecision,pbrMode:t.usePBR?t.isSchematic?d.Schematic:d.Normal:d.Disabled,hasMetalnessAndRoughnessTexture:t.hasMetalnessAndRoughnessTexture,hasEmissionTexture:t.hasEmissionTexture,hasOcclusionTexture:t.hasOcclusionTexture,hasNormalTexture:t.hasNormalTexture,hasColorTexture:t.hasColorTexture,hasModelTransformation:t.hasModelTransformation,receiveAmbientOcclusion:t.receiveAmbientOcclusion,useCustomDTRExponentForWater:!1,normalType:t.normalsTypeDerivate?n.Type.ScreenDerivative:n.Type.Attribute,doubleSidedMode:t.doubleSidedMode,vertexTangents:t.vertexTangents,attributeTextureCoordinates:t.hasMetalnessAndRoughnessTexture||t.hasEmissionTexture||t.hasOcclusionTexture||t.hasNormalTexture||t.hasColorTexture?l.AttributeType.Default:l.AttributeType.None,textureAlphaPremultiplied:t.textureAlphaPremultiplied,attributeColor:t.vertexColors,screenSizePerspectiveEnabled:t.screenSizePerspective,verticalOffsetEnabled:t.verticalOffset,offsetBackfaces:t.offsetBackfaces,doublePrecisionRequiresObfuscation:v(e.rctx),alphaDiscardMode:t.alphaDiscardMode,supportsTextureAtlas:!1,multipassTerrainEnabled:t.multipassTerrainEnabled,cullAboveGround:t.cullAboveGround});return new U(e.rctx,o,A)}bindPass(e,r){var o,s;b(this.program,r.camera.projectionMatrix);const a=this.configuration.output;this.configuration.hasModelTransformation&&(t(e.modelTransformation)?this.program.setUniformMatrix4fv("model",e.modelTransformation):_.warnOnce("hasModelTransformation true, but no modelTransformation found.")),(this.configuration.output===i.Depth||r.multipassTerrainEnabled||a===i.Shadow)&&this.program.setUniform2fv("cameraNearFar",r.camera.nearFar),r.multipassTerrainEnabled&&(this.program.setUniform2fv("inverseViewport",r.inverseViewport),u(this.program,r)),a===i.Alpha&&(this.program.setUniform1f("opacity",e.opacity),this.program.setUniform1f("layerOpacity",e.layerOpacity),this.program.setUniform4fv("externalColor",e.externalColor),this.program.setUniform1i("colorMixMode",H[e.colorMixMode])),a===i.Color?(r.lighting.setUniforms(this.program,!1),this.program.setUniform3fv("ambient",e.ambient),this.program.setUniform3fv("diffuse",e.diffuse),this.program.setUniform4fv("externalColor",e.externalColor),this.program.setUniform1i("colorMixMode",H[e.colorMixMode]),this.program.setUniform1f("opacity",e.opacity),this.program.setUniform1f("layerOpacity",e.layerOpacity),this.configuration.usePBR&&m(this.program,e,this.configuration.isSchematic)):a===i.Highlight&&c(this.program,r),g(this.program,e),p(this.program,e,r),F(e.screenSizePerspective,this.program,"screenSizePerspectiveAlignment"),e.textureAlphaMode!==C.Mask&&e.textureAlphaMode!==C.MaskBlend||this.program.setUniform1f("textureAlphaCutoff",e.textureAlphaCutoff),null==(o=r.shadowMap)||o.bind(this.program),null==(s=r.ssaoHelper)||s.bind(this.program,r.camera)}bindDraw(e){const r=this.configuration.instancedDoublePrecision?o(e.camera.viewInverseTransposeMatrix[3],e.camera.viewInverseTransposeMatrix[7],e.camera.viewInverseTransposeMatrix[11]):e.origin;y(this.program,r,e.camera.viewMatrix),this.program.rebindTextures(),(this.configuration.output===i.Color||this.configuration.output===i.Alpha||this.configuration.output===i.Depth&&this.configuration.screenSizePerspective||this.configuration.output===i.Normal&&this.configuration.screenSizePerspective||this.configuration.output===i.Highlight&&this.configuration.screenSizePerspective)&&T(this.program,r,e.camera.viewInverseTransposeMatrix),this.configuration.output===i.Normal&&this.program.setUniformMatrix4fv("viewNormal",e.camera.viewInverseTransposeMatrix),this.configuration.instancedDoublePrecision&&a(this.program,r),s(this.program,this.configuration,e.slicePlane,r),this.configuration.output===i.Color&&f(this.program,e,r)}_setPipeline(e,r){const t=this.configuration,o=e===D.NONE,s=e===D.FrontFace;return I({blending:t.output!==i.Color&&t.output!==i.Alpha||!t.transparent?null:o?j:w(e),culling:W(t)&&k(t.cullFace),depthTest:{func:N(e)},depthWrite:o||s?t.writeDepth&&q:null,colorWrite:V,stencilWrite:t.sceneHasOcludees?L:null,stencilTest:t.sceneHasOcludees?r?z:R:null,polygonOffset:o||s?null:E(t.enableOffset)})}initializePipeline(){return this._occludeePipelineState=this._setPipeline(this.configuration.transparencyPassType,!0),this._setPipeline(this.configuration.transparencyPassType,!1)}getPipelineState(e,r){return r?this._occludeePipelineState:super.getPipelineState(e,r)}}function W(e){return e.cullFace?e.cullFace!==O.None:!e.slicePlaneEnabled&&(!e.transparent&&!e.doubleSidedMode)}G.shader=new x(B,(()=>import("./DefaultMaterial.glsl.js")));class J extends S{constructor(){super(...arguments),this.output=i.Color,this.alphaDiscardMode=C.Opaque,this.doubleSidedMode=h.DoubleSidedMode.None,this.isSchematic=!1,this.vertexColors=!1,this.offsetBackfaces=!1,this.symbolColors=!1,this.vvSize=!1,this.vvColor=!1,this.verticalOffset=!1,this.receiveShadows=!1,this.slicePlaneEnabled=!1,this.sliceHighlightDisabled=!1,this.receiveAmbientOcclusion=!1,this.screenSizePerspective=!1,this.textureAlphaPremultiplied=!1,this.hasColorTexture=!1,this.usePBR=!1,this.hasMetalnessAndRoughnessTexture=!1,this.hasEmissionTexture=!1,this.hasOcclusionTexture=!1,this.hasNormalTexture=!1,this.instanced=!1,this.instancedColor=!1,this.instancedDoublePrecision=!1,this.vertexTangents=!1,this.normalsTypeDerivate=!1,this.writeDepth=!0,this.sceneHasOcludees=!1,this.transparent=!1,this.enableOffset=!0,this.cullFace=O.None,this.transparencyPassType=D.NONE,this.multipassTerrainEnabled=!1,this.cullAboveGround=!1,this.hasModelTransformation=!1}}e([P({count:i.COUNT})],J.prototype,"output",void 0),e([P({count:C.COUNT})],J.prototype,"alphaDiscardMode",void 0),e([P({count:h.DoubleSidedMode.COUNT})],J.prototype,"doubleSidedMode",void 0),e([P()],J.prototype,"isSchematic",void 0),e([P()],J.prototype,"vertexColors",void 0),e([P()],J.prototype,"offsetBackfaces",void 0),e([P()],J.prototype,"symbolColors",void 0),e([P()],J.prototype,"vvSize",void 0),e([P()],J.prototype,"vvColor",void 0),e([P()],J.prototype,"verticalOffset",void 0),e([P()],J.prototype,"receiveShadows",void 0),e([P()],J.prototype,"slicePlaneEnabled",void 0),e([P()],J.prototype,"sliceHighlightDisabled",void 0),e([P()],J.prototype,"receiveAmbientOcclusion",void 0),e([P()],J.prototype,"screenSizePerspective",void 0),e([P()],J.prototype,"textureAlphaPremultiplied",void 0),e([P()],J.prototype,"hasColorTexture",void 0),e([P()],J.prototype,"usePBR",void 0),e([P()],J.prototype,"hasMetalnessAndRoughnessTexture",void 0),e([P()],J.prototype,"hasEmissionTexture",void 0),e([P()],J.prototype,"hasOcclusionTexture",void 0),e([P()],J.prototype,"hasNormalTexture",void 0),e([P()],J.prototype,"instanced",void 0),e([P()],J.prototype,"instancedColor",void 0),e([P()],J.prototype,"instancedDoublePrecision",void 0),e([P()],J.prototype,"vertexTangents",void 0),e([P()],J.prototype,"normalsTypeDerivate",void 0),e([P()],J.prototype,"writeDepth",void 0),e([P()],J.prototype,"sceneHasOcludees",void 0),e([P()],J.prototype,"transparent",void 0),e([P()],J.prototype,"enableOffset",void 0),e([P({count:O.COUNT})],J.prototype,"cullFace",void 0),e([P({count:D.COUNT})],J.prototype,"transparencyPassType",void 0),e([P()],J.prototype,"multipassTerrainEnabled",void 0),e([P()],J.prototype,"cullAboveGround",void 0),e([P()],J.prototype,"hasModelTransformation",void 0);export{G as DefaultMaterialTechnique,J as DefaultMaterialTechniqueConfiguration};
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import{_ as e}from"../../../../chunks/tslib.es6.js";import r from"../../../../core/Logger.js";import{isSome as t}from"../../../../core/maybe.js";import{f as o}from"../../../../chunks/vec3f64.js";import{ShaderOutput as i}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniforms as s}from"../core/shaderLibrary/Slice.glsl.js";import{bindCustomOrigin as a}from"../core/shaderLibrary/attributes/InstancedDoublePrecision.glsl.js";import{NormalAttributeType as n}from"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{TextureCoordinateAttributeType as l}from"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{bindVerticalOffsetUniforms as p}from"../core/shaderLibrary/attributes/VerticalOffset.glsl.js";import{bindOutputHighlight as c}from"../core/shaderLibrary/output/OutputHighlight.glsl.js";import{bindMultipassTerrainTexture as u}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{NormalsDoubleSidedMode as h}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as d,bindPBRUniforms as m}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{bindReadShadowMapViewCustomOrigin as f}from"../core/shaderLibrary/shading/ReadShadowMap.glsl.js";import{bindVisualVariablesUniformsForSymbols as g}from"../core/shaderLibrary/shading/VisualVariables.glsl.js";import{doublePrecisionRequiresObfuscation as v}from"../core/shaderLibrary/util/DoublePrecision.glsl.js";import{bindProjectionMatrix as b,bindViewCustomOrigin as y,bindCameraPosition as T}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as x}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as M}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as P,ShaderTechniqueConfiguration as C}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{AlphaDiscardMode as S,CullFaceOptions as O,TransparencyPassType as D}from"../lib/basicInterfaces.js";import{Default3D as j}from"../lib/DefaultVertexAttributeLocations.js";import{blendingDefault as A,oitBlending as w,oitDepthTest as E,getOITPolygonOffset as N}from"../lib/OrderIndependentTransparency.js";import{Program as U}from"../lib/Program.js";import{stencilWriteMaskOn as L,stencilToolMaskBaseParams as z,stencilBaseAllZerosParams as R}from"../lib/StencilUtils.js";import{colorMixModes as H,bindScreenSizePerspective as F}from"../materials/internal/MaterialUtil.js";import{D as B}from"../../../../chunks/DefaultMaterial.glsl.js";import{makePipelineState as k,cullingParams as I,defaultDepthWriteParams as q,defaultColorWriteParams as V}from"../../../webgl/renderState.js";const _=r.getLogger("esri.views.3d.webgl-engine.shaders.DefaultTechnique");class G extends M{initializeProgram(e){const r=G.shader.get(),t=this.configuration,o=r.build({oitEnabled:t.transparencyPassType===D.Color,output:t.output,viewingMode:e.viewingMode,receiveShadows:t.receiveShadows,slicePlaneEnabled:t.slicePlaneEnabled,sliceHighlightDisabled:t.sliceHighlightDisabled,sliceEnabledForVertexPrograms:!1,symbolColor:t.symbolColors,vvSize:t.vvSize,vvColor:t.vvColor,vvInstancingEnabled:!0,instanced:t.instanced,instancedColor:t.instancedColor,instancedDoublePrecision:t.instancedDoublePrecision,pbrMode:t.usePBR?t.isSchematic?d.Schematic:d.Normal:d.Disabled,hasMetalnessAndRoughnessTexture:t.hasMetalnessAndRoughnessTexture,hasEmissionTexture:t.hasEmissionTexture,hasOcclusionTexture:t.hasOcclusionTexture,hasNormalTexture:t.hasNormalTexture,hasColorTexture:t.hasColorTexture,hasModelTransformation:t.hasModelTransformation,receiveAmbientOcclusion:t.receiveAmbientOcclusion,useCustomDTRExponentForWater:!1,normalType:t.normalsTypeDerivate?n.ScreenDerivative:n.Attribute,doubleSidedMode:t.doubleSidedMode,vertexTangents:t.vertexTangents,attributeTextureCoordinates:t.hasMetalnessAndRoughnessTexture||t.hasEmissionTexture||t.hasOcclusionTexture||t.hasNormalTexture||t.hasColorTexture?l.Default:l.None,textureAlphaPremultiplied:t.textureAlphaPremultiplied,attributeColor:t.vertexColors,screenSizePerspectiveEnabled:t.screenSizePerspective,verticalOffsetEnabled:t.verticalOffset,offsetBackfaces:t.offsetBackfaces,doublePrecisionRequiresObfuscation:v(e.rctx),alphaDiscardMode:t.alphaDiscardMode,supportsTextureAtlas:!1,multipassTerrainEnabled:t.multipassTerrainEnabled,cullAboveGround:t.cullAboveGround});return new U(e.rctx,o,j)}bindPass(e,r){var o,s;b(this.program,r.camera.projectionMatrix);const a=this.configuration.output;this.configuration.hasModelTransformation&&(t(e.modelTransformation)?this.program.setUniformMatrix4fv("model",e.modelTransformation):_.warnOnce("hasModelTransformation true, but no modelTransformation found.")),(this.configuration.output===i.Depth||r.multipassTerrainEnabled||a===i.Shadow)&&this.program.setUniform2fv("nearFar",r.camera.nearFar),r.multipassTerrainEnabled&&(this.program.setUniform2fv("inverseViewport",r.inverseViewport),u(this.program,r)),a===i.Alpha&&(this.program.setUniform1f("opacity",e.opacity),this.program.setUniform1f("layerOpacity",e.layerOpacity),this.program.setUniform4fv("externalColor",e.externalColor),this.program.setUniform1i("colorMixMode",H[e.colorMixMode])),a===i.Color?(r.lighting.setUniforms(this.program,!1),this.program.setUniform3fv("ambient",e.ambient),this.program.setUniform3fv("diffuse",e.diffuse),this.program.setUniform4fv("externalColor",e.externalColor),this.program.setUniform1i("colorMixMode",H[e.colorMixMode]),this.program.setUniform1f("opacity",e.opacity),this.program.setUniform1f("layerOpacity",e.layerOpacity),this.configuration.usePBR&&m(this.program,e,this.configuration.isSchematic)):a===i.Highlight&&c(this.program,r),g(this.program,e),p(this.program,e,r),F(e.screenSizePerspective,this.program,"screenSizePerspectiveAlignment"),e.textureAlphaMode!==S.Mask&&e.textureAlphaMode!==S.MaskBlend||this.program.setUniform1f("textureAlphaCutoff",e.textureAlphaCutoff),null==(o=r.shadowMap)||o.bind(this.program),null==(s=r.ssaoHelper)||s.bind(this.program,r.camera)}bindDraw(e){const r=this.configuration.instancedDoublePrecision?o(e.camera.viewInverseTransposeMatrix[3],e.camera.viewInverseTransposeMatrix[7],e.camera.viewInverseTransposeMatrix[11]):e.origin;y(this.program,r,e.camera.viewMatrix),this.program.rebindTextures(),(this.configuration.output===i.Color||this.configuration.output===i.Alpha||this.configuration.output===i.Depth&&this.configuration.screenSizePerspective||this.configuration.output===i.Normal&&this.configuration.screenSizePerspective||this.configuration.output===i.Highlight&&this.configuration.screenSizePerspective)&&T(this.program,r,e.camera.viewInverseTransposeMatrix),this.configuration.output===i.Normal&&this.program.setUniformMatrix4fv("viewNormal",e.camera.viewInverseTransposeMatrix),this.configuration.instancedDoublePrecision&&a(this.program,r),s(this.program,this.configuration,e.slicePlane,r),this.configuration.output===i.Color&&f(this.program,e,r)}_setPipeline(e,r){const t=this.configuration,o=e===D.NONE,s=e===D.FrontFace;return k({blending:t.output!==i.Color&&t.output!==i.Alpha||!t.transparent?null:o?A:w(e),culling:W(t)&&I(t.cullFace),depthTest:{func:E(e)},depthWrite:o||s?t.writeDepth&&q:null,colorWrite:V,stencilWrite:t.sceneHasOcludees?L:null,stencilTest:t.sceneHasOcludees?r?z:R:null,polygonOffset:o||s?null:N(t.enableOffset)})}initializePipeline(){return this._occludeePipelineState=this._setPipeline(this.configuration.transparencyPassType,!0),this._setPipeline(this.configuration.transparencyPassType,!1)}getPipelineState(e,r){return r?this._occludeePipelineState:super.getPipelineState(e,r)}}function W(e){return e.cullFace?e.cullFace!==O.None:!e.slicePlaneEnabled&&(!e.transparent&&!e.doubleSidedMode)}G.shader=new x(B,(()=>import("./DefaultMaterial.glsl.js")));class J extends C{constructor(){super(...arguments),this.output=i.Color,this.alphaDiscardMode=S.Opaque,this.doubleSidedMode=h.None,this.isSchematic=!1,this.vertexColors=!1,this.offsetBackfaces=!1,this.symbolColors=!1,this.vvSize=!1,this.vvColor=!1,this.verticalOffset=!1,this.receiveShadows=!1,this.slicePlaneEnabled=!1,this.sliceHighlightDisabled=!1,this.receiveAmbientOcclusion=!1,this.screenSizePerspective=!1,this.textureAlphaPremultiplied=!1,this.hasColorTexture=!1,this.usePBR=!1,this.hasMetalnessAndRoughnessTexture=!1,this.hasEmissionTexture=!1,this.hasOcclusionTexture=!1,this.hasNormalTexture=!1,this.instanced=!1,this.instancedColor=!1,this.instancedDoublePrecision=!1,this.vertexTangents=!1,this.normalsTypeDerivate=!1,this.writeDepth=!0,this.sceneHasOcludees=!1,this.transparent=!1,this.enableOffset=!0,this.cullFace=O.None,this.transparencyPassType=D.NONE,this.multipassTerrainEnabled=!1,this.cullAboveGround=!1,this.hasModelTransformation=!1}}e([P({count:i.COUNT})],J.prototype,"output",void 0),e([P({count:S.COUNT})],J.prototype,"alphaDiscardMode",void 0),e([P({count:h.COUNT})],J.prototype,"doubleSidedMode",void 0),e([P()],J.prototype,"isSchematic",void 0),e([P()],J.prototype,"vertexColors",void 0),e([P()],J.prototype,"offsetBackfaces",void 0),e([P()],J.prototype,"symbolColors",void 0),e([P()],J.prototype,"vvSize",void 0),e([P()],J.prototype,"vvColor",void 0),e([P()],J.prototype,"verticalOffset",void 0),e([P()],J.prototype,"receiveShadows",void 0),e([P()],J.prototype,"slicePlaneEnabled",void 0),e([P()],J.prototype,"sliceHighlightDisabled",void 0),e([P()],J.prototype,"receiveAmbientOcclusion",void 0),e([P()],J.prototype,"screenSizePerspective",void 0),e([P()],J.prototype,"textureAlphaPremultiplied",void 0),e([P()],J.prototype,"hasColorTexture",void 0),e([P()],J.prototype,"usePBR",void 0),e([P()],J.prototype,"hasMetalnessAndRoughnessTexture",void 0),e([P()],J.prototype,"hasEmissionTexture",void 0),e([P()],J.prototype,"hasOcclusionTexture",void 0),e([P()],J.prototype,"hasNormalTexture",void 0),e([P()],J.prototype,"instanced",void 0),e([P()],J.prototype,"instancedColor",void 0),e([P()],J.prototype,"instancedDoublePrecision",void 0),e([P()],J.prototype,"vertexTangents",void 0),e([P()],J.prototype,"normalsTypeDerivate",void 0),e([P()],J.prototype,"writeDepth",void 0),e([P()],J.prototype,"sceneHasOcludees",void 0),e([P()],J.prototype,"transparent",void 0),e([P()],J.prototype,"enableOffset",void 0),e([P({count:O.COUNT})],J.prototype,"cullFace",void 0),e([P({count:D.COUNT})],J.prototype,"transparencyPassType",void 0),e([P()],J.prototype,"multipassTerrainEnabled",void 0),e([P()],J.prototype,"cullAboveGround",void 0),e([P()],J.prototype,"hasModelTransformation",void 0);export{G as DefaultMaterialTechnique,J as DefaultMaterialTechniqueConfiguration};
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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import"../../../../chunks/vec2.js";import"../../../../chunks/vec2f64.js";import"../../../../chunks/vec4f64.js";import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/hud/AlignPixel.glsl.js";import"../core/shaderLibrary/hud/HUD.glsl.js";import"../core/shaderLibrary/hud/HUDOcclusionPass.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/shading/VisualVariables.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import"../core/shaderLibrary/util/ScreenSizePerspective.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../../../../chunks/vec2.js";import"../../../../chunks/vec2f64.js";import"../../../../chunks/vec4f64.js";import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/hud/AlignPixel.glsl.js";import"../core/shaderLibrary/hud/HUD.glsl.js";import"../core/shaderLibrary/hud/HUDOcclusionPass.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/shading/VisualVariables.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import"../core/shaderLibrary/util/ScreenSizePerspective.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{b as bindHUDMaterialUniforms,a as build,c as calculateAnchorPosForRendering}from"../../../../chunks/HUDMaterial.glsl.js";
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All material copyright ESRI, All Rights Reserved, unless otherwise specified.
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See https://js.arcgis.com/4.23/esri/copyright.txt for details.
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*/
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{ShaderOutput as r}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniformsWithOrigin as i}from"../core/shaderLibrary/Slice.glsl.js";import{bindVerticalOffsetUniforms as t}from"../core/shaderLibrary/attributes/VerticalOffset.glsl.js";import{HUDSpace as o,bindHUDUniforms as s}from"../core/shaderLibrary/hud/HUD.glsl.js";import{bindOutputHighlight as a}from"../core/shaderLibrary/output/OutputHighlight.glsl.js";import{bindMultipassGeometryTexture as n}from"../core/shaderLibrary/shading/MultipassGeometryTest.glsl.js";import{bindMultipassTerrainTexture as l}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindVisualVariablesUniforms as p}from"../core/shaderLibrary/shading/VisualVariables.glsl.js";import{bindScreenSizePerspectiveUniforms as d}from"../core/shaderLibrary/util/ScreenSizePerspective.glsl.js";import{bindProjectionMatrix as c,bindViewport as u,bindView as h,bindCameraPosition as m}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as g}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as b}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as f,ShaderTechniqueConfiguration as v}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{TransparencyPassType as y}from"../lib/basicInterfaces.js";import{Default3D as E}from"../lib/DefaultVertexAttributeLocations.js";import{oitBlending as T}from"../lib/OrderIndependentTransparency.js";import{Program as O}from"../lib/Program.js";import{b as S,H as P}from"../../../../chunks/HUDMaterial.glsl.js";import{BlendFactor as j,CompareFunction as x,PrimitiveType as L}from"../../../webgl/enums.js";import{simpleBlendingParams as U,defaultDepthWriteParams as w,makePipelineState as D,defaultColorWriteParams as C}from"../../../webgl/renderState.js";class H extends b{initializeProgram(e){const r=H.shader.get(),i=this.configuration,t=r.build({output:i.output,
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{ShaderOutput as r}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniformsWithOrigin as i}from"../core/shaderLibrary/Slice.glsl.js";import{bindVerticalOffsetUniforms as t}from"../core/shaderLibrary/attributes/VerticalOffset.glsl.js";import{HUDSpace as o,bindHUDUniforms as s}from"../core/shaderLibrary/hud/HUD.glsl.js";import{bindOutputHighlight as a}from"../core/shaderLibrary/output/OutputHighlight.glsl.js";import{bindMultipassGeometryTexture as n}from"../core/shaderLibrary/shading/MultipassGeometryTest.glsl.js";import{bindMultipassTerrainTexture as l}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindVisualVariablesUniforms as p}from"../core/shaderLibrary/shading/VisualVariables.glsl.js";import{bindScreenSizePerspectiveUniforms as d}from"../core/shaderLibrary/util/ScreenSizePerspective.glsl.js";import{bindProjectionMatrix as c,bindViewport as u,bindView as h,bindCameraPosition as m}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as g}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as b}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as f,ShaderTechniqueConfiguration as v}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{TransparencyPassType as y}from"../lib/basicInterfaces.js";import{Default3D as E}from"../lib/DefaultVertexAttributeLocations.js";import{oitBlending as T}from"../lib/OrderIndependentTransparency.js";import{Program as O}from"../lib/Program.js";import{b as S,H as P}from"../../../../chunks/HUDMaterial.glsl.js";import{BlendFactor as j,CompareFunction as x,PrimitiveType as L}from"../../../webgl/enums.js";import{simpleBlendingParams as U,defaultDepthWriteParams as w,makePipelineState as D,defaultColorWriteParams as C}from"../../../webgl/renderState.js";class H extends b{initializeProgram(e){const r=H.shader.get(),i=this.configuration,t=r.build({output:i.output,frontFacePass:i.transparencyPassType===y.FrontFace,viewingMode:e.viewingMode,occlusionTestEnabled:i.occlusionTestEnabled,signedDistanceFieldEnabled:i.sdf,slicePlaneEnabled:i.slicePlaneEnabled,sliceHighlightDisabled:!1,sliceEnabledForVertexPrograms:!0,debugDrawLabelBorder:i.debugDrawLabelBorder,binaryHighlightOcclusionEnabled:i.binaryHighlightOcclusion,screenCenterOffsetUnitsEnabled:i.screenCenterOffsetUnitsEnabled,screenSizePerspectiveEnabled:i.screenSizePerspective,verticalOffsetEnabled:i.verticalOffset,pixelSnappingEnabled:i.pixelSnappingEnabled,vvSize:i.vvSize,vvColor:i.vvColor,vvInstancingEnabled:!1,isDraped:i.isDraped,multipassGeometryEnabled:i.multipassGeometryEnabled,multipassTerrainEnabled:i.multipassTerrainEnabled,cullAboveGround:i.cullAboveGround});return new O(e.rctx,t,E)}bindPass(e,i){c(this.program,i.camera.projectionMatrix),this.program.setUniform1f("cameraGroundRelative",i.camera.aboveGround?1:-1),this.program.setUniform1f("perDistancePixelRatio",Math.tan(i.camera.fovY/2)/(i.camera.fullViewport[2]/2)),this.program.setUniformMatrix4fv("viewNormal",i.camera.viewInverseTransposeMatrix),this.program.setUniform1f("polygonOffset",e.shaderPolygonOffset),t(this.program,e,i),d(this.program,e),this.program.setUniform1f("pixelRatio",i.camera.pixelRatio||1),u(this.program,i),this.configuration.output===r.Occlusion?(this.program.setUniform2fv("nearFar",i.camera.nearFar),this.program.setUniform2fv("inverseViewport",i.inverseViewport),n(this.program,i),l(this.program,i)):(s(this.program,i),S(this.program,e,i.camera.pixelRatio||1),p(this.program,e),this.configuration.occlusionTestEnabled&&this.program.bindTexture(i.hudVisibilityTexture,"hudVisibilityTexture")),this.configuration.output===r.Highlight&&a(this.program,i)}bindDraw(e){h(this.program,e),m(this.program,e.origin,e.camera.viewInverseTransposeMatrix),i(this.program,this.configuration,e),this.program.rebindTextures()}_setPipelineState(e){const i=this.configuration,t=e===y.NONE,o=e===y.FrontFace,s=x.LEQUAL,a=this.configuration.polygonOffsetEnabled&&M,n=(t||o)&&i.output!==r.Highlight?(i.depthEnabled||i.output===r.Occlusion)&&w:null;return D({blending:i.output===r.Color||i.output===r.Alpha||i.output===r.Highlight?t?N:T(e):null,depthTest:{func:s},depthWrite:n,colorWrite:C,polygonOffset:a})}initializePipeline(){return this._setPipelineState(this.configuration.transparencyPassType)}get primitiveType(){return this.configuration.output===r.Occlusion?L.POINTS:L.TRIANGLES}}H.shader=new g(P,(()=>import("./HUDMaterial.glsl.js")));const M={factor:0,units:-4},N=U(j.ONE,j.ONE_MINUS_SRC_ALPHA);class G extends v{constructor(){super(...arguments),this.output=r.Color,this.occlusionTestEnabled=!0,this.sdf=!1,this.vvSize=!1,this.vvColor=!1,this.verticalOffset=!1,this.screenSizePerspective=!1,this.screenCenterOffsetUnitsEnabled=o.World,this.debugDrawLabelBorder=!1,this.binaryHighlightOcclusion=!0,this.slicePlaneEnabled=!1,this.polygonOffsetEnabled=!1,this.depthEnabled=!0,this.transparencyPassType=y.NONE,this.pixelSnappingEnabled=!0,this.isDraped=!1,this.multipassGeometryEnabled=!1,this.multipassTerrainEnabled=!1,this.cullAboveGround=!1}}e([f({count:r.COUNT})],G.prototype,"output",void 0),e([f()],G.prototype,"occlusionTestEnabled",void 0),e([f()],G.prototype,"sdf",void 0),e([f()],G.prototype,"vvSize",void 0),e([f()],G.prototype,"vvColor",void 0),e([f()],G.prototype,"verticalOffset",void 0),e([f()],G.prototype,"screenSizePerspective",void 0),e([f({count:o.COUNT})],G.prototype,"screenCenterOffsetUnitsEnabled",void 0),e([f()],G.prototype,"debugDrawLabelBorder",void 0),e([f()],G.prototype,"binaryHighlightOcclusion",void 0),e([f()],G.prototype,"slicePlaneEnabled",void 0),e([f()],G.prototype,"polygonOffsetEnabled",void 0),e([f()],G.prototype,"depthEnabled",void 0),e([f({count:y.COUNT})],G.prototype,"transparencyPassType",void 0),e([f()],G.prototype,"pixelSnappingEnabled",void 0),e([f()],G.prototype,"isDraped",void 0),e([f()],G.prototype,"multipassGeometryEnabled",void 0),e([f()],G.prototype,"multipassTerrainEnabled",void 0),e([f()],G.prototype,"cullAboveGround",void 0);export{H as HUDMaterialTechnique,G as HUDMaterialTechniqueConfiguration};
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import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{H as HighlightCompositionPass,b as build}from"../../../../chunks/HighlightComposition.glsl.js";
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import{_ as i}from"../../../../chunks/tslib.es6.js";import{ReloadableShaderModule as o}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as r}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as t,ShaderTechniqueConfiguration as e}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{Default3D as s}from"../lib/DefaultVertexAttributeLocations.js";import{Program as a}from"../lib/Program.js";import{H as l,a as n}from"../../../../chunks/HighlightComposition.glsl.js";import{BlendFactor as h,PrimitiveType as m}from"../../../webgl/enums.js";import{makePipelineState as p,separateBlendingParams as c,defaultColorWriteParams as g}from"../../../webgl/renderState.js";const u=8.6,f=.4;class d extends r{initializeProgram(i){const o=d.shader.get().build(this.configuration);return new a(i.rctx,o,s)}bindApplyPass(i){this.program.setUniform4fv("
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import{_ as i}from"../../../../chunks/tslib.es6.js";import{ReloadableShaderModule as o}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as r}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as t,ShaderTechniqueConfiguration as e}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{Default3D as s}from"../lib/DefaultVertexAttributeLocations.js";import{Program as a}from"../lib/Program.js";import{H as l,a as n}from"../../../../chunks/HighlightComposition.glsl.js";import{BlendFactor as h,PrimitiveType as m}from"../../../webgl/enums.js";import{makePipelineState as p,separateBlendingParams as c,defaultColorWriteParams as g}from"../../../webgl/renderState.js";const u=8.6,f=.4;class d extends r{initializeProgram(i){const o=d.shader.get().build(this.configuration);return new a(i.rctx,o,s)}bindApplyPass(i){this.program.setUniform4fv("uColor",i.color),this.program.setUniform4fv("haloColor",i.haloColor),this.program.setUniform1f("outlineSize",u),this.program.setUniform1f("blurSize",f),this.program.setUniform4f("opacities",i.haloOpacity,i.haloOpacityOccluded,i.fillOpacity,i.fillOpacityOccluded)}initializePipeline(){return this.configuration.highlightStage===l.Apply?p({blending:c(h.SRC_ALPHA,h.ONE,h.ONE_MINUS_SRC_ALPHA,h.ONE_MINUS_SRC_ALPHA),colorWrite:g}):p({colorWrite:g})}get primitiveType(){return this.configuration.gridOptimization?m.TRIANGLES:m.TRIANGLE_STRIP}}d.shader=new o(n,(()=>import("./HighlightComposition.glsl.js")));class S extends e{constructor(){super(...arguments),this.highlightStage=l.Blur,this.gridOptimization=!1}}i([t({count:l.COUNT})],S.prototype,"highlightStage",void 0),i([t()],S.prototype,"gridOptimization",void 0);export{d as HighlightCompositionTechnique,S as HighlightCompositionTechniqueConfiguration};
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{b as build}from"../../../../chunks/ImageMaterial.glsl.js";
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{ShaderOutput as t}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniformsWithOrigin as r}from"../core/shaderLibrary/Slice.glsl.js";import{bindMultipassTerrainTexture as i}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindProjectionMatrix as s,bindView as o}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as a}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as n}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as l,ShaderTechniqueConfiguration as p}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{CullFaceOptions as c,TransparencyPassType as u}from"../lib/basicInterfaces.js";import{Default3D as d}from"../lib/DefaultVertexAttributeLocations.js";import{oitBlending as m,oitDepthTest as h,oitDepthWrite as b,getOITPolygonOffset as f}from"../lib/OrderIndependentTransparency.js";import{Program as g}from"../lib/Program.js";import{stencilWriteMaskOn as y,stencilToolMaskBaseParams as T,stencilBaseAllZerosParams as P}from"../lib/StencilUtils.js";import{I as
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{ShaderOutput as t}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniformsWithOrigin as r}from"../core/shaderLibrary/Slice.glsl.js";import{bindMultipassTerrainTexture as i}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindProjectionMatrix as s,bindView as o}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as a}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as n}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as l,ShaderTechniqueConfiguration as p}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{CullFaceOptions as c,TransparencyPassType as u}from"../lib/basicInterfaces.js";import{Default3D as d}from"../lib/DefaultVertexAttributeLocations.js";import{oitBlending as m,oitDepthTest as h,oitDepthWrite as b,getOITPolygonOffset as f}from"../lib/OrderIndependentTransparency.js";import{Program as g}from"../lib/Program.js";import{stencilWriteMaskOn as y,stencilToolMaskBaseParams as T,stencilBaseAllZerosParams as P}from"../lib/StencilUtils.js";import{I as j}from"../../../../chunks/ImageMaterial.glsl.js";import{BlendFactor as v}from"../../../webgl/enums.js";import{simpleBlendingParams as O,makePipelineState as S,cullingParams as E,defaultDepthWriteParams as w,defaultColorWriteParams as N}from"../../../webgl/renderState.js";class _ extends n{initializeProgram(e){const t=_.shader.get(),r=this.configuration,i=t.build({output:r.output,slicePlaneEnabled:r.slicePlaneEnabled,sliceHighlightDisabled:!1,sliceEnabledForVertexPrograms:!1,oitEnabled:r.transparencyPassType===u.Color,multipassTerrainEnabled:r.multipassTerrainEnabled,cullAboveGround:r.cullAboveGround});return new g(e.rctx,i,d)}bindPass(e,t){s(this.program,t.camera.projectionMatrix),this.program.setUniform1f("opacity",e.opacity),t.multipassTerrainEnabled&&(this.program.setUniform2fv("nearFar",t.camera.nearFar),this.program.setUniform2fv("inverseViewport",t.inverseViewport),i(this.program,t))}bindDraw(e){o(this.program,e),r(this.program,this.configuration,e),this.program.rebindTextures()}_setPipelineState(e,r){const i=this.configuration,s=e===u.NONE,o=e===u.FrontFace;return S({blending:i.output!==t.Color&&i.output!==t.Alpha||!i.transparent?null:s?x:m(e),culling:E(i.cullFace),depthTest:{func:h(e)},depthWrite:s?i.writeDepth&&w:b(e),colorWrite:N,stencilWrite:i.sceneHasOcludees?y:null,stencilTest:i.sceneHasOcludees?r?T:P:null,polygonOffset:s||o?null:f(i.enableOffset)})}initializePipeline(){return this._occludeePipelineState=this._setPipelineState(this.configuration.transparencyPassType,!0),this._setPipelineState(this.configuration.transparencyPassType,!1)}getPipelineState(e,t){return t?this._occludeePipelineState:super.getPipelineState(e,t)}}_.shader=new a(j,(()=>import("./ImageMaterial.glsl.js")));const x=O(v.ONE,v.ONE_MINUS_SRC_ALPHA);class A extends p{constructor(){super(...arguments),this.output=t.Color,this.cullFace=c.None,this.slicePlaneEnabled=!1,this.transparent=!1,this.enableOffset=!0,this.writeDepth=!0,this.sceneHasOcludees=!1,this.transparencyPassType=u.NONE,this.multipassTerrainEnabled=!1,this.cullAboveGround=!1}}e([l({count:t.COUNT})],A.prototype,"output",void 0),e([l({count:c.COUNT})],A.prototype,"cullFace",void 0),e([l()],A.prototype,"slicePlaneEnabled",void 0),e([l()],A.prototype,"transparent",void 0),e([l()],A.prototype,"enableOffset",void 0),e([l()],A.prototype,"writeDepth",void 0),e([l()],A.prototype,"sceneHasOcludees",void 0),e([l({count:u.COUNT})],A.prototype,"transparencyPassType",void 0),e([l()],A.prototype,"multipassTerrainEnabled",void 0),e([l()],A.prototype,"cullAboveGround",void 0);export{_ as ImageMaterialTechnique,A as ImageMaterialTechniqueConfiguration};
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import"../core/shaderLibrary/Laserline.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../core/shaderLibrary/Laserline.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{b as build}from"../../../../chunks/LaserlinePath.glsl.js";
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import{_ as r}from"../../../../chunks/tslib.es6.js";import{j as o}from"../../../../chunks/mat4.js";import{c as t}from"../../../../chunks/mat4f64.js";import{ReloadableShaderModule as i}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as e}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as s,ShaderTechniqueConfiguration as a}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{
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import{_ as r}from"../../../../chunks/tslib.es6.js";import{j as o}from"../../../../chunks/mat4.js";import{c as t}from"../../../../chunks/mat4f64.js";import{ReloadableShaderModule as i}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as e}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as s,ShaderTechniqueConfiguration as a}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{Program as n}from"../lib/Program.js";import{VertexAttribute as l}from"../lib/VertexAttribute.js";import{L as m}from"../../../../chunks/LaserlinePath.glsl.js";import{BlendFactor as h}from"../../../webgl/enums.js";import{makePipelineState as f,simpleBlendingParams as p,defaultColorWriteParams as g}from"../../../webgl/renderState.js";class c extends e{initializeProgram(r){const o=c.shader.get(),t=this.configuration,i=o.build(t);return new n(r.rctx,i,c.attributeLocations)}bind(r,t,i){this.program.setUniform3fv("innerColor",r.innerColor),this.program.setUniform1f("innerWidth",r.innerWidth*i.pixelRatio),this.program.setUniform3fv("glowColor",r.glowColor),this.program.setUniform1f("glowWidth",r.glowWidth*i.pixelRatio),this.program.setUniform1f("glowFalloff",r.glowFalloff),this.program.setUniform1f("globalAlpha",r.globalAlpha),this.program.setUniform1f("perScreenPixelRatio",i.perScreenPixelRatio),this.program.setUniform2f("pixelToNDC",2/i.fullWidth,2/i.fullHeight),this.program.setUniformMatrix4fv("proj",i.projectionMatrix),o(u,i.viewMatrix,t),this.program.setUniformMatrix4fv("modelView",u),this.configuration.contrastControlEnabled&&this.program.setUniform1f("globalAlphaContrastBoost",null!=r.globalAlphaContrastBoost?r.globalAlphaContrastBoost:1)}initializePipeline(){return f({blending:p(h.ONE,h.ONE_MINUS_SRC_ALPHA),colorWrite:g})}}c.shader=new i(m,(()=>import("./LaserlinePath.glsl.js"))),c.attributeLocations=new Map([[l.START,0],[l.END,1],[l.UP,2],[l.EXTRUDE,3]]);class d extends a{constructor(){super(...arguments),this.contrastControlEnabled=!1}}r([s()],d.prototype,"contrastControlEnabled",void 0);const u=t();export{c as LaserlinePathTechnique,d as LaserlinePathTechniqueConfiguration};
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import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/hud/AlignPixel.glsl.js";import"../core/shaderLibrary/hud/HUD.glsl.js";import"../core/shaderLibrary/shading/MultipassGeometryTest.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/hud/AlignPixel.glsl.js";import"../core/shaderLibrary/hud/HUD.glsl.js";import"../core/shaderLibrary/shading/MultipassGeometryTest.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{b as bindLineCalloutUniforms,a as build}from"../../../../chunks/LineCallout.glsl.js";
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{bindSliceUniformsWithOrigin as r}from"../core/shaderLibrary/Slice.glsl.js";import{bindVerticalOffsetUniforms as t}from"../core/shaderLibrary/attributes/VerticalOffset.glsl.js";import{HUDSpace as i,bindHUDUniforms as s}from"../core/shaderLibrary/hud/HUD.glsl.js";import{bindMultipassGeometryTexture as a}from"../core/shaderLibrary/shading/MultipassGeometryTest.glsl.js";import{bindProjectionMatrix as o,bindViewport as n,bindView as l,bindCameraPosition as
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{bindSliceUniformsWithOrigin as r}from"../core/shaderLibrary/Slice.glsl.js";import{bindVerticalOffsetUniforms as t}from"../core/shaderLibrary/attributes/VerticalOffset.glsl.js";import{HUDSpace as i,bindHUDUniforms as s}from"../core/shaderLibrary/hud/HUD.glsl.js";import{bindMultipassGeometryTexture as a}from"../core/shaderLibrary/shading/MultipassGeometryTest.glsl.js";import{bindProjectionMatrix as o,bindViewport as n,bindView as l,bindCameraPosition as p}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as d}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as m}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as c,ShaderTechniqueConfiguration as h}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{Default3D as f}from"../lib/DefaultVertexAttributeLocations.js";import{Program as u}from"../lib/Program.js";import{bindScreenSizePerspective as b}from"../materials/internal/MaterialUtil.js";import{b as g,L as v}from"../../../../chunks/LineCallout.glsl.js";import{CompareFunction as E,BlendFactor as S}from"../../../webgl/enums.js";import{makePipelineState as y,defaultDepthWriteParams as P,separateBlendingParams as T,defaultColorWriteParams as x}from"../../../webgl/renderState.js";class j extends m{initializeProgram(e){const r=j.shader.get(),t=this.configuration,i=r.build({occlusionTestEnabled:t.occlusionTestEnabled,verticalOffsetEnabled:t.verticalOffset,screenSizePerspectiveEnabled:t.screenSizePerspective,depthHudEnabled:t.depthHudEnabled,depthHudAlignStartEnabled:t.depthHudAlignStartEnabled,screenCenterOffsetUnitsEnabled:t.screenCenterOffsetUnitsEnabled,slicePlaneEnabled:t.slicePlaneEnabled,sliceHighlightDisabled:!1,sliceEnabledForVertexPrograms:!0,viewingMode:e.viewingMode,isDraped:!1,multipassGeometryEnabled:t.multipassGeometryEnabled});return new u(e.rctx,i,f)}bindPass(e,r){o(this.program,r.camera.projectionMatrix),g(this.program,e,r.camera.pixelRatio||1),t(this.program,e,r),s(this.program,r),this.program.setUniform2fv("nearFar",r.camera.nearFar),this.program.setUniform2fv("inverseViewport",r.inverseViewport),a(this.program,r),this.program.bindTexture(r.hudVisibilityTexture,"hudVisibilityTexture"),this.program.setUniform1f("cameraGroundRelative",r.camera.aboveGround?1:-1),this.program.setUniform1f("polygonOffset",e.shaderPolygonOffset),n(this.program,r),this.program.setUniform1f("perDistancePixelRatio",Math.tan(r.camera.fovY/2)/(r.camera.fullViewport[2]/2)),this.program.setUniformMatrix4fv("viewNormal",r.camera.viewInverseTransposeMatrix),this.program.setUniform2f("pixelToNDC",2/r.camera.fullViewport[2],2/r.camera.fullViewport[3]);const i=r.camera.pixelRatio||1;this.program.setUniform1f("lineSize",Math.ceil(e.size)*i),b(e.screenSizePerspective,this.program,"screenSizePerspectiveAlignment")}bindDraw(e){l(this.program,e),p(this.program,e.origin,e.camera.viewInverseTransposeMatrix),r(this.program,this.configuration,e),this.program.rebindTextures()}setPipelineState(e){const r=e?E.ALWAYS:E.LESS;return this.configuration.depthHudEnabled?y({depthTest:{func:r},depthWrite:P}):y({blending:T(S.ONE,S.SRC_ALPHA,S.ONE_MINUS_SRC_ALPHA,S.ONE_MINUS_SRC_ALPHA),depthTest:{func:r},colorWrite:x})}initializePipeline(){return this.setPipelineState(this.configuration.multipassGeometryEnabled)}}j.shader=new d(v,(()=>import("./LineCallout.glsl.js")));class U extends h{constructor(){super(...arguments),this.occlusionTestEnabled=!0,this.verticalOffset=!1,this.screenSizePerspective=!1,this.depthHudEnabled=!1,this.depthHudAlignStartEnabled=!1,this.screenCenterOffsetUnitsEnabled=i.World,this.slicePlaneEnabled=!1,this.multipassGeometryEnabled=!1}}e([c()],U.prototype,"occlusionTestEnabled",void 0),e([c()],U.prototype,"verticalOffset",void 0),e([c()],U.prototype,"screenSizePerspective",void 0),e([c()],U.prototype,"depthHudEnabled",void 0),e([c()],U.prototype,"depthHudAlignStartEnabled",void 0),e([c({count:i.COUNT})],U.prototype,"screenCenterOffsetUnitsEnabled",void 0),e([c()],U.prototype,"slicePlaneEnabled",void 0),e([c()],U.prototype,"multipassGeometryEnabled",void 0);export{j as LineCalloutTechnique,U as LineCalloutTechniqueConfiguration};
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import{glsl as e}from"../core/shaderModules/interfaces.js";import{ShaderBuilder as r}from"../core/shaderModules/ShaderBuilder.js";import{VertexAttribute as
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import{glsl as e}from"../core/shaderModules/interfaces.js";import{ShaderBuilder as r}from"../core/shaderModules/ShaderBuilder.js";import{VertexAttribute as t}from"../lib/VertexAttribute.js";function o(){const o=new r;return o.attributes.add(t.POSITION,"vec2"),o.vertex.uniforms.add("proj","mat4"),o.vertex.uniforms.add("drawPosition","vec4"),o.varyings.add("vUV","vec2"),o.vertex.code.add(e`void main(void) {
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import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{b as build}from"../../../../chunks/MeasurementArrow.glsl.js";
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/shading/LineStipple.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/shading/LineStipple.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{b as build}from"../../../../chunks/NativeLine.glsl.js";
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../core/shaderLibrary/output/OutputDepth.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/attributes/VertexColor.glsl.js";import"../core/shaderLibrary/output/OutputDepth.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";import"../materials/PatternStyle.js";export{b as build}from"../../../../chunks/Pattern.glsl.js";
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{ShaderOutput as t}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniformsWithOrigin as r}from"../core/shaderLibrary/Slice.glsl.js";import{bindOutputHighlight as i}from"../core/shaderLibrary/output/OutputHighlight.glsl.js";import{bindMultipassTerrainTexture as o}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindProjectionMatrix as s,bindView as a,bindCameraPosition as n}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as l}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as p}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as c,ShaderTechniqueConfiguration as u}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{CullFaceOptions as d,TransparencyPassType as h
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{ShaderOutput as t}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniformsWithOrigin as r}from"../core/shaderLibrary/Slice.glsl.js";import{bindOutputHighlight as i}from"../core/shaderLibrary/output/OutputHighlight.glsl.js";import{bindMultipassTerrainTexture as o}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindProjectionMatrix as s,bindView as a,bindCameraPosition as n}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as l}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as p}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as c,ShaderTechniqueConfiguration as u}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{CullFaceOptions as d,TransparencyPassType as h}from"../lib/basicInterfaces.js";import{blendingDefault as m,oitBlending as f,oitDepthTest as g,oitDepthWrite as b,getOITPolygonOffset as y}from"../lib/OrderIndependentTransparency.js";import{Program as T}from"../lib/Program.js";import{stencilWriteMaskOn as P,stencilToolMaskBaseParams as v,stencilBaseAllZerosParams as O}from"../lib/StencilUtils.js";import{VertexAttribute as S}from"../lib/VertexAttribute.js";import{Style as j}from"../materials/PatternStyle.js";import{P as C}from"../../../../chunks/Pattern.glsl.js";import{makePipelineState as E,cullingParams as x,defaultDepthWriteParams as w,defaultColorWriteParams as U}from"../../../webgl/renderState.js";class N extends p{initializeProgram(e){const t=N.shader.get(),r=this.configuration,i=t.build({output:r.output,attributeColor:r.vertexColors,slicePlaneEnabled:r.slicePlaneEnabled,sliceHighlightDisabled:!1,sliceEnabledForVertexPrograms:!1,style:r.style,patternSpacing:r.patternSpacing,lineWidth:r.lineWidth,draped:r.draped,oitEnabled:r.transparencyPassType===h.Color,multipassTerrainEnabled:r.multipassTerrainEnabled,cullAboveGround:r.cullAboveGround});return new T(e.rctx,i,F)}bindPass(e,r){s(this.program,r.camera.projectionMatrix),this.program.setUniform4fv("uColor",e.color),this.configuration.draped?(this.program.setUniform1f("worldToScreenRatio",1/r.screenToPCSRatio),this.program.setUniform1f("texelSize",1/r.camera.pixelRatio)):this.program.setUniform1f("worldToScreenPerDistanceRatio",1/r.camera.perScreenPixelRatio),this.configuration.output===t.Highlight&&i(this.program,r),(this.configuration.output===t.Depth||r.multipassTerrainEnabled)&&this.program.setUniform2fv("nearFar",r.camera.nearFar),r.multipassTerrainEnabled&&(this.program.setUniform2fv("inverseViewport",r.inverseViewport),o(this.program,r))}bindDraw(e){a(this.program,e),n(this.program,e.origin,e.camera.viewInverseTransposeMatrix),r(this.program,this.configuration,e),this.program.rebindTextures()}_setPipelineState(e,r){const i=this.configuration,o=e===h.NONE,s=e===h.FrontFace;return E({blending:i.output===t.Color||i.output===t.Alpha?o?m:f(e):null,culling:x(i.cullFace),depthTest:{func:g(e)},depthWrite:o?i.writeDepth&&w:b(e),colorWrite:U,stencilWrite:i.sceneHasOcludees?P:null,stencilTest:i.sceneHasOcludees?r?v:O:null,polygonOffset:o||s?i.polygonOffset&&A:y(i.enableOffset)})}initializePipeline(){return this._occludeePipelineState=this._setPipelineState(this.configuration.transparencyPassType,!0),this._setPipelineState(this.configuration.transparencyPassType,!1)}getPipelineState(e,t){return t?this._occludeePipelineState:super.getPipelineState(e,t)}}N.shader=new l(C,(()=>import("./Pattern.glsl.js")));const A={factor:1,units:1};class D extends u{constructor(){super(...arguments),this.output=t.Color,this.cullFace=d.None,this.slicePlaneEnabled=!1,this.vertexColors=!1,this.polygonOffset=!1,this.writeDepth=!0,this.sceneHasOcludees=!1,this.enableOffset=!0,this.transparencyPassType=h.NONE,this.multipassTerrainEnabled=!1,this.cullAboveGround=!1}}e([c({count:t.COUNT})],D.prototype,"output",void 0),e([c({count:d.COUNT})],D.prototype,"cullFace",void 0),e([c()],D.prototype,"slicePlaneEnabled",void 0),e([c()],D.prototype,"vertexColors",void 0),e([c()],D.prototype,"polygonOffset",void 0),e([c()],D.prototype,"writeDepth",void 0),e([c()],D.prototype,"sceneHasOcludees",void 0),e([c({count:j.COUNT})],D.prototype,"style",void 0),e([c()],D.prototype,"patternSpacing",void 0),e([c()],D.prototype,"lineWidth",void 0),e([c()],D.prototype,"enableOffset",void 0),e([c()],D.prototype,"draped",void 0),e([c({count:h.COUNT})],D.prototype,"transparencyPassType",void 0),e([c()],D.prototype,"multipassTerrainEnabled",void 0),e([c()],D.prototype,"cullAboveGround",void 0);const F=new Map([[S.POSITION,0],[S.COLOR,3],[S.UVMAPSPACE,4],[S.BOUNDINGRECT,5]]);export{N as PatternTechnique,D as PatternTechniqueConfiguration,F as patternVertexAttributeLocations};
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/output/OutputHighlight.glsl.js";import"../core/shaderLibrary/util/RgbaFloatEncoding.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{b as build}from"../../../../chunks/PointRenderer.glsl.js";
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import{
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import{NormalAttributeType as e}from"../core/shaderLibrary/attributes/NormalAttribute.glsl.js";import{TextureCoordinateAttributeType as r}from"../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js";import{R as s}from"../../../../chunks/RealisticTree.glsl.js";import{NormalsDoubleSidedMode as i}from"../core/shaderLibrary/shading/Normals.glsl.js";import{PBRMode as o}from"../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js";import{doublePrecisionRequiresObfuscation as t}from"../core/shaderLibrary/util/DoublePrecision.glsl.js";import{ReloadableShaderModule as a}from"../core/shaderTechnique/ReloadableShaderModule.js";import{TransparencyPassType as l}from"../lib/basicInterfaces.js";import{Default3D as n}from"../lib/DefaultVertexAttributeLocations.js";import{Program as c}from"../lib/Program.js";import{DefaultMaterialTechnique as d}from"./DefaultMaterialTechnique.js";class u extends d{initializeProgram(s){const a=u.shader.get(),d=this.configuration,b=a.build({oitEnabled:d.transparencyPassType===l.Color,output:d.output,viewingMode:s.viewingMode,receiveShadows:d.receiveShadows,slicePlaneEnabled:d.slicePlaneEnabled,sliceHighlightDisabled:d.sliceHighlightDisabled,sliceEnabledForVertexPrograms:!1,symbolColor:d.symbolColors,vvSize:d.vvSize,vvColor:d.vvColor,vvInstancingEnabled:!0,instanced:d.instanced,instancedColor:d.instancedColor,instancedDoublePrecision:d.instancedDoublePrecision,pbrMode:d.usePBR?o.Normal:o.Disabled,hasMetalnessAndRoughnessTexture:!1,hasEmissionTexture:!1,hasOcclusionTexture:!1,hasNormalTexture:!1,hasColorTexture:d.hasColorTexture,hasModelTransformation:!1,receiveAmbientOcclusion:d.receiveAmbientOcclusion,useCustomDTRExponentForWater:!1,normalType:e.Attribute,doubleSidedMode:i.WindingOrder,vertexTangents:!1,attributeTextureCoordinates:d.hasColorTexture?r.Default:r.None,textureAlphaPremultiplied:d.textureAlphaPremultiplied,attributeColor:d.vertexColors,screenSizePerspectiveEnabled:d.screenSizePerspective,verticalOffsetEnabled:d.verticalOffset,offsetBackfaces:d.offsetBackfaces,doublePrecisionRequiresObfuscation:t(s.rctx),alphaDiscardMode:d.alphaDiscardMode,supportsTextureAtlas:!1,multipassTerrainEnabled:d.multipassTerrainEnabled,cullAboveGround:d.cullAboveGround});return new c(s.rctx,b,n)}}u.shader=new a(s,(()=>import("../core/shaderLibrary/default/RealisticTree.glsl.js")));export{u as RealisticTreeTechnique};
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/attributes/RibbonVertexPosition.glsl.js";import"../core/shaderLibrary/output/OutputDepth.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/LineStipple.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/shading/PiUtils.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/attributes/RibbonVertexPosition.glsl.js";import"../core/shaderLibrary/output/OutputDepth.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/LineStipple.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/shading/PiUtils.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{C as CapType,N as NUM_ROUND_JOIN_SUBDIVISIONS,b as build}from"../../../../chunks/RibbonLine.glsl.js";
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{isSome as i,unwrap as t,unwrapOr as r}from"../../../../core/maybe.js";import{ShaderOutput as o}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniformsWithOrigin as s}from"../core/shaderLibrary/Slice.glsl.js";import{bindOutputHighlight as n}from"../core/shaderLibrary/output/OutputHighlight.glsl.js";import{bindMultipassTerrainTexture as p}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindVisualVariablesUniformsWithOpacity as l}from"../core/shaderLibrary/shading/VisualVariables.glsl.js";import{bindProjectionMatrix as a,bindView as d,bindCameraPosition as c}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as h}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as f}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as u,ShaderTechniqueConfiguration as m}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{
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import{_ as e}from"../../../../chunks/tslib.es6.js";import{isSome as i,unwrap as t,unwrapOr as r}from"../../../../core/maybe.js";import{ShaderOutput as o}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniformsWithOrigin as s}from"../core/shaderLibrary/Slice.glsl.js";import{bindOutputHighlight as n}from"../core/shaderLibrary/output/OutputHighlight.glsl.js";import{bindMultipassTerrainTexture as p}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindVisualVariablesUniformsWithOpacity as l}from"../core/shaderLibrary/shading/VisualVariables.glsl.js";import{bindProjectionMatrix as a,bindView as d,bindCameraPosition as c}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as h}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as f}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as u,ShaderTechniqueConfiguration as m}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{TransparencyPassType as g}from"../lib/basicInterfaces.js";import{blendingDefault as T,oitBlending as b,oitDepthTest as v,oitDepthWrite as y,OITPolygonOffset as E}from"../lib/OrderIndependentTransparency.js";import{Program as P}from"../lib/Program.js";import{RenderSlot as O}from"../lib/RenderSlot.js";import{stencilWriteMaskOn as S,stencilToolMaskBaseParams as C,stencilBaseAllZerosParams as R,depthCompareAlways as U,stencilToolTransparentOccluderParams as x,stencilWriteMaskOff as W,stencilToolMaskOccluderParams as w,depthCompareLess as j}from"../lib/StencilUtils.js";import{VertexAttribute as A}from"../lib/VertexAttribute.js";import{C as L,R as I}from"../../../../chunks/RibbonLine.glsl.js";import{PrimitiveType as N}from"../../../webgl/enums.js";import{makePipelineState as _,defaultDepthWriteParams as z,defaultColorWriteParams as V}from"../../../webgl/renderState.js";const D=new Map([[A.POSITION,0],[A.SUBDIVISIONFACTOR,1],[A.UV0,2],[A.AUXPOS1,3],[A.AUXPOS2,4],[A.SIZE,6],[A.SIZEFEATUREATTRIBUTE,6],[A.COLOR,5],[A.COLORFEATUREATTRIBUTE,5],[A.OPACITYFEATUREATTRIBUTE,7]]);class F extends f{constructor(e,i,t){super(e,i,t),this.stippleTextureRepository=e.stippleTextureRepository}get stippleEnabled(){return this.configuration.stippleEnabled&&this.configuration.output!==o.Highlight}initializeProgram(e){const i=F.shader.get(),t=this.configuration,r=i.build({oitEnabled:t.transparencyPassType===g.Color,output:t.output,slicePlaneEnabled:t.slicePlaneEnabled,sliceHighlightDisabled:!1,sliceEnabledForVertexPrograms:!1,draped:t.draped,stippleEnabled:this.stippleEnabled,stippleOffColorEnabled:t.stippleOffColorEnabled,stippleRequiresClamp:!0,stippleScaleWithLineWidth:t.stippleScaleWithLineWidth,stipplePreferContinuous:t.stipplePreferContinuous,capType:t.capType,roundJoins:t.roundJoins,vvColor:t.vvColor,vvSize:t.vvSize,vvInstancingEnabled:!0,vvOpacity:t.vvOpacity,falloffEnabled:t.falloffEnabled,innerColorEnabled:t.innerColorEnabled,multipassTerrainEnabled:t.multipassTerrainEnabled,cullAboveGround:t.cullAboveGround,wireframe:t.wireframe});return new P(e.rctx,r,D)}dispose(){super.dispose(),this.stippleTextureRepository.release(this.stipplePattern),this.stipplePattern=null,this.stippleTextureBind=null}bindPass(e,s){if(a(this.program,s.camera.projectionMatrix),this.configuration.output===o.Highlight&&n(this.program,s),s.multipassTerrainEnabled&&(this.program.setUniform2fv("inverseViewport",s.inverseViewport),p(this.program,s)),this.program.setUniform1f("intrinsicWidth",e.width),this.program.setUniform4fv("intrinsicColor",e.color),this.program.setUniform1f("miterLimit","miter"!==e.join?0:e.miterLimit),this.program.setUniform2fv("nearFar",s.camera.nearFar),this.program.setUniform1f("pixelRatio",s.camera.pixelRatio),this.program.setUniform2f("screenSize",s.camera.fullViewport[2],s.camera.fullViewport[3]),l(this.program,e),this.stipplePattern!==e.stipplePattern){const i=e.stipplePattern;this.stippleTextureBind=this.stippleTextureRepository.swap(this.stipplePattern,i),this.stipplePattern=i}if(this.stippleEnabled){const{pixelSize:r,sdfNormalizer:o,pixels:n}=i(this.stippleTextureBind)?this.stippleTextureBind(this.program):{pixelSize:1,sdfNormalizer:1,pixels:1};if(this.program.setUniform1f("stipplePatternSDFNormalizer",o),this.program.setUniform1f("stipplePatternTextureSize",n),this.program.setUniform1f("stipplePatternPixelSize",r),this.program.setUniform1f("stipplePatternPixelSizeInv",1/r),this.configuration.draped?this.program.setUniform1f("worldToScreenRatio",1/s.screenToPCSRatio):this.program.setUniform1f("worldToScreenPerDistanceRatio",1/s.camera.perScreenPixelRatio),this.configuration.stippleOffColorEnabled){const i=t(e.stippleOffColor);this.program.setUniform4f("stippleOffColor",i[0],i[1],i[2],i.length>3?i[3]:1)}}this.configuration.falloffEnabled&&this.program.setUniform1f("falloff",e.falloff),this.configuration.innerColorEnabled&&(this.program.setUniform4fv("innerColor",r(e.innerColor,e.color)),this.program.setUniform1f("innerWidth",e.innerWidth*s.camera.pixelRatio))}bindDraw(e){d(this.program,e),this.stippleEnabled&&!this.configuration.draped&&c(this.program,e.origin,e.camera.viewInverseTransposeMatrix),s(this.program,this.configuration,e),this.program.rebindTextures()}_makePipelineState(e,i){const t=this.configuration,r=e===g.NONE,s=e===g.FrontFace;return _({blending:t.output===o.Color||t.output===o.Alpha?r?T:b(e):null,depthTest:{func:v(e)},depthWrite:r?t.writeDepth&&z:y(e),colorWrite:V,stencilWrite:t.sceneHasOcludees?S:null,stencilTest:t.sceneHasOcludees?i?C:R:null,polygonOffset:r||s?t.polygonOffset&&B:E})}initializePipeline(){const e=this.configuration,i=e.polygonOffset&&B;return e.occluder&&(this._occluderPipelineTransparent=_({blending:T,polygonOffset:i,depthTest:U,depthWrite:null,colorWrite:V,stencilWrite:null,stencilTest:x}),this._occluderPipelineOpaque=_({blending:T,polygonOffset:i,depthTest:U,depthWrite:null,colorWrite:V,stencilWrite:W,stencilTest:w}),this._occluderPipelineMaskWrite=_({blending:null,polygonOffset:i,depthTest:j,depthWrite:null,colorWrite:null,stencilWrite:S,stencilTest:C})),this._occludeePipelineState=this._makePipelineState(this.configuration.transparencyPassType,!0),this._makePipelineState(this.configuration.transparencyPassType,!1)}get primitiveType(){return this.configuration.wireframe?N.LINES:N.TRIANGLE_STRIP}getPipelineState(e,i){return i?this._occludeePipelineState:this.configuration.occluder?e===O.TRANSPARENT_OCCLUDER_MATERIAL?this._occluderPipelineTransparent:e===O.OCCLUDER_MATERIAL?this._occluderPipelineOpaque:this._occluderPipelineMaskWrite:super.getPipelineState(e,i)}}F.shader=new h(I,(()=>import("./RibbonLine.glsl.js")));const B={factor:0,units:-4};class M extends m{constructor(){super(...arguments),this.output=o.Color,this.occluder=!1,this.slicePlaneEnabled=!1,this.transparent=!1,this.polygonOffset=!1,this.writeDepth=!1,this.draped=!1,this.stippleEnabled=!1,this.stippleOffColorEnabled=!1,this.stippleScaleWithLineWidth=!1,this.stipplePreferContinuous=!0,this.capType=L.BUTT,this.roundJoins=!1,this.vvSize=!1,this.vvColor=!1,this.vvOpacity=!1,this.falloffEnabled=!1,this.innerColorEnabled=!1,this.sceneHasOcludees=!1,this.transparencyPassType=g.NONE,this.multipassTerrainEnabled=!1,this.cullAboveGround=!1,this.wireframe=!1}}e([u({count:o.COUNT})],M.prototype,"output",void 0),e([u()],M.prototype,"occluder",void 0),e([u()],M.prototype,"slicePlaneEnabled",void 0),e([u()],M.prototype,"transparent",void 0),e([u()],M.prototype,"polygonOffset",void 0),e([u()],M.prototype,"writeDepth",void 0),e([u()],M.prototype,"draped",void 0),e([u()],M.prototype,"stippleEnabled",void 0),e([u()],M.prototype,"stippleOffColorEnabled",void 0),e([u()],M.prototype,"stippleScaleWithLineWidth",void 0),e([u()],M.prototype,"stipplePreferContinuous",void 0),e([u({count:L.COUNT})],M.prototype,"capType",void 0),e([u()],M.prototype,"roundJoins",void 0),e([u()],M.prototype,"vvSize",void 0),e([u()],M.prototype,"vvColor",void 0),e([u()],M.prototype,"vvOpacity",void 0),e([u()],M.prototype,"falloffEnabled",void 0),e([u()],M.prototype,"innerColorEnabled",void 0),e([u()],M.prototype,"sceneHasOcludees",void 0),e([u({count:g.COUNT})],M.prototype,"transparencyPassType",void 0),e([u()],M.prototype,"multipassTerrainEnabled",void 0),e([u()],M.prototype,"cullAboveGround",void 0),e([u()],M.prototype,"wireframe",void 0);export{F as RibbonLineTechnique,M as RibbonLineTechniqueConfiguration,D as ribbonVertexAttributeLocations};
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import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{S as SMAAOutput,b as build}from"../../../../chunks/SMAA.glsl.js";
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import"../core/shaderLibrary/ScreenSizeScaling.glsl.js";import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/
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import"../core/shaderLibrary/ScreenSizeScaling.glsl.js";import"../core/shaderLibrary/ShaderOutputOptions.js";import"../core/shaderLibrary/Slice.glsl.js";import"../core/shaderLibrary/Transform.glsl.js";import"../core/shaderLibrary/output/ReadLinearDepth.glsl.js";import"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import"../core/shaderLibrary/util/AlphaDiscard.glsl.js";import"../core/shaderLibrary/util/ColorConversion.glsl.js";import"../core/shaderModules/interfaces.js";import"../core/shaderModules/ShaderBuilder.js";import"../lib/VertexAttribute.js";export{b as build}from"../../../../chunks/ShadedColorMaterial.glsl.js";
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import{_ as r}from"../../../../chunks/tslib.es6.js";import{c as e}from"../../../../chunks/vec4f64.js";import{bindScreenSizeScalingUniforms as i}from"../core/shaderLibrary/ScreenSizeScaling.glsl.js";import{ShaderOutput as t}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniformsWithOrigin as o}from"../core/shaderLibrary/Slice.glsl.js";import{bindMultipassTerrainTexture as s}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindProjectionMatrix as a,bindView as n,bindCameraPosition as l}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as p}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as d}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as c,ShaderTechniqueConfiguration as h}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{CullFaceOptions as m,TransparencyPassType as u
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import{_ as r}from"../../../../chunks/tslib.es6.js";import{c as e}from"../../../../chunks/vec4f64.js";import{bindScreenSizeScalingUniforms as i}from"../core/shaderLibrary/ScreenSizeScaling.glsl.js";import{ShaderOutput as t}from"../core/shaderLibrary/ShaderOutputOptions.js";import{bindSliceUniformsWithOrigin as o}from"../core/shaderLibrary/Slice.glsl.js";import{bindMultipassTerrainTexture as s}from"../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js";import{bindProjectionMatrix as a,bindView as n,bindCameraPosition as l}from"../core/shaderLibrary/util/View.glsl.js";import{ReloadableShaderModule as p}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as d}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as c,ShaderTechniqueConfiguration as h}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{CullFaceOptions as m,TransparencyPassType as u}from"../lib/basicInterfaces.js";import{blendingDefault as b,oitBlending as g,oitDepthWrite as f,OITPolygonOffset as v}from"../lib/OrderIndependentTransparency.js";import{Program as E}from"../lib/Program.js";import{VertexAttribute as T}from"../lib/VertexAttribute.js";import{S as y}from"../../../../chunks/ShadedColorMaterial.glsl.js";import{CompareFunction as S}from"../../../webgl/enums.js";import{makePipelineState as j,cullingParams as P,defaultDepthWriteParams as w,defaultColorWriteParams as C}from"../../../webgl/renderState.js";class O extends d{initializeProgram(r){const e=O.shader.get(),i=this.configuration,t=e.build({output:i.output,slicePlaneEnabled:i.slicePlaneEnabled,sliceHighlightDisabled:!1,sliceEnabledForVertexPrograms:!1,screenSizeEnabled:i.screenSizeEnabled,shadingEnabled:i.shadingEnabled,oitEnabled:i.transparencyPassType===u.Color,multipassTerrainEnabled:i.multipassTerrainEnabled,cullAboveGround:i.cullAboveGround});return new E(r.rctx,t,N)}bindPass(r,e){const{screenSizeEnabled:t,shadingEnabled:o}=this.configuration,{color:n,shadingTint:l,shadingDirection:p}=r;a(this.program,e.camera.projectionMatrix),this.program.setUniform4fv("uColor",n),e.multipassTerrainEnabled&&(this.program.setUniform2fv("nearFar",e.camera.nearFar),this.program.setUniform2fv("inverseViewport",e.inverseViewport),s(this.program,e)),o&&(this.program.setUniform4fv("shadedColor",this._blendColor(F,l,n)),this.program.setUniform3fv("shadingDirection",p),this.program.setUniformMatrix4fv("viewNormal",e.camera.viewInverseTransposeMatrix)),t&&i(this.program,r,e)}bindDraw(r){n(this.program,r),l(this.program,r.origin,r.camera.viewInverseTransposeMatrix),o(this.program,this.configuration,r),this.program.rebindTextures()}_blendColor(r,e,i){const t=1-e[3],o=e[3]+i[3]*t;return 0===o?(r[3]=o,r):(r[0]=(e[0]*e[3]+i[0]*i[3]*t)/o,r[1]=(e[1]*e[3]+i[1]*i[3]*t)/o,r[2]=(e[2]*e[3]+i[2]*i[3]*t)/o,r[3]=i[3],r)}_setPipelineState(r){const e=this.configuration,i=r===u.NONE,o=r===u.FrontFace;return j({blending:e.output!==t.Color&&e.output!==t.Alpha||!e.transparent?null:i?b:g(r),culling:P(e.cullFace),depthTest:{func:o?S.LESS:e.shadingEnabled?S.LEQUAL:S.LESS},depthWrite:i?e.writeDepth&&w:f(r),colorWrite:C,polygonOffset:i||o?null:v})}initializePipeline(){return this._setPipelineState(this.configuration.transparencyPassType)}}O.shader=new p(y,(()=>import("./ShadedColorMaterial.glsl.js")));class x extends h{constructor(){super(...arguments),this.output=t.Color,this.cullFace=m.None,this.slicePlaneEnabled=!1,this.transparent=!1,this.writeDepth=!0,this.screenSizeEnabled=!0,this.shadingEnabled=!0,this.transparencyPassType=u.NONE,this.multipassTerrainEnabled=!1,this.cullAboveGround=!1}}r([c({count:t.COUNT})],x.prototype,"output",void 0),r([c({count:m.COUNT})],x.prototype,"cullFace",void 0),r([c()],x.prototype,"slicePlaneEnabled",void 0),r([c()],x.prototype,"transparent",void 0),r([c()],x.prototype,"writeDepth",void 0),r([c()],x.prototype,"screenSizeEnabled",void 0),r([c()],x.prototype,"shadingEnabled",void 0),r([c({count:u.COUNT})],x.prototype,"transparencyPassType",void 0),r([c()],x.prototype,"multipassTerrainEnabled",void 0),r([c()],x.prototype,"cullAboveGround",void 0);const N=new Map([[T.POSITION,0],[T.NORMAL,1],[T.OFFSET,2]]),F=e();export{O as ShadedColorMaterialTechnique,x as ShadedColorMaterialTechniqueConfiguration,N as ShadedColorMaterialVertexAttrLocations};
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import{_ as r}from"../../../../chunks/tslib.es6.js";import{ReloadableShaderModule as
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import{_ as r}from"../../../../chunks/tslib.es6.js";import{ReloadableShaderModule as i}from"../core/shaderTechnique/ReloadableShaderModule.js";import{ShaderTechnique as e}from"../core/shaderTechnique/ShaderTechnique.js";import{parameter as t,ShaderTechniqueConfiguration as s}from"../core/shaderTechnique/ShaderTechniqueConfiguration.js";import{Default3D as a}from"../lib/DefaultVertexAttributeLocations.js";import{blendingDefault as o}from"../lib/OrderIndependentTransparency.js";import{Program as n}from"../lib/Program.js";import{S as l,a as p,b as h}from"../../../../chunks/ShadowCast.glsl.js";import{BlendFactor as m,PrimitiveType as c}from"../../../webgl/enums.js";import{makePipelineState as u,defaultColorWriteParams as d,separateBlendingParams as f}from"../../../webgl/renderState.js";class g extends e{initializeProgram(r){const i=g.shader.get().build(this.configuration);return new n(r.rctx,i,a)}initializePipeline(r){switch(this.configuration.pass){case l.Accumulate:return u({blending:f(m.ONE,m.ONE,m.ONE,m.ONE),colorWrite:d,depthTest:null,depthWrite:null});case l.Visualize:case l.VisualizeCurrent:return u({blending:o,colorWrite:d,depthTest:null,depthWrite:null})}return u({})}bindPass(r){if(this.configuration.pass===l.Accumulate||this.configuration.pass===l.VisualizeCurrent){const i=r;this.program.bindTexture(i.linearDepthTexture,"depthMap"),i.shadowMap.bind(this.program),i.shadowMap.bindView(this.program,i.camera.center),this.program.setUniform2fv("nearFar",i.camera.nearFar),this.program.setUniformMatrix4fv("inverseViewMatrix",i.inverseViewMatrix),this.program.setUniform4fv("projInfo",i.projInfo),this.program.setUniform2fv("zScale",i.zScale)}else if(this.configuration.pass===l.Visualize){const i=r;if(this.program.bindTexture(i.shadowCastMap,"shadowCastMap"),this.program.setUniform1f("sampleScale",i.sampleScale),this.program.setUniform1f("opacityFromElevation",i.opacityFromElevation),this.program.setUniform4fv("uColor",i.color),this.configuration.visualization===p.Gradient&&this.configuration.bandsEnabled){const i=r;this.program.setUniform1f("bandSize",i.bandSize)}else if(this.configuration.visualization===p.Threshold){const i=r;this.program.setUniform1f("threshold",i.threshold)}}}get primitiveType(){return c.TRIANGLE_STRIP}}g.shader=new i(h,(()=>import("./ShadowCast.glsl.js")));class b extends s{constructor(){super(...arguments),this.pass=l.Accumulate,this.visualization=p.Gradient,this.bandsEnabled=!1}}r([t({count:l.COUNT})],b.prototype,"pass",void 0),r([t()],b.prototype,"visualization",void 0),r([t()],b.prototype,"bandsEnabled",void 0);export{g as ShadowCastTechnique,b as ShadowCastTechniqueConfiguration};
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