@antv/l7-layers 2.9.32-alpha.3 → 2.9.32-alpha.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/Geometry/index.d.ts +32 -0
- package/es/Geometry/index.js +118 -0
- package/es/Geometry/models/billboard.d.ts +26 -0
- package/es/Geometry/models/billboard.js +228 -0
- package/es/Geometry/models/index.d.ts +5 -0
- package/es/Geometry/models/index.js +9 -0
- package/es/Geometry/models/plane.d.ts +45 -0
- package/es/Geometry/models/plane.js +419 -0
- package/es/Geometry/models/sprite.d.ts +47 -0
- package/es/Geometry/models/sprite.js +301 -0
- package/es/Geometry/shaders/billboard_frag.glsl +13 -0
- package/es/Geometry/shaders/billboard_vert.glsl +50 -0
- package/es/Geometry/shaders/plane_frag.glsl +22 -0
- package/es/Geometry/shaders/plane_vert.glsl +53 -0
- package/es/Geometry/shaders/sprite_frag.glsl +21 -0
- package/es/Geometry/shaders/sprite_vert.glsl +28 -0
- package/es/canvas/index.d.ts +23 -0
- package/es/canvas/index.js +121 -0
- package/es/canvas/models/canvas.d.ts +18 -0
- package/es/canvas/models/canvas.js +212 -0
- package/es/canvas/models/index.d.ts +5 -0
- package/es/canvas/models/index.js +5 -0
- package/es/citybuliding/building.d.ts +17 -0
- package/es/citybuliding/building.js +86 -0
- package/es/citybuliding/models/build.d.ts +22 -0
- package/es/citybuliding/models/build.js +187 -0
- package/es/citybuliding/shaders/build_frag.glsl +117 -0
- package/es/citybuliding/shaders/build_vert.glsl +54 -0
- package/es/core/BaseLayer.d.ts +224 -0
- package/es/core/BaseLayer.js +1415 -0
- package/es/core/BaseModel.d.ts +140 -0
- package/es/core/BaseModel.js +489 -0
- package/es/core/interface.d.ts +221 -0
- package/es/core/interface.js +30 -0
- package/es/core/schema.d.ts +27 -0
- package/es/core/schema.js +25 -0
- package/es/core/shape/Path.d.ts +39 -0
- package/es/core/shape/Path.js +62 -0
- package/es/core/shape/extrude.d.ts +17 -0
- package/es/core/shape/extrude.js +148 -0
- package/es/core/triangulation.d.ts +128 -0
- package/es/core/triangulation.js +553 -0
- package/es/earth/index.d.ts +22 -0
- package/es/earth/index.js +98 -0
- package/es/earth/models/atmosphere.d.ts +9 -0
- package/es/earth/models/atmosphere.js +135 -0
- package/es/earth/models/base.d.ts +16 -0
- package/es/earth/models/base.js +206 -0
- package/es/earth/models/bloomsphere.d.ts +9 -0
- package/es/earth/models/bloomsphere.js +134 -0
- package/es/earth/shaders/atmosphere_frag.glsl +17 -0
- package/es/earth/shaders/atmosphere_vert.glsl +26 -0
- package/es/earth/shaders/base_frag.glsl +13 -0
- package/es/earth/shaders/base_vert.glsl +52 -0
- package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
- package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
- package/es/earth/utils.d.ts +26 -0
- package/es/earth/utils.js +104 -0
- package/es/glsl.d.ts +5 -0
- package/es/heatmap/index.d.ts +21 -0
- package/es/heatmap/index.js +141 -0
- package/es/heatmap/models/grid.d.ts +8 -0
- package/es/heatmap/models/grid.js +106 -0
- package/es/heatmap/models/grid3d.d.ts +8 -0
- package/es/heatmap/models/grid3d.js +140 -0
- package/es/heatmap/models/heatmap.d.ts +24 -0
- package/es/heatmap/models/heatmap.js +463 -0
- package/es/heatmap/models/hexagon.d.ts +8 -0
- package/es/heatmap/models/hexagon.js +107 -0
- package/es/heatmap/models/index.d.ts +5 -0
- package/es/heatmap/models/index.js +12 -0
- package/es/heatmap/shaders/grid_vert.glsl +42 -0
- package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
- package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
- package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
- package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
- package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
- package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
- package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
- package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
- package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
- package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
- package/es/heatmap/triangulation.d.ts +5 -0
- package/es/heatmap/triangulation.js +37 -0
- package/es/image/index.d.ts +19 -0
- package/es/image/index.js +104 -0
- package/es/image/models/dataImage.d.ts +22 -0
- package/es/image/models/dataImage.js +200 -0
- package/es/image/models/image.d.ts +19 -0
- package/es/image/models/image.js +164 -0
- package/es/image/models/index.d.ts +5 -0
- package/es/image/models/index.js +9 -0
- package/es/image/models/tileDataImage.d.ts +19 -0
- package/es/image/models/tileDataImage.js +174 -0
- package/es/image/shaders/dataImage_frag.glsl +38 -0
- package/es/image/shaders/image_frag.glsl +9 -0
- package/es/image/shaders/image_vert.glsl +17 -0
- package/es/index.d.ts +17 -0
- package/es/index.js +107 -0
- package/es/line/index.d.ts +43 -0
- package/es/line/index.js +140 -0
- package/es/line/models/arc.d.ts +17 -0
- package/es/line/models/arc.js +356 -0
- package/es/line/models/arc_3d.d.ts +17 -0
- package/es/line/models/arc_3d.js +333 -0
- package/es/line/models/earthArc_3d.d.ts +17 -0
- package/es/line/models/earthArc_3d.js +336 -0
- package/es/line/models/great_circle.d.ts +12 -0
- package/es/line/models/great_circle.js +294 -0
- package/es/line/models/half.d.ts +18 -0
- package/es/line/models/half.js +281 -0
- package/es/line/models/index.d.ts +5 -0
- package/es/line/models/index.js +25 -0
- package/es/line/models/line.d.ts +21 -0
- package/es/line/models/line.js +443 -0
- package/es/line/models/linearline.d.ts +11 -0
- package/es/line/models/linearline.js +275 -0
- package/es/line/models/simpleLine.d.ts +14 -0
- package/es/line/models/simpleLine.js +234 -0
- package/es/line/models/simpleTileLine.d.ts +9 -0
- package/es/line/models/simpleTileLine.js +100 -0
- package/es/line/models/tile.d.ts +8 -0
- package/es/line/models/tile.js +178 -0
- package/es/line/models/wall.d.ts +12 -0
- package/es/line/models/wall.js +293 -0
- package/es/line/shaders/arc_chunks.vert.glsl +21 -0
- package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
- package/es/line/shaders/dash/arc_dash_vert.glsl +150 -0
- package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
- package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
- package/es/line/shaders/half/line_half_frag.glsl +53 -0
- package/es/line/shaders/half/line_half_vert.glsl +169 -0
- package/es/line/shaders/line_arc2d_vert.glsl +114 -0
- package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
- package/es/line/shaders/line_arc_3d_vert.glsl +206 -0
- package/es/line/shaders/line_arc_frag.glsl +88 -0
- package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
- package/es/line/shaders/line_arc_great_circle_vert.glsl +214 -0
- package/es/line/shaders/line_arc_vert.glsl +178 -0
- package/es/line/shaders/line_bezier_vert.glsl +85 -0
- package/es/line/shaders/line_frag.glsl +99 -0
- package/es/line/shaders/line_vert.glsl +192 -0
- package/es/line/shaders/linear/arc3d_linear_frag.glsl +46 -0
- package/es/line/shaders/linear/arc3d_linear_vert.glsl +206 -0
- package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
- package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
- package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
- package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
- package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
- package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
- package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
- package/es/line/shaders/simple/simpleline_vert.glsl +79 -0
- package/es/line/shaders/tile/line_tile_map_vert.glsl +25 -0
- package/es/line/shaders/tile/line_tile_vert.glsl +52 -0
- package/es/line/shaders/tile/simpleline_map_vert.glsl +15 -0
- package/es/line/shaders/tile/simpleline_vert.glsl +21 -0
- package/es/line/shaders/wall/wall_frag.glsl +89 -0
- package/es/line/shaders/wall/wall_vert.glsl +77 -0
- package/es/mask/index.d.ts +27 -0
- package/es/mask/index.js +153 -0
- package/es/mask/models/fill.d.ts +12 -0
- package/es/mask/models/fill.js +124 -0
- package/es/mask/models/index.d.ts +5 -0
- package/es/mask/models/index.js +5 -0
- package/es/mask/shaders/mask_vert.glsl +16 -0
- package/es/plugins/DataMappingPlugin.d.ts +19 -0
- package/es/plugins/DataMappingPlugin.js +420 -0
- package/es/plugins/DataSourcePlugin.d.ts +7 -0
- package/es/plugins/DataSourcePlugin.js +84 -0
- package/es/plugins/FeatureScalePlugin.d.ts +24 -0
- package/es/plugins/FeatureScalePlugin.js +340 -0
- package/es/plugins/LayerAnimateStylePlugin.d.ts +5 -0
- package/es/plugins/LayerAnimateStylePlugin.js +29 -0
- package/es/plugins/LayerModelPlugin.d.ts +10 -0
- package/es/plugins/LayerModelPlugin.js +72 -0
- package/es/plugins/LayerStylePlugin.d.ts +8 -0
- package/es/plugins/LayerStylePlugin.js +39 -0
- package/es/plugins/LightingPlugin.d.ts +36 -0
- package/es/plugins/LightingPlugin.js +104 -0
- package/es/plugins/MultiPassRendererPlugin.d.ts +23 -0
- package/es/plugins/MultiPassRendererPlugin.js +65 -0
- package/es/plugins/PixelPickingPlugin.d.ts +8 -0
- package/es/plugins/PixelPickingPlugin.js +126 -0
- package/es/plugins/RegisterStyleAttributePlugin.d.ts +15 -0
- package/es/plugins/RegisterStyleAttributePlugin.js +156 -0
- package/es/plugins/ShaderUniformPlugin.d.ts +17 -0
- package/es/plugins/ShaderUniformPlugin.js +107 -0
- package/es/plugins/UpdateModelPlugin.d.ts +8 -0
- package/es/plugins/UpdateModelPlugin.js +31 -0
- package/es/plugins/UpdateStyleAttributePlugin.d.ts +12 -0
- package/es/plugins/UpdateStyleAttributePlugin.js +83 -0
- package/es/point/index.d.ts +40 -0
- package/es/point/index.js +229 -0
- package/es/point/models/earthExtrude.d.ts +24 -0
- package/es/point/models/earthExtrude.js +274 -0
- package/es/point/models/earthFill.d.ts +11 -0
- package/es/point/models/earthFill.js +258 -0
- package/es/point/models/extrude.d.ts +24 -0
- package/es/point/models/extrude.js +295 -0
- package/es/point/models/fill.d.ts +40 -0
- package/es/point/models/fill.js +403 -0
- package/es/point/models/fillmage.d.ts +25 -0
- package/es/point/models/fillmage.js +366 -0
- package/es/point/models/image.d.ts +11 -0
- package/es/point/models/image.js +239 -0
- package/es/point/models/index.d.ts +5 -0
- package/es/point/models/index.js +30 -0
- package/es/point/models/normal.d.ts +16 -0
- package/es/point/models/normal.js +124 -0
- package/es/point/models/radar.d.ts +24 -0
- package/es/point/models/radar.js +232 -0
- package/es/point/models/simplePoint.d.ts +16 -0
- package/es/point/models/simplePoint.js +179 -0
- package/es/point/models/text.d.ts +57 -0
- package/es/point/models/text.js +619 -0
- package/es/point/models/tile.d.ts +15 -0
- package/es/point/models/tile.js +175 -0
- package/es/point/models/tileText.d.ts +52 -0
- package/es/point/models/tileText.js +509 -0
- package/es/point/shaders/animate/wave_frag.glsl +65 -0
- package/es/point/shaders/earth/extrude_frag.glsl +44 -0
- package/es/point/shaders/earth/extrude_vert.glsl +140 -0
- package/es/point/shaders/earth/fill_frag.glsl +86 -0
- package/es/point/shaders/earth/fill_vert.glsl +125 -0
- package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
- package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
- package/es/point/shaders/fill_frag.glsl +84 -0
- package/es/point/shaders/fill_vert.glsl +188 -0
- package/es/point/shaders/image/fillImage_frag.glsl +20 -0
- package/es/point/shaders/image/fillImage_vert.glsl +116 -0
- package/es/point/shaders/image_frag.glsl +39 -0
- package/es/point/shaders/image_vert.glsl +90 -0
- package/es/point/shaders/normal_frag.glsl +6 -0
- package/es/point/shaders/normal_vert.glsl +24 -0
- package/es/point/shaders/radar/radar_frag.glsl +53 -0
- package/es/point/shaders/radar/radar_vert.glsl +70 -0
- package/es/point/shaders/simplePoint_frag.glsl +53 -0
- package/es/point/shaders/simplePoint_vert.glsl +79 -0
- package/es/point/shaders/text_frag.glsl +48 -0
- package/es/point/shaders/text_vert.glsl +131 -0
- package/es/point/shaders/tile/fill_tile_frag.glsl +76 -0
- package/es/point/shaders/tile/fill_tile_vert.glsl +78 -0
- package/es/point/shaders/tile/text_frag.glsl +33 -0
- package/es/point/shaders/tile/text_map_frag.glsl +31 -0
- package/es/point/shaders/tile/text_map_vert.glsl +38 -0
- package/es/point/shaders/tile/text_vert.glsl +48 -0
- package/es/point/shape/extrude.d.ts +15 -0
- package/es/point/shape/extrude.js +63 -0
- package/es/polygon/index.d.ts +27 -0
- package/es/polygon/index.js +146 -0
- package/es/polygon/models/extrude.d.ts +28 -0
- package/es/polygon/models/extrude.js +302 -0
- package/es/polygon/models/fill.d.ts +17 -0
- package/es/polygon/models/fill.js +210 -0
- package/es/polygon/models/index.d.ts +5 -0
- package/es/polygon/models/index.js +28 -0
- package/es/polygon/models/ocean.d.ts +21 -0
- package/es/polygon/models/ocean.js +202 -0
- package/es/polygon/models/tile.d.ts +12 -0
- package/es/polygon/models/tile.js +101 -0
- package/es/polygon/models/water.d.ts +16 -0
- package/es/polygon/models/water.js +179 -0
- package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
- package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
- package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
- package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
- package/es/polygon/shaders/polygon_frag.glsl +12 -0
- package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
- package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
- package/es/polygon/shaders/polygon_vert.glsl +66 -0
- package/es/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
- package/es/polygon/shaders/tile/polygon_tile_vert.glsl +42 -0
- package/es/polygon/shaders/water/polygon_ocean_frag.glsl +247 -0
- package/es/polygon/shaders/water/polygon_ocean_vert.glsl +21 -0
- package/es/polygon/shaders/water/polygon_water_frag.glsl +71 -0
- package/es/polygon/shaders/water/polygon_water_vert.glsl +26 -0
- package/es/raster/buffers/triangulation.d.ts +6 -0
- package/es/raster/buffers/triangulation.js +25 -0
- package/es/raster/index.d.ts +19 -0
- package/es/raster/index.js +103 -0
- package/es/raster/models/index.d.ts +5 -0
- package/es/raster/models/index.js +8 -0
- package/es/raster/models/raster.d.ts +21 -0
- package/es/raster/models/raster.js +168 -0
- package/es/raster/models/rasterTile.d.ts +18 -0
- package/es/raster/models/rasterTile.js +140 -0
- package/es/raster/raster.d.ts +30 -0
- package/es/raster/raster.js +174 -0
- package/es/raster/shaders/raster_2d_frag.glsl +64 -0
- package/es/raster/shaders/raster_2d_vert.glsl +17 -0
- package/es/raster/shaders/raster_frag.glsl +9 -0
- package/es/raster/shaders/raster_vert.glsl +44 -0
- package/es/shader/minify_frag.glsl +7 -0
- package/es/shader/minify_picking_frag.glsl +10 -0
- package/es/tile/interface.d.ts +29 -0
- package/es/tile/interface.js +1 -0
- package/es/tile/manager/baseMapTileLayerManager.d.ts +7 -0
- package/es/tile/manager/baseMapTileLayerManager.js +119 -0
- package/es/tile/manager/baseTileManager.d.ts +27 -0
- package/es/tile/manager/baseTileManager.js +107 -0
- package/es/tile/manager/tileConfigManager.d.ts +17 -0
- package/es/tile/manager/tileConfigManager.js +121 -0
- package/es/tile/manager/tileLayerManager.d.ts +15 -0
- package/es/tile/manager/tileLayerManager.js +255 -0
- package/es/tile/manager/tilePickerManager.d.ts +21 -0
- package/es/tile/manager/tilePickerManager.js +194 -0
- package/es/tile/models/tileModel.d.ts +10 -0
- package/es/tile/models/tileModel.js +81 -0
- package/es/tile/tileFactory/base.d.ts +44 -0
- package/es/tile/tileFactory/base.js +472 -0
- package/es/tile/tileFactory/index.d.ts +5 -0
- package/es/tile/tileFactory/index.js +34 -0
- package/es/tile/tileFactory/line.d.ts +12 -0
- package/es/tile/tileFactory/line.js +62 -0
- package/es/tile/tileFactory/point.d.ts +12 -0
- package/es/tile/tileFactory/point.js +63 -0
- package/es/tile/tileFactory/polygon.d.ts +12 -0
- package/es/tile/tileFactory/polygon.js +62 -0
- package/es/tile/tileFactory/raster.d.ts +12 -0
- package/es/tile/tileFactory/raster.js +58 -0
- package/es/tile/tileFactory/rasterData.d.ts +12 -0
- package/es/tile/tileFactory/rasterData.js +81 -0
- package/es/tile/tileFactory/rasterDataLayer.d.ts +19 -0
- package/es/tile/tileFactory/rasterDataLayer.js +85 -0
- package/es/tile/tileFactory/test.d.ts +12 -0
- package/es/tile/tileFactory/test.js +105 -0
- package/es/tile/tileFactory/vectorLayer.d.ts +35 -0
- package/es/tile/tileFactory/vectorLayer.js +260 -0
- package/es/tile/tileLayer/baseMapTileLayer.d.ts +30 -0
- package/es/tile/tileLayer/baseMapTileLayer.js +195 -0
- package/es/tile/tileLayer/baseTileLayer.d.ts +48 -0
- package/es/tile/tileLayer/baseTileLayer.js +420 -0
- package/es/tile/tileTest.d.ts +15 -0
- package/es/tile/tileTest.js +62 -0
- package/es/tile/tmsMapTileLayer.d.ts +7 -0
- package/es/tile/tmsMapTileLayer.js +97 -0
- package/es/tile/tmsTileLayer.d.ts +7 -0
- package/es/tile/tmsTileLayer.js +101 -0
- package/es/tile/utils.d.ts +19 -0
- package/es/tile/utils.js +209 -0
- package/es/utils/blend.d.ts +2 -0
- package/es/utils/blend.js +54 -0
- package/es/utils/collision-index.d.ts +47 -0
- package/es/utils/collision-index.js +102 -0
- package/es/utils/dataMappingStyle.d.ts +31 -0
- package/es/utils/dataMappingStyle.js +150 -0
- package/es/utils/extrude_polyline.d.ts +67 -0
- package/es/utils/extrude_polyline.js +611 -0
- package/es/utils/grid-index.d.ts +28 -0
- package/es/utils/grid-index.js +179 -0
- package/es/utils/layerData.d.ts +2 -0
- package/es/utils/layerData.js +176 -0
- package/es/utils/multiPassRender.d.ts +16 -0
- package/es/utils/multiPassRender.js +50 -0
- package/es/utils/polylineNormal.d.ts +9 -0
- package/es/utils/polylineNormal.js +191 -0
- package/es/utils/simpleLine.d.ts +23 -0
- package/es/utils/simpleLine.js +103 -0
- package/es/utils/symbol-layout.d.ts +43 -0
- package/es/utils/symbol-layout.js +299 -0
- package/es/utils/updateShape.d.ts +2 -0
- package/es/utils/updateShape.js +20 -0
- package/es/wind/index.d.ts +20 -0
- package/es/wind/index.js +98 -0
- package/es/wind/models/index.d.ts +5 -0
- package/es/wind/models/index.js +5 -0
- package/es/wind/models/utils.d.ts +19 -0
- package/es/wind/models/utils.js +226 -0
- package/es/wind/models/wind.d.ts +33 -0
- package/es/wind/models/wind.js +331 -0
- package/es/wind/models/windRender.d.ts +104 -0
- package/es/wind/models/windRender.js +357 -0
- package/es/wind/models/windShader.d.ts +12 -0
- package/es/wind/models/windShader.js +12 -0
- package/es/wind/shaders/wind_frag.glsl +9 -0
- package/es/wind/shaders/wind_vert.glsl +17 -0
- package/lib/Geometry/index.js +130 -0
- package/lib/Geometry/models/billboard.js +242 -0
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- package/lib/mask/index.js +168 -0
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- package/lib/plugins/RegisterStyleAttributePlugin.js +168 -0
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- package/lib/plugins/UpdateStyleAttributePlugin.js +94 -0
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- package/lib/point/models/earthExtrude.js +290 -0
- package/lib/point/models/earthFill.js +293 -0
- package/lib/point/models/extrude.js +312 -0
- package/lib/point/models/fill.js +419 -0
- package/lib/point/models/fillmage.js +382 -0
- package/lib/point/models/image.js +255 -0
- package/lib/point/models/index.js +53 -0
- package/lib/point/models/normal.js +141 -0
- package/lib/point/models/radar.js +249 -0
- package/lib/point/models/simplePoint.js +196 -0
- package/lib/point/models/text.js +634 -0
- package/lib/point/models/tile.js +189 -0
- package/lib/point/models/tileText.js +524 -0
- package/lib/point/shaders/animate/wave_frag.glsl +65 -0
- package/lib/point/shaders/earth/extrude_frag.glsl +44 -0
- package/lib/point/shaders/earth/extrude_vert.glsl +140 -0
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- package/lib/point/shaders/earth/fill_vert.glsl +125 -0
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- package/lib/point/shaders/extrude/extrude_vert.glsl +121 -0
- package/lib/point/shaders/fill_frag.glsl +84 -0
- package/lib/point/shaders/fill_vert.glsl +188 -0
- package/lib/point/shaders/image/fillImage_frag.glsl +20 -0
- package/lib/point/shaders/image/fillImage_vert.glsl +116 -0
- package/lib/point/shaders/image_frag.glsl +39 -0
- package/lib/point/shaders/image_vert.glsl +90 -0
- package/lib/point/shaders/normal_frag.glsl +6 -0
- package/lib/point/shaders/normal_vert.glsl +24 -0
- package/lib/point/shaders/radar/radar_frag.glsl +53 -0
- package/lib/point/shaders/radar/radar_vert.glsl +70 -0
- package/lib/point/shaders/simplePoint_frag.glsl +53 -0
- package/lib/point/shaders/simplePoint_vert.glsl +79 -0
- package/lib/point/shaders/text_frag.glsl +48 -0
- package/lib/point/shaders/text_vert.glsl +131 -0
- package/lib/point/shaders/tile/fill_tile_frag.glsl +76 -0
- package/lib/point/shaders/tile/fill_tile_vert.glsl +78 -0
- package/lib/point/shaders/tile/text_frag.glsl +33 -0
- package/lib/point/shaders/tile/text_map_frag.glsl +31 -0
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- package/lib/point/shaders/tile/text_vert.glsl +48 -0
- package/lib/point/shape/extrude.js +78 -0
- package/lib/polygon/index.js +160 -0
- package/lib/polygon/models/extrude.js +318 -0
- package/lib/polygon/models/fill.js +225 -0
- package/lib/polygon/models/index.js +50 -0
- package/lib/polygon/models/ocean.js +219 -0
- package/lib/polygon/models/tile.js +114 -0
- package/lib/polygon/models/water.js +196 -0
- package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
- package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
- package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
- package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
- package/lib/polygon/shaders/polygon_frag.glsl +12 -0
- package/lib/polygon/shaders/polygon_linear_frag.glsl +22 -0
- package/lib/polygon/shaders/polygon_linear_vert.glsl +74 -0
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- package/lib/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
- package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +42 -0
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- package/lib/polygon/shaders/water/polygon_water_frag.glsl +71 -0
- package/lib/polygon/shaders/water/polygon_water_vert.glsl +26 -0
- package/lib/raster/buffers/triangulation.js +35 -0
- package/lib/raster/index.js +116 -0
- package/lib/raster/models/index.js +20 -0
- package/lib/raster/models/raster.js +183 -0
- package/lib/raster/models/rasterTile.js +154 -0
- package/lib/raster/raster.js +191 -0
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- package/lib/tile/manager/baseMapTileLayerManager.js +134 -0
- package/lib/tile/manager/baseTileManager.js +121 -0
- package/lib/tile/manager/tileConfigManager.js +133 -0
- package/lib/tile/manager/tileLayerManager.js +273 -0
- package/lib/tile/manager/tilePickerManager.js +205 -0
- package/lib/tile/models/tileModel.js +94 -0
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- package/lib/tile/tileFactory/point.js +74 -0
- package/lib/tile/tileFactory/polygon.js +73 -0
- package/lib/tile/tileFactory/raster.js +71 -0
- package/lib/tile/tileFactory/rasterData.js +94 -0
- package/lib/tile/tileFactory/rasterDataLayer.js +98 -0
- package/lib/tile/tileFactory/test.js +118 -0
- package/lib/tile/tileFactory/vectorLayer.js +275 -0
- package/lib/tile/tileLayer/baseMapTileLayer.js +202 -0
- package/lib/tile/tileLayer/baseTileLayer.js +429 -0
- package/lib/tile/tileTest.js +74 -0
- package/lib/tile/tmsMapTileLayer.js +114 -0
- package/lib/tile/tmsTileLayer.js +118 -0
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- package/lib/utils/blend.js +65 -0
- package/lib/utils/collision-index.js +118 -0
- package/lib/utils/dataMappingStyle.js +154 -0
- package/lib/utils/extrude_polyline.js +653 -0
- package/lib/utils/grid-index.js +188 -0
- package/lib/utils/layerData.js +187 -0
- package/lib/utils/multiPassRender.js +61 -0
- package/lib/utils/polylineNormal.js +230 -0
- package/lib/utils/simpleLine.js +116 -0
- package/lib/utils/symbol-layout.js +308 -0
- package/lib/utils/updateShape.js +27 -0
- package/lib/wind/index.js +111 -0
- package/lib/wind/models/index.js +16 -0
- package/lib/wind/models/utils.js +253 -0
- package/lib/wind/models/wind.js +346 -0
- package/lib/wind/models/windRender.js +373 -0
- package/lib/wind/models/windShader.js +25 -0
- package/lib/wind/shaders/wind_frag.glsl +9 -0
- package/lib/wind/shaders/wind_vert.glsl +17 -0
- package/package.json +6 -6
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, filter);
|
|
113
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, data);
|
|
114
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
115
|
+
return texture;
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
function createDataTexture(gl, filter, data) {
|
|
119
|
+
var texture = gl.createTexture();
|
|
120
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
121
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
122
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
123
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, filter);
|
|
124
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, filter);
|
|
125
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, data);
|
|
126
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
127
|
+
return texture;
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
function bindTexture(gl, texture, unit) {
|
|
131
|
+
gl.activeTexture(gl.TEXTURE0 + unit);
|
|
132
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
function createBuffer(gl, data) {
|
|
136
|
+
var buffer = gl.createBuffer();
|
|
137
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
138
|
+
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
|
139
|
+
return buffer;
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
function bindAttriBuffer(gl, attrName, vertices, count, program) {
|
|
143
|
+
var buffer = gl.createBuffer();
|
|
144
|
+
|
|
145
|
+
if (!buffer) {
|
|
146
|
+
console.warn('failed create vertex buffer');
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer); // 将缓冲区对象绑定到目标
|
|
150
|
+
|
|
151
|
+
gl.bufferData(gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW); // 向缓冲区对象中写入数据
|
|
152
|
+
|
|
153
|
+
var attr = gl.getAttribLocation(program, attrName);
|
|
154
|
+
gl.vertexAttribPointer(attr, count, gl.FLOAT, false, 0, 0);
|
|
155
|
+
gl.enableVertexAttribArray(attr);
|
|
156
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
157
|
+
return {
|
|
158
|
+
buffer: buffer,
|
|
159
|
+
attr: attr,
|
|
160
|
+
count: count
|
|
161
|
+
};
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
function bindAttriIndicesBuffer(gl, indices) {
|
|
165
|
+
var buffer = gl.createBuffer();
|
|
166
|
+
|
|
167
|
+
if (!buffer) {
|
|
168
|
+
console.warn('failed create vertex buffer');
|
|
169
|
+
} else {
|
|
170
|
+
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buffer);
|
|
171
|
+
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indices, gl.STATIC_DRAW);
|
|
172
|
+
}
|
|
173
|
+
|
|
174
|
+
return buffer;
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
function bindUnifrom(gl, unifromName, data, program, vec) {
|
|
178
|
+
var uniform = gl.getUniformLocation(program, unifromName);
|
|
179
|
+
|
|
180
|
+
if (uniform === null || uniform < 0) {
|
|
181
|
+
console.warn('无法获取 uniform 变量的存储位置');
|
|
182
|
+
} else {
|
|
183
|
+
setUnifrom(gl, uniform, data, vec);
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
return uniform;
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
function setUnifrom(gl, location, data, vec) {
|
|
190
|
+
switch (vec) {
|
|
191
|
+
case 'float':
|
|
192
|
+
gl.uniform1f(location, data);
|
|
193
|
+
break;
|
|
194
|
+
|
|
195
|
+
case 'vec2':
|
|
196
|
+
gl.uniform2fv(location, data);
|
|
197
|
+
break;
|
|
198
|
+
|
|
199
|
+
case 'vec3':
|
|
200
|
+
gl.uniform3fv(location, data);
|
|
201
|
+
break;
|
|
202
|
+
|
|
203
|
+
case 'vec4':
|
|
204
|
+
gl.uniform4fv(location, data);
|
|
205
|
+
break;
|
|
206
|
+
|
|
207
|
+
case 'bool':
|
|
208
|
+
gl.uniform1i(location, data); // 1 - true 0 - false
|
|
209
|
+
|
|
210
|
+
break;
|
|
211
|
+
|
|
212
|
+
case 'sampler2d':
|
|
213
|
+
break;
|
|
214
|
+
|
|
215
|
+
case 'mat4':
|
|
216
|
+
gl.uniformMatrix4fv(location, false, data);
|
|
217
|
+
break;
|
|
218
|
+
}
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
function initFramebuffer(gl) {
|
|
222
|
+
var drawingBufferWidth = gl.drawingBufferWidth,
|
|
223
|
+
drawingBufferHeight = gl.drawingBufferHeight;
|
|
224
|
+
var OFFER_SCREEN_WIDTH = drawingBufferWidth;
|
|
225
|
+
var OFFER_SCREEN_HEIGHT = drawingBufferHeight;
|
|
226
|
+
var FRAMEBUFFER = gl.createFramebuffer();
|
|
227
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, FRAMEBUFFER);
|
|
228
|
+
var depthbuffer = gl.createRenderbuffer();
|
|
229
|
+
gl.bindRenderbuffer(gl.RENDERBUFFER, depthbuffer);
|
|
230
|
+
gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_COMPONENT16, OFFER_SCREEN_WIDTH, OFFER_SCREEN_HEIGHT);
|
|
231
|
+
gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, depthbuffer);
|
|
232
|
+
var texture = gl.createTexture(); // @ts-ignore
|
|
233
|
+
|
|
234
|
+
FRAMEBUFFER.texture = texture; // @ts-ignore
|
|
235
|
+
|
|
236
|
+
FRAMEBUFFER.width = OFFER_SCREEN_WIDTH; // @ts-ignore
|
|
237
|
+
|
|
238
|
+
FRAMEBUFFER.height = OFFER_SCREEN_HEIGHT;
|
|
239
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
240
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
|
241
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
|
242
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
243
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
244
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, OFFER_SCREEN_WIDTH, OFFER_SCREEN_HEIGHT, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
|
245
|
+
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0);
|
|
246
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
247
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
248
|
+
return {
|
|
249
|
+
FRAMEBUFFER: FRAMEBUFFER,
|
|
250
|
+
OFFER_SCREEN_WIDTH: OFFER_SCREEN_WIDTH,
|
|
251
|
+
OFFER_SCREEN_HEIGHT: OFFER_SCREEN_HEIGHT
|
|
252
|
+
};
|
|
253
|
+
}
|
|
@@ -0,0 +1,346 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
|
|
3
|
+
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
|
|
4
|
+
|
|
5
|
+
Object.defineProperty(exports, "__esModule", {
|
|
6
|
+
value: true
|
|
7
|
+
});
|
|
8
|
+
exports.default = void 0;
|
|
9
|
+
|
|
10
|
+
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
|
|
11
|
+
|
|
12
|
+
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
|
|
13
|
+
|
|
14
|
+
var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
|
|
15
|
+
|
|
16
|
+
var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
|
|
17
|
+
|
|
18
|
+
var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
|
|
19
|
+
|
|
20
|
+
var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
|
|
21
|
+
|
|
22
|
+
var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
|
|
23
|
+
|
|
24
|
+
var _l7Core = require("@antv/l7-core");
|
|
25
|
+
|
|
26
|
+
var _l7Utils = require("@antv/l7-utils");
|
|
27
|
+
|
|
28
|
+
var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
|
|
29
|
+
|
|
30
|
+
var _triangulation = require("../../core/triangulation");
|
|
31
|
+
|
|
32
|
+
var _windRender = require("./windRender");
|
|
33
|
+
|
|
34
|
+
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
|
|
35
|
+
|
|
36
|
+
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
37
|
+
|
|
38
|
+
/* babel-plugin-inline-import '../shaders/wind_frag.glsl' */
|
|
39
|
+
var WindFrag = "precision mediump float;\nuniform float u_opacity: 1.0;\nuniform sampler2D u_texture;\nvarying vec2 v_texCoord;\nvoid main() {\n vec4 color = texture2D(u_texture,vec2(v_texCoord.x,v_texCoord.y));\n gl_FragColor = color;\n gl_FragColor.a *= u_opacity;\n}\n";
|
|
40
|
+
|
|
41
|
+
/* babel-plugin-inline-import '../shaders/wind_vert.glsl' */
|
|
42
|
+
var WindVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nvarying vec2 v_texCoord;\n#pragma include \"projection\"\nvoid main() {\n v_texCoord = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n \n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy,0., 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n }\n}\n";
|
|
43
|
+
var defaultRampColors = {
|
|
44
|
+
0.0: '#3288bd',
|
|
45
|
+
0.1: '#66c2a5',
|
|
46
|
+
0.2: '#abdda4',
|
|
47
|
+
0.3: '#e6f598',
|
|
48
|
+
0.4: '#fee08b',
|
|
49
|
+
0.5: '#fdae61',
|
|
50
|
+
0.6: '#f46d43',
|
|
51
|
+
1.0: '#d53e4f'
|
|
52
|
+
};
|
|
53
|
+
|
|
54
|
+
var WindModel = /*#__PURE__*/function (_BaseModel) {
|
|
55
|
+
(0, _inherits2.default)(WindModel, _BaseModel);
|
|
56
|
+
|
|
57
|
+
var _super = _createSuper(WindModel);
|
|
58
|
+
|
|
59
|
+
function WindModel() {
|
|
60
|
+
var _this;
|
|
61
|
+
|
|
62
|
+
(0, _classCallCheck2.default)(this, WindModel);
|
|
63
|
+
|
|
64
|
+
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
65
|
+
args[_key] = arguments[_key];
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
_this = _super.call.apply(_super, [this].concat(args));
|
|
69
|
+
(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "sizeScale", 0.5);
|
|
70
|
+
(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "frequency", new _l7Utils.FrequencyController(7.2));
|
|
71
|
+
return _this;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
(0, _createClass2.default)(WindModel, [{
|
|
75
|
+
key: "render",
|
|
76
|
+
value: function render() {
|
|
77
|
+
var _this2 = this;
|
|
78
|
+
|
|
79
|
+
// Tip: 控制风场的平均更新频率
|
|
80
|
+
this.frequency.run(function () {
|
|
81
|
+
_this2.drawWind();
|
|
82
|
+
});
|
|
83
|
+
this.drawColorMode();
|
|
84
|
+
}
|
|
85
|
+
}, {
|
|
86
|
+
key: "getUninforms",
|
|
87
|
+
value: function getUninforms() {
|
|
88
|
+
throw new Error('Method not implemented.');
|
|
89
|
+
}
|
|
90
|
+
}, {
|
|
91
|
+
key: "initModels",
|
|
92
|
+
value: function initModels(callbackModel) {
|
|
93
|
+
var _source$data,
|
|
94
|
+
_source$data2,
|
|
95
|
+
_source$data2$images,
|
|
96
|
+
_this3 = this;
|
|
97
|
+
|
|
98
|
+
var _ref = this.layer.getLayerConfig(),
|
|
99
|
+
_ref$uMin = _ref.uMin,
|
|
100
|
+
uMin = _ref$uMin === void 0 ? -21.32 : _ref$uMin,
|
|
101
|
+
_ref$uMax = _ref.uMax,
|
|
102
|
+
uMax = _ref$uMax === void 0 ? 26.8 : _ref$uMax,
|
|
103
|
+
_ref$vMin = _ref.vMin,
|
|
104
|
+
vMin = _ref$vMin === void 0 ? -21.57 : _ref$vMin,
|
|
105
|
+
_ref$vMax = _ref.vMax,
|
|
106
|
+
vMax = _ref$vMax === void 0 ? 21.42 : _ref$vMax,
|
|
107
|
+
_ref$fadeOpacity = _ref.fadeOpacity,
|
|
108
|
+
fadeOpacity = _ref$fadeOpacity === void 0 ? 0.996 : _ref$fadeOpacity,
|
|
109
|
+
_ref$speedFactor = _ref.speedFactor,
|
|
110
|
+
speedFactor = _ref$speedFactor === void 0 ? 0.25 : _ref$speedFactor,
|
|
111
|
+
_ref$dropRate = _ref.dropRate,
|
|
112
|
+
dropRate = _ref$dropRate === void 0 ? 0.003 : _ref$dropRate,
|
|
113
|
+
_ref$dropRateBump = _ref.dropRateBump,
|
|
114
|
+
dropRateBump = _ref$dropRateBump === void 0 ? 0.01 : _ref$dropRateBump,
|
|
115
|
+
_ref$rampColors = _ref.rampColors,
|
|
116
|
+
rampColors = _ref$rampColors === void 0 ? defaultRampColors : _ref$rampColors,
|
|
117
|
+
_ref$sizeScale = _ref.sizeScale,
|
|
118
|
+
sizeScale = _ref$sizeScale === void 0 ? 0.5 : _ref$sizeScale,
|
|
119
|
+
_ref$mask = _ref.mask,
|
|
120
|
+
mask = _ref$mask === void 0 ? false : _ref$mask,
|
|
121
|
+
_ref$maskInside = _ref.maskInside,
|
|
122
|
+
maskInside = _ref$maskInside === void 0 ? true : _ref$maskInside;
|
|
123
|
+
|
|
124
|
+
var createTexture2D = this.rendererService.createTexture2D;
|
|
125
|
+
var source = this.layer.getSource();
|
|
126
|
+
this.texture = createTexture2D({
|
|
127
|
+
height: 0,
|
|
128
|
+
width: 0
|
|
129
|
+
});
|
|
130
|
+
this.cacheZoom = Math.floor(this.mapService.getZoom());
|
|
131
|
+
var glContext = this.rendererService.getGLContext();
|
|
132
|
+
this.imageCoords = (_source$data = source.data) === null || _source$data === void 0 ? void 0 : _source$data.dataArray[0].coordinates;
|
|
133
|
+
(_source$data2 = source.data) === null || _source$data2 === void 0 ? void 0 : (_source$data2$images = _source$data2.images) === null || _source$data2$images === void 0 ? void 0 : _source$data2$images.then(function (imageData) {
|
|
134
|
+
var _this3$texture;
|
|
135
|
+
|
|
136
|
+
_this3.sizeScale = sizeScale * _this3.getZoomScale();
|
|
137
|
+
|
|
138
|
+
var _this3$getWindSize = _this3.getWindSize(),
|
|
139
|
+
imageWidth = _this3$getWindSize.imageWidth,
|
|
140
|
+
imageHeight = _this3$getWindSize.imageHeight;
|
|
141
|
+
|
|
142
|
+
var options = {
|
|
143
|
+
glContext: glContext,
|
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144
|
+
imageWidth: imageWidth,
|
|
145
|
+
imageHeight: imageHeight,
|
|
146
|
+
fadeOpacity: fadeOpacity,
|
|
147
|
+
speedFactor: speedFactor,
|
|
148
|
+
dropRate: dropRate,
|
|
149
|
+
dropRateBump: dropRateBump,
|
|
150
|
+
rampColors: rampColors
|
|
151
|
+
};
|
|
152
|
+
_this3.wind = new _windRender.Wind(options); // imageData[0] 风场图
|
|
153
|
+
|
|
154
|
+
_this3.wind.setWind({
|
|
155
|
+
uMin: uMin,
|
|
156
|
+
uMax: uMax,
|
|
157
|
+
vMin: vMin,
|
|
158
|
+
vMax: vMax,
|
|
159
|
+
image: imageData[0]
|
|
160
|
+
});
|
|
161
|
+
|
|
162
|
+
(_this3$texture = _this3.texture) === null || _this3$texture === void 0 ? void 0 : _this3$texture.destroy();
|
|
163
|
+
_this3.texture = createTexture2D({
|
|
164
|
+
width: imageWidth,
|
|
165
|
+
height: imageHeight
|
|
166
|
+
});
|
|
167
|
+
|
|
168
|
+
_this3.layerService.reRender();
|
|
169
|
+
});
|
|
170
|
+
this.layer.buildLayerModel({
|
|
171
|
+
moduleName: 'wind',
|
|
172
|
+
vertexShader: WindVert,
|
|
173
|
+
fragmentShader: WindFrag,
|
|
174
|
+
triangulation: _triangulation.RasterImageTriangulation,
|
|
175
|
+
primitive: _l7Core.gl.TRIANGLES,
|
|
176
|
+
depth: {
|
|
177
|
+
enable: false
|
|
178
|
+
},
|
|
179
|
+
stencil: (0, _l7Utils.getMask)(mask, maskInside),
|
|
180
|
+
blend: this.getBlend(),
|
|
181
|
+
pick: false
|
|
182
|
+
}).then(function (model) {
|
|
183
|
+
_this3.colorModel = model;
|
|
184
|
+
callbackModel([model]);
|
|
185
|
+
}).catch(function (err) {
|
|
186
|
+
console.warn(err);
|
|
187
|
+
callbackModel([]);
|
|
188
|
+
});
|
|
189
|
+
}
|
|
190
|
+
}, {
|
|
191
|
+
key: "getWindSize",
|
|
192
|
+
value: function getWindSize() {
|
|
193
|
+
var p1 = this.mapService.lngLatToPixel(this.imageCoords[0]);
|
|
194
|
+
var p2 = this.mapService.lngLatToPixel(this.imageCoords[1]);
|
|
195
|
+
var imageWidth = Math.min(Math.floor((p2.x - p1.x) * this.sizeScale), 2048);
|
|
196
|
+
var imageHeight = Math.min(Math.floor((p1.y - p2.y) * this.sizeScale), 2048);
|
|
197
|
+
return {
|
|
198
|
+
imageWidth: imageWidth,
|
|
199
|
+
imageHeight: imageHeight
|
|
200
|
+
};
|
|
201
|
+
}
|
|
202
|
+
}, {
|
|
203
|
+
key: "buildModels",
|
|
204
|
+
value: function buildModels(callbackModel) {
|
|
205
|
+
this.initModels(callbackModel);
|
|
206
|
+
}
|
|
207
|
+
}, {
|
|
208
|
+
key: "clearModels",
|
|
209
|
+
value: function clearModels() {
|
|
210
|
+
var _this$texture, _this$wind;
|
|
211
|
+
|
|
212
|
+
(_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
|
|
213
|
+
(_this$wind = this.wind) === null || _this$wind === void 0 ? void 0 : _this$wind.destroy();
|
|
214
|
+
}
|
|
215
|
+
}, {
|
|
216
|
+
key: "getConfigSchema",
|
|
217
|
+
value: function getConfigSchema() {
|
|
218
|
+
return {
|
|
219
|
+
properties: {
|
|
220
|
+
opacity: {
|
|
221
|
+
type: 'number',
|
|
222
|
+
minimum: 0,
|
|
223
|
+
maximum: 1
|
|
224
|
+
}
|
|
225
|
+
}
|
|
226
|
+
};
|
|
227
|
+
}
|
|
228
|
+
}, {
|
|
229
|
+
key: "registerBuiltinAttributes",
|
|
230
|
+
value: function registerBuiltinAttributes() {
|
|
231
|
+
// point layer size;
|
|
232
|
+
this.styleAttributeService.registerStyleAttribute({
|
|
233
|
+
name: 'uv',
|
|
234
|
+
type: _l7Core.AttributeType.Attribute,
|
|
235
|
+
descriptor: {
|
|
236
|
+
name: 'a_Uv',
|
|
237
|
+
buffer: {
|
|
238
|
+
// give the WebGL driver a hint that this buffer may change
|
|
239
|
+
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
240
|
+
data: [],
|
|
241
|
+
type: _l7Core.gl.FLOAT
|
|
242
|
+
},
|
|
243
|
+
size: 2,
|
|
244
|
+
update: function update(feature, featureIdx, vertex) {
|
|
245
|
+
return [vertex[3], vertex[4]];
|
|
246
|
+
}
|
|
247
|
+
}
|
|
248
|
+
});
|
|
249
|
+
}
|
|
250
|
+
}, {
|
|
251
|
+
key: "getZoomScale",
|
|
252
|
+
value: function getZoomScale() {
|
|
253
|
+
return Math.min((this.cacheZoom + 4) / 30 * 2, 2);
|
|
254
|
+
}
|
|
255
|
+
}, {
|
|
256
|
+
key: "drawWind",
|
|
257
|
+
value: function drawWind() {
|
|
258
|
+
if (this.wind) {
|
|
259
|
+
var _ref2 = this.layer.getLayerConfig(),
|
|
260
|
+
_ref2$uMin = _ref2.uMin,
|
|
261
|
+
uMin = _ref2$uMin === void 0 ? -21.32 : _ref2$uMin,
|
|
262
|
+
_ref2$uMax = _ref2.uMax,
|
|
263
|
+
uMax = _ref2$uMax === void 0 ? 26.8 : _ref2$uMax,
|
|
264
|
+
_ref2$vMin = _ref2.vMin,
|
|
265
|
+
vMin = _ref2$vMin === void 0 ? -21.57 : _ref2$vMin,
|
|
266
|
+
_ref2$vMax = _ref2.vMax,
|
|
267
|
+
vMax = _ref2$vMax === void 0 ? 21.42 : _ref2$vMax,
|
|
268
|
+
_ref2$numParticles = _ref2.numParticles,
|
|
269
|
+
numParticles = _ref2$numParticles === void 0 ? 65535 : _ref2$numParticles,
|
|
270
|
+
_ref2$fadeOpacity = _ref2.fadeOpacity,
|
|
271
|
+
fadeOpacity = _ref2$fadeOpacity === void 0 ? 0.996 : _ref2$fadeOpacity,
|
|
272
|
+
_ref2$speedFactor = _ref2.speedFactor,
|
|
273
|
+
speedFactor = _ref2$speedFactor === void 0 ? 0.25 : _ref2$speedFactor,
|
|
274
|
+
_ref2$dropRate = _ref2.dropRate,
|
|
275
|
+
dropRate = _ref2$dropRate === void 0 ? 0.003 : _ref2$dropRate,
|
|
276
|
+
_ref2$dropRateBump = _ref2.dropRateBump,
|
|
277
|
+
dropRateBump = _ref2$dropRateBump === void 0 ? 0.01 : _ref2$dropRateBump,
|
|
278
|
+
_ref2$rampColors = _ref2.rampColors,
|
|
279
|
+
rampColors = _ref2$rampColors === void 0 ? defaultRampColors : _ref2$rampColors,
|
|
280
|
+
_ref2$sizeScale = _ref2.sizeScale,
|
|
281
|
+
sizeScale = _ref2$sizeScale === void 0 ? 0.5 : _ref2$sizeScale;
|
|
282
|
+
|
|
283
|
+
var newNumParticles = numParticles;
|
|
284
|
+
var currentZoom = Math.floor(this.mapService.getZoom());
|
|
285
|
+
|
|
286
|
+
if (typeof sizeScale === 'number' && sizeScale !== this.sizeScale || currentZoom !== this.cacheZoom) {
|
|
287
|
+
var zoomScale = this.getZoomScale();
|
|
288
|
+
this.sizeScale = sizeScale;
|
|
289
|
+
newNumParticles *= zoomScale;
|
|
290
|
+
|
|
291
|
+
var _this$getWindSize = this.getWindSize(),
|
|
292
|
+
imageWidth = _this$getWindSize.imageWidth,
|
|
293
|
+
imageHeight = _this$getWindSize.imageHeight;
|
|
294
|
+
|
|
295
|
+
this.wind.reSize(imageWidth, imageHeight);
|
|
296
|
+
this.cacheZoom = currentZoom;
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
this.wind.updateWindDir(uMin, uMax, vMin, vMax);
|
|
300
|
+
this.wind.updateParticelNum(newNumParticles);
|
|
301
|
+
this.wind.updateColorRampTexture(rampColors);
|
|
302
|
+
this.wind.fadeOpacity = fadeOpacity;
|
|
303
|
+
this.wind.speedFactor = speedFactor;
|
|
304
|
+
this.wind.dropRate = dropRate;
|
|
305
|
+
this.wind.dropRateBump = dropRateBump;
|
|
306
|
+
|
|
307
|
+
var _this$wind$draw = this.wind.draw(),
|
|
308
|
+
d = _this$wind$draw.d,
|
|
309
|
+
w = _this$wind$draw.w,
|
|
310
|
+
h = _this$wind$draw.h; // 恢复 L7 渲染流程中 gl 状态
|
|
311
|
+
|
|
312
|
+
|
|
313
|
+
this.rendererService.setBaseState();
|
|
314
|
+
this.texture.update({
|
|
315
|
+
data: d,
|
|
316
|
+
width: w,
|
|
317
|
+
height: h
|
|
318
|
+
});
|
|
319
|
+
}
|
|
320
|
+
}
|
|
321
|
+
}, {
|
|
322
|
+
key: "drawColorMode",
|
|
323
|
+
value: function drawColorMode() {
|
|
324
|
+
var _this$colorModel;
|
|
325
|
+
|
|
326
|
+
var _ref3 = this.layer.getLayerConfig(),
|
|
327
|
+
opacity = _ref3.opacity;
|
|
328
|
+
|
|
329
|
+
this.layer.masks.map(function (m) {
|
|
330
|
+
m.hooks.beforeRenderData.call();
|
|
331
|
+
m.hooks.beforeRender.call();
|
|
332
|
+
m.render();
|
|
333
|
+
m.hooks.afterRender.call();
|
|
334
|
+
});
|
|
335
|
+
(_this$colorModel = this.colorModel) === null || _this$colorModel === void 0 ? void 0 : _this$colorModel.draw({
|
|
336
|
+
uniforms: {
|
|
337
|
+
u_opacity: opacity || 1.0,
|
|
338
|
+
u_texture: this.texture
|
|
339
|
+
}
|
|
340
|
+
});
|
|
341
|
+
}
|
|
342
|
+
}]);
|
|
343
|
+
return WindModel;
|
|
344
|
+
}(_BaseModel2.default);
|
|
345
|
+
|
|
346
|
+
exports.default = WindModel;
|