@antv/l7-layers 2.9.21 → 2.9.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (707) hide show
  1. package/es/Geometry/index.js +4 -5
  2. package/es/Geometry/models/billboard.js +23 -9
  3. package/es/Geometry/models/index.js +4 -5
  4. package/es/Geometry/models/plane.js +25 -13
  5. package/es/Geometry/models/sprite.js +11 -21
  6. package/es/Geometry/shaders/billboard_frag.glsl +13 -0
  7. package/es/Geometry/shaders/billboard_vert.glsl +50 -0
  8. package/es/Geometry/shaders/plane_frag.glsl +22 -0
  9. package/es/Geometry/shaders/plane_vert.glsl +53 -0
  10. package/es/Geometry/shaders/sprite_frag.glsl +21 -0
  11. package/es/Geometry/shaders/sprite_vert.glsl +28 -0
  12. package/es/canvas/index.js +4 -5
  13. package/es/canvas/models/canvas.js +6 -12
  14. package/es/canvas/models/index.js +2 -3
  15. package/es/citybuliding/building.js +4 -5
  16. package/es/citybuliding/models/build.js +19 -22
  17. package/es/citybuliding/shaders/build_frag.glsl +117 -0
  18. package/es/citybuliding/shaders/build_vert.glsl +54 -0
  19. package/es/core/BaseLayer.js +205 -157
  20. package/es/core/BaseModel.js +135 -76
  21. package/es/core/interface.js +1 -2
  22. package/es/core/schema.js +4 -2
  23. package/es/core/shape/Path.js +8 -3
  24. package/es/core/shape/extrude.js +9 -4
  25. package/es/core/triangulation.js +89 -17
  26. package/es/earth/index.js +11 -7
  27. package/es/earth/models/atmosphere.js +15 -7
  28. package/es/earth/models/base.js +19 -7
  29. package/es/earth/models/bloomsphere.js +15 -7
  30. package/es/earth/shaders/atmosphere_frag.glsl +17 -0
  31. package/es/earth/shaders/atmosphere_vert.glsl +26 -0
  32. package/es/earth/shaders/base_frag.glsl +13 -0
  33. package/es/earth/shaders/base_vert.glsl +52 -0
  34. package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
  35. package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
  36. package/es/earth/utils.js +28 -5
  37. package/es/heatmap/index.js +8 -7
  38. package/es/heatmap/models/grid.js +11 -5
  39. package/es/heatmap/models/grid3d.js +18 -7
  40. package/es/heatmap/models/heatmap.js +45 -44
  41. package/es/heatmap/models/hexagon.js +14 -6
  42. package/es/heatmap/models/index.js +5 -6
  43. package/es/heatmap/shaders/grid_vert.glsl +42 -0
  44. package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  45. package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  46. package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
  47. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  48. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  49. package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
  50. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  51. package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  52. package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
  53. package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
  54. package/es/heatmap/triangulation.js +2 -2
  55. package/es/image/index.js +4 -5
  56. package/es/image/models/dataImage.js +21 -31
  57. package/es/image/models/image.js +19 -25
  58. package/es/image/models/index.js +3 -4
  59. package/es/image/shaders/dataImage_frag.glsl +38 -0
  60. package/es/image/shaders/image_frag.glsl +9 -0
  61. package/es/image/shaders/image_vert.glsl +17 -0
  62. package/es/index.d.ts +2 -2
  63. package/es/index.js +92 -30
  64. package/es/line/index.js +4 -5
  65. package/es/line/models/arc.js +38 -15
  66. package/es/line/models/arc_3d.js +33 -14
  67. package/es/line/models/earthArc_3d.js +33 -14
  68. package/es/line/models/great_circle.js +25 -13
  69. package/es/line/models/half.js +33 -12
  70. package/es/line/models/index.js +12 -13
  71. package/es/line/models/line.js +48 -15
  72. package/es/line/models/linearline.js +26 -12
  73. package/es/line/models/simpleLine.js +26 -11
  74. package/es/line/models/tile.js +28 -10
  75. package/es/line/models/wall.js +30 -13
  76. package/es/line/shaders/arc_chunks.vert.glsl +21 -0
  77. package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
  78. package/es/line/shaders/dash/arc_dash_vert.glsl +148 -0
  79. package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
  80. package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
  81. package/es/line/shaders/half/line_half_frag.glsl +53 -0
  82. package/es/line/shaders/half/line_half_vert.glsl +169 -0
  83. package/es/line/shaders/line_arc2d_vert.glsl +114 -0
  84. package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
  85. package/es/line/shaders/line_arc_3d_vert.glsl +207 -0
  86. package/es/line/shaders/line_arc_frag.glsl +89 -0
  87. package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  88. package/es/line/shaders/line_arc_great_circle_vert.glsl +215 -0
  89. package/es/line/shaders/line_arc_vert.glsl +174 -0
  90. package/es/line/shaders/line_bezier_vert.glsl +85 -0
  91. package/es/line/shaders/line_frag.glsl +100 -0
  92. package/es/line/shaders/line_vert.glsl +192 -0
  93. package/es/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
  94. package/es/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
  95. package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
  96. package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
  97. package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
  98. package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  99. package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  100. package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
  101. package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  102. package/es/line/shaders/simple/simpleline_vert.glsl +78 -0
  103. package/es/line/shaders/tile/line_tile_frag.glsl +79 -0
  104. package/es/line/shaders/tile/line_tile_vert.glsl +210 -0
  105. package/es/line/shaders/wall_frag.glsl +93 -0
  106. package/es/line/shaders/wall_vert.glsl +111 -0
  107. package/es/mask/index.js +4 -5
  108. package/es/mask/models/fill.js +11 -8
  109. package/es/mask/models/index.js +2 -3
  110. package/es/mask/shaders/mask_frag.glsl +7 -0
  111. package/es/mask/shaders/mask_vert.glsl +22 -0
  112. package/es/plugins/DataMappingPlugin.js +71 -34
  113. package/es/plugins/DataSourcePlugin.js +12 -10
  114. package/es/plugins/FeatureScalePlugin.js +44 -24
  115. package/es/plugins/LayerAnimateStylePlugin.js +6 -7
  116. package/es/plugins/LayerModelPlugin.js +16 -7
  117. package/es/plugins/LayerStylePlugin.js +7 -3
  118. package/es/plugins/LightingPlugin.js +21 -13
  119. package/es/plugins/MultiPassRendererPlugin.js +21 -8
  120. package/es/plugins/PixelPickingPlugin.js +33 -11
  121. package/es/plugins/RegisterStyleAttributePlugin.js +10 -3
  122. package/es/plugins/ShaderUniformPlugin.js +24 -10
  123. package/es/plugins/UpdateModelPlugin.js +7 -3
  124. package/es/plugins/UpdateStyleAttributePlugin.js +20 -7
  125. package/es/point/index.js +12 -6
  126. package/es/point/models/earthExtrude.js +30 -12
  127. package/es/point/models/earthFill.js +25 -13
  128. package/es/point/models/extrude.js +30 -12
  129. package/es/point/models/fill.js +50 -15
  130. package/es/point/models/fillmage.js +46 -17
  131. package/es/point/models/image.js +20 -12
  132. package/es/point/models/index.js +14 -14
  133. package/es/point/models/normal.js +15 -7
  134. package/es/point/models/radar.js +33 -13
  135. package/es/point/models/simplePoint.js +17 -9
  136. package/es/point/models/text.js +77 -30
  137. package/es/point/models/tile.js +33 -12
  138. package/es/point/shaders/animate/wave_frag.glsl +65 -0
  139. package/es/point/shaders/earth/extrude_frag.glsl +44 -0
  140. package/es/point/shaders/earth/extrude_vert.glsl +140 -0
  141. package/es/point/shaders/earth/fill_frag.glsl +86 -0
  142. package/es/point/shaders/earth/fill_vert.glsl +126 -0
  143. package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
  144. package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
  145. package/es/point/shaders/fill_frag.glsl +84 -0
  146. package/es/point/shaders/fill_vert.glsl +182 -0
  147. package/es/point/shaders/image/fillImage_frag.glsl +20 -0
  148. package/es/point/shaders/image/fillImage_vert.glsl +108 -0
  149. package/es/point/shaders/image_frag.glsl +39 -0
  150. package/es/point/shaders/image_vert.glsl +81 -0
  151. package/es/point/shaders/normal_frag.glsl +15 -0
  152. package/es/point/shaders/normal_vert.glsl +79 -0
  153. package/es/point/shaders/radar/radar_frag.glsl +64 -0
  154. package/es/point/shaders/radar/radar_vert.glsl +120 -0
  155. package/es/point/shaders/simplePoint_frag.glsl +53 -0
  156. package/es/point/shaders/simplePoint_vert.glsl +79 -0
  157. package/es/point/shaders/text_frag.glsl +48 -0
  158. package/es/point/shaders/text_vert.glsl +131 -0
  159. package/es/point/shaders/tile/fill_tile_frag.glsl +83 -0
  160. package/es/point/shaders/tile/fill_tile_vert.glsl +181 -0
  161. package/es/point/shape/extrude.js +8 -3
  162. package/es/polygon/index.js +6 -5
  163. package/es/polygon/models/extrude.js +40 -31
  164. package/es/polygon/models/fill.js +19 -8
  165. package/es/polygon/models/index.js +14 -14
  166. package/es/polygon/models/ocean.js +25 -33
  167. package/es/polygon/models/tile.js +13 -7
  168. package/es/polygon/models/water.js +21 -25
  169. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  170. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  171. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  172. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  173. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  174. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  175. package/es/polygon/shaders/polygon_frag.glsl +12 -0
  176. package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
  177. package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
  178. package/es/polygon/shaders/polygon_vert.glsl +66 -0
  179. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
  180. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
  181. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
  182. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
  183. package/es/polygon/shaders/water/polygon_water_frag.glsl +73 -0
  184. package/es/polygon/shaders/water/polygon_water_vert.glsl +55 -0
  185. package/es/raster/buffers/triangulation.js +2 -2
  186. package/es/raster/index.js +7 -6
  187. package/es/raster/models/index.js +3 -4
  188. package/es/raster/models/raster.js +15 -25
  189. package/es/raster/raster.js +9 -13
  190. package/es/raster/shaders/raster_2d_frag.glsl +28 -0
  191. package/es/raster/shaders/raster_2d_vert.glsl +18 -0
  192. package/es/raster/shaders/raster_frag.glsl +9 -0
  193. package/es/raster/shaders/raster_vert.glsl +44 -0
  194. package/es/tile/interface.js +1 -2
  195. package/es/tile/manager/tileConfigManager.js +6 -8
  196. package/es/tile/manager/tileLayerManager.js +19 -30
  197. package/es/tile/manager/tilePickerManager.js +14 -14
  198. package/es/tile/models/tileModel.js +6 -6
  199. package/es/tile/tileFactory/base.js +26 -32
  200. package/es/tile/tileFactory/index.js +6 -7
  201. package/es/tile/tileFactory/line.js +3 -9
  202. package/es/tile/tileFactory/point.js +3 -9
  203. package/es/tile/tileFactory/polygon.js +3 -9
  204. package/es/tile/tileFactory/raster.js +4 -10
  205. package/es/tile/tileFactory/rasterData.js +5 -11
  206. package/es/tile/tileFactory/rasterDataLayer.js +4 -5
  207. package/es/tile/tileFactory/vectorLayer.js +8 -9
  208. package/es/tile/tileLayer/baseTileLayer.js +67 -39
  209. package/es/tile/tmsTileLayer.js +5 -4
  210. package/es/tile/utils.js +5 -3
  211. package/es/utils/blend.js +1 -2
  212. package/es/utils/collision-index.js +36 -21
  213. package/es/utils/dataMappingStyle.js +71 -15
  214. package/es/utils/extrude_polyline.js +90 -48
  215. package/es/utils/grid-index.js +7 -21
  216. package/es/utils/layerData.js +41 -17
  217. package/es/utils/multiPassRender.js +21 -5
  218. package/es/utils/polylineNormal.js +40 -20
  219. package/es/utils/simpleLine.js +4 -6
  220. package/es/utils/symbol-layout.js +49 -10
  221. package/es/utils/updateShape.js +6 -3
  222. package/es/wind/index.js +5 -6
  223. package/es/wind/models/index.js +2 -3
  224. package/es/wind/models/utils.js +50 -26
  225. package/es/wind/models/wind.js +15 -18
  226. package/es/wind/models/windRender.js +89 -78
  227. package/es/wind/models/windShader.d.ts +6 -6
  228. package/es/wind/models/windShader.js +12 -7
  229. package/es/wind/shaders/wind_frag.glsl +9 -0
  230. package/es/wind/shaders/wind_vert.glsl +17 -0
  231. package/lib/Geometry/index.js +77 -115
  232. package/lib/Geometry/models/billboard.js +181 -218
  233. package/lib/Geometry/models/index.js +34 -19
  234. package/lib/Geometry/models/plane.js +278 -394
  235. package/lib/Geometry/models/sprite.js +189 -294
  236. package/lib/Geometry/shaders/billboard_frag.glsl +13 -0
  237. package/lib/Geometry/shaders/billboard_vert.glsl +50 -0
  238. package/lib/Geometry/shaders/plane_frag.glsl +22 -0
  239. package/lib/Geometry/shaders/plane_vert.glsl +53 -0
  240. package/lib/Geometry/shaders/sprite_frag.glsl +21 -0
  241. package/lib/Geometry/shaders/sprite_vert.glsl +28 -0
  242. package/lib/canvas/index.js +66 -102
  243. package/lib/canvas/models/canvas.js +140 -210
  244. package/lib/canvas/models/index.js +30 -13
  245. package/lib/citybuliding/building.js +63 -99
  246. package/lib/citybuliding/models/build.js +146 -196
  247. package/lib/citybuliding/shaders/build_frag.glsl +117 -0
  248. package/lib/citybuliding/shaders/build_vert.glsl +54 -0
  249. package/lib/core/BaseLayer.js +807 -1245
  250. package/lib/core/BaseModel.js +275 -375
  251. package/lib/core/interface.js +53 -37
  252. package/lib/core/schema.js +39 -18
  253. package/lib/core/shape/Path.js +78 -60
  254. package/lib/core/shape/extrude.js +90 -127
  255. package/lib/core/triangulation.js +191 -304
  256. package/lib/earth/index.js +62 -96
  257. package/lib/earth/models/atmosphere.js +112 -139
  258. package/lib/earth/models/base.js +150 -198
  259. package/lib/earth/models/bloomsphere.js +112 -139
  260. package/lib/earth/shaders/atmosphere_frag.glsl +17 -0
  261. package/lib/earth/shaders/atmosphere_vert.glsl +26 -0
  262. package/lib/earth/shaders/base_frag.glsl +13 -0
  263. package/lib/earth/shaders/base_vert.glsl +52 -0
  264. package/lib/earth/shaders/bloomsphere_frag.glsl +15 -0
  265. package/lib/earth/shaders/bloomsphere_vert.glsl +20 -0
  266. package/lib/earth/utils.js +89 -85
  267. package/lib/heatmap/index.js +92 -148
  268. package/lib/heatmap/models/grid.js +91 -113
  269. package/lib/heatmap/models/grid3d.js +123 -145
  270. package/lib/heatmap/models/heatmap.js +338 -470
  271. package/lib/heatmap/models/hexagon.js +92 -114
  272. package/lib/heatmap/models/index.js +37 -23
  273. package/lib/heatmap/shaders/grid_vert.glsl +42 -0
  274. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  275. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  276. package/lib/heatmap/shaders/heatmap_frag.glsl +47 -0
  277. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  278. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  279. package/lib/heatmap/shaders/heatmap_vert.glsl +10 -0
  280. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  281. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  282. package/lib/heatmap/shaders/hexagon_frag.glsl +12 -0
  283. package/lib/heatmap/shaders/hexagon_vert.glsl +41 -0
  284. package/lib/heatmap/triangulation.js +46 -30
  285. package/lib/image/index.js +74 -112
  286. package/lib/image/models/dataImage.js +173 -241
  287. package/lib/image/models/image.js +123 -177
  288. package/lib/image/models/index.js +32 -16
  289. package/lib/image/shaders/dataImage_frag.glsl +38 -0
  290. package/lib/image/shaders/image_frag.glsl +9 -0
  291. package/lib/image/shaders/image_vert.glsl +17 -0
  292. package/lib/index.js +96 -193
  293. package/lib/line/index.js +83 -128
  294. package/lib/line/models/arc.js +237 -328
  295. package/lib/line/models/arc_3d.js +228 -314
  296. package/lib/line/models/earthArc_3d.js +228 -316
  297. package/lib/line/models/great_circle.js +200 -279
  298. package/lib/line/models/half.js +201 -266
  299. package/lib/line/models/index.js +50 -43
  300. package/lib/line/models/line.js +299 -394
  301. package/lib/line/models/linearline.js +203 -263
  302. package/lib/line/models/simpleLine.js +175 -225
  303. package/lib/line/models/tile.js +237 -330
  304. package/lib/line/models/wall.js +235 -310
  305. package/lib/line/shaders/arc_chunks.vert.glsl +21 -0
  306. package/lib/line/shaders/dash/arc_dash_frag.glsl +28 -0
  307. package/lib/line/shaders/dash/arc_dash_vert.glsl +148 -0
  308. package/lib/line/shaders/dash/line_dash_frag.glsl +31 -0
  309. package/lib/line/shaders/dash/line_dash_vert.glsl +93 -0
  310. package/lib/line/shaders/half/line_half_frag.glsl +53 -0
  311. package/lib/line/shaders/half/line_half_vert.glsl +169 -0
  312. package/lib/line/shaders/line_arc2d_vert.glsl +114 -0
  313. package/lib/line/shaders/line_arc_3d_frag.glsl +103 -0
  314. package/lib/line/shaders/line_arc_3d_vert.glsl +207 -0
  315. package/lib/line/shaders/line_arc_frag.glsl +89 -0
  316. package/lib/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  317. package/lib/line/shaders/line_arc_great_circle_vert.glsl +215 -0
  318. package/lib/line/shaders/line_arc_vert.glsl +174 -0
  319. package/lib/line/shaders/line_bezier_vert.glsl +85 -0
  320. package/lib/line/shaders/line_frag.glsl +100 -0
  321. package/lib/line/shaders/line_vert.glsl +192 -0
  322. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
  323. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
  324. package/lib/line/shaders/linear/arc_linear_frag.glsl +38 -0
  325. package/lib/line/shaders/linear/arc_linear_vert.glsl +138 -0
  326. package/lib/line/shaders/linear/line_linear_frag.glsl +27 -0
  327. package/lib/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  328. package/lib/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  329. package/lib/line/shaders/simple/simpleline_frag.glsl +10 -0
  330. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  331. package/lib/line/shaders/simple/simpleline_vert.glsl +78 -0
  332. package/lib/line/shaders/tile/line_tile_frag.glsl +79 -0
  333. package/lib/line/shaders/tile/line_tile_vert.glsl +210 -0
  334. package/lib/line/shaders/wall_frag.glsl +93 -0
  335. package/lib/line/shaders/wall_vert.glsl +111 -0
  336. package/lib/mask/index.js +59 -93
  337. package/lib/mask/models/fill.js +82 -132
  338. package/lib/mask/models/index.js +30 -13
  339. package/lib/mask/shaders/mask_frag.glsl +7 -0
  340. package/lib/mask/shaders/mask_vert.glsl +22 -0
  341. package/lib/plugins/DataMappingPlugin.js +222 -304
  342. package/lib/plugins/DataSourcePlugin.js +87 -100
  343. package/lib/plugins/FeatureScalePlugin.js +239 -310
  344. package/lib/plugins/LayerAnimateStylePlugin.js +55 -61
  345. package/lib/plugins/LayerModelPlugin.js +72 -70
  346. package/lib/plugins/LayerStylePlugin.js +51 -44
  347. package/lib/plugins/LightingPlugin.js +68 -72
  348. package/lib/plugins/MultiPassRendererPlugin.js +65 -77
  349. package/lib/plugins/PixelPickingPlugin.js +109 -128
  350. package/lib/plugins/RegisterStyleAttributePlugin.js +110 -103
  351. package/lib/plugins/ShaderUniformPlugin.js +98 -103
  352. package/lib/plugins/UpdateModelPlugin.js +47 -36
  353. package/lib/plugins/UpdateStyleAttributePlugin.js +75 -80
  354. package/lib/point/index.js +147 -216
  355. package/lib/point/models/earthExtrude.js +201 -262
  356. package/lib/point/models/earthFill.js +202 -276
  357. package/lib/point/models/extrude.js +203 -282
  358. package/lib/point/models/fill.js +273 -369
  359. package/lib/point/models/fillmage.js +250 -327
  360. package/lib/point/models/image.js +163 -226
  361. package/lib/point/models/index.js +52 -46
  362. package/lib/point/models/normal.js +134 -176
  363. package/lib/point/models/radar.js +212 -286
  364. package/lib/point/models/simplePoint.js +142 -187
  365. package/lib/point/models/text.js +385 -559
  366. package/lib/point/models/tile.js +223 -294
  367. package/lib/point/shaders/animate/wave_frag.glsl +65 -0
  368. package/lib/point/shaders/earth/extrude_frag.glsl +44 -0
  369. package/lib/point/shaders/earth/extrude_vert.glsl +140 -0
  370. package/lib/point/shaders/earth/fill_frag.glsl +86 -0
  371. package/lib/point/shaders/earth/fill_vert.glsl +126 -0
  372. package/lib/point/shaders/extrude/extrude_frag.glsl +44 -0
  373. package/lib/point/shaders/extrude/extrude_vert.glsl +121 -0
  374. package/lib/point/shaders/fill_frag.glsl +84 -0
  375. package/lib/point/shaders/fill_vert.glsl +182 -0
  376. package/lib/point/shaders/image/fillImage_frag.glsl +20 -0
  377. package/lib/point/shaders/image/fillImage_vert.glsl +108 -0
  378. package/lib/point/shaders/image_frag.glsl +39 -0
  379. package/lib/point/shaders/image_vert.glsl +81 -0
  380. package/lib/point/shaders/normal_frag.glsl +15 -0
  381. package/lib/point/shaders/normal_vert.glsl +79 -0
  382. package/lib/point/shaders/radar/radar_frag.glsl +64 -0
  383. package/lib/point/shaders/radar/radar_vert.glsl +120 -0
  384. package/lib/point/shaders/simplePoint_frag.glsl +53 -0
  385. package/lib/point/shaders/simplePoint_vert.glsl +79 -0
  386. package/lib/point/shaders/text_frag.glsl +48 -0
  387. package/lib/point/shaders/text_vert.glsl +131 -0
  388. package/lib/point/shaders/tile/fill_tile_frag.glsl +83 -0
  389. package/lib/point/shaders/tile/fill_tile_vert.glsl +181 -0
  390. package/lib/point/shape/extrude.js +51 -51
  391. package/lib/polygon/index.js +100 -149
  392. package/lib/polygon/models/extrude.js +222 -303
  393. package/lib/polygon/models/fill.js +153 -205
  394. package/lib/polygon/models/index.js +52 -46
  395. package/lib/polygon/models/ocean.js +172 -251
  396. package/lib/polygon/models/tile.js +100 -139
  397. package/lib/polygon/models/water.js +152 -227
  398. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  399. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  400. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  401. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  402. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  403. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  404. package/lib/polygon/shaders/polygon_frag.glsl +12 -0
  405. package/lib/polygon/shaders/polygon_linear_frag.glsl +22 -0
  406. package/lib/polygon/shaders/polygon_linear_vert.glsl +74 -0
  407. package/lib/polygon/shaders/polygon_vert.glsl +66 -0
  408. package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
  409. package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
  410. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
  411. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
  412. package/lib/polygon/shaders/water/polygon_water_frag.glsl +73 -0
  413. package/lib/polygon/shaders/water/polygon_water_vert.glsl +55 -0
  414. package/lib/raster/buffers/triangulation.js +39 -26
  415. package/lib/raster/index.js +73 -111
  416. package/lib/raster/models/index.js +33 -17
  417. package/lib/raster/models/raster.js +134 -187
  418. package/lib/raster/raster.js +132 -189
  419. package/lib/raster/shaders/raster_2d_frag.glsl +28 -0
  420. package/lib/raster/shaders/raster_2d_vert.glsl +18 -0
  421. package/lib/raster/shaders/raster_frag.glsl +9 -0
  422. package/lib/raster/shaders/raster_vert.glsl +44 -0
  423. package/lib/tile/interface.js +17 -2
  424. package/lib/tile/manager/tileConfigManager.js +86 -126
  425. package/lib/tile/manager/tileLayerManager.js +227 -312
  426. package/lib/tile/manager/tilePickerManager.js +123 -187
  427. package/lib/tile/models/tileModel.js +51 -70
  428. package/lib/tile/tileFactory/base.js +292 -403
  429. package/lib/tile/tileFactory/index.js +48 -51
  430. package/lib/tile/tileFactory/line.js +50 -71
  431. package/lib/tile/tileFactory/point.js +50 -71
  432. package/lib/tile/tileFactory/polygon.js +50 -71
  433. package/lib/tile/tileFactory/raster.js +54 -72
  434. package/lib/tile/tileFactory/rasterData.js +76 -94
  435. package/lib/tile/tileFactory/rasterDataLayer.js +62 -98
  436. package/lib/tile/tileFactory/vectorLayer.js +95 -148
  437. package/lib/tile/tileLayer/baseTileLayer.js +220 -380
  438. package/lib/tile/tmsTileLayer.js +67 -109
  439. package/lib/tile/utils.js +86 -101
  440. package/lib/utils/blend.js +79 -60
  441. package/lib/utils/collision-index.js +63 -83
  442. package/lib/utils/dataMappingStyle.js +59 -56
  443. package/lib/utils/extrude_polyline.js +397 -554
  444. package/lib/utils/grid-index.js +111 -168
  445. package/lib/utils/layerData.js +88 -95
  446. package/lib/utils/multiPassRender.js +38 -31
  447. package/lib/utils/polylineNormal.js +86 -118
  448. package/lib/utils/simpleLine.js +85 -101
  449. package/lib/utils/symbol-layout.js +109 -173
  450. package/lib/utils/updateShape.js +40 -11
  451. package/lib/wind/index.js +71 -110
  452. package/lib/wind/models/index.js +30 -13
  453. package/lib/wind/models/utils.js +89 -104
  454. package/lib/wind/models/wind.js +224 -332
  455. package/lib/wind/models/windRender.js +215 -293
  456. package/lib/wind/models/windShader.js +181 -17
  457. package/lib/wind/shaders/wind_frag.glsl +9 -0
  458. package/lib/wind/shaders/wind_vert.glsl +17 -0
  459. package/package.json +11 -9
  460. package/es/Geometry/index.js.map +0 -1
  461. package/es/Geometry/models/billboard.js.map +0 -1
  462. package/es/Geometry/models/index.js.map +0 -1
  463. package/es/Geometry/models/plane.js.map +0 -1
  464. package/es/Geometry/models/sprite.js.map +0 -1
  465. package/es/canvas/index.js.map +0 -1
  466. package/es/canvas/models/canvas.js.map +0 -1
  467. package/es/canvas/models/index.js.map +0 -1
  468. package/es/citybuliding/building.js.map +0 -1
  469. package/es/citybuliding/models/build.js.map +0 -1
  470. package/es/core/BaseLayer.js.map +0 -1
  471. package/es/core/BaseModel.js.map +0 -1
  472. package/es/core/interface.js.map +0 -1
  473. package/es/core/schema.js.map +0 -1
  474. package/es/core/shape/Path.js.map +0 -1
  475. package/es/core/shape/extrude.js.map +0 -1
  476. package/es/core/triangulation.js.map +0 -1
  477. package/es/earth/index.js.map +0 -1
  478. package/es/earth/models/atmosphere.js.map +0 -1
  479. package/es/earth/models/base.js.map +0 -1
  480. package/es/earth/models/bloomsphere.js.map +0 -1
  481. package/es/earth/utils.js.map +0 -1
  482. package/es/glsl.d.js +0 -2
  483. package/es/glsl.d.js.map +0 -1
  484. package/es/heatmap/index.js.map +0 -1
  485. package/es/heatmap/models/grid.js.map +0 -1
  486. package/es/heatmap/models/grid3d.js.map +0 -1
  487. package/es/heatmap/models/heatmap.js.map +0 -1
  488. package/es/heatmap/models/hexagon.js.map +0 -1
  489. package/es/heatmap/models/index.js.map +0 -1
  490. package/es/heatmap/triangulation.js.map +0 -1
  491. package/es/image/index.js.map +0 -1
  492. package/es/image/models/dataImage.js.map +0 -1
  493. package/es/image/models/image.js.map +0 -1
  494. package/es/image/models/index.js.map +0 -1
  495. package/es/index.js.map +0 -1
  496. package/es/line/index.js.map +0 -1
  497. package/es/line/models/arc.js.map +0 -1
  498. package/es/line/models/arc_3d.js.map +0 -1
  499. package/es/line/models/earthArc_3d.js.map +0 -1
  500. package/es/line/models/great_circle.js.map +0 -1
  501. package/es/line/models/half.js.map +0 -1
  502. package/es/line/models/index.js.map +0 -1
  503. package/es/line/models/line.js.map +0 -1
  504. package/es/line/models/linearline.js.map +0 -1
  505. package/es/line/models/simpleLine.js.map +0 -1
  506. package/es/line/models/tile.js.map +0 -1
  507. package/es/line/models/wall.js.map +0 -1
  508. package/es/mask/index.js.map +0 -1
  509. package/es/mask/models/fill.js.map +0 -1
  510. package/es/mask/models/index.js.map +0 -1
  511. package/es/plugins/DataMappingPlugin.js.map +0 -1
  512. package/es/plugins/DataSourcePlugin.js.map +0 -1
  513. package/es/plugins/FeatureScalePlugin.js.map +0 -1
  514. package/es/plugins/LayerAnimateStylePlugin.js.map +0 -1
  515. package/es/plugins/LayerModelPlugin.js.map +0 -1
  516. package/es/plugins/LayerStylePlugin.js.map +0 -1
  517. package/es/plugins/LightingPlugin.js.map +0 -1
  518. package/es/plugins/MultiPassRendererPlugin.js.map +0 -1
  519. package/es/plugins/PixelPickingPlugin.js.map +0 -1
  520. package/es/plugins/RegisterStyleAttributePlugin.js.map +0 -1
  521. package/es/plugins/ShaderUniformPlugin.js.map +0 -1
  522. package/es/plugins/UpdateModelPlugin.js.map +0 -1
  523. package/es/plugins/UpdateStyleAttributePlugin.js.map +0 -1
  524. package/es/point/index.js.map +0 -1
  525. package/es/point/models/earthExtrude.js.map +0 -1
  526. package/es/point/models/earthFill.js.map +0 -1
  527. package/es/point/models/extrude.js.map +0 -1
  528. package/es/point/models/fill.js.map +0 -1
  529. package/es/point/models/fillmage.js.map +0 -1
  530. package/es/point/models/image.js.map +0 -1
  531. package/es/point/models/index.js.map +0 -1
  532. package/es/point/models/normal.js.map +0 -1
  533. package/es/point/models/radar.js.map +0 -1
  534. package/es/point/models/simplePoint.js.map +0 -1
  535. package/es/point/models/text.js.map +0 -1
  536. package/es/point/models/tile.js.map +0 -1
  537. package/es/point/shape/extrude.js.map +0 -1
  538. package/es/polygon/index.js.map +0 -1
  539. package/es/polygon/models/extrude.js.map +0 -1
  540. package/es/polygon/models/fill.js.map +0 -1
  541. package/es/polygon/models/index.js.map +0 -1
  542. package/es/polygon/models/ocean.js.map +0 -1
  543. package/es/polygon/models/tile.js.map +0 -1
  544. package/es/polygon/models/water.js.map +0 -1
  545. package/es/raster/buffers/triangulation.js.map +0 -1
  546. package/es/raster/index.js.map +0 -1
  547. package/es/raster/models/index.js.map +0 -1
  548. package/es/raster/models/raster.js.map +0 -1
  549. package/es/raster/raster.js.map +0 -1
  550. package/es/tile/interface.js.map +0 -1
  551. package/es/tile/manager/tileConfigManager.js.map +0 -1
  552. package/es/tile/manager/tileLayerManager.js.map +0 -1
  553. package/es/tile/manager/tilePickerManager.js.map +0 -1
  554. package/es/tile/models/tileModel.js.map +0 -1
  555. package/es/tile/tileFactory/base.js.map +0 -1
  556. package/es/tile/tileFactory/index.js.map +0 -1
  557. package/es/tile/tileFactory/line.js.map +0 -1
  558. package/es/tile/tileFactory/point.js.map +0 -1
  559. package/es/tile/tileFactory/polygon.js.map +0 -1
  560. package/es/tile/tileFactory/raster.js.map +0 -1
  561. package/es/tile/tileFactory/rasterData.js.map +0 -1
  562. package/es/tile/tileFactory/rasterDataLayer.js.map +0 -1
  563. package/es/tile/tileFactory/vectorLayer.js.map +0 -1
  564. package/es/tile/tileLayer/baseTileLayer.js.map +0 -1
  565. package/es/tile/tmsTileLayer.js.map +0 -1
  566. package/es/tile/utils.js.map +0 -1
  567. package/es/utils/blend.js.map +0 -1
  568. package/es/utils/collision-index.js.map +0 -1
  569. package/es/utils/dataMappingStyle.js.map +0 -1
  570. package/es/utils/extrude_polyline.js.map +0 -1
  571. package/es/utils/grid-index.js.map +0 -1
  572. package/es/utils/layerData.js.map +0 -1
  573. package/es/utils/multiPassRender.js.map +0 -1
  574. package/es/utils/polylineNormal.js.map +0 -1
  575. package/es/utils/simpleLine.js.map +0 -1
  576. package/es/utils/symbol-layout.js.map +0 -1
  577. package/es/utils/updateShape.js.map +0 -1
  578. package/es/wind/index.js.map +0 -1
  579. package/es/wind/models/index.js.map +0 -1
  580. package/es/wind/models/utils.js.map +0 -1
  581. package/es/wind/models/wind.js.map +0 -1
  582. package/es/wind/models/windRender.js.map +0 -1
  583. package/es/wind/models/windShader.js.map +0 -1
  584. package/lib/Geometry/index.js.map +0 -1
  585. package/lib/Geometry/models/billboard.js.map +0 -1
  586. package/lib/Geometry/models/index.js.map +0 -1
  587. package/lib/Geometry/models/plane.js.map +0 -1
  588. package/lib/Geometry/models/sprite.js.map +0 -1
  589. package/lib/canvas/index.js.map +0 -1
  590. package/lib/canvas/models/canvas.js.map +0 -1
  591. package/lib/canvas/models/index.js.map +0 -1
  592. package/lib/citybuliding/building.js.map +0 -1
  593. package/lib/citybuliding/models/build.js.map +0 -1
  594. package/lib/core/BaseLayer.js.map +0 -1
  595. package/lib/core/BaseModel.js.map +0 -1
  596. package/lib/core/interface.js.map +0 -1
  597. package/lib/core/schema.js.map +0 -1
  598. package/lib/core/shape/Path.js.map +0 -1
  599. package/lib/core/shape/extrude.js.map +0 -1
  600. package/lib/core/triangulation.js.map +0 -1
  601. package/lib/earth/index.js.map +0 -1
  602. package/lib/earth/models/atmosphere.js.map +0 -1
  603. package/lib/earth/models/base.js.map +0 -1
  604. package/lib/earth/models/bloomsphere.js.map +0 -1
  605. package/lib/earth/utils.js.map +0 -1
  606. package/lib/glsl.d.js +0 -2
  607. package/lib/glsl.d.js.map +0 -1
  608. package/lib/heatmap/index.js.map +0 -1
  609. package/lib/heatmap/models/grid.js.map +0 -1
  610. package/lib/heatmap/models/grid3d.js.map +0 -1
  611. package/lib/heatmap/models/heatmap.js.map +0 -1
  612. package/lib/heatmap/models/hexagon.js.map +0 -1
  613. package/lib/heatmap/models/index.js.map +0 -1
  614. package/lib/heatmap/triangulation.js.map +0 -1
  615. package/lib/image/index.js.map +0 -1
  616. package/lib/image/models/dataImage.js.map +0 -1
  617. package/lib/image/models/image.js.map +0 -1
  618. package/lib/image/models/index.js.map +0 -1
  619. package/lib/index.js.map +0 -1
  620. package/lib/line/index.js.map +0 -1
  621. package/lib/line/models/arc.js.map +0 -1
  622. package/lib/line/models/arc_3d.js.map +0 -1
  623. package/lib/line/models/earthArc_3d.js.map +0 -1
  624. package/lib/line/models/great_circle.js.map +0 -1
  625. package/lib/line/models/half.js.map +0 -1
  626. package/lib/line/models/index.js.map +0 -1
  627. package/lib/line/models/line.js.map +0 -1
  628. package/lib/line/models/linearline.js.map +0 -1
  629. package/lib/line/models/simpleLine.js.map +0 -1
  630. package/lib/line/models/tile.js.map +0 -1
  631. package/lib/line/models/wall.js.map +0 -1
  632. package/lib/mask/index.js.map +0 -1
  633. package/lib/mask/models/fill.js.map +0 -1
  634. package/lib/mask/models/index.js.map +0 -1
  635. package/lib/plugins/DataMappingPlugin.js.map +0 -1
  636. package/lib/plugins/DataSourcePlugin.js.map +0 -1
  637. package/lib/plugins/FeatureScalePlugin.js.map +0 -1
  638. package/lib/plugins/LayerAnimateStylePlugin.js.map +0 -1
  639. package/lib/plugins/LayerModelPlugin.js.map +0 -1
  640. package/lib/plugins/LayerStylePlugin.js.map +0 -1
  641. package/lib/plugins/LightingPlugin.js.map +0 -1
  642. package/lib/plugins/MultiPassRendererPlugin.js.map +0 -1
  643. package/lib/plugins/PixelPickingPlugin.js.map +0 -1
  644. package/lib/plugins/RegisterStyleAttributePlugin.js.map +0 -1
  645. package/lib/plugins/ShaderUniformPlugin.js.map +0 -1
  646. package/lib/plugins/UpdateModelPlugin.js.map +0 -1
  647. package/lib/plugins/UpdateStyleAttributePlugin.js.map +0 -1
  648. package/lib/point/index.js.map +0 -1
  649. package/lib/point/models/earthExtrude.js.map +0 -1
  650. package/lib/point/models/earthFill.js.map +0 -1
  651. package/lib/point/models/extrude.js.map +0 -1
  652. package/lib/point/models/fill.js.map +0 -1
  653. package/lib/point/models/fillmage.js.map +0 -1
  654. package/lib/point/models/image.js.map +0 -1
  655. package/lib/point/models/index.js.map +0 -1
  656. package/lib/point/models/normal.js.map +0 -1
  657. package/lib/point/models/radar.js.map +0 -1
  658. package/lib/point/models/simplePoint.js.map +0 -1
  659. package/lib/point/models/text.js.map +0 -1
  660. package/lib/point/models/tile.js.map +0 -1
  661. package/lib/point/shape/extrude.js.map +0 -1
  662. package/lib/polygon/index.js.map +0 -1
  663. package/lib/polygon/models/extrude.js.map +0 -1
  664. package/lib/polygon/models/fill.js.map +0 -1
  665. package/lib/polygon/models/index.js.map +0 -1
  666. package/lib/polygon/models/ocean.js.map +0 -1
  667. package/lib/polygon/models/tile.js.map +0 -1
  668. package/lib/polygon/models/water.js.map +0 -1
  669. package/lib/raster/buffers/triangulation.js.map +0 -1
  670. package/lib/raster/index.js.map +0 -1
  671. package/lib/raster/models/index.js.map +0 -1
  672. package/lib/raster/models/raster.js.map +0 -1
  673. package/lib/raster/raster.js.map +0 -1
  674. package/lib/tile/interface.js.map +0 -1
  675. package/lib/tile/manager/tileConfigManager.js.map +0 -1
  676. package/lib/tile/manager/tileLayerManager.js.map +0 -1
  677. package/lib/tile/manager/tilePickerManager.js.map +0 -1
  678. package/lib/tile/models/tileModel.js.map +0 -1
  679. package/lib/tile/tileFactory/base.js.map +0 -1
  680. package/lib/tile/tileFactory/index.js.map +0 -1
  681. package/lib/tile/tileFactory/line.js.map +0 -1
  682. package/lib/tile/tileFactory/point.js.map +0 -1
  683. package/lib/tile/tileFactory/polygon.js.map +0 -1
  684. package/lib/tile/tileFactory/raster.js.map +0 -1
  685. package/lib/tile/tileFactory/rasterData.js.map +0 -1
  686. package/lib/tile/tileFactory/rasterDataLayer.js.map +0 -1
  687. package/lib/tile/tileFactory/vectorLayer.js.map +0 -1
  688. package/lib/tile/tileLayer/baseTileLayer.js.map +0 -1
  689. package/lib/tile/tmsTileLayer.js.map +0 -1
  690. package/lib/tile/utils.js.map +0 -1
  691. package/lib/utils/blend.js.map +0 -1
  692. package/lib/utils/collision-index.js.map +0 -1
  693. package/lib/utils/dataMappingStyle.js.map +0 -1
  694. package/lib/utils/extrude_polyline.js.map +0 -1
  695. package/lib/utils/grid-index.js.map +0 -1
  696. package/lib/utils/layerData.js.map +0 -1
  697. package/lib/utils/multiPassRender.js.map +0 -1
  698. package/lib/utils/polylineNormal.js.map +0 -1
  699. package/lib/utils/simpleLine.js.map +0 -1
  700. package/lib/utils/symbol-layout.js.map +0 -1
  701. package/lib/utils/updateShape.js.map +0 -1
  702. package/lib/wind/index.js.map +0 -1
  703. package/lib/wind/models/index.js.map +0 -1
  704. package/lib/wind/models/utils.js.map +0 -1
  705. package/lib/wind/models/wind.js.map +0 -1
  706. package/lib/wind/models/windRender.js.map +0 -1
  707. package/lib/wind/models/windShader.js.map +0 -1
@@ -1,315 +1,234 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
- Object.defineProperty(exports, "__esModule", {
6
- value: true
1
+ var __create = Object.create;
2
+ var __defProp = Object.defineProperty;
3
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
4
+ var __getOwnPropNames = Object.getOwnPropertyNames;
5
+ var __getProtoOf = Object.getPrototypeOf;
6
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
7
+ var __export = (target, all) => {
8
+ for (var name in all)
9
+ __defProp(target, name, { get: all[name], enumerable: true });
10
+ };
11
+ var __copyProps = (to, from, except, desc) => {
12
+ if (from && typeof from === "object" || typeof from === "function") {
13
+ for (let key of __getOwnPropNames(from))
14
+ if (!__hasOwnProp.call(to, key) && key !== except)
15
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
16
+ }
17
+ return to;
18
+ };
19
+ var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod));
20
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
21
+
22
+ // src/polygon/models/extrude.ts
23
+ var extrude_exports = {};
24
+ __export(extrude_exports, {
25
+ default: () => ExtrudeModel
7
26
  });
8
- exports.default = void 0;
9
-
10
- var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
11
-
12
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
13
-
14
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
15
-
16
- var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
17
-
18
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
19
-
20
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
21
-
22
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
23
-
24
- var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
25
-
26
- var _isNumber2 = _interopRequireDefault(require("lodash/isNumber"));
27
-
28
- var _l7Core = require("@antv/l7-core");
29
-
30
- var _l7Utils = require("@antv/l7-utils");
31
-
32
- var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
33
-
34
- var _triangulation = require("../../core/triangulation");
35
-
36
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
37
-
38
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
39
-
40
- var polygonExtrudeFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0]; \n float isSide = styleMappingMat[0][3];\n float sidey = styleMappingMat[3][0];\n float lightWeight = styleMappingMat[3][1];\n\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n\n if(u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n gl_FragColor = v_Color;\n }\n\n } else {\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n\n gl_FragColor = v_Color;\n }\n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
41
- var polygonExtrudeVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - isSide\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[3][0] = a_uvs[2];\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n // project_pos.z += 500000.0; // amap1\n\n // project_pos.z += (500000.0 * 4.0)/pow(2.0, 21.0 - u_Zoom); // mapbox\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xyz * vec3(1.0, 1.0, -1.0), 1.0));\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n // v_Color = a_Color;\n v_Color = vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n styleMappingMat[3][1] = lightWeight;\n\n setPickingColor(a_PickingColor);\n}\n";
42
- var polygonExtrudeTexFrag = "uniform sampler2D u_texture;\nuniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float isSide = styleMappingMat[0][3];\n float lightWeight = styleMappingMat[3][1];\n float topU = styleMappingMat[2][2];\n float topV = styleMappingMat[2][3];\n\n float sidey = styleMappingMat[3][0];\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n\n if(u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n gl_FragColor = v_Color;\n }\n } else {\n\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n\n gl_FragColor = texture2D(u_texture, vec2(topU, topV));\n }\n \n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
43
- var polygonExtrudeTexVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n v_Color = a_Color;\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - a_Position.z(judge side by a_Position.z)\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1] - u - v\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n \n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[2][2] = a_uvs[0];\n styleMappingMat[2][3] = 1.0 - a_uvs[1];\n styleMappingMat[3][0] = a_uvs[2];\n\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n // project_pos.z += 500000.0; // amap1\n\n // project_pos.z += (500000.0 * 4.0)/pow(2.0, 21.0 - u_Zoom); // mapbox\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xyz * vec3(1.0, 1.0, -1.0), 1.0));\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n styleMappingMat[3][1] = lightWeight;\n\n setPickingColor(a_PickingColor);\n}\n";
44
- var polygonExtrudePickLightFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float isSide = styleMappingMat[0][3];\n float sidey = styleMappingMat[3][0];\n float lightWeight = styleMappingMat[3][1];\n\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n \n if( u_linearColor == 1.0) {\n // side use linear\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n // side notuse linear\n gl_FragColor = v_Color;\n }\n } else {\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n gl_FragColor = v_Color;\n }\n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColorAlpha(gl_FragColor, lightWeight);\n}\n";
45
- var polygonExtrudePickLightVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - isSide\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[3][0] = a_uvs[2];\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xyz * vec3(1.0, 1.0, -1.0), 1.0));\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n // v_Color = a_Color;\n v_Color = vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n styleMappingMat[3][1] = lightWeight;\n\n setPickingColor(a_PickingColor);\n}\n";
46
-
47
- var ExtrudeModel = function (_BaseModel) {
48
- (0, _inherits2.default)(ExtrudeModel, _BaseModel);
49
-
50
- var _super = _createSuper(ExtrudeModel);
51
-
52
- function ExtrudeModel() {
53
- var _this;
54
-
55
- (0, _classCallCheck2.default)(this, ExtrudeModel);
56
-
57
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
58
- args[_key] = arguments[_key];
27
+ module.exports = __toCommonJS(extrude_exports);
28
+ var import_l7_core = require("@antv/l7-core");
29
+ var import_l7_utils = require("@antv/l7-utils");
30
+ var import_lodash = require("lodash");
31
+ var import_BaseModel = __toESM(require("../../core/BaseModel"));
32
+ var import_triangulation = require("../../core/triangulation");
33
+ var import_polygon_extrude_frag = __toESM(require("../shaders/extrude/polygon_extrude_frag.glsl"));
34
+ var import_polygon_extrude_vert = __toESM(require("../shaders/extrude/polygon_extrude_vert.glsl"));
35
+ var import_polygon_extrudetex_frag = __toESM(require("../shaders/extrude/polygon_extrudetex_frag.glsl"));
36
+ var import_polygon_extrudetex_vert = __toESM(require("../shaders/extrude/polygon_extrudetex_vert.glsl"));
37
+ var import_polygon_extrude_picklight_frag = __toESM(require("../shaders/extrude/polygon_extrude_picklight_frag.glsl"));
38
+ var import_polygon_extrude_picklight_vert = __toESM(require("../shaders/extrude/polygon_extrude_picklight_vert.glsl"));
39
+ var ExtrudeModel = class extends import_BaseModel.default {
40
+ getUninforms() {
41
+ const {
42
+ opacity = 1,
43
+ heightfixed = false,
44
+ raisingHeight = 0,
45
+ topsurface = true,
46
+ sidesurface = true,
47
+ sourceColor,
48
+ targetColor
49
+ } = this.layer.getLayerConfig();
50
+ if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {
51
+ this.judgeStyleAttributes({ opacity });
52
+ const encodeData = this.layer.getEncodedData();
53
+ const { data, width, height } = this.calDataFrame(this.cellLength, encodeData, this.cellProperties);
54
+ this.rowCount = height;
55
+ this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
56
+ flipY: true,
57
+ data,
58
+ format: import_l7_core.gl.LUMINANCE,
59
+ type: import_l7_core.gl.FLOAT,
60
+ width,
61
+ height
62
+ }) : this.createTexture2D({
63
+ flipY: true,
64
+ data: [1],
65
+ format: import_l7_core.gl.LUMINANCE,
66
+ type: import_l7_core.gl.FLOAT,
67
+ width: 1,
68
+ height: 1
69
+ });
59
70
  }
60
-
61
- _this = _super.call.apply(_super, [this].concat(args));
62
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "texture", void 0);
63
- return _this;
71
+ let useLinearColor = 0;
72
+ let sourceColorArr = [1, 1, 1, 1];
73
+ let targetColorArr = [1, 1, 1, 1];
74
+ if (sourceColor && targetColor) {
75
+ sourceColorArr = (0, import_l7_utils.rgb2arr)(sourceColor);
76
+ targetColorArr = (0, import_l7_utils.rgb2arr)(targetColor);
77
+ useLinearColor = 1;
78
+ }
79
+ return {
80
+ u_topsurface: Number(topsurface),
81
+ u_sidesurface: Number(sidesurface),
82
+ u_heightfixed: Number(heightfixed),
83
+ u_dataTexture: this.dataTexture,
84
+ u_cellTypeLayout: this.getCellTypeLayout(),
85
+ u_raisingHeight: Number(raisingHeight),
86
+ u_opacity: (0, import_lodash.isNumber)(opacity) ? opacity : 1,
87
+ u_linearColor: useLinearColor,
88
+ u_sourceColor: sourceColorArr,
89
+ u_targetColor: targetColorArr,
90
+ u_texture: this.texture
91
+ };
64
92
  }
65
-
66
- (0, _createClass2.default)(ExtrudeModel, [{
67
- key: "getUninforms",
68
- value: function getUninforms() {
69
- var _ref = this.layer.getLayerConfig(),
70
- _ref$opacity = _ref.opacity,
71
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
72
- _ref$heightfixed = _ref.heightfixed,
73
- heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
74
- _ref$raisingHeight = _ref.raisingHeight,
75
- raisingHeight = _ref$raisingHeight === void 0 ? 0 : _ref$raisingHeight,
76
- _ref$topsurface = _ref.topsurface,
77
- topsurface = _ref$topsurface === void 0 ? true : _ref$topsurface,
78
- _ref$sidesurface = _ref.sidesurface,
79
- sidesurface = _ref$sidesurface === void 0 ? true : _ref$sidesurface,
80
- sourceColor = _ref.sourceColor,
81
- targetColor = _ref.targetColor;
82
-
83
- if (this.dataTextureTest && this.dataTextureNeedUpdate({
84
- opacity: opacity
85
- })) {
86
- this.judgeStyleAttributes({
87
- opacity: opacity
88
- });
89
- var encodeData = this.layer.getEncodedData();
90
-
91
- var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
92
- data = _this$calDataFrame.data,
93
- width = _this$calDataFrame.width,
94
- height = _this$calDataFrame.height;
95
-
96
- this.rowCount = height;
97
- this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
98
- flipY: true,
99
- data: data,
100
- format: _l7Core.gl.LUMINANCE,
101
- type: _l7Core.gl.FLOAT,
102
- width: width,
103
- height: height
104
- }) : this.createTexture2D({
105
- flipY: true,
106
- data: [1],
107
- format: _l7Core.gl.LUMINANCE,
108
- type: _l7Core.gl.FLOAT,
109
- width: 1,
110
- height: 1
111
- });
112
- }
113
-
114
- var useLinearColor = 0;
115
- var sourceColorArr = [1, 1, 1, 1];
116
- var targetColorArr = [1, 1, 1, 1];
117
-
118
- if (sourceColor && targetColor) {
119
- sourceColorArr = (0, _l7Utils.rgb2arr)(sourceColor);
120
- targetColorArr = (0, _l7Utils.rgb2arr)(targetColor);
121
- useLinearColor = 1;
122
- }
123
-
93
+ initModels(callbackModel) {
94
+ this.loadTexture();
95
+ this.buildModels(callbackModel);
96
+ }
97
+ buildModels(callbackModel) {
98
+ const {
99
+ mask = false,
100
+ maskInside = true
101
+ } = this.layer.getLayerConfig();
102
+ const { frag, vert, type } = this.getShaders();
103
+ this.layer.buildLayerModel({
104
+ moduleName: type,
105
+ vertexShader: vert,
106
+ fragmentShader: frag,
107
+ triangulation: import_triangulation.PolygonExtrudeTriangulation,
108
+ stencil: (0, import_l7_utils.getMask)(mask, maskInside)
109
+ }).then((model) => {
110
+ callbackModel([model]);
111
+ }).catch((err) => {
112
+ console.warn(err);
113
+ callbackModel([]);
114
+ });
115
+ }
116
+ getShaders() {
117
+ const {
118
+ pickLight,
119
+ mapTexture
120
+ } = this.layer.getLayerConfig();
121
+ if (mapTexture) {
124
122
  return {
125
- u_topsurface: Number(topsurface),
126
- u_sidesurface: Number(sidesurface),
127
- u_heightfixed: Number(heightfixed),
128
- u_dataTexture: this.dataTexture,
129
- u_cellTypeLayout: this.getCellTypeLayout(),
130
- u_raisingHeight: Number(raisingHeight),
131
- u_opacity: (0, _isNumber2.default)(opacity) ? opacity : 1.0,
132
- u_linearColor: useLinearColor,
133
- u_sourceColor: sourceColorArr,
134
- u_targetColor: targetColorArr,
135
- u_texture: this.texture
123
+ frag: import_polygon_extrudetex_frag.default,
124
+ vert: import_polygon_extrudetex_vert.default,
125
+ type: "polygonExtrudeTexture"
136
126
  };
137
127
  }
138
- }, {
139
- key: "initModels",
140
- value: function initModels(callbackModel) {
141
- this.loadTexture();
142
- this.buildModels(callbackModel);
143
- }
144
- }, {
145
- key: "buildModels",
146
- value: function buildModels(callbackModel) {
147
- var _ref2 = this.layer.getLayerConfig(),
148
- _ref2$mask = _ref2.mask,
149
- mask = _ref2$mask === void 0 ? false : _ref2$mask,
150
- _ref2$maskInside = _ref2.maskInside,
151
- maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
152
-
153
- var _this$getShaders = this.getShaders(),
154
- frag = _this$getShaders.frag,
155
- vert = _this$getShaders.vert,
156
- type = _this$getShaders.type;
157
-
158
- this.layer.buildLayerModel({
159
- moduleName: type,
160
- vertexShader: vert,
161
- fragmentShader: frag,
162
- triangulation: _triangulation.PolygonExtrudeTriangulation,
163
- stencil: (0, _l7Utils.getMask)(mask, maskInside)
164
- }).then(function (model) {
165
- callbackModel([model]);
166
- }).catch(function (err) {
167
- console.warn(err);
168
- callbackModel([]);
169
- });
170
- }
171
- }, {
172
- key: "getShaders",
173
- value: function getShaders() {
174
- var _ref3 = this.layer.getLayerConfig(),
175
- pickLight = _ref3.pickLight,
176
- mapTexture = _ref3.mapTexture;
177
-
178
- if (mapTexture) {
179
- return {
180
- frag: polygonExtrudeTexFrag,
181
- vert: polygonExtrudeTexVert,
182
- type: 'polygonExtrudeTexture'
183
- };
184
- }
185
-
186
- if (pickLight) {
187
- return {
188
- frag: polygonExtrudePickLightFrag,
189
- vert: polygonExtrudePickLightVert,
190
- type: 'polygonExtrudePickLight'
191
- };
192
- } else {
193
- return {
194
- frag: polygonExtrudeFrag,
195
- vert: polygonExtrudeVert,
196
- type: 'polygonExtrude'
197
- };
198
- }
199
- }
200
- }, {
201
- key: "clearModels",
202
- value: function clearModels() {
203
- var _this$dataTexture, _this$texture;
204
-
205
- (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
206
- (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
128
+ if (pickLight) {
129
+ return {
130
+ frag: import_polygon_extrude_picklight_frag.default,
131
+ vert: import_polygon_extrude_picklight_vert.default,
132
+ type: "polygonExtrudePickLight"
133
+ };
134
+ } else {
135
+ return {
136
+ frag: import_polygon_extrude_frag.default,
137
+ vert: import_polygon_extrude_vert.default,
138
+ type: "polygonExtrude"
139
+ };
207
140
  }
208
- }, {
209
- key: "registerBuiltinAttributes",
210
- value: function registerBuiltinAttributes() {
211
- var bbox = this.layer.getSource().extent;
212
-
213
- var _bbox = (0, _slicedToArray2.default)(bbox, 4),
214
- minLng = _bbox[0],
215
- minLat = _bbox[1],
216
- maxLng = _bbox[2],
217
- maxLat = _bbox[3];
218
-
219
- var lngLen = maxLng - minLng;
220
- var latLen = maxLat - minLat;
221
- this.styleAttributeService.registerStyleAttribute({
222
- name: 'uvs',
223
- type: _l7Core.AttributeType.Attribute,
224
- descriptor: {
225
- name: 'a_uvs',
226
- buffer: {
227
- usage: _l7Core.gl.STATIC_DRAW,
228
- data: [],
229
- type: _l7Core.gl.FLOAT
230
- },
231
- size: 3,
232
- update: function update(feature, featureIdx, vertex, attributeIdx, normal) {
233
- var lng = vertex[0];
234
- var lat = vertex[1];
235
- return [(lng - minLng) / lngLen, (lat - minLat) / latLen, vertex[4]];
236
- }
141
+ }
142
+ clearModels() {
143
+ var _a, _b;
144
+ (_a = this.dataTexture) == null ? void 0 : _a.destroy();
145
+ (_b = this.texture) == null ? void 0 : _b.destroy();
146
+ }
147
+ registerBuiltinAttributes() {
148
+ const bbox = this.layer.getSource().extent;
149
+ const [minLng, minLat, maxLng, maxLat] = bbox;
150
+ const lngLen = maxLng - minLng;
151
+ const latLen = maxLat - minLat;
152
+ this.styleAttributeService.registerStyleAttribute({
153
+ name: "uvs",
154
+ type: import_l7_core.AttributeType.Attribute,
155
+ descriptor: {
156
+ name: "a_uvs",
157
+ buffer: {
158
+ usage: import_l7_core.gl.STATIC_DRAW,
159
+ data: [],
160
+ type: import_l7_core.gl.FLOAT
161
+ },
162
+ size: 3,
163
+ update: (feature, featureIdx, vertex, attributeIdx, normal) => {
164
+ const lng = vertex[0];
165
+ const lat = vertex[1];
166
+ return [(lng - minLng) / lngLen, (lat - minLat) / latLen, vertex[4]];
237
167
  }
238
- });
239
- this.styleAttributeService.registerStyleAttribute({
240
- name: 'normal',
241
- type: _l7Core.AttributeType.Attribute,
242
- descriptor: {
243
- name: 'a_Normal',
244
- buffer: {
245
- usage: _l7Core.gl.STATIC_DRAW,
246
- data: [],
247
- type: _l7Core.gl.FLOAT
248
- },
249
- size: 3,
250
- update: function update(feature, featureIdx, vertex, attributeIdx, normal) {
251
- return normal;
252
- }
168
+ }
169
+ });
170
+ this.styleAttributeService.registerStyleAttribute({
171
+ name: "normal",
172
+ type: import_l7_core.AttributeType.Attribute,
173
+ descriptor: {
174
+ name: "a_Normal",
175
+ buffer: {
176
+ usage: import_l7_core.gl.STATIC_DRAW,
177
+ data: [],
178
+ type: import_l7_core.gl.FLOAT
179
+ },
180
+ size: 3,
181
+ update: (feature, featureIdx, vertex, attributeIdx, normal) => {
182
+ return normal;
253
183
  }
254
- });
255
- this.styleAttributeService.registerStyleAttribute({
256
- name: 'size',
257
- type: _l7Core.AttributeType.Attribute,
258
- descriptor: {
259
- name: 'a_Size',
260
- buffer: {
261
- usage: _l7Core.gl.DYNAMIC_DRAW,
262
- data: [],
263
- type: _l7Core.gl.FLOAT
264
- },
265
- size: 1,
266
- update: function update(feature, featureIdx, vertex, attributeIdx) {
267
- var _feature$size = feature.size,
268
- size = _feature$size === void 0 ? 10 : _feature$size;
269
- return Array.isArray(size) ? [size[0]] : [size];
270
- }
184
+ }
185
+ });
186
+ this.styleAttributeService.registerStyleAttribute({
187
+ name: "size",
188
+ type: import_l7_core.AttributeType.Attribute,
189
+ descriptor: {
190
+ name: "a_Size",
191
+ buffer: {
192
+ usage: import_l7_core.gl.DYNAMIC_DRAW,
193
+ data: [],
194
+ type: import_l7_core.gl.FLOAT
195
+ },
196
+ size: 1,
197
+ update: (feature, featureIdx, vertex, attributeIdx) => {
198
+ const { size = 10 } = feature;
199
+ return Array.isArray(size) ? [size[0]] : [size];
271
200
  }
272
- });
273
- }
274
- }, {
275
- key: "loadTexture",
276
- value: function loadTexture() {
277
- var _this2 = this;
278
-
279
- var _ref4 = this.layer.getLayerConfig(),
280
- mapTexture = _ref4.mapTexture;
281
-
282
- var createTexture2D = this.rendererService.createTexture2D;
283
- this.texture = createTexture2D({
284
- height: 0,
285
- width: 0
286
- });
287
-
288
- if (mapTexture) {
289
- var image = new Image();
290
- image.crossOrigin = '';
291
- image.src = mapTexture;
292
-
293
- image.onload = function () {
294
- _this2.texture = createTexture2D({
295
- data: image,
296
- width: image.width,
297
- height: image.height,
298
- wrapS: _l7Core.gl.CLAMP_TO_EDGE,
299
- wrapT: _l7Core.gl.CLAMP_TO_EDGE,
300
- min: _l7Core.gl.LINEAR,
301
- mag: _l7Core.gl.LINEAR
302
- });
303
-
304
- _this2.layerService.updateLayerRenderList();
305
-
306
- _this2.layerService.renderLayers();
307
- };
308
201
  }
202
+ });
203
+ }
204
+ loadTexture() {
205
+ const {
206
+ mapTexture
207
+ } = this.layer.getLayerConfig();
208
+ const { createTexture2D } = this.rendererService;
209
+ this.texture = createTexture2D({
210
+ height: 0,
211
+ width: 0
212
+ });
213
+ if (mapTexture) {
214
+ const image = new Image();
215
+ image.crossOrigin = "";
216
+ image.src = mapTexture;
217
+ image.onload = () => {
218
+ this.texture = createTexture2D({
219
+ data: image,
220
+ width: image.width,
221
+ height: image.height,
222
+ wrapS: import_l7_core.gl.CLAMP_TO_EDGE,
223
+ wrapT: import_l7_core.gl.CLAMP_TO_EDGE,
224
+ min: import_l7_core.gl.LINEAR,
225
+ mag: import_l7_core.gl.LINEAR
226
+ });
227
+ this.layerService.updateLayerRenderList();
228
+ this.layerService.renderLayers();
229
+ };
309
230
  }
310
- }]);
311
- return ExtrudeModel;
312
- }(_BaseModel2.default);
313
-
314
- exports.default = ExtrudeModel;
315
- //# sourceMappingURL=extrude.js.map
231
+ }
232
+ };
233
+ // Annotate the CommonJS export names for ESM import in node:
234
+ 0 && (module.exports = {});