@antv/l7-layers 2.9.17-alpha.0 → 2.9.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/Geometry/index.js +2 -12
- package/es/Geometry/index.js.map +1 -1
- package/es/Geometry/models/billboard.d.ts +3 -3
- package/es/Geometry/models/billboard.js +6 -11
- package/es/Geometry/models/billboard.js.map +1 -1
- package/es/Geometry/models/plane.d.ts +3 -3
- package/es/Geometry/models/plane.js +7 -12
- package/es/Geometry/models/plane.js.map +1 -1
- package/es/Geometry/models/sprite.d.ts +3 -3
- package/es/Geometry/models/sprite.js +6 -11
- package/es/Geometry/models/sprite.js.map +1 -1
- package/es/canvas/index.js +2 -12
- package/es/canvas/index.js.map +1 -1
- package/es/citybuliding/building.js +2 -12
- package/es/citybuliding/building.js.map +1 -1
- package/es/citybuliding/models/build.d.ts +1 -2
- package/es/citybuliding/models/build.js +3 -16
- package/es/citybuliding/models/build.js.map +1 -1
- package/es/core/BaseLayer.d.ts +1 -1
- package/es/core/BaseLayer.js +58 -97
- package/es/core/BaseLayer.js.map +1 -1
- package/es/core/BaseModel.d.ts +2 -2
- package/es/core/BaseModel.js +2 -2
- package/es/core/BaseModel.js.map +1 -1
- package/es/core/interface.d.ts +13 -2
- package/es/core/interface.js.map +1 -1
- package/es/core/triangulation.d.ts +0 -1
- package/es/core/triangulation.js +11 -37
- package/es/core/triangulation.js.map +1 -1
- package/es/earth/index.js +2 -8
- package/es/earth/index.js.map +1 -1
- package/es/earth/models/atmosphere.d.ts +2 -2
- package/es/earth/models/atmosphere.js +6 -11
- package/es/earth/models/atmosphere.js.map +1 -1
- package/es/earth/models/base.d.ts +2 -2
- package/es/earth/models/base.js +6 -11
- package/es/earth/models/base.js.map +1 -1
- package/es/earth/models/bloomsphere.d.ts +2 -2
- package/es/earth/models/bloomsphere.js +6 -11
- package/es/earth/models/bloomsphere.js.map +1 -1
- package/es/heatmap/index.js +5 -17
- package/es/heatmap/index.js.map +1 -1
- package/es/heatmap/models/grid.d.ts +2 -2
- package/es/heatmap/models/grid.js +8 -12
- package/es/heatmap/models/grid.js.map +1 -1
- package/es/heatmap/models/grid3d.d.ts +2 -2
- package/es/heatmap/models/grid3d.js +6 -12
- package/es/heatmap/models/grid3d.js.map +1 -1
- package/es/heatmap/models/heatmap.d.ts +2 -2
- package/es/heatmap/models/heatmap.js +62 -112
- package/es/heatmap/models/heatmap.js.map +1 -1
- package/es/heatmap/models/hexagon.d.ts +2 -2
- package/es/heatmap/models/hexagon.js +6 -11
- package/es/heatmap/models/hexagon.js.map +1 -1
- package/es/image/index.d.ts +1 -1
- package/es/image/index.js +16 -14
- package/es/image/index.js.map +1 -1
- package/es/image/models/dataImage.d.ts +22 -0
- package/es/image/models/dataImage.js +230 -0
- package/es/image/models/dataImage.js.map +1 -0
- package/es/image/models/image.d.ts +4 -3
- package/es/image/models/image.js +14 -11
- package/es/image/models/image.js.map +1 -1
- package/es/image/models/index.d.ts +1 -1
- package/es/image/models/index.js +3 -1
- package/es/image/models/index.js.map +1 -1
- package/es/line/index.d.ts +2 -0
- package/es/line/index.js +5 -12
- package/es/line/index.js.map +1 -1
- package/es/line/models/arc.d.ts +2 -2
- package/es/line/models/arc.js +10 -15
- package/es/line/models/arc.js.map +1 -1
- package/es/line/models/arc_3d.d.ts +2 -2
- package/es/line/models/arc_3d.js +8 -13
- package/es/line/models/arc_3d.js.map +1 -1
- package/es/line/models/arcmini.d.ts +9 -0
- package/es/line/models/arcmini.js +145 -0
- package/es/line/models/arcmini.js.map +1 -0
- package/es/line/models/earthArc_3d.d.ts +2 -2
- package/es/line/models/earthArc_3d.js +9 -17
- package/es/line/models/earthArc_3d.js.map +1 -1
- package/es/line/models/great_circle.d.ts +2 -2
- package/es/line/models/great_circle.js +8 -13
- package/es/line/models/great_circle.js.map +1 -1
- package/es/line/models/half.d.ts +2 -2
- package/es/line/models/half.js +29 -46
- package/es/line/models/half.js.map +1 -1
- package/es/line/models/index.d.ts +1 -1
- package/es/line/models/index.js +2 -0
- package/es/line/models/index.js.map +1 -1
- package/es/line/models/line.d.ts +2 -2
- package/es/line/models/line.js +16 -28
- package/es/line/models/line.js.map +1 -1
- package/es/line/models/linearline.d.ts +11 -2
- package/es/line/models/linearline.js +24 -14
- package/es/line/models/linearline.js.map +1 -1
- package/es/line/models/simpleLine.d.ts +2 -3
- package/es/line/models/simpleLine.js +18 -66
- package/es/line/models/simpleLine.js.map +1 -1
- package/es/line/models/tile.d.ts +11 -2
- package/es/line/models/tile.js +39 -45
- package/es/line/models/tile.js.map +1 -1
- package/es/line/models/wall.d.ts +2 -2
- package/es/line/models/wall.js +9 -13
- package/es/line/models/wall.js.map +1 -1
- package/es/mask/index.js +2 -12
- package/es/mask/index.js.map +1 -1
- package/es/mask/models/fill.d.ts +2 -2
- package/es/mask/models/fill.js +27 -53
- package/es/mask/models/fill.js.map +1 -1
- package/es/plugins/DataMappingPlugin.js +8 -29
- package/es/plugins/DataMappingPlugin.js.map +1 -1
- package/es/plugins/DataSourcePlugin.js +5 -14
- package/es/plugins/DataSourcePlugin.js.map +1 -1
- package/es/plugins/LayerModelPlugin.d.ts +0 -2
- package/es/plugins/LayerModelPlugin.js +7 -33
- package/es/plugins/LayerModelPlugin.js.map +1 -1
- package/es/plugins/PixelPickingPlugin.js +13 -16
- package/es/plugins/PixelPickingPlugin.js.map +1 -1
- package/es/point/index.d.ts +1 -1
- package/es/point/index.js +8 -15
- package/es/point/index.js.map +1 -1
- package/es/point/models/earthExtrude.d.ts +2 -2
- package/es/point/models/earthExtrude.js +14 -16
- package/es/point/models/earthExtrude.js.map +1 -1
- package/es/point/models/earthFill.d.ts +11 -2
- package/es/point/models/earthFill.js +22 -13
- package/es/point/models/earthFill.js.map +1 -1
- package/es/point/models/extrude.d.ts +2 -2
- package/es/point/models/extrude.js +27 -49
- package/es/point/models/extrude.js.map +1 -1
- package/es/point/models/fill.d.ts +2 -2
- package/es/point/models/fill.js +41 -59
- package/es/point/models/fill.js.map +1 -1
- package/es/point/models/fillmage.d.ts +7 -2
- package/es/point/models/fillmage.js +22 -13
- package/es/point/models/fillmage.js.map +1 -1
- package/es/point/models/icon-font.d.ts +11 -0
- package/es/point/models/icon-font.js +181 -0
- package/es/point/models/icon-font.js.map +1 -0
- package/es/point/models/image.d.ts +2 -2
- package/es/point/models/image.js +6 -11
- package/es/point/models/image.js.map +1 -1
- package/es/point/models/index.d.ts +1 -1
- package/es/point/models/index.js +2 -0
- package/es/point/models/index.js.map +1 -1
- package/es/point/models/normal.d.ts +2 -2
- package/es/point/models/normal.js +6 -11
- package/es/point/models/normal.js.map +1 -1
- package/es/point/models/radar.d.ts +11 -2
- package/es/point/models/radar.js +22 -13
- package/es/point/models/radar.js.map +1 -1
- package/es/point/models/simplePoint.d.ts +2 -2
- package/es/point/models/simplePoint.js +6 -11
- package/es/point/models/simplePoint.js.map +1 -1
- package/es/point/models/text.d.ts +2 -3
- package/es/point/models/text.js +75 -108
- package/es/point/models/text.js.map +1 -1
- package/es/point/models/tile.d.ts +11 -2
- package/es/point/models/tile.js +25 -22
- package/es/point/models/tile.js.map +1 -1
- package/es/polygon/index.js +2 -12
- package/es/polygon/index.js.map +1 -1
- package/es/polygon/models/extrude.d.ts +2 -2
- package/es/polygon/models/extrude.js +5 -10
- package/es/polygon/models/extrude.js.map +1 -1
- package/es/polygon/models/fill.d.ts +2 -2
- package/es/polygon/models/fill.js +13 -27
- package/es/polygon/models/fill.js.map +1 -1
- package/es/polygon/models/ocean.d.ts +2 -2
- package/es/polygon/models/ocean.js +6 -12
- package/es/polygon/models/ocean.js.map +1 -1
- package/es/polygon/models/tile.d.ts +3 -2
- package/es/polygon/models/tile.js +27 -17
- package/es/polygon/models/tile.js.map +1 -1
- package/es/polygon/models/water.d.ts +2 -2
- package/es/polygon/models/water.js +6 -12
- package/es/polygon/models/water.js.map +1 -1
- package/es/raster/image.d.ts +0 -0
- package/es/raster/image.js +2 -0
- package/es/raster/image.js.map +1 -0
- package/es/raster/index.js +2 -12
- package/es/raster/index.js.map +1 -1
- package/es/raster/models/raster.d.ts +3 -3
- package/es/raster/models/raster.js +7 -11
- package/es/raster/models/raster.js.map +1 -1
- package/es/raster/raster2d.d.ts +27 -0
- package/es/raster/raster2d.js +158 -0
- package/es/raster/raster2d.js.map +1 -0
- package/es/tile/manager/tileLayerManager.js +21 -4
- package/es/tile/manager/tileLayerManager.js.map +1 -1
- package/es/tile/manager/tilePickerManager.js +0 -1
- package/es/tile/manager/tilePickerManager.js.map +1 -1
- package/es/tile/tileFactory/base.js.map +1 -1
- package/es/tile/tileFactory/point.js.map +1 -1
- package/es/tile/tileFactory/rasterDataLayer.js +2 -12
- package/es/tile/tileFactory/rasterDataLayer.js.map +1 -1
- package/es/tile/tileFactory/vectorLayer.js +2 -12
- package/es/tile/tileFactory/vectorLayer.js.map +1 -1
- package/es/utils/extrude_polyline.d.ts +0 -15
- package/es/utils/extrude_polyline.js +6 -138
- package/es/utils/extrude_polyline.js.map +1 -1
- package/es/utils/geo.d.ts +12 -0
- package/es/utils/geo.js +53 -0
- package/es/utils/geo.js.map +1 -0
- package/es/utils/simpleLine.d.ts +23 -0
- package/es/utils/simpleLine.js +105 -0
- package/es/utils/simpleLine.js.map +1 -0
- package/es/wind/index.js +2 -12
- package/es/wind/index.js.map +1 -1
- package/es/wind/models/wind.d.ts +2 -2
- package/es/wind/models/wind.js +33 -36
- package/es/wind/models/wind.js.map +1 -1
- package/lib/Geometry/index.js +2 -12
- package/lib/Geometry/index.js.map +1 -1
- package/lib/Geometry/models/billboard.js +6 -11
- package/lib/Geometry/models/billboard.js.map +1 -1
- package/lib/Geometry/models/plane.js +7 -12
- package/lib/Geometry/models/plane.js.map +1 -1
- package/lib/Geometry/models/sprite.js +6 -11
- package/lib/Geometry/models/sprite.js.map +1 -1
- package/lib/canvas/index.js +2 -12
- package/lib/canvas/index.js.map +1 -1
- package/lib/citybuliding/building.js +2 -12
- package/lib/citybuliding/building.js.map +1 -1
- package/lib/citybuliding/models/build.js +3 -16
- package/lib/citybuliding/models/build.js.map +1 -1
- package/lib/core/BaseLayer.js +57 -96
- package/lib/core/BaseLayer.js.map +1 -1
- package/lib/core/BaseModel.js +2 -2
- package/lib/core/BaseModel.js.map +1 -1
- package/lib/core/interface.js.map +1 -1
- package/lib/core/triangulation.js +16 -40
- package/lib/core/triangulation.js.map +1 -1
- package/lib/earth/index.js +2 -8
- package/lib/earth/index.js.map +1 -1
- package/lib/earth/models/atmosphere.js +6 -11
- package/lib/earth/models/atmosphere.js.map +1 -1
- package/lib/earth/models/base.js +6 -11
- package/lib/earth/models/base.js.map +1 -1
- package/lib/earth/models/bloomsphere.js +6 -11
- package/lib/earth/models/bloomsphere.js.map +1 -1
- package/lib/heatmap/index.js +5 -17
- package/lib/heatmap/index.js.map +1 -1
- package/lib/heatmap/models/grid.js +8 -12
- package/lib/heatmap/models/grid.js.map +1 -1
- package/lib/heatmap/models/grid3d.js +6 -12
- package/lib/heatmap/models/grid3d.js.map +1 -1
- package/lib/heatmap/models/heatmap.js +62 -113
- package/lib/heatmap/models/heatmap.js.map +1 -1
- package/lib/heatmap/models/hexagon.js +6 -11
- package/lib/heatmap/models/hexagon.js.map +1 -1
- package/lib/image/index.js +16 -14
- package/lib/image/index.js.map +1 -1
- package/lib/image/models/dataImage.js +245 -0
- package/lib/image/models/dataImage.js.map +1 -0
- package/lib/image/models/image.js +14 -11
- package/lib/image/models/image.js.map +1 -1
- package/lib/image/models/index.js +4 -1
- package/lib/image/models/index.js.map +1 -1
- package/lib/line/index.js +5 -12
- package/lib/line/index.js.map +1 -1
- package/lib/line/models/arc.js +10 -15
- package/lib/line/models/arc.js.map +1 -1
- package/lib/line/models/arc_3d.js +8 -13
- package/lib/line/models/arc_3d.js.map +1 -1
- package/lib/line/models/arcmini.js +161 -0
- package/lib/line/models/arcmini.js.map +1 -0
- package/lib/line/models/earthArc_3d.js +9 -17
- package/lib/line/models/earthArc_3d.js.map +1 -1
- package/lib/line/models/great_circle.js +8 -13
- package/lib/line/models/great_circle.js.map +1 -1
- package/lib/line/models/half.js +29 -48
- package/lib/line/models/half.js.map +1 -1
- package/lib/line/models/index.js +3 -0
- package/lib/line/models/index.js.map +1 -1
- package/lib/line/models/line.js +18 -29
- package/lib/line/models/line.js.map +1 -1
- package/lib/line/models/linearline.js +24 -14
- package/lib/line/models/linearline.js.map +1 -1
- package/lib/line/models/simpleLine.js +18 -66
- package/lib/line/models/simpleLine.js.map +1 -1
- package/lib/line/models/tile.js +39 -47
- package/lib/line/models/tile.js.map +1 -1
- package/lib/line/models/wall.js +9 -13
- package/lib/line/models/wall.js.map +1 -1
- package/lib/mask/index.js +2 -12
- package/lib/mask/index.js.map +1 -1
- package/lib/mask/models/fill.js +27 -55
- package/lib/mask/models/fill.js.map +1 -1
- package/lib/plugins/DataMappingPlugin.js +8 -29
- package/lib/plugins/DataMappingPlugin.js.map +1 -1
- package/lib/plugins/DataSourcePlugin.js +4 -13
- package/lib/plugins/DataSourcePlugin.js.map +1 -1
- package/lib/plugins/LayerModelPlugin.js +7 -33
- package/lib/plugins/LayerModelPlugin.js.map +1 -1
- package/lib/plugins/PixelPickingPlugin.js +13 -16
- package/lib/plugins/PixelPickingPlugin.js.map +1 -1
- package/lib/point/index.js +8 -15
- package/lib/point/index.js.map +1 -1
- package/lib/point/models/earthExtrude.js +15 -16
- package/lib/point/models/earthExtrude.js.map +1 -1
- package/lib/point/models/earthFill.js +22 -13
- package/lib/point/models/earthFill.js.map +1 -1
- package/lib/point/models/extrude.js +28 -51
- package/lib/point/models/extrude.js.map +1 -1
- package/lib/point/models/fill.js +42 -61
- package/lib/point/models/fill.js.map +1 -1
- package/lib/point/models/fillmage.js +22 -13
- package/lib/point/models/fillmage.js.map +1 -1
- package/lib/point/models/icon-font.js +196 -0
- package/lib/point/models/icon-font.js.map +1 -0
- package/lib/point/models/image.js +6 -11
- package/lib/point/models/image.js.map +1 -1
- package/lib/point/models/index.js +3 -0
- package/lib/point/models/index.js.map +1 -1
- package/lib/point/models/normal.js +6 -11
- package/lib/point/models/normal.js.map +1 -1
- package/lib/point/models/radar.js +22 -13
- package/lib/point/models/radar.js.map +1 -1
- package/lib/point/models/simplePoint.js +6 -11
- package/lib/point/models/simplePoint.js.map +1 -1
- package/lib/point/models/text.js +78 -110
- package/lib/point/models/text.js.map +1 -1
- package/lib/point/models/tile.js +25 -22
- package/lib/point/models/tile.js.map +1 -1
- package/lib/polygon/index.js +2 -12
- package/lib/polygon/index.js.map +1 -1
- package/lib/polygon/models/extrude.js +5 -10
- package/lib/polygon/models/extrude.js.map +1 -1
- package/lib/polygon/models/fill.js +11 -25
- package/lib/polygon/models/fill.js.map +1 -1
- package/lib/polygon/models/ocean.js +6 -12
- package/lib/polygon/models/ocean.js.map +1 -1
- package/lib/polygon/models/tile.js +27 -17
- package/lib/polygon/models/tile.js.map +1 -1
- package/lib/polygon/models/water.js +6 -12
- package/lib/polygon/models/water.js.map +1 -1
- package/lib/raster/image.js +2 -0
- package/lib/raster/image.js.map +1 -0
- package/lib/raster/index.js +2 -12
- package/lib/raster/index.js.map +1 -1
- package/lib/raster/models/raster.js +7 -11
- package/lib/raster/models/raster.js.map +1 -1
- package/lib/raster/raster2d.js +172 -0
- package/lib/raster/raster2d.js.map +1 -0
- package/lib/tile/manager/tileLayerManager.js +21 -4
- package/lib/tile/manager/tileLayerManager.js.map +1 -1
- package/lib/tile/manager/tilePickerManager.js +0 -1
- package/lib/tile/manager/tilePickerManager.js.map +1 -1
- package/lib/tile/tileFactory/base.js.map +1 -1
- package/lib/tile/tileFactory/point.js.map +1 -1
- package/lib/tile/tileFactory/rasterDataLayer.js +2 -12
- package/lib/tile/tileFactory/rasterDataLayer.js.map +1 -1
- package/lib/tile/tileFactory/vectorLayer.js +2 -12
- package/lib/tile/tileFactory/vectorLayer.js.map +1 -1
- package/lib/utils/extrude_polyline.js +6 -140
- package/lib/utils/extrude_polyline.js.map +1 -1
- package/lib/utils/geo.js +65 -0
- package/lib/utils/geo.js.map +1 -0
- package/lib/utils/simpleLine.js +117 -0
- package/lib/utils/simpleLine.js.map +1 -0
- package/lib/wind/index.js +2 -12
- package/lib/wind/index.js.map +1 -1
- package/lib/wind/models/wind.js +33 -36
- package/lib/wind/models/wind.js.map +1 -1
- package/package.json +8 -9
|
@@ -13,9 +13,9 @@ import { AttributeType, gl } from '@antv/l7-core';
|
|
|
13
13
|
import { getMask, rgb2arr } from '@antv/l7-utils';
|
|
14
14
|
import BaseModel from '../../core/BaseModel';
|
|
15
15
|
import { SimpleLineTriangulation } from '../../core/triangulation';
|
|
16
|
-
var simle_linear_frag = "uniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\nvarying mat4 styleMappingMat;\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float d_distance_ratio = styleMappingMat[3].r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n\n gl_FragColor = mix(u_sourceColor, u_targetColor, d_distance_ratio);\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n";
|
|
17
16
|
var simple_line_frag = "\nvarying vec4 v_color;\nvarying mat4 styleMappingMat;\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float d_distance_ratio = styleMappingMat[3].r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n\n gl_FragColor = v_color;\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n";
|
|
18
|
-
var
|
|
17
|
+
var simle_linear_frag = "uniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\nvarying mat4 styleMappingMat;\nvoid main() {\n float opacity = styleMappingMat[0][0];\n\n // styleMappingMat[3][0] \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n gl_FragColor = mix(u_sourceColor, u_targetColor, styleMappingMat[3][0]);\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n";
|
|
18
|
+
var simple_line_vert = "attribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Position;\n\nattribute float a_Total_Distance;\nattribute float a_Distance;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nuniform float u_opacity: 1.0;\nuniform float u_vertexScale: 1.0;\n\n#pragma include \"projection\"\n\nvarying vec4 v_color;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // distance_ratio/distance/pixelLen/texV\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n \n v_color = a_Color; \n styleMappingMat[3][0] = a_Distance / a_Total_Distance;\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, project_pixel(a_Size.y) + h * 0.2, 1.0));\n } else {\n float lineHeight = a_Size.y;\n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n h *= 2.0/pow(2.0, 20.0 - u_Zoom);\n }\n\n // #define COORDINATE_SYSTEM_P20 5.0\n // #define COORDINATE_SYSTEM_P20_OFFSET 6.0\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, lineHeight + h, 1.0));\n }\n}\n";
|
|
19
19
|
|
|
20
20
|
var SimpleLineModel = function (_BaseModel) {
|
|
21
21
|
_inherits(SimpleLineModel, _BaseModel);
|
|
@@ -90,21 +90,10 @@ var SimpleLineModel = function (_BaseModel) {
|
|
|
90
90
|
u_vertexScale: vertexHeightScale
|
|
91
91
|
};
|
|
92
92
|
}
|
|
93
|
-
}, {
|
|
94
|
-
key: "getAnimateUniforms",
|
|
95
|
-
value: function getAnimateUniforms() {
|
|
96
|
-
var _ref2 = this.layer.getLayerConfig(),
|
|
97
|
-
animateOption = _ref2.animateOption;
|
|
98
|
-
|
|
99
|
-
return {
|
|
100
|
-
u_aimate: this.animateOption2Array(animateOption),
|
|
101
|
-
u_time: this.layer.getLayerAnimateTime()
|
|
102
|
-
};
|
|
103
|
-
}
|
|
104
93
|
}, {
|
|
105
94
|
key: "initModels",
|
|
106
|
-
value: function initModels(
|
|
107
|
-
this.buildModels(
|
|
95
|
+
value: function initModels() {
|
|
96
|
+
return this.buildModels();
|
|
108
97
|
}
|
|
109
98
|
}, {
|
|
110
99
|
key: "clearModels",
|
|
@@ -116,55 +105,50 @@ var SimpleLineModel = function (_BaseModel) {
|
|
|
116
105
|
}, {
|
|
117
106
|
key: "getShaders",
|
|
118
107
|
value: function getShaders() {
|
|
119
|
-
var
|
|
120
|
-
sourceColor =
|
|
121
|
-
targetColor =
|
|
108
|
+
var _ref2 = this.layer.getLayerConfig(),
|
|
109
|
+
sourceColor = _ref2.sourceColor,
|
|
110
|
+
targetColor = _ref2.targetColor;
|
|
122
111
|
|
|
123
112
|
if (sourceColor && targetColor) {
|
|
124
113
|
return {
|
|
125
114
|
frag: simle_linear_frag,
|
|
126
115
|
vert: simple_line_vert,
|
|
127
|
-
type: '
|
|
116
|
+
type: 'simple_linear'
|
|
128
117
|
};
|
|
129
118
|
} else {
|
|
130
119
|
return {
|
|
131
120
|
frag: simple_line_frag,
|
|
132
121
|
vert: simple_line_vert,
|
|
133
|
-
type: '
|
|
122
|
+
type: 'simple_normal'
|
|
134
123
|
};
|
|
135
124
|
}
|
|
136
125
|
}
|
|
137
126
|
}, {
|
|
138
127
|
key: "buildModels",
|
|
139
|
-
value: function buildModels(
|
|
140
|
-
var
|
|
141
|
-
|
|
142
|
-
mask =
|
|
143
|
-
|
|
144
|
-
maskInside =
|
|
128
|
+
value: function buildModels() {
|
|
129
|
+
var _ref3 = this.layer.getLayerConfig(),
|
|
130
|
+
_ref3$mask = _ref3.mask,
|
|
131
|
+
mask = _ref3$mask === void 0 ? false : _ref3$mask,
|
|
132
|
+
_ref3$maskInside = _ref3.maskInside,
|
|
133
|
+
maskInside = _ref3$maskInside === void 0 ? true : _ref3$maskInside;
|
|
145
134
|
|
|
146
135
|
var _this$getShaders = this.getShaders(),
|
|
147
136
|
frag = _this$getShaders.frag,
|
|
148
137
|
vert = _this$getShaders.vert,
|
|
149
138
|
type = _this$getShaders.type;
|
|
150
139
|
|
|
151
|
-
this.layer.buildLayerModel({
|
|
140
|
+
return [this.layer.buildLayerModel({
|
|
152
141
|
moduleName: type,
|
|
153
142
|
vertexShader: vert,
|
|
154
143
|
fragmentShader: frag,
|
|
155
144
|
triangulation: SimpleLineTriangulation,
|
|
156
145
|
primitive: gl.LINES,
|
|
146
|
+
blend: this.getBlend(),
|
|
157
147
|
depth: {
|
|
158
148
|
enable: false
|
|
159
149
|
},
|
|
160
|
-
blend: this.getBlend(),
|
|
161
150
|
stencil: getMask(mask, maskInside)
|
|
162
|
-
})
|
|
163
|
-
callbackModel([model]);
|
|
164
|
-
}).catch(function (err) {
|
|
165
|
-
console.warn(err);
|
|
166
|
-
callbackModel([]);
|
|
167
|
-
});
|
|
151
|
+
})];
|
|
168
152
|
}
|
|
169
153
|
}, {
|
|
170
154
|
key: "registerBuiltinAttributes",
|
|
@@ -219,38 +203,6 @@ var SimpleLineModel = function (_BaseModel) {
|
|
|
219
203
|
}
|
|
220
204
|
}
|
|
221
205
|
});
|
|
222
|
-
this.styleAttributeService.registerStyleAttribute({
|
|
223
|
-
name: 'normal',
|
|
224
|
-
type: AttributeType.Attribute,
|
|
225
|
-
descriptor: {
|
|
226
|
-
name: 'a_Normal',
|
|
227
|
-
buffer: {
|
|
228
|
-
usage: gl.STATIC_DRAW,
|
|
229
|
-
data: [],
|
|
230
|
-
type: gl.FLOAT
|
|
231
|
-
},
|
|
232
|
-
size: 3,
|
|
233
|
-
update: function update(feature, featureIdx, vertex, attributeIdx, normal) {
|
|
234
|
-
return normal;
|
|
235
|
-
}
|
|
236
|
-
}
|
|
237
|
-
});
|
|
238
|
-
this.styleAttributeService.registerStyleAttribute({
|
|
239
|
-
name: 'miter',
|
|
240
|
-
type: AttributeType.Attribute,
|
|
241
|
-
descriptor: {
|
|
242
|
-
name: 'a_Miter',
|
|
243
|
-
buffer: {
|
|
244
|
-
usage: gl.STATIC_DRAW,
|
|
245
|
-
data: [],
|
|
246
|
-
type: gl.FLOAT
|
|
247
|
-
},
|
|
248
|
-
size: 1,
|
|
249
|
-
update: function update(feature, featureIdx, vertex, attributeIdx) {
|
|
250
|
-
return [vertex[4]];
|
|
251
|
-
}
|
|
252
|
-
}
|
|
253
|
-
});
|
|
254
206
|
}
|
|
255
207
|
}]);
|
|
256
208
|
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../src/line/models/simpleLine.ts"],"names":["AttributeType","gl","getMask","rgb2arr","BaseModel","SimpleLineTriangulation","SimpleLineModel","layer","getLayerConfig","opacity","sourceColor","targetColor","vertexHeightScale","useLinearColor","sourceColorArr","targetColorArr","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","data","width","height","rowCount","dataTexture","length","createTexture2D","flipY","format","LUMINANCE","type","FLOAT","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_opacity","u_linearColor","u_sourceColor","u_targetColor","u_vertexScale","animateOption","u_aimate","animateOption2Array","u_time","getLayerAnimateTime","callbackModel","buildModels","destroy","frag","simle_linear_frag","vert","simple_line_vert","simple_line_frag","mask","maskInside","getShaders","buildLayerModel","moduleName","vertexShader","fragmentShader","triangulation","primitive","LINES","depth","enable","blend","getBlend","stencil","then","model","catch","err","console","warn","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","STATIC_DRAW","size","update","feature","featureIdx","vertex","attributeIdx","DYNAMIC_DRAW","Array","isArray","normal"],"mappings":";;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QAQO,eARP;AASA,SAASC,OAAT,EAAkBC,OAAlB,QAAiC,gBAAjC;AAEA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,uBAAT,QAAwC,0BAAxC;;;;;IAKqBC,e;;;;;;;;;;;;;WACnB,wBAAqC;AACnC,iBAKI,KAAKC,KAAL,CAAWC,cAAX,EALJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,UAEEC,WAFF,QAEEA,WAFF;AAAA,UAGEC,WAHF,QAGEA,WAHF;AAAA,uCAIEC,iBAJF;AAAA,UAIEA,iBAJF,sCAIsB,IAJtB;;AAQA,UAAIC,cAAc,GAAG,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;;AACA,UAAIL,WAAW,IAAIC,WAAnB,EAAgC;AAC9BG,QAAAA,cAAc,GAAGX,OAAO,CAACO,WAAD,CAAxB;AACAK,QAAAA,cAAc,GAAGZ,OAAO,CAACQ,WAAD,CAAxB;AACAE,QAAAA,cAAc,GAAG,CAAjB;AACD;;AAED,UAAI,KAAKG,eAAL,IAAwB,KAAKC,qBAAL,CAA2B;AAAER,QAAAA,OAAO,EAAPA;AAAF,OAA3B,CAA5B,EAAqE;AACnE,aAAKS,oBAAL,CAA0B;AAAET,UAAAA,OAAO,EAAPA;AAAF,SAA1B;AACA,YAAMU,UAAU,GAAG,KAAKZ,KAAL,CAAWa,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQC,IAAR,sBAAQA,IAAR;AAAA,YAAcC,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAKC,QAAL,GAAgBD,MAAhB;AAEA,aAAKE,WAAL,GACE,KAAKN,UAAL,GAAkB,CAAlB,IAAuBE,IAAI,CAACK,MAAL,GAAc,CAArC,GACI,KAAKC,eAAL,CAAqB;AACnBC,UAAAA,KAAK,EAAE,IADY;AAEnBP,UAAAA,IAAI,EAAJA,IAFmB;AAGnBQ,UAAAA,MAAM,EAAE/B,EAAE,CAACgC,SAHQ;AAInBC,UAAAA,IAAI,EAAEjC,EAAE,CAACkC,KAJU;AAKnBV,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKI,eAAL,CAAqB;AACnBC,UAAAA,KAAK,EAAE,IADY;AAEnBP,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnBQ,UAAAA,MAAM,EAAE/B,EAAE,CAACgC,SAHQ;AAInBC,UAAAA,IAAI,EAAEjC,EAAE,CAACkC,KAJU;AAKnBV,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AAED,aAAO;AACLU,QAAAA,aAAa,EAAE,KAAKR,WADf;AAELS,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAFb;AAGLC,QAAAA,SAAS,EAAE,UAAS9B,OAAT,IAAoBA,OAApB,GAA8B,GAHpC;AAML+B,QAAAA,aAAa,EAAE3B,cANV;AAOL4B,QAAAA,aAAa,EAAE3B,cAPV;AAQL4B,QAAAA,aAAa,EAAE3B,cARV;AAWL4B,QAAAA,aAAa,EAAE/B;AAXV,OAAP;AAaD;;;WACD,8BAA2C;AACzC,kBAA0B,KAAKL,KAAL,CAAWC,cAAX,EAA1B;AAAA,UAAQoC,aAAR,SAAQA,aAAR;;AACA,aAAO;AACLC,QAAAA,QAAQ,EAAE,KAAKC,mBAAL,CAAyBF,aAAzB,CADL;AAELG,QAAAA,MAAM,EAAE,KAAKxC,KAAL,CAAWyC,mBAAX;AAFH,OAAP;AAID;;;WAED,oBAAkBC,aAAlB,EAA6D;AAC3D,WAAKC,WAAL,CAAiBD,aAAjB;AACD;;;WAED,uBAAqB;AAAA;;AACnB,gCAAKrB,WAAL,wEAAkBuB,OAAlB;AACD;;;WAED,sBAAkE;AAChE,kBAGI,KAAK5C,KAAL,CAAWC,cAAX,EAHJ;AAAA,UACEE,WADF,SACEA,WADF;AAAA,UAEEC,WAFF,SAEEA,WAFF;;AAIA,UAAID,WAAW,IAAIC,WAAnB,EAAgC;AAE9B,eAAO;AACLyC,UAAAA,IAAI,EAAEC,iBADD;AAELC,UAAAA,IAAI,EAAEC,gBAFD;AAGLrB,UAAAA,IAAI,EAAE;AAHD,SAAP;AAKD,OAPD,MAOO;AACL,eAAO;AACLkB,UAAAA,IAAI,EAAEI,gBADD;AAELF,UAAAA,IAAI,EAAEC,gBAFD;AAGLrB,UAAAA,IAAI,EAAE;AAHD,SAAP;AAKD;AACF;;;WAED,qBAAmBe,aAAnB,EAA8D;AAC5D,kBAGI,KAAK1C,KAAL,CAAWC,cAAX,EAHJ;AAAA,6BACEiD,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAKA,6BAA6B,KAAKC,UAAL,EAA7B;AAAA,UAAQP,IAAR,oBAAQA,IAAR;AAAA,UAAcE,IAAd,oBAAcA,IAAd;AAAA,UAAoBpB,IAApB,oBAAoBA,IAApB;;AAEA,WAAK3B,KAAL,CACGqD,eADH,CACmB;AACfC,QAAAA,UAAU,EAAE3B,IADG;AAEf4B,QAAAA,YAAY,EAAER,IAFC;AAGfS,QAAAA,cAAc,EAAEX,IAHD;AAIfY,QAAAA,aAAa,EAAE3D,uBAJA;AAKf4D,QAAAA,SAAS,EAAEhE,EAAE,CAACiE,KALC;AAMfC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SANQ;AAOfC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EAPQ;AAQfC,QAAAA,OAAO,EAAErE,OAAO,CAACuD,IAAD,EAAOC,UAAP;AARD,OADnB,EAWGc,IAXH,CAWQ,UAACC,KAAD,EAAW;AACfxB,QAAAA,aAAa,CAAC,CAACwB,KAAD,CAAD,CAAb;AACD,OAbH,EAcGC,KAdH,CAcS,UAACC,GAAD,EAAS;AACdC,QAAAA,OAAO,CAACC,IAAR,CAAaF,GAAb;AACA1B,QAAAA,aAAa,CAAC,EAAD,CAAb;AACD,OAjBH;AAkBD;;;WACD,qCAAsC;AACpC,WAAK6B,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,UAD0C;AAEhD9C,QAAAA,IAAI,EAAElC,aAAa,CAACiF,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,YADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEnF,EAAE,CAACoF,WAFJ;AAGN7D,YAAAA,IAAI,EAAE,EAHA;AAINU,YAAAA,IAAI,EAAEjC,EAAE,CAACkC;AAJH,WAFE;AAQVmD,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBA,WAAKZ,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,gBAD0C;AAEhD9C,QAAAA,IAAI,EAAElC,aAAa,CAACiF,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,kBADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEnF,EAAE,CAACoF,WAFJ;AAGN7D,YAAAA,IAAI,EAAE,EAHA;AAINU,YAAAA,IAAI,EAAEjC,EAAE,CAACkC;AAJH,WAFE;AAQVmD,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAuBA,WAAKZ,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhD9C,QAAAA,IAAI,EAAElC,aAAa,CAACiF,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEnF,EAAE,CAAC2F,YAFJ;AAGNpE,YAAAA,IAAI,EAAE,EAHA;AAINU,YAAAA,IAAI,EAAEjC,EAAE,CAACkC;AAJH,WAFE;AAQVmD,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQF,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOO,KAAK,CAACC,OAAN,CAAcR,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,EAAUA,IAAI,CAAC,CAAD,CAAd,CAAtB,GAA2C,CAACA,IAAD,EAAiB,CAAjB,CAAlD;AACD;AAjBS;AAHoC,OAAlD;AAyBA,WAAKR,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,QAD0C;AAEhD9C,QAAAA,IAAI,EAAElC,aAAa,CAACiF,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,UADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEnF,EAAE,CAACoF,WAFJ;AAGN7D,YAAAA,IAAI,EAAE,EAHA;AAINU,YAAAA,IAAI,EAAEjC,EAAE,CAACkC;AAJH,WAFE;AAQVmD,UAAAA,IAAI,EAAE,CARI;AAUVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKNI,MALM,EAMH;AACH,mBAAOA,MAAP;AACD;AAlBS;AAHoC,OAAlD;AAyBA,WAAKjB,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,OAD0C;AAEhD9C,QAAAA,IAAI,EAAElC,aAAa,CAACiF,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,SADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEnF,EAAE,CAACoF,WAFJ;AAGN7D,YAAAA,IAAI,EAAE,EAHA;AAINU,YAAAA,IAAI,EAAEjC,EAAE,CAACkC;AAJH,WAFE;AAQVmD,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBD;;;;EArP0CtF,S;;SAAxBE,e","sourcesContent":["import {\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n} from '@antv/l7-core';\nimport { getMask, rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions } from '../../core/interface';\nimport { SimpleLineTriangulation } from '../../core/triangulation';\n// linear simple line shader\nimport simle_linear_frag from '../shaders/linear/simpleline_linear_frag.glsl';\nimport simple_line_frag from '../shaders/simpleline_frag.glsl';\nimport simple_line_vert from '../shaders/simpleline_vert.glsl';\nexport default class SimpleLineModel extends BaseModel {\n public getUninforms(): IModelUniform {\n const {\n opacity = 1,\n sourceColor,\n targetColor,\n vertexHeightScale = 20.0,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n return {\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n\n // 顶点高度 scale\n u_vertexScale: vertexHeightScale,\n };\n }\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(callbackModel: (models: IModel[]) => void) {\n this.buildModels(callbackModel);\n }\n\n public clearModels() {\n this.dataTexture?.destroy();\n }\n\n public getShaders(): { frag: string; vert: string; type: string } {\n const {\n sourceColor,\n targetColor,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n if (sourceColor && targetColor) {\n // 分离 linear 功能\n return {\n frag: simle_linear_frag,\n vert: simple_line_vert,\n type: 'lineSimpleLinear',\n };\n } else {\n return {\n frag: simple_line_frag,\n vert: simple_line_vert,\n type: 'lineSimpleNormal',\n };\n }\n }\n\n public buildModels(callbackModel: (models: IModel[]) => void) {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n const { frag, vert, type } = this.getShaders();\n\n this.layer\n .buildLayerModel({\n moduleName: type,\n vertexShader: vert,\n fragmentShader: frag,\n triangulation: SimpleLineTriangulation,\n primitive: gl.LINES,\n depth: { enable: false },\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n })\n .then((model) => {\n callbackModel([model]);\n })\n .catch((err) => {\n console.warn(err);\n callbackModel([]);\n });\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3]];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n // @ts-ignore\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'miter',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Miter',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[4]];\n },\n },\n });\n }\n}\n"],"file":"simpleLine.js"}
|
|
1
|
+
{"version":3,"sources":["../../../src/line/models/simpleLine.ts"],"names":["AttributeType","gl","getMask","rgb2arr","BaseModel","SimpleLineTriangulation","SimpleLineModel","layer","getLayerConfig","opacity","sourceColor","targetColor","vertexHeightScale","useLinearColor","sourceColorArr","targetColorArr","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","data","width","height","rowCount","dataTexture","length","createTexture2D","flipY","format","LUMINANCE","type","FLOAT","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_opacity","u_linearColor","u_sourceColor","u_targetColor","u_vertexScale","buildModels","destroy","frag","simle_linear_frag","vert","simple_line_vert","simple_line_frag","mask","maskInside","getShaders","buildLayerModel","moduleName","vertexShader","fragmentShader","triangulation","primitive","LINES","blend","getBlend","depth","enable","stencil","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","STATIC_DRAW","size","update","feature","featureIdx","vertex","attributeIdx","DYNAMIC_DRAW","Array","isArray"],"mappings":";;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QAMO,eANP;AAOA,SAASC,OAAT,EAAkBC,OAAlB,QAAiC,gBAAjC;AAEA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,uBAAT,QAAwC,0BAAxC;;;;;IAKqBC,e;;;;;;;;;;;;;WACnB,wBAAqC;AACnC,iBAKI,KAAKC,KAAL,CAAWC,cAAX,EALJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,UAEEC,WAFF,QAEEA,WAFF;AAAA,UAGEC,WAHF,QAGEA,WAHF;AAAA,uCAIEC,iBAJF;AAAA,UAIEA,iBAJF,sCAIsB,IAJtB;;AAQA,UAAIC,cAAc,GAAG,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;;AACA,UAAIL,WAAW,IAAIC,WAAnB,EAAgC;AAC9BG,QAAAA,cAAc,GAAGX,OAAO,CAACO,WAAD,CAAxB;AACAK,QAAAA,cAAc,GAAGZ,OAAO,CAACQ,WAAD,CAAxB;AACAE,QAAAA,cAAc,GAAG,CAAjB;AACD;;AAED,UAAI,KAAKG,eAAL,IAAwB,KAAKC,qBAAL,CAA2B;AAAER,QAAAA,OAAO,EAAPA;AAAF,OAA3B,CAA5B,EAAqE;AACnE,aAAKS,oBAAL,CAA0B;AAAET,UAAAA,OAAO,EAAPA;AAAF,SAA1B;AACA,YAAMU,UAAU,GAAG,KAAKZ,KAAL,CAAWa,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQC,IAAR,sBAAQA,IAAR;AAAA,YAAcC,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAKC,QAAL,GAAgBD,MAAhB;AAEA,aAAKE,WAAL,GACE,KAAKN,UAAL,GAAkB,CAAlB,IAAuBE,IAAI,CAACK,MAAL,GAAc,CAArC,GACI,KAAKC,eAAL,CAAqB;AACnBC,UAAAA,KAAK,EAAE,IADY;AAEnBP,UAAAA,IAAI,EAAJA,IAFmB;AAGnBQ,UAAAA,MAAM,EAAE/B,EAAE,CAACgC,SAHQ;AAInBC,UAAAA,IAAI,EAAEjC,EAAE,CAACkC,KAJU;AAKnBV,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKI,eAAL,CAAqB;AACnBC,UAAAA,KAAK,EAAE,IADY;AAEnBP,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnBQ,UAAAA,MAAM,EAAE/B,EAAE,CAACgC,SAHQ;AAInBC,UAAAA,IAAI,EAAEjC,EAAE,CAACkC,KAJU;AAKnBV,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AAED,aAAO;AACLU,QAAAA,aAAa,EAAE,KAAKR,WADf;AAELS,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAFb;AAGLC,QAAAA,SAAS,EAAE,UAAS9B,OAAT,IAAoBA,OAApB,GAA8B,GAHpC;AAML+B,QAAAA,aAAa,EAAE3B,cANV;AAOL4B,QAAAA,aAAa,EAAE3B,cAPV;AAQL4B,QAAAA,aAAa,EAAE3B,cARV;AAWL4B,QAAAA,aAAa,EAAE/B;AAXV,OAAP;AAaD;;;WAED,sBAA8B;AAC5B,aAAO,KAAKgC,WAAL,EAAP;AACD;;;WAED,uBAAqB;AAAA;;AACnB,gCAAKhB,WAAL,wEAAkBiB,OAAlB;AACD;;;WAED,sBAAkE;AAChE,kBAGI,KAAKtC,KAAL,CAAWC,cAAX,EAHJ;AAAA,UACEE,WADF,SACEA,WADF;AAAA,UAEEC,WAFF,SAEEA,WAFF;;AAIA,UAAID,WAAW,IAAIC,WAAnB,EAAgC;AAE9B,eAAO;AACLmC,UAAAA,IAAI,EAAEC,iBADD;AAELC,UAAAA,IAAI,EAAEC,gBAFD;AAGLf,UAAAA,IAAI,EAAE;AAHD,SAAP;AAKD,OAPD,MAOO;AACL,eAAO;AACLY,UAAAA,IAAI,EAAEI,gBADD;AAELF,UAAAA,IAAI,EAAEC,gBAFD;AAGLf,UAAAA,IAAI,EAAE;AAHD,SAAP;AAKD;AACF;;;WAED,uBAA+B;AAC7B,kBAGI,KAAK3B,KAAL,CAAWC,cAAX,EAHJ;AAAA,6BACE2C,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAKA,6BAA6B,KAAKC,UAAL,EAA7B;AAAA,UAAQP,IAAR,oBAAQA,IAAR;AAAA,UAAcE,IAAd,oBAAcA,IAAd;AAAA,UAAoBd,IAApB,oBAAoBA,IAApB;;AACA,aAAO,CACL,KAAK3B,KAAL,CAAW+C,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAErB,IADa;AAEzBsB,QAAAA,YAAY,EAAER,IAFW;AAGzBS,QAAAA,cAAc,EAAEX,IAHS;AAIzBY,QAAAA,aAAa,EAAErD,uBAJU;AAKzBsD,QAAAA,SAAS,EAAE1D,EAAE,CAAC2D,KALW;AAMzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EANkB;AAOzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SAPkB;AAQzBC,QAAAA,OAAO,EAAE/D,OAAO,CAACiD,IAAD,EAAOC,UAAP;AARS,OAA3B,CADK,CAAP;AAYD;;;WACD,qCAAsC;AACpC,WAAKc,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,UAD0C;AAEhDlC,QAAAA,IAAI,EAAElC,aAAa,CAACqE,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,YADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEvE,EAAE,CAACwE,WAFJ;AAGNjD,YAAAA,IAAI,EAAE,EAHA;AAINU,YAAAA,IAAI,EAAEjC,EAAE,CAACkC;AAJH,WAFE;AAQVuC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBA,WAAKZ,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,gBAD0C;AAEhDlC,QAAAA,IAAI,EAAElC,aAAa,CAACqE,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,kBADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEvE,EAAE,CAACwE,WAFJ;AAGNjD,YAAAA,IAAI,EAAE,EAHA;AAINU,YAAAA,IAAI,EAAEjC,EAAE,CAACkC;AAJH,WAFE;AAQVuC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAuBA,WAAKZ,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhDlC,QAAAA,IAAI,EAAElC,aAAa,CAACqE,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEvE,EAAE,CAAC+E,YAFJ;AAGNxD,YAAAA,IAAI,EAAE,EAHA;AAINU,YAAAA,IAAI,EAAEjC,EAAE,CAACkC;AAJH,WAFE;AAQVuC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQF,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOO,KAAK,CAACC,OAAN,CAAcR,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,EAAUA,IAAI,CAAC,CAAD,CAAd,CAAtB,GAA2C,CAACA,IAAD,EAAiB,CAAjB,CAAlD;AACD;AAjBS;AAHoC,OAAlD;AAuBD;;;;EAtL0CtE,S;;SAAxBE,e","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n IModel,\n IModelUniform,\n} from '@antv/l7-core';\nimport { getMask, rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions } from '../../core/interface';\nimport { SimpleLineTriangulation } from '../../core/triangulation';\nimport simple_line_frag from '../shaders/simple/simpleline_frag.glsl';\n// linear simple line shader\nimport simle_linear_frag from '../shaders/simple/simpleline_linear_frag.glsl';\nimport simple_line_vert from '../shaders/simple/simpleline_vert.glsl';\nexport default class SimpleLineModel extends BaseModel {\n public getUninforms(): IModelUniform {\n const {\n opacity = 1,\n sourceColor,\n targetColor,\n vertexHeightScale = 20.0,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n return {\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n\n // 顶点高度 scale\n u_vertexScale: vertexHeightScale,\n };\n }\n\n public initModels(): IModel[] {\n return this.buildModels();\n }\n\n public clearModels() {\n this.dataTexture?.destroy();\n }\n\n public getShaders(): { frag: string; vert: string; type: string } {\n const {\n sourceColor,\n targetColor,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n if (sourceColor && targetColor) {\n // 分离 linear 功能\n return {\n frag: simle_linear_frag,\n vert: simple_line_vert,\n type: 'simple_linear',\n };\n } else {\n return {\n frag: simple_line_frag,\n vert: simple_line_vert,\n type: 'simple_normal',\n };\n }\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n const { frag, vert, type } = this.getShaders();\n return [\n this.layer.buildLayerModel({\n moduleName: type,\n vertexShader: vert,\n fragmentShader: frag,\n triangulation: SimpleLineTriangulation,\n primitive: gl.LINES, // gl.LINES gl.TRIANGLES\n blend: this.getBlend(),\n depth: { enable: false },\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3]];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];\n },\n },\n });\n }\n}\n"],"file":"simpleLine.js"}
|
package/es/line/models/tile.d.ts
CHANGED
|
@@ -3,9 +3,18 @@ import BaseModel from '../../core/BaseModel';
|
|
|
3
3
|
export default class LineModel extends BaseModel {
|
|
4
4
|
protected texture: ITexture2D;
|
|
5
5
|
getUninforms(): IModelUniform;
|
|
6
|
-
initModels(
|
|
6
|
+
initModels(): IModel[];
|
|
7
7
|
clearModels(): void;
|
|
8
|
-
buildModels(
|
|
8
|
+
buildModels(): IModel[];
|
|
9
|
+
/**
|
|
10
|
+
* 根据参数获取不同的 shader 代码
|
|
11
|
+
* @returns
|
|
12
|
+
*/
|
|
13
|
+
getShaders(): {
|
|
14
|
+
frag: string;
|
|
15
|
+
vert: string;
|
|
16
|
+
type: string;
|
|
17
|
+
};
|
|
9
18
|
protected registerBuiltinAttributes(): void;
|
|
10
19
|
private updateTexture;
|
|
11
20
|
}
|
package/es/line/models/tile.js
CHANGED
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
import _asyncToGenerator from "@babel/runtime/helpers/asyncToGenerator";
|
|
2
1
|
import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
|
|
3
2
|
import _createClass from "@babel/runtime/helpers/createClass";
|
|
4
3
|
import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
|
|
@@ -6,7 +5,6 @@ import _inherits from "@babel/runtime/helpers/inherits";
|
|
|
6
5
|
import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
|
|
7
6
|
import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
|
|
8
7
|
import _defineProperty from "@babel/runtime/helpers/defineProperty";
|
|
9
|
-
import _regeneratorRuntime from "@babel/runtime/regenerator";
|
|
10
8
|
|
|
11
9
|
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
|
|
12
10
|
|
|
@@ -152,10 +150,10 @@ var LineModel = function (_BaseModel) {
|
|
|
152
150
|
}
|
|
153
151
|
}, {
|
|
154
152
|
key: "initModels",
|
|
155
|
-
value: function initModels(
|
|
153
|
+
value: function initModels() {
|
|
156
154
|
this.updateTexture();
|
|
157
155
|
this.iconService.on('imageUpdate', this.updateTexture);
|
|
158
|
-
this.buildModels(
|
|
156
|
+
return this.buildModels();
|
|
159
157
|
}
|
|
160
158
|
}, {
|
|
161
159
|
key: "clearModels",
|
|
@@ -168,47 +166,43 @@ var LineModel = function (_BaseModel) {
|
|
|
168
166
|
}
|
|
169
167
|
}, {
|
|
170
168
|
key: "buildModels",
|
|
171
|
-
value: function () {
|
|
172
|
-
var
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
|
|
187
|
-
|
|
188
|
-
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
|
|
195
|
-
|
|
196
|
-
|
|
197
|
-
|
|
198
|
-
|
|
199
|
-
|
|
200
|
-
|
|
201
|
-
|
|
202
|
-
|
|
203
|
-
|
|
204
|
-
|
|
205
|
-
|
|
206
|
-
|
|
207
|
-
|
|
208
|
-
}
|
|
209
|
-
|
|
210
|
-
return buildModels;
|
|
211
|
-
}()
|
|
169
|
+
value: function buildModels() {
|
|
170
|
+
var _ref2 = this.layer.getLayerConfig(),
|
|
171
|
+
_ref2$mask = _ref2.mask,
|
|
172
|
+
mask = _ref2$mask === void 0 ? false : _ref2$mask,
|
|
173
|
+
_ref2$maskInside = _ref2.maskInside,
|
|
174
|
+
maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside,
|
|
175
|
+
_ref2$depth = _ref2.depth,
|
|
176
|
+
depth = _ref2$depth === void 0 ? false : _ref2$depth;
|
|
177
|
+
|
|
178
|
+
var _this$getShaders = this.getShaders(),
|
|
179
|
+
frag = _this$getShaders.frag,
|
|
180
|
+
vert = _this$getShaders.vert,
|
|
181
|
+
type = _this$getShaders.type;
|
|
182
|
+
|
|
183
|
+
this.layer.triangulation = LineTriangulation;
|
|
184
|
+
return [this.layer.buildLayerModel({
|
|
185
|
+
moduleName: type,
|
|
186
|
+
vertexShader: vert,
|
|
187
|
+
fragmentShader: frag,
|
|
188
|
+
triangulation: LineTriangulation,
|
|
189
|
+
primitive: gl.TRIANGLES,
|
|
190
|
+
blend: this.getBlend(),
|
|
191
|
+
depth: {
|
|
192
|
+
enable: depth
|
|
193
|
+
},
|
|
194
|
+
stencil: getMask(mask, maskInside)
|
|
195
|
+
})];
|
|
196
|
+
}
|
|
197
|
+
}, {
|
|
198
|
+
key: "getShaders",
|
|
199
|
+
value: function getShaders() {
|
|
200
|
+
return {
|
|
201
|
+
frag: line_tile_frag,
|
|
202
|
+
vert: line_tile_vert,
|
|
203
|
+
type: 'line_tile'
|
|
204
|
+
};
|
|
205
|
+
}
|
|
212
206
|
}, {
|
|
213
207
|
key: "registerBuiltinAttributes",
|
|
214
208
|
value: function registerBuiltinAttributes() {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../src/line/models/tile.ts"],"names":["AttributeType","gl","getMask","rgb2arr","BaseModel","LineTriangulation","LineModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","layer","render","mag","NEAREST","min","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","textureBlend","lineTexture","iconStep","vertexHeightScale","borderWidth","borderColor","heightfixed","arrow","enable","arrowWidth","arrowHeight","tailWidth","coord","tileOrigin","getDirty","bind","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","length","flipY","format","LUMINANCE","type","FLOAT","u_tileOrigin","u_coord","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_opacity","Number","u_textureBlend","u_texture","u_line_texture","u_icon_step","u_textSize","u_borderWidth","u_borderColor","u_heightfixed","u_vertexScale","u_arrow","u_arrowHeight","u_arrowWidth","u_tailWidth","undefined","callbackModel","updateTexture","on","buildModels","destroy","off","mask","maskInside","depth","triangulation","buildLayerModel","moduleName","vertexShader","line_tile_vert","fragmentShader","line_tile_frag","blend","getBlend","stencil","then","model","catch","err","console","warn","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","STATIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","normal","vertexIndex","DYNAMIC_DRAW","Array","isArray","iconMap","getIconMap","x","y"],"mappings":";;;;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QAQO,eARP;AAUA,SAASC,OAAT,EAAkBC,OAAlB,QAAiC,gBAAjC;AACA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,iBAAT,QAAkC,0BAAlC;;;;IAKqBC,S;;;;;;;;;;;;;;;;;;oEAsRK,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB;AADY,SAApB;;AAGA,cAAKC,KAAL,CAAWC,MAAX;;AACA;AACD;;AACD,YAAKN,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BG,QAAAA,GAAG,EAAEf,EAAE,CAACgB,OAFqB;AAG7BC,QAAAA,GAAG,EAAEjB,EAAE,CAACgB,OAHqB;AAI7BE,QAAAA,gBAAgB,EAAE,KAJW;AAK7BC,QAAAA,KAAK,EAAE,IALsB;AAM7BC,QAAAA,MAAM,EAAE,MAAKT,WAAL,CAAiBU,YAAjB,IAAiC;AANZ,OAAD,CAA9B;AAQD,K;;;;;;;WArSD,wBAAqC;AACnC,iBAiBI,KAAKR,KAAL,CAAWS,cAAX,EAjBJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,mCAEEC,YAFF;AAAA,UAEEA,YAFF,kCAEiB,QAFjB;AAAA,kCAGEC,WAHF;AAAA,UAGEA,WAHF,iCAGgB,KAHhB;AAAA,+BAIEC,QAJF;AAAA,UAIEA,QAJF,8BAIa,GAJb;AAAA,uCAKEC,iBALF;AAAA,UAKEA,iBALF,sCAKsB,IALtB;AAAA,kCAMEC,WANF;AAAA,UAMEA,WANF,iCAMgB,GANhB;AAAA,kCAOEC,WAPF;AAAA,UAOEA,WAPF,iCAOgB,MAPhB;AAAA,kCAQEC,WARF;AAAA,UAQEA,WARF,iCAQgB,KARhB;AAAA,4BASEC,KATF;AAAA,UASEA,KATF,2BASU;AACNC,QAAAA,MAAM,EAAE,KADF;AAENC,QAAAA,UAAU,EAAE,CAFN;AAGNC,QAAAA,WAAW,EAAE,CAHP;AAINC,QAAAA,SAAS,EAAE;AAJL,OATV;AAAA,4BAeEC,KAfF;AAAA,UAeEA,KAfF,2BAeU,QAfV;AAAA,UAgBEC,UAhBF,QAgBEA,UAhBF;;AAmBA,UAAI,KAAK9B,eAAL,CAAqB+B,QAArB,EAAJ,EAAqC;AACnC,aAAK9B,OAAL,CAAa+B,IAAb;AACD;;AAED,UAAI,KAAKC,eAAL,IAAwB,KAAKC,qBAAL,CAA2B;AAAElB,QAAAA,OAAO,EAAPA;AAAF,OAA3B,CAA5B,EAAqE;AACnE,aAAKmB,oBAAL,CAA0B;AAAEnB,UAAAA,OAAO,EAAPA;AAAF,SAA1B;AACA,YAAMoB,UAAU,GAAG,KAAK9B,KAAL,CAAW+B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQrC,IAAR,sBAAQA,IAAR;AAAA,YAAcS,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAK4B,QAAL,GAAgB5B,MAAhB;AAEA,aAAK6B,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBpC,IAAI,CAACwC,MAAL,GAAc,CAArC,GACI,KAAK5C,eAAL,CAAqB;AACnB6C,UAAAA,KAAK,EAAE,IADY;AAEnBzC,UAAAA,IAAI,EAAJA,IAFmB;AAGnB0C,UAAAA,MAAM,EAAEpD,EAAE,CAACqD,SAHQ;AAInBC,UAAAA,IAAI,EAAEtD,EAAE,CAACuD,KAJU;AAKnBpC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKd,eAAL,CAAqB;AACnB6C,UAAAA,KAAK,EAAE,IADY;AAEnBzC,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnB0C,UAAAA,MAAM,EAAEpD,EAAE,CAACqD,SAHQ;AAInBC,UAAAA,IAAI,EAAEtD,EAAE,CAACuD,KAJU;AAKnBpC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AACD,aAAO;AACLoC,QAAAA,YAAY,EAAEnB,UAAU,IAAI,CAAC,CAAD,EAAI,CAAJ,CADvB;AAELoB,QAAAA,OAAO,EAAErB,KAAK,KAAK,QAAV,GAAqB,GAArB,GAA2B,GAF/B;AAGLsB,QAAAA,aAAa,EAAE,KAAKT,WAHf;AAILU,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAJb;AAKLC,QAAAA,SAAS,EAAEC,MAAM,CAACvC,OAAD,CALZ;AAMLwC,QAAAA,cAAc,EAAEvC,YAAY,KAAK,QAAjB,GAA4B,GAA5B,GAAkC,GAN7C;AASLwC,QAAAA,SAAS,EAAE,KAAKxD,OATX;AAULyD,QAAAA,cAAc,EAAExC,WAAW,GAAG,GAAH,GAAS,GAV/B;AAWLyC,QAAAA,WAAW,EAAExC,QAXR;AAYLyC,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAKxD,WAAL,CAAiBU,YAAjB,IAAiC,GAAxC,CAZP;AAeL+C,QAAAA,aAAa,EAAExC,WAfV;AAgBLyC,QAAAA,aAAa,EAAEnE,OAAO,CAAC2B,WAAD,CAhBjB;AAmBLyC,QAAAA,aAAa,EAAER,MAAM,CAAChC,WAAD,CAnBhB;AAsBLyC,QAAAA,aAAa,EAAE5C,iBAtBV;AAyBL6C,QAAAA,OAAO,EAAEV,MAAM,CAAC/B,KAAK,CAACC,MAAP,CAzBV;AA0BLyC,QAAAA,aAAa,EAAE1C,KAAK,CAACG,WAAN,IAAqB,CA1B/B;AA2BLwC,QAAAA,YAAY,EAAE3C,KAAK,CAACE,UAAN,IAAoB,CA3B7B;AA4BL0C,QAAAA,WAAW,EAAE5C,KAAK,CAACI,SAAN,KAAoByC,SAApB,GAAgC,CAAhC,GAAoC7C,KAAK,CAACI;AA5BlD,OAAP;AA8BD;;;WAED,oBAAkB0C,aAAlB,EAA6D;AAC3D,WAAKC,aAAL;AACA,WAAKnE,WAAL,CAAiBoE,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;AAEA,WAAKE,WAAL,CAAiBH,aAAjB;AACD;;;WAED,uBAAqB;AAAA;;AACnB,4BAAKrE,OAAL,gEAAcyE,OAAd;AACA,gCAAKhC,WAAL,wEAAkBgC,OAAlB;AACA,WAAKtE,WAAL,CAAiBuE,GAAjB,CAAqB,aAArB,EAAoC,KAAKJ,aAAzC;AACD;;;;oEAED,iBAAyBD,aAAzB;AAAA;;AAAA;AAAA;AAAA;AAAA;AAAA,wBAKM,KAAKhE,KAAL,CAAWS,cAAX,EALN,qBAEI6D,IAFJ,EAEIA,IAFJ,2BAEW,KAFX,wCAGIC,UAHJ,EAGIA,UAHJ,iCAGiB,IAHjB,yCAIIC,KAJJ,EAIIA,KAJJ,4BAIY,KAJZ;AAOE,qBAAKxE,KAAL,CAAWyE,aAAX,GAA2BlF,iBAA3B;AAEA,qBAAKS,KAAL,CACG0E,eADH,CACmB;AACfC,kBAAAA,UAAU,EAAE,UADG;AAEfC,kBAAAA,YAAY,EAAEC,cAFC;AAGfC,kBAAAA,cAAc,EAAEC,cAHD;AAIfN,kBAAAA,aAAa,EAAElF,iBAJA;AAKfyF,kBAAAA,KAAK,EAAE,KAAKC,QAAL,EALQ;AAMfT,kBAAAA,KAAK,EAAE;AAAErD,oBAAAA,MAAM,EAAEqD;AAAV,mBANQ;AAQfU,kBAAAA,OAAO,EAAE9F,OAAO,CAACkF,IAAD,EAAOC,UAAP;AARD,iBADnB,EAWGY,IAXH,CAWQ,UAACC,KAAD,EAAW;AACfpB,kBAAAA,aAAa,CAAC,CAACoB,KAAD,CAAD,CAAb;AACD,iBAbH,EAcGC,KAdH,CAcS,UAACC,GAAD,EAAS;AACdC,kBAAAA,OAAO,CAACC,IAAR,CAAaF,GAAb;AACAtB,kBAAAA,aAAa,CAAC,EAAD,CAAb;AACD,iBAjBH;;AATF;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,O;;;;;;;;;;WA6BA,qCAAsC;AAAA;;AACpC,WAAKyB,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,kBAD0C;AAEhDlD,QAAAA,IAAI,EAAEvD,aAAa,CAAC0G,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,oBADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE5G,EAAE,CAAC6G,WAFJ;AAGNnG,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVuD,UAAAA,IAAI,EAAE,CARI;AASVrG,UAAAA,MAAM,EAAE,gBACNsG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKNC,MALM,EAMNC,WANM,EAOH;AACH,mBAAOA,WAAW,KAAKxC,SAAhB,GACH,CAACqC,MAAM,CAAC,CAAD,CAAP,EAAY,EAAZ,CADG,GAEH,CAACA,MAAM,CAAC,CAAD,CAAP,EAAYG,WAAZ,CAFJ;AAGD;AApBS;AAHoC,OAAlD;AA0BA,WAAKd,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,gBAD0C;AAEhDlD,QAAAA,IAAI,EAAEvD,aAAa,CAAC0G,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,kBADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE5G,EAAE,CAAC6G,WAFJ;AAGNnG,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVuD,UAAAA,IAAI,EAAE,CARI;AASVrG,UAAAA,MAAM,EAAE,gBACNsG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAuBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhDlD,QAAAA,IAAI,EAAEvD,aAAa,CAAC0G,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE5G,EAAE,CAACqH,YAFJ;AAGN3G,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVuD,UAAAA,IAAI,EAAE,CARI;AASVrG,UAAAA,MAAM,EAAE,gBACNsG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOQ,KAAK,CAACC,OAAN,CAAcT,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,EAAUA,IAAI,CAAC,CAAD,CAAd,CAAtB,GAA2C,CAACA,IAAD,EAAiB,CAAjB,CAAlD;AACD;AAjBS;AAHoC,OAAlD;AAyBA,WAAKR,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,QAD0C;AAEhDlD,QAAAA,IAAI,EAAEvD,aAAa,CAAC0G,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,UADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE5G,EAAE,CAAC6G,WAFJ;AAGNnG,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVuD,UAAAA,IAAI,EAAE,CARI;AASVrG,UAAAA,MAAM,EAAE,gBACNsG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKNC,MALM,EAMH;AACH,mBAAOA,MAAP;AACD;AAjBS;AAHoC,OAAlD;AAwBA,WAAKb,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,OAD0C;AAEhDlD,QAAAA,IAAI,EAAEvD,aAAa,CAAC0G,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,SADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE5G,EAAE,CAAC6G,WAFJ;AAGNnG,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVuD,UAAAA,IAAI,EAAE,CARI;AASVrG,UAAAA,MAAM,EAAE,gBACNsG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAuBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhDlD,QAAAA,IAAI,EAAEvD,aAAa,CAAC0G,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,aADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE5G,EAAE,CAACqH,YAFJ;AAGN3G,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVuD,UAAAA,IAAI,EAAE,CARI;AASVrG,UAAAA,MAAM,EAAE,gBACNsG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMM,OAAO,GAAG,MAAI,CAAC7G,WAAL,CAAiB8G,UAAjB,EAAhB;;AACA,gBAAQjH,OAAR,GAAoBuG,OAApB,CAAQvG,OAAR;;AACA,wBAAiBgH,OAAO,CAAChH,OAAD,CAAP,IAA8B;AAAEkH,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA/C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AAyBD;;;;EApRoCxH,S;;SAAlBE,S","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\n\nimport { getMask, rgb2arr } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions } from '../../core/interface';\nimport { LineTriangulation } from '../../core/triangulation';\n\nimport line_tile_frag from '../shaders/tile/line_tile_frag.glsl';\nimport line_tile_vert from '../shaders/tile/line_tile_vert.glsl';\n\nexport default class LineModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const {\n opacity = 1,\n textureBlend = 'normal',\n lineTexture = false,\n iconStep = 100,\n vertexHeightScale = 20.0,\n borderWidth = 0.0,\n borderColor = '#ccc',\n heightfixed = false,\n arrow = {\n enable: false,\n arrowWidth: 2,\n arrowHeight: 3,\n tailWidth: 1,\n },\n coord = 'lnglat',\n tileOrigin,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n return {\n u_tileOrigin: tileOrigin || [0, 0],\n u_coord: coord === 'lnglat' ? 1.0 : 0.0,\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n u_opacity: Number(opacity),\n u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,\n\n // 纹理支持参数\n u_texture: this.texture, // 贴图\n u_line_texture: lineTexture ? 1.0 : 0.0, // 传入线的标识\n u_icon_step: iconStep,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n // line border 参数\n u_borderWidth: borderWidth,\n u_borderColor: rgb2arr(borderColor),\n\n // 是否固定高度\n u_heightfixed: Number(heightfixed),\n\n // 顶点高度 scale\n u_vertexScale: vertexHeightScale,\n\n // arrow\n u_arrow: Number(arrow.enable),\n u_arrowHeight: arrow.arrowHeight || 3,\n u_arrowWidth: arrow.arrowWidth || 2,\n u_tailWidth: arrow.tailWidth === undefined ? 1 : arrow.tailWidth,\n };\n }\n\n public initModels(callbackModel: (models: IModel[]) => void) {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n this.buildModels(callbackModel);\n }\n\n public clearModels() {\n this.texture?.destroy();\n this.dataTexture?.destroy();\n this.iconService.off('imageUpdate', this.updateTexture);\n }\n\n public async buildModels(callbackModel: (models: IModel[]) => void) {\n const {\n mask = false,\n maskInside = true,\n depth = false,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n this.layer.triangulation = LineTriangulation;\n\n this.layer\n .buildLayerModel({\n moduleName: 'lineTile',\n vertexShader: line_tile_vert,\n fragmentShader: line_tile_frag,\n triangulation: LineTriangulation,\n blend: this.getBlend(),\n depth: { enable: depth },\n // depth: { enable: true },\n stencil: getMask(mask, maskInside),\n })\n .then((model) => {\n callbackModel([model]);\n })\n .catch((err) => {\n console.warn(err);\n callbackModel([]);\n });\n }\n\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'distanceAndIndex',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_DistanceAndIndex',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n vertexIndex?: number,\n ) => {\n return vertexIndex === undefined\n ? [vertex[3], 10]\n : [vertex[3], vertexIndex];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'miter',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Miter',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[4]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"tile.js"}
|
|
1
|
+
{"version":3,"sources":["../../../src/line/models/tile.ts"],"names":["AttributeType","gl","getMask","rgb2arr","BaseModel","LineTriangulation","LineModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","layer","render","mag","NEAREST","min","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","textureBlend","lineTexture","iconStep","vertexHeightScale","borderWidth","borderColor","heightfixed","arrow","enable","arrowWidth","arrowHeight","tailWidth","coord","tileOrigin","getDirty","bind","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","length","flipY","format","LUMINANCE","type","FLOAT","u_tileOrigin","u_coord","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_opacity","Number","u_textureBlend","u_texture","u_line_texture","u_icon_step","u_textSize","u_borderWidth","u_borderColor","u_heightfixed","u_vertexScale","u_arrow","u_arrowHeight","u_arrowWidth","u_tailWidth","undefined","updateTexture","on","buildModels","destroy","off","mask","maskInside","depth","getShaders","frag","vert","triangulation","buildLayerModel","moduleName","vertexShader","fragmentShader","primitive","TRIANGLES","blend","getBlend","stencil","line_tile_frag","line_tile_vert","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","STATIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","normal","vertexIndex","DYNAMIC_DRAW","Array","isArray","iconMap","getIconMap","x","y"],"mappings":";;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QAQO,eARP;AAUA,SAASC,OAAT,EAAkBC,OAAlB,QAAiC,gBAAjC;AACA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,iBAAT,QAAkC,0BAAlC;;;;IAKqBC,S;;;;;;;;;;;;;;;;;;oEA4RK,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB;AADY,SAApB;;AAGA,cAAKC,KAAL,CAAWC,MAAX;;AACA;AACD;;AACD,YAAKN,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BG,QAAAA,GAAG,EAAEf,EAAE,CAACgB,OAFqB;AAG7BC,QAAAA,GAAG,EAAEjB,EAAE,CAACgB,OAHqB;AAI7BE,QAAAA,gBAAgB,EAAE,KAJW;AAK7BC,QAAAA,KAAK,EAAE,IALsB;AAM7BC,QAAAA,MAAM,EAAE,MAAKT,WAAL,CAAiBU,YAAjB,IAAiC;AANZ,OAAD,CAA9B;AAQD,K;;;;;;;WA3SD,wBAAqC;AACnC,iBAiBI,KAAKR,KAAL,CAAWS,cAAX,EAjBJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,mCAEEC,YAFF;AAAA,UAEEA,YAFF,kCAEiB,QAFjB;AAAA,kCAGEC,WAHF;AAAA,UAGEA,WAHF,iCAGgB,KAHhB;AAAA,+BAIEC,QAJF;AAAA,UAIEA,QAJF,8BAIa,GAJb;AAAA,uCAKEC,iBALF;AAAA,UAKEA,iBALF,sCAKsB,IALtB;AAAA,kCAMEC,WANF;AAAA,UAMEA,WANF,iCAMgB,GANhB;AAAA,kCAOEC,WAPF;AAAA,UAOEA,WAPF,iCAOgB,MAPhB;AAAA,kCAQEC,WARF;AAAA,UAQEA,WARF,iCAQgB,KARhB;AAAA,4BASEC,KATF;AAAA,UASEA,KATF,2BASU;AACNC,QAAAA,MAAM,EAAE,KADF;AAENC,QAAAA,UAAU,EAAE,CAFN;AAGNC,QAAAA,WAAW,EAAE,CAHP;AAINC,QAAAA,SAAS,EAAE;AAJL,OATV;AAAA,4BAeEC,KAfF;AAAA,UAeEA,KAfF,2BAeU,QAfV;AAAA,UAgBEC,UAhBF,QAgBEA,UAhBF;;AAmBA,UAAI,KAAK9B,eAAL,CAAqB+B,QAArB,EAAJ,EAAqC;AACnC,aAAK9B,OAAL,CAAa+B,IAAb;AACD;;AAED,UAAI,KAAKC,eAAL,IAAwB,KAAKC,qBAAL,CAA2B;AAAElB,QAAAA,OAAO,EAAPA;AAAF,OAA3B,CAA5B,EAAqE;AACnE,aAAKmB,oBAAL,CAA0B;AAAEnB,UAAAA,OAAO,EAAPA;AAAF,SAA1B;AACA,YAAMoB,UAAU,GAAG,KAAK9B,KAAL,CAAW+B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQrC,IAAR,sBAAQA,IAAR;AAAA,YAAcS,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAK4B,QAAL,GAAgB5B,MAAhB;AAEA,aAAK6B,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBpC,IAAI,CAACwC,MAAL,GAAc,CAArC,GACI,KAAK5C,eAAL,CAAqB;AACnB6C,UAAAA,KAAK,EAAE,IADY;AAEnBzC,UAAAA,IAAI,EAAJA,IAFmB;AAGnB0C,UAAAA,MAAM,EAAEpD,EAAE,CAACqD,SAHQ;AAInBC,UAAAA,IAAI,EAAEtD,EAAE,CAACuD,KAJU;AAKnBpC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKd,eAAL,CAAqB;AACnB6C,UAAAA,KAAK,EAAE,IADY;AAEnBzC,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnB0C,UAAAA,MAAM,EAAEpD,EAAE,CAACqD,SAHQ;AAInBC,UAAAA,IAAI,EAAEtD,EAAE,CAACuD,KAJU;AAKnBpC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AACD,aAAO;AACLoC,QAAAA,YAAY,EAAEnB,UAAU,IAAI,CAAC,CAAD,EAAI,CAAJ,CADvB;AAELoB,QAAAA,OAAO,EAAErB,KAAK,KAAK,QAAV,GAAqB,GAArB,GAA2B,GAF/B;AAGLsB,QAAAA,aAAa,EAAE,KAAKT,WAHf;AAILU,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAJb;AAKLC,QAAAA,SAAS,EAAEC,MAAM,CAACvC,OAAD,CALZ;AAMLwC,QAAAA,cAAc,EAAEvC,YAAY,KAAK,QAAjB,GAA4B,GAA5B,GAAkC,GAN7C;AASLwC,QAAAA,SAAS,EAAE,KAAKxD,OATX;AAULyD,QAAAA,cAAc,EAAExC,WAAW,GAAG,GAAH,GAAS,GAV/B;AAWLyC,QAAAA,WAAW,EAAExC,QAXR;AAYLyC,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAKxD,WAAL,CAAiBU,YAAjB,IAAiC,GAAxC,CAZP;AAeL+C,QAAAA,aAAa,EAAExC,WAfV;AAgBLyC,QAAAA,aAAa,EAAEnE,OAAO,CAAC2B,WAAD,CAhBjB;AAmBLyC,QAAAA,aAAa,EAAER,MAAM,CAAChC,WAAD,CAnBhB;AAsBLyC,QAAAA,aAAa,EAAE5C,iBAtBV;AAyBL6C,QAAAA,OAAO,EAAEV,MAAM,CAAC/B,KAAK,CAACC,MAAP,CAzBV;AA0BLyC,QAAAA,aAAa,EAAE1C,KAAK,CAACG,WAAN,IAAqB,CA1B/B;AA2BLwC,QAAAA,YAAY,EAAE3C,KAAK,CAACE,UAAN,IAAoB,CA3B7B;AA4BL0C,QAAAA,WAAW,EAAE5C,KAAK,CAACI,SAAN,KAAoByC,SAApB,GAAgC,CAAhC,GAAoC7C,KAAK,CAACI;AA5BlD,OAAP;AA8BD;;;WAED,sBAA8B;AAC5B,WAAK0C,aAAL;AACA,WAAKlE,WAAL,CAAiBmE,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;AAEA,aAAO,KAAKE,WAAL,EAAP;AACD;;;WAED,uBAAqB;AAAA;;AACnB,4BAAKvE,OAAL,gEAAcwE,OAAd;AACA,gCAAK/B,WAAL,wEAAkB+B,OAAlB;AACA,WAAKrE,WAAL,CAAiBsE,GAAjB,CAAqB,aAArB,EAAoC,KAAKJ,aAAzC;AACD;;;WAED,uBAA+B;AAC7B,kBAII,KAAKhE,KAAL,CAAWS,cAAX,EAJJ;AAAA,6BACE4D,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;AAAA,8BAGEC,KAHF;AAAA,UAGEA,KAHF,4BAGU,KAHV;;AAKA,6BAA6B,KAAKC,UAAL,EAA7B;AAAA,UAAQC,IAAR,oBAAQA,IAAR;AAAA,UAAcC,IAAd,oBAAcA,IAAd;AAAA,UAAoBjC,IAApB,oBAAoBA,IAApB;;AACA,WAAKzC,KAAL,CAAW2E,aAAX,GAA2BpF,iBAA3B;AACA,aAAO,CACL,KAAKS,KAAL,CAAW4E,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAEpC,IADa;AAEzBqC,QAAAA,YAAY,EAAEJ,IAFW;AAGzBK,QAAAA,cAAc,EAAEN,IAHS;AAIzBE,QAAAA,aAAa,EAAEpF,iBAJU;AAKzByF,QAAAA,SAAS,EAAE7F,EAAE,CAAC8F,SALW;AAMzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EANkB;AAOzBZ,QAAAA,KAAK,EAAE;AAAEpD,UAAAA,MAAM,EAAEoD;AAAV,SAPkB;AASzBa,QAAAA,OAAO,EAAEhG,OAAO,CAACiF,IAAD,EAAOC,UAAP;AATS,OAA3B,CADK,CAAP;AAaD;;;WAMD,sBAAkE;AAChE,aAAO;AACLG,QAAAA,IAAI,EAAEY,cADD;AAELX,QAAAA,IAAI,EAAEY,cAFD;AAGL7C,QAAAA,IAAI,EAAE;AAHD,OAAP;AAKD;;;WAED,qCAAsC;AAAA;;AACpC,WAAK8C,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,kBAD0C;AAEhDhD,QAAAA,IAAI,EAAEvD,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,oBADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1G,EAAE,CAAC2G,WAFJ;AAGNjG,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVqD,UAAAA,IAAI,EAAE,CARI;AASVnG,UAAAA,MAAM,EAAE,gBACNoG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKNC,MALM,EAMNC,WANM,EAOH;AACH,mBAAOA,WAAW,KAAKtC,SAAhB,GACH,CAACmC,MAAM,CAAC,CAAD,CAAP,EAAY,EAAZ,CADG,GAEH,CAACA,MAAM,CAAC,CAAD,CAAP,EAAYG,WAAZ,CAFJ;AAGD;AApBS;AAHoC,OAAlD;AA0BA,WAAKd,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,gBAD0C;AAEhDhD,QAAAA,IAAI,EAAEvD,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,kBADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1G,EAAE,CAAC2G,WAFJ;AAGNjG,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVqD,UAAAA,IAAI,EAAE,CARI;AASVnG,UAAAA,MAAM,EAAE,gBACNoG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAuBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhDhD,QAAAA,IAAI,EAAEvD,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1G,EAAE,CAACmH,YAFJ;AAGNzG,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVqD,UAAAA,IAAI,EAAE,CARI;AASVnG,UAAAA,MAAM,EAAE,gBACNoG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOQ,KAAK,CAACC,OAAN,CAAcT,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,EAAUA,IAAI,CAAC,CAAD,CAAd,CAAtB,GAA2C,CAACA,IAAD,EAAiB,CAAjB,CAAlD;AACD;AAjBS;AAHoC,OAAlD;AAyBA,WAAKR,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,QAD0C;AAEhDhD,QAAAA,IAAI,EAAEvD,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,UADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1G,EAAE,CAAC2G,WAFJ;AAGNjG,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVqD,UAAAA,IAAI,EAAE,CARI;AASVnG,UAAAA,MAAM,EAAE,gBACNoG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKNC,MALM,EAMH;AACH,mBAAOA,MAAP;AACD;AAjBS;AAHoC,OAAlD;AAwBA,WAAKb,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,OAD0C;AAEhDhD,QAAAA,IAAI,EAAEvD,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,SADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1G,EAAE,CAAC2G,WAFJ;AAGNjG,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVqD,UAAAA,IAAI,EAAE,CARI;AASVnG,UAAAA,MAAM,EAAE,gBACNoG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAuBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhDhD,QAAAA,IAAI,EAAEvD,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,aADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1G,EAAE,CAACmH,YAFJ;AAGNzG,YAAAA,IAAI,EAAE,EAHA;AAIN4C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQVqD,UAAAA,IAAI,EAAE,CARI;AASVnG,UAAAA,MAAM,EAAE,gBACNoG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMM,OAAO,GAAG,MAAI,CAAC3G,WAAL,CAAiB4G,UAAjB,EAAhB;;AACA,gBAAQ/G,OAAR,GAAoBqG,OAApB,CAAQrG,OAAR;;AACA,wBAAiB8G,OAAO,CAAC9G,OAAD,CAAP,IAA8B;AAAEgH,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA/C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AAyBD;;;;EA1RoCtH,S;;SAAlBE,S","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\n\nimport { getMask, rgb2arr } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions } from '../../core/interface';\nimport { LineTriangulation } from '../../core/triangulation';\n\nimport line_tile_frag from '../shaders/tile/line_tile_frag.glsl';\nimport line_tile_vert from '../shaders/tile/line_tile_vert.glsl';\n\nexport default class LineModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const {\n opacity = 1,\n textureBlend = 'normal',\n lineTexture = false,\n iconStep = 100,\n vertexHeightScale = 20.0,\n borderWidth = 0.0,\n borderColor = '#ccc',\n heightfixed = false,\n arrow = {\n enable: false,\n arrowWidth: 2,\n arrowHeight: 3,\n tailWidth: 1,\n },\n coord = 'lnglat',\n tileOrigin,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n return {\n u_tileOrigin: tileOrigin || [0, 0],\n u_coord: coord === 'lnglat' ? 1.0 : 0.0,\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n u_opacity: Number(opacity),\n u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,\n\n // 纹理支持参数\n u_texture: this.texture, // 贴图\n u_line_texture: lineTexture ? 1.0 : 0.0, // 传入线的标识\n u_icon_step: iconStep,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n // line border 参数\n u_borderWidth: borderWidth,\n u_borderColor: rgb2arr(borderColor),\n\n // 是否固定高度\n u_heightfixed: Number(heightfixed),\n\n // 顶点高度 scale\n u_vertexScale: vertexHeightScale,\n\n // arrow\n u_arrow: Number(arrow.enable),\n u_arrowHeight: arrow.arrowHeight || 3,\n u_arrowWidth: arrow.arrowWidth || 2,\n u_tailWidth: arrow.tailWidth === undefined ? 1 : arrow.tailWidth,\n };\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n return this.buildModels();\n }\n\n public clearModels() {\n this.texture?.destroy();\n this.dataTexture?.destroy();\n this.iconService.off('imageUpdate', this.updateTexture);\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n depth = false,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n const { frag, vert, type } = this.getShaders();\n this.layer.triangulation = LineTriangulation;\n return [\n this.layer.buildLayerModel({\n moduleName: type,\n vertexShader: vert,\n fragmentShader: frag,\n triangulation: LineTriangulation,\n primitive: gl.TRIANGLES,\n blend: this.getBlend(),\n depth: { enable: depth },\n // depth: { enable: true },\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n\n /**\n * 根据参数获取不同的 shader 代码\n * @returns\n */\n public getShaders(): { frag: string; vert: string; type: string } {\n return {\n frag: line_tile_frag,\n vert: line_tile_vert,\n type: 'line_tile',\n };\n }\n\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'distanceAndIndex',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_DistanceAndIndex',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n vertexIndex?: number,\n ) => {\n return vertexIndex === undefined\n ? [vertex[3], 10]\n : [vertex[3], vertexIndex];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'miter',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Miter',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[4]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"tile.js"}
|
package/es/line/models/wall.d.ts
CHANGED
|
@@ -4,9 +4,9 @@ export default class LineWallModel extends BaseModel {
|
|
|
4
4
|
protected texture: ITexture2D;
|
|
5
5
|
getUninforms(): IModelUniform;
|
|
6
6
|
getAnimateUniforms(): IModelUniform;
|
|
7
|
-
initModels(
|
|
7
|
+
initModels(): IModel[];
|
|
8
8
|
clearModels(): void;
|
|
9
|
-
buildModels(
|
|
9
|
+
buildModels(): IModel[];
|
|
10
10
|
protected registerBuiltinAttributes(): void;
|
|
11
11
|
private updateTexture;
|
|
12
12
|
}
|
package/es/line/models/wall.js
CHANGED
|
@@ -155,10 +155,10 @@ var LineWallModel = function (_BaseModel) {
|
|
|
155
155
|
}
|
|
156
156
|
}, {
|
|
157
157
|
key: "initModels",
|
|
158
|
-
value: function initModels(
|
|
158
|
+
value: function initModels() {
|
|
159
159
|
this.updateTexture();
|
|
160
160
|
this.iconService.on('imageUpdate', this.updateTexture);
|
|
161
|
-
this.buildModels(
|
|
161
|
+
return this.buildModels();
|
|
162
162
|
}
|
|
163
163
|
}, {
|
|
164
164
|
key: "clearModels",
|
|
@@ -171,22 +171,18 @@ var LineWallModel = function (_BaseModel) {
|
|
|
171
171
|
}
|
|
172
172
|
}, {
|
|
173
173
|
key: "buildModels",
|
|
174
|
-
value: function buildModels(
|
|
175
|
-
this.layer.buildLayerModel({
|
|
176
|
-
moduleName: '
|
|
174
|
+
value: function buildModels() {
|
|
175
|
+
return [this.layer.buildLayerModel({
|
|
176
|
+
moduleName: 'linewall',
|
|
177
177
|
vertexShader: line_vert,
|
|
178
178
|
fragmentShader: line_frag,
|
|
179
179
|
triangulation: LineTriangulation,
|
|
180
|
+
primitive: gl.TRIANGLES,
|
|
181
|
+
blend: this.getBlend(),
|
|
180
182
|
depth: {
|
|
181
183
|
enable: false
|
|
182
|
-
}
|
|
183
|
-
|
|
184
|
-
}).then(function (model) {
|
|
185
|
-
callbackModel([model]);
|
|
186
|
-
}).catch(function (err) {
|
|
187
|
-
console.warn(err);
|
|
188
|
-
callbackModel([]);
|
|
189
|
-
});
|
|
184
|
+
}
|
|
185
|
+
})];
|
|
190
186
|
}
|
|
191
187
|
}, {
|
|
192
188
|
key: "registerBuiltinAttributes",
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../src/line/models/wall.ts"],"names":["AttributeType","gl","rgb2arr","BaseModel","LineTriangulation","LineWallModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","layer","render","mag","NEAREST","min","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","sourceColor","targetColor","textureBlend","heightfixed","lineTexture","iconStep","iconStepCount","getDirty","bind","useLinearColor","sourceColorArr","targetColorArr","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","length","flipY","format","LUMINANCE","type","FLOAT","u_heightfixed","Number","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_opacity","u_textureBlend","u_texture","u_line_texture","u_iconStepCount","u_icon_step","u_textSize","u_linearColor","u_sourceColor","u_targetColor","animateOption","u_aimate","animateOption2Array","u_time","getLayerAnimateTime","callbackModel","updateTexture","on","buildModels","destroy","off","buildLayerModel","moduleName","vertexShader","line_vert","fragmentShader","line_frag","triangulation","depth","enable","blend","getBlend","then","model","catch","err","console","warn","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","STATIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","DYNAMIC_DRAW","Array","isArray","normal","iconMap","getIconMap","x","y"],"mappings":";;;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QASO,eATP;AAUA,SAASC,OAAT,QAAwB,gBAAxB;AAEA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,iBAAT,QAAkC,0BAAlC;;;;IAIqBC,a;;;;;;;;;;;;;;;;;;oEAuQK,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB;AADY,SAApB;;AAGA,cAAKC,KAAL,CAAWC,MAAX;;AACA;AACD;;AACD,YAAKN,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BG,QAAAA,GAAG,EAAEd,EAAE,CAACe,OAFqB;AAG7BC,QAAAA,GAAG,EAAEhB,EAAE,CAACe,OAHqB;AAI7BE,QAAAA,gBAAgB,EAAE,KAJW;AAK7BC,QAAAA,KAAK,EAAE,IALsB;AAM7BC,QAAAA,MAAM,EAAE,MAAKT,WAAL,CAAiBU,YAAjB,IAAiC;AANZ,OAAD,CAA9B;AAQD,K;;;;;;;WAtRD,wBAAqC;AACnC,iBASI,KAAKR,KAAL,CAAWS,cAAX,EATJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,UAEEC,WAFF,QAEEA,WAFF;AAAA,UAGEC,WAHF,QAGEA,WAHF;AAAA,mCAIEC,YAJF;AAAA,UAIEA,YAJF,kCAIiB,QAJjB;AAAA,kCAKEC,WALF;AAAA,UAKEA,WALF,iCAKgB,KALhB;AAAA,kCAMEC,WANF;AAAA,UAMEA,WANF,iCAMgB,KANhB;AAAA,+BAOEC,QAPF;AAAA,UAOEA,QAPF,8BAOa,GAPb;AAAA,oCAQEC,aARF;AAAA,UAQEA,aARF,mCAQkB,CARlB;;AAWA,UAAI,KAAKvB,eAAL,CAAqBwB,QAArB,EAAJ,EAAqC;AACnC,aAAKvB,OAAL,CAAawB,IAAb;AACD;;AAGD,UAAIC,cAAc,GAAG,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;;AACA,UAAIX,WAAW,IAAIC,WAAnB,EAAgC;AAC9BS,QAAAA,cAAc,GAAGhC,OAAO,CAACsB,WAAD,CAAxB;AACAW,QAAAA,cAAc,GAAGjC,OAAO,CAACuB,WAAD,CAAxB;AACAQ,QAAAA,cAAc,GAAG,CAAjB;AACD;;AAED,UAAI,KAAKG,eAAL,IAAwB,KAAKC,qBAAL,CAA2B;AAAEd,QAAAA,OAAO,EAAPA;AAAF,OAA3B,CAA5B,EAAqE;AACnE,aAAKe,oBAAL,CAA0B;AAAEf,UAAAA,OAAO,EAAPA;AAAF,SAA1B;AACA,YAAMgB,UAAU,GAAG,KAAK1B,KAAL,CAAW2B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQjC,IAAR,sBAAQA,IAAR;AAAA,YAAcS,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAKwB,QAAL,GAAgBxB,MAAhB;AAEA,aAAKyB,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBhC,IAAI,CAACoC,MAAL,GAAc,CAArC,GACI,KAAKxC,eAAL,CAAqB;AACnByC,UAAAA,KAAK,EAAE,IADY;AAEnBrC,UAAAA,IAAI,EAAJA,IAFmB;AAGnBsC,UAAAA,MAAM,EAAE/C,EAAE,CAACgD,SAHQ;AAInBC,UAAAA,IAAI,EAAEjD,EAAE,CAACkD,KAJU;AAKnBhC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKd,eAAL,CAAqB;AACnByC,UAAAA,KAAK,EAAE,IADY;AAEnBrC,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnBsC,UAAAA,MAAM,EAAE/C,EAAE,CAACgD,SAHQ;AAInBC,UAAAA,IAAI,EAAEjD,EAAE,CAACkD,KAJU;AAKnBhC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AAED,aAAO;AACLgC,QAAAA,aAAa,EAAEC,MAAM,CAAC1B,WAAD,CADhB;AAEL2B,QAAAA,aAAa,EAAE,KAAKT,WAFf;AAGLU,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAHb;AAKLC,QAAAA,SAAS,EAAE,UAASlC,OAAT,IAAoBA,OAApB,GAA8B,GALpC;AAMLmC,QAAAA,cAAc,EAAEhC,YAAY,KAAK,QAAjB,GAA4B,GAA5B,GAAkC,GAN7C;AASLiC,QAAAA,SAAS,EAAE,KAAKnD,OATX;AAULoD,QAAAA,cAAc,EAAEhC,WAAW,GAAG,GAAH,GAAS,GAV/B;AAWLiC,QAAAA,eAAe,EAAE/B,aAXZ;AAYLgC,QAAAA,WAAW,EAAEjC,QAZR;AAaLkC,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAKpD,WAAL,CAAiBU,YAAjB,IAAiC,GAAxC,CAbP;AAgBL2C,QAAAA,aAAa,EAAE/B,cAhBV;AAiBLgC,QAAAA,aAAa,EAAE/B,cAjBV;AAkBLgC,QAAAA,aAAa,EAAE/B;AAlBV,OAAP;AAoBD;;;WACD,8BAA2C;AACzC,kBAA0B,KAAKtB,KAAL,CAAWS,cAAX,EAA1B;AAAA,UAAQ6C,aAAR,SAAQA,aAAR;;AACA,aAAO;AACLC,QAAAA,QAAQ,EAAE,KAAKC,mBAAL,CAAyBF,aAAzB,CADL;AAELG,QAAAA,MAAM,EAAE,KAAKzD,KAAL,CAAW0D,mBAAX;AAFH,OAAP;AAID;;;WAED,oBAAkBC,aAAlB,EAA6D;AAC3D,WAAKC,aAAL;AACA,WAAK9D,WAAL,CAAiB+D,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;AAEA,WAAKE,WAAL,CAAiBH,aAAjB;AACD;;;WAED,uBAAqB;AAAA;;AACnB,4BAAKhE,OAAL,gEAAcoE,OAAd;AACA,gCAAK/B,WAAL,wEAAkB+B,OAAlB;AACA,WAAKjE,WAAL,CAAiBkE,GAAjB,CAAqB,aAArB,EAAoC,KAAKJ,aAAzC;AACD;;;WAED,qBAAmBD,aAAnB,EAA8D;AAC5D,WAAK3D,KAAL,CACGiE,eADH,CACmB;AACfC,QAAAA,UAAU,EAAE,UADG;AAEfC,QAAAA,YAAY,EAAEC,SAFC;AAGfC,QAAAA,cAAc,EAAEC,SAHD;AAIfC,QAAAA,aAAa,EAAEhF,iBAJA;AAKfiF,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALQ;AAMfC,QAAAA,KAAK,EAAE,KAAKC,QAAL;AANQ,OADnB,EASGC,IATH,CASQ,UAACC,KAAD,EAAW;AACflB,QAAAA,aAAa,CAAC,CAACkB,KAAD,CAAD,CAAb;AACD,OAXH,EAYGC,KAZH,CAYS,UAACC,GAAD,EAAS;AACdC,QAAAA,OAAO,CAACC,IAAR,CAAaF,GAAb;AACApB,QAAAA,aAAa,CAAC,EAAD,CAAb;AACD,OAfH;AAgBD;;;WACD,qCAAsC;AAAA;;AACpC,WAAKuB,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,UAD0C;AAEhD/C,QAAAA,IAAI,EAAElD,aAAa,CAACkG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,YADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEpG,EAAE,CAACqG,WAFJ;AAGN5F,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQVoD,UAAAA,IAAI,EAAE,CARI;AASV9F,UAAAA,MAAM,EAAE,gBACN+F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,gBAD0C;AAEhD/C,QAAAA,IAAI,EAAElD,aAAa,CAACkG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,kBADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEpG,EAAE,CAACqG,WAFJ;AAGN5F,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQVoD,UAAAA,IAAI,EAAE,CARI;AASV9F,UAAAA,MAAM,EAAE,gBACN+F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAuBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhD/C,QAAAA,IAAI,EAAElD,aAAa,CAACkG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEpG,EAAE,CAAC2G,YAFJ;AAGNlG,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQVoD,UAAAA,IAAI,EAAE,CARI;AASV9F,UAAAA,MAAM,EAAE,gBACN+F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOM,KAAK,CAACC,OAAN,CAAcP,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,EAAUA,IAAI,CAAC,CAAD,CAAd,CAAtB,GAA2C,CAACA,IAAD,EAAiB,CAAjB,CAAlD;AACD;AAjBS;AAHoC,OAAlD;AAyBA,WAAKR,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,QAD0C;AAEhD/C,QAAAA,IAAI,EAAElD,aAAa,CAACkG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,UADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEpG,EAAE,CAACqG,WAFJ;AAGN5F,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQVoD,UAAAA,IAAI,EAAE,CARI;AAUV9F,UAAAA,MAAM,EAAE,gBACN+F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKNI,MALM,EAMH;AACH,mBAAOA,MAAP;AACD;AAlBS;AAHoC,OAAlD;AAyBA,WAAKhB,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,OAD0C;AAEhD/C,QAAAA,IAAI,EAAElD,aAAa,CAACkG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,SADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEpG,EAAE,CAACqG,WAFJ;AAGN5F,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQVoD,UAAAA,IAAI,EAAE,CARI;AASV9F,UAAAA,MAAM,EAAE,gBACN+F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAuBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhD/C,QAAAA,IAAI,EAAElD,aAAa,CAACkG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,aADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEpG,EAAE,CAAC2G,YAFJ;AAGNlG,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQVoD,UAAAA,IAAI,EAAE,CARI;AASV9F,UAAAA,MAAM,EAAE,gBACN+F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMK,OAAO,GAAG,MAAI,CAACrG,WAAL,CAAiBsG,UAAjB,EAAhB;;AACA,gBAAQzG,OAAR,GAAoBgG,OAApB,CAAQhG,OAAR;;AACA,wBAAiBwG,OAAO,CAACxG,OAAD,CAAP,IAA8B;AAAE0G,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA/C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AAyBD;;;;EAtQwChH,S;;SAAtBE,a","sourcesContent":["import {\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions } from '../../core/interface';\nimport { LineTriangulation } from '../../core/triangulation';\nimport line_frag from '../shaders/wall_frag.glsl';\nimport line_vert from '../shaders/wall_vert.glsl';\n\nexport default class LineWallModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const {\n opacity = 1,\n sourceColor,\n targetColor,\n textureBlend = 'normal',\n heightfixed = false,\n lineTexture = false,\n iconStep = 100,\n iconStepCount = 1,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n return {\n u_heightfixed: Number(heightfixed),\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,\n\n // 纹理支持参数\n u_texture: this.texture, // 贴图\n u_line_texture: lineTexture ? 1.0 : 0.0, // 传入线的标识\n u_iconStepCount: iconStepCount,\n u_icon_step: iconStep,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n };\n }\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(callbackModel: (models: IModel[]) => void) {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n this.buildModels(callbackModel);\n }\n\n public clearModels() {\n this.texture?.destroy();\n this.dataTexture?.destroy();\n this.iconService.off('imageUpdate', this.updateTexture);\n }\n\n public buildModels(callbackModel: (models: IModel[]) => void) {\n this.layer\n .buildLayerModel({\n moduleName: 'lineWall',\n vertexShader: line_vert,\n fragmentShader: line_frag,\n triangulation: LineTriangulation,\n depth: { enable: false },\n blend: this.getBlend(),\n })\n .then((model) => {\n callbackModel([model]);\n })\n .catch((err) => {\n console.warn(err);\n callbackModel([]);\n });\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3]];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n // @ts-ignore\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'miter',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Miter',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[4]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"wall.js"}
|
|
1
|
+
{"version":3,"sources":["../../../src/line/models/wall.ts"],"names":["AttributeType","gl","rgb2arr","BaseModel","LineTriangulation","LineWallModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","layer","render","mag","NEAREST","min","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","sourceColor","targetColor","textureBlend","heightfixed","lineTexture","iconStep","iconStepCount","getDirty","bind","useLinearColor","sourceColorArr","targetColorArr","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","length","flipY","format","LUMINANCE","type","FLOAT","u_heightfixed","Number","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_opacity","u_textureBlend","u_texture","u_line_texture","u_iconStepCount","u_icon_step","u_textSize","u_linearColor","u_sourceColor","u_targetColor","animateOption","u_aimate","animateOption2Array","u_time","getLayerAnimateTime","updateTexture","on","buildModels","destroy","off","buildLayerModel","moduleName","vertexShader","line_vert","fragmentShader","line_frag","triangulation","primitive","TRIANGLES","blend","getBlend","depth","enable","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","STATIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","DYNAMIC_DRAW","Array","isArray","normal","iconMap","getIconMap","x","y"],"mappings":";;;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QASO,eATP;AAUA,SAASC,OAAT,QAAwB,gBAAxB;AAEA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,iBAAT,QAAkC,0BAAlC;;;;IAIqBC,a;;;;;;;;;;;;;;;;;;oEAkQK,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB;AADY,SAApB;;AAGA,cAAKC,KAAL,CAAWC,MAAX;;AACA;AACD;;AACD,YAAKN,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BG,QAAAA,GAAG,EAAEd,EAAE,CAACe,OAFqB;AAG7BC,QAAAA,GAAG,EAAEhB,EAAE,CAACe,OAHqB;AAI7BE,QAAAA,gBAAgB,EAAE,KAJW;AAK7BC,QAAAA,KAAK,EAAE,IALsB;AAM7BC,QAAAA,MAAM,EAAE,MAAKT,WAAL,CAAiBU,YAAjB,IAAiC;AANZ,OAAD,CAA9B;AAQD,K;;;;;;;WAjRD,wBAAqC;AACnC,iBASI,KAAKR,KAAL,CAAWS,cAAX,EATJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,UAEEC,WAFF,QAEEA,WAFF;AAAA,UAGEC,WAHF,QAGEA,WAHF;AAAA,mCAIEC,YAJF;AAAA,UAIEA,YAJF,kCAIiB,QAJjB;AAAA,kCAKEC,WALF;AAAA,UAKEA,WALF,iCAKgB,KALhB;AAAA,kCAMEC,WANF;AAAA,UAMEA,WANF,iCAMgB,KANhB;AAAA,+BAOEC,QAPF;AAAA,UAOEA,QAPF,8BAOa,GAPb;AAAA,oCAQEC,aARF;AAAA,UAQEA,aARF,mCAQkB,CARlB;;AAWA,UAAI,KAAKvB,eAAL,CAAqBwB,QAArB,EAAJ,EAAqC;AACnC,aAAKvB,OAAL,CAAawB,IAAb;AACD;;AAGD,UAAIC,cAAc,GAAG,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;;AACA,UAAIX,WAAW,IAAIC,WAAnB,EAAgC;AAC9BS,QAAAA,cAAc,GAAGhC,OAAO,CAACsB,WAAD,CAAxB;AACAW,QAAAA,cAAc,GAAGjC,OAAO,CAACuB,WAAD,CAAxB;AACAQ,QAAAA,cAAc,GAAG,CAAjB;AACD;;AAED,UAAI,KAAKG,eAAL,IAAwB,KAAKC,qBAAL,CAA2B;AAAEd,QAAAA,OAAO,EAAPA;AAAF,OAA3B,CAA5B,EAAqE;AACnE,aAAKe,oBAAL,CAA0B;AAAEf,UAAAA,OAAO,EAAPA;AAAF,SAA1B;AACA,YAAMgB,UAAU,GAAG,KAAK1B,KAAL,CAAW2B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQjC,IAAR,sBAAQA,IAAR;AAAA,YAAcS,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAKwB,QAAL,GAAgBxB,MAAhB;AAEA,aAAKyB,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBhC,IAAI,CAACoC,MAAL,GAAc,CAArC,GACI,KAAKxC,eAAL,CAAqB;AACnByC,UAAAA,KAAK,EAAE,IADY;AAEnBrC,UAAAA,IAAI,EAAJA,IAFmB;AAGnBsC,UAAAA,MAAM,EAAE/C,EAAE,CAACgD,SAHQ;AAInBC,UAAAA,IAAI,EAAEjD,EAAE,CAACkD,KAJU;AAKnBhC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKd,eAAL,CAAqB;AACnByC,UAAAA,KAAK,EAAE,IADY;AAEnBrC,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnBsC,UAAAA,MAAM,EAAE/C,EAAE,CAACgD,SAHQ;AAInBC,UAAAA,IAAI,EAAEjD,EAAE,CAACkD,KAJU;AAKnBhC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AAED,aAAO;AACLgC,QAAAA,aAAa,EAAEC,MAAM,CAAC1B,WAAD,CADhB;AAEL2B,QAAAA,aAAa,EAAE,KAAKT,WAFf;AAGLU,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAHb;AAKLC,QAAAA,SAAS,EAAE,UAASlC,OAAT,IAAoBA,OAApB,GAA8B,GALpC;AAMLmC,QAAAA,cAAc,EAAEhC,YAAY,KAAK,QAAjB,GAA4B,GAA5B,GAAkC,GAN7C;AASLiC,QAAAA,SAAS,EAAE,KAAKnD,OATX;AAULoD,QAAAA,cAAc,EAAEhC,WAAW,GAAG,GAAH,GAAS,GAV/B;AAWLiC,QAAAA,eAAe,EAAE/B,aAXZ;AAYLgC,QAAAA,WAAW,EAAEjC,QAZR;AAaLkC,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAKpD,WAAL,CAAiBU,YAAjB,IAAiC,GAAxC,CAbP;AAgBL2C,QAAAA,aAAa,EAAE/B,cAhBV;AAiBLgC,QAAAA,aAAa,EAAE/B,cAjBV;AAkBLgC,QAAAA,aAAa,EAAE/B;AAlBV,OAAP;AAoBD;;;WACD,8BAA2C;AACzC,kBAA0B,KAAKtB,KAAL,CAAWS,cAAX,EAA1B;AAAA,UAAQ6C,aAAR,SAAQA,aAAR;;AACA,aAAO;AACLC,QAAAA,QAAQ,EAAE,KAAKC,mBAAL,CAAyBF,aAAzB,CADL;AAELG,QAAAA,MAAM,EAAE,KAAKzD,KAAL,CAAW0D,mBAAX;AAFH,OAAP;AAID;;;WAED,sBAA8B;AAC5B,WAAKC,aAAL;AACA,WAAK7D,WAAL,CAAiB8D,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;AAEA,aAAO,KAAKE,WAAL,EAAP;AACD;;;WAED,uBAAqB;AAAA;;AACnB,4BAAKlE,OAAL,gEAAcmE,OAAd;AACA,gCAAK9B,WAAL,wEAAkB8B,OAAlB;AACA,WAAKhE,WAAL,CAAiBiE,GAAjB,CAAqB,aAArB,EAAoC,KAAKJ,aAAzC;AACD;;;WAED,uBAA+B;AAC7B,aAAO,CACL,KAAK3D,KAAL,CAAWgE,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,UADa;AAEzBC,QAAAA,YAAY,EAAEC,SAFW;AAGzBC,QAAAA,cAAc,EAAEC,SAHS;AAIzBC,QAAAA,aAAa,EAAE/E,iBAJU;AAKzBgF,QAAAA,SAAS,EAAEnF,EAAE,CAACoF,SALW;AAMzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EANkB;AAOzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV;AAPkB,OAA3B,CADK,CAAP;AAWD;;;WACD,qCAAsC;AAAA;;AACpC,WAAKC,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,UAD0C;AAEhD1C,QAAAA,IAAI,EAAElD,aAAa,CAAC6F,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,YADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE/F,EAAE,CAACgG,WAFJ;AAGNvF,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQV+C,UAAAA,IAAI,EAAE,CARI;AASVzF,UAAAA,MAAM,EAAE,gBACN0F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,gBAD0C;AAEhD1C,QAAAA,IAAI,EAAElD,aAAa,CAAC6F,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,kBADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE/F,EAAE,CAACgG,WAFJ;AAGNvF,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQV+C,UAAAA,IAAI,EAAE,CARI;AASVzF,UAAAA,MAAM,EAAE,gBACN0F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAuBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhD1C,QAAAA,IAAI,EAAElD,aAAa,CAAC6F,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE/F,EAAE,CAACsG,YAFJ;AAGN7F,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQV+C,UAAAA,IAAI,EAAE,CARI;AASVzF,UAAAA,MAAM,EAAE,gBACN0F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOM,KAAK,CAACC,OAAN,CAAcP,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,EAAUA,IAAI,CAAC,CAAD,CAAd,CAAtB,GAA2C,CAACA,IAAD,EAAiB,CAAjB,CAAlD;AACD;AAjBS;AAHoC,OAAlD;AAyBA,WAAKR,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,QAD0C;AAEhD1C,QAAAA,IAAI,EAAElD,aAAa,CAAC6F,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,UADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE/F,EAAE,CAACgG,WAFJ;AAGNvF,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQV+C,UAAAA,IAAI,EAAE,CARI;AAUVzF,UAAAA,MAAM,EAAE,gBACN0F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKNI,MALM,EAMH;AACH,mBAAOA,MAAP;AACD;AAlBS;AAHoC,OAAlD;AAyBA,WAAKhB,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,OAD0C;AAEhD1C,QAAAA,IAAI,EAAElD,aAAa,CAAC6F,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,SADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE/F,EAAE,CAACgG,WAFJ;AAGNvF,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQV+C,UAAAA,IAAI,EAAE,CARI;AASVzF,UAAAA,MAAM,EAAE,gBACN0F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAuBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhD1C,QAAAA,IAAI,EAAElD,aAAa,CAAC6F,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,aADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE/F,EAAE,CAACsG,YAFJ;AAGN7F,YAAAA,IAAI,EAAE,EAHA;AAINwC,YAAAA,IAAI,EAAEjD,EAAE,CAACkD;AAJH,WAFE;AAQV+C,UAAAA,IAAI,EAAE,CARI;AASVzF,UAAAA,MAAM,EAAE,gBACN0F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMK,OAAO,GAAG,MAAI,CAAChG,WAAL,CAAiBiG,UAAjB,EAAhB;;AACA,gBAAQpG,OAAR,GAAoB2F,OAApB,CAAQ3F,OAAR;;AACA,wBAAiBmG,OAAO,CAACnG,OAAD,CAAP,IAA8B;AAAEqG,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA/C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AAyBD;;;;EAjQwC3G,S;;SAAtBE,a","sourcesContent":["import {\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions } from '../../core/interface';\nimport { LineTriangulation } from '../../core/triangulation';\nimport line_frag from '../shaders/wall_frag.glsl';\nimport line_vert from '../shaders/wall_vert.glsl';\n\nexport default class LineWallModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const {\n opacity = 1,\n sourceColor,\n targetColor,\n textureBlend = 'normal',\n heightfixed = false,\n lineTexture = false,\n iconStep = 100,\n iconStepCount = 1,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n return {\n u_heightfixed: Number(heightfixed),\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,\n\n // 纹理支持参数\n u_texture: this.texture, // 贴图\n u_line_texture: lineTexture ? 1.0 : 0.0, // 传入线的标识\n u_iconStepCount: iconStepCount,\n u_icon_step: iconStep,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n };\n }\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n return this.buildModels();\n }\n\n public clearModels() {\n this.texture?.destroy();\n this.dataTexture?.destroy();\n this.iconService.off('imageUpdate', this.updateTexture);\n }\n\n public buildModels(): IModel[] {\n return [\n this.layer.buildLayerModel({\n moduleName: 'linewall',\n vertexShader: line_vert,\n fragmentShader: line_frag,\n triangulation: LineTriangulation,\n primitive: gl.TRIANGLES,\n blend: this.getBlend(),\n depth: { enable: false },\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3]];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n // @ts-ignore\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'miter',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Miter',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[4]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"wall.js"}
|