@antv/l7-layers 2.7.1 → 2.7.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (117) hide show
  1. package/es/core/interface.d.ts +60 -1
  2. package/es/core/interface.js.map +1 -1
  3. package/es/heatmap/index.d.ts +1 -4
  4. package/es/heatmap/index.js.map +1 -1
  5. package/es/heatmap/models/grid.js +9 -1
  6. package/es/heatmap/models/grid.js.map +1 -1
  7. package/es/heatmap/models/grid3d.js +9 -1
  8. package/es/heatmap/models/grid3d.js.map +1 -1
  9. package/es/heatmap/models/heatmap.js +29 -15
  10. package/es/heatmap/models/heatmap.js.map +1 -1
  11. package/es/heatmap/models/hexagon.js +9 -1
  12. package/es/heatmap/models/hexagon.js.map +1 -1
  13. package/es/image/index.d.ts +1 -4
  14. package/es/image/index.js.map +1 -1
  15. package/es/image/models/image.d.ts +3 -3
  16. package/es/image/models/image.js +9 -2
  17. package/es/image/models/image.js.map +1 -1
  18. package/es/index.d.ts +2 -1
  19. package/es/index.js +2 -1
  20. package/es/index.js.map +1 -1
  21. package/es/line/models/arc.js +8 -3
  22. package/es/line/models/arc.js.map +1 -1
  23. package/es/line/models/arc_3d.js +8 -3
  24. package/es/line/models/arc_3d.js.map +1 -1
  25. package/es/line/models/great_circle.js +13 -6
  26. package/es/line/models/great_circle.js.map +1 -1
  27. package/es/line/models/line.js +12 -5
  28. package/es/line/models/line.js.map +1 -1
  29. package/es/line/models/simpleLine.js +9 -2
  30. package/es/line/models/simpleLine.js.map +1 -1
  31. package/es/mask/index.d.ts +21 -0
  32. package/es/mask/index.js +73 -0
  33. package/es/mask/index.js.map +1 -0
  34. package/es/mask/models/fill.d.ts +11 -0
  35. package/es/mask/models/fill.js +92 -0
  36. package/es/mask/models/fill.js.map +1 -0
  37. package/es/mask/models/index.d.ts +5 -0
  38. package/es/mask/models/index.js +6 -0
  39. package/es/mask/models/index.js.map +1 -0
  40. package/es/point/index.d.ts +1 -6
  41. package/es/point/index.js.map +1 -1
  42. package/es/point/models/fill.js +9 -1
  43. package/es/point/models/fill.js.map +1 -1
  44. package/es/point/models/image.js +12 -4
  45. package/es/point/models/image.js.map +1 -1
  46. package/es/point/models/index.js.map +1 -1
  47. package/es/point/models/normal.d.ts +2 -6
  48. package/es/point/models/normal.js +9 -1
  49. package/es/point/models/normal.js.map +1 -1
  50. package/es/point/models/simplePoint.d.ts +2 -10
  51. package/es/point/models/simplePoint.js +9 -1
  52. package/es/point/models/simplePoint.js.map +1 -1
  53. package/es/point/models/text.js +60 -46
  54. package/es/point/models/text.js.map +1 -1
  55. package/es/polygon/index.d.ts +1 -4
  56. package/es/polygon/index.js.map +1 -1
  57. package/es/polygon/models/extrude.js +8 -2
  58. package/es/polygon/models/extrude.js.map +1 -1
  59. package/es/polygon/models/fill.js +8 -2
  60. package/es/polygon/models/fill.js.map +1 -1
  61. package/es/raster/index.d.ts +1 -10
  62. package/es/raster/index.js.map +1 -1
  63. package/es/raster/models/raster.d.ts +3 -3
  64. package/es/raster/models/raster.js +13 -6
  65. package/es/raster/models/raster.js.map +1 -1
  66. package/lib/core/interface.js.map +1 -1
  67. package/lib/heatmap/index.js.map +1 -1
  68. package/lib/heatmap/models/grid.js +10 -1
  69. package/lib/heatmap/models/grid.js.map +1 -1
  70. package/lib/heatmap/models/grid3d.js +10 -1
  71. package/lib/heatmap/models/grid3d.js.map +1 -1
  72. package/lib/heatmap/models/heatmap.js +28 -14
  73. package/lib/heatmap/models/heatmap.js.map +1 -1
  74. package/lib/heatmap/models/hexagon.js +10 -1
  75. package/lib/heatmap/models/hexagon.js.map +1 -1
  76. package/lib/image/index.js.map +1 -1
  77. package/lib/image/models/image.js +8 -1
  78. package/lib/image/models/image.js.map +1 -1
  79. package/lib/index.js +8 -0
  80. package/lib/index.js.map +1 -1
  81. package/lib/line/models/arc.js +7 -2
  82. package/lib/line/models/arc.js.map +1 -1
  83. package/lib/line/models/arc_3d.js +7 -2
  84. package/lib/line/models/arc_3d.js.map +1 -1
  85. package/lib/line/models/great_circle.js +12 -5
  86. package/lib/line/models/great_circle.js.map +1 -1
  87. package/lib/line/models/line.js +11 -4
  88. package/lib/line/models/line.js.map +1 -1
  89. package/lib/line/models/simpleLine.js +8 -1
  90. package/lib/line/models/simpleLine.js.map +1 -1
  91. package/lib/mask/index.js +86 -0
  92. package/lib/mask/index.js.map +1 -0
  93. package/lib/mask/models/fill.js +107 -0
  94. package/lib/mask/models/fill.js.map +1 -0
  95. package/lib/mask/models/index.js +17 -0
  96. package/lib/mask/models/index.js.map +1 -0
  97. package/lib/point/index.js.map +1 -1
  98. package/lib/point/models/fill.js +10 -1
  99. package/lib/point/models/fill.js.map +1 -1
  100. package/lib/point/models/image.js +13 -4
  101. package/lib/point/models/image.js.map +1 -1
  102. package/lib/point/models/index.js.map +1 -1
  103. package/lib/point/models/normal.js +10 -1
  104. package/lib/point/models/normal.js.map +1 -1
  105. package/lib/point/models/simplePoint.js +10 -1
  106. package/lib/point/models/simplePoint.js.map +1 -1
  107. package/lib/point/models/text.js +59 -45
  108. package/lib/point/models/text.js.map +1 -1
  109. package/lib/polygon/index.js.map +1 -1
  110. package/lib/polygon/models/extrude.js +9 -2
  111. package/lib/polygon/models/extrude.js.map +1 -1
  112. package/lib/polygon/models/fill.js +9 -2
  113. package/lib/polygon/models/fill.js.map +1 -1
  114. package/lib/raster/index.js.map +1 -1
  115. package/lib/raster/models/raster.js +12 -5
  116. package/lib/raster/models/raster.js.map +1 -1
  117. package/package.json +5 -5
@@ -11,7 +11,7 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
11
11
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
12
 
13
13
  import { AttributeType, gl } from '@antv/l7-core';
14
- import { generateColorRamp } from '@antv/l7-utils';
14
+ import { generateColorRamp, getMask } from '@antv/l7-utils';
15
15
  import BaseModel from '../../core/BaseModel';
16
16
  import { RasterImageTriangulation } from '../../core/triangulation';
17
17
  var rasterFrag = "precision mediump float;\nuniform float u_opacity: 1.0;\nuniform sampler2D u_texture;\nuniform sampler2D u_colorTexture;\nuniform float u_min;\nuniform float u_max;\nuniform vec2 u_domain;\nuniform float u_noDataValue;\nuniform bool u_clampLow: true;\nuniform bool u_clampHigh: true;\nvarying vec2 v_texCoord;\n\nvoid main() {\n\n float value = texture2D(u_texture,vec2(v_texCoord.x,v_texCoord.y)).r;\n if (value == u_noDataValue)\n gl_FragColor = vec4(0.0, 0, 0, 0.0);\n else if ((!u_clampLow && value < u_domain[0]) || (!u_clampHigh && value > u_domain[1]))\n gl_FragColor = vec4(0, 0, 0, 0);\n else {\n float normalisedValue =(value - u_domain[0]) / (u_domain[1] -u_domain[0]);\n vec4 color = texture2D(u_colorTexture,vec2(normalisedValue, 0));\n gl_FragColor = color;\n gl_FragColor.a = gl_FragColor.a * u_opacity ;\n }\n\n\n}\n";
@@ -69,6 +69,12 @@ var RasterModel = function (_BaseModel) {
69
69
  }, {
70
70
  key: "initModels",
71
71
  value: function initModels() {
72
+ var _ref2 = this.layer.getLayerConfig(),
73
+ _ref2$mask = _ref2.mask,
74
+ mask = _ref2$mask === void 0 ? false : _ref2$mask,
75
+ _ref2$maskInside = _ref2.maskInside,
76
+ maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
77
+
72
78
  var source = this.layer.getSource();
73
79
  var createTexture2D = this.rendererService.createTexture2D;
74
80
  var parserDataItem = source.data.dataArray[0];
@@ -80,8 +86,8 @@ var RasterModel = function (_BaseModel) {
80
86
  type: gl.FLOAT
81
87
  });
82
88
 
83
- var _ref2 = this.layer.getLayerConfig(),
84
- rampColors = _ref2.rampColors;
89
+ var _ref3 = this.layer.getLayerConfig(),
90
+ rampColors = _ref3.rampColors;
85
91
 
86
92
  var imageData = generateColorRamp(rampColors);
87
93
  this.colorTexture = createTexture2D({
@@ -99,7 +105,8 @@ var RasterModel = function (_BaseModel) {
99
105
  depth: {
100
106
  enable: false
101
107
  },
102
- blend: this.getBlend()
108
+ blend: this.getBlend(),
109
+ stencil: getMask(mask, maskInside)
103
110
  })];
104
111
  }
105
112
  }, {
@@ -132,8 +139,8 @@ var RasterModel = function (_BaseModel) {
132
139
  value: function updateColorTexure() {
133
140
  var createTexture2D = this.rendererService.createTexture2D;
134
141
 
135
- var _ref3 = this.layer.getLayerConfig(),
136
- rampColors = _ref3.rampColors;
142
+ var _ref4 = this.layer.getLayerConfig(),
143
+ rampColors = _ref4.rampColors;
137
144
 
138
145
  var imageData = generateColorRamp(rampColors);
139
146
  this.colorTexture = createTexture2D({
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/raster/models/raster.ts"],"names":["AttributeType","gl","generateColorRamp","BaseModel","RasterImageTriangulation","RasterModel","layer","getLayerConfig","opacity","clampLow","clampHigh","noDataValue","domain","updateColorTexure","u_opacity","u_texture","texture","u_domain","u_clampLow","u_clampHigh","u_noDataValue","u_colorTexture","colorTexture","source","getSource","createTexture2D","rendererService","parserDataItem","data","dataArray","width","height","format","LUMINANCE","type","FLOAT","rampColors","imageData","flipY","buildLayerModel","moduleName","vertexShader","rasterVert","fragmentShader","rasterFrag","triangulation","primitive","TRIANGLES","depth","enable","blend","getBlend","initModels","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","update","feature","featureIdx","vertex","attributeIdx"],"mappings":";;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QAaO,eAbP;AAcA,SAASC,iBAAT,QAA8C,gBAA9C;AACA,OAAOC,SAAP,MAAsB,sBAAtB;AACA,SAASC,wBAAT,QAAyC,0BAAzC;;;;IAYqBC,W;;;;;;;;;;;;;;;;;;;;;;;;;WAGnB,wBAAsB;AACpB,iBAMI,KAAKC,KAAL,CAAWC,cAAX,EANJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,+BAEEC,QAFF;AAAA,UAEEA,QAFF,8BAEa,IAFb;AAAA,gCAGEC,SAHF;AAAA,UAGEA,SAHF,+BAGc,IAHd;AAAA,kCAIEC,WAJF;AAAA,UAIEA,WAJF,iCAIgB,CAAC,OAJjB;AAAA,6BAKEC,MALF;AAAA,UAKEA,MALF,4BAKW,CAAC,CAAD,EAAI,CAAJ,CALX;;AAOA,WAAKC,iBAAL;AACA,aAAO;AACLC,QAAAA,SAAS,EAAEN,OAAO,IAAI,CADjB;AAELO,QAAAA,SAAS,EAAE,KAAKC,OAFX;AAGLC,QAAAA,QAAQ,EAAEL,MAHL;AAILM,QAAAA,UAAU,EAAET,QAJP;AAKLU,QAAAA,WAAW,EAAE,OAAOT,SAAP,KAAqB,WAArB,GAAmCA,SAAnC,GAA+CD,QALvD;AAMLW,QAAAA,aAAa,EAAET,WANV;AAOLU,QAAAA,cAAc,EAAE,KAAKC;AAPhB,OAAP;AASD;;;WAED,sBAAoB;AAClB,UAAMC,MAAM,GAAG,KAAKjB,KAAL,CAAWkB,SAAX,EAAf;AACA,UAAQC,eAAR,GAA4B,KAAKC,eAAjC,CAAQD,eAAR;AACA,UAAME,cAAc,GAAGJ,MAAM,CAACK,IAAP,CAAYC,SAAZ,CAAsB,CAAtB,CAAvB;AACA,WAAKb,OAAL,GAAeS,eAAe,CAAC;AAC7BG,QAAAA,IAAI,EAAED,cAAc,CAACC,IADQ;AAE7BE,QAAAA,KAAK,EAAEH,cAAc,CAACG,KAFO;AAG7BC,QAAAA,MAAM,EAAEJ,cAAc,CAACI,MAHM;AAI7BC,QAAAA,MAAM,EAAE/B,EAAE,CAACgC,SAJkB;AAK7BC,QAAAA,IAAI,EAAEjC,EAAE,CAACkC;AALoB,OAAD,CAA9B;;AAQA,kBAEI,KAAK7B,KAAL,CAAWC,cAAX,EAFJ;AAAA,UACE6B,UADF,SACEA,UADF;;AAGA,UAAMC,SAAS,GAAGnC,iBAAiB,CAACkC,UAAD,CAAnC;AACA,WAAKd,YAAL,GAAoBG,eAAe,CAAC;AAClCG,QAAAA,IAAI,EAAES,SAAS,CAACT,IADkB;AAElCE,QAAAA,KAAK,EAAEO,SAAS,CAACP,KAFiB;AAGlCC,QAAAA,MAAM,EAAEM,SAAS,CAACN,MAHgB;AAIlCO,QAAAA,KAAK,EAAE;AAJ2B,OAAD,CAAnC;AAMA,aAAO,CACL,KAAKhC,KAAL,CAAWiC,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,iBADa;AAEzBC,QAAAA,YAAY,EAAEC,UAFW;AAGzBC,QAAAA,cAAc,EAAEC,UAHS;AAIzBC,QAAAA,aAAa,EAAEzC,wBAJU;AAKzB0C,QAAAA,SAAS,EAAE7C,EAAE,CAAC8C,SALW;AAMzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SANkB;AAOzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL;AAPkB,OAA3B,CADK,CAAP;AAWD;;;WAED,uBAAqB;AACnB,aAAO,KAAKC,UAAL,EAAP;AACD;;;WACD,qCAAsC;AAEpC,WAAKC,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhDrB,QAAAA,IAAI,EAAElC,aAAa,CAACwD,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,MADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1D,EAAE,CAAC2D,YAFJ;AAGNhC,YAAAA,IAAI,EAAE,EAHA;AAINM,YAAAA,IAAI,EAAEjC,EAAE,CAACkC;AAJH,WAFE;AAQV0B,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBD;;;WAED,6BAA4B;AAC1B,UAAQxC,eAAR,GAA4B,KAAKC,eAAjC,CAAQD,eAAR;;AACA,kBAEI,KAAKnB,KAAL,CAAWC,cAAX,EAFJ;AAAA,UACE6B,UADF,SACEA,UADF;;AAGA,UAAMC,SAAS,GAAGnC,iBAAiB,CAACkC,UAAD,CAAnC;AACA,WAAKd,YAAL,GAAoBG,eAAe,CAAC;AAClCG,QAAAA,IAAI,EAAES,SAAS,CAACT,IADkB;AAElCE,QAAAA,KAAK,EAAEO,SAAS,CAACP,KAFiB;AAGlCC,QAAAA,MAAM,EAAEM,SAAS,CAACN,MAHgB;AAIlCO,QAAAA,KAAK,EAAE;AAJ2B,OAAD,CAAnC;AAMD;;;;EAnGsCnC,S;;SAApBE,W","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n ILayer,\n ILayerPlugin,\n IModel,\n IModelUniform,\n IRasterParserDataItem,\n IStyleAttributeService,\n ITexture2D,\n lazyInject,\n TYPES,\n} from '@antv/l7-core';\nimport { generateColorRamp, IColorRamp } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { RasterImageTriangulation } from '../../core/triangulation';\nimport rasterFrag from '../shaders/raster_2d_frag.glsl';\nimport rasterVert from '../shaders/raster_2d_vert.glsl';\n\ninterface IRasterLayerStyleOptions {\n opacity: number;\n domain: [number, number];\n noDataValue: number;\n clampLow: boolean;\n clampHigh: boolean;\n rampColors: IColorRamp;\n}\nexport default class RasterModel extends BaseModel {\n protected texture: ITexture2D;\n protected colorTexture: ITexture2D;\n public getUninforms() {\n const {\n opacity = 1,\n clampLow = true,\n clampHigh = true,\n noDataValue = -9999999,\n domain = [0, 1],\n } = this.layer.getLayerConfig() as IRasterLayerStyleOptions;\n this.updateColorTexure();\n return {\n u_opacity: opacity || 1,\n u_texture: this.texture,\n u_domain: domain,\n u_clampLow: clampLow,\n u_clampHigh: typeof clampHigh !== 'undefined' ? clampHigh : clampLow,\n u_noDataValue: noDataValue,\n u_colorTexture: this.colorTexture,\n };\n }\n\n public initModels() {\n const source = this.layer.getSource();\n const { createTexture2D } = this.rendererService;\n const parserDataItem = source.data.dataArray[0];\n this.texture = createTexture2D({\n data: parserDataItem.data,\n width: parserDataItem.width,\n height: parserDataItem.height,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n // aniso: 4,\n });\n const {\n rampColors,\n } = this.layer.getLayerConfig() as IRasterLayerStyleOptions;\n const imageData = generateColorRamp(rampColors as IColorRamp);\n this.colorTexture = createTexture2D({\n data: imageData.data,\n width: imageData.width,\n height: imageData.height,\n flipY: false,\n });\n return [\n this.layer.buildLayerModel({\n moduleName: 'RasterImageData',\n vertexShader: rasterVert,\n fragmentShader: rasterFrag,\n triangulation: RasterImageTriangulation,\n primitive: gl.TRIANGLES,\n depth: { enable: false },\n blend: this.getBlend(),\n }),\n ];\n }\n\n public buildModels() {\n return this.initModels();\n }\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Uv',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4]];\n },\n },\n });\n }\n\n private updateColorTexure() {\n const { createTexture2D } = this.rendererService;\n const {\n rampColors,\n } = this.layer.getLayerConfig() as IRasterLayerStyleOptions;\n const imageData = generateColorRamp(rampColors as IColorRamp);\n this.colorTexture = createTexture2D({\n data: imageData.data,\n width: imageData.width,\n height: imageData.height,\n flipY: false,\n });\n }\n}\n"],"file":"raster.js"}
1
+ {"version":3,"sources":["../../../src/raster/models/raster.ts"],"names":["AttributeType","gl","generateColorRamp","getMask","BaseModel","RasterImageTriangulation","RasterModel","layer","getLayerConfig","opacity","clampLow","clampHigh","noDataValue","domain","updateColorTexure","u_opacity","u_texture","texture","u_domain","u_clampLow","u_clampHigh","u_noDataValue","u_colorTexture","colorTexture","mask","maskInside","source","getSource","createTexture2D","rendererService","parserDataItem","data","dataArray","width","height","format","LUMINANCE","type","FLOAT","rampColors","imageData","flipY","buildLayerModel","moduleName","vertexShader","rasterVert","fragmentShader","rasterFrag","triangulation","primitive","TRIANGLES","depth","enable","blend","getBlend","stencil","initModels","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","update","feature","featureIdx","vertex","attributeIdx"],"mappings":";;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QAOO,eAPP;AAQA,SAASC,iBAAT,EAA4BC,OAA5B,QAAuD,gBAAvD;AACA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,wBAAT,QAAyC,0BAAzC;;;;IAGqBC,W;;;;;;;;;;;;;;;;;;;;;;;;;WAGnB,wBAAsB;AACpB,iBAMI,KAAKC,KAAL,CAAWC,cAAX,EANJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,+BAEEC,QAFF;AAAA,UAEEA,QAFF,8BAEa,IAFb;AAAA,gCAGEC,SAHF;AAAA,UAGEA,SAHF,+BAGc,IAHd;AAAA,kCAIEC,WAJF;AAAA,UAIEA,WAJF,iCAIgB,CAAC,OAJjB;AAAA,6BAKEC,MALF;AAAA,UAKEA,MALF,4BAKW,CAAC,CAAD,EAAI,CAAJ,CALX;;AAOA,WAAKC,iBAAL;AACA,aAAO;AACLC,QAAAA,SAAS,EAAEN,OAAO,IAAI,CADjB;AAELO,QAAAA,SAAS,EAAE,KAAKC,OAFX;AAGLC,QAAAA,QAAQ,EAAEL,MAHL;AAILM,QAAAA,UAAU,EAAET,QAJP;AAKLU,QAAAA,WAAW,EAAE,OAAOT,SAAP,KAAqB,WAArB,GAAmCA,SAAnC,GAA+CD,QALvD;AAMLW,QAAAA,aAAa,EAAET,WANV;AAOLU,QAAAA,cAAc,EAAE,KAAKC;AAPhB,OAAP;AASD;;;WAED,sBAAoB;AAClB,kBAGI,KAAKhB,KAAL,CAAWC,cAAX,EAHJ;AAAA,6BACEgB,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAIA,UAAMC,MAAM,GAAG,KAAKnB,KAAL,CAAWoB,SAAX,EAAf;AACA,UAAQC,eAAR,GAA4B,KAAKC,eAAjC,CAAQD,eAAR;AACA,UAAME,cAAc,GAAGJ,MAAM,CAACK,IAAP,CAAYC,SAAZ,CAAsB,CAAtB,CAAvB;AACA,WAAKf,OAAL,GAAeW,eAAe,CAAC;AAC7BG,QAAAA,IAAI,EAAED,cAAc,CAACC,IADQ;AAE7BE,QAAAA,KAAK,EAAEH,cAAc,CAACG,KAFO;AAG7BC,QAAAA,MAAM,EAAEJ,cAAc,CAACI,MAHM;AAI7BC,QAAAA,MAAM,EAAElC,EAAE,CAACmC,SAJkB;AAK7BC,QAAAA,IAAI,EAAEpC,EAAE,CAACqC;AALoB,OAAD,CAA9B;;AAQA,kBAEI,KAAK/B,KAAL,CAAWC,cAAX,EAFJ;AAAA,UACE+B,UADF,SACEA,UADF;;AAGA,UAAMC,SAAS,GAAGtC,iBAAiB,CAACqC,UAAD,CAAnC;AACA,WAAKhB,YAAL,GAAoBK,eAAe,CAAC;AAClCG,QAAAA,IAAI,EAAES,SAAS,CAACT,IADkB;AAElCE,QAAAA,KAAK,EAAEO,SAAS,CAACP,KAFiB;AAGlCC,QAAAA,MAAM,EAAEM,SAAS,CAACN,MAHgB;AAIlCO,QAAAA,KAAK,EAAE;AAJ2B,OAAD,CAAnC;AAMA,aAAO,CACL,KAAKlC,KAAL,CAAWmC,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,iBADa;AAEzBC,QAAAA,YAAY,EAAEC,UAFW;AAGzBC,QAAAA,cAAc,EAAEC,UAHS;AAIzBC,QAAAA,aAAa,EAAE3C,wBAJU;AAKzB4C,QAAAA,SAAS,EAAEhD,EAAE,CAACiD,SALW;AAMzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SANkB;AAOzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EAPkB;AAQzBC,QAAAA,OAAO,EAAEpD,OAAO,CAACqB,IAAD,EAAOC,UAAP;AARS,OAA3B,CADK,CAAP;AAYD;;;WAED,uBAAqB;AACnB,aAAO,KAAK+B,UAAL,EAAP;AACD;;;WACD,qCAAsC;AAEpC,WAAKC,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhDtB,QAAAA,IAAI,EAAErC,aAAa,CAAC4D,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,MADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE9D,EAAE,CAAC+D,YAFJ;AAGNjC,YAAAA,IAAI,EAAE,EAHA;AAINM,YAAAA,IAAI,EAAEpC,EAAE,CAACqC;AAJH,WAFE;AAQV2B,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBD;;;WAED,6BAA4B;AAC1B,UAAQzC,eAAR,GAA4B,KAAKC,eAAjC,CAAQD,eAAR;;AACA,kBAEI,KAAKrB,KAAL,CAAWC,cAAX,EAFJ;AAAA,UACE+B,UADF,SACEA,UADF;;AAGA,UAAMC,SAAS,GAAGtC,iBAAiB,CAACqC,UAAD,CAAnC;AACA,WAAKhB,YAAL,GAAoBK,eAAe,CAAC;AAClCG,QAAAA,IAAI,EAAES,SAAS,CAACT,IADkB;AAElCE,QAAAA,KAAK,EAAEO,SAAS,CAACP,KAFiB;AAGlCC,QAAAA,MAAM,EAAEM,SAAS,CAACN,MAHgB;AAIlCO,QAAAA,KAAK,EAAE;AAJ2B,OAAD,CAAnC;AAMD;;;;EAxGsCrC,S;;SAApBE,W","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n ITexture2D,\n lazyInject,\n TYPES,\n} from '@antv/l7-core';\nimport { generateColorRamp, getMask, IColorRamp } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { IRasterLayerStyleOptions } from '../../core/interface';\nimport { RasterImageTriangulation } from '../../core/triangulation';\nimport rasterFrag from '../shaders/raster_2d_frag.glsl';\nimport rasterVert from '../shaders/raster_2d_vert.glsl';\nexport default class RasterModel extends BaseModel {\n protected texture: ITexture2D;\n protected colorTexture: ITexture2D;\n public getUninforms() {\n const {\n opacity = 1,\n clampLow = true,\n clampHigh = true,\n noDataValue = -9999999,\n domain = [0, 1],\n } = this.layer.getLayerConfig() as IRasterLayerStyleOptions;\n this.updateColorTexure();\n return {\n u_opacity: opacity || 1,\n u_texture: this.texture,\n u_domain: domain,\n u_clampLow: clampLow,\n u_clampHigh: typeof clampHigh !== 'undefined' ? clampHigh : clampLow,\n u_noDataValue: noDataValue,\n u_colorTexture: this.colorTexture,\n };\n }\n\n public initModels() {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IRasterLayerStyleOptions;\n const source = this.layer.getSource();\n const { createTexture2D } = this.rendererService;\n const parserDataItem = source.data.dataArray[0];\n this.texture = createTexture2D({\n data: parserDataItem.data,\n width: parserDataItem.width,\n height: parserDataItem.height,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n // aniso: 4,\n });\n const {\n rampColors,\n } = this.layer.getLayerConfig() as IRasterLayerStyleOptions;\n const imageData = generateColorRamp(rampColors as IColorRamp);\n this.colorTexture = createTexture2D({\n data: imageData.data,\n width: imageData.width,\n height: imageData.height,\n flipY: false,\n });\n return [\n this.layer.buildLayerModel({\n moduleName: 'RasterImageData',\n vertexShader: rasterVert,\n fragmentShader: rasterFrag,\n triangulation: RasterImageTriangulation,\n primitive: gl.TRIANGLES,\n depth: { enable: false },\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n\n public buildModels() {\n return this.initModels();\n }\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Uv',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4]];\n },\n },\n });\n }\n\n private updateColorTexure() {\n const { createTexture2D } = this.rendererService;\n const {\n rampColors,\n } = this.layer.getLayerConfig() as IRasterLayerStyleOptions;\n const imageData = generateColorRamp(rampColors as IColorRamp);\n this.colorTexture = createTexture2D({\n data: imageData.data,\n width: imageData.width,\n height: imageData.height,\n flipY: false,\n });\n }\n}\n"],"file":"raster.js"}
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/core/interface.ts"],"names":["lineStyleType"],"mappings":";;;;;;IACYA,a;;;WAAAA,a;AAAAA,EAAAA,a,CAAAA,a;AAAAA,EAAAA,a,CAAAA,a;GAAAA,a,6BAAAA,a","sourcesContent":["import { styleSingle } from '../core/BaseModel';\nexport enum lineStyleType {\n 'solid' = 0.0,\n 'dash' = 1.0,\n}\n\nexport interface ILineLayerStyleOptions {\n opacity: styleSingle;\n lineType?: keyof typeof lineStyleType; // 可选参数、线类型(all - dash/solid)\n dashArray?: [number, number]; // 可选参数、虚线间隔\n segmentNumber?: number;\n\n forward?: boolean; // 可选参数、是否反向(arcLine)\n lineTexture?: boolean; // 可选参数、是否开启纹理贴图功能(all)\n iconStep?: number; // 可选参数、纹理贴图步长(all)\n iconStepCount?: number; // 可选参数、纹理贴图间隔\n textureBlend?: string; // 可选参数、供给纹理贴图使用(all)\n sourceColor?: string; // 可选参数、设置渐变色的起始颜色(all)\n targetColor?: string; // 可选参数、设置渐变色的终点颜色(all)\n thetaOffset?: number; // 可选参数、设置弧线的偏移量\n\n globalArcHeight?: number; // 可选参数、地球模式下 3D 弧线的高度\n vertexHeightScale?: number; // 可选参数、lineLayer vertex height scale\n\n borderWidth?: number; // 可选参数 线边框宽度\n borderColor?: string; // 可选参数 线边框颜色\n\n heightfixed?: boolean; // 可选参数 高度是否固定\n}\n"],"file":"interface.js"}
1
+ {"version":3,"sources":["../../src/core/interface.ts"],"names":["lineStyleType"],"mappings":";;;;;;IAQYA,a;;;WAAAA,a;AAAAA,EAAAA,a,CAAAA,a;AAAAA,EAAAA,a,CAAAA,a;GAAAA,a,6BAAAA,a","sourcesContent":["import { generateColorRamp, getMask, IColorRamp } from '@antv/l7-utils';\nimport { styleColor, styleOffset, styleSingle } from '../core/BaseModel';\nimport {\n anchorType,\n getGlyphQuads,\n IGlyphQuad,\n shapeText,\n} from '../utils/symbol-layout';\nexport enum lineStyleType {\n 'solid' = 0.0,\n 'dash' = 1.0,\n}\n\nexport interface ILineLayerStyleOptions {\n opacity: styleSingle;\n lineType?: keyof typeof lineStyleType; // 可选参数、线类型(all - dash/solid)\n dashArray?: [number, number]; // 可选参数、虚线间隔\n segmentNumber?: number;\n\n forward?: boolean; // 可选参数、是否反向(arcLine)\n lineTexture?: boolean; // 可选参数、是否开启纹理贴图功能(all)\n iconStep?: number; // 可选参数、纹理贴图步长(all)\n iconStepCount?: number; // 可选参数、纹理贴图间隔\n textureBlend?: string; // 可选参数、供给纹理贴图使用(all)\n sourceColor?: string; // 可选参数、设置渐变色的起始颜色(all)\n targetColor?: string; // 可选参数、设置渐变色的终点颜色(all)\n thetaOffset?: number; // 可选参数、设置弧线的偏移量\n\n globalArcHeight?: number; // 可选参数、地球模式下 3D 弧线的高度\n vertexHeightScale?: number; // 可选参数、lineLayer vertex height scale\n\n borderWidth?: number; // 可选参数 线边框宽度\n borderColor?: string; // 可选参数 线边框颜色\n\n heightfixed?: boolean; // 可选参数 高度是否固定\n\n mask?: boolean; // 可选参数 时候允许蒙层\n maskInside?: boolean; // 可选参数 控制图层是否显示在蒙层的内部\n}\n\nexport interface IPointLayerStyleOptions {\n opacity: number;\n strokeOpacity: number;\n strokeWidth: number;\n stroke: string;\n\n textOffset?: [number, number];\n textAnchor?: anchorType;\n spacing?: number;\n padding?: [number, number];\n halo?: number;\n gamma?: number;\n fontWeight?: string;\n fontFamily?: string;\n textAllowOverlap?: boolean;\n\n offsets?: styleOffset;\n blend?: string;\n unit?: string;\n mask?: boolean;\n maskInside?: boolean;\n}\n\nexport interface IPolygonLayerStyleOptions {\n opacity: styleSingle;\n\n opacityLinear: {\n enable: boolean;\n dir: string;\n };\n\n pickLight: boolean;\n mask?: boolean;\n maskInside?: boolean;\n}\n\nexport interface IImageLayerStyleOptions {\n opacity: number;\n mask?: boolean;\n maskInside?: boolean;\n}\n\nexport interface IHeatMapLayerStyleOptions {\n opacity: number;\n intensity: number;\n radius: number;\n angle: number;\n rampColors: IColorRamp;\n mask?: boolean;\n maskInside?: boolean;\n\n coverage?: number;\n}\n\nexport interface IRasterLayerStyleOptions {\n opacity: number;\n domain: [number, number];\n noDataValue: number;\n clampLow: boolean;\n clampHigh: boolean;\n rampColors: IColorRamp;\n mask?: boolean;\n maskInside?: boolean;\n}\n"],"file":"interface.js"}
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/heatmap/index.ts"],"names":["HeatMapLayer","shape","getModelType","layerModel","HeatMapModels","models","initModels","buildModels","render","layerModelNeedUpdate","forEach","model","draw","uniforms","getUninforms","properties","opacity","type","minimum","maximum","shapeAttribute","styleAttributeService","getLayerStyleAttribute","getLayerConfig","shape3d","source","getSource","sourceType","data","scale","field","indexOf","BaseLayer"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;AACA;;AACA;;;;;;IAIqBA,Y;;;;;;;;;;;;;;;uFACG,c;;;;;;WAEtB,uBAAqB;AACnB,UAAMC,KAAK,GAAG,KAAKC,YAAL,EAAd;AACA,WAAKC,UAAL,GAAkB,IAAIC,gBAAcH,KAAd,CAAJ,CAAyB,IAAzB,CAAlB;AACA,WAAKI,MAAL,GAAc,KAAKF,UAAL,CAAgBG,UAAhB,EAAd;AACD;;;WACD,yBAAuB;AACrB,WAAKD,MAAL,GAAc,KAAKF,UAAL,CAAgBI,WAAhB,EAAd;AACD;;;WACD,wBAAsB;AAAA;;AACpB,UAAMN,KAAK,GAAG,KAAKC,YAAL,EAAd;;AACA,UAAID,KAAK,KAAK,SAAd,EAAyB;AACvB,YAAI,KAAKE,UAAT,EAAqB;AACnB,eAAKA,UAAL,CAAgBK,MAAhB;AACD;;AAED,eAAO,IAAP;AACD;;AACD,UAAI,KAAKC,oBAAT,EAA+B;AAC7B,aAAKJ,MAAL,GAAc,KAAKF,UAAL,CAAgBI,WAAhB,EAAd;AACA,aAAKE,oBAAL,GAA4B,KAA5B;AACD;;AACD,WAAKJ,MAAL,CAAYK,OAAZ,CAAoB,UAACC,KAAD;AAAA,eAClBA,KAAK,CAACC,IAAN,CAAW;AACTC,UAAAA,QAAQ,EAAE,MAAI,CAACV,UAAL,CAAgBW,YAAhB;AADD,SAAX,CADkB;AAAA,OAApB;AAKA,aAAO,IAAP;AACD;;;WACD,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACVC,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WAED,wBAA2C;AAAA;;AACzC,UAAMC,cAAc,GAAG,KAAKC,qBAAL,CAA2BC,sBAA3B,CACrB,OADqB,CAAvB;;AAGA,iCAAoB,KAAKC,cAAL,EAApB;AAAA,UAAQC,OAAR,wBAAQA,OAAR;;AACA,UAAMC,MAAM,GAAG,KAAKC,SAAL,EAAf;AACA,UAAMC,UAAU,GAAGF,MAAM,CAACG,IAAP,CAAYX,IAA/B;AACA,UAAMhB,KAAK,GACT,CAACmB,cAAD,aAACA,cAAD,gDAACA,cAAc,CAAES,KAAjB,0DAAC,sBAAuBC,KAAxB,KAAsD,SADxD;;AAEA,UAAI7B,KAAK,KAAK,SAAV,IAAuBA,KAAK,KAAK,WAArC,EAAkD;AAChD,eAAO,SAAP;AACD;;AACD,UAAI0B,UAAU,KAAK,SAAnB,EAA8B;AAC5B,eAAO,CAAAH,OAAO,SAAP,IAAAA,OAAO,WAAP,YAAAA,OAAO,CAAEO,OAAT,CAAiB9B,KAAjB,OAA4B,CAAC,CAA7B,GAAiC,SAAjC,GAA6C,QAApD;AACD;;AACD,UAAI0B,UAAU,KAAK,MAAnB,EAA2B;AACzB,eAAO,CAAAH,OAAO,SAAP,IAAAA,OAAO,WAAP,YAAAA,OAAO,CAAEO,OAAT,CAAiB9B,KAAjB,OAA4B,CAAC,CAA7B,GAAiC,MAAjC,GAA0C,QAAjD;AACD;;AACD,aAAO,SAAP;AACD;;;EA9DuC+B,mB","sourcesContent":["import { AttributeType, gl, IEncodeFeature, ILayer } from '@antv/l7-core';\nimport BaseLayer from '../core/BaseLayer';\nimport HeatMapModels, { HeatMapModelType } from './models';\ninterface IHeatMapLayerStyleOptions {\n opacity: number;\n}\nexport default class HeatMapLayer extends BaseLayer<IHeatMapLayerStyleOptions> {\n public type: string = 'HeatMapLayer';\n\n public buildModels() {\n const shape = this.getModelType();\n this.layerModel = new HeatMapModels[shape](this);\n this.models = this.layerModel.initModels();\n }\n public rebuildModels() {\n this.models = this.layerModel.buildModels();\n }\n public renderModels() {\n const shape = this.getModelType();\n if (shape === 'heatmap') {\n if (this.layerModel) {\n this.layerModel.render(); // 独立的渲染流程\n }\n\n return this;\n }\n if (this.layerModelNeedUpdate) {\n this.models = this.layerModel.buildModels();\n this.layerModelNeedUpdate = false;\n }\n this.models.forEach((model) =>\n model.draw({\n uniforms: this.layerModel.getUninforms(),\n }),\n );\n return this;\n }\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n\n protected getModelType(): HeatMapModelType {\n const shapeAttribute = this.styleAttributeService.getLayerStyleAttribute(\n 'shape',\n );\n const { shape3d } = this.getLayerConfig();\n const source = this.getSource();\n const sourceType = source.data.type;\n const shape =\n (shapeAttribute?.scale?.field as HeatMapModelType) || 'heatmap';\n if (shape === 'heatmap' || shape === 'heatmap3d') {\n return 'heatmap';\n }\n if (sourceType === 'hexagon') {\n return shape3d?.indexOf(shape) === -1 ? 'hexagon' : 'grid3d';\n }\n if (sourceType === 'grid') {\n return shape3d?.indexOf(shape) === -1 ? 'grid' : 'grid3d';\n }\n return 'heatmap';\n }\n}\n"],"file":"index.js"}
1
+ {"version":3,"sources":["../../src/heatmap/index.ts"],"names":["HeatMapLayer","shape","getModelType","layerModel","HeatMapModels","models","initModels","buildModels","render","layerModelNeedUpdate","forEach","model","draw","uniforms","getUninforms","properties","opacity","type","minimum","maximum","shapeAttribute","styleAttributeService","getLayerStyleAttribute","getLayerConfig","shape3d","source","getSource","sourceType","data","scale","field","indexOf","BaseLayer"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;AAAA;;AAEA;;;;;;IACqBA,Y;;;;;;;;;;;;;;;uFACG,c;;;;;;WAEtB,uBAAqB;AACnB,UAAMC,KAAK,GAAG,KAAKC,YAAL,EAAd;AACA,WAAKC,UAAL,GAAkB,IAAIC,gBAAcH,KAAd,CAAJ,CAAyB,IAAzB,CAAlB;AACA,WAAKI,MAAL,GAAc,KAAKF,UAAL,CAAgBG,UAAhB,EAAd;AACD;;;WACD,yBAAuB;AACrB,WAAKD,MAAL,GAAc,KAAKF,UAAL,CAAgBI,WAAhB,EAAd;AACD;;;WACD,wBAAsB;AAAA;;AACpB,UAAMN,KAAK,GAAG,KAAKC,YAAL,EAAd;;AACA,UAAID,KAAK,KAAK,SAAd,EAAyB;AACvB,YAAI,KAAKE,UAAT,EAAqB;AACnB,eAAKA,UAAL,CAAgBK,MAAhB;AACD;;AAED,eAAO,IAAP;AACD;;AACD,UAAI,KAAKC,oBAAT,EAA+B;AAC7B,aAAKJ,MAAL,GAAc,KAAKF,UAAL,CAAgBI,WAAhB,EAAd;AACA,aAAKE,oBAAL,GAA4B,KAA5B;AACD;;AACD,WAAKJ,MAAL,CAAYK,OAAZ,CAAoB,UAACC,KAAD;AAAA,eAClBA,KAAK,CAACC,IAAN,CAAW;AACTC,UAAAA,QAAQ,EAAE,MAAI,CAACV,UAAL,CAAgBW,YAAhB;AADD,SAAX,CADkB;AAAA,OAApB;AAKA,aAAO,IAAP;AACD;;;WACD,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACVC,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WAED,wBAA2C;AAAA;;AACzC,UAAMC,cAAc,GAAG,KAAKC,qBAAL,CAA2BC,sBAA3B,CACrB,OADqB,CAAvB;;AAGA,iCAAoB,KAAKC,cAAL,EAApB;AAAA,UAAQC,OAAR,wBAAQA,OAAR;;AACA,UAAMC,MAAM,GAAG,KAAKC,SAAL,EAAf;AACA,UAAMC,UAAU,GAAGF,MAAM,CAACG,IAAP,CAAYX,IAA/B;AACA,UAAMhB,KAAK,GACT,CAACmB,cAAD,aAACA,cAAD,gDAACA,cAAc,CAAES,KAAjB,0DAAC,sBAAuBC,KAAxB,KAAsD,SADxD;;AAEA,UAAI7B,KAAK,KAAK,SAAV,IAAuBA,KAAK,KAAK,WAArC,EAAkD;AAChD,eAAO,SAAP;AACD;;AACD,UAAI0B,UAAU,KAAK,SAAnB,EAA8B;AAC5B,eAAO,CAAAH,OAAO,SAAP,IAAAA,OAAO,WAAP,YAAAA,OAAO,CAAEO,OAAT,CAAiB9B,KAAjB,OAA4B,CAAC,CAA7B,GAAiC,SAAjC,GAA6C,QAApD;AACD;;AACD,UAAI0B,UAAU,KAAK,MAAnB,EAA2B;AACzB,eAAO,CAAAH,OAAO,SAAP,IAAAA,OAAO,WAAP,YAAAA,OAAO,CAAEO,OAAT,CAAiB9B,KAAjB,OAA4B,CAAC,CAA7B,GAAiC,MAAjC,GAA0C,QAAjD;AACD;;AACD,aAAO,SAAP;AACD;;;EA9DuC+B,mB","sourcesContent":["import BaseLayer from '../core/BaseLayer';\nimport { IHeatMapLayerStyleOptions } from '../core/interface';\nimport HeatMapModels, { HeatMapModelType } from './models';\nexport default class HeatMapLayer extends BaseLayer<IHeatMapLayerStyleOptions> {\n public type: string = 'HeatMapLayer';\n\n public buildModels() {\n const shape = this.getModelType();\n this.layerModel = new HeatMapModels[shape](this);\n this.models = this.layerModel.initModels();\n }\n public rebuildModels() {\n this.models = this.layerModel.buildModels();\n }\n public renderModels() {\n const shape = this.getModelType();\n if (shape === 'heatmap') {\n if (this.layerModel) {\n this.layerModel.render(); // 独立的渲染流程\n }\n\n return this;\n }\n if (this.layerModelNeedUpdate) {\n this.models = this.layerModel.buildModels();\n this.layerModelNeedUpdate = false;\n }\n this.models.forEach((model) =>\n model.draw({\n uniforms: this.layerModel.getUninforms(),\n }),\n );\n return this;\n }\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n\n protected getModelType(): HeatMapModelType {\n const shapeAttribute = this.styleAttributeService.getLayerStyleAttribute(\n 'shape',\n );\n const { shape3d } = this.getLayerConfig();\n const source = this.getSource();\n const sourceType = source.data.type;\n const shape =\n (shapeAttribute?.scale?.field as HeatMapModelType) || 'heatmap';\n if (shape === 'heatmap' || shape === 'heatmap3d') {\n return 'heatmap';\n }\n if (sourceType === 'hexagon') {\n return shape3d?.indexOf(shape) === -1 ? 'hexagon' : 'grid3d';\n }\n if (sourceType === 'grid') {\n return shape3d?.indexOf(shape) === -1 ? 'grid' : 'grid3d';\n }\n return 'heatmap';\n }\n}\n"],"file":"index.js"}
@@ -19,6 +19,8 @@ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/ge
19
19
 
20
20
  var _l7Core = require("@antv/l7-core");
21
21
 
22
+ var _l7Utils = require("@antv/l7-utils");
23
+
22
24
  var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
23
25
 
24
26
  var _triangulation = require("../../core/triangulation");
@@ -63,6 +65,12 @@ var GridModel = function (_BaseModel) {
63
65
  }, {
64
66
  key: "buildModels",
65
67
  value: function buildModels() {
68
+ var _ref2 = this.layer.getLayerConfig(),
69
+ _ref2$mask = _ref2.mask,
70
+ mask = _ref2$mask === void 0 ? false : _ref2$mask,
71
+ _ref2$maskInside = _ref2.maskInside,
72
+ maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
73
+
66
74
  return [this.layer.buildLayerModel({
67
75
  moduleName: 'gridheatmap',
68
76
  vertexShader: heatmapGridVert,
@@ -72,7 +80,8 @@ var GridModel = function (_BaseModel) {
72
80
  enable: false
73
81
  },
74
82
  primitive: _l7Core.gl.TRIANGLES,
75
- blend: this.getBlend()
83
+ blend: this.getBlend(),
84
+ stencil: (0, _l7Utils.getMask)(mask, maskInside)
76
85
  })];
77
86
  }
78
87
  }, {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/heatmap/models/grid.ts"],"names":["GridModel","layer","getLayerConfig","opacity","coverage","angle","u_opacity","u_coverage","u_angle","u_radius","getSource","data","xOffset","yOffset","buildModels","buildLayerModel","moduleName","vertexShader","heatmapGridVert","fragmentShader","heatmapGridFrag","triangulation","HeatmapGridTriangulation","depth","enable","primitive","gl","TRIANGLES","blend","getBlend","styleAttributeService","registerStyleAttribute","name","type","AttributeType","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","FLOAT","size","update","feature","featureIdx","coordinates","version","originCoordinates","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;AAAA;;AAOA;;AACA;;;;;;;;;IAQqBA,S;;;;;;;;;;;;WACnB,wBAAqC;AACnC,iBAII,KAAKC,KAAL,CAAWC,cAAX,EAJJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,QAFF,QAEEA,QAFF;AAAA,UAGEC,KAHF,QAGEA,KAHF;;AAKA,aAAO;AACLC,QAAAA,SAAS,EAAEH,OAAO,IAAI,GADjB;AAELI,QAAAA,UAAU,EAAEH,QAAQ,IAAI,GAFnB;AAGLI,QAAAA,OAAO,EAAEH,KAAK,IAAI,CAHb;AAILI,QAAAA,QAAQ,EAAE,CACR,KAAKR,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BC,OADpB,EAER,KAAKX,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BE,OAFpB;AAJL,OAAP;AASD;;;WAED,sBAA8B;AAC5B,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAED,uBAA+B;AAC7B,aAAO,CACL,KAAKb,KAAL,CAAWc,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,aADa;AAEzBC,QAAAA,YAAY,EAAEC,eAFW;AAGzBC,QAAAA,cAAc,EAAEC,eAHS;AAIzBC,QAAAA,aAAa,EAAEC,uCAJU;AAKzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzBC,QAAAA,SAAS,EAAEC,WAAGC,SANW;AAOzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL;AAPkB,OAA3B,CADK,CAAP;AAWD;;;WACD,qCAAsC;AACpC,WAAKC,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,KAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,OADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEZ,WAAGa,YAFJ;AAGN5B,YAAAA,IAAI,EAAE,EAHA;AAINsB,YAAAA,IAAI,EAAEP,WAAGc;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBAACC,OAAD,EAA0BC,UAA1B,EAAiD;AAEvD,gBAAMC,WAAW,GAAIF,OAAO,CAACG,OAAR,KAAoB,UAApB,GACjBH,OAAO,CAACI,iBADS,GAEjBJ,OAAO,CAACE,WAFZ;AAGA,mBAAO,CAACA,WAAW,CAAC,CAAD,CAAZ,EAAiBA,WAAW,CAAC,CAAD,CAA5B,EAAiC,CAAjC,CAAP;AACD;AAfS;AAHoC,OAAlD;AAqBD;;;EAzDoCG,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n IModel,\n IModelUniform,\n} from '@antv/l7-core';\nimport BaseModel from '../../core/BaseModel';\nimport { HeatmapGridTriangulation } from '../../core/triangulation';\nimport heatmapGridVert from '../shaders/grid_vert.glsl';\nimport heatmapGridFrag from '../shaders/hexagon_frag.glsl';\ninterface IHeatMapLayerStyleOptions {\n opacity: number;\n coverage: number;\n angle: number;\n}\nexport default class GridModel extends BaseModel {\n public getUninforms(): IModelUniform {\n const {\n opacity,\n coverage,\n angle,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n return {\n u_opacity: opacity || 1.0,\n u_coverage: coverage || 0.9,\n u_angle: angle || 0,\n u_radius: [\n this.layer.getSource().data.xOffset,\n this.layer.getSource().data.yOffset,\n ],\n };\n }\n\n public initModels(): IModel[] {\n return this.buildModels();\n }\n\n public buildModels(): IModel[] {\n return [\n this.layer.buildLayerModel({\n moduleName: 'gridheatmap',\n vertexShader: heatmapGridVert,\n fragmentShader: heatmapGridFrag,\n triangulation: HeatmapGridTriangulation,\n depth: { enable: false },\n primitive: gl.TRIANGLES,\n blend: this.getBlend(),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'pos', // 顶点经纬度位置\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Pos',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (feature: IEncodeFeature, featureIdx: number) => {\n // const coordinates = feature.coordinates as number[];\n const coordinates = (feature.version === 'GAODE2.x'\n ? feature.originCoordinates\n : feature.coordinates) as number[];\n return [coordinates[0], coordinates[1], 0];\n },\n },\n });\n }\n}\n"],"file":"grid.js"}
1
+ {"version":3,"sources":["../../../src/heatmap/models/grid.ts"],"names":["GridModel","layer","getLayerConfig","opacity","coverage","angle","u_opacity","u_coverage","u_angle","u_radius","getSource","data","xOffset","yOffset","buildModels","mask","maskInside","buildLayerModel","moduleName","vertexShader","heatmapGridVert","fragmentShader","heatmapGridFrag","triangulation","HeatmapGridTriangulation","depth","enable","primitive","gl","TRIANGLES","blend","getBlend","stencil","styleAttributeService","registerStyleAttribute","name","type","AttributeType","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","FLOAT","size","update","feature","featureIdx","coordinates","version","originCoordinates","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;AAAA;;AAOA;;AACA;;AAEA;;;;;;;;;IAGqBA,S;;;;;;;;;;;;WACnB,wBAAqC;AACnC,iBAII,KAAKC,KAAL,CAAWC,cAAX,EAJJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,QAFF,QAEEA,QAFF;AAAA,UAGEC,KAHF,QAGEA,KAHF;;AAKA,aAAO;AACLC,QAAAA,SAAS,EAAEH,OAAO,IAAI,GADjB;AAELI,QAAAA,UAAU,EAAEH,QAAQ,IAAI,GAFnB;AAGLI,QAAAA,OAAO,EAAEH,KAAK,IAAI,CAHb;AAILI,QAAAA,QAAQ,EAAE,CACR,KAAKR,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BC,OADpB,EAER,KAAKX,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BE,OAFpB;AAJL,OAAP;AASD;;;WAED,sBAA8B;AAC5B,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAED,uBAA+B;AAC7B,kBAGI,KAAKb,KAAL,CAAWC,cAAX,EAHJ;AAAA,6BACEa,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAIA,aAAO,CACL,KAAKf,KAAL,CAAWgB,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,aADa;AAEzBC,QAAAA,YAAY,EAAEC,eAFW;AAGzBC,QAAAA,cAAc,EAAEC,eAHS;AAIzBC,QAAAA,aAAa,EAAEC,uCAJU;AAKzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzBC,QAAAA,SAAS,EAAEC,WAAGC,SANW;AAOzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EAPkB;AAQzBC,QAAAA,OAAO,EAAE,sBAAQjB,IAAR,EAAcC,UAAd;AARgB,OAA3B,CADK,CAAP;AAYD;;;WACD,qCAAsC;AACpC,WAAKiB,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,KAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,OADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEb,WAAGc,YAFJ;AAGN/B,YAAAA,IAAI,EAAE,EAHA;AAINyB,YAAAA,IAAI,EAAER,WAAGe;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBAACC,OAAD,EAA0BC,UAA1B,EAAiD;AAEvD,gBAAMC,WAAW,GAAIF,OAAO,CAACG,OAAR,KAAoB,UAApB,GACjBH,OAAO,CAACI,iBADS,GAEjBJ,OAAO,CAACE,WAFZ;AAGA,mBAAO,CAACA,WAAW,CAAC,CAAD,CAAZ,EAAiBA,WAAW,CAAC,CAAD,CAA5B,EAAiC,CAAjC,CAAP;AACD;AAfS;AAHoC,OAAlD;AAqBD;;;EA9DoCG,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n IModel,\n IModelUniform,\n} from '@antv/l7-core';\nimport { getMask } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { IHeatMapLayerStyleOptions } from '../../core/interface';\nimport { HeatmapGridTriangulation } from '../../core/triangulation';\nimport heatmapGridVert from '../shaders/grid_vert.glsl';\nimport heatmapGridFrag from '../shaders/hexagon_frag.glsl';\nexport default class GridModel extends BaseModel {\n public getUninforms(): IModelUniform {\n const {\n opacity,\n coverage,\n angle,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n return {\n u_opacity: opacity || 1.0,\n u_coverage: coverage || 0.9,\n u_angle: angle || 0,\n u_radius: [\n this.layer.getSource().data.xOffset,\n this.layer.getSource().data.yOffset,\n ],\n };\n }\n\n public initModels(): IModel[] {\n return this.buildModels();\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n return [\n this.layer.buildLayerModel({\n moduleName: 'gridheatmap',\n vertexShader: heatmapGridVert,\n fragmentShader: heatmapGridFrag,\n triangulation: HeatmapGridTriangulation,\n depth: { enable: false },\n primitive: gl.TRIANGLES,\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'pos', // 顶点经纬度位置\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Pos',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (feature: IEncodeFeature, featureIdx: number) => {\n // const coordinates = feature.coordinates as number[];\n const coordinates = (feature.version === 'GAODE2.x'\n ? feature.originCoordinates\n : feature.coordinates) as number[];\n return [coordinates[0], coordinates[1], 0];\n },\n },\n });\n }\n}\n"],"file":"grid.js"}
@@ -19,6 +19,8 @@ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/ge
19
19
 
20
20
  var _l7Core = require("@antv/l7-core");
21
21
 
22
+ var _l7Utils = require("@antv/l7-utils");
23
+
22
24
  var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
23
25
 
24
26
  var _triangulation = require("../../core/triangulation");
@@ -63,6 +65,12 @@ var Grid3DModel = function (_BaseModel) {
63
65
  }, {
64
66
  key: "buildModels",
65
67
  value: function buildModels() {
68
+ var _ref2 = this.layer.getLayerConfig(),
69
+ _ref2$mask = _ref2.mask,
70
+ mask = _ref2$mask === void 0 ? false : _ref2$mask,
71
+ _ref2$maskInside = _ref2.maskInside,
72
+ maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
73
+
66
74
  return [this.layer.buildLayerModel({
67
75
  moduleName: 'grid3dheatmap',
68
76
  vertexShader: heatmapGrid3dVert,
@@ -71,7 +79,8 @@ var Grid3DModel = function (_BaseModel) {
71
79
  depth: {
72
80
  enable: true
73
81
  },
74
- blend: this.getBlend()
82
+ blend: this.getBlend(),
83
+ stencil: (0, _l7Utils.getMask)(mask, maskInside)
75
84
  })];
76
85
  }
77
86
  }, {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/heatmap/models/grid3d.ts"],"names":["Grid3DModel","layer","getLayerConfig","opacity","coverage","angle","u_opacity","u_coverage","u_angle","u_radius","getSource","data","xOffset","yOffset","buildModels","buildLayerModel","moduleName","vertexShader","heatmapGrid3dVert","fragmentShader","heatmapGridFrag","triangulation","PointExtrudeTriangulation","depth","enable","blend","getBlend","styleAttributeService","registerStyleAttribute","name","type","AttributeType","Attribute","descriptor","buffer","usage","gl","DYNAMIC_DRAW","FLOAT","size","update","feature","featureIdx","vertex","attributeIdx","Array","isArray","STATIC_DRAW","normal","coordinates","version","originCoordinates","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;AAAA;;AAQA;;AACA;;;;;;;;;IAQqBA,W;;;;;;;;;;;;WACnB,wBAAqC;AACnC,iBAII,KAAKC,KAAL,CAAWC,cAAX,EAJJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,QAFF,QAEEA,QAFF;AAAA,UAGEC,KAHF,QAGEA,KAHF;;AAKA,aAAO;AACLC,QAAAA,SAAS,EAAEH,OAAO,IAAI,GADjB;AAELI,QAAAA,UAAU,EAAEH,QAAQ,IAAI,GAFnB;AAGLI,QAAAA,OAAO,EAAEH,KAAK,IAAI,CAHb;AAILI,QAAAA,QAAQ,EAAE,CACR,KAAKR,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BC,OADpB,EAER,KAAKX,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BE,OAFpB;AAJL,OAAP;AASD;;;WAED,sBAA8B;AAC5B,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAED,uBAA+B;AAC7B,aAAO,CACL,KAAKb,KAAL,CAAWc,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,eADa;AAEzBC,QAAAA,YAAY,EAAEC,iBAFW;AAGzBC,QAAAA,cAAc,EAAEC,eAHS;AAIzBC,QAAAA,aAAa,EAAEC,wCAJU;AAKzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL;AANkB,OAA3B,CADK,CAAP;AAUD;;;WACD,qCAAsC;AAEpC,WAAKC,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,QADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEC,WAAGC,YAFJ;AAGN1B,YAAAA,IAAI,EAAE,EAHA;AAINmB,YAAAA,IAAI,EAAEM,WAAGE;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAQL,IAAR,GAAiBE,OAAjB,CAAQF,IAAR;AACA,mBAAOM,KAAK,CAACC,OAAN,CAAcP,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,CAAtB,GAAkC,CAACA,IAAD,CAAzC;AACD;AAjBS;AAHoC,OAAlD;AAyBA,WAAKZ,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,QAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,UADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEC,WAAGW,WAFJ;AAGNpC,YAAAA,IAAI,EAAE,EAHA;AAINmB,YAAAA,IAAI,EAAEM,WAAGE;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKNI,MALM,EAMH;AACH,mBAAOA,MAAP;AACD;AAjBS;AAHoC,OAAlD;AAuBA,WAAKrB,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,KAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,OADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEC,WAAGC,YAFJ;AAGN1B,YAAAA,IAAI,EAAE,EAHA;AAINmB,YAAAA,IAAI,EAAEM,WAAGE;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBAACC,OAAD,EAA0BC,UAA1B,EAAiD;AACvD,gBAAMO,WAAW,GAAIR,OAAO,CAACS,OAAR,KAAoB,UAApB,GACjBT,OAAO,CAACU,iBADS,GAEjBV,OAAO,CAACQ,WAFZ;AAKA,mBAAO,CAACA,WAAW,CAAC,CAAD,CAAZ,EAAiBA,WAAW,CAAC,CAAD,CAA5B,EAAiC,CAAjC,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBD;;;EA1GsCG,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n IModel,\n IModelUniform,\n} from '@antv/l7-core';\nimport { aProjectFlat, Satistics, unProjectFlat } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { PointExtrudeTriangulation } from '../../core/triangulation';\nimport heatmapGrid3dVert from '../shaders/hexagon_3d_vert.glsl';\nimport heatmapGridFrag from '../shaders/hexagon_frag.glsl';\ninterface IHeatMapLayerStyleOptions {\n opacity: number;\n coverage: number;\n angle: number;\n}\nexport default class Grid3DModel extends BaseModel {\n public getUninforms(): IModelUniform {\n const {\n opacity,\n coverage,\n angle,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n return {\n u_opacity: opacity || 1.0,\n u_coverage: coverage || 1.0,\n u_angle: angle || 0,\n u_radius: [\n this.layer.getSource().data.xOffset,\n this.layer.getSource().data.yOffset,\n ],\n };\n }\n\n public initModels(): IModel[] {\n return this.buildModels();\n }\n\n public buildModels(): IModel[] {\n return [\n this.layer.buildLayerModel({\n moduleName: 'grid3dheatmap',\n vertexShader: heatmapGrid3dVert,\n fragmentShader: heatmapGridFrag,\n triangulation: PointExtrudeTriangulation,\n depth: { enable: true },\n blend: this.getBlend(),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size } = feature;\n return Array.isArray(size) ? [size[0]] : [size as number];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'pos', // 顶点经纬度位置\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Pos',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (feature: IEncodeFeature, featureIdx: number) => {\n const coordinates = (feature.version === 'GAODE2.x'\n ? feature.originCoordinates\n : feature.coordinates) as number[];\n // const coordinates = feature.coordinates as number[];\n // const coordinates = feature.originCoordinates as number[];\n return [coordinates[0], coordinates[1], 0];\n },\n },\n });\n }\n}\n"],"file":"grid3d.js"}
1
+ {"version":3,"sources":["../../../src/heatmap/models/grid3d.ts"],"names":["Grid3DModel","layer","getLayerConfig","opacity","coverage","angle","u_opacity","u_coverage","u_angle","u_radius","getSource","data","xOffset","yOffset","buildModels","mask","maskInside","buildLayerModel","moduleName","vertexShader","heatmapGrid3dVert","fragmentShader","heatmapGridFrag","triangulation","PointExtrudeTriangulation","depth","enable","blend","getBlend","stencil","styleAttributeService","registerStyleAttribute","name","type","AttributeType","Attribute","descriptor","buffer","usage","gl","DYNAMIC_DRAW","FLOAT","size","update","feature","featureIdx","vertex","attributeIdx","Array","isArray","STATIC_DRAW","normal","coordinates","version","originCoordinates","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;AAAA;;AAOA;;AACA;;AAEA;;;;;;;;;IAGqBA,W;;;;;;;;;;;;WACnB,wBAAqC;AACnC,iBAII,KAAKC,KAAL,CAAWC,cAAX,EAJJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,QAFF,QAEEA,QAFF;AAAA,UAGEC,KAHF,QAGEA,KAHF;;AAKA,aAAO;AACLC,QAAAA,SAAS,EAAEH,OAAO,IAAI,GADjB;AAELI,QAAAA,UAAU,EAAEH,QAAQ,IAAI,GAFnB;AAGLI,QAAAA,OAAO,EAAEH,KAAK,IAAI,CAHb;AAILI,QAAAA,QAAQ,EAAE,CACR,KAAKR,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BC,OADpB,EAER,KAAKX,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BE,OAFpB;AAJL,OAAP;AASD;;;WAED,sBAA8B;AAC5B,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAED,uBAA+B;AAC7B,kBAGI,KAAKb,KAAL,CAAWC,cAAX,EAHJ;AAAA,6BACEa,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAIA,aAAO,CACL,KAAKf,KAAL,CAAWgB,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,eADa;AAEzBC,QAAAA,YAAY,EAAEC,iBAFW;AAGzBC,QAAAA,cAAc,EAAEC,eAHS;AAIzBC,QAAAA,aAAa,EAAEC,wCAJU;AAKzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EANkB;AAOzBC,QAAAA,OAAO,EAAE,sBAAQd,IAAR,EAAcC,UAAd;AAPgB,OAA3B,CADK,CAAP;AAWD;;;WACD,qCAAsC;AAEpC,WAAKc,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,QADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEC,WAAGC,YAFJ;AAGN7B,YAAAA,IAAI,EAAE,EAHA;AAINsB,YAAAA,IAAI,EAAEM,WAAGE;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAQL,IAAR,GAAiBE,OAAjB,CAAQF,IAAR;AACA,mBAAOM,KAAK,CAACC,OAAN,CAAcP,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,CAAtB,GAAkC,CAACA,IAAD,CAAzC;AACD;AAjBS;AAHoC,OAAlD;AAyBA,WAAKZ,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,QAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,UADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEC,WAAGW,WAFJ;AAGNvC,YAAAA,IAAI,EAAE,EAHA;AAINsB,YAAAA,IAAI,EAAEM,WAAGE;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKNI,MALM,EAMH;AACH,mBAAOA,MAAP;AACD;AAjBS;AAHoC,OAAlD;AAuBA,WAAKrB,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,KAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,OADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEC,WAAGC,YAFJ;AAGN7B,YAAAA,IAAI,EAAE,EAHA;AAINsB,YAAAA,IAAI,EAAEM,WAAGE;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBAACC,OAAD,EAA0BC,UAA1B,EAAiD;AACvD,gBAAMO,WAAW,GAAIR,OAAO,CAACS,OAAR,KAAoB,UAApB,GACjBT,OAAO,CAACU,iBADS,GAEjBV,OAAO,CAACQ,WAFZ;AAKA,mBAAO,CAACA,WAAW,CAAC,CAAD,CAAZ,EAAiBA,WAAW,CAAC,CAAD,CAA5B,EAAiC,CAAjC,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBD;;;EA/GsCG,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n IModel,\n IModelUniform,\n} from '@antv/l7-core';\nimport { getMask } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { IHeatMapLayerStyleOptions } from '../../core/interface';\nimport { PointExtrudeTriangulation } from '../../core/triangulation';\nimport heatmapGrid3dVert from '../shaders/hexagon_3d_vert.glsl';\nimport heatmapGridFrag from '../shaders/hexagon_frag.glsl';\nexport default class Grid3DModel extends BaseModel {\n public getUninforms(): IModelUniform {\n const {\n opacity,\n coverage,\n angle,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n return {\n u_opacity: opacity || 1.0,\n u_coverage: coverage || 1.0,\n u_angle: angle || 0,\n u_radius: [\n this.layer.getSource().data.xOffset,\n this.layer.getSource().data.yOffset,\n ],\n };\n }\n\n public initModels(): IModel[] {\n return this.buildModels();\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n return [\n this.layer.buildLayerModel({\n moduleName: 'grid3dheatmap',\n vertexShader: heatmapGrid3dVert,\n fragmentShader: heatmapGridFrag,\n triangulation: PointExtrudeTriangulation,\n depth: { enable: true },\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size } = feature;\n return Array.isArray(size) ? [size[0]] : [size as number];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'pos', // 顶点经纬度位置\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Pos',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (feature: IEncodeFeature, featureIdx: number) => {\n const coordinates = (feature.version === 'GAODE2.x'\n ? feature.originCoordinates\n : feature.coordinates) as number[];\n // const coordinates = feature.coordinates as number[];\n // const coordinates = feature.originCoordinates as number[];\n return [coordinates[0], coordinates[1], 0];\n },\n },\n });\n }\n}\n"],"file":"grid3d.js"}
@@ -212,6 +212,12 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = function
212
212
  }, {
213
213
  key: "buildHeatmapColor",
214
214
  value: function buildHeatmapColor() {
215
+ var _ref = this.layer.getLayerConfig(),
216
+ _ref$mask = _ref.mask,
217
+ mask = _ref$mask === void 0 ? false : _ref$mask,
218
+ _ref$maskInside = _ref.maskInside,
219
+ maskInside = _ref$maskInside === void 0 ? true : _ref$maskInside;
220
+
215
221
  this.shaderModuleService.registerModule('heatmapColor', {
216
222
  vs: heatmapColorVert,
217
223
  fs: heatmapColorFrag
@@ -256,18 +262,19 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = function
256
262
  data: [0, 2, 1, 2, 3, 1],
257
263
  type: _l7Core.gl.UNSIGNED_INT,
258
264
  count: 6
259
- })
265
+ }),
266
+ stencil: (0, _l7Utils.getMask)(mask, maskInside)
260
267
  });
261
268
  }
262
269
  }, {
263
270
  key: "drawIntensityMode",
264
271
  value: function drawIntensityMode() {
265
- var _ref = this.layer.getLayerConfig(),
266
- opacity = _ref.opacity,
267
- _ref$intensity = _ref.intensity,
268
- intensity = _ref$intensity === void 0 ? 10 : _ref$intensity,
269
- _ref$radius = _ref.radius,
270
- radius = _ref$radius === void 0 ? 5 : _ref$radius;
272
+ var _ref2 = this.layer.getLayerConfig(),
273
+ opacity = _ref2.opacity,
274
+ _ref2$intensity = _ref2.intensity,
275
+ intensity = _ref2$intensity === void 0 ? 10 : _ref2$intensity,
276
+ _ref2$radius = _ref2.radius,
277
+ radius = _ref2$radius === void 0 ? 5 : _ref2$radius;
271
278
 
272
279
  this.intensityModel.draw({
273
280
  uniforms: {
@@ -280,8 +287,8 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = function
280
287
  }, {
281
288
  key: "drawColorMode",
282
289
  value: function drawColorMode() {
283
- var _ref2 = this.layer.getLayerConfig(),
284
- opacity = _ref2.opacity;
290
+ var _ref3 = this.layer.getLayerConfig(),
291
+ opacity = _ref3.opacity;
285
292
 
286
293
  this.colorModel.draw({
287
294
  uniforms: {
@@ -294,8 +301,8 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = function
294
301
  }, {
295
302
  key: "draw3DHeatMap",
296
303
  value: function draw3DHeatMap() {
297
- var _ref3 = this.layer.getLayerConfig(),
298
- opacity = _ref3.opacity;
304
+ var _ref4 = this.layer.getLayerConfig(),
305
+ opacity = _ref4.opacity;
299
306
 
300
307
  var invert = _glMatrix.mat4.create();
301
308
 
@@ -314,6 +321,12 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = function
314
321
  }, {
315
322
  key: "build3dHeatMap",
316
323
  value: function build3dHeatMap() {
324
+ var _ref5 = this.layer.getLayerConfig(),
325
+ _ref5$mask = _ref5.mask,
326
+ mask = _ref5$mask === void 0 ? false : _ref5$mask,
327
+ _ref5$maskInside = _ref5.maskInside,
328
+ maskInside = _ref5$maskInside === void 0 ? true : _ref5$maskInside;
329
+
317
330
  var getViewportSize = this.rendererService.getViewportSize;
318
331
 
319
332
  var _getViewportSize2 = getViewportSize(),
@@ -373,7 +386,8 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = function
373
386
  data: triangulation.indices,
374
387
  type: _l7Core.gl.UNSIGNED_INT,
375
388
  count: triangulation.indices.length
376
- })
389
+ }),
390
+ stencil: (0, _l7Utils.getMask)(mask, maskInside)
377
391
  });
378
392
  }
379
393
  }, {
@@ -390,8 +404,8 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = function
390
404
  this.texture.destroy();
391
405
  }
392
406
 
393
- var _ref4 = this.layer.getLayerConfig(),
394
- rampColors = _ref4.rampColors;
407
+ var _ref6 = this.layer.getLayerConfig(),
408
+ rampColors = _ref6.rampColors;
395
409
 
396
410
  var imageData = (0, _l7Utils.generateColorRamp)(rampColors);
397
411
  this.colorTexture = createTexture2D({
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/heatmap/models/heatmap.ts"],"names":["HeatMapModel","rendererService","clear","useFramebuffer","heatmapFramerBuffer","color","depth","stencil","framebuffer","drawIntensityMode","layer","styleNeedUpdate","updateColorTexture","shapeType","drawColorMode","draw3DHeatMap","Error","createFramebuffer","getViewportSize","createTexture2D","shapeAttr","styleAttributeService","getLayerStyleAttribute","scale","field","intensityModel","buildHeatMapIntensity","colorModel","buildHeatmapColor","build3dHeatMap","width","height","Math","floor","wrapS","gl","CLAMP_TO_EDGE","wrapT","min","LINEAR","mag","initModels","registerStyleAttribute","name","type","AttributeType","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","data","FLOAT","size","update","feature","featureIdx","vertex","attributeIdx","buildLayerModel","moduleName","vertexShader","heatmapFramebufferVert","fragmentShader","heatmapFramebufferFrag","triangulation","HeatmapTriangulation","enable","blend","func","srcRGB","ONE","srcAlpha","dstRGB","dstAlpha","shaderModuleService","registerModule","vs","heatmapColorVert","fs","heatmapColorFrag","getModule","uniforms","createAttribute","createElements","createBuffer","createModel","attributes","a_Position","a_Uv","getBlend","count","elements","UNSIGNED_INT","getLayerConfig","opacity","intensity","radius","draw","u_opacity","u_radius","u_intensity","u_colorTexture","colorTexture","u_texture","invert","mat4","create","cameraService","getViewProjectionMatrixUncentered","u_ViewProjectionMatrixUncentered","u_InverseViewProjectionMatrix","heatmap3DVert","heatmap3DFrag","vertices","uvs","primitive","TRIANGLES","SRC_ALPHA","ONE_MINUS_SRC_ALPHA","indices","length","texture","destroy","rampColors","imageData","Uint8Array","NEAREST","flipY","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;AAAA;;AASA;;AACA;;AACA;;AACA;;AACA;;AACA;;AAOA;;;;;;;;;;;;;;;;;;IASqBA,Y,WADpB,4B;;;;;;;;;;;;;;;;;;;;;;;;;;WASC,kBAAgB;AAAA;;AACd,kCAAkC,KAAKC,eAAvC;AAAA,UAAQC,KAAR,yBAAQA,KAAR;AAAA,UAAeC,cAAf,yBAAeA,cAAf;AACAA,MAAAA,cAAc,CAAC,KAAKC,mBAAN,EAA2B,YAAM;AAC7CF,QAAAA,KAAK,CAAC;AACJG,UAAAA,KAAK,EAAE,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CADH;AAEJC,UAAAA,KAAK,EAAE,CAFH;AAGJC,UAAAA,OAAO,EAAE,CAHL;AAIJC,UAAAA,WAAW,EAAE,MAAI,CAACJ;AAJd,SAAD,CAAL;;AAMA,QAAA,MAAI,CAACK,iBAAL;AACD,OARa,CAAd;;AASA,UAAI,KAAKC,KAAL,CAAWC,eAAf,EAAgC;AAC9B,aAAKC,kBAAL;AACD;;AACD,WAAKC,SAAL,KAAmB,SAAnB,GAA+B,KAAKC,aAAL,EAA/B,GAAsD,KAAKC,aAAL,EAAtD;AACD;;;WAED,wBAAqC;AACnC,YAAM,IAAIC,KAAJ,CAAU,yBAAV,CAAN;AACD;;;WAED,sBAA8B;AAAA;;AAC5B,mCAMI,KAAKf,eANT;AAAA,UACEgB,iBADF,0BACEA,iBADF;AAAA,UAEEf,KAFF,0BAEEA,KAFF;AAAA,UAGEgB,eAHF,0BAGEA,eAHF;AAAA,UAIEC,eAJF,0BAIEA,eAJF;AAAA,UAKEhB,cALF,0BAKEA,cALF;AAOA,UAAMiB,SAAS,GAAG,KAAKC,qBAAL,CAA2BC,sBAA3B,CAChB,OADgB,CAAlB;AAGA,UAAMT,SAAS,GAAG,CAAAO,SAAS,SAAT,IAAAA,SAAS,WAAT,gCAAAA,SAAS,CAAEG,KAAX,sEAAkBC,KAAlB,KAA2B,SAA7C;AACA,WAAKX,SAAL,GAAiBA,SAAjB;AAEA,WAAKY,cAAL,GAAsB,KAAKC,qBAAL,EAAtB;AAEA,WAAKC,UAAL,GACEd,SAAS,KAAK,SAAd,GACI,KAAKe,iBAAL,EADJ,GAEI,KAAKC,cAAL,EAHN;;AAKA,6BAA0BX,eAAe,EAAzC;AAAA,UAAQY,KAAR,oBAAQA,KAAR;AAAA,UAAeC,MAAf,oBAAeA,MAAf;;AAGA,WAAK3B,mBAAL,GAA2Ba,iBAAiB,CAAC;AAC3CZ,QAAAA,KAAK,EAAEc,eAAe,CAAC;AACrBW,UAAAA,KAAK,EAAEE,IAAI,CAACC,KAAL,CAAWH,KAAK,GAAG,CAAnB,CADc;AAErBC,UAAAA,MAAM,EAAEC,IAAI,CAACC,KAAL,CAAWF,MAAM,GAAG,CAApB,CAFa;AAGrBG,UAAAA,KAAK,EAAEC,WAAGC,aAHW;AAIrBC,UAAAA,KAAK,EAAEF,WAAGC,aAJW;AAKrBE,UAAAA,GAAG,EAAEH,WAAGI,MALa;AAMrBC,UAAAA,GAAG,EAAEL,WAAGI;AANa,SAAD,CADqB;AAS3CjC,QAAAA,KAAK,EAAE;AAToC,OAAD,CAA5C;AAYA,WAAKM,kBAAL;AAEA,aAAO,CAAC,KAAKa,cAAN,EAAsB,KAAKE,UAA3B,CAAP;AACD;;;WAED,uBAA+B;AAC7B,aAAO,KAAKc,UAAL,EAAP;AACD;;;WAED,qCAAsC;AACpC,WAAKpB,qBAAL,CAA2BqB,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,KAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,OADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEd,WAAGe,YAFJ;AAGNC,YAAAA,IAAI,EAAE,EAHA;AAINP,YAAAA,IAAI,EAAET,WAAGiB;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAwBA,WAAKpC,qBAAL,CAA2BqB,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,QADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEd,WAAGe,YAFJ;AAGNC,YAAAA,IAAI,EAAE,EAHA;AAINP,YAAAA,IAAI,EAAET,WAAGiB;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQF,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAO,CAACA,IAAD,CAAP;AACD;AAjBS;AAHoC,OAAlD;AAuBD;;;WACD,iCAAwC;AACtC,aAAO,KAAK3C,KAAL,CAAWiD,eAAX,CAA2B;AAChCC,QAAAA,UAAU,EAAE,kBADoB;AAEhCC,QAAAA,YAAY,EAAEC,sBAFkB;AAGhCC,QAAAA,cAAc,EAAEC,sBAHgB;AAIhCC,QAAAA,aAAa,EAAEC,mCAJiB;AAKhC5D,QAAAA,KAAK,EAAE;AACL6D,UAAAA,MAAM,EAAE;AADH,SALyB;AAQhCC,QAAAA,KAAK,EAAE;AACLD,UAAAA,MAAM,EAAE,IADH;AAELE,UAAAA,IAAI,EAAE;AACJC,YAAAA,MAAM,EAAEnC,WAAGoC,GADP;AAEJC,YAAAA,QAAQ,EAAE,CAFN;AAGJC,YAAAA,MAAM,EAAEtC,WAAGoC,GAHP;AAIJG,YAAAA,QAAQ,EAAE;AAJN;AAFD;AARyB,OAA3B,CAAP;AAkBD;;;WAED,6BAAoC;AAClC,WAAKC,mBAAL,CAAyBC,cAAzB,CAAwC,cAAxC,EAAwD;AACtDC,QAAAA,EAAE,EAAEC,gBADkD;AAEtDC,QAAAA,EAAE,EAAEC;AAFkD,OAAxD;;AAKA,kCAA6B,KAAKL,mBAAL,CAAyBM,SAAzB,CAC3B,cAD2B,CAA7B;AAAA,UAAQJ,EAAR,yBAAQA,EAAR;AAAA,UAAYE,EAAZ,yBAAYA,EAAZ;AAAA,UAAgBG,QAAhB,yBAAgBA,QAAhB;;AAGA,mCAKI,KAAKjF,eALT;AAAA,UACEkF,eADF,0BACEA,eADF;AAAA,UAEEC,cAFF,0BAEEA,cAFF;AAAA,UAGEC,YAHF,0BAGEA,YAHF;AAAA,UAIEC,WAJF,0BAIEA,WAJF;AAMA,aAAOA,WAAW,CAAC;AACjBT,QAAAA,EAAE,EAAFA,EADiB;AAEjBE,QAAAA,EAAE,EAAFA,EAFiB;AAGjBQ,QAAAA,UAAU,EAAE;AACVC,UAAAA,UAAU,EAAEL,eAAe,CAAC;AAC1BnC,YAAAA,MAAM,EAAEqC,YAAY,CAAC;AACnBlC,cAAAA,IAAI,EAAE,CAAC,CAAC,CAAF,EAAK,CAAL,EAAQ,CAAR,EAAW,CAAX,EAAc,CAAd,EAAiB,CAAjB,EAAoB,CAAC,CAArB,EAAwB,CAAC,CAAzB,EAA4B,CAA5B,EAA+B,CAA/B,EAAkC,CAAC,CAAnC,EAAsC,CAAtC,CADa;AAEnBP,cAAAA,IAAI,EAAET,WAAGiB;AAFU,aAAD,CADM;AAK1BC,YAAAA,IAAI,EAAE;AALoB,WAAD,CADjB;AAQVoC,UAAAA,IAAI,EAAEN,eAAe,CAAC;AACpBnC,YAAAA,MAAM,EAAEqC,YAAY,CAAC;AACnBlC,cAAAA,IAAI,EAAE,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,EAAa,CAAb,EAAgB,CAAhB,EAAmB,CAAnB,EAAsB,CAAtB,CADa;AAEnBP,cAAAA,IAAI,EAAET,WAAGiB;AAFU,aAAD,CADA;AAKpBC,YAAAA,IAAI,EAAE;AALc,WAAD;AARX,SAHK;AAmBjB6B,QAAAA,QAAQ,oBACHA,QADG,CAnBS;AAsBjB5E,QAAAA,KAAK,EAAE;AACL6D,UAAAA,MAAM,EAAE;AADH,SAtBU;AAyBjBC,QAAAA,KAAK,EAAE,KAAKsB,QAAL,EAzBU;AA0BjBC,QAAAA,KAAK,EAAE,CA1BU;AA2BjBC,QAAAA,QAAQ,EAAER,cAAc,CAAC;AACvBjC,UAAAA,IAAI,EAAE,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,EAAa,CAAb,EAAgB,CAAhB,CADiB;AAEvBP,UAAAA,IAAI,EAAET,WAAG0D,YAFc;AAGvBF,UAAAA,KAAK,EAAE;AAHgB,SAAD;AA3BP,OAAD,CAAlB;AAiCD;;;WAED,6BAA4B;AAC1B,iBAII,KAAKjF,KAAL,CAAWoF,cAAX,EAJJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,gCAEEC,SAFF;AAAA,UAEEA,SAFF,+BAEc,EAFd;AAAA,6BAGEC,MAHF;AAAA,UAGEA,MAHF,4BAGW,CAHX;;AAKA,WAAKxE,cAAL,CAAoByE,IAApB,CAAyB;AACvBhB,QAAAA,QAAQ,EAAE;AACRiB,UAAAA,SAAS,EAAEJ,OAAO,IAAI,GADd;AAERK,UAAAA,QAAQ,EAAEH,MAFF;AAGRI,UAAAA,WAAW,EAAEL;AAHL;AADa,OAAzB;AAOD;;;WAED,yBAAwB;AACtB,kBAEI,KAAKtF,KAAL,CAAWoF,cAAX,EAFJ;AAAA,UACEC,OADF,SACEA,OADF;;AAGA,WAAKpE,UAAL,CAAgBuE,IAAhB,CAAqB;AACnBhB,QAAAA,QAAQ,EAAE;AACRiB,UAAAA,SAAS,EAAEJ,OAAO,IAAI,GADd;AAERO,UAAAA,cAAc,EAAE,KAAKC,YAFb;AAGRC,UAAAA,SAAS,EAAE,KAAKpG;AAHR;AADS,OAArB;AAOD;;;WAED,yBAAwB;AACtB,kBAEI,KAAKM,KAAL,CAAWoF,cAAX,EAFJ;AAAA,UACEC,OADF,SACEA,OADF;;AAWA,UAAMU,MAAM,GAAGC,eAAKC,MAAL,EAAf;;AACAD,qBAAKD,MAAL,CACEA,MADF,EAEE,KAAKG,aAAL,CAAmBC,iCAAnB,EAFF;;AAKA,WAAKlF,UAAL,CAAgBuE,IAAhB,CAAqB;AACnBhB,QAAAA,QAAQ,EAAE;AACRiB,UAAAA,SAAS,EAAEJ,OAAO,IAAI,GADd;AAERO,UAAAA,cAAc,EAAE,KAAKC,YAFb;AAGRC,UAAAA,SAAS,EAAE,KAAKpG,mBAHR;AAIR0G,UAAAA,gCAAgC,EAAE,KAAKF,aAAL,CAAmBC,iCAAnB,EAJ1B;AAKRE,UAAAA,6BAA6B,mCAAMN,MAAN;AALrB;AADS,OAArB;AASD;;;WACD,0BAAyB;AACvB,UAAQvF,eAAR,GAA4B,KAAKjB,eAAjC,CAAQiB,eAAR;;AACA,8BAA0BA,eAAe,EAAzC;AAAA,UAAQY,KAAR,qBAAQA,KAAR;AAAA,UAAeC,MAAf,qBAAeA,MAAf;;AACA,UAAMkC,aAAa,GAAG,4CAAuBnC,KAAK,GAAG,GAA/B,EAAoCC,MAAM,GAAG,GAA7C,CAAtB;AACA,WAAK4C,mBAAL,CAAyBC,cAAzB,CAAwC,gBAAxC,EAA0D;AACxDC,QAAAA,EAAE,EAAEmC,aADoD;AAExDjC,QAAAA,EAAE,EAAEkC;AAFoD,OAA1D;;AAKA,mCAA6B,KAAKtC,mBAAL,CAAyBM,SAAzB,CAC3B,gBAD2B,CAA7B;AAAA,UAAQJ,EAAR,0BAAQA,EAAR;AAAA,UAAYE,EAAZ,0BAAYA,EAAZ;AAAA,UAAgBG,QAAhB,0BAAgBA,QAAhB;;AAGA,mCAKI,KAAKjF,eALT;AAAA,UACEkF,eADF,0BACEA,eADF;AAAA,UAEEC,cAFF,0BAEEA,cAFF;AAAA,UAGEC,YAHF,0BAGEA,YAHF;AAAA,UAIEC,WAJF,0BAIEA,WAJF;AAMA,aAAOA,WAAW,CAAC;AACjBT,QAAAA,EAAE,EAAFA,EADiB;AAEjBE,QAAAA,EAAE,EAAFA,EAFiB;AAGjBQ,QAAAA,UAAU,EAAE;AACVC,UAAAA,UAAU,EAAEL,eAAe,CAAC;AAC1BnC,YAAAA,MAAM,EAAEqC,YAAY,CAAC;AACnBlC,cAAAA,IAAI,EAAEc,aAAa,CAACiD,QADD;AAEnBtE,cAAAA,IAAI,EAAET,WAAGiB;AAFU,aAAD,CADM;AAK1BC,YAAAA,IAAI,EAAE;AALoB,WAAD,CADjB;AAQVoC,UAAAA,IAAI,EAAEN,eAAe,CAAC;AACpBnC,YAAAA,MAAM,EAAEqC,YAAY,CAAC;AACnBlC,cAAAA,IAAI,EAAEc,aAAa,CAACkD,GADD;AAEnBvE,cAAAA,IAAI,EAAET,WAAGiB;AAFU,aAAD,CADA;AAKpBC,YAAAA,IAAI,EAAE;AALc,WAAD;AARX,SAHK;AAmBjB+D,QAAAA,SAAS,EAAEjF,WAAGkF,SAnBG;AAoBjBnC,QAAAA,QAAQ,oBACHA,QADG,CApBS;AAuBjB5E,QAAAA,KAAK,EAAE;AACL6D,UAAAA,MAAM,EAAE;AADH,SAvBU;AA0BjBC,QAAAA,KAAK,EAAE;AACLD,UAAAA,MAAM,EAAE,IADH;AAELE,UAAAA,IAAI,EAAE;AACJC,YAAAA,MAAM,EAAEnC,WAAGmF,SADP;AAEJ9C,YAAAA,QAAQ,EAAE,CAFN;AAGJC,YAAAA,MAAM,EAAEtC,WAAGoF,mBAHP;AAIJ7C,YAAAA,QAAQ,EAAE;AAJN;AAFD,SA1BU;AAmCjBkB,QAAAA,QAAQ,EAAER,cAAc,CAAC;AACvBjC,UAAAA,IAAI,EAAEc,aAAa,CAACuD,OADG;AAEvB5E,UAAAA,IAAI,EAAET,WAAG0D,YAFc;AAGvBF,UAAAA,KAAK,EAAE1B,aAAa,CAACuD,OAAd,CAAsBC;AAHN,SAAD;AAnCP,OAAD,CAAlB;AAyCD;;;WACD,uBAAsB;AACpB,WAAK7G,kBAAL;AACD;;;WAED,8BAA6B;AAC3B,UAAQO,eAAR,GAA4B,KAAKlB,eAAjC,CAAQkB,eAAR;;AACA,UAAI,KAAKuG,OAAT,EAAkB;AAChB,aAAKA,OAAL,CAAaC,OAAb;AACD;;AAED,kBAEI,KAAKjH,KAAL,CAAWoF,cAAX,EAFJ;AAAA,UACE8B,UADF,SACEA,UADF;;AAGA,UAAMC,SAAS,GAAG,gCAAkBD,UAAlB,CAAlB;AACA,WAAKrB,YAAL,GAAoBpF,eAAe,CAAC;AAClCgC,QAAAA,IAAI,EAAE,IAAI2E,UAAJ,CAAeD,SAAS,CAAC1E,IAAzB,CAD4B;AAElCrB,QAAAA,KAAK,EAAE+F,SAAS,CAAC/F,KAFiB;AAGlCC,QAAAA,MAAM,EAAE8F,SAAS,CAAC9F,MAHgB;AAIlCG,QAAAA,KAAK,EAAEC,WAAGC,aAJwB;AAKlCC,QAAAA,KAAK,EAAEF,WAAGC,aALwB;AAMlCE,QAAAA,GAAG,EAAEH,WAAG4F,OAN0B;AAOlCvF,QAAAA,GAAG,EAAEL,WAAG4F,OAP0B;AAQlCC,QAAAA,KAAK,EAAE;AAR2B,OAAD,CAAnC;AAUD;;;EA9UuCC,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n IFramebuffer,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { generateColorRamp, IColorRamp } from '@antv/l7-utils';\nimport { mat4 } from 'gl-matrix';\nimport { inject, injectable } from 'inversify';\nimport 'reflect-metadata';\nimport BaseModel from '../../core/BaseModel';\nimport { HeatmapTriangulation } from '../../core/triangulation';\nimport heatmap3DFrag from '../shaders/heatmap_3d_frag.glsl';\nimport heatmap3DVert from '../shaders/heatmap_3d_vert.glsl';\nimport heatmapColorFrag from '../shaders/heatmap_frag.glsl';\nimport heatmapFramebufferFrag from '../shaders/heatmap_framebuffer_frag.glsl';\nimport heatmapFramebufferVert from '../shaders/heatmap_framebuffer_vert.glsl';\nimport heatmapColorVert from '../shaders/heatmap_vert.glsl';\nimport { heatMap3DTriangulation } from '../triangulation';\ninterface IHeatMapLayerStyleOptions {\n opacity: number;\n intensity: number;\n radius: number;\n angle: number;\n rampColors: IColorRamp;\n}\n@injectable()\nexport default class HeatMapModel extends BaseModel {\n protected texture: ITexture2D;\n protected colorTexture: ITexture2D;\n protected heatmapFramerBuffer: IFramebuffer;\n private intensityModel: IModel;\n private colorModel: IModel;\n private shapeType: string;\n\n public render() {\n const { clear, useFramebuffer } = this.rendererService;\n useFramebuffer(this.heatmapFramerBuffer, () => {\n clear({\n color: [0, 0, 0, 0],\n depth: 1,\n stencil: 0,\n framebuffer: this.heatmapFramerBuffer,\n });\n this.drawIntensityMode();\n });\n if (this.layer.styleNeedUpdate) {\n this.updateColorTexture();\n }\n this.shapeType === 'heatmap' ? this.drawColorMode() : this.draw3DHeatMap();\n }\n\n public getUninforms(): IModelUniform {\n throw new Error('Method not implemented.');\n }\n\n public initModels(): IModel[] {\n const {\n createFramebuffer,\n clear,\n getViewportSize,\n createTexture2D,\n useFramebuffer,\n } = this.rendererService;\n const shapeAttr = this.styleAttributeService.getLayerStyleAttribute(\n 'shape',\n );\n const shapeType = shapeAttr?.scale?.field || 'heatmap';\n this.shapeType = shapeType as string;\n // 生成热力图密度图\n this.intensityModel = this.buildHeatMapIntensity();\n // 渲染到屏幕\n this.colorModel =\n shapeType === 'heatmap'\n ? this.buildHeatmapColor() // 2D\n : this.build3dHeatMap(); // 3D\n\n const { width, height } = getViewportSize();\n\n // 初始化密度图纹理\n this.heatmapFramerBuffer = createFramebuffer({\n color: createTexture2D({\n width: Math.floor(width / 4),\n height: Math.floor(height / 4),\n wrapS: gl.CLAMP_TO_EDGE,\n wrapT: gl.CLAMP_TO_EDGE,\n min: gl.LINEAR,\n mag: gl.LINEAR,\n }),\n depth: false,\n });\n\n this.updateColorTexture();\n\n return [this.intensityModel, this.colorModel];\n }\n\n public buildModels(): IModel[] {\n return this.initModels();\n }\n\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'dir',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Dir',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4]];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return [size as number];\n },\n },\n });\n }\n private buildHeatMapIntensity(): IModel {\n return this.layer.buildLayerModel({\n moduleName: 'heatmapintensity',\n vertexShader: heatmapFramebufferVert,\n fragmentShader: heatmapFramebufferFrag,\n triangulation: HeatmapTriangulation,\n depth: {\n enable: false,\n },\n blend: {\n enable: true,\n func: {\n srcRGB: gl.ONE,\n srcAlpha: 1,\n dstRGB: gl.ONE,\n dstAlpha: 1,\n },\n },\n });\n }\n\n private buildHeatmapColor(): IModel {\n this.shaderModuleService.registerModule('heatmapColor', {\n vs: heatmapColorVert,\n fs: heatmapColorFrag,\n });\n\n const { vs, fs, uniforms } = this.shaderModuleService.getModule(\n 'heatmapColor',\n );\n const {\n createAttribute,\n createElements,\n createBuffer,\n createModel,\n } = this.rendererService;\n return createModel({\n vs,\n fs,\n attributes: {\n a_Position: createAttribute({\n buffer: createBuffer({\n data: [-1, 1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0],\n type: gl.FLOAT,\n }),\n size: 3,\n }),\n a_Uv: createAttribute({\n buffer: createBuffer({\n data: [0, 1, 1, 1, 0, 0, 1, 0],\n type: gl.FLOAT,\n }),\n size: 2,\n }),\n },\n uniforms: {\n ...uniforms,\n },\n depth: {\n enable: false,\n },\n blend: this.getBlend(),\n count: 6,\n elements: createElements({\n data: [0, 2, 1, 2, 3, 1],\n type: gl.UNSIGNED_INT,\n count: 6,\n }),\n });\n }\n\n private drawIntensityMode() {\n const {\n opacity,\n intensity = 10,\n radius = 5,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n this.intensityModel.draw({\n uniforms: {\n u_opacity: opacity || 1.0,\n u_radius: radius,\n u_intensity: intensity,\n },\n });\n }\n\n private drawColorMode() {\n const {\n opacity,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n this.colorModel.draw({\n uniforms: {\n u_opacity: opacity || 1.0,\n u_colorTexture: this.colorTexture,\n u_texture: this.heatmapFramerBuffer,\n },\n });\n }\n\n private draw3DHeatMap() {\n const {\n opacity,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n\n // const invert = mat4.invert(\n // mat4.create(),\n // mat4.fromValues(\n // // @ts-ignore\n // ...this.cameraService.getViewProjectionMatrixUncentered(),\n // ),\n // ) as mat4;\n const invert = mat4.create();\n mat4.invert(\n invert,\n this.cameraService.getViewProjectionMatrixUncentered() as mat4,\n );\n\n this.colorModel.draw({\n uniforms: {\n u_opacity: opacity || 1.0,\n u_colorTexture: this.colorTexture,\n u_texture: this.heatmapFramerBuffer,\n u_ViewProjectionMatrixUncentered: this.cameraService.getViewProjectionMatrixUncentered(),\n u_InverseViewProjectionMatrix: [...invert],\n },\n });\n }\n private build3dHeatMap() {\n const { getViewportSize } = this.rendererService;\n const { width, height } = getViewportSize();\n const triangulation = heatMap3DTriangulation(width / 4.0, height / 4.0);\n this.shaderModuleService.registerModule('heatmap3dColor', {\n vs: heatmap3DVert,\n fs: heatmap3DFrag,\n });\n\n const { vs, fs, uniforms } = this.shaderModuleService.getModule(\n 'heatmap3dColor',\n );\n const {\n createAttribute,\n createElements,\n createBuffer,\n createModel,\n } = this.rendererService;\n return createModel({\n vs,\n fs,\n attributes: {\n a_Position: createAttribute({\n buffer: createBuffer({\n data: triangulation.vertices,\n type: gl.FLOAT,\n }),\n size: 3,\n }),\n a_Uv: createAttribute({\n buffer: createBuffer({\n data: triangulation.uvs,\n type: gl.FLOAT,\n }),\n size: 2,\n }),\n },\n primitive: gl.TRIANGLES,\n uniforms: {\n ...uniforms,\n },\n depth: {\n enable: true,\n },\n blend: {\n enable: true,\n func: {\n srcRGB: gl.SRC_ALPHA,\n srcAlpha: 1,\n dstRGB: gl.ONE_MINUS_SRC_ALPHA,\n dstAlpha: 1,\n },\n },\n elements: createElements({\n data: triangulation.indices,\n type: gl.UNSIGNED_INT,\n count: triangulation.indices.length,\n }),\n });\n }\n private updateStyle() {\n this.updateColorTexture();\n }\n\n private updateColorTexture() {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.destroy();\n }\n\n const {\n rampColors,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n const imageData = generateColorRamp(rampColors as IColorRamp);\n this.colorTexture = createTexture2D({\n data: new Uint8Array(imageData.data),\n width: imageData.width,\n height: imageData.height,\n wrapS: gl.CLAMP_TO_EDGE,\n wrapT: gl.CLAMP_TO_EDGE,\n min: gl.NEAREST,\n mag: gl.NEAREST,\n flipY: false,\n });\n }\n}\n"],"file":"heatmap.js"}
1
+ {"version":3,"sources":["../../../src/heatmap/models/heatmap.ts"],"names":["HeatMapModel","rendererService","clear","useFramebuffer","heatmapFramerBuffer","color","depth","stencil","framebuffer","drawIntensityMode","layer","styleNeedUpdate","updateColorTexture","shapeType","drawColorMode","draw3DHeatMap","Error","createFramebuffer","getViewportSize","createTexture2D","shapeAttr","styleAttributeService","getLayerStyleAttribute","scale","field","intensityModel","buildHeatMapIntensity","colorModel","buildHeatmapColor","build3dHeatMap","width","height","Math","floor","wrapS","gl","CLAMP_TO_EDGE","wrapT","min","LINEAR","mag","initModels","registerStyleAttribute","name","type","AttributeType","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","data","FLOAT","size","update","feature","featureIdx","vertex","attributeIdx","buildLayerModel","moduleName","vertexShader","heatmapFramebufferVert","fragmentShader","heatmapFramebufferFrag","triangulation","HeatmapTriangulation","enable","blend","func","srcRGB","ONE","srcAlpha","dstRGB","dstAlpha","getLayerConfig","mask","maskInside","shaderModuleService","registerModule","vs","heatmapColorVert","fs","heatmapColorFrag","getModule","uniforms","createAttribute","createElements","createBuffer","createModel","attributes","a_Position","a_Uv","getBlend","count","elements","UNSIGNED_INT","opacity","intensity","radius","draw","u_opacity","u_radius","u_intensity","u_colorTexture","colorTexture","u_texture","invert","mat4","create","cameraService","getViewProjectionMatrixUncentered","u_ViewProjectionMatrixUncentered","u_InverseViewProjectionMatrix","heatmap3DVert","heatmap3DFrag","vertices","uvs","primitive","TRIANGLES","SRC_ALPHA","ONE_MINUS_SRC_ALPHA","indices","length","texture","destroy","rampColors","imageData","Uint8Array","NEAREST","flipY","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;AAAA;;AASA;;AACA;;AACA;;AACA;;AACA;;AAEA;;AAOA;;;;;;;;;;;;;;;;;;IAEqBA,Y,WADpB,4B;;;;;;;;;;;;;;;;;;;;;;;;;;WASC,kBAAgB;AAAA;;AACd,kCAAkC,KAAKC,eAAvC;AAAA,UAAQC,KAAR,yBAAQA,KAAR;AAAA,UAAeC,cAAf,yBAAeA,cAAf;AACAA,MAAAA,cAAc,CAAC,KAAKC,mBAAN,EAA2B,YAAM;AAC7CF,QAAAA,KAAK,CAAC;AACJG,UAAAA,KAAK,EAAE,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CADH;AAEJC,UAAAA,KAAK,EAAE,CAFH;AAGJC,UAAAA,OAAO,EAAE,CAHL;AAIJC,UAAAA,WAAW,EAAE,MAAI,CAACJ;AAJd,SAAD,CAAL;;AAMA,QAAA,MAAI,CAACK,iBAAL;AACD,OARa,CAAd;;AASA,UAAI,KAAKC,KAAL,CAAWC,eAAf,EAAgC;AAC9B,aAAKC,kBAAL;AACD;;AACD,WAAKC,SAAL,KAAmB,SAAnB,GAA+B,KAAKC,aAAL,EAA/B,GAAsD,KAAKC,aAAL,EAAtD;AACD;;;WAED,wBAAqC;AACnC,YAAM,IAAIC,KAAJ,CAAU,yBAAV,CAAN;AACD;;;WAED,sBAA8B;AAAA;;AAC5B,mCAMI,KAAKf,eANT;AAAA,UACEgB,iBADF,0BACEA,iBADF;AAAA,UAEEf,KAFF,0BAEEA,KAFF;AAAA,UAGEgB,eAHF,0BAGEA,eAHF;AAAA,UAIEC,eAJF,0BAIEA,eAJF;AAAA,UAKEhB,cALF,0BAKEA,cALF;AAOA,UAAMiB,SAAS,GAAG,KAAKC,qBAAL,CAA2BC,sBAA3B,CAChB,OADgB,CAAlB;AAGA,UAAMT,SAAS,GAAG,CAAAO,SAAS,SAAT,IAAAA,SAAS,WAAT,gCAAAA,SAAS,CAAEG,KAAX,sEAAkBC,KAAlB,KAA2B,SAA7C;AACA,WAAKX,SAAL,GAAiBA,SAAjB;AAEA,WAAKY,cAAL,GAAsB,KAAKC,qBAAL,EAAtB;AAEA,WAAKC,UAAL,GACEd,SAAS,KAAK,SAAd,GACI,KAAKe,iBAAL,EADJ,GAEI,KAAKC,cAAL,EAHN;;AAKA,6BAA0BX,eAAe,EAAzC;AAAA,UAAQY,KAAR,oBAAQA,KAAR;AAAA,UAAeC,MAAf,oBAAeA,MAAf;;AAGA,WAAK3B,mBAAL,GAA2Ba,iBAAiB,CAAC;AAC3CZ,QAAAA,KAAK,EAAEc,eAAe,CAAC;AACrBW,UAAAA,KAAK,EAAEE,IAAI,CAACC,KAAL,CAAWH,KAAK,GAAG,CAAnB,CADc;AAErBC,UAAAA,MAAM,EAAEC,IAAI,CAACC,KAAL,CAAWF,MAAM,GAAG,CAApB,CAFa;AAGrBG,UAAAA,KAAK,EAAEC,WAAGC,aAHW;AAIrBC,UAAAA,KAAK,EAAEF,WAAGC,aAJW;AAKrBE,UAAAA,GAAG,EAAEH,WAAGI,MALa;AAMrBC,UAAAA,GAAG,EAAEL,WAAGI;AANa,SAAD,CADqB;AAS3CjC,QAAAA,KAAK,EAAE;AAToC,OAAD,CAA5C;AAYA,WAAKM,kBAAL;AAEA,aAAO,CAAC,KAAKa,cAAN,EAAsB,KAAKE,UAA3B,CAAP;AACD;;;WAED,uBAA+B;AAC7B,aAAO,KAAKc,UAAL,EAAP;AACD;;;WAED,qCAAsC;AACpC,WAAKpB,qBAAL,CAA2BqB,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,KAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,OADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEd,WAAGe,YAFJ;AAGNC,YAAAA,IAAI,EAAE,EAHA;AAINP,YAAAA,IAAI,EAAET,WAAGiB;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAwBA,WAAKpC,qBAAL,CAA2BqB,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,QADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEd,WAAGe,YAFJ;AAGNC,YAAAA,IAAI,EAAE,EAHA;AAINP,YAAAA,IAAI,EAAET,WAAGiB;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQF,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAO,CAACA,IAAD,CAAP;AACD;AAjBS;AAHoC,OAAlD;AAuBD;;;WACD,iCAAwC;AACtC,aAAO,KAAK3C,KAAL,CAAWiD,eAAX,CAA2B;AAChCC,QAAAA,UAAU,EAAE,kBADoB;AAEhCC,QAAAA,YAAY,EAAEC,sBAFkB;AAGhCC,QAAAA,cAAc,EAAEC,sBAHgB;AAIhCC,QAAAA,aAAa,EAAEC,mCAJiB;AAKhC5D,QAAAA,KAAK,EAAE;AACL6D,UAAAA,MAAM,EAAE;AADH,SALyB;AAQhCC,QAAAA,KAAK,EAAE;AACLD,UAAAA,MAAM,EAAE,IADH;AAELE,UAAAA,IAAI,EAAE;AACJC,YAAAA,MAAM,EAAEnC,WAAGoC,GADP;AAEJC,YAAAA,QAAQ,EAAE,CAFN;AAGJC,YAAAA,MAAM,EAAEtC,WAAGoC,GAHP;AAIJG,YAAAA,QAAQ,EAAE;AAJN;AAFD;AARyB,OAA3B,CAAP;AAkBD;;;WAED,6BAAoC;AAClC,iBAGI,KAAKhE,KAAL,CAAWiE,cAAX,EAHJ;AAAA,2BACEC,IADF;AAAA,UACEA,IADF,0BACS,KADT;AAAA,iCAEEC,UAFF;AAAA,UAEEA,UAFF,gCAEe,IAFf;;AAIA,WAAKC,mBAAL,CAAyBC,cAAzB,CAAwC,cAAxC,EAAwD;AACtDC,QAAAA,EAAE,EAAEC,gBADkD;AAEtDC,QAAAA,EAAE,EAAEC;AAFkD,OAAxD;;AAKA,kCAA6B,KAAKL,mBAAL,CAAyBM,SAAzB,CAC3B,cAD2B,CAA7B;AAAA,UAAQJ,EAAR,yBAAQA,EAAR;AAAA,UAAYE,EAAZ,yBAAYA,EAAZ;AAAA,UAAgBG,QAAhB,yBAAgBA,QAAhB;;AAGA,mCAKI,KAAKpF,eALT;AAAA,UACEqF,eADF,0BACEA,eADF;AAAA,UAEEC,cAFF,0BAEEA,cAFF;AAAA,UAGEC,YAHF,0BAGEA,YAHF;AAAA,UAIEC,WAJF,0BAIEA,WAJF;AAMA,aAAOA,WAAW,CAAC;AACjBT,QAAAA,EAAE,EAAFA,EADiB;AAEjBE,QAAAA,EAAE,EAAFA,EAFiB;AAGjBQ,QAAAA,UAAU,EAAE;AACVC,UAAAA,UAAU,EAAEL,eAAe,CAAC;AAC1BtC,YAAAA,MAAM,EAAEwC,YAAY,CAAC;AACnBrC,cAAAA,IAAI,EAAE,CAAC,CAAC,CAAF,EAAK,CAAL,EAAQ,CAAR,EAAW,CAAX,EAAc,CAAd,EAAiB,CAAjB,EAAoB,CAAC,CAArB,EAAwB,CAAC,CAAzB,EAA4B,CAA5B,EAA+B,CAA/B,EAAkC,CAAC,CAAnC,EAAsC,CAAtC,CADa;AAEnBP,cAAAA,IAAI,EAAET,WAAGiB;AAFU,aAAD,CADM;AAK1BC,YAAAA,IAAI,EAAE;AALoB,WAAD,CADjB;AAQVuC,UAAAA,IAAI,EAAEN,eAAe,CAAC;AACpBtC,YAAAA,MAAM,EAAEwC,YAAY,CAAC;AACnBrC,cAAAA,IAAI,EAAE,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,EAAa,CAAb,EAAgB,CAAhB,EAAmB,CAAnB,EAAsB,CAAtB,CADa;AAEnBP,cAAAA,IAAI,EAAET,WAAGiB;AAFU,aAAD,CADA;AAKpBC,YAAAA,IAAI,EAAE;AALc,WAAD;AARX,SAHK;AAmBjBgC,QAAAA,QAAQ,oBACHA,QADG,CAnBS;AAsBjB/E,QAAAA,KAAK,EAAE;AACL6D,UAAAA,MAAM,EAAE;AADH,SAtBU;AAyBjBC,QAAAA,KAAK,EAAE,KAAKyB,QAAL,EAzBU;AA0BjBC,QAAAA,KAAK,EAAE,CA1BU;AA2BjBC,QAAAA,QAAQ,EAAER,cAAc,CAAC;AACvBpC,UAAAA,IAAI,EAAE,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,EAAa,CAAb,EAAgB,CAAhB,CADiB;AAEvBP,UAAAA,IAAI,EAAET,WAAG6D,YAFc;AAGvBF,UAAAA,KAAK,EAAE;AAHgB,SAAD,CA3BP;AAgCjBvF,QAAAA,OAAO,EAAE,sBAAQqE,IAAR,EAAcC,UAAd;AAhCQ,OAAD,CAAlB;AAkCD;;;WAED,6BAA4B;AAC1B,kBAII,KAAKnE,KAAL,CAAWiE,cAAX,EAJJ;AAAA,UACEsB,OADF,SACEA,OADF;AAAA,kCAEEC,SAFF;AAAA,UAEEA,SAFF,gCAEc,EAFd;AAAA,+BAGEC,MAHF;AAAA,UAGEA,MAHF,6BAGW,CAHX;;AAKA,WAAK1E,cAAL,CAAoB2E,IAApB,CAAyB;AACvBf,QAAAA,QAAQ,EAAE;AACRgB,UAAAA,SAAS,EAAEJ,OAAO,IAAI,GADd;AAERK,UAAAA,QAAQ,EAAEH,MAFF;AAGRI,UAAAA,WAAW,EAAEL;AAHL;AADa,OAAzB;AAOD;;;WAED,yBAAwB;AACtB,kBAEI,KAAKxF,KAAL,CAAWiE,cAAX,EAFJ;AAAA,UACEsB,OADF,SACEA,OADF;;AAGA,WAAKtE,UAAL,CAAgByE,IAAhB,CAAqB;AACnBf,QAAAA,QAAQ,EAAE;AACRgB,UAAAA,SAAS,EAAEJ,OAAO,IAAI,GADd;AAERO,UAAAA,cAAc,EAAE,KAAKC,YAFb;AAGRC,UAAAA,SAAS,EAAE,KAAKtG;AAHR;AADS,OAArB;AAOD;;;WAED,yBAAwB;AACtB,kBAEI,KAAKM,KAAL,CAAWiE,cAAX,EAFJ;AAAA,UACEsB,OADF,SACEA,OADF;;AAWA,UAAMU,MAAM,GAAGC,eAAKC,MAAL,EAAf;;AACAD,qBAAKD,MAAL,CACEA,MADF,EAEE,KAAKG,aAAL,CAAmBC,iCAAnB,EAFF;;AAKA,WAAKpF,UAAL,CAAgByE,IAAhB,CAAqB;AACnBf,QAAAA,QAAQ,EAAE;AACRgB,UAAAA,SAAS,EAAEJ,OAAO,IAAI,GADd;AAERO,UAAAA,cAAc,EAAE,KAAKC,YAFb;AAGRC,UAAAA,SAAS,EAAE,KAAKtG,mBAHR;AAIR4G,UAAAA,gCAAgC,EAAE,KAAKF,aAAL,CAAmBC,iCAAnB,EAJ1B;AAKRE,UAAAA,6BAA6B,mCAAMN,MAAN;AALrB;AADS,OAArB;AASD;;;WACD,0BAAyB;AACvB,kBAGI,KAAKjG,KAAL,CAAWiE,cAAX,EAHJ;AAAA,6BACEC,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAIA,UAAQ3D,eAAR,GAA4B,KAAKjB,eAAjC,CAAQiB,eAAR;;AACA,8BAA0BA,eAAe,EAAzC;AAAA,UAAQY,KAAR,qBAAQA,KAAR;AAAA,UAAeC,MAAf,qBAAeA,MAAf;;AACA,UAAMkC,aAAa,GAAG,4CAAuBnC,KAAK,GAAG,GAA/B,EAAoCC,MAAM,GAAG,GAA7C,CAAtB;AACA,WAAK+C,mBAAL,CAAyBC,cAAzB,CAAwC,gBAAxC,EAA0D;AACxDC,QAAAA,EAAE,EAAEkC,aADoD;AAExDhC,QAAAA,EAAE,EAAEiC;AAFoD,OAA1D;;AAKA,mCAA6B,KAAKrC,mBAAL,CAAyBM,SAAzB,CAC3B,gBAD2B,CAA7B;AAAA,UAAQJ,EAAR,0BAAQA,EAAR;AAAA,UAAYE,EAAZ,0BAAYA,EAAZ;AAAA,UAAgBG,QAAhB,0BAAgBA,QAAhB;;AAGA,mCAKI,KAAKpF,eALT;AAAA,UACEqF,eADF,0BACEA,eADF;AAAA,UAEEC,cAFF,0BAEEA,cAFF;AAAA,UAGEC,YAHF,0BAGEA,YAHF;AAAA,UAIEC,WAJF,0BAIEA,WAJF;AAMA,aAAOA,WAAW,CAAC;AACjBT,QAAAA,EAAE,EAAFA,EADiB;AAEjBE,QAAAA,EAAE,EAAFA,EAFiB;AAGjBQ,QAAAA,UAAU,EAAE;AACVC,UAAAA,UAAU,EAAEL,eAAe,CAAC;AAC1BtC,YAAAA,MAAM,EAAEwC,YAAY,CAAC;AACnBrC,cAAAA,IAAI,EAAEc,aAAa,CAACmD,QADD;AAEnBxE,cAAAA,IAAI,EAAET,WAAGiB;AAFU,aAAD,CADM;AAK1BC,YAAAA,IAAI,EAAE;AALoB,WAAD,CADjB;AAQVuC,UAAAA,IAAI,EAAEN,eAAe,CAAC;AACpBtC,YAAAA,MAAM,EAAEwC,YAAY,CAAC;AACnBrC,cAAAA,IAAI,EAAEc,aAAa,CAACoD,GADD;AAEnBzE,cAAAA,IAAI,EAAET,WAAGiB;AAFU,aAAD,CADA;AAKpBC,YAAAA,IAAI,EAAE;AALc,WAAD;AARX,SAHK;AAmBjBiE,QAAAA,SAAS,EAAEnF,WAAGoF,SAnBG;AAoBjBlC,QAAAA,QAAQ,oBACHA,QADG,CApBS;AAuBjB/E,QAAAA,KAAK,EAAE;AACL6D,UAAAA,MAAM,EAAE;AADH,SAvBU;AA0BjBC,QAAAA,KAAK,EAAE;AACLD,UAAAA,MAAM,EAAE,IADH;AAELE,UAAAA,IAAI,EAAE;AACJC,YAAAA,MAAM,EAAEnC,WAAGqF,SADP;AAEJhD,YAAAA,QAAQ,EAAE,CAFN;AAGJC,YAAAA,MAAM,EAAEtC,WAAGsF,mBAHP;AAIJ/C,YAAAA,QAAQ,EAAE;AAJN;AAFD,SA1BU;AAmCjBqB,QAAAA,QAAQ,EAAER,cAAc,CAAC;AACvBpC,UAAAA,IAAI,EAAEc,aAAa,CAACyD,OADG;AAEvB9E,UAAAA,IAAI,EAAET,WAAG6D,YAFc;AAGvBF,UAAAA,KAAK,EAAE7B,aAAa,CAACyD,OAAd,CAAsBC;AAHN,SAAD,CAnCP;AAwCjBpH,QAAAA,OAAO,EAAE,sBAAQqE,IAAR,EAAcC,UAAd;AAxCQ,OAAD,CAAlB;AA0CD;;;WACD,uBAAsB;AACpB,WAAKjE,kBAAL;AACD;;;WAED,8BAA6B;AAC3B,UAAQO,eAAR,GAA4B,KAAKlB,eAAjC,CAAQkB,eAAR;;AACA,UAAI,KAAKyG,OAAT,EAAkB;AAChB,aAAKA,OAAL,CAAaC,OAAb;AACD;;AAED,kBAEI,KAAKnH,KAAL,CAAWiE,cAAX,EAFJ;AAAA,UACEmD,UADF,SACEA,UADF;;AAGA,UAAMC,SAAS,GAAG,gCAAkBD,UAAlB,CAAlB;AACA,WAAKrB,YAAL,GAAoBtF,eAAe,CAAC;AAClCgC,QAAAA,IAAI,EAAE,IAAI6E,UAAJ,CAAeD,SAAS,CAAC5E,IAAzB,CAD4B;AAElCrB,QAAAA,KAAK,EAAEiG,SAAS,CAACjG,KAFiB;AAGlCC,QAAAA,MAAM,EAAEgG,SAAS,CAAChG,MAHgB;AAIlCG,QAAAA,KAAK,EAAEC,WAAGC,aAJwB;AAKlCC,QAAAA,KAAK,EAAEF,WAAGC,aALwB;AAMlCE,QAAAA,GAAG,EAAEH,WAAG8F,OAN0B;AAOlCzF,QAAAA,GAAG,EAAEL,WAAG8F,OAP0B;AAQlCC,QAAAA,KAAK,EAAE;AAR2B,OAAD,CAAnC;AAUD;;;EAxVuCC,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n IFramebuffer,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { generateColorRamp, getMask, IColorRamp } from '@antv/l7-utils';\nimport { mat4 } from 'gl-matrix';\nimport { inject, injectable } from 'inversify';\nimport 'reflect-metadata';\nimport BaseModel from '../../core/BaseModel';\nimport { IHeatMapLayerStyleOptions } from '../../core/interface';\nimport { HeatmapTriangulation } from '../../core/triangulation';\nimport heatmap3DFrag from '../shaders/heatmap_3d_frag.glsl';\nimport heatmap3DVert from '../shaders/heatmap_3d_vert.glsl';\nimport heatmapColorFrag from '../shaders/heatmap_frag.glsl';\nimport heatmapFramebufferFrag from '../shaders/heatmap_framebuffer_frag.glsl';\nimport heatmapFramebufferVert from '../shaders/heatmap_framebuffer_vert.glsl';\nimport heatmapColorVert from '../shaders/heatmap_vert.glsl';\nimport { heatMap3DTriangulation } from '../triangulation';\n@injectable()\nexport default class HeatMapModel extends BaseModel {\n protected texture: ITexture2D;\n protected colorTexture: ITexture2D;\n protected heatmapFramerBuffer: IFramebuffer;\n private intensityModel: IModel;\n private colorModel: IModel;\n private shapeType: string;\n\n public render() {\n const { clear, useFramebuffer } = this.rendererService;\n useFramebuffer(this.heatmapFramerBuffer, () => {\n clear({\n color: [0, 0, 0, 0],\n depth: 1,\n stencil: 0,\n framebuffer: this.heatmapFramerBuffer,\n });\n this.drawIntensityMode();\n });\n if (this.layer.styleNeedUpdate) {\n this.updateColorTexture();\n }\n this.shapeType === 'heatmap' ? this.drawColorMode() : this.draw3DHeatMap();\n }\n\n public getUninforms(): IModelUniform {\n throw new Error('Method not implemented.');\n }\n\n public initModels(): IModel[] {\n const {\n createFramebuffer,\n clear,\n getViewportSize,\n createTexture2D,\n useFramebuffer,\n } = this.rendererService;\n const shapeAttr = this.styleAttributeService.getLayerStyleAttribute(\n 'shape',\n );\n const shapeType = shapeAttr?.scale?.field || 'heatmap';\n this.shapeType = shapeType as string;\n // 生成热力图密度图\n this.intensityModel = this.buildHeatMapIntensity();\n // 渲染到屏幕\n this.colorModel =\n shapeType === 'heatmap'\n ? this.buildHeatmapColor() // 2D\n : this.build3dHeatMap(); // 3D\n\n const { width, height } = getViewportSize();\n\n // 初始化密度图纹理\n this.heatmapFramerBuffer = createFramebuffer({\n color: createTexture2D({\n width: Math.floor(width / 4),\n height: Math.floor(height / 4),\n wrapS: gl.CLAMP_TO_EDGE,\n wrapT: gl.CLAMP_TO_EDGE,\n min: gl.LINEAR,\n mag: gl.LINEAR,\n }),\n depth: false,\n });\n\n this.updateColorTexture();\n\n return [this.intensityModel, this.colorModel];\n }\n\n public buildModels(): IModel[] {\n return this.initModels();\n }\n\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'dir',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Dir',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4]];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return [size as number];\n },\n },\n });\n }\n private buildHeatMapIntensity(): IModel {\n return this.layer.buildLayerModel({\n moduleName: 'heatmapintensity',\n vertexShader: heatmapFramebufferVert,\n fragmentShader: heatmapFramebufferFrag,\n triangulation: HeatmapTriangulation,\n depth: {\n enable: false,\n },\n blend: {\n enable: true,\n func: {\n srcRGB: gl.ONE,\n srcAlpha: 1,\n dstRGB: gl.ONE,\n dstAlpha: 1,\n },\n },\n });\n }\n\n private buildHeatmapColor(): IModel {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n this.shaderModuleService.registerModule('heatmapColor', {\n vs: heatmapColorVert,\n fs: heatmapColorFrag,\n });\n\n const { vs, fs, uniforms } = this.shaderModuleService.getModule(\n 'heatmapColor',\n );\n const {\n createAttribute,\n createElements,\n createBuffer,\n createModel,\n } = this.rendererService;\n return createModel({\n vs,\n fs,\n attributes: {\n a_Position: createAttribute({\n buffer: createBuffer({\n data: [-1, 1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0],\n type: gl.FLOAT,\n }),\n size: 3,\n }),\n a_Uv: createAttribute({\n buffer: createBuffer({\n data: [0, 1, 1, 1, 0, 0, 1, 0],\n type: gl.FLOAT,\n }),\n size: 2,\n }),\n },\n uniforms: {\n ...uniforms,\n },\n depth: {\n enable: false,\n },\n blend: this.getBlend(),\n count: 6,\n elements: createElements({\n data: [0, 2, 1, 2, 3, 1],\n type: gl.UNSIGNED_INT,\n count: 6,\n }),\n stencil: getMask(mask, maskInside),\n });\n }\n\n private drawIntensityMode() {\n const {\n opacity,\n intensity = 10,\n radius = 5,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n this.intensityModel.draw({\n uniforms: {\n u_opacity: opacity || 1.0,\n u_radius: radius,\n u_intensity: intensity,\n },\n });\n }\n\n private drawColorMode() {\n const {\n opacity,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n this.colorModel.draw({\n uniforms: {\n u_opacity: opacity || 1.0,\n u_colorTexture: this.colorTexture,\n u_texture: this.heatmapFramerBuffer,\n },\n });\n }\n\n private draw3DHeatMap() {\n const {\n opacity,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n\n // const invert = mat4.invert(\n // mat4.create(),\n // mat4.fromValues(\n // // @ts-ignore\n // ...this.cameraService.getViewProjectionMatrixUncentered(),\n // ),\n // ) as mat4;\n const invert = mat4.create();\n mat4.invert(\n invert,\n this.cameraService.getViewProjectionMatrixUncentered() as mat4,\n );\n\n this.colorModel.draw({\n uniforms: {\n u_opacity: opacity || 1.0,\n u_colorTexture: this.colorTexture,\n u_texture: this.heatmapFramerBuffer,\n u_ViewProjectionMatrixUncentered: this.cameraService.getViewProjectionMatrixUncentered(),\n u_InverseViewProjectionMatrix: [...invert],\n },\n });\n }\n private build3dHeatMap() {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n const { getViewportSize } = this.rendererService;\n const { width, height } = getViewportSize();\n const triangulation = heatMap3DTriangulation(width / 4.0, height / 4.0);\n this.shaderModuleService.registerModule('heatmap3dColor', {\n vs: heatmap3DVert,\n fs: heatmap3DFrag,\n });\n\n const { vs, fs, uniforms } = this.shaderModuleService.getModule(\n 'heatmap3dColor',\n );\n const {\n createAttribute,\n createElements,\n createBuffer,\n createModel,\n } = this.rendererService;\n return createModel({\n vs,\n fs,\n attributes: {\n a_Position: createAttribute({\n buffer: createBuffer({\n data: triangulation.vertices,\n type: gl.FLOAT,\n }),\n size: 3,\n }),\n a_Uv: createAttribute({\n buffer: createBuffer({\n data: triangulation.uvs,\n type: gl.FLOAT,\n }),\n size: 2,\n }),\n },\n primitive: gl.TRIANGLES,\n uniforms: {\n ...uniforms,\n },\n depth: {\n enable: true,\n },\n blend: {\n enable: true,\n func: {\n srcRGB: gl.SRC_ALPHA,\n srcAlpha: 1,\n dstRGB: gl.ONE_MINUS_SRC_ALPHA,\n dstAlpha: 1,\n },\n },\n elements: createElements({\n data: triangulation.indices,\n type: gl.UNSIGNED_INT,\n count: triangulation.indices.length,\n }),\n stencil: getMask(mask, maskInside),\n });\n }\n private updateStyle() {\n this.updateColorTexture();\n }\n\n private updateColorTexture() {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.destroy();\n }\n\n const {\n rampColors,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n const imageData = generateColorRamp(rampColors as IColorRamp);\n this.colorTexture = createTexture2D({\n data: new Uint8Array(imageData.data),\n width: imageData.width,\n height: imageData.height,\n wrapS: gl.CLAMP_TO_EDGE,\n wrapT: gl.CLAMP_TO_EDGE,\n min: gl.NEAREST,\n mag: gl.NEAREST,\n flipY: false,\n });\n }\n}\n"],"file":"heatmap.js"}
@@ -19,6 +19,8 @@ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/ge
19
19
 
20
20
  var _l7Core = require("@antv/l7-core");
21
21
 
22
+ var _l7Utils = require("@antv/l7-utils");
23
+
22
24
  var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
23
25
 
24
26
  var _triangulation = require("../../core/triangulation");
@@ -63,6 +65,12 @@ var HexagonModel = function (_BaseModel) {
63
65
  }, {
64
66
  key: "buildModels",
65
67
  value: function buildModels() {
68
+ var _ref2 = this.layer.getLayerConfig(),
69
+ _ref2$mask = _ref2.mask,
70
+ mask = _ref2$mask === void 0 ? false : _ref2$mask,
71
+ _ref2$maskInside = _ref2.maskInside,
72
+ maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
73
+
66
74
  return [this.layer.buildLayerModel({
67
75
  moduleName: 'hexagonheatmap',
68
76
  vertexShader: heatmapGridVert,
@@ -72,7 +80,8 @@ var HexagonModel = function (_BaseModel) {
72
80
  enable: false
73
81
  },
74
82
  primitive: _l7Core.gl.TRIANGLES,
75
- blend: this.getBlend()
83
+ blend: this.getBlend(),
84
+ stencil: (0, _l7Utils.getMask)(mask, maskInside)
76
85
  })];
77
86
  }
78
87
  }, {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/heatmap/models/hexagon.ts"],"names":["HexagonModel","layer","getLayerConfig","opacity","coverage","angle","u_opacity","u_coverage","u_angle","u_radius","getSource","data","xOffset","yOffset","buildModels","buildLayerModel","moduleName","vertexShader","heatmapGridVert","fragmentShader","heatmapGridFrag","triangulation","HeatmapGridTriangulation","depth","enable","primitive","gl","TRIANGLES","blend","getBlend","styleAttributeService","registerStyleAttribute","name","type","AttributeType","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","FLOAT","size","update","feature","featureIdx","coordinates","version","originCoordinates","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;AAAA;;AAOA;;AACA;;;;;;;;;IAUqBA,Y;;;;;;;;;;;;WACnB,wBAAqC;AACnC,iBAII,KAAKC,KAAL,CAAWC,cAAX,EAJJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,QAFF,QAEEA,QAFF;AAAA,UAGEC,KAHF,QAGEA,KAHF;;AAKA,aAAO;AACLC,QAAAA,SAAS,EAAEH,OAAO,IAAI,GADjB;AAELI,QAAAA,UAAU,EAAEH,QAAQ,IAAI,GAFnB;AAGLI,QAAAA,OAAO,EAAEH,KAAK,IAAI,CAHb;AAILI,QAAAA,QAAQ,EAAE,CACR,KAAKR,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BC,OADpB,EAER,KAAKX,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BE,OAFpB;AAJL,OAAP;AASD;;;WAED,sBAA8B;AAC5B,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAED,uBAA+B;AAC7B,aAAO,CACL,KAAKb,KAAL,CAAWc,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,gBADa;AAEzBC,QAAAA,YAAY,EAAEC,eAFW;AAGzBC,QAAAA,cAAc,EAAEC,eAHS;AAIzBC,QAAAA,aAAa,EAAEC,uCAJU;AAKzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzBC,QAAAA,SAAS,EAAEC,WAAGC,SANW;AAOzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL;AAPkB,OAA3B,CADK,CAAP;AAWD;;;WACD,qCAAsC;AACpC,WAAKC,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,KAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,OADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEZ,WAAGa,YAFJ;AAGN5B,YAAAA,IAAI,EAAE,EAHA;AAINsB,YAAAA,IAAI,EAAEP,WAAGc;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBAACC,OAAD,EAA0BC,UAA1B,EAAiD;AAEvD,gBAAMC,WAAW,GAAIF,OAAO,CAACG,OAAR,KAAoB,UAApB,GACjBH,OAAO,CAACI,iBADS,GAEjBJ,OAAO,CAACE,WAFZ;AAKA,mBAAO,CAACA,WAAW,CAAC,CAAD,CAAZ,EAAiBA,WAAW,CAAC,CAAD,CAA5B,EAAiC,CAAjC,CAAP;AACD;AAjBS;AAHoC,OAAlD;AAuBD;;;EA3DuCG,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n IModel,\n IModelUniform,\n} from '@antv/l7-core';\nimport BaseModel from '../../core/BaseModel';\nimport { HeatmapGridTriangulation } from '../../core/triangulation';\nimport heatmapGridFrag from '../shaders/hexagon_frag.glsl';\nimport heatmapGridVert from '../shaders/hexagon_vert.glsl';\n\ninterface IHeatMapLayerStyleOptions {\n opacity: number;\n coverage: number;\n angle: number;\n}\n\nexport default class HexagonModel extends BaseModel {\n public getUninforms(): IModelUniform {\n const {\n opacity,\n coverage,\n angle,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n return {\n u_opacity: opacity || 1.0,\n u_coverage: coverage || 0.9,\n u_angle: angle || 0,\n u_radius: [\n this.layer.getSource().data.xOffset,\n this.layer.getSource().data.yOffset,\n ],\n };\n }\n\n public initModels(): IModel[] {\n return this.buildModels();\n }\n\n public buildModels(): IModel[] {\n return [\n this.layer.buildLayerModel({\n moduleName: 'hexagonheatmap',\n vertexShader: heatmapGridVert,\n fragmentShader: heatmapGridFrag,\n triangulation: HeatmapGridTriangulation,\n depth: { enable: false },\n primitive: gl.TRIANGLES,\n blend: this.getBlend(),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'pos', // 顶点经纬度位置\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Pos',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (feature: IEncodeFeature, featureIdx: number) => {\n // const coordinates = (feature.verison==='GAODE2.x'?feature.originoordinates:feature.coordinates) as number[];\n const coordinates = (feature.version === 'GAODE2.x'\n ? feature.originCoordinates\n : feature.coordinates) as number[];\n // const coordinates = feature.coordinates as number[];\n // const coordinates = feature.originCoordinates as number[];\n return [coordinates[0], coordinates[1], 0];\n },\n },\n });\n }\n}\n"],"file":"hexagon.js"}
1
+ {"version":3,"sources":["../../../src/heatmap/models/hexagon.ts"],"names":["HexagonModel","layer","getLayerConfig","opacity","coverage","angle","u_opacity","u_coverage","u_angle","u_radius","getSource","data","xOffset","yOffset","buildModels","mask","maskInside","buildLayerModel","moduleName","vertexShader","heatmapGridVert","fragmentShader","heatmapGridFrag","triangulation","HeatmapGridTriangulation","depth","enable","primitive","gl","TRIANGLES","blend","getBlend","stencil","styleAttributeService","registerStyleAttribute","name","type","AttributeType","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","FLOAT","size","update","feature","featureIdx","coordinates","version","originCoordinates","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;AAAA;;AAOA;;AACA;;AAEA;;;;;;;;;IAIqBA,Y;;;;;;;;;;;;WACnB,wBAAqC;AACnC,iBAII,KAAKC,KAAL,CAAWC,cAAX,EAJJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,QAFF,QAEEA,QAFF;AAAA,UAGEC,KAHF,QAGEA,KAHF;;AAKA,aAAO;AACLC,QAAAA,SAAS,EAAEH,OAAO,IAAI,GADjB;AAELI,QAAAA,UAAU,EAAEH,QAAQ,IAAI,GAFnB;AAGLI,QAAAA,OAAO,EAAEH,KAAK,IAAI,CAHb;AAILI,QAAAA,QAAQ,EAAE,CACR,KAAKR,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BC,OADpB,EAER,KAAKX,KAAL,CAAWS,SAAX,GAAuBC,IAAvB,CAA4BE,OAFpB;AAJL,OAAP;AASD;;;WAED,sBAA8B;AAC5B,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAED,uBAA+B;AAC7B,kBAGI,KAAKb,KAAL,CAAWC,cAAX,EAHJ;AAAA,6BACEa,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAIA,aAAO,CACL,KAAKf,KAAL,CAAWgB,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,gBADa;AAEzBC,QAAAA,YAAY,EAAEC,eAFW;AAGzBC,QAAAA,cAAc,EAAEC,eAHS;AAIzBC,QAAAA,aAAa,EAAEC,uCAJU;AAKzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzBC,QAAAA,SAAS,EAAEC,WAAGC,SANW;AAOzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EAPkB;AAQzBC,QAAAA,OAAO,EAAE,sBAAQjB,IAAR,EAAcC,UAAd;AARgB,OAA3B,CADK,CAAP;AAYD;;;WACD,qCAAsC;AACpC,WAAKiB,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,KAD0C;AAEhDC,QAAAA,IAAI,EAAEC,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVJ,UAAAA,IAAI,EAAE,OADI;AAEVK,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEb,WAAGc,YAFJ;AAGN/B,YAAAA,IAAI,EAAE,EAHA;AAINyB,YAAAA,IAAI,EAAER,WAAGe;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBAACC,OAAD,EAA0BC,UAA1B,EAAiD;AAEvD,gBAAMC,WAAW,GAAIF,OAAO,CAACG,OAAR,KAAoB,UAApB,GACjBH,OAAO,CAACI,iBADS,GAEjBJ,OAAO,CAACE,WAFZ;AAKA,mBAAO,CAACA,WAAW,CAAC,CAAD,CAAZ,EAAiBA,WAAW,CAAC,CAAD,CAA5B,EAAiC,CAAjC,CAAP;AACD;AAjBS;AAHoC,OAAlD;AAuBD;;;EAhEuCG,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n IModel,\n IModelUniform,\n} from '@antv/l7-core';\nimport { getMask } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { IHeatMapLayerStyleOptions } from '../../core/interface';\nimport { HeatmapGridTriangulation } from '../../core/triangulation';\nimport heatmapGridFrag from '../shaders/hexagon_frag.glsl';\nimport heatmapGridVert from '../shaders/hexagon_vert.glsl';\n\nexport default class HexagonModel extends BaseModel {\n public getUninforms(): IModelUniform {\n const {\n opacity,\n coverage,\n angle,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n return {\n u_opacity: opacity || 1.0,\n u_coverage: coverage || 0.9,\n u_angle: angle || 0,\n u_radius: [\n this.layer.getSource().data.xOffset,\n this.layer.getSource().data.yOffset,\n ],\n };\n }\n\n public initModels(): IModel[] {\n return this.buildModels();\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IHeatMapLayerStyleOptions;\n return [\n this.layer.buildLayerModel({\n moduleName: 'hexagonheatmap',\n vertexShader: heatmapGridVert,\n fragmentShader: heatmapGridFrag,\n triangulation: HeatmapGridTriangulation,\n depth: { enable: false },\n primitive: gl.TRIANGLES,\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'pos', // 顶点经纬度位置\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Pos',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (feature: IEncodeFeature, featureIdx: number) => {\n // const coordinates = (feature.verison==='GAODE2.x'?feature.originoordinates:feature.coordinates) as number[];\n const coordinates = (feature.version === 'GAODE2.x'\n ? feature.originCoordinates\n : feature.coordinates) as number[];\n // const coordinates = feature.coordinates as number[];\n // const coordinates = feature.originCoordinates as number[];\n return [coordinates[0], coordinates[1], 0];\n },\n },\n });\n }\n}\n"],"file":"hexagon.js"}
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/image/index.ts"],"names":["ImageLayer","modelType","getModelType","layerModel","ImageModels","models","initModels","buildModels","properties","opacity","type","minimum","maximum","defaultConfig","image","BaseLayer"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;AAAA;;AACA;;;;;;IAIqBA,U;;;;;;;;;;;;;;;uFACG,Y;;;;;;WACtB,uBAAqB;AACnB,UAAMC,SAAS,GAAG,KAAKC,YAAL,EAAlB;AACA,WAAKC,UAAL,GAAkB,IAAIC,eAAYH,SAAZ,CAAJ,CAA2B,IAA3B,CAAlB;AACA,WAAKI,MAAL,GAAc,KAAKF,UAAL,CAAgBG,UAAhB,EAAd;AACD;;;WACD,yBAAuB;AACrB,WAAKD,MAAL,GAAc,KAAKF,UAAL,CAAgBI,WAAhB,EAAd;AACD;;;WACD,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACVC,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WACD,4BAA6B;AAC3B,UAAMF,IAAI,GAAG,KAAKR,YAAL,EAAb;AACA,UAAMW,aAAa,GAAG;AACpBC,QAAAA,KAAK,EAAE;AADa,OAAtB;AAGA,aAAOD,aAAa,CAACH,IAAD,CAApB;AACD;;;WAED,wBAAyC;AACvC,aAAO,OAAP;AACD;;;EA/BqCK,mB","sourcesContent":["import BaseLayer from '../core/BaseLayer';\nimport ImageModels, { ImageModelType } from './models/index';\ninterface IImageLayerStyleOptions {\n opacity: number;\n}\nexport default class ImageLayer extends BaseLayer<IImageLayerStyleOptions> {\n public type: string = 'ImageLayer';\n public buildModels() {\n const modelType = this.getModelType();\n this.layerModel = new ImageModels[modelType](this);\n this.models = this.layerModel.initModels();\n }\n public rebuildModels() {\n this.models = this.layerModel.buildModels();\n }\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n protected getDefaultConfig() {\n const type = this.getModelType();\n const defaultConfig = {\n image: {},\n };\n return defaultConfig[type];\n }\n\n protected getModelType(): ImageModelType {\n return 'image';\n }\n}\n"],"file":"index.js"}
1
+ {"version":3,"sources":["../../src/image/index.ts"],"names":["ImageLayer","modelType","getModelType","layerModel","ImageModels","models","initModels","buildModels","properties","opacity","type","minimum","maximum","defaultConfig","image","BaseLayer"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;AAAA;;AAEA;;;;;;IACqBA,U;;;;;;;;;;;;;;;uFACG,Y;;;;;;WACtB,uBAAqB;AACnB,UAAMC,SAAS,GAAG,KAAKC,YAAL,EAAlB;AACA,WAAKC,UAAL,GAAkB,IAAIC,eAAYH,SAAZ,CAAJ,CAA2B,IAA3B,CAAlB;AACA,WAAKI,MAAL,GAAc,KAAKF,UAAL,CAAgBG,UAAhB,EAAd;AACD;;;WACD,yBAAuB;AACrB,WAAKD,MAAL,GAAc,KAAKF,UAAL,CAAgBI,WAAhB,EAAd;AACD;;;WACD,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACVC,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WACD,4BAA6B;AAC3B,UAAMF,IAAI,GAAG,KAAKR,YAAL,EAAb;AACA,UAAMW,aAAa,GAAG;AACpBC,QAAAA,KAAK,EAAE;AADa,OAAtB;AAGA,aAAOD,aAAa,CAACH,IAAD,CAApB;AACD;;;WAED,wBAAyC;AACvC,aAAO,OAAP;AACD;;;EA/BqCK,mB","sourcesContent":["import BaseLayer from '../core/BaseLayer';\nimport { IImageLayerStyleOptions } from '../core/interface';\nimport ImageModels, { ImageModelType } from './models/index';\nexport default class ImageLayer extends BaseLayer<IImageLayerStyleOptions> {\n public type: string = 'ImageLayer';\n public buildModels() {\n const modelType = this.getModelType();\n this.layerModel = new ImageModels[modelType](this);\n this.models = this.layerModel.initModels();\n }\n public rebuildModels() {\n this.models = this.layerModel.buildModels();\n }\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n protected getDefaultConfig() {\n const type = this.getModelType();\n const defaultConfig = {\n image: {},\n };\n return defaultConfig[type];\n }\n\n protected getModelType(): ImageModelType {\n return 'image';\n }\n}\n"],"file":"index.js"}
@@ -71,6 +71,12 @@ var ImageModel = function (_BaseModel) {
71
71
  value: function initModels() {
72
72
  var _this2 = this;
73
73
 
74
+ var _ref2 = this.layer.getLayerConfig(),
75
+ _ref2$mask = _ref2.mask,
76
+ mask = _ref2$mask === void 0 ? false : _ref2$mask,
77
+ _ref2$maskInside = _ref2.maskInside,
78
+ maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
79
+
74
80
  var source = this.layer.getSource();
75
81
  var createTexture2D = this.rendererService.createTexture2D;
76
82
  this.texture = createTexture2D({
@@ -118,7 +124,8 @@ var ImageModel = function (_BaseModel) {
118
124
  depth: {
119
125
  enable: false
120
126
  },
121
- blend: this.getBlend()
127
+ blend: this.getBlend(),
128
+ stencil: (0, _l7Utils.getMask)(mask, maskInside)
122
129
  })];
123
130
  }
124
131
  }, {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/image/models/image.ts"],"names":["ImageModel","layer","getLayerConfig","opacity","u_opacity","u_texture","texture","source","getSource","createTexture2D","rendererService","height","width","isMini","canvas","layerService","sceneService","getSceneConfig","img","createImage","crossOrigin","src","data","originData","onload","updateLayerRenderList","renderLayers","images","then","imageData","buildLayerModel","moduleName","vertexShader","ImageVert","fragmentShader","ImageFrag","triangulation","RasterImageTriangulation","primitive","gl","TRIANGLES","depth","enable","blend","getBlend","initModels","properties","type","minimum","maximum","styleAttributeService","registerStyleAttribute","name","AttributeType","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","FLOAT","size","update","feature","featureIdx","vertex","attributeIdx","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;AAAA;;AAcA;;AACA;;AACA;;;;;;;;;IAOqBA,U;;;;;;;;;;;;;;;;;;;;;WAEnB,wBAAqC;AACnC,iBAAoB,KAAKC,KAAL,CAAWC,cAAX,EAApB;AAAA,UAAQC,OAAR,QAAQA,OAAR;;AACA,aAAO;AACLC,QAAAA,SAAS,EAAED,OAAO,IAAI,CADjB;AAELE,QAAAA,SAAS,EAAE,KAAKC;AAFX,OAAP;AAID;;;WACD,sBAAoB;AAAA;;AAClB,UAAMC,MAAM,GAAG,KAAKN,KAAL,CAAWO,SAAX,EAAf;AACA,UAAQC,eAAR,GAA4B,KAAKC,eAAjC,CAAQD,eAAR;AACA,WAAKH,OAAL,GAAeG,eAAe,CAAC;AAC7BE,QAAAA,MAAM,EAAE,CADqB;AAE7BC,QAAAA,KAAK,EAAE;AAFsB,OAAD,CAA9B;;AAKA,UAAIC,eAAJ,EAAY;AAEV,YAAMC,MAAM,GAAG,KAAKC,YAAL,CAAkBC,YAAlB,CAA+BC,cAA/B,GAAgDH,MAA/D;AACA,YAAMI,GAAG,GAAGJ,MAAM,CAACK,WAAP,EAAZ;AAEAD,QAAAA,GAAG,CAACE,WAAJ,GAAkB,WAAlB;AACAF,QAAAA,GAAG,CAACG,GAAJ,GAAUd,MAAM,CAACe,IAAP,CAAYC,UAAtB;;AAEAL,QAAAA,GAAG,CAACM,MAAJ,GAAa,YAAM;AACjB,UAAA,MAAI,CAAClB,OAAL,GAAeG,eAAe,CAAC;AAC7Ba,YAAAA,IAAI,EAAEJ,GADuB;AAE7BN,YAAAA,KAAK,EAAEM,GAAG,CAACN,KAFkB;AAG7BD,YAAAA,MAAM,EAAEO,GAAG,CAACP;AAHiB,WAAD,CAA9B;;AAKA,UAAA,MAAI,CAACI,YAAL,CAAkBU,qBAAlB;;AACA,UAAA,MAAI,CAACV,YAAL,CAAkBW,YAAlB;AACD,SARD;AASD,OAjBD,MAiBO;AACLnB,QAAAA,MAAM,CAACe,IAAP,CAAYK,MAAZ,CAAmBC,IAAnB,CAAwB,UAACC,SAAD,EAAmC;AACzD,UAAA,MAAI,CAACvB,OAAL,GAAeG,eAAe,CAAC;AAC7Ba,YAAAA,IAAI,EAAEO,SAAS,CAAC,CAAD,CADc;AAE7BjB,YAAAA,KAAK,EAAEiB,SAAS,CAAC,CAAD,CAAT,CAAajB,KAFS;AAG7BD,YAAAA,MAAM,EAAEkB,SAAS,CAAC,CAAD,CAAT,CAAalB;AAHQ,WAAD,CAA9B;;AAKA,UAAA,MAAI,CAACI,YAAL,CAAkBU,qBAAlB;;AACA,UAAA,MAAI,CAACV,YAAL,CAAkBW,YAAlB;AACD,SARD;AASD;;AAED,aAAO,CACL,KAAKzB,KAAL,CAAW6B,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,aADa;AAEzBC,QAAAA,YAAY,EAAEC,SAFW;AAGzBC,QAAAA,cAAc,EAAEC,SAHS;AAIzBC,QAAAA,aAAa,EAAEC,uCAJU;AAKzBC,QAAAA,SAAS,EAAEC,WAAGC,SALW;AAMzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SANkB;AAOzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL;AAPkB,OAA3B,CADK,CAAP;AAWD;;;WACD,uBAAqB;AACnB,aAAO,KAAKC,UAAL,EAAP;AACD;;;WAED,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACV3C,UAAAA,OAAO,EAAE;AACP4C,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WAED,qCAAsC;AAEpC,WAAKC,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhDL,QAAAA,IAAI,EAAEM,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVH,UAAAA,IAAI,EAAE,MADI;AAEVI,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAElB,WAAGmB,YAFJ;AAGNpC,YAAAA,IAAI,EAAE,EAHA;AAINyB,YAAAA,IAAI,EAAER,WAAGoB;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBD;;;EAlGqCE,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n ILayer,\n ILayerPlugin,\n IModel,\n IModelUniform,\n IRasterParserDataItem,\n IStyleAttributeService,\n ITexture2D,\n lazyInject,\n TYPES,\n} from '@antv/l7-core';\nimport { isMini } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { RasterImageTriangulation } from '../../core/triangulation';\nimport ImageFrag from '../shaders/image_frag.glsl';\nimport ImageVert from '../shaders/image_vert.glsl';\n\ninterface IImageLayerStyleOptions {\n opacity: number;\n}\nexport default class ImageModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const { opacity } = this.layer.getLayerConfig() as IImageLayerStyleOptions;\n return {\n u_opacity: opacity || 1,\n u_texture: this.texture,\n };\n }\n public initModels() {\n const source = this.layer.getSource();\n const { createTexture2D } = this.rendererService;\n this.texture = createTexture2D({\n height: 0,\n width: 0,\n });\n\n if (isMini) {\n // @ts-ignore\n const canvas = this.layerService.sceneService.getSceneConfig().canvas;\n const img = canvas.createImage();\n // let img = new Image()\n img.crossOrigin = 'anonymous';\n img.src = source.data.originData;\n\n img.onload = () => {\n this.texture = createTexture2D({\n data: img,\n width: img.width,\n height: img.height,\n });\n this.layerService.updateLayerRenderList();\n this.layerService.renderLayers();\n };\n } else {\n source.data.images.then((imageData: HTMLImageElement[]) => {\n this.texture = createTexture2D({\n data: imageData[0],\n width: imageData[0].width,\n height: imageData[0].height,\n });\n this.layerService.updateLayerRenderList();\n this.layerService.renderLayers();\n });\n }\n\n return [\n this.layer.buildLayerModel({\n moduleName: 'RasterImage',\n vertexShader: ImageVert,\n fragmentShader: ImageFrag,\n triangulation: RasterImageTriangulation,\n primitive: gl.TRIANGLES,\n depth: { enable: false },\n blend: this.getBlend(),\n }),\n ];\n }\n public buildModels() {\n return this.initModels();\n }\n\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Uv',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4]];\n },\n },\n });\n }\n}\n"],"file":"image.js"}
1
+ {"version":3,"sources":["../../../src/image/models/image.ts"],"names":["ImageModel","layer","getLayerConfig","opacity","u_opacity","u_texture","texture","mask","maskInside","source","getSource","createTexture2D","rendererService","height","width","isMini","canvas","layerService","sceneService","getSceneConfig","img","createImage","crossOrigin","src","data","originData","onload","updateLayerRenderList","renderLayers","images","then","imageData","buildLayerModel","moduleName","vertexShader","ImageVert","fragmentShader","ImageFrag","triangulation","RasterImageTriangulation","primitive","gl","TRIANGLES","depth","enable","blend","getBlend","stencil","initModels","properties","type","minimum","maximum","styleAttributeService","registerStyleAttribute","name","AttributeType","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","FLOAT","size","update","feature","featureIdx","vertex","attributeIdx","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;AAAA;;AAOA;;AACA;;AAEA;;;;;;;;;IAIqBA,U;;;;;;;;;;;;;;;;;;;;;WAEnB,wBAAqC;AACnC,iBAAoB,KAAKC,KAAL,CAAWC,cAAX,EAApB;AAAA,UAAQC,OAAR,QAAQA,OAAR;;AACA,aAAO;AACLC,QAAAA,SAAS,EAAED,OAAO,IAAI,CADjB;AAELE,QAAAA,SAAS,EAAE,KAAKC;AAFX,OAAP;AAID;;;WACD,sBAAoB;AAAA;;AAClB,kBAGI,KAAKL,KAAL,CAAWC,cAAX,EAHJ;AAAA,6BACEK,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAKA,UAAMC,MAAM,GAAG,KAAKR,KAAL,CAAWS,SAAX,EAAf;AACA,UAAQC,eAAR,GAA4B,KAAKC,eAAjC,CAAQD,eAAR;AACA,WAAKL,OAAL,GAAeK,eAAe,CAAC;AAC7BE,QAAAA,MAAM,EAAE,CADqB;AAE7BC,QAAAA,KAAK,EAAE;AAFsB,OAAD,CAA9B;;AAKA,UAAIC,eAAJ,EAAY;AAEV,YAAMC,MAAM,GAAG,KAAKC,YAAL,CAAkBC,YAAlB,CAA+BC,cAA/B,GAAgDH,MAA/D;AACA,YAAMI,GAAG,GAAGJ,MAAM,CAACK,WAAP,EAAZ;AAEAD,QAAAA,GAAG,CAACE,WAAJ,GAAkB,WAAlB;AACAF,QAAAA,GAAG,CAACG,GAAJ,GAAUd,MAAM,CAACe,IAAP,CAAYC,UAAtB;;AAEAL,QAAAA,GAAG,CAACM,MAAJ,GAAa,YAAM;AACjB,UAAA,MAAI,CAACpB,OAAL,GAAeK,eAAe,CAAC;AAC7Ba,YAAAA,IAAI,EAAEJ,GADuB;AAE7BN,YAAAA,KAAK,EAAEM,GAAG,CAACN,KAFkB;AAG7BD,YAAAA,MAAM,EAAEO,GAAG,CAACP;AAHiB,WAAD,CAA9B;;AAKA,UAAA,MAAI,CAACI,YAAL,CAAkBU,qBAAlB;;AACA,UAAA,MAAI,CAACV,YAAL,CAAkBW,YAAlB;AACD,SARD;AASD,OAjBD,MAiBO;AACLnB,QAAAA,MAAM,CAACe,IAAP,CAAYK,MAAZ,CAAmBC,IAAnB,CAAwB,UAACC,SAAD,EAAmC;AACzD,UAAA,MAAI,CAACzB,OAAL,GAAeK,eAAe,CAAC;AAC7Ba,YAAAA,IAAI,EAAEO,SAAS,CAAC,CAAD,CADc;AAE7BjB,YAAAA,KAAK,EAAEiB,SAAS,CAAC,CAAD,CAAT,CAAajB,KAFS;AAG7BD,YAAAA,MAAM,EAAEkB,SAAS,CAAC,CAAD,CAAT,CAAalB;AAHQ,WAAD,CAA9B;;AAKA,UAAA,MAAI,CAACI,YAAL,CAAkBU,qBAAlB;;AACA,UAAA,MAAI,CAACV,YAAL,CAAkBW,YAAlB;AACD,SARD;AASD;;AAED,aAAO,CACL,KAAK3B,KAAL,CAAW+B,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,aADa;AAEzBC,QAAAA,YAAY,EAAEC,SAFW;AAGzBC,QAAAA,cAAc,EAAEC,SAHS;AAIzBC,QAAAA,aAAa,EAAEC,uCAJU;AAKzBC,QAAAA,SAAS,EAAEC,WAAGC,SALW;AAMzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SANkB;AAOzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EAPkB;AAQzBC,QAAAA,OAAO,EAAE,sBAAQxC,IAAR,EAAcC,UAAd;AARgB,OAA3B,CADK,CAAP;AAYD;;;WACD,uBAAqB;AACnB,aAAO,KAAKwC,UAAL,EAAP;AACD;;;WAED,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACV9C,UAAAA,OAAO,EAAE;AACP+C,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WAED,qCAAsC;AAEpC,WAAKC,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhDL,QAAAA,IAAI,EAAEM,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVH,UAAAA,IAAI,EAAE,MADI;AAEVI,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEnB,WAAGoB,YAFJ;AAGNrC,YAAAA,IAAI,EAAE,EAHA;AAIN0B,YAAAA,IAAI,EAAET,WAAGqB;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBD;;;EAxGqCE,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { getMask, isMini } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { IImageLayerStyleOptions } from '../../core/interface';\nimport { RasterImageTriangulation } from '../../core/triangulation';\nimport ImageFrag from '../shaders/image_frag.glsl';\nimport ImageVert from '../shaders/image_vert.glsl';\n\nexport default class ImageModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const { opacity } = this.layer.getLayerConfig() as IImageLayerStyleOptions;\n return {\n u_opacity: opacity || 1,\n u_texture: this.texture,\n };\n }\n public initModels() {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IImageLayerStyleOptions;\n\n const source = this.layer.getSource();\n const { createTexture2D } = this.rendererService;\n this.texture = createTexture2D({\n height: 0,\n width: 0,\n });\n\n if (isMini) {\n // @ts-ignore\n const canvas = this.layerService.sceneService.getSceneConfig().canvas;\n const img = canvas.createImage();\n // let img = new Image()\n img.crossOrigin = 'anonymous';\n img.src = source.data.originData;\n\n img.onload = () => {\n this.texture = createTexture2D({\n data: img,\n width: img.width,\n height: img.height,\n });\n this.layerService.updateLayerRenderList();\n this.layerService.renderLayers();\n };\n } else {\n source.data.images.then((imageData: HTMLImageElement[]) => {\n this.texture = createTexture2D({\n data: imageData[0],\n width: imageData[0].width,\n height: imageData[0].height,\n });\n this.layerService.updateLayerRenderList();\n this.layerService.renderLayers();\n });\n }\n\n return [\n this.layer.buildLayerModel({\n moduleName: 'RasterImage',\n vertexShader: ImageVert,\n fragmentShader: ImageFrag,\n triangulation: RasterImageTriangulation,\n primitive: gl.TRIANGLES,\n depth: { enable: false },\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n public buildModels() {\n return this.initModels();\n }\n\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Uv',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4]];\n },\n },\n });\n }\n}\n"],"file":"image.js"}