@antv/l7-layers 2.7.1 → 2.7.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (117) hide show
  1. package/es/core/interface.d.ts +60 -1
  2. package/es/core/interface.js.map +1 -1
  3. package/es/heatmap/index.d.ts +1 -4
  4. package/es/heatmap/index.js.map +1 -1
  5. package/es/heatmap/models/grid.js +9 -1
  6. package/es/heatmap/models/grid.js.map +1 -1
  7. package/es/heatmap/models/grid3d.js +9 -1
  8. package/es/heatmap/models/grid3d.js.map +1 -1
  9. package/es/heatmap/models/heatmap.js +29 -15
  10. package/es/heatmap/models/heatmap.js.map +1 -1
  11. package/es/heatmap/models/hexagon.js +9 -1
  12. package/es/heatmap/models/hexagon.js.map +1 -1
  13. package/es/image/index.d.ts +1 -4
  14. package/es/image/index.js.map +1 -1
  15. package/es/image/models/image.d.ts +3 -3
  16. package/es/image/models/image.js +9 -2
  17. package/es/image/models/image.js.map +1 -1
  18. package/es/index.d.ts +2 -1
  19. package/es/index.js +2 -1
  20. package/es/index.js.map +1 -1
  21. package/es/line/models/arc.js +8 -3
  22. package/es/line/models/arc.js.map +1 -1
  23. package/es/line/models/arc_3d.js +8 -3
  24. package/es/line/models/arc_3d.js.map +1 -1
  25. package/es/line/models/great_circle.js +13 -6
  26. package/es/line/models/great_circle.js.map +1 -1
  27. package/es/line/models/line.js +12 -5
  28. package/es/line/models/line.js.map +1 -1
  29. package/es/line/models/simpleLine.js +9 -2
  30. package/es/line/models/simpleLine.js.map +1 -1
  31. package/es/mask/index.d.ts +21 -0
  32. package/es/mask/index.js +73 -0
  33. package/es/mask/index.js.map +1 -0
  34. package/es/mask/models/fill.d.ts +11 -0
  35. package/es/mask/models/fill.js +92 -0
  36. package/es/mask/models/fill.js.map +1 -0
  37. package/es/mask/models/index.d.ts +5 -0
  38. package/es/mask/models/index.js +6 -0
  39. package/es/mask/models/index.js.map +1 -0
  40. package/es/point/index.d.ts +1 -6
  41. package/es/point/index.js.map +1 -1
  42. package/es/point/models/fill.js +9 -1
  43. package/es/point/models/fill.js.map +1 -1
  44. package/es/point/models/image.js +12 -4
  45. package/es/point/models/image.js.map +1 -1
  46. package/es/point/models/index.js.map +1 -1
  47. package/es/point/models/normal.d.ts +2 -6
  48. package/es/point/models/normal.js +9 -1
  49. package/es/point/models/normal.js.map +1 -1
  50. package/es/point/models/simplePoint.d.ts +2 -10
  51. package/es/point/models/simplePoint.js +9 -1
  52. package/es/point/models/simplePoint.js.map +1 -1
  53. package/es/point/models/text.js +60 -46
  54. package/es/point/models/text.js.map +1 -1
  55. package/es/polygon/index.d.ts +1 -4
  56. package/es/polygon/index.js.map +1 -1
  57. package/es/polygon/models/extrude.js +8 -2
  58. package/es/polygon/models/extrude.js.map +1 -1
  59. package/es/polygon/models/fill.js +8 -2
  60. package/es/polygon/models/fill.js.map +1 -1
  61. package/es/raster/index.d.ts +1 -10
  62. package/es/raster/index.js.map +1 -1
  63. package/es/raster/models/raster.d.ts +3 -3
  64. package/es/raster/models/raster.js +13 -6
  65. package/es/raster/models/raster.js.map +1 -1
  66. package/lib/core/interface.js.map +1 -1
  67. package/lib/heatmap/index.js.map +1 -1
  68. package/lib/heatmap/models/grid.js +10 -1
  69. package/lib/heatmap/models/grid.js.map +1 -1
  70. package/lib/heatmap/models/grid3d.js +10 -1
  71. package/lib/heatmap/models/grid3d.js.map +1 -1
  72. package/lib/heatmap/models/heatmap.js +28 -14
  73. package/lib/heatmap/models/heatmap.js.map +1 -1
  74. package/lib/heatmap/models/hexagon.js +10 -1
  75. package/lib/heatmap/models/hexagon.js.map +1 -1
  76. package/lib/image/index.js.map +1 -1
  77. package/lib/image/models/image.js +8 -1
  78. package/lib/image/models/image.js.map +1 -1
  79. package/lib/index.js +8 -0
  80. package/lib/index.js.map +1 -1
  81. package/lib/line/models/arc.js +7 -2
  82. package/lib/line/models/arc.js.map +1 -1
  83. package/lib/line/models/arc_3d.js +7 -2
  84. package/lib/line/models/arc_3d.js.map +1 -1
  85. package/lib/line/models/great_circle.js +12 -5
  86. package/lib/line/models/great_circle.js.map +1 -1
  87. package/lib/line/models/line.js +11 -4
  88. package/lib/line/models/line.js.map +1 -1
  89. package/lib/line/models/simpleLine.js +8 -1
  90. package/lib/line/models/simpleLine.js.map +1 -1
  91. package/lib/mask/index.js +86 -0
  92. package/lib/mask/index.js.map +1 -0
  93. package/lib/mask/models/fill.js +107 -0
  94. package/lib/mask/models/fill.js.map +1 -0
  95. package/lib/mask/models/index.js +17 -0
  96. package/lib/mask/models/index.js.map +1 -0
  97. package/lib/point/index.js.map +1 -1
  98. package/lib/point/models/fill.js +10 -1
  99. package/lib/point/models/fill.js.map +1 -1
  100. package/lib/point/models/image.js +13 -4
  101. package/lib/point/models/image.js.map +1 -1
  102. package/lib/point/models/index.js.map +1 -1
  103. package/lib/point/models/normal.js +10 -1
  104. package/lib/point/models/normal.js.map +1 -1
  105. package/lib/point/models/simplePoint.js +10 -1
  106. package/lib/point/models/simplePoint.js.map +1 -1
  107. package/lib/point/models/text.js +59 -45
  108. package/lib/point/models/text.js.map +1 -1
  109. package/lib/polygon/index.js.map +1 -1
  110. package/lib/polygon/models/extrude.js +9 -2
  111. package/lib/polygon/models/extrude.js.map +1 -1
  112. package/lib/polygon/models/fill.js +9 -2
  113. package/lib/polygon/models/fill.js.map +1 -1
  114. package/lib/raster/index.js.map +1 -1
  115. package/lib/raster/models/raster.js +12 -5
  116. package/lib/raster/models/raster.js.map +1 -1
  117. package/package.json +5 -5
@@ -1 +1 @@
1
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hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3]];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n // @ts-ignore\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'miter',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Miter',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[4]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"line.js"}
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this.styleAttributeService.registerStyleAttribute({\n name: 'distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3]];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n 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[size[0], size[1]] : [size as number, 0];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n // @ts-ignore\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'miter',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Miter',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[4]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"line.js"}
@@ -10,7 +10,7 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
10
10
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
11
11
 
12
12
  import { AttributeType, gl } from '@antv/l7-core';
13
- import { rgb2arr } from '@antv/l7-utils';
13
+ import { getMask, rgb2arr } from '@antv/l7-utils';
14
14
  import BaseModel from '../../core/BaseModel';
15
15
  import { SimpleLineTriangulation } from '../../core/triangulation';
16
16
  var line_frag = "\nuniform float u_blur : 0.99;\nuniform float u_line_type: 0.0;\nuniform float u_opacity : 1.0;\n\nuniform float u_borderWidth: 0.0;\nuniform vec4 u_borderColor;\nvarying vec4 v_color;\n\n\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\nuniform float u_time;\nuniform vec4 u_aimate: [ 0, 2., 1.0, 0.2 ]; // \u63A7\u5236\u8FD0\u52A8\n\nvarying mat4 styleMappingMat;\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float d_distance_ratio = styleMappingMat[3].r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n gl_FragColor = mix(u_sourceColor, u_targetColor, d_distance_ratio);\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n gl_FragColor = v_color;\n }\n // anti-alias\n // float blur = 1.0 - smoothstep(u_blur, 1., length(v_normal.xy));\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n";
@@ -114,6 +114,12 @@ var SimpleLineModel = function (_BaseModel) {
114
114
  }, {
115
115
  key: "buildModels",
116
116
  value: function buildModels() {
117
+ var _ref3 = this.layer.getLayerConfig(),
118
+ _ref3$mask = _ref3.mask,
119
+ mask = _ref3$mask === void 0 ? false : _ref3$mask,
120
+ _ref3$maskInside = _ref3.maskInside,
121
+ maskInside = _ref3$maskInside === void 0 ? true : _ref3$maskInside;
122
+
117
123
  return [this.layer.buildLayerModel({
118
124
  moduleName: 'simpleline',
119
125
  vertexShader: line_vert,
@@ -123,7 +129,8 @@ var SimpleLineModel = function (_BaseModel) {
123
129
  blend: this.getBlend(),
124
130
  depth: {
125
131
  enable: false
126
- }
132
+ },
133
+ stencil: getMask(mask, maskInside)
127
134
  })];
128
135
  }
129
136
  }, {
@@ -1 +1 @@
1
- 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useLinearColor = 1;\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n return {\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n\n // 顶点高度 scale\n u_vertexScale: vertexHeightScale,\n };\n }\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(): IModel[] {\n return this.buildModels();\n }\n\n public clearModels() {\n this.dataTexture?.destroy();\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n return [\n this.layer.buildLayerModel({\n moduleName: 'simpleline',\n vertexShader: line_vert,\n fragmentShader: line_frag,\n triangulation: SimpleLineTriangulation,\n primitive: gl.LINES, // gl.LINES gl.TRIANGLES\n blend: this.getBlend(),\n depth: { enable: false },\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3]];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n // @ts-ignore\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'miter',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Miter',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[4]];\n },\n },\n });\n }\n}\n"],"file":"simpleLine.js"}
@@ -0,0 +1,21 @@
1
+ import BaseLayer from '../core/BaseLayer';
2
+ import { MaskModelType } from './models';
3
+ interface IMaskLayerStyleOptions {
4
+ opacity: number;
5
+ }
6
+ export default class MaskLayer extends BaseLayer<IMaskLayerStyleOptions> {
7
+ type: string;
8
+ buildModels(): void;
9
+ rebuildModels(): void;
10
+ protected getConfigSchema(): {
11
+ properties: {
12
+ opacity: {
13
+ type: string;
14
+ minimum: number;
15
+ maximum: number;
16
+ };
17
+ };
18
+ };
19
+ protected getModelType(): MaskModelType;
20
+ }
21
+ export {};
@@ -0,0 +1,73 @@
1
+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
+ import _createClass from "@babel/runtime/helpers/createClass";
3
+ import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
4
+ import _inherits from "@babel/runtime/helpers/inherits";
5
+ import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
6
+ import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
7
+ import _defineProperty from "@babel/runtime/helpers/defineProperty";
8
+
9
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
10
+
11
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
+
13
+ import BaseLayer from '../core/BaseLayer';
14
+ import MaskModels from './models';
15
+
16
+ var MaskLayer = function (_BaseLayer) {
17
+ _inherits(MaskLayer, _BaseLayer);
18
+
19
+ var _super = _createSuper(MaskLayer);
20
+
21
+ function MaskLayer() {
22
+ var _this;
23
+
24
+ _classCallCheck(this, MaskLayer);
25
+
26
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
27
+ args[_key] = arguments[_key];
28
+ }
29
+
30
+ _this = _super.call.apply(_super, [this].concat(args));
31
+
32
+ _defineProperty(_assertThisInitialized(_this), "type", 'MaskLayer');
33
+
34
+ return _this;
35
+ }
36
+
37
+ _createClass(MaskLayer, [{
38
+ key: "buildModels",
39
+ value: function buildModels() {
40
+ var shape = this.getModelType();
41
+ this.layerModel = new MaskModels[shape](this);
42
+ this.models = this.layerModel.initModels();
43
+ }
44
+ }, {
45
+ key: "rebuildModels",
46
+ value: function rebuildModels() {
47
+ this.models = this.layerModel.buildModels();
48
+ }
49
+ }, {
50
+ key: "getConfigSchema",
51
+ value: function getConfigSchema() {
52
+ return {
53
+ properties: {
54
+ opacity: {
55
+ type: 'number',
56
+ minimum: 0,
57
+ maximum: 1
58
+ }
59
+ }
60
+ };
61
+ }
62
+ }, {
63
+ key: "getModelType",
64
+ value: function getModelType() {
65
+ return 'fill';
66
+ }
67
+ }]);
68
+
69
+ return MaskLayer;
70
+ }(BaseLayer);
71
+
72
+ export { MaskLayer as default };
73
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../src/mask/index.ts"],"names":["BaseLayer","MaskModels","MaskLayer","shape","getModelType","layerModel","models","initModels","buildModels","properties","opacity","type","minimum","maximum"],"mappings":";;;;;;;;;;;;AAAA,OAAOA,SAAP,MAAsB,mBAAtB;AACA,OAAOC,UAAP,MAA0C,UAA1C;;IAMqBC,S;;;;;;;;;;;;;;;;2DACG,W;;;;;;;WACtB,uBAAqB;AACnB,UAAMC,KAAK,GAAG,KAAKC,YAAL,EAAd;AACA,WAAKC,UAAL,GAAkB,IAAIJ,UAAU,CAACE,KAAD,CAAd,CAAsB,IAAtB,CAAlB;AACA,WAAKG,MAAL,GAAc,KAAKD,UAAL,CAAgBE,UAAhB,EAAd;AACD;;;WACD,yBAAuB;AACrB,WAAKD,MAAL,GAAc,KAAKD,UAAL,CAAgBG,WAAhB,EAAd;AACD;;;WACD,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACVC,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WAED,wBAAwC;AACtC,aAAO,MAAP;AACD;;;;EAxBoCb,S;;SAAlBE,S","sourcesContent":["import BaseLayer from '../core/BaseLayer';\nimport MaskModels, { MaskModelType } from './models';\n\ninterface IMaskLayerStyleOptions {\n opacity: number;\n}\n\nexport default class MaskLayer extends BaseLayer<IMaskLayerStyleOptions> {\n public type: string = 'MaskLayer';\n public buildModels() {\n const shape = this.getModelType();\n this.layerModel = new MaskModels[shape](this);\n this.models = this.layerModel.initModels();\n }\n public rebuildModels() {\n this.models = this.layerModel.buildModels();\n }\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n\n protected getModelType(): MaskModelType {\n return 'fill';\n }\n}\n"],"file":"index.js"}
@@ -0,0 +1,11 @@
1
+ import { IModel } from '@antv/l7-core';
2
+ import BaseModel from '../../core/BaseModel';
3
+ export default class MaskModel extends BaseModel {
4
+ getUninforms(): {
5
+ u_opacity: number;
6
+ };
7
+ initModels(): IModel[];
8
+ buildModels(): IModel[];
9
+ clearModels(): void;
10
+ protected registerBuiltinAttributes(): string;
11
+ }
@@ -0,0 +1,92 @@
1
+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
+ import _createClass from "@babel/runtime/helpers/createClass";
3
+ import _inherits from "@babel/runtime/helpers/inherits";
4
+ import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
5
+ import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
6
+ import _isNumber from "lodash/isNumber";
7
+
8
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
9
+
10
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
11
+
12
+ import { gl } from '@antv/l7-core';
13
+ import BaseModel from '../../core/BaseModel';
14
+ import { polygonTriangulation } from '../../core/triangulation';
15
+ var mask_frag = "uniform float u_opacity;\nvarying vec4 v_Color;\n\nvoid main() {\n gl_FragColor = v_Color;\n gl_FragColor.a *= u_opacity;\n}\n";
16
+ var mask_vert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\n\n#pragma include \"projection\"\n\nvoid main() {\n\n v_Color = a_Color;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n}\n\n";
17
+
18
+ var MaskModel = function (_BaseModel) {
19
+ _inherits(MaskModel, _BaseModel);
20
+
21
+ var _super = _createSuper(MaskModel);
22
+
23
+ function MaskModel() {
24
+ _classCallCheck(this, MaskModel);
25
+
26
+ return _super.apply(this, arguments);
27
+ }
28
+
29
+ _createClass(MaskModel, [{
30
+ key: "getUninforms",
31
+ value: function getUninforms() {
32
+ var _ref = this.layer.getLayerConfig(),
33
+ _ref$opacity = _ref.opacity,
34
+ opacity = _ref$opacity === void 0 ? 0 : _ref$opacity;
35
+
36
+ return {
37
+ u_opacity: _isNumber(opacity) ? opacity : 0.0
38
+ };
39
+ }
40
+ }, {
41
+ key: "initModels",
42
+ value: function initModels() {
43
+ this.layer.zIndex = -1000;
44
+ return this.buildModels();
45
+ }
46
+ }, {
47
+ key: "buildModels",
48
+ value: function buildModels() {
49
+ return [this.layer.buildLayerModel({
50
+ moduleName: 'mask',
51
+ vertexShader: mask_vert,
52
+ fragmentShader: mask_frag,
53
+ triangulation: polygonTriangulation,
54
+ blend: this.getBlend(),
55
+ depth: {
56
+ enable: false
57
+ },
58
+ stencil: {
59
+ enable: true,
60
+ mask: 0xff,
61
+ func: {
62
+ cmp: gl.ALWAYS,
63
+ ref: 1,
64
+ mask: 0xff
65
+ },
66
+ opFront: {
67
+ fail: gl.REPLACE,
68
+ zfail: gl.REPLACE,
69
+ zpass: gl.REPLACE
70
+ }
71
+ }
72
+ })];
73
+ }
74
+ }, {
75
+ key: "clearModels",
76
+ value: function clearModels() {
77
+ var _this$dataTexture;
78
+
79
+ (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
80
+ }
81
+ }, {
82
+ key: "registerBuiltinAttributes",
83
+ value: function registerBuiltinAttributes() {
84
+ return '';
85
+ }
86
+ }]);
87
+
88
+ return MaskModel;
89
+ }(BaseModel);
90
+
91
+ export { MaskModel as default };
92
+ //# sourceMappingURL=fill.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/mask/models/fill.ts"],"names":["gl","BaseModel","polygonTriangulation","MaskModel","layer","getLayerConfig","opacity","u_opacity","zIndex","buildModels","buildLayerModel","moduleName","vertexShader","mask_vert","fragmentShader","mask_frag","triangulation","blend","getBlend","depth","enable","stencil","mask","func","cmp","ALWAYS","ref","opFront","fail","REPLACE","zfail","zpass","dataTexture","destroy"],"mappings":";;;;;;;;;;;AAAA,SAASA,EAAT,QAA2B,eAA3B;AAEA,OAAOC,SAAP,MAAuC,sBAAvC;AACA,SAASC,oBAAT,QAAqC,0BAArC;;;;IAMqBC,S;;;;;;;;;;;;;WACnB,wBAAsB;AACpB,iBAAwB,KAAKC,KAAL,CAAWC,cAAX,EAAxB;AAAA,8BAAQC,OAAR;AAAA,UAAQA,OAAR,6BAAkB,CAAlB;;AACA,aAAO;AACLC,QAAAA,SAAS,EAAE,UAASD,OAAT,IAAoBA,OAApB,GAA8B;AADpC,OAAP;AAGD;;;WAED,sBAA8B;AAE5B,WAAKF,KAAL,CAAWI,MAAX,GAAoB,CAAC,IAArB;AACA,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAED,uBAA+B;AAC7B,aAAO,CACL,KAAKL,KAAL,CAAWM,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,MADa;AAEzBC,QAAAA,YAAY,EAAEC,SAFW;AAGzBC,QAAAA,cAAc,EAAEC,SAHS;AAIzBC,QAAAA,aAAa,EAAEd,oBAJU;AAKzBe,QAAAA,KAAK,EAAE,KAAKC,QAAL,EALkB;AAMzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SANkB;AAQzBC,QAAAA,OAAO,EAAE;AACPD,UAAAA,MAAM,EAAE,IADD;AAEPE,UAAAA,IAAI,EAAE,IAFC;AAGPC,UAAAA,IAAI,EAAE;AACJC,YAAAA,GAAG,EAAExB,EAAE,CAACyB,MADJ;AAEJC,YAAAA,GAAG,EAAE,CAFD;AAGJJ,YAAAA,IAAI,EAAE;AAHF,WAHC;AAQPK,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAE5B,EAAE,CAAC6B,OADF;AAEPC,YAAAA,KAAK,EAAE9B,EAAE,CAAC6B,OAFH;AAGPE,YAAAA,KAAK,EAAE/B,EAAE,CAAC6B;AAHH;AARF;AARgB,OAA3B,CADK,CAAP;AAyBD;;;WAED,uBAAqB;AAAA;;AACnB,gCAAKG,WAAL,wEAAkBC,OAAlB;AACD;;;WAED,qCAAsC;AACpC,aAAO,EAAP;AACD;;;;EAhDoChC,S;;SAAlBE,S","sourcesContent":["import { gl, IModel } from '@antv/l7-core';\nimport { isNumber } from 'lodash';\nimport BaseModel, { styleSingle } from '../../core/BaseModel';\nimport { polygonTriangulation } from '../../core/triangulation';\nimport mask_frag from '../shaders/mask_frag.glsl';\nimport mask_vert from '../shaders/mask_vert.glsl';\ninterface IMaskStyleOptions {\n opacity: styleSingle;\n}\nexport default class MaskModel extends BaseModel {\n public getUninforms() {\n const { opacity = 0 } = this.layer.getLayerConfig() as IMaskStyleOptions;\n return {\n u_opacity: isNumber(opacity) ? opacity : 0.0,\n };\n }\n\n public initModels(): IModel[] {\n // TODO: 瓦片组件默认在最下层\n this.layer.zIndex = -1000;\n return this.buildModels();\n }\n\n public buildModels(): IModel[] {\n return [\n this.layer.buildLayerModel({\n moduleName: 'mask',\n vertexShader: mask_vert,\n fragmentShader: mask_frag,\n triangulation: polygonTriangulation,\n blend: this.getBlend(),\n depth: { enable: false },\n\n stencil: {\n enable: true,\n mask: 0xff,\n func: {\n cmp: gl.ALWAYS,\n ref: 1,\n mask: 0xff,\n },\n opFront: {\n fail: gl.REPLACE,\n zfail: gl.REPLACE,\n zpass: gl.REPLACE,\n },\n },\n }),\n ];\n }\n\n public clearModels() {\n this.dataTexture?.destroy();\n }\n\n protected registerBuiltinAttributes() {\n return '';\n }\n}\n"],"file":"fill.js"}
@@ -0,0 +1,5 @@
1
+ export declare type MaskModelType = 'fill';
2
+ declare const MaskModels: {
3
+ [key in MaskModelType]: any;
4
+ };
5
+ export default MaskModels;
@@ -0,0 +1,6 @@
1
+ import FillModel from './fill';
2
+ var MaskModels = {
3
+ fill: FillModel
4
+ };
5
+ export default MaskModels;
6
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/mask/models/index.ts"],"names":["FillModel","MaskModels","fill"],"mappings":"AAAA,OAAOA,SAAP,MAAsB,QAAtB;AAIA,IAAMC,UAA2C,GAAG;AAClDC,EAAAA,IAAI,EAAEF;AAD4C,CAApD;AAGA,eAAeC,UAAf","sourcesContent":["import FillModel from './fill';\n\nexport type MaskModelType = 'fill';\n\nconst MaskModels: { [key in MaskModelType]: any } = {\n fill: FillModel,\n};\nexport default MaskModels;\n"],"file":"index.js"}
@@ -1,10 +1,6 @@
1
1
  import BaseLayer from '../core/BaseLayer';
2
+ import { IPointLayerStyleOptions } from '../core/interface';
2
3
  import { PointType } from './models/index';
3
- interface IPointLayerStyleOptions {
4
- opacity: number;
5
- strokeWidth: number;
6
- stroke: string;
7
- }
8
4
  export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
9
5
  type: string;
10
6
  buildModels(): void;
@@ -27,4 +23,3 @@ export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
27
23
  };
28
24
  protected getModelType(): PointType;
29
25
  }
30
- export {};
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/point/index.ts"],"names":["BaseLayer","PointModels","PointLayer","modelType","getModelType","layerModel","models","initModels","buildModels","properties","opacity","type","minimum","maximum","defaultConfig","normal","blend","simplePoint","fill","extrude","image","icon","text","layerData","getEncodedData","getLayerConfig","shape2d","shape3d","iconMap","iconService","getIconMap","item","find","fe","hasOwnProperty","shape","indexOf","fontService","getGlyph"],"mappings":";;;;;;;;;;;;AACA,OAAOA,SAAP,MAAsB,mBAAtB;AACA,OAAOC,WAAP,MAAuC,gBAAvC;;IAMqBC,U;;;;;;;;;;;;;;;;2DACG,Y;;;;;;;WACtB,uBAAqB;AACnB,UAAMC,SAAS,GAAG,KAAKC,YAAL,EAAlB;AACA,WAAKC,UAAL,GAAkB,IAAIJ,WAAW,CAACE,SAAD,CAAf,CAA2B,IAA3B,CAAlB;AACA,WAAKG,MAAL,GAAc,KAAKD,UAAL,CAAgBE,UAAhB,EAAd;AACD;;;WACD,yBAAuB;AACrB,WAAKD,MAAL,GAAc,KAAKD,UAAL,CAAgBG,WAAhB,EAAd;AACD;;;WACD,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACVC,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WACD,4BAA6B;AAC3B,UAAMF,IAAI,GAAG,KAAKP,YAAL,EAAb;AACA,UAAMU,aAAa,GAAG;AACpBC,QAAAA,MAAM,EAAE;AACNC,UAAAA,KAAK,EAAE;AADD,SADY;AAIpBC,QAAAA,WAAW,EAAE,EAJO;AAKpBC,QAAAA,IAAI,EAAE;AAAEF,UAAAA,KAAK,EAAE;AAAT,SALc;AAMpBG,QAAAA,OAAO,EAAE,EANW;AAOpBC,QAAAA,KAAK,EAAE,EAPa;AAQpBC,QAAAA,IAAI,EAAE,EARc;AASpBC,QAAAA,IAAI,EAAE;AACJN,UAAAA,KAAK,EAAE;AADH;AATc,OAAtB;AAaA,aAAOF,aAAa,CAACH,IAAD,CAApB;AACD;;;WAED,wBAAoC;AAGlC,UAAMY,SAAS,GAAG,KAAKC,cAAL,EAAlB;;AACA,iCAA6B,KAAKC,cAAL,EAA7B;AAAA,UAAQC,OAAR,wBAAQA,OAAR;AAAA,UAAiBC,OAAjB,wBAAiBA,OAAjB;;AACA,UAAMC,OAAO,GAAG,KAAKC,WAAL,CAAiBC,UAAjB,EAAhB;AACA,UAAMC,IAAI,GAAGR,SAAS,CAACS,IAAV,CAAe,UAACC,EAAD,EAAwB;AAClD,eAAOA,EAAE,CAACC,cAAH,CAAkB,OAAlB,CAAP;AACD,OAFY,CAAb;;AAGA,UAAI,CAACH,IAAL,EAAW;AACT,eAAO,QAAP;AACD,OAFD,MAEO;AACL,YAAMI,KAAK,GAAGJ,IAAI,CAACI,KAAnB;;AACA,YAAIA,KAAK,KAAK,KAAd,EAAqB;AACnB,iBAAO,QAAP;AACD;;AACD,YAAIA,KAAK,KAAK,QAAd,EAAwB;AACtB,iBAAO,aAAP;AACD;;AACD,YAAI,CAAAT,OAAO,SAAP,IAAAA,OAAO,WAAP,YAAAA,OAAO,CAAEU,OAAT,CAAiBD,KAAjB,OAAsC,CAAC,CAA3C,EAA8C;AAC5C,iBAAO,MAAP;AACD;;AACD,YAAI,CAAAR,OAAO,SAAP,IAAAA,OAAO,WAAP,YAAAA,OAAO,CAAES,OAAT,CAAiBD,KAAjB,OAAsC,CAAC,CAA3C,EAA8C;AAC5C,iBAAO,SAAP;AACD;;AACD,YAAIP,OAAO,CAACM,cAAR,CAAuBC,KAAvB,CAAJ,EAA6C;AAC3C,iBAAO,OAAP;AACD;;AACD,YAAI,KAAKE,WAAL,CAAiBC,QAAjB,CAA0BH,KAA1B,MAA+C,EAAnD,EAAuD;AACrD,iBAAO,MAAP;AACD;;AACD,eAAO,MAAP;AACD;AACF;;;;EAxEqCnC,S;;SAAnBE,U","sourcesContent":["import { IEncodeFeature } from '@antv/l7-core';\nimport BaseLayer from '../core/BaseLayer';\nimport PointModels, { PointType } from './models/index';\ninterface IPointLayerStyleOptions {\n opacity: number;\n strokeWidth: number;\n stroke: string;\n}\nexport default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {\n public type: string = 'PointLayer';\n public buildModels() {\n const modelType = this.getModelType();\n this.layerModel = new PointModels[modelType](this);\n this.models = this.layerModel.initModels();\n }\n public rebuildModels() {\n this.models = this.layerModel.buildModels();\n }\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n protected getDefaultConfig() {\n const type = this.getModelType();\n const defaultConfig = {\n normal: {\n blend: 'additive',\n },\n simplePoint: {},\n fill: { blend: 'normal' },\n extrude: {},\n image: {},\n icon: {},\n text: {\n blend: 'normal',\n },\n };\n return defaultConfig[type];\n }\n\n protected getModelType(): PointType {\n // pointlayer\n // 2D、 3d、 shape、image、text、normal、\n const layerData = this.getEncodedData();\n const { shape2d, shape3d } = this.getLayerConfig();\n const iconMap = this.iconService.getIconMap();\n const item = layerData.find((fe: IEncodeFeature) => {\n return fe.hasOwnProperty('shape');\n });\n if (!item) {\n return 'normal';\n } else {\n const shape = item.shape;\n if (shape === 'dot') {\n return 'normal';\n }\n if (shape === 'simple') {\n return 'simplePoint';\n }\n if (shape2d?.indexOf(shape as string) !== -1) {\n return 'fill';\n }\n if (shape3d?.indexOf(shape as string) !== -1) {\n return 'extrude';\n }\n if (iconMap.hasOwnProperty(shape as string)) {\n return 'image';\n }\n if (this.fontService.getGlyph(shape as string) !== '') {\n return 'icon';\n }\n return 'text';\n }\n }\n}\n"],"file":"index.js"}
1
+ {"version":3,"sources":["../../src/point/index.ts"],"names":["BaseLayer","PointModels","PointLayer","modelType","getModelType","layerModel","models","initModels","buildModels","properties","opacity","type","minimum","maximum","defaultConfig","normal","blend","simplePoint","fill","extrude","image","icon","text","layerData","getEncodedData","getLayerConfig","shape2d","shape3d","iconMap","iconService","getIconMap","item","find","fe","hasOwnProperty","shape","indexOf","fontService","getGlyph"],"mappings":";;;;;;;;;;;;AACA,OAAOA,SAAP,MAAsB,mBAAtB;AAEA,OAAOC,WAAP,MAAuC,gBAAvC;;IAEqBC,U;;;;;;;;;;;;;;;;2DACG,Y;;;;;;;WACtB,uBAAqB;AACnB,UAAMC,SAAS,GAAG,KAAKC,YAAL,EAAlB;AACA,WAAKC,UAAL,GAAkB,IAAIJ,WAAW,CAACE,SAAD,CAAf,CAA2B,IAA3B,CAAlB;AACA,WAAKG,MAAL,GAAc,KAAKD,UAAL,CAAgBE,UAAhB,EAAd;AACD;;;WACD,yBAAuB;AACrB,WAAKD,MAAL,GAAc,KAAKD,UAAL,CAAgBG,WAAhB,EAAd;AACD;;;WACD,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACVC,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WACD,4BAA6B;AAC3B,UAAMF,IAAI,GAAG,KAAKP,YAAL,EAAb;AACA,UAAMU,aAAa,GAAG;AACpBC,QAAAA,MAAM,EAAE;AACNC,UAAAA,KAAK,EAAE;AADD,SADY;AAIpBC,QAAAA,WAAW,EAAE,EAJO;AAKpBC,QAAAA,IAAI,EAAE;AAAEF,UAAAA,KAAK,EAAE;AAAT,SALc;AAMpBG,QAAAA,OAAO,EAAE,EANW;AAOpBC,QAAAA,KAAK,EAAE,EAPa;AAQpBC,QAAAA,IAAI,EAAE,EARc;AASpBC,QAAAA,IAAI,EAAE;AACJN,UAAAA,KAAK,EAAE;AADH;AATc,OAAtB;AAaA,aAAOF,aAAa,CAACH,IAAD,CAApB;AACD;;;WAED,wBAAoC;AAGlC,UAAMY,SAAS,GAAG,KAAKC,cAAL,EAAlB;;AACA,iCAA6B,KAAKC,cAAL,EAA7B;AAAA,UAAQC,OAAR,wBAAQA,OAAR;AAAA,UAAiBC,OAAjB,wBAAiBA,OAAjB;;AACA,UAAMC,OAAO,GAAG,KAAKC,WAAL,CAAiBC,UAAjB,EAAhB;AACA,UAAMC,IAAI,GAAGR,SAAS,CAACS,IAAV,CAAe,UAACC,EAAD,EAAwB;AAClD,eAAOA,EAAE,CAACC,cAAH,CAAkB,OAAlB,CAAP;AACD,OAFY,CAAb;;AAGA,UAAI,CAACH,IAAL,EAAW;AACT,eAAO,QAAP;AACD,OAFD,MAEO;AACL,YAAMI,KAAK,GAAGJ,IAAI,CAACI,KAAnB;;AACA,YAAIA,KAAK,KAAK,KAAd,EAAqB;AACnB,iBAAO,QAAP;AACD;;AACD,YAAIA,KAAK,KAAK,QAAd,EAAwB;AACtB,iBAAO,aAAP;AACD;;AACD,YAAI,CAAAT,OAAO,SAAP,IAAAA,OAAO,WAAP,YAAAA,OAAO,CAAEU,OAAT,CAAiBD,KAAjB,OAAsC,CAAC,CAA3C,EAA8C;AAC5C,iBAAO,MAAP;AACD;;AACD,YAAI,CAAAR,OAAO,SAAP,IAAAA,OAAO,WAAP,YAAAA,OAAO,CAAES,OAAT,CAAiBD,KAAjB,OAAsC,CAAC,CAA3C,EAA8C;AAC5C,iBAAO,SAAP;AACD;;AACD,YAAIP,OAAO,CAACM,cAAR,CAAuBC,KAAvB,CAAJ,EAA6C;AAC3C,iBAAO,OAAP;AACD;;AACD,YAAI,KAAKE,WAAL,CAAiBC,QAAjB,CAA0BH,KAA1B,MAA+C,EAAnD,EAAuD;AACrD,iBAAO,MAAP;AACD;;AACD,eAAO,MAAP;AACD;AACF;;;;EAxEqCnC,S;;SAAnBE,U","sourcesContent":["import { IEncodeFeature } from '@antv/l7-core';\nimport BaseLayer from '../core/BaseLayer';\nimport { IPointLayerStyleOptions } from '../core/interface';\nimport PointModels, { PointType } from './models/index';\n\nexport default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {\n public type: string = 'PointLayer';\n public buildModels() {\n const modelType = this.getModelType();\n this.layerModel = new PointModels[modelType](this);\n this.models = this.layerModel.initModels();\n }\n public rebuildModels() {\n this.models = this.layerModel.buildModels();\n }\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n protected getDefaultConfig() {\n const type = this.getModelType();\n const defaultConfig = {\n normal: {\n blend: 'additive',\n },\n simplePoint: {},\n fill: { blend: 'normal' },\n extrude: {},\n image: {},\n icon: {},\n text: {\n blend: 'normal',\n },\n };\n return defaultConfig[type];\n }\n\n protected getModelType(): PointType {\n // pointlayer\n // 2D、 3d、 shape、image、text、normal、\n const layerData = this.getEncodedData();\n const { shape2d, shape3d } = this.getLayerConfig();\n const iconMap = this.iconService.getIconMap();\n const item = layerData.find((fe: IEncodeFeature) => {\n return fe.hasOwnProperty('shape');\n });\n if (!item) {\n return 'normal';\n } else {\n const shape = item.shape;\n if (shape === 'dot') {\n return 'normal';\n }\n if (shape === 'simple') {\n return 'simplePoint';\n }\n if (shape2d?.indexOf(shape as string) !== -1) {\n return 'fill';\n }\n if (shape3d?.indexOf(shape as string) !== -1) {\n return 'extrude';\n }\n if (iconMap.hasOwnProperty(shape as string)) {\n return 'image';\n }\n if (this.fontService.getGlyph(shape as string) !== '') {\n return 'icon';\n }\n return 'text';\n }\n }\n}\n"],"file":"index.js"}
@@ -14,6 +14,7 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
14
14
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
15
15
 
16
16
  import { AttributeType, gl } from '@antv/l7-core';
17
+ import { getMask } from '@antv/l7-utils';
17
18
  import BaseModel from '../../core/BaseModel';
18
19
  import { GlobelPointFillTriangulation, PointFillTriangulation } from '../../core/triangulation';
19
20
  var pointFillFrag = "#define Animate 0.0\n\nuniform float u_globel;\nuniform float u_additive;\n\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\nuniform float u_time;\nuniform vec4 u_aimate: [ 0, 2., 1.0, 0.2 ];\n\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\n\nvoid main() {\n int shape = int(floor(v_data.w + 0.5));\n\n \n vec4 textrueStroke = vec4(\n styleMappingMat[1][0],\n styleMappingMat[1][1],\n styleMappingMat[1][2],\n styleMappingMat[1][3]\n );\n\n float opacity = styleMappingMat[0][0];\n float stroke_opacity = styleMappingMat[0][1];\n float strokeWidth = styleMappingMat[0][2];\n vec4 strokeColor = textrueStroke == vec4(0) ? v_color : textrueStroke;\n\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius + strokeWidth);\n\n float outer_df;\n float inner_df;\n // 'circle', 'triangle', 'square', 'pentagon', 'hexagon', 'octogon', 'hexagram', 'rhombus', 'vesica'\n if (shape == 0) {\n outer_df = sdCircle(v_data.xy, 1.0);\n inner_df = sdCircle(v_data.xy, r);\n } else if (shape == 1) {\n outer_df = sdEquilateralTriangle(1.1 * v_data.xy);\n inner_df = sdEquilateralTriangle(1.1 / r * v_data.xy);\n } else if (shape == 2) {\n outer_df = sdBox(v_data.xy, vec2(1.));\n inner_df = sdBox(v_data.xy, vec2(r));\n } else if (shape == 3) {\n outer_df = sdPentagon(v_data.xy, 0.8);\n inner_df = sdPentagon(v_data.xy, r * 0.8);\n } else if (shape == 4) {\n outer_df = sdHexagon(v_data.xy, 0.8);\n inner_df = sdHexagon(v_data.xy, r * 0.8);\n } else if (shape == 5) {\n outer_df = sdOctogon(v_data.xy, 1.0);\n inner_df = sdOctogon(v_data.xy, r);\n } else if (shape == 6) {\n outer_df = sdHexagram(v_data.xy, 0.52);\n inner_df = sdHexagram(v_data.xy, r * 0.52);\n } else if (shape == 7) {\n outer_df = sdRhombus(v_data.xy, vec2(1.0));\n inner_df = sdRhombus(v_data.xy, vec2(r));\n } else if (shape == 8) {\n outer_df = sdVesica(v_data.xy, 1.1, 0.8);\n inner_df = sdVesica(v_data.xy, r * 1.1, r * 0.8);\n }\n\n if(u_globel > 0.0) {\n // TODO: \u5730\u7403\u6A21\u5F0F\u4E0B\u907F\u514D\u591A\u4F59\u7247\u5143\u7ED8\u5236\uFF0C\u540C\u65F6\u4E5F\u80FD\u907F\u514D\u6709\u7528\u7247\u5143\u5728\u900F\u660E\u4E14\u91CD\u53E0\u7684\u60C5\u51B5\u4E0B\u65E0\u6CD5\u5199\u5165\n // \u4ED8\u51FA\u7684\u4EE3\u4EF7\u662F\u8FB9\u7F18\u4F1A\u6709\u4E00\u4E9B\u952F\u9F7F\n if(outer_df > antialiasblur + 0.018) discard;\n }\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n float color_t = strokeWidth < 0.01 ? 0.0 : smoothstep(\n antialiasblur,\n 0.0,\n inner_df\n );\n float PI = 3.14159;\n float N_RINGS = 3.0;\n float FREQ = 1.0;\n\n if(strokeWidth < 0.01) {\n gl_FragColor = vec4(v_color.rgb, v_color.a * opacity);\n } else {\n gl_FragColor = mix(vec4(v_color.rgb, v_color.a * opacity), strokeColor * stroke_opacity, color_t);\n }\n\n // gl_FragColor = mix(vec4(v_color.rgb, v_color.a * opacity), strokeColor * stroke_opacity, color_t);\n\n if(u_aimate.x == Animate) {\n float d = length(v_data.xy);\n float intensity = clamp(cos(d * PI), 0.0, 1.0) * clamp(cos(2.0 * PI * (d * 2.0 * u_aimate.z - u_aimate.y * u_time)), 0.0, 1.0);\n \n // TODO: \u6839\u636E\u53E0\u52A0\u6A21\u5F0F\u9009\u62E9\u6548\u679C\n if(u_additive > 0.0) {\n gl_FragColor *= intensity;\n } else {\n gl_FragColor = vec4(gl_FragColor.xyz, intensity);\n }\n \n // TODO: \u4F18\u5316\u5728\u6C34\u6CE2\u7EB9\u60C5\u51B5\u4E0B\u7684\u62FE\u53D6\uFF08a == 0 \u65F6\u65E0\u6CD5\u62FE\u53D6\uFF09\n if(d < 0.7) {\n gl_FragColor.a = max(gl_FragColor.a, 0.001);\n }\n\n if(u_additive > 0.0) {\n gl_FragColor = filterColorAnimate(gl_FragColor);\n } else {\n gl_FragColor = filterColor(gl_FragColor);\n }\n } else {\n gl_FragColor = filterColor(gl_FragColor);\n \n }\n\n if(u_additive > 0.0) {\n gl_FragColor *= opacity_t;\n } else {\n gl_FragColor.a *= opacity_t;\n }\n}\n";
@@ -165,6 +166,12 @@ var FillModel = function (_BaseModel) {
165
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  }, {
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  key: "buildModels",
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  value: function buildModels() {
169
+ var _ref4 = this.layer.getLayerConfig(),
170
+ _ref4$mask = _ref4.mask,
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+ mask = _ref4$mask === void 0 ? false : _ref4$mask,
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+ _ref4$maskInside = _ref4.maskInside,
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+ maskInside = _ref4$maskInside === void 0 ? true : _ref4$maskInside;
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+
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  var isGlobel = this.mapService.version === 'GLOBEL';
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  return [this.layer.buildLayerModel({
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  moduleName: 'pointfill',
@@ -174,7 +181,8 @@ var FillModel = function (_BaseModel) {
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  depth: {
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  enable: isGlobel
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  },
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- blend: this.getBlend()
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+ blend: this.getBlend(),
185
+ stencil: getMask(mask, maskInside)
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  })];
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  }
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  }, {