@antv/l7-layers 2.7.1 → 2.7.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (117) hide show
  1. package/es/core/interface.d.ts +60 -1
  2. package/es/core/interface.js.map +1 -1
  3. package/es/heatmap/index.d.ts +1 -4
  4. package/es/heatmap/index.js.map +1 -1
  5. package/es/heatmap/models/grid.js +9 -1
  6. package/es/heatmap/models/grid.js.map +1 -1
  7. package/es/heatmap/models/grid3d.js +9 -1
  8. package/es/heatmap/models/grid3d.js.map +1 -1
  9. package/es/heatmap/models/heatmap.js +29 -15
  10. package/es/heatmap/models/heatmap.js.map +1 -1
  11. package/es/heatmap/models/hexagon.js +9 -1
  12. package/es/heatmap/models/hexagon.js.map +1 -1
  13. package/es/image/index.d.ts +1 -4
  14. package/es/image/index.js.map +1 -1
  15. package/es/image/models/image.d.ts +3 -3
  16. package/es/image/models/image.js +9 -2
  17. package/es/image/models/image.js.map +1 -1
  18. package/es/index.d.ts +2 -1
  19. package/es/index.js +2 -1
  20. package/es/index.js.map +1 -1
  21. package/es/line/models/arc.js +8 -3
  22. package/es/line/models/arc.js.map +1 -1
  23. package/es/line/models/arc_3d.js +8 -3
  24. package/es/line/models/arc_3d.js.map +1 -1
  25. package/es/line/models/great_circle.js +13 -6
  26. package/es/line/models/great_circle.js.map +1 -1
  27. package/es/line/models/line.js +12 -5
  28. package/es/line/models/line.js.map +1 -1
  29. package/es/line/models/simpleLine.js +9 -2
  30. package/es/line/models/simpleLine.js.map +1 -1
  31. package/es/mask/index.d.ts +21 -0
  32. package/es/mask/index.js +73 -0
  33. package/es/mask/index.js.map +1 -0
  34. package/es/mask/models/fill.d.ts +11 -0
  35. package/es/mask/models/fill.js +92 -0
  36. package/es/mask/models/fill.js.map +1 -0
  37. package/es/mask/models/index.d.ts +5 -0
  38. package/es/mask/models/index.js +6 -0
  39. package/es/mask/models/index.js.map +1 -0
  40. package/es/point/index.d.ts +1 -6
  41. package/es/point/index.js.map +1 -1
  42. package/es/point/models/fill.js +9 -1
  43. package/es/point/models/fill.js.map +1 -1
  44. package/es/point/models/image.js +12 -4
  45. package/es/point/models/image.js.map +1 -1
  46. package/es/point/models/index.js.map +1 -1
  47. package/es/point/models/normal.d.ts +2 -6
  48. package/es/point/models/normal.js +9 -1
  49. package/es/point/models/normal.js.map +1 -1
  50. package/es/point/models/simplePoint.d.ts +2 -10
  51. package/es/point/models/simplePoint.js +9 -1
  52. package/es/point/models/simplePoint.js.map +1 -1
  53. package/es/point/models/text.js +60 -46
  54. package/es/point/models/text.js.map +1 -1
  55. package/es/polygon/index.d.ts +1 -4
  56. package/es/polygon/index.js.map +1 -1
  57. package/es/polygon/models/extrude.js +8 -2
  58. package/es/polygon/models/extrude.js.map +1 -1
  59. package/es/polygon/models/fill.js +8 -2
  60. package/es/polygon/models/fill.js.map +1 -1
  61. package/es/raster/index.d.ts +1 -10
  62. package/es/raster/index.js.map +1 -1
  63. package/es/raster/models/raster.d.ts +3 -3
  64. package/es/raster/models/raster.js +13 -6
  65. package/es/raster/models/raster.js.map +1 -1
  66. package/lib/core/interface.js.map +1 -1
  67. package/lib/heatmap/index.js.map +1 -1
  68. package/lib/heatmap/models/grid.js +10 -1
  69. package/lib/heatmap/models/grid.js.map +1 -1
  70. package/lib/heatmap/models/grid3d.js +10 -1
  71. package/lib/heatmap/models/grid3d.js.map +1 -1
  72. package/lib/heatmap/models/heatmap.js +28 -14
  73. package/lib/heatmap/models/heatmap.js.map +1 -1
  74. package/lib/heatmap/models/hexagon.js +10 -1
  75. package/lib/heatmap/models/hexagon.js.map +1 -1
  76. package/lib/image/index.js.map +1 -1
  77. package/lib/image/models/image.js +8 -1
  78. package/lib/image/models/image.js.map +1 -1
  79. package/lib/index.js +8 -0
  80. package/lib/index.js.map +1 -1
  81. package/lib/line/models/arc.js +7 -2
  82. package/lib/line/models/arc.js.map +1 -1
  83. package/lib/line/models/arc_3d.js +7 -2
  84. package/lib/line/models/arc_3d.js.map +1 -1
  85. package/lib/line/models/great_circle.js +12 -5
  86. package/lib/line/models/great_circle.js.map +1 -1
  87. package/lib/line/models/line.js +11 -4
  88. package/lib/line/models/line.js.map +1 -1
  89. package/lib/line/models/simpleLine.js +8 -1
  90. package/lib/line/models/simpleLine.js.map +1 -1
  91. package/lib/mask/index.js +86 -0
  92. package/lib/mask/index.js.map +1 -0
  93. package/lib/mask/models/fill.js +107 -0
  94. package/lib/mask/models/fill.js.map +1 -0
  95. package/lib/mask/models/index.js +17 -0
  96. package/lib/mask/models/index.js.map +1 -0
  97. package/lib/point/index.js.map +1 -1
  98. package/lib/point/models/fill.js +10 -1
  99. package/lib/point/models/fill.js.map +1 -1
  100. package/lib/point/models/image.js +13 -4
  101. package/lib/point/models/image.js.map +1 -1
  102. package/lib/point/models/index.js.map +1 -1
  103. package/lib/point/models/normal.js +10 -1
  104. package/lib/point/models/normal.js.map +1 -1
  105. package/lib/point/models/simplePoint.js +10 -1
  106. package/lib/point/models/simplePoint.js.map +1 -1
  107. package/lib/point/models/text.js +59 -45
  108. package/lib/point/models/text.js.map +1 -1
  109. package/lib/polygon/index.js.map +1 -1
  110. package/lib/polygon/models/extrude.js +9 -2
  111. package/lib/polygon/models/extrude.js.map +1 -1
  112. package/lib/polygon/models/fill.js +9 -2
  113. package/lib/polygon/models/fill.js.map +1 -1
  114. package/lib/raster/index.js.map +1 -1
  115. package/lib/raster/models/raster.js +12 -5
  116. package/lib/raster/models/raster.js.map +1 -1
  117. package/package.json +5 -5
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/image/models/image.ts"],"names":["AttributeType","gl","isMini","BaseModel","RasterImageTriangulation","ImageModel","layer","getLayerConfig","opacity","u_opacity","u_texture","texture","source","getSource","createTexture2D","rendererService","height","width","canvas","layerService","sceneService","getSceneConfig","img","createImage","crossOrigin","src","data","originData","onload","updateLayerRenderList","renderLayers","images","then","imageData","buildLayerModel","moduleName","vertexShader","ImageVert","fragmentShader","ImageFrag","triangulation","primitive","TRIANGLES","depth","enable","blend","getBlend","initModels","properties","type","minimum","maximum","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","FLOAT","size","update","feature","featureIdx","vertex","attributeIdx"],"mappings":";;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QAaO,eAbP;AAcA,SAASC,MAAT,QAAuB,gBAAvB;AACA,OAAOC,SAAP,MAAsB,sBAAtB;AACA,SAASC,wBAAT,QAAyC,0BAAzC;;;;IAOqBC,U;;;;;;;;;;;;;;;;;;;;;;;WAEnB,wBAAqC;AACnC,iBAAoB,KAAKC,KAAL,CAAWC,cAAX,EAApB;AAAA,UAAQC,OAAR,QAAQA,OAAR;;AACA,aAAO;AACLC,QAAAA,SAAS,EAAED,OAAO,IAAI,CADjB;AAELE,QAAAA,SAAS,EAAE,KAAKC;AAFX,OAAP;AAID;;;WACD,sBAAoB;AAAA;;AAClB,UAAMC,MAAM,GAAG,KAAKN,KAAL,CAAWO,SAAX,EAAf;AACA,UAAQC,eAAR,GAA4B,KAAKC,eAAjC,CAAQD,eAAR;AACA,WAAKH,OAAL,GAAeG,eAAe,CAAC;AAC7BE,QAAAA,MAAM,EAAE,CADqB;AAE7BC,QAAAA,KAAK,EAAE;AAFsB,OAAD,CAA9B;;AAKA,UAAIf,MAAJ,EAAY;AAEV,YAAMgB,MAAM,GAAG,KAAKC,YAAL,CAAkBC,YAAlB,CAA+BC,cAA/B,GAAgDH,MAA/D;AACA,YAAMI,GAAG,GAAGJ,MAAM,CAACK,WAAP,EAAZ;AAEAD,QAAAA,GAAG,CAACE,WAAJ,GAAkB,WAAlB;AACAF,QAAAA,GAAG,CAACG,GAAJ,GAAUb,MAAM,CAACc,IAAP,CAAYC,UAAtB;;AAEAL,QAAAA,GAAG,CAACM,MAAJ,GAAa,YAAM;AACjB,UAAA,MAAI,CAACjB,OAAL,GAAeG,eAAe,CAAC;AAC7BY,YAAAA,IAAI,EAAEJ,GADuB;AAE7BL,YAAAA,KAAK,EAAEK,GAAG,CAACL,KAFkB;AAG7BD,YAAAA,MAAM,EAAEM,GAAG,CAACN;AAHiB,WAAD,CAA9B;;AAKA,UAAA,MAAI,CAACG,YAAL,CAAkBU,qBAAlB;;AACA,UAAA,MAAI,CAACV,YAAL,CAAkBW,YAAlB;AACD,SARD;AASD,OAjBD,MAiBO;AACLlB,QAAAA,MAAM,CAACc,IAAP,CAAYK,MAAZ,CAAmBC,IAAnB,CAAwB,UAACC,SAAD,EAAmC;AACzD,UAAA,MAAI,CAACtB,OAAL,GAAeG,eAAe,CAAC;AAC7BY,YAAAA,IAAI,EAAEO,SAAS,CAAC,CAAD,CADc;AAE7BhB,YAAAA,KAAK,EAAEgB,SAAS,CAAC,CAAD,CAAT,CAAahB,KAFS;AAG7BD,YAAAA,MAAM,EAAEiB,SAAS,CAAC,CAAD,CAAT,CAAajB;AAHQ,WAAD,CAA9B;;AAKA,UAAA,MAAI,CAACG,YAAL,CAAkBU,qBAAlB;;AACA,UAAA,MAAI,CAACV,YAAL,CAAkBW,YAAlB;AACD,SARD;AASD;;AAED,aAAO,CACL,KAAKxB,KAAL,CAAW4B,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,aADa;AAEzBC,QAAAA,YAAY,EAAEC,SAFW;AAGzBC,QAAAA,cAAc,EAAEC,SAHS;AAIzBC,QAAAA,aAAa,EAAEpC,wBAJU;AAKzBqC,QAAAA,SAAS,EAAExC,EAAE,CAACyC,SALW;AAMzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SANkB;AAOzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL;AAPkB,OAA3B,CADK,CAAP;AAWD;;;WACD,uBAAqB;AACnB,aAAO,KAAKC,UAAL,EAAP;AACD;;;WAED,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACVxC,UAAAA,OAAO,EAAE;AACPyC,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WAED,qCAAsC;AAEpC,WAAKC,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhDL,QAAAA,IAAI,EAAEjD,aAAa,CAACuD,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,MADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEzD,EAAE,CAAC0D,YAFJ;AAGNjC,YAAAA,IAAI,EAAE,EAHA;AAINuB,YAAAA,IAAI,EAAEhD,EAAE,CAAC2D;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBD;;;;EAlGqC9D,S;;SAAnBE,U","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n ILayer,\n ILayerPlugin,\n IModel,\n IModelUniform,\n IRasterParserDataItem,\n IStyleAttributeService,\n ITexture2D,\n lazyInject,\n TYPES,\n} from '@antv/l7-core';\nimport { isMini } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { RasterImageTriangulation } from '../../core/triangulation';\nimport ImageFrag from '../shaders/image_frag.glsl';\nimport ImageVert from '../shaders/image_vert.glsl';\n\ninterface IImageLayerStyleOptions {\n opacity: number;\n}\nexport default class ImageModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const { opacity } = this.layer.getLayerConfig() as IImageLayerStyleOptions;\n return {\n u_opacity: opacity || 1,\n u_texture: this.texture,\n };\n }\n public initModels() {\n const source = this.layer.getSource();\n const { createTexture2D } = this.rendererService;\n this.texture = createTexture2D({\n height: 0,\n width: 0,\n });\n\n if (isMini) {\n // @ts-ignore\n const canvas = this.layerService.sceneService.getSceneConfig().canvas;\n const img = canvas.createImage();\n // let img = new Image()\n img.crossOrigin = 'anonymous';\n img.src = source.data.originData;\n\n img.onload = () => {\n this.texture = createTexture2D({\n data: img,\n width: img.width,\n height: img.height,\n });\n this.layerService.updateLayerRenderList();\n this.layerService.renderLayers();\n };\n } else {\n source.data.images.then((imageData: HTMLImageElement[]) => {\n this.texture = createTexture2D({\n data: imageData[0],\n width: imageData[0].width,\n height: imageData[0].height,\n });\n this.layerService.updateLayerRenderList();\n this.layerService.renderLayers();\n });\n }\n\n return [\n this.layer.buildLayerModel({\n moduleName: 'RasterImage',\n vertexShader: ImageVert,\n fragmentShader: ImageFrag,\n triangulation: RasterImageTriangulation,\n primitive: gl.TRIANGLES,\n depth: { enable: false },\n blend: this.getBlend(),\n }),\n ];\n }\n public buildModels() {\n return this.initModels();\n }\n\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Uv',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4]];\n },\n },\n });\n }\n}\n"],"file":"image.js"}
1
+ {"version":3,"sources":["../../../src/image/models/image.ts"],"names":["AttributeType","gl","getMask","isMini","BaseModel","RasterImageTriangulation","ImageModel","layer","getLayerConfig","opacity","u_opacity","u_texture","texture","mask","maskInside","source","getSource","createTexture2D","rendererService","height","width","canvas","layerService","sceneService","getSceneConfig","img","createImage","crossOrigin","src","data","originData","onload","updateLayerRenderList","renderLayers","images","then","imageData","buildLayerModel","moduleName","vertexShader","ImageVert","fragmentShader","ImageFrag","triangulation","primitive","TRIANGLES","depth","enable","blend","getBlend","stencil","initModels","properties","type","minimum","maximum","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","FLOAT","size","update","feature","featureIdx","vertex","attributeIdx"],"mappings":";;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QAMO,eANP;AAOA,SAASC,OAAT,EAAkBC,MAAlB,QAAgC,gBAAhC;AACA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,wBAAT,QAAyC,0BAAzC;;;;IAIqBC,U;;;;;;;;;;;;;;;;;;;;;;;WAEnB,wBAAqC;AACnC,iBAAoB,KAAKC,KAAL,CAAWC,cAAX,EAApB;AAAA,UAAQC,OAAR,QAAQA,OAAR;;AACA,aAAO;AACLC,QAAAA,SAAS,EAAED,OAAO,IAAI,CADjB;AAELE,QAAAA,SAAS,EAAE,KAAKC;AAFX,OAAP;AAID;;;WACD,sBAAoB;AAAA;;AAClB,kBAGI,KAAKL,KAAL,CAAWC,cAAX,EAHJ;AAAA,6BACEK,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAKA,UAAMC,MAAM,GAAG,KAAKR,KAAL,CAAWS,SAAX,EAAf;AACA,UAAQC,eAAR,GAA4B,KAAKC,eAAjC,CAAQD,eAAR;AACA,WAAKL,OAAL,GAAeK,eAAe,CAAC;AAC7BE,QAAAA,MAAM,EAAE,CADqB;AAE7BC,QAAAA,KAAK,EAAE;AAFsB,OAAD,CAA9B;;AAKA,UAAIjB,MAAJ,EAAY;AAEV,YAAMkB,MAAM,GAAG,KAAKC,YAAL,CAAkBC,YAAlB,CAA+BC,cAA/B,GAAgDH,MAA/D;AACA,YAAMI,GAAG,GAAGJ,MAAM,CAACK,WAAP,EAAZ;AAEAD,QAAAA,GAAG,CAACE,WAAJ,GAAkB,WAAlB;AACAF,QAAAA,GAAG,CAACG,GAAJ,GAAUb,MAAM,CAACc,IAAP,CAAYC,UAAtB;;AAEAL,QAAAA,GAAG,CAACM,MAAJ,GAAa,YAAM;AACjB,UAAA,MAAI,CAACnB,OAAL,GAAeK,eAAe,CAAC;AAC7BY,YAAAA,IAAI,EAAEJ,GADuB;AAE7BL,YAAAA,KAAK,EAAEK,GAAG,CAACL,KAFkB;AAG7BD,YAAAA,MAAM,EAAEM,GAAG,CAACN;AAHiB,WAAD,CAA9B;;AAKA,UAAA,MAAI,CAACG,YAAL,CAAkBU,qBAAlB;;AACA,UAAA,MAAI,CAACV,YAAL,CAAkBW,YAAlB;AACD,SARD;AASD,OAjBD,MAiBO;AACLlB,QAAAA,MAAM,CAACc,IAAP,CAAYK,MAAZ,CAAmBC,IAAnB,CAAwB,UAACC,SAAD,EAAmC;AACzD,UAAA,MAAI,CAACxB,OAAL,GAAeK,eAAe,CAAC;AAC7BY,YAAAA,IAAI,EAAEO,SAAS,CAAC,CAAD,CADc;AAE7BhB,YAAAA,KAAK,EAAEgB,SAAS,CAAC,CAAD,CAAT,CAAahB,KAFS;AAG7BD,YAAAA,MAAM,EAAEiB,SAAS,CAAC,CAAD,CAAT,CAAajB;AAHQ,WAAD,CAA9B;;AAKA,UAAA,MAAI,CAACG,YAAL,CAAkBU,qBAAlB;;AACA,UAAA,MAAI,CAACV,YAAL,CAAkBW,YAAlB;AACD,SARD;AASD;;AAED,aAAO,CACL,KAAK1B,KAAL,CAAW8B,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,aADa;AAEzBC,QAAAA,YAAY,EAAEC,SAFW;AAGzBC,QAAAA,cAAc,EAAEC,SAHS;AAIzBC,QAAAA,aAAa,EAAEtC,wBAJU;AAKzBuC,QAAAA,SAAS,EAAE3C,EAAE,CAAC4C,SALW;AAMzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SANkB;AAOzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EAPkB;AAQzBC,QAAAA,OAAO,EAAEhD,OAAO,CAACW,IAAD,EAAOC,UAAP;AARS,OAA3B,CADK,CAAP;AAYD;;;WACD,uBAAqB;AACnB,aAAO,KAAKqC,UAAL,EAAP;AACD;;;WAED,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACV3C,UAAAA,OAAO,EAAE;AACP4C,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WAED,qCAAsC;AAEpC,WAAKC,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhDL,QAAAA,IAAI,EAAErD,aAAa,CAAC2D,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,MADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE7D,EAAE,CAAC8D,YAFJ;AAGNlC,YAAAA,IAAI,EAAE,EAHA;AAINwB,YAAAA,IAAI,EAAEpD,EAAE,CAAC+D;AAJH,WAFE;AAQVC,UAAAA,IAAI,EAAE,CARI;AASVC,UAAAA,MAAM,EAAE,gBACNC,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,CAAP;AACD;AAhBS;AAHoC,OAAlD;AAsBD;;;;EAxGqCjE,S;;SAAnBE,U","sourcesContent":["import {\n AttributeType,\n gl,\n IEncodeFeature,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { getMask, isMini } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { IImageLayerStyleOptions } from '../../core/interface';\nimport { RasterImageTriangulation } from '../../core/triangulation';\nimport ImageFrag from '../shaders/image_frag.glsl';\nimport ImageVert from '../shaders/image_vert.glsl';\n\nexport default class ImageModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const { opacity } = this.layer.getLayerConfig() as IImageLayerStyleOptions;\n return {\n u_opacity: opacity || 1,\n u_texture: this.texture,\n };\n }\n public initModels() {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IImageLayerStyleOptions;\n\n const source = this.layer.getSource();\n const { createTexture2D } = this.rendererService;\n this.texture = createTexture2D({\n height: 0,\n width: 0,\n });\n\n if (isMini) {\n // @ts-ignore\n const canvas = this.layerService.sceneService.getSceneConfig().canvas;\n const img = canvas.createImage();\n // let img = new Image()\n img.crossOrigin = 'anonymous';\n img.src = source.data.originData;\n\n img.onload = () => {\n this.texture = createTexture2D({\n data: img,\n width: img.width,\n height: img.height,\n });\n this.layerService.updateLayerRenderList();\n this.layerService.renderLayers();\n };\n } else {\n source.data.images.then((imageData: HTMLImageElement[]) => {\n this.texture = createTexture2D({\n data: imageData[0],\n width: imageData[0].width,\n height: imageData[0].height,\n });\n this.layerService.updateLayerRenderList();\n this.layerService.renderLayers();\n });\n }\n\n return [\n this.layer.buildLayerModel({\n moduleName: 'RasterImage',\n vertexShader: ImageVert,\n fragmentShader: ImageFrag,\n triangulation: RasterImageTriangulation,\n primitive: gl.TRIANGLES,\n depth: { enable: false },\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n public buildModels() {\n return this.initModels();\n }\n\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Uv',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4]];\n },\n },\n });\n }\n}\n"],"file":"image.js"}
package/es/index.d.ts CHANGED
@@ -9,5 +9,6 @@ import PointLayer from './point';
9
9
  import PolygonLayer from './polygon';
10
10
  import RasterLayer from './raster';
11
11
  import EarthLayer from './earth';
12
+ import MaskLayer from './mask';
12
13
  import WindLayer from './wind';
13
- export { BaseLayer, PointLayer, PolygonLayer, LineLayer, CityBuildingLayer, ImageLayer, ImageTileLayer, RasterLayer, HeatmapLayer, EarthLayer, WindLayer, };
14
+ export { BaseLayer, PointLayer, PolygonLayer, LineLayer, CityBuildingLayer, ImageLayer, ImageTileLayer, RasterLayer, HeatmapLayer, EarthLayer, WindLayer, MaskLayer, };
package/es/index.js CHANGED
@@ -10,6 +10,7 @@ import PointLayer from './point';
10
10
  import PolygonLayer from './polygon';
11
11
  import RasterLayer from './raster';
12
12
  import EarthLayer from './earth';
13
+ import MaskLayer from './mask';
13
14
  import WindLayer from './wind';
14
15
  import DataMappingPlugin from './plugins/DataMappingPlugin';
15
16
  import DataSourcePlugin from './plugins/DataSourcePlugin';
@@ -37,5 +38,5 @@ container.bind(TYPES.ILayerPlugin).to(LayerAnimateStylePlugin).inRequestScope();
37
38
  container.bind(TYPES.ILayerPlugin).to(LightingPlugin).inRequestScope();
38
39
  container.bind(TYPES.ILayerPlugin).to(PixelPickingPlugin).inRequestScope();
39
40
  container.bind(TYPES.ILayerPlugin).to(LayerModelPlugin).inRequestScope();
40
- export { BaseLayer, PointLayer, PolygonLayer, LineLayer, CityBuildingLayer, ImageLayer, ImageTileLayer, RasterLayer, HeatmapLayer, EarthLayer, WindLayer };
41
+ export { BaseLayer, PointLayer, PolygonLayer, LineLayer, CityBuildingLayer, ImageLayer, ImageTileLayer, RasterLayer, HeatmapLayer, EarthLayer, WindLayer, MaskLayer };
41
42
  //# sourceMappingURL=index.js.map
package/es/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/index.ts"],"names":["container","TYPES","CityBuildingLayer","BaseLayer","HeatmapLayer","ImageLayer","ImageTileLayer","LineLayer","PointLayer","PolygonLayer","RasterLayer","EarthLayer","WindLayer","DataMappingPlugin","DataSourcePlugin","FeatureScalePlugin","LayerAnimateStylePlugin","LayerModelPlugin","LayerStylePlugin","LightingPlugin","MultiPassRendererPlugin","PixelPickingPlugin","RegisterStyleAttributePlugin","ShaderUniformPlugin","UpdateModelPlugin","UpdateStyleAttributePlugin","bind","ILayerPlugin","to","inRequestScope"],"mappings":"AAAA,SAASA,SAAT,EAAkCC,KAAlC,QAA+C,eAA/C;AACA,OAAOC,iBAAP,MAA8B,yBAA9B;AACA,OAAOC,SAAP,MAAsB,kBAAtB;AACA,OAAO,UAAP;AACA,OAAOC,YAAP,MAAyB,WAAzB;AACA,OAAOC,UAAP,MAAuB,SAAvB;AACA,OAAOC,cAAP,MAA2B,aAA3B;AACA,OAAOC,SAAP,MAAsB,cAAtB;AACA,OAAOC,UAAP,MAAuB,SAAvB;AACA,OAAOC,YAAP,MAAyB,WAAzB;AACA,OAAOC,WAAP,MAAwB,UAAxB;AAEA,OAAOC,UAAP,MAAuB,SAAvB;AAEA,OAAOC,SAAP,MAAsB,QAAtB;AAGA,OAAOC,iBAAP,MAA8B,6BAA9B;AACA,OAAOC,gBAAP,MAA6B,4BAA7B;AACA,OAAOC,kBAAP,MAA+B,8BAA/B;AACA,OAAOC,uBAAP,MAAoC,mCAApC;AACA,OAAOC,gBAAP,MAA6B,4BAA7B;AACA,OAAOC,gBAAP,MAA6B,4BAA7B;AACA,OAAOC,cAAP,MAA2B,0BAA3B;AACA,OAAOC,uBAAP,MAAoC,mCAApC;AACA,OAAOC,kBAAP,MAA+B,8BAA/B;AACA,OAAOC,4BAAP,MAAyC,wCAAzC;AACA,OAAOC,mBAAP,MAAgC,+BAAhC;AACA,OAAOC,iBAAP,MAA8B,6BAA9B;AACA,OAAOC,0BAAP,MAAuC,sCAAvC;AAaAzB,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMd,gBAFN,EAGGe,cAHH;AAOA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMN,4BAFN,EAGGO,cAHH;AAOA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMb,kBAFN,EAGGc,cAHH;AAOA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMf,iBAFN,EAGGgB,cAHH;AAQA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMV,gBAFN,EAGGW,cAHH;AAQA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMH,0BAFN,EAGGI,cAHH;AAQA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMJ,iBAFN,EAGGK,cAHH;AAQA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMR,uBAFN,EAGGS,cAHH;AAOA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEML,mBAFN,EAGGM,cAHH;AAQA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMZ,uBAFN,EAGGa,cAHH;AAOA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMT,cAFN,EAGGU,cAHH;AAOA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMP,kBAFN,EAGGQ,cAHH;AAOA7B,SAAS,CACN0B,IADH,CACsBzB,KAAK,CAAC0B,YAD5B,EAEGC,EAFH,CAEMX,gBAFN,EAGGY,cAHH;AAKA,SACE1B,SADF,EAEEK,UAFF,EAGEC,YAHF,EAIEF,SAJF,EAKEL,iBALF,EAMEG,UANF,EAOEC,cAPF,EAQEI,WARF,EASEN,YATF,EAUEO,UAVF,EAWEC,SAXF","sourcesContent":["import { container, ILayerPlugin, TYPES } from '@antv/l7-core';\nimport CityBuildingLayer from './citybuliding/building';\nimport BaseLayer from './core/BaseLayer';\nimport './glsl.d';\nimport HeatmapLayer from './heatmap';\nimport ImageLayer from './image';\nimport ImageTileLayer from './imagetile';\nimport LineLayer from './line/index';\nimport PointLayer from './point';\nimport PolygonLayer from './polygon';\nimport RasterLayer from './raster';\n\nimport EarthLayer from './earth';\n\nimport WindLayer from './wind';\n\n// import ConfigSchemaValidationPlugin from './plugins/ConfigSchemaValidationPlugin';\nimport DataMappingPlugin from './plugins/DataMappingPlugin';\nimport DataSourcePlugin from './plugins/DataSourcePlugin';\nimport FeatureScalePlugin from './plugins/FeatureScalePlugin';\nimport LayerAnimateStylePlugin from './plugins/LayerAnimateStylePlugin';\nimport LayerModelPlugin from './plugins/LayerModelPlugin';\nimport LayerStylePlugin from './plugins/LayerStylePlugin';\nimport LightingPlugin from './plugins/LightingPlugin';\nimport MultiPassRendererPlugin from './plugins/MultiPassRendererPlugin';\nimport PixelPickingPlugin from './plugins/PixelPickingPlugin';\nimport RegisterStyleAttributePlugin from './plugins/RegisterStyleAttributePlugin';\nimport ShaderUniformPlugin from './plugins/ShaderUniformPlugin';\nimport UpdateModelPlugin from './plugins/UpdateModelPlugin';\nimport UpdateStyleAttributePlugin from './plugins/UpdateStyleAttributePlugin';\n\n/**\n * 校验传入参数配置项的正确性\n * @see /dev-docs/ConfigSchemaValidation.md\n */\n// container\n// .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n// .to(ConfigSchemaValidationPlugin)\n// .inRequestScope();\n/**\n * 获取 Source\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(DataSourcePlugin)\n .inRequestScope();\n/**\n * 根据 StyleAttribute 创建 VertexAttribute\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(RegisterStyleAttributePlugin)\n .inRequestScope();\n/**\n * 根据 Source 创建 Scale\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(FeatureScalePlugin)\n .inRequestScope();\n/**\n * 使用 Scale 进行数据映射\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(DataMappingPlugin)\n .inRequestScope();\n\n/**\n * 更新地图样式配置项 如active, show, hide\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(LayerStylePlugin)\n .inRequestScope();\n\n/**\n * 负责属性更新\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(UpdateStyleAttributePlugin)\n .inRequestScope();\n\n/**\n * 负责Model更新\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(UpdateModelPlugin)\n .inRequestScope();\n\n/**\n * Multi Pass 自定义渲染管线\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(MultiPassRendererPlugin)\n .inRequestScope();\n/**\n * 传入相机坐标系参数\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(ShaderUniformPlugin)\n .inRequestScope();\n\n/**\n * 传入动画参数\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(LayerAnimateStylePlugin)\n .inRequestScope();\n/**\n * 传入光照相关参数\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(LightingPlugin)\n .inRequestScope();\n/**\n * 负责拾取过程中 Encode 以及 Highlight 阶段及结束后恢复\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(PixelPickingPlugin)\n .inRequestScope();\n/**\n * 初始化Model\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(LayerModelPlugin)\n .inRequestScope();\n\nexport {\n BaseLayer,\n PointLayer,\n PolygonLayer,\n LineLayer,\n CityBuildingLayer,\n ImageLayer,\n ImageTileLayer,\n RasterLayer,\n HeatmapLayer,\n EarthLayer,\n WindLayer,\n};\n"],"file":"index.js"}
1
+ {"version":3,"sources":["../src/index.ts"],"names":["container","TYPES","CityBuildingLayer","BaseLayer","HeatmapLayer","ImageLayer","ImageTileLayer","LineLayer","PointLayer","PolygonLayer","RasterLayer","EarthLayer","MaskLayer","WindLayer","DataMappingPlugin","DataSourcePlugin","FeatureScalePlugin","LayerAnimateStylePlugin","LayerModelPlugin","LayerStylePlugin","LightingPlugin","MultiPassRendererPlugin","PixelPickingPlugin","RegisterStyleAttributePlugin","ShaderUniformPlugin","UpdateModelPlugin","UpdateStyleAttributePlugin","bind","ILayerPlugin","to","inRequestScope"],"mappings":"AAAA,SAASA,SAAT,EAAkCC,KAAlC,QAA+C,eAA/C;AACA,OAAOC,iBAAP,MAA8B,yBAA9B;AACA,OAAOC,SAAP,MAAsB,kBAAtB;AACA,OAAO,UAAP;AACA,OAAOC,YAAP,MAAyB,WAAzB;AACA,OAAOC,UAAP,MAAuB,SAAvB;AACA,OAAOC,cAAP,MAA2B,aAA3B;AACA,OAAOC,SAAP,MAAsB,cAAtB;AACA,OAAOC,UAAP,MAAuB,SAAvB;AACA,OAAOC,YAAP,MAAyB,WAAzB;AACA,OAAOC,WAAP,MAAwB,UAAxB;AAEA,OAAOC,UAAP,MAAuB,SAAvB;AAEA,OAAOC,SAAP,MAAsB,QAAtB;AACA,OAAOC,SAAP,MAAsB,QAAtB;AAGA,OAAOC,iBAAP,MAA8B,6BAA9B;AACA,OAAOC,gBAAP,MAA6B,4BAA7B;AACA,OAAOC,kBAAP,MAA+B,8BAA/B;AACA,OAAOC,uBAAP,MAAoC,mCAApC;AACA,OAAOC,gBAAP,MAA6B,4BAA7B;AACA,OAAOC,gBAAP,MAA6B,4BAA7B;AACA,OAAOC,cAAP,MAA2B,0BAA3B;AACA,OAAOC,uBAAP,MAAoC,mCAApC;AACA,OAAOC,kBAAP,MAA+B,8BAA/B;AACA,OAAOC,4BAAP,MAAyC,wCAAzC;AACA,OAAOC,mBAAP,MAAgC,+BAAhC;AACA,OAAOC,iBAAP,MAA8B,6BAA9B;AACA,OAAOC,0BAAP,MAAuC,sCAAvC;AAaA1B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMd,gBAFN,EAGGe,cAHH;AAOA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMN,4BAFN,EAGGO,cAHH;AAOA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMb,kBAFN,EAGGc,cAHH;AAOA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMf,iBAFN,EAGGgB,cAHH;AAQA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMV,gBAFN,EAGGW,cAHH;AAQA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMH,0BAFN,EAGGI,cAHH;AAQA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMJ,iBAFN,EAGGK,cAHH;AAQA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMR,uBAFN,EAGGS,cAHH;AAOA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEML,mBAFN,EAGGM,cAHH;AAQA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMZ,uBAFN,EAGGa,cAHH;AAOA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMT,cAFN,EAGGU,cAHH;AAOA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMP,kBAFN,EAGGQ,cAHH;AAOA9B,SAAS,CACN2B,IADH,CACsB1B,KAAK,CAAC2B,YAD5B,EAEGC,EAFH,CAEMX,gBAFN,EAGGY,cAHH;AAKA,SACE3B,SADF,EAEEK,UAFF,EAGEC,YAHF,EAIEF,SAJF,EAKEL,iBALF,EAMEG,UANF,EAOEC,cAPF,EAQEI,WARF,EASEN,YATF,EAUEO,UAVF,EAWEE,SAXF,EAYED,SAZF","sourcesContent":["import { container, ILayerPlugin, TYPES } from '@antv/l7-core';\nimport CityBuildingLayer from './citybuliding/building';\nimport BaseLayer from './core/BaseLayer';\nimport './glsl.d';\nimport HeatmapLayer from './heatmap';\nimport ImageLayer from './image';\nimport ImageTileLayer from './imagetile';\nimport LineLayer from './line/index';\nimport PointLayer from './point';\nimport PolygonLayer from './polygon';\nimport RasterLayer from './raster';\n\nimport EarthLayer from './earth';\n\nimport MaskLayer from './mask';\nimport WindLayer from './wind';\n\n// import ConfigSchemaValidationPlugin from './plugins/ConfigSchemaValidationPlugin';\nimport DataMappingPlugin from './plugins/DataMappingPlugin';\nimport DataSourcePlugin from './plugins/DataSourcePlugin';\nimport FeatureScalePlugin from './plugins/FeatureScalePlugin';\nimport LayerAnimateStylePlugin from './plugins/LayerAnimateStylePlugin';\nimport LayerModelPlugin from './plugins/LayerModelPlugin';\nimport LayerStylePlugin from './plugins/LayerStylePlugin';\nimport LightingPlugin from './plugins/LightingPlugin';\nimport MultiPassRendererPlugin from './plugins/MultiPassRendererPlugin';\nimport PixelPickingPlugin from './plugins/PixelPickingPlugin';\nimport RegisterStyleAttributePlugin from './plugins/RegisterStyleAttributePlugin';\nimport ShaderUniformPlugin from './plugins/ShaderUniformPlugin';\nimport UpdateModelPlugin from './plugins/UpdateModelPlugin';\nimport UpdateStyleAttributePlugin from './plugins/UpdateStyleAttributePlugin';\n\n/**\n * 校验传入参数配置项的正确性\n * @see /dev-docs/ConfigSchemaValidation.md\n */\n// container\n// .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n// .to(ConfigSchemaValidationPlugin)\n// .inRequestScope();\n/**\n * 获取 Source\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(DataSourcePlugin)\n .inRequestScope();\n/**\n * 根据 StyleAttribute 创建 VertexAttribute\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(RegisterStyleAttributePlugin)\n .inRequestScope();\n/**\n * 根据 Source 创建 Scale\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(FeatureScalePlugin)\n .inRequestScope();\n/**\n * 使用 Scale 进行数据映射\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(DataMappingPlugin)\n .inRequestScope();\n\n/**\n * 更新地图样式配置项 如active, show, hide\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(LayerStylePlugin)\n .inRequestScope();\n\n/**\n * 负责属性更新\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(UpdateStyleAttributePlugin)\n .inRequestScope();\n\n/**\n * 负责Model更新\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(UpdateModelPlugin)\n .inRequestScope();\n\n/**\n * Multi Pass 自定义渲染管线\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(MultiPassRendererPlugin)\n .inRequestScope();\n/**\n * 传入相机坐标系参数\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(ShaderUniformPlugin)\n .inRequestScope();\n\n/**\n * 传入动画参数\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(LayerAnimateStylePlugin)\n .inRequestScope();\n/**\n * 传入光照相关参数\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(LightingPlugin)\n .inRequestScope();\n/**\n * 负责拾取过程中 Encode 以及 Highlight 阶段及结束后恢复\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(PixelPickingPlugin)\n .inRequestScope();\n/**\n * 初始化Model\n */\ncontainer\n .bind<ILayerPlugin>(TYPES.ILayerPlugin)\n .to(LayerModelPlugin)\n .inRequestScope();\n\nexport {\n BaseLayer,\n PointLayer,\n PolygonLayer,\n LineLayer,\n CityBuildingLayer,\n ImageLayer,\n ImageTileLayer,\n RasterLayer,\n HeatmapLayer,\n EarthLayer,\n WindLayer,\n MaskLayer,\n};\n"],"file":"index.js"}
@@ -12,7 +12,7 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
12
12
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
13
13
 
14
14
  import { AttributeType, gl } from '@antv/l7-core';
15
- import { rgb2arr } from '@antv/l7-utils';
15
+ import { getMask, rgb2arr } from '@antv/l7-utils';
16
16
  import BaseModel from '../../core/BaseModel';
17
17
  import { LineArcTriangulation } from '../../core/triangulation';
18
18
  var line_arc_frag = "#define LineTypeSolid 0.0\n#define LineTypeDash 1.0\n#define Animate 0.0\n#define LineTexture 1.0\n\nuniform float u_opacity;\nuniform float u_textureBlend;\nuniform float u_blur : 0.9;\nuniform float u_line_type: 0.0;\n// varying vec2 v_normal;\nvarying vec4 v_dash_array;\nvarying vec4 v_color;\n\nuniform float u_time;\nuniform vec4 u_aimate: [ 0, 2., 1.0, 0.2 ];\n\nuniform float u_line_texture;\nuniform sampler2D u_texture;\nuniform vec2 u_textSize;\n\nuniform float segmentNumber;\nvarying vec2 v_iconMapUV;\n\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float animateSpeed = 0.0; // \u8FD0\u52A8\u901F\u5EA6\n float d_segmentIndex = styleMappingMat[3].r; // \u5F53\u524D\u9876\u70B9\u5728\u5F27\u7EBF\u4E2D\u6240\u5904\u7684\u5206\u6BB5\u4F4D\u7F6E\n float d_distance_ratio = styleMappingMat[3].b; // \u5F53\u524D\u9876\u70B9\u5728\u5F27\u7EBF\u4E2D\u6240\u5904\u7684\u5206\u6BB5\u6BD4\u4F8B\n\n // \u8BBE\u7F6E\u5F27\u7EBF\u7684\u5E95\u8272\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n gl_FragColor = mix(u_sourceColor, u_targetColor, d_segmentIndex/segmentNumber);\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n gl_FragColor = v_color;\n }\n \n // float blur = 1.- smoothstep(u_blur, 1., length(v_normal.xy));\n // float blur = smoothstep(1.0, u_blur, length(v_normal.xy));\n gl_FragColor.a *= opacity;\n if(u_line_type == LineTypeDash) {\n float flag = 0.;\n float dashLength = mod(d_distance_ratio, v_dash_array.x + v_dash_array.y + v_dash_array.z + v_dash_array.w);\n if(dashLength < v_dash_array.x || (dashLength > (v_dash_array.x + v_dash_array.y) && dashLength < v_dash_array.x + v_dash_array.y + v_dash_array.z)) {\n flag = 1.;\n }\n gl_FragColor.a *=flag;\n }\n\n if(u_aimate.x == Animate && u_line_texture != LineTexture) {\n animateSpeed = u_time / u_aimate.y;\n float alpha =1.0 - fract( mod(1.0- d_distance_ratio, u_aimate.z)* (1.0/ u_aimate.z) + u_time / u_aimate.y);\n alpha = (alpha + u_aimate.w -1.0) / u_aimate.w;\n // alpha = smoothstep(0., 1., alpha);\n alpha = clamp(alpha, 0.0, 1.0);\n gl_FragColor.a *= alpha;\n }\n\n // \u5F53\u5B58\u5728\u8D34\u56FE\u65F6\u5728\u5E95\u8272\u4E0A\u8D34\u4E0A\u8D34\u56FE\n if(u_line_texture == LineTexture && u_line_type != LineTypeDash) { // while load texture\n float arcRadio = smoothstep( 0.0, 1.0, (d_segmentIndex / segmentNumber));\n // float arcRadio = smoothstep( 0.0, 1.0, d_distance_ratio);\n\n float count = styleMappingMat[3].g; // \u8D34\u56FE\u5728\u5F27\u7EBF\u4E0A\u91CD\u590D\u7684\u6570\u91CF\n\n float time = 0.0;\n if(u_aimate.x == Animate) {\n time = u_time / u_aimate.y;\n }\n float redioCount = arcRadio * count;\n\n float u = fract(redioCount - time);\n float v = styleMappingMat[3].a; // \u6A2A\u5411 v\n vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;\n\n vec4 pattern = texture2D(u_texture, uv);\n\n if(u_aimate.x == Animate) {\n float currentPlane = floor(redioCount - time);\n float textureStep = floor(count * u_aimate.z);\n float a = mod(currentPlane, textureStep);\n if(a < textureStep - 1.0) {\n pattern = vec4(0.0);\n }\n }\n\n if(u_textureBlend == 0.0) { // normal\n pattern.a = 0.0;\n gl_FragColor = filterColor(gl_FragColor + pattern);\n } else { // replace\n pattern.a *= opacity;\n if(gl_FragColor.a <= 0.0) {\n pattern.a = 0.0;\n }\n gl_FragColor = filterColor(pattern);\n }\n \n } else {\n gl_FragColor = filterColor(gl_FragColor);\n }\n // gl_FragColor = filterColor(gl_FragColor);\n}";
@@ -193,7 +193,11 @@ var ArcModel = function (_BaseModel) {
193
193
  value: function buildModels() {
194
194
  var _ref3 = this.layer.getLayerConfig(),
195
195
  _ref3$segmentNumber = _ref3.segmentNumber,
196
- segmentNumber = _ref3$segmentNumber === void 0 ? 30 : _ref3$segmentNumber;
196
+ segmentNumber = _ref3$segmentNumber === void 0 ? 30 : _ref3$segmentNumber,
197
+ _ref3$mask = _ref3.mask,
198
+ mask = _ref3$mask === void 0 ? false : _ref3$mask,
199
+ _ref3$maskInside = _ref3.maskInside,
200
+ maskInside = _ref3$maskInside === void 0 ? true : _ref3$maskInside;
197
201
 
198
202
  return [this.layer.buildLayerModel({
199
203
  moduleName: 'arc2dline',
@@ -204,7 +208,8 @@ var ArcModel = function (_BaseModel) {
204
208
  enable: false
205
209
  },
206
210
  blend: this.getBlend(),
207
- segmentNumber: segmentNumber
211
+ segmentNumber: segmentNumber,
212
+ stencil: getMask(mask, maskInside)
208
213
  })];
209
214
  }
210
215
  }, {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/line/models/arc.ts"],"names":["AttributeType","gl","rgb2arr","BaseModel","LineArcTriangulation","lineStyleObj","solid","dash","ArcModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","layer","render","mag","NEAREST","min","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","sourceColor","targetColor","textureBlend","lineType","dashArray","forward","lineTexture","iconStep","segmentNumber","thetaOffset","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","length","flipY","format","LUMINANCE","type","FLOAT","push","useLinearColor","sourceColorArr","targetColorArr","getDirty","bind","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_thetaOffset","u_opacity","u_textureBlend","u_line_type","u_dash_array","u_blur","u_lineDir","u_texture","u_line_texture","u_icon_step","u_textSize","u_linearColor","u_sourceColor","u_targetColor","animateOption","u_aimate","animateOption2Array","u_time","getLayerAnimateTime","updateTexture","on","buildModels","destroy","off","buildLayerModel","moduleName","vertexShader","line_arc2d_vert","fragmentShader","line_arc_frag","triangulation","depth","enable","blend","getBlend","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","Array","isArray","STATIC_DRAW","iconMap","getIconMap","x","y"],"mappings":";;;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QASO,eATP;AAWA,SAASC,OAAT,QAAwB,gBAAxB;AAEA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,oBAAT,QAAqC,0BAArC;;;AAGA,IAAMC,YAAuC,GAAG;AAC9CC,EAAAA,KAAK,EAAE,GADuC;AAE9CC,EAAAA,IAAI,EAAE;AAFwC,CAAhD;;IAIqBC,Q;;;;;;;;;;;;;;;;;;oEAiNK,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB;AADY,SAApB;;AAGA,cAAKC,KAAL,CAAWC,MAAX;;AACA;AACD;;AACD,YAAKN,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BG,QAAAA,GAAG,EAAEjB,EAAE,CAACkB,OAFqB;AAG7BC,QAAAA,GAAG,EAAEnB,EAAE,CAACkB,OAHqB;AAI7BE,QAAAA,gBAAgB,EAAE,KAJW;AAK7BC,QAAAA,KAAK,EAAE,IALsB;AAM7BC,QAAAA,MAAM,EAAE,MAAKT,WAAL,CAAiBU,YAAjB,IAAiC;AANZ,OAAD,CAA9B;AAQD,K;;;;;;;WAhOD,wBAAqC;AACnC,iBAYI,KAAKR,KAAL,CAAWS,cAAX,EAZJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,WAFF,QAEEA,WAFF;AAAA,UAGEC,WAHF,QAGEA,WAHF;AAAA,mCAIEC,YAJF;AAAA,UAIEA,YAJF,kCAIiB,QAJjB;AAAA,+BAKEC,QALF;AAAA,UAKEA,QALF,8BAKa,OALb;AAAA,gCAMEC,SANF;AAAA,UAMEA,SANF,+BAMc,CAAC,EAAD,EAAK,CAAL,CANd;AAAA,8BAOEC,OAPF;AAAA,UAOEA,OAPF,6BAOY,IAPZ;AAAA,kCAQEC,WARF;AAAA,UAQEA,WARF,iCAQgB,KARhB;AAAA,+BASEC,QATF;AAAA,UASEA,QATF,8BASa,GATb;AAAA,oCAUEC,aAVF;AAAA,UAUEA,aAVF,mCAUkB,EAVlB;AAAA,kCAWEC,WAXF;AAAA,UAWEA,WAXF,iCAWgB,KAXhB;;AAcA,UACE,KAAKC,eAAL,IACA,KAAKC,qBAAL,CAA2B;AAAEZ,QAAAA,OAAO,EAAPA,OAAF;AAAWU,QAAAA,WAAW,EAAXA;AAAX,OAA3B,CAFF,EAGE;AACA,aAAKG,oBAAL,CAA0B;AAAEb,UAAAA,OAAO,EAAPA,OAAF;AAAWU,UAAAA,WAAW,EAAXA;AAAX,SAA1B;AACA,YAAMI,UAAU,GAAG,KAAKxB,KAAL,CAAWyB,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQ/B,IAAR,sBAAQA,IAAR;AAAA,YAAcS,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAKsB,QAAL,GAAgBtB,MAAhB;AAEA,aAAKuB,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuB9B,IAAI,CAACkC,MAAL,GAAc,CAArC,GACI,KAAKtC,eAAL,CAAqB;AACnBuC,UAAAA,KAAK,EAAE,IADY;AAEnBnC,UAAAA,IAAI,EAAJA,IAFmB;AAGnBoC,UAAAA,MAAM,EAAEhD,EAAE,CAACiD,SAHQ;AAInBC,UAAAA,IAAI,EAAElD,EAAE,CAACmD,KAJU;AAKnB9B,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKd,eAAL,CAAqB;AACnBuC,UAAAA,KAAK,EAAE,IADY;AAEnBnC,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnBoC,UAAAA,MAAM,EAAEhD,EAAE,CAACiD,SAHQ;AAInBC,UAAAA,IAAI,EAAElD,EAAE,CAACmD,KAJU;AAKnB9B,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AAED,UAAIQ,SAAS,CAACgB,MAAV,KAAqB,CAAzB,EAA4B;AAC1BhB,QAAAA,SAAS,CAACsB,IAAV,CAAe,CAAf,EAAkB,CAAlB;AACD;;AAGD,UAAIC,cAAc,GAAG,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;;AACA,UAAI7B,WAAW,IAAIC,WAAnB,EAAgC;AAC9B2B,QAAAA,cAAc,GAAGrD,OAAO,CAACyB,WAAD,CAAxB;AACA6B,QAAAA,cAAc,GAAGtD,OAAO,CAAC0B,WAAD,CAAxB;AACA0B,QAAAA,cAAc,GAAG,CAAjB;AACD;;AAED,UAAI,KAAK5C,eAAL,CAAqB+C,QAArB,EAAJ,EAAqC;AACnC,aAAK9C,OAAL,CAAa+C,IAAb;AACD;;AAED,aAAO;AACLC,QAAAA,aAAa,EAAE,KAAKb,WADf;AAELc,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAFb;AAILC,QAAAA,aAAa,EAAE,UAAS1B,WAAT,IAAwBA,WAAxB,GAAsC,GAJhD;AAKL2B,QAAAA,SAAS,EAAE,UAASrC,OAAT,IAAoBA,OAApB,GAA8B,GALpC;AAMLsC,QAAAA,cAAc,EAAEnC,YAAY,KAAK,QAAjB,GAA4B,GAA5B,GAAkC,GAN7C;AAOLM,QAAAA,aAAa,EAAbA,aAPK;AAQL8B,QAAAA,WAAW,EAAE5D,YAAY,CAACyB,QAAQ,IAAI,OAAb,CARpB;AASLoC,QAAAA,YAAY,EAAEnC,SATT;AAULoC,QAAAA,MAAM,EAAE,GAVH;AAWLC,QAAAA,SAAS,EAAEpC,OAAO,GAAG,CAAH,GAAO,CAAC,CAXrB;AAcLqC,QAAAA,SAAS,EAAE,KAAK1D,OAdX;AAeL2D,QAAAA,cAAc,EAAErC,WAAW,GAAG,GAAH,GAAS,GAf/B;AAgBLsC,QAAAA,WAAW,EAAErC,QAhBR;AAiBLsC,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAK1D,WAAL,CAAiBU,YAAjB,IAAiC,GAAxC,CAjBP;AAoBLiD,QAAAA,aAAa,EAAEnB,cApBV;AAqBLoB,QAAAA,aAAa,EAAEnB,cArBV;AAsBLoB,QAAAA,aAAa,EAAEnB;AAtBV,OAAP;AAwBD;;;WAED,8BAA2C;AACzC,kBAA0B,KAAKxC,KAAL,CAAWS,cAAX,EAA1B;AAAA,UAAQmD,aAAR,SAAQA,aAAR;;AAEA,aAAO;AACLC,QAAAA,QAAQ,EAAE,KAAKC,mBAAL,CAAyBF,aAAzB,CADL;AAELG,QAAAA,MAAM,EAAE,KAAK/D,KAAL,CAAWgE,mBAAX;AAFH,OAAP;AAID;;;WAED,sBAA8B;AAC5B,WAAKC,aAAL;AACA,WAAKnE,WAAL,CAAiBoE,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;AAEA,aAAO,KAAKE,WAAL,EAAP;AACD;;;WAED,uBAAqB;AAAA;;AACnB,4BAAKxE,OAAL,gEAAcyE,OAAd;AACA,gCAAKtC,WAAL,wEAAkBsC,OAAlB;AACA,WAAKtE,WAAL,CAAiBuE,GAAjB,CAAqB,aAArB,EAAoC,KAAKJ,aAAzC;AACD;;;WAED,uBAA+B;AAC7B,kBAEI,KAAKjE,KAAL,CAAWS,cAAX,EAFJ;AAAA,sCACEU,aADF;AAAA,UACEA,aADF,oCACkB,EADlB;;AAIA,aAAO,CACL,KAAKnB,KAAL,CAAWsE,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,WADa;AAEzBC,QAAAA,YAAY,EAAEC,eAFW;AAGzBC,QAAAA,cAAc,EAAEC,aAHS;AAIzBC,QAAAA,aAAa,EAAExF,oBAJU;AAKzByF,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EANkB;AAOzB7D,QAAAA,aAAa,EAAbA;AAPyB,OAA3B,CADK,CAAP;AAWD;;;WAED,qCAAsC;AAAA;;AAEpC,WAAK8D,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhDhD,QAAAA,IAAI,EAAEnD,aAAa,CAACoG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEtG,EAAE,CAACuG,YAFJ;AAGN3F,YAAAA,IAAI,EAAE,EAHA;AAINsC,YAAAA,IAAI,EAAElD,EAAE,CAACmD;AAJH,WAFE;AAQVqD,UAAAA,IAAI,EAAE,CARI;AASV7F,UAAAA,MAAM,EAAE,gBACN8F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOK,KAAK,CAACC,OAAN,CAAcN,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,CAAtB,GAAkC,CAACA,IAAD,CAAzC;AACD;AAjBS;AAHoC,OAAlD;AAwBA,WAAKR,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,UAD0C;AAEhDhD,QAAAA,IAAI,EAAEnD,aAAa,CAACoG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,YADI;AAEVG,UAAAA,MAAM,EAAE;AACNC,YAAAA,KAAK,EAAEtG,EAAE,CAAC+G,WADJ;AAENnG,YAAAA,IAAI,EAAE,EAFA;AAGNsC,YAAAA,IAAI,EAAElD,EAAE,CAACmD;AAHH,WAFE;AAOVqD,UAAAA,IAAI,EAAE,CAPI;AAQV7F,UAAAA,MAAM,EAAE,gBACN8F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,EAAuBA,MAAM,CAAC,CAAD,CAA7B,EAAkCA,MAAM,CAAC,CAAD,CAAxC,CAAP;AACD;AAfS;AAHoC,OAAlD;AAsBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhDhD,QAAAA,IAAI,EAAEnD,aAAa,CAACoG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,aADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEtG,EAAE,CAACuG,YAFJ;AAGN3F,YAAAA,IAAI,EAAE,EAHA;AAINsC,YAAAA,IAAI,EAAElD,EAAE,CAACmD;AAJH,WAFE;AAQVqD,UAAAA,IAAI,EAAE,CARI;AASV7F,UAAAA,MAAM,EAAE,gBACN8F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMI,OAAO,GAAG,MAAI,CAACnG,WAAL,CAAiBoG,UAAjB,EAAhB;;AACA,gBAAQvG,OAAR,GAAoB+F,OAApB,CAAQ/F,OAAR;;AACA,wBAAiBsG,OAAO,CAACtG,OAAD,CAAP,IAA8B;AAAEwG,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA/C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AAyBD;;;;EA/MmCjH,S;;SAAjBK,Q","sourcesContent":["import {\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\n\nimport { rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions, lineStyleType } from '../../core/interface';\nimport { LineArcTriangulation } from '../../core/triangulation';\nimport line_arc_frag from '../shaders/line_arc_frag.glsl';\nimport line_arc2d_vert from '../shaders/line_arc_vert.glsl';\nconst lineStyleObj: { [key: string]: number } = {\n solid: 0.0,\n dash: 1.0,\n};\nexport default class ArcModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const {\n opacity,\n sourceColor,\n targetColor,\n textureBlend = 'normal',\n lineType = 'solid',\n dashArray = [10, 5],\n forward = true,\n lineTexture = false,\n iconStep = 100,\n segmentNumber = 30,\n thetaOffset = 0.314,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n if (\n this.dataTextureTest &&\n this.dataTextureNeedUpdate({ opacity, thetaOffset })\n ) {\n this.judgeStyleAttributes({ opacity, thetaOffset });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n if (dashArray.length === 2) {\n dashArray.push(0, 0);\n }\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n return {\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n\n u_thetaOffset: isNumber(thetaOffset) ? thetaOffset : 0.0,\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,\n segmentNumber,\n u_line_type: lineStyleObj[lineType || 'solid'],\n u_dash_array: dashArray,\n u_blur: 0.9,\n u_lineDir: forward ? 1 : -1,\n\n // 纹理支持参数\n u_texture: this.texture, // 贴图\n u_line_texture: lineTexture ? 1.0 : 0.0, // 传入线的标识\n u_icon_step: iconStep,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n };\n }\n\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n // console.log('animateOption', animateOption)\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n return this.buildModels();\n }\n\n public clearModels() {\n this.texture?.destroy();\n this.dataTexture?.destroy();\n this.iconService.off('imageUpdate', this.updateTexture);\n }\n\n public buildModels(): IModel[] {\n const {\n segmentNumber = 30,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n return [\n this.layer.buildLayerModel({\n moduleName: 'arc2dline',\n vertexShader: line_arc2d_vert,\n fragmentShader: line_arc_frag,\n triangulation: LineArcTriangulation,\n depth: { enable: false },\n blend: this.getBlend(),\n segmentNumber,\n }),\n ];\n }\n\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0]] : [size as number];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'instance', // 弧线起始点信息\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Instance',\n buffer: {\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 4,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4], vertex[5], vertex[6]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"arc.js"}
1
+ {"version":3,"sources":["../../../src/line/models/arc.ts"],"names":["AttributeType","gl","getMask","rgb2arr","BaseModel","LineArcTriangulation","lineStyleObj","solid","dash","ArcModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","layer","render","mag","NEAREST","min","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","sourceColor","targetColor","textureBlend","lineType","dashArray","forward","lineTexture","iconStep","segmentNumber","thetaOffset","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","length","flipY","format","LUMINANCE","type","FLOAT","push","useLinearColor","sourceColorArr","targetColorArr","getDirty","bind","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_thetaOffset","u_opacity","u_textureBlend","u_line_type","u_dash_array","u_blur","u_lineDir","u_texture","u_line_texture","u_icon_step","u_textSize","u_linearColor","u_sourceColor","u_targetColor","animateOption","u_aimate","animateOption2Array","u_time","getLayerAnimateTime","updateTexture","on","buildModels","destroy","off","mask","maskInside","buildLayerModel","moduleName","vertexShader","line_arc2d_vert","fragmentShader","line_arc_frag","triangulation","depth","enable","blend","getBlend","stencil","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","Array","isArray","STATIC_DRAW","iconMap","getIconMap","x","y"],"mappings":";;;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QASO,eATP;AAWA,SAASC,OAAT,EAAkBC,OAAlB,QAAiC,gBAAjC;AAEA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,oBAAT,QAAqC,0BAArC;;;AAGA,IAAMC,YAAuC,GAAG;AAC9CC,EAAAA,KAAK,EAAE,GADuC;AAE9CC,EAAAA,IAAI,EAAE;AAFwC,CAAhD;;IAIqBC,Q;;;;;;;;;;;;;;;;;;oEAoNK,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB;AADY,SAApB;;AAGA,cAAKC,KAAL,CAAWC,MAAX;;AACA;AACD;;AACD,YAAKN,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BG,QAAAA,GAAG,EAAElB,EAAE,CAACmB,OAFqB;AAG7BC,QAAAA,GAAG,EAAEpB,EAAE,CAACmB,OAHqB;AAI7BE,QAAAA,gBAAgB,EAAE,KAJW;AAK7BC,QAAAA,KAAK,EAAE,IALsB;AAM7BC,QAAAA,MAAM,EAAE,MAAKT,WAAL,CAAiBU,YAAjB,IAAiC;AANZ,OAAD,CAA9B;AAQD,K;;;;;;;WAnOD,wBAAqC;AACnC,iBAYI,KAAKR,KAAL,CAAWS,cAAX,EAZJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,WAFF,QAEEA,WAFF;AAAA,UAGEC,WAHF,QAGEA,WAHF;AAAA,mCAIEC,YAJF;AAAA,UAIEA,YAJF,kCAIiB,QAJjB;AAAA,+BAKEC,QALF;AAAA,UAKEA,QALF,8BAKa,OALb;AAAA,gCAMEC,SANF;AAAA,UAMEA,SANF,+BAMc,CAAC,EAAD,EAAK,CAAL,CANd;AAAA,8BAOEC,OAPF;AAAA,UAOEA,OAPF,6BAOY,IAPZ;AAAA,kCAQEC,WARF;AAAA,UAQEA,WARF,iCAQgB,KARhB;AAAA,+BASEC,QATF;AAAA,UASEA,QATF,8BASa,GATb;AAAA,oCAUEC,aAVF;AAAA,UAUEA,aAVF,mCAUkB,EAVlB;AAAA,kCAWEC,WAXF;AAAA,UAWEA,WAXF,iCAWgB,KAXhB;;AAcA,UACE,KAAKC,eAAL,IACA,KAAKC,qBAAL,CAA2B;AAAEZ,QAAAA,OAAO,EAAPA,OAAF;AAAWU,QAAAA,WAAW,EAAXA;AAAX,OAA3B,CAFF,EAGE;AACA,aAAKG,oBAAL,CAA0B;AAAEb,UAAAA,OAAO,EAAPA,OAAF;AAAWU,UAAAA,WAAW,EAAXA;AAAX,SAA1B;AACA,YAAMI,UAAU,GAAG,KAAKxB,KAAL,CAAWyB,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQ/B,IAAR,sBAAQA,IAAR;AAAA,YAAcS,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAKsB,QAAL,GAAgBtB,MAAhB;AAEA,aAAKuB,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuB9B,IAAI,CAACkC,MAAL,GAAc,CAArC,GACI,KAAKtC,eAAL,CAAqB;AACnBuC,UAAAA,KAAK,EAAE,IADY;AAEnBnC,UAAAA,IAAI,EAAJA,IAFmB;AAGnBoC,UAAAA,MAAM,EAAEjD,EAAE,CAACkD,SAHQ;AAInBC,UAAAA,IAAI,EAAEnD,EAAE,CAACoD,KAJU;AAKnB9B,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKd,eAAL,CAAqB;AACnBuC,UAAAA,KAAK,EAAE,IADY;AAEnBnC,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnBoC,UAAAA,MAAM,EAAEjD,EAAE,CAACkD,SAHQ;AAInBC,UAAAA,IAAI,EAAEnD,EAAE,CAACoD,KAJU;AAKnB9B,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AAED,UAAIQ,SAAS,CAACgB,MAAV,KAAqB,CAAzB,EAA4B;AAC1BhB,QAAAA,SAAS,CAACsB,IAAV,CAAe,CAAf,EAAkB,CAAlB;AACD;;AAGD,UAAIC,cAAc,GAAG,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;;AACA,UAAI7B,WAAW,IAAIC,WAAnB,EAAgC;AAC9B2B,QAAAA,cAAc,GAAGrD,OAAO,CAACyB,WAAD,CAAxB;AACA6B,QAAAA,cAAc,GAAGtD,OAAO,CAAC0B,WAAD,CAAxB;AACA0B,QAAAA,cAAc,GAAG,CAAjB;AACD;;AAED,UAAI,KAAK5C,eAAL,CAAqB+C,QAArB,EAAJ,EAAqC;AACnC,aAAK9C,OAAL,CAAa+C,IAAb;AACD;;AAED,aAAO;AACLC,QAAAA,aAAa,EAAE,KAAKb,WADf;AAELc,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAFb;AAILC,QAAAA,aAAa,EAAE,UAAS1B,WAAT,IAAwBA,WAAxB,GAAsC,GAJhD;AAKL2B,QAAAA,SAAS,EAAE,UAASrC,OAAT,IAAoBA,OAApB,GAA8B,GALpC;AAMLsC,QAAAA,cAAc,EAAEnC,YAAY,KAAK,QAAjB,GAA4B,GAA5B,GAAkC,GAN7C;AAOLM,QAAAA,aAAa,EAAbA,aAPK;AAQL8B,QAAAA,WAAW,EAAE5D,YAAY,CAACyB,QAAQ,IAAI,OAAb,CARpB;AASLoC,QAAAA,YAAY,EAAEnC,SATT;AAULoC,QAAAA,MAAM,EAAE,GAVH;AAWLC,QAAAA,SAAS,EAAEpC,OAAO,GAAG,CAAH,GAAO,CAAC,CAXrB;AAcLqC,QAAAA,SAAS,EAAE,KAAK1D,OAdX;AAeL2D,QAAAA,cAAc,EAAErC,WAAW,GAAG,GAAH,GAAS,GAf/B;AAgBLsC,QAAAA,WAAW,EAAErC,QAhBR;AAiBLsC,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAK1D,WAAL,CAAiBU,YAAjB,IAAiC,GAAxC,CAjBP;AAoBLiD,QAAAA,aAAa,EAAEnB,cApBV;AAqBLoB,QAAAA,aAAa,EAAEnB,cArBV;AAsBLoB,QAAAA,aAAa,EAAEnB;AAtBV,OAAP;AAwBD;;;WAED,8BAA2C;AACzC,kBAA0B,KAAKxC,KAAL,CAAWS,cAAX,EAA1B;AAAA,UAAQmD,aAAR,SAAQA,aAAR;;AAEA,aAAO;AACLC,QAAAA,QAAQ,EAAE,KAAKC,mBAAL,CAAyBF,aAAzB,CADL;AAELG,QAAAA,MAAM,EAAE,KAAK/D,KAAL,CAAWgE,mBAAX;AAFH,OAAP;AAID;;;WAED,sBAA8B;AAC5B,WAAKC,aAAL;AACA,WAAKnE,WAAL,CAAiBoE,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;AAEA,aAAO,KAAKE,WAAL,EAAP;AACD;;;WAED,uBAAqB;AAAA;;AACnB,4BAAKxE,OAAL,gEAAcyE,OAAd;AACA,gCAAKtC,WAAL,wEAAkBsC,OAAlB;AACA,WAAKtE,WAAL,CAAiBuE,GAAjB,CAAqB,aAArB,EAAoC,KAAKJ,aAAzC;AACD;;;WAED,uBAA+B;AAC7B,kBAII,KAAKjE,KAAL,CAAWS,cAAX,EAJJ;AAAA,sCACEU,aADF;AAAA,UACEA,aADF,oCACkB,EADlB;AAAA,6BAEEmD,IAFF;AAAA,UAEEA,IAFF,2BAES,KAFT;AAAA,mCAGEC,UAHF;AAAA,UAGEA,UAHF,iCAGe,IAHf;;AAMA,aAAO,CACL,KAAKvE,KAAL,CAAWwE,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,WADa;AAEzBC,QAAAA,YAAY,EAAEC,eAFW;AAGzBC,QAAAA,cAAc,EAAEC,aAHS;AAIzBC,QAAAA,aAAa,EAAE1F,oBAJU;AAKzB2F,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EANkB;AAOzB/D,QAAAA,aAAa,EAAbA,aAPyB;AAQzBgE,QAAAA,OAAO,EAAElG,OAAO,CAACqF,IAAD,EAAOC,UAAP;AARS,OAA3B,CADK,CAAP;AAYD;;;WAED,qCAAsC;AAAA;;AAEpC,WAAKa,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhDnD,QAAAA,IAAI,EAAEpD,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1G,EAAE,CAAC2G,YAFJ;AAGN9F,YAAAA,IAAI,EAAE,EAHA;AAINsC,YAAAA,IAAI,EAAEnD,EAAE,CAACoD;AAJH,WAFE;AAQVwD,UAAAA,IAAI,EAAE,CARI;AASVhG,UAAAA,MAAM,EAAE,gBACNiG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOK,KAAK,CAACC,OAAN,CAAcN,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,CAAtB,GAAkC,CAACA,IAAD,CAAzC;AACD;AAjBS;AAHoC,OAAlD;AAwBA,WAAKR,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,UAD0C;AAEhDnD,QAAAA,IAAI,EAAEpD,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,YADI;AAEVG,UAAAA,MAAM,EAAE;AACNC,YAAAA,KAAK,EAAE1G,EAAE,CAACmH,WADJ;AAENtG,YAAAA,IAAI,EAAE,EAFA;AAGNsC,YAAAA,IAAI,EAAEnD,EAAE,CAACoD;AAHH,WAFE;AAOVwD,UAAAA,IAAI,EAAE,CAPI;AAQVhG,UAAAA,MAAM,EAAE,gBACNiG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,EAAuBA,MAAM,CAAC,CAAD,CAA7B,EAAkCA,MAAM,CAAC,CAAD,CAAxC,CAAP;AACD;AAfS;AAHoC,OAAlD;AAsBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhDnD,QAAAA,IAAI,EAAEpD,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,aADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1G,EAAE,CAAC2G,YAFJ;AAGN9F,YAAAA,IAAI,EAAE,EAHA;AAINsC,YAAAA,IAAI,EAAEnD,EAAE,CAACoD;AAJH,WAFE;AAQVwD,UAAAA,IAAI,EAAE,CARI;AASVhG,UAAAA,MAAM,EAAE,gBACNiG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMI,OAAO,GAAG,MAAI,CAACtG,WAAL,CAAiBuG,UAAjB,EAAhB;;AACA,gBAAQ1G,OAAR,GAAoBkG,OAApB,CAAQlG,OAAR;;AACA,wBAAiByG,OAAO,CAACzG,OAAD,CAAP,IAA8B;AAAE2G,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA/C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AAyBD;;;;EAlNmCpH,S;;SAAjBK,Q","sourcesContent":["import {\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\n\nimport { getMask, rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions, lineStyleType } from '../../core/interface';\nimport { LineArcTriangulation } from '../../core/triangulation';\nimport line_arc_frag from '../shaders/line_arc_frag.glsl';\nimport line_arc2d_vert from '../shaders/line_arc_vert.glsl';\nconst lineStyleObj: { [key: string]: number } = {\n solid: 0.0,\n dash: 1.0,\n};\nexport default class ArcModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const {\n opacity,\n sourceColor,\n targetColor,\n textureBlend = 'normal',\n lineType = 'solid',\n dashArray = [10, 5],\n forward = true,\n lineTexture = false,\n iconStep = 100,\n segmentNumber = 30,\n thetaOffset = 0.314,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n if (\n this.dataTextureTest &&\n this.dataTextureNeedUpdate({ opacity, thetaOffset })\n ) {\n this.judgeStyleAttributes({ opacity, thetaOffset });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n if (dashArray.length === 2) {\n dashArray.push(0, 0);\n }\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n return {\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n\n u_thetaOffset: isNumber(thetaOffset) ? thetaOffset : 0.0,\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,\n segmentNumber,\n u_line_type: lineStyleObj[lineType || 'solid'],\n u_dash_array: dashArray,\n u_blur: 0.9,\n u_lineDir: forward ? 1 : -1,\n\n // 纹理支持参数\n u_texture: this.texture, // 贴图\n u_line_texture: lineTexture ? 1.0 : 0.0, // 传入线的标识\n u_icon_step: iconStep,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n };\n }\n\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n // console.log('animateOption', animateOption)\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n return this.buildModels();\n }\n\n public clearModels() {\n this.texture?.destroy();\n this.dataTexture?.destroy();\n this.iconService.off('imageUpdate', this.updateTexture);\n }\n\n public buildModels(): IModel[] {\n const {\n segmentNumber = 30,\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n return [\n this.layer.buildLayerModel({\n moduleName: 'arc2dline',\n vertexShader: line_arc2d_vert,\n fragmentShader: line_arc_frag,\n triangulation: LineArcTriangulation,\n depth: { enable: false },\n blend: this.getBlend(),\n segmentNumber,\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0]] : [size as number];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'instance', // 弧线起始点信息\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Instance',\n buffer: {\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 4,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4], vertex[5], vertex[6]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"arc.js"}
@@ -12,7 +12,7 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
12
12
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
13
13
 
14
14
  import { AttributeType, gl } from '@antv/l7-core';
15
- import { rgb2arr } from '@antv/l7-utils';
15
+ import { getMask, rgb2arr } from '@antv/l7-utils';
16
16
  import BaseModel from '../../core/BaseModel';
17
17
  import { LineArcTriangulation } from '../../core/triangulation';
18
18
  import { EARTH_RADIUS } from '../../earth/utils';
@@ -190,7 +190,11 @@ var Arc3DModel = function (_BaseModel) {
190
190
  value: function buildModels() {
191
191
  var _ref3 = this.layer.getLayerConfig(),
192
192
  _ref3$segmentNumber = _ref3.segmentNumber,
193
- segmentNumber = _ref3$segmentNumber === void 0 ? 30 : _ref3$segmentNumber;
193
+ segmentNumber = _ref3$segmentNumber === void 0 ? 30 : _ref3$segmentNumber,
194
+ _ref3$mask = _ref3.mask,
195
+ mask = _ref3$mask === void 0 ? false : _ref3$mask,
196
+ _ref3$maskInside = _ref3.maskInside,
197
+ maskInside = _ref3$maskInside === void 0 ? true : _ref3$maskInside;
194
198
 
195
199
  return [this.layer.buildLayerModel({
196
200
  moduleName: 'arc3Dline',
@@ -198,7 +202,8 @@ var Arc3DModel = function (_BaseModel) {
198
202
  fragmentShader: line_arc_frag,
199
203
  triangulation: LineArcTriangulation,
200
204
  blend: this.getBlend(),
201
- segmentNumber: segmentNumber
205
+ segmentNumber: segmentNumber,
206
+ stencil: getMask(mask, maskInside)
202
207
  })];
203
208
  }
204
209
  }, {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/line/models/arc_3d.ts"],"names":["AttributeType","gl","rgb2arr","BaseModel","LineArcTriangulation","EARTH_RADIUS","lineStyleObj","solid","dash","Arc3DModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","layer","render","mag","NEAREST","min","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","sourceColor","targetColor","textureBlend","lineType","dashArray","lineTexture","iconStep","segmentNumber","globalArcHeight","length","push","useLinearColor","sourceColorArr","targetColorArr","getDirty","bind","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","flipY","format","LUMINANCE","type","FLOAT","u_globel","mapService","version","u_globel_radius","u_global_height","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_opacity","u_textureBlend","u_line_type","u_dash_array","u_texture","u_line_texture","u_icon_step","u_textSize","u_linearColor","u_sourceColor","u_targetColor","animateOption","u_aimate","animateOption2Array","u_time","getLayerAnimateTime","updateTexture","on","buildModels","destroy","off","buildLayerModel","moduleName","vertexShader","line_arc_vert","fragmentShader","line_arc_frag","triangulation","blend","getBlend","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","Array","isArray","STATIC_DRAW","iconMap","getIconMap","x","y"],"mappings":";;;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QASO,eATP;AAUA,SAASC,OAAT,QAAwB,gBAAxB;AAEA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,oBAAT,QAAqC,0BAArC;AACA,SAASC,YAAT,QAA6B,mBAA7B;;;AAGA,IAAMC,YAAuC,GAAG;AAC9CC,EAAAA,KAAK,EAAE,GADuC;AAE9CC,EAAAA,IAAI,EAAE;AAFwC,CAAhD;;IAIqBC,U;;;;;;;;;;;;;;;;;;oEA2MK,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB;AADY,SAApB;;AAGA,cAAKC,KAAL,CAAWC,MAAX;;AACA;AACD;;AACD,YAAKN,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BG,QAAAA,GAAG,EAAElB,EAAE,CAACmB,OAFqB;AAG7BC,QAAAA,GAAG,EAAEpB,EAAE,CAACmB,OAHqB;AAI7BE,QAAAA,gBAAgB,EAAE,KAJW;AAK7BC,QAAAA,KAAK,EAAE,IALsB;AAM7BC,QAAAA,MAAM,EAAE,MAAKT,WAAL,CAAiBU,YAAjB,IAAiC;AANZ,OAAD,CAA9B;AAQD,K;;;;;;;WA1ND,wBAAqC;AACnC,iBAWI,KAAKR,KAAL,CAAWS,cAAX,EAXJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,WAFF,QAEEA,WAFF;AAAA,UAGEC,WAHF,QAGEA,WAHF;AAAA,mCAIEC,YAJF;AAAA,UAIEA,YAJF,kCAIiB,QAJjB;AAAA,+BAKEC,QALF;AAAA,UAKEA,QALF,8BAKa,OALb;AAAA,gCAMEC,SANF;AAAA,UAMEA,SANF,+BAMc,CAAC,EAAD,EAAK,CAAL,CANd;AAAA,kCAOEC,WAPF;AAAA,UAOEA,WAPF,iCAOgB,KAPhB;AAAA,+BAQEC,QARF;AAAA,UAQEA,QARF,8BAQa,GARb;AAAA,oCASEC,aATF;AAAA,UASEA,aATF,mCASkB,EATlB;AAAA,sCAUEC,eAVF;AAAA,UAUEA,eAVF,qCAUoB,EAVpB;;AAaA,UAAIJ,SAAS,CAACK,MAAV,KAAqB,CAAzB,EAA4B;AAC1BL,QAAAA,SAAS,CAACM,IAAV,CAAe,CAAf,EAAkB,CAAlB;AACD;;AAGD,UAAIC,cAAc,GAAG,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;;AACA,UAAIb,WAAW,IAAIC,WAAnB,EAAgC;AAC9BW,QAAAA,cAAc,GAAGtC,OAAO,CAAC0B,WAAD,CAAxB;AACAa,QAAAA,cAAc,GAAGvC,OAAO,CAAC2B,WAAD,CAAxB;AACAU,QAAAA,cAAc,GAAG,CAAjB;AACD;;AAED,UAAI,KAAK5B,eAAL,CAAqB+B,QAArB,EAAJ,EAAqC;AACnC,aAAK9B,OAAL,CAAa+B,IAAb;AACD;;AAED,UAAI,KAAKC,eAAL,IAAwB,KAAKC,qBAAL,CAA2B;AAAElB,QAAAA,OAAO,EAAPA;AAAF,OAA3B,CAA5B,EAAqE;AACnE,aAAKmB,oBAAL,CAA0B;AAAEnB,UAAAA,OAAO,EAAPA;AAAF,SAA1B;AACA,YAAMoB,UAAU,GAAG,KAAK9B,KAAL,CAAW+B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQrC,IAAR,sBAAQA,IAAR;AAAA,YAAcS,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAK4B,QAAL,GAAgB5B,MAAhB;AAEA,aAAK6B,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBpC,IAAI,CAACuB,MAAL,GAAc,CAArC,GACI,KAAK3B,eAAL,CAAqB;AACnB4C,UAAAA,KAAK,EAAE,IADY;AAEnBxC,UAAAA,IAAI,EAAJA,IAFmB;AAGnByC,UAAAA,MAAM,EAAEtD,EAAE,CAACuD,SAHQ;AAInBC,UAAAA,IAAI,EAAExD,EAAE,CAACyD,KAJU;AAKnBnC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKd,eAAL,CAAqB;AACnB4C,UAAAA,KAAK,EAAE,IADY;AAEnBxC,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnByC,UAAAA,MAAM,EAAEtD,EAAE,CAACuD,SAHQ;AAInBC,UAAAA,IAAI,EAAExD,EAAE,CAACyD,KAJU;AAKnBnC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AAED,aAAO;AACLmC,QAAAA,QAAQ,EAAE,KAAKC,UAAL,CAAgBC,OAAhB,KAA4B,QAA5B,GAAuC,CAAvC,GAA2C,CADhD;AAELC,QAAAA,eAAe,EAAEzD,YAFZ;AAGL0D,QAAAA,eAAe,EAAE3B,eAHZ;AAKL4B,QAAAA,aAAa,EAAE,KAAKX,WALf;AAMLY,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EANb;AAQLC,QAAAA,SAAS,EAAE,UAASxC,OAAT,IAAoBA,OAApB,GAA8B,GARpC;AASLyC,QAAAA,cAAc,EAAEtC,YAAY,KAAK,QAAjB,GAA4B,GAA5B,GAAkC,GAT7C;AAULK,QAAAA,aAAa,EAAbA,aAVK;AAWLkC,QAAAA,WAAW,EAAE/D,YAAY,CAACyB,QAAD,CAAZ,IAAoC,GAX5C;AAYLuC,QAAAA,YAAY,EAAEtC,SAZT;AAeLuC,QAAAA,SAAS,EAAE,KAAK3D,OAfX;AAgBL4D,QAAAA,cAAc,EAAEvC,WAAW,GAAG,GAAH,GAAS,GAhB/B;AAiBLwC,QAAAA,WAAW,EAAEvC,QAjBR;AAkBLwC,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAK3D,WAAL,CAAiBU,YAAjB,IAAiC,GAAxC,CAlBP;AAqBLkD,QAAAA,aAAa,EAAEpC,cArBV;AAsBLqC,QAAAA,aAAa,EAAEpC,cAtBV;AAuBLqC,QAAAA,aAAa,EAAEpC;AAvBV,OAAP;AAyBD;;;WAED,8BAA2C;AACzC,kBAA0B,KAAKxB,KAAL,CAAWS,cAAX,EAA1B;AAAA,UAAQoD,aAAR,SAAQA,aAAR;;AACA,aAAO;AACLC,QAAAA,QAAQ,EAAE,KAAKC,mBAAL,CAAyBF,aAAzB,CADL;AAELG,QAAAA,MAAM,EAAE,KAAKhE,KAAL,CAAWiE,mBAAX;AAFH,OAAP;AAID;;;WAED,sBAA8B;AAC5B,WAAKC,aAAL;AACA,WAAKpE,WAAL,CAAiBqE,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;AAEA,aAAO,KAAKE,WAAL,EAAP;AACD;;;WAED,uBAAqB;AAAA;;AACnB,4BAAKzE,OAAL,gEAAc0E,OAAd;AACA,gCAAKjC,WAAL,wEAAkBiC,OAAlB;AACA,WAAKvE,WAAL,CAAiBwE,GAAjB,CAAqB,aAArB,EAAoC,KAAKJ,aAAzC;AACD;;;WAED,uBAA+B;AAC7B,kBAEI,KAAKlE,KAAL,CAAWS,cAAX,EAFJ;AAAA,sCACES,aADF;AAAA,UACEA,aADF,oCACkB,EADlB;;AAGA,aAAO,CACL,KAAKlB,KAAL,CAAWuE,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,WADa;AAEzBC,QAAAA,YAAY,EAAEC,aAFW;AAGzBC,QAAAA,cAAc,EAAEC,aAHS;AAIzBC,QAAAA,aAAa,EAAE1F,oBAJU;AAKzB2F,QAAAA,KAAK,EAAE,KAAKC,QAAL,EALkB;AAMzB7D,QAAAA,aAAa,EAAbA;AANyB,OAA3B,CADK,CAAP;AAWD;;;WACD,qCAAsC;AAAA;;AAEpC,WAAK8D,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhD1C,QAAAA,IAAI,EAAEzD,aAAa,CAACoG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEtG,EAAE,CAACuG,YAFJ;AAGN1F,YAAAA,IAAI,EAAE,EAHA;AAIN2C,YAAAA,IAAI,EAAExD,EAAE,CAACyD;AAJH,WAFE;AAQV+C,UAAAA,IAAI,EAAE,CARI;AASV5F,UAAAA,MAAM,EAAE,gBACN6F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOK,KAAK,CAACC,OAAN,CAAcN,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,CAAtB,GAAkC,CAACA,IAAD,CAAzC;AACD;AAjBS;AAHoC,OAAlD;AAwBA,WAAKR,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,UAD0C;AAEhD1C,QAAAA,IAAI,EAAEzD,aAAa,CAACoG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,YADI;AAEVG,UAAAA,MAAM,EAAE;AACNC,YAAAA,KAAK,EAAEtG,EAAE,CAAC+G,WADJ;AAENlG,YAAAA,IAAI,EAAE,EAFA;AAGN2C,YAAAA,IAAI,EAAExD,EAAE,CAACyD;AAHH,WAFE;AAOV+C,UAAAA,IAAI,EAAE,CAPI;AAQV5F,UAAAA,MAAM,EAAE,gBACN6F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,EAAuBA,MAAM,CAAC,CAAD,CAA7B,EAAkCA,MAAM,CAAC,CAAD,CAAxC,CAAP;AACD;AAfS;AAHoC,OAAlD;AAsBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhD1C,QAAAA,IAAI,EAAEzD,aAAa,CAACoG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,aADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEtG,EAAE,CAACuG,YAFJ;AAGN1F,YAAAA,IAAI,EAAE,EAHA;AAIN2C,YAAAA,IAAI,EAAExD,EAAE,CAACyD;AAJH,WAFE;AAQV+C,UAAAA,IAAI,EAAE,CARI;AASV5F,UAAAA,MAAM,EAAE,gBACN6F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMI,OAAO,GAAG,MAAI,CAAClG,WAAL,CAAiBmG,UAAjB,EAAhB;;AACA,gBAAQtG,OAAR,GAAoB8F,OAApB,CAAQ9F,OAAR;;AACA,wBAAiBqG,OAAO,CAACrG,OAAD,CAAP,IAA8B;AAAEuG,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA/C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AAyBD;;;;EAzMqCjH,S;;SAAnBM,U","sourcesContent":["import {\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions, lineStyleType } from '../../core/interface';\nimport { LineArcTriangulation } from '../../core/triangulation';\nimport { EARTH_RADIUS } from '../../earth/utils';\nimport line_arc_frag from '../shaders/line_arc_3d_frag.glsl';\nimport line_arc_vert from '../shaders/line_arc_3d_vert.glsl';\nconst lineStyleObj: { [key: string]: number } = {\n solid: 0.0,\n dash: 1.0,\n};\nexport default class Arc3DModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const {\n opacity,\n sourceColor,\n targetColor,\n textureBlend = 'normal',\n lineType = 'solid',\n dashArray = [10, 5],\n lineTexture = false,\n iconStep = 100,\n segmentNumber = 30,\n globalArcHeight = 10,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n if (dashArray.length === 2) {\n dashArray.push(0, 0);\n }\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n return {\n u_globel: this.mapService.version === 'GLOBEL' ? 1 : 0,\n u_globel_radius: EARTH_RADIUS, // 地球半径\n u_global_height: globalArcHeight,\n\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n // u_opacity: opacity === undefined ? 1 : opacity,\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,\n segmentNumber,\n u_line_type: lineStyleObj[lineType as string] || 0.0,\n u_dash_array: dashArray,\n\n // 纹理支持参数\n u_texture: this.texture, // 贴图\n u_line_texture: lineTexture ? 1.0 : 0.0, // 传入线的标识\n u_icon_step: iconStep,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n };\n }\n\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n return this.buildModels();\n }\n\n public clearModels() {\n this.texture?.destroy();\n this.dataTexture?.destroy();\n this.iconService.off('imageUpdate', this.updateTexture);\n }\n\n public buildModels(): IModel[] {\n const {\n segmentNumber = 30,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n return [\n this.layer.buildLayerModel({\n moduleName: 'arc3Dline',\n vertexShader: line_arc_vert,\n fragmentShader: line_arc_frag,\n triangulation: LineArcTriangulation,\n blend: this.getBlend(),\n segmentNumber,\n // primitive: gl.POINTS,\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0]] : [size as number];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'instance', // 弧线起始点信息\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Instance',\n buffer: {\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 4,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4], vertex[5], vertex[6]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"arc_3d.js"}
1
+ {"version":3,"sources":["../../../src/line/models/arc_3d.ts"],"names":["AttributeType","gl","getMask","rgb2arr","BaseModel","LineArcTriangulation","EARTH_RADIUS","lineStyleObj","solid","dash","Arc3DModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","layer","render","mag","NEAREST","min","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","sourceColor","targetColor","textureBlend","lineType","dashArray","lineTexture","iconStep","segmentNumber","globalArcHeight","length","push","useLinearColor","sourceColorArr","targetColorArr","getDirty","bind","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","flipY","format","LUMINANCE","type","FLOAT","u_globel","mapService","version","u_globel_radius","u_global_height","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_opacity","u_textureBlend","u_line_type","u_dash_array","u_texture","u_line_texture","u_icon_step","u_textSize","u_linearColor","u_sourceColor","u_targetColor","animateOption","u_aimate","animateOption2Array","u_time","getLayerAnimateTime","updateTexture","on","buildModels","destroy","off","mask","maskInside","buildLayerModel","moduleName","vertexShader","line_arc_vert","fragmentShader","line_arc_frag","triangulation","blend","getBlend","stencil","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","Array","isArray","STATIC_DRAW","iconMap","getIconMap","x","y"],"mappings":";;;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QASO,eATP;AAUA,SAASC,OAAT,EAAkBC,OAAlB,QAAiC,gBAAjC;AAEA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,oBAAT,QAAqC,0BAArC;AACA,SAASC,YAAT,QAA6B,mBAA7B;;;AAGA,IAAMC,YAAuC,GAAG;AAC9CC,EAAAA,KAAK,EAAE,GADuC;AAE9CC,EAAAA,IAAI,EAAE;AAFwC,CAAhD;;IAIqBC,U;;;;;;;;;;;;;;;;;;oEA8MK,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB;AADY,SAApB;;AAGA,cAAKC,KAAL,CAAWC,MAAX;;AACA;AACD;;AACD,YAAKN,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BG,QAAAA,GAAG,EAAEnB,EAAE,CAACoB,OAFqB;AAG7BC,QAAAA,GAAG,EAAErB,EAAE,CAACoB,OAHqB;AAI7BE,QAAAA,gBAAgB,EAAE,KAJW;AAK7BC,QAAAA,KAAK,EAAE,IALsB;AAM7BC,QAAAA,MAAM,EAAE,MAAKT,WAAL,CAAiBU,YAAjB,IAAiC;AANZ,OAAD,CAA9B;AAQD,K;;;;;;;WA7ND,wBAAqC;AACnC,iBAWI,KAAKR,KAAL,CAAWS,cAAX,EAXJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,WAFF,QAEEA,WAFF;AAAA,UAGEC,WAHF,QAGEA,WAHF;AAAA,mCAIEC,YAJF;AAAA,UAIEA,YAJF,kCAIiB,QAJjB;AAAA,+BAKEC,QALF;AAAA,UAKEA,QALF,8BAKa,OALb;AAAA,gCAMEC,SANF;AAAA,UAMEA,SANF,+BAMc,CAAC,EAAD,EAAK,CAAL,CANd;AAAA,kCAOEC,WAPF;AAAA,UAOEA,WAPF,iCAOgB,KAPhB;AAAA,+BAQEC,QARF;AAAA,UAQEA,QARF,8BAQa,GARb;AAAA,oCASEC,aATF;AAAA,UASEA,aATF,mCASkB,EATlB;AAAA,sCAUEC,eAVF;AAAA,UAUEA,eAVF,qCAUoB,EAVpB;;AAaA,UAAIJ,SAAS,CAACK,MAAV,KAAqB,CAAzB,EAA4B;AAC1BL,QAAAA,SAAS,CAACM,IAAV,CAAe,CAAf,EAAkB,CAAlB;AACD;;AAGD,UAAIC,cAAc,GAAG,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;;AACA,UAAIb,WAAW,IAAIC,WAAnB,EAAgC;AAC9BW,QAAAA,cAAc,GAAGtC,OAAO,CAAC0B,WAAD,CAAxB;AACAa,QAAAA,cAAc,GAAGvC,OAAO,CAAC2B,WAAD,CAAxB;AACAU,QAAAA,cAAc,GAAG,CAAjB;AACD;;AAED,UAAI,KAAK5B,eAAL,CAAqB+B,QAArB,EAAJ,EAAqC;AACnC,aAAK9B,OAAL,CAAa+B,IAAb;AACD;;AAED,UAAI,KAAKC,eAAL,IAAwB,KAAKC,qBAAL,CAA2B;AAAElB,QAAAA,OAAO,EAAPA;AAAF,OAA3B,CAA5B,EAAqE;AACnE,aAAKmB,oBAAL,CAA0B;AAAEnB,UAAAA,OAAO,EAAPA;AAAF,SAA1B;AACA,YAAMoB,UAAU,GAAG,KAAK9B,KAAL,CAAW+B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQrC,IAAR,sBAAQA,IAAR;AAAA,YAAcS,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAK4B,QAAL,GAAgB5B,MAAhB;AAEA,aAAK6B,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBpC,IAAI,CAACuB,MAAL,GAAc,CAArC,GACI,KAAK3B,eAAL,CAAqB;AACnB4C,UAAAA,KAAK,EAAE,IADY;AAEnBxC,UAAAA,IAAI,EAAJA,IAFmB;AAGnByC,UAAAA,MAAM,EAAEvD,EAAE,CAACwD,SAHQ;AAInBC,UAAAA,IAAI,EAAEzD,EAAE,CAAC0D,KAJU;AAKnBnC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKd,eAAL,CAAqB;AACnB4C,UAAAA,KAAK,EAAE,IADY;AAEnBxC,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnByC,UAAAA,MAAM,EAAEvD,EAAE,CAACwD,SAHQ;AAInBC,UAAAA,IAAI,EAAEzD,EAAE,CAAC0D,KAJU;AAKnBnC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AAED,aAAO;AACLmC,QAAAA,QAAQ,EAAE,KAAKC,UAAL,CAAgBC,OAAhB,KAA4B,QAA5B,GAAuC,CAAvC,GAA2C,CADhD;AAELC,QAAAA,eAAe,EAAEzD,YAFZ;AAGL0D,QAAAA,eAAe,EAAE3B,eAHZ;AAKL4B,QAAAA,aAAa,EAAE,KAAKX,WALf;AAMLY,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EANb;AAQLC,QAAAA,SAAS,EAAE,UAASxC,OAAT,IAAoBA,OAApB,GAA8B,GARpC;AASLyC,QAAAA,cAAc,EAAEtC,YAAY,KAAK,QAAjB,GAA4B,GAA5B,GAAkC,GAT7C;AAULK,QAAAA,aAAa,EAAbA,aAVK;AAWLkC,QAAAA,WAAW,EAAE/D,YAAY,CAACyB,QAAD,CAAZ,IAAoC,GAX5C;AAYLuC,QAAAA,YAAY,EAAEtC,SAZT;AAeLuC,QAAAA,SAAS,EAAE,KAAK3D,OAfX;AAgBL4D,QAAAA,cAAc,EAAEvC,WAAW,GAAG,GAAH,GAAS,GAhB/B;AAiBLwC,QAAAA,WAAW,EAAEvC,QAjBR;AAkBLwC,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAK3D,WAAL,CAAiBU,YAAjB,IAAiC,GAAxC,CAlBP;AAqBLkD,QAAAA,aAAa,EAAEpC,cArBV;AAsBLqC,QAAAA,aAAa,EAAEpC,cAtBV;AAuBLqC,QAAAA,aAAa,EAAEpC;AAvBV,OAAP;AAyBD;;;WAED,8BAA2C;AACzC,kBAA0B,KAAKxB,KAAL,CAAWS,cAAX,EAA1B;AAAA,UAAQoD,aAAR,SAAQA,aAAR;;AACA,aAAO;AACLC,QAAAA,QAAQ,EAAE,KAAKC,mBAAL,CAAyBF,aAAzB,CADL;AAELG,QAAAA,MAAM,EAAE,KAAKhE,KAAL,CAAWiE,mBAAX;AAFH,OAAP;AAID;;;WAED,sBAA8B;AAC5B,WAAKC,aAAL;AACA,WAAKpE,WAAL,CAAiBqE,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;AAEA,aAAO,KAAKE,WAAL,EAAP;AACD;;;WAED,uBAAqB;AAAA;;AACnB,4BAAKzE,OAAL,gEAAc0E,OAAd;AACA,gCAAKjC,WAAL,wEAAkBiC,OAAlB;AACA,WAAKvE,WAAL,CAAiBwE,GAAjB,CAAqB,aAArB,EAAoC,KAAKJ,aAAzC;AACD;;;WAED,uBAA+B;AAC7B,kBAII,KAAKlE,KAAL,CAAWS,cAAX,EAJJ;AAAA,sCACES,aADF;AAAA,UACEA,aADF,oCACkB,EADlB;AAAA,6BAEEqD,IAFF;AAAA,UAEEA,IAFF,2BAES,KAFT;AAAA,mCAGEC,UAHF;AAAA,UAGEA,UAHF,iCAGe,IAHf;;AAKA,aAAO,CACL,KAAKxE,KAAL,CAAWyE,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,WADa;AAEzBC,QAAAA,YAAY,EAAEC,aAFW;AAGzBC,QAAAA,cAAc,EAAEC,aAHS;AAIzBC,QAAAA,aAAa,EAAE5F,oBAJU;AAKzB6F,QAAAA,KAAK,EAAE,KAAKC,QAAL,EALkB;AAMzB/D,QAAAA,aAAa,EAAbA,aANyB;AAQzBgE,QAAAA,OAAO,EAAElG,OAAO,CAACuF,IAAD,EAAOC,UAAP;AARS,OAA3B,CADK,CAAP;AAYD;;;WACD,qCAAsC;AAAA;;AAEpC,WAAKW,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhD7C,QAAAA,IAAI,EAAE1D,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1G,EAAE,CAAC2G,YAFJ;AAGN7F,YAAAA,IAAI,EAAE,EAHA;AAIN2C,YAAAA,IAAI,EAAEzD,EAAE,CAAC0D;AAJH,WAFE;AAQVkD,UAAAA,IAAI,EAAE,CARI;AASV/F,UAAAA,MAAM,EAAE,gBACNgG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOK,KAAK,CAACC,OAAN,CAAcN,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,CAAtB,GAAkC,CAACA,IAAD,CAAzC;AACD;AAjBS;AAHoC,OAAlD;AAwBA,WAAKR,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,UAD0C;AAEhD7C,QAAAA,IAAI,EAAE1D,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,YADI;AAEVG,UAAAA,MAAM,EAAE;AACNC,YAAAA,KAAK,EAAE1G,EAAE,CAACmH,WADJ;AAENrG,YAAAA,IAAI,EAAE,EAFA;AAGN2C,YAAAA,IAAI,EAAEzD,EAAE,CAAC0D;AAHH,WAFE;AAOVkD,UAAAA,IAAI,EAAE,CAPI;AAQV/F,UAAAA,MAAM,EAAE,gBACNgG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,EAAuBA,MAAM,CAAC,CAAD,CAA7B,EAAkCA,MAAM,CAAC,CAAD,CAAxC,CAAP;AACD;AAfS;AAHoC,OAAlD;AAsBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhD7C,QAAAA,IAAI,EAAE1D,aAAa,CAACwG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,aADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1G,EAAE,CAAC2G,YAFJ;AAGN7F,YAAAA,IAAI,EAAE,EAHA;AAIN2C,YAAAA,IAAI,EAAEzD,EAAE,CAAC0D;AAJH,WAFE;AAQVkD,UAAAA,IAAI,EAAE,CARI;AASV/F,UAAAA,MAAM,EAAE,gBACNgG,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMI,OAAO,GAAG,MAAI,CAACrG,WAAL,CAAiBsG,UAAjB,EAAhB;;AACA,gBAAQzG,OAAR,GAAoBiG,OAApB,CAAQjG,OAAR;;AACA,wBAAiBwG,OAAO,CAACxG,OAAD,CAAP,IAA8B;AAAE0G,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA/C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AAyBD;;;;EA5MqCpH,S;;SAAnBM,U","sourcesContent":["import {\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { getMask, rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions, lineStyleType } from '../../core/interface';\nimport { LineArcTriangulation } from '../../core/triangulation';\nimport { EARTH_RADIUS } from '../../earth/utils';\nimport line_arc_frag from '../shaders/line_arc_3d_frag.glsl';\nimport line_arc_vert from '../shaders/line_arc_3d_vert.glsl';\nconst lineStyleObj: { [key: string]: number } = {\n solid: 0.0,\n dash: 1.0,\n};\nexport default class Arc3DModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const {\n opacity,\n sourceColor,\n targetColor,\n textureBlend = 'normal',\n lineType = 'solid',\n dashArray = [10, 5],\n lineTexture = false,\n iconStep = 100,\n segmentNumber = 30,\n globalArcHeight = 10,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n if (dashArray.length === 2) {\n dashArray.push(0, 0);\n }\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n return {\n u_globel: this.mapService.version === 'GLOBEL' ? 1 : 0,\n u_globel_radius: EARTH_RADIUS, // 地球半径\n u_global_height: globalArcHeight,\n\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n // u_opacity: opacity === undefined ? 1 : opacity,\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,\n segmentNumber,\n u_line_type: lineStyleObj[lineType as string] || 0.0,\n u_dash_array: dashArray,\n\n // 纹理支持参数\n u_texture: this.texture, // 贴图\n u_line_texture: lineTexture ? 1.0 : 0.0, // 传入线的标识\n u_icon_step: iconStep,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n };\n }\n\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n return this.buildModels();\n }\n\n public clearModels() {\n this.texture?.destroy();\n this.dataTexture?.destroy();\n this.iconService.off('imageUpdate', this.updateTexture);\n }\n\n public buildModels(): IModel[] {\n const {\n segmentNumber = 30,\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n return [\n this.layer.buildLayerModel({\n moduleName: 'arc3Dline',\n vertexShader: line_arc_vert,\n fragmentShader: line_arc_frag,\n triangulation: LineArcTriangulation,\n blend: this.getBlend(),\n segmentNumber,\n // primitive: gl.POINTS,\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0]] : [size as number];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'instance', // 弧线起始点信息\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Instance',\n buffer: {\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 4,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4], vertex[5], vertex[6]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"arc_3d.js"}
@@ -12,7 +12,7 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
12
12
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
13
13
 
14
14
  import { AttributeType, gl } from '@antv/l7-core';
15
- import { rgb2arr } from '@antv/l7-utils';
15
+ import { getMask, rgb2arr } from '@antv/l7-utils';
16
16
  import BaseModel from '../../core/BaseModel';
17
17
  import { LineArcTriangulation } from '../../core/triangulation';
18
18
  var line_arc_frag = "#define LineTypeSolid 0.0\n#define LineTypeDash 1.0\n#define Animate 0.0\n#define LineTexture 1.0\n\nuniform float u_opacity;\nuniform float u_textureBlend;\nuniform float u_blur : 0.9;\nuniform float u_line_type: 0.0;\n// varying vec2 v_normal;\nvarying vec4 v_dash_array;\nvarying float v_distance_ratio;\nvarying vec4 v_color;\n\nuniform float u_time;\nuniform vec4 u_aimate: [ 0, 2., 1.0, 0.2 ];\n\nuniform float u_line_texture: 0.0;\nuniform sampler2D u_texture;\nuniform vec2 u_textSize;\nuniform float segmentNumber;\n\nvarying vec2 v_iconMapUV;\n\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\nvarying mat4 styleMappingMat;\n\n#pragma include \"picking\"\n#pragma include \"project\"\n#pragma include \"projection\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float animateSpeed = 0.0;\n float d_segmentIndex = styleMappingMat[3].g;\n \n // \u8BBE\u7F6E\u5F27\u7EBF\u7684\u5E95\u8272\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n gl_FragColor = mix(u_sourceColor, u_targetColor, d_segmentIndex/segmentNumber);\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n gl_FragColor = v_color;\n }\n\n // float blur = 1.- smoothstep(u_blur, 1., length(v_normal.xy));\n // float blur = smoothstep(1.0, u_blur, length(v_normal.xy));\n gl_FragColor.a *= opacity;\n if(u_line_type == LineTypeDash) {\n float flag = 0.;\n float dashLength = mod(v_distance_ratio, v_dash_array.x + v_dash_array.y + v_dash_array.z + v_dash_array.w);\n if(dashLength < v_dash_array.x || (dashLength > (v_dash_array.x + v_dash_array.y) && dashLength < v_dash_array.x + v_dash_array.y + v_dash_array.z)) {\n flag = 1.;\n }\n gl_FragColor.a *=flag;\n }\n\n // \u8BBE\u7F6E\u5F27\u7EBF\u7684\u52A8\u753B\u6A21\u5F0F\n if(u_aimate.x == Animate) {\n animateSpeed = u_time / u_aimate.y;\n float alpha =1.0 - fract( mod(1.0- smoothstep(0.0, 1.0, v_distance_ratio), u_aimate.z)* (1.0/ u_aimate.z) + u_time / u_aimate.y);\n alpha = (alpha + u_aimate.w -1.0) / u_aimate.w;\n alpha = smoothstep(0., 1., alpha);\n gl_FragColor.a *= alpha;\n }\n\n // \u8BBE\u7F6E\u5F27\u7EBF\u7684\u8D34\u56FE\n if(LineTexture == u_line_texture && u_line_type != LineTypeDash) { \n float arcRadio = smoothstep( 0.0, 1.0, (d_segmentIndex / (segmentNumber - 1.0)));\n // float arcRadio = d_segmentIndex / (segmentNumber - 1.0);\n float count = styleMappingMat[3].b; // \u8D34\u56FE\u5728\u5F27\u7EBF\u4E0A\u91CD\u590D\u7684\u6570\u91CF\n float u = fract(arcRadio * count - animateSpeed * count);\n // float u = fract(arcRadio * count - animateSpeed);\n if(u_aimate.x == Animate) {\n u = gl_FragColor.a/opacity;\n }\n\n float v = styleMappingMat[3].a; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;\n vec4 pattern = texture2D(u_texture, uv);\n \n // \u8BBE\u7F6E\u8D34\u56FE\u548C\u5E95\u8272\u7684\u53E0\u52A0\u6A21\u5F0F\n if(u_textureBlend == 0.0) { // normal\n pattern.a = 0.0;\n gl_FragColor = filterColor(gl_FragColor + pattern);\n } else { // replace\n pattern.a *= opacity;\n if(gl_FragColor.a <= 0.0) {\n pattern.a = 0.0;\n }\n gl_FragColor = filterColor(pattern);\n }\n } else {\n gl_FragColor = filterColor(gl_FragColor);\n }\n\n // gl_FragColor = filterColor(gl_FragColor);\n}";
@@ -182,15 +182,22 @@ var GreatCircleModel = function (_BaseModel) {
182
182
  }, {
183
183
  key: "buildModels",
184
184
  value: function buildModels() {
185
+ var _ref3 = this.layer.getLayerConfig(),
186
+ _ref3$mask = _ref3.mask,
187
+ mask = _ref3$mask === void 0 ? false : _ref3$mask,
188
+ _ref3$maskInside = _ref3.maskInside,
189
+ maskInside = _ref3$maskInside === void 0 ? true : _ref3$maskInside;
190
+
185
191
  return [this.layer.buildLayerModel({
186
- moduleName: 'arc2dline',
192
+ moduleName: 'greatcircleline',
187
193
  vertexShader: line_arc2d_vert,
188
194
  fragmentShader: line_arc_frag,
189
195
  triangulation: LineArcTriangulation,
190
196
  depth: {
191
197
  enable: false
192
198
  },
193
- blend: this.getBlend()
199
+ blend: this.getBlend(),
200
+ stencil: getMask(mask, maskInside)
194
201
  })];
195
202
  }
196
203
  }, {
@@ -248,12 +255,12 @@ var GreatCircleModel = function (_BaseModel) {
248
255
 
249
256
  var texture = feature.texture;
250
257
 
251
- var _ref3 = iconMap[texture] || {
258
+ var _ref4 = iconMap[texture] || {
252
259
  x: 0,
253
260
  y: 0
254
261
  },
255
- x = _ref3.x,
256
- y = _ref3.y;
262
+ x = _ref4.x,
263
+ y = _ref4.y;
257
264
 
258
265
  return [x, y];
259
266
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/line/models/great_circle.ts"],"names":["AttributeType","gl","rgb2arr","BaseModel","LineArcTriangulation","lineStyleObj","solid","dash","GreatCircleModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","layer","render","mag","NEAREST","min","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","sourceColor","targetColor","textureBlend","lineType","dashArray","lineTexture","iconStep","segmentNumber","length","push","getDirty","bind","useLinearColor","sourceColorArr","targetColorArr","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","flipY","format","LUMINANCE","type","FLOAT","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_opacity","u_textureBlend","u_line_type","u_dash_array","u_texture","u_line_texture","u_icon_step","u_textSize","u_linearColor","u_sourceColor","u_targetColor","animateOption","u_aimate","animateOption2Array","u_time","getLayerAnimateTime","updateTexture","on","buildModels","destroy","off","buildLayerModel","moduleName","vertexShader","line_arc2d_vert","fragmentShader","line_arc_frag","triangulation","depth","enable","blend","getBlend","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","Array","isArray","STATIC_DRAW","iconMap","getIconMap","x","y"],"mappings":";;;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QASO,eATP;AAWA,SAASC,OAAT,QAAwB,gBAAxB;AAEA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,oBAAT,QAAqC,0BAArC;;;AAIA,IAAMC,YAAuC,GAAG;AAC9CC,EAAAA,KAAK,EAAE,GADuC;AAE9CC,EAAAA,IAAI,EAAE;AAFwC,CAAhD;;IAKqBC,gB;;;;;;;;;;;;;;;;;;oEAiMK,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB;AADY,SAApB;;AAGA,cAAKC,KAAL,CAAWC,MAAX;;AACA;AACD;;AACD,YAAKN,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BG,QAAAA,GAAG,EAAEjB,EAAE,CAACkB,OAFqB;AAG7BC,QAAAA,GAAG,EAAEnB,EAAE,CAACkB,OAHqB;AAI7BE,QAAAA,gBAAgB,EAAE,KAJW;AAK7BC,QAAAA,KAAK,EAAE,IALsB;AAM7BC,QAAAA,MAAM,EAAE,MAAKT,WAAL,CAAiBU,YAAjB,IAAiC;AANZ,OAAD,CAA9B;AAQD,K;;;;;;;WAhND,wBAAqC;AACnC,iBAUI,KAAKR,KAAL,CAAWS,cAAX,EAVJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,WAFF,QAEEA,WAFF;AAAA,UAGEC,WAHF,QAGEA,WAHF;AAAA,mCAIEC,YAJF;AAAA,UAIEA,YAJF,kCAIiB,QAJjB;AAAA,+BAKEC,QALF;AAAA,UAKEA,QALF,8BAKa,OALb;AAAA,gCAMEC,SANF;AAAA,UAMEA,SANF,+BAMc,CAAC,EAAD,EAAK,CAAL,CANd;AAAA,kCAOEC,WAPF;AAAA,UAOEA,WAPF,iCAOgB,KAPhB;AAAA,+BAQEC,QARF;AAAA,UAQEA,QARF,8BAQa,GARb;AAAA,oCASEC,aATF;AAAA,UASEA,aATF,mCASkB,EATlB;;AAYA,UAAIH,SAAS,CAACI,MAAV,KAAqB,CAAzB,EAA4B;AAC1BJ,QAAAA,SAAS,CAACK,IAAV,CAAe,CAAf,EAAkB,CAAlB;AACD;;AAED,UAAI,KAAK1B,eAAL,CAAqB2B,QAArB,EAAJ,EAAqC;AACnC,aAAK1B,OAAL,CAAa2B,IAAb;AACD;;AAGD,UAAIC,cAAc,GAAG,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;;AACA,UAAId,WAAW,IAAIC,WAAnB,EAAgC;AAC9BY,QAAAA,cAAc,GAAGtC,OAAO,CAACyB,WAAD,CAAxB;AACAc,QAAAA,cAAc,GAAGvC,OAAO,CAAC0B,WAAD,CAAxB;AACAW,QAAAA,cAAc,GAAG,CAAjB;AACD;;AAED,UAAI,KAAKG,eAAL,IAAwB,KAAKC,qBAAL,CAA2B;AAAEjB,QAAAA,OAAO,EAAPA;AAAF,OAA3B,CAA5B,EAAqE;AACnE,aAAKkB,oBAAL,CAA0B;AAAElB,UAAAA,OAAO,EAAPA;AAAF,SAA1B;AACA,YAAMmB,UAAU,GAAG,KAAK7B,KAAL,CAAW8B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQpC,IAAR,sBAAQA,IAAR;AAAA,YAAcS,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAK2B,QAAL,GAAgB3B,MAAhB;AAEA,aAAK4B,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBnC,IAAI,CAACsB,MAAL,GAAc,CAArC,GACI,KAAK1B,eAAL,CAAqB;AACnB2C,UAAAA,KAAK,EAAE,IADY;AAEnBvC,UAAAA,IAAI,EAAJA,IAFmB;AAGnBwC,UAAAA,MAAM,EAAEpD,EAAE,CAACqD,SAHQ;AAInBC,UAAAA,IAAI,EAAEtD,EAAE,CAACuD,KAJU;AAKnBlC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKd,eAAL,CAAqB;AACnB2C,UAAAA,KAAK,EAAE,IADY;AAEnBvC,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnBwC,UAAAA,MAAM,EAAEpD,EAAE,CAACqD,SAHQ;AAInBC,UAAAA,IAAI,EAAEtD,EAAE,CAACuD,KAJU;AAKnBlC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AAED,aAAO;AACLkC,QAAAA,aAAa,EAAE,KAAKN,WADf;AAELO,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAFb;AAILC,QAAAA,SAAS,EAAE,UAASlC,OAAT,IAAoBA,OAApB,GAA8B,GAJpC;AAKLmC,QAAAA,cAAc,EAAEhC,YAAY,KAAK,QAAjB,GAA4B,GAA5B,GAAkC,GAL7C;AAMLK,QAAAA,aAAa,EAAbA,aANK;AAOL4B,QAAAA,WAAW,EAAEzD,YAAY,CAACyB,QAAD,CAAZ,IAAoC,GAP5C;AAQLiC,QAAAA,YAAY,EAAEhC,SART;AAWLiC,QAAAA,SAAS,EAAE,KAAKrD,OAXX;AAYLsD,QAAAA,cAAc,EAAEjC,WAAW,GAAG,GAAH,GAAS,GAZ/B;AAaLkC,QAAAA,WAAW,EAAEjC,QAbR;AAcLkC,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAKrD,WAAL,CAAiBU,YAAjB,IAAiC,GAAxC,CAdP;AAiBL4C,QAAAA,aAAa,EAAE7B,cAjBV;AAkBL8B,QAAAA,aAAa,EAAE7B,cAlBV;AAmBL8B,QAAAA,aAAa,EAAE7B;AAnBV,OAAP;AAqBD;;;WACD,8BAA2C;AACzC,kBAA0B,KAAKzB,KAAL,CAAWS,cAAX,EAA1B;AAAA,UAAQ8C,aAAR,SAAQA,aAAR;;AACA,aAAO;AACLC,QAAAA,QAAQ,EAAE,KAAKC,mBAAL,CAAyBF,aAAzB,CADL;AAELG,QAAAA,MAAM,EAAE,KAAK1D,KAAL,CAAW2D,mBAAX;AAFH,OAAP;AAID;;;WAED,sBAA8B;AAC5B,WAAKC,aAAL;AACA,WAAK9D,WAAL,CAAiB+D,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;AAEA,aAAO,KAAKE,WAAL,EAAP;AACD;;;WAED,uBAAqB;AAAA;;AACnB,4BAAKnE,OAAL,gEAAcoE,OAAd;AACA,gCAAK5B,WAAL,wEAAkB4B,OAAlB;AACA,WAAKjE,WAAL,CAAiBkE,GAAjB,CAAqB,aAArB,EAAoC,KAAKJ,aAAzC;AACD;;;WAED,uBAA+B;AAC7B,aAAO,CACL,KAAK5D,KAAL,CAAWiE,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,WADa;AAEzBC,QAAAA,YAAY,EAAEC,eAFW;AAGzBC,QAAAA,cAAc,EAAEC,aAHS;AAIzBC,QAAAA,aAAa,EAAEnF,oBAJU;AAKzBoF,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL;AANkB,OAA3B,CADK,CAAP;AAUD;;;WACD,qCAAsC;AAAA;;AACpC,WAAKC,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhDvC,QAAAA,IAAI,EAAEvD,aAAa,CAAC+F,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEjG,EAAE,CAACkG,YAFJ;AAGNtF,YAAAA,IAAI,EAAE,EAHA;AAIN0C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQV4C,UAAAA,IAAI,EAAE,CARI;AASVxF,UAAAA,MAAM,EAAE,gBACNyF,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOK,KAAK,CAACC,OAAN,CAAcN,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,CAAtB,GAAkC,CAACA,IAAD,CAAzC;AACD;AAjBS;AAHoC,OAAlD;AAwBA,WAAKR,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,UAD0C;AAEhDvC,QAAAA,IAAI,EAAEvD,aAAa,CAAC+F,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,YADI;AAEVG,UAAAA,MAAM,EAAE;AACNC,YAAAA,KAAK,EAAEjG,EAAE,CAAC0G,WADJ;AAEN9F,YAAAA,IAAI,EAAE,EAFA;AAGN0C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAHH,WAFE;AAOV4C,UAAAA,IAAI,EAAE,CAPI;AAQVxF,UAAAA,MAAM,EAAE,gBACNyF,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,EAAuBA,MAAM,CAAC,CAAD,CAA7B,EAAkCA,MAAM,CAAC,CAAD,CAAxC,CAAP;AACD;AAfS;AAHoC,OAAlD;AAsBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhDvC,QAAAA,IAAI,EAAEvD,aAAa,CAAC+F,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,aADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEjG,EAAE,CAACkG,YAFJ;AAGNtF,YAAAA,IAAI,EAAE,EAHA;AAIN0C,YAAAA,IAAI,EAAEtD,EAAE,CAACuD;AAJH,WAFE;AAQV4C,UAAAA,IAAI,EAAE,CARI;AASVxF,UAAAA,MAAM,EAAE,gBACNyF,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMI,OAAO,GAAG,MAAI,CAAC9F,WAAL,CAAiB+F,UAAjB,EAAhB;;AACA,gBAAQlG,OAAR,GAAoB0F,OAApB,CAAQ1F,OAAR;;AAEA,wBAAiBiG,OAAO,CAACjG,OAAD,CAAP,IAA8B;AAAEmG,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA/C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AApBS;AAHoC,OAAlD;AA0BD;;;;EA/L2C5G,S;;SAAzBK,gB","sourcesContent":["import {\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\n\nimport { rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions, lineStyleType } from '../../core/interface';\nimport { LineArcTriangulation } from '../../core/triangulation';\n// import line_arc_frag from '../shaders/line_arc_frag.glsl';\nimport line_arc_frag from '../shaders/line_arc_great_circle_frag.glsl';\nimport line_arc2d_vert from '../shaders/line_arc_great_circle_vert.glsl';\nconst lineStyleObj: { [key: string]: number } = {\n solid: 0.0,\n dash: 1.0,\n};\n\nexport default class GreatCircleModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const {\n opacity,\n sourceColor,\n targetColor,\n textureBlend = 'normal',\n lineType = 'solid',\n dashArray = [10, 5],\n lineTexture = false,\n iconStep = 100,\n segmentNumber = 30,\n } = this.layer.getLayerConfig() as Partial<ILineLayerStyleOptions>;\n // console.log('opacity', opacity)\n if (dashArray.length === 2) {\n dashArray.push(0, 0);\n }\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n return {\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n // u_opacity: opacity === undefined ? 1 : opacity,\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,\n segmentNumber,\n u_line_type: lineStyleObj[lineType as string] || 0.0,\n u_dash_array: dashArray,\n\n // 纹理支持参数\n u_texture: this.texture, // 贴图\n u_line_texture: lineTexture ? 1.0 : 0.0, // 传入线的标识\n u_icon_step: iconStep,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n };\n }\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n return this.buildModels();\n }\n\n public clearModels() {\n this.texture?.destroy();\n this.dataTexture?.destroy();\n this.iconService.off('imageUpdate', this.updateTexture);\n }\n\n public buildModels(): IModel[] {\n return [\n this.layer.buildLayerModel({\n moduleName: 'arc2dline',\n vertexShader: line_arc2d_vert,\n fragmentShader: line_arc_frag,\n triangulation: LineArcTriangulation,\n depth: { enable: false },\n blend: this.getBlend(),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0]] : [size as number];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'instance', // 弧线起始点信息\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Instance',\n buffer: {\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 4,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4], vertex[5], vertex[6]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n // console.log('icon feature', feature)\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"great_circle.js"}
1
+ {"version":3,"sources":["../../../src/line/models/great_circle.ts"],"names":["AttributeType","gl","getMask","rgb2arr","BaseModel","LineArcTriangulation","lineStyleObj","solid","dash","GreatCircleModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","layer","render","mag","NEAREST","min","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","sourceColor","targetColor","textureBlend","lineType","dashArray","lineTexture","iconStep","segmentNumber","length","push","getDirty","bind","useLinearColor","sourceColorArr","targetColorArr","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","flipY","format","LUMINANCE","type","FLOAT","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_opacity","u_textureBlend","u_line_type","u_dash_array","u_texture","u_line_texture","u_icon_step","u_textSize","u_linearColor","u_sourceColor","u_targetColor","animateOption","u_aimate","animateOption2Array","u_time","getLayerAnimateTime","updateTexture","on","buildModels","destroy","off","mask","maskInside","buildLayerModel","moduleName","vertexShader","line_arc2d_vert","fragmentShader","line_arc_frag","triangulation","depth","enable","blend","getBlend","stencil","styleAttributeService","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","Array","isArray","STATIC_DRAW","iconMap","getIconMap","x","y"],"mappings":";;;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QASO,eATP;AAWA,SAASC,OAAT,EAAkBC,OAAlB,QAAiC,gBAAjC;AAEA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,oBAAT,QAAqC,0BAArC;;;AAGA,IAAMC,YAAuC,GAAG;AAC9CC,EAAAA,KAAK,EAAE,GADuC;AAE9CC,EAAAA,IAAI,EAAE;AAFwC,CAAhD;;IAKqBC,gB;;;;;;;;;;;;;;;;;;oEAqMK,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB;AADY,SAApB;;AAGA,cAAKC,KAAL,CAAWC,MAAX;;AACA;AACD;;AACD,YAAKN,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BG,QAAAA,GAAG,EAAElB,EAAE,CAACmB,OAFqB;AAG7BC,QAAAA,GAAG,EAAEpB,EAAE,CAACmB,OAHqB;AAI7BE,QAAAA,gBAAgB,EAAE,KAJW;AAK7BC,QAAAA,KAAK,EAAE,IALsB;AAM7BC,QAAAA,MAAM,EAAE,MAAKT,WAAL,CAAiBU,YAAjB,IAAiC;AANZ,OAAD,CAA9B;AAQD,K;;;;;;;WApND,wBAAqC;AACnC,iBAUI,KAAKR,KAAL,CAAWS,cAAX,EAVJ;AAAA,UACEC,OADF,QACEA,OADF;AAAA,UAEEC,WAFF,QAEEA,WAFF;AAAA,UAGEC,WAHF,QAGEA,WAHF;AAAA,mCAIEC,YAJF;AAAA,UAIEA,YAJF,kCAIiB,QAJjB;AAAA,+BAKEC,QALF;AAAA,UAKEA,QALF,8BAKa,OALb;AAAA,gCAMEC,SANF;AAAA,UAMEA,SANF,+BAMc,CAAC,EAAD,EAAK,CAAL,CANd;AAAA,kCAOEC,WAPF;AAAA,UAOEA,WAPF,iCAOgB,KAPhB;AAAA,+BAQEC,QARF;AAAA,UAQEA,QARF,8BAQa,GARb;AAAA,oCASEC,aATF;AAAA,UASEA,aATF,mCASkB,EATlB;;AAWA,UAAIH,SAAS,CAACI,MAAV,KAAqB,CAAzB,EAA4B;AAC1BJ,QAAAA,SAAS,CAACK,IAAV,CAAe,CAAf,EAAkB,CAAlB;AACD;;AAED,UAAI,KAAK1B,eAAL,CAAqB2B,QAArB,EAAJ,EAAqC;AACnC,aAAK1B,OAAL,CAAa2B,IAAb;AACD;;AAGD,UAAIC,cAAc,GAAG,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,CAArB;;AACA,UAAId,WAAW,IAAIC,WAAnB,EAAgC;AAC9BY,QAAAA,cAAc,GAAGtC,OAAO,CAACyB,WAAD,CAAxB;AACAc,QAAAA,cAAc,GAAGvC,OAAO,CAAC0B,WAAD,CAAxB;AACAW,QAAAA,cAAc,GAAG,CAAjB;AACD;;AAED,UAAI,KAAKG,eAAL,IAAwB,KAAKC,qBAAL,CAA2B;AAAEjB,QAAAA,OAAO,EAAPA;AAAF,OAA3B,CAA5B,EAAqE;AACnE,aAAKkB,oBAAL,CAA0B;AAAElB,UAAAA,OAAO,EAAPA;AAAF,SAA1B;AACA,YAAMmB,UAAU,GAAG,KAAK7B,KAAL,CAAW8B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQpC,IAAR,sBAAQA,IAAR;AAAA,YAAcS,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAK2B,QAAL,GAAgB3B,MAAhB;AAEA,aAAK4B,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBnC,IAAI,CAACsB,MAAL,GAAc,CAArC,GACI,KAAK1B,eAAL,CAAqB;AACnB2C,UAAAA,KAAK,EAAE,IADY;AAEnBvC,UAAAA,IAAI,EAAJA,IAFmB;AAGnBwC,UAAAA,MAAM,EAAErD,EAAE,CAACsD,SAHQ;AAInBC,UAAAA,IAAI,EAAEvD,EAAE,CAACwD,KAJU;AAKnBlC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKd,eAAL,CAAqB;AACnB2C,UAAAA,KAAK,EAAE,IADY;AAEnBvC,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnBwC,UAAAA,MAAM,EAAErD,EAAE,CAACsD,SAHQ;AAInBC,UAAAA,IAAI,EAAEvD,EAAE,CAACwD,KAJU;AAKnBlC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AAED,aAAO;AACLkC,QAAAA,aAAa,EAAE,KAAKN,WADf;AAELO,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAFb;AAILC,QAAAA,SAAS,EAAE,UAASlC,OAAT,IAAoBA,OAApB,GAA8B,GAJpC;AAKLmC,QAAAA,cAAc,EAAEhC,YAAY,KAAK,QAAjB,GAA4B,GAA5B,GAAkC,GAL7C;AAMLK,QAAAA,aAAa,EAAbA,aANK;AAOL4B,QAAAA,WAAW,EAAEzD,YAAY,CAACyB,QAAD,CAAZ,IAAoC,GAP5C;AAQLiC,QAAAA,YAAY,EAAEhC,SART;AAWLiC,QAAAA,SAAS,EAAE,KAAKrD,OAXX;AAYLsD,QAAAA,cAAc,EAAEjC,WAAW,GAAG,GAAH,GAAS,GAZ/B;AAaLkC,QAAAA,WAAW,EAAEjC,QAbR;AAcLkC,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAKrD,WAAL,CAAiBU,YAAjB,IAAiC,GAAxC,CAdP;AAiBL4C,QAAAA,aAAa,EAAE7B,cAjBV;AAkBL8B,QAAAA,aAAa,EAAE7B,cAlBV;AAmBL8B,QAAAA,aAAa,EAAE7B;AAnBV,OAAP;AAqBD;;;WACD,8BAA2C;AACzC,kBAA0B,KAAKzB,KAAL,CAAWS,cAAX,EAA1B;AAAA,UAAQ8C,aAAR,SAAQA,aAAR;;AACA,aAAO;AACLC,QAAAA,QAAQ,EAAE,KAAKC,mBAAL,CAAyBF,aAAzB,CADL;AAELG,QAAAA,MAAM,EAAE,KAAK1D,KAAL,CAAW2D,mBAAX;AAFH,OAAP;AAID;;;WAED,sBAA8B;AAC5B,WAAKC,aAAL;AACA,WAAK9D,WAAL,CAAiB+D,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;AAEA,aAAO,KAAKE,WAAL,EAAP;AACD;;;WAED,uBAAqB;AAAA;;AACnB,4BAAKnE,OAAL,gEAAcoE,OAAd;AACA,gCAAK5B,WAAL,wEAAkB4B,OAAlB;AACA,WAAKjE,WAAL,CAAiBkE,GAAjB,CAAqB,aAArB,EAAoC,KAAKJ,aAAzC;AACD;;;WAED,uBAA+B;AAC7B,kBAGI,KAAK5D,KAAL,CAAWS,cAAX,EAHJ;AAAA,6BACEwD,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAIA,aAAO,CACL,KAAKlE,KAAL,CAAWmE,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,iBADa;AAEzBC,QAAAA,YAAY,EAAEC,eAFW;AAGzBC,QAAAA,cAAc,EAAEC,aAHS;AAIzBC,QAAAA,aAAa,EAAErF,oBAJU;AAKzBsF,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EANkB;AAOzBC,QAAAA,OAAO,EAAE7F,OAAO,CAACgF,IAAD,EAAOC,UAAP;AAPS,OAA3B,CADK,CAAP;AAWD;;;WACD,qCAAsC;AAAA;;AACpC,WAAKa,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhD1C,QAAAA,IAAI,EAAExD,aAAa,CAACmG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAErG,EAAE,CAACsG,YAFJ;AAGNzF,YAAAA,IAAI,EAAE,EAHA;AAIN0C,YAAAA,IAAI,EAAEvD,EAAE,CAACwD;AAJH,WAFE;AAQV+C,UAAAA,IAAI,EAAE,CARI;AASV3F,UAAAA,MAAM,EAAE,gBACN4F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AACA,mBAAOK,KAAK,CAACC,OAAN,CAAcN,IAAd,IAAsB,CAACA,IAAI,CAAC,CAAD,CAAL,CAAtB,GAAkC,CAACA,IAAD,CAAzC;AACD;AAjBS;AAHoC,OAAlD;AAwBA,WAAKR,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,UAD0C;AAEhD1C,QAAAA,IAAI,EAAExD,aAAa,CAACmG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,YADI;AAEVG,UAAAA,MAAM,EAAE;AACNC,YAAAA,KAAK,EAAErG,EAAE,CAAC8G,WADJ;AAENjG,YAAAA,IAAI,EAAE,EAFA;AAGN0C,YAAAA,IAAI,EAAEvD,EAAE,CAACwD;AAHH,WAFE;AAOV+C,UAAAA,IAAI,EAAE,CAPI;AAQV3F,UAAAA,MAAM,EAAE,gBACN4F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,mBAAO,CAACD,MAAM,CAAC,CAAD,CAAP,EAAYA,MAAM,CAAC,CAAD,CAAlB,EAAuBA,MAAM,CAAC,CAAD,CAA7B,EAAkCA,MAAM,CAAC,CAAD,CAAxC,CAAP;AACD;AAfS;AAHoC,OAAlD;AAsBA,WAAKX,qBAAL,CAA2BC,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhD1C,QAAAA,IAAI,EAAExD,aAAa,CAACmG,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,aADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAErG,EAAE,CAACsG,YAFJ;AAGNzF,YAAAA,IAAI,EAAE,EAHA;AAIN0C,YAAAA,IAAI,EAAEvD,EAAE,CAACwD;AAJH,WAFE;AAQV+C,UAAAA,IAAI,EAAE,CARI;AASV3F,UAAAA,MAAM,EAAE,gBACN4F,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMI,OAAO,GAAG,MAAI,CAACjG,WAAL,CAAiBkG,UAAjB,EAAhB;;AACA,gBAAQrG,OAAR,GAAoB6F,OAApB,CAAQ7F,OAAR;;AAEA,wBAAiBoG,OAAO,CAACpG,OAAD,CAAP,IAA8B;AAAEsG,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA/C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AApBS;AAHoC,OAAlD;AA0BD;;;;EAnM2C/G,S;;SAAzBK,gB","sourcesContent":["import {\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\n\nimport { getMask, rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions, lineStyleType } from '../../core/interface';\nimport { LineArcTriangulation } from '../../core/triangulation';\nimport line_arc_frag from '../shaders/line_arc_great_circle_frag.glsl';\nimport line_arc2d_vert from '../shaders/line_arc_great_circle_vert.glsl';\nconst lineStyleObj: { [key: string]: number } = {\n solid: 0.0,\n dash: 1.0,\n};\n\nexport default class GreatCircleModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const {\n opacity,\n sourceColor,\n targetColor,\n textureBlend = 'normal',\n lineType = 'solid',\n dashArray = [10, 5],\n lineTexture = false,\n iconStep = 100,\n segmentNumber = 30,\n } = this.layer.getLayerConfig() as Partial<ILineLayerStyleOptions>;\n if (dashArray.length === 2) {\n dashArray.push(0, 0);\n }\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n return {\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n // u_opacity: opacity === undefined ? 1 : opacity,\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,\n segmentNumber,\n u_line_type: lineStyleObj[lineType as string] || 0.0,\n u_dash_array: dashArray,\n\n // 纹理支持参数\n u_texture: this.texture, // 贴图\n u_line_texture: lineTexture ? 1.0 : 0.0, // 传入线的标识\n u_icon_step: iconStep,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n };\n }\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n return this.buildModels();\n }\n\n public clearModels() {\n this.texture?.destroy();\n this.dataTexture?.destroy();\n this.iconService.off('imageUpdate', this.updateTexture);\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n return [\n this.layer.buildLayerModel({\n moduleName: 'greatcircleline',\n vertexShader: line_arc2d_vert,\n fragmentShader: line_arc_frag,\n triangulation: LineArcTriangulation,\n depth: { enable: false },\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0]] : [size as number];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'instance', // 弧线起始点信息\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Instance',\n buffer: {\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 4,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4], vertex[5], vertex[6]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n // console.log('icon feature', feature)\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"great_circle.js"}
@@ -12,7 +12,7 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
12
12
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
13
13
 
14
14
  import { AttributeType, gl } from '@antv/l7-core';
15
- import { rgb2arr } from '@antv/l7-utils';
15
+ import { getMask, rgb2arr } from '@antv/l7-utils';
16
16
  import BaseModel from '../../core/BaseModel';
17
17
  import { LineTriangulation } from '../../core/triangulation';
18
18
  var line_frag = "#define LineTypeSolid 0.0\n#define LineTypeDash 1.0\n#define Animate 0.0\n#define LineTexture 1.0\nuniform float u_blur : 0.99;\nuniform float u_line_type: 0.0;\nuniform float u_opacity : 1.0;\nuniform float u_textureBlend;\n\nuniform float u_borderWidth: 0.0;\nuniform vec4 u_borderColor;\nvarying vec4 v_color;\n\n// line texture\nuniform float u_line_texture;\nuniform sampler2D u_texture;\nuniform vec2 u_textSize;\n\n// dash\nuniform float u_dash_offset : 0.0;\nuniform float u_dash_ratio : 0.1;\nvarying vec4 v_dash_array;\n\nvarying vec2 v_iconMapUV;\n\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\n#pragma include \"picking\"\n\nuniform float u_time;\nuniform vec4 u_aimate: [ 0, 2., 1.0, 0.2 ]; // \u63A7\u5236\u8FD0\u52A8\n\nvarying mat4 styleMappingMat;\n// [animate, duration, interval, trailLength],\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float animateSpeed = 0.0; // \u8FD0\u52A8\u901F\u5EA6\n float d_distance_ratio = styleMappingMat[3].r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n gl_FragColor = mix(u_sourceColor, u_targetColor, d_distance_ratio);\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n gl_FragColor = v_color;\n }\n\n // anti-alias\n // float blur = 1.0 - smoothstep(u_blur, 1., length(v_normal.xy));\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n if(u_aimate.x == Animate) {\n animateSpeed = u_time / u_aimate.y;\n float alpha =1.0 - fract( mod(1.0- d_distance_ratio, u_aimate.z)* (1.0/ u_aimate.z) + animateSpeed);\n alpha = (alpha + u_aimate.w -1.0) / u_aimate.w;\n alpha = smoothstep(0., 1., alpha);\n gl_FragColor.a *= alpha;\n }\n // dash line\n if(u_line_type == LineTypeDash) {\n float flag = 0.;\n float dashLength = mod(d_distance_ratio, v_dash_array.x + v_dash_array.y + v_dash_array.z + v_dash_array.w);\n if(dashLength < v_dash_array.x || (dashLength > (v_dash_array.x + v_dash_array.y) && dashLength < v_dash_array.x + v_dash_array.y + v_dash_array.z)) {\n flag = 1.;\n }\n gl_FragColor.a *=flag;\n }\n\n if(u_line_texture == LineTexture && u_line_type != LineTypeDash) { // while load texture\n float aDistance = styleMappingMat[3].g; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n float d_texPixelLen = styleMappingMat[3].b; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n float u = fract(mod(aDistance, d_texPixelLen)/d_texPixelLen - animateSpeed);\n float v = styleMappingMat[3].a; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // v = max(smoothstep(0.95, 1.0, v), v);\n vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;\n \n // gl_FragColor = filterColor(gl_FragColor + texture2D(u_texture, vec2(u, v)));\n // gl_FragColor = filterColor(gl_FragColor + texture2D(u_texture, uv));\n vec4 pattern = texture2D(u_texture, uv);\n\n if(u_textureBlend == 0.0) { // normal\n pattern.a = 0.0;\n gl_FragColor += pattern;\n } else { // replace\n pattern.a *= opacity;\n if(gl_FragColor.a <= 0.0) {\n pattern.a = 0.0;\n }\n gl_FragColor = pattern;\n }\n } \n\n float v = styleMappingMat[3].a;\n float borderWidth = min(0.5, u_borderWidth);\n // \u7ED8\u5236 border\n if(borderWidth > 0.01) {\n float borderOuterWidth = borderWidth/2.0;\n\n if(v >= 1.0 - borderWidth || v <= borderWidth) {\n if(v > borderWidth) {\n float linear = smoothstep(0.0, 1.0, (v - (1.0 - borderWidth))/borderWidth);\n gl_FragColor.rgb = mix(gl_FragColor.rgb, u_borderColor.rgb, linear);\n } else if(v <= borderWidth) {\n float linear = smoothstep(0.0, 1.0, v/borderWidth);\n gl_FragColor.rgb = mix(u_borderColor.rgb, gl_FragColor.rgb, linear);\n }\n }\n\n if(v < borderOuterWidth) {\n gl_FragColor.a = mix(0.0, gl_FragColor.a, v/borderOuterWidth);\n } else if(v > 1.0 - borderOuterWidth) {\n gl_FragColor.a = mix(gl_FragColor.a, 0.0, (v - (1.0 - borderOuterWidth))/borderOuterWidth);\n }\n }\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
@@ -188,6 +188,12 @@ var LineModel = function (_BaseModel) {
188
188
  }, {
189
189
  key: "buildModels",
190
190
  value: function buildModels() {
191
+ var _ref3 = this.layer.getLayerConfig(),
192
+ _ref3$mask = _ref3.mask,
193
+ mask = _ref3$mask === void 0 ? false : _ref3$mask,
194
+ _ref3$maskInside = _ref3.maskInside,
195
+ maskInside = _ref3$maskInside === void 0 ? true : _ref3$maskInside;
196
+
191
197
  return [this.layer.buildLayerModel({
192
198
  moduleName: 'line',
193
199
  vertexShader: line_vert,
@@ -197,7 +203,8 @@ var LineModel = function (_BaseModel) {
197
203
  blend: this.getBlend(),
198
204
  depth: {
199
205
  enable: false
200
- }
206
+ },
207
+ stencil: getMask(mask, maskInside)
201
208
  })];
202
209
  }
203
210
  }, {
@@ -303,12 +310,12 @@ var LineModel = function (_BaseModel) {
303
310
 
304
311
  var texture = feature.texture;
305
312
 
306
- var _ref3 = iconMap[texture] || {
313
+ var _ref4 = iconMap[texture] || {
307
314
  x: 0,
308
315
  y: 0
309
316
  },
310
- x = _ref3.x,
311
- y = _ref3.y;
317
+ x = _ref4.x,
318
+ y = _ref4.y;
312
319
 
313
320
  return [x, y];
314
321
  }