@antv/l7-layers 2.17.3 → 2.17.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/Geometry/index.js +31 -9
- package/es/Geometry/models/billboard.js +89 -51
- package/es/Geometry/models/plane.js +143 -81
- package/es/Geometry/models/sprite.js +118 -60
- package/es/canvas/index.js +33 -10
- package/es/canvas/models/canvas.js +97 -41
- package/es/citybuliding/building.js +27 -8
- package/es/citybuliding/models/build.js +82 -57
- package/es/core/BaseLayer.js +478 -313
- package/es/core/BaseModel.js +80 -51
- package/es/core/CommonStyleAttribute.js +5 -2
- package/es/core/LayerPickService.js +32 -21
- package/es/core/TextureService.js +13 -0
- package/es/core/interface.js +24 -17
- package/es/core/shape/Path.js +20 -13
- package/es/core/shape/extrude.js +39 -27
- package/es/core/triangulation.js +136 -99
- package/es/earth/index.js +33 -9
- package/es/earth/models/atmosphere.js +54 -30
- package/es/earth/models/base.js +85 -47
- package/es/earth/models/bloomsphere.js +54 -30
- package/es/earth/utils.js +13 -9
- package/es/heatmap/index.js +40 -10
- package/es/heatmap/models/grid.js +52 -28
- package/es/heatmap/models/grid3d.js +52 -28
- package/es/heatmap/models/heatmap.js +149 -92
- package/es/heatmap/models/hexagon.js +52 -28
- package/es/heatmap/triangulation.js +4 -0
- package/es/image/index.js +28 -9
- package/es/image/models/image.js +100 -66
- package/es/index.js +17 -9
- package/es/line/index.js +35 -9
- package/es/line/models/arc.js +112 -63
- package/es/line/models/arc_3d.js +102 -58
- package/es/line/models/earthArc_3d.js +105 -60
- package/es/line/models/flow.js +60 -36
- package/es/line/models/great_circle.js +94 -53
- package/es/line/models/line.js +136 -85
- package/es/line/models/linearline.js +74 -42
- package/es/line/models/simpleLine.js +67 -38
- package/es/line/models/wall.js +92 -52
- package/es/mask/index.js +28 -9
- package/es/mask/models/fill.js +54 -29
- package/es/plugins/DataMappingPlugin.js +114 -78
- package/es/plugins/DataSourcePlugin.js +68 -45
- package/es/plugins/FeatureScalePlugin.js +122 -67
- package/es/plugins/LayerAnimateStylePlugin.js +5 -0
- package/es/plugins/LayerMaskPlugin.js +11 -3
- package/es/plugins/LayerModelPlugin.js +108 -69
- package/es/plugins/LayerStylePlugin.js +9 -3
- package/es/plugins/LightingPlugin.js +18 -12
- package/es/plugins/MultiPassRendererPlugin.js +16 -11
- package/es/plugins/PixelPickingPlugin.js +21 -12
- package/es/plugins/RegisterStyleAttributePlugin.js +12 -5
- package/es/plugins/ShaderUniformPlugin.js +27 -13
- package/es/plugins/UpdateModelPlugin.js +5 -0
- package/es/plugins/UpdateStyleAttributePlugin.js +11 -5
- package/es/point/index.js +78 -26
- package/es/point/models/earthExtrude.js +95 -58
- package/es/point/models/earthFill.js +80 -52
- package/es/point/models/extrude.js +94 -57
- package/es/point/models/fill.js +81 -56
- package/es/point/models/fillmage.js +100 -60
- package/es/point/models/image.js +83 -47
- package/es/point/models/index.js +2 -2
- package/es/point/models/normal.js +54 -30
- package/es/point/models/radar.js +63 -38
- package/es/point/models/simplePoint.js +62 -38
- package/es/point/models/text.js +296 -199
- package/es/point/shape/extrude.js +13 -4
- package/es/polygon/index.js +41 -11
- package/es/polygon/models/extrude.js +135 -87
- package/es/polygon/models/fill.js +79 -50
- package/es/polygon/models/index.js +2 -3
- package/es/polygon/models/ocean.js +76 -42
- package/es/polygon/models/water.js +71 -37
- package/es/raster/buffers/triangulation.js +4 -2
- package/es/raster/index.js +32 -9
- package/es/raster/models/raster.js +116 -80
- package/es/raster/models/rasterRgb.js +127 -84
- package/es/raster/models/rasterTerrainRgb.js +84 -56
- package/es/tile/interaction/getRasterData.js +20 -14
- package/es/tile/interaction/utils.js +9 -7
- package/es/tile/manager/base.js +96 -63
- package/es/tile/service/TileLayerService.js +55 -33
- package/es/tile/service/TilePickService.js +40 -26
- package/es/tile/service/TileSourceService.js +7 -3
- package/es/tile/tileFactory/DebugTile.js +46 -29
- package/es/tile/tileFactory/ImageTile.js +38 -20
- package/es/tile/tileFactory/MaskTile.js +43 -22
- package/es/tile/tileFactory/RasterRGBTile.js +42 -22
- package/es/tile/tileFactory/RasterTerrainRGBTile.js +38 -20
- package/es/tile/tileFactory/RasterTile.js +53 -30
- package/es/tile/tileFactory/Tile.js +97 -63
- package/es/tile/tileFactory/VectorTile.js +68 -41
- package/es/tile/tileFactory/index.js +11 -0
- package/es/tile/tileFactory/layers/TileDebugLayer.js +27 -6
- package/es/tile/tileFactory/util.js +3 -0
- package/es/tile/tileLayer/BaseLayer.js +146 -105
- package/es/tile/utils.js +1 -1
- package/es/utils/blend.js +2 -0
- package/es/utils/collision-index.js +16 -9
- package/es/utils/extrude_polyline.js +149 -101
- package/es/utils/grid-index.js +27 -2
- package/es/utils/identityScale.js +8 -0
- package/es/utils/layerData.js +44 -30
- package/es/utils/multiPassRender.js +13 -11
- package/es/utils/polylineNormal.js +37 -31
- package/es/utils/simpleLine.js +16 -2
- package/es/utils/stencil.js +3 -2
- package/es/utils/symbol-layout.js +53 -27
- package/es/wind/index.js +29 -9
- package/es/wind/models/utils.js +51 -26
- package/es/wind/models/wind.js +147 -101
- package/es/wind/models/windRender.js +66 -53
- package/lib/Geometry/index.js +38 -9
- package/lib/Geometry/models/billboard.js +97 -51
- package/lib/Geometry/models/index.js +5 -0
- package/lib/Geometry/models/plane.js +151 -79
- package/lib/Geometry/models/sprite.js +127 -60
- package/lib/canvas/index.js +40 -10
- package/lib/canvas/models/canvas.js +101 -41
- package/lib/canvas/models/index.js +3 -0
- package/lib/citybuliding/building.js +35 -8
- package/lib/citybuliding/models/build.js +92 -57
- package/lib/core/BaseLayer.js +469 -313
- package/lib/core/BaseModel.js +90 -51
- package/lib/core/CommonStyleAttribute.js +7 -2
- package/lib/core/LayerPickService.js +37 -21
- package/lib/core/TextureService.js +16 -0
- package/lib/core/interface.js +31 -21
- package/lib/core/schema.js +1 -0
- package/lib/core/shape/Path.js +31 -14
- package/lib/core/shape/extrude.js +62 -27
- package/lib/core/triangulation.js +177 -98
- package/lib/earth/index.js +43 -9
- package/lib/earth/models/atmosphere.js +63 -30
- package/lib/earth/models/base.js +90 -47
- package/lib/earth/models/bloomsphere.js +63 -30
- package/lib/earth/utils.js +31 -7
- package/lib/heatmap/index.js +48 -10
- package/lib/heatmap/models/grid.js +60 -28
- package/lib/heatmap/models/grid3d.js +60 -28
- package/lib/heatmap/models/heatmap.js +166 -92
- package/lib/heatmap/models/hexagon.js +60 -28
- package/lib/heatmap/models/index.js +6 -0
- package/lib/heatmap/triangulation.js +5 -0
- package/lib/image/index.js +36 -9
- package/lib/image/models/image.js +109 -66
- package/lib/image/models/index.js +3 -0
- package/lib/index.js +61 -7
- package/lib/line/index.js +40 -9
- package/lib/line/models/arc.js +122 -61
- package/lib/line/models/arc_3d.js +113 -56
- package/lib/line/models/earthArc_3d.js +115 -58
- package/lib/line/models/flow.js +70 -36
- package/lib/line/models/great_circle.js +104 -53
- package/lib/line/models/index.js +11 -0
- package/lib/line/models/line.js +144 -83
- package/lib/line/models/linearline.js +86 -42
- package/lib/line/models/simpleLine.js +77 -38
- package/lib/line/models/wall.js +103 -52
- package/lib/mask/index.js +36 -9
- package/lib/mask/models/fill.js +63 -29
- package/lib/mask/models/index.js +3 -0
- package/lib/plugins/DataMappingPlugin.js +125 -78
- package/lib/plugins/DataSourcePlugin.js +76 -45
- package/lib/plugins/FeatureScalePlugin.js +138 -67
- package/lib/plugins/LayerAnimateStylePlugin.js +10 -0
- package/lib/plugins/LayerMaskPlugin.js +17 -4
- package/lib/plugins/LayerModelPlugin.js +117 -70
- package/lib/plugins/LayerStylePlugin.js +14 -4
- package/lib/plugins/LightingPlugin.js +25 -12
- package/lib/plugins/MultiPassRendererPlugin.js +22 -11
- package/lib/plugins/PixelPickingPlugin.js +27 -12
- package/lib/plugins/RegisterStyleAttributePlugin.js +19 -5
- package/lib/plugins/ShaderUniformPlugin.js +34 -13
- package/lib/plugins/UpdateModelPlugin.js +10 -1
- package/lib/plugins/UpdateStyleAttributePlugin.js +16 -5
- package/lib/point/index.js +83 -26
- package/lib/point/models/earthExtrude.js +106 -58
- package/lib/point/models/earthFill.js +110 -52
- package/lib/point/models/extrude.js +103 -57
- package/lib/point/models/fill.js +90 -54
- package/lib/point/models/fillmage.js +107 -58
- package/lib/point/models/image.js +92 -47
- package/lib/point/models/index.js +12 -1
- package/lib/point/models/normal.js +64 -30
- package/lib/point/models/radar.js +72 -38
- package/lib/point/models/simplePoint.js +72 -38
- package/lib/point/models/text.js +305 -199
- package/lib/point/shape/extrude.js +20 -4
- package/lib/polygon/index.js +48 -11
- package/lib/polygon/models/extrude.js +146 -87
- package/lib/polygon/models/fill.js +89 -50
- package/lib/polygon/models/index.js +14 -2
- package/lib/polygon/models/ocean.js +88 -42
- package/lib/polygon/models/water.js +82 -37
- package/lib/raster/buffers/triangulation.js +7 -3
- package/lib/raster/index.js +40 -9
- package/lib/raster/models/index.js +5 -0
- package/lib/raster/models/raster.js +125 -80
- package/lib/raster/models/rasterRgb.js +139 -84
- package/lib/raster/models/rasterTerrainRgb.js +93 -56
- package/lib/tile/interaction/getRasterData.js +25 -14
- package/lib/tile/interaction/utils.js +19 -7
- package/lib/tile/manager/base.js +104 -63
- package/lib/tile/service/TileLayerService.js +60 -33
- package/lib/tile/service/TilePickService.js +48 -26
- package/lib/tile/service/TileSourceService.js +16 -2
- package/lib/tile/style/utils.js +3 -0
- package/lib/tile/tileFactory/DebugTile.js +54 -29
- package/lib/tile/tileFactory/ImageTile.js +46 -20
- package/lib/tile/tileFactory/MaskTile.js +51 -22
- package/lib/tile/tileFactory/RasterRGBTile.js +50 -22
- package/lib/tile/tileFactory/RasterTerrainRGBTile.js +46 -20
- package/lib/tile/tileFactory/RasterTile.js +63 -30
- package/lib/tile/tileFactory/Tile.js +102 -63
- package/lib/tile/tileFactory/VectorTile.js +76 -41
- package/lib/tile/tileFactory/index.js +25 -0
- package/lib/tile/tileFactory/layers/TileDebugLayer.js +32 -6
- package/lib/tile/tileFactory/util.js +9 -0
- package/lib/tile/tileLayer/BaseLayer.js +153 -105
- package/lib/tile/utils.js +5 -1
- package/lib/utils/blend.js +5 -0
- package/lib/utils/collision-index.js +25 -9
- package/lib/utils/extrude_polyline.js +181 -101
- package/lib/utils/grid-index.js +28 -2
- package/lib/utils/identityScale.js +9 -0
- package/lib/utils/layerData.js +49 -30
- package/lib/utils/multiPassRender.js +16 -11
- package/lib/utils/polylineNormal.js +66 -31
- package/lib/utils/simpleLine.js +21 -2
- package/lib/utils/stencil.js +4 -0
- package/lib/utils/symbol-layout.js +55 -27
- package/lib/wind/index.js +37 -9
- package/lib/wind/models/index.js +3 -0
- package/lib/wind/models/utils.js +62 -26
- package/lib/wind/models/wind.js +157 -101
- package/lib/wind/models/windRender.js +71 -53
- package/lib/wind/models/windShader.js +1 -0
- package/package.json +7 -7
package/lib/line/models/line.js
CHANGED
|
@@ -1,51 +1,79 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
|
|
3
3
|
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
|
|
4
|
+
|
|
4
5
|
Object.defineProperty(exports, "__esModule", {
|
|
5
6
|
value: true
|
|
6
7
|
});
|
|
7
8
|
exports.default = void 0;
|
|
9
|
+
|
|
8
10
|
var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
|
|
11
|
+
|
|
9
12
|
var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
|
|
13
|
+
|
|
10
14
|
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
|
|
15
|
+
|
|
11
16
|
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
|
|
17
|
+
|
|
12
18
|
var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
|
|
19
|
+
|
|
13
20
|
var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
|
|
21
|
+
|
|
14
22
|
var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
|
|
23
|
+
|
|
15
24
|
var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
|
|
25
|
+
|
|
16
26
|
var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
|
|
27
|
+
|
|
17
28
|
var _l7Core = require("@antv/l7-core");
|
|
29
|
+
|
|
18
30
|
var _l7Utils = require("@antv/l7-utils");
|
|
31
|
+
|
|
19
32
|
var _lodash = require("lodash");
|
|
33
|
+
|
|
20
34
|
var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
|
|
35
|
+
|
|
21
36
|
var _interface = require("../../core/interface");
|
|
37
|
+
|
|
22
38
|
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
|
|
39
|
+
|
|
23
40
|
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
41
|
+
|
|
24
42
|
/* babel-plugin-inline-import '../shaders/dash/line_dash_frag.glsl' */
|
|
25
43
|
// import { LineTriangulation } from '../../core/triangulation';
|
|
26
44
|
// dash line shader
|
|
27
45
|
var line_dash_frag = "#define LineTypeSolid 0.0\nvarying vec4 v_color;\n\n// dash\nvarying vec4 v_dash_array;\nvarying float v_d_distance_ratio;\n\n#pragma include \"picking\"\n\nuniform float u_time;\nuniform vec4 u_animate: [ 1., 2., 1.0, 0.2 ]; // \u63A7\u5236\u8FD0\u52A8\n\n// [animate, duration, interval, trailLength],\nvoid main() {\n\n gl_FragColor = v_color;\n\n \n float dashLength = mod(v_d_distance_ratio, v_dash_array.x + v_dash_array.y + v_dash_array.z + v_dash_array.w);\n if(dashLength < v_dash_array.x || (dashLength > (v_dash_array.x + v_dash_array.y) && dashLength < v_dash_array.x + v_dash_array.y + v_dash_array.z)) {\n // \u5B9E\u7EBF\u90E8\u5206\n } else {\n // \u865A\u7EBF\u90E8\u5206\n discard;\n };\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
|
|
46
|
+
|
|
28
47
|
/* babel-plugin-inline-import '../shaders/dash/line_dash_vert.glsl' */
|
|
29
48
|
var line_dash_vert = "#define LineTypeSolid 0.0\n#define LineTypeDash 1.0\n#define Animate 0.0\n\nattribute float a_Miter;\nattribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\n\nattribute vec2 a_iconMapUV;\n\n// dash line\nattribute float a_Total_Distance;\nattribute vec2 a_DistanceAndIndex;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform vec4 u_dash_array: [10.0, 5., 0, 0];\n\nuniform float u_vertexScale: 1.0;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvarying vec4 v_color;\nvarying vec4 v_dash_array;\nvarying float v_d_distance_ratio;\n\nuniform float u_opacity: 1.0;\n\nvoid main() {\n\n v_dash_array = pow(2.0, 20.0 - u_Zoom) * u_dash_array / a_Total_Distance;\n v_color = vec4(a_Color.xyz, a_Color.w * u_opacity);\n\n vec3 size = a_Miter * setPickingSize(a_Size.x) * reverse_offset_normal(a_Normal);\n vec2 offset = project_pixel(size.xy);\n v_d_distance_ratio = a_DistanceAndIndex.x / a_Total_Distance;\n\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, a_Size.y, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy + offset, project_pixel(a_Size.y), 1.0));\n } else {\n float lineHeight = a_Size.y;\n \n // #define COORDINATE_SYSTEM_P20 5.0\n // #define COORDINATE_SYSTEM_P20_OFFSET 6.0\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, lineHeight, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n"; // basic line shader
|
|
49
|
+
|
|
30
50
|
/* babel-plugin-inline-import '../shaders/line_frag.glsl' */
|
|
31
51
|
var line_frag = "#extension GL_OES_standard_derivatives : enable\n#define Animate 0.0\n#define LineTexture 1.0\nuniform float u_opacity : 1.0;\nuniform float u_textureBlend;\n\nuniform float u_borderWidth: 0.0;\n\nuniform vec3 u_blur;\nuniform vec4 u_borderColor;\nvarying vec4 v_color;\n\n// line texture\nuniform float u_line_texture;\nuniform sampler2D u_texture;\nuniform vec2 u_textSize;\nvarying vec2 v_iconMapUV;\nvarying vec4 v_texture_data;\n\n\n#pragma include \"picking\"\n\nuniform float u_time;\nuniform vec4 u_animate: [ 1, 2., 1.0, 0.2 ]; // \u63A7\u5236\u8FD0\u52A8\n// [animate, duration, interval, trailLength],\nvoid main() {\n float animateSpeed = 0.0; // \u8FD0\u52A8\u901F\u5EA6\n float d_distance_ratio = v_texture_data.r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n gl_FragColor = v_color;\n // anti-alias\n // float blur = 1.0 - smoothstep(u_blur, 1., length(v_normal.xy));\n gl_FragColor.a *= u_opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n if(u_animate.x == Animate) {\n animateSpeed = u_time / u_animate.y;\n float alpha =1.0 - fract( mod(1.0- d_distance_ratio, u_animate.z)* (1.0/ u_animate.z) + animateSpeed);\n alpha = (alpha + u_animate.w -1.0) / u_animate.w;\n alpha = smoothstep(0., 1., alpha);\n gl_FragColor.a *= alpha;\n }\n\n if(u_line_texture == LineTexture) { // while load texture\n float aDistance = v_texture_data.g; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n float d_texPixelLen = v_texture_data.b; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n float u = fract(mod(aDistance, d_texPixelLen)/d_texPixelLen - animateSpeed);\n float v = v_texture_data.a; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // v = max(smoothstep(0.95, 1.0, v), v);\n vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;\n vec4 pattern = texture2D(u_texture, uv);\n\n if(u_textureBlend == 0.0) { // normal\n pattern.a = 0.0;\n gl_FragColor += pattern;\n } else { // replace\n pattern.a *= u_opacity;\n if(gl_FragColor.a <= 0.0) {\n pattern.a = 0.0;\n }\n gl_FragColor = pattern;\n }\n } \n\n float v = v_texture_data.a;\n float borderWidth = min(0.5, u_borderWidth);\n // \u7ED8\u5236 border\n if(borderWidth > 0.01) {\n float borderOuterWidth = borderWidth / 2.0;\n\n\n if(v >= 1.0 - borderWidth || v <= borderWidth) {\n if(v > borderWidth) { // \u5916\u4FA7\n float linear = smoothstep(0.0, 1.0, (v - (1.0 - borderWidth))/borderWidth);\n // float linear = step(0.0, (v - (1.0 - borderWidth))/borderWidth);\n gl_FragColor.rgb = mix(gl_FragColor.rgb, u_borderColor.rgb, linear);\n } else if(v <= borderWidth) {\n float linear = smoothstep(0.0, 1.0, v/borderWidth);\n gl_FragColor.rgb = mix(u_borderColor.rgb, gl_FragColor.rgb, linear);\n }\n }\n\n if(v < borderOuterWidth) {\n gl_FragColor.a = mix(0.0, gl_FragColor.a, v/borderOuterWidth);\n } else if(v > 1.0 - borderOuterWidth) {\n gl_FragColor.a = mix(gl_FragColor.a, 0.0, (v - (1.0 - borderOuterWidth))/borderOuterWidth);\n }\n }\n\n // blur\n float blurV = v_texture_data.a;\n if(blurV < 0.5) {\n gl_FragColor.a *= mix(u_blur.r, u_blur.g, blurV/0.5);\n } else {\n gl_FragColor.a *= mix(u_blur.g, u_blur.b, (blurV - 0.5)/0.5);\n }\n \n gl_FragColor = filterColor(gl_FragColor);\n}\n";
|
|
52
|
+
|
|
32
53
|
/* babel-plugin-inline-import '../shaders/line_vert.glsl' */
|
|
33
54
|
var line_vert = "\n#define Animate 0.0\n\nattribute float a_Miter;\nattribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\n\nattribute vec2 a_iconMapUV;\n\n// dash line\nattribute float a_Total_Distance;\nattribute vec2 a_DistanceAndIndex;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\nuniform float u_icon_step: 100;\n\nuniform float u_heightfixed: 0.0;\nuniform float u_vertexScale: 1.0;\nuniform float u_raisingHeight: 0.0;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvarying vec4 v_color;\n\n// texV \u7EBF\u56FE\u5C42 - \u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\uFF08\u7EBF\u7684\u5BBD\u5EA6\u65B9\u5411\uFF09\nvarying vec2 v_iconMapUV;\n\n\nuniform float u_linearColor: 0;\nuniform float u_arrow: 0.0;\nuniform float u_arrowHeight: 3.0;\nuniform float u_arrowWidth: 2.0;\nuniform float u_tailWidth: 1.0;\n\nvarying vec4 v_texture_data;\n\nvec2 calculateArrow(vec2 offset) {\n /*\n * \u5728\u652F\u6301\u7BAD\u5934\u7684\u65F6\u5019\uFF0C\u7B2C\u4E8C\u3001\u7B2C\u4E09\u7EC4\u9876\u70B9\u662F\u989D\u5916\u63D2\u5165\u7528\u4E8E\u6784\u5EFA\u9876\u70B9\u7684\n */\n float arrowFlag = -1.0;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n // \u9AD8\u5FB7 2.0 \u7684\u65CB\u8F6C\u89D2\u5EA6\u4E0D\u540C\n arrowFlag = 1.0;\n }\n float pi = arrowFlag * 3.1415926/2.;\n if(a_Miter < 0.) {\n // \u6839\u636E\u7EBF\u7684\u4E24\u4FA7\u504F\u79FB\u4E0D\u540C\u3001\u65CB\u8F6C\u7684\u65B9\u5411\u76F8\u53CD\n pi = -pi;\n }\n highp float angle_sin = sin(pi);\n highp float angle_cos = cos(pi);\n // \u8BA1\u7B97\u5782\u76F4\u4E0E\u7EBF\u65B9\u5411\u7684\u65CB\u8F6C\u77E9\u9635\n mat2 rotation_matrix = mat2(angle_cos, -1.0 * angle_sin, angle_sin, angle_cos);\n float arrowWidth = u_arrowWidth;\n float arrowHeight = u_arrowHeight;\n\n vec2 arrowOffset = vec2(0.0);\n /*\n * a_DistanceAndIndex.y \u7528\u4E8E\u6807\u8BB0\u5F53\u524D\u9876\u70B9\u5C5E\u4E8E\u54EA\u4E00\u7EC4\uFF08\u4E24\u4E2A\u9876\u70B9\u4E00\u7EC4\uFF0C\u6784\u6210\u7EBF\u7684\u5176\u5B9E\u662F\u77E9\u5F62\uFF0C\u6700\u7B80\u9700\u8981\u56DB\u4E2A\u9876\u70B9\u3001\u4E24\u7EC4\u9876\u70B9\u6784\u6210\uFF09\n */\n if(a_DistanceAndIndex.y == 0.0) {\n // \u7BAD\u5934\u5C16\u90E8\n offset = vec2(0.0);\n } else if(a_DistanceAndIndex.y == 1.0) {\n // \u7BAD\u5934\u4E24\u4FA7\n arrowOffset = rotation_matrix*(offset * arrowHeight);\n offset += arrowOffset; // \u6CBF\u7EBF\u504F\u79FB\n offset = offset * arrowWidth; // \u5782\u76F4\u7EBF\u5411\u5916\u504F\u79FB\uFF08\u662F\u6784\u5EFA\u7BAD\u5934\u4E24\u4FA7\u7684\u9876\u70B9\uFF09\n } else if(a_DistanceAndIndex.y == 2.0 || a_DistanceAndIndex.y == 3.0 || a_DistanceAndIndex.y == 4.0) {\n // \u504F\u79FB\u5176\u4F59\u7684\u70B9\u4F4D\uFF08\u5C06\u957F\u5EA6\u8BA9\u4F4D\u7ED9\u7BAD\u5934\uFF09\n arrowOffset = rotation_matrix*(offset * arrowHeight) * arrowWidth;\n offset += arrowOffset;// \u6CBF\u7EBF\u504F\u79FB\n }\n\n return offset;\n}\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n \n float d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n\n v_iconMapUV = a_iconMapUV;\n d_texPixelLen = project_float_pixel(u_icon_step);\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n d_texPixelLen *= 10.0;\n }\n\n v_color = a_Color;\n\n vec3 size = a_Miter * setPickingSize(a_Size.x) * reverse_offset_normal(a_Normal);\n \n vec2 offset = project_pixel(size.xy);\n\n float lineDistance = a_DistanceAndIndex.x;\n float currentLinePointRatio = lineDistance / a_Total_Distance;\n \n if(u_arrow > 0.0) {\n // \u8BA1\u7B97\u7BAD\u5934\n offset = calculateArrow(offset);\n\n if(a_DistanceAndIndex.y > 4.0) {\n offset *= mix(1.0, u_tailWidth, currentLinePointRatio);\n }\n }\n\n float lineOffsetWidth = length(offset + offset * sign(a_Miter)); // \u7EBF\u6A2A\u5411\u504F\u79FB\u7684\u8DDD\u79BB\uFF08\u5411\u4E24\u4FA7\u504F\u79FB\u7684\u548C\uFF09\n float linePixelSize = project_pixel(a_Size.x) * 2.0; // \u5B9A\u70B9\u4F4D\u7F6E\u504F\u79FB\uFF0C\u6309\u5730\u56FE\u7B49\u7EA7\u7F29\u653E\u540E\u7684\u8DDD\u79BB \u5355\u4FA7 * 2\n float texV = lineOffsetWidth/linePixelSize; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n \n v_texture_data = vec4(currentLinePointRatio, lineDistance, d_texPixelLen, texV);\n // \u8BBE\u7F6E\u6570\u636E\u96C6\u7684\u53C2\u6570\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, a_Size.y, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5 vertex height\n float lineHeight = a_Size.y; // size \u7B2C\u4E8C\u4E2A\u53C2\u6570\u4EE3\u8868\u7684\u9AD8\u5EA6 [linewidth, lineheight]\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n lineHeight *= 0.2; // \u4FDD\u6301\u548C amap/mapbox \u4E00\u81F4\u7684\u6548\u679C\n h *= 0.2;\n if(u_heightfixed < 1.0) {\n lineHeight = project_pixel(a_Size.y);\n }\n gl_Position = u_Mvp * (vec4(project_pos.xy + offset, lineHeight + h + u_raisingHeight, 1.0));\n } else {\n // mapbox - amap\n \n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // mapbox\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n h *= mapboxZoomScale;\n h += u_raisingHeight * mapboxZoomScale;\n if(u_heightfixed > 0.0) {\n lineHeight *= mapboxZoomScale;\n }\n \n } else {\n // amap\n h += u_raisingHeight;\n // lineHeight \u9876\u70B9\u504F\u79FB\u9AD8\u5EA6\n if(u_heightfixed < 1.0) {\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, lineHeight + h, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n"; // other function shaders
|
|
55
|
+
|
|
34
56
|
/* babel-plugin-inline-import '../shaders/linear/line_linear_frag.glsl' */
|
|
35
57
|
var linear_line_frag = "varying vec4 v_color;\nvarying vec4 v_texture_data;\nuniform float u_linearDir: 1.0;\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_opacity: 1.0;\n\n#pragma include \"picking\"\n\n\nvoid main() {\n float linearRadio = v_texture_data.r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n if(u_linearDir < 1.0) {\n linearRadio = v_texture_data.a;\n }\n\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n gl_FragColor = mix(u_sourceColor, u_targetColor, linearRadio);\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n gl_FragColor = v_color;\n }\n\n gl_FragColor.a *= u_opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
|
|
36
58
|
var lineStyleObj = {
|
|
37
59
|
solid: 0.0,
|
|
38
60
|
dash: 1.0
|
|
39
61
|
};
|
|
62
|
+
|
|
40
63
|
var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
41
64
|
(0, _inherits2.default)(LineModel, _BaseModel);
|
|
65
|
+
|
|
42
66
|
var _super = _createSuper(LineModel);
|
|
67
|
+
|
|
43
68
|
function LineModel() {
|
|
44
69
|
var _this;
|
|
70
|
+
|
|
45
71
|
(0, _classCallCheck2.default)(this, LineModel);
|
|
72
|
+
|
|
46
73
|
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
47
74
|
args[_key] = arguments[_key];
|
|
48
75
|
}
|
|
76
|
+
|
|
49
77
|
_this = _super.call.apply(_super, [this].concat(args));
|
|
50
78
|
(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "textureEventFlag", false);
|
|
51
79
|
(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "texture", _this.createTexture2D({
|
|
@@ -58,13 +86,17 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
58
86
|
}));
|
|
59
87
|
(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "updateTexture", function () {
|
|
60
88
|
var createTexture2D = _this.rendererService.createTexture2D;
|
|
89
|
+
|
|
61
90
|
if (_this.texture) {
|
|
62
91
|
_this.texture.update({
|
|
63
92
|
data: _this.iconService.getCanvas()
|
|
64
93
|
});
|
|
94
|
+
|
|
65
95
|
_this.layer.render();
|
|
96
|
+
|
|
66
97
|
return;
|
|
67
98
|
}
|
|
99
|
+
|
|
68
100
|
_this.texture = createTexture2D({
|
|
69
101
|
data: _this.iconService.getCanvas(),
|
|
70
102
|
mag: _l7Core.gl.NEAREST,
|
|
@@ -76,61 +108,67 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
76
108
|
});
|
|
77
109
|
return _this;
|
|
78
110
|
}
|
|
111
|
+
|
|
79
112
|
(0, _createClass2.default)(LineModel, [{
|
|
80
113
|
key: "getUninforms",
|
|
81
114
|
value: function getUninforms() {
|
|
82
115
|
var _ref = this.layer.getLayerConfig(),
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
116
|
+
_ref$opacity = _ref.opacity,
|
|
117
|
+
opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
|
|
118
|
+
sourceColor = _ref.sourceColor,
|
|
119
|
+
targetColor = _ref.targetColor,
|
|
120
|
+
_ref$textureBlend = _ref.textureBlend,
|
|
121
|
+
textureBlend = _ref$textureBlend === void 0 ? 'normal' : _ref$textureBlend,
|
|
122
|
+
_ref$lineType = _ref.lineType,
|
|
123
|
+
lineType = _ref$lineType === void 0 ? 'solid' : _ref$lineType,
|
|
124
|
+
_ref$dashArray = _ref.dashArray,
|
|
125
|
+
dashArray = _ref$dashArray === void 0 ? [10, 5, 0, 0] : _ref$dashArray,
|
|
126
|
+
_ref$lineTexture = _ref.lineTexture,
|
|
127
|
+
lineTexture = _ref$lineTexture === void 0 ? false : _ref$lineTexture,
|
|
128
|
+
_ref$iconStep = _ref.iconStep,
|
|
129
|
+
iconStep = _ref$iconStep === void 0 ? 100 : _ref$iconStep,
|
|
130
|
+
_ref$vertexHeightScal = _ref.vertexHeightScale,
|
|
131
|
+
vertexHeightScale = _ref$vertexHeightScal === void 0 ? 20.0 : _ref$vertexHeightScal,
|
|
132
|
+
_ref$borderWidth = _ref.borderWidth,
|
|
133
|
+
borderWidth = _ref$borderWidth === void 0 ? 0.0 : _ref$borderWidth,
|
|
134
|
+
_ref$borderColor = _ref.borderColor,
|
|
135
|
+
borderColor = _ref$borderColor === void 0 ? '#ccc' : _ref$borderColor,
|
|
136
|
+
_ref$raisingHeight = _ref.raisingHeight,
|
|
137
|
+
raisingHeight = _ref$raisingHeight === void 0 ? 0 : _ref$raisingHeight,
|
|
138
|
+
_ref$heightfixed = _ref.heightfixed,
|
|
139
|
+
heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
|
|
140
|
+
_ref$linearDir = _ref.linearDir,
|
|
141
|
+
linearDir = _ref$linearDir === void 0 ? _interface.LinearDir.VERTICAL : _ref$linearDir,
|
|
142
|
+
_ref$blur = _ref.blur,
|
|
143
|
+
blur = _ref$blur === void 0 ? [1, 1, 1] : _ref$blur,
|
|
144
|
+
_ref$arrow = _ref.arrow,
|
|
145
|
+
arrow = _ref$arrow === void 0 ? {
|
|
146
|
+
enable: false,
|
|
147
|
+
arrowWidth: 2,
|
|
148
|
+
arrowHeight: 3,
|
|
149
|
+
tailWidth: 1
|
|
150
|
+
} : _ref$arrow;
|
|
151
|
+
|
|
118
152
|
if (dashArray.length === 2) {
|
|
119
153
|
dashArray.push(0, 0);
|
|
120
154
|
}
|
|
155
|
+
|
|
121
156
|
if (this.rendererService.getDirty() && this.texture) {
|
|
122
157
|
this.texture.bind();
|
|
123
|
-
}
|
|
158
|
+
} // 转化渐变色
|
|
159
|
+
|
|
124
160
|
|
|
125
|
-
// 转化渐变色
|
|
126
161
|
var useLinearColor = 0; // 默认不生效
|
|
162
|
+
|
|
127
163
|
var sourceColorArr = [0, 0, 0, 0];
|
|
128
164
|
var targetColorArr = [0, 0, 0, 0];
|
|
165
|
+
|
|
129
166
|
if (sourceColor && targetColor) {
|
|
130
167
|
sourceColorArr = (0, _l7Utils.rgb2arr)(sourceColor);
|
|
131
168
|
targetColorArr = (0, _l7Utils.rgb2arr)(targetColor);
|
|
132
169
|
useLinearColor = 1;
|
|
133
170
|
}
|
|
171
|
+
|
|
134
172
|
return {
|
|
135
173
|
u_opacity: (0, _lodash.isNumber)(opacity) ? opacity : 1,
|
|
136
174
|
u_textureBlend: textureBlend === _interface.TextureBlend.NORMAL ? 0.0 : 1.0,
|
|
@@ -168,7 +206,8 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
168
206
|
key: "getAnimateUniforms",
|
|
169
207
|
value: function getAnimateUniforms() {
|
|
170
208
|
var _ref2 = this.layer.getLayerConfig(),
|
|
171
|
-
|
|
209
|
+
animateOption = _ref2.animateOption;
|
|
210
|
+
|
|
172
211
|
return {
|
|
173
212
|
u_animate: this.animateOption2Array(animateOption),
|
|
174
213
|
u_time: this.layer.getLayerAnimateTime()
|
|
@@ -179,31 +218,38 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
179
218
|
value: function () {
|
|
180
219
|
var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
|
|
181
220
|
return _regenerator.default.wrap(function _callee$(_context) {
|
|
182
|
-
while (1)
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
|
|
187
|
-
this.textureEventFlag
|
|
188
|
-
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
|
|
221
|
+
while (1) {
|
|
222
|
+
switch (_context.prev = _context.next) {
|
|
223
|
+
case 0:
|
|
224
|
+
// this.updateTexture();
|
|
225
|
+
// this.iconService.on('imageUpdate', this.updateTexture);
|
|
226
|
+
if (!this.textureEventFlag) {
|
|
227
|
+
this.textureEventFlag = true;
|
|
228
|
+
this.updateTexture();
|
|
229
|
+
this.iconService.on('imageUpdate', this.updateTexture);
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
return _context.abrupt("return", this.buildModels());
|
|
233
|
+
|
|
234
|
+
case 2:
|
|
235
|
+
case "end":
|
|
236
|
+
return _context.stop();
|
|
237
|
+
}
|
|
195
238
|
}
|
|
196
239
|
}, _callee, this);
|
|
197
240
|
}));
|
|
241
|
+
|
|
198
242
|
function initModels() {
|
|
199
243
|
return _initModels.apply(this, arguments);
|
|
200
244
|
}
|
|
245
|
+
|
|
201
246
|
return initModels;
|
|
202
247
|
}()
|
|
203
248
|
}, {
|
|
204
249
|
key: "clearModels",
|
|
205
250
|
value: function clearModels() {
|
|
206
251
|
var _this$texture;
|
|
252
|
+
|
|
207
253
|
(_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
|
|
208
254
|
this.iconService.off('imageUpdate', this.updateTexture);
|
|
209
255
|
}
|
|
@@ -212,47 +258,57 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
212
258
|
value: function () {
|
|
213
259
|
var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
|
|
214
260
|
var _ref3, _ref3$depth, depth, _this$getShaders, frag, vert, type, model;
|
|
261
|
+
|
|
215
262
|
return _regenerator.default.wrap(function _callee2$(_context2) {
|
|
216
|
-
while (1)
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
|
|
220
|
-
|
|
221
|
-
|
|
222
|
-
|
|
223
|
-
|
|
224
|
-
|
|
225
|
-
|
|
226
|
-
|
|
227
|
-
|
|
228
|
-
|
|
229
|
-
|
|
230
|
-
|
|
231
|
-
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
263
|
+
while (1) {
|
|
264
|
+
switch (_context2.prev = _context2.next) {
|
|
265
|
+
case 0:
|
|
266
|
+
_ref3 = this.layer.getLayerConfig(), _ref3$depth = _ref3.depth, depth = _ref3$depth === void 0 ? false : _ref3$depth;
|
|
267
|
+
_this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type; // console.log(frag)
|
|
268
|
+
|
|
269
|
+
this.layer.triangulation = _l7Utils.LineTriangulation;
|
|
270
|
+
_context2.next = 5;
|
|
271
|
+
return this.layer.buildLayerModel({
|
|
272
|
+
moduleName: 'line' + type,
|
|
273
|
+
vertexShader: vert,
|
|
274
|
+
fragmentShader: frag,
|
|
275
|
+
triangulation: _l7Utils.LineTriangulation,
|
|
276
|
+
depth: {
|
|
277
|
+
enable: depth
|
|
278
|
+
}
|
|
279
|
+
});
|
|
280
|
+
|
|
281
|
+
case 5:
|
|
282
|
+
model = _context2.sent;
|
|
283
|
+
return _context2.abrupt("return", [model]);
|
|
284
|
+
|
|
285
|
+
case 7:
|
|
286
|
+
case "end":
|
|
287
|
+
return _context2.stop();
|
|
288
|
+
}
|
|
237
289
|
}
|
|
238
290
|
}, _callee2, this);
|
|
239
291
|
}));
|
|
292
|
+
|
|
240
293
|
function buildModels() {
|
|
241
294
|
return _buildModels.apply(this, arguments);
|
|
242
295
|
}
|
|
296
|
+
|
|
243
297
|
return buildModels;
|
|
244
298
|
}()
|
|
245
299
|
/**
|
|
246
300
|
* 根据参数获取不同的 shader 代码
|
|
247
301
|
* @returns
|
|
248
302
|
*/
|
|
303
|
+
|
|
249
304
|
}, {
|
|
250
305
|
key: "getShaders",
|
|
251
306
|
value: function getShaders() {
|
|
252
307
|
var _ref4 = this.layer.getLayerConfig(),
|
|
253
|
-
|
|
254
|
-
|
|
255
|
-
|
|
308
|
+
sourceColor = _ref4.sourceColor,
|
|
309
|
+
targetColor = _ref4.targetColor,
|
|
310
|
+
lineType = _ref4.lineType;
|
|
311
|
+
|
|
256
312
|
if (lineType === 'dash') {
|
|
257
313
|
return {
|
|
258
314
|
frag: line_dash_frag,
|
|
@@ -260,6 +316,7 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
260
316
|
type: 'Dash'
|
|
261
317
|
};
|
|
262
318
|
}
|
|
319
|
+
|
|
263
320
|
if (sourceColor && targetColor) {
|
|
264
321
|
// 分离 linear 功能
|
|
265
322
|
return {
|
|
@@ -279,6 +336,7 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
279
336
|
key: "registerBuiltinAttributes",
|
|
280
337
|
value: function registerBuiltinAttributes() {
|
|
281
338
|
var _this2 = this;
|
|
339
|
+
|
|
282
340
|
this.styleAttributeService.registerStyleAttribute({
|
|
283
341
|
name: 'distanceAndIndex',
|
|
284
342
|
type: _l7Core.AttributeType.Attribute,
|
|
@@ -327,13 +385,12 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
327
385
|
size: 2,
|
|
328
386
|
update: function update(feature) {
|
|
329
387
|
var _feature$size = feature.size,
|
|
330
|
-
|
|
388
|
+
size = _feature$size === void 0 ? 1 : _feature$size;
|
|
331
389
|
return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
|
|
332
390
|
}
|
|
333
391
|
}
|
|
334
|
-
});
|
|
392
|
+
}); // point layer size;
|
|
335
393
|
|
|
336
|
-
// point layer size;
|
|
337
394
|
this.styleAttributeService.registerStyleAttribute({
|
|
338
395
|
name: 'normal',
|
|
339
396
|
type: _l7Core.AttributeType.Attribute,
|
|
@@ -382,13 +439,16 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
382
439
|
size: 2,
|
|
383
440
|
update: function update(feature) {
|
|
384
441
|
var iconMap = _this2.iconService.getIconMap();
|
|
442
|
+
|
|
385
443
|
var texture = feature.texture;
|
|
444
|
+
|
|
386
445
|
var _ref5 = iconMap[texture] || {
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
446
|
+
x: 0,
|
|
447
|
+
y: 0
|
|
448
|
+
},
|
|
449
|
+
x = _ref5.x,
|
|
450
|
+
y = _ref5.y;
|
|
451
|
+
|
|
392
452
|
return [x, y];
|
|
393
453
|
}
|
|
394
454
|
}
|
|
@@ -397,4 +457,5 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
397
457
|
}]);
|
|
398
458
|
return LineModel;
|
|
399
459
|
}(_BaseModel2.default);
|
|
460
|
+
|
|
400
461
|
exports.default = LineModel;
|