@antv/l7-layers 2.17.3 → 2.17.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (242) hide show
  1. package/es/Geometry/index.js +31 -9
  2. package/es/Geometry/models/billboard.js +89 -51
  3. package/es/Geometry/models/plane.js +143 -81
  4. package/es/Geometry/models/sprite.js +118 -60
  5. package/es/canvas/index.js +33 -10
  6. package/es/canvas/models/canvas.js +97 -41
  7. package/es/citybuliding/building.js +27 -8
  8. package/es/citybuliding/models/build.js +82 -57
  9. package/es/core/BaseLayer.js +478 -313
  10. package/es/core/BaseModel.js +80 -51
  11. package/es/core/CommonStyleAttribute.js +5 -2
  12. package/es/core/LayerPickService.js +32 -21
  13. package/es/core/TextureService.js +13 -0
  14. package/es/core/interface.js +24 -17
  15. package/es/core/shape/Path.js +20 -13
  16. package/es/core/shape/extrude.js +39 -27
  17. package/es/core/triangulation.js +136 -99
  18. package/es/earth/index.js +33 -9
  19. package/es/earth/models/atmosphere.js +54 -30
  20. package/es/earth/models/base.js +85 -47
  21. package/es/earth/models/bloomsphere.js +54 -30
  22. package/es/earth/utils.js +13 -9
  23. package/es/heatmap/index.js +40 -10
  24. package/es/heatmap/models/grid.js +52 -28
  25. package/es/heatmap/models/grid3d.js +52 -28
  26. package/es/heatmap/models/heatmap.js +149 -92
  27. package/es/heatmap/models/hexagon.js +52 -28
  28. package/es/heatmap/triangulation.js +4 -0
  29. package/es/image/index.js +28 -9
  30. package/es/image/models/image.js +100 -66
  31. package/es/index.js +17 -9
  32. package/es/line/index.js +35 -9
  33. package/es/line/models/arc.js +112 -63
  34. package/es/line/models/arc_3d.js +102 -58
  35. package/es/line/models/earthArc_3d.js +105 -60
  36. package/es/line/models/flow.js +60 -36
  37. package/es/line/models/great_circle.js +94 -53
  38. package/es/line/models/line.js +136 -85
  39. package/es/line/models/linearline.js +74 -42
  40. package/es/line/models/simpleLine.js +67 -38
  41. package/es/line/models/wall.js +92 -52
  42. package/es/mask/index.js +28 -9
  43. package/es/mask/models/fill.js +54 -29
  44. package/es/plugins/DataMappingPlugin.js +114 -78
  45. package/es/plugins/DataSourcePlugin.js +68 -45
  46. package/es/plugins/FeatureScalePlugin.js +122 -67
  47. package/es/plugins/LayerAnimateStylePlugin.js +5 -0
  48. package/es/plugins/LayerMaskPlugin.js +11 -3
  49. package/es/plugins/LayerModelPlugin.js +108 -69
  50. package/es/plugins/LayerStylePlugin.js +9 -3
  51. package/es/plugins/LightingPlugin.js +18 -12
  52. package/es/plugins/MultiPassRendererPlugin.js +16 -11
  53. package/es/plugins/PixelPickingPlugin.js +21 -12
  54. package/es/plugins/RegisterStyleAttributePlugin.js +12 -5
  55. package/es/plugins/ShaderUniformPlugin.js +27 -13
  56. package/es/plugins/UpdateModelPlugin.js +5 -0
  57. package/es/plugins/UpdateStyleAttributePlugin.js +11 -5
  58. package/es/point/index.js +78 -26
  59. package/es/point/models/earthExtrude.js +95 -58
  60. package/es/point/models/earthFill.js +80 -52
  61. package/es/point/models/extrude.js +94 -57
  62. package/es/point/models/fill.js +81 -56
  63. package/es/point/models/fillmage.js +100 -60
  64. package/es/point/models/image.js +83 -47
  65. package/es/point/models/index.js +2 -2
  66. package/es/point/models/normal.js +54 -30
  67. package/es/point/models/radar.js +63 -38
  68. package/es/point/models/simplePoint.js +62 -38
  69. package/es/point/models/text.js +296 -199
  70. package/es/point/shape/extrude.js +13 -4
  71. package/es/polygon/index.js +41 -11
  72. package/es/polygon/models/extrude.js +135 -87
  73. package/es/polygon/models/fill.js +79 -50
  74. package/es/polygon/models/index.js +2 -3
  75. package/es/polygon/models/ocean.js +76 -42
  76. package/es/polygon/models/water.js +71 -37
  77. package/es/raster/buffers/triangulation.js +4 -2
  78. package/es/raster/index.js +32 -9
  79. package/es/raster/models/raster.js +116 -80
  80. package/es/raster/models/rasterRgb.js +127 -84
  81. package/es/raster/models/rasterTerrainRgb.js +84 -56
  82. package/es/tile/interaction/getRasterData.js +20 -14
  83. package/es/tile/interaction/utils.js +9 -7
  84. package/es/tile/manager/base.js +96 -63
  85. package/es/tile/service/TileLayerService.js +55 -33
  86. package/es/tile/service/TilePickService.js +40 -26
  87. package/es/tile/service/TileSourceService.js +7 -3
  88. package/es/tile/tileFactory/DebugTile.js +46 -29
  89. package/es/tile/tileFactory/ImageTile.js +38 -20
  90. package/es/tile/tileFactory/MaskTile.js +43 -22
  91. package/es/tile/tileFactory/RasterRGBTile.js +42 -22
  92. package/es/tile/tileFactory/RasterTerrainRGBTile.js +38 -20
  93. package/es/tile/tileFactory/RasterTile.js +53 -30
  94. package/es/tile/tileFactory/Tile.js +97 -63
  95. package/es/tile/tileFactory/VectorTile.js +68 -41
  96. package/es/tile/tileFactory/index.js +11 -0
  97. package/es/tile/tileFactory/layers/TileDebugLayer.js +27 -6
  98. package/es/tile/tileFactory/util.js +3 -0
  99. package/es/tile/tileLayer/BaseLayer.js +146 -105
  100. package/es/tile/utils.js +1 -1
  101. package/es/utils/blend.js +2 -0
  102. package/es/utils/collision-index.js +16 -9
  103. package/es/utils/extrude_polyline.js +149 -101
  104. package/es/utils/grid-index.js +27 -2
  105. package/es/utils/identityScale.js +8 -0
  106. package/es/utils/layerData.js +44 -30
  107. package/es/utils/multiPassRender.js +13 -11
  108. package/es/utils/polylineNormal.js +37 -31
  109. package/es/utils/simpleLine.js +16 -2
  110. package/es/utils/stencil.js +3 -2
  111. package/es/utils/symbol-layout.js +53 -27
  112. package/es/wind/index.js +29 -9
  113. package/es/wind/models/utils.js +51 -26
  114. package/es/wind/models/wind.js +147 -101
  115. package/es/wind/models/windRender.js +66 -53
  116. package/lib/Geometry/index.js +38 -9
  117. package/lib/Geometry/models/billboard.js +97 -51
  118. package/lib/Geometry/models/index.js +5 -0
  119. package/lib/Geometry/models/plane.js +151 -79
  120. package/lib/Geometry/models/sprite.js +127 -60
  121. package/lib/canvas/index.js +40 -10
  122. package/lib/canvas/models/canvas.js +101 -41
  123. package/lib/canvas/models/index.js +3 -0
  124. package/lib/citybuliding/building.js +35 -8
  125. package/lib/citybuliding/models/build.js +92 -57
  126. package/lib/core/BaseLayer.js +469 -313
  127. package/lib/core/BaseModel.js +90 -51
  128. package/lib/core/CommonStyleAttribute.js +7 -2
  129. package/lib/core/LayerPickService.js +37 -21
  130. package/lib/core/TextureService.js +16 -0
  131. package/lib/core/interface.js +31 -21
  132. package/lib/core/schema.js +1 -0
  133. package/lib/core/shape/Path.js +31 -14
  134. package/lib/core/shape/extrude.js +62 -27
  135. package/lib/core/triangulation.js +177 -98
  136. package/lib/earth/index.js +43 -9
  137. package/lib/earth/models/atmosphere.js +63 -30
  138. package/lib/earth/models/base.js +90 -47
  139. package/lib/earth/models/bloomsphere.js +63 -30
  140. package/lib/earth/utils.js +31 -7
  141. package/lib/heatmap/index.js +48 -10
  142. package/lib/heatmap/models/grid.js +60 -28
  143. package/lib/heatmap/models/grid3d.js +60 -28
  144. package/lib/heatmap/models/heatmap.js +166 -92
  145. package/lib/heatmap/models/hexagon.js +60 -28
  146. package/lib/heatmap/models/index.js +6 -0
  147. package/lib/heatmap/triangulation.js +5 -0
  148. package/lib/image/index.js +36 -9
  149. package/lib/image/models/image.js +109 -66
  150. package/lib/image/models/index.js +3 -0
  151. package/lib/index.js +61 -7
  152. package/lib/line/index.js +40 -9
  153. package/lib/line/models/arc.js +122 -61
  154. package/lib/line/models/arc_3d.js +113 -56
  155. package/lib/line/models/earthArc_3d.js +115 -58
  156. package/lib/line/models/flow.js +70 -36
  157. package/lib/line/models/great_circle.js +104 -53
  158. package/lib/line/models/index.js +11 -0
  159. package/lib/line/models/line.js +144 -83
  160. package/lib/line/models/linearline.js +86 -42
  161. package/lib/line/models/simpleLine.js +77 -38
  162. package/lib/line/models/wall.js +103 -52
  163. package/lib/mask/index.js +36 -9
  164. package/lib/mask/models/fill.js +63 -29
  165. package/lib/mask/models/index.js +3 -0
  166. package/lib/plugins/DataMappingPlugin.js +125 -78
  167. package/lib/plugins/DataSourcePlugin.js +76 -45
  168. package/lib/plugins/FeatureScalePlugin.js +138 -67
  169. package/lib/plugins/LayerAnimateStylePlugin.js +10 -0
  170. package/lib/plugins/LayerMaskPlugin.js +17 -4
  171. package/lib/plugins/LayerModelPlugin.js +117 -70
  172. package/lib/plugins/LayerStylePlugin.js +14 -4
  173. package/lib/plugins/LightingPlugin.js +25 -12
  174. package/lib/plugins/MultiPassRendererPlugin.js +22 -11
  175. package/lib/plugins/PixelPickingPlugin.js +27 -12
  176. package/lib/plugins/RegisterStyleAttributePlugin.js +19 -5
  177. package/lib/plugins/ShaderUniformPlugin.js +34 -13
  178. package/lib/plugins/UpdateModelPlugin.js +10 -1
  179. package/lib/plugins/UpdateStyleAttributePlugin.js +16 -5
  180. package/lib/point/index.js +83 -26
  181. package/lib/point/models/earthExtrude.js +106 -58
  182. package/lib/point/models/earthFill.js +110 -52
  183. package/lib/point/models/extrude.js +103 -57
  184. package/lib/point/models/fill.js +90 -54
  185. package/lib/point/models/fillmage.js +107 -58
  186. package/lib/point/models/image.js +92 -47
  187. package/lib/point/models/index.js +12 -1
  188. package/lib/point/models/normal.js +64 -30
  189. package/lib/point/models/radar.js +72 -38
  190. package/lib/point/models/simplePoint.js +72 -38
  191. package/lib/point/models/text.js +305 -199
  192. package/lib/point/shape/extrude.js +20 -4
  193. package/lib/polygon/index.js +48 -11
  194. package/lib/polygon/models/extrude.js +146 -87
  195. package/lib/polygon/models/fill.js +89 -50
  196. package/lib/polygon/models/index.js +14 -2
  197. package/lib/polygon/models/ocean.js +88 -42
  198. package/lib/polygon/models/water.js +82 -37
  199. package/lib/raster/buffers/triangulation.js +7 -3
  200. package/lib/raster/index.js +40 -9
  201. package/lib/raster/models/index.js +5 -0
  202. package/lib/raster/models/raster.js +125 -80
  203. package/lib/raster/models/rasterRgb.js +139 -84
  204. package/lib/raster/models/rasterTerrainRgb.js +93 -56
  205. package/lib/tile/interaction/getRasterData.js +25 -14
  206. package/lib/tile/interaction/utils.js +19 -7
  207. package/lib/tile/manager/base.js +104 -63
  208. package/lib/tile/service/TileLayerService.js +60 -33
  209. package/lib/tile/service/TilePickService.js +48 -26
  210. package/lib/tile/service/TileSourceService.js +16 -2
  211. package/lib/tile/style/utils.js +3 -0
  212. package/lib/tile/tileFactory/DebugTile.js +54 -29
  213. package/lib/tile/tileFactory/ImageTile.js +46 -20
  214. package/lib/tile/tileFactory/MaskTile.js +51 -22
  215. package/lib/tile/tileFactory/RasterRGBTile.js +50 -22
  216. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +46 -20
  217. package/lib/tile/tileFactory/RasterTile.js +63 -30
  218. package/lib/tile/tileFactory/Tile.js +102 -63
  219. package/lib/tile/tileFactory/VectorTile.js +76 -41
  220. package/lib/tile/tileFactory/index.js +25 -0
  221. package/lib/tile/tileFactory/layers/TileDebugLayer.js +32 -6
  222. package/lib/tile/tileFactory/util.js +9 -0
  223. package/lib/tile/tileLayer/BaseLayer.js +153 -105
  224. package/lib/tile/utils.js +5 -1
  225. package/lib/utils/blend.js +5 -0
  226. package/lib/utils/collision-index.js +25 -9
  227. package/lib/utils/extrude_polyline.js +181 -101
  228. package/lib/utils/grid-index.js +28 -2
  229. package/lib/utils/identityScale.js +9 -0
  230. package/lib/utils/layerData.js +49 -30
  231. package/lib/utils/multiPassRender.js +16 -11
  232. package/lib/utils/polylineNormal.js +66 -31
  233. package/lib/utils/simpleLine.js +21 -2
  234. package/lib/utils/stencil.js +4 -0
  235. package/lib/utils/symbol-layout.js +55 -27
  236. package/lib/wind/index.js +37 -9
  237. package/lib/wind/models/index.js +3 -0
  238. package/lib/wind/models/utils.js +62 -26
  239. package/lib/wind/models/wind.js +157 -101
  240. package/lib/wind/models/windRender.js +71 -53
  241. package/lib/wind/models/windShader.js +1 -0
  242. package/package.json +7 -7
@@ -5,46 +5,60 @@ import _inherits from "@babel/runtime/helpers/esm/inherits";
5
5
  import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
6
6
  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
7
7
  import _regeneratorRuntime from "@babel/runtime/regenerator";
8
+
8
9
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
10
+
9
11
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
+
10
13
  import { AttributeType, gl } from '@antv/l7-core';
11
14
  import { rgb2arr } from '@antv/l7-utils';
12
15
  import { isNumber } from 'lodash';
13
16
  import BaseModel from "../../core/BaseModel";
14
17
  import { SimpleLineTriangulation } from "../../core/triangulation";
18
+
15
19
  /* babel-plugin-inline-import '../shaders/simple/simpleline_frag.glsl' */
16
20
  var simple_line_frag = "\nvarying vec4 v_color;\nvoid main() {\n gl_FragColor = v_color;\n\n}\n"; // linear simple line shader
21
+
17
22
  /* babel-plugin-inline-import '../shaders/simple/simpleline_linear_frag.glsl' */
18
23
  var simle_linear_frag = "uniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float opacity;\nvoid main() {\n gl_FragColor = mix(u_sourceColor, u_targetColor, v_distanceScale);\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n";
24
+
19
25
  /* babel-plugin-inline-import '../shaders/simple/simpleline_vert.glsl' */
20
26
  var simple_line_vert = "attribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Position;\n\nattribute float a_Total_Distance;\nattribute float a_Distance;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nuniform float u_opacity: 1.0;\nuniform float u_vertexScale: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\n\n\n#pragma include \"projection\"\n\nvarying vec4 v_color;\nvarying float v_distanceScale;\n\nvoid main() {\n\n v_color = a_Color; \n v_distanceScale = a_Distance / a_Total_Distance;\n v_color = vec4(a_Color.xyz, a_Color.w * u_opacity); \n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, project_pixel(a_Size.y) + h * 0.2, 1.0));\n } else {\n float lineHeight = a_Size.y;\n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n h *= 2.0/pow(2.0, 20.0 - u_Zoom);\n }\n\n // #define COORDINATE_SYSTEM_P20 5.0\n // #define COORDINATE_SYSTEM_P20_OFFSET 6.0\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, lineHeight + h, 1.0));\n gl_PointSize = 10.0;\n }\n}\n";
27
+
21
28
  var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
22
29
  _inherits(SimpleLineModel, _BaseModel);
30
+
23
31
  var _super = _createSuper(SimpleLineModel);
32
+
24
33
  function SimpleLineModel() {
25
34
  _classCallCheck(this, SimpleLineModel);
35
+
26
36
  return _super.apply(this, arguments);
27
37
  }
38
+
28
39
  _createClass(SimpleLineModel, [{
29
40
  key: "getUninforms",
30
41
  value: function getUninforms() {
31
42
  var _ref = this.layer.getLayerConfig(),
32
- _ref$opacity = _ref.opacity,
33
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
34
- sourceColor = _ref.sourceColor,
35
- targetColor = _ref.targetColor,
36
- _ref$vertexHeightScal = _ref.vertexHeightScale,
37
- vertexHeightScale = _ref$vertexHeightScal === void 0 ? 20.0 : _ref$vertexHeightScal;
38
-
39
- // 转化渐变色
43
+ _ref$opacity = _ref.opacity,
44
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
45
+ sourceColor = _ref.sourceColor,
46
+ targetColor = _ref.targetColor,
47
+ _ref$vertexHeightScal = _ref.vertexHeightScale,
48
+ vertexHeightScale = _ref$vertexHeightScal === void 0 ? 20.0 : _ref$vertexHeightScal; // 转化渐变色
49
+
50
+
40
51
  var useLinearColor = 0; // 默认不生效
52
+
41
53
  var sourceColorArr = [0, 0, 0, 0];
42
54
  var targetColorArr = [0, 0, 0, 0];
55
+
43
56
  if (sourceColor && targetColor) {
44
57
  sourceColorArr = rgb2arr(sourceColor);
45
58
  targetColorArr = rgb2arr(targetColor);
46
59
  useLinearColor = 1;
47
60
  }
61
+
48
62
  return {
49
63
  u_opacity: isNumber(opacity) ? opacity : 1,
50
64
  // 渐变色支持参数
@@ -60,26 +74,32 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
60
74
  value: function () {
61
75
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
62
76
  return _regeneratorRuntime.wrap(function _callee$(_context) {
63
- while (1) switch (_context.prev = _context.next) {
64
- case 0:
65
- return _context.abrupt("return", this.buildModels());
66
- case 1:
67
- case "end":
68
- return _context.stop();
77
+ while (1) {
78
+ switch (_context.prev = _context.next) {
79
+ case 0:
80
+ return _context.abrupt("return", this.buildModels());
81
+
82
+ case 1:
83
+ case "end":
84
+ return _context.stop();
85
+ }
69
86
  }
70
87
  }, _callee, this);
71
88
  }));
89
+
72
90
  function initModels() {
73
91
  return _initModels.apply(this, arguments);
74
92
  }
93
+
75
94
  return initModels;
76
95
  }()
77
96
  }, {
78
97
  key: "getShaders",
79
98
  value: function getShaders() {
80
99
  var _ref2 = this.layer.getLayerConfig(),
81
- sourceColor = _ref2.sourceColor,
82
- targetColor = _ref2.targetColor;
100
+ sourceColor = _ref2.sourceColor,
101
+ targetColor = _ref2.targetColor;
102
+
83
103
  if (sourceColor && targetColor) {
84
104
  // 分离 linear 功能
85
105
  return {
@@ -100,34 +120,41 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
100
120
  value: function () {
101
121
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
102
122
  var _this$getShaders, frag, vert, type, model;
123
+
103
124
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
104
- while (1) switch (_context2.prev = _context2.next) {
105
- case 0:
106
- _this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
107
- _context2.next = 3;
108
- return this.layer.buildLayerModel({
109
- moduleName: type,
110
- vertexShader: vert,
111
- fragmentShader: frag,
112
- triangulation: SimpleLineTriangulation,
113
- primitive: gl.LINES,
114
- depth: {
115
- enable: false
116
- },
117
- pick: false
118
- });
119
- case 3:
120
- model = _context2.sent;
121
- return _context2.abrupt("return", [model]);
122
- case 5:
123
- case "end":
124
- return _context2.stop();
125
+ while (1) {
126
+ switch (_context2.prev = _context2.next) {
127
+ case 0:
128
+ _this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
129
+ _context2.next = 3;
130
+ return this.layer.buildLayerModel({
131
+ moduleName: type,
132
+ vertexShader: vert,
133
+ fragmentShader: frag,
134
+ triangulation: SimpleLineTriangulation,
135
+ primitive: gl.LINES,
136
+ depth: {
137
+ enable: false
138
+ },
139
+ pick: false
140
+ });
141
+
142
+ case 3:
143
+ model = _context2.sent;
144
+ return _context2.abrupt("return", [model]);
145
+
146
+ case 5:
147
+ case "end":
148
+ return _context2.stop();
149
+ }
125
150
  }
126
151
  }, _callee2, this);
127
152
  }));
153
+
128
154
  function buildModels() {
129
155
  return _buildModels.apply(this, arguments);
130
156
  }
157
+
131
158
  return buildModels;
132
159
  }()
133
160
  }, {
@@ -181,13 +208,15 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
181
208
  size: 2,
182
209
  update: function update(feature) {
183
210
  var _feature$size = feature.size,
184
- size = _feature$size === void 0 ? 1 : _feature$size;
211
+ size = _feature$size === void 0 ? 1 : _feature$size;
185
212
  return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
186
213
  }
187
214
  }
188
215
  });
189
216
  }
190
217
  }]);
218
+
191
219
  return SimpleLineModel;
192
220
  }(BaseModel);
221
+
193
222
  export { SimpleLineModel as default };
@@ -7,36 +7,52 @@ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConst
7
7
  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
8
8
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
9
9
  import _regeneratorRuntime from "@babel/runtime/regenerator";
10
+
10
11
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
12
+
11
13
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
14
+
12
15
  import { AttributeType, gl } from '@antv/l7-core';
13
16
  import { rgb2arr } from '@antv/l7-utils';
14
17
  import { isNumber } from 'lodash';
15
18
  import BaseModel from "../../core/BaseModel";
16
19
  import { LineTriangulation } from "../../core/triangulation";
20
+
17
21
  /* babel-plugin-inline-import '../shaders/wall/wall_frag.glsl' */
18
22
  var line_frag = "#define Animate 0.0\n#define LineTexture 1.0\n\n// line texture\nuniform float u_line_texture;\nuniform sampler2D u_texture;\nuniform vec2 u_textSize;\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_opacity : 1.0;\nuniform float u_textureBlend;\nuniform float u_iconStepCount;\nuniform float u_time;\nuniform vec4 u_animate: [ 1., 2., 1.0, 0.2 ]; // \u63A7\u5236\u8FD0\u52A8\n\nvarying vec2 v_iconMapUV;\nvarying float v_blur;\nvarying float v_radio;\nvarying vec4 v_color;\nvarying vec4 v_dataset;\n\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = u_opacity;\n float animateSpeed = 0.0; // \u8FD0\u52A8\u901F\u5EA6\n float d_distance_ratio = v_dataset.r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n float v = v_dataset.a;\n\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n gl_FragColor = mix(u_sourceColor, u_targetColor, v);\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n gl_FragColor = v_color;\n }\n\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n if(u_animate.x == Animate) {\n animateSpeed = u_time / u_animate.y;\n float alpha =1.0 - fract( mod(1.0- d_distance_ratio, u_animate.z)* (1.0/ u_animate.z) + animateSpeed);\n alpha = (alpha + u_animate.w -1.0) / u_animate.w;\n alpha = smoothstep(0., 1., alpha);\n gl_FragColor.a *= alpha;\n }\n\n if(u_line_texture == LineTexture) { // while load texture\n float aDistance = v_dataset.g; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n float d_texPixelLen = v_dataset.b; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n float u = fract(mod(aDistance, d_texPixelLen)/d_texPixelLen - animateSpeed);\n float v = v_dataset.a; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // \u8BA1\u7B97\u7EB9\u7406\u95F4\u9694 start\n float flag = 0.0;\n if(u > 1.0/u_iconStepCount) {\n flag = 1.0;\n }\n u = fract(u*u_iconStepCount);\n // \u8BA1\u7B97\u7EB9\u7406\u95F4\u9694 end\n\n vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;\n vec4 pattern = texture2D(u_texture, uv);\n\n // Tip: \u5224\u65AD\u7EB9\u7406\u95F4\u9694\n if(flag > 0.0) {\n pattern = vec4(0.0);\n }\n\n if(u_textureBlend == 0.0) { // normal\n pattern.a = 0.0;\n gl_FragColor = filterColor(gl_FragColor + pattern);\n } else { // replace\n pattern.a *= opacity;\n if(gl_FragColor.a <= 0.0) {\n pattern.a = 0.0;\n }\n gl_FragColor = filterColor(pattern);\n }\n }\n \n\n // blur - AA\n if(v < v_blur) {\n gl_FragColor.a = mix(0.0, gl_FragColor.a, v/v_blur);\n } else if(v > 1.0 - v_blur) {\n gl_FragColor.a = mix(gl_FragColor.a, 0.0, (v - (1.0 - v_blur))/v_blur);\n }\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
23
+
19
24
  /* babel-plugin-inline-import '../shaders/wall/wall_vert.glsl' */
20
25
  var line_vert = "#define Animate 0.0\n\nattribute float a_Miter;\nattribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\nattribute vec2 a_iconMapUV;\nattribute float a_Total_Distance;\nattribute float a_Distance;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\nuniform float u_icon_step: 100;\nuniform float u_heightfixed;\nuniform float u_linearColor: 0;\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\n// texV \u7EBF\u56FE\u5C42 - \u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\uFF08\u7EBF\u7684\u5BBD\u5EA6\u65B9\u5411\uFF09\nvarying vec2 v_iconMapUV;\nvarying vec4 v_color;\nvarying float v_blur;\nvarying float v_radio;\nvarying vec4 v_dataset;\n\nvoid main() {\n\n\n float d_distance_ratio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n float d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n\n v_iconMapUV = a_iconMapUV;\n if(u_heightfixed < 1.0) { // \u9AD8\u5EA6\u968F zoom \u8C03\u6574\n d_texPixelLen = project_pixel(u_icon_step);\n } else {\n d_texPixelLen = u_icon_step;\n }\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n d_texPixelLen *= 10.0;\n }\n\n if(u_animate.x == Animate || u_linearColor == 1.0) {\n d_distance_ratio = a_Distance / a_Total_Distance;\n }\n\n float miter = (a_Miter + 1.0)/2.0;\n // \u8BBE\u7F6E\u6570\u636E\u96C6\u7684\u53C2\u6570\n v_dataset[0] = d_distance_ratio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n v_dataset[1] = a_Distance; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n v_dataset[2] = d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n v_dataset[3] = miter; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C 0 - 1\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float originSize = a_Size.x; // \u56FA\u5B9A\u9AD8\u5EA6\n if(u_heightfixed < 1.0) { // \u9AD8\u5EA6\u968F zoom \u8C03\u6574\n originSize = project_float_pixel(a_Size.x);\n }\n\n float wallHeight = originSize * miter;\n float lightWeight = calc_lighting(vec4(project_pos.xy, wallHeight, 1.0));\n\n v_blur = min(project_float_pixel(2.0) / originSize, 0.05);\n v_color = vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, wallHeight, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, wallHeight, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
26
+
21
27
  var LineWallModel = /*#__PURE__*/function (_BaseModel) {
22
28
  _inherits(LineWallModel, _BaseModel);
29
+
23
30
  var _super = _createSuper(LineWallModel);
31
+
24
32
  function LineWallModel() {
25
33
  var _this;
34
+
26
35
  _classCallCheck(this, LineWallModel);
36
+
27
37
  for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
28
38
  args[_key] = arguments[_key];
29
39
  }
40
+
30
41
  _this = _super.call.apply(_super, [this].concat(args));
42
+
31
43
  _defineProperty(_assertThisInitialized(_this), "updateTexture", function () {
32
44
  var createTexture2D = _this.rendererService.createTexture2D;
45
+
33
46
  if (_this.texture) {
34
47
  _this.texture.update({
35
48
  data: _this.iconService.getCanvas()
36
49
  });
50
+
37
51
  _this.layer.render();
52
+
38
53
  return;
39
54
  }
55
+
40
56
  _this.texture = createTexture2D({
41
57
  data: _this.iconService.getCanvas(),
42
58
  mag: gl.NEAREST,
@@ -46,39 +62,45 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
46
62
  height: _this.iconService.canvasHeight || 128
47
63
  });
48
64
  });
65
+
49
66
  return _this;
50
67
  }
68
+
51
69
  _createClass(LineWallModel, [{
52
70
  key: "getUninforms",
53
71
  value: function getUninforms() {
54
72
  var _ref = this.layer.getLayerConfig(),
55
- _ref$opacity = _ref.opacity,
56
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
57
- sourceColor = _ref.sourceColor,
58
- targetColor = _ref.targetColor,
59
- _ref$textureBlend = _ref.textureBlend,
60
- textureBlend = _ref$textureBlend === void 0 ? 'normal' : _ref$textureBlend,
61
- _ref$heightfixed = _ref.heightfixed,
62
- heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
63
- _ref$lineTexture = _ref.lineTexture,
64
- lineTexture = _ref$lineTexture === void 0 ? false : _ref$lineTexture,
65
- _ref$iconStep = _ref.iconStep,
66
- iconStep = _ref$iconStep === void 0 ? 100 : _ref$iconStep,
67
- _ref$iconStepCount = _ref.iconStepCount,
68
- iconStepCount = _ref$iconStepCount === void 0 ? 1 : _ref$iconStepCount;
73
+ _ref$opacity = _ref.opacity,
74
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
75
+ sourceColor = _ref.sourceColor,
76
+ targetColor = _ref.targetColor,
77
+ _ref$textureBlend = _ref.textureBlend,
78
+ textureBlend = _ref$textureBlend === void 0 ? 'normal' : _ref$textureBlend,
79
+ _ref$heightfixed = _ref.heightfixed,
80
+ heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
81
+ _ref$lineTexture = _ref.lineTexture,
82
+ lineTexture = _ref$lineTexture === void 0 ? false : _ref$lineTexture,
83
+ _ref$iconStep = _ref.iconStep,
84
+ iconStep = _ref$iconStep === void 0 ? 100 : _ref$iconStep,
85
+ _ref$iconStepCount = _ref.iconStepCount,
86
+ iconStepCount = _ref$iconStepCount === void 0 ? 1 : _ref$iconStepCount;
87
+
69
88
  if (this.rendererService.getDirty()) {
70
89
  this.texture.bind();
71
- }
90
+ } // 转化渐变色
91
+
72
92
 
73
- // 转化渐变色
74
93
  var useLinearColor = 0; // 默认不生效
94
+
75
95
  var sourceColorArr = [0, 0, 0, 0];
76
96
  var targetColorArr = [0, 0, 0, 0];
97
+
77
98
  if (sourceColor && targetColor) {
78
99
  sourceColorArr = rgb2arr(sourceColor);
79
100
  targetColorArr = rgb2arr(targetColor);
80
101
  useLinearColor = 1;
81
102
  }
103
+
82
104
  return {
83
105
  u_heightfixed: Number(heightfixed),
84
106
  u_opacity: isNumber(opacity) ? opacity : 1.0,
@@ -101,7 +123,8 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
101
123
  key: "getAnimateUniforms",
102
124
  value: function getAnimateUniforms() {
103
125
  var _ref2 = this.layer.getLayerConfig(),
104
- animateOption = _ref2.animateOption;
126
+ animateOption = _ref2.animateOption;
127
+
105
128
  return {
106
129
  u_animate: this.animateOption2Array(animateOption),
107
130
  u_time: this.layer.getLayerAnimateTime()
@@ -112,26 +135,32 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
112
135
  value: function () {
113
136
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
114
137
  return _regeneratorRuntime.wrap(function _callee$(_context) {
115
- while (1) switch (_context.prev = _context.next) {
116
- case 0:
117
- this.updateTexture();
118
- this.iconService.on('imageUpdate', this.updateTexture);
119
- return _context.abrupt("return", this.buildModels());
120
- case 3:
121
- case "end":
122
- return _context.stop();
138
+ while (1) {
139
+ switch (_context.prev = _context.next) {
140
+ case 0:
141
+ this.updateTexture();
142
+ this.iconService.on('imageUpdate', this.updateTexture);
143
+ return _context.abrupt("return", this.buildModels());
144
+
145
+ case 3:
146
+ case "end":
147
+ return _context.stop();
148
+ }
123
149
  }
124
150
  }, _callee, this);
125
151
  }));
152
+
126
153
  function initModels() {
127
154
  return _initModels.apply(this, arguments);
128
155
  }
156
+
129
157
  return initModels;
130
158
  }()
131
159
  }, {
132
160
  key: "clearModels",
133
161
  value: function clearModels() {
134
162
  var _this$texture;
163
+
135
164
  (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
136
165
  this.iconService.off('imageUpdate', this.updateTexture);
137
166
  }
@@ -141,37 +170,44 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
141
170
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
142
171
  var model;
143
172
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
144
- while (1) switch (_context2.prev = _context2.next) {
145
- case 0:
146
- _context2.next = 2;
147
- return this.layer.buildLayerModel({
148
- moduleName: 'lineWall',
149
- vertexShader: line_vert,
150
- fragmentShader: line_frag,
151
- triangulation: LineTriangulation,
152
- depth: {
153
- enable: false
154
- },
155
- blend: this.getBlend()
156
- });
157
- case 2:
158
- model = _context2.sent;
159
- return _context2.abrupt("return", [model]);
160
- case 4:
161
- case "end":
162
- return _context2.stop();
173
+ while (1) {
174
+ switch (_context2.prev = _context2.next) {
175
+ case 0:
176
+ _context2.next = 2;
177
+ return this.layer.buildLayerModel({
178
+ moduleName: 'lineWall',
179
+ vertexShader: line_vert,
180
+ fragmentShader: line_frag,
181
+ triangulation: LineTriangulation,
182
+ depth: {
183
+ enable: false
184
+ },
185
+ blend: this.getBlend()
186
+ });
187
+
188
+ case 2:
189
+ model = _context2.sent;
190
+ return _context2.abrupt("return", [model]);
191
+
192
+ case 4:
193
+ case "end":
194
+ return _context2.stop();
195
+ }
163
196
  }
164
197
  }, _callee2, this);
165
198
  }));
199
+
166
200
  function buildModels() {
167
201
  return _buildModels.apply(this, arguments);
168
202
  }
203
+
169
204
  return buildModels;
170
205
  }()
171
206
  }, {
172
207
  key: "registerBuiltinAttributes",
173
208
  value: function registerBuiltinAttributes() {
174
209
  var _this2 = this;
210
+
175
211
  this.styleAttributeService.registerStyleAttribute({
176
212
  name: 'distance',
177
213
  type: AttributeType.Attribute,
@@ -220,13 +256,12 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
220
256
  size: 2,
221
257
  update: function update(feature) {
222
258
  var _feature$size = feature.size,
223
- size = _feature$size === void 0 ? 1 : _feature$size;
259
+ size = _feature$size === void 0 ? 1 : _feature$size;
224
260
  return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
225
261
  }
226
262
  }
227
- });
263
+ }); // point layer size;
228
264
 
229
- // point layer size;
230
265
  this.styleAttributeService.registerStyleAttribute({
231
266
  name: 'normal',
232
267
  type: AttributeType.Attribute,
@@ -276,19 +311,24 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
276
311
  size: 2,
277
312
  update: function update(feature) {
278
313
  var iconMap = _this2.iconService.getIconMap();
314
+
279
315
  var texture = feature.texture;
316
+
280
317
  var _ref3 = iconMap[texture] || {
281
- x: 0,
282
- y: 0
283
- },
284
- x = _ref3.x,
285
- y = _ref3.y;
318
+ x: 0,
319
+ y: 0
320
+ },
321
+ x = _ref3.x,
322
+ y = _ref3.y;
323
+
286
324
  return [x, y];
287
325
  }
288
326
  }
289
327
  });
290
328
  }
291
329
  }]);
330
+
292
331
  return LineWallModel;
293
332
  }(BaseModel);
333
+
294
334
  export { LineWallModel as default };
package/es/mask/index.js CHANGED
@@ -7,44 +7,61 @@ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConst
7
7
  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
8
8
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
9
9
  import _regeneratorRuntime from "@babel/runtime/regenerator";
10
+
10
11
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
12
+
11
13
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
14
+
12
15
  import BaseLayer from "../core/BaseLayer";
13
16
  import MaskModels from "./models";
17
+
14
18
  var MaskLayer = /*#__PURE__*/function (_BaseLayer) {
15
19
  _inherits(MaskLayer, _BaseLayer);
20
+
16
21
  var _super = _createSuper(MaskLayer);
22
+
17
23
  function MaskLayer() {
18
24
  var _this;
25
+
19
26
  _classCallCheck(this, MaskLayer);
27
+
20
28
  for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
21
29
  args[_key] = arguments[_key];
22
30
  }
31
+
23
32
  _this = _super.call.apply(_super, [this].concat(args));
33
+
24
34
  _defineProperty(_assertThisInitialized(_this), "type", 'MaskLayer');
35
+
25
36
  return _this;
26
37
  }
38
+
27
39
  _createClass(MaskLayer, [{
28
40
  key: "buildModels",
29
41
  value: function () {
30
42
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
31
43
  var shape;
32
44
  return _regeneratorRuntime.wrap(function _callee$(_context) {
33
- while (1) switch (_context.prev = _context.next) {
34
- case 0:
35
- shape = this.getModelType();
36
- this.layerModel = new MaskModels[shape](this);
37
- _context.next = 4;
38
- return this.initLayerModels();
39
- case 4:
40
- case "end":
41
- return _context.stop();
45
+ while (1) {
46
+ switch (_context.prev = _context.next) {
47
+ case 0:
48
+ shape = this.getModelType();
49
+ this.layerModel = new MaskModels[shape](this);
50
+ _context.next = 4;
51
+ return this.initLayerModels();
52
+
53
+ case 4:
54
+ case "end":
55
+ return _context.stop();
56
+ }
42
57
  }
43
58
  }, _callee, this);
44
59
  }));
60
+
45
61
  function buildModels() {
46
62
  return _buildModels.apply(this, arguments);
47
63
  }
64
+
48
65
  return buildModels;
49
66
  }()
50
67
  }, {
@@ -53,6 +70,8 @@ var MaskLayer = /*#__PURE__*/function (_BaseLayer) {
53
70
  return 'fill';
54
71
  }
55
72
  }]);
73
+
56
74
  return MaskLayer;
57
75
  }(BaseLayer);
76
+
58
77
  export { MaskLayer as default };